@dcl/playground-assets 7.1.1-4387338275.commit-167a7e2 → 7.1.1-4388004980.commit-d41e42b

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@dcl/sdk",
3
- "version": "7.1.1-4387338275.commit-167a7e2",
3
+ "version": "7.1.1-4388004980.commit-d41e42b",
4
4
  "description": "",
5
5
  "main": "./index.js",
6
6
  "typings": "./index.d.ts",
@@ -30,5 +30,5 @@
30
30
  "displayName": "SDK",
31
31
  "tsconfig": "./tsconfig.json"
32
32
  },
33
- "commit": "167a7e2cdf2b8ba2832595085fadf48f9f6c5bed"
33
+ "commit": "d41e42b3708afee075cd36ec8ab5649b119f88ad"
34
34
  }
@@ -70,6 +70,19 @@ export declare type AppendValueMessageBody = {
70
70
  data: Uint8Array;
71
71
  };
72
72
 
73
+ /**
74
+ * @public
75
+ */
76
+ export declare namespace AppendValueOperation {
77
+ const MESSAGE_HEADER_LENGTH = 16;
78
+ /**
79
+ * Call this function for an optimal writing data passing the ByteBuffer
80
+ * already allocated
81
+ */
82
+ export function write(entity: Entity, timestamp: number, componentId: number, data: Uint8Array, buf: ByteBuffer): void;
83
+ export function read(buf: ByteBuffer): AppendValueMessage | null;
84
+ }
85
+
73
86
  /** @public */
74
87
  export declare const AudioSource: LastWriteWinElementSetComponentDefinition<PBAudioSource>;
75
88
 
@@ -160,6 +173,11 @@ export declare interface BaseComponent<T> {
160
173
  * @public
161
174
  */
162
175
  getCrdtUpdates(): Iterable<CrdtMessageBody>;
176
+ /**
177
+ * This function writes the whole state of the component into a ByteBuffer
178
+ * @public
179
+ */
180
+ dumpCrdtState(buffer: ByteBuffer): void;
163
181
  /**
164
182
  * @public
165
183
  * Marks the entity as deleted and signals it cannot be used ever again. It must
@@ -1110,6 +1128,35 @@ export declare type CrdtMessageHeader = {
1110
1128
  type: uint32;
1111
1129
  };
1112
1130
 
1131
+ /**
1132
+ * @public
1133
+ */
1134
+ export declare namespace CrdtMessageProtocol {
1135
+ /**
1136
+ * Validate if the message incoming is completed
1137
+ * @param buf - ByteBuffer
1138
+ */
1139
+ export function validate(buf: ByteBuffer): boolean;
1140
+ /**
1141
+ * Get the current header, consuming the bytes involved.
1142
+ * @param buf - ByteBuffer
1143
+ * @returns header or null if there is no validated message
1144
+ */
1145
+ export function readHeader(buf: ByteBuffer): CrdtMessageHeader | null;
1146
+ /**
1147
+ * Get the current header, without consuming the bytes involved.
1148
+ * @param buf - ByteBuffer
1149
+ * @returns header or null if there is no validated message
1150
+ */
1151
+ export function getHeader(buf: ByteBuffer): CrdtMessageHeader | null;
1152
+ /**
1153
+ * Consume the incoming message without processing it.
1154
+ * @param buf - ByteBuffer
1155
+ * @returns true in case of success or false if there is no valid message.
1156
+ */
1157
+ export function consumeMessage(buf: ByteBuffer): boolean;
1158
+ }
1159
+
1113
1160
  /**
1114
1161
  * @public
1115
1162
  */
@@ -1172,6 +1219,18 @@ export declare type DeepReadonlySet<T> = ReadonlySet<DeepReadonly<T>>;
1172
1219
  */
1173
1220
  export declare const DEG2RAD: number;
1174
1221
 
1222
+ /**
1223
+ * @public
1224
+ */
1225
+ export declare namespace DeleteComponent {
1226
+ const MESSAGE_HEADER_LENGTH = 12;
1227
+ /**
1228
+ * Write DeleteComponent message
1229
+ */
1230
+ export function write(entity: Entity, componentId: number, timestamp: number, buf: ByteBuffer): void;
1231
+ export function read(buf: ByteBuffer): DeleteComponentMessage | null;
1232
+ }
1233
+
1175
1234
  /**
1176
1235
  * @public
1177
1236
  */
@@ -1190,6 +1249,15 @@ export declare type DeleteComponentMessageBody = {
1190
1249
  timestamp: number;
1191
1250
  };
1192
1251
 
1252
+ /**
1253
+ * @public
1254
+ */
1255
+ export declare namespace DeleteEntity {
1256
+ const MESSAGE_HEADER_LENGTH = 4;
1257
+ export function write(entity: Entity, buf: ByteBuffer): void;
1258
+ export function read(buf: ByteBuffer): DeleteEntityMessage | null;
1259
+ }
1260
+
1193
1261
  /**
1194
1262
  * @public
1195
1263
  */
@@ -1239,6 +1307,13 @@ export declare interface EcsElements {
1239
1307
  };
1240
1308
  }
1241
1309
 
1310
+ /**
1311
+ * Internal constructor of new engines, this is an internal API
1312
+ * @public
1313
+ * @deprecated Prevent manual usage prefer "engine" for scene development
1314
+ */
1315
+ export declare function Engine(options?: IEngineOptions): IEngine;
1316
+
1242
1317
  /**
1243
1318
  * @public
1244
1319
  * The engine is the part of the scene that sits in the middle and manages all of the other parts.
@@ -1615,6 +1690,13 @@ export declare interface IEngine {
1615
1690
  seal(): void;
1616
1691
  }
1617
1692
 
1693
+ /**
1694
+ * @public
1695
+ */
1696
+ export declare interface IEngineOptions {
1697
+ onChangeFunction: OnChangeFunction;
1698
+ }
1699
+
1618
1700
  export declare type IEventNames = keyof IEvents;
1619
1701
 
1620
1702
  export declare interface IEvents {
@@ -3960,6 +4042,19 @@ export declare type PutComponentMessageBody = {
3960
4042
  data: Uint8Array;
3961
4043
  };
3962
4044
 
4045
+ /**
4046
+ * @public
4047
+ */
4048
+ export declare namespace PutComponentOperation {
4049
+ const MESSAGE_HEADER_LENGTH = 16;
4050
+ /**
4051
+ * Call this function for an optimal writing data passing the ByteBuffer
4052
+ * already allocated
4053
+ */
4054
+ export function write(entity: Entity, timestamp: number, componentId: number, data: Uint8Array, buf: ByteBuffer): void;
4055
+ export function read(buf: ByteBuffer): PutComponentMessage | null;
4056
+ }
4057
+
3963
4058
  /**
3964
4059
  * @public
3965
4060
  * Quaternion is a type and a namespace.