@dcl/playground-assets 7.1.1-4387338275.commit-167a7e2 → 7.1.1-4388004980.commit-d41e42b
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/alpha.d.ts +95 -0
- package/dist/beta.d.ts +95 -0
- package/dist/index.bundled.d.ts +95 -0
- package/dist/index.js +40 -7
- package/dist/index.js.map +1 -1
- package/dist/index.min.js +1 -1
- package/dist/index.min.js.map +1 -1
- package/dist/playground/sdk/dcl-sdk.package.json +2 -2
- package/dist/playground-assets.d.ts +95 -0
- package/etc/playground-assets.api.json +1172 -76
- package/etc/playground-assets.api.md +55 -0
- package/package.json +3 -3
package/dist/alpha.d.ts
CHANGED
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@@ -70,6 +70,19 @@ export declare type AppendValueMessageBody = {
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data: Uint8Array;
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};
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/**
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* @public
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*/
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export declare namespace AppendValueOperation {
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const MESSAGE_HEADER_LENGTH = 16;
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/**
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* Call this function for an optimal writing data passing the ByteBuffer
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* already allocated
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*/
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export function write(entity: Entity, timestamp: number, componentId: number, data: Uint8Array, buf: ByteBuffer): void;
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export function read(buf: ByteBuffer): AppendValueMessage | null;
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}
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/** @public */
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export declare const AudioSource: LastWriteWinElementSetComponentDefinition<PBAudioSource>;
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@@ -160,6 +173,11 @@ export declare interface BaseComponent<T> {
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* @public
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*/
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getCrdtUpdates(): Iterable<CrdtMessageBody>;
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/**
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* This function writes the whole state of the component into a ByteBuffer
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* @public
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*/
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dumpCrdtState(buffer: ByteBuffer): void;
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/**
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* @public
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* Marks the entity as deleted and signals it cannot be used ever again. It must
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@@ -1110,6 +1128,35 @@ export declare type CrdtMessageHeader = {
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type: uint32;
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};
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/**
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* @public
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*/
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export declare namespace CrdtMessageProtocol {
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/**
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* Validate if the message incoming is completed
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* @param buf - ByteBuffer
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*/
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export function validate(buf: ByteBuffer): boolean;
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/**
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* Get the current header, consuming the bytes involved.
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* @param buf - ByteBuffer
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* @returns header or null if there is no validated message
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*/
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export function readHeader(buf: ByteBuffer): CrdtMessageHeader | null;
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/**
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* Get the current header, without consuming the bytes involved.
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* @param buf - ByteBuffer
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* @returns header or null if there is no validated message
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*/
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export function getHeader(buf: ByteBuffer): CrdtMessageHeader | null;
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/**
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* Consume the incoming message without processing it.
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* @param buf - ByteBuffer
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* @returns true in case of success or false if there is no valid message.
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*/
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export function consumeMessage(buf: ByteBuffer): boolean;
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}
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/**
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* @public
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*/
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@@ -1172,6 +1219,18 @@ export declare type DeepReadonlySet<T> = ReadonlySet<DeepReadonly<T>>;
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*/
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export declare const DEG2RAD: number;
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/**
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* @public
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*/
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export declare namespace DeleteComponent {
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const MESSAGE_HEADER_LENGTH = 12;
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/**
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* Write DeleteComponent message
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*/
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export function write(entity: Entity, componentId: number, timestamp: number, buf: ByteBuffer): void;
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export function read(buf: ByteBuffer): DeleteComponentMessage | null;
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}
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* @public
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*/
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timestamp: number;
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};
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/**
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* @public
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*/
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export declare namespace DeleteEntity {
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const MESSAGE_HEADER_LENGTH = 4;
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export function write(entity: Entity, buf: ByteBuffer): void;
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export function read(buf: ByteBuffer): DeleteEntityMessage | null;
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}
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/**
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* @public
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*/
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};
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}
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/**
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* Internal constructor of new engines, this is an internal API
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* @public
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* @deprecated Prevent manual usage prefer "engine" for scene development
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*/
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export declare function Engine(options?: IEngineOptions): IEngine;
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/**
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* @public
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* The engine is the part of the scene that sits in the middle and manages all of the other parts.
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seal(): void;
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}
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/**
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* @public
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*/
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export declare interface IEngineOptions {
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onChangeFunction: OnChangeFunction;
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}
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export declare type IEventNames = keyof IEvents;
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export declare interface IEvents {
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data: Uint8Array;
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};
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/**
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* @public
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*/
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export declare namespace PutComponentOperation {
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const MESSAGE_HEADER_LENGTH = 16;
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/**
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* Call this function for an optimal writing data passing the ByteBuffer
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* already allocated
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*/
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export function write(entity: Entity, timestamp: number, componentId: number, data: Uint8Array, buf: ByteBuffer): void;
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export function read(buf: ByteBuffer): PutComponentMessage | null;
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}
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/**
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* @public
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* Quaternion is a type and a namespace.
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package/dist/beta.d.ts
CHANGED
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@@ -70,6 +70,19 @@ export declare type AppendValueMessageBody = {
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data: Uint8Array;
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};
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/**
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* @public
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*/
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export declare namespace AppendValueOperation {
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const MESSAGE_HEADER_LENGTH = 16;
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/**
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* Call this function for an optimal writing data passing the ByteBuffer
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* already allocated
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*/
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export function write(entity: Entity, timestamp: number, componentId: number, data: Uint8Array, buf: ByteBuffer): void;
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export function read(buf: ByteBuffer): AppendValueMessage | null;
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}
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/** @public */
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74
87
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export declare const AudioSource: LastWriteWinElementSetComponentDefinition<PBAudioSource>;
|
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75
88
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|
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@@ -160,6 +173,11 @@ export declare interface BaseComponent<T> {
|
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160
173
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* @public
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161
174
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*/
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getCrdtUpdates(): Iterable<CrdtMessageBody>;
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/**
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* This function writes the whole state of the component into a ByteBuffer
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* @public
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*/
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dumpCrdtState(buffer: ByteBuffer): void;
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/**
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* @public
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165
183
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* Marks the entity as deleted and signals it cannot be used ever again. It must
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@@ -1110,6 +1128,35 @@ export declare type CrdtMessageHeader = {
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1110
1128
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type: uint32;
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1111
1129
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};
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/**
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* @public
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*/
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export declare namespace CrdtMessageProtocol {
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/**
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* Validate if the message incoming is completed
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* @param buf - ByteBuffer
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*/
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export function validate(buf: ByteBuffer): boolean;
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/**
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* Get the current header, consuming the bytes involved.
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* @param buf - ByteBuffer
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* @returns header or null if there is no validated message
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*/
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export function readHeader(buf: ByteBuffer): CrdtMessageHeader | null;
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/**
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* Get the current header, without consuming the bytes involved.
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* @param buf - ByteBuffer
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* @returns header or null if there is no validated message
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*/
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export function getHeader(buf: ByteBuffer): CrdtMessageHeader | null;
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/**
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* Consume the incoming message without processing it.
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* @param buf - ByteBuffer
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* @returns true in case of success or false if there is no valid message.
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*/
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export function consumeMessage(buf: ByteBuffer): boolean;
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}
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/**
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* @public
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*/
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@@ -1172,6 +1219,18 @@ export declare type DeepReadonlySet<T> = ReadonlySet<DeepReadonly<T>>;
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*/
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export declare const DEG2RAD: number;
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/**
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* @public
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*/
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export declare namespace DeleteComponent {
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const MESSAGE_HEADER_LENGTH = 12;
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/**
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* Write DeleteComponent message
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*/
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export function write(entity: Entity, componentId: number, timestamp: number, buf: ByteBuffer): void;
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export function read(buf: ByteBuffer): DeleteComponentMessage | null;
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}
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/**
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* @public
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*/
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@@ -1190,6 +1249,15 @@ export declare type DeleteComponentMessageBody = {
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timestamp: number;
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};
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/**
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* @public
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*/
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export declare namespace DeleteEntity {
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const MESSAGE_HEADER_LENGTH = 4;
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export function write(entity: Entity, buf: ByteBuffer): void;
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export function read(buf: ByteBuffer): DeleteEntityMessage | null;
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}
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/**
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* @public
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*/
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@@ -1239,6 +1307,13 @@ export declare interface EcsElements {
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};
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}
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/**
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1311
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* Internal constructor of new engines, this is an internal API
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1312
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* @public
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* @deprecated Prevent manual usage prefer "engine" for scene development
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*/
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1315
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export declare function Engine(options?: IEngineOptions): IEngine;
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+
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/**
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* @public
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* The engine is the part of the scene that sits in the middle and manages all of the other parts.
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@@ -1611,6 +1686,13 @@ export declare interface IEngine {
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seal(): void;
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}
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/**
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* @public
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*/
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export declare interface IEngineOptions {
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onChangeFunction: OnChangeFunction;
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}
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export declare type IEventNames = keyof IEvents;
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export declare interface IEvents {
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@@ -3956,6 +4038,19 @@ export declare type PutComponentMessageBody = {
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data: Uint8Array;
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};
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/**
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* @public
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*/
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export declare namespace PutComponentOperation {
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const MESSAGE_HEADER_LENGTH = 16;
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/**
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* Call this function for an optimal writing data passing the ByteBuffer
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4048
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+
* already allocated
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4049
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+
*/
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4050
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+
export function write(entity: Entity, timestamp: number, componentId: number, data: Uint8Array, buf: ByteBuffer): void;
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export function read(buf: ByteBuffer): PutComponentMessage | null;
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}
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/**
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4055
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* @public
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3961
4056
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* Quaternion is a type and a namespace.
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package/dist/index.bundled.d.ts
CHANGED
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@@ -70,6 +70,19 @@ export declare type AppendValueMessageBody = {
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|
|
70
70
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data: Uint8Array;
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71
71
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};
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72
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/**
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* @public
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75
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*/
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+
export declare namespace AppendValueOperation {
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77
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const MESSAGE_HEADER_LENGTH = 16;
|
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78
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+
/**
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79
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+
* Call this function for an optimal writing data passing the ByteBuffer
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80
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* already allocated
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81
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+
*/
|
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82
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+
export function write(entity: Entity, timestamp: number, componentId: number, data: Uint8Array, buf: ByteBuffer): void;
|
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83
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+
export function read(buf: ByteBuffer): AppendValueMessage | null;
|
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84
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+
}
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85
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+
|
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73
86
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/** @public */
|
|
74
87
|
export declare const AudioSource: LastWriteWinElementSetComponentDefinition<PBAudioSource>;
|
|
75
88
|
|
|
@@ -160,6 +173,11 @@ export declare interface BaseComponent<T> {
|
|
|
160
173
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* @public
|
|
161
174
|
*/
|
|
162
175
|
getCrdtUpdates(): Iterable<CrdtMessageBody>;
|
|
176
|
+
/**
|
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177
|
+
* This function writes the whole state of the component into a ByteBuffer
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178
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+
* @public
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+
*/
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|
180
|
+
dumpCrdtState(buffer: ByteBuffer): void;
|
|
163
181
|
/**
|
|
164
182
|
* @public
|
|
165
183
|
* Marks the entity as deleted and signals it cannot be used ever again. It must
|
|
@@ -1110,6 +1128,35 @@ export declare type CrdtMessageHeader = {
|
|
|
1110
1128
|
type: uint32;
|
|
1111
1129
|
};
|
|
1112
1130
|
|
|
1131
|
+
/**
|
|
1132
|
+
* @public
|
|
1133
|
+
*/
|
|
1134
|
+
export declare namespace CrdtMessageProtocol {
|
|
1135
|
+
/**
|
|
1136
|
+
* Validate if the message incoming is completed
|
|
1137
|
+
* @param buf - ByteBuffer
|
|
1138
|
+
*/
|
|
1139
|
+
export function validate(buf: ByteBuffer): boolean;
|
|
1140
|
+
/**
|
|
1141
|
+
* Get the current header, consuming the bytes involved.
|
|
1142
|
+
* @param buf - ByteBuffer
|
|
1143
|
+
* @returns header or null if there is no validated message
|
|
1144
|
+
*/
|
|
1145
|
+
export function readHeader(buf: ByteBuffer): CrdtMessageHeader | null;
|
|
1146
|
+
/**
|
|
1147
|
+
* Get the current header, without consuming the bytes involved.
|
|
1148
|
+
* @param buf - ByteBuffer
|
|
1149
|
+
* @returns header or null if there is no validated message
|
|
1150
|
+
*/
|
|
1151
|
+
export function getHeader(buf: ByteBuffer): CrdtMessageHeader | null;
|
|
1152
|
+
/**
|
|
1153
|
+
* Consume the incoming message without processing it.
|
|
1154
|
+
* @param buf - ByteBuffer
|
|
1155
|
+
* @returns true in case of success or false if there is no valid message.
|
|
1156
|
+
*/
|
|
1157
|
+
export function consumeMessage(buf: ByteBuffer): boolean;
|
|
1158
|
+
}
|
|
1159
|
+
|
|
1113
1160
|
/**
|
|
1114
1161
|
* @public
|
|
1115
1162
|
*/
|
|
@@ -1172,6 +1219,18 @@ export declare type DeepReadonlySet<T> = ReadonlySet<DeepReadonly<T>>;
|
|
|
1172
1219
|
*/
|
|
1173
1220
|
export declare const DEG2RAD: number;
|
|
1174
1221
|
|
|
1222
|
+
/**
|
|
1223
|
+
* @public
|
|
1224
|
+
*/
|
|
1225
|
+
export declare namespace DeleteComponent {
|
|
1226
|
+
const MESSAGE_HEADER_LENGTH = 12;
|
|
1227
|
+
/**
|
|
1228
|
+
* Write DeleteComponent message
|
|
1229
|
+
*/
|
|
1230
|
+
export function write(entity: Entity, componentId: number, timestamp: number, buf: ByteBuffer): void;
|
|
1231
|
+
export function read(buf: ByteBuffer): DeleteComponentMessage | null;
|
|
1232
|
+
}
|
|
1233
|
+
|
|
1175
1234
|
/**
|
|
1176
1235
|
* @public
|
|
1177
1236
|
*/
|
|
@@ -1190,6 +1249,15 @@ export declare type DeleteComponentMessageBody = {
|
|
|
1190
1249
|
timestamp: number;
|
|
1191
1250
|
};
|
|
1192
1251
|
|
|
1252
|
+
/**
|
|
1253
|
+
* @public
|
|
1254
|
+
*/
|
|
1255
|
+
export declare namespace DeleteEntity {
|
|
1256
|
+
const MESSAGE_HEADER_LENGTH = 4;
|
|
1257
|
+
export function write(entity: Entity, buf: ByteBuffer): void;
|
|
1258
|
+
export function read(buf: ByteBuffer): DeleteEntityMessage | null;
|
|
1259
|
+
}
|
|
1260
|
+
|
|
1193
1261
|
/**
|
|
1194
1262
|
* @public
|
|
1195
1263
|
*/
|
|
@@ -1239,6 +1307,13 @@ export declare interface EcsElements {
|
|
|
1239
1307
|
};
|
|
1240
1308
|
}
|
|
1241
1309
|
|
|
1310
|
+
/**
|
|
1311
|
+
* Internal constructor of new engines, this is an internal API
|
|
1312
|
+
* @public
|
|
1313
|
+
* @deprecated Prevent manual usage prefer "engine" for scene development
|
|
1314
|
+
*/
|
|
1315
|
+
export declare function Engine(options?: IEngineOptions): IEngine;
|
|
1316
|
+
|
|
1242
1317
|
/**
|
|
1243
1318
|
* @public
|
|
1244
1319
|
* The engine is the part of the scene that sits in the middle and manages all of the other parts.
|
|
@@ -1611,6 +1686,13 @@ export declare interface IEngine {
|
|
|
1611
1686
|
seal(): void;
|
|
1612
1687
|
}
|
|
1613
1688
|
|
|
1689
|
+
/**
|
|
1690
|
+
* @public
|
|
1691
|
+
*/
|
|
1692
|
+
export declare interface IEngineOptions {
|
|
1693
|
+
onChangeFunction: OnChangeFunction;
|
|
1694
|
+
}
|
|
1695
|
+
|
|
1614
1696
|
export declare type IEventNames = keyof IEvents;
|
|
1615
1697
|
|
|
1616
1698
|
export declare interface IEvents {
|
|
@@ -3956,6 +4038,19 @@ export declare type PutComponentMessageBody = {
|
|
|
3956
4038
|
data: Uint8Array;
|
|
3957
4039
|
};
|
|
3958
4040
|
|
|
4041
|
+
/**
|
|
4042
|
+
* @public
|
|
4043
|
+
*/
|
|
4044
|
+
export declare namespace PutComponentOperation {
|
|
4045
|
+
const MESSAGE_HEADER_LENGTH = 16;
|
|
4046
|
+
/**
|
|
4047
|
+
* Call this function for an optimal writing data passing the ByteBuffer
|
|
4048
|
+
* already allocated
|
|
4049
|
+
*/
|
|
4050
|
+
export function write(entity: Entity, timestamp: number, componentId: number, data: Uint8Array, buf: ByteBuffer): void;
|
|
4051
|
+
export function read(buf: ByteBuffer): PutComponentMessage | null;
|
|
4052
|
+
}
|
|
4053
|
+
|
|
3959
4054
|
/**
|
|
3960
4055
|
* @public
|
|
3961
4056
|
* Quaternion is a type and a namespace.
|
package/dist/index.js
CHANGED
|
@@ -14512,7 +14512,7 @@
|
|
|
14512
14512
|
//
|
|
14513
14513
|
|
|
14514
14514
|
/**
|
|
14515
|
-
* @
|
|
14515
|
+
* @public
|
|
14516
14516
|
*/
|
|
14517
14517
|
exports.CrdtMessageProtocol = void 0;
|
|
14518
14518
|
(function (CrdtMessageProtocol) {
|
|
@@ -14580,7 +14580,7 @@
|
|
|
14580
14580
|
})(exports.CrdtMessageProtocol || (exports.CrdtMessageProtocol = {}));
|
|
14581
14581
|
|
|
14582
14582
|
/**
|
|
14583
|
-
* @
|
|
14583
|
+
* @public
|
|
14584
14584
|
*/
|
|
14585
14585
|
exports.DeleteComponent = void 0;
|
|
14586
14586
|
(function (DeleteComponent) {
|
|
@@ -14621,7 +14621,7 @@
|
|
|
14621
14621
|
})(exports.DeleteComponent || (exports.DeleteComponent = {}));
|
|
14622
14622
|
|
|
14623
14623
|
/**
|
|
14624
|
-
* @
|
|
14624
|
+
* @public
|
|
14625
14625
|
*/
|
|
14626
14626
|
exports.AppendValueOperation = void 0;
|
|
14627
14627
|
(function (AppendValueOperation) {
|
|
@@ -14669,7 +14669,7 @@
|
|
|
14669
14669
|
})(exports.AppendValueOperation || (exports.AppendValueOperation = {}));
|
|
14670
14670
|
|
|
14671
14671
|
/**
|
|
14672
|
-
* @
|
|
14672
|
+
* @public
|
|
14673
14673
|
*/
|
|
14674
14674
|
exports.DeleteEntity = void 0;
|
|
14675
14675
|
(function (DeleteEntity) {
|
|
@@ -14699,7 +14699,7 @@
|
|
|
14699
14699
|
})(exports.DeleteEntity || (exports.DeleteEntity = {}));
|
|
14700
14700
|
|
|
14701
14701
|
/**
|
|
14702
|
-
* @
|
|
14702
|
+
* @public
|
|
14703
14703
|
*/
|
|
14704
14704
|
exports.PutComponentOperation = void 0;
|
|
14705
14705
|
(function (PutComponentOperation) {
|
|
@@ -14842,6 +14842,7 @@
|
|
|
14842
14842
|
engine.entityContainer.updateUsedEntity(msg.entityId);
|
|
14843
14843
|
}
|
|
14844
14844
|
const component = engine.getComponentOrNull(msg.componentId);
|
|
14845
|
+
/* istanbul ignore else */
|
|
14845
14846
|
if (component) {
|
|
14846
14847
|
const [conflictMessage, value] = component.updateFromCrdt(msg);
|
|
14847
14848
|
if (conflictMessage) {
|
|
@@ -14863,6 +14864,10 @@
|
|
|
14863
14864
|
onProcessEntityComponentChange && onProcessEntityComponentChange(msg.entityId, msg.type, component, value);
|
|
14864
14865
|
}
|
|
14865
14866
|
}
|
|
14867
|
+
else {
|
|
14868
|
+
// TODO: test this line, it is fundammental to make the editor work
|
|
14869
|
+
broadcastMessages.push(msg);
|
|
14870
|
+
}
|
|
14866
14871
|
}
|
|
14867
14872
|
}
|
|
14868
14873
|
// the last stage of the syncrhonization is to delete the entities
|
|
@@ -15022,6 +15027,22 @@
|
|
|
15022
15027
|
timestamps.set(entity, newTimestamp);
|
|
15023
15028
|
return newTimestamp;
|
|
15024
15029
|
}
|
|
15030
|
+
function createDumpLwwFunctionFromCrdt(componentId, timestamps, schema, data) {
|
|
15031
|
+
return function dumpCrdtState(buffer) {
|
|
15032
|
+
for (const [entity, timestamp] of timestamps) {
|
|
15033
|
+
/* istanbul ignore else */
|
|
15034
|
+
if (data.has(entity)) {
|
|
15035
|
+
const it = data.get(entity);
|
|
15036
|
+
const buf = new ReadWriteByteBuffer();
|
|
15037
|
+
schema.serialize(it, buf);
|
|
15038
|
+
exports.PutComponentOperation.write(entity, timestamp, componentId, buf.toBinary(), buffer);
|
|
15039
|
+
}
|
|
15040
|
+
else {
|
|
15041
|
+
exports.DeleteComponent.write(entity, componentId, timestamp, buffer);
|
|
15042
|
+
}
|
|
15043
|
+
}
|
|
15044
|
+
};
|
|
15045
|
+
}
|
|
15025
15046
|
function createUpdateLwwFromCrdt(componentId, timestamps, schema, data) {
|
|
15026
15047
|
/**
|
|
15027
15048
|
* Process the received message only if the lamport number recieved is higher
|
|
@@ -15239,7 +15260,8 @@
|
|
|
15239
15260
|
}
|
|
15240
15261
|
},
|
|
15241
15262
|
getCrdtUpdates: createGetCrdtMessagesForLww(componentId, timestamps, dirtyIterator, schema, data),
|
|
15242
|
-
updateFromCrdt: createUpdateLwwFromCrdt(componentId, timestamps, schema, data)
|
|
15263
|
+
updateFromCrdt: createUpdateLwwFromCrdt(componentId, timestamps, schema, data),
|
|
15264
|
+
dumpCrdtState: createDumpLwwFunctionFromCrdt(componentId, timestamps, schema, data)
|
|
15243
15265
|
};
|
|
15244
15266
|
}
|
|
15245
15267
|
|
|
@@ -15412,6 +15434,15 @@
|
|
|
15412
15434
|
append(_body.entityId, schema.deserialize(buf));
|
|
15413
15435
|
}
|
|
15414
15436
|
return [null, undefined];
|
|
15437
|
+
},
|
|
15438
|
+
dumpCrdtState: function (buffer) {
|
|
15439
|
+
for (const [entity, { raw }] of data) {
|
|
15440
|
+
for (const it of raw) {
|
|
15441
|
+
const buf = new ReadWriteByteBuffer();
|
|
15442
|
+
schema.serialize(it.value, buf);
|
|
15443
|
+
exports.AppendValueOperation.write(entity, 0, componentId, buf.toBinary(), buffer);
|
|
15444
|
+
}
|
|
15445
|
+
}
|
|
15415
15446
|
}
|
|
15416
15447
|
};
|
|
15417
15448
|
return ret;
|
|
@@ -15796,7 +15827,9 @@
|
|
|
15796
15827
|
};
|
|
15797
15828
|
}
|
|
15798
15829
|
/**
|
|
15799
|
-
*
|
|
15830
|
+
* Internal constructor of new engines, this is an internal API
|
|
15831
|
+
* @public
|
|
15832
|
+
* @deprecated Prevent manual usage prefer "engine" for scene development
|
|
15800
15833
|
*/
|
|
15801
15834
|
function Engine(options) {
|
|
15802
15835
|
const partialEngine = preEngine();
|