@dcl/ecs 7.5.1-9299912306.commit-7629bda → 7.5.1-9349876127.commit-ca3ef96

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (25) hide show
  1. package/dist/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.d.ts +0 -43
  2. package/dist/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.js +1 -151
  3. package/dist/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.d.ts +1 -37
  4. package/dist/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.js +1 -119
  5. package/dist/components/generated/pb/decentraland/sdk/components/ui_text.gen.d.ts +0 -6
  6. package/dist/components/generated/pb/decentraland/sdk/components/ui_text.gen.js +1 -37
  7. package/dist/components/generated/pb/decentraland/sdk/components/ui_transform.gen.d.ts +0 -2
  8. package/dist/components/generated/pb/decentraland/sdk/components/ui_transform.gen.js +0 -10
  9. package/dist/runtime/initialization/index.js +5 -0
  10. package/dist/systems/events.js +0 -1
  11. package/dist/systems/pointer-event-collider-checker.d.ts +8 -0
  12. package/dist/systems/pointer-event-collider-checker.js +45 -0
  13. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.d.ts +0 -43
  14. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.js +2 -152
  15. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.d.ts +1 -37
  16. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.js +2 -120
  17. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_text.gen.d.ts +0 -6
  18. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_text.gen.js +1 -37
  19. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_transform.gen.d.ts +0 -2
  20. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_transform.gen.js +0 -10
  21. package/dist-cjs/runtime/initialization/index.js +5 -0
  22. package/dist-cjs/systems/events.js +0 -1
  23. package/dist-cjs/systems/pointer-event-collider-checker.d.ts +8 -0
  24. package/dist-cjs/systems/pointer-event-collider-checker.js +72 -0
  25. package/package.json +2 -2
@@ -10,17 +10,6 @@ export declare const enum AvatarModifierType {
10
10
  /** AMT_DISABLE_PASSPORTS - selecting (e.g. clicking) an avatar will not bring up their profile. */
11
11
  AMT_DISABLE_PASSPORTS = 1
12
12
  }
13
- /**
14
- * @public
15
- */
16
- export declare const enum AvatarControlType {
17
- /** CCT_NONE - avatar cannot move */
18
- CCT_NONE = 0,
19
- /** CCT_RELATIVE - avatar moves relative to the camera origin */
20
- CCT_RELATIVE = 1,
21
- /** CCT_TANK - avatar moves like a tank: left/right rotate the player, forward/backward advance/retreat the player */
22
- CCT_TANK = 2
23
- }
24
13
  /**
25
14
  * The AvatarModifierArea component can be attached to an Entity to define a region of space where
26
15
  * avatar behavior changes.
@@ -45,31 +34,6 @@ export interface PBAvatarModifierArea {
45
34
  excludeIds: string[];
46
35
  /** list of modifiers to apply */
47
36
  modifiers: AvatarModifierType[];
48
- movementSettings?: AvatarMovementSettings | undefined;
49
- /** if true, the player will be considered inside the area when they are within 0.3m of the area. default true */
50
- useColliderRange?: boolean | undefined;
51
- }
52
- /**
53
- * @public
54
- */
55
- export interface AvatarMovementSettings {
56
- controlMode?: AvatarControlType | undefined;
57
- /** if not explicitly set, the following properties default to user's preference settings */
58
- runSpeed?: number | undefined;
59
- /** how fast the player gets up to speed or comes to rest. higher = more responsive */
60
- friction?: number | undefined;
61
- /** how fast the player accelerates vertically when not on a solid surface, in m/s. should normally be negative */
62
- gravity?: number | undefined;
63
- /** how high the player can jump, in meters. should normally be positive. gravity must have the same sign for jumping to be possible */
64
- jumpHeight?: number | undefined;
65
- /** max fall speed in m/s. should normally be negative */
66
- maxFallSpeed?: number | undefined;
67
- /** speed the player turns in tank mode, in radians/s */
68
- turnSpeed?: number | undefined;
69
- /** speed the player walks at, in m/s */
70
- walkSpeed?: number | undefined;
71
- /** whether to allow player to move at a slower speed (e.g. with a walk-key or when using a gamepad/joystick). defaults to true */
72
- allowWeightedMovement?: boolean | undefined;
73
37
  }
74
38
  /**
75
39
  * @public
@@ -78,10 +42,3 @@ export declare namespace PBAvatarModifierArea {
78
42
  function encode(message: PBAvatarModifierArea, writer?: _m0.Writer): _m0.Writer;
79
43
  function decode(input: _m0.Reader | Uint8Array, length?: number): PBAvatarModifierArea;
80
44
  }
81
- /**
82
- * @public
83
- */
84
- export declare namespace AvatarMovementSettings {
85
- function encode(message: AvatarMovementSettings, writer?: _m0.Writer): _m0.Writer;
86
- function decode(input: _m0.Reader | Uint8Array, length?: number): AvatarMovementSettings;
87
- }
@@ -3,7 +3,7 @@ var __importDefault = (this && this.__importDefault) || function (mod) {
3
3
  return (mod && mod.__esModule) ? mod : { "default": mod };
4
4
  };
5
5
  Object.defineProperty(exports, "__esModule", { value: true });
6
- exports.AvatarMovementSettings = exports.PBAvatarModifierArea = exports.AvatarControlType = exports.AvatarModifierType = void 0;
6
+ exports.PBAvatarModifierArea = exports.AvatarModifierType = void 0;
7
7
  /* eslint-disable */
8
8
  const minimal_1 = __importDefault(require("protobufjs/minimal"));
9
9
  const vectors_gen_1 = require("../../common/vectors.gen");
@@ -19,20 +19,8 @@ var AvatarModifierType;
19
19
  /** AMT_DISABLE_PASSPORTS - selecting (e.g. clicking) an avatar will not bring up their profile. */
20
20
  AvatarModifierType[AvatarModifierType["AMT_DISABLE_PASSPORTS"] = 1] = "AMT_DISABLE_PASSPORTS";
21
21
  })(AvatarModifierType = exports.AvatarModifierType || (exports.AvatarModifierType = {}));
22
- /**
23
- * @public
24
- */
25
- var AvatarControlType;
26
- (function (AvatarControlType) {
27
- /** CCT_NONE - avatar cannot move */
28
- AvatarControlType[AvatarControlType["CCT_NONE"] = 0] = "CCT_NONE";
29
- /** CCT_RELATIVE - avatar moves relative to the camera origin */
30
- AvatarControlType[AvatarControlType["CCT_RELATIVE"] = 1] = "CCT_RELATIVE";
31
- /** CCT_TANK - avatar moves like a tank: left/right rotate the player, forward/backward advance/retreat the player */
32
- AvatarControlType[AvatarControlType["CCT_TANK"] = 2] = "CCT_TANK";
33
- })(AvatarControlType = exports.AvatarControlType || (exports.AvatarControlType = {}));
34
22
  function createBasePBAvatarModifierArea() {
35
- return { area: undefined, excludeIds: [], modifiers: [], movementSettings: undefined, useColliderRange: undefined };
23
+ return { area: undefined, excludeIds: [], modifiers: [] };
36
24
  }
37
25
  /**
38
26
  * @public
@@ -51,12 +39,6 @@ var PBAvatarModifierArea;
51
39
  writer.int32(v);
52
40
  }
53
41
  writer.ldelim();
54
- if (message.movementSettings !== undefined) {
55
- AvatarMovementSettings.encode(message.movementSettings, writer.uint32(34).fork()).ldelim();
56
- }
57
- if (message.useColliderRange !== undefined) {
58
- writer.uint32(40).bool(message.useColliderRange);
59
- }
60
42
  return writer;
61
43
  }
62
44
  PBAvatarModifierArea.encode = encode;
@@ -92,18 +74,6 @@ var PBAvatarModifierArea;
92
74
  continue;
93
75
  }
94
76
  break;
95
- case 4:
96
- if (tag !== 34) {
97
- break;
98
- }
99
- message.movementSettings = AvatarMovementSettings.decode(reader, reader.uint32());
100
- continue;
101
- case 5:
102
- if (tag !== 40) {
103
- break;
104
- }
105
- message.useColliderRange = reader.bool();
106
- continue;
107
77
  }
108
78
  if ((tag & 7) === 4 || tag === 0) {
109
79
  break;
@@ -114,123 +84,3 @@ var PBAvatarModifierArea;
114
84
  }
115
85
  PBAvatarModifierArea.decode = decode;
116
86
  })(PBAvatarModifierArea = exports.PBAvatarModifierArea || (exports.PBAvatarModifierArea = {}));
117
- function createBaseAvatarMovementSettings() {
118
- return {
119
- controlMode: undefined,
120
- runSpeed: undefined,
121
- friction: undefined,
122
- gravity: undefined,
123
- jumpHeight: undefined,
124
- maxFallSpeed: undefined,
125
- turnSpeed: undefined,
126
- walkSpeed: undefined,
127
- allowWeightedMovement: undefined,
128
- };
129
- }
130
- /**
131
- * @public
132
- */
133
- var AvatarMovementSettings;
134
- (function (AvatarMovementSettings) {
135
- function encode(message, writer = minimal_1.default.Writer.create()) {
136
- if (message.controlMode !== undefined) {
137
- writer.uint32(8).int32(message.controlMode);
138
- }
139
- if (message.runSpeed !== undefined) {
140
- writer.uint32(21).float(message.runSpeed);
141
- }
142
- if (message.friction !== undefined) {
143
- writer.uint32(29).float(message.friction);
144
- }
145
- if (message.gravity !== undefined) {
146
- writer.uint32(37).float(message.gravity);
147
- }
148
- if (message.jumpHeight !== undefined) {
149
- writer.uint32(45).float(message.jumpHeight);
150
- }
151
- if (message.maxFallSpeed !== undefined) {
152
- writer.uint32(53).float(message.maxFallSpeed);
153
- }
154
- if (message.turnSpeed !== undefined) {
155
- writer.uint32(61).float(message.turnSpeed);
156
- }
157
- if (message.walkSpeed !== undefined) {
158
- writer.uint32(69).float(message.walkSpeed);
159
- }
160
- if (message.allowWeightedMovement !== undefined) {
161
- writer.uint32(72).bool(message.allowWeightedMovement);
162
- }
163
- return writer;
164
- }
165
- AvatarMovementSettings.encode = encode;
166
- function decode(input, length) {
167
- const reader = input instanceof minimal_1.default.Reader ? input : minimal_1.default.Reader.create(input);
168
- let end = length === undefined ? reader.len : reader.pos + length;
169
- const message = createBaseAvatarMovementSettings();
170
- while (reader.pos < end) {
171
- const tag = reader.uint32();
172
- switch (tag >>> 3) {
173
- case 1:
174
- if (tag !== 8) {
175
- break;
176
- }
177
- message.controlMode = reader.int32();
178
- continue;
179
- case 2:
180
- if (tag !== 21) {
181
- break;
182
- }
183
- message.runSpeed = reader.float();
184
- continue;
185
- case 3:
186
- if (tag !== 29) {
187
- break;
188
- }
189
- message.friction = reader.float();
190
- continue;
191
- case 4:
192
- if (tag !== 37) {
193
- break;
194
- }
195
- message.gravity = reader.float();
196
- continue;
197
- case 5:
198
- if (tag !== 45) {
199
- break;
200
- }
201
- message.jumpHeight = reader.float();
202
- continue;
203
- case 6:
204
- if (tag !== 53) {
205
- break;
206
- }
207
- message.maxFallSpeed = reader.float();
208
- continue;
209
- case 7:
210
- if (tag !== 61) {
211
- break;
212
- }
213
- message.turnSpeed = reader.float();
214
- continue;
215
- case 8:
216
- if (tag !== 69) {
217
- break;
218
- }
219
- message.walkSpeed = reader.float();
220
- continue;
221
- case 9:
222
- if (tag !== 72) {
223
- break;
224
- }
225
- message.allowWeightedMovement = reader.bool();
226
- continue;
227
- }
228
- if ((tag & 7) === 4 || tag === 0) {
229
- break;
230
- }
231
- reader.skipType(tag & 7);
232
- }
233
- return message;
234
- }
235
- AvatarMovementSettings.decode = decode;
236
- })(AvatarMovementSettings = exports.AvatarMovementSettings || (exports.AvatarMovementSettings = {}));
@@ -3,7 +3,7 @@ import { Vector3 } from "../../common/vectors.gen";
3
3
  import { CameraType } from "./common/camera_type.gen";
4
4
  /**
5
5
  * The CameraModeArea component can be attached to an Entity to define a region of space where
6
- * the player's camera mode (1st-person, 3rd-person or cinematic) is overridden.
6
+ * the player's camera mode (1st-person or 3rd-person) is overridden.
7
7
  *
8
8
  * The Entity's Transform position determines the center-point of the region, while its size is
9
9
  * given as a vector in the `area` property below. The Transform rotation is applied, but the scale
@@ -13,8 +13,6 @@ import { CameraType } from "./common/camera_type.gen";
13
13
  *
14
14
  * Note that, while commonly used to delineate a 2D area in a scene (hence the name), the region
15
15
  * is actually a 3D volume.
16
- *
17
- * When mode is set to CtCinematic, the cinematic_settings field must also be provided.
18
16
  */
19
17
  /**
20
18
  * @public
@@ -24,33 +22,6 @@ export interface PBCameraModeArea {
24
22
  area: Vector3 | undefined;
25
23
  /** the camera mode to enforce */
26
24
  mode: CameraType;
27
- cinematicSettings?: CinematicSettings | undefined;
28
- /** if true, the player will be considered inside the area when they are within 0.3m of the area. default true */
29
- useColliderRange?: boolean | undefined;
30
- }
31
- /**
32
- * @public
33
- */
34
- export interface CinematicSettings {
35
- /** Entity that defines the cinematic camera transform. */
36
- cameraEntity: number;
37
- /**
38
- * Position -> camera's position
39
- * Rotation -> camera's direction
40
- * scale.z -> zoom level
41
- * scale.x and scale.y -> unused
42
- */
43
- allowManualRotation?: boolean | undefined;
44
- /** how far the camera can rotate around the y-axis / look left/right, in radians. default unrestricted */
45
- yawRange?: number | undefined;
46
- /** how far the camera can rotate around the x-axis / look up-down, in radians. default unrestricted */
47
- pitchRange?: number | undefined;
48
- /** note: cameras can never look up/down further than Vec3::Y */
49
- rollRange?: number | undefined;
50
- /** minimum zoom level. must be greater than 0. defaults to the input zoom level */
51
- zoomMin?: number | undefined;
52
- /** maximum zoom level. must be greater than 0. defaults to the input zoom level */
53
- zoomMax?: number | undefined;
54
25
  }
55
26
  /**
56
27
  * @public
@@ -59,10 +30,3 @@ export declare namespace PBCameraModeArea {
59
30
  function encode(message: PBCameraModeArea, writer?: _m0.Writer): _m0.Writer;
60
31
  function decode(input: _m0.Reader | Uint8Array, length?: number): PBCameraModeArea;
61
32
  }
62
- /**
63
- * @public
64
- */
65
- export declare namespace CinematicSettings {
66
- function encode(message: CinematicSettings, writer?: _m0.Writer): _m0.Writer;
67
- function decode(input: _m0.Reader | Uint8Array, length?: number): CinematicSettings;
68
- }
@@ -3,13 +3,13 @@ var __importDefault = (this && this.__importDefault) || function (mod) {
3
3
  return (mod && mod.__esModule) ? mod : { "default": mod };
4
4
  };
5
5
  Object.defineProperty(exports, "__esModule", { value: true });
6
- exports.CinematicSettings = exports.PBCameraModeArea = void 0;
6
+ exports.PBCameraModeArea = void 0;
7
7
  /* eslint-disable */
8
8
  const minimal_1 = __importDefault(require("protobufjs/minimal"));
9
9
  const vectors_gen_1 = require("../../common/vectors.gen");
10
10
  const protobufPackageSarasa = "decentraland.sdk.components";
11
11
  function createBasePBCameraModeArea() {
12
- return { area: undefined, mode: 0, cinematicSettings: undefined, useColliderRange: undefined };
12
+ return { area: undefined, mode: 0 };
13
13
  }
14
14
  /**
15
15
  * @public
@@ -23,12 +23,6 @@ var PBCameraModeArea;
23
23
  if (message.mode !== 0) {
24
24
  writer.uint32(16).int32(message.mode);
25
25
  }
26
- if (message.cinematicSettings !== undefined) {
27
- CinematicSettings.encode(message.cinematicSettings, writer.uint32(26).fork()).ldelim();
28
- }
29
- if (message.useColliderRange !== undefined) {
30
- writer.uint32(32).bool(message.useColliderRange);
31
- }
32
26
  return writer;
33
27
  }
34
28
  PBCameraModeArea.encode = encode;
@@ -51,18 +45,6 @@ var PBCameraModeArea;
51
45
  }
52
46
  message.mode = reader.int32();
53
47
  continue;
54
- case 3:
55
- if (tag !== 26) {
56
- break;
57
- }
58
- message.cinematicSettings = CinematicSettings.decode(reader, reader.uint32());
59
- continue;
60
- case 4:
61
- if (tag !== 32) {
62
- break;
63
- }
64
- message.useColliderRange = reader.bool();
65
- continue;
66
48
  }
67
49
  if ((tag & 7) === 4 || tag === 0) {
68
50
  break;
@@ -73,103 +55,3 @@ var PBCameraModeArea;
73
55
  }
74
56
  PBCameraModeArea.decode = decode;
75
57
  })(PBCameraModeArea = exports.PBCameraModeArea || (exports.PBCameraModeArea = {}));
76
- function createBaseCinematicSettings() {
77
- return {
78
- cameraEntity: 0,
79
- allowManualRotation: undefined,
80
- yawRange: undefined,
81
- pitchRange: undefined,
82
- rollRange: undefined,
83
- zoomMin: undefined,
84
- zoomMax: undefined,
85
- };
86
- }
87
- /**
88
- * @public
89
- */
90
- var CinematicSettings;
91
- (function (CinematicSettings) {
92
- function encode(message, writer = minimal_1.default.Writer.create()) {
93
- if (message.cameraEntity !== 0) {
94
- writer.uint32(8).uint32(message.cameraEntity);
95
- }
96
- if (message.allowManualRotation !== undefined) {
97
- writer.uint32(16).bool(message.allowManualRotation);
98
- }
99
- if (message.yawRange !== undefined) {
100
- writer.uint32(29).float(message.yawRange);
101
- }
102
- if (message.pitchRange !== undefined) {
103
- writer.uint32(37).float(message.pitchRange);
104
- }
105
- if (message.rollRange !== undefined) {
106
- writer.uint32(45).float(message.rollRange);
107
- }
108
- if (message.zoomMin !== undefined) {
109
- writer.uint32(53).float(message.zoomMin);
110
- }
111
- if (message.zoomMax !== undefined) {
112
- writer.uint32(61).float(message.zoomMax);
113
- }
114
- return writer;
115
- }
116
- CinematicSettings.encode = encode;
117
- function decode(input, length) {
118
- const reader = input instanceof minimal_1.default.Reader ? input : minimal_1.default.Reader.create(input);
119
- let end = length === undefined ? reader.len : reader.pos + length;
120
- const message = createBaseCinematicSettings();
121
- while (reader.pos < end) {
122
- const tag = reader.uint32();
123
- switch (tag >>> 3) {
124
- case 1:
125
- if (tag !== 8) {
126
- break;
127
- }
128
- message.cameraEntity = reader.uint32();
129
- continue;
130
- case 2:
131
- if (tag !== 16) {
132
- break;
133
- }
134
- message.allowManualRotation = reader.bool();
135
- continue;
136
- case 3:
137
- if (tag !== 29) {
138
- break;
139
- }
140
- message.yawRange = reader.float();
141
- continue;
142
- case 4:
143
- if (tag !== 37) {
144
- break;
145
- }
146
- message.pitchRange = reader.float();
147
- continue;
148
- case 5:
149
- if (tag !== 45) {
150
- break;
151
- }
152
- message.rollRange = reader.float();
153
- continue;
154
- case 6:
155
- if (tag !== 53) {
156
- break;
157
- }
158
- message.zoomMin = reader.float();
159
- continue;
160
- case 7:
161
- if (tag !== 61) {
162
- break;
163
- }
164
- message.zoomMax = reader.float();
165
- continue;
166
- }
167
- if ((tag & 7) === 4 || tag === 0) {
168
- break;
169
- }
170
- reader.skipType(tag & 7);
171
- }
172
- return message;
173
- }
174
- CinematicSettings.decode = decode;
175
- })(CinematicSettings = exports.CinematicSettings || (exports.CinematicSettings = {}));
@@ -15,12 +15,6 @@ export interface PBUiText {
15
15
  font?: Font | undefined;
16
16
  /** size of the text (default: 10) */
17
17
  fontSize?: number | undefined;
18
- /** width of the outline (default: 0) */
19
- outlineWidth?: number | undefined;
20
- /** RGBA color of the outline (default: opaque black) */
21
- outlineColor?: Color4 | undefined;
22
- /** wrap text when the border is reached (default false) */
23
- textWrapping?: boolean | undefined;
24
18
  }
25
19
  /**
26
20
  * @public
@@ -9,16 +9,7 @@ const minimal_1 = __importDefault(require("protobufjs/minimal"));
9
9
  const colors_gen_1 = require("../../common/colors.gen");
10
10
  const protobufPackageSarasa = "decentraland.sdk.components";
11
11
  function createBasePBUiText() {
12
- return {
13
- value: "",
14
- color: undefined,
15
- textAlign: undefined,
16
- font: undefined,
17
- fontSize: undefined,
18
- outlineWidth: undefined,
19
- outlineColor: undefined,
20
- textWrapping: undefined,
21
- };
12
+ return { value: "", color: undefined, textAlign: undefined, font: undefined, fontSize: undefined };
22
13
  }
23
14
  /**
24
15
  * @public
@@ -41,15 +32,6 @@ var PBUiText;
41
32
  if (message.fontSize !== undefined) {
42
33
  writer.uint32(40).int32(message.fontSize);
43
34
  }
44
- if (message.outlineWidth !== undefined) {
45
- writer.uint32(53).float(message.outlineWidth);
46
- }
47
- if (message.outlineColor !== undefined) {
48
- colors_gen_1.Color4.encode(message.outlineColor, writer.uint32(58).fork()).ldelim();
49
- }
50
- if (message.textWrapping !== undefined) {
51
- writer.uint32(64).bool(message.textWrapping);
52
- }
53
35
  return writer;
54
36
  }
55
37
  PBUiText.encode = encode;
@@ -90,24 +72,6 @@ var PBUiText;
90
72
  }
91
73
  message.fontSize = reader.int32();
92
74
  continue;
93
- case 6:
94
- if (tag !== 53) {
95
- break;
96
- }
97
- message.outlineWidth = reader.float();
98
- continue;
99
- case 7:
100
- if (tag !== 58) {
101
- break;
102
- }
103
- message.outlineColor = colors_gen_1.Color4.decode(reader, reader.uint32());
104
- continue;
105
- case 8:
106
- if (tag !== 64) {
107
- break;
108
- }
109
- message.textWrapping = reader.bool();
110
- continue;
111
75
  }
112
76
  if ((tag & 7) === 4 || tag === 0) {
113
77
  break;
@@ -178,8 +178,6 @@ export interface PBUiTransform {
178
178
  paddingBottom: number;
179
179
  /** default: PointerFilterMode.PFM_NONE */
180
180
  pointerFilter?: PointerFilterMode | undefined;
181
- /** default: 1 */
182
- opacity?: number | undefined;
183
181
  }
184
182
  /**
185
183
  * @public
@@ -164,7 +164,6 @@ function createBasePBUiTransform() {
164
164
  paddingBottomUnit: 0,
165
165
  paddingBottom: 0,
166
166
  pointerFilter: undefined,
167
- opacity: undefined,
168
167
  };
169
168
  }
170
169
  /**
@@ -329,9 +328,6 @@ var PBUiTransform;
329
328
  if (message.pointerFilter !== undefined) {
330
329
  writer.uint32(416).int32(message.pointerFilter);
331
330
  }
332
- if (message.opacity !== undefined) {
333
- writer.uint32(429).float(message.opacity);
334
- }
335
331
  return writer;
336
332
  }
337
333
  PBUiTransform.encode = encode;
@@ -654,12 +650,6 @@ var PBUiTransform;
654
650
  }
655
651
  message.pointerFilter = reader.int32();
656
652
  continue;
657
- case 53:
658
- if (tag !== 429) {
659
- break;
660
- }
661
- message.opacity = reader.float();
662
- continue;
663
653
  }
664
654
  if ((tag & 7) === 4 || tag === 0) {
665
655
  break;
@@ -12,6 +12,7 @@ const input_1 = require("./../../engine/input");
12
12
  const raycast_1 = require("../../systems/raycast");
13
13
  const videoEvents_1 = require("../../systems/videoEvents");
14
14
  const tween_1 = require("../../systems/tween");
15
+ const pointer_event_collider_checker_1 = require("../../systems/pointer-event-collider-checker");
15
16
  /**
16
17
  * @public
17
18
  * The engine is the part of the scene that sits in the middle and manages all of the other parts.
@@ -54,6 +55,10 @@ exports.videoEventsSystem = (0, videoEvents_1.createVideoEventsSystem)(exports.e
54
55
  * Register callback functions to a particular entity on video events.
55
56
  */
56
57
  exports.tweenSystem = (0, tween_1.createTweenSystem)(exports.engine);
58
+ /**
59
+ * Adds pointer event collider system only in DEV env
60
+ */
61
+ (0, pointer_event_collider_checker_1.pointerEventColliderChecker)(exports.engine);
57
62
  /**
58
63
  * @public
59
64
  * Runs an async function
@@ -81,7 +81,6 @@ function createPointerEventsSystem(engine, inputSystem) {
81
81
  }
82
82
  event.delete(type);
83
83
  }
84
- // @internal
85
84
  engine.addSystem(function EventSystem() {
86
85
  for (const [entity, event] of eventsMap) {
87
86
  if (engine.getEntityState(entity) === entity_1.EntityState.Removed) {
@@ -0,0 +1,8 @@
1
+ import { IEngine } from '../engine/types';
2
+ /**
3
+ * It checks all the entities that has a PointerEvent and check if it has a collider.
4
+ * *
5
+ * @public
6
+ * @params engine
7
+ */
8
+ export declare function pointerEventColliderChecker(engine: IEngine): void;
@@ -0,0 +1,72 @@
1
+ "use strict";
2
+ var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
3
+ if (k2 === undefined) k2 = k;
4
+ var desc = Object.getOwnPropertyDescriptor(m, k);
5
+ if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
6
+ desc = { enumerable: true, get: function() { return m[k]; } };
7
+ }
8
+ Object.defineProperty(o, k2, desc);
9
+ }) : (function(o, m, k, k2) {
10
+ if (k2 === undefined) k2 = k;
11
+ o[k2] = m[k];
12
+ }));
13
+ var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
14
+ Object.defineProperty(o, "default", { enumerable: true, value: v });
15
+ }) : function(o, v) {
16
+ o["default"] = v;
17
+ });
18
+ var __importStar = (this && this.__importStar) || function (mod) {
19
+ if (mod && mod.__esModule) return mod;
20
+ var result = {};
21
+ if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
22
+ __setModuleDefault(result, mod);
23
+ return result;
24
+ };
25
+ Object.defineProperty(exports, "__esModule", { value: true });
26
+ exports.pointerEventColliderChecker = void 0;
27
+ /* istanbul ignore file */
28
+ const components = __importStar(require("../components"));
29
+ /**
30
+ * It checks all the entities that has a PointerEvent and check if it has a collider.
31
+ * *
32
+ * @public
33
+ * @params engine
34
+ */
35
+ function pointerEventColliderChecker(engine) {
36
+ const PointerEvents = components.PointerEvents(engine);
37
+ const MeshCollider = components.MeshCollider(engine);
38
+ const GltfContainer = components.GltfContainer(engine);
39
+ const UiTransform = components.UiTransform(engine);
40
+ const alreadyShownlog = new Set();
41
+ let timer = 0;
42
+ function systemChecker(dt) {
43
+ timer += dt;
44
+ if (timer <= 10) {
45
+ return;
46
+ }
47
+ timer = 0;
48
+ for (const [entity] of engine.getEntitiesWith(PointerEvents)) {
49
+ if (alreadyShownlog.has(entity))
50
+ continue;
51
+ // Maybe the collider is inside the GLTFContainer. Ignore it
52
+ if (GltfContainer.has(entity))
53
+ continue;
54
+ // UI handles the pointer's in a diff way.
55
+ if (UiTransform.has(entity))
56
+ continue;
57
+ // check for Mesh Pointer Collision Layer
58
+ const mesh = MeshCollider.getOrNull(entity);
59
+ if (mesh) {
60
+ if (mesh.collisionMask === undefined || mesh.collisionMask & 1 /* components.ColliderLayer.CL_POINTER */) {
61
+ continue;
62
+ }
63
+ }
64
+ alreadyShownlog.add(entity);
65
+ console.log(`⚠️ Missing MeshCollider component on entity ${entity}. Add a MeshCollider to the entity so it can be clickeable by the player.
66
+ See https://docs.decentraland.org/creator/development-guide/sdk7/colliders/#pointer-blocking`);
67
+ }
68
+ }
69
+ engine.removeSystem(systemChecker);
70
+ engine.addSystem(systemChecker);
71
+ }
72
+ exports.pointerEventColliderChecker = pointerEventColliderChecker;