@dcl/ecs 7.5.1-9299912306.commit-7629bda → 7.5.1-9349876127.commit-ca3ef96
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.d.ts +0 -43
- package/dist/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.js +1 -151
- package/dist/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.d.ts +1 -37
- package/dist/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.js +1 -119
- package/dist/components/generated/pb/decentraland/sdk/components/ui_text.gen.d.ts +0 -6
- package/dist/components/generated/pb/decentraland/sdk/components/ui_text.gen.js +1 -37
- package/dist/components/generated/pb/decentraland/sdk/components/ui_transform.gen.d.ts +0 -2
- package/dist/components/generated/pb/decentraland/sdk/components/ui_transform.gen.js +0 -10
- package/dist/runtime/initialization/index.js +5 -0
- package/dist/systems/events.js +0 -1
- package/dist/systems/pointer-event-collider-checker.d.ts +8 -0
- package/dist/systems/pointer-event-collider-checker.js +45 -0
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.d.ts +0 -43
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.js +2 -152
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.d.ts +1 -37
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.js +2 -120
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_text.gen.d.ts +0 -6
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_text.gen.js +1 -37
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_transform.gen.d.ts +0 -2
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_transform.gen.js +0 -10
- package/dist-cjs/runtime/initialization/index.js +5 -0
- package/dist-cjs/systems/events.js +0 -1
- package/dist-cjs/systems/pointer-event-collider-checker.d.ts +8 -0
- package/dist-cjs/systems/pointer-event-collider-checker.js +72 -0
- package/package.json +2 -2
package/dist/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.d.ts
CHANGED
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@@ -10,17 +10,6 @@ export declare const enum AvatarModifierType {
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/** AMT_DISABLE_PASSPORTS - selecting (e.g. clicking) an avatar will not bring up their profile. */
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AMT_DISABLE_PASSPORTS = 1
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}
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/**
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* @public
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*/
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export declare const enum AvatarControlType {
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/** CCT_NONE - avatar cannot move */
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CCT_NONE = 0,
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/** CCT_RELATIVE - avatar moves relative to the camera origin */
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CCT_RELATIVE = 1,
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/** CCT_TANK - avatar moves like a tank: left/right rotate the player, forward/backward advance/retreat the player */
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CCT_TANK = 2
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}
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/**
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* The AvatarModifierArea component can be attached to an Entity to define a region of space where
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* avatar behavior changes.
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@@ -45,31 +34,6 @@ export interface PBAvatarModifierArea {
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excludeIds: string[];
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/** list of modifiers to apply */
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modifiers: AvatarModifierType[];
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movementSettings?: AvatarMovementSettings | undefined;
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/** if true, the player will be considered inside the area when they are within 0.3m of the area. default true */
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useColliderRange?: boolean | undefined;
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}
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/**
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* @public
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*/
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export interface AvatarMovementSettings {
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controlMode?: AvatarControlType | undefined;
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/** if not explicitly set, the following properties default to user's preference settings */
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runSpeed?: number | undefined;
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/** how fast the player gets up to speed or comes to rest. higher = more responsive */
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friction?: number | undefined;
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/** how fast the player accelerates vertically when not on a solid surface, in m/s. should normally be negative */
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gravity?: number | undefined;
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/** how high the player can jump, in meters. should normally be positive. gravity must have the same sign for jumping to be possible */
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jumpHeight?: number | undefined;
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/** max fall speed in m/s. should normally be negative */
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maxFallSpeed?: number | undefined;
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/** speed the player turns in tank mode, in radians/s */
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turnSpeed?: number | undefined;
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/** speed the player walks at, in m/s */
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walkSpeed?: number | undefined;
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/** whether to allow player to move at a slower speed (e.g. with a walk-key or when using a gamepad/joystick). defaults to true */
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allowWeightedMovement?: boolean | undefined;
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}
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/**
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* @public
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@@ -78,10 +42,3 @@ export declare namespace PBAvatarModifierArea {
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function encode(message: PBAvatarModifierArea, writer?: _m0.Writer): _m0.Writer;
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function decode(input: _m0.Reader | Uint8Array, length?: number): PBAvatarModifierArea;
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}
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/**
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* @public
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*/
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export declare namespace AvatarMovementSettings {
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function encode(message: AvatarMovementSettings, writer?: _m0.Writer): _m0.Writer;
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function decode(input: _m0.Reader | Uint8Array, length?: number): AvatarMovementSettings;
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}
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package/dist/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.js
CHANGED
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@@ -13,20 +13,8 @@ export var AvatarModifierType;
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/** AMT_DISABLE_PASSPORTS - selecting (e.g. clicking) an avatar will not bring up their profile. */
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AvatarModifierType[AvatarModifierType["AMT_DISABLE_PASSPORTS"] = 1] = "AMT_DISABLE_PASSPORTS";
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})(AvatarModifierType || (AvatarModifierType = {}));
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/**
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* @public
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*/
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export var AvatarControlType;
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(function (AvatarControlType) {
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/** CCT_NONE - avatar cannot move */
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AvatarControlType[AvatarControlType["CCT_NONE"] = 0] = "CCT_NONE";
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/** CCT_RELATIVE - avatar moves relative to the camera origin */
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AvatarControlType[AvatarControlType["CCT_RELATIVE"] = 1] = "CCT_RELATIVE";
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/** CCT_TANK - avatar moves like a tank: left/right rotate the player, forward/backward advance/retreat the player */
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AvatarControlType[AvatarControlType["CCT_TANK"] = 2] = "CCT_TANK";
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})(AvatarControlType || (AvatarControlType = {}));
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function createBasePBAvatarModifierArea() {
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return { area: undefined, excludeIds: [], modifiers: []
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return { area: undefined, excludeIds: [], modifiers: [] };
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}
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/**
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* @public
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@@ -45,12 +33,6 @@ export var PBAvatarModifierArea;
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writer.int32(v);
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}
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writer.ldelim();
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if (message.movementSettings !== undefined) {
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AvatarMovementSettings.encode(message.movementSettings, writer.uint32(34).fork()).ldelim();
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}
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if (message.useColliderRange !== undefined) {
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writer.uint32(40).bool(message.useColliderRange);
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}
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return writer;
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}
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PBAvatarModifierArea.encode = encode;
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@@ -86,18 +68,6 @@ export var PBAvatarModifierArea;
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continue;
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}
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break;
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case 4:
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if (tag !== 34) {
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break;
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}
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message.movementSettings = AvatarMovementSettings.decode(reader, reader.uint32());
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continue;
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case 5:
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if (tag !== 40) {
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break;
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}
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message.useColliderRange = reader.bool();
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continue;
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}
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if ((tag & 7) === 4 || tag === 0) {
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break;
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@@ -108,123 +78,3 @@ export var PBAvatarModifierArea;
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}
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PBAvatarModifierArea.decode = decode;
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})(PBAvatarModifierArea || (PBAvatarModifierArea = {}));
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function createBaseAvatarMovementSettings() {
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return {
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controlMode: undefined,
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runSpeed: undefined,
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friction: undefined,
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gravity: undefined,
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jumpHeight: undefined,
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maxFallSpeed: undefined,
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turnSpeed: undefined,
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walkSpeed: undefined,
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allowWeightedMovement: undefined,
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};
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}
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/**
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* @public
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*/
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export var AvatarMovementSettings;
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(function (AvatarMovementSettings) {
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function encode(message, writer = _m0.Writer.create()) {
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if (message.controlMode !== undefined) {
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writer.uint32(8).int32(message.controlMode);
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}
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if (message.runSpeed !== undefined) {
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writer.uint32(21).float(message.runSpeed);
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}
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if (message.friction !== undefined) {
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writer.uint32(29).float(message.friction);
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}
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if (message.gravity !== undefined) {
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writer.uint32(37).float(message.gravity);
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}
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if (message.jumpHeight !== undefined) {
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writer.uint32(45).float(message.jumpHeight);
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}
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if (message.maxFallSpeed !== undefined) {
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writer.uint32(53).float(message.maxFallSpeed);
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}
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if (message.turnSpeed !== undefined) {
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writer.uint32(61).float(message.turnSpeed);
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}
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if (message.walkSpeed !== undefined) {
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writer.uint32(69).float(message.walkSpeed);
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}
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if (message.allowWeightedMovement !== undefined) {
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writer.uint32(72).bool(message.allowWeightedMovement);
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}
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return writer;
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}
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AvatarMovementSettings.encode = encode;
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function decode(input, length) {
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const reader = input instanceof _m0.Reader ? input : _m0.Reader.create(input);
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let end = length === undefined ? reader.len : reader.pos + length;
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const message = createBaseAvatarMovementSettings();
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while (reader.pos < end) {
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const tag = reader.uint32();
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switch (tag >>> 3) {
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case 1:
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if (tag !== 8) {
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break;
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}
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message.controlMode = reader.int32();
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continue;
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case 2:
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if (tag !== 21) {
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break;
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}
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message.runSpeed = reader.float();
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continue;
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case 3:
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if (tag !== 29) {
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break;
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}
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message.friction = reader.float();
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continue;
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case 4:
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if (tag !== 37) {
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break;
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}
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message.gravity = reader.float();
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continue;
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case 5:
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if (tag !== 45) {
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break;
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}
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message.jumpHeight = reader.float();
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continue;
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case 6:
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if (tag !== 53) {
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break;
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}
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message.maxFallSpeed = reader.float();
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continue;
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case 7:
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if (tag !== 61) {
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break;
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}
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message.turnSpeed = reader.float();
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continue;
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case 8:
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if (tag !== 69) {
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break;
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}
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message.walkSpeed = reader.float();
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continue;
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case 9:
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if (tag !== 72) {
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break;
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}
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message.allowWeightedMovement = reader.bool();
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continue;
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}
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if ((tag & 7) === 4 || tag === 0) {
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break;
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}
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reader.skipType(tag & 7);
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}
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return message;
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}
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AvatarMovementSettings.decode = decode;
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})(AvatarMovementSettings || (AvatarMovementSettings = {}));
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@@ -3,7 +3,7 @@ import { Vector3 } from "../../common/vectors.gen";
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import { CameraType } from "./common/camera_type.gen";
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/**
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* The CameraModeArea component can be attached to an Entity to define a region of space where
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* the player's camera mode (1st-person
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* the player's camera mode (1st-person or 3rd-person) is overridden.
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*
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* The Entity's Transform position determines the center-point of the region, while its size is
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* given as a vector in the `area` property below. The Transform rotation is applied, but the scale
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@@ -13,8 +13,6 @@ import { CameraType } from "./common/camera_type.gen";
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*
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* Note that, while commonly used to delineate a 2D area in a scene (hence the name), the region
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* is actually a 3D volume.
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*
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* When mode is set to CtCinematic, the cinematic_settings field must also be provided.
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*/
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/**
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* @public
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@@ -24,33 +22,6 @@ export interface PBCameraModeArea {
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area: Vector3 | undefined;
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/** the camera mode to enforce */
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mode: CameraType;
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cinematicSettings?: CinematicSettings | undefined;
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/** if true, the player will be considered inside the area when they are within 0.3m of the area. default true */
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useColliderRange?: boolean | undefined;
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}
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/**
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* @public
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*/
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34
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export interface CinematicSettings {
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/** Entity that defines the cinematic camera transform. */
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cameraEntity: number;
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/**
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* Position -> camera's position
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* Rotation -> camera's direction
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* scale.z -> zoom level
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* scale.x and scale.y -> unused
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*/
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allowManualRotation?: boolean | undefined;
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/** how far the camera can rotate around the y-axis / look left/right, in radians. default unrestricted */
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yawRange?: number | undefined;
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/** how far the camera can rotate around the x-axis / look up-down, in radians. default unrestricted */
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47
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pitchRange?: number | undefined;
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/** note: cameras can never look up/down further than Vec3::Y */
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rollRange?: number | undefined;
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/** minimum zoom level. must be greater than 0. defaults to the input zoom level */
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|
-
zoomMin?: number | undefined;
|
|
52
|
-
/** maximum zoom level. must be greater than 0. defaults to the input zoom level */
|
|
53
|
-
zoomMax?: number | undefined;
|
|
54
25
|
}
|
|
55
26
|
/**
|
|
56
27
|
* @public
|
|
@@ -59,10 +30,3 @@ export declare namespace PBCameraModeArea {
|
|
|
59
30
|
function encode(message: PBCameraModeArea, writer?: _m0.Writer): _m0.Writer;
|
|
60
31
|
function decode(input: _m0.Reader | Uint8Array, length?: number): PBCameraModeArea;
|
|
61
32
|
}
|
|
62
|
-
/**
|
|
63
|
-
* @public
|
|
64
|
-
*/
|
|
65
|
-
export declare namespace CinematicSettings {
|
|
66
|
-
function encode(message: CinematicSettings, writer?: _m0.Writer): _m0.Writer;
|
|
67
|
-
function decode(input: _m0.Reader | Uint8Array, length?: number): CinematicSettings;
|
|
68
|
-
}
|
|
@@ -3,7 +3,7 @@ import _m0 from "protobufjs/minimal";
|
|
|
3
3
|
import { Vector3 } from "../../common/vectors.gen";
|
|
4
4
|
const protobufPackageSarasa = "decentraland.sdk.components";
|
|
5
5
|
function createBasePBCameraModeArea() {
|
|
6
|
-
return { area: undefined, mode: 0
|
|
6
|
+
return { area: undefined, mode: 0 };
|
|
7
7
|
}
|
|
8
8
|
/**
|
|
9
9
|
* @public
|
|
@@ -17,12 +17,6 @@ export var PBCameraModeArea;
|
|
|
17
17
|
if (message.mode !== 0) {
|
|
18
18
|
writer.uint32(16).int32(message.mode);
|
|
19
19
|
}
|
|
20
|
-
if (message.cinematicSettings !== undefined) {
|
|
21
|
-
CinematicSettings.encode(message.cinematicSettings, writer.uint32(26).fork()).ldelim();
|
|
22
|
-
}
|
|
23
|
-
if (message.useColliderRange !== undefined) {
|
|
24
|
-
writer.uint32(32).bool(message.useColliderRange);
|
|
25
|
-
}
|
|
26
20
|
return writer;
|
|
27
21
|
}
|
|
28
22
|
PBCameraModeArea.encode = encode;
|
|
@@ -45,18 +39,6 @@ export var PBCameraModeArea;
|
|
|
45
39
|
}
|
|
46
40
|
message.mode = reader.int32();
|
|
47
41
|
continue;
|
|
48
|
-
case 3:
|
|
49
|
-
if (tag !== 26) {
|
|
50
|
-
break;
|
|
51
|
-
}
|
|
52
|
-
message.cinematicSettings = CinematicSettings.decode(reader, reader.uint32());
|
|
53
|
-
continue;
|
|
54
|
-
case 4:
|
|
55
|
-
if (tag !== 32) {
|
|
56
|
-
break;
|
|
57
|
-
}
|
|
58
|
-
message.useColliderRange = reader.bool();
|
|
59
|
-
continue;
|
|
60
42
|
}
|
|
61
43
|
if ((tag & 7) === 4 || tag === 0) {
|
|
62
44
|
break;
|
|
@@ -67,103 +49,3 @@ export var PBCameraModeArea;
|
|
|
67
49
|
}
|
|
68
50
|
PBCameraModeArea.decode = decode;
|
|
69
51
|
})(PBCameraModeArea || (PBCameraModeArea = {}));
|
|
70
|
-
function createBaseCinematicSettings() {
|
|
71
|
-
return {
|
|
72
|
-
cameraEntity: 0,
|
|
73
|
-
allowManualRotation: undefined,
|
|
74
|
-
yawRange: undefined,
|
|
75
|
-
pitchRange: undefined,
|
|
76
|
-
rollRange: undefined,
|
|
77
|
-
zoomMin: undefined,
|
|
78
|
-
zoomMax: undefined,
|
|
79
|
-
};
|
|
80
|
-
}
|
|
81
|
-
/**
|
|
82
|
-
* @public
|
|
83
|
-
*/
|
|
84
|
-
export var CinematicSettings;
|
|
85
|
-
(function (CinematicSettings) {
|
|
86
|
-
function encode(message, writer = _m0.Writer.create()) {
|
|
87
|
-
if (message.cameraEntity !== 0) {
|
|
88
|
-
writer.uint32(8).uint32(message.cameraEntity);
|
|
89
|
-
}
|
|
90
|
-
if (message.allowManualRotation !== undefined) {
|
|
91
|
-
writer.uint32(16).bool(message.allowManualRotation);
|
|
92
|
-
}
|
|
93
|
-
if (message.yawRange !== undefined) {
|
|
94
|
-
writer.uint32(29).float(message.yawRange);
|
|
95
|
-
}
|
|
96
|
-
if (message.pitchRange !== undefined) {
|
|
97
|
-
writer.uint32(37).float(message.pitchRange);
|
|
98
|
-
}
|
|
99
|
-
if (message.rollRange !== undefined) {
|
|
100
|
-
writer.uint32(45).float(message.rollRange);
|
|
101
|
-
}
|
|
102
|
-
if (message.zoomMin !== undefined) {
|
|
103
|
-
writer.uint32(53).float(message.zoomMin);
|
|
104
|
-
}
|
|
105
|
-
if (message.zoomMax !== undefined) {
|
|
106
|
-
writer.uint32(61).float(message.zoomMax);
|
|
107
|
-
}
|
|
108
|
-
return writer;
|
|
109
|
-
}
|
|
110
|
-
CinematicSettings.encode = encode;
|
|
111
|
-
function decode(input, length) {
|
|
112
|
-
const reader = input instanceof _m0.Reader ? input : _m0.Reader.create(input);
|
|
113
|
-
let end = length === undefined ? reader.len : reader.pos + length;
|
|
114
|
-
const message = createBaseCinematicSettings();
|
|
115
|
-
while (reader.pos < end) {
|
|
116
|
-
const tag = reader.uint32();
|
|
117
|
-
switch (tag >>> 3) {
|
|
118
|
-
case 1:
|
|
119
|
-
if (tag !== 8) {
|
|
120
|
-
break;
|
|
121
|
-
}
|
|
122
|
-
message.cameraEntity = reader.uint32();
|
|
123
|
-
continue;
|
|
124
|
-
case 2:
|
|
125
|
-
if (tag !== 16) {
|
|
126
|
-
break;
|
|
127
|
-
}
|
|
128
|
-
message.allowManualRotation = reader.bool();
|
|
129
|
-
continue;
|
|
130
|
-
case 3:
|
|
131
|
-
if (tag !== 29) {
|
|
132
|
-
break;
|
|
133
|
-
}
|
|
134
|
-
message.yawRange = reader.float();
|
|
135
|
-
continue;
|
|
136
|
-
case 4:
|
|
137
|
-
if (tag !== 37) {
|
|
138
|
-
break;
|
|
139
|
-
}
|
|
140
|
-
message.pitchRange = reader.float();
|
|
141
|
-
continue;
|
|
142
|
-
case 5:
|
|
143
|
-
if (tag !== 45) {
|
|
144
|
-
break;
|
|
145
|
-
}
|
|
146
|
-
message.rollRange = reader.float();
|
|
147
|
-
continue;
|
|
148
|
-
case 6:
|
|
149
|
-
if (tag !== 53) {
|
|
150
|
-
break;
|
|
151
|
-
}
|
|
152
|
-
message.zoomMin = reader.float();
|
|
153
|
-
continue;
|
|
154
|
-
case 7:
|
|
155
|
-
if (tag !== 61) {
|
|
156
|
-
break;
|
|
157
|
-
}
|
|
158
|
-
message.zoomMax = reader.float();
|
|
159
|
-
continue;
|
|
160
|
-
}
|
|
161
|
-
if ((tag & 7) === 4 || tag === 0) {
|
|
162
|
-
break;
|
|
163
|
-
}
|
|
164
|
-
reader.skipType(tag & 7);
|
|
165
|
-
}
|
|
166
|
-
return message;
|
|
167
|
-
}
|
|
168
|
-
CinematicSettings.decode = decode;
|
|
169
|
-
})(CinematicSettings || (CinematicSettings = {}));
|
|
@@ -15,12 +15,6 @@ export interface PBUiText {
|
|
|
15
15
|
font?: Font | undefined;
|
|
16
16
|
/** size of the text (default: 10) */
|
|
17
17
|
fontSize?: number | undefined;
|
|
18
|
-
/** width of the outline (default: 0) */
|
|
19
|
-
outlineWidth?: number | undefined;
|
|
20
|
-
/** RGBA color of the outline (default: opaque black) */
|
|
21
|
-
outlineColor?: Color4 | undefined;
|
|
22
|
-
/** wrap text when the border is reached (default false) */
|
|
23
|
-
textWrapping?: boolean | undefined;
|
|
24
18
|
}
|
|
25
19
|
/**
|
|
26
20
|
* @public
|
|
@@ -3,16 +3,7 @@ import _m0 from "protobufjs/minimal";
|
|
|
3
3
|
import { Color4 } from "../../common/colors.gen";
|
|
4
4
|
const protobufPackageSarasa = "decentraland.sdk.components";
|
|
5
5
|
function createBasePBUiText() {
|
|
6
|
-
return {
|
|
7
|
-
value: "",
|
|
8
|
-
color: undefined,
|
|
9
|
-
textAlign: undefined,
|
|
10
|
-
font: undefined,
|
|
11
|
-
fontSize: undefined,
|
|
12
|
-
outlineWidth: undefined,
|
|
13
|
-
outlineColor: undefined,
|
|
14
|
-
textWrapping: undefined,
|
|
15
|
-
};
|
|
6
|
+
return { value: "", color: undefined, textAlign: undefined, font: undefined, fontSize: undefined };
|
|
16
7
|
}
|
|
17
8
|
/**
|
|
18
9
|
* @public
|
|
@@ -35,15 +26,6 @@ export var PBUiText;
|
|
|
35
26
|
if (message.fontSize !== undefined) {
|
|
36
27
|
writer.uint32(40).int32(message.fontSize);
|
|
37
28
|
}
|
|
38
|
-
if (message.outlineWidth !== undefined) {
|
|
39
|
-
writer.uint32(53).float(message.outlineWidth);
|
|
40
|
-
}
|
|
41
|
-
if (message.outlineColor !== undefined) {
|
|
42
|
-
Color4.encode(message.outlineColor, writer.uint32(58).fork()).ldelim();
|
|
43
|
-
}
|
|
44
|
-
if (message.textWrapping !== undefined) {
|
|
45
|
-
writer.uint32(64).bool(message.textWrapping);
|
|
46
|
-
}
|
|
47
29
|
return writer;
|
|
48
30
|
}
|
|
49
31
|
PBUiText.encode = encode;
|
|
@@ -84,24 +66,6 @@ export var PBUiText;
|
|
|
84
66
|
}
|
|
85
67
|
message.fontSize = reader.int32();
|
|
86
68
|
continue;
|
|
87
|
-
case 6:
|
|
88
|
-
if (tag !== 53) {
|
|
89
|
-
break;
|
|
90
|
-
}
|
|
91
|
-
message.outlineWidth = reader.float();
|
|
92
|
-
continue;
|
|
93
|
-
case 7:
|
|
94
|
-
if (tag !== 58) {
|
|
95
|
-
break;
|
|
96
|
-
}
|
|
97
|
-
message.outlineColor = Color4.decode(reader, reader.uint32());
|
|
98
|
-
continue;
|
|
99
|
-
case 8:
|
|
100
|
-
if (tag !== 64) {
|
|
101
|
-
break;
|
|
102
|
-
}
|
|
103
|
-
message.textWrapping = reader.bool();
|
|
104
|
-
continue;
|
|
105
69
|
}
|
|
106
70
|
if ((tag & 7) === 4 || tag === 0) {
|
|
107
71
|
break;
|
|
@@ -158,7 +158,6 @@ function createBasePBUiTransform() {
|
|
|
158
158
|
paddingBottomUnit: 0,
|
|
159
159
|
paddingBottom: 0,
|
|
160
160
|
pointerFilter: undefined,
|
|
161
|
-
opacity: undefined,
|
|
162
161
|
};
|
|
163
162
|
}
|
|
164
163
|
/**
|
|
@@ -323,9 +322,6 @@ export var PBUiTransform;
|
|
|
323
322
|
if (message.pointerFilter !== undefined) {
|
|
324
323
|
writer.uint32(416).int32(message.pointerFilter);
|
|
325
324
|
}
|
|
326
|
-
if (message.opacity !== undefined) {
|
|
327
|
-
writer.uint32(429).float(message.opacity);
|
|
328
|
-
}
|
|
329
325
|
return writer;
|
|
330
326
|
}
|
|
331
327
|
PBUiTransform.encode = encode;
|
|
@@ -648,12 +644,6 @@ export var PBUiTransform;
|
|
|
648
644
|
}
|
|
649
645
|
message.pointerFilter = reader.int32();
|
|
650
646
|
continue;
|
|
651
|
-
case 53:
|
|
652
|
-
if (tag !== 429) {
|
|
653
|
-
break;
|
|
654
|
-
}
|
|
655
|
-
message.opacity = reader.float();
|
|
656
|
-
continue;
|
|
657
647
|
}
|
|
658
648
|
if ((tag & 7) === 4 || tag === 0) {
|
|
659
649
|
break;
|
|
@@ -9,6 +9,7 @@ import { createInputSystem } from './../../engine/input';
|
|
|
9
9
|
import { createRaycastSystem } from '../../systems/raycast';
|
|
10
10
|
import { createVideoEventsSystem } from '../../systems/videoEvents';
|
|
11
11
|
import { createTweenSystem } from '../../systems/tween';
|
|
12
|
+
import { pointerEventColliderChecker } from '../../systems/pointer-event-collider-checker';
|
|
12
13
|
/**
|
|
13
14
|
* @public
|
|
14
15
|
* The engine is the part of the scene that sits in the middle and manages all of the other parts.
|
|
@@ -51,6 +52,10 @@ export const videoEventsSystem = /* @__PURE__ */ createVideoEventsSystem(engine)
|
|
|
51
52
|
* Register callback functions to a particular entity on video events.
|
|
52
53
|
*/
|
|
53
54
|
export const tweenSystem = createTweenSystem(engine);
|
|
55
|
+
/**
|
|
56
|
+
* Adds pointer event collider system only in DEV env
|
|
57
|
+
*/
|
|
58
|
+
pointerEventColliderChecker(engine);
|
|
54
59
|
/**
|
|
55
60
|
* @public
|
|
56
61
|
* Runs an async function
|
package/dist/systems/events.js
CHANGED
|
@@ -55,7 +55,6 @@ export function createPointerEventsSystem(engine, inputSystem) {
|
|
|
55
55
|
}
|
|
56
56
|
event.delete(type);
|
|
57
57
|
}
|
|
58
|
-
// @internal
|
|
59
58
|
engine.addSystem(function EventSystem() {
|
|
60
59
|
for (const [entity, event] of eventsMap) {
|
|
61
60
|
if (engine.getEntityState(entity) === EntityState.Removed) {
|
|
@@ -0,0 +1,45 @@
|
|
|
1
|
+
/* istanbul ignore file */
|
|
2
|
+
import * as components from '../components';
|
|
3
|
+
/**
|
|
4
|
+
* It checks all the entities that has a PointerEvent and check if it has a collider.
|
|
5
|
+
* *
|
|
6
|
+
* @public
|
|
7
|
+
* @params engine
|
|
8
|
+
*/
|
|
9
|
+
export function pointerEventColliderChecker(engine) {
|
|
10
|
+
const PointerEvents = components.PointerEvents(engine);
|
|
11
|
+
const MeshCollider = components.MeshCollider(engine);
|
|
12
|
+
const GltfContainer = components.GltfContainer(engine);
|
|
13
|
+
const UiTransform = components.UiTransform(engine);
|
|
14
|
+
const alreadyShownlog = new Set();
|
|
15
|
+
let timer = 0;
|
|
16
|
+
function systemChecker(dt) {
|
|
17
|
+
timer += dt;
|
|
18
|
+
if (timer <= 10) {
|
|
19
|
+
return;
|
|
20
|
+
}
|
|
21
|
+
timer = 0;
|
|
22
|
+
for (const [entity] of engine.getEntitiesWith(PointerEvents)) {
|
|
23
|
+
if (alreadyShownlog.has(entity))
|
|
24
|
+
continue;
|
|
25
|
+
// Maybe the collider is inside the GLTFContainer. Ignore it
|
|
26
|
+
if (GltfContainer.has(entity))
|
|
27
|
+
continue;
|
|
28
|
+
// UI handles the pointer's in a diff way.
|
|
29
|
+
if (UiTransform.has(entity))
|
|
30
|
+
continue;
|
|
31
|
+
// check for Mesh Pointer Collision Layer
|
|
32
|
+
const mesh = MeshCollider.getOrNull(entity);
|
|
33
|
+
if (mesh) {
|
|
34
|
+
if (mesh.collisionMask === undefined || mesh.collisionMask & 1 /* components.ColliderLayer.CL_POINTER */) {
|
|
35
|
+
continue;
|
|
36
|
+
}
|
|
37
|
+
}
|
|
38
|
+
alreadyShownlog.add(entity);
|
|
39
|
+
console.log(`⚠️ Missing MeshCollider component on entity ${entity}. Add a MeshCollider to the entity so it can be clickeable by the player.
|
|
40
|
+
See https://docs.decentraland.org/creator/development-guide/sdk7/colliders/#pointer-blocking`);
|
|
41
|
+
}
|
|
42
|
+
}
|
|
43
|
+
engine.removeSystem(systemChecker);
|
|
44
|
+
engine.addSystem(systemChecker);
|
|
45
|
+
}
|