@dcl/ecs 7.25.1-30828532396.commit-0c215c3 → 7.25.1-30863706897.commit-bc71402

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (241) hide show
  1. package/dist/components/extended/AudioAnalysis.d.ts +55 -0
  2. package/dist/components/extended/AudioAnalysis.js +66 -0
  3. package/dist/components/extended/MeshCollider.d.ts +0 -8
  4. package/dist/components/extended/MeshCollider.js +0 -6
  5. package/dist/components/extended/MeshRenderer.d.ts +0 -8
  6. package/dist/components/extended/MeshRenderer.js +0 -5
  7. package/dist/components/extended/TouchScreenControls.d.ts +30 -0
  8. package/dist/components/extended/TouchScreenControls.js +77 -0
  9. package/dist/components/generated/{TextureCamera.gen.js → AudioAnalysis.gen.js} +7 -7
  10. package/dist/components/generated/TouchScreenControls.gen.js +25 -0
  11. package/dist/components/generated/{AvatarMovement.gen.js → UiInputBinding.gen.js} +7 -7
  12. package/dist/components/generated/component-names.gen.js +3 -10
  13. package/dist/components/generated/global.gen.d.ts +6 -20
  14. package/dist/components/generated/global.gen.js +3 -10
  15. package/dist/components/generated/index.gen.d.ts +12 -40
  16. package/dist/components/generated/index.gen.js +15 -50
  17. package/dist/components/generated/pb/decentraland/common/texture.gen.d.ts +0 -20
  18. package/dist/components/generated/pb/decentraland/common/texture.gen.js +0 -65
  19. package/dist/components/generated/pb/decentraland/sdk/components/audio_analysis.gen.d.ts +37 -0
  20. package/dist/components/generated/pb/decentraland/sdk/components/audio_analysis.gen.js +161 -0
  21. package/dist/components/generated/pb/decentraland/sdk/components/avatar_emote_command.gen.d.ts +5 -2
  22. package/dist/components/generated/pb/decentraland/sdk/components/avatar_emote_command.gen.js +10 -1
  23. package/dist/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.d.ts +0 -2
  24. package/dist/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.js +1 -10
  25. package/dist/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.d.ts +0 -43
  26. package/dist/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.js +1 -151
  27. package/dist/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.d.ts +8 -2
  28. package/dist/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.js +9 -10
  29. package/dist/components/generated/pb/decentraland/sdk/components/billboard.gen.d.ts +9 -2
  30. package/dist/components/generated/pb/decentraland/sdk/components/billboard.gen.js +10 -1
  31. package/dist/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.d.ts +1 -37
  32. package/dist/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.js +1 -119
  33. package/dist/components/generated/pb/decentraland/sdk/components/common/avatar_mask.gen.d.ts +7 -0
  34. package/dist/components/generated/pb/decentraland/sdk/components/common/avatar_mask.gen.js +10 -0
  35. package/dist/components/generated/pb/decentraland/sdk/components/common/input_action.gen.d.ts +2 -4
  36. package/dist/components/generated/pb/decentraland/sdk/components/common/input_action.gen.js +1 -3
  37. package/dist/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.d.ts +0 -19
  38. package/dist/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.js +1 -46
  39. package/dist/components/generated/pb/decentraland/sdk/components/material.gen.d.ts +0 -22
  40. package/dist/components/generated/pb/decentraland/sdk/components/material.gen.js +1 -57
  41. package/dist/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.d.ts +3 -22
  42. package/dist/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.js +3 -58
  43. package/dist/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.d.ts +3 -21
  44. package/dist/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.js +0 -56
  45. package/dist/components/generated/pb/decentraland/sdk/components/particle_system.gen.d.ts +14 -1
  46. package/dist/components/generated/pb/decentraland/sdk/components/particle_system.gen.js +42 -4
  47. package/dist/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.d.ts +2 -8
  48. package/dist/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.js +0 -3
  49. package/dist/components/generated/pb/decentraland/sdk/components/raycast.gen.d.ts +0 -13
  50. package/dist/components/generated/pb/decentraland/sdk/components/raycast.gen.js +0 -30
  51. package/dist/components/generated/pb/decentraland/sdk/components/touch_screen_controls.gen.d.ts +63 -0
  52. package/dist/components/generated/pb/decentraland/sdk/components/touch_screen_controls.gen.js +125 -0
  53. package/dist/components/generated/pb/decentraland/sdk/components/ui_input.gen.d.ts +0 -4
  54. package/dist/components/generated/pb/decentraland/sdk/components/ui_input.gen.js +0 -20
  55. package/dist/components/generated/pb/decentraland/sdk/components/ui_input_binding.gen.d.ts +36 -0
  56. package/dist/components/generated/pb/decentraland/sdk/components/{camera_layers.gen.js → ui_input_binding.gen.js} +12 -12
  57. package/dist/components/generated/pb/decentraland/sdk/components/ui_text.gen.d.ts +0 -4
  58. package/dist/components/generated/pb/decentraland/sdk/components/ui_text.gen.js +0 -20
  59. package/dist/components/generated/pb/decentraland/sdk/components/ui_transform.gen.d.ts +0 -35
  60. package/dist/components/generated/pb/decentraland/sdk/components/ui_transform.gen.js +0 -90
  61. package/dist/components/generated/pb/decentraland/sdk/components/virtual_camera.gen.d.ts +3 -0
  62. package/dist/components/generated/pb/decentraland/sdk/components/virtual_camera.gen.js +10 -1
  63. package/dist/components/generated/pb/google/protobuf/descriptor.gen.d.ts +640 -1
  64. package/dist/components/generated/pb/google/protobuf/descriptor.gen.js +260 -4
  65. package/dist/components/generated/types.gen.d.ts +1 -0
  66. package/dist/components/generated/types.gen.js +2 -0
  67. package/dist/components/index.d.ts +13 -11
  68. package/dist/components/index.js +10 -11
  69. package/dist/components/types.d.ts +2 -2
  70. package/dist/engine/input.d.ts +0 -6
  71. package/dist/engine/input.js +1 -7
  72. package/dist/index.d.ts +3 -2
  73. package/dist/index.js +3 -1
  74. package/dist/runtime/globals.d.ts +1 -2
  75. package/dist/runtime/globals.js +1 -2
  76. package/dist/systems/events.d.ts +1 -100
  77. package/dist/systems/events.js +107 -171
  78. package/dist/systems/raycast.d.ts +1 -3
  79. package/dist/systems/raycast.js +0 -2
  80. package/dist-cjs/components/extended/AudioAnalysis.d.ts +55 -0
  81. package/dist-cjs/components/extended/AudioAnalysis.js +70 -0
  82. package/dist-cjs/components/extended/MeshCollider.d.ts +0 -8
  83. package/dist-cjs/components/extended/MeshCollider.js +0 -6
  84. package/dist-cjs/components/extended/MeshRenderer.d.ts +0 -8
  85. package/dist-cjs/components/extended/MeshRenderer.js +0 -5
  86. package/dist-cjs/components/extended/TouchScreenControls.d.ts +30 -0
  87. package/dist-cjs/components/extended/TouchScreenControls.js +81 -0
  88. package/dist-cjs/components/generated/{TextureCamera.gen.js → AudioAnalysis.gen.js} +8 -8
  89. package/dist-cjs/components/generated/TouchScreenControls.gen.js +28 -0
  90. package/dist-cjs/components/generated/{UiScrollResult.gen.js → UiInputBinding.gen.js} +8 -8
  91. package/dist-cjs/components/generated/component-names.gen.js +3 -10
  92. package/dist-cjs/components/generated/global.gen.d.ts +6 -20
  93. package/dist-cjs/components/generated/global.gen.js +5 -12
  94. package/dist-cjs/components/generated/index.gen.d.ts +12 -40
  95. package/dist-cjs/components/generated/index.gen.js +20 -62
  96. package/dist-cjs/components/generated/pb/decentraland/common/texture.gen.d.ts +0 -20
  97. package/dist-cjs/components/generated/pb/decentraland/common/texture.gen.js +1 -66
  98. package/dist-cjs/components/generated/pb/decentraland/sdk/components/audio_analysis.gen.d.ts +37 -0
  99. package/dist-cjs/components/generated/pb/decentraland/sdk/components/audio_analysis.gen.js +167 -0
  100. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_emote_command.gen.d.ts +5 -2
  101. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_emote_command.gen.js +10 -1
  102. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.d.ts +0 -2
  103. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.js +1 -10
  104. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.d.ts +0 -43
  105. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.js +2 -152
  106. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.d.ts +8 -2
  107. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.js +10 -11
  108. package/dist-cjs/components/generated/pb/decentraland/sdk/components/billboard.gen.d.ts +9 -2
  109. package/dist-cjs/components/generated/pb/decentraland/sdk/components/billboard.gen.js +10 -1
  110. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.d.ts +1 -37
  111. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.js +2 -120
  112. package/dist-cjs/components/generated/pb/decentraland/sdk/components/common/avatar_mask.gen.d.ts +7 -0
  113. package/dist-cjs/components/generated/pb/decentraland/sdk/components/common/avatar_mask.gen.js +13 -0
  114. package/dist-cjs/components/generated/pb/decentraland/sdk/components/common/input_action.gen.d.ts +2 -4
  115. package/dist-cjs/components/generated/pb/decentraland/sdk/components/common/input_action.gen.js +1 -3
  116. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.d.ts +0 -19
  117. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.js +1 -46
  118. package/dist-cjs/components/generated/pb/decentraland/sdk/components/material.gen.d.ts +0 -22
  119. package/dist-cjs/components/generated/pb/decentraland/sdk/components/material.gen.js +2 -58
  120. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.d.ts +3 -22
  121. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.js +4 -59
  122. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.d.ts +3 -21
  123. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.js +1 -57
  124. package/dist-cjs/components/generated/pb/decentraland/sdk/components/particle_system.gen.d.ts +14 -1
  125. package/dist-cjs/components/generated/pb/decentraland/sdk/components/particle_system.gen.js +43 -5
  126. package/dist-cjs/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.d.ts +2 -8
  127. package/dist-cjs/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.js +0 -3
  128. package/dist-cjs/components/generated/pb/decentraland/sdk/components/raycast.gen.d.ts +0 -13
  129. package/dist-cjs/components/generated/pb/decentraland/sdk/components/raycast.gen.js +1 -31
  130. package/dist-cjs/components/generated/pb/decentraland/sdk/components/touch_screen_controls.gen.d.ts +63 -0
  131. package/dist-cjs/components/generated/pb/decentraland/sdk/components/touch_screen_controls.gen.js +131 -0
  132. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_input.gen.d.ts +0 -4
  133. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_input.gen.js +0 -20
  134. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_input_binding.gen.d.ts +36 -0
  135. package/dist-cjs/components/generated/pb/decentraland/sdk/components/{camera_layers.gen.js → ui_input_binding.gen.js} +13 -13
  136. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_text.gen.d.ts +0 -4
  137. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_text.gen.js +0 -20
  138. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_transform.gen.d.ts +0 -35
  139. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_transform.gen.js +1 -91
  140. package/dist-cjs/components/generated/pb/decentraland/sdk/components/virtual_camera.gen.d.ts +3 -0
  141. package/dist-cjs/components/generated/pb/decentraland/sdk/components/virtual_camera.gen.js +10 -1
  142. package/dist-cjs/components/generated/pb/google/protobuf/descriptor.gen.d.ts +640 -1
  143. package/dist-cjs/components/generated/pb/google/protobuf/descriptor.gen.js +261 -5
  144. package/dist-cjs/components/generated/types.gen.d.ts +1 -0
  145. package/dist-cjs/components/generated/types.gen.js +2 -0
  146. package/dist-cjs/components/index.d.ts +13 -11
  147. package/dist-cjs/components/index.js +14 -15
  148. package/dist-cjs/components/types.d.ts +2 -2
  149. package/dist-cjs/engine/input.d.ts +0 -6
  150. package/dist-cjs/engine/input.js +1 -7
  151. package/dist-cjs/index.d.ts +3 -2
  152. package/dist-cjs/index.js +4 -2
  153. package/dist-cjs/runtime/globals.d.ts +1 -2
  154. package/dist-cjs/runtime/globals.js +1 -2
  155. package/dist-cjs/systems/events.d.ts +1 -100
  156. package/dist-cjs/systems/events.js +107 -171
  157. package/dist-cjs/systems/raycast.d.ts +1 -3
  158. package/dist-cjs/systems/raycast.js +0 -2
  159. package/package.json +2 -2
  160. package/dist/components/extended/AvatarEquippedData.d.ts +0 -10
  161. package/dist/components/extended/AvatarEquippedData.js +0 -15
  162. package/dist/components/extended/AvatarShape.d.ts +0 -10
  163. package/dist/components/extended/AvatarShape.js +0 -15
  164. package/dist/components/generated/AvatarMovement.gen.d.ts +0 -1
  165. package/dist/components/generated/AvatarMovementInfo.gen.d.ts +0 -1
  166. package/dist/components/generated/AvatarMovementInfo.gen.js +0 -25
  167. package/dist/components/generated/CameraLayer.gen.d.ts +0 -1
  168. package/dist/components/generated/CameraLayer.gen.js +0 -25
  169. package/dist/components/generated/CameraLayers.gen.d.ts +0 -1
  170. package/dist/components/generated/CameraLayers.gen.js +0 -25
  171. package/dist/components/generated/GlobalLight.gen.d.ts +0 -1
  172. package/dist/components/generated/GlobalLight.gen.js +0 -25
  173. package/dist/components/generated/GltfNode.gen.d.ts +0 -1
  174. package/dist/components/generated/GltfNode.gen.js +0 -25
  175. package/dist/components/generated/GltfNodeState.gen.d.ts +0 -1
  176. package/dist/components/generated/GltfNodeState.gen.js +0 -25
  177. package/dist/components/generated/TextureCamera.gen.d.ts +0 -1
  178. package/dist/components/generated/UiCanvas.gen.d.ts +0 -1
  179. package/dist/components/generated/UiCanvas.gen.js +0 -25
  180. package/dist/components/generated/UiScrollResult.gen.d.ts +0 -1
  181. package/dist/components/generated/UiScrollResult.gen.js +0 -25
  182. package/dist/components/generated/pb/decentraland/sdk/components/avatar_movement.gen.d.ts +0 -57
  183. package/dist/components/generated/pb/decentraland/sdk/components/avatar_movement.gen.js +0 -204
  184. package/dist/components/generated/pb/decentraland/sdk/components/avatar_movement_info.gen.d.ts +0 -65
  185. package/dist/components/generated/pb/decentraland/sdk/components/avatar_movement_info.gen.js +0 -228
  186. package/dist/components/generated/pb/decentraland/sdk/components/camera_layer.gen.d.ts +0 -30
  187. package/dist/components/generated/pb/decentraland/sdk/components/camera_layer.gen.js +0 -104
  188. package/dist/components/generated/pb/decentraland/sdk/components/camera_layers.gen.d.ts +0 -14
  189. package/dist/components/generated/pb/decentraland/sdk/components/global_light.gen.d.ts +0 -34
  190. package/dist/components/generated/pb/decentraland/sdk/components/global_light.gen.js +0 -61
  191. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node.gen.d.ts +0 -50
  192. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node.gen.js +0 -41
  193. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.d.ts +0 -27
  194. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.js +0 -59
  195. package/dist/components/generated/pb/decentraland/sdk/components/texture_camera.gen.d.ts +0 -74
  196. package/dist/components/generated/pb/decentraland/sdk/components/texture_camera.gen.js +0 -191
  197. package/dist/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.d.ts +0 -19
  198. package/dist/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.js +0 -60
  199. package/dist/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.d.ts +0 -15
  200. package/dist/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.js +0 -42
  201. package/dist-cjs/components/extended/AvatarEquippedData.d.ts +0 -10
  202. package/dist-cjs/components/extended/AvatarEquippedData.js +0 -19
  203. package/dist-cjs/components/extended/AvatarShape.d.ts +0 -10
  204. package/dist-cjs/components/extended/AvatarShape.js +0 -19
  205. package/dist-cjs/components/generated/AvatarMovement.gen.js +0 -28
  206. package/dist-cjs/components/generated/AvatarMovementInfo.gen.js +0 -28
  207. package/dist-cjs/components/generated/CameraLayer.gen.js +0 -28
  208. package/dist-cjs/components/generated/CameraLayers.gen.js +0 -28
  209. package/dist-cjs/components/generated/GlobalLight.gen.js +0 -28
  210. package/dist-cjs/components/generated/GltfNode.gen.js +0 -28
  211. package/dist-cjs/components/generated/GltfNodeState.gen.d.ts +0 -1
  212. package/dist-cjs/components/generated/GltfNodeState.gen.js +0 -28
  213. package/dist-cjs/components/generated/TextureCamera.gen.d.ts +0 -1
  214. package/dist-cjs/components/generated/UiCanvas.gen.d.ts +0 -1
  215. package/dist-cjs/components/generated/UiCanvas.gen.js +0 -28
  216. package/dist-cjs/components/generated/UiScrollResult.gen.d.ts +0 -1
  217. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_movement.gen.d.ts +0 -57
  218. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_movement.gen.js +0 -210
  219. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_movement_info.gen.d.ts +0 -65
  220. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_movement_info.gen.js +0 -234
  221. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_layer.gen.d.ts +0 -30
  222. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_layer.gen.js +0 -110
  223. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_layers.gen.d.ts +0 -14
  224. package/dist-cjs/components/generated/pb/decentraland/sdk/components/global_light.gen.d.ts +0 -34
  225. package/dist-cjs/components/generated/pb/decentraland/sdk/components/global_light.gen.js +0 -67
  226. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node.gen.d.ts +0 -50
  227. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node.gen.js +0 -47
  228. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.d.ts +0 -27
  229. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.js +0 -65
  230. package/dist-cjs/components/generated/pb/decentraland/sdk/components/texture_camera.gen.d.ts +0 -74
  231. package/dist-cjs/components/generated/pb/decentraland/sdk/components/texture_camera.gen.js +0 -197
  232. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.d.ts +0 -19
  233. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.js +0 -66
  234. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.d.ts +0 -15
  235. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.js +0 -48
  236. /package/{dist-cjs/components/generated/CameraLayers.gen.d.ts → dist/components/generated/AudioAnalysis.gen.d.ts} +0 -0
  237. /package/{dist-cjs/components/generated/GlobalLight.gen.d.ts → dist/components/generated/TouchScreenControls.gen.d.ts} +0 -0
  238. /package/{dist-cjs/components/generated/GltfNode.gen.d.ts → dist/components/generated/UiInputBinding.gen.d.ts} +0 -0
  239. /package/dist-cjs/components/generated/{AvatarMovement.gen.d.ts → AudioAnalysis.gen.d.ts} +0 -0
  240. /package/dist-cjs/components/generated/{AvatarMovementInfo.gen.d.ts → TouchScreenControls.gen.d.ts} +0 -0
  241. /package/dist-cjs/components/generated/{CameraLayer.gen.d.ts → UiInputBinding.gen.d.ts} +0 -0
@@ -67,7 +67,7 @@ export interface PBParticleSystem {
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  /** --- Playback --- */
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  playbackState?: PBParticleSystem_PlaybackState | undefined;
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  /** --- Emission Bursts --- */
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- bursts: PBParticleSystem_Burst[];
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+ bursts?: PBParticleSystem_BurstConfiguration | undefined;
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  }
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  /**
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  * @public
@@ -155,6 +155,12 @@ export interface PBParticleSystem_Box {
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  size?: Vector3 | undefined;
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  }
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  /** Emission burst configuration. */
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+ /**
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+ * @public
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+ */
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+ export interface PBParticleSystem_BurstConfiguration {
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+ values: PBParticleSystem_Burst[];
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+ }
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  /**
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  * @public
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  */
@@ -219,6 +225,13 @@ export declare namespace PBParticleSystem_Box {
219
225
  function encode(message: PBParticleSystem_Box, writer?: _m0.Writer): _m0.Writer;
220
226
  function decode(input: _m0.Reader | Uint8Array, length?: number): PBParticleSystem_Box;
221
227
  }
228
+ /**
229
+ * @public
230
+ */
231
+ export declare namespace PBParticleSystem_BurstConfiguration {
232
+ function encode(message: PBParticleSystem_BurstConfiguration, writer?: _m0.Writer): _m0.Writer;
233
+ function decode(input: _m0.Reader | Uint8Array, length?: number): PBParticleSystem_BurstConfiguration;
234
+ }
222
235
  /**
223
236
  * @public
224
237
  */
@@ -65,7 +65,7 @@ function createBasePBParticleSystem() {
65
65
  simulationSpace: undefined,
66
66
  limitVelocity: undefined,
67
67
  playbackState: undefined,
68
- bursts: [],
68
+ bursts: undefined,
69
69
  };
70
70
  }
71
71
  /**
@@ -157,8 +157,8 @@ export var PBParticleSystem;
157
157
  if (message.playbackState !== undefined) {
158
158
  writer.uint32(176).int32(message.playbackState);
159
159
  }
160
- for (const v of message.bursts) {
161
- PBParticleSystem_Burst.encode(v, writer.uint32(234).fork()).ldelim();
160
+ if (message.bursts !== undefined) {
161
+ PBParticleSystem_BurstConfiguration.encode(message.bursts, writer.uint32(234).fork()).ldelim();
162
162
  }
163
163
  return writer;
164
164
  }
@@ -336,7 +336,7 @@ export var PBParticleSystem;
336
336
  if (tag !== 234) {
337
337
  break;
338
338
  }
339
- message.bursts.push(PBParticleSystem_Burst.decode(reader, reader.uint32()));
339
+ message.bursts = PBParticleSystem_BurstConfiguration.decode(reader, reader.uint32());
340
340
  continue;
341
341
  }
342
342
  if ((tag & 7) === 4 || tag === 0) {
@@ -603,6 +603,44 @@ export var PBParticleSystem_Box;
603
603
  }
604
604
  PBParticleSystem_Box.decode = decode;
605
605
  })(PBParticleSystem_Box || (PBParticleSystem_Box = {}));
606
+ function createBasePBParticleSystem_BurstConfiguration() {
607
+ return { values: [] };
608
+ }
609
+ /**
610
+ * @public
611
+ */
612
+ export var PBParticleSystem_BurstConfiguration;
613
+ (function (PBParticleSystem_BurstConfiguration) {
614
+ function encode(message, writer = _m0.Writer.create()) {
615
+ for (const v of message.values) {
616
+ PBParticleSystem_Burst.encode(v, writer.uint32(10).fork()).ldelim();
617
+ }
618
+ return writer;
619
+ }
620
+ PBParticleSystem_BurstConfiguration.encode = encode;
621
+ function decode(input, length) {
622
+ const reader = input instanceof _m0.Reader ? input : _m0.Reader.create(input);
623
+ let end = length === undefined ? reader.len : reader.pos + length;
624
+ const message = createBasePBParticleSystem_BurstConfiguration();
625
+ while (reader.pos < end) {
626
+ const tag = reader.uint32();
627
+ switch (tag >>> 3) {
628
+ case 1:
629
+ if (tag !== 10) {
630
+ break;
631
+ }
632
+ message.values.push(PBParticleSystem_Burst.decode(reader, reader.uint32()));
633
+ continue;
634
+ }
635
+ if ((tag & 7) === 4 || tag === 0) {
636
+ break;
637
+ }
638
+ reader.skipType(tag & 7);
639
+ }
640
+ return message;
641
+ }
642
+ PBParticleSystem_BurstConfiguration.decode = decode;
643
+ })(PBParticleSystem_BurstConfiguration || (PBParticleSystem_BurstConfiguration = {}));
606
644
  function createBasePBParticleSystem_Burst() {
607
645
  return { time: 0, count: 0, cycles: undefined, interval: undefined, probability: undefined };
608
646
  }
@@ -11,10 +11,7 @@ export declare const enum PointerType {
11
11
  /** POT_NONE - No pointer input */
12
12
  POT_NONE = 0,
13
13
  /** POT_MOUSE - Traditional mouse input */
14
- POT_MOUSE = 1,
15
- POT_PAD = 2,
16
- POT_TOUCH = 3,
17
- POT_WAND = 4
14
+ POT_MOUSE = 1
18
15
  }
19
16
  /**
20
17
  * The PBPrimaryPointerInfo component provides information about the current state of the primary
@@ -46,10 +43,7 @@ export interface PBPrimaryPointerInfo {
46
43
  screenCoordinates?: Vector2 | undefined;
47
44
  /** Movement since last frame (pixels) */
48
45
  screenDelta?: Vector2 | undefined;
49
- /**
50
- * ray direction that can be used with the primary camera origin for
51
- * raycasting from the cursor into the world
52
- */
46
+ /** Direction vector for 3D ray casting */
53
47
  worldRayDirection?: Vector3 | undefined;
54
48
  }
55
49
  /**
@@ -15,9 +15,6 @@ export var PointerType;
15
15
  PointerType[PointerType["POT_NONE"] = 0] = "POT_NONE";
16
16
  /** POT_MOUSE - Traditional mouse input */
17
17
  PointerType[PointerType["POT_MOUSE"] = 1] = "POT_MOUSE";
18
- PointerType[PointerType["POT_PAD"] = 2] = "POT_PAD";
19
- PointerType[PointerType["POT_TOUCH"] = 3] = "POT_TOUCH";
20
- PointerType[PointerType["POT_WAND"] = 4] = "POT_WAND";
21
18
  })(PointerType || (PointerType = {}));
22
19
  function createBasePBPrimaryPointerInfo() {
23
20
  return { pointerType: undefined, screenCoordinates: undefined, screenDelta: undefined, worldRayDirection: undefined };
@@ -12,15 +12,6 @@ export declare const enum RaycastQueryType {
12
12
  /** RQT_NONE - Do not perform the raycast, only set the raycast result with empty hits */
13
13
  RQT_NONE = 2
14
14
  }
15
- /**
16
- * @public
17
- */
18
- export declare const enum RaycastShape {
19
- /** RS_RAY - cast a point, get collisions along a ray */
20
- RS_RAY = 0,
21
- /** RS_AVATAR - cast the avatar collider shape, get collisions from sweeping the shape */
22
- RS_AVATAR = 1
23
- }
24
15
  /**
25
16
  * The PBRaycast component and PBRaycastResult are defined in https://adr.decentraland.org/adr/ADR-200
26
17
  *
@@ -62,10 +53,6 @@ export interface PBRaycast {
62
53
  continuous?: boolean | undefined;
63
54
  /** Collision mask, by default CL_POINTER | CL_PHYSICS */
64
55
  collisionMask?: number | undefined;
65
- /** shape to cast, default ray */
66
- shape?: RaycastShape | undefined;
67
- /** include hits with entities from other scenes */
68
- includeWorld?: boolean | undefined;
69
56
  }
70
57
  /**
71
58
  * @public
@@ -15,16 +15,6 @@ export var RaycastQueryType;
15
15
  /** RQT_NONE - Do not perform the raycast, only set the raycast result with empty hits */
16
16
  RaycastQueryType[RaycastQueryType["RQT_NONE"] = 2] = "RQT_NONE";
17
17
  })(RaycastQueryType || (RaycastQueryType = {}));
18
- /**
19
- * @public
20
- */
21
- export var RaycastShape;
22
- (function (RaycastShape) {
23
- /** RS_RAY - cast a point, get collisions along a ray */
24
- RaycastShape[RaycastShape["RS_RAY"] = 0] = "RS_RAY";
25
- /** RS_AVATAR - cast the avatar collider shape, get collisions from sweeping the shape */
26
- RaycastShape[RaycastShape["RS_AVATAR"] = 1] = "RS_AVATAR";
27
- })(RaycastShape || (RaycastShape = {}));
28
18
  function createBasePBRaycast() {
29
19
  return {
30
20
  timestamp: undefined,
@@ -34,8 +24,6 @@ function createBasePBRaycast() {
34
24
  queryType: 0,
35
25
  continuous: undefined,
36
26
  collisionMask: undefined,
37
- shape: undefined,
38
- includeWorld: undefined,
39
27
  };
40
28
  }
41
29
  /**
@@ -76,12 +64,6 @@ export var PBRaycast;
76
64
  if (message.collisionMask !== undefined) {
77
65
  writer.uint32(72).uint32(message.collisionMask);
78
66
  }
79
- if (message.shape !== undefined) {
80
- writer.uint32(88).int32(message.shape);
81
- }
82
- if (message.includeWorld !== undefined) {
83
- writer.uint32(96).bool(message.includeWorld);
84
- }
85
67
  return writer;
86
68
  }
87
69
  PBRaycast.encode = encode;
@@ -152,18 +134,6 @@ export var PBRaycast;
152
134
  }
153
135
  message.collisionMask = reader.uint32();
154
136
  continue;
155
- case 11:
156
- if (tag !== 88) {
157
- break;
158
- }
159
- message.shape = reader.int32();
160
- continue;
161
- case 12:
162
- if (tag !== 96) {
163
- break;
164
- }
165
- message.includeWorld = reader.bool();
166
- continue;
167
137
  }
168
138
  if ((tag & 7) === 4 || tag === 0) {
169
139
  break;
@@ -0,0 +1,63 @@
1
+ import _m0 from "protobufjs/minimal";
2
+ import { TextureUnion } from "../../common/texture.gen";
3
+ import { InputAction } from "./common/input_action.gen";
4
+ /**
5
+ * The TouchScreenControls component lets a scene configure the native on-screen touch
6
+ * controls (the mobile joystick + gamepad). It must be set on the RootEntity.
7
+ *
8
+ * By default every on-screen button is shown; list a button in `touch_inputs` with
9
+ * `hide = true` to remove it (declutter). `main_action` picks which action the large
10
+ * central button triggers, and `hide_joystick` removes the native virtual joystick. It is
11
+ * a no-op on platforms without native on-screen controls (e.g. desktop).
12
+ *
13
+ * Accepted actions: only the on-screen gamepad actions map to a button — `IA_POINTER`,
14
+ * `IA_PRIMARY`, `IA_SECONDARY`, `IA_JUMP`, and `IA_ACTION_3`..`IA_ACTION_6`. Any other
15
+ * `InputAction` (movement actions, `IA_ANY`, `IA_MODIFIER`, or unknown/future values) is
16
+ * ignored: a `TouchInput` entry naming a non-button action has no effect, and a `main_action`
17
+ * that isn't a valid gamepad action falls back to the default central button (`IA_JUMP`).
18
+ */
19
+ /**
20
+ * @public
21
+ */
22
+ export interface PBTouchScreenControls {
23
+ touchInputs: PBTouchScreenControls_TouchInput[];
24
+ /**
25
+ * The large central button's action. Only the gamepad actions are valid:
26
+ * jump / pointer / primary (E) / secondary (F) / action_3..action_6 (1/2/3/4).
27
+ * When unset, the default central button (jump) is kept.
28
+ */
29
+ mainAction?: InputAction | undefined;
30
+ /** hide the native virtual joystick */
31
+ hideJoystick: boolean;
32
+ /** hide the on-screen crosshair / reticle */
33
+ hideCrosshair: boolean;
34
+ }
35
+ /** Per-button configuration. A button not listed here keeps its default (shown). */
36
+ /**
37
+ * @public
38
+ */
39
+ export interface PBTouchScreenControls_TouchInput {
40
+ /** which on-screen button this configures */
41
+ inputAction: InputAction;
42
+ /** hide this button (default: shown) */
43
+ hide: boolean;
44
+ /**
45
+ * Override the button glyph with this texture. For the jump button it replaces all
46
+ * of its dynamic states (jump / double-jump / glide).
47
+ */
48
+ icon?: TextureUnion | undefined;
49
+ }
50
+ /**
51
+ * @public
52
+ */
53
+ export declare namespace PBTouchScreenControls {
54
+ function encode(message: PBTouchScreenControls, writer?: _m0.Writer): _m0.Writer;
55
+ function decode(input: _m0.Reader | Uint8Array, length?: number): PBTouchScreenControls;
56
+ }
57
+ /**
58
+ * @public
59
+ */
60
+ export declare namespace PBTouchScreenControls_TouchInput {
61
+ function encode(message: PBTouchScreenControls_TouchInput, writer?: _m0.Writer): _m0.Writer;
62
+ function decode(input: _m0.Reader | Uint8Array, length?: number): PBTouchScreenControls_TouchInput;
63
+ }
@@ -0,0 +1,125 @@
1
+ /* eslint-disable */
2
+ import _m0 from "protobufjs/minimal";
3
+ import { TextureUnion } from "../../common/texture.gen";
4
+ const protobufPackageSarasa = "decentraland.sdk.components";
5
+ function createBasePBTouchScreenControls() {
6
+ return { touchInputs: [], mainAction: undefined, hideJoystick: false, hideCrosshair: false };
7
+ }
8
+ /**
9
+ * @public
10
+ */
11
+ export var PBTouchScreenControls;
12
+ (function (PBTouchScreenControls) {
13
+ function encode(message, writer = _m0.Writer.create()) {
14
+ for (const v of message.touchInputs) {
15
+ PBTouchScreenControls_TouchInput.encode(v, writer.uint32(10).fork()).ldelim();
16
+ }
17
+ if (message.mainAction !== undefined) {
18
+ writer.uint32(16).int32(message.mainAction);
19
+ }
20
+ if (message.hideJoystick === true) {
21
+ writer.uint32(24).bool(message.hideJoystick);
22
+ }
23
+ if (message.hideCrosshair === true) {
24
+ writer.uint32(32).bool(message.hideCrosshair);
25
+ }
26
+ return writer;
27
+ }
28
+ PBTouchScreenControls.encode = encode;
29
+ function decode(input, length) {
30
+ const reader = input instanceof _m0.Reader ? input : _m0.Reader.create(input);
31
+ let end = length === undefined ? reader.len : reader.pos + length;
32
+ const message = createBasePBTouchScreenControls();
33
+ while (reader.pos < end) {
34
+ const tag = reader.uint32();
35
+ switch (tag >>> 3) {
36
+ case 1:
37
+ if (tag !== 10) {
38
+ break;
39
+ }
40
+ message.touchInputs.push(PBTouchScreenControls_TouchInput.decode(reader, reader.uint32()));
41
+ continue;
42
+ case 2:
43
+ if (tag !== 16) {
44
+ break;
45
+ }
46
+ message.mainAction = reader.int32();
47
+ continue;
48
+ case 3:
49
+ if (tag !== 24) {
50
+ break;
51
+ }
52
+ message.hideJoystick = reader.bool();
53
+ continue;
54
+ case 4:
55
+ if (tag !== 32) {
56
+ break;
57
+ }
58
+ message.hideCrosshair = reader.bool();
59
+ continue;
60
+ }
61
+ if ((tag & 7) === 4 || tag === 0) {
62
+ break;
63
+ }
64
+ reader.skipType(tag & 7);
65
+ }
66
+ return message;
67
+ }
68
+ PBTouchScreenControls.decode = decode;
69
+ })(PBTouchScreenControls || (PBTouchScreenControls = {}));
70
+ function createBasePBTouchScreenControls_TouchInput() {
71
+ return { inputAction: 0, hide: false, icon: undefined };
72
+ }
73
+ /**
74
+ * @public
75
+ */
76
+ export var PBTouchScreenControls_TouchInput;
77
+ (function (PBTouchScreenControls_TouchInput) {
78
+ function encode(message, writer = _m0.Writer.create()) {
79
+ if (message.inputAction !== 0) {
80
+ writer.uint32(8).int32(message.inputAction);
81
+ }
82
+ if (message.hide === true) {
83
+ writer.uint32(16).bool(message.hide);
84
+ }
85
+ if (message.icon !== undefined) {
86
+ TextureUnion.encode(message.icon, writer.uint32(26).fork()).ldelim();
87
+ }
88
+ return writer;
89
+ }
90
+ PBTouchScreenControls_TouchInput.encode = encode;
91
+ function decode(input, length) {
92
+ const reader = input instanceof _m0.Reader ? input : _m0.Reader.create(input);
93
+ let end = length === undefined ? reader.len : reader.pos + length;
94
+ const message = createBasePBTouchScreenControls_TouchInput();
95
+ while (reader.pos < end) {
96
+ const tag = reader.uint32();
97
+ switch (tag >>> 3) {
98
+ case 1:
99
+ if (tag !== 8) {
100
+ break;
101
+ }
102
+ message.inputAction = reader.int32();
103
+ continue;
104
+ case 2:
105
+ if (tag !== 16) {
106
+ break;
107
+ }
108
+ message.hide = reader.bool();
109
+ continue;
110
+ case 3:
111
+ if (tag !== 26) {
112
+ break;
113
+ }
114
+ message.icon = TextureUnion.decode(reader, reader.uint32());
115
+ continue;
116
+ }
117
+ if ((tag & 7) === 4 || tag === 0) {
118
+ break;
119
+ }
120
+ reader.skipType(tag & 7);
121
+ }
122
+ return message;
123
+ }
124
+ PBTouchScreenControls_TouchInput.decode = decode;
125
+ })(PBTouchScreenControls_TouchInput || (PBTouchScreenControls_TouchInput = {}));
@@ -18,10 +18,6 @@ export interface PBUiInput {
18
18
  /** default=10 */
19
19
  fontSize?: number | undefined;
20
20
  value?: string | undefined;
21
- /** default=false; when true, the input accepts newlines and behaves as a textarea */
22
- multiLine?: boolean | undefined;
23
- /** default=true; when false, the input value is preserved after pressing Enter */
24
- clearOnSubmit?: boolean | undefined;
25
21
  }
26
22
  /**
27
23
  * @public
@@ -12,8 +12,6 @@ function createBasePBUiInput() {
12
12
  font: undefined,
13
13
  fontSize: undefined,
14
14
  value: undefined,
15
- multiLine: undefined,
16
- clearOnSubmit: undefined,
17
15
  };
18
16
  }
19
17
  /**
@@ -46,12 +44,6 @@ export var PBUiInput;
46
44
  if (message.value !== undefined) {
47
45
  writer.uint32(106).string(message.value);
48
46
  }
49
- if (message.multiLine !== undefined) {
50
- writer.uint32(112).bool(message.multiLine);
51
- }
52
- if (message.clearOnSubmit !== undefined) {
53
- writer.uint32(120).bool(message.clearOnSubmit);
54
- }
55
47
  return writer;
56
48
  }
57
49
  PBUiInput.encode = encode;
@@ -110,18 +102,6 @@ export var PBUiInput;
110
102
  }
111
103
  message.value = reader.string();
112
104
  continue;
113
- case 14:
114
- if (tag !== 112) {
115
- break;
116
- }
117
- message.multiLine = reader.bool();
118
- continue;
119
- case 15:
120
- if (tag !== 120) {
121
- break;
122
- }
123
- message.clearOnSubmit = reader.bool();
124
- continue;
125
105
  }
126
106
  if ((tag & 7) === 4 || tag === 0) {
127
107
  break;
@@ -0,0 +1,36 @@
1
+ import _m0 from "protobufjs/minimal";
2
+ import { InputAction } from "./common/input_action.gen";
3
+ /**
4
+ * The UiInputBinding component binds a UI entity to one or more InputActions. While the
5
+ * element is pressed (touch or pointer) the listed actions are held down, driving both
6
+ * the local player input and scene InputAction listeners, just like the native on-screen
7
+ * buttons. It is typically combined with PBTouchScreenControls to replace the native
8
+ * controls with a custom touch UI.
9
+ *
10
+ * Release semantics: the held actions are released as soon as the press that started them
11
+ * ends. A renderer MUST release all actions held by this binding when any of the following
12
+ * happens: the press/touch is lifted or cancelled, the pointer/touch leaves the element
13
+ * (loses press ownership), the actions list changes (the previous set is released before
14
+ * the new set is applied), the component is removed or its actions list becomes empty, the
15
+ * UI element is hidden, disabled or removed from the tree, or the scene unloads. In short,
16
+ * no action may remain held once the element is no longer both present and actively pressed.
17
+ *
18
+ * Multi-touch: the binding is a single held state, not reference-counted per pointer. The
19
+ * actions are held while the element is pressed and released when that press ends; a second
20
+ * simultaneous press on the same element does not stack, and does not extend the hold past
21
+ * the first release.
22
+ */
23
+ /**
24
+ * @public
25
+ */
26
+ export interface PBUiInputBinding {
27
+ /** the input actions fired while this element is pressed */
28
+ actions: InputAction[];
29
+ }
30
+ /**
31
+ * @public
32
+ */
33
+ export declare namespace PBUiInputBinding {
34
+ function encode(message: PBUiInputBinding, writer?: _m0.Writer): _m0.Writer;
35
+ function decode(input: _m0.Reader | Uint8Array, length?: number): PBUiInputBinding;
36
+ }
@@ -1,39 +1,39 @@
1
1
  /* eslint-disable */
2
2
  import _m0 from "protobufjs/minimal";
3
3
  const protobufPackageSarasa = "decentraland.sdk.components";
4
- function createBasePBCameraLayers() {
5
- return { layers: [] };
4
+ function createBasePBUiInputBinding() {
5
+ return { actions: [] };
6
6
  }
7
7
  /**
8
8
  * @public
9
9
  */
10
- export var PBCameraLayers;
11
- (function (PBCameraLayers) {
10
+ export var PBUiInputBinding;
11
+ (function (PBUiInputBinding) {
12
12
  function encode(message, writer = _m0.Writer.create()) {
13
13
  writer.uint32(10).fork();
14
- for (const v of message.layers) {
15
- writer.uint32(v);
14
+ for (const v of message.actions) {
15
+ writer.int32(v);
16
16
  }
17
17
  writer.ldelim();
18
18
  return writer;
19
19
  }
20
- PBCameraLayers.encode = encode;
20
+ PBUiInputBinding.encode = encode;
21
21
  function decode(input, length) {
22
22
  const reader = input instanceof _m0.Reader ? input : _m0.Reader.create(input);
23
23
  let end = length === undefined ? reader.len : reader.pos + length;
24
- const message = createBasePBCameraLayers();
24
+ const message = createBasePBUiInputBinding();
25
25
  while (reader.pos < end) {
26
26
  const tag = reader.uint32();
27
27
  switch (tag >>> 3) {
28
28
  case 1:
29
29
  if (tag === 8) {
30
- message.layers.push(reader.uint32());
30
+ message.actions.push(reader.int32());
31
31
  continue;
32
32
  }
33
33
  if (tag === 10) {
34
34
  const end2 = reader.uint32() + reader.pos;
35
35
  while (reader.pos < end2) {
36
- message.layers.push(reader.uint32());
36
+ message.actions.push(reader.int32());
37
37
  }
38
38
  continue;
39
39
  }
@@ -46,5 +46,5 @@ export var PBCameraLayers;
46
46
  }
47
47
  return message;
48
48
  }
49
- PBCameraLayers.decode = decode;
50
- })(PBCameraLayers || (PBCameraLayers = {}));
49
+ PBUiInputBinding.decode = decode;
50
+ })(PBUiInputBinding || (PBUiInputBinding = {}));
@@ -24,10 +24,6 @@ export interface PBUiText {
24
24
  fontSize?: number | undefined;
25
25
  /** wrap text when the border is reached (default: TW_WRAP) */
26
26
  textWrap?: TextWrap | undefined;
27
- /** width of the outline (default: 0) */
28
- outlineWidth?: number | undefined;
29
- /** RGBA color of the outline (default: opaque black) */
30
- outlineColor?: Color4 | undefined;
31
27
  }
32
28
  /**
33
29
  * @public
@@ -18,8 +18,6 @@ function createBasePBUiText() {
18
18
  font: undefined,
19
19
  fontSize: undefined,
20
20
  textWrap: undefined,
21
- outlineWidth: undefined,
22
- outlineColor: undefined,
23
21
  };
24
22
  }
25
23
  /**
@@ -46,12 +44,6 @@ export var PBUiText;
46
44
  if (message.textWrap !== undefined) {
47
45
  writer.uint32(48).int32(message.textWrap);
48
46
  }
49
- if (message.outlineWidth !== undefined) {
50
- writer.uint32(61).float(message.outlineWidth);
51
- }
52
- if (message.outlineColor !== undefined) {
53
- Color4.encode(message.outlineColor, writer.uint32(66).fork()).ldelim();
54
- }
55
47
  return writer;
56
48
  }
57
49
  PBUiText.encode = encode;
@@ -98,18 +90,6 @@ export var PBUiText;
98
90
  }
99
91
  message.textWrap = reader.int32();
100
92
  continue;
101
- case 7:
102
- if (tag !== 61) {
103
- break;
104
- }
105
- message.outlineWidth = reader.float();
106
- continue;
107
- case 8:
108
- if (tag !== 66) {
109
- break;
110
- }
111
- message.outlineColor = Color4.decode(reader, reader.uint32());
112
- continue;
113
93
  }
114
94
  if ((tag & 7) === 4 || tag === 0) {
115
95
  break;
@@ -1,6 +1,5 @@
1
1
  import _m0 from "protobufjs/minimal";
2
2
  import { Color4 } from "../../common/colors.gen";
3
- import { Vector2 } from "../../common/vectors.gen";
4
3
  /**
5
4
  * @public
6
5
  */
@@ -94,27 +93,6 @@ export declare const enum PointerFilterMode {
94
93
  PFM_NONE = 0,
95
94
  PFM_BLOCK = 1
96
95
  }
97
- /**
98
- * @public
99
- */
100
- export declare const enum ShowScrollBar {
101
- SSB_BOTH = 0,
102
- SSB_ONLY_VERTICAL = 1,
103
- SSB_ONLY_HORIZONTAL = 2,
104
- SSB_HIDDEN = 3
105
- }
106
- /**
107
- * @public
108
- */
109
- export interface ScrollPositionValue {
110
- value?: {
111
- $case: "position";
112
- position: Vector2;
113
- } | {
114
- $case: "reference";
115
- reference: string;
116
- } | undefined;
117
- }
118
96
  /**
119
97
  * @public
120
98
  */
@@ -232,22 +210,9 @@ export interface PBUiTransform {
232
210
  borderRightColor?: Color4 | undefined;
233
211
  /** default: 1 */
234
212
  opacity?: number | undefined;
235
- /** reference for scroll_position. default empty */
236
- elementId?: string | undefined;
237
- /** default position=(0,0) */
238
- scrollPosition?: ScrollPositionValue | undefined;
239
- /** default ShowScrollBar.SSB_BOTH */
240
- scrollVisible?: ShowScrollBar | undefined;
241
213
  /** default: 0 — controls render stacking order. Higher values appear in front of lower values. */
242
214
  zIndex?: number | undefined;
243
215
  }
244
- /**
245
- * @public
246
- */
247
- export declare namespace ScrollPositionValue {
248
- function encode(message: ScrollPositionValue, writer?: _m0.Writer): _m0.Writer;
249
- function decode(input: _m0.Reader | Uint8Array, length?: number): ScrollPositionValue;
250
- }
251
216
  /**
252
217
  * @public
253
218
  */