@dcl/ecs 7.22.5-24836126953.commit-ddc8da1 → 7.22.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (121) hide show
  1. package/dist/components/extended/ParticleSystem.d.ts +24 -0
  2. package/dist/components/extended/ParticleSystem.js +23 -0
  3. package/dist/components/generated/ParticleSystem.gen.d.ts +1 -0
  4. package/dist/components/generated/ParticleSystem.gen.js +25 -0
  5. package/dist/components/generated/component-names.gen.js +1 -0
  6. package/dist/components/generated/global.gen.d.ts +2 -0
  7. package/dist/components/generated/global.gen.js +1 -0
  8. package/dist/components/generated/index.gen.d.ts +4 -0
  9. package/dist/components/generated/index.gen.js +5 -0
  10. package/dist/components/generated/pb/decentraland/common/colors.gen.d.ts +15 -0
  11. package/dist/components/generated/pb/decentraland/common/colors.gen.js +47 -0
  12. package/dist/components/generated/pb/decentraland/common/floats.gen.d.ts +16 -0
  13. package/dist/components/generated/pb/decentraland/common/floats.gen.js +50 -0
  14. package/dist/components/generated/pb/decentraland/sdk/components/common/input_action.gen.d.ts +10 -1
  15. package/dist/components/generated/pb/decentraland/sdk/components/common/input_action.gen.js +10 -0
  16. package/dist/components/generated/pb/decentraland/sdk/components/particle_system.gen.d.ts +241 -0
  17. package/dist/components/generated/pb/decentraland/sdk/components/particle_system.gen.js +717 -0
  18. package/dist/components/generated/pb/decentraland/sdk/components/pointer_events.gen.d.ts +5 -1
  19. package/dist/components/generated/pb/decentraland/sdk/components/pointer_events.gen.js +20 -1
  20. package/dist/components/generated/types.gen.d.ts +2 -0
  21. package/dist/components/generated/types.gen.js +3 -0
  22. package/dist/components/index.d.ts +2 -5
  23. package/dist/components/index.js +5 -5
  24. package/dist/components/manual/Transform.d.ts +13 -9
  25. package/dist/components/manual/Transform.js +11 -3
  26. package/dist/components/types.d.ts +1 -1
  27. package/dist/engine/component.d.ts +1 -52
  28. package/dist/engine/grow-only-value-set-component-definition.js +2 -45
  29. package/dist/engine/lww-element-set-component-definition.d.ts +3 -5
  30. package/dist/engine/lww-element-set-component-definition.js +35 -70
  31. package/dist/index.d.ts +3 -2
  32. package/dist/index.js +3 -1
  33. package/dist/runtime/helpers/index.d.ts +1 -0
  34. package/dist/runtime/helpers/index.js +1 -0
  35. package/dist/runtime/helpers/tree.d.ts +6 -0
  36. package/dist/runtime/helpers/tree.js +2 -2
  37. package/dist/runtime/helpers/vectors.d.ts +1 -0
  38. package/dist/runtime/helpers/vectors.js +36 -0
  39. package/dist/runtime/initialization/index.d.ts +7 -0
  40. package/dist/runtime/initialization/index.js +6 -0
  41. package/dist/serialization/crdt/index.d.ts +0 -1
  42. package/dist/serialization/crdt/index.js +0 -1
  43. package/dist/serialization/crdt/network/utils.d.ts +9 -0
  44. package/dist/serialization/crdt/network/utils.js +60 -0
  45. package/dist/serialization/crdt/types.d.ts +3 -25
  46. package/dist/serialization/crdt/types.js +1 -3
  47. package/dist/systems/crdt/index.d.ts +1 -0
  48. package/dist/systems/crdt/index.js +146 -55
  49. package/dist/systems/events.d.ts +65 -0
  50. package/dist/systems/events.js +70 -8
  51. package/dist/systems/physics-force.d.ts +1 -0
  52. package/dist/systems/physics-force.js +140 -0
  53. package/dist/systems/physics-impulse.d.ts +12 -0
  54. package/dist/systems/physics-impulse.js +85 -0
  55. package/dist/systems/physics.d.ts +77 -0
  56. package/dist/systems/physics.js +18 -0
  57. package/dist-cjs/components/extended/ParticleSystem.d.ts +24 -0
  58. package/dist-cjs/components/extended/ParticleSystem.js +28 -0
  59. package/dist-cjs/components/generated/ParticleSystem.gen.d.ts +1 -0
  60. package/dist-cjs/components/generated/ParticleSystem.gen.js +28 -0
  61. package/dist-cjs/components/generated/component-names.gen.js +1 -0
  62. package/dist-cjs/components/generated/global.gen.d.ts +2 -0
  63. package/dist-cjs/components/generated/global.gen.js +3 -1
  64. package/dist-cjs/components/generated/index.gen.d.ts +4 -0
  65. package/dist-cjs/components/generated/index.gen.js +8 -2
  66. package/dist-cjs/components/generated/pb/decentraland/common/colors.gen.d.ts +15 -0
  67. package/dist-cjs/components/generated/pb/decentraland/common/colors.gen.js +48 -1
  68. package/dist-cjs/components/generated/pb/decentraland/common/floats.gen.d.ts +16 -0
  69. package/dist-cjs/components/generated/pb/decentraland/common/floats.gen.js +56 -0
  70. package/dist-cjs/components/generated/pb/decentraland/sdk/components/common/input_action.gen.d.ts +10 -1
  71. package/dist-cjs/components/generated/pb/decentraland/sdk/components/common/input_action.gen.js +11 -1
  72. package/dist-cjs/components/generated/pb/decentraland/sdk/components/particle_system.gen.d.ts +241 -0
  73. package/dist-cjs/components/generated/pb/decentraland/sdk/components/particle_system.gen.js +723 -0
  74. package/dist-cjs/components/generated/pb/decentraland/sdk/components/pointer_events.gen.d.ts +5 -1
  75. package/dist-cjs/components/generated/pb/decentraland/sdk/components/pointer_events.gen.js +20 -1
  76. package/dist-cjs/components/generated/types.gen.d.ts +2 -0
  77. package/dist-cjs/components/generated/types.gen.js +5 -0
  78. package/dist-cjs/components/index.d.ts +2 -5
  79. package/dist-cjs/components/index.js +7 -7
  80. package/dist-cjs/components/manual/Transform.d.ts +13 -9
  81. package/dist-cjs/components/manual/Transform.js +34 -3
  82. package/dist-cjs/components/types.d.ts +1 -1
  83. package/dist-cjs/engine/component.d.ts +1 -52
  84. package/dist-cjs/engine/grow-only-value-set-component-definition.js +1 -44
  85. package/dist-cjs/engine/lww-element-set-component-definition.d.ts +3 -5
  86. package/dist-cjs/engine/lww-element-set-component-definition.js +36 -73
  87. package/dist-cjs/index.d.ts +3 -2
  88. package/dist-cjs/index.js +4 -2
  89. package/dist-cjs/runtime/helpers/index.d.ts +1 -0
  90. package/dist-cjs/runtime/helpers/index.js +1 -0
  91. package/dist-cjs/runtime/helpers/tree.d.ts +6 -0
  92. package/dist-cjs/runtime/helpers/tree.js +3 -2
  93. package/dist-cjs/runtime/helpers/vectors.d.ts +1 -0
  94. package/dist-cjs/runtime/helpers/vectors.js +39 -0
  95. package/dist-cjs/runtime/initialization/index.d.ts +7 -0
  96. package/dist-cjs/runtime/initialization/index.js +7 -1
  97. package/dist-cjs/serialization/crdt/index.d.ts +0 -1
  98. package/dist-cjs/serialization/crdt/index.js +0 -1
  99. package/dist-cjs/serialization/crdt/network/utils.d.ts +9 -0
  100. package/dist-cjs/serialization/crdt/network/utils.js +67 -0
  101. package/dist-cjs/serialization/crdt/types.d.ts +3 -25
  102. package/dist-cjs/serialization/crdt/types.js +1 -3
  103. package/dist-cjs/systems/crdt/index.d.ts +1 -0
  104. package/dist-cjs/systems/crdt/index.js +169 -55
  105. package/dist-cjs/systems/events.d.ts +65 -0
  106. package/dist-cjs/systems/events.js +70 -8
  107. package/dist-cjs/systems/physics-force.d.ts +1 -0
  108. package/dist-cjs/systems/physics-force.js +167 -0
  109. package/dist-cjs/systems/physics-impulse.d.ts +12 -0
  110. package/dist-cjs/systems/physics-impulse.js +112 -0
  111. package/dist-cjs/systems/physics.d.ts +77 -0
  112. package/dist-cjs/systems/physics.js +23 -0
  113. package/package.json +3 -2
  114. package/dist/components/manual/CreatedBy.d.ts +0 -9
  115. package/dist/components/manual/CreatedBy.js +0 -8
  116. package/dist/serialization/crdt/authoritativePutComponent.d.ts +0 -15
  117. package/dist/serialization/crdt/authoritativePutComponent.js +0 -47
  118. package/dist-cjs/components/manual/CreatedBy.d.ts +0 -9
  119. package/dist-cjs/components/manual/CreatedBy.js +0 -10
  120. package/dist-cjs/serialization/crdt/authoritativePutComponent.d.ts +0 -15
  121. package/dist-cjs/serialization/crdt/authoritativePutComponent.js +0 -50
@@ -0,0 +1,723 @@
1
+ "use strict";
2
+ var __importDefault = (this && this.__importDefault) || function (mod) {
3
+ return (mod && mod.__esModule) ? mod : { "default": mod };
4
+ };
5
+ Object.defineProperty(exports, "__esModule", { value: true });
6
+ exports.PBParticleSystem_Burst = exports.PBParticleSystem_BurstConfiguration = exports.PBParticleSystem_Box = exports.PBParticleSystem_Cone = exports.PBParticleSystem_Sphere = exports.PBParticleSystem_Point = exports.PBParticleSystem_LimitVelocity = exports.PBParticleSystem_SpriteSheetAnimation = exports.PBParticleSystem = exports.PBParticleSystem_SimulationSpace = exports.PBParticleSystem_PlaybackState = exports.PBParticleSystem_BlendMode = void 0;
7
+ /* eslint-disable */
8
+ const minimal_1 = __importDefault(require("protobufjs/minimal"));
9
+ const colors_gen_1 = require("../../common/colors.gen");
10
+ const floats_gen_1 = require("../../common/floats.gen");
11
+ const texture_gen_1 = require("../../common/texture.gen");
12
+ const vectors_gen_1 = require("../../common/vectors.gen");
13
+ const protobufPackageSarasa = "decentraland.sdk.components";
14
+ /**
15
+ * @public
16
+ */
17
+ var PBParticleSystem_BlendMode;
18
+ (function (PBParticleSystem_BlendMode) {
19
+ /** PSB_ALPHA - Standard alpha transparency. */
20
+ PBParticleSystem_BlendMode[PBParticleSystem_BlendMode["PSB_ALPHA"] = 0] = "PSB_ALPHA";
21
+ /** PSB_ADD - Additive blending (brightens underlying pixels). */
22
+ PBParticleSystem_BlendMode[PBParticleSystem_BlendMode["PSB_ADD"] = 1] = "PSB_ADD";
23
+ /** PSB_MULTIPLY - Multiply blending (darkens underlying pixels). */
24
+ PBParticleSystem_BlendMode[PBParticleSystem_BlendMode["PSB_MULTIPLY"] = 2] = "PSB_MULTIPLY";
25
+ })(PBParticleSystem_BlendMode = exports.PBParticleSystem_BlendMode || (exports.PBParticleSystem_BlendMode = {}));
26
+ /**
27
+ * @public
28
+ */
29
+ var PBParticleSystem_PlaybackState;
30
+ (function (PBParticleSystem_PlaybackState) {
31
+ /** PS_PLAYING - Particle system is emitting and simulating. */
32
+ PBParticleSystem_PlaybackState[PBParticleSystem_PlaybackState["PS_PLAYING"] = 0] = "PS_PLAYING";
33
+ /** PS_PAUSED - Simulation is frozen; no new particles are emitted. */
34
+ PBParticleSystem_PlaybackState[PBParticleSystem_PlaybackState["PS_PAUSED"] = 1] = "PS_PAUSED";
35
+ /** PS_STOPPED - Simulation stopped and existing particles cleared. */
36
+ PBParticleSystem_PlaybackState[PBParticleSystem_PlaybackState["PS_STOPPED"] = 2] = "PS_STOPPED";
37
+ })(PBParticleSystem_PlaybackState = exports.PBParticleSystem_PlaybackState || (exports.PBParticleSystem_PlaybackState = {}));
38
+ /**
39
+ * @public
40
+ */
41
+ var PBParticleSystem_SimulationSpace;
42
+ (function (PBParticleSystem_SimulationSpace) {
43
+ /** PSS_LOCAL - Particles move with the entity transform. */
44
+ PBParticleSystem_SimulationSpace[PBParticleSystem_SimulationSpace["PSS_LOCAL"] = 0] = "PSS_LOCAL";
45
+ /** PSS_WORLD - Particles stay in world position after emission. */
46
+ PBParticleSystem_SimulationSpace[PBParticleSystem_SimulationSpace["PSS_WORLD"] = 1] = "PSS_WORLD";
47
+ })(PBParticleSystem_SimulationSpace = exports.PBParticleSystem_SimulationSpace || (exports.PBParticleSystem_SimulationSpace = {}));
48
+ function createBasePBParticleSystem() {
49
+ return {
50
+ active: undefined,
51
+ rate: undefined,
52
+ maxParticles: undefined,
53
+ lifetime: undefined,
54
+ gravity: undefined,
55
+ additionalForce: undefined,
56
+ initialSize: undefined,
57
+ sizeOverTime: undefined,
58
+ initialRotation: undefined,
59
+ rotationOverTime: undefined,
60
+ faceTravelDirection: undefined,
61
+ initialColor: undefined,
62
+ colorOverTime: undefined,
63
+ initialVelocitySpeed: undefined,
64
+ texture: undefined,
65
+ blendMode: undefined,
66
+ billboard: undefined,
67
+ spriteSheet: undefined,
68
+ shape: undefined,
69
+ loop: undefined,
70
+ prewarm: undefined,
71
+ simulationSpace: undefined,
72
+ limitVelocity: undefined,
73
+ playbackState: undefined,
74
+ bursts: undefined,
75
+ };
76
+ }
77
+ /**
78
+ * @public
79
+ */
80
+ var PBParticleSystem;
81
+ (function (PBParticleSystem) {
82
+ function encode(message, writer = minimal_1.default.Writer.create()) {
83
+ if (message.active !== undefined) {
84
+ writer.uint32(8).bool(message.active);
85
+ }
86
+ if (message.rate !== undefined) {
87
+ writer.uint32(21).float(message.rate);
88
+ }
89
+ if (message.maxParticles !== undefined) {
90
+ writer.uint32(24).uint32(message.maxParticles);
91
+ }
92
+ if (message.lifetime !== undefined) {
93
+ writer.uint32(37).float(message.lifetime);
94
+ }
95
+ if (message.gravity !== undefined) {
96
+ writer.uint32(45).float(message.gravity);
97
+ }
98
+ if (message.additionalForce !== undefined) {
99
+ vectors_gen_1.Vector3.encode(message.additionalForce, writer.uint32(50).fork()).ldelim();
100
+ }
101
+ if (message.initialSize !== undefined) {
102
+ floats_gen_1.FloatRange.encode(message.initialSize, writer.uint32(58).fork()).ldelim();
103
+ }
104
+ if (message.sizeOverTime !== undefined) {
105
+ floats_gen_1.FloatRange.encode(message.sizeOverTime, writer.uint32(66).fork()).ldelim();
106
+ }
107
+ if (message.initialRotation !== undefined) {
108
+ vectors_gen_1.Quaternion.encode(message.initialRotation, writer.uint32(74).fork()).ldelim();
109
+ }
110
+ if (message.rotationOverTime !== undefined) {
111
+ vectors_gen_1.Quaternion.encode(message.rotationOverTime, writer.uint32(82).fork()).ldelim();
112
+ }
113
+ if (message.faceTravelDirection !== undefined) {
114
+ writer.uint32(224).bool(message.faceTravelDirection);
115
+ }
116
+ if (message.initialColor !== undefined) {
117
+ colors_gen_1.ColorRange.encode(message.initialColor, writer.uint32(90).fork()).ldelim();
118
+ }
119
+ if (message.colorOverTime !== undefined) {
120
+ colors_gen_1.ColorRange.encode(message.colorOverTime, writer.uint32(98).fork()).ldelim();
121
+ }
122
+ if (message.initialVelocitySpeed !== undefined) {
123
+ floats_gen_1.FloatRange.encode(message.initialVelocitySpeed, writer.uint32(106).fork()).ldelim();
124
+ }
125
+ if (message.texture !== undefined) {
126
+ texture_gen_1.Texture.encode(message.texture, writer.uint32(114).fork()).ldelim();
127
+ }
128
+ if (message.blendMode !== undefined) {
129
+ writer.uint32(120).int32(message.blendMode);
130
+ }
131
+ if (message.billboard !== undefined) {
132
+ writer.uint32(128).bool(message.billboard);
133
+ }
134
+ if (message.spriteSheet !== undefined) {
135
+ PBParticleSystem_SpriteSheetAnimation.encode(message.spriteSheet, writer.uint32(138).fork()).ldelim();
136
+ }
137
+ switch (message.shape?.$case) {
138
+ case "point":
139
+ PBParticleSystem_Point.encode(message.shape.point, writer.uint32(146).fork()).ldelim();
140
+ break;
141
+ case "sphere":
142
+ PBParticleSystem_Sphere.encode(message.shape.sphere, writer.uint32(154).fork()).ldelim();
143
+ break;
144
+ case "cone":
145
+ PBParticleSystem_Cone.encode(message.shape.cone, writer.uint32(162).fork()).ldelim();
146
+ break;
147
+ case "box":
148
+ PBParticleSystem_Box.encode(message.shape.box, writer.uint32(170).fork()).ldelim();
149
+ break;
150
+ }
151
+ if (message.loop !== undefined) {
152
+ writer.uint32(192).bool(message.loop);
153
+ }
154
+ if (message.prewarm !== undefined) {
155
+ writer.uint32(200).bool(message.prewarm);
156
+ }
157
+ if (message.simulationSpace !== undefined) {
158
+ writer.uint32(216).int32(message.simulationSpace);
159
+ }
160
+ if (message.limitVelocity !== undefined) {
161
+ PBParticleSystem_LimitVelocity.encode(message.limitVelocity, writer.uint32(210).fork()).ldelim();
162
+ }
163
+ if (message.playbackState !== undefined) {
164
+ writer.uint32(176).int32(message.playbackState);
165
+ }
166
+ if (message.bursts !== undefined) {
167
+ PBParticleSystem_BurstConfiguration.encode(message.bursts, writer.uint32(234).fork()).ldelim();
168
+ }
169
+ return writer;
170
+ }
171
+ PBParticleSystem.encode = encode;
172
+ function decode(input, length) {
173
+ const reader = input instanceof minimal_1.default.Reader ? input : minimal_1.default.Reader.create(input);
174
+ let end = length === undefined ? reader.len : reader.pos + length;
175
+ const message = createBasePBParticleSystem();
176
+ while (reader.pos < end) {
177
+ const tag = reader.uint32();
178
+ switch (tag >>> 3) {
179
+ case 1:
180
+ if (tag !== 8) {
181
+ break;
182
+ }
183
+ message.active = reader.bool();
184
+ continue;
185
+ case 2:
186
+ if (tag !== 21) {
187
+ break;
188
+ }
189
+ message.rate = reader.float();
190
+ continue;
191
+ case 3:
192
+ if (tag !== 24) {
193
+ break;
194
+ }
195
+ message.maxParticles = reader.uint32();
196
+ continue;
197
+ case 4:
198
+ if (tag !== 37) {
199
+ break;
200
+ }
201
+ message.lifetime = reader.float();
202
+ continue;
203
+ case 5:
204
+ if (tag !== 45) {
205
+ break;
206
+ }
207
+ message.gravity = reader.float();
208
+ continue;
209
+ case 6:
210
+ if (tag !== 50) {
211
+ break;
212
+ }
213
+ message.additionalForce = vectors_gen_1.Vector3.decode(reader, reader.uint32());
214
+ continue;
215
+ case 7:
216
+ if (tag !== 58) {
217
+ break;
218
+ }
219
+ message.initialSize = floats_gen_1.FloatRange.decode(reader, reader.uint32());
220
+ continue;
221
+ case 8:
222
+ if (tag !== 66) {
223
+ break;
224
+ }
225
+ message.sizeOverTime = floats_gen_1.FloatRange.decode(reader, reader.uint32());
226
+ continue;
227
+ case 9:
228
+ if (tag !== 74) {
229
+ break;
230
+ }
231
+ message.initialRotation = vectors_gen_1.Quaternion.decode(reader, reader.uint32());
232
+ continue;
233
+ case 10:
234
+ if (tag !== 82) {
235
+ break;
236
+ }
237
+ message.rotationOverTime = vectors_gen_1.Quaternion.decode(reader, reader.uint32());
238
+ continue;
239
+ case 28:
240
+ if (tag !== 224) {
241
+ break;
242
+ }
243
+ message.faceTravelDirection = reader.bool();
244
+ continue;
245
+ case 11:
246
+ if (tag !== 90) {
247
+ break;
248
+ }
249
+ message.initialColor = colors_gen_1.ColorRange.decode(reader, reader.uint32());
250
+ continue;
251
+ case 12:
252
+ if (tag !== 98) {
253
+ break;
254
+ }
255
+ message.colorOverTime = colors_gen_1.ColorRange.decode(reader, reader.uint32());
256
+ continue;
257
+ case 13:
258
+ if (tag !== 106) {
259
+ break;
260
+ }
261
+ message.initialVelocitySpeed = floats_gen_1.FloatRange.decode(reader, reader.uint32());
262
+ continue;
263
+ case 14:
264
+ if (tag !== 114) {
265
+ break;
266
+ }
267
+ message.texture = texture_gen_1.Texture.decode(reader, reader.uint32());
268
+ continue;
269
+ case 15:
270
+ if (tag !== 120) {
271
+ break;
272
+ }
273
+ message.blendMode = reader.int32();
274
+ continue;
275
+ case 16:
276
+ if (tag !== 128) {
277
+ break;
278
+ }
279
+ message.billboard = reader.bool();
280
+ continue;
281
+ case 17:
282
+ if (tag !== 138) {
283
+ break;
284
+ }
285
+ message.spriteSheet = PBParticleSystem_SpriteSheetAnimation.decode(reader, reader.uint32());
286
+ continue;
287
+ case 18:
288
+ if (tag !== 146) {
289
+ break;
290
+ }
291
+ message.shape = { $case: "point", point: PBParticleSystem_Point.decode(reader, reader.uint32()) };
292
+ continue;
293
+ case 19:
294
+ if (tag !== 154) {
295
+ break;
296
+ }
297
+ message.shape = { $case: "sphere", sphere: PBParticleSystem_Sphere.decode(reader, reader.uint32()) };
298
+ continue;
299
+ case 20:
300
+ if (tag !== 162) {
301
+ break;
302
+ }
303
+ message.shape = { $case: "cone", cone: PBParticleSystem_Cone.decode(reader, reader.uint32()) };
304
+ continue;
305
+ case 21:
306
+ if (tag !== 170) {
307
+ break;
308
+ }
309
+ message.shape = { $case: "box", box: PBParticleSystem_Box.decode(reader, reader.uint32()) };
310
+ continue;
311
+ case 24:
312
+ if (tag !== 192) {
313
+ break;
314
+ }
315
+ message.loop = reader.bool();
316
+ continue;
317
+ case 25:
318
+ if (tag !== 200) {
319
+ break;
320
+ }
321
+ message.prewarm = reader.bool();
322
+ continue;
323
+ case 27:
324
+ if (tag !== 216) {
325
+ break;
326
+ }
327
+ message.simulationSpace = reader.int32();
328
+ continue;
329
+ case 26:
330
+ if (tag !== 210) {
331
+ break;
332
+ }
333
+ message.limitVelocity = PBParticleSystem_LimitVelocity.decode(reader, reader.uint32());
334
+ continue;
335
+ case 22:
336
+ if (tag !== 176) {
337
+ break;
338
+ }
339
+ message.playbackState = reader.int32();
340
+ continue;
341
+ case 29:
342
+ if (tag !== 234) {
343
+ break;
344
+ }
345
+ message.bursts = PBParticleSystem_BurstConfiguration.decode(reader, reader.uint32());
346
+ continue;
347
+ }
348
+ if ((tag & 7) === 4 || tag === 0) {
349
+ break;
350
+ }
351
+ reader.skipType(tag & 7);
352
+ }
353
+ return message;
354
+ }
355
+ PBParticleSystem.decode = decode;
356
+ })(PBParticleSystem = exports.PBParticleSystem || (exports.PBParticleSystem = {}));
357
+ function createBasePBParticleSystem_SpriteSheetAnimation() {
358
+ return { tilesX: 0, tilesY: 0, framesPerSecond: undefined };
359
+ }
360
+ /**
361
+ * @public
362
+ */
363
+ var PBParticleSystem_SpriteSheetAnimation;
364
+ (function (PBParticleSystem_SpriteSheetAnimation) {
365
+ function encode(message, writer = minimal_1.default.Writer.create()) {
366
+ if (message.tilesX !== 0) {
367
+ writer.uint32(8).uint32(message.tilesX);
368
+ }
369
+ if (message.tilesY !== 0) {
370
+ writer.uint32(16).uint32(message.tilesY);
371
+ }
372
+ if (message.framesPerSecond !== undefined) {
373
+ writer.uint32(29).float(message.framesPerSecond);
374
+ }
375
+ return writer;
376
+ }
377
+ PBParticleSystem_SpriteSheetAnimation.encode = encode;
378
+ function decode(input, length) {
379
+ const reader = input instanceof minimal_1.default.Reader ? input : minimal_1.default.Reader.create(input);
380
+ let end = length === undefined ? reader.len : reader.pos + length;
381
+ const message = createBasePBParticleSystem_SpriteSheetAnimation();
382
+ while (reader.pos < end) {
383
+ const tag = reader.uint32();
384
+ switch (tag >>> 3) {
385
+ case 1:
386
+ if (tag !== 8) {
387
+ break;
388
+ }
389
+ message.tilesX = reader.uint32();
390
+ continue;
391
+ case 2:
392
+ if (tag !== 16) {
393
+ break;
394
+ }
395
+ message.tilesY = reader.uint32();
396
+ continue;
397
+ case 3:
398
+ if (tag !== 29) {
399
+ break;
400
+ }
401
+ message.framesPerSecond = reader.float();
402
+ continue;
403
+ }
404
+ if ((tag & 7) === 4 || tag === 0) {
405
+ break;
406
+ }
407
+ reader.skipType(tag & 7);
408
+ }
409
+ return message;
410
+ }
411
+ PBParticleSystem_SpriteSheetAnimation.decode = decode;
412
+ })(PBParticleSystem_SpriteSheetAnimation = exports.PBParticleSystem_SpriteSheetAnimation || (exports.PBParticleSystem_SpriteSheetAnimation = {}));
413
+ function createBasePBParticleSystem_LimitVelocity() {
414
+ return { speed: 0, dampen: undefined };
415
+ }
416
+ /**
417
+ * @public
418
+ */
419
+ var PBParticleSystem_LimitVelocity;
420
+ (function (PBParticleSystem_LimitVelocity) {
421
+ function encode(message, writer = minimal_1.default.Writer.create()) {
422
+ if (message.speed !== 0) {
423
+ writer.uint32(13).float(message.speed);
424
+ }
425
+ if (message.dampen !== undefined) {
426
+ writer.uint32(21).float(message.dampen);
427
+ }
428
+ return writer;
429
+ }
430
+ PBParticleSystem_LimitVelocity.encode = encode;
431
+ function decode(input, length) {
432
+ const reader = input instanceof minimal_1.default.Reader ? input : minimal_1.default.Reader.create(input);
433
+ let end = length === undefined ? reader.len : reader.pos + length;
434
+ const message = createBasePBParticleSystem_LimitVelocity();
435
+ while (reader.pos < end) {
436
+ const tag = reader.uint32();
437
+ switch (tag >>> 3) {
438
+ case 1:
439
+ if (tag !== 13) {
440
+ break;
441
+ }
442
+ message.speed = reader.float();
443
+ continue;
444
+ case 2:
445
+ if (tag !== 21) {
446
+ break;
447
+ }
448
+ message.dampen = reader.float();
449
+ continue;
450
+ }
451
+ if ((tag & 7) === 4 || tag === 0) {
452
+ break;
453
+ }
454
+ reader.skipType(tag & 7);
455
+ }
456
+ return message;
457
+ }
458
+ PBParticleSystem_LimitVelocity.decode = decode;
459
+ })(PBParticleSystem_LimitVelocity = exports.PBParticleSystem_LimitVelocity || (exports.PBParticleSystem_LimitVelocity = {}));
460
+ function createBasePBParticleSystem_Point() {
461
+ return {};
462
+ }
463
+ /**
464
+ * @public
465
+ */
466
+ var PBParticleSystem_Point;
467
+ (function (PBParticleSystem_Point) {
468
+ function encode(_, writer = minimal_1.default.Writer.create()) {
469
+ return writer;
470
+ }
471
+ PBParticleSystem_Point.encode = encode;
472
+ function decode(input, length) {
473
+ const reader = input instanceof minimal_1.default.Reader ? input : minimal_1.default.Reader.create(input);
474
+ let end = length === undefined ? reader.len : reader.pos + length;
475
+ const message = createBasePBParticleSystem_Point();
476
+ while (reader.pos < end) {
477
+ const tag = reader.uint32();
478
+ switch (tag >>> 3) {
479
+ }
480
+ if ((tag & 7) === 4 || tag === 0) {
481
+ break;
482
+ }
483
+ reader.skipType(tag & 7);
484
+ }
485
+ return message;
486
+ }
487
+ PBParticleSystem_Point.decode = decode;
488
+ })(PBParticleSystem_Point = exports.PBParticleSystem_Point || (exports.PBParticleSystem_Point = {}));
489
+ function createBasePBParticleSystem_Sphere() {
490
+ return { radius: undefined };
491
+ }
492
+ /**
493
+ * @public
494
+ */
495
+ var PBParticleSystem_Sphere;
496
+ (function (PBParticleSystem_Sphere) {
497
+ function encode(message, writer = minimal_1.default.Writer.create()) {
498
+ if (message.radius !== undefined) {
499
+ writer.uint32(13).float(message.radius);
500
+ }
501
+ return writer;
502
+ }
503
+ PBParticleSystem_Sphere.encode = encode;
504
+ function decode(input, length) {
505
+ const reader = input instanceof minimal_1.default.Reader ? input : minimal_1.default.Reader.create(input);
506
+ let end = length === undefined ? reader.len : reader.pos + length;
507
+ const message = createBasePBParticleSystem_Sphere();
508
+ while (reader.pos < end) {
509
+ const tag = reader.uint32();
510
+ switch (tag >>> 3) {
511
+ case 1:
512
+ if (tag !== 13) {
513
+ break;
514
+ }
515
+ message.radius = reader.float();
516
+ continue;
517
+ }
518
+ if ((tag & 7) === 4 || tag === 0) {
519
+ break;
520
+ }
521
+ reader.skipType(tag & 7);
522
+ }
523
+ return message;
524
+ }
525
+ PBParticleSystem_Sphere.decode = decode;
526
+ })(PBParticleSystem_Sphere = exports.PBParticleSystem_Sphere || (exports.PBParticleSystem_Sphere = {}));
527
+ function createBasePBParticleSystem_Cone() {
528
+ return { angle: undefined, radius: undefined };
529
+ }
530
+ /**
531
+ * @public
532
+ */
533
+ var PBParticleSystem_Cone;
534
+ (function (PBParticleSystem_Cone) {
535
+ function encode(message, writer = minimal_1.default.Writer.create()) {
536
+ if (message.angle !== undefined) {
537
+ writer.uint32(13).float(message.angle);
538
+ }
539
+ if (message.radius !== undefined) {
540
+ writer.uint32(21).float(message.radius);
541
+ }
542
+ return writer;
543
+ }
544
+ PBParticleSystem_Cone.encode = encode;
545
+ function decode(input, length) {
546
+ const reader = input instanceof minimal_1.default.Reader ? input : minimal_1.default.Reader.create(input);
547
+ let end = length === undefined ? reader.len : reader.pos + length;
548
+ const message = createBasePBParticleSystem_Cone();
549
+ while (reader.pos < end) {
550
+ const tag = reader.uint32();
551
+ switch (tag >>> 3) {
552
+ case 1:
553
+ if (tag !== 13) {
554
+ break;
555
+ }
556
+ message.angle = reader.float();
557
+ continue;
558
+ case 2:
559
+ if (tag !== 21) {
560
+ break;
561
+ }
562
+ message.radius = reader.float();
563
+ continue;
564
+ }
565
+ if ((tag & 7) === 4 || tag === 0) {
566
+ break;
567
+ }
568
+ reader.skipType(tag & 7);
569
+ }
570
+ return message;
571
+ }
572
+ PBParticleSystem_Cone.decode = decode;
573
+ })(PBParticleSystem_Cone = exports.PBParticleSystem_Cone || (exports.PBParticleSystem_Cone = {}));
574
+ function createBasePBParticleSystem_Box() {
575
+ return { size: undefined };
576
+ }
577
+ /**
578
+ * @public
579
+ */
580
+ var PBParticleSystem_Box;
581
+ (function (PBParticleSystem_Box) {
582
+ function encode(message, writer = minimal_1.default.Writer.create()) {
583
+ if (message.size !== undefined) {
584
+ vectors_gen_1.Vector3.encode(message.size, writer.uint32(10).fork()).ldelim();
585
+ }
586
+ return writer;
587
+ }
588
+ PBParticleSystem_Box.encode = encode;
589
+ function decode(input, length) {
590
+ const reader = input instanceof minimal_1.default.Reader ? input : minimal_1.default.Reader.create(input);
591
+ let end = length === undefined ? reader.len : reader.pos + length;
592
+ const message = createBasePBParticleSystem_Box();
593
+ while (reader.pos < end) {
594
+ const tag = reader.uint32();
595
+ switch (tag >>> 3) {
596
+ case 1:
597
+ if (tag !== 10) {
598
+ break;
599
+ }
600
+ message.size = vectors_gen_1.Vector3.decode(reader, reader.uint32());
601
+ continue;
602
+ }
603
+ if ((tag & 7) === 4 || tag === 0) {
604
+ break;
605
+ }
606
+ reader.skipType(tag & 7);
607
+ }
608
+ return message;
609
+ }
610
+ PBParticleSystem_Box.decode = decode;
611
+ })(PBParticleSystem_Box = exports.PBParticleSystem_Box || (exports.PBParticleSystem_Box = {}));
612
+ function createBasePBParticleSystem_BurstConfiguration() {
613
+ return { values: [] };
614
+ }
615
+ /**
616
+ * @public
617
+ */
618
+ var PBParticleSystem_BurstConfiguration;
619
+ (function (PBParticleSystem_BurstConfiguration) {
620
+ function encode(message, writer = minimal_1.default.Writer.create()) {
621
+ for (const v of message.values) {
622
+ PBParticleSystem_Burst.encode(v, writer.uint32(10).fork()).ldelim();
623
+ }
624
+ return writer;
625
+ }
626
+ PBParticleSystem_BurstConfiguration.encode = encode;
627
+ function decode(input, length) {
628
+ const reader = input instanceof minimal_1.default.Reader ? input : minimal_1.default.Reader.create(input);
629
+ let end = length === undefined ? reader.len : reader.pos + length;
630
+ const message = createBasePBParticleSystem_BurstConfiguration();
631
+ while (reader.pos < end) {
632
+ const tag = reader.uint32();
633
+ switch (tag >>> 3) {
634
+ case 1:
635
+ if (tag !== 10) {
636
+ break;
637
+ }
638
+ message.values.push(PBParticleSystem_Burst.decode(reader, reader.uint32()));
639
+ continue;
640
+ }
641
+ if ((tag & 7) === 4 || tag === 0) {
642
+ break;
643
+ }
644
+ reader.skipType(tag & 7);
645
+ }
646
+ return message;
647
+ }
648
+ PBParticleSystem_BurstConfiguration.decode = decode;
649
+ })(PBParticleSystem_BurstConfiguration = exports.PBParticleSystem_BurstConfiguration || (exports.PBParticleSystem_BurstConfiguration = {}));
650
+ function createBasePBParticleSystem_Burst() {
651
+ return { time: 0, count: 0, cycles: undefined, interval: undefined, probability: undefined };
652
+ }
653
+ /**
654
+ * @public
655
+ */
656
+ var PBParticleSystem_Burst;
657
+ (function (PBParticleSystem_Burst) {
658
+ function encode(message, writer = minimal_1.default.Writer.create()) {
659
+ if (message.time !== 0) {
660
+ writer.uint32(13).float(message.time);
661
+ }
662
+ if (message.count !== 0) {
663
+ writer.uint32(16).uint32(message.count);
664
+ }
665
+ if (message.cycles !== undefined) {
666
+ writer.uint32(24).int32(message.cycles);
667
+ }
668
+ if (message.interval !== undefined) {
669
+ writer.uint32(37).float(message.interval);
670
+ }
671
+ if (message.probability !== undefined) {
672
+ writer.uint32(45).float(message.probability);
673
+ }
674
+ return writer;
675
+ }
676
+ PBParticleSystem_Burst.encode = encode;
677
+ function decode(input, length) {
678
+ const reader = input instanceof minimal_1.default.Reader ? input : minimal_1.default.Reader.create(input);
679
+ let end = length === undefined ? reader.len : reader.pos + length;
680
+ const message = createBasePBParticleSystem_Burst();
681
+ while (reader.pos < end) {
682
+ const tag = reader.uint32();
683
+ switch (tag >>> 3) {
684
+ case 1:
685
+ if (tag !== 13) {
686
+ break;
687
+ }
688
+ message.time = reader.float();
689
+ continue;
690
+ case 2:
691
+ if (tag !== 16) {
692
+ break;
693
+ }
694
+ message.count = reader.uint32();
695
+ continue;
696
+ case 3:
697
+ if (tag !== 24) {
698
+ break;
699
+ }
700
+ message.cycles = reader.int32();
701
+ continue;
702
+ case 4:
703
+ if (tag !== 37) {
704
+ break;
705
+ }
706
+ message.interval = reader.float();
707
+ continue;
708
+ case 5:
709
+ if (tag !== 45) {
710
+ break;
711
+ }
712
+ message.probability = reader.float();
713
+ continue;
714
+ }
715
+ if ((tag & 7) === 4 || tag === 0) {
716
+ break;
717
+ }
718
+ reader.skipType(tag & 7);
719
+ }
720
+ return message;
721
+ }
722
+ PBParticleSystem_Burst.decode = decode;
723
+ })(PBParticleSystem_Burst = exports.PBParticleSystem_Burst || (exports.PBParticleSystem_Burst = {}));