@dayme/bunraylib 0.1.0 → 1.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (67) hide show
  1. package/README.md +60 -11
  2. package/package.json +11 -3
  3. package/src/Raylib.ts +58 -3678
  4. package/src/c/common.h +0 -2
  5. package/src/constants.ts +2 -2
  6. package/src/index.ts +6 -6
  7. package/src/main.c +0 -1
  8. package/src/main.d.ts +1 -1
  9. package/src/modules/audio/AudioModule.ts +197 -0
  10. package/src/modules/audio/symbols.ts +70 -0
  11. package/src/{c/audio.c → modules/audio/wrapper.c} +40 -80
  12. package/src/modules/camera/CameraModule.ts +239 -0
  13. package/src/modules/camera/symbols.ts +49 -0
  14. package/src/modules/camera/wrapper.c +141 -0
  15. package/src/modules/collision/CollisionModule.ts +363 -0
  16. package/src/modules/collision/symbols.ts +149 -0
  17. package/src/modules/collision/wrapper.c +176 -0
  18. package/src/modules/color/ColorModule.ts +65 -0
  19. package/src/modules/color/symbols.ts +26 -0
  20. package/src/modules/color/wrapper.c +16 -0
  21. package/src/modules/draw3d/Draw3DModule.ts +441 -0
  22. package/src/modules/draw3d/symbols.ts +199 -0
  23. package/src/modules/draw3d/wrapper.c +202 -0
  24. package/src/modules/font/FontModule.ts +250 -0
  25. package/src/modules/font/symbols.ts +46 -0
  26. package/src/{c/font.c → modules/font/wrapper.c} +50 -70
  27. package/src/modules/image/ImageModule.ts +451 -0
  28. package/src/{symbols/image.ts → modules/image/symbols.ts} +15 -12
  29. package/src/{c/image.c → modules/image/wrapper.c} +23 -45
  30. package/src/modules/input/InputModule.ts +160 -0
  31. package/src/modules/input/symbols.ts +54 -0
  32. package/src/modules/input/wrapper.c +31 -0
  33. package/src/modules/model/ModelModule.ts +228 -0
  34. package/src/{symbols/model.ts → modules/model/symbols.ts} +17 -14
  35. package/src/{c/model.c → modules/model/wrapper.c} +30 -30
  36. package/src/modules/shader/ShaderModule.ts +78 -0
  37. package/src/{symbols/shader.ts → modules/shader/symbols.ts} +3 -1
  38. package/src/{c/shader.c → modules/shader/wrapper.c} +11 -1
  39. package/src/modules/shapes/ShapesModule.ts +687 -0
  40. package/src/modules/shapes/symbols.ts +161 -0
  41. package/src/modules/shapes/wrapper.c +183 -0
  42. package/src/modules/texture/TextureModule.ts +190 -0
  43. package/src/{symbols/texture.ts → modules/texture/symbols.ts} +15 -9
  44. package/src/{c/texture.c → modules/texture/wrapper.c} +7 -22
  45. package/src/modules/window/WindowModule.ts +248 -0
  46. package/src/modules/window/symbols.ts +85 -0
  47. package/src/modules/window/wrapper.c +39 -0
  48. package/src/symbols.ts +87 -47
  49. package/src/utils.ts +63 -15
  50. package/src/c/camera.c +0 -161
  51. package/src/c/collision.c +0 -176
  52. package/src/c/color.c +0 -100
  53. package/src/c/draw3d.c +0 -222
  54. package/src/c/filesystem.c +0 -36
  55. package/src/c/input.c +0 -85
  56. package/src/c/shapes.c +0 -283
  57. package/src/c/window.c +0 -150
  58. package/src/symbols/audio.ts +0 -64
  59. package/src/symbols/camera.ts +0 -46
  60. package/src/symbols/collision.ts +0 -116
  61. package/src/symbols/color.ts +0 -22
  62. package/src/symbols/draw3d.ts +0 -137
  63. package/src/symbols/filesystem.ts +0 -30
  64. package/src/symbols/font.ts +0 -40
  65. package/src/symbols/input.ts +0 -51
  66. package/src/symbols/shapes.ts +0 -92
  67. package/src/symbols/window.ts +0 -83
@@ -1,116 +0,0 @@
1
- import { FFIType } from "bun:ffi";
2
- const { i32, bool, ptr } = FFIType;
3
-
4
- export const collisionSymbols = {
5
- CheckCollisionRecsW: { args: [i32, i32, i32, i32, i32, i32, i32, i32], returns: bool },
6
- CheckCollisionCirclesW: { args: [i32, i32, i32, i32, i32, i32], returns: bool },
7
- CheckCollisionCircleRecW: { args: [i32, i32, i32, i32, i32, i32, i32], returns: bool },
8
- CheckCollisionCircleLineW: { args: [i32, i32, i32, i32, i32, i32, i32], returns: bool },
9
- CheckCollisionPointRecW: { args: [i32, i32, i32, i32, i32, i32], returns: bool },
10
- CheckCollisionPointCircleW: { args: [i32, i32, i32, i32, i32], returns: bool },
11
- CheckCollisionPointTriangleW: { args: [i32, i32, i32, i32, i32, i32, i32, i32], returns: bool },
12
- CheckCollisionPointLineW: { args: [i32, i32, i32, i32, i32, i32, i32], returns: bool },
13
- CheckCollisionPointPolyW: { args: [i32, i32, ptr, i32], returns: bool },
14
- CheckCollisionLinesW: { args: [ptr, i32, i32, i32, i32, i32, i32, i32, i32], returns: bool },
15
- GetCollisionRecW: { args: [ptr, i32, i32, i32, i32, i32, i32, i32, i32], returns: FFIType.void },
16
- CheckCollisionSpheresW: { args: [i32, i32, i32, i32, i32, i32, i32, i32], returns: bool },
17
- CheckCollisionBoxesW: {
18
- args: [i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32],
19
- returns: bool,
20
- },
21
- CheckCollisionBoxSphereW: {
22
- args: [i32, i32, i32, i32, i32, i32, i32, i32, i32, i32],
23
- returns: bool,
24
- },
25
- GetRayCollisionSphereW: {
26
- args: [ptr, ptr, ptr, ptr, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32],
27
- returns: FFIType.void,
28
- },
29
- GetRayCollisionBoxW: {
30
- args: [ptr, ptr, ptr, ptr, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32],
31
- returns: FFIType.void,
32
- },
33
- GetRayCollisionTriangleW: {
34
- args: [
35
- ptr,
36
- ptr,
37
- ptr,
38
- ptr,
39
- i32,
40
- i32,
41
- i32,
42
- i32,
43
- i32,
44
- i32,
45
- i32,
46
- i32,
47
- i32,
48
- i32,
49
- i32,
50
- i32,
51
- i32,
52
- i32,
53
- i32,
54
- ],
55
- returns: FFIType.void,
56
- },
57
- GetRayCollisionQuadW: {
58
- args: [
59
- ptr,
60
- ptr,
61
- ptr,
62
- ptr,
63
- i32,
64
- i32,
65
- i32,
66
- i32,
67
- i32,
68
- i32,
69
- i32,
70
- i32,
71
- i32,
72
- i32,
73
- i32,
74
- i32,
75
- i32,
76
- i32,
77
- i32,
78
- i32,
79
- i32,
80
- i32,
81
- ],
82
- returns: FFIType.void,
83
- },
84
- GetRayCollisionMeshW: {
85
- args: [
86
- ptr,
87
- ptr,
88
- ptr,
89
- ptr,
90
- i32,
91
- i32,
92
- i32,
93
- i32,
94
- i32,
95
- i32,
96
- i32,
97
- i32,
98
- i32,
99
- i32,
100
- i32,
101
- i32,
102
- i32,
103
- i32,
104
- i32,
105
- i32,
106
- i32,
107
- i32,
108
- i32,
109
- i32,
110
- i32,
111
- i32,
112
- i32,
113
- ],
114
- returns: FFIType.void,
115
- },
116
- } as const;
@@ -1,22 +0,0 @@
1
- import { FFIType } from "bun:ffi";
2
- const { i32, bool, ptr } = FFIType;
3
-
4
- export const colorSymbols = {
5
- ColorToIntW: { args: [i32], returns: i32 },
6
- ColorNormalizeW: { args: [ptr, i32], returns: FFIType.void },
7
- ColorFromNormalizedW: { args: [i32, i32, i32, i32], returns: i32 },
8
- ColorToHSWW: { args: [ptr, i32], returns: FFIType.void },
9
- ColorFromHSWW: { args: [i32, i32, i32], returns: i32 },
10
- ColorTintW: { args: [i32, i32], returns: i32 },
11
- ColorBrightnessW: { args: [i32, i32], returns: i32 },
12
- ColorContrastW: { args: [i32, i32], returns: i32 },
13
- ColorAlphaW: { args: [i32, i32], returns: i32 },
14
- ColorAlphaBlendW: { args: [i32, i32, i32], returns: i32 },
15
- ColorLerpW: { args: [i32, i32, i32], returns: i32 },
16
- GetColorW: { args: [i32], returns: i32 },
17
- FadeW: { args: [i32, i32], returns: i32 },
18
- ColorIsEqualW: { args: [i32, i32], returns: bool },
19
- GetPixelDataSizeW: { args: [i32, i32, i32], returns: i32 },
20
- ColorToHSVW: { args: [ptr, i32], returns: FFIType.void },
21
- ColorFromHSVW: { args: [i32, i32, i32], returns: i32 },
22
- } as const;
@@ -1,137 +0,0 @@
1
- import { FFIType } from "bun:ffi";
2
- const { i32 } = FFIType;
3
-
4
- export const draw3dSymbols = {
5
- DrawLine3DW: { args: [i32, i32, i32, i32, i32, i32, i32], returns: FFIType.void },
6
- DrawPoint3DW: { args: [i32, i32, i32, i32], returns: FFIType.void },
7
- DrawCircle3DW: { args: [i32, i32, i32, i32, i32, i32, i32, i32, i32], returns: FFIType.void },
8
- DrawTriangle3DW: {
9
- args: [i32, i32, i32, i32, i32, i32, i32, i32, i32, i32],
10
- returns: FFIType.void,
11
- },
12
- DrawTriangleStrip3DW: { args: [FFIType.ptr, i32, i32], returns: FFIType.void },
13
- DrawCubeW: { args: [i32, i32, i32, i32, i32, i32, i32], returns: FFIType.void },
14
- DrawCubeVW: { args: [i32, i32, i32, i32, i32, i32, i32], returns: FFIType.void },
15
- DrawCubeWiresW: { args: [i32, i32, i32, i32, i32, i32, i32], returns: FFIType.void },
16
- DrawCubeWiresVW: { args: [i32, i32, i32, i32, i32, i32, i32], returns: FFIType.void },
17
- DrawSphereW: { args: [i32, i32, i32, i32, i32], returns: FFIType.void },
18
- DrawSphereExW: { args: [i32, i32, i32, i32, i32, i32, i32], returns: FFIType.void },
19
- DrawSphereWiresW: { args: [i32, i32, i32, i32, i32, i32, i32], returns: FFIType.void },
20
- DrawCylinderW: { args: [i32, i32, i32, i32, i32, i32, i32, i32], returns: FFIType.void },
21
- DrawCylinderExW: {
22
- args: [i32, i32, i32, i32, i32, i32, i32, i32, i32, i32],
23
- returns: FFIType.void,
24
- },
25
- DrawCylinderWiresW: { args: [i32, i32, i32, i32, i32, i32, i32, i32], returns: FFIType.void },
26
- DrawCylinderWiresExW: {
27
- args: [i32, i32, i32, i32, i32, i32, i32, i32, i32, i32],
28
- returns: FFIType.void,
29
- },
30
- DrawCapsuleW: { args: [i32, i32, i32, i32, i32, i32, i32, i32, i32, i32], returns: FFIType.void },
31
- DrawCapsuleWiresW: {
32
- args: [i32, i32, i32, i32, i32, i32, i32, i32, i32, i32],
33
- returns: FFIType.void,
34
- },
35
- DrawPlaneW: { args: [i32, i32, i32, i32, i32, i32], returns: FFIType.void },
36
- DrawRayW: { args: [i32, i32, i32, i32, i32, i32, i32], returns: FFIType.void },
37
- DrawGridW: { args: [i32, i32], returns: FFIType.void },
38
- DrawModelW: { args: [i32, i32, i32, i32, i32, i32], returns: FFIType.void },
39
- DrawModelExW: {
40
- args: [i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32],
41
- returns: FFIType.void,
42
- },
43
- DrawModelWiresW: { args: [i32, i32, i32, i32, i32, i32], returns: FFIType.void },
44
- DrawModelWiresExW: {
45
- args: [i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32],
46
- returns: FFIType.void,
47
- },
48
- DrawBoundingBoxW: { args: [i32, i32, i32, i32, i32, i32, i32], returns: FFIType.void },
49
- DrawBillboardW: {
50
- args: [
51
- i32,
52
- i32,
53
- i32,
54
- i32,
55
- i32,
56
- i32,
57
- i32,
58
- i32,
59
- i32,
60
- i32,
61
- i32,
62
- i32,
63
- i32,
64
- i32,
65
- i32,
66
- i32,
67
- i32,
68
- i32,
69
- i32,
70
- ],
71
- returns: FFIType.void,
72
- },
73
- DrawBillboardRecW: {
74
- args: [
75
- i32,
76
- i32,
77
- i32,
78
- i32,
79
- i32,
80
- i32,
81
- i32,
82
- i32,
83
- i32,
84
- i32,
85
- i32,
86
- i32,
87
- i32,
88
- i32,
89
- i32,
90
- i32,
91
- i32,
92
- i32,
93
- i32,
94
- i32,
95
- i32,
96
- i32,
97
- i32,
98
- i32,
99
- ],
100
- returns: FFIType.void,
101
- },
102
- DrawBillboardProW: {
103
- args: [
104
- i32,
105
- i32,
106
- i32,
107
- i32,
108
- i32,
109
- i32,
110
- i32,
111
- i32,
112
- i32,
113
- i32,
114
- i32,
115
- i32,
116
- i32,
117
- i32,
118
- i32,
119
- i32,
120
- i32,
121
- i32,
122
- i32,
123
- i32,
124
- i32,
125
- i32,
126
- i32,
127
- i32,
128
- i32,
129
- i32,
130
- i32,
131
- i32,
132
- i32,
133
- i32,
134
- ],
135
- returns: FFIType.void,
136
- },
137
- } as const;
@@ -1,30 +0,0 @@
1
- import { FFIType } from "bun:ffi";
2
- const { i32, cstring, bool, ptr } = FFIType;
3
-
4
- export const filesystemSymbols = {
5
- FileExistsW: { args: [cstring], returns: bool },
6
- DirectoryExistsW: { args: [cstring], returns: bool },
7
- IsFileExtensionW: { args: [cstring, cstring], returns: bool },
8
- GetFileLengthW: { args: [cstring], returns: i32 },
9
- GetFileExtensionW: { args: [cstring], returns: ptr },
10
- GetFileNameW: { args: [cstring], returns: ptr },
11
- GetFileNameWithoutExtW: { args: [cstring], returns: ptr },
12
- GetDirectoryPathW: { args: [cstring], returns: ptr },
13
- GetPrevDirectoryPathW: { args: [cstring], returns: ptr },
14
- GetWorkingDirectoryW: { args: [], returns: ptr },
15
- GetApplicationDirectoryW: { args: [], returns: ptr },
16
- MakeDirectoryW: { args: [cstring], returns: i32 },
17
- ChangeDirectoryW: { args: [cstring], returns: bool },
18
- IsPathFileW: { args: [cstring], returns: bool },
19
- IsFileNameValidW: { args: [cstring], returns: bool },
20
- GetFileModTimeW: { args: [cstring], returns: FFIType.i64 },
21
- LoadFileTextW: { args: [cstring], returns: ptr },
22
- UnloadFileTextW: { args: [ptr], returns: FFIType.void },
23
- SaveFileTextW: { args: [cstring, cstring], returns: bool },
24
- ComputeCRC32W: { args: [ptr, i32], returns: i32 },
25
- UnloadRandomSequenceW: { args: [ptr], returns: FFIType.void },
26
- MemFreeW: { args: [ptr], returns: FFIType.void },
27
- UnloadFileDataW: { args: [ptr], returns: FFIType.void },
28
- SaveFileDataW: { args: [cstring, ptr, i32], returns: bool },
29
- ExportDataAsCodeW: { args: [ptr, i32, cstring], returns: bool },
30
- } as const;
@@ -1,40 +0,0 @@
1
- import { FFIType } from "bun:ffi";
2
- const { i32, cstring, bool, f32, ptr } = FFIType;
3
-
4
- export const fontSymbols = {
5
- LoadFontW: { args: [cstring], returns: i32 },
6
- LoadFontExW: { args: [cstring, i32], returns: i32 },
7
- GetFontDefaultW: { args: [], returns: i32 },
8
- UnloadFontW: { args: [i32], returns: FFIType.void },
9
- IsFontValidW: { args: [i32], returns: bool },
10
- MeasureTextW: { args: [cstring, i32], returns: i32 },
11
- MeasureTextExW: { args: [ptr, i32, cstring, i32, i32], returns: FFIType.void },
12
- DrawTextExW: { args: [i32, cstring, i32, i32, i32, i32, i32], returns: FFIType.void },
13
- DrawTextProW: {
14
- args: [i32, cstring, i32, i32, i32, i32, i32, i32, i32, i32],
15
- returns: FFIType.void,
16
- },
17
- SetTextLineSpacingW: { args: [i32], returns: FFIType.void },
18
- LoadFontFromImageW: { args: [i32, i32, i32], returns: i32 },
19
- LoadFontFromMemoryW: { args: [cstring, ptr, i32, i32], returns: i32 },
20
- ExportFontAsCodeW: { args: [i32, cstring], returns: bool },
21
- DrawTextCodepointW: { args: [i32, i32, i32, i32, i32, i32], returns: FFIType.void },
22
- DrawTextCodepointsW: { args: [i32, ptr, i32, i32, i32, i32, i32, i32], returns: FFIType.void },
23
- GetGlyphIndexW: { args: [i32, i32], returns: i32 },
24
- GetGlyphInfoW: { args: [ptr, ptr, ptr, ptr, ptr, i32, i32], returns: FFIType.void },
25
- GetGlyphAtlasRecW: { args: [ptr, i32, i32], returns: FFIType.void },
26
- GetCodepointW: { args: [cstring, ptr], returns: i32 },
27
- GetCodepointNextW: { args: [cstring, ptr], returns: i32 },
28
- GetCodepointPreviousW: { args: [cstring, ptr], returns: i32 },
29
- GetCodepointCountW: { args: [cstring], returns: i32 },
30
- TextIsEqualW: { args: [cstring, cstring], returns: bool },
31
- TextLengthW: { args: [cstring], returns: i32 },
32
- TextToIntegerW: { args: [cstring], returns: i32 },
33
- TextToFloatW: { args: [cstring], returns: f32 },
34
- TextFindIndexW: { args: [cstring, cstring], returns: i32 },
35
- UnloadFontDataW: { args: [ptr, i32], returns: FFIType.void },
36
- UnloadUTF8W: { args: [ptr], returns: FFIType.void },
37
- UnloadCodepointsW: { args: [ptr], returns: FFIType.void },
38
- TextCopyW: { args: [ptr, cstring], returns: i32 },
39
- TextAppendW: { args: [ptr, cstring, ptr], returns: FFIType.void },
40
- } as const;
@@ -1,51 +0,0 @@
1
- import { FFIType } from "bun:ffi";
2
- const { i32, cstring, bool, f32, ptr } = FFIType;
3
-
4
- export const inputSymbols = {
5
- IsKeyPressedW: { args: [i32], returns: bool },
6
- IsKeyPressedRepeatW: { args: [i32], returns: bool },
7
- IsKeyDownW: { args: [i32], returns: bool },
8
- IsKeyReleasedW: { args: [i32], returns: bool },
9
- IsKeyUpW: { args: [i32], returns: bool },
10
- GetKeyPressedW: { args: [], returns: i32 },
11
- GetCharPressedW: { args: [], returns: i32 },
12
- SetExitKeyW: { args: [i32], returns: FFIType.void },
13
- IsGamepadAvailableW: { args: [i32], returns: bool },
14
- GetGamepadNameW: { args: [i32], returns: cstring },
15
- IsGamepadButtonPressedW: { args: [i32, i32], returns: bool },
16
- IsGamepadButtonDownW: { args: [i32, i32], returns: bool },
17
- IsGamepadButtonReleasedW: { args: [i32, i32], returns: bool },
18
- IsGamepadButtonUpW: { args: [i32, i32], returns: bool },
19
- GetGamepadButtonPressedW: { args: [], returns: i32 },
20
- GetGamepadAxisCountW: { args: [i32], returns: i32 },
21
- GetGamepadAxisMovementW: { args: [i32, i32], returns: f32 },
22
- SetGamepadMappingsW: { args: [cstring], returns: i32 },
23
- SetGamepadVibrationW: { args: [i32, f32, f32, f32], returns: FFIType.void },
24
- IsMouseButtonPressedW: { args: [i32], returns: bool },
25
- IsMouseButtonDownW: { args: [i32], returns: bool },
26
- IsMouseButtonReleasedW: { args: [i32], returns: bool },
27
- IsMouseButtonUpW: { args: [i32], returns: bool },
28
- GetMouseXW: { args: [], returns: i32 },
29
- GetMouseYW: { args: [], returns: i32 },
30
- GetMousePositionW: { args: [ptr], returns: FFIType.void },
31
- GetMouseDeltaW: { args: [ptr], returns: FFIType.void },
32
- SetMousePositionW: { args: [i32, i32], returns: FFIType.void },
33
- SetMouseOffsetW: { args: [i32, i32], returns: FFIType.void },
34
- SetMouseScaleW: { args: [f32, f32], returns: FFIType.void },
35
- GetMouseWheelMoveW: { args: [], returns: f32 },
36
- GetMouseWheelMoveVW: { args: [ptr], returns: FFIType.void },
37
- SetMouseCursorW: { args: [i32], returns: FFIType.void },
38
- GetTouchXW: { args: [], returns: i32 },
39
- GetTouchYW: { args: [], returns: i32 },
40
- GetTouchPositionW: { args: [ptr, i32], returns: FFIType.void },
41
- GetTouchPointIdW: { args: [i32], returns: i32 },
42
- GetTouchPointCountW: { args: [], returns: i32 },
43
- SetGesturesEnabledW: { args: [i32], returns: FFIType.void },
44
- IsGestureDetectedW: { args: [i32], returns: bool },
45
- GetGestureDetectedW: { args: [], returns: i32 },
46
- GetGestureHoldDurationW: { args: [], returns: f32 },
47
- GetGestureDragVectorW: { args: [ptr], returns: FFIType.void },
48
- GetGestureDragAngleW: { args: [], returns: f32 },
49
- GetGesturePinchVectorW: { args: [ptr], returns: FFIType.void },
50
- GetGesturePinchAngleW: { args: [], returns: f32 },
51
- } as const;
@@ -1,92 +0,0 @@
1
- import { FFIType } from "bun:ffi";
2
- const { i32, ptr } = FFIType;
3
-
4
- export const shapesSymbols = {
5
- DrawRectangleW: { args: [i32, i32, i32, i32, i32], returns: FFIType.void },
6
- DrawTextW: { args: [FFIType.cstring, i32, i32, i32, i32], returns: FFIType.void },
7
- DrawPixelW: { args: [i32, i32, i32], returns: FFIType.void },
8
- DrawLineW: { args: [i32, i32, i32, i32, i32], returns: FFIType.void },
9
- DrawLineExW: { args: [i32, i32, i32, i32, i32, i32], returns: FFIType.void },
10
- DrawLineStripW: { args: [ptr, i32, i32], returns: FFIType.void },
11
- DrawLineBezierW: { args: [i32, i32, i32, i32, i32, i32], returns: FFIType.void },
12
- DrawCircleW: { args: [i32, i32, i32, i32], returns: FFIType.void },
13
- DrawCircleSectorW: { args: [i32, i32, i32, i32, i32, i32, i32], returns: FFIType.void },
14
- DrawCircleSectorLinesW: { args: [i32, i32, i32, i32, i32, i32, i32], returns: FFIType.void },
15
- DrawCircleGradientW: { args: [i32, i32, i32, i32, i32], returns: FFIType.void },
16
- DrawCircleLinesW: { args: [i32, i32, i32, i32], returns: FFIType.void },
17
- DrawEllipseW: { args: [i32, i32, i32, i32, i32], returns: FFIType.void },
18
- DrawEllipseLinesW: { args: [i32, i32, i32, i32, i32], returns: FFIType.void },
19
- DrawRingW: { args: [i32, i32, i32, i32, i32, i32, i32, i32], returns: FFIType.void },
20
- DrawRingLinesW: { args: [i32, i32, i32, i32, i32, i32, i32, i32], returns: FFIType.void },
21
- DrawRectangleProW: { args: [i32, i32, i32, i32, i32, i32, i32, i32], returns: FFIType.void },
22
- DrawRectangleGradientVW: { args: [i32, i32, i32, i32, i32, i32], returns: FFIType.void },
23
- DrawRectangleGradientHW: { args: [i32, i32, i32, i32, i32, i32], returns: FFIType.void },
24
- DrawRectangleGradientExW: {
25
- args: [i32, i32, i32, i32, i32, i32, i32, i32],
26
- returns: FFIType.void,
27
- },
28
- DrawRectangleLinesW: { args: [i32, i32, i32, i32, i32], returns: FFIType.void },
29
- DrawRectangleLinesExW: { args: [i32, i32, i32, i32, i32, i32], returns: FFIType.void },
30
- DrawRectangleRoundedW: { args: [i32, i32, i32, i32, i32, i32, i32], returns: FFIType.void },
31
- DrawRectangleRoundedLinesW: { args: [i32, i32, i32, i32, i32, i32, i32], returns: FFIType.void },
32
- DrawRectangleRoundedLinesExW: {
33
- args: [i32, i32, i32, i32, i32, i32, i32, i32],
34
- returns: FFIType.void,
35
- },
36
- DrawTriangleW: { args: [i32, i32, i32, i32, i32, i32, i32], returns: FFIType.void },
37
- DrawTriangleLinesW: { args: [i32, i32, i32, i32, i32, i32, i32], returns: FFIType.void },
38
- DrawTriangleFanW: { args: [ptr, i32, i32], returns: FFIType.void },
39
- DrawTriangleStripW: { args: [ptr, i32, i32], returns: FFIType.void },
40
- DrawPolyW: { args: [i32, i32, i32, i32, i32, i32], returns: FFIType.void },
41
- DrawPolyLinesW: { args: [i32, i32, i32, i32, i32, i32], returns: FFIType.void },
42
- DrawPolyLinesExW: { args: [i32, i32, i32, i32, i32, i32, i32], returns: FFIType.void },
43
- DrawSplineLinearW: { args: [ptr, i32, i32, i32], returns: FFIType.void },
44
- DrawSplineBasisW: { args: [ptr, i32, i32, i32], returns: FFIType.void },
45
- DrawSplineCatmullRomW: { args: [ptr, i32, i32, i32], returns: FFIType.void },
46
- DrawSplineBezierQuadraticW: { args: [ptr, i32, i32, i32], returns: FFIType.void },
47
- DrawSplineBezierCubicW: { args: [ptr, i32, i32, i32], returns: FFIType.void },
48
- DrawSplineSegmentLinearW: { args: [i32, i32, i32, i32, i32, i32], returns: FFIType.void },
49
- DrawSplineSegmentBasisW: {
50
- args: [i32, i32, i32, i32, i32, i32, i32, i32, i32, i32],
51
- returns: FFIType.void,
52
- },
53
- DrawSplineSegmentCatmullRomW: {
54
- args: [i32, i32, i32, i32, i32, i32, i32, i32, i32, i32],
55
- returns: FFIType.void,
56
- },
57
- DrawSplineSegmentBezierQuadraticW: {
58
- args: [i32, i32, i32, i32, i32, i32, i32, i32],
59
- returns: FFIType.void,
60
- },
61
- DrawSplineSegmentBezierCubicW: {
62
- args: [i32, i32, i32, i32, i32, i32, i32, i32, i32, i32],
63
- returns: FFIType.void,
64
- },
65
- GetSplinePointLinearW: { args: [ptr, i32, i32, i32, i32, i32], returns: FFIType.void },
66
- GetSplinePointBasisW: {
67
- args: [ptr, i32, i32, i32, i32, i32, i32, i32, i32, i32],
68
- returns: FFIType.void,
69
- },
70
- GetSplinePointCatmullRomW: {
71
- args: [ptr, i32, i32, i32, i32, i32, i32, i32, i32, i32],
72
- returns: FFIType.void,
73
- },
74
- GetSplinePointBezierQuadW: {
75
- args: [ptr, i32, i32, i32, i32, i32, i32, i32],
76
- returns: FFIType.void,
77
- },
78
- GetSplinePointBezierCubicW: {
79
- args: [ptr, i32, i32, i32, i32, i32, i32, i32, i32, i32],
80
- returns: FFIType.void,
81
- },
82
- DrawPixelVW: { args: [i32, i32, i32], returns: FFIType.void },
83
- DrawLineVW: { args: [i32, i32, i32, i32, i32], returns: FFIType.void },
84
- DrawCircleVW: { args: [i32, i32, i32, i32], returns: FFIType.void },
85
- DrawCircleLinesVW: { args: [i32, i32, i32, i32], returns: FFIType.void },
86
- DrawRectangleVW: { args: [i32, i32, i32, i32, i32], returns: FFIType.void },
87
- DrawRectangleRecW: { args: [i32, i32, i32, i32, i32], returns: FFIType.void },
88
- SetShapesTextureW: { args: [i32, i32, i32, i32, i32, i32, i32], returns: FFIType.void },
89
- GetShapesTextureW: { args: [ptr, ptr, ptr], returns: FFIType.void },
90
- GetShapesTextureRectangleW: { args: [ptr], returns: FFIType.void },
91
- DrawFPSW: { args: [i32, i32], returns: FFIType.void },
92
- } as const;
@@ -1,83 +0,0 @@
1
- import { FFIType } from "bun:ffi";
2
- const { i32, cstring, bool, f32, ptr } = FFIType;
3
-
4
- export const windowSymbols = {
5
- InitWindowW: { args: [i32, i32, cstring], returns: FFIType.void },
6
- CloseWindowW: { args: [], returns: FFIType.void },
7
- WindowShouldCloseW: { args: [], returns: bool },
8
- BeginDrawingW: { args: [], returns: FFIType.void },
9
- EndDrawingW: { args: [], returns: FFIType.void },
10
- ClearBackgroundW: { args: [i32], returns: FFIType.void },
11
- SetTargetFPSW: { args: [i32], returns: FFIType.void },
12
- GetFrameTimeW: { args: [], returns: f32 },
13
-
14
- IsWindowReadyW: { args: [], returns: bool },
15
- IsWindowFullscreenW: { args: [], returns: bool },
16
- IsWindowHiddenW: { args: [], returns: bool },
17
- IsWindowMinimizedW: { args: [], returns: bool },
18
- IsWindowMaximizedW: { args: [], returns: bool },
19
- IsWindowFocusedW: { args: [], returns: bool },
20
- IsWindowResizedW: { args: [], returns: bool },
21
- IsWindowStateW: { args: [i32], returns: bool },
22
- SetWindowStateW: { args: [i32], returns: FFIType.void },
23
- ClearWindowStateW: { args: [i32], returns: FFIType.void },
24
- ToggleFullscreenW: { args: [], returns: FFIType.void },
25
- ToggleBorderlessWindowedW: { args: [], returns: FFIType.void },
26
- MaximizeWindowW: { args: [], returns: FFIType.void },
27
- MinimizeWindowW: { args: [], returns: FFIType.void },
28
- RestoreWindowW: { args: [], returns: FFIType.void },
29
- SetWindowTitleW: { args: [cstring], returns: FFIType.void },
30
- SetWindowPositionW: { args: [i32, i32], returns: FFIType.void },
31
- SetWindowMonitorW: { args: [i32], returns: FFIType.void },
32
- SetWindowMinSizeW: { args: [i32, i32], returns: FFIType.void },
33
- SetWindowMaxSizeW: { args: [i32, i32], returns: FFIType.void },
34
- SetWindowSizeW: { args: [i32, i32], returns: FFIType.void },
35
- SetWindowOpacityW: { args: [f32], returns: FFIType.void },
36
- SetWindowFocusedW: { args: [], returns: FFIType.void },
37
- GetScreenWidthW: { args: [], returns: i32 },
38
- GetScreenHeightW: { args: [], returns: i32 },
39
- GetRenderWidthW: { args: [], returns: i32 },
40
- GetRenderHeightW: { args: [], returns: i32 },
41
- GetMonitorCountW: { args: [], returns: i32 },
42
- GetCurrentMonitorW: { args: [], returns: i32 },
43
- GetMonitorPositionW: { args: [ptr, i32], returns: FFIType.void },
44
- GetMonitorWidthW: { args: [i32], returns: i32 },
45
- GetMonitorHeightW: { args: [i32], returns: i32 },
46
- GetMonitorPhysicalWidthW: { args: [i32], returns: i32 },
47
- GetMonitorPhysicalHeightW: { args: [i32], returns: i32 },
48
- GetMonitorRefreshRateW: { args: [i32], returns: i32 },
49
- GetWindowPositionW: { args: [ptr], returns: FFIType.void },
50
- GetWindowScaleDPIW: { args: [ptr], returns: FFIType.void },
51
- GetMonitorNameW: { args: [i32], returns: ptr },
52
- SetClipboardTextW: { args: [cstring], returns: FFIType.void },
53
- GetClipboardTextW: { args: [], returns: ptr },
54
- EnableEventWaitingW: { args: [], returns: FFIType.void },
55
- DisableEventWaitingW: { args: [], returns: FFIType.void },
56
- ShowCursorW: { args: [], returns: FFIType.void },
57
- HideCursorW: { args: [], returns: FFIType.void },
58
- IsCursorHiddenW: { args: [], returns: bool },
59
- EnableCursorW: { args: [], returns: FFIType.void },
60
- DisableCursorW: { args: [], returns: FFIType.void },
61
- IsCursorOnScreenW: { args: [], returns: bool },
62
- BeginTextureModeW: { args: [i32, i32, i32], returns: FFIType.void },
63
- EndTextureModeW: { args: [], returns: FFIType.void },
64
- BeginBlendModeW: { args: [i32], returns: FFIType.void },
65
- EndBlendModeW: { args: [], returns: FFIType.void },
66
- BeginScissorModeW: { args: [i32, i32, i32, i32], returns: FFIType.void },
67
- EndScissorModeW: { args: [], returns: FFIType.void },
68
- GetTimeW: { args: [], returns: FFIType.f64 },
69
- GetFPSW: { args: [], returns: i32 },
70
- SwapScreenBufferW: { args: [], returns: FFIType.void },
71
- PollInputEventsW: { args: [], returns: FFIType.void },
72
- WaitTimeW: { args: [FFIType.f64], returns: FFIType.void },
73
- SetRandomSeedW: { args: [i32], returns: FFIType.void },
74
- GetRandomValueW: { args: [i32, i32], returns: i32 },
75
- TakeScreenshotW: { args: [cstring], returns: FFIType.void },
76
- SetConfigFlagsW: { args: [i32], returns: FFIType.void },
77
- OpenURLW: { args: [cstring], returns: FFIType.void },
78
- TraceLogW: { args: [i32, cstring], returns: FFIType.void },
79
- SetTraceLogLevelW: { args: [i32], returns: FFIType.void },
80
- SetWindowIconW: { args: [i32], returns: FFIType.void },
81
- GetClipboardImageW: { args: [], returns: i32 },
82
- SetWindowIconsW: { args: [ptr, i32], returns: FFIType.void },
83
- } as const;