@datamoc/mw_games 0.44.2 → 0.46.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1695) hide show
  1. package/3d/models.d.ts +1 -0
  2. package/3d/models.js +1 -0
  3. package/3d.d.ts +1 -0
  4. package/3d.js +1 -0
  5. package/README.md +5 -732
  6. package/actors.d.ts +1 -0
  7. package/actors.js +1 -0
  8. package/ai/lua.d.ts +1 -0
  9. package/ai/lua.js +1 -0
  10. package/ai.d.ts +1 -0
  11. package/ai.js +1 -0
  12. package/assets/binary.d.ts +1 -0
  13. package/assets/binary.js +1 -0
  14. package/assets/paths.d.ts +1 -0
  15. package/assets/paths.js +1 -0
  16. package/assets.d.ts +1 -0
  17. package/assets.js +1 -0
  18. package/audio.d.ts +1 -0
  19. package/audio.js +1 -0
  20. package/battle.d.ts +1 -0
  21. package/battle.js +1 -0
  22. package/board.d.ts +1 -0
  23. package/board.js +1 -0
  24. package/core.d.ts +1 -0
  25. package/core.js +1 -0
  26. package/headless.d.ts +1 -0
  27. package/headless.js +1 -0
  28. package/i18n.d.ts +1 -0
  29. package/i18n.js +1 -0
  30. package/index.d.ts +1 -0
  31. package/index.js +1 -0
  32. package/mwl/presentation.d.ts +1 -0
  33. package/mwl/presentation.js +1 -0
  34. package/mwl/pyroeis.d.ts +1 -0
  35. package/mwl/pyroeis.js +1 -0
  36. package/mwl.d.ts +1 -0
  37. package/mwl.js +1 -0
  38. package/package.json +212 -394
  39. package/physics/xpbd.d.ts +1 -0
  40. package/physics/xpbd.js +1 -0
  41. package/physics.d.ts +1 -0
  42. package/physics.js +1 -0
  43. package/roguelike.d.ts +1 -0
  44. package/roguelike.js +1 -0
  45. package/rpg.d.ts +1 -0
  46. package/rpg.js +1 -0
  47. package/simulation.d.ts +1 -0
  48. package/simulation.js +1 -0
  49. package/skeleton.d.ts +1 -0
  50. package/skeleton.js +1 -0
  51. package/testing.d.ts +1 -0
  52. package/testing.js +1 -0
  53. package/threads.d.ts +1 -0
  54. package/threads.js +1 -0
  55. package/tools/asset-report.d.mts +1 -37
  56. package/tools/asset-report.mjs +1 -157
  57. package/tools/audio.d.mts +1 -75
  58. package/tools/audio.mjs +1 -437
  59. package/tools/audit-adoptions.d.mts +1 -65
  60. package/tools/audit-adoptions.mjs +1 -252
  61. package/tools/benchmark-browser.d.mts +1 -33
  62. package/tools/benchmark-browser.mjs +1 -169
  63. package/tools/benchmark-history.d.mts +1 -8
  64. package/tools/benchmark-history.mjs +1 -31
  65. package/tools/browser-driver.d.mts +1 -122
  66. package/tools/browser-driver.mjs +1 -861
  67. package/tools/browser-smoke.d.mts +1 -30
  68. package/tools/browser-smoke.mjs +1 -184
  69. package/tools/build-tablebases.d.mts +1 -22
  70. package/tools/build-tablebases.mjs +1 -557
  71. package/tools/bundle-size.d.mts +1 -11
  72. package/tools/bundle-size.mjs +1 -142
  73. package/tools/classic-html.d.mts +1 -6
  74. package/tools/classic-html.mjs +1 -69
  75. package/tools/compile-openings.d.mts +1 -20
  76. package/tools/compile-openings.mjs +1 -138
  77. package/tools/compile-resources.d.mts +1 -66
  78. package/tools/compile-resources.mjs +1 -406
  79. package/tools/compress-dist.d.mts +1 -42
  80. package/tools/compress-dist.mjs +1 -193
  81. package/tools/csp.d.mts +1 -7
  82. package/tools/csp.mjs +1 -65
  83. package/tools/emit-page.d.mts +1 -61
  84. package/tools/emit-page.mjs +1 -273
  85. package/tools/extract-html.d.mts +1 -18
  86. package/tools/extract-html.mjs +1 -235
  87. package/tools/extract-rgssad.d.mts +1 -5
  88. package/tools/extract-rgssad.mjs +1 -64
  89. package/tools/find-chrome.d.mts +1 -7
  90. package/tools/find-chrome.mjs +1 -106
  91. package/tools/i18n-edit.d.mts +1 -29
  92. package/tools/i18n-edit.mjs +1 -748
  93. package/tools/init.d.mts +1 -5
  94. package/tools/init.mjs +1 -155
  95. package/tools/make-example-assets.d.mts +1 -2
  96. package/tools/make-example-assets.mjs +1 -731
  97. package/tools/multiplayer-server.d.mts +1 -27
  98. package/tools/multiplayer-server.mjs +1 -199
  99. package/tools/play-uci.d.mts +1 -26
  100. package/tools/play-uci.mjs +1 -205
  101. package/tools/sbom.d.mts +1 -83
  102. package/tools/sbom.mjs +1 -340
  103. package/tools/single-file.d.mts +1 -33
  104. package/tools/single-file.mjs +1 -239
  105. package/tools/soundfonts.d.mts +1 -79
  106. package/tools/soundfonts.mjs +1 -301
  107. package/tools/svg-optimise.d.mts +1 -8
  108. package/tools/svg-optimise.mjs +1 -45
  109. package/tools/verify-scenarios.d.mts +1 -15
  110. package/tools/verify-scenarios.mjs +1 -133
  111. package/tools/vite.d.mts +1 -17
  112. package/tools/vite.mjs +1 -102
  113. package/tools/webp-convert.d.mts +1 -8
  114. package/tools/webp-convert.mjs +1 -98
  115. package/two-d/pixi-interop.d.ts +1 -0
  116. package/two-d/pixi-interop.js +1 -0
  117. package/two-d/presentation.d.ts +1 -0
  118. package/two-d/presentation.js +1 -0
  119. package/two-d/render.d.ts +1 -0
  120. package/two-d/render.js +1 -0
  121. package/two-d/stage.d.ts +1 -0
  122. package/two-d/stage.js +1 -0
  123. package/two-d/ui.d.ts +1 -0
  124. package/two-d/ui.js +1 -0
  125. package/two-d.d.ts +1 -0
  126. package/two-d.js +1 -0
  127. package/world.d.ts +1 -0
  128. package/world.js +1 -0
  129. package/CHANGELOG.md +0 -3196
  130. package/LICENSE +0 -373
  131. package/MWG - Best Practices.md +0 -97
  132. package/MWG - Deep Code and Architecture Review.md +0 -238
  133. package/REFERENCE.md +0 -2256
  134. package/api-surface.json +0 -18128
  135. package/data/microgm-essential.PROVENANCE.md +0 -13
  136. package/data/microgm-essential.sf2 +0 -0
  137. package/data/microgm-opt.PROVENANCE.md +0 -23
  138. package/data/microgm-opt.sf2 +0 -0
  139. package/data/soundfont-catalog.json +0 -191
  140. package/dist/actors/Advancement.d.ts +0 -90
  141. package/dist/actors/Advancement.d.ts.map +0 -1
  142. package/dist/actors/Advancement.js +0 -115
  143. package/dist/actors/Advancement.js.map +0 -1
  144. package/dist/actors/Affix.d.ts +0 -96
  145. package/dist/actors/Affix.d.ts.map +0 -1
  146. package/dist/actors/Affix.js +0 -68
  147. package/dist/actors/Affix.js.map +0 -1
  148. package/dist/actors/Appearances.d.ts +0 -48
  149. package/dist/actors/Appearances.d.ts.map +0 -1
  150. package/dist/actors/Appearances.js +0 -62
  151. package/dist/actors/Appearances.js.map +0 -1
  152. package/dist/actors/Aura.d.ts +0 -45
  153. package/dist/actors/Aura.d.ts.map +0 -1
  154. package/dist/actors/Aura.js +0 -85
  155. package/dist/actors/Aura.js.map +0 -1
  156. package/dist/actors/Barrier.d.ts +0 -60
  157. package/dist/actors/Barrier.d.ts.map +0 -1
  158. package/dist/actors/Barrier.js +0 -70
  159. package/dist/actors/Barrier.js.map +0 -1
  160. package/dist/actors/Charges.d.ts +0 -66
  161. package/dist/actors/Charges.d.ts.map +0 -1
  162. package/dist/actors/Charges.js +0 -61
  163. package/dist/actors/Charges.js.map +0 -1
  164. package/dist/actors/EntityTemplate.d.ts +0 -127
  165. package/dist/actors/EntityTemplate.d.ts.map +0 -1
  166. package/dist/actors/EntityTemplate.js +0 -117
  167. package/dist/actors/EntityTemplate.js.map +0 -1
  168. package/dist/actors/Equipment.d.ts +0 -88
  169. package/dist/actors/Equipment.d.ts.map +0 -1
  170. package/dist/actors/Equipment.js +0 -107
  171. package/dist/actors/Equipment.js.map +0 -1
  172. package/dist/actors/Inventory.d.ts +0 -123
  173. package/dist/actors/Inventory.d.ts.map +0 -1
  174. package/dist/actors/Inventory.js +0 -165
  175. package/dist/actors/Inventory.js.map +0 -1
  176. package/dist/actors/ItemState.d.ts +0 -43
  177. package/dist/actors/ItemState.d.ts.map +0 -1
  178. package/dist/actors/ItemState.js +0 -63
  179. package/dist/actors/ItemState.js.map +0 -1
  180. package/dist/actors/ItemStatusEffect.d.ts +0 -40
  181. package/dist/actors/ItemStatusEffect.d.ts.map +0 -1
  182. package/dist/actors/ItemStatusEffect.js +0 -39
  183. package/dist/actors/ItemStatusEffect.js.map +0 -1
  184. package/dist/actors/Loot.d.ts +0 -38
  185. package/dist/actors/Loot.d.ts.map +0 -1
  186. package/dist/actors/Loot.js +0 -28
  187. package/dist/actors/Loot.js.map +0 -1
  188. package/dist/actors/Progression.d.ts +0 -52
  189. package/dist/actors/Progression.d.ts.map +0 -1
  190. package/dist/actors/Progression.js +0 -59
  191. package/dist/actors/Progression.js.map +0 -1
  192. package/dist/actors/Resource.d.ts +0 -53
  193. package/dist/actors/Resource.d.ts.map +0 -1
  194. package/dist/actors/Resource.js +0 -57
  195. package/dist/actors/Resource.js.map +0 -1
  196. package/dist/actors/Scaling.d.ts +0 -30
  197. package/dist/actors/Scaling.d.ts.map +0 -1
  198. package/dist/actors/Scaling.js +0 -9
  199. package/dist/actors/Scaling.js.map +0 -1
  200. package/dist/actors/Shop.d.ts +0 -40
  201. package/dist/actors/Shop.d.ts.map +0 -1
  202. package/dist/actors/Shop.js +0 -36
  203. package/dist/actors/Shop.js.map +0 -1
  204. package/dist/actors/SkillPoints.d.ts +0 -72
  205. package/dist/actors/SkillPoints.d.ts.map +0 -1
  206. package/dist/actors/SkillPoints.js +0 -87
  207. package/dist/actors/SkillPoints.js.map +0 -1
  208. package/dist/actors/StatBlock.d.ts +0 -86
  209. package/dist/actors/StatBlock.d.ts.map +0 -1
  210. package/dist/actors/StatBlock.js +0 -110
  211. package/dist/actors/StatBlock.js.map +0 -1
  212. package/dist/actors/StatusEffect.d.ts +0 -67
  213. package/dist/actors/StatusEffect.d.ts.map +0 -1
  214. package/dist/actors/StatusEffect.js +0 -59
  215. package/dist/actors/StatusEffect.js.map +0 -1
  216. package/dist/actors/Support.d.ts +0 -43
  217. package/dist/actors/Support.d.ts.map +0 -1
  218. package/dist/actors/Support.js +0 -71
  219. package/dist/actors/Support.js.map +0 -1
  220. package/dist/actors/Traits.d.ts +0 -43
  221. package/dist/actors/Traits.d.ts.map +0 -1
  222. package/dist/actors/Traits.js +0 -35
  223. package/dist/actors/Traits.js.map +0 -1
  224. package/dist/actors/craft.d.ts +0 -63
  225. package/dist/actors/craft.d.ts.map +0 -1
  226. package/dist/actors/craft.js +0 -86
  227. package/dist/actors/craft.js.map +0 -1
  228. package/dist/actors/index.d.ts +0 -46
  229. package/dist/actors/index.d.ts.map +0 -1
  230. package/dist/actors/index.js +0 -24
  231. package/dist/actors/index.js.map +0 -1
  232. package/dist/actors/skillCheck.d.ts +0 -21
  233. package/dist/actors/skillCheck.d.ts.map +0 -1
  234. package/dist/actors/skillCheck.js +0 -24
  235. package/dist/actors/skillCheck.js.map +0 -1
  236. package/dist/ai/Heuristics.d.ts +0 -240
  237. package/dist/ai/Heuristics.d.ts.map +0 -1
  238. package/dist/ai/Heuristics.js +0 -298
  239. package/dist/ai/Heuristics.js.map +0 -1
  240. package/dist/ai/Neural.d.ts +0 -65
  241. package/dist/ai/Neural.d.ts.map +0 -1
  242. package/dist/ai/Neural.js +0 -169
  243. package/dist/ai/Neural.js.map +0 -1
  244. package/dist/ai/Suggest.d.ts +0 -54
  245. package/dist/ai/Suggest.d.ts.map +0 -1
  246. package/dist/ai/Suggest.js +0 -48
  247. package/dist/ai/Suggest.js.map +0 -1
  248. package/dist/ai/index.d.ts +0 -136
  249. package/dist/ai/index.d.ts.map +0 -1
  250. package/dist/ai/index.js +0 -207
  251. package/dist/ai/index.js.map +0 -1
  252. package/dist/ai/lua.d.ts +0 -74
  253. package/dist/ai/lua.d.ts.map +0 -1
  254. package/dist/ai/lua.js +0 -217
  255. package/dist/ai/lua.js.map +0 -1
  256. package/dist/ai/score.d.ts +0 -162
  257. package/dist/ai/score.d.ts.map +0 -1
  258. package/dist/ai/score.js +0 -147
  259. package/dist/ai/score.js.map +0 -1
  260. package/dist/ai/search.d.ts +0 -108
  261. package/dist/ai/search.d.ts.map +0 -1
  262. package/dist/ai/search.js +0 -148
  263. package/dist/ai/search.js.map +0 -1
  264. package/dist/assets/ByteProgress.d.ts +0 -37
  265. package/dist/assets/ByteProgress.d.ts.map +0 -1
  266. package/dist/assets/ByteProgress.js +0 -54
  267. package/dist/assets/ByteProgress.js.map +0 -1
  268. package/dist/assets/Streaming.d.ts +0 -56
  269. package/dist/assets/Streaming.d.ts.map +0 -1
  270. package/dist/assets/Streaming.js +0 -100
  271. package/dist/assets/Streaming.js.map +0 -1
  272. package/dist/assets/SvgParts.d.ts +0 -31
  273. package/dist/assets/SvgParts.d.ts.map +0 -1
  274. package/dist/assets/SvgParts.js +0 -54
  275. package/dist/assets/SvgParts.js.map +0 -1
  276. package/dist/assets/SvgSource.d.ts +0 -3
  277. package/dist/assets/SvgSource.d.ts.map +0 -1
  278. package/dist/assets/SvgSource.js +0 -22
  279. package/dist/assets/SvgSource.js.map +0 -1
  280. package/dist/assets/binary.d.ts +0 -52
  281. package/dist/assets/binary.d.ts.map +0 -1
  282. package/dist/assets/binary.js +0 -57
  283. package/dist/assets/binary.js.map +0 -1
  284. package/dist/assets/index.d.ts +0 -27
  285. package/dist/assets/index.d.ts.map +0 -1
  286. package/dist/assets/index.js +0 -20
  287. package/dist/assets/index.js.map +0 -1
  288. package/dist/assets/loader.d.ts +0 -70
  289. package/dist/assets/loader.d.ts.map +0 -1
  290. package/dist/assets/loader.js +0 -115
  291. package/dist/assets/loader.js.map +0 -1
  292. package/dist/assets/paths.d.ts +0 -73
  293. package/dist/assets/paths.d.ts.map +0 -1
  294. package/dist/assets/paths.js +0 -91
  295. package/dist/assets/paths.js.map +0 -1
  296. package/dist/assets/svg.d.ts +0 -87
  297. package/dist/assets/svg.d.ts.map +0 -1
  298. package/dist/assets/svg.js +0 -166
  299. package/dist/assets/svg.js.map +0 -1
  300. package/dist/audio/AdaptiveMusic.d.ts +0 -85
  301. package/dist/audio/AdaptiveMusic.d.ts.map +0 -1
  302. package/dist/audio/AdaptiveMusic.js +0 -230
  303. package/dist/audio/AdaptiveMusic.js.map +0 -1
  304. package/dist/audio/AudioLoader.d.ts +0 -33
  305. package/dist/audio/AudioLoader.d.ts.map +0 -1
  306. package/dist/audio/AudioLoader.js +0 -58
  307. package/dist/audio/AudioLoader.js.map +0 -1
  308. package/dist/audio/AudioViews.d.ts +0 -70
  309. package/dist/audio/AudioViews.d.ts.map +0 -1
  310. package/dist/audio/AudioViews.js +0 -119
  311. package/dist/audio/AudioViews.js.map +0 -1
  312. package/dist/audio/BusBudget.d.ts +0 -89
  313. package/dist/audio/BusBudget.d.ts.map +0 -1
  314. package/dist/audio/BusBudget.js +0 -120
  315. package/dist/audio/BusBudget.js.map +0 -1
  316. package/dist/audio/Captions.d.ts +0 -27
  317. package/dist/audio/Captions.d.ts.map +0 -1
  318. package/dist/audio/Captions.js +0 -16
  319. package/dist/audio/Captions.js.map +0 -1
  320. package/dist/audio/Channels.d.ts +0 -282
  321. package/dist/audio/Channels.d.ts.map +0 -1
  322. package/dist/audio/Channels.js +0 -573
  323. package/dist/audio/Channels.js.map +0 -1
  324. package/dist/audio/CoreHost.d.ts +0 -114
  325. package/dist/audio/CoreHost.d.ts.map +0 -1
  326. package/dist/audio/CoreHost.js +0 -335
  327. package/dist/audio/CoreHost.js.map +0 -1
  328. package/dist/audio/DecoderGuard.d.ts +0 -139
  329. package/dist/audio/DecoderGuard.d.ts.map +0 -1
  330. package/dist/audio/DecoderGuard.js +0 -208
  331. package/dist/audio/DecoderGuard.js.map +0 -1
  332. package/dist/audio/Fft.d.ts +0 -3
  333. package/dist/audio/Fft.d.ts.map +0 -1
  334. package/dist/audio/Fft.js +0 -45
  335. package/dist/audio/Fft.js.map +0 -1
  336. package/dist/audio/LoopTags.d.ts +0 -55
  337. package/dist/audio/LoopTags.d.ts.map +0 -1
  338. package/dist/audio/LoopTags.js +0 -136
  339. package/dist/audio/LoopTags.js.map +0 -1
  340. package/dist/audio/Midi.d.ts +0 -219
  341. package/dist/audio/Midi.d.ts.map +0 -1
  342. package/dist/audio/Midi.js +0 -409
  343. package/dist/audio/Midi.js.map +0 -1
  344. package/dist/audio/MidiRender.d.ts +0 -144
  345. package/dist/audio/MidiRender.d.ts.map +0 -1
  346. package/dist/audio/MidiRender.js +0 -448
  347. package/dist/audio/MidiRender.js.map +0 -1
  348. package/dist/audio/MidiSynth.d.ts +0 -147
  349. package/dist/audio/MidiSynth.d.ts.map +0 -1
  350. package/dist/audio/MidiSynth.js +0 -205
  351. package/dist/audio/MidiSynth.js.map +0 -1
  352. package/dist/audio/Music.d.ts +0 -70
  353. package/dist/audio/Music.d.ts.map +0 -1
  354. package/dist/audio/Music.js +0 -191
  355. package/dist/audio/Music.js.map +0 -1
  356. package/dist/audio/MusicPlayer.d.ts +0 -80
  357. package/dist/audio/MusicPlayer.d.ts.map +0 -1
  358. package/dist/audio/MusicPlayer.js +0 -147
  359. package/dist/audio/MusicPlayer.js.map +0 -1
  360. package/dist/audio/Orchestrator.d.ts +0 -58
  361. package/dist/audio/Orchestrator.d.ts.map +0 -1
  362. package/dist/audio/Orchestrator.js +0 -74
  363. package/dist/audio/Orchestrator.js.map +0 -1
  364. package/dist/audio/Playable.d.ts +0 -38
  365. package/dist/audio/Playable.d.ts.map +0 -1
  366. package/dist/audio/Playable.js +0 -29
  367. package/dist/audio/Playable.js.map +0 -1
  368. package/dist/audio/Positional.d.ts +0 -133
  369. package/dist/audio/Positional.d.ts.map +0 -1
  370. package/dist/audio/Positional.js +0 -138
  371. package/dist/audio/Positional.js.map +0 -1
  372. package/dist/audio/Resample.d.ts +0 -61
  373. package/dist/audio/Resample.d.ts.map +0 -1
  374. package/dist/audio/Resample.js +0 -97
  375. package/dist/audio/Resample.js.map +0 -1
  376. package/dist/audio/SampleDecoder.d.ts +0 -55
  377. package/dist/audio/SampleDecoder.d.ts.map +0 -1
  378. package/dist/audio/SampleDecoder.js +0 -74
  379. package/dist/audio/SampleDecoder.js.map +0 -1
  380. package/dist/audio/Settings.d.ts +0 -99
  381. package/dist/audio/Settings.d.ts.map +0 -1
  382. package/dist/audio/Settings.js +0 -134
  383. package/dist/audio/Settings.js.map +0 -1
  384. package/dist/audio/Sfx.d.ts +0 -148
  385. package/dist/audio/Sfx.d.ts.map +0 -1
  386. package/dist/audio/Sfx.js +0 -213
  387. package/dist/audio/Sfx.js.map +0 -1
  388. package/dist/audio/Sound.d.ts +0 -57
  389. package/dist/audio/Sound.d.ts.map +0 -1
  390. package/dist/audio/Sound.js +0 -79
  391. package/dist/audio/Sound.js.map +0 -1
  392. package/dist/audio/SoundFont.d.ts +0 -192
  393. package/dist/audio/SoundFont.d.ts.map +0 -1
  394. package/dist/audio/SoundFont.js +0 -862
  395. package/dist/audio/SoundFont.js.map +0 -1
  396. package/dist/audio/SpectralDistance.d.ts +0 -34
  397. package/dist/audio/SpectralDistance.d.ts.map +0 -1
  398. package/dist/audio/SpectralDistance.js +0 -64
  399. package/dist/audio/SpectralDistance.js.map +0 -1
  400. package/dist/audio/StreamChannel.d.ts +0 -150
  401. package/dist/audio/StreamChannel.d.ts.map +0 -1
  402. package/dist/audio/StreamChannel.js +0 -390
  403. package/dist/audio/StreamChannel.js.map +0 -1
  404. package/dist/audio/StreamPlayable.d.ts +0 -73
  405. package/dist/audio/StreamPlayable.d.ts.map +0 -1
  406. package/dist/audio/StreamPlayable.js +0 -130
  407. package/dist/audio/StreamPlayable.js.map +0 -1
  408. package/dist/audio/Synth.d.ts +0 -64
  409. package/dist/audio/Synth.d.ts.map +0 -1
  410. package/dist/audio/Synth.js +0 -133
  411. package/dist/audio/Synth.js.map +0 -1
  412. package/dist/audio/SyxBank.d.ts +0 -73
  413. package/dist/audio/SyxBank.d.ts.map +0 -1
  414. package/dist/audio/SyxBank.js +0 -130
  415. package/dist/audio/SyxBank.js.map +0 -1
  416. package/dist/audio/Underrun.d.ts +0 -25
  417. package/dist/audio/Underrun.d.ts.map +0 -1
  418. package/dist/audio/Underrun.js +0 -18
  419. package/dist/audio/Underrun.js.map +0 -1
  420. package/dist/audio/Wav.d.ts +0 -56
  421. package/dist/audio/Wav.d.ts.map +0 -1
  422. package/dist/audio/Wav.js +0 -164
  423. package/dist/audio/Wav.js.map +0 -1
  424. package/dist/audio/WebMidi.d.ts +0 -58
  425. package/dist/audio/WebMidi.d.ts.map +0 -1
  426. package/dist/audio/WebMidi.js +0 -79
  427. package/dist/audio/WebMidi.js.map +0 -1
  428. package/dist/audio/humanize/Groove.d.ts +0 -80
  429. package/dist/audio/humanize/Groove.d.ts.map +0 -1
  430. package/dist/audio/humanize/Groove.js +0 -102
  431. package/dist/audio/humanize/Groove.js.map +0 -1
  432. package/dist/audio/humanize/GrooveConverter.d.ts +0 -49
  433. package/dist/audio/humanize/GrooveConverter.d.ts.map +0 -1
  434. package/dist/audio/humanize/GrooveConverter.js +0 -344
  435. package/dist/audio/humanize/GrooveConverter.js.map +0 -1
  436. package/dist/audio/humanize/GrooveExtractor.d.ts +0 -49
  437. package/dist/audio/humanize/GrooveExtractor.d.ts.map +0 -1
  438. package/dist/audio/humanize/GrooveExtractor.js +0 -179
  439. package/dist/audio/humanize/GrooveExtractor.js.map +0 -1
  440. package/dist/audio/humanize/GrooveHumanizer.d.ts +0 -34
  441. package/dist/audio/humanize/GrooveHumanizer.d.ts.map +0 -1
  442. package/dist/audio/humanize/GrooveHumanizer.js +0 -37
  443. package/dist/audio/humanize/GrooveHumanizer.js.map +0 -1
  444. package/dist/audio/humanize/Humanize.d.ts +0 -54
  445. package/dist/audio/humanize/Humanize.d.ts.map +0 -1
  446. package/dist/audio/humanize/Humanize.js +0 -239
  447. package/dist/audio/humanize/Humanize.js.map +0 -1
  448. package/dist/audio/humanize/HumanizerFactory.d.ts +0 -68
  449. package/dist/audio/humanize/HumanizerFactory.d.ts.map +0 -1
  450. package/dist/audio/humanize/HumanizerFactory.js +0 -84
  451. package/dist/audio/humanize/HumanizerFactory.js.map +0 -1
  452. package/dist/audio/humanize/LiteHumanizer.d.ts +0 -30
  453. package/dist/audio/humanize/LiteHumanizer.d.ts.map +0 -1
  454. package/dist/audio/humanize/LiteHumanizer.js +0 -35
  455. package/dist/audio/humanize/LiteHumanizer.js.map +0 -1
  456. package/dist/audio/humanize/Onsets.d.ts +0 -26
  457. package/dist/audio/humanize/Onsets.d.ts.map +0 -1
  458. package/dist/audio/humanize/Onsets.js +0 -121
  459. package/dist/audio/humanize/Onsets.js.map +0 -1
  460. package/dist/audio/index.d.ts +0 -75
  461. package/dist/audio/index.d.ts.map +0 -1
  462. package/dist/audio/index.js +0 -38
  463. package/dist/audio/index.js.map +0 -1
  464. package/dist/battle/AttackDialog.d.ts +0 -75
  465. package/dist/battle/AttackDialog.d.ts.map +0 -1
  466. package/dist/battle/AttackDialog.js +0 -115
  467. package/dist/battle/AttackDialog.js.map +0 -1
  468. package/dist/battle/AttackPreview.d.ts +0 -70
  469. package/dist/battle/AttackPreview.d.ts.map +0 -1
  470. package/dist/battle/AttackPreview.js +0 -78
  471. package/dist/battle/AttackPreview.js.map +0 -1
  472. package/dist/battle/BattleAI.d.ts +0 -40
  473. package/dist/battle/BattleAI.d.ts.map +0 -1
  474. package/dist/battle/BattleAI.js +0 -63
  475. package/dist/battle/BattleAI.js.map +0 -1
  476. package/dist/battle/BattleStats.d.ts +0 -45
  477. package/dist/battle/BattleStats.d.ts.map +0 -1
  478. package/dist/battle/BattleStats.js +0 -63
  479. package/dist/battle/BattleStats.js.map +0 -1
  480. package/dist/battle/Evolution.d.ts +0 -34
  481. package/dist/battle/Evolution.d.ts.map +0 -1
  482. package/dist/battle/Evolution.js +0 -37
  483. package/dist/battle/Evolution.js.map +0 -1
  484. package/dist/battle/Field.d.ts +0 -36
  485. package/dist/battle/Field.d.ts.map +0 -1
  486. package/dist/battle/Field.js +0 -31
  487. package/dist/battle/Field.js.map +0 -1
  488. package/dist/battle/Hooks.d.ts +0 -39
  489. package/dist/battle/Hooks.d.ts.map +0 -1
  490. package/dist/battle/Hooks.js +0 -38
  491. package/dist/battle/Hooks.js.map +0 -1
  492. package/dist/battle/Move.d.ts +0 -45
  493. package/dist/battle/Move.d.ts.map +0 -1
  494. package/dist/battle/Move.js +0 -23
  495. package/dist/battle/Move.js.map +0 -1
  496. package/dist/battle/Party.d.ts +0 -32
  497. package/dist/battle/Party.d.ts.map +0 -1
  498. package/dist/battle/Party.js +0 -62
  499. package/dist/battle/Party.js.map +0 -1
  500. package/dist/battle/Species.d.ts +0 -50
  501. package/dist/battle/Species.d.ts.map +0 -1
  502. package/dist/battle/Species.js +0 -41
  503. package/dist/battle/Species.js.map +0 -1
  504. package/dist/battle/StatStages.d.ts +0 -52
  505. package/dist/battle/StatStages.d.ts.map +0 -1
  506. package/dist/battle/StatStages.js +0 -51
  507. package/dist/battle/StatStages.js.map +0 -1
  508. package/dist/battle/TypeMatrix.d.ts +0 -25
  509. package/dist/battle/TypeMatrix.d.ts.map +0 -1
  510. package/dist/battle/TypeMatrix.js +0 -35
  511. package/dist/battle/TypeMatrix.js.map +0 -1
  512. package/dist/battle/UnitSelector.d.ts +0 -72
  513. package/dist/battle/UnitSelector.d.ts.map +0 -1
  514. package/dist/battle/UnitSelector.js +0 -117
  515. package/dist/battle/UnitSelector.js.map +0 -1
  516. package/dist/battle/Whiteboard.d.ts +0 -50
  517. package/dist/battle/Whiteboard.d.ts.map +0 -1
  518. package/dist/battle/Whiteboard.js +0 -94
  519. package/dist/battle/Whiteboard.js.map +0 -1
  520. package/dist/battle/index.d.ts +0 -26
  521. package/dist/battle/index.d.ts.map +0 -1
  522. package/dist/battle/index.js +0 -15
  523. package/dist/battle/index.js.map +0 -1
  524. package/dist/board/Army.d.ts +0 -92
  525. package/dist/board/Army.d.ts.map +0 -1
  526. package/dist/board/Army.js +0 -123
  527. package/dist/board/Army.js.map +0 -1
  528. package/dist/board/Classics.d.ts +0 -419
  529. package/dist/board/Classics.d.ts.map +0 -1
  530. package/dist/board/Classics.js +0 -754
  531. package/dist/board/Classics.js.map +0 -1
  532. package/dist/board/Engine.d.ts +0 -95
  533. package/dist/board/Engine.d.ts.map +0 -1
  534. package/dist/board/Engine.js +0 -545
  535. package/dist/board/Engine.js.map +0 -1
  536. package/dist/board/FogOfWar.d.ts +0 -79
  537. package/dist/board/FogOfWar.d.ts.map +0 -1
  538. package/dist/board/FogOfWar.js +0 -150
  539. package/dist/board/FogOfWar.js.map +0 -1
  540. package/dist/board/HexSkirmish.d.ts +0 -213
  541. package/dist/board/HexSkirmish.d.ts.map +0 -1
  542. package/dist/board/HexSkirmish.js +0 -268
  543. package/dist/board/HexSkirmish.js.map +0 -1
  544. package/dist/board/Tactics.d.ts +0 -212
  545. package/dist/board/Tactics.d.ts.map +0 -1
  546. package/dist/board/Tactics.js +0 -303
  547. package/dist/board/Tactics.js.map +0 -1
  548. package/dist/board/bitboard.d.ts +0 -132
  549. package/dist/board/bitboard.d.ts.map +0 -1
  550. package/dist/board/bitboard.js +0 -495
  551. package/dist/board/bitboard.js.map +0 -1
  552. package/dist/board/chess.d.ts +0 -167
  553. package/dist/board/chess.d.ts.map +0 -1
  554. package/dist/board/chess.js +0 -578
  555. package/dist/board/chess.js.map +0 -1
  556. package/dist/board/index.d.ts +0 -23
  557. package/dist/board/index.d.ts.map +0 -1
  558. package/dist/board/index.js +0 -12
  559. package/dist/board/index.js.map +0 -1
  560. package/dist/board/openings.d.ts +0 -58
  561. package/dist/board/openings.d.ts.map +0 -1
  562. package/dist/board/openings.js +0 -45
  563. package/dist/board/openings.js.map +0 -1
  564. package/dist/board/tablebase.d.ts +0 -118
  565. package/dist/board/tablebase.d.ts.map +0 -1
  566. package/dist/board/tablebase.js +0 -414
  567. package/dist/board/tablebase.js.map +0 -1
  568. package/dist/board/tourney.d.ts +0 -97
  569. package/dist/board/tourney.d.ts.map +0 -1
  570. package/dist/board/tourney.js +0 -1002
  571. package/dist/board/tourney.js.map +0 -1
  572. package/dist/core/Achievements.d.ts +0 -101
  573. package/dist/core/Achievements.d.ts.map +0 -1
  574. package/dist/core/Achievements.js +0 -141
  575. package/dist/core/Achievements.js.map +0 -1
  576. package/dist/core/ActionJournal.d.ts +0 -43
  577. package/dist/core/ActionJournal.d.ts.map +0 -1
  578. package/dist/core/ActionJournal.js +0 -77
  579. package/dist/core/ActionJournal.js.map +0 -1
  580. package/dist/core/Blob.d.ts +0 -79
  581. package/dist/core/Blob.d.ts.map +0 -1
  582. package/dist/core/Blob.js +0 -140
  583. package/dist/core/Blob.js.map +0 -1
  584. package/dist/core/Clone.d.ts +0 -31
  585. package/dist/core/Clone.d.ts.map +0 -1
  586. package/dist/core/Clone.js +0 -84
  587. package/dist/core/Clone.js.map +0 -1
  588. package/dist/core/Collection.d.ts +0 -59
  589. package/dist/core/Collection.d.ts.map +0 -1
  590. package/dist/core/Collection.js +0 -77
  591. package/dist/core/Collection.js.map +0 -1
  592. package/dist/core/Csv.d.ts +0 -74
  593. package/dist/core/Csv.d.ts.map +0 -1
  594. package/dist/core/Csv.js +0 -201
  595. package/dist/core/Csv.js.map +0 -1
  596. package/dist/core/DialogueText.d.ts +0 -72
  597. package/dist/core/DialogueText.d.ts.map +0 -1
  598. package/dist/core/DialogueText.js +0 -68
  599. package/dist/core/DialogueText.js.map +0 -1
  600. package/dist/core/Entity.d.ts +0 -42
  601. package/dist/core/Entity.d.ts.map +0 -1
  602. package/dist/core/Entity.js +0 -61
  603. package/dist/core/Entity.js.map +0 -1
  604. package/dist/core/Feedback.d.ts +0 -27
  605. package/dist/core/Feedback.d.ts.map +0 -1
  606. package/dist/core/Feedback.js +0 -33
  607. package/dist/core/Feedback.js.map +0 -1
  608. package/dist/core/FixedStepper.d.ts +0 -38
  609. package/dist/core/FixedStepper.d.ts.map +0 -1
  610. package/dist/core/FixedStepper.js +0 -56
  611. package/dist/core/FixedStepper.js.map +0 -1
  612. package/dist/core/Grid.d.ts +0 -179
  613. package/dist/core/Grid.d.ts.map +0 -1
  614. package/dist/core/Grid.js +0 -201
  615. package/dist/core/Grid.js.map +0 -1
  616. package/dist/core/Handles.d.ts +0 -42
  617. package/dist/core/Handles.d.ts.map +0 -1
  618. package/dist/core/Handles.js +0 -38
  619. package/dist/core/Handles.js.map +0 -1
  620. package/dist/core/Hex.d.ts +0 -79
  621. package/dist/core/Hex.d.ts.map +0 -1
  622. package/dist/core/Hex.js +0 -161
  623. package/dist/core/Hex.js.map +0 -1
  624. package/dist/core/Hooks.d.ts +0 -48
  625. package/dist/core/Hooks.d.ts.map +0 -1
  626. package/dist/core/Hooks.js +0 -33
  627. package/dist/core/Hooks.js.map +0 -1
  628. package/dist/core/HttpTransport.d.ts +0 -53
  629. package/dist/core/HttpTransport.d.ts.map +0 -1
  630. package/dist/core/HttpTransport.js +0 -108
  631. package/dist/core/HttpTransport.js.map +0 -1
  632. package/dist/core/Input.d.ts +0 -256
  633. package/dist/core/Input.d.ts.map +0 -1
  634. package/dist/core/Input.js +0 -557
  635. package/dist/core/Input.js.map +0 -1
  636. package/dist/core/JavaRandom.d.ts +0 -55
  637. package/dist/core/JavaRandom.d.ts.map +0 -1
  638. package/dist/core/JavaRandom.js +0 -81
  639. package/dist/core/JavaRandom.js.map +0 -1
  640. package/dist/core/Loading.d.ts +0 -65
  641. package/dist/core/Loading.d.ts.map +0 -1
  642. package/dist/core/Loading.js +0 -119
  643. package/dist/core/Loading.js.map +0 -1
  644. package/dist/core/Log.d.ts +0 -48
  645. package/dist/core/Log.d.ts.map +0 -1
  646. package/dist/core/Log.js +0 -59
  647. package/dist/core/Log.js.map +0 -1
  648. package/dist/core/Math.d.ts +0 -14
  649. package/dist/core/Math.d.ts.map +0 -1
  650. package/dist/core/Math.js +0 -16
  651. package/dist/core/Math.js.map +0 -1
  652. package/dist/core/Motion.d.ts +0 -47
  653. package/dist/core/Motion.d.ts.map +0 -1
  654. package/dist/core/Motion.js +0 -122
  655. package/dist/core/Motion.js.map +0 -1
  656. package/dist/core/Multiplayer.d.ts +0 -101
  657. package/dist/core/Multiplayer.d.ts.map +0 -1
  658. package/dist/core/Multiplayer.js +0 -156
  659. package/dist/core/Multiplayer.js.map +0 -1
  660. package/dist/core/News.d.ts +0 -51
  661. package/dist/core/News.d.ts.map +0 -1
  662. package/dist/core/News.js +0 -65
  663. package/dist/core/News.js.map +0 -1
  664. package/dist/core/Pathfinding.d.ts +0 -41
  665. package/dist/core/Pathfinding.d.ts.map +0 -1
  666. package/dist/core/Pathfinding.js +0 -86
  667. package/dist/core/Pathfinding.js.map +0 -1
  668. package/dist/core/PlayerInput.d.ts +0 -57
  669. package/dist/core/PlayerInput.d.ts.map +0 -1
  670. package/dist/core/PlayerInput.js +0 -82
  671. package/dist/core/PlayerInput.js.map +0 -1
  672. package/dist/core/Presentation.d.ts +0 -56
  673. package/dist/core/Presentation.d.ts.map +0 -1
  674. package/dist/core/Presentation.js +0 -78
  675. package/dist/core/Presentation.js.map +0 -1
  676. package/dist/core/Random.d.ts +0 -259
  677. package/dist/core/Random.d.ts.map +0 -1
  678. package/dist/core/Random.js +0 -408
  679. package/dist/core/Random.js.map +0 -1
  680. package/dist/core/Reactions.d.ts +0 -67
  681. package/dist/core/Reactions.d.ts.map +0 -1
  682. package/dist/core/Reactions.js +0 -92
  683. package/dist/core/Reactions.js.map +0 -1
  684. package/dist/core/Registry.d.ts +0 -31
  685. package/dist/core/Registry.d.ts.map +0 -1
  686. package/dist/core/Registry.js +0 -46
  687. package/dist/core/Registry.js.map +0 -1
  688. package/dist/core/Replay.d.ts +0 -126
  689. package/dist/core/Replay.d.ts.map +0 -1
  690. package/dist/core/Replay.js +0 -162
  691. package/dist/core/Replay.js.map +0 -1
  692. package/dist/core/ReplayFile.d.ts +0 -197
  693. package/dist/core/ReplayFile.d.ts.map +0 -1
  694. package/dist/core/ReplayFile.js +0 -257
  695. package/dist/core/ReplayFile.js.map +0 -1
  696. package/dist/core/RunHistory.d.ts +0 -54
  697. package/dist/core/RunHistory.d.ts.map +0 -1
  698. package/dist/core/RunHistory.js +0 -40
  699. package/dist/core/RunHistory.js.map +0 -1
  700. package/dist/core/Sanitize.d.ts +0 -101
  701. package/dist/core/Sanitize.d.ts.map +0 -1
  702. package/dist/core/Sanitize.js +0 -162
  703. package/dist/core/Sanitize.js.map +0 -1
  704. package/dist/core/Save.d.ts +0 -123
  705. package/dist/core/Save.d.ts.map +0 -1
  706. package/dist/core/Save.js +0 -216
  707. package/dist/core/Save.js.map +0 -1
  708. package/dist/core/SaveSync.d.ts +0 -43
  709. package/dist/core/SaveSync.d.ts.map +0 -1
  710. package/dist/core/SaveSync.js +0 -56
  711. package/dist/core/SaveSync.js.map +0 -1
  712. package/dist/core/Scene.d.ts +0 -63
  713. package/dist/core/Scene.d.ts.map +0 -1
  714. package/dist/core/Scene.js +0 -81
  715. package/dist/core/Scene.js.map +0 -1
  716. package/dist/core/SceneComponents.d.ts +0 -67
  717. package/dist/core/SceneComponents.d.ts.map +0 -1
  718. package/dist/core/SceneComponents.js +0 -76
  719. package/dist/core/SceneComponents.js.map +0 -1
  720. package/dist/core/SceneStack.d.ts +0 -61
  721. package/dist/core/SceneStack.d.ts.map +0 -1
  722. package/dist/core/SceneStack.js +0 -91
  723. package/dist/core/SceneStack.js.map +0 -1
  724. package/dist/core/Scramble.d.ts +0 -21
  725. package/dist/core/Scramble.d.ts.map +0 -1
  726. package/dist/core/Scramble.js +0 -52
  727. package/dist/core/Scramble.js.map +0 -1
  728. package/dist/core/Session.d.ts +0 -31
  729. package/dist/core/Session.d.ts.map +0 -1
  730. package/dist/core/Session.js +0 -11
  731. package/dist/core/Session.js.map +0 -1
  732. package/dist/core/Settings.d.ts +0 -96
  733. package/dist/core/Settings.d.ts.map +0 -1
  734. package/dist/core/Settings.js +0 -190
  735. package/dist/core/Settings.js.map +0 -1
  736. package/dist/core/Signal.d.ts +0 -35
  737. package/dist/core/Signal.d.ts.map +0 -1
  738. package/dist/core/Signal.js +0 -41
  739. package/dist/core/Signal.js.map +0 -1
  740. package/dist/core/Spawner.d.ts +0 -65
  741. package/dist/core/Spawner.d.ts.map +0 -1
  742. package/dist/core/Spawner.js +0 -82
  743. package/dist/core/Spawner.js.map +0 -1
  744. package/dist/core/State.d.ts +0 -97
  745. package/dist/core/State.d.ts.map +0 -1
  746. package/dist/core/State.js +0 -177
  747. package/dist/core/State.js.map +0 -1
  748. package/dist/core/Stats.d.ts +0 -46
  749. package/dist/core/Stats.d.ts.map +0 -1
  750. package/dist/core/Stats.js +0 -47
  751. package/dist/core/Stats.js.map +0 -1
  752. package/dist/core/StoredValue.d.ts +0 -30
  753. package/dist/core/StoredValue.d.ts.map +0 -1
  754. package/dist/core/StoredValue.js +0 -38
  755. package/dist/core/StoredValue.js.map +0 -1
  756. package/dist/core/SyncGuard.d.ts +0 -57
  757. package/dist/core/SyncGuard.d.ts.map +0 -1
  758. package/dist/core/SyncGuard.js +0 -116
  759. package/dist/core/SyncGuard.js.map +0 -1
  760. package/dist/core/Telemetry.d.ts +0 -63
  761. package/dist/core/Telemetry.d.ts.map +0 -1
  762. package/dist/core/Telemetry.js +0 -83
  763. package/dist/core/Telemetry.js.map +0 -1
  764. package/dist/core/Twee.d.ts +0 -101
  765. package/dist/core/Twee.d.ts.map +0 -1
  766. package/dist/core/Twee.js +0 -174
  767. package/dist/core/Twee.js.map +0 -1
  768. package/dist/core/Tween.d.ts +0 -60
  769. package/dist/core/Tween.d.ts.map +0 -1
  770. package/dist/core/Tween.js +0 -98
  771. package/dist/core/Tween.js.map +0 -1
  772. package/dist/core/UndoHistory.d.ts +0 -52
  773. package/dist/core/UndoHistory.d.ts.map +0 -1
  774. package/dist/core/UndoHistory.js +0 -49
  775. package/dist/core/UndoHistory.js.map +0 -1
  776. package/dist/core/index.d.ts +0 -94
  777. package/dist/core/index.d.ts.map +0 -1
  778. package/dist/core/index.js +0 -53
  779. package/dist/core/index.js.map +0 -1
  780. package/dist/headless/index.d.ts +0 -87
  781. package/dist/headless/index.d.ts.map +0 -1
  782. package/dist/headless/index.js +0 -87
  783. package/dist/headless/index.js.map +0 -1
  784. package/dist/i18n/Content.d.ts +0 -151
  785. package/dist/i18n/Content.d.ts.map +0 -1
  786. package/dist/i18n/Content.js +0 -218
  787. package/dist/i18n/Content.js.map +0 -1
  788. package/dist/i18n/EditSession.d.ts +0 -101
  789. package/dist/i18n/EditSession.d.ts.map +0 -1
  790. package/dist/i18n/EditSession.js +0 -150
  791. package/dist/i18n/EditSession.js.map +0 -1
  792. package/dist/i18n/Fluent.d.ts +0 -7
  793. package/dist/i18n/Fluent.d.ts.map +0 -1
  794. package/dist/i18n/Fluent.js +0 -98
  795. package/dist/i18n/Fluent.js.map +0 -1
  796. package/dist/i18n/Format.d.ts +0 -25
  797. package/dist/i18n/Format.d.ts.map +0 -1
  798. package/dist/i18n/Format.js +0 -32
  799. package/dist/i18n/Format.js.map +0 -1
  800. package/dist/i18n/FormatSpec.d.ts +0 -76
  801. package/dist/i18n/FormatSpec.d.ts.map +0 -1
  802. package/dist/i18n/FormatSpec.js +0 -306
  803. package/dist/i18n/FormatSpec.js.map +0 -1
  804. package/dist/i18n/Po.d.ts +0 -54
  805. package/dist/i18n/Po.d.ts.map +0 -1
  806. package/dist/i18n/Po.js +0 -192
  807. package/dist/i18n/Po.js.map +0 -1
  808. package/dist/i18n/SemanticMessage.d.ts +0 -84
  809. package/dist/i18n/SemanticMessage.d.ts.map +0 -1
  810. package/dist/i18n/SemanticMessage.js +0 -54
  811. package/dist/i18n/SemanticMessage.js.map +0 -1
  812. package/dist/i18n/SoundMarkers.d.ts +0 -38
  813. package/dist/i18n/SoundMarkers.d.ts.map +0 -1
  814. package/dist/i18n/SoundMarkers.js +0 -48
  815. package/dist/i18n/SoundMarkers.js.map +0 -1
  816. package/dist/i18n/Validate.d.ts +0 -82
  817. package/dist/i18n/Validate.d.ts.map +0 -1
  818. package/dist/i18n/Validate.js +0 -106
  819. package/dist/i18n/Validate.js.map +0 -1
  820. package/dist/i18n/index.d.ts +0 -177
  821. package/dist/i18n/index.d.ts.map +0 -1
  822. package/dist/i18n/index.js +0 -331
  823. package/dist/i18n/index.js.map +0 -1
  824. package/dist/index.d.ts +0 -26
  825. package/dist/index.d.ts.map +0 -1
  826. package/dist/index.js +0 -26
  827. package/dist/index.js.map +0 -1
  828. package/dist/mw_games.global.js +0 -1410
  829. package/dist/mwl/MapFile.d.ts +0 -41
  830. package/dist/mwl/MapFile.d.ts.map +0 -1
  831. package/dist/mwl/MapFile.js +0 -53
  832. package/dist/mwl/MapFile.js.map +0 -1
  833. package/dist/mwl/actors.d.ts +0 -62
  834. package/dist/mwl/actors.d.ts.map +0 -1
  835. package/dist/mwl/actors.js +0 -82
  836. package/dist/mwl/actors.js.map +0 -1
  837. package/dist/mwl/campaign.d.ts +0 -51
  838. package/dist/mwl/campaign.d.ts.map +0 -1
  839. package/dist/mwl/campaign.js +0 -58
  840. package/dist/mwl/campaign.js.map +0 -1
  841. package/dist/mwl/carryover.d.ts +0 -86
  842. package/dist/mwl/carryover.d.ts.map +0 -1
  843. package/dist/mwl/carryover.js +0 -70
  844. package/dist/mwl/carryover.js.map +0 -1
  845. package/dist/mwl/catalog.d.ts +0 -98
  846. package/dist/mwl/catalog.d.ts.map +0 -1
  847. package/dist/mwl/catalog.js +0 -259
  848. package/dist/mwl/catalog.js.map +0 -1
  849. package/dist/mwl/compiler.d.ts +0 -135
  850. package/dist/mwl/compiler.d.ts.map +0 -1
  851. package/dist/mwl/compiler.js +0 -216
  852. package/dist/mwl/compiler.js.map +0 -1
  853. package/dist/mwl/conditions.d.ts +0 -30
  854. package/dist/mwl/conditions.d.ts.map +0 -1
  855. package/dist/mwl/conditions.js +0 -212
  856. package/dist/mwl/conditions.js.map +0 -1
  857. package/dist/mwl/content.d.ts +0 -140
  858. package/dist/mwl/content.d.ts.map +0 -1
  859. package/dist/mwl/content.js +0 -179
  860. package/dist/mwl/content.js.map +0 -1
  861. package/dist/mwl/expression.d.ts +0 -42
  862. package/dist/mwl/expression.d.ts.map +0 -1
  863. package/dist/mwl/expression.js +0 -164
  864. package/dist/mwl/expression.js.map +0 -1
  865. package/dist/mwl/grammar.d.ts +0 -100
  866. package/dist/mwl/grammar.d.ts.map +0 -1
  867. package/dist/mwl/grammar.js +0 -588
  868. package/dist/mwl/grammar.js.map +0 -1
  869. package/dist/mwl/hooks.d.ts +0 -201
  870. package/dist/mwl/hooks.d.ts.map +0 -1
  871. package/dist/mwl/hooks.js +0 -165
  872. package/dist/mwl/hooks.js.map +0 -1
  873. package/dist/mwl/index.d.ts +0 -51
  874. package/dist/mwl/index.d.ts.map +0 -1
  875. package/dist/mwl/index.js +0 -26
  876. package/dist/mwl/index.js.map +0 -1
  877. package/dist/mwl/objects.d.ts +0 -31
  878. package/dist/mwl/objects.d.ts.map +0 -1
  879. package/dist/mwl/objects.js +0 -83
  880. package/dist/mwl/objects.js.map +0 -1
  881. package/dist/mwl/package-container.d.ts +0 -185
  882. package/dist/mwl/package-container.d.ts.map +0 -1
  883. package/dist/mwl/package-container.js +0 -446
  884. package/dist/mwl/package-container.js.map +0 -1
  885. package/dist/mwl/package-document.d.ts +0 -217
  886. package/dist/mwl/package-document.d.ts.map +0 -1
  887. package/dist/mwl/package-document.js +0 -639
  888. package/dist/mwl/package-document.js.map +0 -1
  889. package/dist/mwl/package-rom.d.ts +0 -37
  890. package/dist/mwl/package-rom.d.ts.map +0 -1
  891. package/dist/mwl/package-rom.js +0 -96
  892. package/dist/mwl/package-rom.js.map +0 -1
  893. package/dist/mwl/package-verify.d.ts +0 -34
  894. package/dist/mwl/package-verify.d.ts.map +0 -1
  895. package/dist/mwl/package-verify.js +0 -111
  896. package/dist/mwl/package-verify.js.map +0 -1
  897. package/dist/mwl/package.d.ts +0 -184
  898. package/dist/mwl/package.d.ts.map +0 -1
  899. package/dist/mwl/package.js +0 -382
  900. package/dist/mwl/package.js.map +0 -1
  901. package/dist/mwl/persistence.d.ts +0 -67
  902. package/dist/mwl/persistence.d.ts.map +0 -1
  903. package/dist/mwl/persistence.js +0 -135
  904. package/dist/mwl/persistence.js.map +0 -1
  905. package/dist/mwl/presentation.d.ts +0 -86
  906. package/dist/mwl/presentation.d.ts.map +0 -1
  907. package/dist/mwl/presentation.js +0 -419
  908. package/dist/mwl/presentation.js.map +0 -1
  909. package/dist/mwl/pyroeis-runtime.d.ts +0 -82
  910. package/dist/mwl/pyroeis-runtime.d.ts.map +0 -1
  911. package/dist/mwl/pyroeis-runtime.js +0 -535
  912. package/dist/mwl/pyroeis-runtime.js.map +0 -1
  913. package/dist/mwl/pyroeis.d.ts +0 -54
  914. package/dist/mwl/pyroeis.d.ts.map +0 -1
  915. package/dist/mwl/pyroeis.js +0 -189
  916. package/dist/mwl/pyroeis.js.map +0 -1
  917. package/dist/mwl/readers.d.ts +0 -77
  918. package/dist/mwl/readers.d.ts.map +0 -1
  919. package/dist/mwl/readers.js +0 -150
  920. package/dist/mwl/readers.js.map +0 -1
  921. package/dist/mwl/report.d.ts +0 -44
  922. package/dist/mwl/report.d.ts.map +0 -1
  923. package/dist/mwl/report.js +0 -88
  924. package/dist/mwl/report.js.map +0 -1
  925. package/dist/mwl/runtime.d.ts +0 -577
  926. package/dist/mwl/runtime.d.ts.map +0 -1
  927. package/dist/mwl/runtime.js +0 -1741
  928. package/dist/mwl/runtime.js.map +0 -1
  929. package/dist/mwl/schema.d.ts +0 -151
  930. package/dist/mwl/schema.d.ts.map +0 -1
  931. package/dist/mwl/schema.js +0 -979
  932. package/dist/mwl/schema.js.map +0 -1
  933. package/dist/mwl/scripts.d.ts +0 -26
  934. package/dist/mwl/scripts.d.ts.map +0 -1
  935. package/dist/mwl/scripts.js +0 -34
  936. package/dist/mwl/scripts.js.map +0 -1
  937. package/dist/mwl/tables.d.ts +0 -95
  938. package/dist/mwl/tables.d.ts.map +0 -1
  939. package/dist/mwl/tables.js +0 -100
  940. package/dist/mwl/tables.js.map +0 -1
  941. package/dist/mwl/utils.d.ts +0 -10
  942. package/dist/mwl/utils.d.ts.map +0 -1
  943. package/dist/mwl/utils.js +0 -40
  944. package/dist/mwl/utils.js.map +0 -1
  945. package/dist/physics/PhysicsWorld.d.ts +0 -158
  946. package/dist/physics/PhysicsWorld.d.ts.map +0 -1
  947. package/dist/physics/PhysicsWorld.js +0 -376
  948. package/dist/physics/PhysicsWorld.js.map +0 -1
  949. package/dist/physics/XpbdWorld.d.ts +0 -213
  950. package/dist/physics/XpbdWorld.d.ts.map +0 -1
  951. package/dist/physics/XpbdWorld.js +0 -337
  952. package/dist/physics/XpbdWorld.js.map +0 -1
  953. package/dist/physics/cloth/index.d.ts +0 -99
  954. package/dist/physics/cloth/index.d.ts.map +0 -1
  955. package/dist/physics/cloth/index.js +0 -226
  956. package/dist/physics/cloth/index.js.map +0 -1
  957. package/dist/physics/index.d.ts +0 -7
  958. package/dist/physics/index.d.ts.map +0 -1
  959. package/dist/physics/index.js +0 -4
  960. package/dist/physics/index.js.map +0 -1
  961. package/dist/physics/spring/index.d.ts +0 -91
  962. package/dist/physics/spring/index.d.ts.map +0 -1
  963. package/dist/physics/spring/index.js +0 -120
  964. package/dist/physics/spring/index.js.map +0 -1
  965. package/dist/physics/xpbd.d.ts +0 -3
  966. package/dist/physics/xpbd.d.ts.map +0 -1
  967. package/dist/physics/xpbd.js +0 -2
  968. package/dist/physics/xpbd.js.map +0 -1
  969. package/dist/roguelike/Boss.d.ts +0 -79
  970. package/dist/roguelike/Boss.d.ts.map +0 -1
  971. package/dist/roguelike/Boss.js +0 -126
  972. package/dist/roguelike/Boss.js.map +0 -1
  973. package/dist/roguelike/Cave.d.ts +0 -124
  974. package/dist/roguelike/Cave.d.ts.map +0 -1
  975. package/dist/roguelike/Cave.js +0 -216
  976. package/dist/roguelike/Cave.js.map +0 -1
  977. package/dist/roguelike/Combat.d.ts +0 -35
  978. package/dist/roguelike/Combat.d.ts.map +0 -1
  979. package/dist/roguelike/Combat.js +0 -33
  980. package/dist/roguelike/Combat.js.map +0 -1
  981. package/dist/roguelike/ContentRoll.d.ts +0 -53
  982. package/dist/roguelike/ContentRoll.d.ts.map +0 -1
  983. package/dist/roguelike/ContentRoll.js +0 -48
  984. package/dist/roguelike/ContentRoll.js.map +0 -1
  985. package/dist/roguelike/Doors.d.ts +0 -73
  986. package/dist/roguelike/Doors.d.ts.map +0 -1
  987. package/dist/roguelike/Doors.js +0 -115
  988. package/dist/roguelike/Doors.js.map +0 -1
  989. package/dist/roguelike/DungeonParity.d.ts +0 -57
  990. package/dist/roguelike/DungeonParity.d.ts.map +0 -1
  991. package/dist/roguelike/DungeonParity.js +0 -87
  992. package/dist/roguelike/DungeonParity.js.map +0 -1
  993. package/dist/roguelike/Elevation.d.ts +0 -41
  994. package/dist/roguelike/Elevation.d.ts.map +0 -1
  995. package/dist/roguelike/Elevation.js +0 -52
  996. package/dist/roguelike/Elevation.js.map +0 -1
  997. package/dist/roguelike/Features.d.ts +0 -59
  998. package/dist/roguelike/Features.d.ts.map +0 -1
  999. package/dist/roguelike/Features.js +0 -76
  1000. package/dist/roguelike/Features.js.map +0 -1
  1001. package/dist/roguelike/FieldOfView.d.ts +0 -86
  1002. package/dist/roguelike/FieldOfView.d.ts.map +0 -1
  1003. package/dist/roguelike/FieldOfView.js +0 -148
  1004. package/dist/roguelike/FieldOfView.js.map +0 -1
  1005. package/dist/roguelike/Level.d.ts +0 -139
  1006. package/dist/roguelike/Level.d.ts.map +0 -1
  1007. package/dist/roguelike/Level.js +0 -189
  1008. package/dist/roguelike/Level.js.map +0 -1
  1009. package/dist/roguelike/MonsterAI.d.ts +0 -54
  1010. package/dist/roguelike/MonsterAI.d.ts.map +0 -1
  1011. package/dist/roguelike/MonsterAI.js +0 -83
  1012. package/dist/roguelike/MonsterAI.js.map +0 -1
  1013. package/dist/roguelike/MultiStageAbility.d.ts +0 -59
  1014. package/dist/roguelike/MultiStageAbility.d.ts.map +0 -1
  1015. package/dist/roguelike/MultiStageAbility.js +0 -76
  1016. package/dist/roguelike/MultiStageAbility.js.map +0 -1
  1017. package/dist/roguelike/MultiTurnBeam.d.ts +0 -108
  1018. package/dist/roguelike/MultiTurnBeam.d.ts.map +0 -1
  1019. package/dist/roguelike/MultiTurnBeam.js +0 -164
  1020. package/dist/roguelike/MultiTurnBeam.js.map +0 -1
  1021. package/dist/roguelike/Overworld.d.ts +0 -89
  1022. package/dist/roguelike/Overworld.d.ts.map +0 -1
  1023. package/dist/roguelike/Overworld.js +0 -325
  1024. package/dist/roguelike/Overworld.js.map +0 -1
  1025. package/dist/roguelike/Pathfinder.d.ts +0 -103
  1026. package/dist/roguelike/Pathfinder.d.ts.map +0 -1
  1027. package/dist/roguelike/Pathfinder.js +0 -213
  1028. package/dist/roguelike/Pathfinder.js.map +0 -1
  1029. package/dist/roguelike/Placement.d.ts +0 -62
  1030. package/dist/roguelike/Placement.d.ts.map +0 -1
  1031. package/dist/roguelike/Placement.js +0 -79
  1032. package/dist/roguelike/Placement.js.map +0 -1
  1033. package/dist/roguelike/RoomBuilders.d.ts +0 -60
  1034. package/dist/roguelike/RoomBuilders.d.ts.map +0 -1
  1035. package/dist/roguelike/RoomBuilders.js +0 -57
  1036. package/dist/roguelike/RoomBuilders.js.map +0 -1
  1037. package/dist/roguelike/Scheduler.d.ts +0 -96
  1038. package/dist/roguelike/Scheduler.d.ts.map +0 -1
  1039. package/dist/roguelike/Scheduler.js +0 -154
  1040. package/dist/roguelike/Scheduler.js.map +0 -1
  1041. package/dist/roguelike/Secrets.d.ts +0 -57
  1042. package/dist/roguelike/Secrets.d.ts.map +0 -1
  1043. package/dist/roguelike/Secrets.js +0 -77
  1044. package/dist/roguelike/Secrets.js.map +0 -1
  1045. package/dist/roguelike/Stealth.d.ts +0 -47
  1046. package/dist/roguelike/Stealth.d.ts.map +0 -1
  1047. package/dist/roguelike/Stealth.js +0 -48
  1048. package/dist/roguelike/Stealth.js.map +0 -1
  1049. package/dist/roguelike/Targeting.d.ts +0 -312
  1050. package/dist/roguelike/Targeting.d.ts.map +0 -1
  1051. package/dist/roguelike/Targeting.js +0 -483
  1052. package/dist/roguelike/Targeting.js.map +0 -1
  1053. package/dist/roguelike/TriggerTracker.d.ts +0 -46
  1054. package/dist/roguelike/TriggerTracker.d.ts.map +0 -1
  1055. package/dist/roguelike/TriggerTracker.js +0 -59
  1056. package/dist/roguelike/TriggerTracker.js.map +0 -1
  1057. package/dist/roguelike/generate.d.ts +0 -139
  1058. package/dist/roguelike/generate.d.ts.map +0 -1
  1059. package/dist/roguelike/generate.js +0 -166
  1060. package/dist/roguelike/generate.js.map +0 -1
  1061. package/dist/roguelike/index.d.ts +0 -48
  1062. package/dist/roguelike/index.d.ts.map +0 -1
  1063. package/dist/roguelike/index.js +0 -27
  1064. package/dist/roguelike/index.js.map +0 -1
  1065. package/dist/rpg/Collision.d.ts +0 -61
  1066. package/dist/rpg/Collision.d.ts.map +0 -1
  1067. package/dist/rpg/Collision.js +0 -94
  1068. package/dist/rpg/Collision.js.map +0 -1
  1069. package/dist/rpg/Event.d.ts +0 -50
  1070. package/dist/rpg/Event.d.ts.map +0 -1
  1071. package/dist/rpg/Event.js +0 -36
  1072. package/dist/rpg/Event.js.map +0 -1
  1073. package/dist/rpg/EventRunner.d.ts +0 -139
  1074. package/dist/rpg/EventRunner.d.ts.map +0 -1
  1075. package/dist/rpg/EventRunner.js +0 -125
  1076. package/dist/rpg/EventRunner.js.map +0 -1
  1077. package/dist/rpg/FreeMover.d.ts +0 -59
  1078. package/dist/rpg/FreeMover.d.ts.map +0 -1
  1079. package/dist/rpg/FreeMover.js +0 -79
  1080. package/dist/rpg/FreeMover.js.map +0 -1
  1081. package/dist/rpg/GameState.d.ts +0 -36
  1082. package/dist/rpg/GameState.d.ts.map +0 -1
  1083. package/dist/rpg/GameState.js +0 -49
  1084. package/dist/rpg/GameState.js.map +0 -1
  1085. package/dist/rpg/GridMover.d.ts +0 -71
  1086. package/dist/rpg/GridMover.d.ts.map +0 -1
  1087. package/dist/rpg/GridMover.js +0 -119
  1088. package/dist/rpg/GridMover.js.map +0 -1
  1089. package/dist/rpg/Marshal.d.ts +0 -81
  1090. package/dist/rpg/Marshal.d.ts.map +0 -1
  1091. package/dist/rpg/Marshal.js +0 -422
  1092. package/dist/rpg/Marshal.js.map +0 -1
  1093. package/dist/rpg/MovableSprite.d.ts +0 -31
  1094. package/dist/rpg/MovableSprite.d.ts.map +0 -1
  1095. package/dist/rpg/MovableSprite.js +0 -10
  1096. package/dist/rpg/MovableSprite.js.map +0 -1
  1097. package/dist/rpg/MoveRoute.d.ts +0 -118
  1098. package/dist/rpg/MoveRoute.d.ts.map +0 -1
  1099. package/dist/rpg/MoveRoute.js +0 -139
  1100. package/dist/rpg/MoveRoute.js.map +0 -1
  1101. package/dist/rpg/Quest.d.ts +0 -173
  1102. package/dist/rpg/Quest.d.ts.map +0 -1
  1103. package/dist/rpg/Quest.js +0 -221
  1104. package/dist/rpg/Quest.js.map +0 -1
  1105. package/dist/rpg/automap.d.ts +0 -81
  1106. package/dist/rpg/automap.d.ts.map +0 -1
  1107. package/dist/rpg/automap.js +0 -107
  1108. package/dist/rpg/automap.js.map +0 -1
  1109. package/dist/rpg/dialogue-text.d.ts +0 -81
  1110. package/dist/rpg/dialogue-text.d.ts.map +0 -1
  1111. package/dist/rpg/dialogue-text.js +0 -88
  1112. package/dist/rpg/dialogue-text.js.map +0 -1
  1113. package/dist/rpg/index.d.ts +0 -25
  1114. package/dist/rpg/index.d.ts.map +0 -1
  1115. package/dist/rpg/index.js +0 -14
  1116. package/dist/rpg/index.js.map +0 -1
  1117. package/dist/rpg/twee-events.d.ts +0 -48
  1118. package/dist/rpg/twee-events.d.ts.map +0 -1
  1119. package/dist/rpg/twee-events.js +0 -35
  1120. package/dist/rpg/twee-events.js.map +0 -1
  1121. package/dist/simulation/Campaign.d.ts +0 -60
  1122. package/dist/simulation/Campaign.d.ts.map +0 -1
  1123. package/dist/simulation/Campaign.js +0 -89
  1124. package/dist/simulation/Campaign.js.map +0 -1
  1125. package/dist/simulation/CampaignSave.d.ts +0 -68
  1126. package/dist/simulation/CampaignSave.d.ts.map +0 -1
  1127. package/dist/simulation/CampaignSave.js +0 -54
  1128. package/dist/simulation/CampaignSave.js.map +0 -1
  1129. package/dist/simulation/EventPresentation.d.ts +0 -111
  1130. package/dist/simulation/EventPresentation.d.ts.map +0 -1
  1131. package/dist/simulation/EventPresentation.js +0 -120
  1132. package/dist/simulation/EventPresentation.js.map +0 -1
  1133. package/dist/simulation/Harness.d.ts +0 -26
  1134. package/dist/simulation/Harness.d.ts.map +0 -1
  1135. package/dist/simulation/Harness.js +0 -26
  1136. package/dist/simulation/Harness.js.map +0 -1
  1137. package/dist/simulation/Runtime.d.ts +0 -189
  1138. package/dist/simulation/Runtime.d.ts.map +0 -1
  1139. package/dist/simulation/Runtime.js +0 -244
  1140. package/dist/simulation/Runtime.js.map +0 -1
  1141. package/dist/simulation/Scenario.d.ts +0 -44
  1142. package/dist/simulation/Scenario.d.ts.map +0 -1
  1143. package/dist/simulation/Scenario.js +0 -40
  1144. package/dist/simulation/Scenario.js.map +0 -1
  1145. package/dist/simulation/Training.d.ts +0 -220
  1146. package/dist/simulation/Training.d.ts.map +0 -1
  1147. package/dist/simulation/Training.js +0 -366
  1148. package/dist/simulation/Training.js.map +0 -1
  1149. package/dist/simulation/Turns.d.ts +0 -40
  1150. package/dist/simulation/Turns.d.ts.map +0 -1
  1151. package/dist/simulation/Turns.js +0 -41
  1152. package/dist/simulation/Turns.js.map +0 -1
  1153. package/dist/simulation/index.d.ts +0 -25
  1154. package/dist/simulation/index.d.ts.map +0 -1
  1155. package/dist/simulation/index.js +0 -16
  1156. package/dist/simulation/index.js.map +0 -1
  1157. package/dist/skeleton/index.d.ts +0 -212
  1158. package/dist/skeleton/index.d.ts.map +0 -1
  1159. package/dist/skeleton/index.js +0 -325
  1160. package/dist/skeleton/index.js.map +0 -1
  1161. package/dist/testing/FakeAudio.d.ts +0 -149
  1162. package/dist/testing/FakeAudio.d.ts.map +0 -1
  1163. package/dist/testing/FakeAudio.js +0 -219
  1164. package/dist/testing/FakeAudio.js.map +0 -1
  1165. package/dist/testing/SceneControls.d.ts +0 -35
  1166. package/dist/testing/SceneControls.d.ts.map +0 -1
  1167. package/dist/testing/SceneControls.js +0 -49
  1168. package/dist/testing/SceneControls.js.map +0 -1
  1169. package/dist/testing/index.d.ts +0 -125
  1170. package/dist/testing/index.d.ts.map +0 -1
  1171. package/dist/testing/index.js +0 -157
  1172. package/dist/testing/index.js.map +0 -1
  1173. package/dist/threads/index.d.ts +0 -3
  1174. package/dist/threads/index.d.ts.map +0 -1
  1175. package/dist/threads/index.js +0 -2
  1176. package/dist/threads/index.js.map +0 -1
  1177. package/dist/threads/spawn.d.ts +0 -73
  1178. package/dist/threads/spawn.d.ts.map +0 -1
  1179. package/dist/threads/spawn.js +0 -167
  1180. package/dist/threads/spawn.js.map +0 -1
  1181. package/dist/threads/worker.d.ts +0 -51
  1182. package/dist/threads/worker.d.ts.map +0 -1
  1183. package/dist/threads/worker.js +0 -84
  1184. package/dist/threads/worker.js.map +0 -1
  1185. package/dist/three-d/Character3D.d.ts +0 -74
  1186. package/dist/three-d/Character3D.d.ts.map +0 -1
  1187. package/dist/three-d/Character3D.js +0 -122
  1188. package/dist/three-d/Character3D.js.map +0 -1
  1189. package/dist/three-d/Collision3D.d.ts +0 -111
  1190. package/dist/three-d/Collision3D.d.ts.map +0 -1
  1191. package/dist/three-d/Collision3D.js +0 -119
  1192. package/dist/three-d/Collision3D.js.map +0 -1
  1193. package/dist/three-d/Engine3D.d.ts +0 -25
  1194. package/dist/three-d/Engine3D.d.ts.map +0 -1
  1195. package/dist/three-d/Engine3D.js +0 -45
  1196. package/dist/three-d/Engine3D.js.map +0 -1
  1197. package/dist/three-d/Grid.d.ts +0 -30
  1198. package/dist/three-d/Grid.d.ts.map +0 -1
  1199. package/dist/three-d/Grid.js +0 -24
  1200. package/dist/three-d/Grid.js.map +0 -1
  1201. package/dist/three-d/Heightmap.d.ts +0 -38
  1202. package/dist/three-d/Heightmap.d.ts.map +0 -1
  1203. package/dist/three-d/Heightmap.js +0 -29
  1204. package/dist/three-d/Heightmap.js.map +0 -1
  1205. package/dist/three-d/Models.d.ts +0 -49
  1206. package/dist/three-d/Models.d.ts.map +0 -1
  1207. package/dist/three-d/Models.js +0 -77
  1208. package/dist/three-d/Models.js.map +0 -1
  1209. package/dist/three-d/TileGrid3D.d.ts +0 -27
  1210. package/dist/three-d/TileGrid3D.d.ts.map +0 -1
  1211. package/dist/three-d/TileGrid3D.js +0 -66
  1212. package/dist/three-d/TileGrid3D.js.map +0 -1
  1213. package/dist/three-d/Vox.d.ts +0 -43
  1214. package/dist/three-d/Vox.d.ts.map +0 -1
  1215. package/dist/three-d/Vox.js +0 -108
  1216. package/dist/three-d/Vox.js.map +0 -1
  1217. package/dist/three-d/index.d.ts +0 -15
  1218. package/dist/three-d/index.d.ts.map +0 -1
  1219. package/dist/three-d/index.js +0 -8
  1220. package/dist/three-d/index.js.map +0 -1
  1221. package/dist/two-d/Game.d.ts +0 -240
  1222. package/dist/two-d/Game.d.ts.map +0 -1
  1223. package/dist/two-d/Game.js +0 -487
  1224. package/dist/two-d/Game.js.map +0 -1
  1225. package/dist/two-d/QualityScaler.d.ts +0 -63
  1226. package/dist/two-d/QualityScaler.d.ts.map +0 -1
  1227. package/dist/two-d/QualityScaler.js +0 -92
  1228. package/dist/two-d/QualityScaler.js.map +0 -1
  1229. package/dist/two-d/ResolutionFit.d.ts +0 -28
  1230. package/dist/two-d/ResolutionFit.d.ts.map +0 -1
  1231. package/dist/two-d/ResolutionFit.js +0 -39
  1232. package/dist/two-d/ResolutionFit.js.map +0 -1
  1233. package/dist/two-d/Scene2D.d.ts +0 -43
  1234. package/dist/two-d/Scene2D.d.ts.map +0 -1
  1235. package/dist/two-d/Scene2D.js +0 -53
  1236. package/dist/two-d/Scene2D.js.map +0 -1
  1237. package/dist/two-d/index.d.ts +0 -22
  1238. package/dist/two-d/index.d.ts.map +0 -1
  1239. package/dist/two-d/index.js +0 -19
  1240. package/dist/two-d/index.js.map +0 -1
  1241. package/dist/two-d/pixi-interop.d.ts +0 -66
  1242. package/dist/two-d/pixi-interop.d.ts.map +0 -1
  1243. package/dist/two-d/pixi-interop.js +0 -72
  1244. package/dist/two-d/pixi-interop.js.map +0 -1
  1245. package/dist/two-d/presentation/MwlPresentation.d.ts +0 -117
  1246. package/dist/two-d/presentation/MwlPresentation.d.ts.map +0 -1
  1247. package/dist/two-d/presentation/MwlPresentation.js +0 -755
  1248. package/dist/two-d/presentation/MwlPresentation.js.map +0 -1
  1249. package/dist/two-d/presentation/index.d.ts +0 -3
  1250. package/dist/two-d/presentation/index.d.ts.map +0 -1
  1251. package/dist/two-d/presentation/index.js +0 -2
  1252. package/dist/two-d/presentation/index.js.map +0 -1
  1253. package/dist/two-d/render/ActorAnimator.d.ts +0 -92
  1254. package/dist/two-d/render/ActorAnimator.d.ts.map +0 -1
  1255. package/dist/two-d/render/ActorAnimator.js +0 -97
  1256. package/dist/two-d/render/ActorAnimator.js.map +0 -1
  1257. package/dist/two-d/render/AnimatedSprite.d.ts +0 -154
  1258. package/dist/two-d/render/AnimatedSprite.d.ts.map +0 -1
  1259. package/dist/two-d/render/AnimatedSprite.js +0 -197
  1260. package/dist/two-d/render/AnimatedSprite.js.map +0 -1
  1261. package/dist/two-d/render/Autotile.d.ts +0 -74
  1262. package/dist/two-d/render/Autotile.d.ts.map +0 -1
  1263. package/dist/two-d/render/Autotile.js +0 -149
  1264. package/dist/two-d/render/Autotile.js.map +0 -1
  1265. package/dist/two-d/render/Beam.d.ts +0 -136
  1266. package/dist/two-d/render/Beam.d.ts.map +0 -1
  1267. package/dist/two-d/render/Beam.js +0 -203
  1268. package/dist/two-d/render/Beam.js.map +0 -1
  1269. package/dist/two-d/render/Camera.d.ts +0 -255
  1270. package/dist/two-d/render/Camera.d.ts.map +0 -1
  1271. package/dist/two-d/render/Camera.js +0 -376
  1272. package/dist/two-d/render/Camera.js.map +0 -1
  1273. package/dist/two-d/render/Capabilities.d.ts +0 -84
  1274. package/dist/two-d/render/Capabilities.d.ts.map +0 -1
  1275. package/dist/two-d/render/Capabilities.js +0 -129
  1276. package/dist/two-d/render/Capabilities.js.map +0 -1
  1277. package/dist/two-d/render/ClothSprite.d.ts +0 -83
  1278. package/dist/two-d/render/ClothSprite.d.ts.map +0 -1
  1279. package/dist/two-d/render/ClothSprite.js +0 -105
  1280. package/dist/two-d/render/ClothSprite.js.map +0 -1
  1281. package/dist/two-d/render/ColorBlindness.d.ts +0 -39
  1282. package/dist/two-d/render/ColorBlindness.d.ts.map +0 -1
  1283. package/dist/two-d/render/ColorBlindness.js +0 -45
  1284. package/dist/two-d/render/ColorBlindness.js.map +0 -1
  1285. package/dist/two-d/render/ColorTransformBatcher.d.ts +0 -143
  1286. package/dist/two-d/render/ColorTransformBatcher.d.ts.map +0 -1
  1287. package/dist/two-d/render/ColorTransformBatcher.js +0 -395
  1288. package/dist/two-d/render/ColorTransformBatcher.js.map +0 -1
  1289. package/dist/two-d/render/Flights.d.ts +0 -90
  1290. package/dist/two-d/render/Flights.d.ts.map +0 -1
  1291. package/dist/two-d/render/Flights.js +0 -135
  1292. package/dist/two-d/render/Flights.js.map +0 -1
  1293. package/dist/two-d/render/FogLayer.d.ts +0 -68
  1294. package/dist/two-d/render/FogLayer.d.ts.map +0 -1
  1295. package/dist/two-d/render/FogLayer.js +0 -83
  1296. package/dist/two-d/render/FogLayer.js.map +0 -1
  1297. package/dist/two-d/render/Halo.d.ts +0 -58
  1298. package/dist/two-d/render/Halo.d.ts.map +0 -1
  1299. package/dist/two-d/render/Halo.js +0 -48
  1300. package/dist/two-d/render/Halo.js.map +0 -1
  1301. package/dist/two-d/render/HazeLayer.d.ts +0 -112
  1302. package/dist/two-d/render/HazeLayer.d.ts.map +0 -1
  1303. package/dist/two-d/render/HazeLayer.js +0 -186
  1304. package/dist/two-d/render/HazeLayer.js.map +0 -1
  1305. package/dist/two-d/render/ImageModifiers.d.ts +0 -312
  1306. package/dist/two-d/render/ImageModifiers.d.ts.map +0 -1
  1307. package/dist/two-d/render/ImageModifiers.js +0 -728
  1308. package/dist/two-d/render/ImageModifiers.js.map +0 -1
  1309. package/dist/two-d/render/LayeredSprite.d.ts +0 -54
  1310. package/dist/two-d/render/LayeredSprite.d.ts.map +0 -1
  1311. package/dist/two-d/render/LayeredSprite.js +0 -80
  1312. package/dist/two-d/render/LayeredSprite.js.map +0 -1
  1313. package/dist/two-d/render/LightningArc.d.ts +0 -57
  1314. package/dist/two-d/render/LightningArc.d.ts.map +0 -1
  1315. package/dist/two-d/render/LightningArc.js +0 -91
  1316. package/dist/two-d/render/LightningArc.js.map +0 -1
  1317. package/dist/two-d/render/LiquidLayer.d.ts +0 -62
  1318. package/dist/two-d/render/LiquidLayer.d.ts.map +0 -1
  1319. package/dist/two-d/render/LiquidLayer.js +0 -102
  1320. package/dist/two-d/render/LiquidLayer.js.map +0 -1
  1321. package/dist/two-d/render/Minimap.d.ts +0 -100
  1322. package/dist/two-d/render/Minimap.d.ts.map +0 -1
  1323. package/dist/two-d/render/Minimap.js +0 -157
  1324. package/dist/two-d/render/Minimap.js.map +0 -1
  1325. package/dist/two-d/render/NeonGlow.d.ts +0 -100
  1326. package/dist/two-d/render/NeonGlow.d.ts.map +0 -1
  1327. package/dist/two-d/render/NeonGlow.js +0 -184
  1328. package/dist/two-d/render/NeonGlow.js.map +0 -1
  1329. package/dist/two-d/render/PaletteRemap.d.ts +0 -154
  1330. package/dist/two-d/render/PaletteRemap.d.ts.map +0 -1
  1331. package/dist/two-d/render/PaletteRemap.js +0 -217
  1332. package/dist/two-d/render/PaletteRemap.js.map +0 -1
  1333. package/dist/two-d/render/Particles.d.ts +0 -262
  1334. package/dist/two-d/render/Particles.d.ts.map +0 -1
  1335. package/dist/two-d/render/Particles.js +0 -371
  1336. package/dist/two-d/render/Particles.js.map +0 -1
  1337. package/dist/two-d/render/Projectile.d.ts +0 -67
  1338. package/dist/two-d/render/Projectile.d.ts.map +0 -1
  1339. package/dist/two-d/render/Projectile.js +0 -78
  1340. package/dist/two-d/render/Projectile.js.map +0 -1
  1341. package/dist/two-d/render/RpgmAutotile.d.ts +0 -324
  1342. package/dist/two-d/render/RpgmAutotile.d.ts.map +0 -1
  1343. package/dist/two-d/render/RpgmAutotile.js +0 -933
  1344. package/dist/two-d/render/RpgmAutotile.js.map +0 -1
  1345. package/dist/two-d/render/SceneTransition.d.ts +0 -301
  1346. package/dist/two-d/render/SceneTransition.d.ts.map +0 -1
  1347. package/dist/two-d/render/SceneTransition.js +0 -458
  1348. package/dist/two-d/render/SceneTransition.js.map +0 -1
  1349. package/dist/two-d/render/ScreenEffects.d.ts +0 -124
  1350. package/dist/two-d/render/ScreenEffects.d.ts.map +0 -1
  1351. package/dist/two-d/render/ScreenEffects.js +0 -215
  1352. package/dist/two-d/render/ScreenEffects.js.map +0 -1
  1353. package/dist/two-d/render/Shape2D.d.ts +0 -146
  1354. package/dist/two-d/render/Shape2D.d.ts.map +0 -1
  1355. package/dist/two-d/render/Shape2D.js +0 -166
  1356. package/dist/two-d/render/Shape2D.js.map +0 -1
  1357. package/dist/two-d/render/SkeletalSprite.d.ts +0 -121
  1358. package/dist/two-d/render/SkeletalSprite.d.ts.map +0 -1
  1359. package/dist/two-d/render/SkeletalSprite.js +0 -214
  1360. package/dist/two-d/render/SkeletalSprite.js.map +0 -1
  1361. package/dist/two-d/render/SpringSprite.d.ts +0 -40
  1362. package/dist/two-d/render/SpringSprite.d.ts.map +0 -1
  1363. package/dist/two-d/render/SpringSprite.js +0 -39
  1364. package/dist/two-d/render/SpringSprite.js.map +0 -1
  1365. package/dist/two-d/render/SpriteAttachment.d.ts +0 -55
  1366. package/dist/two-d/render/SpriteAttachment.d.ts.map +0 -1
  1367. package/dist/two-d/render/SpriteAttachment.js +0 -60
  1368. package/dist/two-d/render/SpriteAttachment.js.map +0 -1
  1369. package/dist/two-d/render/SpriteDeform.d.ts +0 -156
  1370. package/dist/two-d/render/SpriteDeform.d.ts.map +0 -1
  1371. package/dist/two-d/render/SpriteDeform.js +0 -278
  1372. package/dist/two-d/render/SpriteDeform.js.map +0 -1
  1373. package/dist/two-d/render/SpriteGroup.d.ts +0 -83
  1374. package/dist/two-d/render/SpriteGroup.d.ts.map +0 -1
  1375. package/dist/two-d/render/SpriteGroup.js +0 -107
  1376. package/dist/two-d/render/SpriteGroup.js.map +0 -1
  1377. package/dist/two-d/render/SpriteMotion.d.ts +0 -121
  1378. package/dist/two-d/render/SpriteMotion.d.ts.map +0 -1
  1379. package/dist/two-d/render/SpriteMotion.js +0 -193
  1380. package/dist/two-d/render/SpriteMotion.js.map +0 -1
  1381. package/dist/two-d/render/SpriteSheet.d.ts +0 -62
  1382. package/dist/two-d/render/SpriteSheet.d.ts.map +0 -1
  1383. package/dist/two-d/render/SpriteSheet.js +0 -122
  1384. package/dist/two-d/render/SpriteSheet.js.map +0 -1
  1385. package/dist/two-d/render/StatusVisuals.d.ts +0 -86
  1386. package/dist/two-d/render/StatusVisuals.d.ts.map +0 -1
  1387. package/dist/two-d/render/StatusVisuals.js +0 -111
  1388. package/dist/two-d/render/StatusVisuals.js.map +0 -1
  1389. package/dist/two-d/render/SvgSkeleton.d.ts +0 -54
  1390. package/dist/two-d/render/SvgSkeleton.d.ts.map +0 -1
  1391. package/dist/two-d/render/SvgSkeleton.js +0 -112
  1392. package/dist/two-d/render/SvgSkeleton.js.map +0 -1
  1393. package/dist/two-d/render/TerrainGraphics.d.ts +0 -142
  1394. package/dist/two-d/render/TerrainGraphics.d.ts.map +0 -1
  1395. package/dist/two-d/render/TerrainGraphics.js +0 -161
  1396. package/dist/two-d/render/TerrainGraphics.js.map +0 -1
  1397. package/dist/two-d/render/TerrainGraphicsLayer.d.ts +0 -55
  1398. package/dist/two-d/render/TerrainGraphicsLayer.d.ts.map +0 -1
  1399. package/dist/two-d/render/TerrainGraphicsLayer.js +0 -54
  1400. package/dist/two-d/render/TerrainGraphicsLayer.js.map +0 -1
  1401. package/dist/two-d/render/TileMap.d.ts +0 -395
  1402. package/dist/two-d/render/TileMap.d.ts.map +0 -1
  1403. package/dist/two-d/render/TileMap.js +0 -967
  1404. package/dist/two-d/render/TileMap.js.map +0 -1
  1405. package/dist/two-d/render/TiledMap.d.ts +0 -113
  1406. package/dist/two-d/render/TiledMap.d.ts.map +0 -1
  1407. package/dist/two-d/render/TiledMap.js +0 -129
  1408. package/dist/two-d/render/TiledMap.js.map +0 -1
  1409. package/dist/two-d/render/TintedSprite.d.ts +0 -60
  1410. package/dist/two-d/render/TintedSprite.d.ts.map +0 -1
  1411. package/dist/two-d/render/TintedSprite.js +0 -88
  1412. package/dist/two-d/render/TintedSprite.js.map +0 -1
  1413. package/dist/two-d/render/Types2D.d.ts +0 -56
  1414. package/dist/two-d/render/Types2D.d.ts.map +0 -1
  1415. package/dist/two-d/render/Types2D.js +0 -45
  1416. package/dist/two-d/render/Types2D.js.map +0 -1
  1417. package/dist/two-d/render/Viewport.d.ts +0 -68
  1418. package/dist/two-d/render/Viewport.d.ts.map +0 -1
  1419. package/dist/two-d/render/Viewport.js +0 -74
  1420. package/dist/two-d/render/Viewport.js.map +0 -1
  1421. package/dist/two-d/render/index.d.ts +0 -81
  1422. package/dist/two-d/render/index.d.ts.map +0 -1
  1423. package/dist/two-d/render/index.js +0 -43
  1424. package/dist/two-d/render/index.js.map +0 -1
  1425. package/dist/two-d/stage/DialogueStage.d.ts +0 -90
  1426. package/dist/two-d/stage/DialogueStage.d.ts.map +0 -1
  1427. package/dist/two-d/stage/DialogueStage.js +0 -218
  1428. package/dist/two-d/stage/DialogueStage.js.map +0 -1
  1429. package/dist/two-d/stage/StoryScreen.d.ts +0 -110
  1430. package/dist/two-d/stage/StoryScreen.d.ts.map +0 -1
  1431. package/dist/two-d/stage/StoryScreen.js +0 -178
  1432. package/dist/two-d/stage/StoryScreen.js.map +0 -1
  1433. package/dist/two-d/stage/dialogue-text.d.ts +0 -81
  1434. package/dist/two-d/stage/dialogue-text.d.ts.map +0 -1
  1435. package/dist/two-d/stage/dialogue-text.js +0 -95
  1436. package/dist/two-d/stage/dialogue-text.js.map +0 -1
  1437. package/dist/two-d/stage/index.d.ts +0 -10
  1438. package/dist/two-d/stage/index.d.ts.map +0 -1
  1439. package/dist/two-d/stage/index.js +0 -6
  1440. package/dist/two-d/stage/index.js.map +0 -1
  1441. package/dist/two-d/stage/script.d.ts +0 -160
  1442. package/dist/two-d/stage/script.d.ts.map +0 -1
  1443. package/dist/two-d/stage/script.js +0 -207
  1444. package/dist/two-d/stage/script.js.map +0 -1
  1445. package/dist/two-d/stage/twee.d.ts +0 -35
  1446. package/dist/two-d/stage/twee.d.ts.map +0 -1
  1447. package/dist/two-d/stage/twee.js +0 -28
  1448. package/dist/two-d/stage/twee.js.map +0 -1
  1449. package/dist/two-d/ui/Bar.d.ts +0 -83
  1450. package/dist/two-d/ui/Bar.d.ts.map +0 -1
  1451. package/dist/two-d/ui/Bar.js +0 -110
  1452. package/dist/two-d/ui/Bar.js.map +0 -1
  1453. package/dist/two-d/ui/BitmapLabel.d.ts +0 -58
  1454. package/dist/two-d/ui/BitmapLabel.d.ts.map +0 -1
  1455. package/dist/two-d/ui/BitmapLabel.js +0 -82
  1456. package/dist/two-d/ui/BitmapLabel.js.map +0 -1
  1457. package/dist/two-d/ui/Button.d.ts +0 -133
  1458. package/dist/two-d/ui/Button.d.ts.map +0 -1
  1459. package/dist/two-d/ui/Button.js +0 -254
  1460. package/dist/two-d/ui/Button.js.map +0 -1
  1461. package/dist/two-d/ui/Checkbox.d.ts +0 -44
  1462. package/dist/two-d/ui/Checkbox.d.ts.map +0 -1
  1463. package/dist/two-d/ui/Checkbox.js +0 -89
  1464. package/dist/two-d/ui/Checkbox.js.map +0 -1
  1465. package/dist/two-d/ui/DataTable.d.ts +0 -79
  1466. package/dist/two-d/ui/DataTable.d.ts.map +0 -1
  1467. package/dist/two-d/ui/DataTable.js +0 -164
  1468. package/dist/two-d/ui/DataTable.js.map +0 -1
  1469. package/dist/two-d/ui/Dropdown.d.ts +0 -79
  1470. package/dist/two-d/ui/Dropdown.d.ts.map +0 -1
  1471. package/dist/two-d/ui/Dropdown.js +0 -136
  1472. package/dist/two-d/ui/Dropdown.js.map +0 -1
  1473. package/dist/two-d/ui/DropdownView.d.ts +0 -100
  1474. package/dist/two-d/ui/DropdownView.d.ts.map +0 -1
  1475. package/dist/two-d/ui/DropdownView.js +0 -234
  1476. package/dist/two-d/ui/DropdownView.js.map +0 -1
  1477. package/dist/two-d/ui/EventDialogue.d.ts +0 -23
  1478. package/dist/two-d/ui/EventDialogue.d.ts.map +0 -1
  1479. package/dist/two-d/ui/EventDialogue.js +0 -33
  1480. package/dist/two-d/ui/EventDialogue.js.map +0 -1
  1481. package/dist/two-d/ui/FloatingText.d.ts +0 -123
  1482. package/dist/two-d/ui/FloatingText.d.ts.map +0 -1
  1483. package/dist/two-d/ui/FloatingText.js +0 -153
  1484. package/dist/two-d/ui/FloatingText.js.map +0 -1
  1485. package/dist/two-d/ui/FloatingTextStack.d.ts +0 -150
  1486. package/dist/two-d/ui/FloatingTextStack.d.ts.map +0 -1
  1487. package/dist/two-d/ui/FloatingTextStack.js +0 -170
  1488. package/dist/two-d/ui/FloatingTextStack.js.map +0 -1
  1489. package/dist/two-d/ui/HelpScreen.d.ts +0 -45
  1490. package/dist/two-d/ui/HelpScreen.d.ts.map +0 -1
  1491. package/dist/two-d/ui/HelpScreen.js +0 -59
  1492. package/dist/two-d/ui/HelpScreen.js.map +0 -1
  1493. package/dist/two-d/ui/IconGrid.d.ts +0 -143
  1494. package/dist/two-d/ui/IconGrid.d.ts.map +0 -1
  1495. package/dist/two-d/ui/IconGrid.js +0 -327
  1496. package/dist/two-d/ui/IconGrid.js.map +0 -1
  1497. package/dist/two-d/ui/Label.d.ts +0 -63
  1498. package/dist/two-d/ui/Label.d.ts.map +0 -1
  1499. package/dist/two-d/ui/Label.js +0 -134
  1500. package/dist/two-d/ui/Label.js.map +0 -1
  1501. package/dist/two-d/ui/Layout.d.ts +0 -139
  1502. package/dist/two-d/ui/Layout.d.ts.map +0 -1
  1503. package/dist/two-d/ui/Layout.js +0 -221
  1504. package/dist/two-d/ui/Layout.js.map +0 -1
  1505. package/dist/two-d/ui/ListView.d.ts +0 -130
  1506. package/dist/two-d/ui/ListView.d.ts.map +0 -1
  1507. package/dist/two-d/ui/ListView.js +0 -326
  1508. package/dist/two-d/ui/ListView.js.map +0 -1
  1509. package/dist/two-d/ui/LoadingScreen.d.ts +0 -54
  1510. package/dist/two-d/ui/LoadingScreen.d.ts.map +0 -1
  1511. package/dist/two-d/ui/LoadingScreen.js +0 -87
  1512. package/dist/two-d/ui/LoadingScreen.js.map +0 -1
  1513. package/dist/two-d/ui/MarkupText.d.ts +0 -66
  1514. package/dist/two-d/ui/MarkupText.d.ts.map +0 -1
  1515. package/dist/two-d/ui/MarkupText.js +0 -156
  1516. package/dist/two-d/ui/MarkupText.js.map +0 -1
  1517. package/dist/two-d/ui/MessageBox.d.ts +0 -134
  1518. package/dist/two-d/ui/MessageBox.d.ts.map +0 -1
  1519. package/dist/two-d/ui/MessageBox.js +0 -263
  1520. package/dist/two-d/ui/MessageBox.js.map +0 -1
  1521. package/dist/two-d/ui/MessageLog.d.ts +0 -90
  1522. package/dist/two-d/ui/MessageLog.d.ts.map +0 -1
  1523. package/dist/two-d/ui/MessageLog.js +0 -131
  1524. package/dist/two-d/ui/MessageLog.js.map +0 -1
  1525. package/dist/two-d/ui/Meter.d.ts +0 -76
  1526. package/dist/two-d/ui/Meter.d.ts.map +0 -1
  1527. package/dist/two-d/ui/Meter.js +0 -134
  1528. package/dist/two-d/ui/Meter.js.map +0 -1
  1529. package/dist/two-d/ui/NinePatch.d.ts +0 -49
  1530. package/dist/two-d/ui/NinePatch.d.ts.map +0 -1
  1531. package/dist/two-d/ui/NinePatch.js +0 -59
  1532. package/dist/two-d/ui/NinePatch.js.map +0 -1
  1533. package/dist/two-d/ui/OnScreenKeyboard.d.ts +0 -91
  1534. package/dist/two-d/ui/OnScreenKeyboard.d.ts.map +0 -1
  1535. package/dist/two-d/ui/OnScreenKeyboard.js +0 -109
  1536. package/dist/two-d/ui/OnScreenKeyboard.js.map +0 -1
  1537. package/dist/two-d/ui/RadioGroup.d.ts +0 -68
  1538. package/dist/two-d/ui/RadioGroup.d.ts.map +0 -1
  1539. package/dist/two-d/ui/RadioGroup.js +0 -177
  1540. package/dist/two-d/ui/RadioGroup.js.map +0 -1
  1541. package/dist/two-d/ui/RebindScreen.d.ts +0 -70
  1542. package/dist/two-d/ui/RebindScreen.d.ts.map +0 -1
  1543. package/dist/two-d/ui/RebindScreen.js +0 -129
  1544. package/dist/two-d/ui/RebindScreen.js.map +0 -1
  1545. package/dist/two-d/ui/RichLabel.d.ts +0 -62
  1546. package/dist/two-d/ui/RichLabel.d.ts.map +0 -1
  1547. package/dist/two-d/ui/RichLabel.js +0 -146
  1548. package/dist/two-d/ui/RichLabel.js.map +0 -1
  1549. package/dist/two-d/ui/ScrollBox.d.ts +0 -163
  1550. package/dist/two-d/ui/ScrollBox.d.ts.map +0 -1
  1551. package/dist/two-d/ui/ScrollBox.js +0 -340
  1552. package/dist/two-d/ui/ScrollBox.js.map +0 -1
  1553. package/dist/two-d/ui/ScrollText.d.ts +0 -131
  1554. package/dist/two-d/ui/ScrollText.d.ts.map +0 -1
  1555. package/dist/two-d/ui/ScrollText.js +0 -218
  1556. package/dist/two-d/ui/ScrollText.js.map +0 -1
  1557. package/dist/two-d/ui/SelectionModel.d.ts +0 -50
  1558. package/dist/two-d/ui/SelectionModel.d.ts.map +0 -1
  1559. package/dist/two-d/ui/SelectionModel.js +0 -73
  1560. package/dist/two-d/ui/SelectionModel.js.map +0 -1
  1561. package/dist/two-d/ui/SettingsScreen.d.ts +0 -112
  1562. package/dist/two-d/ui/SettingsScreen.d.ts.map +0 -1
  1563. package/dist/two-d/ui/SettingsScreen.js +0 -338
  1564. package/dist/two-d/ui/SettingsScreen.js.map +0 -1
  1565. package/dist/two-d/ui/Skins.d.ts +0 -59
  1566. package/dist/two-d/ui/Skins.d.ts.map +0 -1
  1567. package/dist/two-d/ui/Skins.js +0 -77
  1568. package/dist/two-d/ui/Skins.js.map +0 -1
  1569. package/dist/two-d/ui/Slider.d.ts +0 -91
  1570. package/dist/two-d/ui/Slider.d.ts.map +0 -1
  1571. package/dist/two-d/ui/Slider.js +0 -170
  1572. package/dist/two-d/ui/Slider.js.map +0 -1
  1573. package/dist/two-d/ui/Spinner.d.ts +0 -67
  1574. package/dist/two-d/ui/Spinner.d.ts.map +0 -1
  1575. package/dist/two-d/ui/Spinner.js +0 -137
  1576. package/dist/two-d/ui/Spinner.js.map +0 -1
  1577. package/dist/two-d/ui/StatsScreen.d.ts +0 -40
  1578. package/dist/two-d/ui/StatsScreen.d.ts.map +0 -1
  1579. package/dist/two-d/ui/StatsScreen.js +0 -42
  1580. package/dist/two-d/ui/StatsScreen.js.map +0 -1
  1581. package/dist/two-d/ui/TabbedList.d.ts +0 -118
  1582. package/dist/two-d/ui/TabbedList.d.ts.map +0 -1
  1583. package/dist/two-d/ui/TabbedList.js +0 -221
  1584. package/dist/two-d/ui/TabbedList.js.map +0 -1
  1585. package/dist/two-d/ui/TextModel.d.ts +0 -90
  1586. package/dist/two-d/ui/TextModel.d.ts.map +0 -1
  1587. package/dist/two-d/ui/TextModel.js +0 -175
  1588. package/dist/two-d/ui/TextModel.js.map +0 -1
  1589. package/dist/two-d/ui/TextPrompt.d.ts +0 -122
  1590. package/dist/two-d/ui/TextPrompt.d.ts.map +0 -1
  1591. package/dist/two-d/ui/TextPrompt.js +0 -236
  1592. package/dist/two-d/ui/TextPrompt.js.map +0 -1
  1593. package/dist/two-d/ui/TextSharpness.d.ts +0 -33
  1594. package/dist/two-d/ui/TextSharpness.d.ts.map +0 -1
  1595. package/dist/two-d/ui/TextSharpness.js +0 -56
  1596. package/dist/two-d/ui/TextSharpness.js.map +0 -1
  1597. package/dist/two-d/ui/Toast.d.ts +0 -57
  1598. package/dist/two-d/ui/Toast.d.ts.map +0 -1
  1599. package/dist/two-d/ui/Toast.js +0 -101
  1600. package/dist/two-d/ui/Toast.js.map +0 -1
  1601. package/dist/two-d/ui/Tooltip.d.ts +0 -177
  1602. package/dist/two-d/ui/Tooltip.d.ts.map +0 -1
  1603. package/dist/two-d/ui/Tooltip.js +0 -275
  1604. package/dist/two-d/ui/Tooltip.js.map +0 -1
  1605. package/dist/two-d/ui/TreeView.d.ts +0 -68
  1606. package/dist/two-d/ui/TreeView.d.ts.map +0 -1
  1607. package/dist/two-d/ui/TreeView.js +0 -133
  1608. package/dist/two-d/ui/TreeView.js.map +0 -1
  1609. package/dist/two-d/ui/VerticalLabel.d.ts +0 -69
  1610. package/dist/two-d/ui/VerticalLabel.d.ts.map +0 -1
  1611. package/dist/two-d/ui/VerticalLabel.js +0 -110
  1612. package/dist/two-d/ui/VerticalLabel.js.map +0 -1
  1613. package/dist/two-d/ui/Window.d.ts +0 -188
  1614. package/dist/two-d/ui/Window.d.ts.map +0 -1
  1615. package/dist/two-d/ui/Window.js +0 -311
  1616. package/dist/two-d/ui/Window.js.map +0 -1
  1617. package/dist/two-d/ui/WindowStack.d.ts +0 -63
  1618. package/dist/two-d/ui/WindowStack.d.ts.map +0 -1
  1619. package/dist/two-d/ui/WindowStack.js +0 -132
  1620. package/dist/two-d/ui/WindowStack.js.map +0 -1
  1621. package/dist/two-d/ui/a11y.d.ts +0 -43
  1622. package/dist/two-d/ui/a11y.d.ts.map +0 -1
  1623. package/dist/two-d/ui/a11y.js +0 -79
  1624. package/dist/two-d/ui/a11y.js.map +0 -1
  1625. package/dist/two-d/ui/contrast.d.ts +0 -30
  1626. package/dist/two-d/ui/contrast.d.ts.map +0 -1
  1627. package/dist/two-d/ui/contrast.js +0 -42
  1628. package/dist/two-d/ui/contrast.js.map +0 -1
  1629. package/dist/two-d/ui/index.d.ts +0 -96
  1630. package/dist/two-d/ui/index.d.ts.map +0 -1
  1631. package/dist/two-d/ui/index.js +0 -49
  1632. package/dist/two-d/ui/index.js.map +0 -1
  1633. package/dist/two-d/ui/markdown.d.ts +0 -55
  1634. package/dist/two-d/ui/markdown.d.ts.map +0 -1
  1635. package/dist/two-d/ui/markdown.js +0 -147
  1636. package/dist/two-d/ui/markdown.js.map +0 -1
  1637. package/dist/two-d/ui/markup.d.ts +0 -189
  1638. package/dist/two-d/ui/markup.d.ts.map +0 -1
  1639. package/dist/two-d/ui/markup.js +0 -387
  1640. package/dist/two-d/ui/markup.js.map +0 -1
  1641. package/dist/two-d/ui/reveal.d.ts +0 -41
  1642. package/dist/two-d/ui/reveal.d.ts.map +0 -1
  1643. package/dist/two-d/ui/reveal.js +0 -22
  1644. package/dist/two-d/ui/reveal.js.map +0 -1
  1645. package/dist/two-d/ui/theme.d.ts +0 -133
  1646. package/dist/two-d/ui/theme.d.ts.map +0 -1
  1647. package/dist/two-d/ui/theme.js +0 -122
  1648. package/dist/two-d/ui/theme.js.map +0 -1
  1649. package/dist/two-d/ui/themedText.d.ts +0 -20
  1650. package/dist/two-d/ui/themedText.d.ts.map +0 -1
  1651. package/dist/two-d/ui/themedText.js +0 -9
  1652. package/dist/two-d/ui/themedText.js.map +0 -1
  1653. package/dist/version.d.ts +0 -13
  1654. package/dist/version.d.ts.map +0 -1
  1655. package/dist/version.js +0 -13
  1656. package/dist/version.js.map +0 -1
  1657. package/dist/world/Encounters.d.ts +0 -32
  1658. package/dist/world/Encounters.d.ts.map +0 -1
  1659. package/dist/world/Encounters.js +0 -9
  1660. package/dist/world/Encounters.js.map +0 -1
  1661. package/dist/world/Environment.d.ts +0 -58
  1662. package/dist/world/Environment.d.ts.map +0 -1
  1663. package/dist/world/Environment.js +0 -89
  1664. package/dist/world/Environment.js.map +0 -1
  1665. package/dist/world/Overworld.d.ts +0 -39
  1666. package/dist/world/Overworld.d.ts.map +0 -1
  1667. package/dist/world/Overworld.js +0 -40
  1668. package/dist/world/Overworld.js.map +0 -1
  1669. package/dist/world/SideTurns.d.ts +0 -115
  1670. package/dist/world/SideTurns.d.ts.map +0 -1
  1671. package/dist/world/SideTurns.js +0 -138
  1672. package/dist/world/SideTurns.js.map +0 -1
  1673. package/dist/world/TurnClock.d.ts +0 -41
  1674. package/dist/world/TurnClock.d.ts.map +0 -1
  1675. package/dist/world/TurnClock.js +0 -49
  1676. package/dist/world/TurnClock.js.map +0 -1
  1677. package/dist/world/World.d.ts +0 -64
  1678. package/dist/world/World.d.ts.map +0 -1
  1679. package/dist/world/World.js +0 -91
  1680. package/dist/world/World.js.map +0 -1
  1681. package/dist/world/index.d.ts +0 -12
  1682. package/dist/world/index.d.ts.map +0 -1
  1683. package/dist/world/index.js +0 -7
  1684. package/dist/world/index.js.map +0 -1
  1685. package/sbom.cdx.json +0 -5996
  1686. package/tools/mwl.mjs +0 -466
  1687. package/tools/vendored/rgssad-wasm/LICENSE-MIT +0 -21
  1688. package/tools/vendored/rgssad-wasm/README.md +0 -15
  1689. package/tools/vendored/rgssad-wasm/package.json +0 -17
  1690. package/tools/vendored/rgssad-wasm/rgssad_wasm.d.ts +0 -41
  1691. package/tools/vendored/rgssad-wasm/rgssad_wasm.js +0 -6
  1692. package/tools/vendored/rgssad-wasm/rgssad_wasm_bg.js +0 -399
  1693. package/tools/vendored/rgssad-wasm/rgssad_wasm_bg.wasm +0 -0
  1694. package/tools/vendored/rgssad-wasm/rgssad_wasm_bg.wasm.d.ts +0 -17
  1695. package/tools.md +0 -219
package/dist/rpg/Event.js DELETED
@@ -1,36 +0,0 @@
1
- export function conditionHolds(condition, state) {
2
- if ('switch' in condition)
3
- return state.switch(condition.switch) === condition.equals;
4
- return state.variable(condition.variable) >= condition.atLeast;
5
- }
6
- /**
7
- * The last page whose conditions all hold - the same convention RPG Maker uses, so an event
8
- * is authored as an ordered list running from "default behaviour" to "most specific", and
9
- * whichever specific case currently applies overrides the general one before it.
10
- *
11
- * @example
12
- * ```ts
13
- * import { activePage, conditionHolds, GameState, type MapEvent } from '@datamoc/mw_games/rpg';
14
- *
15
- * const state = new GameState();
16
- * const shopkeeper: MapEvent = {
17
- * id: 'shopkeeper', x: 5, y: 3,
18
- * pages: [
19
- * { trigger: 'action', commands: [{ say: 'Welcome!' }] },
20
- * { conditions: [{ switch: 'questDone', equals: true }], trigger: 'action', commands: [{ say: 'Thank you!' }] },
21
- * ],
22
- * };
23
- *
24
- * conditionHolds({ switch: 'questDone', equals: true }, state); // false, until the switch flips
25
- * const page = activePage(shopkeeper, state); // the first page, until "questDone" is set
26
- * ```
27
- */
28
- export function activePage(event, state) {
29
- let match;
30
- for (const page of event.pages) {
31
- if ((page.conditions ?? []).every((c) => conditionHolds(c, state)))
32
- match = page;
33
- }
34
- return match;
35
- }
36
- //# sourceMappingURL=Event.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"Event.js","sourceRoot":"","sources":["../../src/rpg/Event.ts"],"names":[],"mappings":"AAyBA,MAAM,UAAU,cAAc,CAAC,SAAyB,EAAE,KAAgB;IACzE,IAAI,QAAQ,IAAI,SAAS;QAAE,OAAO,KAAK,CAAC,MAAM,CAAC,SAAS,CAAC,MAAM,CAAC,KAAK,SAAS,CAAC,MAAM,CAAC;IACtF,OAAO,KAAK,CAAC,QAAQ,CAAC,SAAS,CAAC,QAAQ,CAAC,IAAI,SAAS,CAAC,OAAO,CAAC;AAChE,CAAC;AAED;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,MAAM,UAAU,UAAU,CAAC,KAAe,EAAE,KAAgB;IAC3D,IAAI,KAA4B,CAAC;IACjC,KAAK,MAAM,IAAI,IAAI,KAAK,CAAC,KAAK,EAAE,CAAC;QAChC,IAAI,CAAC,IAAI,CAAC,UAAU,IAAI,EAAE,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,cAAc,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;YAAE,KAAK,GAAG,IAAI,CAAC;IAClF,CAAC;IACD,OAAO,KAAK,CAAC;AACd,CAAC"}
@@ -1,139 +0,0 @@
1
- /**
2
- * One choice a `ask` command offers. Structurally identical to `two-d/ui`'s own `Choice`,
3
- * declared here so an event script is data this module can describe without a widget library.
4
- */
5
- export interface EventChoice {
6
- text: string;
7
- value?: unknown;
8
- disabled?: boolean;
9
- /** the passage to jump to when this choice is picked, in an `EventRunner.runStory` story */
10
- goto?: string;
11
- }
12
- /** what the runner wants shown; how it looks is the presenter's business entirely */
13
- export interface DialogueRequest {
14
- text: string;
15
- speaker?: string;
16
- /** an opaque, renderer-specific portrait image; `two-d/ui.messageBoxPresenter` expects a `Texture2D` */
17
- portrait?: unknown;
18
- /** present when the runner is asking rather than telling; resolve with the chosen `value` */
19
- choices?: EventChoice[];
20
- }
21
- /**
22
- * Shows one line (or one question) and resolves once the player is done with it.
23
- *
24
- * This is the seam that keeps `mwg/rpg` free of a renderer. `EventRunner` used to construct a
25
- * `ui.MessageBox` and push it onto a `ui.WindowStack` itself, which meant an event interpreter
26
- * - pure control flow over `GameState` - dragged the whole 2D widget layer in behind it, and
27
- * a game presenting dialogue any other way (a 3D scene, a DOM overlay, a test harness
28
- * asserting on script order) could not use it at all. `two-d/ui`'s `messageBoxPresenter` is
29
- * the ready-made implementation, so nothing about the common case got harder.
30
- */
31
- export type DialoguePresenter = (request: DialogueRequest) => Promise<unknown>;
32
- import { type EventCondition } from './Event.ts';
33
- import type { GameState } from './GameState.ts';
34
- export interface MoveStep {
35
- dx: number;
36
- dy: number;
37
- }
38
- /**
39
- * A map event's script, written as data - the same shape `mwg/stage`'s `StageCommand` is,
40
- * but for map events rather than dialogue scenes: switches, variables and branches instead
41
- * of a backdrop and characters. Kept as its own interpreter because the two run on
42
- * genuinely different state, not because the "list of commands, awaited as one call" shape
43
- * needed reinventing.
44
- */
45
- export type EventCommand = {
46
- say: string;
47
- speaker?: string;
48
- portrait?: unknown;
49
- } | {
50
- ask: string;
51
- speaker?: string;
52
- portrait?: unknown;
53
- choices: EventChoice[];
54
- store?: string;
55
- } | {
56
- wait: number;
57
- } | {
58
- setSwitch: string;
59
- value: boolean;
60
- } | {
61
- setVariable: string;
62
- value: number;
63
- } | {
64
- addVariable: string;
65
- amount: number;
66
- } | {
67
- if: EventCondition;
68
- then: EventCommand[];
69
- else?: EventCommand[];
70
- } | {
71
- move: {
72
- target: string;
73
- steps: MoveStep[];
74
- };
75
- } | {
76
- goto: string;
77
- } | {
78
- call: (state: EventRunnerState) => void | Promise<void>;
79
- };
80
- /**
81
- * A branching event script: named passages, the same graph shape `two-d/stage`'s
82
- * `StoryScript` is - a passage runs until it falls off the end, a `{ goto }` command or a
83
- * choice's own `goto` jumps to a different one. `EventRunner.runStory` follows it the same
84
- * way `StageScript.runStory` follows a `StoryScript`.
85
- */
86
- export type EventStoryScript = Record<string, readonly EventCommand[]>;
87
- export interface EventRunnerState {
88
- game: GameState;
89
- /** whatever `ask` commands have stored, keyed by their `store` name */
90
- answers: Record<string, unknown>;
91
- }
92
- export interface EventRunnerOptions {
93
- /** shows a line or a question; `two-d/ui.messageBoxPresenter` is the standard one */
94
- present: DialoguePresenter;
95
- game: GameState;
96
- /** carries out a move command; the runner itself does not know what "moving" means */
97
- move?: (target: string, steps: readonly MoveStep[]) => Promise<void>;
98
- /**
99
- * Called for a command the runner does not know (a converter's `transfer`, `picture`,
100
- * `sound`, ...), and for a `goto` in a straight `run()`, which ends that list. Without
101
- * it an unknown command is skipped silently; a game that converts foreign event data
102
- * passes one to make every dropped command loud.
103
- */
104
- onUnknownCommand?: (command: EventCommand) => void;
105
- }
106
- /**
107
- * @example
108
- * ```ts
109
- * import { EventRunner, GameState, type DialoguePresenter } from '@datamoc/mw_games/rpg';
110
- *
111
- * declare const present: DialoguePresenter; // two-d/ui.messageBoxPresenter(windows), typically
112
- *
113
- * const runner = new EventRunner({ present, game: new GameState() });
114
- * await runner.run([
115
- * { say: 'A cold wind blows.' },
116
- * { setSwitch: 'doorOpen', value: true },
117
- * ]);
118
- * ```
119
- */
120
- export declare class EventRunner {
121
- private options;
122
- readonly state: EventRunnerState;
123
- private cancelled;
124
- constructor(options: EventRunnerOptions);
125
- cancel(): void;
126
- run(commands: readonly EventCommand[]): Promise<EventRunnerState>;
127
- /**
128
- * Runs a graph of passages starting at `start`, following `goto` commands and choice
129
- * jumps until a passage runs out or the script is cancelled - the `EventCommand`
130
- * counterpart to `StageScript.runStory`.
131
- */
132
- runStory(story: EventStoryScript, start: string): Promise<EventRunnerState>;
133
- /** runs a plain list of commands, returning the passage to jump to, if any */
134
- private runList;
135
- /** runs one command; returns the passage to jump to, if the command jumps anywhere */
136
- private step;
137
- private speak;
138
- }
139
- //# sourceMappingURL=EventRunner.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"EventRunner.d.ts","sourceRoot":"","sources":["../../src/rpg/EventRunner.ts"],"names":[],"mappings":"AAAA;;;GAGG;AACH,MAAM,WAAW,WAAW;IAC3B,IAAI,EAAE,MAAM,CAAC;IACb,KAAK,CAAC,EAAE,OAAO,CAAC;IAChB,QAAQ,CAAC,EAAE,OAAO,CAAC;IAEnB,4FAA4F;IAC5F,IAAI,CAAC,EAAE,MAAM,CAAC;CACd;AAED,qFAAqF;AACrF,MAAM,WAAW,eAAe;IAC/B,IAAI,EAAE,MAAM,CAAC;IACb,OAAO,CAAC,EAAE,MAAM,CAAC;IAEjB,wGAAwG;IACxG,QAAQ,CAAC,EAAE,OAAO,CAAC;IAEnB,6FAA6F;IAC7F,OAAO,CAAC,EAAE,WAAW,EAAE,CAAC;CACxB;AAED;;;;;;;;;GASG;AACH,MAAM,MAAM,iBAAiB,GAAG,CAAC,OAAO,EAAE,eAAe,KAAK,OAAO,CAAC,OAAO,CAAC,CAAC;AAC/E,OAAO,EAAkB,KAAK,cAAc,EAAE,MAAM,YAAY,CAAC;AACjE,OAAO,KAAK,EAAE,SAAS,EAAE,MAAM,gBAAgB,CAAC;AAEhD,MAAM,WAAW,QAAQ;IACxB,EAAE,EAAE,MAAM,CAAC;IACX,EAAE,EAAE,MAAM,CAAC;CACX;AAED;;;;;;GAMG;AACH,MAAM,MAAM,YAAY,GACrB;IAAE,GAAG,EAAE,MAAM,CAAC;IAAC,OAAO,CAAC,EAAE,MAAM,CAAC;IAAC,QAAQ,CAAC,EAAE,OAAO,CAAA;CAAE,GACrD;IAAE,GAAG,EAAE,MAAM,CAAC;IAAC,OAAO,CAAC,EAAE,MAAM,CAAC;IAAC,QAAQ,CAAC,EAAE,OAAO,CAAC;IAAC,OAAO,EAAE,WAAW,EAAE,CAAC;IAAC,KAAK,CAAC,EAAE,MAAM,CAAA;CAAE,GAC7F;IAAE,IAAI,EAAE,MAAM,CAAA;CAAE,GAChB;IAAE,SAAS,EAAE,MAAM,CAAC;IAAC,KAAK,EAAE,OAAO,CAAA;CAAE,GACrC;IAAE,WAAW,EAAE,MAAM,CAAC;IAAC,KAAK,EAAE,MAAM,CAAA;CAAE,GACtC;IAAE,WAAW,EAAE,MAAM,CAAC;IAAC,MAAM,EAAE,MAAM,CAAA;CAAE,GACvC;IAAE,EAAE,EAAE,cAAc,CAAC;IAAC,IAAI,EAAE,YAAY,EAAE,CAAC;IAAC,IAAI,CAAC,EAAE,YAAY,EAAE,CAAA;CAAE,GACnE;IAAE,IAAI,EAAE;QAAE,MAAM,EAAE,MAAM,CAAC;QAAC,KAAK,EAAE,QAAQ,EAAE,CAAA;KAAE,CAAA;CAAE,GAC/C;IAAE,IAAI,EAAE,MAAM,CAAA;CAAE,GAChB;IAAE,IAAI,EAAE,CAAC,KAAK,EAAE,gBAAgB,KAAK,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC,CAAA;CAAE,CAAC;AAE/D;;;;;GAKG;AACH,MAAM,MAAM,gBAAgB,GAAG,MAAM,CAAC,MAAM,EAAE,SAAS,YAAY,EAAE,CAAC,CAAC;AAEvE,MAAM,WAAW,gBAAgB;IAChC,IAAI,EAAE,SAAS,CAAC;IAChB,uEAAuE;IACvE,OAAO,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC;CACjC;AAED,MAAM,WAAW,kBAAkB;IAClC,qFAAqF;IACrF,OAAO,EAAE,iBAAiB,CAAC;IAE3B,IAAI,EAAE,SAAS,CAAC;IAEhB,sFAAsF;IACtF,IAAI,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,SAAS,QAAQ,EAAE,KAAK,OAAO,CAAC,IAAI,CAAC,CAAC;IAErE;;;;;OAKG;IACH,gBAAgB,CAAC,EAAE,CAAC,OAAO,EAAE,YAAY,KAAK,IAAI,CAAC;CACnD;AAED;;;;;;;;;;;;;GAaG;AACH,qBAAa,WAAW;IACvB,OAAO,CAAC,OAAO,CAAqB;IACpC,QAAQ,CAAC,KAAK,EAAE,gBAAgB,CAAC;IACjC,OAAO,CAAC,SAAS,CAAS;IAE1B,YAAY,OAAO,EAAE,kBAAkB,EAGtC;IAED,MAAM,IAAI,IAAI,CAEb;IAEK,GAAG,CAAC,QAAQ,EAAE,SAAS,YAAY,EAAE,GAAG,OAAO,CAAC,gBAAgB,CAAC,CAUtE;IAED;;;;OAIG;IACG,QAAQ,CAAC,KAAK,EAAE,gBAAgB,EAAE,KAAK,EAAE,MAAM,GAAG,OAAO,CAAC,gBAAgB,CAAC,CAmBhF;IAED,8EAA8E;YAChE,OAAO;IASrB,sFAAsF;YACxE,IAAI;IAwDlB,OAAO,CAAC,KAAK;CAQb"}
@@ -1,125 +0,0 @@
1
- import { conditionHolds } from './Event.js';
2
- /**
3
- * @example
4
- * ```ts
5
- * import { EventRunner, GameState, type DialoguePresenter } from '@datamoc/mw_games/rpg';
6
- *
7
- * declare const present: DialoguePresenter; // two-d/ui.messageBoxPresenter(windows), typically
8
- *
9
- * const runner = new EventRunner({ present, game: new GameState() });
10
- * await runner.run([
11
- * { say: 'A cold wind blows.' },
12
- * { setSwitch: 'doorOpen', value: true },
13
- * ]);
14
- * ```
15
- */
16
- export class EventRunner {
17
- constructor(options) {
18
- this.cancelled = false;
19
- this.options = options;
20
- this.state = { game: options.game, answers: {} };
21
- }
22
- cancel() {
23
- this.cancelled = true;
24
- }
25
- async run(commands) {
26
- const jump = await this.runList(commands);
27
- if (jump !== undefined) {
28
- if (this.options.onUnknownCommand) {
29
- this.options.onUnknownCommand({ goto: jump });
30
- return this.state;
31
- }
32
- throw new Error(`a "goto ${jump}" only runs inside runStory, not a straight run`);
33
- }
34
- return this.state;
35
- }
36
- /**
37
- * Runs a graph of passages starting at `start`, following `goto` commands and choice
38
- * jumps until a passage runs out or the script is cancelled - the `EventCommand`
39
- * counterpart to `StageScript.runStory`.
40
- */
41
- async runStory(story, start) {
42
- if (!Object.prototype.hasOwnProperty.call(story, start)) {
43
- throw new Error(`this event story has no passage named "${start}"`);
44
- }
45
- let commands = story[start];
46
- let index = 0;
47
- while (index < commands.length) {
48
- if (this.cancelled)
49
- break;
50
- const jump = await this.step(commands[index]);
51
- index++;
52
- if (jump !== undefined) {
53
- if (!Object.prototype.hasOwnProperty.call(story, jump)) {
54
- throw new Error(`this event story has no passage named "${jump}"`);
55
- }
56
- commands = story[jump];
57
- index = 0;
58
- }
59
- }
60
- return this.state;
61
- }
62
- /** runs a plain list of commands, returning the passage to jump to, if any */
63
- async runList(commands) {
64
- for (const command of commands) {
65
- if (this.cancelled)
66
- break;
67
- const jump = await this.step(command);
68
- if (jump !== undefined)
69
- return jump;
70
- }
71
- return undefined;
72
- }
73
- /** runs one command; returns the passage to jump to, if the command jumps anywhere */
74
- async step(command) {
75
- if ('say' in command) {
76
- await this.speak(command.say, command.speaker, command.portrait);
77
- return undefined;
78
- }
79
- if ('ask' in command) {
80
- const chosen = await this.speak(command.ask, command.speaker, command.portrait, command.choices);
81
- if (command.store)
82
- this.state.answers[command.store] = chosen;
83
- //a MessageBox resolves with the chosen value, which defaults to the text
84
- return command.choices.find((c) => (c.value ?? c.text) === chosen)?.goto;
85
- }
86
- if ('wait' in command) {
87
- await new Promise((resolve) => setTimeout(resolve, command.wait * 1000));
88
- return undefined;
89
- }
90
- if ('setSwitch' in command) {
91
- this.state.game.setSwitch(command.setSwitch, command.value);
92
- return undefined;
93
- }
94
- if ('setVariable' in command) {
95
- this.state.game.setVariable(command.setVariable, command.value);
96
- return undefined;
97
- }
98
- if ('addVariable' in command) {
99
- const current = this.state.game.variable(command.addVariable);
100
- this.state.game.setVariable(command.addVariable, current + command.amount);
101
- return undefined;
102
- }
103
- if ('if' in command) {
104
- const holds = conditionHolds(command.if, this.state.game);
105
- return this.runList(holds ? command.then : (command.else ?? []));
106
- }
107
- if ('move' in command) {
108
- await this.options.move?.(command.move.target, command.move.steps);
109
- return undefined;
110
- }
111
- if ('goto' in command) {
112
- return command.goto;
113
- }
114
- if ('call' in command) {
115
- await command.call(this.state);
116
- return undefined;
117
- }
118
- this.options.onUnknownCommand?.(command);
119
- return undefined;
120
- }
121
- speak(text, speaker, portrait, choices) {
122
- return this.options.present({ text, speaker, portrait, choices });
123
- }
124
- }
125
- //# sourceMappingURL=EventRunner.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"EventRunner.js","sourceRoot":"","sources":["../../src/rpg/EventRunner.ts"],"names":[],"mappings":"AAoCA,OAAO,EAAE,cAAc,EAAuB,MAAM,YAAY,CAAC;AA2DjE;;;;;;;;;;;;;GAaG;AACH,MAAM,OAAO,WAAW;IAKvB,YAAY,OAA2B;QAF/B,cAAS,GAAG,KAAK,CAAC;QAGzB,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACvB,IAAI,CAAC,KAAK,GAAG,EAAE,IAAI,EAAE,OAAO,CAAC,IAAI,EAAE,OAAO,EAAE,EAAE,EAAE,CAAC;IAClD,CAAC;IAED,MAAM;QACL,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC;IACvB,CAAC;IAED,KAAK,CAAC,GAAG,CAAC,QAAiC;QAC1C,MAAM,IAAI,GAAG,MAAM,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,CAAC;QAC1C,IAAI,IAAI,KAAK,SAAS,EAAE,CAAC;YACxB,IAAI,IAAI,CAAC,OAAO,CAAC,gBAAgB,EAAE,CAAC;gBACnC,IAAI,CAAC,OAAO,CAAC,gBAAgB,CAAC,EAAE,IAAI,EAAE,IAAI,EAAE,CAAC,CAAC;gBAC9C,OAAO,IAAI,CAAC,KAAK,CAAC;YACnB,CAAC;YACD,MAAM,IAAI,KAAK,CAAC,WAAW,IAAI,iDAAiD,CAAC,CAAC;QACnF,CAAC;QACD,OAAO,IAAI,CAAC,KAAK,CAAC;IACnB,CAAC;IAED;;;;OAIG;IACH,KAAK,CAAC,QAAQ,CAAC,KAAuB,EAAE,KAAa;QACpD,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,cAAc,CAAC,IAAI,CAAC,KAAK,EAAE,KAAK,CAAC,EAAE,CAAC;YACzD,MAAM,IAAI,KAAK,CAAC,0CAA0C,KAAK,GAAG,CAAC,CAAC;QACrE,CAAC;QACD,IAAI,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,CAAC;QAC5B,IAAI,KAAK,GAAG,CAAC,CAAC;QACd,OAAO,KAAK,GAAG,QAAQ,CAAC,MAAM,EAAE,CAAC;YAChC,IAAI,IAAI,CAAC,SAAS;gBAAE,MAAM;YAC1B,MAAM,IAAI,GAAG,MAAM,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC;YAC9C,KAAK,EAAE,CAAC;YACR,IAAI,IAAI,KAAK,SAAS,EAAE,CAAC;gBACxB,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,cAAc,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,EAAE,CAAC;oBACxD,MAAM,IAAI,KAAK,CAAC,0CAA0C,IAAI,GAAG,CAAC,CAAC;gBACpE,CAAC;gBACD,QAAQ,GAAG,KAAK,CAAC,IAAI,CAAC,CAAC;gBACvB,KAAK,GAAG,CAAC,CAAC;YACX,CAAC;QACF,CAAC;QACD,OAAO,IAAI,CAAC,KAAK,CAAC;IACnB,CAAC;IAED,8EAA8E;IACtE,KAAK,CAAC,OAAO,CAAC,QAAiC;QACtD,KAAK,MAAM,OAAO,IAAI,QAAQ,EAAE,CAAC;YAChC,IAAI,IAAI,CAAC,SAAS;gBAAE,MAAM;YAC1B,MAAM,IAAI,GAAG,MAAM,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;YACtC,IAAI,IAAI,KAAK,SAAS;gBAAE,OAAO,IAAI,CAAC;QACrC,CAAC;QACD,OAAO,SAAS,CAAC;IAClB,CAAC;IAED,sFAAsF;IAC9E,KAAK,CAAC,IAAI,CAAC,OAAqB;QACvC,IAAI,KAAK,IAAI,OAAO,EAAE,CAAC;YACtB,MAAM,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,GAAG,EAAE,OAAO,CAAC,OAAO,EAAE,OAAO,CAAC,QAAQ,CAAC,CAAC;YACjE,OAAO,SAAS,CAAC;QAClB,CAAC;QAED,IAAI,KAAK,IAAI,OAAO,EAAE,CAAC;YACtB,MAAM,MAAM,GAAG,MAAM,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,GAAG,EAAE,OAAO,CAAC,OAAO,EAAE,OAAO,CAAC,QAAQ,EAAE,OAAO,CAAC,OAAO,CAAC,CAAC;YACjG,IAAI,OAAO,CAAC,KAAK;gBAAE,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,OAAO,CAAC,KAAK,CAAC,GAAG,MAAM,CAAC;YAC9D,yEAAyE;YACzE,OAAO,OAAO,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC,KAAK,IAAI,CAAC,CAAC,IAAI,CAAC,KAAK,MAAM,CAAC,EAAE,IAAI,CAAC;QAC1E,CAAC;QAED,IAAI,MAAM,IAAI,OAAO,EAAE,CAAC;YACvB,MAAM,IAAI,OAAO,CAAO,CAAC,OAAO,EAAE,EAAE,CAAC,UAAU,CAAC,OAAO,EAAE,OAAO,CAAC,IAAI,GAAG,IAAI,CAAC,CAAC,CAAC;YAC/E,OAAO,SAAS,CAAC;QAClB,CAAC;QAED,IAAI,WAAW,IAAI,OAAO,EAAE,CAAC;YAC5B,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,SAAS,CAAC,OAAO,CAAC,SAAS,EAAE,OAAO,CAAC,KAAK,CAAC,CAAC;YAC5D,OAAO,SAAS,CAAC;QAClB,CAAC;QAED,IAAI,aAAa,IAAI,OAAO,EAAE,CAAC;YAC9B,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,WAAW,CAAC,OAAO,CAAC,WAAW,EAAE,OAAO,CAAC,KAAK,CAAC,CAAC;YAChE,OAAO,SAAS,CAAC;QAClB,CAAC;QAED,IAAI,aAAa,IAAI,OAAO,EAAE,CAAC;YAC9B,MAAM,OAAO,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC;YAC9D,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,WAAW,CAAC,OAAO,CAAC,WAAW,EAAE,OAAO,GAAG,OAAO,CAAC,MAAM,CAAC,CAAC;YAC3E,OAAO,SAAS,CAAC;QAClB,CAAC;QAED,IAAI,IAAI,IAAI,OAAO,EAAE,CAAC;YACrB,MAAM,KAAK,GAAG,cAAc,CAAC,OAAO,CAAC,EAAE,EAAE,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;YAC1D,OAAO,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,IAAI,IAAI,EAAE,CAAC,CAAC,CAAC;QAClE,CAAC;QAED,IAAI,MAAM,IAAI,OAAO,EAAE,CAAC;YACvB,MAAM,IAAI,CAAC,OAAO,CAAC,IAAI,EAAE,CAAC,OAAO,CAAC,IAAI,CAAC,MAAM,EAAE,OAAO,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;YACnE,OAAO,SAAS,CAAC;QAClB,CAAC;QAED,IAAI,MAAM,IAAI,OAAO,EAAE,CAAC;YACvB,OAAO,OAAO,CAAC,IAAI,CAAC;QACrB,CAAC;QAED,IAAI,MAAM,IAAI,OAAO,EAAE,CAAC;YACvB,MAAM,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;YAC/B,OAAO,SAAS,CAAC;QAClB,CAAC;QACD,IAAI,CAAC,OAAO,CAAC,gBAAgB,EAAE,CAAC,OAAO,CAAC,CAAC;QACzC,OAAO,SAAS,CAAC;IAClB,CAAC;IAEO,KAAK,CACZ,IAAY,EACZ,OAA2B,EAC3B,QAAkB,EAClB,OAAuB;QAEvB,OAAO,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE,QAAQ,EAAE,OAAO,EAAE,CAAC,CAAC;IACnE,CAAC;CACD"}
@@ -1,59 +0,0 @@
1
- import { type MovableSprite } from './MovableSprite.ts';
2
- export interface FreeMoverOptions {
3
- /** world units crossed per second */
4
- speed?: number;
5
- /**
6
- * An animation to play while moving, given the current facing in radians (0 along +x,
7
- * increasing clockwise in screen space). Bucketing that into however many directions a
8
- * sprite sheet actually has (4, 8, whatever) is the game's own job - this stays
9
- * unopinionated about how many facings exist, the same way `GridMover`'s callbacks are
10
- * unopinionated about animation names.
11
- */
12
- walkAnimation?: (facing: number) => string;
13
- /** an animation to play while standing still, given the current facing in radians */
14
- idleAnimation?: (facing: number) => string;
15
- }
16
- /**
17
- * Movement not snapped to any grid: a float position plus a continuous facing angle, for a
18
- * twin-stick shooter, a bullet-hell, or any top-down game whose player moves and aims freely
19
- * rather than stepping cell to cell. `rpg.GridMover` is the tile-to-tile counterpart to this;
20
- * both own position and animation only, nothing about collision or passability.
21
- *
22
- * @example
23
- * ```ts
24
- * import { FreeMover } from '@datamoc/mw_games/rpg';
25
- * import type { MovableSprite } from '@datamoc/mw_games/rpg';
26
- *
27
- * declare const heroSprite: MovableSprite;
28
- *
29
- * const mover = new FreeMover(heroSprite, 100, 100, { speed: 120 });
30
- *
31
- * // in the game loop, from a joystick or WASD:
32
- * mover.move(1, 0, 1 / 60); // unnormalized direction; FreeMover normalizes it
33
- * console.log(mover.facing); // radians, updated to face the movement direction
34
- * ```
35
- */
36
- export declare class FreeMover {
37
- x: number;
38
- y: number;
39
- /** radians; unchanged while not moving, so a stopped unit keeps facing where it last went */
40
- facing: number;
41
- private sprite;
42
- private speed;
43
- private options;
44
- private moving;
45
- constructor(sprite: MovableSprite, x: number, y: number, options?: FreeMoverOptions);
46
- get isMoving(): boolean;
47
- /**
48
- * Moves this frame along `(dx, dy)`, which need not be normalized - only its direction
49
- * and whether it is nonzero matter, so a caller can pass a raw stick reading straight
50
- * through. `(0, 0)` stops the unit in place, facing whichever way it was last moving.
51
- */
52
- move(dx: number, dy: number, dt: number): void;
53
- /** faces a direction without moving, the free-movement equivalent of `GridMover.turnTo` */
54
- turnTo(dx: number, dy: number): void;
55
- private place;
56
- private playWalk;
57
- private playIdle;
58
- }
59
- //# sourceMappingURL=FreeMover.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"FreeMover.d.ts","sourceRoot":"","sources":["../../src/rpg/FreeMover.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,aAAa,EAAsB,MAAM,oBAAoB,CAAC;AAE5E,MAAM,WAAW,gBAAgB;IAChC,qCAAqC;IACrC,KAAK,CAAC,EAAE,MAAM,CAAC;IAEf;;;;;;OAMG;IACH,aAAa,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,KAAK,MAAM,CAAC;IAE3C,qFAAqF;IACrF,aAAa,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,KAAK,MAAM,CAAC;CAC3C;AAED;;;;;;;;;;;;;;;;;;;GAmBG;AACH,qBAAa,SAAS;IACrB,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IAEV,6FAA6F;IAC7F,MAAM,SAAK;IAEX,OAAO,CAAC,MAAM,CAAgB;IAC9B,OAAO,CAAC,KAAK,CAAS;IACtB,OAAO,CAAC,OAAO,CAAmB;IAClC,OAAO,CAAC,MAAM,CAAS;IAEvB,YAAY,MAAM,EAAE,aAAa,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,OAAO,GAAE,gBAAqB,EAStF;IAED,IAAI,QAAQ,IAAI,OAAO,CAEtB;IAED;;;;OAIG;IACH,IAAI,CAAC,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,GAAG,IAAI,CAkB7C;IAED,2FAA2F;IAC3F,MAAM,CAAC,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,GAAG,IAAI,CAInC;IAED,OAAO,CAAC,KAAK;IAKb,OAAO,CAAC,QAAQ;IAIhB,OAAO,CAAC,QAAQ;CAGhB"}
@@ -1,79 +0,0 @@
1
- import { playMoverAnimation } from './MovableSprite.js';
2
- /**
3
- * Movement not snapped to any grid: a float position plus a continuous facing angle, for a
4
- * twin-stick shooter, a bullet-hell, or any top-down game whose player moves and aims freely
5
- * rather than stepping cell to cell. `rpg.GridMover` is the tile-to-tile counterpart to this;
6
- * both own position and animation only, nothing about collision or passability.
7
- *
8
- * @example
9
- * ```ts
10
- * import { FreeMover } from '@datamoc/mw_games/rpg';
11
- * import type { MovableSprite } from '@datamoc/mw_games/rpg';
12
- *
13
- * declare const heroSprite: MovableSprite;
14
- *
15
- * const mover = new FreeMover(heroSprite, 100, 100, { speed: 120 });
16
- *
17
- * // in the game loop, from a joystick or WASD:
18
- * mover.move(1, 0, 1 / 60); // unnormalized direction; FreeMover normalizes it
19
- * console.log(mover.facing); // radians, updated to face the movement direction
20
- * ```
21
- */
22
- export class FreeMover {
23
- constructor(sprite, x, y, options = {}) {
24
- /** radians; unchanged while not moving, so a stopped unit keeps facing where it last went */
25
- this.facing = 0;
26
- this.moving = false;
27
- this.sprite = sprite;
28
- this.x = x;
29
- this.y = y;
30
- this.speed = options.speed ?? 4;
31
- this.options = options;
32
- this.place();
33
- this.playIdle();
34
- }
35
- get isMoving() {
36
- return this.moving;
37
- }
38
- /**
39
- * Moves this frame along `(dx, dy)`, which need not be normalized - only its direction
40
- * and whether it is nonzero matter, so a caller can pass a raw stick reading straight
41
- * through. `(0, 0)` stops the unit in place, facing whichever way it was last moving.
42
- */
43
- move(dx, dy, dt) {
44
- const length = Math.hypot(dx, dy);
45
- if (length > 0) {
46
- this.facing = Math.atan2(dy, dx);
47
- this.x += (dx / length) * this.speed * dt;
48
- this.y += (dy / length) * this.speed * dt;
49
- if (!this.moving) {
50
- this.moving = true;
51
- this.playWalk();
52
- }
53
- }
54
- else if (this.moving) {
55
- this.moving = false;
56
- this.playIdle();
57
- }
58
- this.place();
59
- this.sprite.update?.(dt);
60
- }
61
- /** faces a direction without moving, the free-movement equivalent of `GridMover.turnTo` */
62
- turnTo(dx, dy) {
63
- if (this.moving || (dx === 0 && dy === 0))
64
- return;
65
- this.facing = Math.atan2(dy, dx);
66
- this.playIdle();
67
- }
68
- place() {
69
- this.sprite.x = this.x;
70
- this.sprite.y = this.y;
71
- }
72
- playWalk() {
73
- playMoverAnimation(this.sprite, this.options.walkAnimation?.(this.facing));
74
- }
75
- playIdle() {
76
- playMoverAnimation(this.sprite, this.options.idleAnimation?.(this.facing));
77
- }
78
- }
79
- //# sourceMappingURL=FreeMover.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"FreeMover.js","sourceRoot":"","sources":["../../src/rpg/FreeMover.ts"],"names":[],"mappings":"AAAA,OAAO,EAAsB,kBAAkB,EAAE,MAAM,oBAAoB,CAAC;AAmB5E;;;;;;;;;;;;;;;;;;;GAmBG;AACH,MAAM,OAAO,SAAS;IAYrB,YAAY,MAAqB,EAAE,CAAS,EAAE,CAAS,EAAE,OAAO,GAAqB,EAAE;QARvF,6FAA6F;QAC7F,WAAM,GAAG,CAAC,CAAC;QAKH,WAAM,GAAG,KAAK,CAAC;QAGtB,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC;QACX,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC;QACX,IAAI,CAAC,KAAK,GAAG,OAAO,CAAC,KAAK,IAAI,CAAC,CAAC;QAChC,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QAEvB,IAAI,CAAC,KAAK,EAAE,CAAC;QACb,IAAI,CAAC,QAAQ,EAAE,CAAC;IACjB,CAAC;IAED,IAAI,QAAQ;QACX,OAAO,IAAI,CAAC,MAAM,CAAC;IACpB,CAAC;IAED;;;;OAIG;IACH,IAAI,CAAC,EAAU,EAAE,EAAU,EAAE,EAAU;QACtC,MAAM,MAAM,GAAG,IAAI,CAAC,KAAK,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC;QAElC,IAAI,MAAM,GAAG,CAAC,EAAE,CAAC;YAChB,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,KAAK,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC;YACjC,IAAI,CAAC,CAAC,IAAI,CAAC,EAAE,GAAG,MAAM,CAAC,GAAG,IAAI,CAAC,KAAK,GAAG,EAAE,CAAC;YAC1C,IAAI,CAAC,CAAC,IAAI,CAAC,EAAE,GAAG,MAAM,CAAC,GAAG,IAAI,CAAC,KAAK,GAAG,EAAE,CAAC;YAC1C,IAAI,CAAC,IAAI,CAAC,MAAM,EAAE,CAAC;gBAClB,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC;gBACnB,IAAI,CAAC,QAAQ,EAAE,CAAC;YACjB,CAAC;QACF,CAAC;aAAM,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC;YACxB,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;YACpB,IAAI,CAAC,QAAQ,EAAE,CAAC;QACjB,CAAC;QAED,IAAI,CAAC,KAAK,EAAE,CAAC;QACb,IAAI,CAAC,MAAM,CAAC,MAAM,EAAE,CAAC,EAAE,CAAC,CAAC;IAC1B,CAAC;IAED,2FAA2F;IAC3F,MAAM,CAAC,EAAU,EAAE,EAAU;QAC5B,IAAI,IAAI,CAAC,MAAM,IAAI,CAAC,EAAE,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,CAAC;YAAE,OAAO;QAClD,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,KAAK,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC;QACjC,IAAI,CAAC,QAAQ,EAAE,CAAC;IACjB,CAAC;IAEO,KAAK;QACZ,IAAI,CAAC,MAAM,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC;QACvB,IAAI,CAAC,MAAM,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC;IACxB,CAAC;IAEO,QAAQ;QACf,kBAAkB,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,OAAO,CAAC,aAAa,EAAE,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC;IAC5E,CAAC;IAEO,QAAQ;QACf,kBAAkB,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,OAAO,CAAC,aAAa,EAAE,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC;IAC5E,CAAC;CACD"}
@@ -1,36 +0,0 @@
1
- /**
2
- * Global switches and variables - the two pieces of state an RPG's events read and write
3
- * most, kept as plain maps rather than anything fancier so `mwg/core`'s `SaveSystem` can
4
- * serialise them like any other plain data.
5
- *
6
- * @example
7
- * ```ts
8
- * import { GameState } from '@datamoc/mw_games/rpg';
9
- *
10
- * const state = new GameState();
11
- * state.setSwitch('metShopkeeper', true);
12
- * state.setVariable('gold', 50);
13
- *
14
- * console.log(state.switch('metShopkeeper'), state.variable('gold'));
15
- *
16
- * const saved = JSON.stringify(state.toJSON());
17
- * const restored = GameState.fromJSON(JSON.parse(saved));
18
- * ```
19
- */
20
- export declare class GameState {
21
- private switches;
22
- private variables;
23
- switch(name: string): boolean;
24
- setSwitch(name: string, value: boolean): void;
25
- variable(name: string): number;
26
- setVariable(name: string, value: number): void;
27
- toJSON(): {
28
- switches: [string, boolean][];
29
- variables: [string, number][];
30
- };
31
- static fromJSON(data: {
32
- switches: [string, boolean][];
33
- variables: [string, number][];
34
- }): GameState;
35
- }
36
- //# sourceMappingURL=GameState.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"GameState.d.ts","sourceRoot":"","sources":["../../src/rpg/GameState.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;GAkBG;AACH,qBAAa,SAAS;IACrB,OAAO,CAAC,QAAQ,CAA8B;IAC9C,OAAO,CAAC,SAAS,CAA6B;IAE9C,MAAM,CAAC,IAAI,EAAE,MAAM,GAAG,OAAO,CAE5B;IAED,SAAS,CAAC,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,OAAO,GAAG,IAAI,CAE5C;IAED,QAAQ,CAAC,IAAI,EAAE,MAAM,GAAG,MAAM,CAE7B;IAED,WAAW,CAAC,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI,CAE7C;IAED,MAAM,IAAI;QAAE,QAAQ,EAAE,CAAC,MAAM,EAAE,OAAO,CAAC,EAAE,CAAC;QAAC,SAAS,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,EAAE,CAAA;KAAE,CAEzE;IAED,MAAM,CAAC,QAAQ,CAAC,IAAI,EAAE;QAAE,QAAQ,EAAE,CAAC,MAAM,EAAE,OAAO,CAAC,EAAE,CAAC;QAAC,SAAS,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,EAAE,CAAA;KAAE,GAAG,SAAS,CAKjG;CACD"}
@@ -1,49 +0,0 @@
1
- /**
2
- * Global switches and variables - the two pieces of state an RPG's events read and write
3
- * most, kept as plain maps rather than anything fancier so `mwg/core`'s `SaveSystem` can
4
- * serialise them like any other plain data.
5
- *
6
- * @example
7
- * ```ts
8
- * import { GameState } from '@datamoc/mw_games/rpg';
9
- *
10
- * const state = new GameState();
11
- * state.setSwitch('metShopkeeper', true);
12
- * state.setVariable('gold', 50);
13
- *
14
- * console.log(state.switch('metShopkeeper'), state.variable('gold'));
15
- *
16
- * const saved = JSON.stringify(state.toJSON());
17
- * const restored = GameState.fromJSON(JSON.parse(saved));
18
- * ```
19
- */
20
- export class GameState {
21
- constructor() {
22
- this.switches = new Map();
23
- this.variables = new Map();
24
- }
25
- switch(name) {
26
- return this.switches.get(name) ?? false;
27
- }
28
- setSwitch(name, value) {
29
- this.switches.set(name, value);
30
- }
31
- variable(name) {
32
- return this.variables.get(name) ?? 0;
33
- }
34
- setVariable(name, value) {
35
- this.variables.set(name, value);
36
- }
37
- toJSON() {
38
- return { switches: [...this.switches], variables: [...this.variables] };
39
- }
40
- static fromJSON(data) {
41
- const state = new GameState();
42
- for (const [name, value] of data.switches)
43
- state.setSwitch(name, value);
44
- for (const [name, value] of data.variables)
45
- state.setVariable(name, value);
46
- return state;
47
- }
48
- }
49
- //# sourceMappingURL=GameState.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"GameState.js","sourceRoot":"","sources":["../../src/rpg/GameState.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;GAkBG;AACH,MAAM,OAAO,SAAS;IAAtB;QACS,aAAQ,GAAG,IAAI,GAAG,EAAmB,CAAC;QACtC,cAAS,GAAG,IAAI,GAAG,EAAkB,CAAC;IA4B/C,CAAC;IA1BA,MAAM,CAAC,IAAY;QAClB,OAAO,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,IAAI,CAAC,IAAI,KAAK,CAAC;IACzC,CAAC;IAED,SAAS,CAAC,IAAY,EAAE,KAAc;QACrC,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,IAAI,EAAE,KAAK,CAAC,CAAC;IAChC,CAAC;IAED,QAAQ,CAAC,IAAY;QACpB,OAAO,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;IACtC,CAAC;IAED,WAAW,CAAC,IAAY,EAAE,KAAa;QACtC,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,IAAI,EAAE,KAAK,CAAC,CAAC;IACjC,CAAC;IAED,MAAM;QACL,OAAO,EAAE,QAAQ,EAAE,CAAC,GAAG,IAAI,CAAC,QAAQ,CAAC,EAAE,SAAS,EAAE,CAAC,GAAG,IAAI,CAAC,SAAS,CAAC,EAAE,CAAC;IACzE,CAAC;IAED,MAAM,CAAC,QAAQ,CAAC,IAAsE;QACrF,MAAM,KAAK,GAAG,IAAI,SAAS,EAAE,CAAC;QAC9B,KAAK,MAAM,CAAC,IAAI,EAAE,KAAK,CAAC,IAAI,IAAI,CAAC,QAAQ;YAAE,KAAK,CAAC,SAAS,CAAC,IAAI,EAAE,KAAK,CAAC,CAAC;QACxE,KAAK,MAAM,CAAC,IAAI,EAAE,KAAK,CAAC,IAAI,IAAI,CAAC,SAAS;YAAE,KAAK,CAAC,WAAW,CAAC,IAAI,EAAE,KAAK,CAAC,CAAC;QAC3E,OAAO,KAAK,CAAC;IACd,CAAC;CACD"}
@@ -1,71 +0,0 @@
1
- import { type MovableSprite } from './MovableSprite.ts';
2
- export type Direction4 = 'up' | 'down' | 'left' | 'right';
3
- export interface GridMoverOptions {
4
- tileWidth: number;
5
- tileHeight: number;
6
- /** tiles crossed per second */
7
- speed?: number;
8
- /** an animation name to play while moving in this direction, if the sprite has one */
9
- walkAnimation?: (direction: Direction4) => string;
10
- /** an animation name to play while standing still facing this direction */
11
- idleAnimation?: (direction: Direction4) => string;
12
- }
13
- /**
14
- * Grid movement tweened between tiles, with a walk cycle - what turns "the player pressed
15
- * right" into a sprite that glides from one tile to the next and faces the way it is going,
16
- * rather than teleporting square to square.
17
- *
18
- * This owns position and animation only. Whether the target tile is passable, whether
19
- * something is standing on it, whether stepping onto it should trigger an event - all of
20
- * that is a question for the map, asked before `moveBy` is called.
21
- *
22
- * @example
23
- * ```ts
24
- * import { GridMover } from '@datamoc/mw_games/rpg';
25
- * import type { MovableSprite } from '@datamoc/mw_games/rpg';
26
- *
27
- * declare const heroSprite: MovableSprite;
28
- *
29
- * const mover = new GridMover(heroSprite, 5, 5, { tileWidth: 32, tileHeight: 32, speed: 4 });
30
- * mover.moveBy(1, 0); // a tile check already confirmed this is passable
31
- *
32
- * // in the game loop:
33
- * mover.update(1 / 60);
34
- * ```
35
- */
36
- export declare class GridMover {
37
- x: number;
38
- y: number;
39
- facing: Direction4;
40
- private sprite;
41
- private tileWidth;
42
- private tileHeight;
43
- private speed;
44
- private options;
45
- private fromX;
46
- private fromY;
47
- private target;
48
- private progress;
49
- constructor(sprite: MovableSprite, x: number, y: number, options: GridMoverOptions);
50
- get isMoving(): boolean;
51
- /**
52
- * Faces a direction without moving - what a bump into a wall or an NPC turns into,
53
- * rather than nothing at all. Without this, a player who arrives beside an NPC from the
54
- * "wrong" side can never turn to face it, since an actual step that way is blocked and
55
- * `moveBy` only ever faces the direction it successfully moves in.
56
- */
57
- turnTo(dx: number, dy: number): void;
58
- /** starts moving one tile in the given direction; false when already moving */
59
- moveBy(dx: number, dy: number): boolean;
60
- /**
61
- * Repositions by a delta instantly, with no tween and no walk animation - what a "jump"
62
- * move-route step is, as opposed to `moveBy`'s glide. Refuses while a `moveBy` is still in
63
- * flight, the same as `moveBy` itself does, rather than fighting over `x`/`y` mid-tween.
64
- */
65
- jumpBy(dx: number, dy: number): boolean;
66
- update(dt: number): void;
67
- private place;
68
- private playWalk;
69
- private playIdle;
70
- }
71
- //# sourceMappingURL=GridMover.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"GridMover.d.ts","sourceRoot":"","sources":["../../src/rpg/GridMover.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,aAAa,EAAsB,MAAM,oBAAoB,CAAC;AAE5E,MAAM,MAAM,UAAU,GAAG,IAAI,GAAG,MAAM,GAAG,MAAM,GAAG,OAAO,CAAC;AAE1D,MAAM,WAAW,gBAAgB;IAChC,SAAS,EAAE,MAAM,CAAC;IAClB,UAAU,EAAE,MAAM,CAAC;IAEnB,+BAA+B;IAC/B,KAAK,CAAC,EAAE,MAAM,CAAC;IAEf,sFAAsF;IACtF,aAAa,CAAC,EAAE,CAAC,SAAS,EAAE,UAAU,KAAK,MAAM,CAAC;IAElD,2EAA2E;IAC3E,aAAa,CAAC,EAAE,CAAC,SAAS,EAAE,UAAU,KAAK,MAAM,CAAC;CAClD;AAED;;;;;;;;;;;;;;;;;;;;;;GAsBG;AACH,qBAAa,SAAS;IACrB,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,MAAM,EAAE,UAAU,CAAU;IAE5B,OAAO,CAAC,MAAM,CAAgB;IAC9B,OAAO,CAAC,SAAS,CAAS;IAC1B,OAAO,CAAC,UAAU,CAAS;IAC3B,OAAO,CAAC,KAAK,CAAS;IACtB,OAAO,CAAC,OAAO,CAAmB;IAElC,OAAO,CAAC,KAAK,CAAS;IACtB,OAAO,CAAC,KAAK,CAAS;IACtB,OAAO,CAAC,MAAM,CAAyC;IACvD,OAAO,CAAC,QAAQ,CAAK;IAErB,YAAY,MAAM,EAAE,aAAa,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,OAAO,EAAE,gBAAgB,EAWjF;IAED,IAAI,QAAQ,IAAI,OAAO,CAEtB;IAED;;;;;OAKG;IACH,MAAM,CAAC,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,GAAG,IAAI,CAInC;IAED,+EAA+E;IAC/E,MAAM,CAAC,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,GAAG,OAAO,CAUtC;IAED;;;;OAIG;IACH,MAAM,CAAC,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,GAAG,OAAO,CAWtC;IAED,MAAM,CAAC,EAAE,EAAE,MAAM,GAAG,IAAI,CAcvB;IAED,OAAO,CAAC,KAAK;IAKb,OAAO,CAAC,QAAQ;IAIhB,OAAO,CAAC,QAAQ;CAGhB"}