@czap/worker 0.1.0

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Files changed (53) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +19 -0
  3. package/dist/compositor-script.d.ts +19 -0
  4. package/dist/compositor-script.d.ts.map +1 -0
  5. package/dist/compositor-script.js +374 -0
  6. package/dist/compositor-script.js.map +1 -0
  7. package/dist/compositor-startup.d.ts +200 -0
  8. package/dist/compositor-startup.d.ts.map +1 -0
  9. package/dist/compositor-startup.js +490 -0
  10. package/dist/compositor-startup.js.map +1 -0
  11. package/dist/compositor-types.d.ts +135 -0
  12. package/dist/compositor-types.d.ts.map +1 -0
  13. package/dist/compositor-types.js +7 -0
  14. package/dist/compositor-types.js.map +1 -0
  15. package/dist/compositor-worker.d.ts +65 -0
  16. package/dist/compositor-worker.d.ts.map +1 -0
  17. package/dist/compositor-worker.js +454 -0
  18. package/dist/compositor-worker.js.map +1 -0
  19. package/dist/evaluate-inline.d.ts +22 -0
  20. package/dist/evaluate-inline.d.ts.map +1 -0
  21. package/dist/evaluate-inline.js +42 -0
  22. package/dist/evaluate-inline.js.map +1 -0
  23. package/dist/host.d.ts +97 -0
  24. package/dist/host.d.ts.map +1 -0
  25. package/dist/host.js +115 -0
  26. package/dist/host.js.map +1 -0
  27. package/dist/index.d.ts +40 -0
  28. package/dist/index.d.ts.map +1 -0
  29. package/dist/index.js +40 -0
  30. package/dist/index.js.map +1 -0
  31. package/dist/messages.d.ts +254 -0
  32. package/dist/messages.d.ts.map +1 -0
  33. package/dist/messages.js +55 -0
  34. package/dist/messages.js.map +1 -0
  35. package/dist/render-worker.d.ts +77 -0
  36. package/dist/render-worker.d.ts.map +1 -0
  37. package/dist/render-worker.js +396 -0
  38. package/dist/render-worker.js.map +1 -0
  39. package/dist/spsc-ring.d.ts +171 -0
  40. package/dist/spsc-ring.d.ts.map +1 -0
  41. package/dist/spsc-ring.js +240 -0
  42. package/dist/spsc-ring.js.map +1 -0
  43. package/package.json +51 -0
  44. package/src/compositor-script.ts +374 -0
  45. package/src/compositor-startup.ts +666 -0
  46. package/src/compositor-types.ts +175 -0
  47. package/src/compositor-worker.ts +613 -0
  48. package/src/evaluate-inline.ts +42 -0
  49. package/src/host.ts +189 -0
  50. package/src/index.ts +49 -0
  51. package/src/messages.ts +343 -0
  52. package/src/render-worker.ts +454 -0
  53. package/src/spsc-ring.ts +309 -0
@@ -0,0 +1,240 @@
1
+ /**
2
+ * SPSCRing -- lock-free single-producer single-consumer ring buffer
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+ * backed by SharedArrayBuffer.
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+ *
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+ * Designed for real-time compositor state streaming between a Worker
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+ * (producer) and the main thread (consumer) without blocking either side.
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+ *
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+ * ## SharedArrayBuffer requirements
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+ *
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+ * SharedArrayBuffer requires the page to be served with the following
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+ * HTTP headers (COOP/COEP):
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+ *
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+ * Cross-Origin-Opener-Policy: same-origin
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+ * Cross-Origin-Embedder-Policy: require-corp
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+ *
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+ * Without these headers, `new SharedArrayBuffer(...)` will throw.
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+ *
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+ * ## Memory layout
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+ *
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+ * ```
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+ * Int32Array view (control region):
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+ * [0]: write cursor (atomically incremented by producer)
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+ * [1]: read cursor (atomically incremented by consumer)
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+ *
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+ * Float64Array view (data region):
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+ * Offset = 8 bytes (aligned after two Int32 control slots)
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+ * [0 .. slotCount * slotSize - 1]: ring buffer data slots
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+ * ```
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+ *
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+ * The producer writes at `writeCursor % slotCount`, the consumer reads
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+ * at `readCursor % slotCount`. The buffer is full when
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+ * `write - read === slotCount`, empty when `write === read`.
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+ *
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+ * Only `Atomics.load` and `Atomics.store` are used -- no `Atomics.wait`
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+ * or `Atomics.notify` -- keeping this fully lock-free and non-blocking.
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+ *
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+ * @module
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+ */
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+ // ---------------------------------------------------------------------------
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+ // Constants
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+ // ---------------------------------------------------------------------------
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+ /** Byte offset where the Int32 control slots live. */
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+ const WRITE_CURSOR_INDEX = 0;
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+ const READ_CURSOR_INDEX = 1;
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+ /**
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+ * Byte size of the control region: two Int32 values (8 bytes),
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+ * padded to 8-byte alignment for the Float64 data region.
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+ */
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+ const CONTROL_BYTES = 8;
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+ // ---------------------------------------------------------------------------
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+ // Implementation
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+ // ---------------------------------------------------------------------------
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+ function _createBuffer(slotCount, slotSize) {
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+ const dataBytes = slotCount * slotSize * Float64Array.BYTES_PER_ELEMENT;
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+ return new SharedArrayBuffer(CONTROL_BYTES + dataBytes);
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+ }
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+ function _makeRing(sab, slotCount, slotSize, role) {
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+ if (slotCount <= 0 || !Number.isInteger(slotCount)) {
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+ throw new RangeError(`SPSCRingBuffer: slotCount must be a positive integer, got ${slotCount}`);
60
+ }
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+ if (slotSize <= 0 || !Number.isInteger(slotSize)) {
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+ throw new RangeError(`SPSCRingBuffer: slotSize must be a positive integer, got ${slotSize}`);
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+ }
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+ const control = new Int32Array(sab, 0, 2);
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+ const data = new Float64Array(sab, CONTROL_BYTES);
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+ return {
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+ push(input) {
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+ if (role !== 'producer') {
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+ throw new Error('SPSCRingBuffer: only the producer may push');
70
+ }
71
+ if (input.length !== slotSize) {
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+ throw new RangeError(`SPSCRingBuffer: expected slot size ${slotSize}, got ${input.length}`);
73
+ }
74
+ const write = Atomics.load(control, WRITE_CURSOR_INDEX);
75
+ const read = Atomics.load(control, READ_CURSOR_INDEX);
76
+ // Full when write - read === slotCount
77
+ if (write - read >= slotCount) {
78
+ return false;
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+ }
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+ const slotIndex = (write % slotCount) * slotSize;
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+ for (let i = 0; i < slotSize; i++) {
82
+ data[slotIndex + i] = input[i];
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+ }
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+ // Store with release semantics: the data write must be visible
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+ // before the cursor advances. Atomics.store on Int32Array provides
86
+ // a sequentially consistent store which is stronger than needed
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+ // but correct.
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+ Atomics.store(control, WRITE_CURSOR_INDEX, write + 1);
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+ return true;
90
+ },
91
+ pop(out) {
92
+ if (role !== 'consumer') {
93
+ throw new Error('SPSCRingBuffer: only the consumer may pop');
94
+ }
95
+ if (out.length !== slotSize) {
96
+ throw new RangeError(`SPSCRingBuffer: expected slot size ${slotSize}, got ${out.length}`);
97
+ }
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+ const write = Atomics.load(control, WRITE_CURSOR_INDEX);
99
+ const read = Atomics.load(control, READ_CURSOR_INDEX);
100
+ // Empty when write === read
101
+ if (write === read) {
102
+ return false;
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+ }
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+ const slotIndex = (read % slotCount) * slotSize;
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+ for (let i = 0; i < slotSize; i++) {
106
+ out[i] = data[slotIndex + i];
107
+ }
108
+ Atomics.store(control, READ_CURSOR_INDEX, read + 1);
109
+ return true;
110
+ },
111
+ get capacity() {
112
+ return slotCount;
113
+ },
114
+ get count() {
115
+ const write = Atomics.load(control, WRITE_CURSOR_INDEX);
116
+ const read = Atomics.load(control, READ_CURSOR_INDEX);
117
+ return write - read;
118
+ },
119
+ };
120
+ }
121
+ // ---------------------------------------------------------------------------
122
+ // Public API
123
+ // ---------------------------------------------------------------------------
124
+ /**
125
+ * Create a matched producer/consumer pair sharing the same SharedArrayBuffer.
126
+ *
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+ * Typically called on the main thread; the `buffer` (SharedArrayBuffer) is
128
+ * then transferred to the Worker via `postMessage`, and the Worker calls
129
+ * `SPSCRing.attachProducer` to get its side of the ring.
130
+ *
131
+ * @example
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+ * ```ts
133
+ * import { SPSCRing } from '@czap/worker';
134
+ *
135
+ * const { buffer, producer, consumer } = SPSCRing.createPair(64, 4);
136
+ * // producer.push(new Float64Array([1, 2, 3, 4])); // true
137
+ * // consumer.pop(new Float64Array(4)); // true
138
+ * // Transfer buffer to a Worker via postMessage
139
+ * worker.postMessage({ buffer, slotCount: 64, slotSize: 4 });
140
+ * ```
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+ *
142
+ * @param slotCount - Number of slots in the ring (power of 2 recommended)
143
+ * @param slotSize - Number of Float64 values per slot
144
+ * @returns An object with the shared buffer and producer/consumer ring handles
145
+ */
146
+ function _createPair(slotCount, slotSize) {
147
+ const buffer = _createBuffer(slotCount, slotSize);
148
+ return {
149
+ buffer,
150
+ producer: _makeRing(buffer, slotCount, slotSize, 'producer'),
151
+ consumer: _makeRing(buffer, slotCount, slotSize, 'consumer'),
152
+ };
153
+ }
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+ /**
155
+ * Attach as producer to an existing SharedArrayBuffer.
156
+ * Call this inside the Worker that produces data.
157
+ *
158
+ * @example
159
+ * ```ts
160
+ * import { SPSCRing } from '@czap/worker';
161
+ *
162
+ * // Inside a Worker's message handler:
163
+ * self.onmessage = (e) => {
164
+ * const { buffer, slotCount, slotSize } = e.data;
165
+ * const producer = SPSCRing.attachProducer(buffer, slotCount, slotSize);
166
+ * const data = new Float64Array([1.0, 2.0, 3.0, 4.0]);
167
+ * producer.push(data); // true if buffer not full
168
+ * };
169
+ * ```
170
+ *
171
+ * @param sab - The SharedArrayBuffer from the main thread
172
+ * @param slotCount - Number of slots (must match createPair)
173
+ * @param slotSize - Float64 values per slot (must match createPair)
174
+ * @returns A producer-side {@link SPSCRingBufferShape}
175
+ */
176
+ function _attachProducer(sab, slotCount, slotSize) {
177
+ return _makeRing(sab, slotCount, slotSize, 'producer');
178
+ }
179
+ /**
180
+ * Attach as consumer to an existing SharedArrayBuffer.
181
+ * Call this on the main thread that consumes data.
182
+ *
183
+ * @example
184
+ * ```ts
185
+ * import { SPSCRing } from '@czap/worker';
186
+ *
187
+ * // On the main thread after receiving buffer from Worker:
188
+ * const consumer = SPSCRing.attachConsumer(sharedBuffer, 64, 4);
189
+ * const out = new Float64Array(4);
190
+ * if (consumer.pop(out)) {
191
+ * console.log('Received:', out); // Float64Array [1.0, 2.0, 3.0, 4.0]
192
+ * }
193
+ * ```
194
+ *
195
+ * @param sab - The SharedArrayBuffer shared with the producer
196
+ * @param slotCount - Number of slots (must match createPair)
197
+ * @param slotSize - Float64 values per slot (must match createPair)
198
+ * @returns A consumer-side {@link SPSCRingBufferShape}
199
+ */
200
+ function _attachConsumer(sab, slotCount, slotSize) {
201
+ return _makeRing(sab, slotCount, slotSize, 'consumer');
202
+ }
203
+ // ---------------------------------------------------------------------------
204
+ // Export
205
+ // ---------------------------------------------------------------------------
206
+ /**
207
+ * SPSC ring buffer namespace.
208
+ *
209
+ * Lock-free single-producer single-consumer ring buffer backed by
210
+ * `SharedArrayBuffer`. Designed for real-time compositor state streaming
211
+ * between a Worker (producer) and the main thread (consumer) without
212
+ * blocking either side. Uses only `Atomics.load`/`Atomics.store` --
213
+ * fully non-blocking.
214
+ *
215
+ * @example
216
+ * ```ts
217
+ * import { SPSCRing } from '@czap/worker';
218
+ *
219
+ * // Main thread: create pair and send buffer to Worker
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+ * const { buffer, producer, consumer } = SPSCRing.createPair(128, 8);
221
+ * worker.postMessage({ buffer, slotCount: 128, slotSize: 8 });
222
+ *
223
+ * // In Worker: attach as producer
224
+ * // const producer = SPSCRing.attachProducer(buffer, 128, 8);
225
+ * // producer.push(new Float64Array(8));
226
+ *
227
+ * // Main thread: consume in animation loop
228
+ * const out = new Float64Array(8);
229
+ * function frame() {
230
+ * while (consumer.pop(out)) { /* process out *\/ }
231
+ * requestAnimationFrame(frame);
232
+ * }
233
+ * ```
234
+ */
235
+ export const SPSCRing = {
236
+ createPair: _createPair,
237
+ attachProducer: _attachProducer,
238
+ attachConsumer: _attachConsumer,
239
+ };
240
+ //# sourceMappingURL=spsc-ring.js.map
@@ -0,0 +1 @@
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package/package.json ADDED
@@ -0,0 +1,51 @@
1
+ {
2
+ "name": "@czap/worker",
3
+ "version": "0.1.0",
4
+ "description": "Off-thread compositor and render workers",
5
+ "license": "MIT",
6
+ "author": "Eassa Ayoub <eassa@heyoub.dev>",
7
+ "repository": {
8
+ "type": "git",
9
+ "url": "https://github.com/heyoub/LiteShip",
10
+ "directory": "packages/worker"
11
+ },
12
+ "bugs": "https://github.com/heyoub/LiteShip/issues",
13
+ "homepage": "https://github.com/heyoub/LiteShip#readme",
14
+ "keywords": [
15
+ "czap",
16
+ "web-worker",
17
+ "compositor",
18
+ "off-main-thread",
19
+ "spsc-ring",
20
+ "offscreen-canvas",
21
+ "typescript"
22
+ ],
23
+ "type": "module",
24
+ "sideEffects": false,
25
+ "main": "./dist/index.js",
26
+ "types": "./dist/index.d.ts",
27
+ "exports": {
28
+ ".": {
29
+ "types": "./dist/index.d.ts",
30
+ "import": "./dist/index.js",
31
+ "development": "./src/index.ts"
32
+ }
33
+ },
34
+ "files": [
35
+ "dist",
36
+ "src",
37
+ "LICENSE"
38
+ ],
39
+ "dependencies": {
40
+ "@czap/core": "0.1.0"
41
+ },
42
+ "engines": {
43
+ "node": ">=22.0.0"
44
+ },
45
+ "publishConfig": {
46
+ "access": "public"
47
+ },
48
+ "scripts": {
49
+ "build": "tsc"
50
+ }
51
+ }
@@ -0,0 +1,374 @@
1
+ /**
2
+ * Inline worker script implementing a simplified compositor.
3
+ *
4
+ * This string is turned into a Blob URL at runtime so no separate
5
+ * worker file is needed. It cannot use ES module imports since it
6
+ * runs inside a classic Worker created from a Blob.
7
+ *
8
+ * @module
9
+ */
10
+
11
+ /**
12
+ * JavaScript source of the inline compositor worker.
13
+ *
14
+ * The string is wrapped in a `Blob` at runtime and fed to the
15
+ * `Worker(url)` constructor, so this package ships without a separate
16
+ * worker entry file or bundler glue. Keep this source ES5-compatible:
17
+ * it runs inside a classic Worker and cannot use ES module imports.
18
+ */
19
+ export const COMPOSITOR_WORKER_SCRIPT = /* js */ `
20
+ "use strict";
21
+
22
+ // ---------------------------------------------------------------------------
23
+ // Simplified compositor state inside the worker
24
+ // ---------------------------------------------------------------------------
25
+
26
+ /** @type {Map<string, { id: string; states: string[]; thresholds: number[]; currentState: string; currentGeneration: number; cssKey: string|null; glslKey: string|null; ariaKey: string|null; oneHotWeights: Record<string, Record<string, number>>|null; _keysResolved: boolean }>} */
27
+ const quantizers = new Map();
28
+
29
+ /** @type {Map<string, Record<string, number>>} */
30
+ const blendOverrides = new Map();
31
+
32
+ /** @type {Set<string>} */
33
+ const dirtyNames = new Set();
34
+
35
+ const MS_PER_SEC = 1000;
36
+
37
+ /** @type {number} */
38
+ let lastComputeTime = 0;
39
+ let frameCount = 0;
40
+ let fpsAccum = 0;
41
+ let currentFps = 0;
42
+
43
+ function removeQuantizer(name) {
44
+ quantizers.delete(name);
45
+ blendOverrides.delete(name);
46
+ dirtyNames.delete(name);
47
+ }
48
+
49
+ function evaluateQuantizer(name, value) {
50
+ const q = quantizers.get(name);
51
+ if (q) {
52
+ const newState = evaluateThresholds(q.thresholds, q.states, value);
53
+ if (newState !== q.currentState) {
54
+ q.currentState = newState;
55
+ dirtyNames.add(name);
56
+ }
57
+ }
58
+ }
59
+
60
+ function setBlendWeights(name, weights) {
61
+ blendOverrides.set(name, weights);
62
+ dirtyNames.add(name);
63
+ }
64
+
65
+ function applyResolvedStateEntry(entry) {
66
+ const q = quantizers.get(entry.name);
67
+ if (!q) {
68
+ return;
69
+ }
70
+
71
+ const nextGeneration = typeof entry.generation === "number" ? entry.generation : q.currentGeneration;
72
+ const changed = entry.state !== q.currentState || nextGeneration !== q.currentGeneration;
73
+ q.currentState = entry.state;
74
+ q.currentGeneration = nextGeneration;
75
+ if (changed) {
76
+ dirtyNames.add(entry.name);
77
+ }
78
+ }
79
+
80
+ function applyUpdate(update) {
81
+ switch (update.type) {
82
+ case "remove-quantizer":
83
+ removeQuantizer(update.name);
84
+ break;
85
+ case "evaluate":
86
+ evaluateQuantizer(update.name, update.value);
87
+ break;
88
+ case "set-blend":
89
+ setBlendWeights(update.name, update.weights);
90
+ break;
91
+ }
92
+ }
93
+
94
+ function registerQuantizer(registration) {
95
+ const initialState =
96
+ typeof registration.initialState === "string"
97
+ ? registration.initialState
98
+ : registration.states[0] || "";
99
+ const thresholdsRaw = registration.thresholds;
100
+ const thresholds = thresholdsRaw instanceof Float64Array
101
+ ? Array.from(thresholdsRaw)
102
+ : Array.from(thresholdsRaw);
103
+ quantizers.set(registration.name, {
104
+ id: registration.boundaryId,
105
+ states: Array.from(registration.states),
106
+ thresholds: thresholds,
107
+ currentState: initialState,
108
+ currentGeneration: 0,
109
+ cssKey: null,
110
+ glslKey: null,
111
+ ariaKey: null,
112
+ oneHotWeights: null,
113
+ _keysResolved: false,
114
+ });
115
+ if (registration.blendWeights && typeof registration.blendWeights === "object") {
116
+ blendOverrides.set(registration.name, registration.blendWeights);
117
+ } else {
118
+ blendOverrides.delete(registration.name);
119
+ }
120
+ dirtyNames.add(registration.name);
121
+ }
122
+
123
+ function resolveOutputKeys(q, name) {
124
+ if (q._keysResolved) return;
125
+ q.cssKey = "--czap-" + name;
126
+ q.glslKey = "u_" + name;
127
+ q.ariaKey = "data-czap-" + name;
128
+ q.oneHotWeights = Object.fromEntries(
129
+ q.states.map((activeState) => [
130
+ activeState,
131
+ Object.fromEntries(
132
+ q.states.map((stateName) => [stateName, stateName === activeState ? 1 : 0]),
133
+ ),
134
+ ]),
135
+ );
136
+ q._keysResolved = true;
137
+ }
138
+
139
+ function resetWorkerState() {
140
+ quantizers.clear();
141
+ blendOverrides.clear();
142
+ dirtyNames.clear();
143
+ }
144
+
145
+ /**
146
+ * Evaluate which discrete state a value falls into based on thresholds.
147
+ * Thresholds are sorted ascending; the value maps to the state whose
148
+ * threshold it first exceeds (or the first state if below all thresholds).
149
+ *
150
+ * @param {number[]} thresholds
151
+ * @param {string[]} states
152
+ * @param {number} value
153
+ * @returns {string}
154
+ */
155
+ function evaluateThresholds(thresholds, states, value) {
156
+ for (let i = thresholds.length - 1; i >= 0; i--) {
157
+ if (value >= thresholds[i]) {
158
+ return states[i] || states[0] || "";
159
+ }
160
+ }
161
+ return states[0] || "";
162
+ }
163
+
164
+ /**
165
+ * Build a CompositeState from the current quantizer state.
166
+ * @returns {{ discrete: Record<string, string>; blend: Record<string, Record<string, number>>; outputs: { css: Record<string, number|string>; glsl: Record<string, number>; aria: Record<string, string> } }}
167
+ */
168
+ function compute() {
169
+ const now = typeof performance !== "undefined" ? performance.now() : Date.now();
170
+
171
+ const discrete = {};
172
+ const blend = {};
173
+ const css = {};
174
+ const glsl = {};
175
+ const aria = {};
176
+ const resolvedStateGenerations = {};
177
+
178
+ // Only recompute dirty quantizers if we have a dirty set,
179
+ // otherwise recompute all (initial case or fallback).
180
+ const names = dirtyNames.size > 0
181
+ ? Array.from(dirtyNames)
182
+ : Array.from(quantizers.keys());
183
+
184
+ for (const name of names) {
185
+ const q = quantizers.get(name);
186
+ if (!q) continue;
187
+
188
+ // Lazily resolve output keys on first compute
189
+ resolveOutputKeys(q, name);
190
+
191
+ const stateStr = q.currentState;
192
+ discrete[name] = stateStr;
193
+ resolvedStateGenerations[name] = q.currentGeneration;
194
+
195
+ // Blend weights
196
+ const override = blendOverrides.get(name);
197
+ if (override !== undefined) {
198
+ blend[name] = override;
199
+ } else {
200
+ blend[name] = q.oneHotWeights[stateStr] || {};
201
+ }
202
+
203
+ // CSS output
204
+ css[q.cssKey] = stateStr;
205
+
206
+ // GLSL output: index of current state
207
+ let stateIndex = 0;
208
+ for (let i = 0; i < q.states.length; i++) {
209
+ if (q.states[i] === stateStr) {
210
+ stateIndex = i;
211
+ break;
212
+ }
213
+ }
214
+ glsl[q.glslKey] = stateIndex;
215
+
216
+ // ARIA output
217
+ aria[q.ariaKey] = stateStr;
218
+ }
219
+
220
+ dirtyNames.clear();
221
+
222
+ // Metrics
223
+ if (lastComputeTime > 0) {
224
+ const dt = now - lastComputeTime;
225
+ frameCount++;
226
+ fpsAccum += dt;
227
+ if (fpsAccum >= MS_PER_SEC) {
228
+ currentFps = Math.round((frameCount * MS_PER_SEC) / fpsAccum);
229
+ frameCount = 0;
230
+ fpsAccum -= MS_PER_SEC;
231
+
232
+ self.postMessage({
233
+ type: "metrics",
234
+ fps: currentFps,
235
+ budgetUsed: dt,
236
+ });
237
+ }
238
+ }
239
+ lastComputeTime = now;
240
+
241
+ return { discrete, blend, outputs: { css, glsl, aria }, resolvedStateGenerations };
242
+ }
243
+
244
+ // ---------------------------------------------------------------------------
245
+ // Message handler
246
+ // ---------------------------------------------------------------------------
247
+
248
+ self.addEventListener("message", function (e) {
249
+ const msg = e.data;
250
+ if (!msg || typeof msg.type !== "string") return;
251
+
252
+ switch (msg.type) {
253
+ case "init": {
254
+ // Reset state on init
255
+ resetWorkerState();
256
+ self.postMessage({ type: "ready" });
257
+ break;
258
+ }
259
+
260
+ case "add-quantizer": {
261
+ registerQuantizer(msg);
262
+ break;
263
+ }
264
+
265
+ case "bootstrap-quantizers": {
266
+ for (const registration of msg.registrations) {
267
+ registerQuantizer(registration);
268
+ }
269
+ break;
270
+ }
271
+
272
+ case "startup-compute": {
273
+ resetWorkerState();
274
+ const packet = msg.packet ?? { registrations: [], updates: [] };
275
+ for (const registration of packet.registrations) {
276
+ registerQuantizer(registration);
277
+ }
278
+ for (const update of packet.updates) {
279
+ applyUpdate(update);
280
+ }
281
+ try {
282
+ const state = compute();
283
+ self.postMessage({ type: "state", state: state, resolvedStateGenerations: state.resolvedStateGenerations });
284
+ } catch (err) {
285
+ self.postMessage({
286
+ type: "error",
287
+ message: err instanceof Error ? err.message : String(err),
288
+ });
289
+ }
290
+ break;
291
+ }
292
+
293
+ case "bootstrap-resolved-state": {
294
+ for (const entry of msg.states) {
295
+ applyResolvedStateEntry(entry);
296
+ }
297
+ if (msg.ack === true) {
298
+ self.postMessage({
299
+ type: "resolved-state-ack",
300
+ generation: typeof msg.states[0]?.generation === "number" ? msg.states[0].generation : 0,
301
+ states: msg.states.map((entry) => ({ name: entry.name, state: entry.state })),
302
+ additionalOutputsChanged: false,
303
+ });
304
+ }
305
+ break;
306
+ }
307
+
308
+ case "apply-resolved-state": {
309
+ for (const entry of msg.states) {
310
+ applyResolvedStateEntry(entry);
311
+ }
312
+ if (msg.ack === true) {
313
+ self.postMessage({
314
+ type: "resolved-state-ack",
315
+ generation: typeof msg.states[0]?.generation === "number" ? msg.states[0].generation : 0,
316
+ states: msg.states.map((entry) => ({ name: entry.name, state: entry.state })),
317
+ additionalOutputsChanged: false,
318
+ });
319
+ }
320
+ break;
321
+ }
322
+
323
+ case "remove-quantizer": {
324
+ removeQuantizer(msg.name);
325
+ break;
326
+ }
327
+
328
+ case "evaluate": {
329
+ evaluateQuantizer(msg.name, msg.value);
330
+ break;
331
+ }
332
+
333
+ case "set-blend": {
334
+ setBlendWeights(msg.name, msg.weights);
335
+ break;
336
+ }
337
+
338
+ case "apply-updates": {
339
+ for (const update of msg.updates) {
340
+ applyUpdate(update);
341
+ }
342
+ break;
343
+ }
344
+
345
+ case "warm-reset": {
346
+ blendOverrides.clear();
347
+ dirtyNames.clear();
348
+ for (const quantizer of quantizers.values()) {
349
+ quantizer.currentState = quantizer.states[0] || "";
350
+ }
351
+ break;
352
+ }
353
+
354
+ case "compute": {
355
+ try {
356
+ const state = compute();
357
+ self.postMessage({ type: "state", state: state, resolvedStateGenerations: state.resolvedStateGenerations });
358
+ } catch (err) {
359
+ self.postMessage({
360
+ type: "error",
361
+ message: err instanceof Error ? err.message : String(err),
362
+ });
363
+ }
364
+ break;
365
+ }
366
+
367
+ case "dispose": {
368
+ resetWorkerState();
369
+ self.close();
370
+ break;
371
+ }
372
+ }
373
+ });
374
+ `;