@czap/worker 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +19 -0
- package/dist/compositor-script.d.ts +19 -0
- package/dist/compositor-script.d.ts.map +1 -0
- package/dist/compositor-script.js +374 -0
- package/dist/compositor-script.js.map +1 -0
- package/dist/compositor-startup.d.ts +200 -0
- package/dist/compositor-startup.d.ts.map +1 -0
- package/dist/compositor-startup.js +490 -0
- package/dist/compositor-startup.js.map +1 -0
- package/dist/compositor-types.d.ts +135 -0
- package/dist/compositor-types.d.ts.map +1 -0
- package/dist/compositor-types.js +7 -0
- package/dist/compositor-types.js.map +1 -0
- package/dist/compositor-worker.d.ts +65 -0
- package/dist/compositor-worker.d.ts.map +1 -0
- package/dist/compositor-worker.js +454 -0
- package/dist/compositor-worker.js.map +1 -0
- package/dist/evaluate-inline.d.ts +22 -0
- package/dist/evaluate-inline.d.ts.map +1 -0
- package/dist/evaluate-inline.js +42 -0
- package/dist/evaluate-inline.js.map +1 -0
- package/dist/host.d.ts +97 -0
- package/dist/host.d.ts.map +1 -0
- package/dist/host.js +115 -0
- package/dist/host.js.map +1 -0
- package/dist/index.d.ts +40 -0
- package/dist/index.d.ts.map +1 -0
- package/dist/index.js +40 -0
- package/dist/index.js.map +1 -0
- package/dist/messages.d.ts +254 -0
- package/dist/messages.d.ts.map +1 -0
- package/dist/messages.js +55 -0
- package/dist/messages.js.map +1 -0
- package/dist/render-worker.d.ts +77 -0
- package/dist/render-worker.d.ts.map +1 -0
- package/dist/render-worker.js +396 -0
- package/dist/render-worker.js.map +1 -0
- package/dist/spsc-ring.d.ts +171 -0
- package/dist/spsc-ring.d.ts.map +1 -0
- package/dist/spsc-ring.js +240 -0
- package/dist/spsc-ring.js.map +1 -0
- package/package.json +51 -0
- package/src/compositor-script.ts +374 -0
- package/src/compositor-startup.ts +666 -0
- package/src/compositor-types.ts +175 -0
- package/src/compositor-worker.ts +613 -0
- package/src/evaluate-inline.ts +42 -0
- package/src/host.ts +189 -0
- package/src/index.ts +49 -0
- package/src/messages.ts +343 -0
- package/src/render-worker.ts +454 -0
- package/src/spsc-ring.ts +309 -0
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/**
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* RenderWorker -- off-main-thread video renderer using OffscreenCanvas.
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*
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* The render worker:
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* 1. Receives an OffscreenCanvas via postMessage transfer
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* 2. On `start-render`, iterates frames at the configured fps
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* 3. For each frame, computes state (simplified inline compositor)
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* and draws to the OffscreenCanvas 2d context
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* 4. Posts `frame` messages back with VideoFrameOutput data
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* 5. Posts `render-complete` when done
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*
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* The worker script is inlined as a Blob URL (no separate file needed).
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*
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* @module
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*/
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import { Diagnostics, type VideoConfig, type VideoFrameOutput } from '@czap/core';
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import type { ToWorkerMessage, FromWorkerMessage } from './messages.js';
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import { EVALUATE_THRESHOLDS_SOURCE } from './evaluate-inline.js';
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// ---------------------------------------------------------------------------
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// Types
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// ---------------------------------------------------------------------------
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/**
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* Host-facing surface of a render worker. Owns the underlying `Worker`
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* and `OffscreenCanvas` once transferred; created by
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* {@link RenderWorker.create}.
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*/
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export interface RenderWorkerShape {
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/** The underlying Worker instance. */
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readonly worker: Worker;
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/**
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* Transfer an OffscreenCanvas to the worker.
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* The canvas must have been obtained via `canvas.transferControlToOffscreen()`.
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*/
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transferCanvas(canvas: OffscreenCanvas): void;
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/** Start rendering frames with the given video configuration. */
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startRender(config: VideoConfig): void;
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/** Stop an in-progress render. */
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stopRender(): void;
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/** Subscribe to per-frame output. Returns an unsubscribe function. */
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onFrame(callback: (output: VideoFrameOutput) => void): () => void;
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/** Subscribe to render completion. Returns an unsubscribe function. */
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onComplete(callback: (totalFrames: number) => void): () => void;
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/** Terminate the worker and clean up resources. */
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dispose(): void;
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}
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// ---------------------------------------------------------------------------
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// Inline worker script
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// ---------------------------------------------------------------------------
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/**
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* Self-contained render worker script.
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*
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* Contains a minimal compositor and frame iterator that draws state
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* visualization to an OffscreenCanvas.
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*/
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const RENDER_WORKER_SCRIPT = /* js */ `
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"use strict";
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/** @type {OffscreenCanvas | null} */
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let canvas = null;
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/** @type {OffscreenCanvasRenderingContext2D | null} */
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let ctx = null;
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/** @type {boolean} */
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let rendering = false;
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/** @type {boolean} */
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let stopRequested = false;
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// ---------------------------------------------------------------------------
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// Simplified inline compositor (mirrors compositor-worker / Boundary.evaluate)
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// ---------------------------------------------------------------------------
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/** @type {Map<string, { id: string; states: string[]; thresholds: number[]; currentState: string }>} */
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const quantizers = new Map();
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/** @type {Map<string, Record<string, number>>} */
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const blendOverrides = new Map();
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${EVALUATE_THRESHOLDS_SOURCE}
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/**
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* Compute a CompositeState from the current quantizer state.
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*/
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function computeState() {
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const discrete = {};
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const blend = {};
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const css = {};
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const glsl = {};
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const aria = {};
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for (const [name, q] of quantizers) {
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const stateStr = q.currentState;
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discrete[name] = stateStr;
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const override = blendOverrides.get(name);
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if (override !== undefined) {
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blend[name] = override;
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} else {
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const weights = {};
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for (const s of q.states) {
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weights[s] = s === stateStr ? 1 : 0;
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}
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blend[name] = weights;
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}
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css["--czap-" + name] = stateStr;
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let stateIndex = 0;
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for (let i = 0; i < q.states.length; i++) {
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if (q.states[i] === stateStr) {
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stateIndex = i;
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break;
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}
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}
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glsl["u_" + name] = stateIndex;
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aria["data-czap-" + name] = stateStr;
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}
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return { discrete, blend, outputs: { css, glsl, aria } };
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}
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// ---------------------------------------------------------------------------
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// Canvas rendering
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// ---------------------------------------------------------------------------
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/**
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* Draw the current CompositeState to the OffscreenCanvas.
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* This is a diagnostic visualization; real applications would
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* implement domain-specific rendering.
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*
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* @param {{ discrete: Record<string, string>; blend: Record<string, Record<string, number>>; outputs: { css: Record<string, number|string>; glsl: Record<string, number>; aria: Record<string, string> } }} state
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* @param {number} frame
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* @param {number} progress
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*/
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function drawState(state, frame, progress) {
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if (!ctx || !canvas) return;
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const w = canvas.width;
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const h = canvas.height;
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// Clear
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ctx.clearRect(0, 0, w, h);
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// Background: gradient based on progress
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const gray = Math.round(32 + progress * 32);
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ctx.fillStyle = "rgb(" + gray + "," + gray + "," + gray + ")";
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ctx.fillRect(0, 0, w, h);
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// Draw discrete state labels
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ctx.fillStyle = "#ffffff";
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ctx.font = "14px monospace";
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ctx.textBaseline = "top";
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let y = 16;
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const keys = Object.keys(state.discrete);
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for (let i = 0; i < keys.length; i++) {
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const name = keys[i];
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const value = state.discrete[name];
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ctx.fillText(name + ": " + value, 16, y);
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y += 20;
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}
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// Draw progress bar
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const barY = h - 24;
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const barH = 8;
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ctx.fillStyle = "#333333";
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ctx.fillRect(16, barY, w - 32, barH);
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ctx.fillStyle = "#4488ff";
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ctx.fillRect(16, barY, (w - 32) * progress, barH);
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// Frame counter
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ctx.fillStyle = "#aaaaaa";
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ctx.font = "12px monospace";
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ctx.textBaseline = "bottom";
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ctx.fillText("frame " + frame, 16, barY - 4);
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}
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// ---------------------------------------------------------------------------
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// Render loop
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// ---------------------------------------------------------------------------
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/**
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* Run the fixed-step render loop.
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* @param {{ fps: number; width: number; height: number; durationMs: number }} config
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*/
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async function runRender(config) {
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if (rendering) return;
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rendering = true;
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stopRequested = false;
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const totalFrames = Math.ceil((config.durationMs / 1000) * config.fps);
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try {
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for (let i = 0; i < totalFrames; i++) {
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if (stopRequested) break;
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const timestamp = (i * 1000) / config.fps;
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const progress = totalFrames > 1 ? i / (totalFrames - 1) : 1;
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const state = computeState();
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// Draw to canvas
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drawState(state, i, progress);
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/** @type {import('./messages.js').VideoFrameOutput} */
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const output = { frame: i, timestamp, progress, state };
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self.postMessage({ type: "frame", output: output });
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// Yield to allow stop messages to be processed.
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// In a real scenario, the frame rate would be controlled by
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// the encoding pipeline; here we use a minimal yield.
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if (i % 10 === 9) {
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await new Promise(function (r) { setTimeout(r, 0); });
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}
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}
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self.postMessage({ type: "render-complete", totalFrames: totalFrames });
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} catch (err) {
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self.postMessage({
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type: "error",
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message: err instanceof Error ? err.message : String(err),
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});
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} finally {
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rendering = false;
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}
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}
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// ---------------------------------------------------------------------------
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// Message handler
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// ---------------------------------------------------------------------------
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self.addEventListener("message", function (e) {
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const msg = e.data;
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if (!msg || typeof msg.type !== "string") return;
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switch (msg.type) {
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case "init": {
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quantizers.clear();
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blendOverrides.clear();
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self.postMessage({ type: "ready" });
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break;
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}
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case "transfer-canvas": {
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canvas = msg.canvas;
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ctx = canvas.getContext("2d");
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break;
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}
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case "add-quantizer": {
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const initialState = msg.states[0] || "";
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quantizers.set(msg.name, {
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id: msg.boundaryId,
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states: Array.from(msg.states),
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thresholds: Array.from(msg.thresholds),
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currentState: initialState,
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});
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break;
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}
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case "remove-quantizer": {
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quantizers.delete(msg.name);
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blendOverrides.delete(msg.name);
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break;
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}
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case "evaluate": {
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const q = quantizers.get(msg.name);
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if (q) {
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q.currentState = evaluateThresholds(q.thresholds, q.states, msg.value);
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}
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break;
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}
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case "set-blend": {
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blendOverrides.set(msg.name, msg.weights);
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break;
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}
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case "start-render": {
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runRender(msg.config);
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break;
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}
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case "stop-render": {
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stopRequested = true;
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break;
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}
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case "dispose": {
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stopRequested = true;
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quantizers.clear();
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blendOverrides.clear();
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canvas = null;
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ctx = null;
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self.close();
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+
break;
|
|
310
|
+
}
|
|
311
|
+
}
|
|
312
|
+
});
|
|
313
|
+
`;
|
|
314
|
+
|
|
315
|
+
// ---------------------------------------------------------------------------
|
|
316
|
+
// Factory helpers
|
|
317
|
+
// ---------------------------------------------------------------------------
|
|
318
|
+
|
|
319
|
+
function _send(worker: Worker, msg: ToWorkerMessage, transfer?: Transferable[]): void {
|
|
320
|
+
if (transfer && transfer.length > 0) {
|
|
321
|
+
worker.postMessage(msg, transfer);
|
|
322
|
+
} else {
|
|
323
|
+
worker.postMessage(msg);
|
|
324
|
+
}
|
|
325
|
+
}
|
|
326
|
+
|
|
327
|
+
// ---------------------------------------------------------------------------
|
|
328
|
+
// Factory
|
|
329
|
+
// ---------------------------------------------------------------------------
|
|
330
|
+
|
|
331
|
+
function _createRenderWorker(): RenderWorkerShape {
|
|
332
|
+
const blob = new Blob([RENDER_WORKER_SCRIPT], { type: 'application/javascript' });
|
|
333
|
+
const url = URL.createObjectURL(blob);
|
|
334
|
+
const worker = new Worker(url, { type: 'classic', name: 'czap-renderer' });
|
|
335
|
+
|
|
336
|
+
URL.revokeObjectURL(url);
|
|
337
|
+
|
|
338
|
+
const frameListeners = new Set<(output: VideoFrameOutput) => void>();
|
|
339
|
+
const completeListeners = new Set<(totalFrames: number) => void>();
|
|
340
|
+
|
|
341
|
+
worker.addEventListener('message', (e: MessageEvent<FromWorkerMessage>) => {
|
|
342
|
+
const msg = e.data;
|
|
343
|
+
if (!msg || typeof msg.type !== 'string') return;
|
|
344
|
+
|
|
345
|
+
switch (msg.type) {
|
|
346
|
+
case 'frame':
|
|
347
|
+
for (const cb of frameListeners) cb(msg.output);
|
|
348
|
+
break;
|
|
349
|
+
case 'render-complete':
|
|
350
|
+
for (const cb of completeListeners) cb(msg.totalFrames);
|
|
351
|
+
break;
|
|
352
|
+
case 'error':
|
|
353
|
+
Diagnostics.error({
|
|
354
|
+
source: 'czap/worker.render-worker',
|
|
355
|
+
code: 'worker-message-error',
|
|
356
|
+
message: 'Render worker reported an error.',
|
|
357
|
+
detail: msg.message,
|
|
358
|
+
});
|
|
359
|
+
break;
|
|
360
|
+
}
|
|
361
|
+
});
|
|
362
|
+
|
|
363
|
+
worker.addEventListener('error', (e: ErrorEvent) => {
|
|
364
|
+
Diagnostics.error({
|
|
365
|
+
source: 'czap/worker.render-worker',
|
|
366
|
+
code: 'worker-unhandled-error',
|
|
367
|
+
message: 'Render worker raised an unhandled error.',
|
|
368
|
+
detail: e.message,
|
|
369
|
+
});
|
|
370
|
+
});
|
|
371
|
+
|
|
372
|
+
// Initialize
|
|
373
|
+
_send(worker, { type: 'init' });
|
|
374
|
+
|
|
375
|
+
return {
|
|
376
|
+
get worker(): Worker {
|
|
377
|
+
return worker;
|
|
378
|
+
},
|
|
379
|
+
|
|
380
|
+
transferCanvas(canvas) {
|
|
381
|
+
// The canvas is Transferable -- it must be in the transfer list
|
|
382
|
+
_send(worker, { type: 'transfer-canvas', canvas }, [canvas]);
|
|
383
|
+
},
|
|
384
|
+
|
|
385
|
+
startRender(config) {
|
|
386
|
+
_send(worker, { type: 'start-render', config });
|
|
387
|
+
},
|
|
388
|
+
|
|
389
|
+
stopRender() {
|
|
390
|
+
_send(worker, { type: 'stop-render' });
|
|
391
|
+
},
|
|
392
|
+
|
|
393
|
+
onFrame(callback) {
|
|
394
|
+
frameListeners.add(callback);
|
|
395
|
+
return () => {
|
|
396
|
+
frameListeners.delete(callback);
|
|
397
|
+
};
|
|
398
|
+
},
|
|
399
|
+
|
|
400
|
+
onComplete(callback) {
|
|
401
|
+
completeListeners.add(callback);
|
|
402
|
+
return () => {
|
|
403
|
+
completeListeners.delete(callback);
|
|
404
|
+
};
|
|
405
|
+
},
|
|
406
|
+
|
|
407
|
+
dispose() {
|
|
408
|
+
_send(worker, { type: 'dispose' });
|
|
409
|
+
frameListeners.clear();
|
|
410
|
+
completeListeners.clear();
|
|
411
|
+
worker.terminate();
|
|
412
|
+
},
|
|
413
|
+
};
|
|
414
|
+
}
|
|
415
|
+
|
|
416
|
+
// ---------------------------------------------------------------------------
|
|
417
|
+
// Export
|
|
418
|
+
// ---------------------------------------------------------------------------
|
|
419
|
+
|
|
420
|
+
/**
|
|
421
|
+
* Factory namespace for the render worker.
|
|
422
|
+
*
|
|
423
|
+
* Call {@link RenderWorker.create} on the main thread to mint a worker
|
|
424
|
+
* that owns an `OffscreenCanvas` and renders `VideoFrameOutput` frames
|
|
425
|
+
* off the main thread. Transfer control via
|
|
426
|
+
* {@link RenderWorkerShape.transferCanvas} before calling `startRender`.
|
|
427
|
+
*
|
|
428
|
+
* @example
|
|
429
|
+
* ```ts
|
|
430
|
+
* import { RenderWorker } from '@czap/worker';
|
|
431
|
+
*
|
|
432
|
+
* const renderer = RenderWorker.create();
|
|
433
|
+
* const offscreen = canvas.transferControlToOffscreen();
|
|
434
|
+
* renderer.transferCanvas(offscreen);
|
|
435
|
+
* renderer.onFrame((frame) => {
|
|
436
|
+
* // stream frame.image / frame.timestampMs somewhere
|
|
437
|
+
* });
|
|
438
|
+
* renderer.startRender({ durationMs: 4000, fps: 30, width: 640, height: 360 });
|
|
439
|
+
* ```
|
|
440
|
+
*/
|
|
441
|
+
export const RenderWorker = {
|
|
442
|
+
/**
|
|
443
|
+
* Spin up a render worker. The worker starts idle; transfer an
|
|
444
|
+
* `OffscreenCanvas` via
|
|
445
|
+
* {@link RenderWorkerShape.transferCanvas} before calling
|
|
446
|
+
* `startRender`.
|
|
447
|
+
*/
|
|
448
|
+
create: _createRenderWorker,
|
|
449
|
+
} as const;
|
|
450
|
+
|
|
451
|
+
export declare namespace RenderWorker {
|
|
452
|
+
/** Public host-side surface returned by {@link RenderWorker.create}. */
|
|
453
|
+
export type Shape = RenderWorkerShape;
|
|
454
|
+
}
|