@cyanautomation/kaseki-agent 1.4.1

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Files changed (459) hide show
  1. package/.dockerignore +54 -0
  2. package/.eslintignore +11 -0
  3. package/.eslintrc.json +95 -0
  4. package/.github/ISSUE_TEMPLATE/bug_report.md +53 -0
  5. package/.github/ISSUE_TEMPLATE/feature_request.md +53 -0
  6. package/.github/ISSUE_TEMPLATE/security.md +51 -0
  7. package/.github/PULL_REQUEST_TEMPLATE/default.md +71 -0
  8. package/.github/dependabot.yml +38 -0
  9. package/.github/skills/dependency-cache-optimization/SKILL.md +526 -0
  10. package/.github/skills/docker-image-management/SKILL.md +532 -0
  11. package/.github/skills/frontend-design/SKILL.md +782 -0
  12. package/.github/skills/prompt-engineering/SKILL.md +360 -0
  13. package/.github/skills/quality-gate-config/SKILL.md +591 -0
  14. package/.github/skills/result-report-analysis/SKILL.md +576 -0
  15. package/.github/skills/test-automation/SKILL.md +593 -0
  16. package/.github/skills/workflow-diagnosis/SKILL.md +468 -0
  17. package/.github/workflows/build-docker-image.yml +453 -0
  18. package/.github/workflows/release.yml +68 -0
  19. package/.releaserc.json +135 -0
  20. package/CHANGELOG.md +117 -0
  21. package/CLAUDE.md +336 -0
  22. package/CONTRIBUTING.md +339 -0
  23. package/Dockerfile +217 -0
  24. package/README.md +1527 -0
  25. package/STYLE.md +521 -0
  26. package/add-js-extensions.d.ts +9 -0
  27. package/add-js-extensions.d.ts.map +1 -0
  28. package/add-js-extensions.js.map +1 -0
  29. package/dist/add-js-extensions.d.ts +9 -0
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  31. package/dist/add-js-extensions.js +52 -0
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  33. package/dist/ansi-colors.d.ts +26 -0
  34. package/dist/ansi-colors.d.ts.map +1 -0
  35. package/dist/ansi-colors.js +51 -0
  36. package/dist/ansi-colors.js.map +1 -0
  37. package/dist/cli/BaseCommand.d.ts +18 -0
  38. package/dist/cli/BaseCommand.d.ts.map +1 -0
  39. package/dist/cli/BaseCommand.js +31 -0
  40. package/dist/cli/BaseCommand.js.map +1 -0
  41. package/dist/cli/KasekiCLI.d.ts +30 -0
  42. package/dist/cli/KasekiCLI.d.ts.map +1 -0
  43. package/dist/cli/KasekiCLI.js +134 -0
  44. package/dist/cli/KasekiCLI.js.map +1 -0
  45. package/dist/cli/commands/ConfigCommand.d.ts +13 -0
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  47. package/dist/cli/commands/ConfigCommand.js +131 -0
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  49. package/dist/cli/commands/DoctorCommand.d.ts +45 -0
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  51. package/dist/cli/commands/DoctorCommand.js +309 -0
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  53. package/dist/cli/commands/ListCommand.d.ts +9 -0
  54. package/dist/cli/commands/ListCommand.d.ts.map +1 -0
  55. package/dist/cli/commands/ListCommand.js +81 -0
  56. package/dist/cli/commands/ListCommand.js.map +1 -0
  57. package/dist/cli/commands/ReportCommand.d.ts +9 -0
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  59. package/dist/cli/commands/ReportCommand.js +98 -0
  60. package/dist/cli/commands/ReportCommand.js.map +1 -0
  61. package/dist/cli/commands/RunCommand.d.ts +13 -0
  62. package/dist/cli/commands/RunCommand.d.ts.map +1 -0
  63. package/dist/cli/commands/RunCommand.js +191 -0
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  65. package/dist/cli/commands/SecretsCommand.d.ts +9 -0
  66. package/dist/cli/commands/SecretsCommand.d.ts.map +1 -0
  67. package/dist/cli/commands/SecretsCommand.js +109 -0
  68. package/dist/cli/commands/SecretsCommand.js.map +1 -0
  69. package/dist/cli/commands/ServeCommand.d.ts +9 -0
  70. package/dist/cli/commands/ServeCommand.d.ts.map +1 -0
  71. package/dist/cli/commands/ServeCommand.js +50 -0
  72. package/dist/cli/commands/ServeCommand.js.map +1 -0
  73. package/dist/cli/commands/SetupCommand.d.ts +42 -0
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  75. package/dist/cli/commands/SetupCommand.js +249 -0
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  77. package/dist/cli.d.ts +9 -0
  78. package/dist/cli.d.ts.map +1 -0
  79. package/dist/cli.js +130 -0
  80. package/dist/cli.js.map +1 -0
  81. package/dist/config/ConfigManager.d.ts +395 -0
  82. package/dist/config/ConfigManager.d.ts.map +1 -0
  83. package/dist/config/ConfigManager.js +446 -0
  84. package/dist/config/ConfigManager.js.map +1 -0
  85. package/dist/docker/DockerManager.d.ts +69 -0
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  87. package/dist/docker/DockerManager.js +266 -0
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  89. package/dist/event-aggregator.d.ts +71 -0
  90. package/dist/event-aggregator.d.ts.map +1 -0
  91. package/dist/event-aggregator.js +95 -0
  92. package/dist/event-aggregator.js.map +1 -0
  93. package/dist/github-app-token.d.ts +16 -0
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  97. package/dist/idempotency-store.d.ts +61 -0
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  101. package/dist/index.d.ts +25 -0
  102. package/dist/index.d.ts.map +1 -0
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  104. package/dist/index.js.map +1 -0
  105. package/dist/instance/InstanceManager.d.ts +81 -0
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  107. package/dist/instance/InstanceManager.js +220 -0
  108. package/dist/instance/InstanceManager.js.map +1 -0
  109. package/dist/instance-metadata-reader.d.ts +48 -0
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  111. package/dist/instance-metadata-reader.js +94 -0
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  113. package/dist/instance-state-derivation.d.ts +42 -0
  114. package/dist/instance-state-derivation.d.ts.map +1 -0
  115. package/dist/instance-state-derivation.js +133 -0
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  117. package/dist/job-scheduler.d.ts +124 -0
  118. package/dist/job-scheduler.d.ts.map +1 -0
  119. package/dist/job-scheduler.js +992 -0
  120. package/dist/job-scheduler.js.map +1 -0
  121. package/dist/kaseki-api-client.d.ts +89 -0
  122. package/dist/kaseki-api-client.d.ts.map +1 -0
  123. package/dist/kaseki-api-client.js +405 -0
  124. package/dist/kaseki-api-client.js.map +1 -0
  125. package/dist/kaseki-api-config.d.ts +34 -0
  126. package/dist/kaseki-api-config.d.ts.map +1 -0
  127. package/dist/kaseki-api-config.js +113 -0
  128. package/dist/kaseki-api-config.js.map +1 -0
  129. package/dist/kaseki-api-routes.d.ts +13 -0
  130. package/dist/kaseki-api-routes.d.ts.map +1 -0
  131. package/dist/kaseki-api-routes.js +559 -0
  132. package/dist/kaseki-api-routes.js.map +1 -0
  133. package/dist/kaseki-api-service-wrapper.d.ts +43 -0
  134. package/dist/kaseki-api-service-wrapper.d.ts.map +1 -0
  135. package/dist/kaseki-api-service-wrapper.js +150 -0
  136. package/dist/kaseki-api-service-wrapper.js.map +1 -0
  137. package/dist/kaseki-api-service.d.ts +16 -0
  138. package/dist/kaseki-api-service.d.ts.map +1 -0
  139. package/dist/kaseki-api-service.js +143 -0
  140. package/dist/kaseki-api-service.js.map +1 -0
  141. package/dist/kaseki-api-types.d.ts +440 -0
  142. package/dist/kaseki-api-types.d.ts.map +1 -0
  143. package/dist/kaseki-api-types.js +64 -0
  144. package/dist/kaseki-api-types.js.map +1 -0
  145. package/dist/kaseki-cli-lib.d.ts +219 -0
  146. package/dist/kaseki-cli-lib.d.ts.map +1 -0
  147. package/dist/kaseki-cli-lib.js +523 -0
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  149. package/dist/kaseki-cli.d.ts +38 -0
  150. package/dist/kaseki-cli.d.ts.map +1 -0
  151. package/dist/kaseki-cli.js +559 -0
  152. package/dist/kaseki-cli.js.map +1 -0
  153. package/dist/kaseki-report.d.ts +3 -0
  154. package/dist/kaseki-report.d.ts.map +1 -0
  155. package/dist/kaseki-report.js +140 -0
  156. package/dist/kaseki-report.js.map +1 -0
  157. package/dist/lib/subprocess-helpers.d.ts +98 -0
  158. package/dist/lib/subprocess-helpers.d.ts.map +1 -0
  159. package/dist/lib/subprocess-helpers.js +136 -0
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  161. package/dist/logger.d.ts +39 -0
  162. package/dist/logger.d.ts.map +1 -0
  163. package/dist/logger.js +79 -0
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  165. package/dist/metrics.d.ts +19 -0
  166. package/dist/metrics.d.ts.map +1 -0
  167. package/dist/metrics.js +59 -0
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  169. package/dist/middleware/job-lookup.d.ts +27 -0
  170. package/dist/middleware/job-lookup.d.ts.map +1 -0
  171. package/dist/middleware/job-lookup.js +28 -0
  172. package/dist/middleware/job-lookup.js.map +1 -0
  173. package/dist/pi-event-filter.d.ts +3 -0
  174. package/dist/pi-event-filter.d.ts.map +1 -0
  175. package/dist/pi-event-filter.js +126 -0
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  177. package/dist/pi-progress-stream.d.ts +3 -0
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  179. package/dist/pi-progress-stream.js +205 -0
  180. package/dist/pi-progress-stream.js.map +1 -0
  181. package/dist/pi-progress-summarizer.d.ts +61 -0
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  183. package/dist/pi-progress-summarizer.js +246 -0
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  185. package/dist/pre-flight-validator.d.ts +72 -0
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  187. package/dist/pre-flight-validator.js +513 -0
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  189. package/dist/progress-stream-utils.d.ts +3 -0
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  193. package/dist/result-cache.d.ts +52 -0
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  197. package/dist/routes/artifact-routes.d.ts +10 -0
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  201. package/dist/routes/log-routes.d.ts +8 -0
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  213. package/dist/run-artifact-metadata-cache.d.ts +42 -0
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  221. package/dist/secrets/SecretsManager.d.ts +80 -0
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  229. package/dist/timestamp-tracker.d.ts +75 -0
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  233. package/dist/utils/failure-artifact-writer.d.ts +29 -0
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  241. package/dist/utils/http-client-factory.d.ts +46 -0
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  245. package/dist/utils/progress-normalizer.d.ts +13 -0
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  277. package/docker/workspace-cache/package-lock.json +13 -0
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  279. package/docker-compose.yml +53 -0
  280. package/docs/API.md +708 -0
  281. package/docs/BACKLOG.md +19 -0
  282. package/docs/BUILD_STRATEGY.md +404 -0
  283. package/docs/CLI.md +569 -0
  284. package/docs/DEPLOYMENT.md +521 -0
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  286. package/docs/DOCKER_SETUP.md +522 -0
  287. package/docs/ENHANCED_PROGRESS_LOGS.md +264 -0
  288. package/docs/IMPLEMENTATION_SUMMARY.md +549 -0
  289. package/docs/INTEGRATION_EXAMPLE.md +217 -0
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  295. package/docs/PRINTF_SAFETY_FIX.md +282 -0
  296. package/docs/QUALITY_GATES.md +369 -0
  297. package/docs/SETUP_GUIDE.md +482 -0
  298. package/docs/TASK_PROMPT_TEMPLATES.md +533 -0
  299. package/docs/VALIDATION_FIX.md +139 -0
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  306. package/jest.config.ts +31 -0
  307. package/kaseki +183 -0
  308. package/kaseki-agent.sh +1961 -0
  309. package/ops/logrotate/kaseki +10 -0
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  311. package/perf/README.md +54 -0
  312. package/perf/pi-event-filter.benchmark.test.ts +98 -0
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  337. package/scripts/test-github-app.sh +248 -0
  338. package/src/add-js-extensions.ts +61 -0
  339. package/src/ansi-colors.test.ts +62 -0
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  341. package/src/cli/BaseCommand.ts +40 -0
  342. package/src/cli/KasekiCLI.ts +154 -0
  343. package/src/cli/commands/ConfigCommand.ts +145 -0
  344. package/src/cli/commands/DoctorCommand.ts +329 -0
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  358. package/src/idempotency-store.test.ts +117 -0
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  360. package/src/index.ts +89 -0
  361. package/src/instance/InstanceManager.ts +285 -0
  362. package/src/instance-metadata-reader.test.ts +190 -0
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  366. package/src/job-scheduler.test.ts +1236 -0
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  368. package/src/kaseki-api-client.ts +488 -0
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@@ -0,0 +1,782 @@
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+ ---
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+ name: frontend-design
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+ description: Huashu-Design (花叔Design) — An integrated design capability for creating high-fidelity prototypes, interactive demos, slideshows, animations, and design variations using HTML, plus design direction consulting and expert critique. HTML is a tool, not a medium. Embody different domain experts (UX designer/animator/slide designer/prototyper) based on the task, avoiding web design tropes. Trigger keywords: make prototype, design demo, interactive prototype, HTML demo, animation demo, design variations, hi-fi design, UI mockup, prototype, design exploration, make an HTML page, create visualization, app prototype, iOS prototype, mobile app mockup, export MP4, export GIF, 60fps video, design style, design direction, design philosophy, color scheme, visual style, recommend style, choose a style, make it look good, critique, does this look good, review this design. **Core capabilities**: Junior Designer workflow (show assumptions + reasoning + placeholders then iterate), anti-AI slop checklist, React + Babel best practices, Tweaks variant switching, Speaker Notes presentation, Starter Components (slide shell/variant canvas/animation engine/device frames), App prototype-specific rules (default fetch real images from Wikimedia/Met/Unsplash, each iPhone includes AppPhone state manager with interactivity, run Playwright click tests before delivery), Playwright verification, HTML animation → MP4/GIF video export (25fps base + 60fps interpolation + palette-optimized GIF + 6 scenario-specific BGMs + auto fade). **Fallback for vague requirements**: Design direction consultant mode — recommend 3 differentiated directions from 5 schools × 20 design philosophies (Pentagram information architecture / Field.io motion poetry / Kenya Hara oriental minimalism / Sagmeister experimental avant-garde, etc.), showcase 24 preset samples (8 scenarios × 3 styles), generate 3 visual demos in parallel for user selection. **Optional after delivery**: Expert 5-dimensional critique (philosophy consistency / visual hierarchy / detail execution / functionality / innovation, each scored 0-10 + fix list).
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+ ---
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+
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+ # Huashu-Design · Design System
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+
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+ You are a designer working with HTML, not a programmer. The user is your manager, and you produce thoughtful, well-crafted design work.
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+
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+ **HTML is a tool, but your medium and output form will vary** — when making slideshows don't make it look like a webpage, when making animations don't make it look like a dashboard, when making app prototypes don't make it look like documentation. **Embody the corresponding domain expert based on the task**: animator / UX designer / slide designer / prototyper.
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+
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+ ## Prerequisites
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+
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+ This skill is designed specifically for "visual output using HTML" scenarios, not a universal spoon for any HTML task. Applicable scenarios:
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+
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+ - **Interactive Prototypes**: High-fidelity product mockups where users can click, switch, and feel the flow
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+ - **Design Variation Exploration**: Compare multiple design directions side-by-side, or use Tweaks to adjust parameters in real-time
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+ - **Presentation Slideshows**: 1920×1080 HTML decks that can be used like PowerPoint
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+ - **Animation Demos**: Timeline-driven motion design for video assets or concept demonstrations
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+ - **Infographics/Visualizations**: Precise typography, data-driven, print-quality
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+
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+ NOT applicable to: Production-grade web apps, SEO websites, dynamic systems that need backends — use the frontend-design skill for those.
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+
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+ ## Core Principle #0 · Fact Verification Before Assumptions (Highest Priority, Overrides All Other Processes)
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+
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+ > **For any factual claims involving specific products/technologies/events/people regarding existence, release status, version numbers, or specification parameters, the FIRST step must be `WebSearch` verification. Prohibited: making claims based on training data alone.**
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+
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+ **Trigger conditions (satisfy any):**
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+ - User mentions a specific product you're unfamiliar with or uncertain about (e.g., "DJI Pocket 4", "Nano Banana Pro", "Gemini 3 Pro", a new SDK)
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+ - Involves timeline/version numbers/spec parameters from 2024 onwards
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+ - You find yourself thinking "I think...", "probably hasn't been released yet", "roughly around...", "might not exist"
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+ - User requests design materials for a specific product/company
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+
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+ **Hard process (execute before opening, prior to clarifying questions):**
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+ 1. `WebSearch` product name + latest time keywords ("2026 latest", "launch date", "release", "specs")
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+ 2. Read 1-3 authoritative results, confirm: **existence / release status / latest version number / key specs**
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+ 3. Write facts into project's `product-facts.md` (see workflow Step 2), don't rely on memory
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+ 4. Can't find or results unclear → ask user, don't self-assume
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+
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+ **Counterexample (real mistake from 2026-04-20):**
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+ - User: "Create launch animation for DJI Pocket 4"
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+ - Me: Based on memory said "Pocket 4 hasn't released yet, let's do concept demo"
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+ - Truth: Pocket 4 launched 4 days prior (2026-04-16), official Launch Film + product renders exist
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+ - Consequence: Created "concept silhouette" animation based on wrong assumption, violated user expectation, 1-2 hours rework
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+ - **Cost comparison: WebSearch 10 seconds << rework 2 hours**
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+
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+ **This principle has higher priority than "ask clarifying questions"** — the premise of asking questions is you already have factual understanding correct. Wrong facts = all questions are wrong directions.
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+
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+ **Prohibited phrases (stop immediately if about to say these, go search instead):**
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+ - ❌ "I recall X hasn't been released"
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+ - ❌ "X is currently version N" (unverified claim)
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+ - ❌ "X product might not exist"
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+ - ❌ "As far as I know X's specs are..."
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+ - ✅ "Let me `WebSearch` X's latest status"
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+ - ✅ "Authoritative sources say X is..."
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+
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+ **Relationship with "Brand Asset Agreement"**: This principle is the **prerequisite** to asset agreement — first confirm product exists and what it is, then find its logo/product imagery/color values. Order can't be reversed.
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+
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+ ---
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+
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+ ## Core Philosophy (Priority from High to Low)
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+
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+ ### 1. Start from Existing Context, Don't Draw from Scratch
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+
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+ Good hi-fi design **always** grows from existing context. First ask the user if they have design system/UI kit/codebase/Figma/screenshots. **Creating hi-fi from nothing is the last resort and will always produce generic work**. If user says no, help them find it (check project, check reference brands).
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+
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+ **If still nothing, or user's requirement is very vague** (e.g., "make something nice", "help me design", "don't know what style", "make XX" without specific reference), **don't hard-make from generic intuition** — enter **Design Direction Consultant Mode**, recommend 3 differentiated directions from 20 design philosophies to let user choose. Full process in "Design Direction Consultant (Fallback Mode)" section below.
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+
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+ #### 1.a Core Asset Agreement (Enforce When Dealing with Specific Brands)
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+
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+ > **This is v1's most core constraint and the lifeline of stability.** Whether the agent navigates this agreement directly determines if output is 40 points or 90 points. Don't skip any step.
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+ >
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+ > **v1.1 Restructure (2026-04-20)**: Upgraded from "Brand Asset Agreement" to "Core Asset Agreement". Previous versions over-focused on color values and fonts, missing the most fundamental elements: logo / product imagery / UI screenshots. Huashu's original words: "Besides the so-called brand color, we should obviously find and use DJI's logo, use Pocket 4's product image. If it's a website or app like non-physical products, logo should at least be essential. This might be more important than the so-called brand design spec. Otherwise, what are we expressing?"
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+
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+ **Trigger condition**: Task involves specific brand — user mentioned product name/company name/clear client (Stripe, Linear, Anthropic, Notion, Lovart, DJI, own company, etc.), regardless of whether user proactively provided brand materials.
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+
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+ **Prerequisites**: Before walking the agreement, must have already passed "Principle #0 Fact Verification" confirming brand/product exists and status is known. If still uncertain about product release status/specs/version, go search first.
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+
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+ ##### Core Philosophy: Assets > Specs
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+
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+ **Brand's essence is "being recognized".** Recognition comes from what? Ranked by recognition contribution:
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+
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+ | Asset Type | Recognition Contribution | Necessity |
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+ |---|---|---|
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+ | **Logo** | Highest · any brand with logo is instantly recognizable | **Any brand must have** |
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+ | **Product Image/Product Render** | Extremely high · physical product's "protagonist" is the product itself | **Physical products (hardware/packaging/consumer goods) must have** |
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+ | **UI Screenshot/Interface Materials** | Extremely high · digital product's "protagonist" is its interface | **Digital products (App/website/SaaS) must have** |
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+ | **Color Values** | Medium · helps recognition, often clash without previous three | Supplementary |
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+ | **Typography** | Low · requires combining with above to establish recognition | Supplementary |
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+ | **Atmosphere Keywords** | Low · for agent self-check | Supplementary |
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+
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+ **Translate to execution rules**:
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+ - Only extract color values + fonts, don't find logo / product image / UI → **violate this agreement**
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+ - Use CSS silhouettes/SVG hand-draws to replace real product images → **violate this agreement** (output is "generic tech animation" that looks the same for any brand)
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+ - Can't find assets and don't tell user, don't AI generate, hard-make anyway → **violate this agreement**
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+ - Would rather stop and ask user for materials than use generic fill-in
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+
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+ ##### 5-Step Hard Process (Each step has fallback, never skip silently)
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+
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+ ##### Step 1 · Ask (Gather Asset Checklist All at Once)
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+
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+ Don't just ask "do you have brand guidelines?" — too vague, user won't know what to provide. Ask by checklist with priority order:
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+
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+ ```
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+ For <brand/product>, which of the following assets do you have? I'll list by priority:
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+ 1. Logo (SVG / high-res PNG) —— Any brand must-have
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+ 2. Product image / official render —— Physical products must-have (e.g., DJI Pocket 4 product photo)
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+ 3. UI screenshot / interface materials —— Digital products must-have (e.g., App main screen screenshots)
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+ 4. Color value list (HEX / RGB / brand palette)
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+ 5. Typography list (Display / Body)
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+ 6. Brand guidelines PDF / Figma design system / brand website link
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+
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+ For what you have, send me directly. For what you don't, I'll search/grab/generate.
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+ ```
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+
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+ ##### Step 2 · Search Official Channels (By Asset Type)
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+
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+ | Asset | Search Path |
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+ |---|---|
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+ | **Logo** | `<brand>.com/brand` · `<brand>.com/press` · `<brand>.com/press-kit` · `brand.<brand>.com` · brand's inline SVG in website header |
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+ | **Product Image/Render** | `<brand>.com/<product>` product detail page hero image + gallery · official YouTube launch film frame grabs · official press release attachments |
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+ | **UI Screenshot** | App Store / Google Play product page screenshots · website screenshots section · product official demo video frame grabs |
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+ | **Color Values** | Website inline CSS / Tailwind config / brand guidelines PDF |
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+ | **Typography** | Website `<link rel="stylesheet">` references · Google Fonts tracking · brand guidelines |
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+
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+ `WebSearch` fallback keywords:
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+ - Logo not found → `<brand> logo download SVG`、`<brand> press kit`
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+ - Product image not found → `<brand> <product> official renders`、`<brand> <product> product photography`
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+ - UI not found → `<brand> app screenshots`、`<brand> dashboard UI`
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+
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+ ##### Step 3 · Download Assets · Three Fallback Paths per Type
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+
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+ **3.1 Logo (Every Brand Must Have)**
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+
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+ Three paths ranked by success rate (descending):
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+ 1. Independent SVG/PNG file (ideal):
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+ ```bash
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+ curl -o assets/<brand>-brand/logo.svg https://<brand>.com/logo.svg
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+ curl -o assets/<brand>-brand/logo-white.svg https://<brand>.com/logo-white.svg
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+ ```
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+ 2. Extract inline SVG from website HTML (80% of cases require this):
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+ ```bash
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+ curl -A "Mozilla/5.0" -L https://<brand>.com -o assets/<brand>-brand/homepage.html
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+ # Then grep <svg>...</svg> to extract logo node
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+ ```
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+ 3. Official social media avatar (last resort): GitHub/Twitter/LinkedIn company avatar usually is 400×400 or 800×800 transparent PNG
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+
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+ **3.2 Product Image/Render (Physical Products Must Have)**
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+
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+ By priority:
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+ 1. **Official product page hero image** (highest priority): right-click view image address / curl to get. Resolution usually 2000px+
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+ 2. **Official press kit**: `<brand>.com/press` often has high-res product images for download
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+ 3. **Official launch video frame grabs**: use `yt-dlp` to download YouTube video, ffmpeg extract several high-res frames
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+ 4. **Wikimedia Commons**: public domain often has imagery
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+ 5. **AI generation fallback** (nano-banana-pro): use real product image as reference, send to AI to generate variation fitting animation scene. **Don't use CSS/SVG hand-drawing as substitute**
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+
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+ ```bash
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+ # Example: download DJI website product hero image
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+ curl -A "Mozilla/5.0" -L "<hero-image-url>" -o assets/<brand>-brand/product-hero.png
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+ ```
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+
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+ **3.3 UI Screenshot (Digital Products Must Have)**
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+
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+ - App Store / Google Play product screenshots (note: might be mockups not real UI, must cross-reference)
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+ - Website screenshots section
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+ - Product demo video frame grabs
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+ - Product official Twitter/X posts (usually latest version)
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+ - When user has account, directly screenshot actual product interface
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+
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+ **3.4 · Asset Quality Gate "5-10-2-8" Principle (Iron Rule)**
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+
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+ > **Logo rules are different from other assets.** Logo must be used if exists (stop and ask user if not); other assets (product image/UI/reference image/supporting image) follow "5-10-2-8" quality gate.
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+ >
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+ > 2026-04-20 Huashu's original: "Our principle is search 5 rounds, find 10 assets, select 2 good ones. Each needs 8/10 score or above. Rather have less than mediocre fill-in for completion."
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+
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+ | Dimension | Standard | Anti-pattern |
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+ |---|---|---|
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+ | **5 rounds search** | Multi-channel cross-search (official site / press kit / official social / YouTube frames / Wikimedia / user account screenshots), not just grab first 2 from round 1 then stop | Use first page results directly |
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+ | **10 candidates** | Collect at least 10 options before filtering | Only grab 2, no selection |
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+ | **Select 2 good ones** | From 10, pick 2 as final assets | Use all = visual overload + taste dilution |
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+ | **Each 8/10+ score** | Anything below 8 **would rather not use**, use honest placeholder (gray box + text label) or AI generate (nano-banana-pro based on official reference) | Fill in 7-score mediocre assets into brand-spec.md |
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+
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+ **8/10 Scoring Dimensions** (record scores in `brand-spec.md`):
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+
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+ 1. **Resolution** · ≥2000px (print/large screen ≥3000px)
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+ 2. **Copyright clarity** · official source > public domain > free assets > suspected theft (suspected theft = 0 score)
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+ 3. **Brand atmosphere fit** · matches "atmosphere keywords" in brand-spec.md
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+ 4. **Light/composition/style consistency** · 2 assets placed together don't clash
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+ 5. **Independent narrative ability** · can independently express a narrative role (not decoration)
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+
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+ **Why this threshold is iron rule**:
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+ - Huashu's philosophy: **Rather not have than mediocre**. Mediocre assets harm more than nothing — pollute visual taste, send "unprofessional" signal
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+ - **Quantified version of "one detail to 120%, others to 80%"**: 8 score is "others 80%" baseline, true hero assets should be 9-10
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+ - When consumers see work, each visual element is either **earning points or losing points**. 7-score asset = losing point, worse than leaving empty
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+
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+ **Logo Exception (Reiterate)**: Must use if exists, not subject to "5-10-2-8". Because logo is not "pick one of many" problem, but "recognition foundation" problem — even if logo itself is only 6/10, it's 10x better than no logo.
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+
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+ ##### Step 4 · Verify + Extract (Not Just Grep Color Values)
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+
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+ | Asset | Verification Action |
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+ |---|---|
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+ | **Logo** | File exists + SVG/PNG opens + at least two versions (dark ground/light ground use) + transparent background |
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+ | **Product Image** | At least one 2000px+ resolution + clean or removed background + multiple angles (main view, detail, scene) |
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+ | **UI Screenshot** | Real resolution (1x / 2x) + is latest version (not outdated) + no user data pollution |
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+ | **Color Values** | `grep -hoE '#[0-9A-Fa-f]{6}' assets/<brand>-brand/*.{svg,html,css} \| sort \| uniq -c \| sort -rn \| head -20`, filter out black/white/gray |
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+
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+ **Beware of demo brand contamination**: screenshots often contain demo user brands (e.g., product screenshot showing demo in Heytea red), that's not the product's color. **When two strong colors appear simultaneously, must distinguish**. **Same brand has different colors for marketing vs product UI** (Lovart website warm rice + orange, product UI is Charcoal + Lime). **Both are real** — choose appropriate cut based on delivery scenario.
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+
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+ ##### Step 5 · Solidify into `brand-spec.md` File (Template Must Cover All Assets)
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+
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+ ```markdown
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+ # <Brand> · Brand Spec
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+ > Collection Date: YYYY-MM-DD
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+ > Asset Sources: <list download sources>
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+ > Asset Completeness: <Complete / Partial / Inferred>
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+
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+ ## 🎯 Core Assets (First-Class Citizens)
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+
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+ ### Logo
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+ - Main version: `assets/<brand>-brand/logo.svg`
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+ - Light-ground inverse version: `assets/<brand>-brand/logo-white.svg`
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+ - Usage scenarios: <opening/closing/corner watermark/global>
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+ - Prohibited distortion: <no stretching/color change/outline addition>
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+
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+ ### Product Image (Physical Products Required)
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+ - Main angle: `assets/<brand>-brand/product-hero.png` (2000×1500)
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+ - Detail image: `assets/<brand>-brand/product-detail-1.png` / `product-detail-2.png`
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+ - Scene image: `assets/<brand>-brand/product-scene.png`
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+ - Usage scenarios: <close-up/rotation/comparison>
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+
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+ ### UI Screenshot (Digital Products Required)
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+ - Home: `assets/<brand>-brand/ui-home.png`
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+ - Core feature: `assets/<brand>-brand/ui-feature-<name>.png`
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+ - Usage scenarios: <product showcase/Dashboard fade-in/comparison demo>
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+
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+ ## 🎨 Supplementary Assets
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+
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+ ### Color Palette
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+ - Primary: #XXXXXX <source label>
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+ - Background: #XXXXXX
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+ - Ink: #XXXXXX
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+ - Accent: #XXXXXX
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+ - Colors to avoid: <colors brand explicitly doesn't use>
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+
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+ ### Typography
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+ - Display: <font stack>
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+ - Body: <font stack>
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+ - Mono (data HUD): <font stack>
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+
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+ ### Signature Details
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+ - <Which details are "done to 120%">
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+
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+ ### Prohibited Areas
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+ - <What can't be done: e.g., Lovart doesn't use blue, Stripe doesn't use low-saturation warm colors>
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+
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+ ### Atmosphere Keywords
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+ - <3-5 adjectives>
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+ ```
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+
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+ **Execution Discipline After Writing Spec (Hard Requirement)**:
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+ - All HTML must **reference** asset file paths from `brand-spec.md`, not use CSS silhouettes/SVG hand-drawing
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+ - Logo as `<img>` referencing real file, not redraw
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+ - Product image as `<img>` referencing real file, not CSS silhouette
264
+ - CSS variables injected from spec: `:root { --brand-primary: ...; }`, HTML only use `var(--brand-*)`
265
+ - This changes brand consistency from "self-discipline" to "structural" — want to temp-add color must modify spec first
266
+
267
+ ##### Complete Process Failure Fallback
268
+
269
+ Handle by asset type:
270
+
271
+ | Missing | Handling |
272
+ |---|---|
273
+ | **Logo completely unfound** | **Stop and ask user**, don't hard-make (logo is brand recognition foundation) |
274
+ | **Product image (physical product) unfound** | Priority nano-banana-pro AI generation (based on official reference image) → next ask user → last honest placeholder (gray box + text label, clearly mark "product image pending") |
275
+ | **UI screenshot (digital product) unfound** | Ask user to screenshot from own account → official demo video frames. Don't use mockup generator to fill |
276
+ | **Color values completely unfound** | Follow "Design Direction Consultant Mode", recommend 3 directions to user and label assumptions |
277
+
278
+ **Prohibited**: Can't find assets so silently use CSS silhouette/generic gradient hard-make — this is agreement's biggest anti-pattern. **Would rather stop and ask, than fill-in**.
279
+
280
+ ### 2. Junior Designer Mode: Show Assumptions First, Then Execute
281
+
282
+ You are the manager's junior designer. **Don't dive deep into work silently.** Start the HTML file with your assumptions + reasoning + placeholders, **show to user early**. Then:
283
+ - After user confirms direction, write React components to fill placeholders
284
+ - Show again, let user see progress
285
+ - Finally iterate details
286
+
287
+ This mode's underlying logic: **Understanding wrong early is 100x cheaper to fix than late.**
288
+
289
+ ### 3. Give Variations, Not "Final Answer"
290
+
291
+ When user asks you to design, don't give one perfect solution — give 3+ variations across different dimensions (visual/interaction/color/layout/animation), **from by-the-book to novel progressively**. Let user mix and match.
292
+
293
+ Implementation approaches:
294
+ - Pure visual comparison → use `design_canvas.jsx` for side-by-side display
295
+ - Interaction flow/multiple options → build complete prototype, make options into Tweaks
296
+
297
+ ### 4. Placeholder > Bad Implementation
298
+
299
+ No icons? Leave gray boxes + text labels, don't draw bad SVGs. No data? Write `<!-- waiting for real data from user -->`, don't fabricate fake-looking data. **In hi-fi, an honest placeholder beats a clumsy real attempt 10x over.**
300
+
301
+ ### 5. System First, Don't Fill with Filler
302
+
303
+ **Don't add filler content**. Every element must earn its place. Whitespace is a design problem, solve with composition, not fabricated content. **One thousand no's for every yes**. Especially beware of:
304
+ - "Data slop" — useless numbers, icons, decorative stats
305
+ - "Iconography slop" — every headline gets an icon
306
+ - "Gradient slop" — all backgrounds are gradients
307
+
308
+ ### 6. Anti-AI Slop (Important, Must Read)
309
+
310
+ #### 6.1 What is AI Slop? Why Oppose It?
311
+
312
+ **AI slop = Most common patterns in AI training data "visual greatest common divisor"**.
313
+ Purple gradients, emoji icons, rounded corner cards + left border accent, SVG-drawn faces — these aren't bad because they're ugly, but because **they're AI's default output, carrying zero brand information**.
314
+
315
+ **Logic chain for avoiding slop**:
316
+ 1. User asks you to design because they want **their brand to be recognized**
317
+ 2. AI default output = training data average = all brands mixed together = **no brand gets recognized**
318
+ 3. So AI default output = helping user dilute brand into "just another AI-made page"
319
+ 4. Anti-slop isn't aesthetic pickiness, it's **protecting user's brand recognition**
320
+
321
+ This is also why §1.a Core Asset Agreement is v1's hardest constraint — **following specs is the positive way to avoid slop** (doing right things), the checklist is just the negative way (not doing wrong things).
322
+
323
+ #### 6.2 Core Elements to Avoid (with "why")
324
+
325
+ | Element | Why It's Slop | When Allowed |
326
+ |------|-------------|---------------|
327
+ | Aggressive purple gradient | "Tech feeling" universal formula in AI training, appears in every SaaS/AI/web3 landing | Brand itself uses purple gradient (like Linear in some contexts), or task is specifically to parody/demo this type of slop |
328
+ | Emoji as icons | Training data has emoji on every bullet, disease of "not polished enough use emoji to fill" | Brand itself uses (like Notion), or product audience is children/casual tone |
329
+ | Rounded cards + left colorful border accent | 2020-2024 Material/Tailwind over-used combo, already visual noise | User explicitly requests, or combo is preserved in brand spec |
330
+ | SVG-drawn imagery (faces/scenes/objects) | AI-drawn SVG people always have misaligned features, strange proportions | **Almost never** — use real images if available (Wikimedia/Unsplash/AI-generated), honest placeholder if not |
331
+ | **CSS silhouette/SVG hand-draw replacing real product imagery** | Generated output is "generic tech animation" — black background + orange accent + rounded bars, every physical product looks the same, brand recognition goes to zero (DJI Pocket 4 field test 2026-04-20) | **Almost never** — first walk core asset agreement to find real product image; if really can't, use nano-banana-pro based on official reference image; last resort mark honest placeholder telling user "product image pending" |
332
+ | Inter/Roboto/Arial/system fonts as display | Too common, readers can't tell if this is "designed product" or "demo page" | Brand spec explicitly uses these fonts (Stripe uses Sohne/Inter variants, but with micro-adjustments) |
333
+ | Cyberpunk neon / deep blue `#0D1117` | GitHub dark mode aesthetic copy-paste | Developer tools product where brand itself goes this direction |
334
+
335
+ **Judgment boundary**: "Brand itself uses" is the only legitimate exception. If brand spec explicitly uses purple gradient, use it — no longer slop, it's brand signature.
336
+
337
+ #### 6.3 What to Do Right (with "why")
338
+
339
+ - ✅ `text-wrap: pretty` + CSS Grid + advanced CSS: typography details are "taste tax" AI can't discern, using these makes agent look like real designer
340
+ - ✅ Use `oklch()` or spec's existing colors, **never invent new colors on the fly**: all ad-hoc invented colors reduce brand recognition
341
+ - ✅ Images prioritize AI-generated (Gemini / Flash / Lovart), HTML screenshots only for precise data tables: AI-generated images are more accurate than SVG hand-draws, have better texture than HTML screenshots
342
+ - ✅ Use "「」" quotes not "" for Chinese: typography spec, also signals "has been proofread"
343
+ - ✅ Do one detail to 120%, others to 80%: Taste = sufficient sophistication in right places, not uniform effort everywhere
344
+
345
+ #### 6.4 Counterexample Isolation (Demonstration Content)
346
+
347
+ When task itself requires showing anti-design (e.g., explaining "what is AI slop", or comparative review), **don't fill whole page with slop**, use **honest bad-sample containers** isolated — add dashed border + "Counterexample · Don't do this" badge, let counterexample serve narrative not pollute page tone.
348
+
349
+ Not a hard rule (don't make it template), but principle: **Counterexample must look like counterexample, not make page actually slop**.
350
+
351
+ Full checklist: see `references/content-guidelines.md`.
352
+
353
+ ## Design Direction Consultant (Fallback Mode)
354
+
355
+ **When to trigger**:
356
+ - User requirement is vague ("make something nice", "help me design", "how about this", "make XX" without specific reference)
357
+ - User explicitly requests "recommend style", "give me some directions", "choose a philosophy", "show different styles"
358
+ - Project and brand have no design context (neither design system nor reference found)
359
+ - User actively says "I don't know what style I want"
360
+
361
+ **When to skip**:
362
+ - User already gave clear style reference (Figma / screenshot / brand spec) → go directly to "Core Philosophy #1" main process
363
+ - User already stated clearly what they want ("make a Apple Silicon-style release event animation") → go straight to Junior Designer flow
364
+ - Minor tweaks, clear tool usage ("help me convert this HTML to PDF") → skip
365
+
366
+ Uncertain? Use lightest version: **List 3 differentiated directions, let user pick one or two, don't expand or generate** — respect user's pace.
367
+
368
+ ### Complete Process (8 Phases, Execute Sequentially)
369
+
370
+ **Phase 1 · Deep Requirement Understanding**
371
+ Ask (max 3 per round): target audience / core message / emotional tone / output format. Skip if requirement is already clear.
372
+
373
+ **Phase 2 · Consultant-Style Restatement** (100-200 words)
374
+ Rephrase requirement essence, audience, scenario, emotional tone in your own words. End with "Based on this understanding, I've prepared 3 design directions for you".
375
+
376
+ **Phase 3 · Recommend 3 Design Philosophies** (Must be differentiated)
377
+
378
+ Each direction must include:
379
+ - **Designer/organization name** (e.g., "Kenya Hara's Oriental Minimalism", not just "minimalism")
380
+ - 50-100 words explaining "why this designer suits you"
381
+ - 3-4 signature visual traits + 3-5 atmosphere keywords + optional representative works
382
+
383
+ **Differentiation Rule** (must follow): 3 directions **must come from 3 different schools**, forming obvious visual contrast:
384
+
385
+ | School | Visual Character | Works As |
386
+ |------|---------|---------|
387
+ | Information Architecture (01-04) | Rational, data-driven, restrained | Safe/professional choice |
388
+ | Motion Poetry (05-08) | Dynamic, immersive, tech aesthetics | Bold/avant-garde choice |
389
+ | Minimalism (09-12) | Orderly, whitespace, refined | Safe/premium choice |
390
+ | Experimental Avant-Garde (13-16) | Pioneer, generative art, visual impact | Bold/innovative choice |
391
+ | Eastern Philosophy (17-20) | Warm, poetic, thoughtful | Differentiated/unique choice |
392
+
393
+ ❌ **Prohibited: Recommend 2+ from same school** — not differentiated enough for user to see differences.
394
+
395
+ Detailed 20-style library + AI prompt templates → `references/design-styles.md`.
396
+
397
+ **Phase 4 · Display Preset Showcase Gallery**
398
+
399
+ After recommending 3 directions, **immediately check** `assets/showcases/INDEX.md` for matching preset examples (8 scenarios × 3 styles = 24 samples):
400
+
401
+ | Scenario | Directory |
402
+ |------|------|
403
+ | Magazine cover | `assets/showcases/cover/` |
404
+ | PPT data page | `assets/showcases/ppt/` |
405
+ | Vertical infographic | `assets/showcases/infographic/` |
406
+ | Personal homepage / AI navigation / AI writing / SaaS / Dev docs | `assets/showcases/website-*/` |
407
+
408
+ Matching script: "Before launching real-time Demo, first see how these 3 styles work in similar scenarios →" then Read corresponding .png.
409
+
410
+ Scenario templates organized by output type → `references/scene-templates.md`.
411
+
412
+ **Phase 5 · Generate 3 Visual Demos**
413
+
414
+ > Core principle: **Seeing beats saying.** Don't let user imagine from text, show directly.
415
+
416
+ Generate one Demo for each 3 directions — **if current agent supports subagent parallelization**, launch 3 parallel subtasks (execute in background); **if not, generate serially** (do 3 times sequentially, same result).
417
+
418
+ - Use **user's real content/topic** (not Lorem ipsum)
419
+ - Save HTML to `_temp/design-demos/demo-[style].html`
420
+ - Screenshot: `npx playwright screenshot file:///path.html out.png --viewport-size=1200,900`
421
+ - After all complete, display 3 screenshots together
422
+
423
+ Style type paths:
424
+ | Best Path for Style | Demo Generation |
425
+ |-------------|--------------|
426
+ | HTML type | Generate complete HTML → screenshot |
427
+ | AI generation type | Use `nano-banana-pro` with style DNA + content description |
428
+ | Hybrid | HTML layout + AI illustration |
429
+
430
+ **Phase 6 · User Selection**: Pick one to deepen / mix ("A's colors + C's layout") / adjust / restart → return to Phase 3 to recommend again.
431
+
432
+ **Phase 7 · Generate AI Prompt**
433
+ Structure: `[design philosophy constraint] + [content description] + [technical parameters]`
434
+ - ✅ Use concrete features not just style name (write "Kenya Hara's whitespace feeling + rust orange #C04A1A", not "minimalism")
435
+ - ✅ Include color HEX, ratios, space allocation, output specs
436
+ - ❌ Avoid aesthetic prohibited zones (see anti-AI slop section)
437
+
438
+ **Phase 8 · After Direction Confirmed, Return to Main Flow**
439
+ Direction confirmed → return to "Core Philosophy" + "Workflow" Junior Designer pass. Now there's clear design context, not creating from void.
440
+
441
+ **Real Asset Priority Principle** (involving user/product):
442
+ 1. First check user's **private memory path** for `personal-asset-index.json` (Claude Code default `~/.claude/memory/`; other agents per their conventions)
443
+ 2. First use: copy `assets/personal-asset-index.example.json` to private path, fill real data
444
+ 3. Can't find, ask user directly, don't fabricate — don't put real data files in skill directory to avoid accidental privacy leaks during distribution
445
+
446
+ ## App / iOS Prototype Exclusive Rules
447
+
448
+ When making iOS/Android/mobile app prototypes (trigger: "app prototype", "iOS mockup", "mobile app", "make an app"), the following four **override** general placeholder principles — app prototypes are demo occasions, static placeholders and beige cards lack persuasiveness.
449
+
450
+ ### 0. Architecture Selection (Must Decide First)
451
+
452
+ **Default single-file inline React** — all JSX/data/styles go directly in main HTML's `<script type="text/babel">...</script>` tag. **Don't use** `<script src="components.jsx">` external loading. Reason: `file://` protocol treats external JS as cross-origin and blocks it, forcing users to start HTTP server violates prototype's "double-click to open" intuition. Reference local images must be base64 embedded as data URLs, don't assume server exists.
453
+
454
+ **Only split external files in two cases**:
455
+ - (a) Single file > 1000 lines hard to maintain → split into `components.jsx` + `data.js`, simultaneously clarify delivery instructions (`python3 -m http.server` command + access URL)
456
+ - (b) Multiple subagents building different screens in parallel → `index.html` + each screen independent HTML (`today.html`/`graph.html`...), iframe aggregation, each screen also self-contained single file
457
+
458
+ **Architecture quick-reference**:
459
+
460
+ | Scenario | Architecture | Delivery |
461
+ |------|------|----------|
462
+ | Single person building 4-6 screens (mainstream) | Single-file inline | One `.html` double-click to open |
463
+ | Single person building large app (>10 screens) | Multiple jsx + server | Attach startup command |
464
+ | Multiple agents in parallel | Multiple HTML + iframe | `index.html` aggregation, each screen independently openable |
465
+
466
+ ### 1. Find Real Images First, Not Placeholder
467
+
468
+ By default, actively fetch real images to fill, not draw SVG, not leave beige cards, don't wait for user request. Common channels:
469
+
470
+ | Scenario | First Choice |
471
+ |------|---------|
472
+ | Art/museum/history content | Wikimedia Commons (public domain), Met Museum Open Access, Art Institute of Chicago API |
473
+ | General life/photography | Unsplash, Pexels (copyright-free) |
474
+ | User already has local assets | `~/Downloads`, project `_archive/`, or user's configured asset library |
475
+
476
+ Wikimedia download gotcha avoidance (this machine's curl through proxy TLS fails, Python urllib works):
477
+
478
+ ```python
479
+ # Correct User-Agent is hard requirement, else 429
480
+ UA = 'ProjectName/0.1 (https://github.com/you; you@example.com)'
481
+ # Use MediaWiki API to query real URL
482
+ api = 'https://commons.wikimedia.org/w/api.php'
483
+ # action=query&list=categorymembers for series / prop=imageinfo+iiurlwidth for specified width thumburl
484
+ ```
485
+
486
+ **Real Image Honesty Test** (critical): Before grabbing image, ask yourself — "If I remove this image, is information lost?"
487
+
488
+ | Scenario | Judgment | Action |
489
+ |------|------|------|
490
+ | Article/essay list cover, profile page landscape header, settings page decoration banner | Decorative, no content relationship | **Don't add**. Adding = AI slop, same as purple gradient |
491
+ | Museum/person portrait, product details real object, map card location | Content itself, internal relationship | **Must add** |
492
+ | Infographic/visualization background subtle texture | Atmosphere, defers to content not stealing focus | Add, but opacity ≤ 0.08 |
493
+
494
+ **Counterexample**: Adding Unsplash "inspiration images" to text essays, adding stock photo models to note app — all AI slop. Getting permissions for real images ≠ license to misuse.
495
+
496
+ ### 2. Delivery Form: Overview Flat-Lay / Flow Demo Single-Screen — Ask User First
497
+
498
+ Multi-screen app prototypes have two standard delivery forms. **Ask user which they want first**, don't default-pick one and work silently:
499
+
500
+ | Form | When Use | How |
501
+ |------|--------|------|
502
+ | **Overview Flat-Lay** (design review default) | User wants full view / compare layouts / walk design consistency / multiple screens side-by-side | **All screens flat displayed**, each screen one independent iPhone, complete content, not clickable |
503
+ | **Flow Demo Single-Screen** | User wants to demo specific user journey (onboarding, purchase flow) | Single iPhone, embedded `AppPhone` state manager, tab bar / buttons / labels all clickable |
504
+
505
+ **Routing keywords**:
506
+ - Task contains "flat-lay / show all pages / overview / glimpse / compare / all screens" → **overview**
507
+ - Task contains "demo flow / user path / walk through / clickable / interactive demo" → **flow demo**
508
+ - Uncertain? Ask. Don't default to flow demo (it costs more, not all tasks need it)
509
+
510
+ **Overview Flat-Lay Skeleton** (each screen independent iOS frame side-by-side):
511
+
512
+ ```jsx
513
+ <div style={{display: 'flex', gap: 32, flexWrap: 'wrap', padding: 48, alignItems: 'flex-start'}}>
514
+ {screens.map(s => (
515
+ <div key={s.id}>
516
+ <div style={{fontSize: 13, color: '#666', marginBottom: 8, fontStyle: 'italic'}}>{s.label}</div>
517
+ <IosFrame>
518
+ <ScreenComponent data={s} />
519
+ </IosFrame>
520
+ </div>
521
+ ))}
522
+ </div>
523
+ ```
524
+
525
+ **Flow Demo Skeleton** (single clickable state machine):
526
+
527
+ ```jsx
528
+ function AppPhone({ initial = 'today' }) {
529
+ const [screen, setScreen] = React.useState(initial);
530
+ const [modal, setModal] = React.useState(null);
531
+ // Render different ScreenComponent based on screen, pass onEnter/onClose/onTabChange/onOpen props
532
+ }
533
+ ```
534
+
535
+ Screen components receive callback props (`onEnter`, `onClose`, `onTabChange`, `onOpen`, `onAnnotation`), no hard-coded state. TabBar, buttons, work cards get `cursor: pointer` + hover feedback.
536
+
537
+ ### 3. Run Real Click Test Before Delivery
538
+
539
+ Static screenshots only show layout, interaction bugs only found through clicking. Use Playwright to run 3 minimum click tests: enter detail / key label points / tab switch. Check `pageerror` = 0 before delivery.
540
+
541
+ ### 4. Taste Anchor Points (Pursue List, Fallback First Choice)
542
+
543
+ When no design system, default toward these directions, avoid AI slop:
544
+
545
+ | Dimension | First Choice | Avoid |
546
+ |------|------|------|
547
+ | **Typography** | Serif display (Newsreader/Source Serif/EB Garamond) + `-apple-system` body | All-SF Pro or Inter — looks like system default, no style |
548
+ | **Color** | One warm-toned base + **single** accent throughout (rust orange/dark green/deep red) | Multi-color clusters (unless data really has ≥3 classification dimensions) |
549
+ | **Information Density · Restrained (Default)** | One less container layer, one less border, one less **decorative** icon — give content breathing room | Every card with meaningless icon + tag + status dot |
550
+ | **Information Density · High-Density (Exception)** | When product core selling point is "smart / data / context-aware" (AI tools, Dashboard, Tracker, Copilot, pomodoro, health monitoring, expense tracker), each screen needs **at least 3 visible product-differentiating information**: non-decorative data, dialogue/reasoning snippet, state inference, contextual connection | Only one button one clock — AI's intelligence doesn't show, indistinguishable from normal app |
551
+ | **Detail Signature** | One spot "worth screenshotting": subtle oil-painting texture / serif italic quote / full-screen black recording waveform | Uniform effort everywhere, results in flatness everywhere |
552
+
553
+ **Two principles both active**:
554
+ 1. Taste = one detail to 120%, others to 80% — not all places polished, sufficient refinement in right places
555
+ 2. Subtraction is fallback, not universal law — when product core needs density support (AI / data / context-aware), addition prioritizes over restraint. See "Information Density Variants" below
556
+
557
+ ### 5. iOS Device Frame MUST Use `assets/ios_frame.jsx` — Prohibited: Hand-Write Dynamic Island / Status Bar
558
+
559
+ When making iPhone mockup, **strictly use** `assets/ios_frame.jsx`. This is standard shell already aligned to iPhone 15 Pro exact specs: bezel, Dynamic Island (124×36, top:12, centered), status bar (time/signal/battery, both sides avoid island, vertical center align to island centerline), Home Indicator, content area top padding all handled.
560
+
561
+ **Prohibited in your HTML**: Any of the following:
562
+ - `.dynamic-island` / `.island` / `position: absolute; top: 11/12px; width: ~120; centered black rounded rectangle`
563
+ - `.status-bar` with hand-written time/signal/battery icons
564
+ - `.home-indicator` / bottom home bar
565
+ - iPhone bezel rounded corners + black stroke + shadow
566
+
567
+ Hand-writing it causes 99% position bugs — status bar time/battery squeezed by island, or content top padding miscalculated causing first line under island. iPhone 15 Pro notch is **fixed 124×36 pixels**, space left for status bar on sides is narrow, not your estimate.
568
+
569
+ **Usage (strict three steps)**:
570
+
571
+ ```jsx
572
+ // Step 1: Read this skill's assets/ios_frame.jsx (path relative to this SKILL.md)
573
+ // Step 2: Copy entire iosFrameStyles constant + IosFrame component into your <script type="text/babel">
574
+ // Step 3: Your screen components wrapped in <IosFrame>...</IosFrame>, don't touch island/status bar/home indicator
575
+ <IosFrame time="9:41" battery={85}>
576
+ <YourScreen /> {/* Content renders from top 54 onwards, leaves bottom for home indicator, you don't manage */}
577
+ </IosFrame>
578
+ ```
579
+
580
+ **Exception**: Only when user explicitly requests "pretend to be iPhone 14 non-Pro notch", "do Android not iOS", "custom device form" — then bypass → read corresponding `android_frame.jsx` or modify `ios_frame.jsx` constants. **Don't create separate island/status bar** in project HTML.
581
+
582
+ ## Workflow
583
+
584
+ ### Standard Process (Track with TaskCreate)
585
+
586
+ 1. **Understand Requirements**:
587
+ - 🔍 **0. Fact Verification (Do When Involving Specific Products/Technology, Highest Priority)**: When task involves concrete product/technology/event (DJI Pocket 4, Gemini 3 Pro, Nano Banana Pro, new SDK), **first action is** `WebSearch` to verify existence, release status, latest version, key specs. Write facts into `product-facts.md`. See "Core Principle #0". **This step happens before asking clarifying questions** — facts wrong makes everything else wrong.
588
+ - New task or vague requirement must ask clarifying questions, see `references/workflow.md`. One focused round of questions usually sufficient, minor tweaks skip.
589
+ - 🛑 **Checkpoint 1: Send question checklist all at once to user, wait for batch answers before proceeding**. Don't ask-while-doing.
590
+ - 🛑 **Slideshow/PPT Tasks: HTML aggregation presentation version is always default base output** (regardless final format requested):
591
+ - **Must Do**: Each page independent HTML + `assets/deck_index.html` aggregator (rename to `index.html`, edit MANIFEST list all pages), keyboard navigation in browser, full-screen presentation — this is slideshow work's "source"
592
+ - **Optional Export**: Additionally ask if PDF needed (`export_deck_pdf.mjs`) or editable PPTX (`export_deck_pptx.mjs`) as derivative
593
+ - **Only when wanting editable PPTX**, HTML must follow 4 hard constraints from line one (see `references/editable-pptx.md`); retrofitting costs 2-3 hours rework
594
+ - **≥ 5 page deck must first make 2 pages showcase to set grammar, then batch-produce** (see `references/slide-decks.md` "Showcase before batch production" section) — skipping this = wrong direction = N returns instead of 2
595
+ - Full workflow: see `references/slide-decks.md` opening "HTML-first architecture + delivery format decision tree"
596
+ - ⚡ **If user needs severely vague** (no reference, no clear style, "make something nice" type) → go to "Design Direction Consultant (Fallback Mode)" section, complete Phase 1-4 pick direction, then return here Step 2**.
597
+ 2. **Explore Resources + Extract Core Assets** (Not Just Color Values): Read design system, linked files, uploaded screenshots/code. **When involving specific brand, must follow §1.a "Core Asset Agreement" five steps** (ask → search by type → download logo/product image/UI by type → verify + extract → write `brand-spec.md` with all asset paths).
598
+ - 🛑 **Checkpoint 2 · Asset Self-Check**: Before opening, confirm core assets present — physical products need product image (not CSS silhouette), digital products need logo + UI screenshots, color values extracted from real HTML/SVG. Missing? Stop and supplement, don't hard-make.
599
+ - If user gave no context and can't dig out assets, first go Design Direction Consultant Fallback, then follow `references/design-context.md` taste anchors to fallback.
600
+ 3. **Answer Four Position Questions, Then Plan System**: **First half of this step more determines output than all CSS rules**.
601
+
602
+ 📐 **Four Position Questions** (answer before opening each page/screen/shot):
603
+ - **Narrative Role**: hero / transition / data / quote / ending? (every page in deck different)
604
+ - **Viewing Distance**: 10cm phone / 1m laptop / 10m projection? (determines font size and density)
605
+ - **Visual Temperature**: quiet / excited / calm / authoritative / warm / sad? (determines color and rhythm)
606
+ - **Capacity Estimate**: sketch 3 5-second thumbnails on paper to see if content fits? (prevents overflow / crowding)
607
+
608
+ Four answered + vocalize system (color/typography/layout rhythm/component pattern) — **system serves answers, not pre-pick system then squeeze content**.
609
+
610
+ 🛑 **Checkpoint 2: Say four-question answers + system aloud, wait user nod before code**. Wrong direction fixes cost 100x more late.
611
+ 4. **Build Folder Structure**: Under `project-name/`, place main HTML, needed assets copy (don't bulk-copy >20 files).
612
+ 5. **Junior Pass**: Write assumptions + placeholders + reasoning in HTML.
613
+ 🛑 **Checkpoint 3: Show user early** (even just gray boxes + labels), wait feedback before writing components.
614
+ 6. **Full Pass**: Fill placeholders, make variations, add Tweaks. Half-way show again, don't wait until fully done.
615
+ 7. **Verify**: Use Playwright screenshot (see `references/verification.md`), check console errors, send to user.
616
+ 🛑 **Checkpoint 4: Manually browse yourself** before delivery. AI-written code often has interaction bugs.
617
+ 8. **Summary**: Minimal, only caveats and next steps.
618
+ 9. **(Default) Export Video · Must Include SFX + BGM**: Animation HTML's **default delivery form is MP4 with audio**, not silent. Silent version = half-finished — users subconsciously sense "picture moving but no sound response", cheapness comes from this. Pipeline:
619
+ - `scripts/render-video.js` record 25fps pure-image MP4 (just intermediate product, **not finished**)
620
+ - `scripts/convert-formats.sh` derive 60fps MP4 + palette-optimized GIF (as platform needs)
621
+ - `scripts/add-music.sh` add BGM (6 scenario-specific tracks: tech/ad/educational/tutorial + alt variants)
622
+ - SFX per `references/audio-design-rules.md` design cue list (timeline + sound type), use `assets/sfx/<category>/*.mp3` 37 presets, select by recipe A/B/C/D density (release hero ≈ 6/10s, tool demo ≈ 0-2/10s)
623
+ - **BGM + SFX dual-track mandatory** — only BGM is 1/3 complete; SFX high-freq, BGM low-freq, frequency isolation see audio-design-rules.md ffmpeg template
624
+ - Before delivery `ffprobe -select_streams a` confirm audio stream exists, if not not finished product
625
+ - **Skip audio conditions**: User explicitly says "no audio", "pure picture", "I'll do voiceover" — else default with.
626
+ - Full workflow: see `references/video-export.md` + `references/audio-design-rules.md` + `references/sfx-library.md`.
627
+ 10. **(Optional) Expert Critique**: If user suggests "critique", "does this look good", "review", or you self-question output, follow `references/critique-guide.md` 5-dimensional review — philosophy consistency / visual hierarchy / detail execution / functionality / innovation each 0-10, output total + Keep (did well) + Fix (severity ⚠️critical / ⚡important / 💡optimize) + Quick Wins (top 3 things doable in 5 min). Critique designs, not designers.
628
+
629
+ **Checkpoint Principle**: Hit 🛑, stop and explicitly tell user "I made X, next plan Y, confirm?" then actually **wait**. Don't say and self-start.
630
+
631
+ ### Key Points for Asking Questions
632
+
633
+ Must ask (use template in `references/workflow.md`):
634
+ - Do you have design system/UI kit/codebase? If not, find first
635
+ - How many variations want? Vary across which dimensions?
636
+ - Care about flow, copy, or visuals?
637
+ - Want to Tweak what?
638
+
639
+ ## Exception Handling
640
+
641
+ Process assumes user cooperation and normal environment. Common exceptions encountered, predefined fallback:
642
+
643
+ | Scenario | Trigger | Handling |
644
+ |------|---------|---------|
645
+ | Requirement too vague to start | User gives only vague description ("make something nice") | Actively list 3 possible directions for user to choose (like "landing page / Dashboard / product detail"), not ask 10 questions |
646
+ | User refuses to answer question list | User says "don't ask, just do" | Respect pace, use best judgment make 1 main plan + 1 contrasting variant, clearly **label assumptions** in delivery, makes user location changes easier |
647
+ | Design context contradiction | User's reference image conflicts with brand spec | Stop, point out specific conflict ("screenshot has serif fonts, spec says sans"), let user choose one |
648
+ | Starter component fails loading | Console 404/integrity mismatch | First check `references/react-setup.md` common errors table; if still fails, degrade to pure HTML+CSS no React, ensure output usable |
649
+ | Time pressure for fast delivery | User says "need in 30 minutes" | Skip Junior pass go straight to Full pass, only do 1 plan, clearly **label "no early validation"** in delivery, warn user quality may degrade |
650
+ | Skill.md size limit exceeded | New HTML >1000 lines | Per `references/react-setup.md` splitting strategy split into multiple jsx files, end with `Object.assign(window,...)`share |
651
+ | Restraint principle vs product density need conflict | Product core selling point is AI smart / data visualization / context-aware (like pomodoro, Dashboard, Tracker, AI agent, Copilot, expense tracker, health monitoring) | Follow "Taste Anchor Points" table **high-density** information density: each screen ≥ 3 product-differentiating information. Decorative icons still prohibited — add **content-bearing** density, not decoration |
652
+
653
+ **Principle**: When exception occurs, **first tell user what happened** (1 sentence), then handle per table. Don't decide silently.
654
+
655
+ ## Anti-AI Slop Quick Reference
656
+
657
+ | Category | Avoid | Use |
658
+ |------|------|------|
659
+ | Typography | Inter/Roboto/Arial/system fonts | Distinctive display+body pair |
660
+ | Color | Purple gradients, invented colors | Brand colors/oklch-defined harmony |
661
+ | Containers | Rounded + left border accent | Honest boundaries/separation |
662
+ | Images | SVG-drawn people/objects | Real assets or placeholder |
663
+ | Icons | **Decorative** icons on everything (slop) | **Carry differentiation info** density elements must keep — don't remove product features |
664
+ | Filler | Fabricated stats/quotes decoration | Whitespace, or ask user for real content |
665
+ | Animation | Scattered micro-interactions | One well-orchestrated page load |
666
+ | Animation - Pseudo-Chrome | Draw bottom progress bar/timecode/copyright in frame (clashes with Stage scrubber) | Frame contains only narrative, progress/time to Stage chrome (see `references/animation-pitfalls.md` §11) |
667
+
668
+ ## Technical Red Lines (Must Read references/react-setup.md)
669
+
670
+ **React+Babel projects** must use pinned versions (see `react-setup.md`). Three inviolable rules:
671
+
672
+ 1. **Never** write `const styles = {...}` — multi-component naming conflicts crash. **Must** give unique name: `const terminalStyles = {...}`
673
+ 2. **Scope not shared**: Multiple `<script type="text/babel">` components between them don't pass, must use `Object.assign(window, {...})` export
674
+ 3. **Never** use `scrollIntoView` — ruins container scrolling, use other DOM scroll methods
675
+
676
+ **Fixed-size content** (slideshows/video) must self-implement JS scaling, use auto-scale + letterboxing.
677
+
678
+ **Slideshow Architecture Selection (Must Decide First)**:
679
+ - **Multi-file** (default, ≥10 pages / academic/courses / multiple agents parallel) → each page independent HTML + `assets/deck_index.html` assembler
680
+ - **Single-file** (≤10 pages / pitch deck / cross-page shared state) → `assets/deck_stage.js` web component
681
+
682
+ Read `references/slide-decks.md` "🛑 Decide Architecture First" section, wrong causes repeated CSS specificity/scope gotchas.
683
+
684
+ ## Starter Components (under assets/)
685
+
686
+ Ready-made starter components, copy directly into projects:
687
+
688
+ | File | When Use | Provides |
689
+ |------|--------|------|
690
+ | `deck_index.html` | **Slideshow default base output** (regardless final PDF or PPTX, HTML aggregation always first) | iframe assembly + keyboard navigation + scale + counter + print merge, each page independent HTML avoids CSS crosstalk. Usage: copy to `index.html`, edit MANIFEST list all pages, browser opens to presentation version |
691
+ | `deck_stage.js` | Slideshow (single-file architecture, ≤10 pages) | web component: auto-scale + keyboard navigation + slide counter + localStorage + speaker notes ⚠️ **script must go after `</deck-stage>`, section's `display: flex` must write to `.active`**, see `references/slide-decks.md` two hard constraints |
692
+ | `scripts/export_deck_pdf.mjs` | **HTML→PDF Export (multi-file architecture)** · Each page independent HTML file, playwright `page.pdf()` each → pdf-lib merge. Text preserves vector searchable. Requires `playwright pdf-lib` |
693
+ | `scripts/export_deck_stage_pdf.mjs` | **HTML→PDF Export (single-file deck-stage architecture only)** · New 2026-04-20. Handles shadow DOM slot "only 1 page" issue, absolute child overflow, etc. See `references/slide-decks.md` end section. Requires `playwright` |
694
+ | `scripts/export_deck_pptx.mjs` | **HTML→Editable PPTX Export** · Call `html2pptx.js` export native editable textboxes, text double-click editable in PPT. **HTML must follow 4 hard constraints** (see `references/editable-pptx.md`), visual freedom scenarios switch to PDF. Requires `playwright pptxgenjs sharp` |
695
+ | `scripts/html2pptx.js` | **HTML→PPTX Element-Level Translator** · Read computedStyle translate DOM element-by-element to PowerPoint objects (text frame / shape / picture). Called by `export_deck_pptx.mjs`. Requires HTML strictly follow 4 hard constraints |
696
+ | `design_canvas.jsx` | Display ≥2 static variations side-by-side | Grid layout with labels |
697
+ | `animations.jsx` | Any animation HTML | Stage + Sprite + useTime + Easing + interpolate |
698
+ | `ios_frame.jsx` | iOS app mockup | iPhone bezel + status bar + rounded |
699
+ | `android_frame.jsx` | Android app mockup | Device bezel |
700
+ | `macos_window.jsx` | Desktop app mockup | Window chrome + red/green/yellow buttons |
701
+ | `browser_window.jsx` | Website in browser | URL bar + tab bar |
702
+
703
+ Usage: Read corresponding assets file content → inline into your HTML `<script>` tag → slot into your design.
704
+
705
+ ## References Routing Table
706
+
707
+ Deep-dive into corresponding references based on task type:
708
+
709
+ | Task | Read |
710
+ |------|-----|
711
+ | Ask questions before starting, set direction | `references/workflow.md` |
712
+ | Anti-AI slop, content specs, scale | `references/content-guidelines.md` |
713
+ | React+Babel project setup | `references/react-setup.md` |
714
+ | Make slideshows | `references/slide-decks.md` + `assets/deck_stage.js` |
715
+ | Export editable PPTX (html2pptx 4 hard constraints) | `references/editable-pptx.md` + `scripts/html2pptx.js` |
716
+ | Make animation/motion (**read pitfalls first**) | `references/animation-pitfalls.md` + `references/animations.md` + `assets/animations.jsx` |
717
+ | **Animation positive design syntax** (Anthropic-level narrative/motion/rhythm/expression style) | `references/animation-best-practices.md` (5 narrative segments + Expo easing + 8 motion language rules + 3 scenario recipes) |
718
+ | Make Tweaks real-time parameter adjustment | `references/tweaks-system.md` |
719
+ | No design context, what to do | `references/design-context.md` (thin fallback) or `references/design-styles.md` (thick fallback: 20 design philosophy detailed library) |
720
+ | **Vague requirement, need to recommend style directions** | `references/design-styles.md` (20 styles + AI prompt templates) + `assets/showcases/INDEX.md` (24 preset samples) |
721
+ | **Query scenario templates by output type** (cover/PPT/infographic) | `references/scene-templates.md` |
722
+ | Verify after output | `references/verification.md` + `scripts/verify.py` |
723
+ | **Design critique/scoring** (optional after design complete) | `references/critique-guide.md` (5-dimensional scoring + common questions checklist) |
724
+ | **Animation export MP4/GIF/add BGM** | `references/video-export.md` + `scripts/render-video.js` + `scripts/convert-formats.sh` + `scripts/add-music.sh` |
725
+ | **Animation add SFX sound effects** (Apple release event level, 37 presets) | `references/sfx-library.md` + `assets/sfx/<category>/*.mp3` |
726
+ | **Animation audio config rules** (SFX+BGM dual-track, golden ratios, ffmpeg template, scenario recipes) | `references/audio-design-rules.md` |
727
+ | **Apple gallery showcase style** (3D tilt + floating cards + slow pan + focus switch, v9 battle-tested) | `references/apple-gallery-showcase.md` |
728
+ | **Gallery Ripple + Multi-Focus scenario philosophy** (When 20+ homogeneous assets + scene needs express "scale × depth", use priority; includes prerequisites, technical recipe, 5 reusable patterns) | `references/hero-animation-case-study.md` (huashu-design hero v9 distilled) |
729
+
730
+ ## Cross-Agent Environment Adaptation Notes
731
+
732
+ This skill is designed **agent-agnostic** — Claude Code, Codex, Cursor, Trae, OpenClaw, Hermes Agent, or any agent supporting markdown-based skills can use it. Below are general differences vs native "design IDE" (like Claude.ai Artifacts):
733
+
734
+ - **No built-in fork-verifier agent**: use `scripts/verify.py` (Playwright wrapper) manual-drive verification
735
+ - **No asset registration to review pane**: directly use agent's Write ability to write files, users open in their own browser/IDE
736
+ - **No Tweaks host postMessage**: change to **pure frontend localStorage version**, see `references/tweaks-system.md`
737
+ - **No `window.claude.complete` zero-config helper**: if HTML needs to call LLM, use one reusable mock or let users fill their own API key, see `references/react-setup.md`
738
+ - **No structured question UI**: ask questions using markdown checklists in conversation, reference `references/workflow.md` template
739
+
740
+ Skill path references all use **relative to skill root** form (`references/xxx.md`, `assets/xxx.jsx`, `scripts/xxx.sh`) — agents or users resolve per their installation location, no absolute paths.
741
+
742
+ ## Output Requirements
743
+
744
+ - HTML file names descriptive: `Landing Page.html`, `iOS Onboarding v2.html`
745
+ - Major version changes, copy old version to keep: `My Design.html` → `My Design v2.html`
746
+ - Avoid large >1000 line files, split into multiple JSX files imported into main
747
+ - Slideshows, animations and fixed-size content, **play position** stored in localStorage — survives refresh
748
+ - Put HTML in project directory, don't scatter to `~/Downloads`
749
+ - Final output check in browser or use Playwright screenshot
750
+
751
+ ## Skill Promotional Watermark (Animation Output Only)
752
+
753
+ **Only on animation output** (HTML animation → MP4 / GIF) default include "**Created by Huashu-Design**" watermark to help skill spread. **Don't add to slideshows / infographics / prototypes / websites etc** — adding distracts user actual use.
754
+
755
+ - **Must include**: HTML animation → export MP4 / GIF (users share to WeChat Moments, Twitter, YouTube, watermark travels with sharing)
756
+ - **Don't include**: slideshows (user presents), infographics (embed in articles), App / website prototypes (design review), illustrations
757
+ - **Third-party brand unofficial tribute animations**: prefix watermark with "Unofficial · " to avoid mistaken as official material causing IP dispute
758
+ - **User explicitly says "no watermark"**: respect, remove
759
+ - **Watermark template**:
760
+ ```jsx
761
+ <div style={{
762
+ position: 'absolute', bottom: 24, right: 32,
763
+ fontSize: 11, color: 'rgba(0,0,0,0.4)' /* dark background use rgba(255,255,255,0.35) */,
764
+ letterSpacing: '0.15em', fontFamily: 'monospace',
765
+ pointerEvents: 'none', zIndex: 100,
766
+ }}>
767
+ Created by Huashu-Design
768
+ {/* Third-party brand animation prefix "Unofficial · " */}
769
+ </div>
770
+ ```
771
+
772
+ ## Core Reminders
773
+
774
+ - **Fact verification before assumptions** (Core Principle #0): Involving concrete product/technology/event (DJI Pocket 4, Gemini 3 Pro, etc) must first `WebSearch` verify existence and status, don't claim from training data.
775
+ - **Embody expert**: when making slideshows be slideshow designer, when making animation be animator. Not web UI writer.
776
+ - **Junior show first, then execute**: show approach first, then execute.
777
+ - **Variations not answers**: 3+ variants, let user pick.
778
+ - **Placeholder over bad implementation**: honest whitespace, don't fabricate.
779
+ - **Anti-AI slop constant vigilance**: before every gradient/emoji/rounded border accent ask — is this really needed?
780
+ - **Involving specific brand**: follow "Core Asset Agreement" (§1.a) — Logo (must-have) + Product image (physical products must-have) + UI screenshot (digital products must-have), color values supplementary only. **Don't use CSS silhouettes replace real product images**.
781
+ - **Before making animation**: must read `references/animation-pitfalls.md` — all 14 rules come from real pains, skipping means 1-3 rounds of rework.
782
+ - **Hand-write Stage / Sprite** (don't use `assets/animations.jsx`): must implement two things — (a) first frame tick set `window.__ready = true` synchronously (b) detect `window.__recording === true` force loop=false. Else video recording definitely breaks.