@cuemath/leap 2.8.36-link.0 → 2.8.36-tables-hg1

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Files changed (99) hide show
  1. package/dist/assets/illustrations/illustrations.js +0 -2
  2. package/dist/assets/illustrations/illustrations.js.map +1 -1
  3. package/dist/assets/lottie/lottie.js +7 -0
  4. package/dist/assets/lottie/lottie.js.map +1 -1
  5. package/dist/features/circle-games/game-launcher/comps/card-container/card-container-styled.js +53 -0
  6. package/dist/features/circle-games/game-launcher/comps/card-container/card-container-styled.js.map +1 -0
  7. package/dist/features/circle-games/game-launcher/comps/card-container/card-container.js +24 -0
  8. package/dist/features/circle-games/game-launcher/comps/card-container/card-container.js.map +1 -0
  9. package/dist/features/circle-games/game-launcher/comps/card-container/constants.js +7 -0
  10. package/dist/features/circle-games/game-launcher/comps/card-container/constants.js.map +1 -0
  11. package/dist/features/circle-games/game-launcher/comps/segmented-game-card/constants.js +6 -6
  12. package/dist/features/circle-games/game-launcher/comps/segmented-game-card/constants.js.map +1 -1
  13. package/dist/features/circle-games/game-launcher/comps/segmented-game-card/segmented-game-card-styled.js +29 -73
  14. package/dist/features/circle-games/game-launcher/comps/segmented-game-card/segmented-game-card-styled.js.map +1 -1
  15. package/dist/features/circle-games/game-launcher/comps/segmented-game-card/segmented-game-card.js +87 -85
  16. package/dist/features/circle-games/game-launcher/comps/segmented-game-card/segmented-game-card.js.map +1 -1
  17. package/dist/features/circle-games/game-launcher/comps/tables-card/constants.js +20 -0
  18. package/dist/features/circle-games/game-launcher/comps/tables-card/constants.js.map +1 -0
  19. package/dist/features/circle-games/game-launcher/comps/tables-card/table-mode/table-mode-styled.js +24 -0
  20. package/dist/features/circle-games/game-launcher/comps/tables-card/table-mode/table-mode-styled.js.map +1 -0
  21. package/dist/features/circle-games/game-launcher/comps/tables-card/table-mode/table-mode.js +54 -0
  22. package/dist/features/circle-games/game-launcher/comps/tables-card/table-mode/table-mode.js.map +1 -0
  23. package/dist/features/circle-games/game-launcher/comps/tables-card/table-star/table-star-styled.js +11 -0
  24. package/dist/features/circle-games/game-launcher/comps/tables-card/table-star/table-star-styled.js.map +1 -0
  25. package/dist/features/circle-games/game-launcher/comps/tables-card/table-star/table-star.js +16 -0
  26. package/dist/features/circle-games/game-launcher/comps/tables-card/table-star/table-star.js.map +1 -0
  27. package/dist/features/circle-games/game-launcher/comps/tables-card/tables-card-styled.js +161 -0
  28. package/dist/features/circle-games/game-launcher/comps/tables-card/tables-card-styled.js.map +1 -0
  29. package/dist/features/circle-games/game-launcher/comps/tables-card/tables-card.js +225 -0
  30. package/dist/features/circle-games/game-launcher/comps/tables-card/tables-card.js.map +1 -0
  31. package/dist/features/circle-games/game-launcher/dal/use-get-circle-home-details-dal/use-get-circle-home-details-dal.js +25 -15
  32. package/dist/features/circle-games/game-launcher/dal/use-get-circle-home-details-dal/use-get-circle-home-details-dal.js.map +1 -1
  33. package/dist/features/circle-games/game-launcher/game-launcher.js +108 -65
  34. package/dist/features/circle-games/game-launcher/game-launcher.js.map +1 -1
  35. package/dist/features/circle-games/games/web-view/enums/project-type-enum.js +1 -1
  36. package/dist/features/circle-games/games/web-view/enums/project-type-enum.js.map +1 -1
  37. package/dist/features/circle-games/games/web-view/web-view-types.js.map +1 -1
  38. package/dist/features/circle-games/games/web-view/web-view.js +69 -82
  39. package/dist/features/circle-games/games/web-view/web-view.js.map +1 -1
  40. package/dist/features/post-game-stats/accuracy/accuracy-styled.js +17 -16
  41. package/dist/features/post-game-stats/accuracy/accuracy-styled.js.map +1 -1
  42. package/dist/features/post-game-stats/clock/clock-styled.js +11 -10
  43. package/dist/features/post-game-stats/clock/clock-styled.js.map +1 -1
  44. package/dist/features/post-game-stats/digital-meter/comp/animated-arc/animated-arc-styled.js +17 -0
  45. package/dist/features/post-game-stats/digital-meter/comp/animated-arc/animated-arc-styled.js.map +1 -0
  46. package/dist/features/post-game-stats/digital-meter/comp/animated-arc/animated-arc.js +47 -0
  47. package/dist/features/post-game-stats/digital-meter/comp/animated-arc/animated-arc.js.map +1 -0
  48. package/dist/features/post-game-stats/digital-meter/comp/animated-arc/constants.js +6 -0
  49. package/dist/features/post-game-stats/digital-meter/comp/animated-arc/constants.js.map +1 -0
  50. package/dist/features/post-game-stats/digital-meter/constants.js +16 -0
  51. package/dist/features/post-game-stats/digital-meter/constants.js.map +1 -0
  52. package/dist/features/post-game-stats/digital-meter/digital-meter-styled.js +86 -0
  53. package/dist/features/post-game-stats/digital-meter/digital-meter-styled.js.map +1 -0
  54. package/dist/features/post-game-stats/digital-meter/digital-meter.js +163 -0
  55. package/dist/features/post-game-stats/digital-meter/digital-meter.js.map +1 -0
  56. package/dist/features/post-game-stats/digital-meter/helper.js +33 -0
  57. package/dist/features/post-game-stats/digital-meter/helper.js.map +1 -0
  58. package/dist/features/post-game-stats/number-count-animation/number-count-animation-styled.js +29 -0
  59. package/dist/features/post-game-stats/number-count-animation/number-count-animation-styled.js.map +1 -0
  60. package/dist/features/post-game-stats/number-count-animation/number-count-animation.js +20 -0
  61. package/dist/features/post-game-stats/number-count-animation/number-count-animation.js.map +1 -0
  62. package/dist/features/post-game-stats/points/points.js +25 -24
  63. package/dist/features/post-game-stats/points/points.js.map +1 -1
  64. package/dist/features/post-game-stats/post-game-stats-styled.js +1 -1
  65. package/dist/features/post-game-stats/post-game-stats-styled.js.map +1 -1
  66. package/dist/features/post-game-stats/streak/streak-styled.js +18 -17
  67. package/dist/features/post-game-stats/streak/streak-styled.js.map +1 -1
  68. package/dist/features/trial-session/comps/trial-circle-game/constants.js.map +1 -1
  69. package/dist/features/trial-session/comps/trial-circle-game/trial-circle-game.js.map +1 -1
  70. package/dist/index.d.ts +93 -141
  71. package/dist/index.js +206 -211
  72. package/dist/static/advance-mode-segment-lottie.51ff6707.json +1 -0
  73. package/dist/static/infinite-button-bg.5909225e.json +1 -0
  74. package/dist/static/infinite-button-symbol.aa31350c.json +1 -0
  75. package/dist/static/random-mode-segment-lottie.79cf1c07.json +1 -0
  76. package/dist/static/sequence-mode-segment-lottie.11ac49e9.json +1 -0
  77. package/dist/static/table-mode-reveal.b44a82c3.json +1 -0
  78. package/dist/static/target-achieved-text.053bd142.json +2830 -0
  79. package/package.json +3 -2
  80. package/dist/assets/sounds/sounds.js +0 -7
  81. package/dist/assets/sounds/sounds.js.map +0 -1
  82. package/dist/features/circle-games/games/web-view/enums/project-ids-enum.js +0 -14
  83. package/dist/features/circle-games/games/web-view/enums/project-ids-enum.js.map +0 -1
  84. package/dist/features/talk-meter/helper.js +0 -11
  85. package/dist/features/talk-meter/helper.js.map +0 -1
  86. package/dist/features/talk-meter/hooks/use-talk-meter.js +0 -112
  87. package/dist/features/talk-meter/hooks/use-talk-meter.js.map +0 -1
  88. package/dist/features/talk-meter/ripple/index.js +0 -62
  89. package/dist/features/talk-meter/ripple/index.js.map +0 -1
  90. package/dist/features/talk-meter/talk-meter-styled.js +0 -84
  91. package/dist/features/talk-meter/talk-meter-styled.js.map +0 -1
  92. package/dist/features/talk-meter/talk-meter-view/talk-meter-view-styled.js +0 -22
  93. package/dist/features/talk-meter/talk-meter-view/talk-meter-view-styled.js.map +0 -1
  94. package/dist/features/talk-meter/talk-meter-view/talk-meter-view.js +0 -89
  95. package/dist/features/talk-meter/talk-meter-view/talk-meter-view.js.map +0 -1
  96. package/dist/features/talk-meter/talk-meter.js +0 -71
  97. package/dist/features/talk-meter/talk-meter.js.map +0 -1
  98. package/dist/static/female-avatar.b8cd1012.svg +0 -1
  99. package/dist/static/male-avatar.2febc9eb.svg +0 -1
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- {"version":3,"file":"trial-circle-game.js","sources":["../../../../../src/features/trial-session/comps/trial-circle-game/trial-circle-game.tsx"],"sourcesContent":["import type { GameId, LessonId, PuzzleId } from '../../../circle-games/games/web-view/enums';\nimport type {\n ILessonWebGameProps,\n IMultiplayerWebGameProps,\n IPlayer,\n IPlayerStats,\n IPuzzleWebGameProps,\n} from '../../../circle-games/games/web-view/web-view-types';\n\nimport { memo, useCallback, useEffect, useMemo, useRef, useState } from 'react';\nimport { v4 as uuidv4 } from 'uuid';\n\nimport { getTimeStrInFormatHMS } from '../../../../helpers/date-time';\nimport { ProjectType } from '../../../circle-games/games/web-view/enums';\nimport { useWebViewGames } from '../../../circle-games/games/web-view/hooks/use-webview-games';\nimport { WebView } from '../../../circle-games/games/web-view/web-view';\nimport FlexView from '../../../ui/layout/flex-view';\nimport Separator from '../../../ui/separator/separator';\nimport Text from '../../../ui/text/text';\nimport { useTrialSessionContext } from '../../context/use-trial-session-context';\nimport { TrialPageId } from '../../trial-session-constants';\nimport { TrialCircleGameLaunchScreen } from './trial-circle-game-launch-screen/trial-circle-game-launch-screen';\nimport * as Styled from './trial-circle-game-styled';\n\nconst PROJECT_TYPE_MAP: Partial<Record<TrialPageId, ProjectType>> = {\n [TrialPageId.CIRCLE_GAME]: ProjectType.GAME,\n [TrialPageId.CIRCLE_PUZZLE]: ProjectType.PUZZLE,\n [TrialPageId.CIRCLE_SKILL]: ProjectType.LESSON,\n};\n\nconst TrialCircleGame = memo(() => {\n const { slideConfig, trialGameUrl, circleGames, formData, handleInfoMessage, updateSlideConfig } =\n useTrialSessionContext();\n const {\n showCircleGameScreen = true,\n isCircleGamePlayed = false,\n isCirclePuzzleSolved = false,\n isCircleSkillCompleted = false,\n accuracyStr = '',\n totalTimeTaken = 0,\n matchmakingId,\n } = formData || {};\n const webViewRef = useRef<HTMLIFrameElement>(null);\n const { playGame } = useWebViewGames({ webViewRef });\n const [isLoading, setIsLoading] = useState(true);\n\n const { header, id } = slideConfig;\n const projectType = PROJECT_TYPE_MAP[id];\n const { circleConfig, playerDetails } = circleGames;\n const { games, puzzles, lessons } = circleConfig ?? {};\n\n const isPlayed = useMemo(() => {\n const playedStats: Record<ProjectType, boolean> = {\n [ProjectType.GAME]: isCircleGamePlayed,\n [ProjectType.PUZZLE]: isCirclePuzzleSolved,\n [ProjectType.LESSON]: isCircleSkillCompleted,\n };\n\n return playedStats;\n }, [isCircleGamePlayed, isCirclePuzzleSolved, isCircleSkillCompleted]);\n\n const assetUrl = useMemo(() => {\n const url: Record<ProjectType, string> = {\n [ProjectType.GAME]: isCircleGamePlayed ? games.game_card : games.tutorial,\n [ProjectType.PUZZLE]: isCirclePuzzleSolved ? puzzles.game_card : puzzles.tutorial,\n [ProjectType.LESSON]: isCircleSkillCompleted ? lessons.game_card : lessons.tutorial,\n };\n\n return projectType ? url[projectType] : '';\n }, [\n projectType,\n games.game_card,\n games.tutorial,\n puzzles.game_card,\n puzzles.tutorial,\n lessons.game_card,\n lessons.tutorial,\n isCircleGamePlayed,\n isCirclePuzzleSolved,\n isCircleSkillCompleted,\n ]);\n\n const descriptionHeader = useMemo(() => {\n if (projectType === ProjectType.PUZZLE && isCirclePuzzleSolved) {\n return \"You've solved it!\";\n }\n\n return '';\n }, [projectType, isCirclePuzzleSolved]);\n\n const { circle_username, userId, grade, user_avatar, playerType } = playerDetails ?? {};\n\n const playerData: IPlayer = {\n id: userId,\n username: circle_username,\n grade: grade,\n avatar: user_avatar,\n playerType,\n };\n\n const projectDetails = useMemo(() => {\n const commonConfig = {\n joinByRoomId: matchmakingId,\n enableCloseButton: false,\n enablePlayerTurnIndicators: true,\n enableSync: true,\n };\n\n if (projectType === ProjectType.GAME) {\n return {\n ...commonConfig,\n projectId: games.project_id as GameId,\n variant: games.variant,\n projectType: ProjectType.GAME,\n } as IMultiplayerWebGameProps;\n }\n\n if (projectType === ProjectType.PUZZLE) {\n return {\n ...commonConfig,\n projectId: puzzles.project_id as PuzzleId,\n variant: puzzles.variant,\n question: puzzles.question,\n askHintPermission: false,\n projectType: ProjectType.PUZZLE,\n } as IPuzzleWebGameProps;\n }\n\n return {\n ...commonConfig,\n projectId: lessons.project_id as LessonId,\n variant: lessons.variant,\n miniGameIdentifier: lessons.mini_game_identifier,\n sessionId: lessons.session_id,\n targetQuestions: lessons.target_questions,\n projectType: ProjectType.LESSON,\n } as ILessonWebGameProps;\n\n // return commonConfig;\n }, [games, puzzles, lessons, projectType, matchmakingId]);\n\n const onGameLoad = useCallback(() => {\n setIsLoading(false);\n }, []);\n\n const handleBack = useCallback(() => {\n setIsLoading(true);\n if (\n projectType === ProjectType.GAME ||\n projectType === ProjectType.PUZZLE ||\n projectType === ProjectType.LESSON\n ) {\n updateSlideConfig({ showCircleGameScreen: true, matchmakingId: uuidv4() });\n }\n }, [projectType, updateSlideConfig]);\n\n const onPlay = useCallback(() => {\n updateSlideConfig({ showCircleGameScreen: false, accuracyStr: '', totalTimeTaken: 0 });\n }, [updateSlideConfig]);\n\n const handleGameFinish = useCallback(\n (playerStats: IPlayerStats) => {\n setIsLoading(true);\n if (projectType === ProjectType.LESSON) {\n updateSlideConfig({\n accuracyStr: playerStats.value,\n totalTimeTaken: playerStats.timeSpent,\n isCircleSkillCompleted: true,\n showCircleGameScreen: true,\n matchmakingId: uuidv4(),\n });\n } else if (projectType === ProjectType.GAME) {\n updateSlideConfig({\n isCircleGamePlayed: true,\n showCircleGameScreen: true,\n matchmakingId: uuidv4(),\n });\n } else if (projectType === ProjectType.PUZZLE) {\n updateSlideConfig({\n isCirclePuzzleSolved: true,\n showCircleGameScreen: true,\n matchmakingId: uuidv4(),\n });\n }\n },\n [updateSlideConfig, projectType],\n );\n\n const getCustEle = useCallback(() => {\n if (accuracyStr && totalTimeTaken) {\n return (\n <>\n <FlexView $flexDirection=\"row\">\n <Text $renderAs=\"ab2\" $color=\"WHITE\">\n Finished in\n </Text>\n <Separator width={5} />\n <Text $renderAs=\"ab2-bold\" $color=\"WHITE\">\n {getTimeStrInFormatHMS(totalTimeTaken)}\n </Text>\n </FlexView>\n <Separator height={20} />\n <FlexView $flexDirection=\"row\">\n <Text $renderAs=\"ab2\" $color=\"WHITE\">\n Accuracy:\n </Text>\n <Separator width={5} />\n <Text $renderAs=\"ab2-bold\" $color=\"WHITE\">\n {accuracyStr}\n </Text>\n </FlexView>\n </>\n );\n }\n\n return null;\n }, [accuracyStr, totalTimeTaken]);\n\n useEffect(() => {\n if (!isLoading && !showCircleGameScreen) {\n playGame();\n }\n }, [showCircleGameScreen, playGame, isLoading]);\n\n return (\n <Styled.GameContainer>\n <Separator height={16} />\n <Text $renderAs=\"ah3-bold\" $color=\"WHITE_T_87\" $align=\"center\" $marginBottom={16}>\n {header}\n </Text>\n <Styled.GameWrapper>\n {showCircleGameScreen && (\n <Styled.GameLaunchOverlay>\n <TrialCircleGameLaunchScreen\n assetUrl={assetUrl}\n assetUrlType={assetUrl.endsWith('mp4') ? 'video' : 'lottie'}\n descriptionHeader={descriptionHeader}\n playerType={playerType}\n isLoading={isLoading}\n isGamePlayed={(projectType && isPlayed[projectType]) ?? false}\n onPlay={onPlay}\n custEle={projectType === ProjectType.LESSON ? getCustEle() : undefined}\n celebrationText={projectType && isPlayed[projectType] ? 'WELL DONE!' : ''}\n />\n </Styled.GameLaunchOverlay>\n )}\n {matchmakingId && (\n <WebView\n key={matchmakingId}\n ref={webViewRef}\n height=\"100%\"\n width=\"100%\"\n baseUrl={trialGameUrl}\n playerDetails={playerData}\n projectDetails={projectDetails}\n onGameLoad={onGameLoad}\n onBack={handleBack}\n handleInfoMessage={handleInfoMessage}\n onGamePlayFinish={handleGameFinish}\n parentDomain={window.location.origin}\n />\n )}\n </Styled.GameWrapper>\n </Styled.GameContainer>\n );\n});\n\nexport default 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+ {"version":3,"file":"trial-circle-game.js","sources":["../../../../../src/features/trial-session/comps/trial-circle-game/trial-circle-game.tsx"],"sourcesContent":["import type {\n ILessonWebGameProps,\n IMultiplayerWebGameProps,\n IPlayer,\n IPlayerStats,\n IPuzzleWebGameProps,\n} from '../../../circle-games/games/web-view/web-view-types';\n\nimport { memo, useCallback, useEffect, useMemo, useRef, useState } from 'react';\nimport { v4 as uuidv4 } from 'uuid';\n\nimport { getTimeStrInFormatHMS } from '../../../../helpers/date-time';\nimport { ProjectType } from '../../../circle-games/games/web-view/enums';\nimport { useWebViewGames } from '../../../circle-games/games/web-view/hooks/use-webview-games';\nimport { WebView } from '../../../circle-games/games/web-view/web-view';\nimport FlexView from '../../../ui/layout/flex-view';\nimport Separator from '../../../ui/separator/separator';\nimport Text from '../../../ui/text/text';\nimport { useTrialSessionContext } from '../../context/use-trial-session-context';\nimport { TrialPageId } from '../../trial-session-constants';\nimport { TrialCircleGameLaunchScreen } from './trial-circle-game-launch-screen/trial-circle-game-launch-screen';\nimport * as Styled from './trial-circle-game-styled';\n\nconst PROJECT_TYPE_MAP: Partial<Record<TrialPageId, Omit<ProjectType, ProjectType.TABLE>>> = {\n [TrialPageId.CIRCLE_GAME]: ProjectType.GAME,\n [TrialPageId.CIRCLE_PUZZLE]: ProjectType.PUZZLE,\n [TrialPageId.CIRCLE_SKILL]: ProjectType.LESSON,\n};\n\nconst TrialCircleGame = memo(() => {\n const { slideConfig, trialGameUrl, circleGames, formData, handleInfoMessage, updateSlideConfig } =\n useTrialSessionContext();\n const {\n showCircleGameScreen = true,\n isCircleGamePlayed = false,\n isCirclePuzzleSolved = false,\n isCircleSkillCompleted = false,\n accuracyStr = '',\n totalTimeTaken = 0,\n matchmakingId,\n } = formData || {};\n const webViewRef = useRef<HTMLIFrameElement>(null);\n const { playGame } = useWebViewGames({ webViewRef });\n const [isLoading, setIsLoading] = useState(true);\n\n const { header, id } = slideConfig;\n const projectType = PROJECT_TYPE_MAP[id];\n const { circleConfig, playerDetails } = circleGames;\n const { games, puzzles, lessons } = circleConfig ?? {};\n\n const isPlayed = useMemo(() => {\n const playedStats = {\n [ProjectType.GAME]: isCircleGamePlayed,\n [ProjectType.PUZZLE]: isCirclePuzzleSolved,\n [ProjectType.LESSON]: isCircleSkillCompleted,\n };\n\n return playedStats;\n }, [isCircleGamePlayed, isCirclePuzzleSolved, isCircleSkillCompleted]);\n\n const assetUrl = useMemo(() => {\n const url: Omit<Record<ProjectType, string>, ProjectType.TABLE> = {\n [ProjectType.GAME]: isCircleGamePlayed ? games.game_card : games.tutorial,\n [ProjectType.PUZZLE]: isCirclePuzzleSolved ? puzzles.game_card : puzzles.tutorial,\n [ProjectType.LESSON]: isCircleSkillCompleted ? lessons.game_card : lessons.tutorial,\n };\n\n return projectType\n ? url[projectType as keyof Omit<Record<ProjectType, string>, ProjectType.TABLE>]\n : '';\n }, [\n projectType,\n games.game_card,\n games.tutorial,\n puzzles.game_card,\n puzzles.tutorial,\n lessons.game_card,\n lessons.tutorial,\n isCircleGamePlayed,\n isCirclePuzzleSolved,\n isCircleSkillCompleted,\n ]);\n\n const descriptionHeader = useMemo(() => {\n if (projectType === ProjectType.PUZZLE && isCirclePuzzleSolved) {\n return \"You've solved it!\";\n }\n\n return '';\n }, [projectType, isCirclePuzzleSolved]);\n\n const { circle_username, userId, grade, user_avatar, playerType } = playerDetails ?? {};\n\n const playerData: IPlayer = {\n id: userId,\n username: circle_username,\n grade: grade,\n avatar: user_avatar,\n playerType,\n };\n\n const projectDetails = useMemo(() => {\n const commonConfig = {\n joinByRoomId: matchmakingId,\n enableCloseButton: false,\n enablePlayerTurnIndicators: true,\n enableSync: true,\n };\n\n if (projectType === ProjectType.GAME) {\n return {\n ...commonConfig,\n projectId: games.project_id,\n variant: games.variant,\n projectType: ProjectType.GAME,\n } as IMultiplayerWebGameProps;\n }\n\n if (projectType === ProjectType.PUZZLE) {\n return {\n ...commonConfig,\n projectId: puzzles.project_id,\n variant: puzzles.variant,\n question: puzzles.question,\n askHintPermission: false,\n projectType: ProjectType.PUZZLE,\n } as IPuzzleWebGameProps;\n }\n\n return {\n ...commonConfig,\n projectId: lessons.project_id,\n variant: lessons.variant,\n miniGameIdentifier: lessons.mini_game_identifier,\n sessionId: lessons.session_id,\n targetQuestions: lessons.target_questions,\n projectType: ProjectType.LESSON,\n } as ILessonWebGameProps;\n\n // return commonConfig;\n }, [games, puzzles, lessons, projectType, matchmakingId]);\n\n const onGameLoad = useCallback(() => {\n setIsLoading(false);\n }, []);\n\n const handleBack = useCallback(() => {\n setIsLoading(true);\n if (\n projectType === ProjectType.GAME ||\n projectType === ProjectType.PUZZLE ||\n projectType === ProjectType.LESSON\n ) {\n updateSlideConfig({ showCircleGameScreen: true, matchmakingId: uuidv4() });\n }\n }, [projectType, updateSlideConfig]);\n\n const onPlay = useCallback(() => {\n updateSlideConfig({ showCircleGameScreen: false, accuracyStr: '', totalTimeTaken: 0 });\n }, [updateSlideConfig]);\n\n const handleGameFinish = useCallback(\n (playerStats: IPlayerStats) => {\n setIsLoading(true);\n if (projectType === ProjectType.LESSON) {\n updateSlideConfig({\n accuracyStr: playerStats.value,\n totalTimeTaken: playerStats.timeSpent,\n isCircleSkillCompleted: true,\n showCircleGameScreen: true,\n matchmakingId: uuidv4(),\n });\n } else if (projectType === ProjectType.GAME) {\n updateSlideConfig({\n isCircleGamePlayed: true,\n showCircleGameScreen: true,\n matchmakingId: uuidv4(),\n });\n } else if (projectType === ProjectType.PUZZLE) {\n updateSlideConfig({\n isCirclePuzzleSolved: true,\n showCircleGameScreen: true,\n matchmakingId: uuidv4(),\n });\n }\n },\n [updateSlideConfig, projectType],\n );\n\n const getCustEle = useCallback(() => {\n if (accuracyStr && totalTimeTaken) {\n return (\n <>\n <FlexView $flexDirection=\"row\">\n <Text $renderAs=\"ab2\" $color=\"WHITE\">\n Finished in\n </Text>\n <Separator width={5} />\n <Text $renderAs=\"ab2-bold\" $color=\"WHITE\">\n {getTimeStrInFormatHMS(totalTimeTaken)}\n </Text>\n </FlexView>\n <Separator height={20} />\n <FlexView $flexDirection=\"row\">\n <Text $renderAs=\"ab2\" $color=\"WHITE\">\n Accuracy:\n </Text>\n <Separator width={5} />\n <Text $renderAs=\"ab2-bold\" $color=\"WHITE\">\n {accuracyStr}\n </Text>\n </FlexView>\n </>\n );\n }\n\n return null;\n }, [accuracyStr, totalTimeTaken]);\n\n useEffect(() => {\n if (!isLoading && !showCircleGameScreen) {\n playGame();\n }\n }, [showCircleGameScreen, playGame, isLoading]);\n\n return (\n <Styled.GameContainer>\n <Separator height={16} />\n <Text $renderAs=\"ah3-bold\" $color=\"WHITE_T_87\" $align=\"center\" $marginBottom={16}>\n {header}\n </Text>\n <Styled.GameWrapper>\n {showCircleGameScreen && (\n <Styled.GameLaunchOverlay>\n <TrialCircleGameLaunchScreen\n assetUrl={assetUrl}\n assetUrlType={assetUrl.endsWith('mp4') ? 'video' : 'lottie'}\n descriptionHeader={descriptionHeader}\n playerType={playerType}\n isLoading={isLoading}\n isGamePlayed={\n (projectType &&\n isPlayed[\n projectType as keyof Omit<Record<ProjectType, string>, ProjectType.TABLE>\n ]) ??\n false\n }\n onPlay={onPlay}\n custEle={projectType === ProjectType.LESSON ? getCustEle() : undefined}\n celebrationText={\n projectType &&\n isPlayed[projectType as keyof Omit<Record<ProjectType, string>, ProjectType.TABLE>]\n ? 'WELL DONE!'\n : ''\n }\n />\n </Styled.GameLaunchOverlay>\n )}\n {matchmakingId && (\n <WebView\n key={matchmakingId}\n ref={webViewRef}\n height=\"100%\"\n width=\"100%\"\n baseUrl={trialGameUrl}\n playerDetails={playerData}\n projectDetails={projectDetails}\n onGameLoad={onGameLoad}\n onBack={handleBack}\n handleInfoMessage={handleInfoMessage}\n onGamePlayFinish={handleGameFinish}\n parentDomain={window.location.origin}\n />\n )}\n </Styled.GameWrapper>\n </Styled.GameContainer>\n );\n});\n\nexport default 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package/dist/index.d.ts CHANGED
@@ -72,8 +72,8 @@ export declare const BackgroundImage: ({ img }: {
72
72
 
73
73
  export declare const BackIcon: React.FC<React.SVGProps<SVGSVGElement>>;
74
74
 
75
- declare interface BaseProject<T> {
76
- id: T;
75
+ declare interface BaseProject {
76
+ id: string;
77
77
  name: string;
78
78
  cardLottie: string;
79
79
  tutorial: string;
@@ -253,6 +253,8 @@ export declare const DashArrowIcon: React.FC<React.SVGProps<SVGSVGElement>>;
253
253
 
254
254
  export declare const DesmosCalculator: FC<IDesmosCalculatorProps>;
255
255
 
256
+ export declare const DigitalMeter: FC<IDigitalMeterProps>;
257
+
256
258
  export declare const DownIcon: React.FC<React.SVGProps<SVGSVGElement>>;
257
259
 
258
260
  export declare const DraftIcon: React.FC<React.SVGProps<SVGSVGElement>>;
@@ -389,7 +391,7 @@ declare interface FlexViewProps {
389
391
  $flex?: number;
390
392
  }
391
393
 
392
- export declare interface Game extends BaseProject<GameId> {
394
+ export declare interface Game extends BaseProject {
393
395
  isPlayed: boolean;
394
396
  }
395
397
 
@@ -399,28 +401,8 @@ export declare const GAME_LAUNCHER_SIZE: number;
399
401
 
400
402
  export declare const GameIcon: React_2.FC<React_2.SVGProps<SVGSVGElement>>;
401
403
 
402
- export declare enum GameId {
403
- CHESS_MOVES = "chess-moves",
404
- NO_ATTACK = "no-attack",
405
- TROMINOS = "trominos",
406
- NIMS_GAME = "nims-game",
407
- TRANSFORMATION = "transformation",
408
- LIGHTS_ON_OR_OFF = "lights-on-or-off",
409
- LIQUID_WARS = "liquid-wars",
410
- HACKENBUSH = "hackenbush",
411
- SQUARE_IT = "square-it",
412
- CLASH_OF_COLOURS = "clash-of-colours",
413
- REACH = "reach"
414
- }
415
-
416
404
  export declare const GameLauncher: FC<IGameLauncherProps>;
417
405
 
418
- declare enum GENDER {
419
- MALE = "MALE",
420
- FEMALE = "FEMALE",
421
- OTHER = "OTHER"
422
- }
423
-
424
406
  declare const getArrowTooltipConfig: IGetArrowTooltipConfig;
425
407
 
426
408
  declare const getButtonConfig: IGetButtonConfig;
@@ -572,8 +554,8 @@ declare interface IBaseLeaderboardDetails {
572
554
  currentTimestamp: number;
573
555
  }
574
556
 
575
- declare interface IBaseProject<T> {
576
- id: T;
557
+ declare interface IBaseProject {
558
+ id: string;
577
559
  name: string;
578
560
  card: string;
579
561
  variant: string;
@@ -594,13 +576,10 @@ declare interface IBaseSelectInputProps<IDType extends string | number> extends
594
576
  theme?: 'light' | 'dark';
595
577
  }
596
578
 
597
- declare interface IBaseWebGameProps<T> {
598
- projectId: T;
579
+ declare interface IBaseWebGameProps {
580
+ projectId: string;
599
581
  variant: string;
600
582
  projectType: ProjectType;
601
- joinByRoomId?: string;
602
- enableSync?: boolean;
603
- enablePlayerTurnIndicators?: boolean;
604
583
  enableCloseButton?: boolean;
605
584
  }
606
585
 
@@ -1027,6 +1006,18 @@ declare interface IDesmosCalculatorProps {
1027
1006
  };
1028
1007
  }
1029
1008
 
1009
+ declare interface IDigitalMeterProps {
1010
+ show: boolean;
1011
+ value: number;
1012
+ maxValue: number;
1013
+ displayText: string;
1014
+ targetValue: number;
1015
+ progressType: 'stepper' | 'linear';
1016
+ helperTextPrimary: string;
1017
+ helperTextSecondary: string;
1018
+ onComplete: () => void;
1019
+ }
1020
+
1030
1021
  declare interface IEditMilestoneModalProps extends IMilestoneEditProps {
1031
1022
  studentId: string;
1032
1023
  isUsingAlternateCurriculum: boolean;
@@ -1081,12 +1072,12 @@ declare interface IFile {
1081
1072
  url: string;
1082
1073
  }
1083
1074
 
1084
- declare interface IGame extends IBaseProject<GameId> {
1075
+ declare interface IGame extends IBaseProject {
1085
1076
  played: boolean;
1086
1077
  }
1087
1078
 
1088
1079
  declare interface IGameLauncherProps {
1089
- onSegmentClick: (projectDetail: Game | Puzzle | Lesson, projectType: ProjectType) => void;
1080
+ onSegmentClick: (projectDetail: Game | Puzzle | Lesson | ITableDetails, projectType: ProjectType) => void;
1090
1081
  isLoading?: boolean;
1091
1082
  data: IProjects | null;
1092
1083
  defaultIndex?: number;
@@ -1484,9 +1475,9 @@ declare interface ILearnosityQuestionScore {
1484
1475
  unscored?: boolean;
1485
1476
  }
1486
1477
 
1487
- declare interface ILesson extends IBaseProject<LessonId> {
1478
+ declare interface ILesson extends IBaseProject {
1488
1479
  session_id: string;
1489
- mini_game_identifier: MiniGameId;
1480
+ mini_game_identifier: string;
1490
1481
  target_questions: number;
1491
1482
  status: 'pending' | 'completed';
1492
1483
  }
@@ -1524,8 +1515,8 @@ declare interface ILessonsListProps extends ILessonItemCallbackProps {
1524
1515
  lessonItemColorHue: THueNames;
1525
1516
  }
1526
1517
 
1527
- export declare interface ILessonWebGameProps extends IBaseWebGameProps<LessonId> {
1528
- miniGameIdentifier: MiniGameId;
1518
+ export declare interface ILessonWebGameProps extends IBaseWebGameProps, ISyncableWebGameProps {
1519
+ miniGameIdentifier: string;
1529
1520
  sessionId: string;
1530
1521
  targetQuestions: number;
1531
1522
  }
@@ -1571,7 +1562,6 @@ export declare const ILLUSTRATIONS: {
1571
1562
  DURATION_60MIN_GRAY: string;
1572
1563
  DURATION_90MIN_GRAY: string;
1573
1564
  EARTH_GREEN: string;
1574
- FEMALE_AVATAR: string;
1575
1565
  GAME_PLAY: string;
1576
1566
  GLOBE_WITH_BLUE_FILL: string;
1577
1567
  GRADE_GRID_BACKGROUND: string;
@@ -1589,7 +1579,6 @@ export declare const ILLUSTRATIONS: {
1589
1579
  LOADER_1: string;
1590
1580
  LOCKED: string;
1591
1581
  MAINTENANCE: string;
1592
- MALE_AVATAR: string;
1593
1582
  MASTERED_BADGE: string;
1594
1583
  MASTERED_SHIELD_GRAY: string;
1595
1584
  MASTERED_SHIELD_GREEN: string;
@@ -1950,7 +1939,8 @@ declare interface IMilestoneWidgetResourcesProps extends ISheetItemCallbackProps
1950
1939
  canUpdatePlan?: boolean;
1951
1940
  }
1952
1941
 
1953
- export declare interface IMultiplayerWebGameProps extends IBaseWebGameProps<GameId> {
1942
+ export declare interface IMultiplayerWebGameProps extends IBaseWebGameProps, ISyncableWebGameProps {
1943
+ enablePlayerTurnIndicators?: boolean;
1954
1944
  }
1955
1945
 
1956
1946
  declare interface IMultiTabBlockerContextValue {
@@ -2161,6 +2151,7 @@ export declare interface IProjects {
2161
2151
  games: IProject<Game>;
2162
2152
  puzzles: IProject<Puzzle>;
2163
2153
  lessons?: IProject<Lesson>;
2154
+ tables?: ITables;
2164
2155
  }
2165
2156
 
2166
2157
  declare interface IProjects_2 {
@@ -2176,6 +2167,10 @@ declare interface IProjects_2 {
2176
2167
  label: string;
2177
2168
  data: ILesson[];
2178
2169
  };
2170
+ tables?: {
2171
+ label: string;
2172
+ data: ITables_2;
2173
+ };
2179
2174
  }
2180
2175
 
2181
2176
  declare interface IPublishData {
@@ -2183,7 +2178,7 @@ declare interface IPublishData {
2183
2178
  eventPayload: IActionData;
2184
2179
  }
2185
2180
 
2186
- declare interface IPuzzle extends IBaseProject<PuzzleId> {
2181
+ declare interface IPuzzle extends IBaseProject {
2187
2182
  question: string;
2188
2183
  is_hint_seen: boolean;
2189
2184
  solved: boolean;
@@ -2217,7 +2212,7 @@ declare interface IPuzzleCard_2 {
2217
2212
  programId: string;
2218
2213
  }
2219
2214
 
2220
- export declare interface IPuzzleWebGameProps extends IBaseWebGameProps<PuzzleId> {
2215
+ export declare interface IPuzzleWebGameProps extends IBaseWebGameProps, ISyncableWebGameProps {
2221
2216
  question: string;
2222
2217
  askHintPermission?: boolean;
2223
2218
  }
@@ -2580,6 +2575,48 @@ export declare const isV3Worksheet: (sheet: ISheetDataProps | TLPARSheetData, mo
2580
2575
 
2581
2576
  export declare const isV3WorksheetAttempt: (attempt: IWorksheetAttemptModel) => boolean;
2582
2577
 
2578
+ declare interface ISyncableWebGameProps {
2579
+ joinByRoomId?: string;
2580
+ enableSync?: boolean;
2581
+ }
2582
+
2583
+ export declare interface ITable {
2584
+ tableList: ITableInfo[];
2585
+ infiniteModeHighScore: number;
2586
+ }
2587
+
2588
+ export declare interface ITableDetails {
2589
+ mode: TTableMode;
2590
+ tableNumber?: number;
2591
+ infiniteModeHighScore?: number;
2592
+ }
2593
+
2594
+ export declare interface ITableInfo {
2595
+ tableNumber: number;
2596
+ stars: TTableMode[];
2597
+ }
2598
+
2599
+ declare interface ITableInfo_2 {
2600
+ table_number: number;
2601
+ stars: ('advance' | 'random' | 'sequence')[];
2602
+ }
2603
+
2604
+ declare interface ITables {
2605
+ type: ProjectType;
2606
+ label: string;
2607
+ data: ITable;
2608
+ }
2609
+
2610
+ declare interface ITables_2 {
2611
+ table_wise_details: ITableInfo_2[];
2612
+ infinite_mode_high_score: number;
2613
+ }
2614
+
2615
+ export declare interface ITableWebGameProps extends IBaseWebGameProps {
2616
+ tableNumber: number;
2617
+ infiniteModeHighScore?: number;
2618
+ }
2619
+
2583
2620
  declare interface ITabProps {
2584
2621
  label: number | string;
2585
2622
  $selected: boolean;
@@ -2629,28 +2666,6 @@ declare interface ITagProps {
2629
2666
  textColor?: TColorNames;
2630
2667
  }
2631
2668
 
2632
- declare interface ITalkMeter {
2633
- userType: TUserTypes;
2634
- studentId: string;
2635
- teacherId: string;
2636
- classStartTime: Date;
2637
- avPackageEnabled: boolean;
2638
- teacherClassroomId: string;
2639
- teacherTalkTime: number;
2640
- studentTalkTime: number;
2641
- lastBatchReceivedNo: number;
2642
- canDisplayBatch: boolean;
2643
- onMessageReceive: () => void;
2644
- onDismissMeter: () => void;
2645
- }
2646
-
2647
- declare interface ITalkMeterProps extends ITalkMeter {
2648
- studentName?: string;
2649
- teacherName?: string;
2650
- teacherGender: GENDER;
2651
- animated?: boolean;
2652
- }
2653
-
2654
2669
  declare interface ITeacherReview {
2655
2670
  reviewComment?: string;
2656
2671
  images?: string[];
@@ -2988,8 +3003,8 @@ export declare interface IVibrationPattern {
2988
3003
 
2989
3004
  export declare interface IWebViewProps extends IframeHTMLAttributes<HTMLIFrameElement> {
2990
3005
  baseUrl: string;
3006
+ projectDetails: IMultiplayerWebGameProps | IPuzzleWebGameProps | ILessonWebGameProps | ITableWebGameProps;
2991
3007
  parentDomain: string;
2992
- projectDetails: IMultiplayerWebGameProps | IPuzzleWebGameProps | ILessonWebGameProps;
2993
3008
  playerDetails: IPlayer;
2994
3009
  onBack?: () => void;
2995
3010
  onGameLoad?: () => void;
@@ -3285,9 +3300,9 @@ export declare const LearnosityPreloader: FC<PropsWithChildren<ILearnosityPreloa
3285
3300
 
3286
3301
  export declare const LeftIcon: React_2.FC<React_2.SVGProps<SVGSVGElement>>;
3287
3302
 
3288
- export declare interface Lesson extends BaseProject<LessonId> {
3303
+ export declare interface Lesson extends BaseProject {
3289
3304
  sessionId: string;
3290
- miniGameIdentifier: MiniGameId;
3305
+ miniGameIdentifier: string;
3291
3306
  targetQuestions: number;
3292
3307
  status: TSkillStatus;
3293
3308
  }
@@ -3297,17 +3312,6 @@ declare const LESSON_TAG_TYPE: {
3297
3312
  readonly DEFAULT: "DEFAULT";
3298
3313
  };
3299
3314
 
3300
- export declare enum LessonId {
3301
- ANGLES = "angles",
3302
- FRACTIONS = "fractions",
3303
- TIME = "time",
3304
- ADDITION_SUBTRACTION = "addition-subtraction",
3305
- MULTIPLICATION_DIVISION = "multiplication-division",
3306
- PERCENTAGES = "percentages",
3307
- INTEGERS = "integers",
3308
- RATIOS = "ratios"
3309
- }
3310
-
3311
3315
  export declare const loadScript: ILoadScript;
3312
3316
 
3313
3317
  export declare const Lock2Icon: React_2.FC<React_2.SVGProps<SVGSVGElement>>;
@@ -3317,6 +3321,7 @@ export declare const LockIcon: React.FC<React.SVGProps<SVGSVGElement>>;
3317
3321
  export declare const LOTTIE: {
3318
3322
  ACCURACY_METER: string;
3319
3323
  ACCURACY_NEEDLE: string;
3324
+ ADVANCE_MODE_SEGMENT_LOTTIE: string;
3320
3325
  BEGINNER1X: string;
3321
3326
  BRONZE_1: string;
3322
3327
  BRONZE_2: string;
@@ -3340,6 +3345,8 @@ export declare const LOTTIE: {
3340
3345
  GOLD_1: string;
3341
3346
  GOLD_2: string;
3342
3347
  GOLD_3: string;
3348
+ INFINITE_BUTTON_BG: string;
3349
+ INFINITE_BUTTON_SYMBOL: string;
3343
3350
  LEVELUP_RINGS: string;
3344
3351
  MEDIUM: string;
3345
3352
  NUDGE_TAP: string;
@@ -3357,6 +3364,8 @@ export declare const LOTTIE: {
3357
3364
  POINT5: string;
3358
3365
  POINT60: string;
3359
3366
  PROFICIENT1X: string;
3367
+ RANDOM_MODE_SEGMENT_LOTTIE: string;
3368
+ SEQUENCE_MODE_SEGMENT_LOTTIE: string;
3360
3369
  SILVER_1: string;
3361
3370
  SILVER_2: string;
3362
3371
  SILVER_3: string;
@@ -3364,6 +3373,8 @@ export declare const LOTTIE: {
3364
3373
  SPINNER_WHITE: string;
3365
3374
  SPLASH_SCREEN: string;
3366
3375
  STAY_CONNECTED_LOTTIE: string;
3376
+ TARGET_ACHIEVED_TEXT: string;
3377
+ TABLE_MODE_REVEAL: string;
3367
3378
  TEACHER_VALIDATION: string;
3368
3379
  TOTAL_STREAK: string;
3369
3380
  TOTAL_TIME: string;
@@ -3392,23 +3403,6 @@ export declare const MilestoneOutcome: React_2.FC<IMilestoneOutcomeContainer>;
3392
3403
 
3393
3404
  export declare const MilestoneStart: React_2.FC<IMilestoneStartProps>;
3394
3405
 
3395
- export declare enum MiniGameId {
3396
- SNAKE = "snake",
3397
- BASKETBALL = "basketball",
3398
- REARRANGE = "rearrange",
3399
- CAR_RACE = "car-race",
3400
- DROP_ME = "drop-me",
3401
- WARZONE = "warzone",
3402
- SLOT_MACHINE = "slot-machine",
3403
- SLING_SHOT = "sling-shot",
3404
- CLOCK = "clock",
3405
- MINING = "mining",
3406
- SHADING_AREA = "shading-area",
3407
- MAGIC_HAT = "magic-hat",
3408
- PUZZLE = "puzzle",
3409
- BALANCE = "balance"
3410
- }
3411
-
3412
3406
  export declare const Minus2Icon: React.FC<React.SVGProps<SVGSVGElement>>;
3413
3407
 
3414
3408
  export declare const MinusIcon: React.FC<React.SVGProps<SVGSVGElement>>;
@@ -3612,36 +3606,6 @@ export declare const PreviewWorksheet: FC<IPreviewWorksheetProps>;
3612
3606
 
3613
3607
  export declare const ProgressIcon: React.FC<React.SVGProps<SVGSVGElement>>;
3614
3608
 
3615
- export declare const ProjectId: {
3616
- readonly ANGLES: LessonId.ANGLES;
3617
- readonly FRACTIONS: LessonId.FRACTIONS;
3618
- readonly TIME: LessonId.TIME;
3619
- readonly ADDITION_SUBTRACTION: LessonId.ADDITION_SUBTRACTION;
3620
- readonly MULTIPLICATION_DIVISION: LessonId.MULTIPLICATION_DIVISION;
3621
- readonly PERCENTAGES: LessonId.PERCENTAGES;
3622
- readonly INTEGERS: LessonId.INTEGERS;
3623
- readonly RATIOS: LessonId.RATIOS;
3624
- readonly CUT_THE_STRIP: PuzzleId.CUT_THE_STRIP;
3625
- readonly ONE_LINE_WONDER: PuzzleId.ONE_LINE_WONDER;
3626
- readonly FLIP_IT_UP: PuzzleId.FLIP_IT_UP;
3627
- readonly CARS_IN_CHAOS: PuzzleId.CARS_IN_CHAOS;
3628
- readonly REFLEKT: PuzzleId.REFLEKT;
3629
- readonly MATCHSTICKS: PuzzleId.MATCHSTICKS;
3630
- readonly NO_CROSS: PuzzleId.NO_CROSS;
3631
- readonly DISSECTION: PuzzleId.DISSECTION;
3632
- readonly CHESS_MOVES: GameId.CHESS_MOVES;
3633
- readonly NO_ATTACK: GameId.NO_ATTACK;
3634
- readonly TROMINOS: GameId.TROMINOS;
3635
- readonly NIMS_GAME: GameId.NIMS_GAME;
3636
- readonly TRANSFORMATION: GameId.TRANSFORMATION;
3637
- readonly LIGHTS_ON_OR_OFF: GameId.LIGHTS_ON_OR_OFF;
3638
- readonly LIQUID_WARS: GameId.LIQUID_WARS;
3639
- readonly HACKENBUSH: GameId.HACKENBUSH;
3640
- readonly SQUARE_IT: GameId.SQUARE_IT;
3641
- readonly CLASH_OF_COLOURS: GameId.CLASH_OF_COLOURS;
3642
- readonly REACH: GameId.REACH;
3643
- };
3644
-
3645
3609
  export declare enum ProjectOutcome {
3646
3610
  WIN = "win",
3647
3611
  LOSE = "lose",
@@ -3656,10 +3620,11 @@ export declare enum ProjectOutcome {
3656
3620
  export declare enum ProjectType {
3657
3621
  GAME = "game",
3658
3622
  PUZZLE = "puzzle",
3659
- LESSON = "lesson"
3623
+ LESSON = "lesson",
3624
+ TABLE = "table"
3660
3625
  }
3661
3626
 
3662
- export declare interface Puzzle extends BaseProject<PuzzleId> {
3627
+ export declare interface Puzzle extends BaseProject {
3663
3628
  question: string;
3664
3629
  isHintSeen: boolean;
3665
3630
  solved: boolean;
@@ -3680,17 +3645,6 @@ declare const PUZZLE_CARD_STATE: {
3680
3645
 
3681
3646
  declare const PUZZLE_CARDS: "puzzle_cards";
3682
3647
 
3683
- export declare enum PuzzleId {
3684
- CUT_THE_STRIP = "cut-the-strip",
3685
- ONE_LINE_WONDER = "one-line-wonder",
3686
- FLIP_IT_UP = "flip-it-up",
3687
- CARS_IN_CHAOS = "cars-in-chaos",
3688
- REFLEKT = "reflekt",
3689
- MATCHSTICKS = "matchsticks",
3690
- NO_CROSS = "no-cross",
3691
- DISSECTION = "dissection"
3692
- }
3693
-
3694
3648
  export declare const PYTHON_NODE_TYPES: {
3695
3649
  readonly PPT_BASIC: "PPT_BASIC";
3696
3650
  readonly PPT_CONTENT: "PPT_CONTENT";
@@ -3867,8 +3821,6 @@ declare type TAggregateForRewardsData = {
3867
3821
 
3868
3822
  declare type TAlignSelf = 'auto' | 'flex-start' | 'flex-end' | 'center' | 'stretch';
3869
3823
 
3870
- export declare const TalkMeter: FC<ITalkMeterProps>;
3871
-
3872
3824
  export declare type TArrowTooltipConfig = {
3873
3825
  backgroundColorName: TColorNames;
3874
3826
  textColorName: TColorNames;
@@ -4559,8 +4511,6 @@ declare type TPreference = {
4559
4511
 
4560
4512
  declare type TPreferenceCategory = (typeof PREFERENCE_CATEGORY)[keyof typeof PREFERENCE_CATEGORY];
4561
4513
 
4562
- export declare type TProject = GameId | PuzzleId | LessonId;
4563
-
4564
4514
  declare type TPublish = (data: IPublishData) => boolean | undefined;
4565
4515
 
4566
4516
  declare type TPublishMouseMove = (points: IPointerData) => void;
@@ -4743,6 +4693,8 @@ declare type TSubscribe = (id: string, cb: (data: IActionData | IActionData[]) =
4743
4693
 
4744
4694
  declare type TSubscribeMouseMove = (id: string, callback: (data: IPointerData) => void) => void;
4745
4695
 
4696
+ export declare type TTableMode = 'random' | 'sequence' | 'advance' | 'infinite';
4697
+
4746
4698
  export declare type TTabSizes = 'xsmall' | 'small' | 'regular' | 'medium';
4747
4699
 
4748
4700
  export declare type TTabVariants = 'primary';