@crowdedkingdoms/crowdyjs 17.14.0-dev.1 → 18.0.0-dev.1

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Files changed (271) hide show
  1. package/MIGRATION.md +92 -1
  2. package/README.md +93 -162
  3. package/dist/crowdy-client.d.ts +12 -31
  4. package/dist/crowdy-client.d.ts.map +1 -1
  5. package/dist/crowdy-client.js +15 -37
  6. package/dist/crowdy-dsh/bridge.d.ts.map +1 -1
  7. package/dist/crowdy-dsh/bridge.js +3 -6
  8. package/dist/crowdy-studio/controller.d.ts +34 -59
  9. package/dist/crowdy-studio/controller.d.ts.map +1 -1
  10. package/dist/crowdy-studio/controller.js +96 -225
  11. package/dist/crowdy-studio/diagnostics.d.ts +3 -12
  12. package/dist/crowdy-studio/diagnostics.d.ts.map +1 -1
  13. package/dist/crowdy-studio/dom-shell.d.ts +2 -4
  14. package/dist/crowdy-studio/dom-shell.d.ts.map +1 -1
  15. package/dist/crowdy-studio/dom-shell.js +16 -49
  16. package/dist/crowdy-studio/embed/hud-layer.d.ts +1 -2
  17. package/dist/crowdy-studio/embed/hud-layer.d.ts.map +1 -1
  18. package/dist/crowdy-studio/embed/panel.d.ts +3 -13
  19. package/dist/crowdy-studio/embed/panel.d.ts.map +1 -1
  20. package/dist/crowdy-studio/embed/panel.js +3 -6
  21. package/dist/crowdy-studio/index.d.ts +1 -3
  22. package/dist/crowdy-studio/index.d.ts.map +1 -1
  23. package/dist/crowdy-studio/index.js +0 -2
  24. package/dist/crowdy-studio/models.d.ts +3 -4
  25. package/dist/crowdy-studio/models.d.ts.map +1 -1
  26. package/dist/crowdy-studio/starter-projects.d.ts +8 -12
  27. package/dist/crowdy-studio/starter-projects.d.ts.map +1 -1
  28. package/dist/crowdy-studio/starter-projects.js +12 -103
  29. package/dist/domains/appAccess.d.ts +14 -1
  30. package/dist/domains/appAccess.d.ts.map +1 -1
  31. package/dist/domains/appAccess.js +37 -1
  32. package/dist/domains/host.d.ts +3 -3
  33. package/dist/domains/host.js +3 -3
  34. package/dist/domains/marketplace.d.ts +9 -70
  35. package/dist/domains/marketplace.d.ts.map +1 -1
  36. package/dist/domains/marketplace.js +9 -120
  37. package/dist/domains/playerWallet.d.ts +6 -12
  38. package/dist/domains/playerWallet.d.ts.map +1 -1
  39. package/dist/domains/playerWallet.js +6 -21
  40. package/dist/errors.d.ts +7 -13
  41. package/dist/errors.d.ts.map +1 -1
  42. package/dist/errors.js +6 -10
  43. package/dist/generated/graphql.d.ts +141 -7083
  44. package/dist/generated/graphql.d.ts.map +1 -1
  45. package/dist/generated/graphql.js +5 -313
  46. package/dist/grid-mods/exec-client-halves.d.ts +19 -3
  47. package/dist/grid-mods/exec-client-halves.d.ts.map +1 -1
  48. package/dist/grid-mods/exec-client-halves.js +17 -2
  49. package/dist/grid-mods/grid-host-calls.d.ts +29 -17
  50. package/dist/grid-mods/grid-host-calls.d.ts.map +1 -1
  51. package/dist/grid-mods/grid-host-calls.js +40 -46
  52. package/dist/grid-mods/mod-runtime.d.ts +18 -11
  53. package/dist/grid-mods/mod-runtime.d.ts.map +1 -1
  54. package/dist/grid-mods/mod-runtime.js +4 -2
  55. package/dist/grid-scope.d.ts +0 -189
  56. package/dist/grid-scope.d.ts.map +1 -1
  57. package/dist/grid-scope.js +0 -70
  58. package/dist/index.d.ts +11 -17
  59. package/dist/index.d.ts.map +1 -1
  60. package/dist/index.js +10 -16
  61. package/dist/kit/actions.d.ts +5 -9
  62. package/dist/kit/actions.d.ts.map +1 -1
  63. package/dist/kit/actions.js +5 -9
  64. package/dist/kit/index.d.ts +2 -33
  65. package/dist/kit/index.d.ts.map +1 -1
  66. package/dist/kit/index.js +1 -32
  67. package/dist/kit/kit.d.ts +8 -208
  68. package/dist/kit/kit.d.ts.map +1 -1
  69. package/dist/kit/kit.js +5 -163
  70. package/dist/kit/social.d.ts +1 -3
  71. package/dist/kit/social.d.ts.map +1 -1
  72. package/dist/kit/social.js +1 -3
  73. package/dist/kit/wire.d.ts +16 -5
  74. package/dist/kit/wire.d.ts.map +1 -1
  75. package/dist/kit/wire.js +19 -5
  76. package/dist/live-coding/assets/browser-authoring-index.json +1 -1
  77. package/dist/live-coding/assets/manifest.json +1 -1
  78. package/dist/live-coding/browser-authoring-index.generated.d.ts.map +1 -1
  79. package/dist/live-coding/browser-authoring-index.generated.js +1496 -4386
  80. package/dist/live-coding/rust-analysis.d.ts.map +1 -1
  81. package/dist/live-coding/rust-analysis.js +30 -34
  82. package/dist/player-runtime/client-host-calls.d.ts +8 -0
  83. package/dist/player-runtime/client-host-calls.d.ts.map +1 -0
  84. package/dist/player-runtime/client-host-calls.js +28 -0
  85. package/dist/player-runtime/glue-runtime.d.ts +24 -20
  86. package/dist/player-runtime/glue-runtime.d.ts.map +1 -1
  87. package/dist/player-runtime/glue-runtime.js +26 -55
  88. package/dist/player-runtime/glue-sab.d.ts +2 -2
  89. package/dist/player-runtime/glue-sab.js +2 -2
  90. package/dist/player-runtime/player-code-broker.d.ts +70 -43
  91. package/dist/player-runtime/player-code-broker.d.ts.map +1 -1
  92. package/dist/player-runtime/player-code-broker.js +159 -64
  93. package/dist/player-runtime/player-glue-worker.d.ts +8 -9
  94. package/dist/player-runtime/player-glue-worker.d.ts.map +1 -1
  95. package/dist/player-runtime/player-glue-worker.js +26 -11
  96. package/dist/stores/inbox.d.ts +1 -1
  97. package/dist/stores/inbox.d.ts.map +1 -1
  98. package/dist/stores/index.d.ts +0 -11
  99. package/dist/stores/index.d.ts.map +1 -1
  100. package/dist/stores/index.js +0 -4
  101. package/dist/stores/session.d.ts +0 -2
  102. package/dist/stores/session.d.ts.map +1 -1
  103. package/package.json +1 -1
  104. package/dist/crowdy-studio/model-lint-log.d.ts +0 -76
  105. package/dist/crowdy-studio/model-lint-log.d.ts.map +0 -1
  106. package/dist/crowdy-studio/model-lint-log.js +0 -93
  107. package/dist/crowdy-studio/model-lint.d.ts +0 -61
  108. package/dist/crowdy-studio/model-lint.d.ts.map +0 -1
  109. package/dist/crowdy-studio/model-lint.js +0 -45
  110. package/dist/domains/compute.d.ts +0 -208
  111. package/dist/domains/compute.d.ts.map +0 -1
  112. package/dist/domains/compute.js +0 -274
  113. package/dist/domains/controlPlane.d.ts +0 -38
  114. package/dist/domains/controlPlane.d.ts.map +0 -1
  115. package/dist/domains/controlPlane.js +0 -43
  116. package/dist/domains/gameModel.d.ts +0 -1174
  117. package/dist/domains/gameModel.d.ts.map +0 -1
  118. package/dist/domains/gameModel.js +0 -1333
  119. package/dist/domains/playerCompute.d.ts +0 -91
  120. package/dist/domains/playerCompute.d.ts.map +0 -1
  121. package/dist/domains/playerCompute.js +0 -136
  122. package/dist/domains/playerModel.d.ts +0 -20
  123. package/dist/domains/playerModel.d.ts.map +0 -1
  124. package/dist/domains/playerModel.js +0 -54
  125. package/dist/kit/abilities.d.ts +0 -66
  126. package/dist/kit/abilities.d.ts.map +0 -1
  127. package/dist/kit/abilities.js +0 -71
  128. package/dist/kit/blueprints/combat.d.ts +0 -81
  129. package/dist/kit/blueprints/combat.d.ts.map +0 -1
  130. package/dist/kit/blueprints/combat.js +0 -357
  131. package/dist/kit/blueprints/core.d.ts +0 -222
  132. package/dist/kit/blueprints/core.d.ts.map +0 -1
  133. package/dist/kit/blueprints/core.js +0 -185
  134. package/dist/kit/blueprints/decks.d.ts +0 -50
  135. package/dist/kit/blueprints/decks.d.ts.map +0 -1
  136. package/dist/kit/blueprints/decks.js +0 -163
  137. package/dist/kit/blueprints/economy.d.ts +0 -88
  138. package/dist/kit/blueprints/economy.d.ts.map +0 -1
  139. package/dist/kit/blueprints/economy.js +0 -533
  140. package/dist/kit/blueprints/guild.d.ts +0 -51
  141. package/dist/kit/blueprints/guild.d.ts.map +0 -1
  142. package/dist/kit/blueprints/guild.js +0 -50
  143. package/dist/kit/blueprints/index.d.ts +0 -23
  144. package/dist/kit/blueprints/index.d.ts.map +0 -1
  145. package/dist/kit/blueprints/index.js +0 -22
  146. package/dist/kit/blueprints/inventory.d.ts +0 -84
  147. package/dist/kit/blueprints/inventory.d.ts.map +0 -1
  148. package/dist/kit/blueprints/inventory.js +0 -257
  149. package/dist/kit/blueprints/leaderboards.d.ts +0 -49
  150. package/dist/kit/blueprints/leaderboards.d.ts.map +0 -1
  151. package/dist/kit/blueprints/leaderboards.js +0 -126
  152. package/dist/kit/blueprints/liveops.d.ts +0 -42
  153. package/dist/kit/blueprints/liveops.d.ts.map +0 -1
  154. package/dist/kit/blueprints/liveops.js +0 -170
  155. package/dist/kit/blueprints/locks.d.ts +0 -82
  156. package/dist/kit/blueprints/locks.d.ts.map +0 -1
  157. package/dist/kit/blueprints/locks.js +0 -155
  158. package/dist/kit/blueprints/loot.d.ts +0 -90
  159. package/dist/kit/blueprints/loot.d.ts.map +0 -1
  160. package/dist/kit/blueprints/loot.js +0 -229
  161. package/dist/kit/blueprints/matches.d.ts +0 -84
  162. package/dist/kit/blueprints/matches.d.ts.map +0 -1
  163. package/dist/kit/blueprints/matches.js +0 -349
  164. package/dist/kit/blueprints/moderation.d.ts +0 -32
  165. package/dist/kit/blueprints/moderation.d.ts.map +0 -1
  166. package/dist/kit/blueprints/moderation.js +0 -140
  167. package/dist/kit/blueprints/npcs.d.ts +0 -78
  168. package/dist/kit/blueprints/npcs.d.ts.map +0 -1
  169. package/dist/kit/blueprints/npcs.js +0 -125
  170. package/dist/kit/blueprints/plots.d.ts +0 -63
  171. package/dist/kit/blueprints/plots.d.ts.map +0 -1
  172. package/dist/kit/blueprints/plots.js +0 -151
  173. package/dist/kit/blueprints/progression.d.ts +0 -68
  174. package/dist/kit/blueprints/progression.d.ts.map +0 -1
  175. package/dist/kit/blueprints/progression.js +0 -324
  176. package/dist/kit/blueprints/quests.d.ts +0 -72
  177. package/dist/kit/blueprints/quests.d.ts.map +0 -1
  178. package/dist/kit/blueprints/quests.js +0 -285
  179. package/dist/kit/blueprints/worldsim.d.ts +0 -91
  180. package/dist/kit/blueprints/worldsim.d.ts.map +0 -1
  181. package/dist/kit/blueprints/worldsim.js +0 -468
  182. package/dist/kit/combat.d.ts +0 -141
  183. package/dist/kit/combat.d.ts.map +0 -1
  184. package/dist/kit/combat.js +0 -196
  185. package/dist/kit/decks.d.ts +0 -157
  186. package/dist/kit/decks.d.ts.map +0 -1
  187. package/dist/kit/decks.js +0 -186
  188. package/dist/kit/director.d.ts +0 -88
  189. package/dist/kit/director.d.ts.map +0 -1
  190. package/dist/kit/director.js +0 -86
  191. package/dist/kit/economy.d.ts +0 -289
  192. package/dist/kit/economy.d.ts.map +0 -1
  193. package/dist/kit/economy.js +0 -427
  194. package/dist/kit/engine.d.ts +0 -48
  195. package/dist/kit/engine.d.ts.map +0 -1
  196. package/dist/kit/engine.js +0 -113
  197. package/dist/kit/features.d.ts +0 -60
  198. package/dist/kit/features.d.ts.map +0 -1
  199. package/dist/kit/features.js +0 -65
  200. package/dist/kit/instances.d.ts +0 -52
  201. package/dist/kit/instances.d.ts.map +0 -1
  202. package/dist/kit/instances.js +0 -60
  203. package/dist/kit/inventory.d.ts +0 -129
  204. package/dist/kit/inventory.d.ts.map +0 -1
  205. package/dist/kit/inventory.js +0 -200
  206. package/dist/kit/leaderboards.d.ts +0 -86
  207. package/dist/kit/leaderboards.d.ts.map +0 -1
  208. package/dist/kit/leaderboards.js +0 -133
  209. package/dist/kit/liveops.d.ts +0 -112
  210. package/dist/kit/liveops.d.ts.map +0 -1
  211. package/dist/kit/liveops.js +0 -183
  212. package/dist/kit/loot.d.ts +0 -128
  213. package/dist/kit/loot.d.ts.map +0 -1
  214. package/dist/kit/loot.js +0 -160
  215. package/dist/kit/matches.d.ts +0 -301
  216. package/dist/kit/matches.d.ts.map +0 -1
  217. package/dist/kit/matches.js +0 -458
  218. package/dist/kit/matchmaking.d.ts +0 -57
  219. package/dist/kit/matchmaking.d.ts.map +0 -1
  220. package/dist/kit/matchmaking.js +0 -59
  221. package/dist/kit/minigames.d.ts +0 -30
  222. package/dist/kit/minigames.d.ts.map +0 -1
  223. package/dist/kit/minigames.js +0 -38
  224. package/dist/kit/mobs.d.ts +0 -90
  225. package/dist/kit/mobs.d.ts.map +0 -1
  226. package/dist/kit/mobs.js +0 -98
  227. package/dist/kit/moderation.d.ts +0 -73
  228. package/dist/kit/moderation.d.ts.map +0 -1
  229. package/dist/kit/moderation.js +0 -103
  230. package/dist/kit/movement.d.ts +0 -78
  231. package/dist/kit/movement.d.ts.map +0 -1
  232. package/dist/kit/movement.js +0 -103
  233. package/dist/kit/notifications.d.ts +0 -45
  234. package/dist/kit/notifications.d.ts.map +0 -1
  235. package/dist/kit/notifications.js +0 -67
  236. package/dist/kit/npcs.d.ts +0 -226
  237. package/dist/kit/npcs.d.ts.map +0 -1
  238. package/dist/kit/npcs.js +0 -141
  239. package/dist/kit/objects.d.ts +0 -116
  240. package/dist/kit/objects.d.ts.map +0 -1
  241. package/dist/kit/objects.js +0 -119
  242. package/dist/kit/pets.d.ts +0 -85
  243. package/dist/kit/pets.d.ts.map +0 -1
  244. package/dist/kit/pets.js +0 -96
  245. package/dist/kit/plots.d.ts +0 -85
  246. package/dist/kit/plots.d.ts.map +0 -1
  247. package/dist/kit/plots.js +0 -113
  248. package/dist/kit/progression.d.ts +0 -181
  249. package/dist/kit/progression.d.ts.map +0 -1
  250. package/dist/kit/progression.js +0 -265
  251. package/dist/kit/quests.d.ts +0 -171
  252. package/dist/kit/quests.d.ts.map +0 -1
  253. package/dist/kit/quests.js +0 -237
  254. package/dist/kit/racing.d.ts +0 -85
  255. package/dist/kit/racing.d.ts.map +0 -1
  256. package/dist/kit/racing.js +0 -99
  257. package/dist/kit/shared.d.ts +0 -73
  258. package/dist/kit/shared.d.ts.map +0 -1
  259. package/dist/kit/shared.js +0 -101
  260. package/dist/kit/telemetry.d.ts +0 -66
  261. package/dist/kit/telemetry.d.ts.map +0 -1
  262. package/dist/kit/telemetry.js +0 -133
  263. package/dist/kit/territory.d.ts +0 -97
  264. package/dist/kit/territory.d.ts.map +0 -1
  265. package/dist/kit/territory.js +0 -114
  266. package/dist/kit/worldsim.d.ts +0 -263
  267. package/dist/kit/worldsim.d.ts.map +0 -1
  268. package/dist/kit/worldsim.js +0 -268
  269. package/dist/stores/model.d.ts +0 -81
  270. package/dist/stores/model.d.ts.map +0 -1
  271. package/dist/stores/model.js +0 -163
@@ -1,32 +0,0 @@
1
- import { type KitBlueprint } from './core.js';
2
- /** Options for {@link moderationBlueprint}. */
3
- export interface ModerationBlueprintOptions {
4
- /** Prefix for the type/function names. Defaults to none. */
5
- typePrefix?: string;
6
- }
7
- /** Names derived by {@link moderationBlueprint} for a given prefix. */
8
- export interface ModerationNames {
9
- reportType: string;
10
- muteType: string;
11
- fileReportFn: string;
12
- resolveReportFn: string;
13
- }
14
- /** Compute the type/function names a moderation blueprint (and its runtime helper) uses. */
15
- export declare function moderationNames(typePrefix?: string): ModerationNames;
16
- /**
17
- * Blueprint for **moderation** (matrix P6) — MODEL + CLIENT, no compute:
18
- *
19
- * - `ModReport` containers are the escalation queue: any player files one
20
- * against a subject (`file_report` is member-instantiable through the
21
- * runtime helper — the caller's own report row); app admins read the
22
- * open queue and `resolve_report` with a disposition.
23
- * - `ModMute` containers are per-player mute lists (client-enforced: the
24
- * runtime helper filters chat client-side — mutes are personal, not
25
- * punitive).
26
- * - ENFORCEMENT stays on existing platform surfaces: admins revoke access
27
- * tiers / grid permissions; nothing new to trust here.
28
- *
29
- * Runtime counterpart: `client.kit(appId).moderation`.
30
- */
31
- export declare function moderationBlueprint(options?: ModerationBlueprintOptions): KitBlueprint;
32
- //# sourceMappingURL=moderation.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"moderation.d.ts","sourceRoot":"","sources":["../../../src/kit/blueprints/moderation.ts"],"names":[],"mappings":"AACA,OAAO,EAAuC,KAAK,YAAY,EAAE,MAAM,WAAW,CAAC;AAEnF,+CAA+C;AAC/C,MAAM,WAAW,0BAA0B;IACzC,4DAA4D;IAC5D,UAAU,CAAC,EAAE,MAAM,CAAC;CACrB;AAED,uEAAuE;AACvE,MAAM,WAAW,eAAe;IAC9B,UAAU,EAAE,MAAM,CAAC;IACnB,QAAQ,EAAE,MAAM,CAAC;IACjB,YAAY,EAAE,MAAM,CAAC;IACrB,eAAe,EAAE,MAAM,CAAC;CACzB;AAED,4FAA4F;AAC5F,wBAAgB,eAAe,CAAC,UAAU,SAAK,GAAG,eAAe,CAQhE;AAED;;;;;;;;;;;;;;GAcG;AACH,wBAAgB,mBAAmB,CAAC,OAAO,GAAE,0BAA+B,GAAG,YAAY,CAqH1F"}
@@ -1,140 +0,0 @@
1
- import { toSnakeCase, trustedAuthorityFields } from './core.js';
2
- /** Compute the type/function names a moderation blueprint (and its runtime helper) uses. */
3
- export function moderationNames(typePrefix = '') {
4
- const fnPrefix = typePrefix ? `${toSnakeCase(typePrefix)}_` : '';
5
- return {
6
- reportType: `${typePrefix}ModReport`,
7
- muteType: `${typePrefix}ModMute`,
8
- fileReportFn: `${fnPrefix}file_report`,
9
- resolveReportFn: `${fnPrefix}resolve_report`,
10
- };
11
- }
12
- /**
13
- * Blueprint for **moderation** (matrix P6) — MODEL + CLIENT, no compute:
14
- *
15
- * - `ModReport` containers are the escalation queue: any player files one
16
- * against a subject (`file_report` is member-instantiable through the
17
- * runtime helper — the caller's own report row); app admins read the
18
- * open queue and `resolve_report` with a disposition.
19
- * - `ModMute` containers are per-player mute lists (client-enforced: the
20
- * runtime helper filters chat client-side — mutes are personal, not
21
- * punitive).
22
- * - ENFORCEMENT stays on existing platform surfaces: admins revoke access
23
- * tiers / grid permissions; nothing new to trust here.
24
- *
25
- * Runtime counterpart: `client.kit(appId).moderation`.
26
- */
27
- export function moderationBlueprint(options = {}) {
28
- const { typePrefix = '' } = options;
29
- const names = moderationNames(typePrefix);
30
- const propertyDefinitions = [
31
- {
32
- containerTypeName: names.reportType,
33
- key: 'reporter_user_id',
34
- valueType: 'string',
35
- defaultValueJson: '""',
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- description: 'Who filed the report.',
37
- },
38
- {
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- containerTypeName: names.reportType,
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- key: 'subject_user_id',
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- valueType: 'string',
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- defaultValueJson: '""',
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- description: 'Who the report is about.',
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- },
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- {
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- containerTypeName: names.reportType,
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- key: 'reason',
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- valueType: 'string',
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- defaultValueJson: '""',
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- description: "App-defined category ('harassment', 'cheating', 'spam', ...).",
51
- },
52
- {
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- containerTypeName: names.reportType,
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- key: 'detail',
55
- valueType: 'string',
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- defaultValueJson: '""',
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- description: 'Free-text context from the reporter (client-truncated).',
58
- },
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- {
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- containerTypeName: names.reportType,
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- key: 'status',
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- valueType: 'string',
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- defaultValueJson: '"open"',
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- description: "Queue state: 'open' | 'actioned' | 'dismissed'.",
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- },
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- {
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- containerTypeName: names.reportType,
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- key: 'resolution',
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- valueType: 'string',
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- defaultValueJson: '""',
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- description: 'Admin note recorded by resolve_report.',
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- },
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- {
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- containerTypeName: names.reportType,
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- key: 'filed_at_ms',
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- valueType: 'int',
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- defaultValueJson: '0',
78
- description: 'Client-reported epoch ms (informational; the event log holds server time).',
79
- },
80
- {
81
- containerTypeName: names.muteType,
82
- key: 'owner_user_id',
83
- valueType: 'string',
84
- defaultValueJson: '""',
85
- description: 'Whose mute list this row belongs to (kit owner mirror).',
86
- },
87
- {
88
- containerTypeName: names.muteType,
89
- key: 'muted_user_id',
90
- valueType: 'string',
91
- defaultValueJson: '""',
92
- description: 'The muted player (client-side chat filtering).',
93
- },
94
- ];
95
- const functions = [
96
- {
97
- name: names.resolveReportFn,
98
- containerTypeName: names.reportType,
99
- returnType: 'string',
100
- parameters: [
101
- {
102
- name: 'status',
103
- valueType: 'string',
104
- required: true,
105
- description: "'actioned' or 'dismissed'.",
106
- },
107
- {
108
- name: 'resolution',
109
- valueType: 'string',
110
- required: true,
111
- description: 'Admin disposition note.',
112
- },
113
- ],
114
- mutations: [
115
- { target: 'self', property: 'status', expression: '$status' },
116
- { target: 'self', property: 'resolution', expression: '$resolution' },
117
- ],
118
- returnExpression: 'self.status',
119
- ...trustedAuthorityFields('server'),
120
- description: 'Close a report with a disposition (app admins). Enforcement happens on platform surfaces (tier revocation, grid permissions).',
121
- },
122
- ];
123
- return {
124
- name: 'moderation',
125
- containerTypes: [
126
- {
127
- typeName: names.reportType,
128
- displayName: 'Moderation report',
129
- description: 'One player report in the escalation queue (open/actioned/dismissed).',
130
- },
131
- {
132
- typeName: names.muteType,
133
- displayName: 'Moderation mute',
134
- description: 'One personal mute entry (client-enforced chat filtering).',
135
- },
136
- ],
137
- propertyDefinitions,
138
- functions,
139
- };
140
- }
@@ -1,78 +0,0 @@
1
- import type { FunctionMutationInput, FunctionParamInput, Scalars, SeedPropertyDefInput } from '../../generated/graphql.js';
2
- import { type KitBlueprint, type KitSelectorSpec } from './core.js';
3
- /** A trigger for an NPC behavior: a schedule (interval or cron) or a model event. */
4
- export type NpcBehaviorTrigger = {
5
- intervalMs: number;
6
- } | {
7
- cronExpr: string;
8
- } | {
9
- onEvent: 'function_invoked' | 'property_changed' | 'container_created';
10
- functionName?: string;
11
- containerTypeName?: string;
12
- propertyKey?: string;
13
- /**
14
- * `property_changed` only: which writes wake the behavior. NPC state is
15
- * written by behavior functions rather than by clients, so reacting to
16
- * one needs `'function'` or `'any'` — the default `'direct'` sees only
17
- * client `setProperty` calls.
18
- */
19
- writeSource?: 'direct' | 'function' | 'any';
20
- debounceMs?: number;
21
- };
22
- /** One server-driven NPC behavior: a model function plus the automation that drives it. */
23
- export interface NpcBehaviorSpec {
24
- /**
25
- * Automation name (unique per app), e.g. `'npc-wander'`. Also derives the
26
- * default function name (`npc_wander`).
27
- */
28
- name: string;
29
- /** Entry-point function name. Defaults to the snake-cased behavior name. */
30
- functionName?: string;
31
- /** The property writes the behavior performs each tick. */
32
- mutations: FunctionMutationInput[];
33
- /** Typed parameters (bind them from a selector or static `paramsJson`). */
34
- parameters?: FunctionParamInput[];
35
- /** What makes the behavior run. */
36
- trigger: NpcBehaviorTrigger;
37
- /**
38
- * Selector choosing/filtering targets and binding params (see the Game API
39
- * "Autonomous Processes → Selectors" guide), including grid-permission
40
- * predicates ({@link KitSelectorSpec}). JSON-encoded at deploy.
41
- */
42
- selector?: KitSelectorSpec;
43
- /**
44
- * Convenience: only NPCs whose `role` property equals this act (adds a
45
- * `selfWhere` filter when no explicit `selector` is given).
46
- */
47
- role?: string;
48
- /** Fan-out cap per run. Defaults to 8. */
49
- maxTargets?: number;
50
- /** Static params merged into every call. */
51
- params?: Record<string, unknown>;
52
- /** Identity the automation acts as; omit for a trusted server caller. */
53
- runAsUserId?: Scalars['BigInt']['input'];
54
- }
55
- /** Options for {@link npcBlueprint}. */
56
- export interface NpcBlueprintOptions {
57
- /** NPC container type name. Defaults to `'Npc'`. */
58
- typeName?: string;
59
- /**
60
- * Extra property definitions beyond the defaults (`role`, `x`, `y`, `z`,
61
- * `behavior_state`, `health`). `containerTypeName` is filled in.
62
- */
63
- extraProperties?: Omit<SeedPropertyDefInput, 'containerTypeName'>[];
64
- /** The server-driven behaviors this NPC archetype has. */
65
- behaviors: NpcBehaviorSpec[];
66
- }
67
- /** Compute the function/automation names an NPC behavior deploys under. */
68
- export declare function npcBehaviorFunctionName(behavior: NpcBehaviorSpec): string;
69
- /**
70
- * Blueprint for an **NPC archetype**: an admin-instantiable container type
71
- * holding the NPC's durable state, one `autonomousInvocable` model function
72
- * per behavior (gated `is_automation` so players cannot puppet them), and the
73
- * automations + event triggers that drive those behaviors on the server.
74
- *
75
- * Runtime counterpart: `client.kit(appId).npcs`.
76
- */
77
- export declare function npcBlueprint(options: NpcBlueprintOptions): KitBlueprint;
78
- //# sourceMappingURL=npcs.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"npcs.d.ts","sourceRoot":"","sources":["../../../src/kit/blueprints/npcs.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,qBAAqB,EACrB,kBAAkB,EAClB,OAAO,EAEP,oBAAoB,EACrB,MAAM,4BAA4B,CAAC;AACpC,OAAO,EAKL,KAAK,YAAY,EACjB,KAAK,eAAe,EACrB,MAAM,WAAW,CAAC;AAEnB,qFAAqF;AACrF,MAAM,MAAM,kBAAkB,GAC1B;IAAE,UAAU,EAAE,MAAM,CAAA;CAAE,GACtB;IAAE,QAAQ,EAAE,MAAM,CAAA;CAAE,GACpB;IACE,OAAO,EAAE,kBAAkB,GAAG,kBAAkB,GAAG,mBAAmB,CAAC;IACvE,YAAY,CAAC,EAAE,MAAM,CAAC;IACtB,iBAAiB,CAAC,EAAE,MAAM,CAAC;IAC3B,WAAW,CAAC,EAAE,MAAM,CAAC;IACrB;;;;;OAKG;IACH,WAAW,CAAC,EAAE,QAAQ,GAAG,UAAU,GAAG,KAAK,CAAC;IAC5C,UAAU,CAAC,EAAE,MAAM,CAAC;CACrB,CAAC;AAEN,2FAA2F;AAC3F,MAAM,WAAW,eAAe;IAC9B;;;OAGG;IACH,IAAI,EAAE,MAAM,CAAC;IACb,4EAA4E;IAC5E,YAAY,CAAC,EAAE,MAAM,CAAC;IACtB,2DAA2D;IAC3D,SAAS,EAAE,qBAAqB,EAAE,CAAC;IACnC,2EAA2E;IAC3E,UAAU,CAAC,EAAE,kBAAkB,EAAE,CAAC;IAClC,mCAAmC;IACnC,OAAO,EAAE,kBAAkB,CAAC;IAC5B;;;;OAIG;IACH,QAAQ,CAAC,EAAE,eAAe,CAAC;IAC3B;;;OAGG;IACH,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,0CAA0C;IAC1C,UAAU,CAAC,EAAE,MAAM,CAAC;IACpB,4CAA4C;IAC5C,MAAM,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC;IACjC,yEAAyE;IACzE,WAAW,CAAC,EAAE,OAAO,CAAC,QAAQ,CAAC,CAAC,OAAO,CAAC,CAAC;CAC1C;AAED,wCAAwC;AACxC,MAAM,WAAW,mBAAmB;IAClC,oDAAoD;IACpD,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB;;;OAGG;IACH,eAAe,CAAC,EAAE,IAAI,CAAC,oBAAoB,EAAE,mBAAmB,CAAC,EAAE,CAAC;IACpE,0DAA0D;IAC1D,SAAS,EAAE,eAAe,EAAE,CAAC;CAC9B;AAED,2EAA2E;AAC3E,wBAAgB,uBAAuB,CAAC,QAAQ,EAAE,eAAe,GAAG,MAAM,CAEzE;AAED;;;;;;;GAOG;AACH,wBAAgB,YAAY,CAAC,OAAO,EAAE,mBAAmB,GAAG,YAAY,CAsHvE"}
@@ -1,125 +0,0 @@
1
- import { kitPolicyJson, toSnakeCase, } from './core.js';
2
- /** Compute the function/automation names an NPC behavior deploys under. */
3
- export function npcBehaviorFunctionName(behavior) {
4
- return behavior.functionName ?? toSnakeCase(behavior.name);
5
- }
6
- /**
7
- * Blueprint for an **NPC archetype**: an admin-instantiable container type
8
- * holding the NPC's durable state, one `autonomousInvocable` model function
9
- * per behavior (gated `is_automation` so players cannot puppet them), and the
10
- * automations + event triggers that drive those behaviors on the server.
11
- *
12
- * Runtime counterpart: `client.kit(appId).npcs`.
13
- */
14
- export function npcBlueprint(options) {
15
- const typeName = options.typeName ?? 'Npc';
16
- if (options.behaviors.length === 0) {
17
- throw new Error('npcBlueprint requires at least one behavior');
18
- }
19
- const propertyDefinitions = [
20
- {
21
- containerTypeName: typeName,
22
- key: 'role',
23
- valueType: 'string',
24
- defaultValueJson: '""',
25
- },
26
- { containerTypeName: typeName, key: 'x', valueType: 'float', defaultValueJson: '0' },
27
- { containerTypeName: typeName, key: 'y', valueType: 'float', defaultValueJson: '0' },
28
- { containerTypeName: typeName, key: 'z', valueType: 'float', defaultValueJson: '0' },
29
- {
30
- containerTypeName: typeName,
31
- key: 'behavior_state',
32
- valueType: 'string',
33
- defaultValueJson: '"idle"',
34
- },
35
- {
36
- containerTypeName: typeName,
37
- key: 'health',
38
- valueType: 'int',
39
- defaultValueJson: '100',
40
- },
41
- ...(options.extraProperties ?? []).map((p) => ({
42
- ...p,
43
- containerTypeName: typeName,
44
- })),
45
- ];
46
- const functions = [];
47
- const automations = [];
48
- const automationTriggers = [];
49
- for (const behavior of options.behaviors) {
50
- const functionName = npcBehaviorFunctionName(behavior);
51
- functions.push({
52
- name: functionName,
53
- containerTypeName: typeName,
54
- parameters: behavior.parameters,
55
- mutations: behavior.mutations,
56
- invokePolicyJson: kitPolicyJson({ type: 'is_automation' }),
57
- autonomousInvocable: true,
58
- description: `Server-driven NPC behavior for the '${behavior.name}' automation.`,
59
- });
60
- const selector = behavior.selector ??
61
- (behavior.role !== undefined
62
- ? { selfWhere: [{ key: 'role', op: '==', value: behavior.role }] }
63
- : undefined);
64
- const automation = {
65
- name: behavior.name,
66
- functionName,
67
- targetMode: 'type',
68
- targetTypeName: typeName,
69
- maxTargets: behavior.maxTargets ?? 8,
70
- ...(selector ? { selectorJson: JSON.stringify(selector) } : {}),
71
- ...(behavior.params ? { paramsJson: JSON.stringify(behavior.params) } : {}),
72
- ...(behavior.runAsUserId !== undefined
73
- ? { runAsUserId: behavior.runAsUserId }
74
- : {}),
75
- };
76
- if ('intervalMs' in behavior.trigger) {
77
- automation.triggerType = 'schedule';
78
- automation.scheduleKind = 'interval';
79
- automation.intervalMs = behavior.trigger.intervalMs;
80
- }
81
- else if ('cronExpr' in behavior.trigger) {
82
- automation.triggerType = 'schedule';
83
- automation.scheduleKind = 'cron';
84
- automation.cronExpr = behavior.trigger.cronExpr;
85
- }
86
- else {
87
- automation.triggerType = 'event';
88
- automationTriggers.push({
89
- automationName: behavior.name,
90
- onEvent: behavior.trigger.onEvent,
91
- ...(behavior.trigger.functionName !== undefined
92
- ? { functionName: behavior.trigger.functionName }
93
- : {}),
94
- ...(behavior.trigger.containerTypeName !== undefined
95
- ? { containerTypeName: behavior.trigger.containerTypeName }
96
- : {}),
97
- ...(behavior.trigger.propertyKey !== undefined
98
- ? { propertyKey: behavior.trigger.propertyKey }
99
- : {}),
100
- ...(behavior.trigger.writeSource !== undefined
101
- ? { writeSource: behavior.trigger.writeSource }
102
- : {}),
103
- ...(behavior.trigger.debounceMs !== undefined
104
- ? { debounceMs: behavior.trigger.debounceMs }
105
- : {}),
106
- });
107
- }
108
- automations.push(automation);
109
- }
110
- return {
111
- name: typeName,
112
- containerTypes: [
113
- {
114
- typeName,
115
- displayName: typeName,
116
- instantiableBy: 'admin',
117
- description: 'A server-driven non-player character.',
118
- },
119
- ],
120
- propertyDefinitions,
121
- functions,
122
- automations,
123
- automationTriggers,
124
- };
125
- }
@@ -1,63 +0,0 @@
1
- import { type KitBlueprint, type KitInvokePolicy, type KitOwnerIdKind } from './core.js';
2
- /** Options for {@link plotBlueprint}. */
3
- export interface PlotBlueprintOptions {
4
- /** Plot container type name. Defaults to `'Plot'`. */
5
- typeName?: string;
6
- /**
7
- * Runtime permission keys buying/renting grants on the plot's grid.
8
- * Defaults to `['access', 'update_voxel_data']`.
9
- */
10
- permissionKeys?: string[];
11
- /** Currency property on the wallet container. Defaults to `'gold'`. */
12
- currencyProperty?: string;
13
- /**
14
- * Property on the wallet container mirroring its owner's user id (the
15
- * standard kit convention, since expressions can't read container
16
- * ownership). Defaults to `'owner_user_id'`.
17
- */
18
- walletOwnerProperty?: string;
19
- /**
20
- * Also generate `rent_plot`: a TTL grant priced by the plot's `rent_price`
21
- * property, expiring after `rent_ttl_seconds`. Defaults to false.
22
- */
23
- rentable?: boolean;
24
- /**
25
- * Extra policy rule AND'ed into `buy_plot` — e.g.
26
- * `featureGate('land_owner')` to sell land only to a paid tier.
27
- */
28
- buyPolicyExtra?: KitInvokePolicy;
29
- /** Extra policy rule AND'ed into `rent_plot`. */
30
- rentPolicyExtra?: KitInvokePolicy;
31
- /**
32
- * How the `owner_user_id` mirrors are typed on the plot AND the wallet
33
- * (see the kit owner-mirroring convention). Defaults to `'int'` (the kit
34
- * standard); set `'string'` for models that mirrored owners as strings
35
- * (e.g. Blocks with Friends) — generated guards then compare via
36
- * `to_string($caller_user_id)`, buying writes the owner as a string, and
37
- * an empty string means "for sale".
38
- */
39
- ownerIdKind?: KitOwnerIdKind;
40
- }
41
- /** Names derived by {@link plotBlueprint} for a given plot type. */
42
- export interface PlotNames {
43
- plotType: string;
44
- buyFn: string;
45
- rentFn: string;
46
- evictFn: string;
47
- }
48
- /** Compute the type/function names a plot blueprint (and its runtime helper) uses. */
49
- export declare function plotNames(typeName?: string): PlotNames;
50
- /**
51
- * Blueprint for **sellable/rentable land**: a `Plot` container mapping a world
52
- * [grid](../../domains/gameApps.js) to a price, whose `buy`/`rent` functions
53
- * consume currency AND grant runtime grid permissions in one transaction (via
54
- * permission effects) — the canonical read+write permission loop. Buying sets
55
- * the plot's `owner_user_id`; renting grants with a TTL; `evict` revokes.
56
- * The grants are enforced by the replication layer on movement/voxel writes
57
- * immediately at commit. Requires game-api v0.13.11+ (effects) — pair with
58
- * chunk-permission locks (v0.13.12+) for doors that honor the purchase.
59
- *
60
- * Runtime counterpart: `client.kit(appId).plots`.
61
- */
62
- export declare function plotBlueprint(options?: PlotBlueprintOptions): KitBlueprint;
63
- //# sourceMappingURL=plots.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"plots.d.ts","sourceRoot":"","sources":["../../../src/kit/blueprints/plots.ts"],"names":[],"mappings":"AAKA,OAAO,EAKL,KAAK,YAAY,EACjB,KAAK,eAAe,EACpB,KAAK,cAAc,EACpB,MAAM,WAAW,CAAC;AAEnB,yCAAyC;AACzC,MAAM,WAAW,oBAAoB;IACnC,sDAAsD;IACtD,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB;;;OAGG;IACH,cAAc,CAAC,EAAE,MAAM,EAAE,CAAC;IAC1B,uEAAuE;IACvE,gBAAgB,CAAC,EAAE,MAAM,CAAC;IAC1B;;;;OAIG;IACH,mBAAmB,CAAC,EAAE,MAAM,CAAC;IAC7B;;;OAGG;IACH,QAAQ,CAAC,EAAE,OAAO,CAAC;IACnB;;;OAGG;IACH,cAAc,CAAC,EAAE,eAAe,CAAC;IACjC,iDAAiD;IACjD,eAAe,CAAC,EAAE,eAAe,CAAC;IAClC;;;;;;;OAOG;IACH,WAAW,CAAC,EAAE,cAAc,CAAC;CAC9B;AAED,oEAAoE;AACpE,MAAM,WAAW,SAAS;IACxB,QAAQ,EAAE,MAAM,CAAC;IACjB,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;IACf,OAAO,EAAE,MAAM,CAAC;CACjB;AAED,sFAAsF;AACtF,wBAAgB,SAAS,CAAC,QAAQ,SAAS,GAAG,SAAS,CAQtD;AAED;;;;;;;;;;;GAWG;AACH,wBAAgB,aAAa,CAAC,OAAO,GAAE,oBAAyB,GAAG,YAAY,CA+I9E"}
@@ -1,151 +0,0 @@
1
- import { andPolicies, kitPolicyJson, ownerEqualsCaller, toSnakeCase, } from './core.js';
2
- /** Compute the type/function names a plot blueprint (and its runtime helper) uses. */
3
- export function plotNames(typeName = 'Plot') {
4
- const snake = toSnakeCase(typeName);
5
- return {
6
- plotType: typeName,
7
- buyFn: `buy_${snake}`,
8
- rentFn: `rent_${snake}`,
9
- evictFn: `evict_${snake}`,
10
- };
11
- }
12
- /**
13
- * Blueprint for **sellable/rentable land**: a `Plot` container mapping a world
14
- * [grid](../../domains/gameApps.js) to a price, whose `buy`/`rent` functions
15
- * consume currency AND grant runtime grid permissions in one transaction (via
16
- * permission effects) — the canonical read+write permission loop. Buying sets
17
- * the plot's `owner_user_id`; renting grants with a TTL; `evict` revokes.
18
- * The grants are enforced by the replication layer on movement/voxel writes
19
- * immediately at commit. Requires game-api v0.13.11+ (effects) — pair with
20
- * chunk-permission locks (v0.13.12+) for doors that honor the purchase.
21
- *
22
- * Runtime counterpart: `client.kit(appId).plots`.
23
- */
24
- export function plotBlueprint(options = {}) {
25
- const names = plotNames(options.typeName);
26
- const keys = options.permissionKeys ?? ['access', 'update_voxel_data'];
27
- const currency = options.currencyProperty ?? 'gold';
28
- const walletOwner = options.walletOwnerProperty ?? 'owner_user_id';
29
- const rentable = options.rentable ?? false;
30
- const kind = options.ownerIdKind ?? 'int';
31
- const walletParam = [
32
- { name: 'wallet_id', valueType: 'container_ref', required: true },
33
- ];
34
- const walletGuard = (priceExpr, extra) => kitPolicyJson(andPolicies({
35
- type: 'condition',
36
- expression: `${ownerEqualsCaller(`ref($wallet_id).${walletOwner}`, kind)} && ref($wallet_id).${currency} >= ${priceExpr}`,
37
- }, extra));
38
- const propertyDefinitions = [
39
- { containerTypeName: names.plotType, key: 'grid_id', valueType: 'int' },
40
- { containerTypeName: names.plotType, key: 'price', valueType: 'int', defaultValueJson: '0' },
41
- {
42
- containerTypeName: names.plotType,
43
- key: 'owner_user_id',
44
- valueType: kind,
45
- defaultValueJson: kind === 'string' ? '""' : '0',
46
- },
47
- ];
48
- if (rentable) {
49
- propertyDefinitions.push({
50
- containerTypeName: names.plotType,
51
- key: 'rent_price',
52
- valueType: 'int',
53
- defaultValueJson: '0',
54
- }, {
55
- containerTypeName: names.plotType,
56
- key: 'rent_ttl_seconds',
57
- valueType: 'int',
58
- defaultValueJson: '86400',
59
- });
60
- }
61
- const functions = [
62
- {
63
- name: names.buyFn,
64
- containerTypeName: names.plotType,
65
- returnType: 'int',
66
- parameters: walletParam,
67
- mutations: [
68
- {
69
- target: 'ref($wallet_id)',
70
- property: currency,
71
- expression: `ref($wallet_id).${currency} - self.price`,
72
- },
73
- {
74
- target: 'self',
75
- property: 'owner_user_id',
76
- expression: kind === 'string' ? 'to_string($caller_user_id)' : '$caller_user_id',
77
- },
78
- ],
79
- permissionEffects: [
80
- {
81
- action: 'grant',
82
- permissionKeys: keys,
83
- userExpression: '$caller_user_id',
84
- gridIdExpression: 'self.grid_id',
85
- },
86
- ],
87
- returnExpression: `ref($wallet_id).${currency}`,
88
- invokePolicyJson: walletGuard('self.price', options.buyPolicyExtra),
89
- description: 'Buy this plot: spend the price AND receive grid permissions atomically.',
90
- },
91
- {
92
- name: names.evictFn,
93
- containerTypeName: names.plotType,
94
- parameters: [{ name: 'target_user_id', valueType: 'int', required: true }],
95
- mutations: [],
96
- permissionEffects: [
97
- {
98
- action: 'revoke',
99
- permissionKeys: keys,
100
- userExpression: '$target_user_id',
101
- gridIdExpression: 'self.grid_id',
102
- },
103
- ],
104
- invokePolicyJson: kitPolicyJson({
105
- type: 'condition',
106
- expression: ownerEqualsCaller('self.owner_user_id', kind),
107
- }),
108
- description: "Revoke a user's permissions on this plot (owner-gated; admins bypass).",
109
- },
110
- ];
111
- if (rentable) {
112
- functions.push({
113
- name: names.rentFn,
114
- containerTypeName: names.plotType,
115
- returnType: 'int',
116
- parameters: walletParam,
117
- mutations: [
118
- {
119
- target: 'ref($wallet_id)',
120
- property: currency,
121
- expression: `ref($wallet_id).${currency} - self.rent_price`,
122
- },
123
- ],
124
- permissionEffects: [
125
- {
126
- action: 'grant',
127
- permissionKeys: keys,
128
- userExpression: '$caller_user_id',
129
- gridIdExpression: 'self.grid_id',
130
- ttlSecondsExpression: 'self.rent_ttl_seconds',
131
- },
132
- ],
133
- returnExpression: `ref($wallet_id).${currency}`,
134
- invokePolicyJson: walletGuard('self.rent_price', options.rentPolicyExtra),
135
- description: 'Rent this plot: spend the rent AND receive an expiring grid grant atomically.',
136
- });
137
- }
138
- return {
139
- name: names.plotType,
140
- containerTypes: [
141
- {
142
- typeName: names.plotType,
143
- displayName: names.plotType,
144
- instantiableBy: 'admin',
145
- description: 'A sellable/rentable plot of land mapped to a world grid.',
146
- },
147
- ],
148
- propertyDefinitions,
149
- functions,
150
- };
151
- }
@@ -1,68 +0,0 @@
1
- import { type KitBlueprint, type KitOwnerIdKind, type KitTrustedAuthority } from './core.js';
2
- /** Options for {@link progressionBlueprint}. */
3
- export interface ProgressionBlueprintOptions {
4
- /**
5
- * Prefix applied to the container type names (`'Pvp'` → `PvpProgress` /
6
- * `PvpSkillDef` / …) and, snake-cased, to the function names
7
- * (`pvp_grant_xp`, …). Defaults to none.
8
- */
9
- typePrefix?: string;
10
- /**
11
- * Who may grant XP. Trusted grants should be `'server'` (the default),
12
- * `'automation'` (e.g. an event automation on a `mob_died` function), or
13
- * `'host'` — never plain players.
14
- */
15
- xpAuthority?: KitTrustedAuthority;
16
- /**
17
- * Who may adjust the competitive rating (the match layer's
18
- * `applyMatchResult` calls this). Defaults to `'host'`.
19
- */
20
- ratingAuthority?: KitTrustedAuthority;
21
- /**
22
- * The XP curve: an expression over `$level` returning the TOTAL xp required
23
- * to reach that level. Evaluated via the read-only `fn:` helper-call
24
- * pattern (`fn:xp_for_level(self.level + 1)`), so the curve lives in ONE
25
- * `internal` function and every reader stays in sync. Defaults to
26
- * `'100 * $level * $level'`.
27
- */
28
- xpForLevelExpression?: string;
29
- /** Skill points granted per level-up. Defaults to 1. */
30
- skillPointsPerLevel?: number;
31
- /** Initial competitive rating for new players. Defaults to 1000. */
32
- initialRating?: number;
33
- /** Owner-mirror typing (see the kit convention). Defaults to `'int'`. */
34
- ownerIdKind?: KitOwnerIdKind;
35
- }
36
- /** Names derived by {@link progressionBlueprint} for a given prefix. */
37
- export interface ProgressionNames {
38
- progressType: string;
39
- skillDefType: string;
40
- skillRankType: string;
41
- achievementDefType: string;
42
- achievementUnlockType: string;
43
- xpForLevelFn: string;
44
- grantXpFn: string;
45
- buySkillFn: string;
46
- unlockAchievementFn: string;
47
- adjustRatingFn: string;
48
- }
49
- /** Compute the type/function names a progression blueprint (and its runtime helper) uses. */
50
- export declare function progressionNames(typePrefix?: string): ProgressionNames;
51
- /**
52
- * Blueprint for **character progression**: per-player `Progress` (xp / level /
53
- * skill points / rating), an admin `SkillDef` catalog with prerequisite
54
- * chains bought into per-player `SkillRank`s, threshold `AchievementDef`s
55
- * unlocked into `AchievementUnlock`s, and an ELO-style `adjust_rating` hook
56
- * for the match layer.
57
- *
58
- * Level-ups are computed server-side inside `grant_xp` using the `fn:`
59
- * helper pattern: the XP curve lives in ONE `internal` function
60
- * (`xp_for_level`, not directly invocable) that mutation expressions call as
61
- * `fn:xp_for_level(self.level + 1)`. Ordered mutations see earlier writes,
62
- * so xp is applied first, then the skill-point award, then the level bump —
63
- * one level per grant (call repeatedly for multi-level jumps).
64
- *
65
- * Runtime counterpart: `client.kit(appId).progression`.
66
- */
67
- export declare function progressionBlueprint(options?: ProgressionBlueprintOptions): KitBlueprint;
68
- //# sourceMappingURL=progression.d.ts.map