@combeenation/3d-viewer 5.1.2 → 5.2.0-alpha4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (221) hide show
  1. package/README.md +111 -111
  2. package/dist/lib-cjs/api/classes/animationInterface.d.ts +8 -8
  3. package/dist/lib-cjs/api/classes/animationInterface.js +2 -1
  4. package/dist/lib-cjs/api/classes/dottedPath.d.ts +79 -79
  5. package/dist/lib-cjs/api/classes/dottedPath.js +166 -187
  6. package/dist/lib-cjs/api/classes/dottedPath.js.map +1 -1
  7. package/dist/lib-cjs/api/classes/element.d.ts +149 -149
  8. package/dist/lib-cjs/api/classes/element.js +668 -823
  9. package/dist/lib-cjs/api/classes/element.js.map +1 -1
  10. package/dist/lib-cjs/api/classes/event.d.ts +326 -326
  11. package/dist/lib-cjs/api/classes/event.js +349 -371
  12. package/dist/lib-cjs/api/classes/event.js.map +1 -1
  13. package/dist/lib-cjs/api/classes/eventBroadcaster.d.ts +26 -26
  14. package/dist/lib-cjs/api/classes/eventBroadcaster.js +49 -53
  15. package/dist/lib-cjs/api/classes/eventBroadcaster.js.map +1 -1
  16. package/dist/lib-cjs/api/classes/parameter.d.ts +336 -336
  17. package/dist/lib-cjs/api/classes/parameter.js +461 -471
  18. package/dist/lib-cjs/api/classes/parameter.js.map +1 -1
  19. package/dist/lib-cjs/api/classes/parameterObservable.d.ts +36 -36
  20. package/dist/lib-cjs/api/classes/parameterObservable.js +97 -101
  21. package/dist/lib-cjs/api/classes/parameterObservable.js.map +1 -1
  22. package/dist/lib-cjs/api/classes/parameterizable.d.ts +15 -15
  23. package/dist/lib-cjs/api/classes/parameterizable.js +102 -149
  24. package/dist/lib-cjs/api/classes/parameterizable.js.map +1 -1
  25. package/dist/lib-cjs/api/classes/placementAnimation.d.ts +45 -44
  26. package/dist/lib-cjs/api/classes/placementAnimation.js +175 -163
  27. package/dist/lib-cjs/api/classes/placementAnimation.js.map +1 -1
  28. package/dist/lib-cjs/api/classes/variant.d.ts +234 -234
  29. package/dist/lib-cjs/api/classes/variant.js +836 -1203
  30. package/dist/lib-cjs/api/classes/variant.js.map +1 -1
  31. package/dist/lib-cjs/api/classes/variantInstance.d.ts +45 -45
  32. package/dist/lib-cjs/api/classes/variantInstance.js +101 -108
  33. package/dist/lib-cjs/api/classes/variantInstance.js.map +1 -1
  34. package/dist/lib-cjs/api/classes/variantParameterizable.d.ts +17 -17
  35. package/dist/lib-cjs/api/classes/variantParameterizable.js +88 -99
  36. package/dist/lib-cjs/api/classes/variantParameterizable.js.map +1 -1
  37. package/dist/lib-cjs/api/classes/viewer.d.ts +187 -184
  38. package/dist/lib-cjs/api/classes/viewer.js +593 -731
  39. package/dist/lib-cjs/api/classes/viewer.js.map +1 -1
  40. package/dist/lib-cjs/api/classes/viewerLight.d.ts +66 -66
  41. package/dist/lib-cjs/api/classes/viewerLight.js +343 -392
  42. package/dist/lib-cjs/api/classes/viewerLight.js.map +1 -1
  43. package/dist/lib-cjs/api/internal/lensRendering.d.ts +8 -8
  44. package/dist/lib-cjs/api/internal/lensRendering.js +11 -11
  45. package/dist/lib-cjs/api/internal/lensRendering.js.map +1 -1
  46. package/dist/lib-cjs/api/internal/sceneSetup.d.ts +13 -13
  47. package/dist/lib-cjs/api/internal/sceneSetup.js +225 -238
  48. package/dist/lib-cjs/api/internal/sceneSetup.js.map +1 -1
  49. package/dist/lib-cjs/api/manager/animationManager.d.ts +30 -29
  50. package/dist/lib-cjs/api/manager/animationManager.js +126 -130
  51. package/dist/lib-cjs/api/manager/animationManager.js.map +1 -1
  52. package/dist/lib-cjs/api/manager/gltfExportManager.d.ts +65 -65
  53. package/dist/lib-cjs/api/manager/gltfExportManager.js +196 -223
  54. package/dist/lib-cjs/api/manager/gltfExportManager.js.map +1 -1
  55. package/dist/lib-cjs/api/manager/sceneManager.d.ts +31 -31
  56. package/dist/lib-cjs/api/manager/sceneManager.js +127 -152
  57. package/dist/lib-cjs/api/manager/sceneManager.js.map +1 -1
  58. package/dist/lib-cjs/api/manager/variantInstanceManager.d.ts +92 -92
  59. package/dist/lib-cjs/api/manager/variantInstanceManager.js +260 -335
  60. package/dist/lib-cjs/api/manager/variantInstanceManager.js.map +1 -1
  61. package/dist/lib-cjs/api/store/specStorage.d.ts +24 -24
  62. package/dist/lib-cjs/api/store/specStorage.js +50 -51
  63. package/dist/lib-cjs/api/store/specStorage.js.map +1 -1
  64. package/dist/lib-cjs/api/util/babylonHelper.d.ts +174 -174
  65. package/dist/lib-cjs/api/util/babylonHelper.js +591 -611
  66. package/dist/lib-cjs/api/util/babylonHelper.js.map +1 -1
  67. package/dist/lib-cjs/api/util/globalTypes.d.ts +366 -366
  68. package/dist/lib-cjs/api/util/globalTypes.js +1 -1
  69. package/dist/lib-cjs/api/util/resourceHelper.d.ts +58 -58
  70. package/dist/lib-cjs/api/util/resourceHelper.js +201 -257
  71. package/dist/lib-cjs/api/util/resourceHelper.js.map +1 -1
  72. package/dist/lib-cjs/api/util/sceneLoaderHelper.d.ts +35 -35
  73. package/dist/lib-cjs/api/util/sceneLoaderHelper.js +141 -140
  74. package/dist/lib-cjs/api/util/sceneLoaderHelper.js.map +1 -1
  75. package/dist/lib-cjs/api/util/stringHelper.d.ts +9 -9
  76. package/dist/lib-cjs/api/util/stringHelper.js +23 -25
  77. package/dist/lib-cjs/api/util/stringHelper.js.map +1 -1
  78. package/dist/lib-cjs/api/util/structureHelper.d.ts +9 -9
  79. package/dist/lib-cjs/api/util/structureHelper.js +48 -48
  80. package/dist/lib-cjs/api/util/structureHelper.js.map +1 -1
  81. package/dist/lib-cjs/buildinfo.json +3 -3
  82. package/dist/lib-cjs/index.d.ts +51 -49
  83. package/dist/lib-cjs/index.js +110 -89
  84. package/dist/lib-cjs/index.js.map +1 -1
  85. package/dist/lib-es6/api/classes/animationInterface.d.ts +8 -8
  86. package/dist/lib-es6/api/classes/animationInterface.js +1 -1
  87. package/dist/lib-es6/api/classes/dottedPath.d.ts +79 -79
  88. package/dist/lib-es6/api/classes/dottedPath.js +162 -184
  89. package/dist/lib-es6/api/classes/dottedPath.js.map +1 -1
  90. package/dist/lib-es6/api/classes/element.d.ts +149 -149
  91. package/dist/lib-es6/api/classes/element.js +664 -820
  92. package/dist/lib-es6/api/classes/element.js.map +1 -1
  93. package/dist/lib-es6/api/classes/event.d.ts +326 -326
  94. package/dist/lib-es6/api/classes/event.js +345 -368
  95. package/dist/lib-es6/api/classes/event.js.map +1 -1
  96. package/dist/lib-es6/api/classes/eventBroadcaster.d.ts +26 -26
  97. package/dist/lib-es6/api/classes/eventBroadcaster.js +42 -50
  98. package/dist/lib-es6/api/classes/eventBroadcaster.js.map +1 -1
  99. package/dist/lib-es6/api/classes/parameter.d.ts +336 -336
  100. package/dist/lib-es6/api/classes/parameter.js +457 -468
  101. package/dist/lib-es6/api/classes/parameter.js.map +1 -1
  102. package/dist/lib-es6/api/classes/parameterObservable.d.ts +36 -36
  103. package/dist/lib-es6/api/classes/parameterObservable.js +93 -98
  104. package/dist/lib-es6/api/classes/parameterObservable.js.map +1 -1
  105. package/dist/lib-es6/api/classes/parameterizable.d.ts +15 -15
  106. package/dist/lib-es6/api/classes/parameterizable.js +98 -146
  107. package/dist/lib-es6/api/classes/parameterizable.js.map +1 -1
  108. package/dist/lib-es6/api/classes/placementAnimation.d.ts +45 -44
  109. package/dist/lib-es6/api/classes/placementAnimation.js +171 -160
  110. package/dist/lib-es6/api/classes/placementAnimation.js.map +1 -1
  111. package/dist/lib-es6/api/classes/variant.d.ts +234 -234
  112. package/dist/lib-es6/api/classes/variant.js +832 -1198
  113. package/dist/lib-es6/api/classes/variant.js.map +1 -1
  114. package/dist/lib-es6/api/classes/variantInstance.d.ts +45 -45
  115. package/dist/lib-es6/api/classes/variantInstance.js +97 -105
  116. package/dist/lib-es6/api/classes/variantInstance.js.map +1 -1
  117. package/dist/lib-es6/api/classes/variantParameterizable.d.ts +17 -17
  118. package/dist/lib-es6/api/classes/variantParameterizable.js +84 -96
  119. package/dist/lib-es6/api/classes/variantParameterizable.js.map +1 -1
  120. package/dist/lib-es6/api/classes/viewer.d.ts +187 -184
  121. package/dist/lib-es6/api/classes/viewer.js +586 -728
  122. package/dist/lib-es6/api/classes/viewer.js.map +1 -1
  123. package/dist/lib-es6/api/classes/viewerLight.d.ts +66 -66
  124. package/dist/lib-es6/api/classes/viewerLight.js +316 -389
  125. package/dist/lib-es6/api/classes/viewerLight.js.map +1 -1
  126. package/dist/lib-es6/api/internal/lensRendering.d.ts +8 -8
  127. package/dist/lib-es6/api/internal/lensRendering.js +8 -8
  128. package/dist/lib-es6/api/internal/lensRendering.js.map +1 -1
  129. package/dist/lib-es6/api/internal/sceneSetup.d.ts +13 -13
  130. package/dist/lib-es6/api/internal/sceneSetup.js +197 -233
  131. package/dist/lib-es6/api/internal/sceneSetup.js.map +1 -1
  132. package/dist/lib-es6/api/manager/animationManager.d.ts +30 -29
  133. package/dist/lib-es6/api/manager/animationManager.js +122 -127
  134. package/dist/lib-es6/api/manager/animationManager.js.map +1 -1
  135. package/dist/lib-es6/api/manager/gltfExportManager.d.ts +65 -65
  136. package/dist/lib-es6/api/manager/gltfExportManager.js +192 -220
  137. package/dist/lib-es6/api/manager/gltfExportManager.js.map +1 -1
  138. package/dist/lib-es6/api/manager/sceneManager.d.ts +31 -31
  139. package/dist/lib-es6/api/manager/sceneManager.js +123 -149
  140. package/dist/lib-es6/api/manager/sceneManager.js.map +1 -1
  141. package/dist/lib-es6/api/manager/variantInstanceManager.d.ts +92 -92
  142. package/dist/lib-es6/api/manager/variantInstanceManager.js +256 -332
  143. package/dist/lib-es6/api/manager/variantInstanceManager.js.map +1 -1
  144. package/dist/lib-es6/api/store/specStorage.d.ts +24 -24
  145. package/dist/lib-es6/api/store/specStorage.js +46 -48
  146. package/dist/lib-es6/api/store/specStorage.js.map +1 -1
  147. package/dist/lib-es6/api/util/babylonHelper.d.ts +174 -174
  148. package/dist/lib-es6/api/util/babylonHelper.js +561 -581
  149. package/dist/lib-es6/api/util/babylonHelper.js.map +1 -1
  150. package/dist/lib-es6/api/util/globalTypes.d.ts +366 -366
  151. package/dist/lib-es6/api/util/globalTypes.js +1 -1
  152. package/dist/lib-es6/api/util/resourceHelper.d.ts +58 -58
  153. package/dist/lib-es6/api/util/resourceHelper.js +191 -247
  154. package/dist/lib-es6/api/util/resourceHelper.js.map +1 -1
  155. package/dist/lib-es6/api/util/sceneLoaderHelper.d.ts +35 -35
  156. package/dist/lib-es6/api/util/sceneLoaderHelper.js +131 -133
  157. package/dist/lib-es6/api/util/sceneLoaderHelper.js.map +1 -1
  158. package/dist/lib-es6/api/util/stringHelper.d.ts +9 -9
  159. package/dist/lib-es6/api/util/stringHelper.js +19 -21
  160. package/dist/lib-es6/api/util/stringHelper.js.map +1 -1
  161. package/dist/lib-es6/api/util/structureHelper.d.ts +9 -9
  162. package/dist/lib-es6/api/util/structureHelper.js +45 -45
  163. package/dist/lib-es6/api/util/structureHelper.js.map +1 -1
  164. package/dist/lib-es6/buildinfo.json +3 -3
  165. package/dist/lib-es6/index.d.ts +51 -49
  166. package/dist/lib-es6/index.js +48 -50
  167. package/dist/lib-es6/index.js.map +1 -1
  168. package/dist/lib-full/lens-rendering.js +2 -0
  169. package/dist/lib-full/lens-rendering.js.map +1 -0
  170. package/dist/lib-full/main.js +3 -0
  171. package/dist/lib-full/main.js.LICENSE.txt +9 -0
  172. package/dist/lib-full/main.js.map +1 -0
  173. package/package.json +76 -88
  174. package/src/api/classes/animationInterface.ts +10 -10
  175. package/src/api/classes/dottedPath.ts +181 -181
  176. package/src/api/classes/element.ts +716 -716
  177. package/src/api/classes/event.ts +367 -367
  178. package/src/api/classes/eventBroadcaster.ts +52 -52
  179. package/src/api/classes/parameter.ts +494 -494
  180. package/src/api/classes/parameterObservable.ts +100 -100
  181. package/src/api/classes/parameterizable.ts +87 -87
  182. package/src/api/classes/placementAnimation.ts +161 -160
  183. package/src/api/classes/variant.ts +904 -905
  184. package/src/api/classes/variantInstance.ts +97 -97
  185. package/src/api/classes/variantParameterizable.ts +85 -85
  186. package/src/api/classes/viewer.ts +669 -668
  187. package/src/api/classes/viewerLight.ts +334 -334
  188. package/src/api/internal/debugViewer.ts +90 -90
  189. package/src/api/internal/lensRendering.ts +9 -10
  190. package/src/api/internal/sceneSetup.ts +204 -204
  191. package/src/api/manager/animationManager.ts +143 -142
  192. package/src/api/manager/gltfExportManager.ts +191 -191
  193. package/src/api/manager/sceneManager.ts +127 -127
  194. package/src/api/manager/variantInstanceManager.ts +265 -265
  195. package/src/api/store/specStorage.ts +51 -51
  196. package/src/api/util/babylonHelper.ts +663 -663
  197. package/src/api/util/globalTypes.ts +413 -413
  198. package/src/api/util/resourceHelper.ts +189 -189
  199. package/src/api/util/sceneLoaderHelper.ts +148 -147
  200. package/src/api/util/stringHelper.ts +23 -23
  201. package/src/api/util/structureHelper.ts +49 -49
  202. package/src/buildinfo.json +3 -3
  203. package/src/dev.ts +61 -64
  204. package/src/index.ts +96 -94
  205. package/src/types.d.ts +28 -28
  206. package/dist/lib-cjs/api/classes/elementParameterizable.d.ts +0 -14
  207. package/dist/lib-cjs/api/classes/elementParameterizable.js +0 -135
  208. package/dist/lib-cjs/api/classes/elementParameterizable.js.map +0 -1
  209. package/dist/lib-cjs/api/internal/debugViewer.d.ts +0 -13
  210. package/dist/lib-cjs/api/internal/debugViewer.js +0 -87
  211. package/dist/lib-cjs/api/internal/debugViewer.js.map +0 -1
  212. package/dist/lib-es6/api/internal/debugViewer.d.ts +0 -13
  213. package/dist/lib-es6/api/internal/debugViewer.js +0 -84
  214. package/dist/lib-es6/api/internal/debugViewer.js.map +0 -1
  215. package/dist/webpack-stats.json +0 -0
  216. package/src/commonjs.tsconfig.json +0 -10
  217. package/src/declaration.tsconfig.json +0 -8
  218. package/src/es6.tsconfig.json +0 -10
  219. package/src/pagesconfig.json +0 -81
  220. package/src/tsconfig.json +0 -33
  221. package/src/tsconfig.types.json +0 -9
@@ -1,147 +1,148 @@
1
- import { Scene } from '@babylonjs/core/scene';
2
- import { ISceneLoaderPlugin } from '@babylonjs/core/Loading/sceneLoader';
3
- import { AssetContainer } from '@babylonjs/core/assetContainer';
4
- import { injectNodeMetadata } from './babylonHelper';
5
- import has from 'lodash-es/has';
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- import { Material } from '@babylonjs/core/Materials/material';
7
- import { InstancedMesh } from '@babylonjs/core/Meshes/instancedMesh';
8
- import { Nullable } from '@babylonjs/core/types';
9
- import { Node as BjsNode } from '@babylonjs/core/node'; //! overload DOM API Node due to name-clash with BJS
10
-
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- const missingMaterialMetadataName = 'missingMaterial';
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-
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- /**
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- * Create and return a custom loader plugin to be registered with SceneLoader, that allows
15
- * us to run our own code against the input data before using the standard procedure to
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- * import.
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- * @param previousLoaderPlugin the actual loader that's executed after manipulating the input data
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- * @returns Custom loader plugin to be registered with SceneLoader.RegisterPlugin()
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- */
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- const getCustomCbnBabylonLoaderPlugin = function (previousLoaderPlugin: ISceneLoaderPlugin): ISceneLoaderPlugin {
21
- const customLoader: ISceneLoaderPlugin = {
22
- name: 'cbnCustomBabylonLoader',
23
- extensions: '.babylon',
24
- importMesh: previousLoaderPlugin.importMesh,
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- load: previousLoaderPlugin.load,
26
- loadAssetContainer: function (scene, data, rootUrl, onError) {
27
- //* 1) --- manipulate ORIGINAL data
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- const dataParsed = JSON.parse(data);
29
- //* 2) --- call default (non-custom) loading method
30
- const importedContainer = previousLoaderPlugin.loadAssetContainer(scene, data, rootUrl);
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- //* 3) --- manipulate IMPORTED data
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- addMissingMaterialMetadata(dataParsed, importedContainer);
33
- //* 4) --- return imported data
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- return importedContainer;
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- },
36
- };
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- return customLoader;
38
- };
39
-
40
- /**
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- * Return an observer to be applied to meshes in order to post-load missing materials
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- * upon set enabled/visible.
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- * @param targetMeshOrInstance AbstractMesh the observer will be applied to
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- * @param concerningMesh Mesh to look for missing materials on, and create/apply to (when found).
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- * @returns observer
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- */
47
- const getMaterialPostLoadObserver = function (targetMeshOrInstance: AbstractMesh, concerningMesh: Mesh) {
48
- return (_eventData: any, _eventState: any) => {
49
- const hasBeenEnabled = concerningMesh.isEnabled(true);
50
- const materialMissing = has(concerningMesh.metadata, missingMaterialMetadataName);
51
- if (!hasBeenEnabled || !materialMissing) return;
52
- // get id of missing material
53
- const missingMatId = concerningMesh.metadata[missingMaterialMetadataName];
54
- // try to find material on the scene
55
- const existingMat = concerningMesh.getScene().getMaterialById(missingMatId);
56
- // assign either existing material or freshly created one
57
- concerningMesh.material = existingMat || getMaterialFromCbnAssets(missingMatId, concerningMesh.getScene());
58
- // since the material is there now, we do not need the related metadata tag anymore
59
- delete concerningMesh.metadata[missingMaterialMetadataName];
60
- };
61
- };
62
-
63
- /**
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- * Internal function that compares the original meshes on a .babylon file with what was loaded,
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- * and tags missing materials with respective metadata on respective meshes.
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- * @param dataParsed original data
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- * @param container loaded data
68
- */
69
- const addMissingMaterialMetadata = function (dataParsed: any, container: AssetContainer) {
70
- container.meshes.forEach(currMeshImported => {
71
- for (const currMeshOriginal of dataParsed.meshes) {
72
- if (currMeshOriginal.name !== currMeshImported.name) continue;
73
- // we're dealing with the original version of the current imported mesh now
74
- const materialOnImportedMesh = currMeshImported.material?.id;
75
- const materialOnOriginalMesh = currMeshOriginal.materialId;
76
- if (!materialOnOriginalMesh || materialOnImportedMesh === materialOnOriginalMesh) continue;
77
- // TODO: Just for easier debugging. Remove before publishment...
78
- console.info(
79
- `Adding "${missingMaterialMetadataName}" info on mesh "${currMeshOriginal.name}" with material "${currMeshOriginal.materialId}"`
80
- );
81
- // if we're here, the imported mesh has different material than original one
82
- window.Cbn?.Assets.assertMaterialExists(materialOnOriginalMesh);
83
- injectNodeMetadata(currMeshImported, { [missingMaterialMetadataName]: materialOnOriginalMesh }, false);
84
- break;
85
- }
86
- });
87
- };
88
-
89
- /**
90
- * Adds an "onEnabledStateChanged" observer to the given mesh and all its parents:
91
- * The added observer (`getMaterialPostLoadObserver`) handles creation of missing materials once the given node is
92
- * enabled.
93
- */
94
- const addMissingMaterialObserver = function (node: BjsNode) {
95
- // set the concerning node, i.e. the node the observer should check for missing material.
96
- // for instanced meshes, we want the sourcemesh here.
97
- const concerningNode = node instanceof InstancedMesh ? node.sourceMesh : (node as Mesh);
98
-
99
- // observer is pointless if concerning node has no missing material
100
- if (!has(concerningNode.metadata, missingMaterialMetadataName)) return;
101
-
102
- // for each of our AbstractMeshes, set an observer on the AbstractMesh itself and all of its parents.
103
- let currNode: Nullable<BjsNode> = node;
104
- while (currNode) {
105
- // Note HAR: Using `addOnce` could be wrong in certain situations.
106
- // E.g.:
107
- // * 2 meshes `parentMesh` & `parentMesh.concerningMesh`
108
- // * `concerningMesh` is having the missing material flag
109
- // * Both `parentMesh` & `concerningMesh` are disabled
110
- // * `parentMesh` is enabled -> material should **not** be created as `concerningMesh` is still disabled
111
- // * `parentMesh` is disabled
112
- // * `concerningMesh` is enabled -> material should **not** be created as `concerningMesh` is still invisible
113
- // because its `parentMesh` is ATM disabled
114
- // * `parentMesh` & `concerningMesh` are both enable
115
- // -> material should be created as `concerningMesh` is now actually visible but it isn't, as all observers were
116
- // only fired once 🔥
117
- //
118
- // However: Using `add` instead of `addOnce` requires rather complicated manual clean up work...
119
-
120
- // add observer. needed only once per node, hence addOnce()
121
- node.onEnabledStateChangedObservable.addOnce(getMaterialPostLoadObserver(currNode as AbstractMesh, concerningNode));
122
- // console.log('## observer set on: ' + meshOrInstance.name);
123
- currNode = currNode.parent;
124
- }
125
- };
126
-
127
- /**
128
- * Look up the provided materials (see library import) and create and return one if found.
129
- * @param materialId BabylonJs material-id. E.g. 'concrete".
130
- * @param scene BabylonJs scene
131
- * @returns PBRMaterial | null
132
- */
133
- export const getMaterialFromCbnAssets = function (materialId: string, scene: Scene): Material | null {
134
- const materialDefinition = window.Cbn?.Assets.getMaterial(materialId);
135
- // The generic `Material.Parse` actually returns a more specific material like `BABYLON.StandardMaterial`,
136
- // `BABYLON.PBRMaterial` or stuff like `BABYLON.PBRMetallicRoughnessMaterial` etc. based on the given `customType`
137
- // within the material JSON definition
138
- const material = materialDefinition && Material.Parse(materialDefinition, scene, '');
139
- return material || null;
140
- };
141
-
142
- export {
143
- getCustomCbnBabylonLoaderPlugin,
144
- getMaterialPostLoadObserver,
145
- missingMaterialMetadataName,
146
- addMissingMaterialObserver,
147
- };
1
+ import { injectNodeMetadata } from './babylonHelper';
2
+ import { ISceneLoaderPlugin } from '@babylonjs/core/Loading/sceneLoader';
3
+ import { Material } from '@babylonjs/core/Materials/material';
4
+ import { InstancedMesh } from '@babylonjs/core/Meshes/instancedMesh';
5
+ import { AssetContainer } from '@babylonjs/core/assetContainer';
6
+ //! overload DOM API Node due to name-clash with BJS
7
+ import { Node as BjsNode } from '@babylonjs/core/node';
8
+ import { Scene } from '@babylonjs/core/scene';
9
+ import { Nullable } from '@babylonjs/core/types';
10
+ import has from 'lodash-es/has';
11
+
12
+ const missingMaterialMetadataName = 'missingMaterial';
13
+
14
+ /**
15
+ * Create and return a custom loader plugin to be registered with SceneLoader, that allows
16
+ * us to run our own code against the input data before using the standard procedure to
17
+ * import.
18
+ * @param previousLoaderPlugin the actual loader that's executed after manipulating the input data
19
+ * @returns Custom loader plugin to be registered with SceneLoader.RegisterPlugin()
20
+ */
21
+ const getCustomCbnBabylonLoaderPlugin = function (previousLoaderPlugin: ISceneLoaderPlugin): ISceneLoaderPlugin {
22
+ const customLoader: ISceneLoaderPlugin = {
23
+ name: 'cbnCustomBabylonLoader',
24
+ extensions: '.babylon',
25
+ importMesh: previousLoaderPlugin.importMesh,
26
+ load: previousLoaderPlugin.load,
27
+ loadAssetContainer: function (scene, data, rootUrl, onError) {
28
+ //* 1) --- manipulate ORIGINAL data
29
+ const dataParsed = JSON.parse(data);
30
+ //* 2) --- call default (non-custom) loading method
31
+ const importedContainer = previousLoaderPlugin.loadAssetContainer(scene, data, rootUrl);
32
+ //* 3) --- manipulate IMPORTED data
33
+ addMissingMaterialMetadata(dataParsed, importedContainer);
34
+ //* 4) --- return imported data
35
+ return importedContainer;
36
+ },
37
+ };
38
+ return customLoader;
39
+ };
40
+
41
+ /**
42
+ * Return an observer to be applied to meshes in order to post-load missing materials
43
+ * upon set enabled/visible.
44
+ * @param targetMeshOrInstance AbstractMesh the observer will be applied to
45
+ * @param concerningMesh Mesh to look for missing materials on, and create/apply to (when found).
46
+ * @returns observer
47
+ */
48
+ const getMaterialPostLoadObserver = function (targetMeshOrInstance: AbstractMesh, concerningMesh: Mesh) {
49
+ return (_eventData: any, _eventState: any) => {
50
+ const hasBeenEnabled = concerningMesh.isEnabled(true);
51
+ const materialMissing = has(concerningMesh.metadata, missingMaterialMetadataName);
52
+ if (!hasBeenEnabled || !materialMissing) return;
53
+ // get id of missing material
54
+ const missingMatId = concerningMesh.metadata[missingMaterialMetadataName];
55
+ // try to find material on the scene
56
+ const existingMat = concerningMesh.getScene().getMaterialById(missingMatId);
57
+ // assign either existing material or freshly created one
58
+ concerningMesh.material = existingMat || getMaterialFromCbnAssets(missingMatId, concerningMesh.getScene());
59
+ // since the material is there now, we do not need the related metadata tag anymore
60
+ delete concerningMesh.metadata[missingMaterialMetadataName];
61
+ };
62
+ };
63
+
64
+ /**
65
+ * Internal function that compares the original meshes on a .babylon file with what was loaded,
66
+ * and tags missing materials with respective metadata on respective meshes.
67
+ * @param dataParsed original data
68
+ * @param container loaded data
69
+ */
70
+ const addMissingMaterialMetadata = function (dataParsed: any, container: AssetContainer) {
71
+ container.meshes.forEach(currMeshImported => {
72
+ for (const currMeshOriginal of dataParsed.meshes) {
73
+ if (currMeshOriginal.name !== currMeshImported.name) continue;
74
+ // we're dealing with the original version of the current imported mesh now
75
+ const materialOnImportedMesh = currMeshImported.material?.id;
76
+ const materialOnOriginalMesh = currMeshOriginal.materialId;
77
+ if (!materialOnOriginalMesh || materialOnImportedMesh === materialOnOriginalMesh) continue;
78
+ // TODO: Just for easier debugging. Remove before publishment...
79
+ console.info(
80
+ `Adding "${missingMaterialMetadataName}" info on mesh "${currMeshOriginal.name}" with material "${currMeshOriginal.materialId}"`
81
+ );
82
+ // if we're here, the imported mesh has different material than original one
83
+ window.Cbn?.Assets.assertMaterialExists(materialOnOriginalMesh);
84
+ injectNodeMetadata(currMeshImported, { [missingMaterialMetadataName]: materialOnOriginalMesh }, false);
85
+ break;
86
+ }
87
+ });
88
+ };
89
+
90
+ /**
91
+ * Adds an "onEnabledStateChanged" observer to the given mesh and all its parents:
92
+ * The added observer (`getMaterialPostLoadObserver`) handles creation of missing materials once the given node is
93
+ * enabled.
94
+ */
95
+ const addMissingMaterialObserver = function (node: BjsNode) {
96
+ // set the concerning node, i.e. the node the observer should check for missing material.
97
+ // for instanced meshes, we want the sourcemesh here.
98
+ const concerningNode = node instanceof InstancedMesh ? node.sourceMesh : (node as Mesh);
99
+
100
+ // observer is pointless if concerning node has no missing material
101
+ if (!has(concerningNode.metadata, missingMaterialMetadataName)) return;
102
+
103
+ // for each of our AbstractMeshes, set an observer on the AbstractMesh itself and all of its parents.
104
+ let currNode: Nullable<BjsNode> = node;
105
+ while (currNode) {
106
+ // Note HAR: Using `addOnce` could be wrong in certain situations.
107
+ // E.g.:
108
+ // * 2 meshes `parentMesh` & `parentMesh.concerningMesh`
109
+ // * `concerningMesh` is having the missing material flag
110
+ // * Both `parentMesh` & `concerningMesh` are disabled
111
+ // * `parentMesh` is enabled -> material should **not** be created as `concerningMesh` is still disabled
112
+ // * `parentMesh` is disabled
113
+ // * `concerningMesh` is enabled -> material should **not** be created as `concerningMesh` is still invisible
114
+ // because its `parentMesh` is ATM disabled
115
+ // * `parentMesh` & `concerningMesh` are both enable
116
+ // -> material should be created as `concerningMesh` is now actually visible but it isn't, as all observers were
117
+ // only fired once 🔥
118
+ //
119
+ // However: Using `add` instead of `addOnce` requires rather complicated manual clean up work...
120
+
121
+ // add observer. needed only once per node, hence addOnce()
122
+ node.onEnabledStateChangedObservable.addOnce(getMaterialPostLoadObserver(currNode as AbstractMesh, concerningNode));
123
+ // console.log('## observer set on: ' + meshOrInstance.name);
124
+ currNode = currNode.parent;
125
+ }
126
+ };
127
+
128
+ /**
129
+ * Look up the provided materials (see library import) and create and return one if found.
130
+ * @param materialId BabylonJs material-id. E.g. 'concrete".
131
+ * @param scene BabylonJs scene
132
+ * @returns PBRMaterial | null
133
+ */
134
+ export const getMaterialFromCbnAssets = function (materialId: string, scene: Scene): Material | null {
135
+ const materialDefinition = window.Cbn?.Assets.getMaterial(materialId);
136
+ // The generic `Material.Parse` actually returns a more specific material like `BABYLON.StandardMaterial`,
137
+ // `BABYLON.PBRMaterial` or stuff like `BABYLON.PBRMetallicRoughnessMaterial` etc. based on the given `customType`
138
+ // within the material JSON definition
139
+ const material = materialDefinition && Material.Parse(materialDefinition, scene, '');
140
+ return material || null;
141
+ };
142
+
143
+ export {
144
+ getCustomCbnBabylonLoaderPlugin,
145
+ getMaterialPostLoadObserver,
146
+ missingMaterialMetadataName,
147
+ addMissingMaterialObserver,
148
+ };
@@ -1,23 +1,23 @@
1
- /**
2
- * Creates a random uuidv4.
3
- */
4
- const uuidv4 = function () {
5
- // @ts-ignore
6
- return ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, c =>
7
- (c ^ (crypto.getRandomValues(new Uint8Array(1))[0] & (15 >> (c / 4)))).toString(16)
8
- );
9
- };
10
-
11
- /**
12
- * Converts a string from camel case to snake case.
13
- */
14
- const camelToSnakeCase = function (str: string): string {
15
- return str
16
- .replace(/([A-Z])/g, ' $1')
17
- .trim()
18
- .split(' ')
19
- .join('_')
20
- .toLowerCase();
21
- };
22
-
23
- export { uuidv4, camelToSnakeCase };
1
+ /**
2
+ * Creates a random uuidv4.
3
+ */
4
+ const uuidv4 = function () {
5
+ // @ts-ignore
6
+ return ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, c =>
7
+ (c ^ (crypto.getRandomValues(new Uint8Array(1))[0] & (15 >> (c / 4)))).toString(16)
8
+ );
9
+ };
10
+
11
+ /**
12
+ * Converts a string from camel case to snake case.
13
+ */
14
+ const camelToSnakeCase = function (str: string): string {
15
+ return str
16
+ .replace(/([A-Z])/g, ' $1')
17
+ .trim()
18
+ .split(' ')
19
+ .join('_')
20
+ .toLowerCase();
21
+ };
22
+
23
+ export { uuidv4, camelToSnakeCase };
@@ -1,49 +1,49 @@
1
- import { Mesh } from '@babylonjs/core/Meshes/mesh';
2
- import { Variant } from '../classes/variant';
3
- import { VariantInstance } from '../classes/variantInstance';
4
- import { Element } from '../classes/element';
5
-
6
- /**
7
- * Find out if a mesh is part of a list of excluded geometry
8
- * @param mesh BJS mesh
9
- * @param list list of excluded geometry
10
- * @returns boolean based on whether mesh (or one of its parents) was found in list
11
- */
12
- const isMeshIncludedInExclusionList = function (mesh: Mesh, list: ExcludedGeometryList): boolean {
13
- const checkMesh = (inputMesh: Mesh, meshToCheck: Mesh) => {
14
- return inputMesh.uniqueId === meshToCheck.uniqueId;
15
- };
16
- const checkElement = (inputEl: Element, meshToCheck: Mesh) => {
17
- return inputEl.meshesFlat.some(m => checkMesh(m, meshToCheck));
18
- };
19
- const checkVariant = (inputVariant: Variant, meshToCheck: Mesh) => {
20
- return inputVariant.elements.some(el => checkElement(el, meshToCheck));
21
- };
22
- const checkVariantInstance = (inputVarInst: VariantInstance, meshToCheck: Mesh) => {
23
- return inputVarInst.variant.elements.some(el => checkElement(el, meshToCheck));
24
- };
25
- const check = (geometryToExclude: ExcludedGeometry, mesh: Mesh) => {
26
- if (geometryToExclude instanceof VariantInstance) {
27
- return checkVariantInstance(geometryToExclude, mesh);
28
- }
29
- if (geometryToExclude instanceof Variant) {
30
- return checkVariant(geometryToExclude, mesh);
31
- }
32
- if (geometryToExclude instanceof Element) {
33
- return checkElement(geometryToExclude, mesh);
34
- }
35
- if (geometryToExclude instanceof Mesh) {
36
- return checkMesh(geometryToExclude, mesh);
37
- }
38
- return false;
39
- };
40
-
41
- let isExcluded = list.some(geometryToExclude => check(geometryToExclude, mesh));
42
- if (!isExcluded && mesh.parent instanceof Mesh) {
43
- isExcluded = isMeshIncludedInExclusionList(mesh.parent, list);
44
- }
45
-
46
- return isExcluded;
47
- };
48
-
49
- export { isMeshIncludedInExclusionList };
1
+ import { Element } from '../classes/element';
2
+ import { Variant } from '../classes/variant';
3
+ import { VariantInstance } from '../classes/variantInstance';
4
+ import { Mesh } from '@babylonjs/core/Meshes/mesh';
5
+
6
+ /**
7
+ * Find out if a mesh is part of a list of excluded geometry
8
+ * @param mesh BJS mesh
9
+ * @param list list of excluded geometry
10
+ * @returns boolean based on whether mesh (or one of its parents) was found in list
11
+ */
12
+ const isMeshIncludedInExclusionList = function (mesh: Mesh, list: ExcludedGeometryList): boolean {
13
+ const checkMesh = (inputMesh: Mesh, meshToCheck: Mesh) => {
14
+ return inputMesh.uniqueId === meshToCheck.uniqueId;
15
+ };
16
+ const checkElement = (inputEl: Element, meshToCheck: Mesh) => {
17
+ return inputEl.meshesFlat.some(m => checkMesh(m, meshToCheck));
18
+ };
19
+ const checkVariant = (inputVariant: Variant, meshToCheck: Mesh) => {
20
+ return inputVariant.elements.some(el => checkElement(el, meshToCheck));
21
+ };
22
+ const checkVariantInstance = (inputVarInst: VariantInstance, meshToCheck: Mesh) => {
23
+ return inputVarInst.variant.elements.some(el => checkElement(el, meshToCheck));
24
+ };
25
+ const check = (geometryToExclude: ExcludedGeometry, mesh: Mesh) => {
26
+ if (geometryToExclude instanceof VariantInstance) {
27
+ return checkVariantInstance(geometryToExclude, mesh);
28
+ }
29
+ if (geometryToExclude instanceof Variant) {
30
+ return checkVariant(geometryToExclude, mesh);
31
+ }
32
+ if (geometryToExclude instanceof Element) {
33
+ return checkElement(geometryToExclude, mesh);
34
+ }
35
+ if (geometryToExclude instanceof Mesh) {
36
+ return checkMesh(geometryToExclude, mesh);
37
+ }
38
+ return false;
39
+ };
40
+
41
+ let isExcluded = list.some(geometryToExclude => check(geometryToExclude, mesh));
42
+ if (!isExcluded && mesh.parent instanceof Mesh) {
43
+ isExcluded = isMeshIncludedInExclusionList(mesh.parent, list);
44
+ }
45
+
46
+ return isExcluded;
47
+ };
48
+
49
+ export { isMeshIncludedInExclusionList };
@@ -1,3 +1,3 @@
1
- {
2
- "version": "@VERSION@"
3
- }
1
+ {
2
+ "version": "@VERSION@"
3
+ }
package/src/dev.ts CHANGED
@@ -1,64 +1,61 @@
1
- import { Event } from 'api/classes/event';
2
- import { set } from 'lodash-es';
3
-
4
- import { Emitter, Viewer } from '.';
5
-
6
- import {
7
- createSpec,
8
- beforeBootstrap,
9
- afterBootstrap,
10
- createUIelements,
11
- getMaterial,
12
- mockMaterials,
13
- } from '../assets/index';
14
-
15
- const loadingElement = document.getElementById('loading') as HTMLDivElement;
16
-
17
- Emitter.on(Event.BOOTSTRAP_START, () => {
18
- Emitter.on(Event.LOADING_START, () => {
19
- loadingElement!.style.display = 'block';
20
- });
21
- Emitter.on(Event.VARIANT_CREATED, () => {
22
- loadingElement!.style.display = 'none';
23
- });
24
- });
25
-
26
- document.addEventListener('DOMContentLoaded', main);
27
-
28
- window.Cbn = {
29
- Assets: {
30
- getMaterial(materialId: string) {
31
- const material = getMaterial(materialId);
32
- if (material) return material;
33
-
34
- // Fallback to random mock material
35
- return mockMaterials[Math.floor(Math.random() * mockMaterials.length)];
36
- },
37
- assertMaterialExists(materialId: string): boolean {
38
- return true;
39
- },
40
- },
41
- };
42
-
43
- async function main() {
44
- const viewer = await bootstrapViewer();
45
- // "Export" for console testing...
46
- set(window, 'viewer', viewer);
47
- }
48
-
49
- async function bootstrapViewer() {
50
- const canvas = document.getElementById('babylon-canvas') as HTMLCanvasElement;
51
- if (!canvas) {
52
- throw new Error('Missing "canvas" element');
53
- }
54
- const viewer = new Viewer(canvas, createSpec());
55
- await beforeBootstrap(viewer);
56
- try {
57
- await viewer.bootstrap();
58
- } catch (e) {
59
- console.error(e);
60
- }
61
- await afterBootstrap(viewer);
62
- await createUIelements(viewer);
63
- return viewer;
64
- }
1
+ import { Emitter, Event, Viewer } from '.';
2
+ import {
3
+ afterBootstrap,
4
+ beforeBootstrap,
5
+ createSpec,
6
+ createUIelements,
7
+ getMaterial,
8
+ mockMaterials,
9
+ } from '../assets/index';
10
+ import { set } from 'lodash-es';
11
+
12
+ const loadingElement = document.getElementById('loading') as HTMLDivElement;
13
+
14
+ Emitter.on(Event.BOOTSTRAP_START, () => {
15
+ Emitter.on(Event.LOADING_START, () => {
16
+ loadingElement!.style.display = 'block';
17
+ });
18
+ Emitter.on(Event.VARIANT_CREATED, () => {
19
+ loadingElement!.style.display = 'none';
20
+ });
21
+ });
22
+
23
+ document.addEventListener('DOMContentLoaded', main);
24
+
25
+ window.Cbn = {
26
+ Assets: {
27
+ getMaterial(materialId: string) {
28
+ const material = getMaterial(materialId);
29
+ if (material) return material;
30
+
31
+ // Fallback to random mock material
32
+ return mockMaterials[Math.floor(Math.random() * mockMaterials.length)];
33
+ },
34
+ assertMaterialExists(materialId: string): boolean {
35
+ return true;
36
+ },
37
+ },
38
+ };
39
+
40
+ async function main() {
41
+ const viewer = await bootstrapViewer();
42
+ // "Export" for console testing...
43
+ set(window, 'viewer', viewer);
44
+ }
45
+
46
+ async function bootstrapViewer() {
47
+ const canvas = document.getElementById('babylon-canvas') as HTMLCanvasElement;
48
+ if (!canvas) {
49
+ throw new Error('Missing "canvas" element');
50
+ }
51
+ const viewer = new Viewer(canvas, createSpec());
52
+ await beforeBootstrap(viewer);
53
+ try {
54
+ await viewer.bootstrap();
55
+ } catch (e) {
56
+ console.error(e);
57
+ }
58
+ await afterBootstrap(viewer);
59
+ await createUIelements(viewer);
60
+ return viewer;
61
+ }