@combeenation/3d-viewer 5.1.2 → 5.2.0-alpha4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (221) hide show
  1. package/README.md +111 -111
  2. package/dist/lib-cjs/api/classes/animationInterface.d.ts +8 -8
  3. package/dist/lib-cjs/api/classes/animationInterface.js +2 -1
  4. package/dist/lib-cjs/api/classes/dottedPath.d.ts +79 -79
  5. package/dist/lib-cjs/api/classes/dottedPath.js +166 -187
  6. package/dist/lib-cjs/api/classes/dottedPath.js.map +1 -1
  7. package/dist/lib-cjs/api/classes/element.d.ts +149 -149
  8. package/dist/lib-cjs/api/classes/element.js +668 -823
  9. package/dist/lib-cjs/api/classes/element.js.map +1 -1
  10. package/dist/lib-cjs/api/classes/event.d.ts +326 -326
  11. package/dist/lib-cjs/api/classes/event.js +349 -371
  12. package/dist/lib-cjs/api/classes/event.js.map +1 -1
  13. package/dist/lib-cjs/api/classes/eventBroadcaster.d.ts +26 -26
  14. package/dist/lib-cjs/api/classes/eventBroadcaster.js +49 -53
  15. package/dist/lib-cjs/api/classes/eventBroadcaster.js.map +1 -1
  16. package/dist/lib-cjs/api/classes/parameter.d.ts +336 -336
  17. package/dist/lib-cjs/api/classes/parameter.js +461 -471
  18. package/dist/lib-cjs/api/classes/parameter.js.map +1 -1
  19. package/dist/lib-cjs/api/classes/parameterObservable.d.ts +36 -36
  20. package/dist/lib-cjs/api/classes/parameterObservable.js +97 -101
  21. package/dist/lib-cjs/api/classes/parameterObservable.js.map +1 -1
  22. package/dist/lib-cjs/api/classes/parameterizable.d.ts +15 -15
  23. package/dist/lib-cjs/api/classes/parameterizable.js +102 -149
  24. package/dist/lib-cjs/api/classes/parameterizable.js.map +1 -1
  25. package/dist/lib-cjs/api/classes/placementAnimation.d.ts +45 -44
  26. package/dist/lib-cjs/api/classes/placementAnimation.js +175 -163
  27. package/dist/lib-cjs/api/classes/placementAnimation.js.map +1 -1
  28. package/dist/lib-cjs/api/classes/variant.d.ts +234 -234
  29. package/dist/lib-cjs/api/classes/variant.js +836 -1203
  30. package/dist/lib-cjs/api/classes/variant.js.map +1 -1
  31. package/dist/lib-cjs/api/classes/variantInstance.d.ts +45 -45
  32. package/dist/lib-cjs/api/classes/variantInstance.js +101 -108
  33. package/dist/lib-cjs/api/classes/variantInstance.js.map +1 -1
  34. package/dist/lib-cjs/api/classes/variantParameterizable.d.ts +17 -17
  35. package/dist/lib-cjs/api/classes/variantParameterizable.js +88 -99
  36. package/dist/lib-cjs/api/classes/variantParameterizable.js.map +1 -1
  37. package/dist/lib-cjs/api/classes/viewer.d.ts +187 -184
  38. package/dist/lib-cjs/api/classes/viewer.js +593 -731
  39. package/dist/lib-cjs/api/classes/viewer.js.map +1 -1
  40. package/dist/lib-cjs/api/classes/viewerLight.d.ts +66 -66
  41. package/dist/lib-cjs/api/classes/viewerLight.js +343 -392
  42. package/dist/lib-cjs/api/classes/viewerLight.js.map +1 -1
  43. package/dist/lib-cjs/api/internal/lensRendering.d.ts +8 -8
  44. package/dist/lib-cjs/api/internal/lensRendering.js +11 -11
  45. package/dist/lib-cjs/api/internal/lensRendering.js.map +1 -1
  46. package/dist/lib-cjs/api/internal/sceneSetup.d.ts +13 -13
  47. package/dist/lib-cjs/api/internal/sceneSetup.js +225 -238
  48. package/dist/lib-cjs/api/internal/sceneSetup.js.map +1 -1
  49. package/dist/lib-cjs/api/manager/animationManager.d.ts +30 -29
  50. package/dist/lib-cjs/api/manager/animationManager.js +126 -130
  51. package/dist/lib-cjs/api/manager/animationManager.js.map +1 -1
  52. package/dist/lib-cjs/api/manager/gltfExportManager.d.ts +65 -65
  53. package/dist/lib-cjs/api/manager/gltfExportManager.js +196 -223
  54. package/dist/lib-cjs/api/manager/gltfExportManager.js.map +1 -1
  55. package/dist/lib-cjs/api/manager/sceneManager.d.ts +31 -31
  56. package/dist/lib-cjs/api/manager/sceneManager.js +127 -152
  57. package/dist/lib-cjs/api/manager/sceneManager.js.map +1 -1
  58. package/dist/lib-cjs/api/manager/variantInstanceManager.d.ts +92 -92
  59. package/dist/lib-cjs/api/manager/variantInstanceManager.js +260 -335
  60. package/dist/lib-cjs/api/manager/variantInstanceManager.js.map +1 -1
  61. package/dist/lib-cjs/api/store/specStorage.d.ts +24 -24
  62. package/dist/lib-cjs/api/store/specStorage.js +50 -51
  63. package/dist/lib-cjs/api/store/specStorage.js.map +1 -1
  64. package/dist/lib-cjs/api/util/babylonHelper.d.ts +174 -174
  65. package/dist/lib-cjs/api/util/babylonHelper.js +591 -611
  66. package/dist/lib-cjs/api/util/babylonHelper.js.map +1 -1
  67. package/dist/lib-cjs/api/util/globalTypes.d.ts +366 -366
  68. package/dist/lib-cjs/api/util/globalTypes.js +1 -1
  69. package/dist/lib-cjs/api/util/resourceHelper.d.ts +58 -58
  70. package/dist/lib-cjs/api/util/resourceHelper.js +201 -257
  71. package/dist/lib-cjs/api/util/resourceHelper.js.map +1 -1
  72. package/dist/lib-cjs/api/util/sceneLoaderHelper.d.ts +35 -35
  73. package/dist/lib-cjs/api/util/sceneLoaderHelper.js +141 -140
  74. package/dist/lib-cjs/api/util/sceneLoaderHelper.js.map +1 -1
  75. package/dist/lib-cjs/api/util/stringHelper.d.ts +9 -9
  76. package/dist/lib-cjs/api/util/stringHelper.js +23 -25
  77. package/dist/lib-cjs/api/util/stringHelper.js.map +1 -1
  78. package/dist/lib-cjs/api/util/structureHelper.d.ts +9 -9
  79. package/dist/lib-cjs/api/util/structureHelper.js +48 -48
  80. package/dist/lib-cjs/api/util/structureHelper.js.map +1 -1
  81. package/dist/lib-cjs/buildinfo.json +3 -3
  82. package/dist/lib-cjs/index.d.ts +51 -49
  83. package/dist/lib-cjs/index.js +110 -89
  84. package/dist/lib-cjs/index.js.map +1 -1
  85. package/dist/lib-es6/api/classes/animationInterface.d.ts +8 -8
  86. package/dist/lib-es6/api/classes/animationInterface.js +1 -1
  87. package/dist/lib-es6/api/classes/dottedPath.d.ts +79 -79
  88. package/dist/lib-es6/api/classes/dottedPath.js +162 -184
  89. package/dist/lib-es6/api/classes/dottedPath.js.map +1 -1
  90. package/dist/lib-es6/api/classes/element.d.ts +149 -149
  91. package/dist/lib-es6/api/classes/element.js +664 -820
  92. package/dist/lib-es6/api/classes/element.js.map +1 -1
  93. package/dist/lib-es6/api/classes/event.d.ts +326 -326
  94. package/dist/lib-es6/api/classes/event.js +345 -368
  95. package/dist/lib-es6/api/classes/event.js.map +1 -1
  96. package/dist/lib-es6/api/classes/eventBroadcaster.d.ts +26 -26
  97. package/dist/lib-es6/api/classes/eventBroadcaster.js +42 -50
  98. package/dist/lib-es6/api/classes/eventBroadcaster.js.map +1 -1
  99. package/dist/lib-es6/api/classes/parameter.d.ts +336 -336
  100. package/dist/lib-es6/api/classes/parameter.js +457 -468
  101. package/dist/lib-es6/api/classes/parameter.js.map +1 -1
  102. package/dist/lib-es6/api/classes/parameterObservable.d.ts +36 -36
  103. package/dist/lib-es6/api/classes/parameterObservable.js +93 -98
  104. package/dist/lib-es6/api/classes/parameterObservable.js.map +1 -1
  105. package/dist/lib-es6/api/classes/parameterizable.d.ts +15 -15
  106. package/dist/lib-es6/api/classes/parameterizable.js +98 -146
  107. package/dist/lib-es6/api/classes/parameterizable.js.map +1 -1
  108. package/dist/lib-es6/api/classes/placementAnimation.d.ts +45 -44
  109. package/dist/lib-es6/api/classes/placementAnimation.js +171 -160
  110. package/dist/lib-es6/api/classes/placementAnimation.js.map +1 -1
  111. package/dist/lib-es6/api/classes/variant.d.ts +234 -234
  112. package/dist/lib-es6/api/classes/variant.js +832 -1198
  113. package/dist/lib-es6/api/classes/variant.js.map +1 -1
  114. package/dist/lib-es6/api/classes/variantInstance.d.ts +45 -45
  115. package/dist/lib-es6/api/classes/variantInstance.js +97 -105
  116. package/dist/lib-es6/api/classes/variantInstance.js.map +1 -1
  117. package/dist/lib-es6/api/classes/variantParameterizable.d.ts +17 -17
  118. package/dist/lib-es6/api/classes/variantParameterizable.js +84 -96
  119. package/dist/lib-es6/api/classes/variantParameterizable.js.map +1 -1
  120. package/dist/lib-es6/api/classes/viewer.d.ts +187 -184
  121. package/dist/lib-es6/api/classes/viewer.js +586 -728
  122. package/dist/lib-es6/api/classes/viewer.js.map +1 -1
  123. package/dist/lib-es6/api/classes/viewerLight.d.ts +66 -66
  124. package/dist/lib-es6/api/classes/viewerLight.js +316 -389
  125. package/dist/lib-es6/api/classes/viewerLight.js.map +1 -1
  126. package/dist/lib-es6/api/internal/lensRendering.d.ts +8 -8
  127. package/dist/lib-es6/api/internal/lensRendering.js +8 -8
  128. package/dist/lib-es6/api/internal/lensRendering.js.map +1 -1
  129. package/dist/lib-es6/api/internal/sceneSetup.d.ts +13 -13
  130. package/dist/lib-es6/api/internal/sceneSetup.js +197 -233
  131. package/dist/lib-es6/api/internal/sceneSetup.js.map +1 -1
  132. package/dist/lib-es6/api/manager/animationManager.d.ts +30 -29
  133. package/dist/lib-es6/api/manager/animationManager.js +122 -127
  134. package/dist/lib-es6/api/manager/animationManager.js.map +1 -1
  135. package/dist/lib-es6/api/manager/gltfExportManager.d.ts +65 -65
  136. package/dist/lib-es6/api/manager/gltfExportManager.js +192 -220
  137. package/dist/lib-es6/api/manager/gltfExportManager.js.map +1 -1
  138. package/dist/lib-es6/api/manager/sceneManager.d.ts +31 -31
  139. package/dist/lib-es6/api/manager/sceneManager.js +123 -149
  140. package/dist/lib-es6/api/manager/sceneManager.js.map +1 -1
  141. package/dist/lib-es6/api/manager/variantInstanceManager.d.ts +92 -92
  142. package/dist/lib-es6/api/manager/variantInstanceManager.js +256 -332
  143. package/dist/lib-es6/api/manager/variantInstanceManager.js.map +1 -1
  144. package/dist/lib-es6/api/store/specStorage.d.ts +24 -24
  145. package/dist/lib-es6/api/store/specStorage.js +46 -48
  146. package/dist/lib-es6/api/store/specStorage.js.map +1 -1
  147. package/dist/lib-es6/api/util/babylonHelper.d.ts +174 -174
  148. package/dist/lib-es6/api/util/babylonHelper.js +561 -581
  149. package/dist/lib-es6/api/util/babylonHelper.js.map +1 -1
  150. package/dist/lib-es6/api/util/globalTypes.d.ts +366 -366
  151. package/dist/lib-es6/api/util/globalTypes.js +1 -1
  152. package/dist/lib-es6/api/util/resourceHelper.d.ts +58 -58
  153. package/dist/lib-es6/api/util/resourceHelper.js +191 -247
  154. package/dist/lib-es6/api/util/resourceHelper.js.map +1 -1
  155. package/dist/lib-es6/api/util/sceneLoaderHelper.d.ts +35 -35
  156. package/dist/lib-es6/api/util/sceneLoaderHelper.js +131 -133
  157. package/dist/lib-es6/api/util/sceneLoaderHelper.js.map +1 -1
  158. package/dist/lib-es6/api/util/stringHelper.d.ts +9 -9
  159. package/dist/lib-es6/api/util/stringHelper.js +19 -21
  160. package/dist/lib-es6/api/util/stringHelper.js.map +1 -1
  161. package/dist/lib-es6/api/util/structureHelper.d.ts +9 -9
  162. package/dist/lib-es6/api/util/structureHelper.js +45 -45
  163. package/dist/lib-es6/api/util/structureHelper.js.map +1 -1
  164. package/dist/lib-es6/buildinfo.json +3 -3
  165. package/dist/lib-es6/index.d.ts +51 -49
  166. package/dist/lib-es6/index.js +48 -50
  167. package/dist/lib-es6/index.js.map +1 -1
  168. package/dist/lib-full/lens-rendering.js +2 -0
  169. package/dist/lib-full/lens-rendering.js.map +1 -0
  170. package/dist/lib-full/main.js +3 -0
  171. package/dist/lib-full/main.js.LICENSE.txt +9 -0
  172. package/dist/lib-full/main.js.map +1 -0
  173. package/package.json +76 -88
  174. package/src/api/classes/animationInterface.ts +10 -10
  175. package/src/api/classes/dottedPath.ts +181 -181
  176. package/src/api/classes/element.ts +716 -716
  177. package/src/api/classes/event.ts +367 -367
  178. package/src/api/classes/eventBroadcaster.ts +52 -52
  179. package/src/api/classes/parameter.ts +494 -494
  180. package/src/api/classes/parameterObservable.ts +100 -100
  181. package/src/api/classes/parameterizable.ts +87 -87
  182. package/src/api/classes/placementAnimation.ts +161 -160
  183. package/src/api/classes/variant.ts +904 -905
  184. package/src/api/classes/variantInstance.ts +97 -97
  185. package/src/api/classes/variantParameterizable.ts +85 -85
  186. package/src/api/classes/viewer.ts +669 -668
  187. package/src/api/classes/viewerLight.ts +334 -334
  188. package/src/api/internal/debugViewer.ts +90 -90
  189. package/src/api/internal/lensRendering.ts +9 -10
  190. package/src/api/internal/sceneSetup.ts +204 -204
  191. package/src/api/manager/animationManager.ts +143 -142
  192. package/src/api/manager/gltfExportManager.ts +191 -191
  193. package/src/api/manager/sceneManager.ts +127 -127
  194. package/src/api/manager/variantInstanceManager.ts +265 -265
  195. package/src/api/store/specStorage.ts +51 -51
  196. package/src/api/util/babylonHelper.ts +663 -663
  197. package/src/api/util/globalTypes.ts +413 -413
  198. package/src/api/util/resourceHelper.ts +189 -189
  199. package/src/api/util/sceneLoaderHelper.ts +148 -147
  200. package/src/api/util/stringHelper.ts +23 -23
  201. package/src/api/util/structureHelper.ts +49 -49
  202. package/src/buildinfo.json +3 -3
  203. package/src/dev.ts +61 -64
  204. package/src/index.ts +96 -94
  205. package/src/types.d.ts +28 -28
  206. package/dist/lib-cjs/api/classes/elementParameterizable.d.ts +0 -14
  207. package/dist/lib-cjs/api/classes/elementParameterizable.js +0 -135
  208. package/dist/lib-cjs/api/classes/elementParameterizable.js.map +0 -1
  209. package/dist/lib-cjs/api/internal/debugViewer.d.ts +0 -13
  210. package/dist/lib-cjs/api/internal/debugViewer.js +0 -87
  211. package/dist/lib-cjs/api/internal/debugViewer.js.map +0 -1
  212. package/dist/lib-es6/api/internal/debugViewer.d.ts +0 -13
  213. package/dist/lib-es6/api/internal/debugViewer.js +0 -84
  214. package/dist/lib-es6/api/internal/debugViewer.js.map +0 -1
  215. package/dist/webpack-stats.json +0 -0
  216. package/src/commonjs.tsconfig.json +0 -10
  217. package/src/declaration.tsconfig.json +0 -8
  218. package/src/es6.tsconfig.json +0 -10
  219. package/src/pagesconfig.json +0 -81
  220. package/src/tsconfig.json +0 -33
  221. package/src/tsconfig.types.json +0 -9
@@ -1,35 +1,35 @@
1
- import { Scene } from '@babylonjs/core/scene';
2
- import { ISceneLoaderPlugin } from '@babylonjs/core/Loading/sceneLoader';
3
- import { Material } from '@babylonjs/core/Materials/material';
4
- import { Node as BjsNode } from '@babylonjs/core/node';
5
- declare const missingMaterialMetadataName = "missingMaterial";
6
- /**
7
- * Create and return a custom loader plugin to be registered with SceneLoader, that allows
8
- * us to run our own code against the input data before using the standard procedure to
9
- * import.
10
- * @param previousLoaderPlugin the actual loader that's executed after manipulating the input data
11
- * @returns Custom loader plugin to be registered with SceneLoader.RegisterPlugin()
12
- */
13
- declare const getCustomCbnBabylonLoaderPlugin: (previousLoaderPlugin: ISceneLoaderPlugin) => ISceneLoaderPlugin;
14
- /**
15
- * Return an observer to be applied to meshes in order to post-load missing materials
16
- * upon set enabled/visible.
17
- * @param targetMeshOrInstance AbstractMesh the observer will be applied to
18
- * @param concerningMesh Mesh to look for missing materials on, and create/apply to (when found).
19
- * @returns observer
20
- */
21
- declare const getMaterialPostLoadObserver: (targetMeshOrInstance: AbstractMesh, concerningMesh: Mesh) => (_eventData: any, _eventState: any) => void;
22
- /**
23
- * Adds an "onEnabledStateChanged" observer to the given mesh and all its parents:
24
- * The added observer (`getMaterialPostLoadObserver`) handles creation of missing materials once the given node is
25
- * enabled.
26
- */
27
- declare const addMissingMaterialObserver: (node: BjsNode) => void;
28
- /**
29
- * Look up the provided materials (see library import) and create and return one if found.
30
- * @param materialId BabylonJs material-id. E.g. 'concrete".
31
- * @param scene BabylonJs scene
32
- * @returns PBRMaterial | null
33
- */
34
- export declare const getMaterialFromCbnAssets: (materialId: string, scene: Scene) => Material | null;
35
- export { getCustomCbnBabylonLoaderPlugin, getMaterialPostLoadObserver, missingMaterialMetadataName, addMissingMaterialObserver, };
1
+ import { ISceneLoaderPlugin } from '@babylonjs/core/Loading/sceneLoader';
2
+ import { Material } from '@babylonjs/core/Materials/material';
3
+ import { Node as BjsNode } from '@babylonjs/core/node';
4
+ import { Scene } from '@babylonjs/core/scene';
5
+ declare const missingMaterialMetadataName = "missingMaterial";
6
+ /**
7
+ * Create and return a custom loader plugin to be registered with SceneLoader, that allows
8
+ * us to run our own code against the input data before using the standard procedure to
9
+ * import.
10
+ * @param previousLoaderPlugin the actual loader that's executed after manipulating the input data
11
+ * @returns Custom loader plugin to be registered with SceneLoader.RegisterPlugin()
12
+ */
13
+ declare const getCustomCbnBabylonLoaderPlugin: (previousLoaderPlugin: ISceneLoaderPlugin) => ISceneLoaderPlugin;
14
+ /**
15
+ * Return an observer to be applied to meshes in order to post-load missing materials
16
+ * upon set enabled/visible.
17
+ * @param targetMeshOrInstance AbstractMesh the observer will be applied to
18
+ * @param concerningMesh Mesh to look for missing materials on, and create/apply to (when found).
19
+ * @returns observer
20
+ */
21
+ declare const getMaterialPostLoadObserver: (targetMeshOrInstance: AbstractMesh, concerningMesh: Mesh) => (_eventData: any, _eventState: any) => void;
22
+ /**
23
+ * Adds an "onEnabledStateChanged" observer to the given mesh and all its parents:
24
+ * The added observer (`getMaterialPostLoadObserver`) handles creation of missing materials once the given node is
25
+ * enabled.
26
+ */
27
+ declare const addMissingMaterialObserver: (node: BjsNode) => void;
28
+ /**
29
+ * Look up the provided materials (see library import) and create and return one if found.
30
+ * @param materialId BabylonJs material-id. E.g. 'concrete".
31
+ * @param scene BabylonJs scene
32
+ * @returns PBRMaterial | null
33
+ */
34
+ export declare const getMaterialFromCbnAssets: (materialId: string, scene: Scene) => Material | null;
35
+ export { getCustomCbnBabylonLoaderPlugin, getMaterialPostLoadObserver, missingMaterialMetadataName, addMissingMaterialObserver, };
@@ -1,134 +1,132 @@
1
- import { injectNodeMetadata } from './babylonHelper';
2
- import has from 'lodash-es/has';
3
- import { Material } from '@babylonjs/core/Materials/material';
4
- import { InstancedMesh } from '@babylonjs/core/Meshes/instancedMesh';
5
- var missingMaterialMetadataName = 'missingMaterial';
6
- /**
7
- * Create and return a custom loader plugin to be registered with SceneLoader, that allows
8
- * us to run our own code against the input data before using the standard procedure to
9
- * import.
10
- * @param previousLoaderPlugin the actual loader that's executed after manipulating the input data
11
- * @returns Custom loader plugin to be registered with SceneLoader.RegisterPlugin()
12
- */
13
- var getCustomCbnBabylonLoaderPlugin = function (previousLoaderPlugin) {
14
- var customLoader = {
15
- name: 'cbnCustomBabylonLoader',
16
- extensions: '.babylon',
17
- importMesh: previousLoaderPlugin.importMesh,
18
- load: previousLoaderPlugin.load,
19
- loadAssetContainer: function (scene, data, rootUrl, onError) {
20
- //* 1) --- manipulate ORIGINAL data
21
- var dataParsed = JSON.parse(data);
22
- //* 2) --- call default (non-custom) loading method
23
- var importedContainer = previousLoaderPlugin.loadAssetContainer(scene, data, rootUrl);
24
- //* 3) --- manipulate IMPORTED data
25
- addMissingMaterialMetadata(dataParsed, importedContainer);
26
- //* 4) --- return imported data
27
- return importedContainer;
28
- },
29
- };
30
- return customLoader;
31
- };
32
- /**
33
- * Return an observer to be applied to meshes in order to post-load missing materials
34
- * upon set enabled/visible.
35
- * @param targetMeshOrInstance AbstractMesh the observer will be applied to
36
- * @param concerningMesh Mesh to look for missing materials on, and create/apply to (when found).
37
- * @returns observer
38
- */
39
- var getMaterialPostLoadObserver = function (targetMeshOrInstance, concerningMesh) {
40
- return function (_eventData, _eventState) {
41
- var hasBeenEnabled = concerningMesh.isEnabled(true);
42
- var materialMissing = has(concerningMesh.metadata, missingMaterialMetadataName);
43
- if (!hasBeenEnabled || !materialMissing)
44
- return;
45
- // get id of missing material
46
- var missingMatId = concerningMesh.metadata[missingMaterialMetadataName];
47
- // try to find material on the scene
48
- var existingMat = concerningMesh.getScene().getMaterialById(missingMatId);
49
- // assign either existing material or freshly created one
50
- concerningMesh.material = existingMat || getMaterialFromCbnAssets(missingMatId, concerningMesh.getScene());
51
- // since the material is there now, we do not need the related metadata tag anymore
52
- delete concerningMesh.metadata[missingMaterialMetadataName];
53
- };
54
- };
55
- /**
56
- * Internal function that compares the original meshes on a .babylon file with what was loaded,
57
- * and tags missing materials with respective metadata on respective meshes.
58
- * @param dataParsed original data
59
- * @param container loaded data
60
- */
61
- var addMissingMaterialMetadata = function (dataParsed, container) {
62
- container.meshes.forEach(function (currMeshImported) {
63
- var _a;
64
- var _b, _c;
65
- for (var _i = 0, _d = dataParsed.meshes; _i < _d.length; _i++) {
66
- var currMeshOriginal = _d[_i];
67
- if (currMeshOriginal.name !== currMeshImported.name)
68
- continue;
69
- // we're dealing with the original version of the current imported mesh now
70
- var materialOnImportedMesh = (_b = currMeshImported.material) === null || _b === void 0 ? void 0 : _b.id;
71
- var materialOnOriginalMesh = currMeshOriginal.materialId;
72
- if (!materialOnOriginalMesh || materialOnImportedMesh === materialOnOriginalMesh)
73
- continue;
74
- // TODO: Just for easier debugging. Remove before publishment...
75
- console.info("Adding \"" + missingMaterialMetadataName + "\" info on mesh \"" + currMeshOriginal.name + "\" with material \"" + currMeshOriginal.materialId + "\"");
76
- // if we're here, the imported mesh has different material than original one
77
- (_c = window.Cbn) === null || _c === void 0 ? void 0 : _c.Assets.assertMaterialExists(materialOnOriginalMesh);
78
- injectNodeMetadata(currMeshImported, (_a = {}, _a[missingMaterialMetadataName] = materialOnOriginalMesh, _a), false);
79
- break;
80
- }
81
- });
82
- };
83
- /**
84
- * Adds an "onEnabledStateChanged" observer to the given mesh and all its parents:
85
- * The added observer (`getMaterialPostLoadObserver`) handles creation of missing materials once the given node is
86
- * enabled.
87
- */
88
- var addMissingMaterialObserver = function (node) {
89
- // set the concerning node, i.e. the node the observer should check for missing material.
90
- // for instanced meshes, we want the sourcemesh here.
91
- var concerningNode = node instanceof InstancedMesh ? node.sourceMesh : node;
92
- // observer is pointless if concerning node has no missing material
93
- if (!has(concerningNode.metadata, missingMaterialMetadataName))
94
- return;
95
- // for each of our AbstractMeshes, set an observer on the AbstractMesh itself and all of its parents.
96
- var currNode = node;
97
- while (currNode) {
98
- // Note HAR: Using `addOnce` could be wrong in certain situations.
99
- // E.g.:
100
- // * 2 meshes `parentMesh` & `parentMesh.concerningMesh`
101
- // * `concerningMesh` is having the missing material flag
102
- // * Both `parentMesh` & `concerningMesh` are disabled
103
- // * `parentMesh` is enabled -> material should **not** be created as `concerningMesh` is still disabled
104
- // * `parentMesh` is disabled
105
- // * `concerningMesh` is enabled -> material should **not** be created as `concerningMesh` is still invisible
106
- // because its `parentMesh` is ATM disabled
107
- // * `parentMesh` & `concerningMesh` are both enable
108
- // -> material should be created as `concerningMesh` is now actually visible but it isn't, as all observers were
109
- // only fired once 🔥
110
- //
111
- // However: Using `add` instead of `addOnce` requires rather complicated manual clean up work...
112
- // add observer. needed only once per node, hence addOnce()
113
- node.onEnabledStateChangedObservable.addOnce(getMaterialPostLoadObserver(currNode, concerningNode));
114
- // console.log('## observer set on: ' + meshOrInstance.name);
115
- currNode = currNode.parent;
116
- }
117
- };
118
- /**
119
- * Look up the provided materials (see library import) and create and return one if found.
120
- * @param materialId BabylonJs material-id. E.g. 'concrete".
121
- * @param scene BabylonJs scene
122
- * @returns PBRMaterial | null
123
- */
124
- export var getMaterialFromCbnAssets = function (materialId, scene) {
125
- var _a;
126
- var materialDefinition = (_a = window.Cbn) === null || _a === void 0 ? void 0 : _a.Assets.getMaterial(materialId);
127
- // The generic `Material.Parse` actually returns a more specific material like `BABYLON.StandardMaterial`,
128
- // `BABYLON.PBRMaterial` or stuff like `BABYLON.PBRMetallicRoughnessMaterial` etc. based on the given `customType`
129
- // within the material JSON definition
130
- var material = materialDefinition && Material.Parse(materialDefinition, scene, '');
131
- return material || null;
132
- };
133
- export { getCustomCbnBabylonLoaderPlugin, getMaterialPostLoadObserver, missingMaterialMetadataName, addMissingMaterialObserver, };
1
+ import { injectNodeMetadata } from './babylonHelper';
2
+ import { Material } from '@babylonjs/core/Materials/material';
3
+ import { InstancedMesh } from '@babylonjs/core/Meshes/instancedMesh';
4
+ import has from 'lodash-es/has';
5
+ const missingMaterialMetadataName = 'missingMaterial';
6
+ /**
7
+ * Create and return a custom loader plugin to be registered with SceneLoader, that allows
8
+ * us to run our own code against the input data before using the standard procedure to
9
+ * import.
10
+ * @param previousLoaderPlugin the actual loader that's executed after manipulating the input data
11
+ * @returns Custom loader plugin to be registered with SceneLoader.RegisterPlugin()
12
+ */
13
+ const getCustomCbnBabylonLoaderPlugin = function (previousLoaderPlugin) {
14
+ const customLoader = {
15
+ name: 'cbnCustomBabylonLoader',
16
+ extensions: '.babylon',
17
+ importMesh: previousLoaderPlugin.importMesh,
18
+ load: previousLoaderPlugin.load,
19
+ loadAssetContainer: function (scene, data, rootUrl, onError) {
20
+ //* 1) --- manipulate ORIGINAL data
21
+ const dataParsed = JSON.parse(data);
22
+ //* 2) --- call default (non-custom) loading method
23
+ const importedContainer = previousLoaderPlugin.loadAssetContainer(scene, data, rootUrl);
24
+ //* 3) --- manipulate IMPORTED data
25
+ addMissingMaterialMetadata(dataParsed, importedContainer);
26
+ //* 4) --- return imported data
27
+ return importedContainer;
28
+ },
29
+ };
30
+ return customLoader;
31
+ };
32
+ /**
33
+ * Return an observer to be applied to meshes in order to post-load missing materials
34
+ * upon set enabled/visible.
35
+ * @param targetMeshOrInstance AbstractMesh the observer will be applied to
36
+ * @param concerningMesh Mesh to look for missing materials on, and create/apply to (when found).
37
+ * @returns observer
38
+ */
39
+ const getMaterialPostLoadObserver = function (targetMeshOrInstance, concerningMesh) {
40
+ return (_eventData, _eventState) => {
41
+ const hasBeenEnabled = concerningMesh.isEnabled(true);
42
+ const materialMissing = has(concerningMesh.metadata, missingMaterialMetadataName);
43
+ if (!hasBeenEnabled || !materialMissing)
44
+ return;
45
+ // get id of missing material
46
+ const missingMatId = concerningMesh.metadata[missingMaterialMetadataName];
47
+ // try to find material on the scene
48
+ const existingMat = concerningMesh.getScene().getMaterialById(missingMatId);
49
+ // assign either existing material or freshly created one
50
+ concerningMesh.material = existingMat || getMaterialFromCbnAssets(missingMatId, concerningMesh.getScene());
51
+ // since the material is there now, we do not need the related metadata tag anymore
52
+ delete concerningMesh.metadata[missingMaterialMetadataName];
53
+ };
54
+ };
55
+ /**
56
+ * Internal function that compares the original meshes on a .babylon file with what was loaded,
57
+ * and tags missing materials with respective metadata on respective meshes.
58
+ * @param dataParsed original data
59
+ * @param container loaded data
60
+ */
61
+ const addMissingMaterialMetadata = function (dataParsed, container) {
62
+ container.meshes.forEach(currMeshImported => {
63
+ var _a, _b;
64
+ for (const currMeshOriginal of dataParsed.meshes) {
65
+ if (currMeshOriginal.name !== currMeshImported.name)
66
+ continue;
67
+ // we're dealing with the original version of the current imported mesh now
68
+ const materialOnImportedMesh = (_a = currMeshImported.material) === null || _a === void 0 ? void 0 : _a.id;
69
+ const materialOnOriginalMesh = currMeshOriginal.materialId;
70
+ if (!materialOnOriginalMesh || materialOnImportedMesh === materialOnOriginalMesh)
71
+ continue;
72
+ // TODO: Just for easier debugging. Remove before publishment...
73
+ console.info(`Adding "${missingMaterialMetadataName}" info on mesh "${currMeshOriginal.name}" with material "${currMeshOriginal.materialId}"`);
74
+ // if we're here, the imported mesh has different material than original one
75
+ (_b = window.Cbn) === null || _b === void 0 ? void 0 : _b.Assets.assertMaterialExists(materialOnOriginalMesh);
76
+ injectNodeMetadata(currMeshImported, { [missingMaterialMetadataName]: materialOnOriginalMesh }, false);
77
+ break;
78
+ }
79
+ });
80
+ };
81
+ /**
82
+ * Adds an "onEnabledStateChanged" observer to the given mesh and all its parents:
83
+ * The added observer (`getMaterialPostLoadObserver`) handles creation of missing materials once the given node is
84
+ * enabled.
85
+ */
86
+ const addMissingMaterialObserver = function (node) {
87
+ // set the concerning node, i.e. the node the observer should check for missing material.
88
+ // for instanced meshes, we want the sourcemesh here.
89
+ const concerningNode = node instanceof InstancedMesh ? node.sourceMesh : node;
90
+ // observer is pointless if concerning node has no missing material
91
+ if (!has(concerningNode.metadata, missingMaterialMetadataName))
92
+ return;
93
+ // for each of our AbstractMeshes, set an observer on the AbstractMesh itself and all of its parents.
94
+ let currNode = node;
95
+ while (currNode) {
96
+ // Note HAR: Using `addOnce` could be wrong in certain situations.
97
+ // E.g.:
98
+ // * 2 meshes `parentMesh` & `parentMesh.concerningMesh`
99
+ // * `concerningMesh` is having the missing material flag
100
+ // * Both `parentMesh` & `concerningMesh` are disabled
101
+ // * `parentMesh` is enabled -> material should **not** be created as `concerningMesh` is still disabled
102
+ // * `parentMesh` is disabled
103
+ // * `concerningMesh` is enabled -> material should **not** be created as `concerningMesh` is still invisible
104
+ // because its `parentMesh` is ATM disabled
105
+ // * `parentMesh` & `concerningMesh` are both enable
106
+ // -> material should be created as `concerningMesh` is now actually visible but it isn't, as all observers were
107
+ // only fired once 🔥
108
+ //
109
+ // However: Using `add` instead of `addOnce` requires rather complicated manual clean up work...
110
+ // add observer. needed only once per node, hence addOnce()
111
+ node.onEnabledStateChangedObservable.addOnce(getMaterialPostLoadObserver(currNode, concerningNode));
112
+ // console.log('## observer set on: ' + meshOrInstance.name);
113
+ currNode = currNode.parent;
114
+ }
115
+ };
116
+ /**
117
+ * Look up the provided materials (see library import) and create and return one if found.
118
+ * @param materialId BabylonJs material-id. E.g. 'concrete".
119
+ * @param scene BabylonJs scene
120
+ * @returns PBRMaterial | null
121
+ */
122
+ export const getMaterialFromCbnAssets = function (materialId, scene) {
123
+ var _a;
124
+ const materialDefinition = (_a = window.Cbn) === null || _a === void 0 ? void 0 : _a.Assets.getMaterial(materialId);
125
+ // The generic `Material.Parse` actually returns a more specific material like `BABYLON.StandardMaterial`,
126
+ // `BABYLON.PBRMaterial` or stuff like `BABYLON.PBRMetallicRoughnessMaterial` etc. based on the given `customType`
127
+ // within the material JSON definition
128
+ const material = materialDefinition && Material.Parse(materialDefinition, scene, '');
129
+ return material || null;
130
+ };
131
+ export { getCustomCbnBabylonLoaderPlugin, getMaterialPostLoadObserver, missingMaterialMetadataName, addMissingMaterialObserver, };
134
132
  //# sourceMappingURL=sceneLoaderHelper.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"sceneLoaderHelper.js","sourceRoot":"","sources":["../../../../src/api/util/sceneLoaderHelper.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,kBAAkB,EAAE,MAAM,iBAAiB,CAAC;AACrD,OAAO,GAAG,MAAM,eAAe,CAAC;AAChC,OAAO,EAAE,QAAQ,EAAE,MAAM,oCAAoC,CAAC;AAC9D,OAAO,EAAE,aAAa,EAAE,MAAM,sCAAsC,CAAC;AAIrE,IAAM,2BAA2B,GAAG,iBAAiB,CAAC;AAEtD;;;;;;GAMG;AACH,IAAM,+BAA+B,GAAG,UAAU,oBAAwC;IACxF,IAAM,YAAY,GAAuB;QACvC,IAAI,EAAE,wBAAwB;QAC9B,UAAU,EAAE,UAAU;QACtB,UAAU,EAAE,oBAAoB,CAAC,UAAU;QAC3C,IAAI,EAAE,oBAAoB,CAAC,IAAI;QAC/B,kBAAkB,EAAE,UAAU,KAAK,EAAE,IAAI,EAAE,OAAO,EAAE,OAAO;YACzD,mCAAmC;YACnC,IAAM,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;YACpC,mDAAmD;YACnD,IAAM,iBAAiB,GAAG,oBAAoB,CAAC,kBAAkB,CAAC,KAAK,EAAE,IAAI,EAAE,OAAO,CAAC,CAAC;YACxF,mCAAmC;YACnC,0BAA0B,CAAC,UAAU,EAAE,iBAAiB,CAAC,CAAC;YAC1D,+BAA+B;YAC/B,OAAO,iBAAiB,CAAC;QAC3B,CAAC;KACF,CAAC;IACF,OAAO,YAAY,CAAC;AACtB,CAAC,CAAC;AAEF;;;;;;GAMG;AACH,IAAM,2BAA2B,GAAG,UAAU,oBAAkC,EAAE,cAAoB;IACpG,OAAO,UAAC,UAAe,EAAE,WAAgB;QACvC,IAAM,cAAc,GAAG,cAAc,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC;QACtD,IAAM,eAAe,GAAG,GAAG,CAAC,cAAc,CAAC,QAAQ,EAAE,2BAA2B,CAAC,CAAC;QAClF,IAAI,CAAC,cAAc,IAAI,CAAC,eAAe;YAAE,OAAO;QAChD,6BAA6B;QAC7B,IAAM,YAAY,GAAG,cAAc,CAAC,QAAQ,CAAC,2BAA2B,CAAC,CAAC;QAC1E,oCAAoC;QACpC,IAAM,WAAW,GAAG,cAAc,CAAC,QAAQ,EAAE,CAAC,eAAe,CAAC,YAAY,CAAC,CAAC;QAC5E,yDAAyD;QACzD,cAAc,CAAC,QAAQ,GAAG,WAAW,IAAI,wBAAwB,CAAC,YAAY,EAAE,cAAc,CAAC,QAAQ,EAAE,CAAC,CAAC;QAC3G,mFAAmF;QACnF,OAAO,cAAc,CAAC,QAAQ,CAAC,2BAA2B,CAAC,CAAC;IAC9D,CAAC,CAAC;AACJ,CAAC,CAAC;AAEF;;;;;GAKG;AACH,IAAM,0BAA0B,GAAG,UAAU,UAAe,EAAE,SAAyB;IACrF,SAAS,CAAC,MAAM,CAAC,OAAO,CAAC,UAAA,gBAAgB;;;QACvC,KAA+B,UAAiB,EAAjB,KAAA,UAAU,CAAC,MAAM,EAAjB,cAAiB,EAAjB,IAAiB,EAAE;YAA7C,IAAM,gBAAgB,SAAA;YACzB,IAAI,gBAAgB,CAAC,IAAI,KAAK,gBAAgB,CAAC,IAAI;gBAAE,SAAS;YAC9D,2EAA2E;YAC3E,IAAM,sBAAsB,SAAG,gBAAgB,CAAC,QAAQ,0CAAE,EAAE,CAAC;YAC7D,IAAM,sBAAsB,GAAG,gBAAgB,CAAC,UAAU,CAAC;YAC3D,IAAI,CAAC,sBAAsB,IAAI,sBAAsB,KAAK,sBAAsB;gBAAE,SAAS;YAC3F,gEAAgE;YAChE,OAAO,CAAC,IAAI,CACV,cAAW,2BAA2B,0BAAmB,gBAAgB,CAAC,IAAI,2BAAoB,gBAAgB,CAAC,UAAU,OAAG,CACjI,CAAC;YACF,4EAA4E;YAC5E,MAAA,MAAM,CAAC,GAAG,0CAAE,MAAM,CAAC,oBAAoB,CAAC,sBAAsB,EAAE;YAChE,kBAAkB,CAAC,gBAAgB,YAAI,GAAC,2BAA2B,IAAG,sBAAsB,OAAI,KAAK,CAAC,CAAC;YACvG,MAAM;SACP;IACH,CAAC,CAAC,CAAC;AACL,CAAC,CAAC;AAEF;;;;GAIG;AACH,IAAM,0BAA0B,GAAG,UAAU,IAAa;IACxD,yFAAyF;IACzF,qDAAqD;IACrD,IAAM,cAAc,GAAG,IAAI,YAAY,aAAa,CAAC,CAAC,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,CAAE,IAAa,CAAC;IAExF,mEAAmE;IACnE,IAAI,CAAC,GAAG,CAAC,cAAc,CAAC,QAAQ,EAAE,2BAA2B,CAAC;QAAE,OAAO;IAEvE,qGAAqG;IACrG,IAAI,QAAQ,GAAsB,IAAI,CAAC;IACvC,OAAO,QAAQ,EAAE;QACf,kEAAkE;QAClE,QAAQ;QACR,0DAA0D;QAC1D,2DAA2D;QAC3D,wDAAwD;QACxD,0GAA0G;QAC1G,+BAA+B;QAC/B,+GAA+G;QAC/G,+CAA+C;QAC/C,sDAAsD;QACtD,oHAAoH;QACpH,4BAA4B;QAC5B,EAAE;QACF,gGAAgG;QAEhG,2DAA2D;QAC3D,IAAI,CAAC,+BAA+B,CAAC,OAAO,CAAC,2BAA2B,CAAC,QAAwB,EAAE,cAAc,CAAC,CAAC,CAAC;QACpH,6DAA6D;QAC7D,QAAQ,GAAG,QAAQ,CAAC,MAAM,CAAC;KAC5B;AACH,CAAC,CAAC;AAEF;;;;;GAKG;AACH,MAAM,CAAC,IAAM,wBAAwB,GAAG,UAAU,UAAkB,EAAE,KAAY;;IAChF,IAAM,kBAAkB,SAAG,MAAM,CAAC,GAAG,0CAAE,MAAM,CAAC,WAAW,CAAC,UAAU,CAAC,CAAC;IACtE,0GAA0G;IAC1G,kHAAkH;IAClH,sCAAsC;IACtC,IAAM,QAAQ,GAAG,kBAAkB,IAAI,QAAQ,CAAC,KAAK,CAAC,kBAAkB,EAAE,KAAK,EAAE,EAAE,CAAC,CAAC;IACrF,OAAO,QAAQ,IAAI,IAAI,CAAC;AAC1B,CAAC,CAAC;AAEF,OAAO,EACL,+BAA+B,EAC/B,2BAA2B,EAC3B,2BAA2B,EAC3B,0BAA0B,GAC3B,CAAC"}
1
+ {"version":3,"file":"sceneLoaderHelper.js","sourceRoot":"","sources":["../../../../src/api/util/sceneLoaderHelper.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,kBAAkB,EAAE,MAAM,iBAAiB,CAAC;AAErD,OAAO,EAAE,QAAQ,EAAE,MAAM,oCAAoC,CAAC;AAC9D,OAAO,EAAE,aAAa,EAAE,MAAM,sCAAsC,CAAC;AAMrE,OAAO,GAAG,MAAM,eAAe,CAAC;AAEhC,MAAM,2BAA2B,GAAG,iBAAiB,CAAC;AAEtD;;;;;;GAMG;AACH,MAAM,+BAA+B,GAAG,UAAU,oBAAwC;IACxF,MAAM,YAAY,GAAuB;QACvC,IAAI,EAAE,wBAAwB;QAC9B,UAAU,EAAE,UAAU;QACtB,UAAU,EAAE,oBAAoB,CAAC,UAAU;QAC3C,IAAI,EAAE,oBAAoB,CAAC,IAAI;QAC/B,kBAAkB,EAAE,UAAU,KAAK,EAAE,IAAI,EAAE,OAAO,EAAE,OAAO;YACzD,mCAAmC;YACnC,MAAM,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;YACpC,mDAAmD;YACnD,MAAM,iBAAiB,GAAG,oBAAoB,CAAC,kBAAkB,CAAC,KAAK,EAAE,IAAI,EAAE,OAAO,CAAC,CAAC;YACxF,mCAAmC;YACnC,0BAA0B,CAAC,UAAU,EAAE,iBAAiB,CAAC,CAAC;YAC1D,+BAA+B;YAC/B,OAAO,iBAAiB,CAAC;QAC3B,CAAC;KACF,CAAC;IACF,OAAO,YAAY,CAAC;AACtB,CAAC,CAAC;AAEF;;;;;;GAMG;AACH,MAAM,2BAA2B,GAAG,UAAU,oBAAkC,EAAE,cAAoB;IACpG,OAAO,CAAC,UAAe,EAAE,WAAgB,EAAE,EAAE;QAC3C,MAAM,cAAc,GAAG,cAAc,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC;QACtD,MAAM,eAAe,GAAG,GAAG,CAAC,cAAc,CAAC,QAAQ,EAAE,2BAA2B,CAAC,CAAC;QAClF,IAAI,CAAC,cAAc,IAAI,CAAC,eAAe;YAAE,OAAO;QAChD,6BAA6B;QAC7B,MAAM,YAAY,GAAG,cAAc,CAAC,QAAQ,CAAC,2BAA2B,CAAC,CAAC;QAC1E,oCAAoC;QACpC,MAAM,WAAW,GAAG,cAAc,CAAC,QAAQ,EAAE,CAAC,eAAe,CAAC,YAAY,CAAC,CAAC;QAC5E,yDAAyD;QACzD,cAAc,CAAC,QAAQ,GAAG,WAAW,IAAI,wBAAwB,CAAC,YAAY,EAAE,cAAc,CAAC,QAAQ,EAAE,CAAC,CAAC;QAC3G,mFAAmF;QACnF,OAAO,cAAc,CAAC,QAAQ,CAAC,2BAA2B,CAAC,CAAC;IAC9D,CAAC,CAAC;AACJ,CAAC,CAAC;AAEF;;;;;GAKG;AACH,MAAM,0BAA0B,GAAG,UAAU,UAAe,EAAE,SAAyB;IACrF,SAAS,CAAC,MAAM,CAAC,OAAO,CAAC,gBAAgB,CAAC,EAAE;;QAC1C,KAAK,MAAM,gBAAgB,IAAI,UAAU,CAAC,MAAM,EAAE;YAChD,IAAI,gBAAgB,CAAC,IAAI,KAAK,gBAAgB,CAAC,IAAI;gBAAE,SAAS;YAC9D,2EAA2E;YAC3E,MAAM,sBAAsB,GAAG,MAAA,gBAAgB,CAAC,QAAQ,0CAAE,EAAE,CAAC;YAC7D,MAAM,sBAAsB,GAAG,gBAAgB,CAAC,UAAU,CAAC;YAC3D,IAAI,CAAC,sBAAsB,IAAI,sBAAsB,KAAK,sBAAsB;gBAAE,SAAS;YAC3F,gEAAgE;YAChE,OAAO,CAAC,IAAI,CACV,WAAW,2BAA2B,mBAAmB,gBAAgB,CAAC,IAAI,oBAAoB,gBAAgB,CAAC,UAAU,GAAG,CACjI,CAAC;YACF,4EAA4E;YAC5E,MAAA,MAAM,CAAC,GAAG,0CAAE,MAAM,CAAC,oBAAoB,CAAC,sBAAsB,CAAC,CAAC;YAChE,kBAAkB,CAAC,gBAAgB,EAAE,EAAE,CAAC,2BAA2B,CAAC,EAAE,sBAAsB,EAAE,EAAE,KAAK,CAAC,CAAC;YACvG,MAAM;SACP;IACH,CAAC,CAAC,CAAC;AACL,CAAC,CAAC;AAEF;;;;GAIG;AACH,MAAM,0BAA0B,GAAG,UAAU,IAAa;IACxD,yFAAyF;IACzF,qDAAqD;IACrD,MAAM,cAAc,GAAG,IAAI,YAAY,aAAa,CAAC,CAAC,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,CAAE,IAAa,CAAC;IAExF,mEAAmE;IACnE,IAAI,CAAC,GAAG,CAAC,cAAc,CAAC,QAAQ,EAAE,2BAA2B,CAAC;QAAE,OAAO;IAEvE,qGAAqG;IACrG,IAAI,QAAQ,GAAsB,IAAI,CAAC;IACvC,OAAO,QAAQ,EAAE;QACf,kEAAkE;QAClE,QAAQ;QACR,0DAA0D;QAC1D,2DAA2D;QAC3D,wDAAwD;QACxD,0GAA0G;QAC1G,+BAA+B;QAC/B,+GAA+G;QAC/G,+CAA+C;QAC/C,sDAAsD;QACtD,oHAAoH;QACpH,4BAA4B;QAC5B,EAAE;QACF,gGAAgG;QAEhG,2DAA2D;QAC3D,IAAI,CAAC,+BAA+B,CAAC,OAAO,CAAC,2BAA2B,CAAC,QAAwB,EAAE,cAAc,CAAC,CAAC,CAAC;QACpH,6DAA6D;QAC7D,QAAQ,GAAG,QAAQ,CAAC,MAAM,CAAC;KAC5B;AACH,CAAC,CAAC;AAEF;;;;;GAKG;AACH,MAAM,CAAC,MAAM,wBAAwB,GAAG,UAAU,UAAkB,EAAE,KAAY;;IAChF,MAAM,kBAAkB,GAAG,MAAA,MAAM,CAAC,GAAG,0CAAE,MAAM,CAAC,WAAW,CAAC,UAAU,CAAC,CAAC;IACtE,0GAA0G;IAC1G,kHAAkH;IAClH,sCAAsC;IACtC,MAAM,QAAQ,GAAG,kBAAkB,IAAI,QAAQ,CAAC,KAAK,CAAC,kBAAkB,EAAE,KAAK,EAAE,EAAE,CAAC,CAAC;IACrF,OAAO,QAAQ,IAAI,IAAI,CAAC;AAC1B,CAAC,CAAC;AAEF,OAAO,EACL,+BAA+B,EAC/B,2BAA2B,EAC3B,2BAA2B,EAC3B,0BAA0B,GAC3B,CAAC"}
@@ -1,9 +1,9 @@
1
- /**
2
- * Creates a random uuidv4.
3
- */
4
- declare const uuidv4: () => any;
5
- /**
6
- * Converts a string from camel case to snake case.
7
- */
8
- declare const camelToSnakeCase: (str: string) => string;
9
- export { uuidv4, camelToSnakeCase };
1
+ /**
2
+ * Creates a random uuidv4.
3
+ */
4
+ declare const uuidv4: () => any;
5
+ /**
6
+ * Converts a string from camel case to snake case.
7
+ */
8
+ declare const camelToSnakeCase: (str: string) => string;
9
+ export { uuidv4, camelToSnakeCase };
@@ -1,22 +1,20 @@
1
- /**
2
- * Creates a random uuidv4.
3
- */
4
- var uuidv4 = function () {
5
- // @ts-ignore
6
- return ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, function (c) {
7
- return (c ^ (crypto.getRandomValues(new Uint8Array(1))[0] & (15 >> (c / 4)))).toString(16);
8
- });
9
- };
10
- /**
11
- * Converts a string from camel case to snake case.
12
- */
13
- var camelToSnakeCase = function (str) {
14
- return str
15
- .replace(/([A-Z])/g, ' $1')
16
- .trim()
17
- .split(' ')
18
- .join('_')
19
- .toLowerCase();
20
- };
21
- export { uuidv4, camelToSnakeCase };
1
+ /**
2
+ * Creates a random uuidv4.
3
+ */
4
+ const uuidv4 = function () {
5
+ // @ts-ignore
6
+ return ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, c => (c ^ (crypto.getRandomValues(new Uint8Array(1))[0] & (15 >> (c / 4)))).toString(16));
7
+ };
8
+ /**
9
+ * Converts a string from camel case to snake case.
10
+ */
11
+ const camelToSnakeCase = function (str) {
12
+ return str
13
+ .replace(/([A-Z])/g, ' $1')
14
+ .trim()
15
+ .split(' ')
16
+ .join('_')
17
+ .toLowerCase();
18
+ };
19
+ export { uuidv4, camelToSnakeCase };
22
20
  //# sourceMappingURL=stringHelper.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"stringHelper.js","sourceRoot":"","sources":["../../../../src/api/util/stringHelper.ts"],"names":[],"mappings":"AAAA;;GAEG;AACH,IAAM,MAAM,GAAG;IACb,aAAa;IACb,OAAO,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,GAAG,GAAG,CAAC,GAAG,GAAG,CAAC,GAAG,GAAG,CAAC,IAAI,CAAC,CAAC,OAAO,CAAC,QAAQ,EAAE,UAAA,CAAC;QAC7D,OAAA,CAAC,CAAC,GAAG,CAAC,MAAM,CAAC,eAAe,CAAC,IAAI,UAAU,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC,EAAE,CAAC;IAAnF,CAAmF,CACpF,CAAC;AACJ,CAAC,CAAC;AAEF;;GAEG;AACH,IAAM,gBAAgB,GAAG,UAAU,GAAW;IAC5C,OAAO,GAAG;SACP,OAAO,CAAC,UAAU,EAAE,KAAK,CAAC;SAC1B,IAAI,EAAE;SACN,KAAK,CAAC,GAAG,CAAC;SACV,IAAI,CAAC,GAAG,CAAC;SACT,WAAW,EAAE,CAAC;AACnB,CAAC,CAAC;AAEF,OAAO,EAAE,MAAM,EAAE,gBAAgB,EAAE,CAAC"}
1
+ {"version":3,"file":"stringHelper.js","sourceRoot":"","sources":["../../../../src/api/util/stringHelper.ts"],"names":[],"mappings":"AAAA;;GAEG;AACH,MAAM,MAAM,GAAG;IACb,aAAa;IACb,OAAO,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,GAAG,GAAG,CAAC,GAAG,GAAG,CAAC,GAAG,GAAG,CAAC,IAAI,CAAC,CAAC,OAAO,CAAC,QAAQ,EAAE,CAAC,CAAC,EAAE,CAChE,CAAC,CAAC,GAAG,CAAC,MAAM,CAAC,eAAe,CAAC,IAAI,UAAU,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC,EAAE,CAAC,CACpF,CAAC;AACJ,CAAC,CAAC;AAEF;;GAEG;AACH,MAAM,gBAAgB,GAAG,UAAU,GAAW;IAC5C,OAAO,GAAG;SACP,OAAO,CAAC,UAAU,EAAE,KAAK,CAAC;SAC1B,IAAI,EAAE;SACN,KAAK,CAAC,GAAG,CAAC;SACV,IAAI,CAAC,GAAG,CAAC;SACT,WAAW,EAAE,CAAC;AACnB,CAAC,CAAC;AAEF,OAAO,EAAE,MAAM,EAAE,gBAAgB,EAAE,CAAC"}
@@ -1,9 +1,9 @@
1
- import { Mesh } from '@babylonjs/core/Meshes/mesh';
2
- /**
3
- * Find out if a mesh is part of a list of excluded geometry
4
- * @param mesh BJS mesh
5
- * @param list list of excluded geometry
6
- * @returns boolean based on whether mesh (or one of its parents) was found in list
7
- */
8
- declare const isMeshIncludedInExclusionList: (mesh: Mesh, list: ExcludedGeometryList) => boolean;
9
- export { isMeshIncludedInExclusionList };
1
+ import { Mesh } from '@babylonjs/core/Meshes/mesh';
2
+ /**
3
+ * Find out if a mesh is part of a list of excluded geometry
4
+ * @param mesh BJS mesh
5
+ * @param list list of excluded geometry
6
+ * @returns boolean based on whether mesh (or one of its parents) was found in list
7
+ */
8
+ declare const isMeshIncludedInExclusionList: (mesh: Mesh, list: ExcludedGeometryList) => boolean;
9
+ export { isMeshIncludedInExclusionList };
@@ -1,46 +1,46 @@
1
- import { Mesh } from '@babylonjs/core/Meshes/mesh';
2
- import { Variant } from '../classes/variant';
3
- import { VariantInstance } from '../classes/variantInstance';
4
- import { Element } from '../classes/element';
5
- /**
6
- * Find out if a mesh is part of a list of excluded geometry
7
- * @param mesh BJS mesh
8
- * @param list list of excluded geometry
9
- * @returns boolean based on whether mesh (or one of its parents) was found in list
10
- */
11
- var isMeshIncludedInExclusionList = function (mesh, list) {
12
- var checkMesh = function (inputMesh, meshToCheck) {
13
- return inputMesh.uniqueId === meshToCheck.uniqueId;
14
- };
15
- var checkElement = function (inputEl, meshToCheck) {
16
- return inputEl.meshesFlat.some(function (m) { return checkMesh(m, meshToCheck); });
17
- };
18
- var checkVariant = function (inputVariant, meshToCheck) {
19
- return inputVariant.elements.some(function (el) { return checkElement(el, meshToCheck); });
20
- };
21
- var checkVariantInstance = function (inputVarInst, meshToCheck) {
22
- return inputVarInst.variant.elements.some(function (el) { return checkElement(el, meshToCheck); });
23
- };
24
- var check = function (geometryToExclude, mesh) {
25
- if (geometryToExclude instanceof VariantInstance) {
26
- return checkVariantInstance(geometryToExclude, mesh);
27
- }
28
- if (geometryToExclude instanceof Variant) {
29
- return checkVariant(geometryToExclude, mesh);
30
- }
31
- if (geometryToExclude instanceof Element) {
32
- return checkElement(geometryToExclude, mesh);
33
- }
34
- if (geometryToExclude instanceof Mesh) {
35
- return checkMesh(geometryToExclude, mesh);
36
- }
37
- return false;
38
- };
39
- var isExcluded = list.some(function (geometryToExclude) { return check(geometryToExclude, mesh); });
40
- if (!isExcluded && mesh.parent instanceof Mesh) {
41
- isExcluded = isMeshIncludedInExclusionList(mesh.parent, list);
42
- }
43
- return isExcluded;
44
- };
45
- export { isMeshIncludedInExclusionList };
1
+ import { Element } from '../classes/element';
2
+ import { Variant } from '../classes/variant';
3
+ import { VariantInstance } from '../classes/variantInstance';
4
+ import { Mesh } from '@babylonjs/core/Meshes/mesh';
5
+ /**
6
+ * Find out if a mesh is part of a list of excluded geometry
7
+ * @param mesh BJS mesh
8
+ * @param list list of excluded geometry
9
+ * @returns boolean based on whether mesh (or one of its parents) was found in list
10
+ */
11
+ const isMeshIncludedInExclusionList = function (mesh, list) {
12
+ const checkMesh = (inputMesh, meshToCheck) => {
13
+ return inputMesh.uniqueId === meshToCheck.uniqueId;
14
+ };
15
+ const checkElement = (inputEl, meshToCheck) => {
16
+ return inputEl.meshesFlat.some(m => checkMesh(m, meshToCheck));
17
+ };
18
+ const checkVariant = (inputVariant, meshToCheck) => {
19
+ return inputVariant.elements.some(el => checkElement(el, meshToCheck));
20
+ };
21
+ const checkVariantInstance = (inputVarInst, meshToCheck) => {
22
+ return inputVarInst.variant.elements.some(el => checkElement(el, meshToCheck));
23
+ };
24
+ const check = (geometryToExclude, mesh) => {
25
+ if (geometryToExclude instanceof VariantInstance) {
26
+ return checkVariantInstance(geometryToExclude, mesh);
27
+ }
28
+ if (geometryToExclude instanceof Variant) {
29
+ return checkVariant(geometryToExclude, mesh);
30
+ }
31
+ if (geometryToExclude instanceof Element) {
32
+ return checkElement(geometryToExclude, mesh);
33
+ }
34
+ if (geometryToExclude instanceof Mesh) {
35
+ return checkMesh(geometryToExclude, mesh);
36
+ }
37
+ return false;
38
+ };
39
+ let isExcluded = list.some(geometryToExclude => check(geometryToExclude, mesh));
40
+ if (!isExcluded && mesh.parent instanceof Mesh) {
41
+ isExcluded = isMeshIncludedInExclusionList(mesh.parent, list);
42
+ }
43
+ return isExcluded;
44
+ };
45
+ export { isMeshIncludedInExclusionList };
46
46
  //# sourceMappingURL=structureHelper.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"structureHelper.js","sourceRoot":"","sources":["../../../../src/api/util/structureHelper.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,IAAI,EAAE,MAAM,6BAA6B,CAAC;AACnD,OAAO,EAAE,OAAO,EAAE,MAAM,oBAAoB,CAAC;AAC7C,OAAO,EAAE,eAAe,EAAE,MAAM,4BAA4B,CAAC;AAC7D,OAAO,EAAE,OAAO,EAAE,MAAM,oBAAoB,CAAC;AAE7C;;;;;GAKG;AACH,IAAM,6BAA6B,GAAG,UAAU,IAAU,EAAE,IAA0B;IACpF,IAAM,SAAS,GAAG,UAAC,SAAe,EAAE,WAAiB;QACnD,OAAO,SAAS,CAAC,QAAQ,KAAK,WAAW,CAAC,QAAQ,CAAC;IACrD,CAAC,CAAC;IACF,IAAM,YAAY,GAAG,UAAC,OAAgB,EAAE,WAAiB;QACvD,OAAO,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,UAAA,CAAC,IAAI,OAAA,SAAS,CAAC,CAAC,EAAE,WAAW,CAAC,EAAzB,CAAyB,CAAC,CAAC;IACjE,CAAC,CAAC;IACF,IAAM,YAAY,GAAG,UAAC,YAAqB,EAAE,WAAiB;QAC5D,OAAO,YAAY,CAAC,QAAQ,CAAC,IAAI,CAAC,UAAA,EAAE,IAAI,OAAA,YAAY,CAAC,EAAE,EAAE,WAAW,CAAC,EAA7B,CAA6B,CAAC,CAAC;IACzE,CAAC,CAAC;IACF,IAAM,oBAAoB,GAAG,UAAC,YAA6B,EAAE,WAAiB;QAC5E,OAAO,YAAY,CAAC,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,UAAA,EAAE,IAAI,OAAA,YAAY,CAAC,EAAE,EAAE,WAAW,CAAC,EAA7B,CAA6B,CAAC,CAAC;IACjF,CAAC,CAAC;IACF,IAAM,KAAK,GAAG,UAAC,iBAAmC,EAAE,IAAU;QAC5D,IAAI,iBAAiB,YAAY,eAAe,EAAE;YAChD,OAAO,oBAAoB,CAAC,iBAAiB,EAAE,IAAI,CAAC,CAAC;SACtD;QACD,IAAI,iBAAiB,YAAY,OAAO,EAAE;YACxC,OAAO,YAAY,CAAC,iBAAiB,EAAE,IAAI,CAAC,CAAC;SAC9C;QACD,IAAI,iBAAiB,YAAY,OAAO,EAAE;YACxC,OAAO,YAAY,CAAC,iBAAiB,EAAE,IAAI,CAAC,CAAC;SAC9C;QACD,IAAI,iBAAiB,YAAY,IAAI,EAAE;YACrC,OAAO,SAAS,CAAC,iBAAiB,EAAE,IAAI,CAAC,CAAC;SAC3C;QACD,OAAO,KAAK,CAAC;IACf,CAAC,CAAC;IAEF,IAAI,UAAU,GAAG,IAAI,CAAC,IAAI,CAAC,UAAA,iBAAiB,IAAI,OAAA,KAAK,CAAC,iBAAiB,EAAE,IAAI,CAAC,EAA9B,CAA8B,CAAC,CAAC;IAChF,IAAI,CAAC,UAAU,IAAI,IAAI,CAAC,MAAM,YAAY,IAAI,EAAE;QAC9C,UAAU,GAAG,6BAA6B,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;KAC/D;IAED,OAAO,UAAU,CAAC;AACpB,CAAC,CAAC;AAEF,OAAO,EAAE,6BAA6B,EAAE,CAAC"}
1
+ {"version":3,"file":"structureHelper.js","sourceRoot":"","sources":["../../../../src/api/util/structureHelper.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,OAAO,EAAE,MAAM,oBAAoB,CAAC;AAC7C,OAAO,EAAE,OAAO,EAAE,MAAM,oBAAoB,CAAC;AAC7C,OAAO,EAAE,eAAe,EAAE,MAAM,4BAA4B,CAAC;AAC7D,OAAO,EAAE,IAAI,EAAE,MAAM,6BAA6B,CAAC;AAEnD;;;;;GAKG;AACH,MAAM,6BAA6B,GAAG,UAAU,IAAU,EAAE,IAA0B;IACpF,MAAM,SAAS,GAAG,CAAC,SAAe,EAAE,WAAiB,EAAE,EAAE;QACvD,OAAO,SAAS,CAAC,QAAQ,KAAK,WAAW,CAAC,QAAQ,CAAC;IACrD,CAAC,CAAC;IACF,MAAM,YAAY,GAAG,CAAC,OAAgB,EAAE,WAAiB,EAAE,EAAE;QAC3D,OAAO,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,SAAS,CAAC,CAAC,EAAE,WAAW,CAAC,CAAC,CAAC;IACjE,CAAC,CAAC;IACF,MAAM,YAAY,GAAG,CAAC,YAAqB,EAAE,WAAiB,EAAE,EAAE;QAChE,OAAO,YAAY,CAAC,QAAQ,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,CAAC,YAAY,CAAC,EAAE,EAAE,WAAW,CAAC,CAAC,CAAC;IACzE,CAAC,CAAC;IACF,MAAM,oBAAoB,GAAG,CAAC,YAA6B,EAAE,WAAiB,EAAE,EAAE;QAChF,OAAO,YAAY,CAAC,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,CAAC,YAAY,CAAC,EAAE,EAAE,WAAW,CAAC,CAAC,CAAC;IACjF,CAAC,CAAC;IACF,MAAM,KAAK,GAAG,CAAC,iBAAmC,EAAE,IAAU,EAAE,EAAE;QAChE,IAAI,iBAAiB,YAAY,eAAe,EAAE;YAChD,OAAO,oBAAoB,CAAC,iBAAiB,EAAE,IAAI,CAAC,CAAC;SACtD;QACD,IAAI,iBAAiB,YAAY,OAAO,EAAE;YACxC,OAAO,YAAY,CAAC,iBAAiB,EAAE,IAAI,CAAC,CAAC;SAC9C;QACD,IAAI,iBAAiB,YAAY,OAAO,EAAE;YACxC,OAAO,YAAY,CAAC,iBAAiB,EAAE,IAAI,CAAC,CAAC;SAC9C;QACD,IAAI,iBAAiB,YAAY,IAAI,EAAE;YACrC,OAAO,SAAS,CAAC,iBAAiB,EAAE,IAAI,CAAC,CAAC;SAC3C;QACD,OAAO,KAAK,CAAC;IACf,CAAC,CAAC;IAEF,IAAI,UAAU,GAAG,IAAI,CAAC,IAAI,CAAC,iBAAiB,CAAC,EAAE,CAAC,KAAK,CAAC,iBAAiB,EAAE,IAAI,CAAC,CAAC,CAAC;IAChF,IAAI,CAAC,UAAU,IAAI,IAAI,CAAC,MAAM,YAAY,IAAI,EAAE;QAC9C,UAAU,GAAG,6BAA6B,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;KAC/D;IAED,OAAO,UAAU,CAAC;AACpB,CAAC,CAAC;AAEF,OAAO,EAAE,6BAA6B,EAAE,CAAC"}
@@ -1,3 +1,3 @@
1
- {
2
- "version": "5.1.0-rc3"
3
- }
1
+ {
2
+ "version": "5.2.0-alpha3"
3
+ }