@combeenation/3d-viewer 12.4.3 → 12.4.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (113) hide show
  1. package/README.md +9 -9
  2. package/dist/lib-cjs/api/classes/animationInterface.d.ts +8 -8
  3. package/dist/lib-cjs/api/classes/animationInterface.js +2 -2
  4. package/dist/lib-cjs/api/classes/dottedPath.d.ts +79 -79
  5. package/dist/lib-cjs/api/classes/dottedPath.js +166 -166
  6. package/dist/lib-cjs/api/classes/element.d.ts +153 -153
  7. package/dist/lib-cjs/api/classes/element.js +702 -702
  8. package/dist/lib-cjs/api/classes/event.d.ts +401 -401
  9. package/dist/lib-cjs/api/classes/event.js +424 -424
  10. package/dist/lib-cjs/api/classes/eventBroadcaster.d.ts +26 -26
  11. package/dist/lib-cjs/api/classes/eventBroadcaster.js +49 -49
  12. package/dist/lib-cjs/api/classes/fuzzyMap.d.ts +7 -7
  13. package/dist/lib-cjs/api/classes/fuzzyMap.js +21 -21
  14. package/dist/lib-cjs/api/classes/parameter.d.ts +410 -410
  15. package/dist/lib-cjs/api/classes/parameter.js +642 -642
  16. package/dist/lib-cjs/api/classes/parameterObservable.d.ts +36 -36
  17. package/dist/lib-cjs/api/classes/parameterObservable.js +72 -72
  18. package/dist/lib-cjs/api/classes/parameterizable.d.ts +15 -15
  19. package/dist/lib-cjs/api/classes/parameterizable.js +102 -102
  20. package/dist/lib-cjs/api/classes/placementAnimation.d.ts +45 -45
  21. package/dist/lib-cjs/api/classes/placementAnimation.js +176 -176
  22. package/dist/lib-cjs/api/classes/variant.d.ts +261 -261
  23. package/dist/lib-cjs/api/classes/variant.js +872 -872
  24. package/dist/lib-cjs/api/classes/variantInstance.d.ts +53 -53
  25. package/dist/lib-cjs/api/classes/variantInstance.js +125 -125
  26. package/dist/lib-cjs/api/classes/variantParameterizable.d.ts +17 -17
  27. package/dist/lib-cjs/api/classes/variantParameterizable.js +86 -86
  28. package/dist/lib-cjs/api/classes/viewer.d.ts +215 -215
  29. package/dist/lib-cjs/api/classes/viewer.js +708 -708
  30. package/dist/lib-cjs/api/classes/viewerError.d.ts +43 -43
  31. package/dist/lib-cjs/api/classes/viewerError.js +55 -55
  32. package/dist/lib-cjs/api/classes/viewerLight.d.ts +66 -66
  33. package/dist/lib-cjs/api/classes/viewerLight.js +344 -344
  34. package/dist/lib-cjs/api/internal/lensRendering.d.ts +8 -8
  35. package/dist/lib-cjs/api/internal/lensRendering.js +11 -11
  36. package/dist/lib-cjs/api/internal/sceneSetup.d.ts +13 -13
  37. package/dist/lib-cjs/api/internal/sceneSetup.js +227 -227
  38. package/dist/lib-cjs/api/manager/animationManager.d.ts +30 -30
  39. package/dist/lib-cjs/api/manager/animationManager.js +126 -126
  40. package/dist/lib-cjs/api/manager/gltfExportManager.d.ts +80 -80
  41. package/dist/lib-cjs/api/manager/gltfExportManager.js +300 -300
  42. package/dist/lib-cjs/api/manager/sceneManager.d.ts +33 -33
  43. package/dist/lib-cjs/api/manager/sceneManager.js +128 -128
  44. package/dist/lib-cjs/api/manager/tagManager.d.ts +118 -118
  45. package/dist/lib-cjs/api/manager/tagManager.js +530 -530
  46. package/dist/lib-cjs/api/manager/textureLoadManager.d.ts +22 -22
  47. package/dist/lib-cjs/api/manager/textureLoadManager.js +107 -107
  48. package/dist/lib-cjs/api/manager/variantInstanceManager.d.ts +106 -106
  49. package/dist/lib-cjs/api/manager/variantInstanceManager.js +290 -290
  50. package/dist/lib-cjs/api/store/specStorage.d.ts +32 -32
  51. package/dist/lib-cjs/api/store/specStorage.js +65 -65
  52. package/dist/lib-cjs/api/util/babylonHelper.d.ts +238 -238
  53. package/dist/lib-cjs/api/util/babylonHelper.js +825 -825
  54. package/dist/lib-cjs/api/util/debugHelper.d.ts +9 -9
  55. package/dist/lib-cjs/api/util/debugHelper.js +93 -93
  56. package/dist/lib-cjs/api/util/deviceHelper.d.ts +9 -9
  57. package/dist/lib-cjs/api/util/deviceHelper.js +28 -28
  58. package/dist/lib-cjs/api/util/geometryHelper.d.ts +17 -17
  59. package/dist/lib-cjs/api/util/geometryHelper.js +112 -112
  60. package/dist/lib-cjs/api/util/globalTypes.d.ts +490 -490
  61. package/dist/lib-cjs/api/util/globalTypes.js +1 -1
  62. package/dist/lib-cjs/api/util/resourceHelper.d.ts +58 -58
  63. package/dist/lib-cjs/api/util/resourceHelper.js +214 -214
  64. package/dist/lib-cjs/api/util/sceneLoaderHelper.d.ts +58 -58
  65. package/dist/lib-cjs/api/util/sceneLoaderHelper.js +228 -228
  66. package/dist/lib-cjs/api/util/stringHelper.d.ts +13 -13
  67. package/dist/lib-cjs/api/util/stringHelper.js +32 -32
  68. package/dist/lib-cjs/api/util/structureHelper.d.ts +9 -9
  69. package/dist/lib-cjs/api/util/structureHelper.js +57 -57
  70. package/dist/lib-cjs/buildinfo.json +3 -3
  71. package/dist/lib-cjs/commonjs.tsconfig.tsbuildinfo +1 -1
  72. package/dist/lib-cjs/index.d.ts +63 -63
  73. package/dist/lib-cjs/index.js +128 -128
  74. package/package.json +93 -93
  75. package/src/api/classes/animationInterface.ts +10 -10
  76. package/src/api/classes/dottedPath.ts +181 -181
  77. package/src/api/classes/element.ts +766 -766
  78. package/src/api/classes/event.ts +457 -457
  79. package/src/api/classes/eventBroadcaster.ts +52 -52
  80. package/src/api/classes/fuzzyMap.ts +21 -21
  81. package/src/api/classes/parameter.ts +686 -686
  82. package/src/api/classes/parameterObservable.ts +73 -73
  83. package/src/api/classes/parameterizable.ts +87 -87
  84. package/src/api/classes/placementAnimation.ts +162 -162
  85. package/src/api/classes/variant.ts +965 -965
  86. package/src/api/classes/variantInstance.ts +123 -123
  87. package/src/api/classes/variantParameterizable.ts +83 -83
  88. package/src/api/classes/viewer.ts +751 -751
  89. package/src/api/classes/viewerError.ts +63 -63
  90. package/src/api/classes/viewerLight.ts +335 -335
  91. package/src/api/internal/debugViewer.ts +90 -90
  92. package/src/api/internal/lensRendering.ts +9 -9
  93. package/src/api/internal/sceneSetup.ts +208 -208
  94. package/src/api/manager/animationManager.ts +143 -143
  95. package/src/api/manager/gltfExportManager.ts +337 -337
  96. package/src/api/manager/sceneManager.ts +134 -134
  97. package/src/api/manager/tagManager.ts +572 -572
  98. package/src/api/manager/textureLoadManager.ts +107 -107
  99. package/src/api/manager/variantInstanceManager.ts +306 -306
  100. package/src/api/store/specStorage.ts +68 -68
  101. package/src/api/util/babylonHelper.ts +915 -915
  102. package/src/api/util/debugHelper.ts +121 -121
  103. package/src/api/util/deviceHelper.ts +31 -31
  104. package/src/api/util/geometryHelper.ts +142 -142
  105. package/src/api/util/globalTypes.ts +566 -566
  106. package/src/api/util/resourceHelper.ts +201 -201
  107. package/src/api/util/sceneLoaderHelper.ts +247 -247
  108. package/src/api/util/stringHelper.ts +30 -30
  109. package/src/api/util/structureHelper.ts +62 -62
  110. package/src/buildinfo.json +3 -3
  111. package/src/dev.ts +70 -70
  112. package/src/index.ts +116 -116
  113. package/src/types.d.ts +49 -49
@@ -1,62 +1,62 @@
1
- import { Element } from '../classes/element';
2
- import { Variant } from '../classes/variant';
3
- import { VariantInstance } from '../classes/variantInstance';
4
- import { TransformNode } from '@babylonjs/core/Meshes/transformNode';
5
- import { Tags } from '@babylonjs/core/Misc/tags';
6
-
7
- /**
8
- * Find out if a node is part of a list of excluded geometry
9
- * @param node BJS node
10
- * @param list list of excluded geometry
11
- * @returns boolean based on whether node (or one of its parents) was found in list
12
- */
13
- const isNodeIncludedInExclusionList = function (
14
- node: TransformNode,
15
- list: ExcludedGeometryList,
16
- skipParentCheck?: boolean
17
- ): boolean {
18
- const checkNode = (inputNode: TransformNode, nodeToCheck: TransformNode) => {
19
- return inputNode.name === nodeToCheck.name;
20
- };
21
- const checkElement = (inputEl: Element, nodeToCheck: TransformNode) => {
22
- return inputEl.nodesFlat.some(m => checkNode(m, nodeToCheck));
23
- };
24
- const checkVariant = (inputVariant: Variant, nodeToCheck: TransformNode) => {
25
- return inputVariant.elements.some(el => checkElement(el, nodeToCheck));
26
- };
27
- const checkVariantInstance = (inputVarInst: VariantInstance, nodeToCheck: TransformNode) => {
28
- return inputVarInst.variant.elements.some(el => checkElement(el, nodeToCheck));
29
- };
30
- const checkTagManagerSubject = (inputSubject: TagManagerSubject, nodeToCheck: TransformNode) => {
31
- const nameMatches = inputSubject.nodeName && inputSubject.nodeName === nodeToCheck.name;
32
- const tagMatches = inputSubject.tagName && Tags.MatchesQuery(nodeToCheck, inputSubject.tagName);
33
- return nameMatches || tagMatches;
34
- };
35
- const check = (geometryToExclude: ExcludedGeometry, node: TransformNode) => {
36
- if (geometryToExclude instanceof VariantInstance) {
37
- return checkVariantInstance(geometryToExclude, node);
38
- }
39
- if (geometryToExclude instanceof Variant) {
40
- return checkVariant(geometryToExclude, node);
41
- }
42
- if (geometryToExclude instanceof Element) {
43
- return checkElement(geometryToExclude, node);
44
- }
45
- if (geometryToExclude instanceof TransformNode) {
46
- return checkNode(geometryToExclude, node);
47
- }
48
- if ((geometryToExclude as TagManagerSubject).tagName || (geometryToExclude as TagManagerSubject).nodeName) {
49
- return checkTagManagerSubject(geometryToExclude as TagManagerSubject, node);
50
- }
51
- return false;
52
- };
53
-
54
- let isExcluded = list.some(geometryToExclude => check(geometryToExclude, node));
55
- if (!isExcluded && !skipParentCheck && node.parent instanceof TransformNode) {
56
- isExcluded = isNodeIncludedInExclusionList(node.parent, list);
57
- }
58
-
59
- return isExcluded;
60
- };
61
-
62
- export { isNodeIncludedInExclusionList };
1
+ import { Element } from '../classes/element';
2
+ import { Variant } from '../classes/variant';
3
+ import { VariantInstance } from '../classes/variantInstance';
4
+ import { TransformNode } from '@babylonjs/core/Meshes/transformNode';
5
+ import { Tags } from '@babylonjs/core/Misc/tags';
6
+
7
+ /**
8
+ * Find out if a node is part of a list of excluded geometry
9
+ * @param node BJS node
10
+ * @param list list of excluded geometry
11
+ * @returns boolean based on whether node (or one of its parents) was found in list
12
+ */
13
+ const isNodeIncludedInExclusionList = function (
14
+ node: TransformNode,
15
+ list: ExcludedGeometryList,
16
+ skipParentCheck?: boolean
17
+ ): boolean {
18
+ const checkNode = (inputNode: TransformNode, nodeToCheck: TransformNode) => {
19
+ return inputNode.name === nodeToCheck.name;
20
+ };
21
+ const checkElement = (inputEl: Element, nodeToCheck: TransformNode) => {
22
+ return inputEl.nodesFlat.some(m => checkNode(m, nodeToCheck));
23
+ };
24
+ const checkVariant = (inputVariant: Variant, nodeToCheck: TransformNode) => {
25
+ return inputVariant.elements.some(el => checkElement(el, nodeToCheck));
26
+ };
27
+ const checkVariantInstance = (inputVarInst: VariantInstance, nodeToCheck: TransformNode) => {
28
+ return inputVarInst.variant.elements.some(el => checkElement(el, nodeToCheck));
29
+ };
30
+ const checkTagManagerSubject = (inputSubject: TagManagerSubject, nodeToCheck: TransformNode) => {
31
+ const nameMatches = inputSubject.nodeName && inputSubject.nodeName === nodeToCheck.name;
32
+ const tagMatches = inputSubject.tagName && Tags.MatchesQuery(nodeToCheck, inputSubject.tagName);
33
+ return nameMatches || tagMatches;
34
+ };
35
+ const check = (geometryToExclude: ExcludedGeometry, node: TransformNode) => {
36
+ if (geometryToExclude instanceof VariantInstance) {
37
+ return checkVariantInstance(geometryToExclude, node);
38
+ }
39
+ if (geometryToExclude instanceof Variant) {
40
+ return checkVariant(geometryToExclude, node);
41
+ }
42
+ if (geometryToExclude instanceof Element) {
43
+ return checkElement(geometryToExclude, node);
44
+ }
45
+ if (geometryToExclude instanceof TransformNode) {
46
+ return checkNode(geometryToExclude, node);
47
+ }
48
+ if ((geometryToExclude as TagManagerSubject).tagName || (geometryToExclude as TagManagerSubject).nodeName) {
49
+ return checkTagManagerSubject(geometryToExclude as TagManagerSubject, node);
50
+ }
51
+ return false;
52
+ };
53
+
54
+ let isExcluded = list.some(geometryToExclude => check(geometryToExclude, node));
55
+ if (!isExcluded && !skipParentCheck && node.parent instanceof TransformNode) {
56
+ isExcluded = isNodeIncludedInExclusionList(node.parent, list);
57
+ }
58
+
59
+ return isExcluded;
60
+ };
61
+
62
+ export { isNodeIncludedInExclusionList };
@@ -1,3 +1,3 @@
1
- {
2
- "version": "@VERSION@"
3
- }
1
+ {
2
+ "version": "@VERSION@"
3
+ }
package/src/dev.ts CHANGED
@@ -1,70 +1,70 @@
1
- import { Emitter, Event, Viewer } from '.';
2
- import {
3
- afterBootstrap,
4
- beforeBootstrap,
5
- createSpec,
6
- createTagManagerParameterValues,
7
- createUIelements,
8
- getMaterial,
9
- mockMaterials,
10
- } from '../assets/index';
11
- import { set } from 'lodash-es';
12
-
13
- const loadingElement = document.getElementById('loading') as HTMLDivElement;
14
-
15
- Emitter.on(Event.BOOTSTRAP_START, () => {
16
- loadingElement!.style.display = 'block';
17
- });
18
- Emitter.on(Event.BOOTSTRAP_END, () => {
19
- loadingElement!.style.display = 'none';
20
- });
21
-
22
- document.addEventListener('DOMContentLoaded', main);
23
-
24
- window.Cbn = {
25
- Assets: {
26
- async getMaterial(materialId: string) {
27
- //! this creates a new function on the object that uses the imported function of the same name..
28
- const material = await getMaterial(materialId);
29
- if (material) return material;
30
-
31
- // Fallback to random mock material
32
- return mockMaterials[Math.floor(Math.random() * mockMaterials.length)];
33
- },
34
- assertMaterialExists(materialId: string): boolean {
35
- return true;
36
- },
37
- reportDuplicateNodeName(nodeNameOrArrayOfNodeNames: string | string[]): void {},
38
- },
39
- utils: {
40
- Viewer3dHelper: {
41
- getCfgrParentDomElementForInspector() {
42
- // render in parent of viewer
43
- return document.querySelector<HTMLElement>('display-container') ?? undefined;
44
- },
45
- },
46
- },
47
- };
48
-
49
- async function main() {
50
- const viewer = await bootstrapViewer();
51
- // "Export" for console testing...
52
- set(window, 'viewer', viewer);
53
- }
54
-
55
- async function bootstrapViewer() {
56
- const canvas = document.getElementById('babylon-canvas') as HTMLCanvasElement;
57
- if (!canvas) {
58
- throw new Error('Missing "canvas" element');
59
- }
60
- const viewer = new Viewer(canvas, createSpec());
61
- await beforeBootstrap(viewer);
62
- try {
63
- await viewer.bootstrap(createTagManagerParameterValues(viewer));
64
- } catch (e) {
65
- console.error(e);
66
- }
67
- await afterBootstrap(viewer);
68
- await createUIelements(viewer);
69
- return viewer;
70
- }
1
+ import { Emitter, Event, Viewer } from '.';
2
+ import {
3
+ afterBootstrap,
4
+ beforeBootstrap,
5
+ createSpec,
6
+ createTagManagerParameterValues,
7
+ createUIelements,
8
+ getMaterial,
9
+ mockMaterials,
10
+ } from '../assets/index';
11
+ import { set } from 'lodash-es';
12
+
13
+ const loadingElement = document.getElementById('loading') as HTMLDivElement;
14
+
15
+ Emitter.on(Event.BOOTSTRAP_START, () => {
16
+ loadingElement!.style.display = 'block';
17
+ });
18
+ Emitter.on(Event.BOOTSTRAP_END, () => {
19
+ loadingElement!.style.display = 'none';
20
+ });
21
+
22
+ document.addEventListener('DOMContentLoaded', main);
23
+
24
+ window.Cbn = {
25
+ Assets: {
26
+ async getMaterial(materialId: string) {
27
+ //! this creates a new function on the object that uses the imported function of the same name..
28
+ const material = await getMaterial(materialId);
29
+ if (material) return material;
30
+
31
+ // Fallback to random mock material
32
+ return mockMaterials[Math.floor(Math.random() * mockMaterials.length)];
33
+ },
34
+ assertMaterialExists(materialId: string): boolean {
35
+ return true;
36
+ },
37
+ reportDuplicateNodeName(nodeNameOrArrayOfNodeNames: string | string[]): void {},
38
+ },
39
+ utils: {
40
+ Viewer3dHelper: {
41
+ getCfgrParentDomElementForInspector() {
42
+ // render in parent of viewer
43
+ return document.querySelector<HTMLElement>('display-container') ?? undefined;
44
+ },
45
+ },
46
+ },
47
+ };
48
+
49
+ async function main() {
50
+ const viewer = await bootstrapViewer();
51
+ // "Export" for console testing...
52
+ set(window, 'viewer', viewer);
53
+ }
54
+
55
+ async function bootstrapViewer() {
56
+ const canvas = document.getElementById('babylon-canvas') as HTMLCanvasElement;
57
+ if (!canvas) {
58
+ throw new Error('Missing "canvas" element');
59
+ }
60
+ const viewer = new Viewer(canvas, createSpec());
61
+ await beforeBootstrap(viewer);
62
+ try {
63
+ await viewer.bootstrap(createTagManagerParameterValues(viewer));
64
+ } catch (e) {
65
+ console.error(e);
66
+ }
67
+ await afterBootstrap(viewer);
68
+ await createUIelements(viewer);
69
+ return viewer;
70
+ }
package/src/index.ts CHANGED
@@ -1,116 +1,116 @@
1
- /// <reference path="api/util/globalTypes.ts" />
2
- /// <reference path="types.d.ts" />
3
- /// <reference types="gsap" />
4
- import { AnimationInterface } from './api/classes/animationInterface';
5
- import { Element } from './api/classes/element';
6
- import { Event, emitter } from './api/classes/event';
7
- import { EventBroadcaster } from './api/classes/eventBroadcaster';
8
- import { Parameter } from './api/classes/parameter';
9
- import { ParameterObservable } from './api/classes/parameterObservable';
10
- import { Parameterizable } from './api/classes/parameterizable';
11
- import { PlacementAnimation } from './api/classes/placementAnimation';
12
- import { Variant } from './api/classes/variant';
13
- import { VariantInstance } from './api/classes/variantInstance';
14
- import { VariantParameterizable } from './api/classes/variantParameterizable';
15
- import { Viewer } from './api/classes/viewer';
16
- import { ViewerError, ViewerErrorIds } from './api/classes/viewerError';
17
- import { ViewerLight } from './api/classes/viewerLight';
18
- import { AnimationManager } from './api/manager/animationManager';
19
- import { GltfExportManager } from './api/manager/gltfExportManager';
20
- import { SceneManager } from './api/manager/sceneManager';
21
- import { TagManager } from './api/manager/tagManager';
22
- import { VariantInstanceManager } from './api/manager/variantInstanceManager';
23
- import { SpecStorage } from './api/store/specStorage';
24
- import * as BabylonHelper from './api/util/babylonHelper';
25
- import { Animation as BabylonAnimation } from '@babylonjs/core/Animations/animation';
26
- import { ArcRotateCamera } from '@babylonjs/core/Cameras/arcRotateCamera';
27
- import { Engine } from '@babylonjs/core/Engines/engine';
28
- import { DirectionalLight } from '@babylonjs/core/Lights/directionalLight';
29
- import { HemisphericLight } from '@babylonjs/core/Lights/hemisphericLight';
30
- import { BackgroundMaterial } from '@babylonjs/core/Materials/Background/backgroundMaterial';
31
- import { NodeMaterial } from '@babylonjs/core/Materials/Node';
32
-
33
- /**
34
- * Importing from .../PBR covers all PBR material types, also the deprecated ones like `PBRMetallicRoughnessMaterial`.
35
- * In this way we can also load models which contain these PBR materials.
36
- * Still we only actively use `PBRMaterial` in the viewer code base and we also only want to expose this one to the
37
- * consumer.
38
- */
39
- import { PBRMaterial } from '@babylonjs/core/Materials/PBR';
40
-
41
- /**
42
- * Same story as for PBR materials, we want to support also textures but only want to expose a few of them
43
- */
44
- import { CubeTexture, DynamicTexture, Texture } from '@babylonjs/core/Materials/Textures';
45
- import { Material } from '@babylonjs/core/Materials/material';
46
- import { StandardMaterial } from '@babylonjs/core/Materials/standardMaterial';
47
- import { Color3, Color4 } from '@babylonjs/core/Maths/math.color';
48
- import { Vector3 } from '@babylonjs/core/Maths/math.vector';
49
- import { AbstractMesh } from '@babylonjs/core/Meshes/abstractMesh';
50
- import { InstancedMesh } from '@babylonjs/core/Meshes/instancedMesh';
51
- import { Mesh } from '@babylonjs/core/Meshes/mesh';
52
- import { MeshBuilder } from '@babylonjs/core/Meshes/meshBuilder';
53
- import { TransformNode } from '@babylonjs/core/Meshes/transformNode';
54
-
55
- /**
56
- * Without explicitly importing the "BoundingBoxRenderer", we're getting "scene.getBoundingBoxRenderer is undefined"
57
- * errors when creating HighlightLayer instances. Not sure why but those errors only happen when using the built
58
- * version of the viewer (e.g. when pulling it from NPM etc.)...
59
- */
60
- import '@babylonjs/core/Rendering/boundingBoxRenderer';
61
- import { Node } from '@babylonjs/core/node';
62
- import { Scene } from '@babylonjs/core/scene';
63
- import { EventEmitter } from 'eventemitter3';
64
-
65
- /**
66
- * Expose some frequently used babylon modules by our consumers.
67
- */
68
- export {
69
- AnimationManager,
70
- AnimationInterface,
71
- Variant,
72
- VariantInstanceManager,
73
- Viewer,
74
- ParameterObservable,
75
- Parameterizable,
76
- VariantParameterizable,
77
- ViewerLight,
78
- emitter as Emitter,
79
- EventEmitter,
80
- Event,
81
- Parameter,
82
- VariantInstance,
83
- Color3,
84
- Color4,
85
- Vector3,
86
- AbstractMesh,
87
- InstancedMesh,
88
- Mesh,
89
- TransformNode,
90
- Node,
91
- Material,
92
- PBRMaterial,
93
- StandardMaterial,
94
- NodeMaterial,
95
- BackgroundMaterial,
96
- Scene,
97
- Engine,
98
- ArcRotateCamera,
99
- DynamicTexture,
100
- CubeTexture,
101
- MeshBuilder,
102
- Texture,
103
- BabylonAnimation,
104
- HemisphericLight,
105
- DirectionalLight,
106
- Element,
107
- EventBroadcaster,
108
- SceneManager,
109
- PlacementAnimation,
110
- BabylonHelper,
111
- GltfExportManager,
112
- SpecStorage,
113
- TagManager,
114
- ViewerError,
115
- ViewerErrorIds,
116
- };
1
+ /// <reference path="api/util/globalTypes.ts" />
2
+ /// <reference path="types.d.ts" />
3
+ /// <reference types="gsap" />
4
+ import { AnimationInterface } from './api/classes/animationInterface';
5
+ import { Element } from './api/classes/element';
6
+ import { Event, emitter } from './api/classes/event';
7
+ import { EventBroadcaster } from './api/classes/eventBroadcaster';
8
+ import { Parameter } from './api/classes/parameter';
9
+ import { ParameterObservable } from './api/classes/parameterObservable';
10
+ import { Parameterizable } from './api/classes/parameterizable';
11
+ import { PlacementAnimation } from './api/classes/placementAnimation';
12
+ import { Variant } from './api/classes/variant';
13
+ import { VariantInstance } from './api/classes/variantInstance';
14
+ import { VariantParameterizable } from './api/classes/variantParameterizable';
15
+ import { Viewer } from './api/classes/viewer';
16
+ import { ViewerError, ViewerErrorIds } from './api/classes/viewerError';
17
+ import { ViewerLight } from './api/classes/viewerLight';
18
+ import { AnimationManager } from './api/manager/animationManager';
19
+ import { GltfExportManager } from './api/manager/gltfExportManager';
20
+ import { SceneManager } from './api/manager/sceneManager';
21
+ import { TagManager } from './api/manager/tagManager';
22
+ import { VariantInstanceManager } from './api/manager/variantInstanceManager';
23
+ import { SpecStorage } from './api/store/specStorage';
24
+ import * as BabylonHelper from './api/util/babylonHelper';
25
+ import { Animation as BabylonAnimation } from '@babylonjs/core/Animations/animation';
26
+ import { ArcRotateCamera } from '@babylonjs/core/Cameras/arcRotateCamera';
27
+ import { Engine } from '@babylonjs/core/Engines/engine';
28
+ import { DirectionalLight } from '@babylonjs/core/Lights/directionalLight';
29
+ import { HemisphericLight } from '@babylonjs/core/Lights/hemisphericLight';
30
+ import { BackgroundMaterial } from '@babylonjs/core/Materials/Background/backgroundMaterial';
31
+ import { NodeMaterial } from '@babylonjs/core/Materials/Node';
32
+
33
+ /**
34
+ * Importing from .../PBR covers all PBR material types, also the deprecated ones like `PBRMetallicRoughnessMaterial`.
35
+ * In this way we can also load models which contain these PBR materials.
36
+ * Still we only actively use `PBRMaterial` in the viewer code base and we also only want to expose this one to the
37
+ * consumer.
38
+ */
39
+ import { PBRMaterial } from '@babylonjs/core/Materials/PBR';
40
+
41
+ /**
42
+ * Same story as for PBR materials, we want to support also textures but only want to expose a few of them
43
+ */
44
+ import { CubeTexture, DynamicTexture, Texture } from '@babylonjs/core/Materials/Textures';
45
+ import { Material } from '@babylonjs/core/Materials/material';
46
+ import { StandardMaterial } from '@babylonjs/core/Materials/standardMaterial';
47
+ import { Color3, Color4 } from '@babylonjs/core/Maths/math.color';
48
+ import { Vector3 } from '@babylonjs/core/Maths/math.vector';
49
+ import { AbstractMesh } from '@babylonjs/core/Meshes/abstractMesh';
50
+ import { InstancedMesh } from '@babylonjs/core/Meshes/instancedMesh';
51
+ import { Mesh } from '@babylonjs/core/Meshes/mesh';
52
+ import { MeshBuilder } from '@babylonjs/core/Meshes/meshBuilder';
53
+ import { TransformNode } from '@babylonjs/core/Meshes/transformNode';
54
+
55
+ /**
56
+ * Without explicitly importing the "BoundingBoxRenderer", we're getting "scene.getBoundingBoxRenderer is undefined"
57
+ * errors when creating HighlightLayer instances. Not sure why but those errors only happen when using the built
58
+ * version of the viewer (e.g. when pulling it from NPM etc.)...
59
+ */
60
+ import '@babylonjs/core/Rendering/boundingBoxRenderer';
61
+ import { Node } from '@babylonjs/core/node';
62
+ import { Scene } from '@babylonjs/core/scene';
63
+ import { EventEmitter } from 'eventemitter3';
64
+
65
+ /**
66
+ * Expose some frequently used babylon modules by our consumers.
67
+ */
68
+ export {
69
+ AnimationManager,
70
+ AnimationInterface,
71
+ Variant,
72
+ VariantInstanceManager,
73
+ Viewer,
74
+ ParameterObservable,
75
+ Parameterizable,
76
+ VariantParameterizable,
77
+ ViewerLight,
78
+ emitter as Emitter,
79
+ EventEmitter,
80
+ Event,
81
+ Parameter,
82
+ VariantInstance,
83
+ Color3,
84
+ Color4,
85
+ Vector3,
86
+ AbstractMesh,
87
+ InstancedMesh,
88
+ Mesh,
89
+ TransformNode,
90
+ Node,
91
+ Material,
92
+ PBRMaterial,
93
+ StandardMaterial,
94
+ NodeMaterial,
95
+ BackgroundMaterial,
96
+ Scene,
97
+ Engine,
98
+ ArcRotateCamera,
99
+ DynamicTexture,
100
+ CubeTexture,
101
+ MeshBuilder,
102
+ Texture,
103
+ BabylonAnimation,
104
+ HemisphericLight,
105
+ DirectionalLight,
106
+ Element,
107
+ EventBroadcaster,
108
+ SceneManager,
109
+ PlacementAnimation,
110
+ BabylonHelper,
111
+ GltfExportManager,
112
+ SpecStorage,
113
+ TagManager,
114
+ ViewerError,
115
+ ViewerErrorIds,
116
+ };
package/src/types.d.ts CHANGED
@@ -1,49 +1,49 @@
1
- /** @ignore **/
2
- declare let IS_PRODUCTION: boolean;
3
- declare let VERSION_INFORMATION: string;
4
-
5
- interface Window {
6
- Cbn:
7
- | undefined /* window.Cbn is only available when viewer runs inside Combeenation configurator */
8
- | {
9
- Assets: {
10
- /**
11
- * Retrieve material definition from configurator\
12
- * Implementation depends on the Combeenation environment the viewer is used in
13
- * - Configurator: Access pre-fetched material JSON objects from Cbn client => synchronous
14
- * - Asset Editor: Load content from material asset on demand => asynchronous!
15
- *
16
- * @param materialId
17
- *
18
- * @return Undefined if no definition for the given material name exists, otherwise an "JSON object" which can
19
- * be passed to `BABYLON.Material.Parse` to create a runtime material object.
20
- */
21
- getMaterial(materialId: string): Promise<object | undefined>;
22
-
23
- /**
24
- * Checks if a definition for a given material name exists in the configurator and issues a warning if not.
25
- *
26
- * @param materialId
27
- */
28
- assertMaterialExists(materialId: string): boolean;
29
-
30
- /**
31
- * Warns user about duplicate nodeNames on scene.
32
- *
33
- * @param nodeNameOrArrayOfNodeNames
34
- */
35
- reportDuplicateNodeName(nodeNameOrArrayOfNodeNames: string | string[]): void;
36
- };
37
- utils: {
38
- Viewer3dHelper: {
39
- /**
40
- * Returns parent DOM element of a Combeenation configurator, which can be used as root for the inspector.
41
- * Also adjusts styling of some configurator parent sub elements to fix the inspector layout.
42
- *
43
- * @return
44
- */
45
- getCfgrParentDomElementForInspector(): HTMLElement | undefined;
46
- };
47
- };
48
- };
49
- }
1
+ /** @ignore **/
2
+ declare let IS_PRODUCTION: boolean;
3
+ declare let VERSION_INFORMATION: string;
4
+
5
+ interface Window {
6
+ Cbn:
7
+ | undefined /* window.Cbn is only available when viewer runs inside Combeenation configurator */
8
+ | {
9
+ Assets: {
10
+ /**
11
+ * Retrieve material definition from configurator\
12
+ * Implementation depends on the Combeenation environment the viewer is used in
13
+ * - Configurator: Access pre-fetched material JSON objects from Cbn client => synchronous
14
+ * - Asset Editor: Load content from material asset on demand => asynchronous!
15
+ *
16
+ * @param materialId
17
+ *
18
+ * @return Undefined if no definition for the given material name exists, otherwise an "JSON object" which can
19
+ * be passed to `BABYLON.Material.Parse` to create a runtime material object.
20
+ */
21
+ getMaterial(materialId: string): Promise<object | undefined>;
22
+
23
+ /**
24
+ * Checks if a definition for a given material name exists in the configurator and issues a warning if not.
25
+ *
26
+ * @param materialId
27
+ */
28
+ assertMaterialExists(materialId: string): boolean;
29
+
30
+ /**
31
+ * Warns user about duplicate nodeNames on scene.
32
+ *
33
+ * @param nodeNameOrArrayOfNodeNames
34
+ */
35
+ reportDuplicateNodeName(nodeNameOrArrayOfNodeNames: string | string[]): void;
36
+ };
37
+ utils: {
38
+ Viewer3dHelper: {
39
+ /**
40
+ * Returns parent DOM element of a Combeenation configurator, which can be used as root for the inspector.
41
+ * Also adjusts styling of some configurator parent sub elements to fix the inspector layout.
42
+ *
43
+ * @return
44
+ */
45
+ getCfgrParentDomElementForInspector(): HTMLElement | undefined;
46
+ };
47
+ };
48
+ };
49
+ }