@combeenation/3d-viewer 12.4.3 → 12.4.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (113) hide show
  1. package/README.md +9 -9
  2. package/dist/lib-cjs/api/classes/animationInterface.d.ts +8 -8
  3. package/dist/lib-cjs/api/classes/animationInterface.js +2 -2
  4. package/dist/lib-cjs/api/classes/dottedPath.d.ts +79 -79
  5. package/dist/lib-cjs/api/classes/dottedPath.js +166 -166
  6. package/dist/lib-cjs/api/classes/element.d.ts +153 -153
  7. package/dist/lib-cjs/api/classes/element.js +702 -702
  8. package/dist/lib-cjs/api/classes/event.d.ts +401 -401
  9. package/dist/lib-cjs/api/classes/event.js +424 -424
  10. package/dist/lib-cjs/api/classes/eventBroadcaster.d.ts +26 -26
  11. package/dist/lib-cjs/api/classes/eventBroadcaster.js +49 -49
  12. package/dist/lib-cjs/api/classes/fuzzyMap.d.ts +7 -7
  13. package/dist/lib-cjs/api/classes/fuzzyMap.js +21 -21
  14. package/dist/lib-cjs/api/classes/parameter.d.ts +410 -410
  15. package/dist/lib-cjs/api/classes/parameter.js +642 -642
  16. package/dist/lib-cjs/api/classes/parameterObservable.d.ts +36 -36
  17. package/dist/lib-cjs/api/classes/parameterObservable.js +72 -72
  18. package/dist/lib-cjs/api/classes/parameterizable.d.ts +15 -15
  19. package/dist/lib-cjs/api/classes/parameterizable.js +102 -102
  20. package/dist/lib-cjs/api/classes/placementAnimation.d.ts +45 -45
  21. package/dist/lib-cjs/api/classes/placementAnimation.js +176 -176
  22. package/dist/lib-cjs/api/classes/variant.d.ts +261 -261
  23. package/dist/lib-cjs/api/classes/variant.js +872 -872
  24. package/dist/lib-cjs/api/classes/variantInstance.d.ts +53 -53
  25. package/dist/lib-cjs/api/classes/variantInstance.js +125 -125
  26. package/dist/lib-cjs/api/classes/variantParameterizable.d.ts +17 -17
  27. package/dist/lib-cjs/api/classes/variantParameterizable.js +86 -86
  28. package/dist/lib-cjs/api/classes/viewer.d.ts +215 -215
  29. package/dist/lib-cjs/api/classes/viewer.js +708 -708
  30. package/dist/lib-cjs/api/classes/viewerError.d.ts +43 -43
  31. package/dist/lib-cjs/api/classes/viewerError.js +55 -55
  32. package/dist/lib-cjs/api/classes/viewerLight.d.ts +66 -66
  33. package/dist/lib-cjs/api/classes/viewerLight.js +344 -344
  34. package/dist/lib-cjs/api/internal/lensRendering.d.ts +8 -8
  35. package/dist/lib-cjs/api/internal/lensRendering.js +11 -11
  36. package/dist/lib-cjs/api/internal/sceneSetup.d.ts +13 -13
  37. package/dist/lib-cjs/api/internal/sceneSetup.js +227 -227
  38. package/dist/lib-cjs/api/manager/animationManager.d.ts +30 -30
  39. package/dist/lib-cjs/api/manager/animationManager.js +126 -126
  40. package/dist/lib-cjs/api/manager/gltfExportManager.d.ts +80 -80
  41. package/dist/lib-cjs/api/manager/gltfExportManager.js +300 -300
  42. package/dist/lib-cjs/api/manager/sceneManager.d.ts +33 -33
  43. package/dist/lib-cjs/api/manager/sceneManager.js +128 -128
  44. package/dist/lib-cjs/api/manager/tagManager.d.ts +118 -118
  45. package/dist/lib-cjs/api/manager/tagManager.js +530 -530
  46. package/dist/lib-cjs/api/manager/textureLoadManager.d.ts +22 -22
  47. package/dist/lib-cjs/api/manager/textureLoadManager.js +107 -107
  48. package/dist/lib-cjs/api/manager/variantInstanceManager.d.ts +106 -106
  49. package/dist/lib-cjs/api/manager/variantInstanceManager.js +290 -290
  50. package/dist/lib-cjs/api/store/specStorage.d.ts +32 -32
  51. package/dist/lib-cjs/api/store/specStorage.js +65 -65
  52. package/dist/lib-cjs/api/util/babylonHelper.d.ts +238 -238
  53. package/dist/lib-cjs/api/util/babylonHelper.js +825 -825
  54. package/dist/lib-cjs/api/util/debugHelper.d.ts +9 -9
  55. package/dist/lib-cjs/api/util/debugHelper.js +93 -93
  56. package/dist/lib-cjs/api/util/deviceHelper.d.ts +9 -9
  57. package/dist/lib-cjs/api/util/deviceHelper.js +28 -28
  58. package/dist/lib-cjs/api/util/geometryHelper.d.ts +17 -17
  59. package/dist/lib-cjs/api/util/geometryHelper.js +112 -112
  60. package/dist/lib-cjs/api/util/globalTypes.d.ts +490 -490
  61. package/dist/lib-cjs/api/util/globalTypes.js +1 -1
  62. package/dist/lib-cjs/api/util/resourceHelper.d.ts +58 -58
  63. package/dist/lib-cjs/api/util/resourceHelper.js +214 -214
  64. package/dist/lib-cjs/api/util/sceneLoaderHelper.d.ts +58 -58
  65. package/dist/lib-cjs/api/util/sceneLoaderHelper.js +228 -228
  66. package/dist/lib-cjs/api/util/stringHelper.d.ts +13 -13
  67. package/dist/lib-cjs/api/util/stringHelper.js +32 -32
  68. package/dist/lib-cjs/api/util/structureHelper.d.ts +9 -9
  69. package/dist/lib-cjs/api/util/structureHelper.js +57 -57
  70. package/dist/lib-cjs/buildinfo.json +3 -3
  71. package/dist/lib-cjs/commonjs.tsconfig.tsbuildinfo +1 -1
  72. package/dist/lib-cjs/index.d.ts +63 -63
  73. package/dist/lib-cjs/index.js +128 -128
  74. package/package.json +93 -93
  75. package/src/api/classes/animationInterface.ts +10 -10
  76. package/src/api/classes/dottedPath.ts +181 -181
  77. package/src/api/classes/element.ts +766 -766
  78. package/src/api/classes/event.ts +457 -457
  79. package/src/api/classes/eventBroadcaster.ts +52 -52
  80. package/src/api/classes/fuzzyMap.ts +21 -21
  81. package/src/api/classes/parameter.ts +686 -686
  82. package/src/api/classes/parameterObservable.ts +73 -73
  83. package/src/api/classes/parameterizable.ts +87 -87
  84. package/src/api/classes/placementAnimation.ts +162 -162
  85. package/src/api/classes/variant.ts +965 -965
  86. package/src/api/classes/variantInstance.ts +123 -123
  87. package/src/api/classes/variantParameterizable.ts +83 -83
  88. package/src/api/classes/viewer.ts +751 -751
  89. package/src/api/classes/viewerError.ts +63 -63
  90. package/src/api/classes/viewerLight.ts +335 -335
  91. package/src/api/internal/debugViewer.ts +90 -90
  92. package/src/api/internal/lensRendering.ts +9 -9
  93. package/src/api/internal/sceneSetup.ts +208 -208
  94. package/src/api/manager/animationManager.ts +143 -143
  95. package/src/api/manager/gltfExportManager.ts +337 -337
  96. package/src/api/manager/sceneManager.ts +134 -134
  97. package/src/api/manager/tagManager.ts +572 -572
  98. package/src/api/manager/textureLoadManager.ts +107 -107
  99. package/src/api/manager/variantInstanceManager.ts +306 -306
  100. package/src/api/store/specStorage.ts +68 -68
  101. package/src/api/util/babylonHelper.ts +915 -915
  102. package/src/api/util/debugHelper.ts +121 -121
  103. package/src/api/util/deviceHelper.ts +31 -31
  104. package/src/api/util/geometryHelper.ts +142 -142
  105. package/src/api/util/globalTypes.ts +566 -566
  106. package/src/api/util/resourceHelper.ts +201 -201
  107. package/src/api/util/sceneLoaderHelper.ts +247 -247
  108. package/src/api/util/stringHelper.ts +30 -30
  109. package/src/api/util/structureHelper.ts +62 -62
  110. package/src/buildinfo.json +3 -3
  111. package/src/dev.ts +70 -70
  112. package/src/index.ts +116 -116
  113. package/src/types.d.ts +49 -49
@@ -1,143 +1,143 @@
1
- import { AnimationInterface } from '../classes/animationInterface';
2
- import { PlacementAnimation } from '../classes/placementAnimation';
3
- import { Animation as BabylonAnimation } from '@babylonjs/core/Animations/animation';
4
- import { ArcRotateCamera } from '@babylonjs/core/Cameras/arcRotateCamera';
5
- import { Scene as BabylonScene } from '@babylonjs/core/scene';
6
- import { Nullable } from '@babylonjs/core/types';
7
- //import { CustomEase } from 'gsap/CustomEase';
8
- //import { ExpoScaleEase, RoughEase, SlowMo } from 'gsap/EasePack';
9
- import { remove } from 'lodash-es';
10
-
11
- //gsap.registerPlugin( CustomEase, ExpoScaleEase, RoughEase, SlowMo );
12
-
13
- export class AnimationManager {
14
- public animations: AnimationInterface[] = [];
15
-
16
- /**
17
- * Constructor.
18
- */
19
- protected constructor(protected scene: BabylonScene) {}
20
-
21
- /**
22
- * Creates an {@link AnimationManager} based on given Babylon.js scene.
23
- */
24
- public static async create(scene: BabylonScene): Promise<AnimationManager> {
25
- return new AnimationManager(scene);
26
- }
27
-
28
- /**
29
- * @deprecated Use viewer.moveCameraTo().
30
- */
31
- public resetCamera(animate: boolean = false) {
32
- //TODO currently only works for arcrotate. are there any other cameras?
33
- const activeCamera = this.scene.activeCamera as Nullable<ArcRotateCamera>;
34
- if (!activeCamera) {
35
- throw new Error('There is no active camera');
36
- }
37
-
38
- const initAlpha = activeCamera.metadata.alpha;
39
- const initBeta = activeCamera.metadata.beta;
40
- const initRadius = activeCamera.metadata.radius;
41
-
42
- if (animate) {
43
- this.animateArcRotateCamera(initAlpha, initBeta, initRadius);
44
- } else {
45
- activeCamera.alpha = initAlpha;
46
- activeCamera.beta = initBeta;
47
- activeCamera.radius = initRadius;
48
- }
49
- }
50
-
51
- /**
52
- * @deprecated Use viewer.moveCameraTo().
53
- */
54
- public animateArcRotateCamera(targetAlpha: number, targetBeta: number, targetRadius: number) {
55
- const activeCamera = this.scene.activeCamera as Nullable<ArcRotateCamera>;
56
- if (!activeCamera) {
57
- throw new Error('There is no active camera');
58
- }
59
- const alphaAnimation = new BabylonAnimation(
60
- 'alphaAnimation',
61
- 'alpha',
62
- 30,
63
- BabylonAnimation.ANIMATIONTYPE_FLOAT,
64
- BabylonAnimation.ANIMATIONLOOPMODE_CONSTANT
65
- );
66
- const betaAnimation = new BabylonAnimation(
67
- 'betaAnimation',
68
- 'beta',
69
- 30,
70
- BabylonAnimation.ANIMATIONTYPE_FLOAT,
71
- BabylonAnimation.ANIMATIONLOOPMODE_CONSTANT
72
- );
73
- const radiusAnimation = new BabylonAnimation(
74
- 'radiusAnimation',
75
- 'radius',
76
- 30,
77
- BabylonAnimation.ANIMATIONTYPE_FLOAT,
78
- BabylonAnimation.ANIMATIONLOOPMODE_CONSTANT
79
- );
80
- alphaAnimation.setKeys([
81
- {
82
- frame: 0,
83
- value: activeCamera.alpha,
84
- },
85
- {
86
- frame: 100,
87
- value: targetAlpha,
88
- },
89
- ]);
90
- betaAnimation.setKeys([
91
- {
92
- frame: 0,
93
- value: activeCamera.beta,
94
- },
95
- {
96
- frame: 100,
97
- value: targetBeta,
98
- },
99
- ]);
100
- radiusAnimation.setKeys([
101
- {
102
- frame: 0,
103
- value: activeCamera.radius,
104
- },
105
- {
106
- frame: 100,
107
- value: targetRadius,
108
- },
109
- ]);
110
- activeCamera.animations.push(alphaAnimation);
111
- activeCamera.animations.push(betaAnimation);
112
- activeCamera.animations.push(radiusAnimation);
113
-
114
- const animation = this.scene.beginAnimation(activeCamera, 0, 100, false, 10);
115
- animation.disposeOnEnd = true;
116
- }
117
-
118
- /**
119
- * Stops and kills all running animations.
120
- */
121
- public killAllAnimations() {
122
- this.animations.forEach(animation => animation.kill());
123
- this.animations = [];
124
- }
125
-
126
- /**
127
- * @see {@link PlacementAnimation.play}
128
- */
129
- public async animateToPlacement(
130
- mutable: object,
131
- placement: PlacementDefinition | string,
132
- animation?: AnimationDefinition | string
133
- ): Promise<AnimationInterface> {
134
- const _animation = new PlacementAnimation(mutable, placement, animation);
135
- this.animations.push(_animation);
136
- const animationPromise = _animation.play();
137
- animationPromise.then(a => {
138
- remove(this.animations, _a => _a === a);
139
- a.kill();
140
- });
141
- return await animationPromise;
142
- }
143
- }
1
+ import { AnimationInterface } from '../classes/animationInterface';
2
+ import { PlacementAnimation } from '../classes/placementAnimation';
3
+ import { Animation as BabylonAnimation } from '@babylonjs/core/Animations/animation';
4
+ import { ArcRotateCamera } from '@babylonjs/core/Cameras/arcRotateCamera';
5
+ import { Scene as BabylonScene } from '@babylonjs/core/scene';
6
+ import { Nullable } from '@babylonjs/core/types';
7
+ //import { CustomEase } from 'gsap/CustomEase';
8
+ //import { ExpoScaleEase, RoughEase, SlowMo } from 'gsap/EasePack';
9
+ import { remove } from 'lodash-es';
10
+
11
+ //gsap.registerPlugin( CustomEase, ExpoScaleEase, RoughEase, SlowMo );
12
+
13
+ export class AnimationManager {
14
+ public animations: AnimationInterface[] = [];
15
+
16
+ /**
17
+ * Constructor.
18
+ */
19
+ protected constructor(protected scene: BabylonScene) {}
20
+
21
+ /**
22
+ * Creates an {@link AnimationManager} based on given Babylon.js scene.
23
+ */
24
+ public static async create(scene: BabylonScene): Promise<AnimationManager> {
25
+ return new AnimationManager(scene);
26
+ }
27
+
28
+ /**
29
+ * @deprecated Use viewer.moveCameraTo().
30
+ */
31
+ public resetCamera(animate: boolean = false) {
32
+ //TODO currently only works for arcrotate. are there any other cameras?
33
+ const activeCamera = this.scene.activeCamera as Nullable<ArcRotateCamera>;
34
+ if (!activeCamera) {
35
+ throw new Error('There is no active camera');
36
+ }
37
+
38
+ const initAlpha = activeCamera.metadata.alpha;
39
+ const initBeta = activeCamera.metadata.beta;
40
+ const initRadius = activeCamera.metadata.radius;
41
+
42
+ if (animate) {
43
+ this.animateArcRotateCamera(initAlpha, initBeta, initRadius);
44
+ } else {
45
+ activeCamera.alpha = initAlpha;
46
+ activeCamera.beta = initBeta;
47
+ activeCamera.radius = initRadius;
48
+ }
49
+ }
50
+
51
+ /**
52
+ * @deprecated Use viewer.moveCameraTo().
53
+ */
54
+ public animateArcRotateCamera(targetAlpha: number, targetBeta: number, targetRadius: number) {
55
+ const activeCamera = this.scene.activeCamera as Nullable<ArcRotateCamera>;
56
+ if (!activeCamera) {
57
+ throw new Error('There is no active camera');
58
+ }
59
+ const alphaAnimation = new BabylonAnimation(
60
+ 'alphaAnimation',
61
+ 'alpha',
62
+ 30,
63
+ BabylonAnimation.ANIMATIONTYPE_FLOAT,
64
+ BabylonAnimation.ANIMATIONLOOPMODE_CONSTANT
65
+ );
66
+ const betaAnimation = new BabylonAnimation(
67
+ 'betaAnimation',
68
+ 'beta',
69
+ 30,
70
+ BabylonAnimation.ANIMATIONTYPE_FLOAT,
71
+ BabylonAnimation.ANIMATIONLOOPMODE_CONSTANT
72
+ );
73
+ const radiusAnimation = new BabylonAnimation(
74
+ 'radiusAnimation',
75
+ 'radius',
76
+ 30,
77
+ BabylonAnimation.ANIMATIONTYPE_FLOAT,
78
+ BabylonAnimation.ANIMATIONLOOPMODE_CONSTANT
79
+ );
80
+ alphaAnimation.setKeys([
81
+ {
82
+ frame: 0,
83
+ value: activeCamera.alpha,
84
+ },
85
+ {
86
+ frame: 100,
87
+ value: targetAlpha,
88
+ },
89
+ ]);
90
+ betaAnimation.setKeys([
91
+ {
92
+ frame: 0,
93
+ value: activeCamera.beta,
94
+ },
95
+ {
96
+ frame: 100,
97
+ value: targetBeta,
98
+ },
99
+ ]);
100
+ radiusAnimation.setKeys([
101
+ {
102
+ frame: 0,
103
+ value: activeCamera.radius,
104
+ },
105
+ {
106
+ frame: 100,
107
+ value: targetRadius,
108
+ },
109
+ ]);
110
+ activeCamera.animations.push(alphaAnimation);
111
+ activeCamera.animations.push(betaAnimation);
112
+ activeCamera.animations.push(radiusAnimation);
113
+
114
+ const animation = this.scene.beginAnimation(activeCamera, 0, 100, false, 10);
115
+ animation.disposeOnEnd = true;
116
+ }
117
+
118
+ /**
119
+ * Stops and kills all running animations.
120
+ */
121
+ public killAllAnimations() {
122
+ this.animations.forEach(animation => animation.kill());
123
+ this.animations = [];
124
+ }
125
+
126
+ /**
127
+ * @see {@link PlacementAnimation.play}
128
+ */
129
+ public async animateToPlacement(
130
+ mutable: object,
131
+ placement: PlacementDefinition | string,
132
+ animation?: AnimationDefinition | string
133
+ ): Promise<AnimationInterface> {
134
+ const _animation = new PlacementAnimation(mutable, placement, animation);
135
+ this.animations.push(_animation);
136
+ const animationPromise = _animation.play();
137
+ animationPromise.then(a => {
138
+ remove(this.animations, _a => _a === a);
139
+ a.kill();
140
+ });
141
+ return await animationPromise;
142
+ }
143
+ }