@codexo/exojs 0.6.12 → 0.7.12
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +1424 -0
- package/dist/esm/animation/Tween.d.ts +60 -1
- package/dist/esm/animation/Tween.js +60 -1
- package/dist/esm/animation/Tween.js.map +1 -1
- package/dist/esm/animation/TweenManager.d.ts +10 -0
- package/dist/esm/animation/TweenManager.js +10 -0
- package/dist/esm/animation/TweenManager.js.map +1 -1
- package/dist/esm/animation/types.d.ts +15 -0
- package/dist/esm/animation/types.js +6 -0
- package/dist/esm/animation/types.js.map +1 -1
- package/dist/esm/audio/AbstractMedia.d.ts +29 -0
- package/dist/esm/audio/AbstractMedia.js +76 -0
- package/dist/esm/audio/AbstractMedia.js.map +1 -1
- package/dist/esm/audio/AudioAnalyser.d.ts +83 -23
- package/dist/esm/audio/AudioAnalyser.js +277 -57
- package/dist/esm/audio/AudioAnalyser.js.map +1 -1
- package/dist/esm/audio/AudioBus.d.ts +82 -0
- package/dist/esm/audio/AudioBus.js +255 -0
- package/dist/esm/audio/AudioBus.js.map +1 -0
- package/dist/esm/audio/AudioFilter.d.ts +16 -0
- package/dist/esm/audio/AudioFilter.js +13 -0
- package/dist/esm/audio/AudioFilter.js.map +1 -0
- package/dist/esm/audio/AudioListener.d.ts +39 -0
- package/dist/esm/audio/AudioListener.js +97 -0
- package/dist/esm/audio/AudioListener.js.map +1 -0
- package/dist/esm/audio/AudioManager.d.ts +68 -0
- package/dist/esm/audio/AudioManager.js +139 -0
- package/dist/esm/audio/AudioManager.js.map +1 -0
- package/dist/esm/audio/BeatDetector.d.ts +142 -0
- package/dist/esm/audio/BeatDetector.js +957 -0
- package/dist/esm/audio/BeatDetector.js.map +1 -0
- package/dist/esm/audio/Envelope.d.ts +44 -0
- package/dist/esm/audio/Envelope.js +60 -0
- package/dist/esm/audio/Envelope.js.map +1 -0
- package/dist/esm/audio/Media.d.ts +11 -0
- package/dist/esm/audio/Music.d.ts +20 -0
- package/dist/esm/audio/Music.js +45 -4
- package/dist/esm/audio/Music.js.map +1 -1
- package/dist/esm/audio/OscillatorSound.d.ts +98 -0
- package/dist/esm/audio/OscillatorSound.js +342 -0
- package/dist/esm/audio/OscillatorSound.js.map +1 -0
- package/dist/esm/audio/Sound.d.ts +119 -9
- package/dist/esm/audio/Sound.js +301 -117
- package/dist/esm/audio/Sound.js.map +1 -1
- package/dist/esm/audio/audio-context.d.ts +48 -0
- package/dist/esm/audio/audio-context.js +48 -5
- package/dist/esm/audio/audio-context.js.map +1 -1
- package/dist/esm/audio/crossFade.d.ts +19 -0
- package/dist/esm/audio/crossFade.js +26 -0
- package/dist/esm/audio/crossFade.js.map +1 -0
- package/dist/esm/audio/dsp/fft.d.ts +22 -0
- package/dist/esm/audio/dsp/mel.d.ts +43 -0
- package/dist/esm/audio/dsp/tempogram.d.ts +51 -0
- package/dist/esm/audio/filters/ChorusFilter.d.ts +52 -0
- package/dist/esm/audio/filters/ChorusFilter.js +143 -0
- package/dist/esm/audio/filters/ChorusFilter.js.map +1 -0
- package/dist/esm/audio/filters/CompressorFilter.d.ts +43 -0
- package/dist/esm/audio/filters/CompressorFilter.js +108 -0
- package/dist/esm/audio/filters/CompressorFilter.js.map +1 -0
- package/dist/esm/audio/filters/DelayFilter.d.ts +34 -0
- package/dist/esm/audio/filters/DelayFilter.js +110 -0
- package/dist/esm/audio/filters/DelayFilter.js.map +1 -0
- package/dist/esm/audio/filters/DuckingFilter.d.ts +44 -0
- package/dist/esm/audio/filters/DuckingFilter.js +164 -0
- package/dist/esm/audio/filters/DuckingFilter.js.map +1 -0
- package/dist/esm/audio/filters/EqualizerFilter.d.ts +49 -0
- package/dist/esm/audio/filters/EqualizerFilter.js +134 -0
- package/dist/esm/audio/filters/EqualizerFilter.js.map +1 -0
- package/dist/esm/audio/filters/GranularFilter.d.ts +62 -0
- package/dist/esm/audio/filters/GranularFilter.js +176 -0
- package/dist/esm/audio/filters/GranularFilter.js.map +1 -0
- package/dist/esm/audio/filters/HighpassFilter.d.ts +29 -0
- package/dist/esm/audio/filters/HighpassFilter.js +71 -0
- package/dist/esm/audio/filters/HighpassFilter.js.map +1 -0
- package/dist/esm/audio/filters/LowpassFilter.d.ts +29 -0
- package/dist/esm/audio/filters/LowpassFilter.js +71 -0
- package/dist/esm/audio/filters/LowpassFilter.js.map +1 -0
- package/dist/esm/audio/filters/PitchShiftFilter.d.ts +44 -0
- package/dist/esm/audio/filters/PitchShiftFilter.js +132 -0
- package/dist/esm/audio/filters/PitchShiftFilter.js.map +1 -0
- package/dist/esm/audio/filters/ReverbFilter.d.ts +36 -0
- package/dist/esm/audio/filters/ReverbFilter.js +118 -0
- package/dist/esm/audio/filters/ReverbFilter.js.map +1 -0
- package/dist/esm/audio/filters/VocoderFilter.d.ts +49 -0
- package/dist/esm/audio/filters/VocoderFilter.js +174 -0
- package/dist/esm/audio/filters/VocoderFilter.js.map +1 -0
- package/dist/esm/audio/filters/WorkletFilter.d.ts +51 -0
- package/dist/esm/audio/filters/WorkletFilter.js +106 -0
- package/dist/esm/audio/filters/WorkletFilter.js.map +1 -0
- package/dist/esm/audio/filters/index.d.ts +12 -0
- package/dist/esm/audio/index.d.ts +15 -1
- package/dist/esm/audio/worklet/registerWorklet.d.ts +10 -0
- package/dist/esm/audio/worklet/registerWorklet.js +44 -0
- package/dist/esm/audio/worklet/registerWorklet.js.map +1 -0
- package/dist/esm/core/Application.d.ts +82 -0
- package/dist/esm/core/Application.js +137 -2
- package/dist/esm/core/Application.js.map +1 -1
- package/dist/esm/core/Bounds.d.ts +23 -0
- package/dist/esm/core/Bounds.js +23 -0
- package/dist/esm/core/Bounds.js.map +1 -1
- package/dist/esm/core/Clock.d.ts +21 -0
- package/dist/esm/core/Clock.js +21 -0
- package/dist/esm/core/Clock.js.map +1 -1
- package/dist/esm/core/Color.d.ts +35 -0
- package/dist/esm/core/Color.js +35 -0
- package/dist/esm/core/Color.js.map +1 -1
- package/dist/esm/core/Scene.d.ts +46 -0
- package/dist/esm/core/Scene.js +27 -0
- package/dist/esm/core/Scene.js.map +1 -1
- package/dist/esm/core/SceneManager.d.ts +62 -0
- package/dist/esm/core/SceneManager.js +49 -0
- package/dist/esm/core/SceneManager.js.map +1 -1
- package/dist/esm/core/SceneNode.d.ts +40 -1
- package/dist/esm/core/SceneNode.js +75 -6
- package/dist/esm/core/SceneNode.js.map +1 -1
- package/dist/esm/core/Signal.d.ts +44 -0
- package/dist/esm/core/Signal.js +39 -0
- package/dist/esm/core/Signal.js.map +1 -1
- package/dist/esm/core/Time.d.ts +21 -0
- package/dist/esm/core/Time.js +22 -1
- package/dist/esm/core/Time.js.map +1 -1
- package/dist/esm/core/Timer.d.ts +7 -0
- package/dist/esm/core/Timer.js +7 -0
- package/dist/esm/core/Timer.js.map +1 -1
- package/dist/esm/core/capabilities.d.ts +12 -0
- package/dist/esm/core/capabilities.js +12 -0
- package/dist/esm/core/capabilities.js.map +1 -1
- package/dist/esm/core/index.d.ts +0 -1
- package/dist/esm/core/types.d.ts +37 -0
- package/dist/esm/core/utils.d.ts +48 -0
- package/dist/esm/core/utils.js +48 -0
- package/dist/esm/core/utils.js.map +1 -1
- package/dist/esm/debug/BoundingBoxesLayer.d.ts +26 -0
- package/dist/esm/debug/BoundingBoxesLayer.js +136 -0
- package/dist/esm/debug/BoundingBoxesLayer.js.map +1 -0
- package/dist/esm/debug/DebugLayer.d.ts +42 -0
- package/dist/esm/debug/DebugLayer.js +34 -0
- package/dist/esm/debug/DebugLayer.js.map +1 -0
- package/dist/esm/debug/DebugOverlay.d.ts +59 -0
- package/dist/esm/debug/DebugOverlay.js +123 -0
- package/dist/esm/debug/DebugOverlay.js.map +1 -0
- package/dist/esm/debug/HitTestLayer.d.ts +32 -0
- package/dist/esm/debug/HitTestLayer.js +118 -0
- package/dist/esm/debug/HitTestLayer.js.map +1 -0
- package/dist/esm/debug/PerformanceLayer.d.ts +37 -0
- package/dist/esm/debug/PerformanceLayer.js +193 -0
- package/dist/esm/debug/PerformanceLayer.js.map +1 -0
- package/dist/esm/debug/PointerStackLayer.d.ts +31 -0
- package/dist/esm/debug/PointerStackLayer.js +160 -0
- package/dist/esm/debug/PointerStackLayer.js.map +1 -0
- package/dist/esm/debug/index.d.ts +6 -0
- package/dist/esm/debug/index.js +7 -0
- package/dist/esm/debug/index.js.map +1 -0
- package/dist/esm/index.js +30 -4
- package/dist/esm/index.js.map +1 -1
- package/dist/esm/input/ArcadeStickGamepadMapping.d.ts +7 -0
- package/dist/esm/input/ArcadeStickGamepadMapping.js +7 -0
- package/dist/esm/input/ArcadeStickGamepadMapping.js.map +1 -1
- package/dist/esm/input/GameCubeGamepadMapping.d.ts +9 -0
- package/dist/esm/input/GameCubeGamepadMapping.js +9 -0
- package/dist/esm/input/GameCubeGamepadMapping.js.map +1 -1
- package/dist/esm/input/Gamepad.d.ts +48 -0
- package/dist/esm/input/Gamepad.js +43 -0
- package/dist/esm/input/Gamepad.js.map +1 -1
- package/dist/esm/input/GamepadChannels.d.ts +8 -0
- package/dist/esm/input/GamepadChannels.js +8 -0
- package/dist/esm/input/GamepadChannels.js.map +1 -1
- package/dist/esm/input/GamepadControl.d.ts +18 -0
- package/dist/esm/input/GamepadControl.js +13 -0
- package/dist/esm/input/GamepadControl.js.map +1 -1
- package/dist/esm/input/GamepadDefinitions.d.ts +64 -1
- package/dist/esm/input/GamepadDefinitions.js +40 -1
- package/dist/esm/input/GamepadDefinitions.js.map +1 -1
- package/dist/esm/input/GamepadMapping.d.ts +32 -2
- package/dist/esm/input/GamepadMapping.js +24 -0
- package/dist/esm/input/GamepadMapping.js.map +1 -1
- package/dist/esm/input/GamepadPromptLayouts.d.ts +32 -1
- package/dist/esm/input/GamepadPromptLayouts.js +25 -1
- package/dist/esm/input/GamepadPromptLayouts.js.map +1 -1
- package/dist/esm/input/GenericDualAnalogGamepadMapping.d.ts +10 -0
- package/dist/esm/input/GenericDualAnalogGamepadMapping.js +10 -0
- package/dist/esm/input/GenericDualAnalogGamepadMapping.js.map +1 -1
- package/dist/esm/input/GestureRecognizer.d.ts +11 -2
- package/dist/esm/input/GestureRecognizer.js +11 -2
- package/dist/esm/input/GestureRecognizer.js.map +1 -1
- package/dist/esm/input/Input.d.ts +24 -0
- package/dist/esm/input/Input.js +22 -0
- package/dist/esm/input/Input.js.map +1 -1
- package/dist/esm/input/InputManager.d.ts +43 -0
- package/dist/esm/input/InputManager.js +68 -5
- package/dist/esm/input/InputManager.js.map +1 -1
- package/dist/esm/input/InteractionEvent.d.ts +31 -0
- package/dist/esm/input/InteractionEvent.js +37 -0
- package/dist/esm/input/InteractionEvent.js.map +1 -0
- package/dist/esm/input/InteractionManager.d.ts +163 -0
- package/dist/esm/input/InteractionManager.js +575 -0
- package/dist/esm/input/InteractionManager.js.map +1 -0
- package/dist/esm/input/JoyConLeftGamepadMapping.d.ts +9 -0
- package/dist/esm/input/JoyConLeftGamepadMapping.js +9 -0
- package/dist/esm/input/JoyConLeftGamepadMapping.js.map +1 -1
- package/dist/esm/input/JoyConRightGamepadMapping.d.ts +9 -0
- package/dist/esm/input/JoyConRightGamepadMapping.js +9 -0
- package/dist/esm/input/JoyConRightGamepadMapping.js.map +1 -1
- package/dist/esm/input/PlayStationGamepadMapping.d.ts +8 -0
- package/dist/esm/input/PlayStationGamepadMapping.js +8 -0
- package/dist/esm/input/PlayStationGamepadMapping.js.map +1 -1
- package/dist/esm/input/Pointer.d.ts +22 -0
- package/dist/esm/input/Pointer.js +22 -0
- package/dist/esm/input/Pointer.js.map +1 -1
- package/dist/esm/input/SteamControllerGamepadMapping.d.ts +8 -0
- package/dist/esm/input/SteamControllerGamepadMapping.js +8 -0
- package/dist/esm/input/SteamControllerGamepadMapping.js.map +1 -1
- package/dist/esm/input/SwitchProGamepadMapping.d.ts +9 -0
- package/dist/esm/input/SwitchProGamepadMapping.js +9 -0
- package/dist/esm/input/SwitchProGamepadMapping.js.map +1 -1
- package/dist/esm/input/XboxGamepadMapping.d.ts +8 -0
- package/dist/esm/input/XboxGamepadMapping.js +8 -0
- package/dist/esm/input/XboxGamepadMapping.js.map +1 -1
- package/dist/esm/input/index.d.ts +2 -0
- package/dist/esm/input/interaction-hooks.d.ts +34 -0
- package/dist/esm/input/interaction-hooks.js +35 -0
- package/dist/esm/input/interaction-hooks.js.map +1 -0
- package/dist/esm/input/types.d.ts +20 -0
- package/dist/esm/input/types.js +20 -0
- package/dist/esm/input/types.js.map +1 -1
- package/dist/esm/math/AbstractVector.d.ts +83 -0
- package/dist/esm/math/AbstractVector.js +83 -0
- package/dist/esm/math/AbstractVector.js.map +1 -1
- package/dist/esm/math/Circle.d.ts +44 -2
- package/dist/esm/math/Circle.js +116 -16
- package/dist/esm/math/Circle.js.map +1 -1
- package/dist/esm/math/CircleLike.d.ts +1 -0
- package/dist/esm/math/Collision.d.ts +39 -0
- package/dist/esm/math/Collision.js +5 -0
- package/dist/esm/math/Collision.js.map +1 -1
- package/dist/esm/math/Ellipse.d.ts +11 -0
- package/dist/esm/math/Ellipse.js +18 -2
- package/dist/esm/math/Ellipse.js.map +1 -1
- package/dist/esm/math/EllipseLike.d.ts +3 -0
- package/dist/esm/math/Flags.d.ts +31 -0
- package/dist/esm/math/Flags.js +31 -0
- package/dist/esm/math/Flags.js.map +1 -1
- package/dist/esm/math/Interval.d.ts +15 -0
- package/dist/esm/math/Interval.js +16 -1
- package/dist/esm/math/Interval.js.map +1 -1
- package/dist/esm/math/Line.d.ts +17 -1
- package/dist/esm/math/Line.js +17 -1
- package/dist/esm/math/Line.js.map +1 -1
- package/dist/esm/math/LineLike.d.ts +1 -0
- package/dist/esm/math/Matrix.d.ts +44 -3
- package/dist/esm/math/Matrix.js +44 -3
- package/dist/esm/math/Matrix.js.map +1 -1
- package/dist/esm/math/ObservableSize.d.ts +7 -0
- package/dist/esm/math/ObservableSize.js +7 -0
- package/dist/esm/math/ObservableSize.js.map +1 -1
- package/dist/esm/math/ObservableVector.d.ts +11 -2
- package/dist/esm/math/ObservableVector.js +13 -2
- package/dist/esm/math/ObservableVector.js.map +1 -1
- package/dist/esm/math/PointLike.d.ts +1 -0
- package/dist/esm/math/PolarVector.d.ts +15 -0
- package/dist/esm/math/PolarVector.js +16 -1
- package/dist/esm/math/PolarVector.js.map +1 -1
- package/dist/esm/math/Polygon.d.ts +35 -1
- package/dist/esm/math/Polygon.js +78 -6
- package/dist/esm/math/Polygon.js.map +1 -1
- package/dist/esm/math/PolygonLike.d.ts +4 -0
- package/dist/esm/math/Quadtree.d.ts +84 -0
- package/dist/esm/math/Quadtree.js +204 -0
- package/dist/esm/math/Quadtree.js.map +1 -0
- package/dist/esm/math/Random.d.ts +25 -0
- package/dist/esm/math/Random.js +26 -1
- package/dist/esm/math/Random.js.map +1 -1
- package/dist/esm/math/Rectangle.d.ts +15 -0
- package/dist/esm/math/Rectangle.js +17 -2
- package/dist/esm/math/Rectangle.js.map +1 -1
- package/dist/esm/math/RectangleLike.d.ts +1 -0
- package/dist/esm/math/Segment.d.ts +7 -0
- package/dist/esm/math/Segment.js +7 -0
- package/dist/esm/math/Segment.js.map +1 -1
- package/dist/esm/math/ShapeLike.d.ts +6 -0
- package/dist/esm/math/Size.d.ts +9 -0
- package/dist/esm/math/Size.js +10 -1
- package/dist/esm/math/Size.js.map +1 -1
- package/dist/esm/math/Vector.d.ts +16 -0
- package/dist/esm/math/Vector.js +17 -1
- package/dist/esm/math/Vector.js.map +1 -1
- package/dist/esm/math/collision-detection.d.ts +47 -1
- package/dist/esm/math/collision-detection.js +231 -17
- package/dist/esm/math/collision-detection.js.map +1 -1
- package/dist/esm/math/collision-primitives.d.ts +23 -0
- package/dist/esm/math/collision-primitives.js +23 -0
- package/dist/esm/math/collision-primitives.js.map +1 -1
- package/dist/esm/math/geometry.d.ts +42 -0
- package/dist/esm/math/geometry.js +37 -0
- package/dist/esm/math/geometry.js.map +1 -1
- package/dist/esm/math/index.d.ts +1 -0
- package/dist/esm/math/utils.d.ts +41 -0
- package/dist/esm/math/utils.js +41 -0
- package/dist/esm/math/utils.js.map +1 -1
- package/dist/esm/particles/Particle.d.ts +37 -0
- package/dist/esm/particles/Particle.js +37 -0
- package/dist/esm/particles/Particle.js.map +1 -1
- package/dist/esm/particles/ParticleProperties.d.ts +15 -0
- package/dist/esm/particles/ParticleSystem.d.ts +69 -0
- package/dist/esm/particles/ParticleSystem.js +70 -0
- package/dist/esm/particles/ParticleSystem.js.map +1 -1
- package/dist/esm/particles/affectors/ColorAffector.d.ts +13 -0
- package/dist/esm/particles/affectors/ColorAffector.js +13 -0
- package/dist/esm/particles/affectors/ColorAffector.js.map +1 -1
- package/dist/esm/particles/affectors/ForceAffector.d.ts +11 -0
- package/dist/esm/particles/affectors/ForceAffector.js +11 -0
- package/dist/esm/particles/affectors/ForceAffector.js.map +1 -1
- package/dist/esm/particles/affectors/ParticleAffector.d.ts +13 -0
- package/dist/esm/particles/affectors/ScaleAffector.d.ts +10 -0
- package/dist/esm/particles/affectors/ScaleAffector.js +10 -0
- package/dist/esm/particles/affectors/ScaleAffector.js.map +1 -1
- package/dist/esm/particles/affectors/TorqueAffector.d.ts +11 -0
- package/dist/esm/particles/affectors/TorqueAffector.js +12 -1
- package/dist/esm/particles/affectors/TorqueAffector.js.map +1 -1
- package/dist/esm/particles/emitters/ParticleEmitter.d.ts +13 -0
- package/dist/esm/particles/emitters/ParticleOptions.d.ts +16 -0
- package/dist/esm/particles/emitters/ParticleOptions.js +16 -0
- package/dist/esm/particles/emitters/ParticleOptions.js.map +1 -1
- package/dist/esm/particles/emitters/UniversalEmitter.d.ts +23 -0
- package/dist/esm/particles/emitters/UniversalEmitter.js +23 -0
- package/dist/esm/particles/emitters/UniversalEmitter.js.map +1 -1
- package/dist/esm/rendering/CallbackRenderPass.d.ts +12 -0
- package/dist/esm/rendering/CallbackRenderPass.js +12 -0
- package/dist/esm/rendering/CallbackRenderPass.js.map +1 -1
- package/dist/esm/rendering/Container.d.ts +44 -0
- package/dist/esm/rendering/Container.js +62 -0
- package/dist/esm/rendering/Container.js.map +1 -1
- package/dist/esm/rendering/Drawable.d.ts +22 -0
- package/dist/esm/rendering/Drawable.js +22 -0
- package/dist/esm/rendering/Drawable.js.map +1 -1
- package/dist/esm/rendering/RenderBackend.d.ts +13 -0
- package/dist/esm/rendering/RenderBackendType.d.ts +4 -0
- package/dist/esm/rendering/RenderBackendType.js +4 -0
- package/dist/esm/rendering/RenderBackendType.js.map +1 -1
- package/dist/esm/rendering/RenderNode.d.ts +45 -0
- package/dist/esm/rendering/RenderNode.js +62 -0
- package/dist/esm/rendering/RenderNode.js.map +1 -1
- package/dist/esm/rendering/RenderPass.d.ts +8 -0
- package/dist/esm/rendering/RenderStats.d.ts +19 -0
- package/dist/esm/rendering/RenderStats.js +7 -0
- package/dist/esm/rendering/RenderStats.js.map +1 -1
- package/dist/esm/rendering/RenderTarget.d.ts +17 -0
- package/dist/esm/rendering/RenderTarget.js +17 -0
- package/dist/esm/rendering/RenderTarget.js.map +1 -1
- package/dist/esm/rendering/RenderTargetPass.d.ts +11 -0
- package/dist/esm/rendering/RenderTargetPass.js +7 -0
- package/dist/esm/rendering/RenderTargetPass.js.map +1 -1
- package/dist/esm/rendering/Renderer.d.ts +15 -0
- package/dist/esm/rendering/RendererRegistry.d.ts +7 -0
- package/dist/esm/rendering/RendererRegistry.js +7 -0
- package/dist/esm/rendering/RendererRegistry.js.map +1 -1
- package/dist/esm/rendering/View.d.ts +73 -6
- package/dist/esm/rendering/View.js +69 -2
- package/dist/esm/rendering/View.js.map +1 -1
- package/dist/esm/rendering/filters/BlurFilter.d.ts +9 -0
- package/dist/esm/rendering/filters/BlurFilter.js +8 -0
- package/dist/esm/rendering/filters/BlurFilter.js.map +1 -1
- package/dist/esm/rendering/filters/ColorFilter.d.ts +7 -0
- package/dist/esm/rendering/filters/ColorFilter.js +7 -0
- package/dist/esm/rendering/filters/ColorFilter.js.map +1 -1
- package/dist/esm/rendering/filters/Filter.d.ts +23 -0
- package/dist/esm/rendering/filters/Filter.js +20 -0
- package/dist/esm/rendering/filters/Filter.js.map +1 -1
- package/dist/esm/rendering/filters/WebGl2ShaderFilter.d.ts +114 -0
- package/dist/esm/rendering/filters/WebGl2ShaderFilter.js +273 -0
- package/dist/esm/rendering/filters/WebGl2ShaderFilter.js.map +1 -0
- package/dist/esm/rendering/filters/WebGpuShaderFilter.d.ts +116 -0
- package/dist/esm/rendering/filters/WebGpuShaderFilter.js +402 -0
- package/dist/esm/rendering/filters/WebGpuShaderFilter.js.map +1 -0
- package/dist/esm/rendering/index.d.ts +3 -0
- package/dist/esm/rendering/mesh/Mesh.d.ts +2 -0
- package/dist/esm/rendering/mesh/Mesh.js +3 -0
- package/dist/esm/rendering/mesh/Mesh.js.map +1 -1
- package/dist/esm/rendering/primitives/Graphics.d.ts +34 -0
- package/dist/esm/rendering/primitives/Graphics.js +34 -0
- package/dist/esm/rendering/primitives/Graphics.js.map +1 -1
- package/dist/esm/rendering/shader/Shader.d.ts +36 -0
- package/dist/esm/rendering/shader/Shader.js +26 -0
- package/dist/esm/rendering/shader/Shader.js.map +1 -1
- package/dist/esm/rendering/shader/ShaderAttribute.d.ts +13 -0
- package/dist/esm/rendering/shader/ShaderAttribute.js +13 -0
- package/dist/esm/rendering/shader/ShaderAttribute.js.map +1 -1
- package/dist/esm/rendering/shader/ShaderUniform.d.ts +27 -0
- package/dist/esm/rendering/shader/ShaderUniform.js +28 -1
- package/dist/esm/rendering/shader/ShaderUniform.js.map +1 -1
- package/dist/esm/rendering/shader/upgradeFragmentShaderToGl300.d.ts +34 -0
- package/dist/esm/rendering/shader/upgradeFragmentShaderToGl300.js +60 -0
- package/dist/esm/rendering/shader/upgradeFragmentShaderToGl300.js.map +1 -0
- package/dist/esm/rendering/sprite/AnimatedSprite.d.ts +38 -0
- package/dist/esm/rendering/sprite/AnimatedSprite.js +36 -0
- package/dist/esm/rendering/sprite/AnimatedSprite.js.map +1 -1
- package/dist/esm/rendering/sprite/Sprite.d.ts +62 -1
- package/dist/esm/rendering/sprite/Sprite.js +97 -19
- package/dist/esm/rendering/sprite/Sprite.js.map +1 -1
- package/dist/esm/rendering/sprite/Spritesheet.d.ts +25 -0
- package/dist/esm/rendering/sprite/Spritesheet.js +20 -0
- package/dist/esm/rendering/sprite/Spritesheet.js.map +1 -1
- package/dist/esm/rendering/text/Text.d.ts +2 -0
- package/dist/esm/rendering/text/Text.js +2 -0
- package/dist/esm/rendering/text/Text.js.map +1 -1
- package/dist/esm/rendering/text/TextStyle.d.ts +29 -0
- package/dist/esm/rendering/text/TextStyle.js +24 -0
- package/dist/esm/rendering/text/TextStyle.js.map +1 -1
- package/dist/esm/rendering/text/types.d.ts +1 -0
- package/dist/esm/rendering/texture/RenderTexture.d.ts +16 -0
- package/dist/esm/rendering/texture/RenderTexture.js +16 -0
- package/dist/esm/rendering/texture/RenderTexture.js.map +1 -1
- package/dist/esm/rendering/texture/Sampler.d.ts +23 -0
- package/dist/esm/rendering/texture/Sampler.js +13 -0
- package/dist/esm/rendering/texture/Sampler.js.map +1 -1
- package/dist/esm/rendering/texture/Texture.d.ts +30 -0
- package/dist/esm/rendering/texture/Texture.js +30 -0
- package/dist/esm/rendering/texture/Texture.js.map +1 -1
- package/dist/esm/rendering/types.d.ts +29 -0
- package/dist/esm/rendering/types.js +29 -0
- package/dist/esm/rendering/types.js.map +1 -1
- package/dist/esm/rendering/utils.d.ts +20 -0
- package/dist/esm/rendering/utils.js +10 -0
- package/dist/esm/rendering/utils.js.map +1 -1
- package/dist/esm/rendering/video/Video.d.ts +39 -1
- package/dist/esm/rendering/video/Video.js +68 -6
- package/dist/esm/rendering/video/Video.js.map +1 -1
- package/dist/esm/rendering/webgl2/AbstractWebGl2BatchedRenderer.d.ts +7 -0
- package/dist/esm/rendering/webgl2/AbstractWebGl2BatchedRenderer.js +7 -0
- package/dist/esm/rendering/webgl2/AbstractWebGl2BatchedRenderer.js.map +1 -1
- package/dist/esm/rendering/webgl2/WebGl2Backend.d.ts +17 -4
- package/dist/esm/rendering/webgl2/WebGl2Backend.js +20 -16
- package/dist/esm/rendering/webgl2/WebGl2Backend.js.map +1 -1
- package/dist/esm/rendering/webgl2/WebGl2RenderBuffer.d.ts +8 -0
- package/dist/esm/rendering/webgl2/WebGl2RenderBuffer.js +8 -0
- package/dist/esm/rendering/webgl2/WebGl2RenderBuffer.js.map +1 -1
- package/dist/esm/rendering/webgpu/WebGpuBackend.d.ts +45 -8
- package/dist/esm/rendering/webgpu/WebGpuBackend.js +160 -40
- package/dist/esm/rendering/webgpu/WebGpuBackend.js.map +1 -1
- package/dist/esm/resources/AbstractAssetFactory.d.ts +20 -0
- package/dist/esm/resources/AbstractAssetFactory.js +20 -0
- package/dist/esm/resources/AbstractAssetFactory.js.map +1 -1
- package/dist/esm/resources/AssetFactory.d.ts +26 -0
- package/dist/esm/resources/AssetManifest.d.ts +45 -0
- package/dist/esm/resources/AssetManifest.js +25 -0
- package/dist/esm/resources/AssetManifest.js.map +1 -1
- package/dist/esm/resources/CacheFirstStrategy.d.ts +12 -0
- package/dist/esm/resources/CacheFirstStrategy.js +12 -0
- package/dist/esm/resources/CacheFirstStrategy.js.map +1 -1
- package/dist/esm/resources/CacheStore.d.ts +23 -0
- package/dist/esm/resources/CacheStrategy.d.ts +20 -0
- package/dist/esm/resources/Database.d.ts +45 -0
- package/dist/esm/resources/FactoryRegistry.d.ts +28 -0
- package/dist/esm/resources/FactoryRegistry.js +24 -0
- package/dist/esm/resources/FactoryRegistry.js.map +1 -1
- package/dist/esm/resources/IndexedDbDatabase.d.ts +22 -1
- package/dist/esm/resources/IndexedDbDatabase.js +21 -0
- package/dist/esm/resources/IndexedDbDatabase.js.map +1 -1
- package/dist/esm/resources/IndexedDbStore.d.ts +20 -0
- package/dist/esm/resources/IndexedDbStore.js +12 -0
- package/dist/esm/resources/IndexedDbStore.js.map +1 -1
- package/dist/esm/resources/Loader.d.ts +167 -0
- package/dist/esm/resources/Loader.js +110 -0
- package/dist/esm/resources/Loader.js.map +1 -1
- package/dist/esm/resources/NetworkOnlyStrategy.d.ts +8 -0
- package/dist/esm/resources/NetworkOnlyStrategy.js +8 -0
- package/dist/esm/resources/NetworkOnlyStrategy.js.map +1 -1
- package/dist/esm/resources/factories/BinaryFactory.d.ts +13 -0
- package/dist/esm/resources/factories/BinaryFactory.js +13 -0
- package/dist/esm/resources/factories/BinaryFactory.js.map +1 -1
- package/dist/esm/resources/factories/FontFactory.d.ts +37 -0
- package/dist/esm/resources/factories/FontFactory.js +26 -0
- package/dist/esm/resources/factories/FontFactory.js.map +1 -1
- package/dist/esm/resources/factories/ImageFactory.d.ts +24 -0
- package/dist/esm/resources/factories/ImageFactory.js +19 -0
- package/dist/esm/resources/factories/ImageFactory.js.map +1 -1
- package/dist/esm/resources/factories/JsonFactory.d.ts +13 -0
- package/dist/esm/resources/factories/JsonFactory.js +13 -0
- package/dist/esm/resources/factories/JsonFactory.js.map +1 -1
- package/dist/esm/resources/factories/MusicFactory.d.ts +36 -0
- package/dist/esm/resources/factories/MusicFactory.js +44 -4
- package/dist/esm/resources/factories/MusicFactory.js.map +1 -1
- package/dist/esm/resources/factories/SoundFactory.d.ts +29 -0
- package/dist/esm/resources/factories/SoundFactory.js +18 -0
- package/dist/esm/resources/factories/SoundFactory.js.map +1 -1
- package/dist/esm/resources/factories/SvgFactory.d.ts +19 -0
- package/dist/esm/resources/factories/SvgFactory.js +19 -0
- package/dist/esm/resources/factories/SvgFactory.js.map +1 -1
- package/dist/esm/resources/factories/TextFactory.d.ts +11 -0
- package/dist/esm/resources/factories/TextFactory.js +11 -0
- package/dist/esm/resources/factories/TextFactory.js.map +1 -1
- package/dist/esm/resources/factories/TextureFactory.d.ts +25 -0
- package/dist/esm/resources/factories/TextureFactory.js +20 -0
- package/dist/esm/resources/factories/TextureFactory.js.map +1 -1
- package/dist/esm/resources/factories/VideoFactory.d.ts +37 -0
- package/dist/esm/resources/factories/VideoFactory.js +48 -5
- package/dist/esm/resources/factories/VideoFactory.js.map +1 -1
- package/dist/esm/resources/factories/VttFactory.d.ts +18 -0
- package/dist/esm/resources/factories/VttFactory.js +24 -0
- package/dist/esm/resources/factories/VttFactory.js.map +1 -1
- package/dist/esm/resources/factories/WasmFactory.d.ts +16 -0
- package/dist/esm/resources/factories/WasmFactory.js +16 -0
- package/dist/esm/resources/factories/WasmFactory.js.map +1 -1
- package/dist/esm/resources/utils.d.ts +10 -0
- package/dist/esm/resources/utils.js +10 -0
- package/dist/esm/resources/utils.js.map +1 -1
- package/dist/exo.esm.js +11182 -2538
- package/dist/exo.esm.js.map +1 -1
- package/package.json +20 -9
- package/dist/esm/core/Quadtree.d.ts +0 -20
- package/dist/esm/core/Quadtree.js +0 -86
- package/dist/esm/core/Quadtree.js.map +0 -1
|
@@ -4,6 +4,11 @@ import { Vector } from '@/math/Vector';
|
|
|
4
4
|
import { Interval } from '@/math/Interval';
|
|
5
5
|
import type { Texture } from '@/rendering/texture/Texture';
|
|
6
6
|
import type { RenderTexture } from '@/rendering/texture/RenderTexture';
|
|
7
|
+
/**
|
|
8
|
+
* Internal dirty-flag bitmask used by {@link Sprite} to lazily recompute
|
|
9
|
+
* derived data (vertices, normals, texture coordinates, bounding boxes).
|
|
10
|
+
* @internal
|
|
11
|
+
*/
|
|
7
12
|
export declare enum SpriteFlags {
|
|
8
13
|
None = 0,
|
|
9
14
|
Translation = 1,
|
|
@@ -14,13 +19,31 @@ export declare enum SpriteFlags {
|
|
|
14
19
|
TransformInverse = 16,
|
|
15
20
|
BoundingBox = 32,
|
|
16
21
|
TextureCoords = 64,
|
|
17
|
-
VertexTint = 128
|
|
22
|
+
VertexTint = 128,
|
|
23
|
+
Vertices = 1024,
|
|
24
|
+
Normals = 2048
|
|
18
25
|
}
|
|
26
|
+
/**
|
|
27
|
+
* The primary 2D drawable for textured quads and the foundation of the
|
|
28
|
+
* rendering hierarchy.
|
|
29
|
+
*
|
|
30
|
+
* A Sprite wraps a {@link Texture} (or {@link RenderTexture}) and exposes
|
|
31
|
+
* full transform control (position, rotation, scale, origin) inherited from
|
|
32
|
+
* {@link Drawable}. The rendered quad is derived from `textureFrame`, which
|
|
33
|
+
* defaults to the full texture dimensions but can be narrowed to a sub-region
|
|
34
|
+
* (e.g. a frame from a {@link Spritesheet}).
|
|
35
|
+
*
|
|
36
|
+
* Vertex and normal data are computed lazily and cached until the transform
|
|
37
|
+
* or frame changes, making repeated read access free after the first evaluation.
|
|
38
|
+
* Collision helpers — `contains`, `getNormals`, `project` — are overridden to
|
|
39
|
+
* operate on the exact rotated quad rather than the AABB.
|
|
40
|
+
*/
|
|
19
41
|
export declare class Sprite extends Drawable {
|
|
20
42
|
private _texture;
|
|
21
43
|
private _textureFrame;
|
|
22
44
|
private _vertices;
|
|
23
45
|
private _texCoords;
|
|
46
|
+
private readonly _normals;
|
|
24
47
|
constructor(texture: Texture | RenderTexture | null);
|
|
25
48
|
get texture(): Texture | RenderTexture | null;
|
|
26
49
|
set texture(texture: Texture | RenderTexture | null);
|
|
@@ -30,14 +53,52 @@ export declare class Sprite extends Drawable {
|
|
|
30
53
|
set width(value: number);
|
|
31
54
|
get height(): number;
|
|
32
55
|
set height(value: number);
|
|
56
|
+
/**
|
|
57
|
+
* World-space corner positions of the sprite quad, computed lazily from the
|
|
58
|
+
* current transform and texture frame. Layout: [x0,y0, x1,y1, x2,y2, x3,y3]
|
|
59
|
+
* (TL, TR, BR, BL). Cached until the transform is invalidated.
|
|
60
|
+
*/
|
|
33
61
|
get vertices(): Float32Array;
|
|
62
|
+
/**
|
|
63
|
+
* Packed UV coordinates for the four quad corners, encoded as two
|
|
64
|
+
* 16-bit fixed-point values per element (low 16 bits = U, high 16 bits = V,
|
|
65
|
+
* each in the range 0–65535). Accounts for `Texture.flipY`. Throws if no
|
|
66
|
+
* texture is assigned.
|
|
67
|
+
*/
|
|
34
68
|
get texCoords(): Uint32Array;
|
|
69
|
+
/** Assign a new texture, refreshing the texture frame to the full texture dimensions. */
|
|
35
70
|
setTexture(texture: Texture | RenderTexture | null): this;
|
|
71
|
+
/** Signal the GPU backend that the underlying texture source has changed and reset the frame to full dimensions. */
|
|
36
72
|
updateTexture(): this;
|
|
73
|
+
/**
|
|
74
|
+
* Set a sub-region of the texture to render.
|
|
75
|
+
* When `resetSize` is `true` (default) the sprite's logical size snaps to
|
|
76
|
+
* the new frame dimensions; pass `false` to keep the current pixel size
|
|
77
|
+
* (useful for animation playback where the frame changes but the display
|
|
78
|
+
* size should stay constant).
|
|
79
|
+
*/
|
|
37
80
|
setTextureFrame(frame: Rectangle, resetSize?: boolean): this;
|
|
81
|
+
/** Reset the texture frame to the full dimensions of the current texture. Throws if no texture is set. */
|
|
38
82
|
resetTextureFrame(): this;
|
|
83
|
+
/**
|
|
84
|
+
* Return the four outward-facing edge normals of the rotated quad, lazily
|
|
85
|
+
* computed from `vertices`. Used by the SAT collision system.
|
|
86
|
+
*/
|
|
39
87
|
getNormals(): Array<Vector>;
|
|
88
|
+
/**
|
|
89
|
+
* Project all four quad vertices onto `axis` and return the resulting
|
|
90
|
+
* scalar interval. Used by the SAT collision system.
|
|
91
|
+
*/
|
|
40
92
|
project(axis: Vector, result?: Interval): Interval;
|
|
93
|
+
/**
|
|
94
|
+
* Return `true` if the world-space point (`x`, `y`) lies inside the quad.
|
|
95
|
+
* Uses a fast AABB check when the rotation is a multiple of 90°, and the
|
|
96
|
+
* exact dot-product test for arbitrary angles.
|
|
97
|
+
*/
|
|
41
98
|
contains(x: number, y: number): boolean;
|
|
99
|
+
/** @internal */
|
|
100
|
+
_invalidateSubtreeTransform(): void;
|
|
101
|
+
/** @internal */
|
|
102
|
+
_invalidateBoundsCascade(): void;
|
|
42
103
|
destroy(): void;
|
|
43
104
|
}
|
|
@@ -4,6 +4,11 @@ import { Vector } from '../../math/Vector.js';
|
|
|
4
4
|
import { Interval } from '../../math/Interval.js';
|
|
5
5
|
import { RenderNode } from '../RenderNode.js';
|
|
6
6
|
|
|
7
|
+
/**
|
|
8
|
+
* Internal dirty-flag bitmask used by {@link Sprite} to lazily recompute
|
|
9
|
+
* derived data (vertices, normals, texture coordinates, bounding boxes).
|
|
10
|
+
* @internal
|
|
11
|
+
*/
|
|
7
12
|
var SpriteFlags;
|
|
8
13
|
(function (SpriteFlags) {
|
|
9
14
|
SpriteFlags[SpriteFlags["None"] = 0] = "None";
|
|
@@ -16,14 +21,36 @@ var SpriteFlags;
|
|
|
16
21
|
SpriteFlags[SpriteFlags["BoundingBox"] = 32] = "BoundingBox";
|
|
17
22
|
SpriteFlags[SpriteFlags["TextureCoords"] = 64] = "TextureCoords";
|
|
18
23
|
SpriteFlags[SpriteFlags["VertexTint"] = 128] = "VertexTint";
|
|
24
|
+
SpriteFlags[SpriteFlags["Vertices"] = 1024] = "Vertices";
|
|
25
|
+
SpriteFlags[SpriteFlags["Normals"] = 2048] = "Normals";
|
|
19
26
|
})(SpriteFlags || (SpriteFlags = {}));
|
|
27
|
+
/**
|
|
28
|
+
* The primary 2D drawable for textured quads and the foundation of the
|
|
29
|
+
* rendering hierarchy.
|
|
30
|
+
*
|
|
31
|
+
* A Sprite wraps a {@link Texture} (or {@link RenderTexture}) and exposes
|
|
32
|
+
* full transform control (position, rotation, scale, origin) inherited from
|
|
33
|
+
* {@link Drawable}. The rendered quad is derived from `textureFrame`, which
|
|
34
|
+
* defaults to the full texture dimensions but can be narrowed to a sub-region
|
|
35
|
+
* (e.g. a frame from a {@link Spritesheet}).
|
|
36
|
+
*
|
|
37
|
+
* Vertex and normal data are computed lazily and cached until the transform
|
|
38
|
+
* or frame changes, making repeated read access free after the first evaluation.
|
|
39
|
+
* Collision helpers — `contains`, `getNormals`, `project` — are overridden to
|
|
40
|
+
* operate on the exact rotated quad rather than the AABB.
|
|
41
|
+
*/
|
|
20
42
|
class Sprite extends Drawable {
|
|
21
43
|
_texture = null;
|
|
22
44
|
_textureFrame = new Rectangle();
|
|
23
45
|
_vertices = new Float32Array(8);
|
|
24
46
|
_texCoords = new Uint32Array(4);
|
|
47
|
+
_normals = [
|
|
48
|
+
new Vector(), new Vector(), new Vector(), new Vector(),
|
|
49
|
+
];
|
|
25
50
|
constructor(texture) {
|
|
26
51
|
super();
|
|
52
|
+
// Mark vertices and normals dirty from the start.
|
|
53
|
+
this.flags.push(SpriteFlags.Vertices | SpriteFlags.Normals);
|
|
27
54
|
if (texture !== null) {
|
|
28
55
|
this.setTexture(texture);
|
|
29
56
|
}
|
|
@@ -52,20 +79,33 @@ class Sprite extends Drawable {
|
|
|
52
79
|
set height(value) {
|
|
53
80
|
this.scale.y = (value / this._textureFrame.height);
|
|
54
81
|
}
|
|
55
|
-
|
|
82
|
+
/**
|
|
83
|
+
* World-space corner positions of the sprite quad, computed lazily from the
|
|
84
|
+
* current transform and texture frame. Layout: [x0,y0, x1,y1, x2,y2, x3,y3]
|
|
85
|
+
* (TL, TR, BR, BL). Cached until the transform is invalidated.
|
|
86
|
+
*/
|
|
56
87
|
get vertices() {
|
|
57
|
-
|
|
58
|
-
|
|
59
|
-
|
|
60
|
-
|
|
61
|
-
|
|
62
|
-
|
|
63
|
-
|
|
64
|
-
|
|
65
|
-
|
|
66
|
-
|
|
88
|
+
if (this.flags.has(SpriteFlags.Vertices)) {
|
|
89
|
+
const { left, top, right, bottom } = this.getLocalBounds();
|
|
90
|
+
const { a, b, x, c, d, y } = this.getGlobalTransform();
|
|
91
|
+
this._vertices[0] = (left * a) + (top * b) + x;
|
|
92
|
+
this._vertices[1] = (left * c) + (top * d) + y;
|
|
93
|
+
this._vertices[2] = (right * a) + (top * b) + x;
|
|
94
|
+
this._vertices[3] = (right * c) + (top * d) + y;
|
|
95
|
+
this._vertices[4] = (right * a) + (bottom * b) + x;
|
|
96
|
+
this._vertices[5] = (right * c) + (bottom * d) + y;
|
|
97
|
+
this._vertices[6] = (left * a) + (bottom * b) + x;
|
|
98
|
+
this._vertices[7] = (left * c) + (bottom * d) + y;
|
|
99
|
+
this.flags.remove(SpriteFlags.Vertices);
|
|
100
|
+
}
|
|
67
101
|
return this._vertices;
|
|
68
102
|
}
|
|
103
|
+
/**
|
|
104
|
+
* Packed UV coordinates for the four quad corners, encoded as two
|
|
105
|
+
* 16-bit fixed-point values per element (low 16 bits = U, high 16 bits = V,
|
|
106
|
+
* each in the range 0–65535). Accounts for `Texture.flipY`. Throws if no
|
|
107
|
+
* texture is assigned.
|
|
108
|
+
*/
|
|
69
109
|
get texCoords() {
|
|
70
110
|
if (this._texture === null) {
|
|
71
111
|
throw new Error('texCoords can only be calculated when the sprite has a texture');
|
|
@@ -92,6 +132,7 @@ class Sprite extends Drawable {
|
|
|
92
132
|
}
|
|
93
133
|
return this._texCoords;
|
|
94
134
|
}
|
|
135
|
+
/** Assign a new texture, refreshing the texture frame to the full texture dimensions. */
|
|
95
136
|
setTexture(texture) {
|
|
96
137
|
if (this._texture !== texture) {
|
|
97
138
|
this._texture = texture;
|
|
@@ -100,6 +141,7 @@ class Sprite extends Drawable {
|
|
|
100
141
|
}
|
|
101
142
|
return this;
|
|
102
143
|
}
|
|
144
|
+
/** Signal the GPU backend that the underlying texture source has changed and reset the frame to full dimensions. */
|
|
103
145
|
updateTexture() {
|
|
104
146
|
if (this._texture) {
|
|
105
147
|
this._texture.updateSource();
|
|
@@ -108,12 +150,20 @@ class Sprite extends Drawable {
|
|
|
108
150
|
}
|
|
109
151
|
return this;
|
|
110
152
|
}
|
|
153
|
+
/**
|
|
154
|
+
* Set a sub-region of the texture to render.
|
|
155
|
+
* When `resetSize` is `true` (default) the sprite's logical size snaps to
|
|
156
|
+
* the new frame dimensions; pass `false` to keep the current pixel size
|
|
157
|
+
* (useful for animation playback where the frame changes but the display
|
|
158
|
+
* size should stay constant).
|
|
159
|
+
*/
|
|
111
160
|
setTextureFrame(frame, resetSize = true) {
|
|
112
161
|
const width = this.width;
|
|
113
162
|
const height = this.height;
|
|
114
163
|
this._textureFrame.copy(frame);
|
|
115
164
|
this.flags.push(SpriteFlags.TextureCoords);
|
|
116
165
|
this.localBounds.set(0, 0, frame.width, frame.height);
|
|
166
|
+
this._invalidateBoundsCascade();
|
|
117
167
|
if (resetSize) {
|
|
118
168
|
this.width = frame.width;
|
|
119
169
|
this.height = frame.height;
|
|
@@ -125,22 +175,32 @@ class Sprite extends Drawable {
|
|
|
125
175
|
this.invalidateCache();
|
|
126
176
|
return this;
|
|
127
177
|
}
|
|
178
|
+
/** Reset the texture frame to the full dimensions of the current texture. Throws if no texture is set. */
|
|
128
179
|
resetTextureFrame() {
|
|
129
180
|
if (!this._texture) {
|
|
130
181
|
throw new Error('Cannot reset texture frame when no texture was set');
|
|
131
182
|
}
|
|
132
183
|
return this.setTextureFrame(Rectangle.temp.set(0, 0, this._texture.width, this._texture.height));
|
|
133
184
|
}
|
|
134
|
-
|
|
185
|
+
/**
|
|
186
|
+
* Return the four outward-facing edge normals of the rotated quad, lazily
|
|
187
|
+
* computed from `vertices`. Used by the SAT collision system.
|
|
188
|
+
*/
|
|
135
189
|
getNormals() {
|
|
136
|
-
|
|
137
|
-
|
|
138
|
-
|
|
139
|
-
|
|
140
|
-
|
|
141
|
-
|
|
142
|
-
|
|
190
|
+
if (this.flags.has(SpriteFlags.Normals)) {
|
|
191
|
+
const [x1, y1, x2, y2, x3, y3, x4, y4] = this.vertices;
|
|
192
|
+
this._normals[0].set(x2 - x1, y2 - y1).rperp().normalize();
|
|
193
|
+
this._normals[1].set(x3 - x2, y3 - y2).rperp().normalize();
|
|
194
|
+
this._normals[2].set(x4 - x3, y4 - y3).rperp().normalize();
|
|
195
|
+
this._normals[3].set(x1 - x4, y1 - y4).rperp().normalize();
|
|
196
|
+
this.flags.remove(SpriteFlags.Normals);
|
|
197
|
+
}
|
|
198
|
+
return this._normals;
|
|
143
199
|
}
|
|
200
|
+
/**
|
|
201
|
+
* Project all four quad vertices onto `axis` and return the resulting
|
|
202
|
+
* scalar interval. Used by the SAT collision system.
|
|
203
|
+
*/
|
|
144
204
|
project(axis, result = new Interval()) {
|
|
145
205
|
const [x1, y1, x2, y2, x3, y3, x4, y4] = this.vertices;
|
|
146
206
|
const proj1 = axis.dot(x1, y1);
|
|
@@ -149,6 +209,11 @@ class Sprite extends Drawable {
|
|
|
149
209
|
const proj4 = axis.dot(x4, y4);
|
|
150
210
|
return result.set(Math.min(proj1, proj2, proj3, proj4), Math.max(proj1, proj2, proj3, proj4));
|
|
151
211
|
}
|
|
212
|
+
/**
|
|
213
|
+
* Return `true` if the world-space point (`x`, `y`) lies inside the quad.
|
|
214
|
+
* Uses a fast AABB check when the rotation is a multiple of 90°, and the
|
|
215
|
+
* exact dot-product test for arbitrary angles.
|
|
216
|
+
*/
|
|
152
217
|
contains(x, y) {
|
|
153
218
|
if ((this.rotation % 90 === 0)) {
|
|
154
219
|
return this.getBounds().contains(x, y);
|
|
@@ -157,8 +222,21 @@ class Sprite extends Drawable {
|
|
|
157
222
|
return (dotA > 0) && (dotA <= lenA)
|
|
158
223
|
&& (dotB > 0) && (dotB <= lenB);
|
|
159
224
|
}
|
|
225
|
+
/** @internal */
|
|
226
|
+
_invalidateSubtreeTransform() {
|
|
227
|
+
super._invalidateSubtreeTransform();
|
|
228
|
+
this.flags.push(SpriteFlags.Vertices | SpriteFlags.Normals);
|
|
229
|
+
}
|
|
230
|
+
/** @internal */
|
|
231
|
+
_invalidateBoundsCascade() {
|
|
232
|
+
super._invalidateBoundsCascade();
|
|
233
|
+
this.flags.push(SpriteFlags.Vertices | SpriteFlags.Normals);
|
|
234
|
+
}
|
|
160
235
|
destroy() {
|
|
161
236
|
super.destroy();
|
|
237
|
+
for (const normal of this._normals) {
|
|
238
|
+
normal.destroy();
|
|
239
|
+
}
|
|
162
240
|
this._textureFrame.destroy();
|
|
163
241
|
this._texture = null;
|
|
164
242
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Sprite.js","sources":["../../../../../src/rendering/sprite/Sprite.ts"],"sourcesContent":[null],"names":[],"mappings":";;;;;;
|
|
1
|
+
{"version":3,"file":"Sprite.js","sources":["../../../../../src/rendering/sprite/Sprite.ts"],"sourcesContent":[null],"names":[],"mappings":";;;;;;AAQA;;;;AAIG;IACS;AAAZ,CAAA,UAAY,WAAW,EAAA;AACnB,IAAA,WAAA,CAAA,WAAA,CAAA,MAAA,CAAA,GAAA,CAAA,CAAA,GAAA,MAAW;AACX,IAAA,WAAA,CAAA,WAAA,CAAA,aAAA,CAAA,GAAA,CAAA,CAAA,GAAA,aAAkB;AAClB,IAAA,WAAA,CAAA,WAAA,CAAA,UAAA,CAAA,GAAA,CAAA,CAAA,GAAA,UAAe;AACf,IAAA,WAAA,CAAA,WAAA,CAAA,SAAA,CAAA,GAAA,CAAA,CAAA,GAAA,SAAc;AACd,IAAA,WAAA,CAAA,WAAA,CAAA,QAAA,CAAA,GAAA,CAAA,CAAA,GAAA,QAAa;AACb,IAAA,WAAA,CAAA,WAAA,CAAA,WAAA,CAAA,GAAA,EAAA,CAAA,GAAA,WAAgB;AAChB,IAAA,WAAA,CAAA,WAAA,CAAA,kBAAA,CAAA,GAAA,EAAA,CAAA,GAAA,kBAAuB;AACvB,IAAA,WAAA,CAAA,WAAA,CAAA,aAAA,CAAA,GAAA,EAAA,CAAA,GAAA,aAAkB;AAClB,IAAA,WAAA,CAAA,WAAA,CAAA,eAAA,CAAA,GAAA,EAAA,CAAA,GAAA,eAAoB;AACpB,IAAA,WAAA,CAAA,WAAA,CAAA,YAAA,CAAA,GAAA,GAAA,CAAA,GAAA,YAAiB;AACjB,IAAA,WAAA,CAAA,WAAA,CAAA,UAAA,CAAA,GAAA,IAAA,CAAA,GAAA,UAAgB;AAChB,IAAA,WAAA,CAAA,WAAA,CAAA,SAAA,CAAA,GAAA,IAAA,CAAA,GAAA,SAAgB;AACpB,CAAC,EAbW,WAAW,KAAX,WAAW,GAAA,EAAA,CAAA,CAAA;AAevB;;;;;;;;;;;;;;AAcG;AACG,MAAO,MAAO,SAAQ,QAAQ,CAAA;IAExB,QAAQ,GAAmC,IAAI;AAC/C,IAAA,aAAa,GAAc,IAAI,SAAS,EAAE;AAC1C,IAAA,SAAS,GAAiB,IAAI,YAAY,CAAC,CAAC,CAAC;AAC7C,IAAA,UAAU,GAAgB,IAAI,WAAW,CAAC,CAAC,CAAC;AACnC,IAAA,QAAQ,GAAqC;AAC1D,QAAA,IAAI,MAAM,EAAE,EAAE,IAAI,MAAM,EAAE,EAAE,IAAI,MAAM,EAAE,EAAE,IAAI,MAAM,EAAE;KACzD;AAED,IAAA,WAAA,CAAmB,OAAuC,EAAA;AACtD,QAAA,KAAK,EAAE;;AAGP,QAAA,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,WAAW,CAAC,QAAQ,GAAG,WAAW,CAAC,OAAO,CAAC;AAE3D,QAAA,IAAI,OAAO,KAAK,IAAI,EAAE;AAClB,YAAA,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC;QAC5B;IACJ;AAEA,IAAA,IAAW,OAAO,GAAA;QACd,OAAO,IAAI,CAAC,QAAQ;IACxB;IAEA,IAAW,OAAO,CAAC,OAAuC,EAAA;AACtD,QAAA,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC;IAC5B;AAEA,IAAA,IAAW,YAAY,GAAA;QACnB,OAAO,IAAI,CAAC,aAAa;IAC7B;IAEA,IAAW,YAAY,CAAC,KAAgB,EAAA;AACpC,QAAA,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC;IAC/B;AAEA,IAAA,IAAW,KAAK,GAAA;AACZ,QAAA,OAAO,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,KAAK;IAC5D;IAEA,IAAW,KAAK,CAAC,KAAa,EAAA;AAC1B,QAAA,IAAI,CAAC,KAAK,CAAC,CAAC,IAAI,KAAK,GAAG,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC;IACrD;AAEA,IAAA,IAAW,MAAM,GAAA;AACb,QAAA,OAAO,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,MAAM;IAC7D;IAEA,IAAW,MAAM,CAAC,KAAa,EAAA;AAC3B,QAAA,IAAI,CAAC,KAAK,CAAC,CAAC,IAAI,KAAK,GAAG,IAAI,CAAC,aAAa,CAAC,MAAM,CAAC;IACtD;AAEA;;;;AAIG;AACH,IAAA,IAAW,QAAQ,GAAA;QACf,IAAI,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,WAAW,CAAC,QAAQ,CAAC,EAAE;AACtC,YAAA,MAAM,EAAE,IAAI,EAAE,GAAG,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC,cAAc,EAAE;AAC1D,YAAA,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,GAAG,IAAI,CAAC,kBAAkB,EAAE;AAEtD,YAAA,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,GAAG,CAAC,IAAI,GAAG,CAAC,KAAK,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC;AAC9C,YAAA,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,GAAG,CAAC,IAAI,GAAG,CAAC,KAAK,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC;AAE9C,YAAA,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,GAAG,CAAC,KAAK,GAAG,CAAC,KAAK,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC;AAC/C,YAAA,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,GAAG,CAAC,KAAK,GAAG,CAAC,KAAK,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC;AAE/C,YAAA,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,GAAG,CAAC,KAAK,GAAG,CAAC,KAAK,MAAM,GAAG,CAAC,CAAC,GAAG,CAAC;AAClD,YAAA,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,GAAG,CAAC,KAAK,GAAG,CAAC,KAAK,MAAM,GAAG,CAAC,CAAC,GAAG,CAAC;AAElD,YAAA,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,GAAG,CAAC,IAAI,GAAG,CAAC,KAAK,MAAM,GAAG,CAAC,CAAC,GAAG,CAAC;AACjD,YAAA,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,GAAG,CAAC,IAAI,GAAG,CAAC,KAAK,MAAM,GAAG,CAAC,CAAC,GAAG,CAAC;YAEjD,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,WAAW,CAAC,QAAQ,CAAC;QAC3C;QAEA,OAAO,IAAI,CAAC,SAAS;IACzB;AAEA;;;;;AAKG;AACH,IAAA,IAAW,SAAS,GAAA;AAChB,QAAA,IAAI,IAAI,CAAC,QAAQ,KAAK,IAAI,EAAE;AACxB,YAAA,MAAM,IAAI,KAAK,CAAC,gEAAgE,CAAC;QACrF;QAEA,IAAI,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,WAAW,CAAC,aAAa,CAAC,EAAE;YAC3C,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC,QAAQ;AACvC,YAAA,MAAO,EAAE,IAAI,EAAE,GAAG,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC,aAAa;AACxD,YAAA,MAAO,IAAI,IAAI,CAAC,IAAI,GAAG,KAAK,IAAI,KAAK,GAAG,KAAK,CAAC;AAC9C,YAAA,MAAO,IAAI,GAAG,CAAC,CAAC,GAAG,GAAG,MAAM,IAAI,KAAK,GAAG,KAAK,KAAK,EAAE;AACpD,YAAA,MAAO,IAAI,IAAI,CAAC,KAAK,GAAG,KAAK,IAAI,KAAK,GAAG,KAAK,CAAC;AAC/C,YAAA,MAAO,IAAI,GAAG,CAAC,CAAC,MAAM,GAAG,MAAM,IAAI,KAAK,GAAG,KAAK,KAAK,EAAE;AAEvD,YAAA,IAAI,IAAI,CAAC,QAAQ,CAAC,KAAK,EAAE;gBACrB,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,IAAI,IAAI,GAAG,IAAI,CAAC;gBAClC,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,IAAI,IAAI,GAAG,IAAI,CAAC;gBAClC,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,IAAI,IAAI,GAAG,IAAI,CAAC;gBAClC,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,IAAI,IAAI,GAAG,IAAI,CAAC;YACtC;iBAAO;gBACH,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,IAAI,IAAI,GAAG,IAAI,CAAC;gBAClC,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,IAAI,IAAI,GAAG,IAAI,CAAC;gBAClC,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,IAAI,IAAI,GAAG,IAAI,CAAC;gBAClC,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,IAAI,IAAI,GAAG,IAAI,CAAC;YACtC;QACJ;QAEA,OAAO,IAAI,CAAC,UAAU;IAC1B;;AAGO,IAAA,UAAU,CAAC,OAAuC,EAAA;AACrD,QAAA,IAAI,IAAI,CAAC,QAAQ,KAAK,OAAO,EAAE;AAC3B,YAAA,IAAI,CAAC,QAAQ,GAAG,OAAO;YACvB,IAAI,CAAC,aAAa,EAAE;YACpB,IAAI,CAAC,eAAe,EAAE;QAC1B;AAEA,QAAA,OAAO,IAAI;IACf;;IAGO,aAAa,GAAA;AAChB,QAAA,IAAI,IAAI,CAAC,QAAQ,EAAE;AACf,YAAA,IAAI,CAAC,QAAQ,CAAC,YAAY,EAAE;YAC5B,IAAI,CAAC,iBAAiB,EAAE;YACxB,IAAI,CAAC,eAAe,EAAE;QAC1B;AAEA,QAAA,OAAO,IAAI;IACf;AAEA;;;;;;AAMG;AACI,IAAA,eAAe,CAAC,KAAgB,EAAE,SAAS,GAAG,IAAI,EAAA;AACrD,QAAA,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK;AACxB,QAAA,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM;AAE1B,QAAA,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,KAAK,CAAC;QAC9B,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,WAAW,CAAC,aAAa,CAAC;AAC1C,QAAA,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,MAAM,CAAC;QACrD,IAAI,CAAC,wBAAwB,EAAE;QAE/B,IAAI,SAAS,EAAE;AACX,YAAA,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC,KAAK;AACxB,YAAA,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC,MAAM;QAC9B;aAAO;AACH,YAAA,IAAI,CAAC,KAAK,GAAG,KAAK;AAClB,YAAA,IAAI,CAAC,MAAM,GAAG,MAAM;QACxB;QAEA,IAAI,CAAC,eAAe,EAAE;AAEtB,QAAA,OAAO,IAAI;IACf;;IAGO,iBAAiB,GAAA;AACpB,QAAA,IAAI,CAAC,IAAI,CAAC,QAAQ,EAAE;AAChB,YAAA,MAAM,IAAI,KAAK,CAAC,oDAAoD,CAAC;QACzE;QAEA,OAAO,IAAI,CAAC,eAAe,CAAC,SAAS,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,QAAQ,CAAC,KAAK,EAAE,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC;IACpG;AAEA;;;AAGG;IACa,UAAU,GAAA;QACtB,IAAI,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,WAAW,CAAC,OAAO,CAAC,EAAE;YACrC,MAAM,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,GAAG,IAAI,CAAC,QAAQ;YAEtD,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,EAAE,CAAC,CAAC,KAAK,EAAE,CAAC,SAAS,EAAE;YAC1D,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,EAAE,CAAC,CAAC,KAAK,EAAE,CAAC,SAAS,EAAE;YAC1D,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,EAAE,CAAC,CAAC,KAAK,EAAE,CAAC,SAAS,EAAE;YAC1D,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,EAAE,CAAC,CAAC,KAAK,EAAE,CAAC,SAAS,EAAE;YAE1D,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,WAAW,CAAC,OAAO,CAAC;QAC1C;QAEA,OAAO,IAAI,CAAC,QAAQ;IACxB;AAEA;;;AAGG;AACa,IAAA,OAAO,CAAC,IAAY,EAAE,MAAA,GAAmB,IAAI,QAAQ,EAAE,EAAA;QACnE,MAAM,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,GAAG,IAAI,CAAC,QAAQ;QACtD,MAAM,KAAK,GAAG,IAAI,CAAC,GAAG,CAAC,EAAE,EAAE,EAAE,CAAC;QAC9B,MAAM,KAAK,GAAG,IAAI,CAAC,GAAG,CAAC,EAAE,EAAE,EAAE,CAAC;QAC9B,MAAM,KAAK,GAAG,IAAI,CAAC,GAAG,CAAC,EAAE,EAAE,EAAE,CAAC;QAC9B,MAAM,KAAK,GAAG,IAAI,CAAC,GAAG,CAAC,EAAE,EAAE,EAAE,CAAC;AAE9B,QAAA,OAAO,MAAM,CAAC,GAAG,CACb,IAAI,CAAC,GAAG,CAAC,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,CAAC,EACpC,IAAI,CAAC,GAAG,CAAC,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,CAAC,CACvC;IACL;AAEA;;;;AAIG;IACa,QAAQ,CAAC,CAAS,EAAE,CAAS,EAAA;QACzC,KAAK,IAAI,CAAC,QAAQ,GAAG,EAAE,KAAK,CAAC,GAAG;YAC5B,OAAO,IAAI,CAAC,SAAS,EAAE,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,CAAC;QAC1C;QAEA,MAAM,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,GAAG,IAAI,CAAC,QAAQ,EAC1C,IAAI,GAAG,MAAM,CAAC,IAAI,EAClB,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,EAAE,CAAC,EACjC,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,EAAE,CAAC,GAAG,EAAE,CAAC,EAC/B,IAAI,GAAG,IAAI,CAAC,QAAQ,EACpB,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,EAAE,CAAC,EACjC,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,EAAE,CAAC,GAAG,EAAE,CAAC,EAC/B,IAAI,GAAG,IAAI,CAAC,QAAQ;QAExB,OAAO,CAAC,IAAI,GAAG,CAAC,MAAM,IAAI,IAAI,IAAI;gBAC1B,IAAI,GAAG,CAAC,CAAC,KAAK,IAAI,IAAI,IAAI,CAAC;IACvC;;IAGgB,2BAA2B,GAAA;QACvC,KAAK,CAAC,2BAA2B,EAAE;AACnC,QAAA,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,WAAW,CAAC,QAAQ,GAAG,WAAW,CAAC,OAAO,CAAC;IAC/D;;IAGgB,wBAAwB,GAAA;QACpC,KAAK,CAAC,wBAAwB,EAAE;AAChC,QAAA,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,WAAW,CAAC,QAAQ,GAAG,WAAW,CAAC,OAAO,CAAC;IAC/D;IAEgB,OAAO,GAAA;QACnB,KAAK,CAAC,OAAO,EAAE;AAEf,QAAA,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,QAAQ,EAAE;YAChC,MAAM,CAAC,OAAO,EAAE;QACpB;AAEA,QAAA,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE;AAC5B,QAAA,IAAI,CAAC,QAAQ,GAAG,IAAI;IACxB;AACH;AAED,UAAU,CAAC,wBAAwB,CAAC,MAAM,IAAI,MAAM,CAAC,IAAI,CAAC,CAAC;;;;"}
|
|
@@ -1,6 +1,7 @@
|
|
|
1
1
|
import type { Texture } from '../texture/Texture';
|
|
2
2
|
import { Rectangle } from '@/math/Rectangle';
|
|
3
3
|
import { Sprite } from './Sprite';
|
|
4
|
+
/** A single frame entry in a {@link SpritesheetData} descriptor. */
|
|
4
5
|
export interface SpritesheetFrame {
|
|
5
6
|
frame: {
|
|
6
7
|
x: number;
|
|
@@ -9,6 +10,10 @@ export interface SpritesheetFrame {
|
|
|
9
10
|
h: number;
|
|
10
11
|
};
|
|
11
12
|
}
|
|
13
|
+
/**
|
|
14
|
+
* JSON-compatible descriptor that drives {@link Spritesheet.parse}.
|
|
15
|
+
* Matches the Aseprite / TexturePacker output format (subset).
|
|
16
|
+
*/
|
|
12
17
|
export interface SpritesheetData {
|
|
13
18
|
frames: {
|
|
14
19
|
[name: string]: SpritesheetFrame;
|
|
@@ -17,18 +22,38 @@ export interface SpritesheetData {
|
|
|
17
22
|
[name: string]: Array<string>;
|
|
18
23
|
};
|
|
19
24
|
}
|
|
25
|
+
/**
|
|
26
|
+
* Slices a single {@link Texture} into named frames and optional named
|
|
27
|
+
* animation sequences.
|
|
28
|
+
*
|
|
29
|
+
* Each frame is stored as both a {@link Rectangle} (the pixel region) and a
|
|
30
|
+
* pre-configured {@link Sprite} ready for direct rendering. Animations are
|
|
31
|
+
* ordered lists of frame names that {@link AnimatedSprite.fromSpritesheet}
|
|
32
|
+
* consumes to create playback clips.
|
|
33
|
+
*/
|
|
20
34
|
export declare class Spritesheet {
|
|
21
35
|
readonly texture: Texture;
|
|
22
36
|
readonly frames: Map<string, Rectangle>;
|
|
23
37
|
readonly sprites: Map<string, Sprite>;
|
|
24
38
|
readonly animations: Map<string, readonly string[]>;
|
|
25
39
|
constructor(texture: Texture, data: SpritesheetData);
|
|
40
|
+
/**
|
|
41
|
+
* Parse a {@link SpritesheetData} descriptor, populating `frames`,
|
|
42
|
+
* `sprites`, and `animations`. When `keepFrames` is `false` (default),
|
|
43
|
+
* all existing frames and sprites are destroyed before parsing.
|
|
44
|
+
*/
|
|
26
45
|
parse(data: SpritesheetData, keepFrames?: boolean): void;
|
|
46
|
+
/** Register a single frame by name, creating its {@link Rectangle} and pre-configured {@link Sprite}. */
|
|
27
47
|
addFrame(name: string, data: SpritesheetFrame): void;
|
|
48
|
+
/** Register an animation sequence as an ordered list of frame names. All referenced frames must already exist. */
|
|
28
49
|
defineAnimation(name: string, frameNames: ReadonlyArray<string>): this;
|
|
50
|
+
/** Return the {@link Rectangle} for the named frame. Throws if the frame does not exist. */
|
|
29
51
|
getFrame(name: string): Rectangle;
|
|
52
|
+
/** Return the ordered frame-name list for the named animation. Throws if the animation does not exist. */
|
|
30
53
|
getAnimationFrameNames(name: string): ReadonlyArray<string>;
|
|
54
|
+
/** Return the pre-configured {@link Sprite} for the named frame. Throws if the frame does not exist. */
|
|
31
55
|
getFrameSprite(name: string): Sprite;
|
|
56
|
+
/** Destroy all registered frames, sprites, and animations, resetting the spritesheet to an empty state. */
|
|
32
57
|
clear(): this;
|
|
33
58
|
destroy(): void;
|
|
34
59
|
}
|
|
@@ -1,6 +1,15 @@
|
|
|
1
1
|
import { Rectangle } from '../../math/Rectangle.js';
|
|
2
2
|
import { Sprite } from './Sprite.js';
|
|
3
3
|
|
|
4
|
+
/**
|
|
5
|
+
* Slices a single {@link Texture} into named frames and optional named
|
|
6
|
+
* animation sequences.
|
|
7
|
+
*
|
|
8
|
+
* Each frame is stored as both a {@link Rectangle} (the pixel region) and a
|
|
9
|
+
* pre-configured {@link Sprite} ready for direct rendering. Animations are
|
|
10
|
+
* ordered lists of frame names that {@link AnimatedSprite.fromSpritesheet}
|
|
11
|
+
* consumes to create playback clips.
|
|
12
|
+
*/
|
|
4
13
|
class Spritesheet {
|
|
5
14
|
texture;
|
|
6
15
|
frames = new Map();
|
|
@@ -10,6 +19,11 @@ class Spritesheet {
|
|
|
10
19
|
this.texture = texture;
|
|
11
20
|
this.parse(data);
|
|
12
21
|
}
|
|
22
|
+
/**
|
|
23
|
+
* Parse a {@link SpritesheetData} descriptor, populating `frames`,
|
|
24
|
+
* `sprites`, and `animations`. When `keepFrames` is `false` (default),
|
|
25
|
+
* all existing frames and sprites are destroyed before parsing.
|
|
26
|
+
*/
|
|
13
27
|
parse(data, keepFrames = false) {
|
|
14
28
|
if (!keepFrames) {
|
|
15
29
|
this.clear();
|
|
@@ -23,6 +37,7 @@ class Spritesheet {
|
|
|
23
37
|
}
|
|
24
38
|
}
|
|
25
39
|
}
|
|
40
|
+
/** Register a single frame by name, creating its {@link Rectangle} and pre-configured {@link Sprite}. */
|
|
26
41
|
addFrame(name, data) {
|
|
27
42
|
const { x, y, w, h } = data.frame;
|
|
28
43
|
const frame = new Rectangle(x, y, w, h);
|
|
@@ -31,6 +46,7 @@ class Spritesheet {
|
|
|
31
46
|
this.frames.set(name, frame);
|
|
32
47
|
this.sprites.set(name, sprite);
|
|
33
48
|
}
|
|
49
|
+
/** Register an animation sequence as an ordered list of frame names. All referenced frames must already exist. */
|
|
34
50
|
defineAnimation(name, frameNames) {
|
|
35
51
|
if (name.trim().length === 0) {
|
|
36
52
|
throw new Error('Spritesheet animation names must be non-empty strings.');
|
|
@@ -46,6 +62,7 @@ class Spritesheet {
|
|
|
46
62
|
this.animations.set(name, [...frameNames]);
|
|
47
63
|
return this;
|
|
48
64
|
}
|
|
65
|
+
/** Return the {@link Rectangle} for the named frame. Throws if the frame does not exist. */
|
|
49
66
|
getFrame(name) {
|
|
50
67
|
const frame = this.frames.get(name);
|
|
51
68
|
if (!frame) {
|
|
@@ -53,6 +70,7 @@ class Spritesheet {
|
|
|
53
70
|
}
|
|
54
71
|
return frame;
|
|
55
72
|
}
|
|
73
|
+
/** Return the ordered frame-name list for the named animation. Throws if the animation does not exist. */
|
|
56
74
|
getAnimationFrameNames(name) {
|
|
57
75
|
const frames = this.animations.get(name);
|
|
58
76
|
if (!frames) {
|
|
@@ -60,6 +78,7 @@ class Spritesheet {
|
|
|
60
78
|
}
|
|
61
79
|
return frames;
|
|
62
80
|
}
|
|
81
|
+
/** Return the pre-configured {@link Sprite} for the named frame. Throws if the frame does not exist. */
|
|
63
82
|
getFrameSprite(name) {
|
|
64
83
|
const sprite = this.sprites.get(name);
|
|
65
84
|
if (!sprite) {
|
|
@@ -67,6 +86,7 @@ class Spritesheet {
|
|
|
67
86
|
}
|
|
68
87
|
return sprite;
|
|
69
88
|
}
|
|
89
|
+
/** Destroy all registered frames, sprites, and animations, resetting the spritesheet to an empty state. */
|
|
70
90
|
clear() {
|
|
71
91
|
for (const frame of this.frames.values()) {
|
|
72
92
|
frame.destroy();
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Spritesheet.js","sources":["../../../../../src/rendering/sprite/Spritesheet.ts"],"sourcesContent":[null],"names":[],"mappings":";;;
|
|
1
|
+
{"version":3,"file":"Spritesheet.js","sources":["../../../../../src/rendering/sprite/Spritesheet.ts"],"sourcesContent":[null],"names":[],"mappings":";;;AAuBA;;;;;;;;AAQG;MACU,WAAW,CAAA;AACJ,IAAA,OAAO;AACP,IAAA,MAAM,GAAG,IAAI,GAAG,EAAqB;AACrC,IAAA,OAAO,GAAG,IAAI,GAAG,EAAkB;AACnC,IAAA,UAAU,GAAG,IAAI,GAAG,EAAiC;IAErE,WAAA,CAAmB,OAAgB,EAAE,IAAqB,EAAA;AACtD,QAAA,IAAI,CAAC,OAAO,GAAG,OAAO;AAEtB,QAAA,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC;IACpB;AAEA;;;;AAIG;AACI,IAAA,KAAK,CAAC,IAAqB,EAAE,UAAU,GAAG,KAAK,EAAA;QAClD,IAAI,CAAC,UAAU,EAAE;YACb,IAAI,CAAC,KAAK,EAAE;QAChB;AAEA,QAAA,KAAK,MAAM,CAAC,IAAI,EAAE,KAAK,CAAC,IAAI,MAAM,CAAC,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,EAAE;AACrD,YAAA,IAAI,CAAC,QAAQ,CAAC,IAAI,EAAE,KAAK,CAAC;QAC9B;AAEA,QAAA,IAAI,IAAI,CAAC,UAAU,EAAE;AACjB,YAAA,KAAK,MAAM,CAAC,aAAa,EAAE,UAAU,CAAC,IAAI,MAAM,CAAC,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,EAAE;AACvE,gBAAA,IAAI,CAAC,eAAe,CAAC,aAAa,EAAE,UAAU,CAAC;YACnD;QACJ;IACJ;;IAGO,QAAQ,CAAC,IAAY,EAAE,IAAsB,EAAA;AAChD,QAAA,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,GAAG,IAAI,CAAC,KAAK;AACjC,QAAA,MAAM,KAAK,GAAG,IAAI,SAAS,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC;QACvC,MAAM,MAAM,GAAG,IAAI,MAAM,CAAC,IAAI,CAAC,OAAO,CAAC;AAEvC,QAAA,MAAM,CAAC,eAAe,CAAC,KAAK,CAAC;QAE7B,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,IAAI,EAAE,KAAK,CAAC;QAC5B,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,IAAI,EAAE,MAAM,CAAC;IAClC;;IAGO,eAAe,CAAC,IAAY,EAAE,UAAiC,EAAA;QAClE,IAAI,IAAI,CAAC,IAAI,EAAE,CAAC,MAAM,KAAK,CAAC,EAAE;AAC1B,YAAA,MAAM,IAAI,KAAK,CAAC,wDAAwD,CAAC;QAC7E;AAEA,QAAA,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,UAAU,CAAC,MAAM,KAAK,CAAC,EAAE;AACvD,YAAA,MAAM,IAAI,KAAK,CAAC,0BAA0B,IAAI,CAAA,oCAAA,CAAsC,CAAC;QACzF;AAEA,QAAA,KAAK,MAAM,SAAS,IAAI,UAAU,EAAE;YAChC,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,SAAS,CAAC,EAAE;gBAC7B,MAAM,IAAI,KAAK,CAAC,CAAA,uBAAA,EAA0B,IAAI,CAAA,4BAAA,EAA+B,SAAS,CAAA,EAAA,CAAI,CAAC;YAC/F;QACJ;AAEA,QAAA,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,IAAI,EAAE,CAAC,GAAG,UAAU,CAAC,CAAC;AAE1C,QAAA,OAAO,IAAI;IACf;;AAGO,IAAA,QAAQ,CAAC,IAAY,EAAA;QACxB,MAAM,KAAK,GAAG,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,IAAI,CAAC;QAEnC,IAAI,CAAC,KAAK,EAAE;AACR,YAAA,MAAM,IAAI,KAAK,CAAC,2BAA2B,IAAI,CAAA,kBAAA,CAAoB,CAAC;QACxE;AAEA,QAAA,OAAO,KAAK;IAChB;;AAGO,IAAA,sBAAsB,CAAC,IAAY,EAAA;QACtC,MAAM,MAAM,GAAG,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,IAAI,CAAC;QAExC,IAAI,CAAC,MAAM,EAAE;AACT,YAAA,MAAM,IAAI,KAAK,CAAC,+BAA+B,IAAI,CAAA,kBAAA,CAAoB,CAAC;QAC5E;AAEA,QAAA,OAAO,MAAM;IACjB;;AAGO,IAAA,cAAc,CAAC,IAAY,EAAA;QAC9B,MAAM,MAAM,GAAG,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,IAAI,CAAC;QAErC,IAAI,CAAC,MAAM,EAAE;AACT,YAAA,MAAM,IAAI,KAAK,CAAC,2BAA2B,IAAI,CAAA,kBAAA,CAAoB,CAAC;QACxE;AAEA,QAAA,OAAO,MAAM;IACjB;;IAGO,KAAK,GAAA;QACR,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,MAAM,CAAC,MAAM,EAAE,EAAE;YACtC,KAAK,CAAC,OAAO,EAAE;QACnB;AAEA,QAAA,IAAI,CAAC,MAAM,CAAC,KAAK,EAAE;QAEnB,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,OAAO,CAAC,MAAM,EAAE,EAAE;YACxC,MAAM,CAAC,OAAO,EAAE;QACpB;AAEA,QAAA,IAAI,CAAC,OAAO,CAAC,KAAK,EAAE;AACpB,QAAA,IAAI,CAAC,UAAU,CAAC,KAAK,EAAE;AAEvB,QAAA,OAAO,IAAI;IACf;IAEO,OAAO,GAAA;QACV,IAAI,CAAC,KAAK,EAAE;IAChB;AACH;;;;"}
|
|
@@ -23,7 +23,9 @@ export declare class Text extends Container {
|
|
|
23
23
|
set text(value: string);
|
|
24
24
|
get style(): TextStyle;
|
|
25
25
|
set style(style: TextStyle | TextStyleOptions);
|
|
26
|
+
/** Replace the displayed string and rebuild the glyph mesh if the value changed. */
|
|
26
27
|
setText(text: string): this;
|
|
28
|
+
/** Replace the active style and rebuild the glyph mesh unconditionally. */
|
|
27
29
|
setStyle(style: TextStyle | TextStyleOptions): this;
|
|
28
30
|
destroy(): void;
|
|
29
31
|
private _rebuild;
|
|
@@ -86,6 +86,7 @@ class Text extends Container {
|
|
|
86
86
|
set style(style) {
|
|
87
87
|
this.setStyle(style);
|
|
88
88
|
}
|
|
89
|
+
/** Replace the displayed string and rebuild the glyph mesh if the value changed. */
|
|
89
90
|
setText(text) {
|
|
90
91
|
if (this._text !== text) {
|
|
91
92
|
this._text = text;
|
|
@@ -93,6 +94,7 @@ class Text extends Container {
|
|
|
93
94
|
}
|
|
94
95
|
return this;
|
|
95
96
|
}
|
|
97
|
+
/** Replace the active style and rebuild the glyph mesh unconditionally. */
|
|
96
98
|
setStyle(style) {
|
|
97
99
|
this._style = (style instanceof TextStyle) ? style : new TextStyle(style);
|
|
98
100
|
this._rebuild();
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Text.js","sources":["../../../../../src/rendering/text/Text.ts"],"sourcesContent":[null],"names":[],"mappings":";;;;;;AAQA,SAAS,SAAS,CAAC,UAAyC,EAAE,KAAgB,EAAA;AAC1E,IAAA,MAAM,CAAC,GAAG,UAAU,CAAC,MAAM;IAC3B,MAAM,QAAQ,GAAG,IAAI,YAAY,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;IAC5C,MAAM,GAAG,GAAG,IAAI,YAAY,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;IACvC,MAAM,OAAO,GAAG,IAAI,WAAW,CAAC,CAAC,GAAG,CAAC,CAAC;AAEtC,IAAA,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE;AACxB,QAAA,MAAM,CAAC,GAAG,UAAU,CAAC,CAAC,CAAC;AACvB,QAAA,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC;AACf,QAAA,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC;AACf,QAAA,MAAM,GAAG,GAAG,CAAC,GAAG,CAAC;AACjB,QAAA,MAAM,KAAK,GAAG,CAAC,GAAG,CAAC;;QAGnB,QAAQ,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;QAAe,QAAQ,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;AACzD,QAAA,QAAQ,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,KAAK;QAAK,QAAQ,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;AACzD,QAAA,QAAQ,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,KAAK;AAAK,QAAA,QAAQ,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,MAAM;QACpE,QAAQ,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;AAAe,QAAA,QAAQ,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,MAAM;;QAGpE,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,MAAM;QAAI,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,KAAK;QAC7C,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,OAAO;QAAG,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,KAAK;QAC7C,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,OAAO;QAAG,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,QAAQ;QAChD,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,MAAM;QAAI,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,QAAQ;;QAGhD,OAAO,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,KAAK,GAAG,CAAC;QAC5B,OAAO,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,KAAK,GAAG,CAAC;QAC5B,OAAO,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,KAAK,GAAG,CAAC;QAC5B,OAAO,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,KAAK,GAAG,CAAC;QAC5B,OAAO,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,KAAK,GAAG,CAAC;QAC5B,OAAO,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,KAAK,GAAG,CAAC;IAChC;AAEA,IAAA,MAAM,KAAK,GAAG,oBAAoB,EAAE;AACpC,IAAA,MAAM,IAAI,GAAG,IAAI,IAAI,CAAC;QAClB,QAAQ;QACR,GAAG;QACH,OAAO;QACP,OAAO,EAAE,KAAK,CAAC,OAAO;AACzB,KAAA,CAAC;AAEF,IAAA,IAAI,CAAC,IAAI,GAAG,KAAK,CAAC,SAAS;AAE3B,IAAA,OAAO,IAAI;AACf;AAEA;;;;;;;;;;;;AAYG;AACG,MAAO,IAAK,SAAQ,SAAS,CAAA;AAEvB,IAAA,KAAK;AACL,IAAA,MAAM;IACN,KAAK,GAAgB,IAAI;IAEjC,WAAA,CAAmB,IAAY,EAAE,KAAoC,EAAA;AACjE,QAAA,KAAK,EAAE;AAEP,QAAA,IAAI,CAAC,KAAK,GAAG,IAAI;QACjB,IAAI,CAAC,MAAM,GAAG,CAAC,KAAK,IAAI,KAAK,YAAY,SAAS,IAAI,KAAK,GAAG,IAAI,SAAS,CAAC,KAAK,CAAC;QAElF,IAAI,CAAC,QAAQ,EAAE;IACnB;AAEA,IAAA,IAAW,IAAI,GAAA;QACX,OAAO,IAAI,CAAC,KAAK;IACrB;IAEA,IAAW,IAAI,CAAC,KAAa,EAAA;AACzB,QAAA,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC;IACvB;AAEA,IAAA,IAAW,KAAK,GAAA;QACZ,OAAO,IAAI,CAAC,MAAM;IACtB;IAEA,IAAW,KAAK,CAAC,KAAmC,EAAA;AAChD,QAAA,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC;IACxB
|
|
1
|
+
{"version":3,"file":"Text.js","sources":["../../../../../src/rendering/text/Text.ts"],"sourcesContent":[null],"names":[],"mappings":";;;;;;AAQA,SAAS,SAAS,CAAC,UAAyC,EAAE,KAAgB,EAAA;AAC1E,IAAA,MAAM,CAAC,GAAG,UAAU,CAAC,MAAM;IAC3B,MAAM,QAAQ,GAAG,IAAI,YAAY,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;IAC5C,MAAM,GAAG,GAAG,IAAI,YAAY,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;IACvC,MAAM,OAAO,GAAG,IAAI,WAAW,CAAC,CAAC,GAAG,CAAC,CAAC;AAEtC,IAAA,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE;AACxB,QAAA,MAAM,CAAC,GAAG,UAAU,CAAC,CAAC,CAAC;AACvB,QAAA,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC;AACf,QAAA,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC;AACf,QAAA,MAAM,GAAG,GAAG,CAAC,GAAG,CAAC;AACjB,QAAA,MAAM,KAAK,GAAG,CAAC,GAAG,CAAC;;QAGnB,QAAQ,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;QAAe,QAAQ,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;AACzD,QAAA,QAAQ,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,KAAK;QAAK,QAAQ,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;AACzD,QAAA,QAAQ,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,KAAK;AAAK,QAAA,QAAQ,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,MAAM;QACpE,QAAQ,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;AAAe,QAAA,QAAQ,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,MAAM;;QAGpE,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,MAAM;QAAI,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,KAAK;QAC7C,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,OAAO;QAAG,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,KAAK;QAC7C,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,OAAO;QAAG,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,QAAQ;QAChD,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,MAAM;QAAI,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,QAAQ;;QAGhD,OAAO,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,KAAK,GAAG,CAAC;QAC5B,OAAO,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,KAAK,GAAG,CAAC;QAC5B,OAAO,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,KAAK,GAAG,CAAC;QAC5B,OAAO,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,KAAK,GAAG,CAAC;QAC5B,OAAO,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,KAAK,GAAG,CAAC;QAC5B,OAAO,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,KAAK,GAAG,CAAC;IAChC;AAEA,IAAA,MAAM,KAAK,GAAG,oBAAoB,EAAE;AACpC,IAAA,MAAM,IAAI,GAAG,IAAI,IAAI,CAAC;QAClB,QAAQ;QACR,GAAG;QACH,OAAO;QACP,OAAO,EAAE,KAAK,CAAC,OAAO;AACzB,KAAA,CAAC;AAEF,IAAA,IAAI,CAAC,IAAI,GAAG,KAAK,CAAC,SAAS;AAE3B,IAAA,OAAO,IAAI;AACf;AAEA;;;;;;;;;;;;AAYG;AACG,MAAO,IAAK,SAAQ,SAAS,CAAA;AAEvB,IAAA,KAAK;AACL,IAAA,MAAM;IACN,KAAK,GAAgB,IAAI;IAEjC,WAAA,CAAmB,IAAY,EAAE,KAAoC,EAAA;AACjE,QAAA,KAAK,EAAE;AAEP,QAAA,IAAI,CAAC,KAAK,GAAG,IAAI;QACjB,IAAI,CAAC,MAAM,GAAG,CAAC,KAAK,IAAI,KAAK,YAAY,SAAS,IAAI,KAAK,GAAG,IAAI,SAAS,CAAC,KAAK,CAAC;QAElF,IAAI,CAAC,QAAQ,EAAE;IACnB;AAEA,IAAA,IAAW,IAAI,GAAA;QACX,OAAO,IAAI,CAAC,KAAK;IACrB;IAEA,IAAW,IAAI,CAAC,KAAa,EAAA;AACzB,QAAA,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC;IACvB;AAEA,IAAA,IAAW,KAAK,GAAA;QACZ,OAAO,IAAI,CAAC,MAAM;IACtB;IAEA,IAAW,KAAK,CAAC,KAAmC,EAAA;AAChD,QAAA,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC;IACxB;;AAGO,IAAA,OAAO,CAAC,IAAY,EAAA;AACvB,QAAA,IAAI,IAAI,CAAC,KAAK,KAAK,IAAI,EAAE;AACrB,YAAA,IAAI,CAAC,KAAK,GAAG,IAAI;YACjB,IAAI,CAAC,QAAQ,EAAE;QACnB;AAEA,QAAA,OAAO,IAAI;IACf;;AAGO,IAAA,QAAQ,CAAC,KAAmC,EAAA;QAC/C,IAAI,CAAC,MAAM,GAAG,CAAC,KAAK,YAAY,SAAS,IAAI,KAAK,GAAG,IAAI,SAAS,CAAC,KAAK,CAAC;QACzE,IAAI,CAAC,QAAQ,EAAE;AAEf,QAAA,OAAO,IAAI;IACf;IAEgB,OAAO,GAAA;AACnB,QAAA,IAAI,IAAI,CAAC,KAAK,KAAK,IAAI,EAAE;AACrB,YAAA,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE;AACpB,YAAA,IAAI,CAAC,KAAK,GAAG,IAAI;QACrB;QAEA,KAAK,CAAC,OAAO,EAAE;IACnB;;IAIQ,QAAQ,GAAA;;AAEZ,QAAA,IAAI,IAAI,CAAC,KAAK,KAAK,IAAI,EAAE;AACrB,YAAA,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,KAAK,CAAC;AAC5B,YAAA,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE;AACpB,YAAA,IAAI,CAAC,KAAK,GAAG,IAAI;QACrB;QAEA,IAAI,IAAI,CAAC,KAAK,CAAC,MAAM,KAAK,CAAC,EAAE;YACzB;QACJ;AAEA,QAAA,MAAM,KAAK,GAAG,oBAAoB,EAAE;AACpC,QAAA,MAAM,UAAU,GAAG,UAAU,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,MAAM,EAAE,KAAK,CAAC;AAE7D,QAAA,IAAI,UAAU,CAAC,MAAM,KAAK,CAAC,EAAE;YACzB;QACJ;QAEA,IAAI,CAAC,KAAK,GAAG,SAAS,CAAC,UAAU,EAAE,IAAI,CAAC,MAAM,CAAC;AAC/C,QAAA,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,KAAK,CAAC;IAC7B;AACH;;;;"}
|
|
@@ -1,6 +1,11 @@
|
|
|
1
1
|
import { Color } from '@/core/Color';
|
|
2
2
|
import type { TextAlignment } from './types';
|
|
3
|
+
/** A CSS color string, canvas gradient, or canvas pattern accepted as fill or stroke. */
|
|
3
4
|
export type TextStyleColor = string | CanvasGradient | CanvasPattern;
|
|
5
|
+
/**
|
|
6
|
+
* Construction-time options for a {@link TextStyle}.
|
|
7
|
+
* All properties are optional; defaults match the {@link TextStyle} constructor defaults.
|
|
8
|
+
*/
|
|
4
9
|
export interface TextStyleOptions {
|
|
5
10
|
align?: TextAlignment;
|
|
6
11
|
fill?: TextStyleColor;
|
|
@@ -19,6 +24,16 @@ export interface TextStyleOptions {
|
|
|
19
24
|
miterLimit?: number;
|
|
20
25
|
padding?: number;
|
|
21
26
|
}
|
|
27
|
+
/**
|
|
28
|
+
* Immutable-style value bag that describes how a {@link Text} node should
|
|
29
|
+
* render its string. Every property setter marks the style as `dirty` so
|
|
30
|
+
* that the owning Text can detect changes and rebuild its glyph mesh.
|
|
31
|
+
*
|
|
32
|
+
* Glyphs are always rasterized in white; `fillColor` is applied as a
|
|
33
|
+
* `Mesh.tint` multiplier at draw time, so changing it never triggers
|
|
34
|
+
* atlas re-rasterization. The canvas `fill` / `stroke` properties are
|
|
35
|
+
* used only during glyph rasterization itself.
|
|
36
|
+
*/
|
|
22
37
|
export declare class TextStyle {
|
|
23
38
|
private _align;
|
|
24
39
|
private _fill;
|
|
@@ -79,10 +94,24 @@ export declare class TextStyle {
|
|
|
79
94
|
set miterLimit(miterLimit: number);
|
|
80
95
|
get padding(): number;
|
|
81
96
|
set padding(padding: number);
|
|
97
|
+
/**
|
|
98
|
+
* Whether any property has changed since the last time this flag was
|
|
99
|
+
* cleared. {@link Text} reads this to decide whether to rebuild its mesh.
|
|
100
|
+
*/
|
|
82
101
|
get dirty(): boolean;
|
|
83
102
|
set dirty(dirty: boolean);
|
|
103
|
+
/**
|
|
104
|
+
* CSS font string derived from `fontWeight`, `fontSize`, and `fontFamily`.
|
|
105
|
+
* Used as `CanvasRenderingContext2D.font` during glyph rasterization.
|
|
106
|
+
*/
|
|
84
107
|
get font(): string;
|
|
108
|
+
/**
|
|
109
|
+
* Apply this style's properties to a canvas 2D context so the next
|
|
110
|
+
* `fillText` / `strokeText` call uses the correct font, color, and stroke.
|
|
111
|
+
*/
|
|
85
112
|
apply(context: CanvasRenderingContext2D): this;
|
|
113
|
+
/** Copy all properties from `style` into this instance and return `this`. */
|
|
86
114
|
copy(style: TextStyle): this;
|
|
115
|
+
/** Return a new {@link TextStyle} with all properties copied from this one. */
|
|
87
116
|
clone(): TextStyle;
|
|
88
117
|
}
|
|
@@ -1,5 +1,15 @@
|
|
|
1
1
|
import { Color } from '../../core/Color.js';
|
|
2
2
|
|
|
3
|
+
/**
|
|
4
|
+
* Immutable-style value bag that describes how a {@link Text} node should
|
|
5
|
+
* render its string. Every property setter marks the style as `dirty` so
|
|
6
|
+
* that the owning Text can detect changes and rebuild its glyph mesh.
|
|
7
|
+
*
|
|
8
|
+
* Glyphs are always rasterized in white; `fillColor` is applied as a
|
|
9
|
+
* `Mesh.tint` multiplier at draw time, so changing it never triggers
|
|
10
|
+
* atlas re-rasterization. The canvas `fill` / `stroke` properties are
|
|
11
|
+
* used only during glyph rasterization itself.
|
|
12
|
+
*/
|
|
3
13
|
class TextStyle {
|
|
4
14
|
_align;
|
|
5
15
|
_fill;
|
|
@@ -187,15 +197,27 @@ class TextStyle {
|
|
|
187
197
|
this._dirty = true;
|
|
188
198
|
}
|
|
189
199
|
}
|
|
200
|
+
/**
|
|
201
|
+
* Whether any property has changed since the last time this flag was
|
|
202
|
+
* cleared. {@link Text} reads this to decide whether to rebuild its mesh.
|
|
203
|
+
*/
|
|
190
204
|
get dirty() {
|
|
191
205
|
return this._dirty;
|
|
192
206
|
}
|
|
193
207
|
set dirty(dirty) {
|
|
194
208
|
this._dirty = dirty;
|
|
195
209
|
}
|
|
210
|
+
/**
|
|
211
|
+
* CSS font string derived from `fontWeight`, `fontSize`, and `fontFamily`.
|
|
212
|
+
* Used as `CanvasRenderingContext2D.font` during glyph rasterization.
|
|
213
|
+
*/
|
|
196
214
|
get font() {
|
|
197
215
|
return `${this._fontWeight} ${this._fontSize}px ${this._fontFamily}`;
|
|
198
216
|
}
|
|
217
|
+
/**
|
|
218
|
+
* Apply this style's properties to a canvas 2D context so the next
|
|
219
|
+
* `fillText` / `strokeText` call uses the correct font, color, and stroke.
|
|
220
|
+
*/
|
|
199
221
|
apply(context) {
|
|
200
222
|
context.font = this.font;
|
|
201
223
|
context.fillStyle = this.fill;
|
|
@@ -206,6 +228,7 @@ class TextStyle {
|
|
|
206
228
|
context.miterLimit = this.miterLimit;
|
|
207
229
|
return this;
|
|
208
230
|
}
|
|
231
|
+
/** Copy all properties from `style` into this instance and return `this`. */
|
|
209
232
|
copy(style) {
|
|
210
233
|
if (style !== this) {
|
|
211
234
|
this.align = style.align;
|
|
@@ -228,6 +251,7 @@ class TextStyle {
|
|
|
228
251
|
}
|
|
229
252
|
return this;
|
|
230
253
|
}
|
|
254
|
+
/** Return a new {@link TextStyle} with all properties copied from this one. */
|
|
231
255
|
clone() {
|
|
232
256
|
return new TextStyle().copy(this);
|
|
233
257
|
}
|