@codemation/core-nodes 0.4.0 → 0.4.1

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@codemation/core-nodes",
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- "version": "0.4.0",
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+ "version": "0.4.1",
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  "publishConfig": {
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  "access": "public"
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  },
@@ -6,6 +6,7 @@ export class Aggregate<TIn = unknown, TOut = unknown> implements RunnableNodeCon
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  readonly kind = "node" as const;
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  readonly type: TypeToken<unknown> = AggregateNode;
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  readonly execution = { hint: "local" } as const;
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+ readonly keepBinaries = true as const;
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  readonly icon = "lucide:layers" as const;
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  constructor(
@@ -6,6 +6,7 @@ export class Split<TIn = unknown, TElem = unknown> implements RunnableNodeConfig
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  readonly kind = "node" as const;
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  readonly type: TypeToken<unknown> = SplitNode;
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  readonly execution = { hint: "local" } as const;
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+ readonly keepBinaries = true as const;
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  /**
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  * When splitting yields zero items for a batch, downstream single-input nodes still run once with an empty batch.
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  * Mirrors {@link MapData}'s empty-output behavior.