@codemation/core-nodes 0.4.0 → 0.4.1
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- package/CHANGELOG.md +8 -0
- package/dist/index.cjs +2 -0
- package/dist/index.cjs.map +1 -1
- package/dist/index.d.cts +2 -0
- package/dist/index.d.ts +2 -0
- package/dist/index.js +2 -0
- package/dist/index.js.map +1 -1
- package/package.json +1 -1
- package/src/nodes/aggregate.ts +1 -0
- package/src/nodes/split.ts +1 -0
package/CHANGELOG.md
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@@ -1,5 +1,13 @@
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# @codemation/core-nodes
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## 0.4.1
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### Patch Changes
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- [#83](https://github.com/MadeRelevant/codemation/pull/83) [`1c74067`](https://github.com/MadeRelevant/codemation/commit/1c74067a474b54a8d6c73f55db4c3d8d3e20e2ae) Thanks [@cblokland90](https://github.com/cblokland90)! - Preserve input binaries by default for `Split` and `Aggregate`.
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- keep `binary` attachments on split fan-out items so downstream nodes do not silently lose files
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- keep `binary` attachments on aggregate output items so batch reductions preserve the originating payload
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## 0.4.0
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### Minor Changes
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package/dist/index.cjs
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@@ -3458,6 +3458,7 @@ var Aggregate = class {
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kind = "node";
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type = AggregateNode;
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execution = { hint: "local" };
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keepBinaries = true;
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icon = "lucide:layers";
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constructor(name, aggregate, id) {
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this.name = name;
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kind = "node";
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type = SplitNode;
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execution = { hint: "local" };
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keepBinaries = true;
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/**
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* When splitting yields zero items for a batch, downstream single-input nodes still run once with an empty batch.
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* Mirrors {@link MapData}'s empty-output behavior.
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