@cesium/engine 6.1.1 → 7.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (229) hide show
  1. package/Build/ThirdParty/Workers/z-worker-pako.js +568 -407
  2. package/Build/Workers/{chunk-FRG2Z7DE.js → chunk-2HJWSU7B.js} +4 -4
  3. package/Build/Workers/{chunk-ZTYE74E2.js → chunk-46UD5ABS.js} +4 -4
  4. package/Build/Workers/{chunk-VODWDCX6.js → chunk-4EBHOMFX.js} +18 -20
  5. package/Build/Workers/{chunk-N7TYCDTR.js → chunk-5HDYHG3F.js} +13 -13
  6. package/Build/Workers/{chunk-C53JYYKX.js → chunk-5M3U6ZMA.js} +1 -1
  7. package/Build/Workers/{chunk-GTEXWEAP.js → chunk-5WQ523AW.js} +5 -5
  8. package/Build/Workers/{chunk-SEFDWMCW.js → chunk-5YLJ77FF.js} +31 -21
  9. package/Build/Workers/{chunk-VNRUVNIK.js → chunk-6HZQPRUS.js} +1 -1
  10. package/Build/Workers/{chunk-PB7BIXHI.js → chunk-6VJVYK2V.js} +2 -2
  11. package/Build/Workers/{chunk-PHQVHDVI.js → chunk-72SANQJV.js} +325 -5
  12. package/Build/Workers/{chunk-D325WRAY.js → chunk-7XEAYGZK.js} +35 -11
  13. package/Build/Workers/{chunk-FGUP2QEP.js → chunk-AIPU2VSX.js} +6 -6
  14. package/Build/Workers/{chunk-QUXSQQEF.js → chunk-AR5DNBJ4.js} +6 -6
  15. package/Build/Workers/{chunk-ZVUAJKAL.js → chunk-BZP4T2JJ.js} +11 -13
  16. package/Build/Workers/{chunk-K6Q5IRBK.js → chunk-DTAIXKTO.js} +6 -6
  17. package/Build/Workers/{chunk-D4YHO4NZ.js → chunk-F6SE42BK.js} +133 -101
  18. package/Build/Workers/{chunk-QY2WY5XJ.js → chunk-FP6GYBFX.js} +11 -11
  19. package/Build/Workers/{chunk-Z6LPXA7S.js → chunk-GEJTYLCO.js} +5 -5
  20. package/Build/Workers/{chunk-VKTKOIYG.js → chunk-GV56Q4LU.js} +11 -11
  21. package/Build/Workers/{chunk-KUB2HQXR.js → chunk-IQBYFRVW.js} +8 -8
  22. package/Build/Workers/{chunk-235MRXLH.js → chunk-IX2JCCNM.js} +1 -1
  23. package/Build/Workers/{chunk-3FCUUN6M.js → chunk-JCNXK6EL.js} +11 -11
  24. package/Build/Workers/{chunk-364TQORK.js → chunk-JJ4VBOQ3.js} +5 -7
  25. package/Build/Workers/{chunk-66CXKODF.js → chunk-JXDC723O.js} +2 -2
  26. package/Build/Workers/{chunk-OTBRPBCC.js → chunk-JY5YEZFA.js} +9 -9
  27. package/Build/Workers/{chunk-LSGUCCKJ.js → chunk-L2ZN645J.js} +6 -6
  28. package/Build/Workers/{chunk-VLDDXYKI.js → chunk-LZ7JIV3K.js} +18 -18
  29. package/Build/Workers/{chunk-36ESDRIZ.js → chunk-LZGHD6NY.js} +16 -16
  30. package/Build/Workers/{chunk-PXLFBN2Q.js → chunk-MY3VNFGQ.js} +7 -7
  31. package/Build/Workers/{chunk-W7F5VTH6.js → chunk-NKPBIX7F.js} +1 -1
  32. package/Build/Workers/{chunk-XBZSOW3F.js → chunk-NY3K4IM3.js} +12 -12
  33. package/Build/Workers/{chunk-AI3KSNM6.js → chunk-ODW7WYM4.js} +2 -2
  34. package/Build/Workers/{chunk-6PWSSCRA.js → chunk-OVLG3FRS.js} +6 -6
  35. package/Build/Workers/{chunk-MOLGJDJV.js → chunk-PNBGBETF.js} +11 -11
  36. package/Build/Workers/{chunk-T73B27DG.js → chunk-PTQQUQC3.js} +13 -13
  37. package/Build/Workers/{chunk-RSWBNJPT.js → chunk-QZAD5O7I.js} +8 -304
  38. package/Build/Workers/{chunk-I6TVJ6T7.js → chunk-R5X4OQT4.js} +8 -8
  39. package/Build/Workers/{chunk-DTNN3ODA.js → chunk-RAEV7K66.js} +5 -5
  40. package/Build/Workers/{chunk-IZED7ODV.js → chunk-RV7ZYPFT.js} +4 -4
  41. package/Build/Workers/{chunk-7FEGZO3D.js → chunk-S4MAZ3SS.js} +2 -2
  42. package/Build/Workers/{chunk-J3U6Z5YQ.js → chunk-S6SKF6DT.js} +5 -5
  43. package/Build/Workers/{chunk-CHDJ66UM.js → chunk-U2VCRRQW.js} +6 -6
  44. package/Build/Workers/{chunk-R22RQAAM.js → chunk-UAEW6HKG.js} +13 -13
  45. package/Build/Workers/{chunk-S7IBK36I.js → chunk-UDO6BFSF.js} +14 -16
  46. package/Build/Workers/{chunk-YS4KPNLC.js → chunk-UGK3FCDY.js} +1 -1
  47. package/Build/Workers/{chunk-SJDXMQSP.js → chunk-VK3EJHWI.js} +2 -2
  48. package/Build/Workers/{chunk-HEROVJML.js → chunk-VRGFV2UO.js} +7 -7
  49. package/Build/Workers/{chunk-VOAZN4IP.js → chunk-WBQCVXR3.js} +4 -4
  50. package/Build/Workers/{chunk-HSW63JN4.js → chunk-WZU2YLWG.js} +3 -3
  51. package/Build/Workers/{chunk-4EYB62WJ.js → chunk-XWXM2O2R.js} +6 -6
  52. package/Build/Workers/{chunk-ZGMOBRTG.js → chunk-YUCVWAY6.js} +7 -7
  53. package/Build/Workers/{chunk-CLVEIRXT.js → chunk-ZK5JOS3D.js} +15 -17
  54. package/Build/Workers/{chunk-5NZTU5YL.js → chunk-ZUA2UUNV.js} +2 -2
  55. package/Build/Workers/combineGeometry.js +23 -23
  56. package/Build/Workers/createBoxGeometry.js +17 -17
  57. package/Build/Workers/createBoxOutlineGeometry.js +15 -15
  58. package/Build/Workers/createCircleGeometry.js +25 -25
  59. package/Build/Workers/createCircleOutlineGeometry.js +18 -18
  60. package/Build/Workers/createCoplanarPolygonGeometry.js +33 -34
  61. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +30 -30
  62. package/Build/Workers/createCorridorGeometry.js +28 -29
  63. package/Build/Workers/createCorridorOutlineGeometry.js +27 -28
  64. package/Build/Workers/createCylinderGeometry.js +19 -19
  65. package/Build/Workers/createCylinderOutlineGeometry.js +18 -19
  66. package/Build/Workers/createEllipseGeometry.js +25 -25
  67. package/Build/Workers/createEllipseOutlineGeometry.js +18 -18
  68. package/Build/Workers/createEllipsoidGeometry.js +18 -18
  69. package/Build/Workers/createEllipsoidOutlineGeometry.js +17 -17
  70. package/Build/Workers/createFrustumGeometry.js +17 -17
  71. package/Build/Workers/createFrustumOutlineGeometry.js +17 -17
  72. package/Build/Workers/createGeometry.js +23 -23
  73. package/Build/Workers/createGroundPolylineGeometry.js +22 -22
  74. package/Build/Workers/createPlaneGeometry.js +15 -15
  75. package/Build/Workers/createPlaneOutlineGeometry.js +14 -14
  76. package/Build/Workers/createPolygonGeometry.js +32 -167
  77. package/Build/Workers/createPolygonOutlineGeometry.js +29 -29
  78. package/Build/Workers/createPolylineGeometry.js +24 -24
  79. package/Build/Workers/createPolylineVolumeGeometry.js +32 -35
  80. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +27 -29
  81. package/Build/Workers/createRectangleGeometry.js +27 -27
  82. package/Build/Workers/createRectangleOutlineGeometry.js +21 -23
  83. package/Build/Workers/createSimplePolylineGeometry.js +22 -22
  84. package/Build/Workers/createSphereGeometry.js +18 -18
  85. package/Build/Workers/createSphereOutlineGeometry.js +17 -17
  86. package/Build/Workers/createTaskProcessorWorker.js +3 -3
  87. package/Build/Workers/createVectorTileClampedPolylines.js +14 -14
  88. package/Build/Workers/createVectorTileGeometries.js +23 -23
  89. package/Build/Workers/createVectorTilePoints.js +12 -12
  90. package/Build/Workers/createVectorTilePolygons.js +21 -21
  91. package/Build/Workers/createVectorTilePolylines.js +14 -14
  92. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +22 -22
  93. package/Build/Workers/createVerticesFromHeightmap.js +22 -22
  94. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +19 -19
  95. package/Build/Workers/createWallGeometry.js +23 -23
  96. package/Build/Workers/createWallOutlineGeometry.js +22 -22
  97. package/Build/Workers/decodeDraco.js +11 -11
  98. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +5 -5
  99. package/Build/Workers/decodeI3S.js +9 -9
  100. package/Build/Workers/transcodeKTX2.js +7 -7
  101. package/Build/Workers/transferTypedArrayTest.js +1 -1
  102. package/Build/Workers/upsampleQuantizedTerrainMesh.js +22 -22
  103. package/LICENSE.md +1 -1
  104. package/Source/Assets/approximateTerrainHeights.json +1 -1
  105. package/Source/Core/Ellipsoid.js +45 -0
  106. package/Source/Core/GregorianDate.js +85 -0
  107. package/Source/Core/HeadingPitchRange.js +2 -2
  108. package/Source/Core/Ion.js +1 -1
  109. package/Source/Core/PolygonGeometry.js +0 -169
  110. package/Source/Core/Quaternion.js +6 -2
  111. package/Source/Core/RectangleOutlineGeometry.js +2 -4
  112. package/Source/Core/RequestScheduler.js +3 -9
  113. package/Source/Core/Resource.js +30 -69
  114. package/Source/Core/TerrainEncoding.js +2 -2
  115. package/Source/Core/Transforms.js +27 -18
  116. package/Source/Core/VerticalExaggeration.js +69 -0
  117. package/Source/Core/createWorldBathymetryAsync.js +45 -0
  118. package/Source/DataSources/EllipsoidGeometryUpdater.js +3 -4
  119. package/Source/DataSources/Entity.js +8 -5
  120. package/Source/DataSources/EntityCollection.js +1 -2
  121. package/Source/DataSources/GeometryUpdater.js +1 -2
  122. package/Source/DataSources/GroundGeometryUpdater.js +6 -3
  123. package/Source/DataSources/ModelVisualizer.js +19 -98
  124. package/Source/DataSources/PolygonGeometryUpdater.js +14 -2
  125. package/Source/DataSources/PolylineGeometryUpdater.js +9 -8
  126. package/Source/DataSources/TerrainOffsetProperty.js +15 -23
  127. package/Source/Renderer/AutomaticUniforms.js +173 -0
  128. package/Source/Renderer/UniformState.js +246 -1
  129. package/Source/Scene/ArcGisMapService.js +1 -1
  130. package/Source/Scene/Atmosphere.js +127 -0
  131. package/Source/Scene/Billboard.js +29 -26
  132. package/Source/Scene/BillboardCollection.js +3 -3
  133. package/Source/Scene/Camera.js +1 -1
  134. package/Source/Scene/Cesium3DTile.js +123 -10
  135. package/Source/Scene/Cesium3DTileContent.js +14 -0
  136. package/Source/Scene/Cesium3DTileset.js +326 -45
  137. package/Source/Scene/Cesium3DTilesetTraversal.js +4 -0
  138. package/Source/Scene/Composite3DTileContent.js +42 -0
  139. package/Source/Scene/DynamicAtmosphereLightingType.js +56 -0
  140. package/Source/Scene/Empty3DTileContent.js +4 -0
  141. package/Source/Scene/Fog.js +1 -0
  142. package/Source/Scene/FrameState.js +13 -5
  143. package/Source/Scene/Geometry3DTileContent.js +4 -0
  144. package/Source/Scene/Globe.js +69 -21
  145. package/Source/Scene/GlobeSurfaceTile.js +4 -4
  146. package/Source/Scene/GlobeSurfaceTileProvider.js +24 -22
  147. package/Source/Scene/GltfLoader.js +15 -5
  148. package/Source/Scene/GroundPrimitive.js +5 -5
  149. package/Source/Scene/HeightReference.js +59 -2
  150. package/Source/Scene/ImageryLayer.js +3 -3
  151. package/Source/Scene/Implicit3DTileContent.js +4 -0
  152. package/Source/Scene/LabelCollection.js +2 -2
  153. package/Source/Scene/MapboxImageryProvider.js +2 -2
  154. package/Source/Scene/Megatexture.js +1 -1
  155. package/Source/Scene/Model/AtmospherePipelineStage.js +59 -0
  156. package/Source/Scene/Model/B3dmLoader.js +4 -0
  157. package/Source/Scene/Model/FeatureIdPipelineStage.js +25 -2
  158. package/Source/Scene/Model/I3dmLoader.js +4 -0
  159. package/Source/Scene/Model/InstancingPipelineStage.js +24 -6
  160. package/Source/Scene/Model/MetadataPipelineStage.js +31 -3
  161. package/Source/Scene/Model/Model.js +93 -32
  162. package/Source/Scene/Model/Model3DTileContent.js +31 -0
  163. package/Source/Scene/Model/ModelAnimationChannel.js +16 -15
  164. package/Source/Scene/Model/ModelRuntimePrimitive.js +6 -0
  165. package/Source/Scene/Model/ModelSceneGraph.js +6 -0
  166. package/Source/Scene/Model/VerticalExaggerationPipelineStage.js +60 -0
  167. package/Source/Scene/Model/pickModel.js +408 -0
  168. package/Source/Scene/Multiple3DTileContent.js +42 -0
  169. package/Source/Scene/QuadtreePrimitive.js +1 -1
  170. package/Source/Scene/Scene.js +226 -19
  171. package/Source/Scene/ScreenSpaceCameraController.js +14 -25
  172. package/Source/Scene/SkyAtmosphere.js +5 -6
  173. package/Source/Scene/Terrain.js +49 -0
  174. package/Source/Scene/TerrainFillMesh.js +2 -2
  175. package/Source/Scene/TileBoundingS2Cell.js +2 -2
  176. package/Source/Scene/TileOrientedBoundingBox.js +1 -1
  177. package/Source/Scene/Tileset3DTileContent.js +4 -0
  178. package/Source/Scene/Vector3DTileContent.js +4 -0
  179. package/Source/Scene/VoxelPrimitive.js +73 -2
  180. package/Source/Shaders/AtmosphereCommon.glsl +3 -11
  181. package/Source/Shaders/AtmosphereCommon.js +3 -11
  182. package/Source/Shaders/Builtin/CzmBuiltins.js +12 -0
  183. package/Source/Shaders/Builtin/Functions/applyHSBShift.glsl +32 -0
  184. package/Source/Shaders/Builtin/Functions/applyHSBShift.js +34 -0
  185. package/Source/Shaders/Builtin/Functions/approximateTanh.glsl +10 -0
  186. package/Source/Shaders/Builtin/Functions/approximateTanh.js +12 -0
  187. package/Source/Shaders/Builtin/Functions/computeAtmosphereColor.glsl +44 -0
  188. package/Source/Shaders/Builtin/Functions/computeAtmosphereColor.js +46 -0
  189. package/Source/Shaders/Builtin/Functions/computeGroundAtmosphereScattering.glsl +30 -0
  190. package/Source/Shaders/Builtin/Functions/computeGroundAtmosphereScattering.js +32 -0
  191. package/Source/Shaders/Builtin/Functions/computeScattering.glsl +150 -0
  192. package/Source/Shaders/Builtin/Functions/computeScattering.js +152 -0
  193. package/Source/Shaders/Builtin/Functions/getDynamicAtmosphereLightDirection.glsl +22 -0
  194. package/Source/Shaders/Builtin/Functions/getDynamicAtmosphereLightDirection.js +24 -0
  195. package/Source/Shaders/Builtin/Functions/translateRelativeToEye.glsl +5 -0
  196. package/Source/Shaders/Builtin/Functions/translateRelativeToEye.js +5 -0
  197. package/Source/Shaders/GlobeFS.glsl +16 -25
  198. package/Source/Shaders/GlobeFS.js +16 -25
  199. package/Source/Shaders/GlobeVS.glsl +4 -4
  200. package/Source/Shaders/GlobeVS.js +4 -4
  201. package/Source/Shaders/Model/AtmosphereStageFS.glsl +111 -0
  202. package/Source/Shaders/Model/AtmosphereStageFS.js +113 -0
  203. package/Source/Shaders/Model/AtmosphereStageVS.glsl +12 -0
  204. package/Source/Shaders/Model/AtmosphereStageVS.js +14 -0
  205. package/Source/Shaders/Model/GeometryStageFS.glsl +1 -1
  206. package/Source/Shaders/Model/GeometryStageFS.js +1 -1
  207. package/Source/Shaders/Model/GeometryStageVS.glsl +4 -4
  208. package/Source/Shaders/Model/GeometryStageVS.js +4 -4
  209. package/Source/Shaders/Model/ModelColorStageFS.glsl +1 -1
  210. package/Source/Shaders/Model/ModelColorStageFS.js +2 -1
  211. package/Source/Shaders/Model/ModelFS.glsl +4 -0
  212. package/Source/Shaders/Model/ModelFS.js +4 -0
  213. package/Source/Shaders/Model/ModelVS.glsl +13 -4
  214. package/Source/Shaders/Model/ModelVS.js +13 -4
  215. package/Source/Shaders/Model/VerticalExaggerationStageVS.glsl +39 -0
  216. package/Source/Shaders/Model/VerticalExaggerationStageVS.js +41 -0
  217. package/Source/Shaders/SkyAtmosphereCommon.glsl +3 -13
  218. package/Source/Shaders/SkyAtmosphereCommon.js +3 -13
  219. package/Source/Shaders/SkyAtmosphereFS.glsl +5 -10
  220. package/Source/Shaders/SkyAtmosphereFS.js +5 -10
  221. package/Source/Shaders/SkyAtmosphereVS.glsl +3 -2
  222. package/Source/Shaders/SkyAtmosphereVS.js +3 -2
  223. package/Source/ThirdParty/Workers/z-worker-pako.js +1 -1
  224. package/Source/ThirdParty/draco_decoder.wasm +0 -0
  225. package/index.d.ts +318 -83
  226. package/index.js +77 -62
  227. package/package.json +3 -3
  228. package/Build/Workers/chunk-7ONRI7T4.js +0 -55
  229. package/Source/Core/TerrainExaggeration.js +0 -49
package/index.js CHANGED
@@ -1,4 +1,4 @@
1
- globalThis.CESIUM_VERSION = "1.112";
1
+ globalThis.CESIUM_VERSION = "1.114";
2
2
  export { default as BillboardGraphics } from './Source/DataSources/BillboardGraphics.js';
3
3
  export { default as BillboardVisualizer } from './Source/DataSources/BillboardVisualizer.js';
4
4
  export { default as BoundingSphereState } from './Source/DataSources/BoundingSphereState.js';
@@ -147,6 +147,57 @@ export { default as createUniformArray } from './Source/Renderer/createUniformAr
147
147
  export { default as demodernizeShader } from './Source/Renderer/demodernizeShader.js';
148
148
  export { default as freezeRenderState } from './Source/Renderer/freezeRenderState.js';
149
149
  export { default as loadCubeMap } from './Source/Renderer/loadCubeMap.js';
150
+ export { default as _shadersAdjustTranslucentFS } from './Source/Shaders/AdjustTranslucentFS.js';
151
+ export { default as _shadersAtmosphereCommon } from './Source/Shaders/AtmosphereCommon.js';
152
+ export { default as _shadersBillboardCollectionFS } from './Source/Shaders/BillboardCollectionFS.js';
153
+ export { default as _shadersBillboardCollectionVS } from './Source/Shaders/BillboardCollectionVS.js';
154
+ export { default as _shadersBrdfLutGeneratorFS } from './Source/Shaders/BrdfLutGeneratorFS.js';
155
+ export { default as _shadersCloudCollectionFS } from './Source/Shaders/CloudCollectionFS.js';
156
+ export { default as _shadersCloudCollectionVS } from './Source/Shaders/CloudCollectionVS.js';
157
+ export { default as _shadersCloudNoiseFS } from './Source/Shaders/CloudNoiseFS.js';
158
+ export { default as _shadersCloudNoiseVS } from './Source/Shaders/CloudNoiseVS.js';
159
+ export { default as _shadersCompareAndPackTranslucentDepth } from './Source/Shaders/CompareAndPackTranslucentDepth.js';
160
+ export { default as _shadersCompositeOITFS } from './Source/Shaders/CompositeOITFS.js';
161
+ export { default as _shadersDepthPlaneFS } from './Source/Shaders/DepthPlaneFS.js';
162
+ export { default as _shadersDepthPlaneVS } from './Source/Shaders/DepthPlaneVS.js';
163
+ export { default as _shadersEllipsoidFS } from './Source/Shaders/EllipsoidFS.js';
164
+ export { default as _shadersEllipsoidVS } from './Source/Shaders/EllipsoidVS.js';
165
+ export { default as _shadersFXAA3_11 } from './Source/Shaders/FXAA3_11.js';
166
+ export { default as _shadersGlobeFS } from './Source/Shaders/GlobeFS.js';
167
+ export { default as _shadersGlobeVS } from './Source/Shaders/GlobeVS.js';
168
+ export { default as _shadersGroundAtmosphere } from './Source/Shaders/GroundAtmosphere.js';
169
+ export { default as _shadersOctahedralProjectionAtlasFS } from './Source/Shaders/OctahedralProjectionAtlasFS.js';
170
+ export { default as _shadersOctahedralProjectionFS } from './Source/Shaders/OctahedralProjectionFS.js';
171
+ export { default as _shadersOctahedralProjectionVS } from './Source/Shaders/OctahedralProjectionVS.js';
172
+ export { default as _shadersPointPrimitiveCollectionFS } from './Source/Shaders/PointPrimitiveCollectionFS.js';
173
+ export { default as _shadersPointPrimitiveCollectionVS } from './Source/Shaders/PointPrimitiveCollectionVS.js';
174
+ export { default as _shadersPolylineCommon } from './Source/Shaders/PolylineCommon.js';
175
+ export { default as _shadersPolylineFS } from './Source/Shaders/PolylineFS.js';
176
+ export { default as _shadersPolylineShadowVolumeFS } from './Source/Shaders/PolylineShadowVolumeFS.js';
177
+ export { default as _shadersPolylineShadowVolumeMorphFS } from './Source/Shaders/PolylineShadowVolumeMorphFS.js';
178
+ export { default as _shadersPolylineShadowVolumeMorphVS } from './Source/Shaders/PolylineShadowVolumeMorphVS.js';
179
+ export { default as _shadersPolylineShadowVolumeVS } from './Source/Shaders/PolylineShadowVolumeVS.js';
180
+ export { default as _shadersPolylineVS } from './Source/Shaders/PolylineVS.js';
181
+ export { default as _shadersReprojectWebMercatorFS } from './Source/Shaders/ReprojectWebMercatorFS.js';
182
+ export { default as _shadersReprojectWebMercatorVS } from './Source/Shaders/ReprojectWebMercatorVS.js';
183
+ export { default as _shadersShadowVolumeAppearanceFS } from './Source/Shaders/ShadowVolumeAppearanceFS.js';
184
+ export { default as _shadersShadowVolumeAppearanceVS } from './Source/Shaders/ShadowVolumeAppearanceVS.js';
185
+ export { default as _shadersShadowVolumeFS } from './Source/Shaders/ShadowVolumeFS.js';
186
+ export { default as _shadersSkyAtmosphereCommon } from './Source/Shaders/SkyAtmosphereCommon.js';
187
+ export { default as _shadersSkyAtmosphereFS } from './Source/Shaders/SkyAtmosphereFS.js';
188
+ export { default as _shadersSkyAtmosphereVS } from './Source/Shaders/SkyAtmosphereVS.js';
189
+ export { default as _shadersSkyBoxFS } from './Source/Shaders/SkyBoxFS.js';
190
+ export { default as _shadersSkyBoxVS } from './Source/Shaders/SkyBoxVS.js';
191
+ export { default as _shadersSunFS } from './Source/Shaders/SunFS.js';
192
+ export { default as _shadersSunTextureFS } from './Source/Shaders/SunTextureFS.js';
193
+ export { default as _shadersSunVS } from './Source/Shaders/SunVS.js';
194
+ export { default as _shadersVector3DTileClampedPolylinesFS } from './Source/Shaders/Vector3DTileClampedPolylinesFS.js';
195
+ export { default as _shadersVector3DTileClampedPolylinesVS } from './Source/Shaders/Vector3DTileClampedPolylinesVS.js';
196
+ export { default as _shadersVector3DTilePolylinesVS } from './Source/Shaders/Vector3DTilePolylinesVS.js';
197
+ export { default as _shadersVectorTileVS } from './Source/Shaders/VectorTileVS.js';
198
+ export { default as _shadersViewportQuadFS } from './Source/Shaders/ViewportQuadFS.js';
199
+ export { default as _shadersViewportQuadVS } from './Source/Shaders/ViewportQuadVS.js';
200
+ export { default as CesiumWidget } from './Source/Widget/CesiumWidget.js';
150
201
  export { default as ApproximateTerrainHeights } from './Source/Core/ApproximateTerrainHeights.js';
151
202
  export { default as ArcGISTiledElevationTerrainProvider } from './Source/Core/ArcGISTiledElevationTerrainProvider.js';
152
203
  export { default as ArcType } from './Source/Core/ArcType.js';
@@ -343,7 +394,6 @@ export { default as Stereographic } from './Source/Core/Stereographic.js';
343
394
  export { default as TaskProcessor } from './Source/Core/TaskProcessor.js';
344
395
  export { default as TerrainData } from './Source/Core/TerrainData.js';
345
396
  export { default as TerrainEncoding } from './Source/Core/TerrainEncoding.js';
346
- export { default as TerrainExaggeration } from './Source/Core/TerrainExaggeration.js';
347
397
  export { default as TerrainMesh } from './Source/Core/TerrainMesh.js';
348
398
  export { default as TerrainProvider } from './Source/Core/TerrainProvider.js';
349
399
  export { default as TerrainQuantization } from './Source/Core/TerrainQuantization.js';
@@ -362,6 +412,7 @@ export { default as TridiagonalSystemSolver } from './Source/Core/TridiagonalSys
362
412
  export { default as TrustedServers } from './Source/Core/TrustedServers.js';
363
413
  export { default as VRTheWorldTerrainProvider } from './Source/Core/VRTheWorldTerrainProvider.js';
364
414
  export { default as VertexFormat } from './Source/Core/VertexFormat.js';
415
+ export { default as VerticalExaggeration } from './Source/Core/VerticalExaggeration.js';
365
416
  export { default as VideoSynchronizer } from './Source/Core/VideoSynchronizer.js';
366
417
  export { default as Visibility } from './Source/Core/Visibility.js';
367
418
  export { default as VulkanConstants } from './Source/Core/VulkanConstants.js';
@@ -381,6 +432,7 @@ export { default as buildModuleUrl } from './Source/Core/buildModuleUrl.js';
381
432
  export { default as clone } from './Source/Core/clone.js';
382
433
  export { default as combine } from './Source/Core/combine.js';
383
434
  export { default as createGuid } from './Source/Core/createGuid.js';
435
+ export { default as createWorldBathymetryAsync } from './Source/Core/createWorldBathymetryAsync.js';
384
436
  export { default as createWorldTerrainAsync } from './Source/Core/createWorldTerrainAsync.js';
385
437
  export { default as decodeGoogleEarthEnterpriseData } from './Source/Core/decodeGoogleEarthEnterpriseData.js';
386
438
  export { default as decodeVectorPolylinePositions } from './Source/Core/decodeVectorPolylinePositions.js';
@@ -422,62 +474,12 @@ export { default as subdivideArray } from './Source/Core/subdivideArray.js';
422
474
  export { default as webGLConstantToGlslType } from './Source/Core/webGLConstantToGlslType.js';
423
475
  export { default as wrapFunction } from './Source/Core/wrapFunction.js';
424
476
  export { default as writeTextToCanvas } from './Source/Core/writeTextToCanvas.js';
425
- export { default as _shadersAdjustTranslucentFS } from './Source/Shaders/AdjustTranslucentFS.js';
426
- export { default as _shadersAtmosphereCommon } from './Source/Shaders/AtmosphereCommon.js';
427
- export { default as _shadersBillboardCollectionFS } from './Source/Shaders/BillboardCollectionFS.js';
428
- export { default as _shadersBillboardCollectionVS } from './Source/Shaders/BillboardCollectionVS.js';
429
- export { default as _shadersBrdfLutGeneratorFS } from './Source/Shaders/BrdfLutGeneratorFS.js';
430
- export { default as _shadersCloudCollectionFS } from './Source/Shaders/CloudCollectionFS.js';
431
- export { default as _shadersCloudCollectionVS } from './Source/Shaders/CloudCollectionVS.js';
432
- export { default as _shadersCloudNoiseFS } from './Source/Shaders/CloudNoiseFS.js';
433
- export { default as _shadersCloudNoiseVS } from './Source/Shaders/CloudNoiseVS.js';
434
- export { default as _shadersCompareAndPackTranslucentDepth } from './Source/Shaders/CompareAndPackTranslucentDepth.js';
435
- export { default as _shadersCompositeOITFS } from './Source/Shaders/CompositeOITFS.js';
436
- export { default as _shadersDepthPlaneFS } from './Source/Shaders/DepthPlaneFS.js';
437
- export { default as _shadersDepthPlaneVS } from './Source/Shaders/DepthPlaneVS.js';
438
- export { default as _shadersEllipsoidFS } from './Source/Shaders/EllipsoidFS.js';
439
- export { default as _shadersEllipsoidVS } from './Source/Shaders/EllipsoidVS.js';
440
- export { default as _shadersFXAA3_11 } from './Source/Shaders/FXAA3_11.js';
441
- export { default as _shadersGlobeFS } from './Source/Shaders/GlobeFS.js';
442
- export { default as _shadersGlobeVS } from './Source/Shaders/GlobeVS.js';
443
- export { default as _shadersGroundAtmosphere } from './Source/Shaders/GroundAtmosphere.js';
444
- export { default as _shadersOctahedralProjectionAtlasFS } from './Source/Shaders/OctahedralProjectionAtlasFS.js';
445
- export { default as _shadersOctahedralProjectionFS } from './Source/Shaders/OctahedralProjectionFS.js';
446
- export { default as _shadersOctahedralProjectionVS } from './Source/Shaders/OctahedralProjectionVS.js';
447
- export { default as _shadersPointPrimitiveCollectionFS } from './Source/Shaders/PointPrimitiveCollectionFS.js';
448
- export { default as _shadersPointPrimitiveCollectionVS } from './Source/Shaders/PointPrimitiveCollectionVS.js';
449
- export { default as _shadersPolylineCommon } from './Source/Shaders/PolylineCommon.js';
450
- export { default as _shadersPolylineFS } from './Source/Shaders/PolylineFS.js';
451
- export { default as _shadersPolylineShadowVolumeFS } from './Source/Shaders/PolylineShadowVolumeFS.js';
452
- export { default as _shadersPolylineShadowVolumeMorphFS } from './Source/Shaders/PolylineShadowVolumeMorphFS.js';
453
- export { default as _shadersPolylineShadowVolumeMorphVS } from './Source/Shaders/PolylineShadowVolumeMorphVS.js';
454
- export { default as _shadersPolylineShadowVolumeVS } from './Source/Shaders/PolylineShadowVolumeVS.js';
455
- export { default as _shadersPolylineVS } from './Source/Shaders/PolylineVS.js';
456
- export { default as _shadersReprojectWebMercatorFS } from './Source/Shaders/ReprojectWebMercatorFS.js';
457
- export { default as _shadersReprojectWebMercatorVS } from './Source/Shaders/ReprojectWebMercatorVS.js';
458
- export { default as _shadersShadowVolumeAppearanceFS } from './Source/Shaders/ShadowVolumeAppearanceFS.js';
459
- export { default as _shadersShadowVolumeAppearanceVS } from './Source/Shaders/ShadowVolumeAppearanceVS.js';
460
- export { default as _shadersShadowVolumeFS } from './Source/Shaders/ShadowVolumeFS.js';
461
- export { default as _shadersSkyAtmosphereCommon } from './Source/Shaders/SkyAtmosphereCommon.js';
462
- export { default as _shadersSkyAtmosphereFS } from './Source/Shaders/SkyAtmosphereFS.js';
463
- export { default as _shadersSkyAtmosphereVS } from './Source/Shaders/SkyAtmosphereVS.js';
464
- export { default as _shadersSkyBoxFS } from './Source/Shaders/SkyBoxFS.js';
465
- export { default as _shadersSkyBoxVS } from './Source/Shaders/SkyBoxVS.js';
466
- export { default as _shadersSunFS } from './Source/Shaders/SunFS.js';
467
- export { default as _shadersSunTextureFS } from './Source/Shaders/SunTextureFS.js';
468
- export { default as _shadersSunVS } from './Source/Shaders/SunVS.js';
469
- export { default as _shadersVector3DTileClampedPolylinesFS } from './Source/Shaders/Vector3DTileClampedPolylinesFS.js';
470
- export { default as _shadersVector3DTileClampedPolylinesVS } from './Source/Shaders/Vector3DTileClampedPolylinesVS.js';
471
- export { default as _shadersVector3DTilePolylinesVS } from './Source/Shaders/Vector3DTilePolylinesVS.js';
472
- export { default as _shadersVectorTileVS } from './Source/Shaders/VectorTileVS.js';
473
- export { default as _shadersViewportQuadFS } from './Source/Shaders/ViewportQuadFS.js';
474
- export { default as _shadersViewportQuadVS } from './Source/Shaders/ViewportQuadVS.js';
475
- export { default as CesiumWidget } from './Source/Widget/CesiumWidget.js';
476
477
  export { default as AlphaMode } from './Source/Scene/AlphaMode.js';
477
478
  export { default as Appearance } from './Source/Scene/Appearance.js';
478
479
  export { default as ArcGisBaseMapType } from './Source/Scene/ArcGisBaseMapType.js';
479
480
  export { default as ArcGisMapServerImageryProvider } from './Source/Scene/ArcGisMapServerImageryProvider.js';
480
481
  export { default as ArcGisMapService } from './Source/Scene/ArcGisMapService.js';
482
+ export { default as Atmosphere } from './Source/Scene/Atmosphere.js';
481
483
  export { default as AttributeType } from './Source/Scene/AttributeType.js';
482
484
  export { default as AutoExposure } from './Source/Scene/AutoExposure.js';
483
485
  export { default as Axis } from './Source/Scene/Axis.js';
@@ -556,6 +558,7 @@ export { default as DirectionalLight } from './Source/Scene/DirectionalLight.js'
556
558
  export { default as DiscardEmptyTileImagePolicy } from './Source/Scene/DiscardEmptyTileImagePolicy.js';
557
559
  export { default as DiscardMissingTileImagePolicy } from './Source/Scene/DiscardMissingTileImagePolicy.js';
558
560
  export { default as DracoLoader } from './Source/Scene/DracoLoader.js';
561
+ export { default as DynamicAtmosphereLightingType } from './Source/Scene/DynamicAtmosphereLightingType.js';
559
562
  export { default as EllipsoidPrimitive } from './Source/Scene/EllipsoidPrimitive.js';
560
563
  export { default as EllipsoidSurfaceAppearance } from './Source/Scene/EllipsoidSurfaceAppearance.js';
561
564
  export { default as Empty3DTileContent } from './Source/Scene/Empty3DTileContent.js';
@@ -832,6 +835,8 @@ export { default as _shadersRimLightingMaterial } from './Source/Shaders/Materia
832
835
  export { default as _shadersSlopeRampMaterial } from './Source/Shaders/Materials/SlopeRampMaterial.js';
833
836
  export { default as _shadersStripeMaterial } from './Source/Shaders/Materials/StripeMaterial.js';
834
837
  export { default as _shadersWater } from './Source/Shaders/Materials/Water.js';
838
+ export { default as _shadersAtmosphereStageFS } from './Source/Shaders/Model/AtmosphereStageFS.js';
839
+ export { default as _shadersAtmosphereStageVS } from './Source/Shaders/Model/AtmosphereStageVS.js';
835
840
  export { default as _shadersCPUStylingStageFS } from './Source/Shaders/Model/CPUStylingStageFS.js';
836
841
  export { default as _shadersCPUStylingStageVS } from './Source/Shaders/Model/CPUStylingStageVS.js';
837
842
  export { default as _shadersCustomShaderStageFS } from './Source/Shaders/Model/CustomShaderStageFS.js';
@@ -861,6 +866,7 @@ export { default as _shadersPrimitiveOutlineStageFS } from './Source/Shaders/Mod
861
866
  export { default as _shadersPrimitiveOutlineStageVS } from './Source/Shaders/Model/PrimitiveOutlineStageVS.js';
862
867
  export { default as _shadersSelectedFeatureIdStageCommon } from './Source/Shaders/Model/SelectedFeatureIdStageCommon.js';
863
868
  export { default as _shadersSkinningStageVS } from './Source/Shaders/Model/SkinningStageVS.js';
869
+ export { default as _shadersVerticalExaggerationStageVS } from './Source/Shaders/Model/VerticalExaggerationStageVS.js';
864
870
  export { default as _shadersAcesTonemappingStage } from './Source/Shaders/PostProcessStages/AcesTonemappingStage.js';
865
871
  export { default as _shadersAdditiveBlend } from './Source/Shaders/PostProcessStages/AdditiveBlend.js';
866
872
  export { default as _shadersAmbientOcclusionGenerate } from './Source/Shaders/PostProcessStages/AmbientOcclusionGenerate.js';
@@ -925,6 +931,7 @@ export { default as updateAccessorComponentTypes } from './Source/Scene/GltfPipe
925
931
  export { default as updateVersion } from './Source/Scene/GltfPipeline/updateVersion.js';
926
932
  export { default as usesExtension } from './Source/Scene/GltfPipeline/usesExtension.js';
927
933
  export { default as AlphaPipelineStage } from './Source/Scene/Model/AlphaPipelineStage.js';
934
+ export { default as AtmospherePipelineStage } from './Source/Scene/Model/AtmospherePipelineStage.js';
928
935
  export { default as B3dmLoader } from './Source/Scene/Model/B3dmLoader.js';
929
936
  export { default as BatchTexturePipelineStage } from './Source/Scene/Model/BatchTexturePipelineStage.js';
930
937
  export { default as CPUStylingPipelineStage } from './Source/Scene/Model/CPUStylingPipelineStage.js';
@@ -990,8 +997,10 @@ export { default as TextureUniform } from './Source/Scene/Model/TextureUniform.j
990
997
  export { default as TilesetPipelineStage } from './Source/Scene/Model/TilesetPipelineStage.js';
991
998
  export { default as UniformType } from './Source/Scene/Model/UniformType.js';
992
999
  export { default as VaryingType } from './Source/Scene/Model/VaryingType.js';
1000
+ export { default as VerticalExaggerationPipelineStage } from './Source/Scene/Model/VerticalExaggerationPipelineStage.js';
993
1001
  export { default as WireframePipelineStage } from './Source/Scene/Model/WireframePipelineStage.js';
994
1002
  export { default as buildDrawCommand } from './Source/Scene/Model/buildDrawCommand.js';
1003
+ export { default as pickModel } from './Source/Scene/Model/pickModel.js';
995
1004
  export { default as _shadersdegreesPerRadian } from './Source/Shaders/Builtin/Constants/degreesPerRadian.js';
996
1005
  export { default as _shadersdepthRange } from './Source/Shaders/Builtin/Constants/depthRange.js';
997
1006
  export { default as _shadersepsilon1 } from './Source/Shaders/Builtin/Constants/epsilon1.js';
@@ -1030,6 +1039,15 @@ export { default as _shaderssolarRadius } from './Source/Shaders/Builtin/Constan
1030
1039
  export { default as _shadersthreePiOver2 } from './Source/Shaders/Builtin/Constants/threePiOver2.js';
1031
1040
  export { default as _shaderstwoPi } from './Source/Shaders/Builtin/Constants/twoPi.js';
1032
1041
  export { default as _shaderswebMercatorMaxLatitude } from './Source/Shaders/Builtin/Constants/webMercatorMaxLatitude.js';
1042
+ export { default as _shadersdepthRangeStruct } from './Source/Shaders/Builtin/Structs/depthRangeStruct.js';
1043
+ export { default as _shadersmaterial } from './Source/Shaders/Builtin/Structs/material.js';
1044
+ export { default as _shadersmaterialInput } from './Source/Shaders/Builtin/Structs/materialInput.js';
1045
+ export { default as _shadersmodelMaterial } from './Source/Shaders/Builtin/Structs/modelMaterial.js';
1046
+ export { default as _shadersmodelVertexOutput } from './Source/Shaders/Builtin/Structs/modelVertexOutput.js';
1047
+ export { default as _shaderspbrParameters } from './Source/Shaders/Builtin/Structs/pbrParameters.js';
1048
+ export { default as _shadersray } from './Source/Shaders/Builtin/Structs/ray.js';
1049
+ export { default as _shadersraySegment } from './Source/Shaders/Builtin/Structs/raySegment.js';
1050
+ export { default as _shadersshadowParameters } from './Source/Shaders/Builtin/Structs/shadowParameters.js';
1033
1051
  export { default as _shadersHSBToRGB } from './Source/Shaders/Builtin/Functions/HSBToRGB.js';
1034
1052
  export { default as _shadersHSLToRGB } from './Source/Shaders/Builtin/Functions/HSLToRGB.js';
1035
1053
  export { default as _shadersRGBToHSB } from './Source/Shaders/Builtin/Functions/RGBToHSB.js';
@@ -1039,7 +1057,9 @@ export { default as _shadersXYZToRGB } from './Source/Shaders/Builtin/Functions/
1039
1057
  export { default as _shadersacesTonemapping } from './Source/Shaders/Builtin/Functions/acesTonemapping.js';
1040
1058
  export { default as _shadersalphaWeight } from './Source/Shaders/Builtin/Functions/alphaWeight.js';
1041
1059
  export { default as _shadersantialias } from './Source/Shaders/Builtin/Functions/antialias.js';
1060
+ export { default as _shadersapplyHSBShift } from './Source/Shaders/Builtin/Functions/applyHSBShift.js';
1042
1061
  export { default as _shadersapproximateSphericalCoordinates } from './Source/Shaders/Builtin/Functions/approximateSphericalCoordinates.js';
1062
+ export { default as _shadersapproximateTanh } from './Source/Shaders/Builtin/Functions/approximateTanh.js';
1043
1063
  export { default as _shadersbackFacing } from './Source/Shaders/Builtin/Functions/backFacing.js';
1044
1064
  export { default as _shadersbranchFreeTernary } from './Source/Shaders/Builtin/Functions/branchFreeTernary.js';
1045
1065
  export { default as _shaderscascadeColor } from './Source/Shaders/Builtin/Functions/cascadeColor.js';
@@ -1047,7 +1067,10 @@ export { default as _shaderscascadeDistance } from './Source/Shaders/Builtin/Fun
1047
1067
  export { default as _shaderscascadeMatrix } from './Source/Shaders/Builtin/Functions/cascadeMatrix.js';
1048
1068
  export { default as _shaderscascadeWeights } from './Source/Shaders/Builtin/Functions/cascadeWeights.js';
1049
1069
  export { default as _shaderscolumbusViewMorph } from './Source/Shaders/Builtin/Functions/columbusViewMorph.js';
1070
+ export { default as _shaderscomputeAtmosphereColor } from './Source/Shaders/Builtin/Functions/computeAtmosphereColor.js';
1071
+ export { default as _shaderscomputeGroundAtmosphereScattering } from './Source/Shaders/Builtin/Functions/computeGroundAtmosphereScattering.js';
1050
1072
  export { default as _shaderscomputePosition } from './Source/Shaders/Builtin/Functions/computePosition.js';
1073
+ export { default as _shaderscomputeScattering } from './Source/Shaders/Builtin/Functions/computeScattering.js';
1051
1074
  export { default as _shaderscosineAndSine } from './Source/Shaders/Builtin/Functions/cosineAndSine.js';
1052
1075
  export { default as _shadersdecompressTextureCoordinates } from './Source/Shaders/Builtin/Functions/decompressTextureCoordinates.js';
1053
1076
  export { default as _shadersdefaultPbrMaterial } from './Source/Shaders/Builtin/Functions/defaultPbrMaterial.js';
@@ -1063,6 +1086,7 @@ export { default as _shadersfog } from './Source/Shaders/Builtin/Functions/fog.j
1063
1086
  export { default as _shadersgammaCorrect } from './Source/Shaders/Builtin/Functions/gammaCorrect.js';
1064
1087
  export { default as _shadersgeodeticSurfaceNormal } from './Source/Shaders/Builtin/Functions/geodeticSurfaceNormal.js';
1065
1088
  export { default as _shadersgetDefaultMaterial } from './Source/Shaders/Builtin/Functions/getDefaultMaterial.js';
1089
+ export { default as _shadersgetDynamicAtmosphereLightDirection } from './Source/Shaders/Builtin/Functions/getDynamicAtmosphereLightDirection.js';
1066
1090
  export { default as _shadersgetLambertDiffuse } from './Source/Shaders/Builtin/Functions/getLambertDiffuse.js';
1067
1091
  export { default as _shadersgetSpecular } from './Source/Shaders/Builtin/Functions/getSpecular.js';
1068
1092
  export { default as _shadersgetWaterNoise } from './Source/Shaders/Builtin/Functions/getWaterNoise.js';
@@ -1114,13 +1138,4 @@ export { default as _shaderswindowToEyeCoordinates } from './Source/Shaders/Buil
1114
1138
  export { default as _shaderswriteDepthClamp } from './Source/Shaders/Builtin/Functions/writeDepthClamp.js';
1115
1139
  export { default as _shaderswriteLogDepth } from './Source/Shaders/Builtin/Functions/writeLogDepth.js';
1116
1140
  export { default as _shaderswriteNonPerspective } from './Source/Shaders/Builtin/Functions/writeNonPerspective.js';
1117
- export { default as _shadersdepthRangeStruct } from './Source/Shaders/Builtin/Structs/depthRangeStruct.js';
1118
- export { default as _shadersmaterial } from './Source/Shaders/Builtin/Structs/material.js';
1119
- export { default as _shadersmaterialInput } from './Source/Shaders/Builtin/Structs/materialInput.js';
1120
- export { default as _shadersmodelMaterial } from './Source/Shaders/Builtin/Structs/modelMaterial.js';
1121
- export { default as _shadersmodelVertexOutput } from './Source/Shaders/Builtin/Structs/modelVertexOutput.js';
1122
- export { default as _shaderspbrParameters } from './Source/Shaders/Builtin/Structs/pbrParameters.js';
1123
- export { default as _shadersray } from './Source/Shaders/Builtin/Structs/ray.js';
1124
- export { default as _shadersraySegment } from './Source/Shaders/Builtin/Structs/raySegment.js';
1125
- export { default as _shadersshadowParameters } from './Source/Shaders/Builtin/Structs/shadowParameters.js';
1126
1141
  export { default as createTaskProcessorWorker } from './Source/Workers/createTaskProcessorWorker.js';
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@cesium/engine",
3
- "version": "6.1.1",
3
+ "version": "7.0.0",
4
4
  "description": "CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.",
5
5
  "keywords": [
6
6
  "3D",
@@ -32,8 +32,8 @@
32
32
  "./Specs/**/*"
33
33
  ],
34
34
  "dependencies": {
35
- "@tweenjs/tween.js": "^21.0.0",
36
- "@zip.js/zip.js": "2.4.x",
35
+ "@tweenjs/tween.js": "^23.1.1",
36
+ "@zip.js/zip.js": "^2.7.34",
37
37
  "autolinker": "^4.0.0",
38
38
  "bitmap-sdf": "^1.0.3",
39
39
  "dompurify": "^3.0.2",
@@ -1,55 +0,0 @@
1
- /**
2
- * @license
3
- * Cesium - https://github.com/CesiumGS/cesium
4
- * Version 1.112
5
- *
6
- * Copyright 2011-2022 Cesium Contributors
7
- *
8
- * Licensed under the Apache License, Version 2.0 (the "License");
9
- * you may not use this file except in compliance with the License.
10
- * You may obtain a copy of the License at
11
- *
12
- * http://www.apache.org/licenses/LICENSE-2.0
13
- *
14
- * Unless required by applicable law or agreed to in writing, software
15
- * distributed under the License is distributed on an "AS IS" BASIS,
16
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17
- * See the License for the specific language governing permissions and
18
- * limitations under the License.
19
- *
20
- * Columbus View (Pat. Pend.)
21
- *
22
- * Portions licensed separately.
23
- * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
24
- */
25
-
26
- import {
27
- defaultValue_default
28
- } from "./chunk-C53JYYKX.js";
29
- import {
30
- DeveloperError_default
31
- } from "./chunk-7FEGZO3D.js";
32
- import {
33
- defined_default
34
- } from "./chunk-YS4KPNLC.js";
35
-
36
- // packages/engine/Source/Core/oneTimeWarning.js
37
- var warnings = {};
38
- function oneTimeWarning(identifier, message) {
39
- if (!defined_default(identifier)) {
40
- throw new DeveloperError_default("identifier is required.");
41
- }
42
- if (!defined_default(warnings[identifier])) {
43
- warnings[identifier] = true;
44
- console.warn(defaultValue_default(message, identifier));
45
- }
46
- }
47
- oneTimeWarning.geometryOutlines = "Entity geometry outlines are unsupported on terrain. Outlines will be disabled. To enable outlines, disable geometry terrain clamping by explicitly setting height to 0.";
48
- oneTimeWarning.geometryZIndex = "Entity geometry with zIndex are unsupported when height or extrudedHeight are defined. zIndex will be ignored";
49
- oneTimeWarning.geometryHeightReference = "Entity corridor, ellipse, polygon or rectangle with heightReference must also have a defined height. heightReference will be ignored";
50
- oneTimeWarning.geometryExtrudedHeightReference = "Entity corridor, ellipse, polygon or rectangle with extrudedHeightReference must also have a defined extrudedHeight. extrudedHeightReference will be ignored";
51
- var oneTimeWarning_default = oneTimeWarning;
52
-
53
- export {
54
- oneTimeWarning_default
55
- };
@@ -1,49 +0,0 @@
1
- import Cartesian3 from "./Cartesian3.js";
2
-
3
- /**
4
- * @private
5
- */
6
- const TerrainExaggeration = {};
7
-
8
- /**
9
- * Scales a height relative to an offset.
10
- *
11
- * @param {number} height The height.
12
- * @param {number} scale A scalar used to exaggerate the terrain. If the value is 1.0 there will be no effect.
13
- * @param {number} relativeHeight The height relative to which terrain is exaggerated. If the value is 0.0 terrain will be exaggerated relative to the ellipsoid surface.
14
- */
15
- TerrainExaggeration.getHeight = function (height, scale, relativeHeight) {
16
- return (height - relativeHeight) * scale + relativeHeight;
17
- };
18
-
19
- const scratchCartographic = new Cartesian3();
20
-
21
- /**
22
- * Scales a position by exaggeration.
23
- */
24
- TerrainExaggeration.getPosition = function (
25
- position,
26
- ellipsoid,
27
- terrainExaggeration,
28
- terrainExaggerationRelativeHeight,
29
- result
30
- ) {
31
- const cartographic = ellipsoid.cartesianToCartographic(
32
- position,
33
- scratchCartographic
34
- );
35
- const newHeight = TerrainExaggeration.getHeight(
36
- cartographic.height,
37
- terrainExaggeration,
38
- terrainExaggerationRelativeHeight
39
- );
40
- return Cartesian3.fromRadians(
41
- cartographic.longitude,
42
- cartographic.latitude,
43
- newHeight,
44
- ellipsoid,
45
- result
46
- );
47
- };
48
-
49
- export default TerrainExaggeration;