@cesium/engine 26.2.0 → 26.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (366) hide show
  1. package/Build/ThirdParty/Workers/zip-web-worker.js +656 -518
  2. package/Build/Workers/{chunk-FU4BGABC.js → chunk-2DKJSPYF.js} +14 -14
  3. package/Build/Workers/{chunk-NCL22ZUX.js → chunk-2PWVICP6.js} +1 -1
  4. package/Build/Workers/{chunk-ILME5BXA.js → chunk-2YY724ZX.js} +8 -8
  5. package/Build/Workers/{chunk-IJZJMIUY.js → chunk-4DMAXPKB.js} +11 -11
  6. package/Build/Workers/{chunk-IMBVP57H.js → chunk-4LRFYRBX.js} +2 -2
  7. package/Build/Workers/{chunk-76FDC45O.js → chunk-5JCZHJUU.js} +13 -13
  8. package/Build/Workers/{chunk-5LSOO2KD.js → chunk-5KG7KDDW.js} +7 -7
  9. package/Build/Workers/{chunk-UAZUP4I5.js → chunk-6BSNYZZG.js} +5 -5
  10. package/Build/Workers/{chunk-D6AY775A.js → chunk-6R6SGKYN.js} +6 -6
  11. package/Build/Workers/{chunk-3PSS3T43.js → chunk-6V2KDEHL.js} +4 -4
  12. package/Build/Workers/{chunk-GHXVQVUM.js → chunk-75BC2IHI.js} +7 -7
  13. package/Build/Workers/{chunk-SMTGMFBL.js → chunk-7SESBH2I.js} +4 -4
  14. package/Build/Workers/{chunk-NEFDMMLY.js → chunk-7WXBTNRV.js} +8 -8
  15. package/Build/Workers/{chunk-NXGQBQWE.js → chunk-A7SMPV6B.js} +12 -12
  16. package/Build/Workers/{chunk-O3XFXGPZ.js → chunk-ATSXKJ3L.js} +7 -7
  17. package/Build/Workers/{chunk-AHWAZRBV.js → chunk-B4AVL7VI.js} +1 -1
  18. package/Build/Workers/{chunk-OZGPS7FB.js → chunk-B7Q2WF6Q.js} +4 -4
  19. package/Build/Workers/{chunk-2RGJPWQX.js → chunk-BNDSDQ7D.js} +9 -9
  20. package/Build/Workers/{chunk-2Z4ZLVOD.js → chunk-CKK6CUXK.js} +6 -6
  21. package/Build/Workers/{chunk-FCP2QY4G.js → chunk-COKOYTRS.js} +5 -5
  22. package/Build/Workers/{chunk-6FZDPMTO.js → chunk-CQ4TZXAT.js} +6 -6
  23. package/Build/Workers/{chunk-HDL4HOXZ.js → chunk-DKSANM4A.js} +12 -12
  24. package/Build/Workers/{chunk-XCBZVTIV.js → chunk-DZK34ZVD.js} +1 -1
  25. package/Build/Workers/{chunk-N7CCOFLX.js → chunk-E7G32DWL.js} +1 -1
  26. package/Build/Workers/{chunk-XDWCTQCZ.js → chunk-EDETO6NY.js} +2 -2
  27. package/Build/Workers/{chunk-NSKZ6SBK.js → chunk-F34TJJLA.js} +14 -14
  28. package/Build/Workers/{chunk-GXWQZBAI.js → chunk-GLHDTTTO.js} +2 -2
  29. package/Build/Workers/{chunk-SJYSIOEM.js → chunk-GS7RY2DH.js} +11 -11
  30. package/Build/Workers/{chunk-5YPQBFRD.js → chunk-HDD3RFLT.js} +3 -3
  31. package/Build/Workers/{chunk-36NI5E6W.js → chunk-HDPNFEPP.js} +18 -18
  32. package/Build/Workers/{chunk-DSGLDRTI.js → chunk-JBJ6BRIM.js} +4 -4
  33. package/Build/Workers/{chunk-DZUFEE4L.js → chunk-JKTWW7IO.js} +5 -5
  34. package/Build/Workers/{chunk-O3DKEX7Q.js → chunk-JL4NWWQY.js} +5 -5
  35. package/Build/Workers/{chunk-I74ZH5LK.js → chunk-JMUUAW4X.js} +10 -10
  36. package/Build/Workers/{chunk-SXSP3JHS.js → chunk-KBGAHN5R.js} +1 -1
  37. package/Build/Workers/{chunk-GVA7XQI2.js → chunk-KEWK6VZL.js} +12 -12
  38. package/Build/Workers/{chunk-EOWDZN5S.js → chunk-L73K5UPP.js} +10 -10
  39. package/Build/Workers/{chunk-J73T2VOY.js → chunk-LL2SGJYH.js} +6 -6
  40. package/Build/Workers/{chunk-QFSSCLLZ.js → chunk-LYJUL4XQ.js} +6 -6
  41. package/Build/Workers/{chunk-MAAHFYPC.js → chunk-M6W46OAP.js} +7 -7
  42. package/Build/Workers/{chunk-FX3VEAIU.js → chunk-MDDKCLMF.js} +16 -16
  43. package/Build/Workers/{chunk-M6QKXVAU.js → chunk-MUW4DJV7.js} +17 -17
  44. package/Build/Workers/{chunk-EZGQPOIG.js → chunk-N5YK44FS.js} +5 -5
  45. package/Build/Workers/{chunk-27FWRTJI.js → chunk-NZQUP52G.js} +9 -9
  46. package/Build/Workers/{chunk-A62YI6S6.js → chunk-PKZA44LH.js} +4 -4
  47. package/Build/Workers/{chunk-7MM3N2VE.js → chunk-Q2JS5LCB.js} +17 -17
  48. package/Build/Workers/{chunk-KGXSYGBG.js → chunk-QTAEVUED.js} +13 -13
  49. package/Build/Workers/{chunk-KP5QD7WU.js → chunk-SEJIXZZ4.js} +10 -10
  50. package/Build/Workers/{chunk-PRWUMCXF.js → chunk-SL2HCFYW.js} +10 -10
  51. package/Build/Workers/{chunk-NJVBJG63.js → chunk-SLHK3KAR.js} +5 -5
  52. package/Build/Workers/{chunk-JKXV6PG5.js → chunk-UZY5XRL2.js} +1 -1
  53. package/Build/Workers/{chunk-LDRQSYBN.js → chunk-VRECSMG3.js} +2 -2
  54. package/Build/Workers/{chunk-NLLCQBX3.js → chunk-X27HKF5E.js} +2 -2
  55. package/Build/Workers/{chunk-B3QHNA4A.js → chunk-XBY3354M.js} +6 -6
  56. package/Build/Workers/{chunk-CRCGE4J4.js → chunk-XRZCS3HE.js} +8 -8
  57. package/Build/Workers/{chunk-XLQZNQ4Z.js → chunk-XSIUYAT6.js} +2 -2
  58. package/Build/Workers/{chunk-SA2A2AN5.js → chunk-Z2DW5NM2.js} +4 -4
  59. package/Build/Workers/combineGeometry.js +24 -24
  60. package/Build/Workers/createBoxGeometry.js +18 -18
  61. package/Build/Workers/createBoxOutlineGeometry.js +16 -16
  62. package/Build/Workers/createCircleGeometry.js +26 -26
  63. package/Build/Workers/createCircleOutlineGeometry.js +19 -19
  64. package/Build/Workers/createCoplanarPolygonGeometry.js +33 -33
  65. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +31 -31
  66. package/Build/Workers/createCorridorGeometry.js +29 -29
  67. package/Build/Workers/createCorridorOutlineGeometry.js +28 -28
  68. package/Build/Workers/createCylinderGeometry.js +20 -20
  69. package/Build/Workers/createCylinderOutlineGeometry.js +18 -18
  70. package/Build/Workers/createEllipseGeometry.js +26 -26
  71. package/Build/Workers/createEllipseOutlineGeometry.js +19 -19
  72. package/Build/Workers/createEllipsoidGeometry.js +19 -19
  73. package/Build/Workers/createEllipsoidOutlineGeometry.js +18 -18
  74. package/Build/Workers/createFrustumGeometry.js +18 -18
  75. package/Build/Workers/createFrustumOutlineGeometry.js +18 -18
  76. package/Build/Workers/createGeometry.js +24 -24
  77. package/Build/Workers/createGroundPolylineGeometry.js +22 -22
  78. package/Build/Workers/createPlaneGeometry.js +16 -16
  79. package/Build/Workers/createPlaneOutlineGeometry.js +15 -15
  80. package/Build/Workers/createPolygonGeometry.js +32 -32
  81. package/Build/Workers/createPolygonOutlineGeometry.js +30 -30
  82. package/Build/Workers/createPolylineGeometry.js +25 -25
  83. package/Build/Workers/createPolylineVolumeGeometry.js +31 -31
  84. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +27 -27
  85. package/Build/Workers/createRectangleGeometry.js +27 -27
  86. package/Build/Workers/createRectangleOutlineGeometry.js +20 -20
  87. package/Build/Workers/createSimplePolylineGeometry.js +23 -23
  88. package/Build/Workers/createSphereGeometry.js +19 -19
  89. package/Build/Workers/createSphereOutlineGeometry.js +18 -18
  90. package/Build/Workers/createTaskProcessorWorker.js +3 -3
  91. package/Build/Workers/createVectorTileClampedPolylines.js +14 -14
  92. package/Build/Workers/createVectorTileGeometries.js +24 -24
  93. package/Build/Workers/createVectorTilePoints.js +13 -13
  94. package/Build/Workers/createVectorTilePolygons.js +22 -22
  95. package/Build/Workers/createVectorTilePolylines.js +14 -14
  96. package/Build/Workers/createVerticesFromCesium3DTilesTerrain.js +25 -25
  97. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +22 -22
  98. package/Build/Workers/createVerticesFromHeightmap.js +22 -22
  99. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +20 -20
  100. package/Build/Workers/createWallGeometry.js +24 -24
  101. package/Build/Workers/createWallOutlineGeometry.js +23 -23
  102. package/Build/Workers/decodeDraco.js +10 -10
  103. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +5 -5
  104. package/Build/Workers/decodeI3S.js +10 -10
  105. package/Build/Workers/gaussianSplatSorter.js +4 -4
  106. package/Build/Workers/gaussianSplatTextureGenerator.js +4 -4
  107. package/Build/Workers/incrementallyBuildTerrainPicker.js +10 -10
  108. package/Build/Workers/transcodeKTX2.js +6 -6
  109. package/Build/Workers/transferTypedArrayTest.js +1 -1
  110. package/Build/Workers/upsampleQuantizedTerrainMesh.js +22 -22
  111. package/Build/Workers/upsampleVerticesFromCesium3DTilesTerrain.js +25 -25
  112. package/Source/Core/Ion.js +1 -1
  113. package/Source/Core/IonResource.js +5 -0
  114. package/Source/Core/IonSnapGeometryType.js +59 -0
  115. package/Source/Core/IonSnapHeat.js +33 -0
  116. package/Source/Core/IonSnapMode.js +45 -0
  117. package/Source/Core/IonSnapParentGeometryType.js +52 -0
  118. package/Source/Core/IonSnapService.js +369 -0
  119. package/Source/Core/SnapService.js +63 -0
  120. package/Source/Core/VectorPipeline.js +139 -45
  121. package/Source/Core/VectorProvider.js +311 -71
  122. package/Source/Renderer/AutomaticUniforms.js +44 -2
  123. package/Source/Renderer/ShaderBuilder.js +1 -1
  124. package/Source/Renderer/UniformState.js +47 -1
  125. package/Source/Scene/ArcGisMapService.js +1 -1
  126. package/Source/Scene/BufferPointCollection.js +4 -7
  127. package/Source/Scene/BufferPolygonCollection.js +56 -27
  128. package/Source/Scene/BufferPolylineCollection.js +61 -8
  129. package/Source/Scene/BufferPolylineMaterial.js +6 -5
  130. package/Source/Scene/BufferPrimitiveCollection.js +199 -29
  131. package/Source/Scene/Cesium3DTile.js +12 -0
  132. package/Source/Scene/Cesium3DTileset.js +61 -8
  133. package/Source/Scene/Cesium3DTilesetBaseTraversal.js +15 -3
  134. package/Source/Scene/Cesium3DTilesetCache.js +15 -0
  135. package/Source/Scene/ClippingPolygon.js +154 -100
  136. package/Source/Scene/ClippingPolygonCollection.js +352 -694
  137. package/Source/Scene/CreditDisplay.js +62 -0
  138. package/Source/Scene/GeoJsonPrimitive.js +114 -24
  139. package/Source/Scene/GlobeSurfaceShaderSet.js +33 -54
  140. package/Source/Scene/GlobeSurfaceTile.js +14 -1
  141. package/Source/Scene/GlobeSurfaceTileProvider.js +232 -25
  142. package/Source/Scene/GltfLoader.js +56 -6
  143. package/Source/Scene/HeightReference.js +1 -1
  144. package/Source/Scene/MVTDataProvider.js +9 -0
  145. package/Source/Scene/Model/Model.js +242 -16
  146. package/Source/Scene/Model/Model3DTileContent.js +5 -0
  147. package/Source/Scene/Model/ModelClippingPolygonsPipelineStage.js +54 -19
  148. package/Source/Scene/Model/ModelRenderResources.js +2 -3
  149. package/Source/Scene/Model/ModelSceneGraph.js +10 -1
  150. package/Source/Scene/Model/ModelVectorLookupPipelineStage.js +205 -0
  151. package/Source/Scene/Model/PickingPipelineStage.js +4 -0
  152. package/Source/Scene/PostProcessStage.js +22 -3
  153. package/Source/Scene/Scene.js +56 -1
  154. package/Source/Scene/Snapping.js +57 -0
  155. package/Source/Scene/UrlTemplate3DTilesDataProvider.js +12 -1
  156. package/Source/Scene/VectorGltf3DTileContent.js +10 -2
  157. package/Source/Scene/WebMapServiceImageryProvider.js +5 -1
  158. package/Source/Scene/WebMapTileServiceImageryProvider.js +6 -1
  159. package/Source/Scene/renderBufferPolylineCollection.js +5 -1
  160. package/Source/Shaders/BufferPolylineMaterialVS.glsl +14 -2
  161. package/Source/Shaders/BufferPolylineMaterialVS.js +14 -2
  162. package/Source/Shaders/Builtin/CzmBuiltins.js +2 -4
  163. package/Source/Shaders/Builtin/Functions/eyeToCartographicDelta.glsl +74 -0
  164. package/Source/Shaders/Builtin/Functions/eyeToCartographicDelta.js +76 -0
  165. package/Source/Shaders/GlobeFS.glsl +10 -9
  166. package/Source/Shaders/GlobeFS.js +11 -9
  167. package/Source/Shaders/GlobeVS.glsl +0 -32
  168. package/Source/Shaders/GlobeVS.js +0 -32
  169. package/Source/Shaders/Model/ModelClippingPolygonsStageFS.glsl +15 -3
  170. package/Source/Shaders/Model/ModelClippingPolygonsStageFS.js +15 -3
  171. package/Source/Shaders/Model/ModelClippingPolygonsStageVS.glsl +20 -24
  172. package/Source/Shaders/Model/ModelClippingPolygonsStageVS.js +20 -24
  173. package/Source/Shaders/Model/ModelFS.glsl +4 -0
  174. package/Source/Shaders/Model/ModelFS.js +4 -0
  175. package/Source/Shaders/Model/ModelVS.glsl +7 -2
  176. package/Source/Shaders/Model/ModelVS.js +7 -2
  177. package/Source/Shaders/Model/ModelVectorLookupStageFS.glsl +6 -0
  178. package/Source/Shaders/Model/ModelVectorLookupStageFS.js +8 -0
  179. package/Source/Shaders/Model/ModelVectorLookupStageVS.glsl +15 -0
  180. package/Source/Shaders/Model/ModelVectorLookupStageVS.js +17 -0
  181. package/Source/Shaders/Model/VerticalExaggerationStageVS.glsl +9 -10
  182. package/Source/Shaders/Model/VerticalExaggerationStageVS.js +9 -11
  183. package/Source/Shaders/VectorCommon.glsl +177 -50
  184. package/Source/Shaders/VectorCommon.js +251 -19
  185. package/Source/ThirdParty/Workers/zip-web-worker.js +1 -1
  186. package/index.d.ts +556 -55
  187. package/index.js +20 -13
  188. package/package.json +6 -6
  189. package/Build/Workers/chunk-2EFYUSUY.js +0 -1483
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@@ -1,352 +0,0 @@
1
- /**
2
- * @license
3
- * Cesium - https://github.com/CesiumGS/cesium
4
- * Version 1.143.0
5
- *
6
- * Copyright 2011-2022 Cesium Contributors
7
- *
8
- * Licensed under the Apache License, Version 2.0 (the "License");
9
- * you may not use this file except in compliance with the License.
10
- * You may obtain a copy of the License at
11
- *
12
- * http://www.apache.org/licenses/LICENSE-2.0
13
- *
14
- * Unless required by applicable law or agreed to in writing, software
15
- * distributed under the License is distributed on an "AS IS" BASIS,
16
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17
- * See the License for the specific language governing permissions and
18
- * limitations under the License.
19
- *
20
- * Columbus View (Pat. Pend.)
21
- *
22
- * Portions licensed separately.
23
- * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
24
- */
25
-
26
- import {
27
- IndexDatatype_default
28
- } from "./chunk-XQ3SKCMM.js";
29
- import {
30
- Math_default
31
- } from "./chunk-C7JQVRLM.js";
32
- import {
33
- DeveloperError_default
34
- } from "./chunk-6YR6JBMY.js";
35
- import {
36
- defined_default
37
- } from "./chunk-AHWAZRBV.js";
38
-
39
- // packages/engine/Source/Core/TerrainProvider.js
40
- function TerrainProvider() {
41
- DeveloperError_default.throwInstantiationError();
42
- }
43
- Object.defineProperties(TerrainProvider.prototype, {
44
- /**
45
- * Gets an event that is raised when the terrain provider encounters an asynchronous error. By subscribing
46
- * to the event, you will be notified of the error and can potentially recover from it. Event listeners
47
- * are passed an instance of {@link TileProviderError}.
48
- * @memberof TerrainProvider.prototype
49
- * @type {Event<TerrainProvider.ErrorEvent>}
50
- * @readonly
51
- */
52
- errorEvent: {
53
- get: DeveloperError_default.throwInstantiationError
54
- },
55
- /**
56
- * Gets the credit to display when this terrain provider is active. Typically this is used to credit
57
- * the source of the terrain.
58
- * @memberof TerrainProvider.prototype
59
- * @type {Credit}
60
- * @readonly
61
- */
62
- credit: {
63
- get: DeveloperError_default.throwInstantiationError
64
- },
65
- /**
66
- * Gets the tiling scheme used by the provider.
67
- * @memberof TerrainProvider.prototype
68
- * @type {TilingScheme}
69
- * @readonly
70
- */
71
- tilingScheme: {
72
- get: DeveloperError_default.throwInstantiationError
73
- },
74
- /**
75
- * Gets a value indicating whether or not the provider includes a water mask. The water mask
76
- * indicates which areas of the globe are water rather than land, so they can be rendered
77
- * as a reflective surface with animated waves.
78
- * @memberof TerrainProvider.prototype
79
- * @type {boolean}
80
- * @readonly
81
- */
82
- hasWaterMask: {
83
- get: DeveloperError_default.throwInstantiationError
84
- },
85
- /**
86
- * Gets a value indicating whether or not the requested tiles include vertex normals.
87
- * @memberof TerrainProvider.prototype
88
- * @type {boolean}
89
- * @readonly
90
- */
91
- hasVertexNormals: {
92
- get: DeveloperError_default.throwInstantiationError
93
- },
94
- /**
95
- * Gets an object that can be used to determine availability of terrain from this provider, such as
96
- * at points and in rectangles. This property may be undefined if availability
97
- * information is not available.
98
- * @memberof TerrainProvider.prototype
99
- * @type {TileAvailability|undefined}
100
- * @readonly
101
- */
102
- availability: {
103
- get: DeveloperError_default.throwInstantiationError
104
- }
105
- });
106
- var regularGridIndicesCache = [];
107
- TerrainProvider.getRegularGridIndices = function(width, height) {
108
- if (width * height >= Math_default.FOUR_GIGABYTES) {
109
- throw new DeveloperError_default(
110
- "The total number of vertices (width * height) must be less than 4,294,967,296."
111
- );
112
- }
113
- let byWidth = regularGridIndicesCache[width];
114
- if (!defined_default(byWidth)) {
115
- regularGridIndicesCache[width] = byWidth = [];
116
- }
117
- let indices = byWidth[height];
118
- if (!defined_default(indices)) {
119
- if (width * height < Math_default.SIXTY_FOUR_KILOBYTES) {
120
- indices = byWidth[height] = new Uint16Array(
121
- (width - 1) * (height - 1) * 6
122
- );
123
- } else {
124
- indices = byWidth[height] = new Uint32Array(
125
- (width - 1) * (height - 1) * 6
126
- );
127
- }
128
- addRegularGridIndices(width, height, indices, 0);
129
- }
130
- return indices;
131
- };
132
- var regularGridAndEdgeIndicesCache = [];
133
- TerrainProvider.getRegularGridIndicesAndEdgeIndices = function(width, height) {
134
- if (width * height >= Math_default.FOUR_GIGABYTES) {
135
- throw new DeveloperError_default(
136
- "The total number of vertices (width * height) must be less than 4,294,967,296."
137
- );
138
- }
139
- let byWidth = regularGridAndEdgeIndicesCache[width];
140
- if (!defined_default(byWidth)) {
141
- regularGridAndEdgeIndicesCache[width] = byWidth = [];
142
- }
143
- let indicesAndEdges = byWidth[height];
144
- if (!defined_default(indicesAndEdges)) {
145
- const indices = TerrainProvider.getRegularGridIndices(width, height);
146
- const edgeIndices = getEdgeIndices(width, height);
147
- const westIndicesSouthToNorth = edgeIndices.westIndicesSouthToNorth;
148
- const southIndicesEastToWest = edgeIndices.southIndicesEastToWest;
149
- const eastIndicesNorthToSouth = edgeIndices.eastIndicesNorthToSouth;
150
- const northIndicesWestToEast = edgeIndices.northIndicesWestToEast;
151
- indicesAndEdges = byWidth[height] = {
152
- indices,
153
- westIndicesSouthToNorth,
154
- southIndicesEastToWest,
155
- eastIndicesNorthToSouth,
156
- northIndicesWestToEast
157
- };
158
- }
159
- return indicesAndEdges;
160
- };
161
- var regularGridAndSkirtAndEdgeIndicesCache = [];
162
- TerrainProvider.getRegularGridAndSkirtIndicesAndEdgeIndices = function(width, height) {
163
- if (width * height >= Math_default.FOUR_GIGABYTES) {
164
- throw new DeveloperError_default(
165
- "The total number of vertices (width * height) must be less than 4,294,967,296."
166
- );
167
- }
168
- let byWidth = regularGridAndSkirtAndEdgeIndicesCache[width];
169
- if (!defined_default(byWidth)) {
170
- regularGridAndSkirtAndEdgeIndicesCache[width] = byWidth = [];
171
- }
172
- let indicesAndEdges = byWidth[height];
173
- if (!defined_default(indicesAndEdges)) {
174
- const gridVertexCount = width * height;
175
- const gridIndexCount = (width - 1) * (height - 1) * 6;
176
- const edgeVertexCount = width * 2 + height * 2;
177
- const edgeIndexCount = Math.max(0, edgeVertexCount - 4) * 6;
178
- const vertexCount = gridVertexCount + edgeVertexCount;
179
- const indexCount = gridIndexCount + edgeIndexCount;
180
- const edgeIndices = getEdgeIndices(width, height);
181
- const westIndicesSouthToNorth = edgeIndices.westIndicesSouthToNorth;
182
- const southIndicesEastToWest = edgeIndices.southIndicesEastToWest;
183
- const eastIndicesNorthToSouth = edgeIndices.eastIndicesNorthToSouth;
184
- const northIndicesWestToEast = edgeIndices.northIndicesWestToEast;
185
- const indices = IndexDatatype_default.createTypedArray(vertexCount, indexCount);
186
- addRegularGridIndices(width, height, indices, 0);
187
- TerrainProvider.addSkirtIndices(
188
- westIndicesSouthToNorth,
189
- southIndicesEastToWest,
190
- eastIndicesNorthToSouth,
191
- northIndicesWestToEast,
192
- gridVertexCount,
193
- indices,
194
- gridIndexCount
195
- );
196
- indicesAndEdges = byWidth[height] = {
197
- indices,
198
- westIndicesSouthToNorth,
199
- southIndicesEastToWest,
200
- eastIndicesNorthToSouth,
201
- northIndicesWestToEast,
202
- indexCountWithoutSkirts: gridIndexCount
203
- };
204
- }
205
- return indicesAndEdges;
206
- };
207
- TerrainProvider.getSkirtVertexCount = function(westIndicesSouthToNorth, southIndicesEastToWest, eastIndicesNorthToSouth, northIndicesWestToEast) {
208
- return westIndicesSouthToNorth.length + southIndicesEastToWest.length + eastIndicesNorthToSouth.length + northIndicesWestToEast.length;
209
- };
210
- TerrainProvider.getSkirtIndexCount = function(skirtVertexCount) {
211
- return (skirtVertexCount - 4) * 2 * 3;
212
- };
213
- TerrainProvider.getSkirtIndexCountWithFilledCorners = function(skirtVertexCount) {
214
- return ((skirtVertexCount - 4) * 2 + 4) * 3;
215
- };
216
- TerrainProvider.addSkirtIndices = function(westIndicesSouthToNorth, southIndicesEastToWest, eastIndicesNorthToSouth, northIndicesWestToEast, vertexCount, indices, offset) {
217
- let vertexIndex = vertexCount;
218
- offset = addSkirtIndices(
219
- westIndicesSouthToNorth,
220
- vertexIndex,
221
- indices,
222
- offset
223
- );
224
- vertexIndex += westIndicesSouthToNorth.length;
225
- offset = addSkirtIndices(
226
- southIndicesEastToWest,
227
- vertexIndex,
228
- indices,
229
- offset
230
- );
231
- vertexIndex += southIndicesEastToWest.length;
232
- offset = addSkirtIndices(
233
- eastIndicesNorthToSouth,
234
- vertexIndex,
235
- indices,
236
- offset
237
- );
238
- vertexIndex += eastIndicesNorthToSouth.length;
239
- addSkirtIndices(northIndicesWestToEast, vertexIndex, indices, offset);
240
- };
241
- TerrainProvider.addSkirtIndicesWithFilledCorners = function(westIndicesSouthToNorth, southIndicesEastToWest, eastIndicesNorthToSouth, northIndicesWestToEast, vertexCount, indices, offset) {
242
- TerrainProvider.addSkirtIndices(
243
- westIndicesSouthToNorth,
244
- southIndicesEastToWest,
245
- eastIndicesNorthToSouth,
246
- northIndicesWestToEast,
247
- vertexCount,
248
- indices,
249
- offset
250
- );
251
- const skirtVertexCount = TerrainProvider.getSkirtVertexCount(
252
- westIndicesSouthToNorth,
253
- southIndicesEastToWest,
254
- eastIndicesNorthToSouth,
255
- northIndicesWestToEast
256
- );
257
- const skirtIndexCountWithoutCaps = TerrainProvider.getSkirtIndexCount(skirtVertexCount);
258
- const cornerStartIdx = offset + skirtIndexCountWithoutCaps;
259
- const cornerSWIndex = westIndicesSouthToNorth[0];
260
- const cornerNWIndex = northIndicesWestToEast[0];
261
- const cornerNEIndex = eastIndicesNorthToSouth[0];
262
- const cornerSEIndex = southIndicesEastToWest[0];
263
- const westSouthIndex = vertexCount;
264
- const westNorthIndex = westSouthIndex + westIndicesSouthToNorth.length - 1;
265
- const southEastIndex = westNorthIndex + 1;
266
- const southWestIndex = southEastIndex + southIndicesEastToWest.length - 1;
267
- const eastNorthIndex = southWestIndex + 1;
268
- const eastSouthIndex = eastNorthIndex + eastIndicesNorthToSouth.length - 1;
269
- const northWestIndex = eastSouthIndex + 1;
270
- const northEastIndex = northWestIndex + northIndicesWestToEast.length - 1;
271
- indices[cornerStartIdx + 0] = cornerSWIndex;
272
- indices[cornerStartIdx + 1] = westSouthIndex;
273
- indices[cornerStartIdx + 2] = southWestIndex;
274
- indices[cornerStartIdx + 3] = cornerSEIndex;
275
- indices[cornerStartIdx + 4] = southEastIndex;
276
- indices[cornerStartIdx + 5] = eastSouthIndex;
277
- indices[cornerStartIdx + 6] = cornerNEIndex;
278
- indices[cornerStartIdx + 7] = eastNorthIndex;
279
- indices[cornerStartIdx + 8] = northEastIndex;
280
- indices[cornerStartIdx + 9] = cornerNWIndex;
281
- indices[cornerStartIdx + 10] = northWestIndex;
282
- indices[cornerStartIdx + 11] = westNorthIndex;
283
- };
284
- function getEdgeIndices(width, height) {
285
- const westIndicesSouthToNorth = new Array(height);
286
- const southIndicesEastToWest = new Array(width);
287
- const eastIndicesNorthToSouth = new Array(height);
288
- const northIndicesWestToEast = new Array(width);
289
- let i;
290
- for (i = 0; i < width; ++i) {
291
- northIndicesWestToEast[i] = i;
292
- southIndicesEastToWest[i] = width * height - 1 - i;
293
- }
294
- for (i = 0; i < height; ++i) {
295
- eastIndicesNorthToSouth[i] = (i + 1) * width - 1;
296
- westIndicesSouthToNorth[i] = (height - i - 1) * width;
297
- }
298
- return {
299
- westIndicesSouthToNorth,
300
- southIndicesEastToWest,
301
- eastIndicesNorthToSouth,
302
- northIndicesWestToEast
303
- };
304
- }
305
- function addRegularGridIndices(width, height, indices, offset) {
306
- let index = 0;
307
- for (let j = 0; j < height - 1; ++j) {
308
- for (let i = 0; i < width - 1; ++i) {
309
- const upperLeft = index;
310
- const lowerLeft = upperLeft + width;
311
- const lowerRight = lowerLeft + 1;
312
- const upperRight = upperLeft + 1;
313
- indices[offset++] = upperLeft;
314
- indices[offset++] = lowerLeft;
315
- indices[offset++] = upperRight;
316
- indices[offset++] = upperRight;
317
- indices[offset++] = lowerLeft;
318
- indices[offset++] = lowerRight;
319
- ++index;
320
- }
321
- ++index;
322
- }
323
- }
324
- function addSkirtIndices(edgeIndices, vertexIndex, indices, offset) {
325
- let previousIndex = edgeIndices[0];
326
- const length = edgeIndices.length;
327
- for (let i = 1; i < length; ++i) {
328
- const index = edgeIndices[i];
329
- indices[offset++] = previousIndex;
330
- indices[offset++] = index;
331
- indices[offset++] = vertexIndex;
332
- indices[offset++] = vertexIndex;
333
- indices[offset++] = index;
334
- indices[offset++] = vertexIndex + 1;
335
- previousIndex = index;
336
- ++vertexIndex;
337
- }
338
- return offset;
339
- }
340
- TerrainProvider.heightmapTerrainQuality = 0.25;
341
- TerrainProvider.getEstimatedLevelZeroGeometricErrorForAHeightmap = function(ellipsoid, tileImageWidth, numberOfTilesAtLevelZero) {
342
- return ellipsoid.maximumRadius * 2 * Math.PI * TerrainProvider.heightmapTerrainQuality / (tileImageWidth * numberOfTilesAtLevelZero);
343
- };
344
- TerrainProvider.prototype.requestTileGeometry = DeveloperError_default.throwInstantiationError;
345
- TerrainProvider.prototype.getLevelMaximumGeometricError = DeveloperError_default.throwInstantiationError;
346
- TerrainProvider.prototype.getTileDataAvailable = DeveloperError_default.throwInstantiationError;
347
- TerrainProvider.prototype.loadTileDataAvailability = DeveloperError_default.throwInstantiationError;
348
- var TerrainProvider_default = TerrainProvider;
349
-
350
- export {
351
- TerrainProvider_default
352
- };
@@ -1,352 +0,0 @@
1
- /**
2
- * @license
3
- * Cesium - https://github.com/CesiumGS/cesium
4
- * Version 1.143.0
5
- *
6
- * Copyright 2011-2022 Cesium Contributors
7
- *
8
- * Licensed under the Apache License, Version 2.0 (the "License");
9
- * you may not use this file except in compliance with the License.
10
- * You may obtain a copy of the License at
11
- *
12
- * http://www.apache.org/licenses/LICENSE-2.0
13
- *
14
- * Unless required by applicable law or agreed to in writing, software
15
- * distributed under the License is distributed on an "AS IS" BASIS,
16
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17
- * See the License for the specific language governing permissions and
18
- * limitations under the License.
19
- *
20
- * Columbus View (Pat. Pend.)
21
- *
22
- * Portions licensed separately.
23
- * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
24
- */
25
-
26
- import {
27
- Cartographic_default,
28
- Ellipsoid_default
29
- } from "./chunk-FJWZMGOQ.js";
30
- import {
31
- Cartesian3_default
32
- } from "./chunk-PEDU33QG.js";
33
- import {
34
- Math_default
35
- } from "./chunk-C7JQVRLM.js";
36
- import {
37
- Check_default
38
- } from "./chunk-6YR6JBMY.js";
39
- import {
40
- defined_default
41
- } from "./chunk-AHWAZRBV.js";
42
-
43
- // packages/engine/Source/Core/EllipsoidGeodesic.js
44
- function setConstants(ellipsoidGeodesic) {
45
- const uSquared = ellipsoidGeodesic._uSquared;
46
- const a = ellipsoidGeodesic._ellipsoid.maximumRadius;
47
- const b = ellipsoidGeodesic._ellipsoid.minimumRadius;
48
- const f = (a - b) / a;
49
- const cosineHeading = Math.cos(ellipsoidGeodesic._startHeading);
50
- const sineHeading = Math.sin(ellipsoidGeodesic._startHeading);
51
- const tanU = (1 - f) * Math.tan(ellipsoidGeodesic._start.latitude);
52
- const cosineU = 1 / Math.sqrt(1 + tanU * tanU);
53
- const sineU = cosineU * tanU;
54
- const sigma = Math.atan2(tanU, cosineHeading);
55
- const sineAlpha = cosineU * sineHeading;
56
- const sineSquaredAlpha = sineAlpha * sineAlpha;
57
- const cosineSquaredAlpha = 1 - sineSquaredAlpha;
58
- const cosineAlpha = Math.sqrt(cosineSquaredAlpha);
59
- const u2Over4 = uSquared / 4;
60
- const u4Over16 = u2Over4 * u2Over4;
61
- const u6Over64 = u4Over16 * u2Over4;
62
- const u8Over256 = u4Over16 * u4Over16;
63
- const a0 = 1 + u2Over4 - 3 * u4Over16 / 4 + 5 * u6Over64 / 4 - 175 * u8Over256 / 64;
64
- const a1 = 1 - u2Over4 + 15 * u4Over16 / 8 - 35 * u6Over64 / 8;
65
- const a2 = 1 - 3 * u2Over4 + 35 * u4Over16 / 4;
66
- const a3 = 1 - 5 * u2Over4;
67
- const distanceRatio = a0 * sigma - a1 * Math.sin(2 * sigma) * u2Over4 / 2 - a2 * Math.sin(4 * sigma) * u4Over16 / 16 - a3 * Math.sin(6 * sigma) * u6Over64 / 48 - Math.sin(8 * sigma) * 5 * u8Over256 / 512;
68
- const constants = ellipsoidGeodesic._constants;
69
- constants.a = a;
70
- constants.b = b;
71
- constants.f = f;
72
- constants.cosineHeading = cosineHeading;
73
- constants.sineHeading = sineHeading;
74
- constants.tanU = tanU;
75
- constants.cosineU = cosineU;
76
- constants.sineU = sineU;
77
- constants.sigma = sigma;
78
- constants.sineAlpha = sineAlpha;
79
- constants.sineSquaredAlpha = sineSquaredAlpha;
80
- constants.cosineSquaredAlpha = cosineSquaredAlpha;
81
- constants.cosineAlpha = cosineAlpha;
82
- constants.u2Over4 = u2Over4;
83
- constants.u4Over16 = u4Over16;
84
- constants.u6Over64 = u6Over64;
85
- constants.u8Over256 = u8Over256;
86
- constants.a0 = a0;
87
- constants.a1 = a1;
88
- constants.a2 = a2;
89
- constants.a3 = a3;
90
- constants.distanceRatio = distanceRatio;
91
- }
92
- function computeC(f, cosineSquaredAlpha) {
93
- return f * cosineSquaredAlpha * (4 + f * (4 - 3 * cosineSquaredAlpha)) / 16;
94
- }
95
- function computeDeltaLambda(f, sineAlpha, cosineSquaredAlpha, sigma, sineSigma, cosineSigma, cosineTwiceSigmaMidpoint) {
96
- const C = computeC(f, cosineSquaredAlpha);
97
- return (1 - C) * f * sineAlpha * (sigma + C * sineSigma * (cosineTwiceSigmaMidpoint + C * cosineSigma * (2 * cosineTwiceSigmaMidpoint * cosineTwiceSigmaMidpoint - 1)));
98
- }
99
- function vincentyInverseFormula(ellipsoidGeodesic, major, minor, firstLongitude, firstLatitude, secondLongitude, secondLatitude) {
100
- const eff = (major - minor) / major;
101
- const l = secondLongitude - firstLongitude;
102
- const u1 = Math.atan((1 - eff) * Math.tan(firstLatitude));
103
- const u2 = Math.atan((1 - eff) * Math.tan(secondLatitude));
104
- const cosineU1 = Math.cos(u1);
105
- const sineU1 = Math.sin(u1);
106
- const cosineU2 = Math.cos(u2);
107
- const sineU2 = Math.sin(u2);
108
- const cc = cosineU1 * cosineU2;
109
- const cs = cosineU1 * sineU2;
110
- const ss = sineU1 * sineU2;
111
- const sc = sineU1 * cosineU2;
112
- let lambda = l;
113
- let lambdaDot;
114
- let cosineLambda;
115
- let sineLambda;
116
- let sigma;
117
- let cosineSigma;
118
- let sineSigma;
119
- let cosineSquaredAlpha;
120
- let cosineTwiceSigmaMidpoint;
121
- do {
122
- cosineLambda = Math.cos(lambda);
123
- sineLambda = Math.sin(lambda);
124
- const temp = cs - sc * cosineLambda;
125
- sineSigma = Math.sqrt(
126
- cosineU2 * cosineU2 * sineLambda * sineLambda + temp * temp
127
- );
128
- cosineSigma = ss + cc * cosineLambda;
129
- sigma = Math.atan2(sineSigma, cosineSigma);
130
- let sineAlpha;
131
- if (sineSigma === 0) {
132
- sineAlpha = 0;
133
- cosineSquaredAlpha = 1;
134
- } else {
135
- sineAlpha = cc * sineLambda / sineSigma;
136
- cosineSquaredAlpha = 1 - sineAlpha * sineAlpha;
137
- }
138
- lambdaDot = lambda;
139
- cosineTwiceSigmaMidpoint = cosineSigma - 2 * ss / cosineSquaredAlpha;
140
- if (!isFinite(cosineTwiceSigmaMidpoint)) {
141
- cosineTwiceSigmaMidpoint = 0;
142
- }
143
- lambda = l + computeDeltaLambda(
144
- eff,
145
- sineAlpha,
146
- cosineSquaredAlpha,
147
- sigma,
148
- sineSigma,
149
- cosineSigma,
150
- cosineTwiceSigmaMidpoint
151
- );
152
- } while (Math.abs(lambda - lambdaDot) > Math_default.EPSILON12);
153
- const uSquared = cosineSquaredAlpha * (major * major - minor * minor) / (minor * minor);
154
- const A = 1 + uSquared * (4096 + uSquared * (uSquared * (320 - 175 * uSquared) - 768)) / 16384;
155
- const B = uSquared * (256 + uSquared * (uSquared * (74 - 47 * uSquared) - 128)) / 1024;
156
- const cosineSquaredTwiceSigmaMidpoint = cosineTwiceSigmaMidpoint * cosineTwiceSigmaMidpoint;
157
- const deltaSigma = B * sineSigma * (cosineTwiceSigmaMidpoint + B * (cosineSigma * (2 * cosineSquaredTwiceSigmaMidpoint - 1) - B * cosineTwiceSigmaMidpoint * (4 * sineSigma * sineSigma - 3) * (4 * cosineSquaredTwiceSigmaMidpoint - 3) / 6) / 4);
158
- const distance = minor * A * (sigma - deltaSigma);
159
- const startHeading = Math.atan2(
160
- cosineU2 * sineLambda,
161
- cs - sc * cosineLambda
162
- );
163
- const endHeading = Math.atan2(cosineU1 * sineLambda, cs * cosineLambda - sc);
164
- ellipsoidGeodesic._distance = distance;
165
- ellipsoidGeodesic._startHeading = startHeading;
166
- ellipsoidGeodesic._endHeading = endHeading;
167
- ellipsoidGeodesic._uSquared = uSquared;
168
- }
169
- var scratchCart1 = new Cartesian3_default();
170
- var scratchCart2 = new Cartesian3_default();
171
- function computeProperties(ellipsoidGeodesic, start, end, ellipsoid) {
172
- const firstCartesian = Cartesian3_default.normalize(
173
- ellipsoid.cartographicToCartesian(start, scratchCart2),
174
- scratchCart1
175
- );
176
- const lastCartesian = Cartesian3_default.normalize(
177
- ellipsoid.cartographicToCartesian(end, scratchCart2),
178
- scratchCart2
179
- );
180
- Check_default.typeOf.number.greaterThanOrEquals(
181
- "value",
182
- Math.abs(
183
- Math.abs(Cartesian3_default.angleBetween(firstCartesian, lastCartesian)) - Math.PI
184
- ),
185
- 0.0125
186
- );
187
- vincentyInverseFormula(
188
- ellipsoidGeodesic,
189
- ellipsoid.maximumRadius,
190
- ellipsoid.minimumRadius,
191
- start.longitude,
192
- start.latitude,
193
- end.longitude,
194
- end.latitude
195
- );
196
- ellipsoidGeodesic._start = Cartographic_default.clone(
197
- start,
198
- ellipsoidGeodesic._start
199
- );
200
- ellipsoidGeodesic._end = Cartographic_default.clone(end, ellipsoidGeodesic._end);
201
- ellipsoidGeodesic._start.height = 0;
202
- ellipsoidGeodesic._end.height = 0;
203
- setConstants(ellipsoidGeodesic);
204
- }
205
- function EllipsoidGeodesic(start, end, ellipsoid) {
206
- const e = ellipsoid ?? Ellipsoid_default.default;
207
- this._ellipsoid = e;
208
- this._start = new Cartographic_default();
209
- this._end = new Cartographic_default();
210
- this._constants = {};
211
- this._startHeading = void 0;
212
- this._endHeading = void 0;
213
- this._distance = void 0;
214
- this._uSquared = void 0;
215
- if (defined_default(start) && defined_default(end)) {
216
- computeProperties(this, start, end, e);
217
- }
218
- }
219
- Object.defineProperties(EllipsoidGeodesic.prototype, {
220
- /**
221
- * Gets the ellipsoid.
222
- * @memberof EllipsoidGeodesic.prototype
223
- * @type {Ellipsoid}
224
- * @readonly
225
- */
226
- ellipsoid: {
227
- get: function() {
228
- return this._ellipsoid;
229
- }
230
- },
231
- /**
232
- * Gets the surface distance between the start and end point
233
- * @memberof EllipsoidGeodesic.prototype
234
- * @type {number}
235
- * @readonly
236
- */
237
- surfaceDistance: {
238
- get: function() {
239
- Check_default.defined("distance", this._distance);
240
- return this._distance;
241
- }
242
- },
243
- /**
244
- * Gets the initial planetodetic point on the path.
245
- * @memberof EllipsoidGeodesic.prototype
246
- * @type {Cartographic}
247
- * @readonly
248
- */
249
- start: {
250
- get: function() {
251
- return this._start;
252
- }
253
- },
254
- /**
255
- * Gets the final planetodetic point on the path.
256
- * @memberof EllipsoidGeodesic.prototype
257
- * @type {Cartographic}
258
- * @readonly
259
- */
260
- end: {
261
- get: function() {
262
- return this._end;
263
- }
264
- },
265
- /**
266
- * Gets the heading at the initial point.
267
- * @memberof EllipsoidGeodesic.prototype
268
- * @type {number}
269
- * @readonly
270
- */
271
- startHeading: {
272
- get: function() {
273
- Check_default.defined("distance", this._distance);
274
- return this._startHeading;
275
- }
276
- },
277
- /**
278
- * Gets the heading at the final point.
279
- * @memberof EllipsoidGeodesic.prototype
280
- * @type {number}
281
- * @readonly
282
- */
283
- endHeading: {
284
- get: function() {
285
- Check_default.defined("distance", this._distance);
286
- return this._endHeading;
287
- }
288
- }
289
- });
290
- EllipsoidGeodesic.prototype.setEndPoints = function(start, end) {
291
- Check_default.defined("start", start);
292
- Check_default.defined("end", end);
293
- computeProperties(this, start, end, this._ellipsoid);
294
- };
295
- EllipsoidGeodesic.prototype.interpolateUsingFraction = function(fraction, result) {
296
- return this.interpolateUsingSurfaceDistance(
297
- this._distance * fraction,
298
- result
299
- );
300
- };
301
- EllipsoidGeodesic.prototype.interpolateUsingSurfaceDistance = function(distance, result) {
302
- Check_default.defined("distance", this._distance);
303
- const constants = this._constants;
304
- const s = constants.distanceRatio + distance / constants.b;
305
- const cosine2S = Math.cos(2 * s);
306
- const cosine4S = Math.cos(4 * s);
307
- const cosine6S = Math.cos(6 * s);
308
- const sine2S = Math.sin(2 * s);
309
- const sine4S = Math.sin(4 * s);
310
- const sine6S = Math.sin(6 * s);
311
- const sine8S = Math.sin(8 * s);
312
- const s2 = s * s;
313
- const s3 = s * s2;
314
- const u8Over256 = constants.u8Over256;
315
- const u2Over4 = constants.u2Over4;
316
- const u6Over64 = constants.u6Over64;
317
- const u4Over16 = constants.u4Over16;
318
- let sigma = 2 * s3 * u8Over256 * cosine2S / 3 + s * (1 - u2Over4 + 7 * u4Over16 / 4 - 15 * u6Over64 / 4 + 579 * u8Over256 / 64 - (u4Over16 - 15 * u6Over64 / 4 + 187 * u8Over256 / 16) * cosine2S - (5 * u6Over64 / 4 - 115 * u8Over256 / 16) * cosine4S - 29 * u8Over256 * cosine6S / 16) + (u2Over4 / 2 - u4Over16 + 71 * u6Over64 / 32 - 85 * u8Over256 / 16) * sine2S + (5 * u4Over16 / 16 - 5 * u6Over64 / 4 + 383 * u8Over256 / 96) * sine4S - s2 * ((u6Over64 - 11 * u8Over256 / 2) * sine2S + 5 * u8Over256 * sine4S / 2) + (29 * u6Over64 / 96 - 29 * u8Over256 / 16) * sine6S + 539 * u8Over256 * sine8S / 1536;
319
- const theta = Math.asin(Math.sin(sigma) * constants.cosineAlpha);
320
- const latitude = Math.atan(constants.a / constants.b * Math.tan(theta));
321
- sigma = sigma - constants.sigma;
322
- const cosineTwiceSigmaMidpoint = Math.cos(2 * constants.sigma + sigma);
323
- const sineSigma = Math.sin(sigma);
324
- const cosineSigma = Math.cos(sigma);
325
- const cc = constants.cosineU * cosineSigma;
326
- const ss = constants.sineU * sineSigma;
327
- const lambda = Math.atan2(
328
- sineSigma * constants.sineHeading,
329
- cc - ss * constants.cosineHeading
330
- );
331
- const l = lambda - computeDeltaLambda(
332
- constants.f,
333
- constants.sineAlpha,
334
- constants.cosineSquaredAlpha,
335
- sigma,
336
- sineSigma,
337
- cosineSigma,
338
- cosineTwiceSigmaMidpoint
339
- );
340
- if (defined_default(result)) {
341
- result.longitude = this._start.longitude + l;
342
- result.latitude = latitude;
343
- result.height = 0;
344
- return result;
345
- }
346
- return new Cartographic_default(this._start.longitude + l, latitude, 0);
347
- };
348
- var EllipsoidGeodesic_default = EllipsoidGeodesic;
349
-
350
- export {
351
- EllipsoidGeodesic_default
352
- };