@cesium/engine 25.0.0 → 26.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (225) hide show
  1. package/Build/Workers/{chunk-3VDDRF2E.js → chunk-2EFYUSUY.js} +14 -14
  2. package/Build/Workers/{chunk-4GF4MVPY.js → chunk-5LSOO2KD.js} +7 -7
  3. package/Build/Workers/{chunk-I3A6DXYZ.js → chunk-6HK6IXK2.js} +4 -4
  4. package/Build/Workers/{chunk-CZ23Y3RM.js → chunk-6YR6JBMY.js} +2 -2
  5. package/Build/Workers/{chunk-J7KQEKPK.js → chunk-76FDC45O.js} +13 -13
  6. package/Build/Workers/{chunk-ZCCIIBZT.js → chunk-7D2HZKH7.js} +6 -6
  7. package/Build/Workers/{chunk-HSVQATK2.js → chunk-7KVKHY7O.js} +6 -6
  8. package/Build/Workers/{chunk-ITD2IN7N.js → chunk-A3O6EDBK.js} +2 -2
  9. package/Build/Workers/{chunk-ND3NTTOF.js → chunk-A6X24AZI.js} +6 -6
  10. package/Build/Workers/{chunk-DH26SNAB.js → chunk-AHWAZRBV.js} +6 -2
  11. package/Build/Workers/{chunk-3XY3MVPG.js → chunk-B4CQSLZJ.js} +4 -4
  12. package/Build/Workers/{chunk-DYT5NR6P.js → chunk-C7JQVRLM.js} +3 -3
  13. package/Build/Workers/{chunk-WC57YYBN.js → chunk-CDJDJ5LK.js} +2 -2
  14. package/Build/Workers/{chunk-VQKLRBIK.js → chunk-CEEZE3YZ.js} +7 -7
  15. package/Build/Workers/{chunk-4QQXGTCE.js → chunk-CLCTQVVL.js} +8 -8
  16. package/Build/Workers/{chunk-WNN5D4W3.js → chunk-DBD5WWG2.js} +10 -10
  17. package/Build/Workers/{chunk-URUCCIPS.js → chunk-DIGUUD6G.js} +6 -6
  18. package/Build/Workers/{chunk-BTX2NL3P.js → chunk-E7NZJOK7.js} +196 -22
  19. package/Build/Workers/{chunk-3LSD7OOA.js → chunk-EHTS2YPT.js} +16 -16
  20. package/Build/Workers/{chunk-35H3UBIO.js → chunk-ENNFMWDW.js} +11 -11
  21. package/Build/Workers/{chunk-GL7DNVUS.js → chunk-FCP2QY4G.js} +5 -5
  22. package/Build/Workers/{chunk-3RFFPH4M.js → chunk-FDK4K5IA.js} +1 -1
  23. package/Build/Workers/{chunk-WTQGE7Q6.js → chunk-FGQFQHN5.js} +17 -17
  24. package/Build/Workers/{chunk-WUBKZFF6.js → chunk-GSWMAFTE.js} +9 -9
  25. package/Build/Workers/{chunk-3TKLDHV3.js → chunk-GXWQZBAI.js} +2 -2
  26. package/Build/Workers/{chunk-A7A433MD.js → chunk-HHV3MCGV.js} +5 -5
  27. package/Build/Workers/{chunk-A7ZBMVFS.js → chunk-HS6AD4P2.js} +14 -14
  28. package/Build/Workers/{chunk-QXNQQYPV.js → chunk-IGAZBTFZ.js} +8 -8
  29. package/Build/Workers/{chunk-ZAPOS52G.js → chunk-ILME5BXA.js} +8 -8
  30. package/Build/Workers/{chunk-4MTRQFJP.js → chunk-JKXV6PG5.js} +1 -1
  31. package/Build/Workers/{chunk-FVLVVOBQ.js → chunk-JW6OZT4R.js} +10 -10
  32. package/Build/Workers/{chunk-EZARA5FJ.js → chunk-KGXSYGBG.js} +13 -13
  33. package/Build/Workers/{chunk-J3OFS2RD.js → chunk-LD64RPYV.js} +12 -12
  34. package/Build/Workers/{chunk-AWFZHD2B.js → chunk-LGNDTZVX.js} +4 -4
  35. package/Build/Workers/{chunk-AEAVLYPS.js → chunk-LNSQVXFH.js} +2 -2
  36. package/Build/Workers/{chunk-TA777BGS.js → chunk-N7CCOFLX.js} +1 -1
  37. package/Build/Workers/{chunk-7LSFAEWF.js → chunk-NIWITKQK.js} +10 -10
  38. package/Build/Workers/{chunk-4XXHJI6Y.js → chunk-OBEU25PI.js} +17 -17
  39. package/Build/Workers/{chunk-5T6QQAJW.js → chunk-QVLAFFJY.js} +1 -1
  40. package/Build/Workers/{chunk-J647NNZW.js → chunk-R4FPNAZ2.js} +6 -6
  41. package/Build/Workers/{chunk-HVMG6AG4.js → chunk-RG4F5R57.js} +9 -9
  42. package/Build/Workers/{chunk-ST2UWDUU.js → chunk-SF6K72D7.js} +5 -5
  43. package/Build/Workers/{chunk-H2A4USJR.js → chunk-SGRGNDOD.js} +10 -10
  44. package/Build/Workers/{chunk-DFEI5MAV.js → chunk-SM2CDCYF.js} +7 -7
  45. package/Build/Workers/{chunk-TAI4HLII.js → chunk-SS5ABQGY.js} +4 -4
  46. package/Build/Workers/{chunk-ACFFCHHZ.js → chunk-T5QBPLE3.js} +11 -11
  47. package/Build/Workers/{chunk-BVAIWR7O.js → chunk-TVZD72WJ.js} +12 -12
  48. package/Build/Workers/{chunk-6SDGQI27.js → chunk-UEY73NRN.js} +1 -1
  49. package/Build/Workers/{chunk-K6NFIRFB.js → chunk-UVO6COT2.js} +5 -5
  50. package/Build/Workers/{chunk-77RL3MBD.js → chunk-VAL7DYNR.js} +25 -4
  51. package/Build/Workers/{chunk-WN6P5UDH.js → chunk-WBSY7HDY.js} +12 -12
  52. package/Build/Workers/{chunk-FIBS5S7R.js → chunk-XDWCTQCZ.js} +2 -2
  53. package/Build/Workers/{chunk-CKQP3DSS.js → chunk-XLXSDIP5.js} +6 -6
  54. package/Build/Workers/{chunk-LH5SF3XV.js → chunk-XQ3SKCMM.js} +5 -5
  55. package/Build/Workers/{chunk-QSDY4NS7.js → chunk-YKU2Q3A2.js} +9 -9
  56. package/Build/Workers/{chunk-GPIGURCG.js → chunk-ZMBHFYOX.js} +7 -7
  57. package/Build/Workers/{chunk-QO2CGXMP.js → chunk-ZSGUV73H.js} +6 -6
  58. package/Build/Workers/combineGeometry.js +24 -24
  59. package/Build/Workers/createBoxGeometry.js +18 -18
  60. package/Build/Workers/createBoxOutlineGeometry.js +16 -16
  61. package/Build/Workers/createCircleGeometry.js +26 -26
  62. package/Build/Workers/createCircleOutlineGeometry.js +19 -19
  63. package/Build/Workers/createCoplanarPolygonGeometry.js +33 -33
  64. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +31 -31
  65. package/Build/Workers/createCorridorGeometry.js +29 -29
  66. package/Build/Workers/createCorridorOutlineGeometry.js +28 -28
  67. package/Build/Workers/createCylinderGeometry.js +20 -20
  68. package/Build/Workers/createCylinderOutlineGeometry.js +18 -18
  69. package/Build/Workers/createEllipseGeometry.js +26 -26
  70. package/Build/Workers/createEllipseOutlineGeometry.js +19 -19
  71. package/Build/Workers/createEllipsoidGeometry.js +19 -19
  72. package/Build/Workers/createEllipsoidOutlineGeometry.js +18 -18
  73. package/Build/Workers/createFrustumGeometry.js +18 -18
  74. package/Build/Workers/createFrustumOutlineGeometry.js +18 -18
  75. package/Build/Workers/createGeometry.js +24 -24
  76. package/Build/Workers/createGroundPolylineGeometry.js +22 -22
  77. package/Build/Workers/createPlaneGeometry.js +16 -16
  78. package/Build/Workers/createPlaneOutlineGeometry.js +15 -15
  79. package/Build/Workers/createPolygonGeometry.js +32 -32
  80. package/Build/Workers/createPolygonOutlineGeometry.js +30 -30
  81. package/Build/Workers/createPolylineGeometry.js +25 -25
  82. package/Build/Workers/createPolylineVolumeGeometry.js +31 -31
  83. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +27 -27
  84. package/Build/Workers/createRectangleGeometry.js +27 -27
  85. package/Build/Workers/createRectangleOutlineGeometry.js +20 -20
  86. package/Build/Workers/createSimplePolylineGeometry.js +23 -23
  87. package/Build/Workers/createSphereGeometry.js +19 -19
  88. package/Build/Workers/createSphereOutlineGeometry.js +18 -18
  89. package/Build/Workers/createTaskProcessorWorker.js +3 -3
  90. package/Build/Workers/createVectorTileClampedPolylines.js +14 -14
  91. package/Build/Workers/createVectorTileGeometries.js +24 -24
  92. package/Build/Workers/createVectorTilePoints.js +13 -13
  93. package/Build/Workers/createVectorTilePolygons.js +22 -22
  94. package/Build/Workers/createVectorTilePolylines.js +14 -14
  95. package/Build/Workers/createVerticesFromCesium3DTilesTerrain.js +25 -25
  96. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +22 -22
  97. package/Build/Workers/createVerticesFromHeightmap.js +22 -22
  98. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +20 -20
  99. package/Build/Workers/createWallGeometry.js +24 -24
  100. package/Build/Workers/createWallOutlineGeometry.js +23 -23
  101. package/Build/Workers/decodeDraco.js +10 -10
  102. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +987 -2320
  103. package/Build/Workers/decodeI3S.js +10 -10
  104. package/Build/Workers/gaussianSplatSorter.js +4 -4
  105. package/Build/Workers/gaussianSplatTextureGenerator.js +4 -4
  106. package/Build/Workers/incrementallyBuildTerrainPicker.js +10 -10
  107. package/Build/Workers/transcodeKTX2.js +6 -6
  108. package/Build/Workers/transferTypedArrayTest.js +1 -1
  109. package/Build/Workers/upsampleQuantizedTerrainMesh.js +22 -22
  110. package/Build/Workers/upsampleVerticesFromCesium3DTilesTerrain.js +25 -25
  111. package/Source/Core/BoundingRectangle.js +6 -8
  112. package/Source/Core/Cartesian2.js +1 -1
  113. package/Source/Core/Cartesian3.js +1 -1
  114. package/Source/Core/Cartesian4.js +1 -1
  115. package/Source/Core/Color.js +1 -0
  116. package/Source/Core/ComponentDatatype.js +35 -0
  117. package/Source/Core/InterpolationAlgorithm.js +57 -50
  118. package/Source/Core/Ion.js +1 -1
  119. package/Source/Core/MapProjection.js +1 -0
  120. package/Source/Core/Matrix2.js +1 -1
  121. package/Source/Core/Matrix3.js +1 -1
  122. package/Source/Core/Matrix4.js +1 -1
  123. package/Source/Core/Resource.js +1 -1
  124. package/Source/Core/ScreenSpaceEventHandler.js +51 -41
  125. package/Source/Core/TerrainMesh.js +3 -3
  126. package/Source/Core/TerrainPicker.js +1 -0
  127. package/Source/Core/createColorRamp.js +37 -0
  128. package/Source/Core/globalTypes.js +25 -0
  129. package/Source/Core/writeTextToCanvas.js +1 -0
  130. package/Source/DataSources/CzmlDataSource.js +12 -0
  131. package/Source/DataSources/KmlDataSource.js +528 -555
  132. package/Source/DataSources/PathGraphics.js +8 -1
  133. package/Source/DataSources/PathMode.js +27 -0
  134. package/Source/DataSources/PathVisualizer.js +298 -1
  135. package/Source/Renderer/Pass.js +3 -2
  136. package/Source/Renderer/Texture.js +1 -1
  137. package/Source/Renderer/VertexArray.js +1 -0
  138. package/Source/Renderer/createUniform.js +346 -239
  139. package/Source/Renderer/createUniformArray.js +494 -381
  140. package/Source/Scene/ArcGisMapService.js +1 -1
  141. package/Source/Scene/BillboardTexture.js +5 -3
  142. package/Source/Scene/BufferPoint.js +1 -0
  143. package/Source/Scene/BufferPointCollection.js +14 -1
  144. package/Source/Scene/BufferPolygon.js +3 -2
  145. package/Source/Scene/BufferPolygonCollection.js +10 -0
  146. package/Source/Scene/BufferPolyline.js +1 -0
  147. package/Source/Scene/BufferPolylineCollection.js +2 -0
  148. package/Source/Scene/BufferPrimitiveCollection.js +79 -28
  149. package/Source/Scene/CameraEventAggregator.js +30 -18
  150. package/Source/Scene/Cesium3DTile.js +54 -1
  151. package/Source/Scene/Cesium3DTileContent.js +195 -254
  152. package/Source/Scene/Cesium3DTileContentFactory.js +10 -2
  153. package/Source/Scene/Cesium3DTileOptimizations.js +4 -6
  154. package/Source/Scene/Cesium3DTileset.js +45 -5
  155. package/Source/Scene/ClippingPlaneCollection.js +2 -2
  156. package/Source/Scene/ClippingPolygon.js +2 -0
  157. package/Source/Scene/ClippingPolygonCollection.js +2 -2
  158. package/Source/Scene/Composite3DTileContent.js +254 -292
  159. package/Source/Scene/DerivedCommand.js +4 -0
  160. package/Source/Scene/EdgeDisplayMode.js +50 -0
  161. package/Source/Scene/Empty3DTileContent.js +100 -132
  162. package/Source/Scene/Expression.js +6 -8
  163. package/Source/Scene/GaussianSplat3DTileContent.js +436 -478
  164. package/Source/Scene/GeoJsonPrimitive.js +874 -0
  165. package/Source/Scene/Geometry3DTileContent.js +151 -185
  166. package/Source/Scene/GlobeSurfaceShaderSet.js +501 -409
  167. package/Source/Scene/GlobeSurfaceTile.js +540 -401
  168. package/Source/Scene/GlobeSurfaceTileProvider.js +1259 -1146
  169. package/Source/Scene/GltfBufferViewLoader.js +3 -3
  170. package/Source/Scene/GltfLoader.js +110 -0
  171. package/Source/Scene/GltfLoaderUtil.js +20 -4
  172. package/Source/Scene/GltfPipeline/forEachTextureInMaterial.js +10 -0
  173. package/Source/Scene/GltfPipeline/removeUnusedElements.js +21 -11
  174. package/Source/Scene/ImageryLayer.js +2 -2
  175. package/Source/Scene/ImageryLayerCollection.js +2 -2
  176. package/Source/Scene/Implicit3DTileContent.js +179 -214
  177. package/Source/Scene/MVTDataProvider.js +147 -0
  178. package/Source/Scene/Material.js +1 -0
  179. package/Source/Scene/Model/EdgeVisibilityPipelineStage.js +79 -311
  180. package/Source/Scene/Model/Extensions/Gpm/GltfGpmLoader.js +4 -0
  181. package/Source/Scene/Model/Model.js +37 -0
  182. package/Source/Scene/Model/Model3DTileContent.js +424 -458
  183. package/Source/Scene/Model/ModelDrawCommand.js +31 -3
  184. package/Source/Scene/Model/ModelUtility.js +5 -0
  185. package/Source/Scene/Model/createVectorTileBuffersFromModelComponents.js +466 -150
  186. package/Source/Scene/ModelComponents.js +39 -1
  187. package/Source/Scene/Multiple3DTileContent.js +291 -334
  188. package/Source/Scene/Picking.js +5 -0
  189. package/Source/Scene/PntsParser.js +1 -0
  190. package/Source/Scene/QuadtreePrimitive.js +3 -2
  191. package/Source/Scene/ResourceCacheKey.js +5 -5
  192. package/Source/Scene/Scene.js +27 -0
  193. package/Source/Scene/Tileset3DTileContent.js +113 -146
  194. package/Source/Scene/UrlTemplate3DTilesDataProvider.js +499 -0
  195. package/Source/Scene/Vector3DTileContent.js +205 -234
  196. package/Source/Scene/VectorGltf3DTileContent.js +85 -36
  197. package/Source/Scene/VoxelPrimitive.js +159 -175
  198. package/Source/Scene/VoxelProvider.js +64 -91
  199. package/Source/Scene/buildVectorGltfFromMVT.js +1059 -0
  200. package/Source/Scene/buildVoxelCustomShader.js +199 -0
  201. package/Source/Scene/decodeMVT.js +634 -0
  202. package/Source/Scene/findMeshoptExtension.js +23 -0
  203. package/Source/Scene/renderBufferPointCollection.js +113 -62
  204. package/Source/Scene/renderBufferPolygonCollection.js +98 -55
  205. package/Source/Scene/renderBufferPolylineCollection.js +270 -143
  206. package/Source/Shaders/BufferPointMaterialFS.glsl +1 -0
  207. package/Source/Shaders/BufferPointMaterialFS.js +1 -0
  208. package/Source/Shaders/BufferPointMaterialVS.glsl +19 -9
  209. package/Source/Shaders/BufferPointMaterialVS.js +20 -10
  210. package/Source/Shaders/BufferPolygonMaterialVS.glsl +13 -4
  211. package/Source/Shaders/BufferPolygonMaterialVS.js +14 -5
  212. package/Source/Shaders/BufferPolylineMaterialVS.glsl +16 -2
  213. package/Source/Shaders/BufferPolylineMaterialVS.js +17 -3
  214. package/Source/Shaders/Builtin/Constants/passCesium3DTileEdgesDirect.glsl +9 -0
  215. package/Source/Shaders/Builtin/Constants/passCesium3DTileEdgesDirect.js +11 -0
  216. package/Source/Shaders/Builtin/Constants/passOverlay.glsl +1 -1
  217. package/Source/Shaders/Builtin/Constants/passOverlay.js +1 -1
  218. package/Source/Shaders/Builtin/CzmBuiltins.js +2 -0
  219. package/Source/Shaders/Model/EdgeVisibilityStageVS.glsl +0 -1
  220. package/Source/Shaders/Model/EdgeVisibilityStageVS.js +0 -1
  221. package/Source/Workers/decodeGoogleEarthEnterprisePacket.js +2 -2
  222. package/Source/Workers/incrementallyBuildTerrainPicker.js +2 -0
  223. package/index.d.ts +311 -288
  224. package/index.js +103 -92
  225. package/package.json +4 -4
package/index.js CHANGED
@@ -1,51 +1,4 @@
1
- globalThis.CESIUM_VERSION = "1.141.0";
2
- export { default as AutomaticUniforms } from './Source/Renderer/AutomaticUniforms.js';
3
- export { default as Buffer } from './Source/Renderer/Buffer.js';
4
- export { default as BufferUsage } from './Source/Renderer/BufferUsage.js';
5
- export { default as ClearCommand } from './Source/Renderer/ClearCommand.js';
6
- export { default as ComputeCommand } from './Source/Renderer/ComputeCommand.js';
7
- export { default as ComputeEngine } from './Source/Renderer/ComputeEngine.js';
8
- export { default as Context } from './Source/Renderer/Context.js';
9
- export { default as ContextLimits } from './Source/Renderer/ContextLimits.js';
10
- export { default as CubeMap } from './Source/Renderer/CubeMap.js';
11
- export { default as CubeMapFace } from './Source/Renderer/CubeMapFace.js';
12
- export { default as DrawCommand } from './Source/Renderer/DrawCommand.js';
13
- export { default as Framebuffer } from './Source/Renderer/Framebuffer.js';
14
- export { default as FramebufferManager } from './Source/Renderer/FramebufferManager.js';
15
- export { default as MipmapHint } from './Source/Renderer/MipmapHint.js';
16
- export { default as MultisampleFramebuffer } from './Source/Renderer/MultisampleFramebuffer.js';
17
- export { default as Pass } from './Source/Renderer/Pass.js';
18
- export { default as PassState } from './Source/Renderer/PassState.js';
19
- export { default as PickId } from './Source/Renderer/PickId.js';
20
- export { default as PixelDatatype } from './Source/Renderer/PixelDatatype.js';
21
- export { default as RenderState } from './Source/Renderer/RenderState.js';
22
- export { default as Renderbuffer } from './Source/Renderer/Renderbuffer.js';
23
- export { default as RenderbufferFormat } from './Source/Renderer/RenderbufferFormat.js';
24
- export { default as Sampler } from './Source/Renderer/Sampler.js';
25
- export { default as ShaderBuilder } from './Source/Renderer/ShaderBuilder.js';
26
- export { default as ShaderCache } from './Source/Renderer/ShaderCache.js';
27
- export { default as ShaderDestination } from './Source/Renderer/ShaderDestination.js';
28
- export { default as ShaderFunction } from './Source/Renderer/ShaderFunction.js';
29
- export { default as ShaderProgram } from './Source/Renderer/ShaderProgram.js';
30
- export { default as ShaderSource } from './Source/Renderer/ShaderSource.js';
31
- export { default as ShaderStruct } from './Source/Renderer/ShaderStruct.js';
32
- export { default as SharedContext } from './Source/Renderer/SharedContext.js';
33
- export { default as Sync } from './Source/Renderer/Sync.js';
34
- export { default as Texture } from './Source/Renderer/Texture.js';
35
- export { default as Texture3D } from './Source/Renderer/Texture3D.js';
36
- export { default as TextureAtlas } from './Source/Renderer/TextureAtlas.js';
37
- export { default as TextureCache } from './Source/Renderer/TextureCache.js';
38
- export { default as TextureMagnificationFilter } from './Source/Renderer/TextureMagnificationFilter.js';
39
- export { default as TextureMinificationFilter } from './Source/Renderer/TextureMinificationFilter.js';
40
- export { default as TextureWrap } from './Source/Renderer/TextureWrap.js';
41
- export { default as UniformState } from './Source/Renderer/UniformState.js';
42
- export { default as VertexArray } from './Source/Renderer/VertexArray.js';
43
- export { default as VertexArrayFacade } from './Source/Renderer/VertexArrayFacade.js';
44
- export { default as createUniform } from './Source/Renderer/createUniform.js';
45
- export { default as createUniformArray } from './Source/Renderer/createUniformArray.js';
46
- export { default as demodernizeShader } from './Source/Renderer/demodernizeShader.js';
47
- export { default as freezeRenderState } from './Source/Renderer/freezeRenderState.js';
48
- export { default as loadCubeMap } from './Source/Renderer/loadCubeMap.js';
1
+ globalThis.CESIUM_VERSION = "1.143.0";
49
2
  export { default as BillboardGraphics } from './Source/DataSources/BillboardGraphics.js';
50
3
  export { default as BillboardVisualizer } from './Source/DataSources/BillboardVisualizer.js';
51
4
  export { default as BoundingSphereState } from './Source/DataSources/BoundingSphereState.js';
@@ -104,6 +57,7 @@ export { default as ModelGraphics } from './Source/DataSources/ModelGraphics.js'
104
57
  export { default as ModelVisualizer } from './Source/DataSources/ModelVisualizer.js';
105
58
  export { default as NodeTransformationProperty } from './Source/DataSources/NodeTransformationProperty.js';
106
59
  export { default as PathGraphics } from './Source/DataSources/PathGraphics.js';
60
+ export { default as PathMode } from './Source/DataSources/PathMode.js';
107
61
  export { default as PathVisualizer } from './Source/DataSources/PathVisualizer.js';
108
62
  export { default as PlaneGeometryUpdater } from './Source/DataSources/PlaneGeometryUpdater.js';
109
63
  export { default as PlaneGraphics } from './Source/DataSources/PlaneGraphics.js';
@@ -154,7 +108,53 @@ export { default as createRawPropertyDescriptor } from './Source/DataSources/cre
154
108
  export { default as exportKml } from './Source/DataSources/exportKml.js';
155
109
  export { default as getElement } from './Source/DataSources/getElement.js';
156
110
  export { default as heightReferenceOnEntityPropertyChanged } from './Source/DataSources/heightReferenceOnEntityPropertyChanged.js';
157
- export { default as CesiumWidget } from './Source/Widget/CesiumWidget.js';
111
+ export { default as AutomaticUniforms } from './Source/Renderer/AutomaticUniforms.js';
112
+ export { default as Buffer } from './Source/Renderer/Buffer.js';
113
+ export { default as BufferUsage } from './Source/Renderer/BufferUsage.js';
114
+ export { default as ClearCommand } from './Source/Renderer/ClearCommand.js';
115
+ export { default as ComputeCommand } from './Source/Renderer/ComputeCommand.js';
116
+ export { default as ComputeEngine } from './Source/Renderer/ComputeEngine.js';
117
+ export { default as Context } from './Source/Renderer/Context.js';
118
+ export { default as ContextLimits } from './Source/Renderer/ContextLimits.js';
119
+ export { default as CubeMap } from './Source/Renderer/CubeMap.js';
120
+ export { default as CubeMapFace } from './Source/Renderer/CubeMapFace.js';
121
+ export { default as DrawCommand } from './Source/Renderer/DrawCommand.js';
122
+ export { default as Framebuffer } from './Source/Renderer/Framebuffer.js';
123
+ export { default as FramebufferManager } from './Source/Renderer/FramebufferManager.js';
124
+ export { default as MipmapHint } from './Source/Renderer/MipmapHint.js';
125
+ export { default as MultisampleFramebuffer } from './Source/Renderer/MultisampleFramebuffer.js';
126
+ export { default as Pass } from './Source/Renderer/Pass.js';
127
+ export { default as PassState } from './Source/Renderer/PassState.js';
128
+ export { default as PickId } from './Source/Renderer/PickId.js';
129
+ export { default as PixelDatatype } from './Source/Renderer/PixelDatatype.js';
130
+ export { default as RenderState } from './Source/Renderer/RenderState.js';
131
+ export { default as Renderbuffer } from './Source/Renderer/Renderbuffer.js';
132
+ export { default as RenderbufferFormat } from './Source/Renderer/RenderbufferFormat.js';
133
+ export { default as Sampler } from './Source/Renderer/Sampler.js';
134
+ export { default as ShaderBuilder } from './Source/Renderer/ShaderBuilder.js';
135
+ export { default as ShaderCache } from './Source/Renderer/ShaderCache.js';
136
+ export { default as ShaderDestination } from './Source/Renderer/ShaderDestination.js';
137
+ export { default as ShaderFunction } from './Source/Renderer/ShaderFunction.js';
138
+ export { default as ShaderProgram } from './Source/Renderer/ShaderProgram.js';
139
+ export { default as ShaderSource } from './Source/Renderer/ShaderSource.js';
140
+ export { default as ShaderStruct } from './Source/Renderer/ShaderStruct.js';
141
+ export { default as SharedContext } from './Source/Renderer/SharedContext.js';
142
+ export { default as Sync } from './Source/Renderer/Sync.js';
143
+ export { default as Texture } from './Source/Renderer/Texture.js';
144
+ export { default as Texture3D } from './Source/Renderer/Texture3D.js';
145
+ export { default as TextureAtlas } from './Source/Renderer/TextureAtlas.js';
146
+ export { default as TextureCache } from './Source/Renderer/TextureCache.js';
147
+ export { default as TextureMagnificationFilter } from './Source/Renderer/TextureMagnificationFilter.js';
148
+ export { default as TextureMinificationFilter } from './Source/Renderer/TextureMinificationFilter.js';
149
+ export { default as TextureWrap } from './Source/Renderer/TextureWrap.js';
150
+ export { default as UniformState } from './Source/Renderer/UniformState.js';
151
+ export { default as VertexArray } from './Source/Renderer/VertexArray.js';
152
+ export { default as VertexArrayFacade } from './Source/Renderer/VertexArrayFacade.js';
153
+ export { default as createUniform } from './Source/Renderer/createUniform.js';
154
+ export { default as createUniformArray } from './Source/Renderer/createUniformArray.js';
155
+ export { default as demodernizeShader } from './Source/Renderer/demodernizeShader.js';
156
+ export { default as freezeRenderState } from './Source/Renderer/freezeRenderState.js';
157
+ export { default as loadCubeMap } from './Source/Renderer/loadCubeMap.js';
158
158
  export { default as ApproximateTerrainHeights } from './Source/Core/ApproximateTerrainHeights.js';
159
159
  export { default as ArcGISTiledElevationTerrainProvider } from './Source/Core/ArcGISTiledElevationTerrainProvider.js';
160
160
  export { default as ArcType } from './Source/Core/ArcType.js';
@@ -400,6 +400,7 @@ export { default as binarySearch } from './Source/Core/binarySearch.js';
400
400
  export { default as buildModuleUrl } from './Source/Core/buildModuleUrl.js';
401
401
  export { default as clone } from './Source/Core/clone.js';
402
402
  export { default as combine } from './Source/Core/combine.js';
403
+ export { default as createColorRamp } from './Source/Core/createColorRamp.js';
403
404
  export { default as createGuid } from './Source/Core/createGuid.js';
404
405
  export { default as createWorldBathymetryAsync } from './Source/Core/createWorldBathymetryAsync.js';
405
406
  export { default as createWorldTerrainAsync } from './Source/Core/createWorldTerrainAsync.js';
@@ -443,6 +444,7 @@ export { default as subdivideArray } from './Source/Core/subdivideArray.js';
443
444
  export { default as webGLConstantToGlslType } from './Source/Core/webGLConstantToGlslType.js';
444
445
  export { default as wrapFunction } from './Source/Core/wrapFunction.js';
445
446
  export { default as writeTextToCanvas } from './Source/Core/writeTextToCanvas.js';
447
+ export { default as CesiumWidget } from './Source/Widget/CesiumWidget.js';
446
448
  export { default as _shadersAdjustTranslucentFS } from './Source/Shaders/AdjustTranslucentFS.js';
447
449
  export { default as _shadersAtmosphereCommon } from './Source/Shaders/AtmosphereCommon.js';
448
450
  export { default as _shadersBillboardCollectionFS } from './Source/Shaders/BillboardCollectionFS.js';
@@ -609,6 +611,7 @@ export { default as DiscardMissingTileImagePolicy } from './Source/Scene/Discard
609
611
  export { default as DracoLoader } from './Source/Scene/DracoLoader.js';
610
612
  export { default as DynamicAtmosphereLightingType } from './Source/Scene/DynamicAtmosphereLightingType.js';
611
613
  export { default as DynamicEnvironmentMapManager } from './Source/Scene/DynamicEnvironmentMapManager.js';
614
+ export { default as EdgeDisplayMode } from './Source/Scene/EdgeDisplayMode.js';
612
615
  export { default as EdgeFramebuffer } from './Source/Scene/EdgeFramebuffer.js';
613
616
  export { default as EllipsoidPrimitive } from './Source/Scene/EllipsoidPrimitive.js';
614
617
  export { default as EllipsoidSurfaceAppearance } from './Source/Scene/EllipsoidSurfaceAppearance.js';
@@ -625,6 +628,7 @@ export { default as GaussianSplatPrimitive } from './Source/Scene/GaussianSplatP
625
628
  export { default as GaussianSplatRenderResources } from './Source/Scene/GaussianSplatRenderResources.js';
626
629
  export { default as GaussianSplatSorter } from './Source/Scene/GaussianSplatSorter.js';
627
630
  export { default as GaussianSplatTextureGenerator } from './Source/Scene/GaussianSplatTextureGenerator.js';
631
+ export { default as GeoJsonPrimitive } from './Source/Scene/GeoJsonPrimitive.js';
628
632
  export { default as Geometry3DTileContent } from './Source/Scene/Geometry3DTileContent.js';
629
633
  export { default as GetFeatureInfoFormat } from './Source/Scene/GetFeatureInfoFormat.js';
630
634
  export { default as Globe } from './Source/Scene/Globe.js';
@@ -697,6 +701,7 @@ export { default as Label } from './Source/Scene/Label.js';
697
701
  export { default as LabelCollection } from './Source/Scene/LabelCollection.js';
698
702
  export { default as LabelStyle } from './Source/Scene/LabelStyle.js';
699
703
  export { default as Light } from './Source/Scene/Light.js';
704
+ export { default as MVTDataProvider } from './Source/Scene/MVTDataProvider.js';
700
705
  export { default as MapMode2D } from './Source/Scene/MapMode2D.js';
701
706
  export { default as MapboxImageryProvider } from './Source/Scene/MapboxImageryProvider.js';
702
707
  export { default as MapboxStyleImageryProvider } from './Source/Scene/MapboxStyleImageryProvider.js';
@@ -826,6 +831,7 @@ export { default as TimeDynamicPointCloud } from './Source/Scene/TimeDynamicPoin
826
831
  export { default as Tonemapper } from './Source/Scene/Tonemapper.js';
827
832
  export { default as TranslucentTileClassification } from './Source/Scene/TranslucentTileClassification.js';
828
833
  export { default as TweenCollection } from './Source/Scene/TweenCollection.js';
834
+ export { default as UrlTemplate3DTilesDataProvider } from './Source/Scene/UrlTemplate3DTilesDataProvider.js';
829
835
  export { default as UrlTemplateImageryProvider } from './Source/Scene/UrlTemplateImageryProvider.js';
830
836
  export { default as Vector3DTileBatch } from './Source/Scene/Vector3DTileBatch.js';
831
837
  export { default as Vector3DTileClampedPolylines } from './Source/Scene/Vector3DTileClampedPolylines.js';
@@ -855,6 +861,8 @@ export { default as VoxelShapeType } from './Source/Scene/VoxelShapeType.js';
855
861
  export { default as VoxelTraversal } from './Source/Scene/VoxelTraversal.js';
856
862
  export { default as WebMapServiceImageryProvider } from './Source/Scene/WebMapServiceImageryProvider.js';
857
863
  export { default as WebMapTileServiceImageryProvider } from './Source/Scene/WebMapTileServiceImageryProvider.js';
864
+ export { default as buildVectorGltfFromMVT } from './Source/Scene/buildVectorGltfFromMVT.js';
865
+ export { default as buildVoxelCustomShader } from './Source/Scene/buildVoxelCustomShader.js';
858
866
  export { default as buildVoxelDrawCommands } from './Source/Scene/buildVoxelDrawCommands.js';
859
867
  export { default as computeFlyToLocationForRectangle } from './Source/Scene/computeFlyToLocationForRectangle.js';
860
868
  export { default as createBillboardPointCallback } from './Source/Scene/createBillboardPointCallback.js';
@@ -863,8 +871,10 @@ export { default as createGooglePhotorealistic3DTileset } from './Source/Scene/c
863
871
  export { default as createOsmBuildingsAsync } from './Source/Scene/createOsmBuildingsAsync.js';
864
872
  export { default as createTangentSpaceDebugPrimitive } from './Source/Scene/createTangentSpaceDebugPrimitive.js';
865
873
  export { default as createWorldImageryAsync } from './Source/Scene/createWorldImageryAsync.js';
874
+ export { default as decodeMVT } from './Source/Scene/decodeMVT.js';
866
875
  export { default as findContentMetadata } from './Source/Scene/findContentMetadata.js';
867
876
  export { default as findGroupMetadata } from './Source/Scene/findGroupMetadata.js';
877
+ export { default as findMeshoptExtension } from './Source/Scene/findMeshoptExtension.js';
868
878
  export { default as findTileMetadata } from './Source/Scene/findTileMetadata.js';
869
879
  export { default as getBinaryAccessor } from './Source/Scene/getBinaryAccessor.js';
870
880
  export { default as getClipAndStyleCode } from './Source/Scene/getClipAndStyleCode.js';
@@ -881,6 +891,7 @@ export { default as processVoxelProperties } from './Source/Scene/processVoxelPr
881
891
  export { default as renderBufferPointCollection } from './Source/Scene/renderBufferPointCollection.js';
882
892
  export { default as renderBufferPolygonCollection } from './Source/Scene/renderBufferPolygonCollection.js';
883
893
  export { default as renderBufferPolylineCollection } from './Source/Scene/renderBufferPolylineCollection.js';
894
+ export { default as _shadersCzmBuiltins } from './Source/Shaders/Builtin/CzmBuiltins.js';
884
895
  export { default as _shadersAllMaterialAppearanceFS } from './Source/Shaders/Appearances/AllMaterialAppearanceFS.js';
885
896
  export { default as _shadersAllMaterialAppearanceVS } from './Source/Shaders/Appearances/AllMaterialAppearanceVS.js';
886
897
  export { default as _shadersBasicMaterialAppearanceFS } from './Source/Shaders/Appearances/BasicMaterialAppearanceFS.js';
@@ -895,7 +906,22 @@ export { default as _shadersPolylineColorAppearanceVS } from './Source/Shaders/A
895
906
  export { default as _shadersPolylineMaterialAppearanceVS } from './Source/Shaders/Appearances/PolylineMaterialAppearanceVS.js';
896
907
  export { default as _shadersTexturedMaterialAppearanceFS } from './Source/Shaders/Appearances/TexturedMaterialAppearanceFS.js';
897
908
  export { default as _shadersTexturedMaterialAppearanceVS } from './Source/Shaders/Appearances/TexturedMaterialAppearanceVS.js';
898
- export { default as _shadersCzmBuiltins } from './Source/Shaders/Builtin/CzmBuiltins.js';
909
+ export { default as _shadersIntersectBox } from './Source/Shaders/Voxels/IntersectBox.js';
910
+ export { default as _shadersIntersectCylinder } from './Source/Shaders/Voxels/IntersectCylinder.js';
911
+ export { default as _shadersIntersectDepth } from './Source/Shaders/Voxels/IntersectDepth.js';
912
+ export { default as _shadersIntersectEllipsoid } from './Source/Shaders/Voxels/IntersectEllipsoid.js';
913
+ export { default as _shadersIntersectLongitude } from './Source/Shaders/Voxels/IntersectLongitude.js';
914
+ export { default as _shadersIntersectPlane } from './Source/Shaders/Voxels/IntersectPlane.js';
915
+ export { default as _shadersIntersection } from './Source/Shaders/Voxels/Intersection.js';
916
+ export { default as _shadersIntersectionUtils } from './Source/Shaders/Voxels/IntersectionUtils.js';
917
+ export { default as _shadersMegatexture } from './Source/Shaders/Voxels/Megatexture.js';
918
+ export { default as _shadersOctree } from './Source/Shaders/Voxels/Octree.js';
919
+ export { default as _shadersVoxelFS } from './Source/Shaders/Voxels/VoxelFS.js';
920
+ export { default as _shadersVoxelUtils } from './Source/Shaders/Voxels/VoxelUtils.js';
921
+ export { default as _shadersVoxelVS } from './Source/Shaders/Voxels/VoxelVS.js';
922
+ export { default as _shadersconvertLocalToBoxUv } from './Source/Shaders/Voxels/convertLocalToBoxUv.js';
923
+ export { default as _shadersconvertLocalToCylinderUv } from './Source/Shaders/Voxels/convertLocalToCylinderUv.js';
924
+ export { default as _shadersconvertLocalToEllipsoidUv } from './Source/Shaders/Voxels/convertLocalToEllipsoidUv.js';
899
925
  export { default as _shadersAspectRampMaterial } from './Source/Shaders/Materials/AspectRampMaterial.js';
900
926
  export { default as _shadersBumpMapMaterial } from './Source/Shaders/Materials/BumpMapMaterial.js';
901
927
  export { default as _shadersCheckerboardMaterial } from './Source/Shaders/Materials/CheckerboardMaterial.js';
@@ -915,6 +941,32 @@ export { default as _shadersSlopeRampMaterial } from './Source/Shaders/Materials
915
941
  export { default as _shadersStripeMaterial } from './Source/Shaders/Materials/StripeMaterial.js';
916
942
  export { default as _shadersWater } from './Source/Shaders/Materials/Water.js';
917
943
  export { default as _shadersWaterMaskMaterial } from './Source/Shaders/Materials/WaterMaskMaterial.js';
944
+ export { default as _shadersAcesTonemappingStage } from './Source/Shaders/PostProcessStages/AcesTonemappingStage.js';
945
+ export { default as _shadersAdditiveBlend } from './Source/Shaders/PostProcessStages/AdditiveBlend.js';
946
+ export { default as _shadersAmbientOcclusionGenerate } from './Source/Shaders/PostProcessStages/AmbientOcclusionGenerate.js';
947
+ export { default as _shadersAmbientOcclusionModulate } from './Source/Shaders/PostProcessStages/AmbientOcclusionModulate.js';
948
+ export { default as _shadersBlackAndWhite } from './Source/Shaders/PostProcessStages/BlackAndWhite.js';
949
+ export { default as _shadersBloomComposite } from './Source/Shaders/PostProcessStages/BloomComposite.js';
950
+ export { default as _shadersBrightPass } from './Source/Shaders/PostProcessStages/BrightPass.js';
951
+ export { default as _shadersBrightness } from './Source/Shaders/PostProcessStages/Brightness.js';
952
+ export { default as _shadersCompositeTranslucentClassification } from './Source/Shaders/PostProcessStages/CompositeTranslucentClassification.js';
953
+ export { default as _shadersContrastBias } from './Source/Shaders/PostProcessStages/ContrastBias.js';
954
+ export { default as _shadersDepthOfField } from './Source/Shaders/PostProcessStages/DepthOfField.js';
955
+ export { default as _shadersDepthView } from './Source/Shaders/PostProcessStages/DepthView.js';
956
+ export { default as _shadersDepthViewPacked } from './Source/Shaders/PostProcessStages/DepthViewPacked.js';
957
+ export { default as _shadersEdgeDetection } from './Source/Shaders/PostProcessStages/EdgeDetection.js';
958
+ export { default as _shadersFXAA } from './Source/Shaders/PostProcessStages/FXAA.js';
959
+ export { default as _shadersFilmicTonemapping } from './Source/Shaders/PostProcessStages/FilmicTonemapping.js';
960
+ export { default as _shadersGaussianBlur1D } from './Source/Shaders/PostProcessStages/GaussianBlur1D.js';
961
+ export { default as _shadersLensFlare } from './Source/Shaders/PostProcessStages/LensFlare.js';
962
+ export { default as _shadersModifiedReinhardTonemapping } from './Source/Shaders/PostProcessStages/ModifiedReinhardTonemapping.js';
963
+ export { default as _shadersNightVision } from './Source/Shaders/PostProcessStages/NightVision.js';
964
+ export { default as _shadersPassThrough } from './Source/Shaders/PostProcessStages/PassThrough.js';
965
+ export { default as _shadersPassThroughDepth } from './Source/Shaders/PostProcessStages/PassThroughDepth.js';
966
+ export { default as _shadersPbrNeutralTonemapping } from './Source/Shaders/PostProcessStages/PbrNeutralTonemapping.js';
967
+ export { default as _shadersPointCloudEyeDomeLighting } from './Source/Shaders/PostProcessStages/PointCloudEyeDomeLighting.js';
968
+ export { default as _shadersReinhardTonemapping } from './Source/Shaders/PostProcessStages/ReinhardTonemapping.js';
969
+ export { default as _shadersSilhouette } from './Source/Shaders/PostProcessStages/Silhouette.js';
918
970
  export { default as _shadersAtmosphereStageFS } from './Source/Shaders/Model/AtmosphereStageFS.js';
919
971
  export { default as _shadersAtmosphereStageVS } from './Source/Shaders/Model/AtmosphereStageVS.js';
920
972
  export { default as _shadersCPUStylingStageFS } from './Source/Shaders/Model/CPUStylingStageFS.js';
@@ -954,48 +1006,6 @@ export { default as _shadersPrimitiveOutlineStageVS } from './Source/Shaders/Mod
954
1006
  export { default as _shadersSelectedFeatureIdStageCommon } from './Source/Shaders/Model/SelectedFeatureIdStageCommon.js';
955
1007
  export { default as _shadersSkinningStageVS } from './Source/Shaders/Model/SkinningStageVS.js';
956
1008
  export { default as _shadersVerticalExaggerationStageVS } from './Source/Shaders/Model/VerticalExaggerationStageVS.js';
957
- export { default as _shadersAcesTonemappingStage } from './Source/Shaders/PostProcessStages/AcesTonemappingStage.js';
958
- export { default as _shadersAdditiveBlend } from './Source/Shaders/PostProcessStages/AdditiveBlend.js';
959
- export { default as _shadersAmbientOcclusionGenerate } from './Source/Shaders/PostProcessStages/AmbientOcclusionGenerate.js';
960
- export { default as _shadersAmbientOcclusionModulate } from './Source/Shaders/PostProcessStages/AmbientOcclusionModulate.js';
961
- export { default as _shadersBlackAndWhite } from './Source/Shaders/PostProcessStages/BlackAndWhite.js';
962
- export { default as _shadersBloomComposite } from './Source/Shaders/PostProcessStages/BloomComposite.js';
963
- export { default as _shadersBrightPass } from './Source/Shaders/PostProcessStages/BrightPass.js';
964
- export { default as _shadersBrightness } from './Source/Shaders/PostProcessStages/Brightness.js';
965
- export { default as _shadersCompositeTranslucentClassification } from './Source/Shaders/PostProcessStages/CompositeTranslucentClassification.js';
966
- export { default as _shadersContrastBias } from './Source/Shaders/PostProcessStages/ContrastBias.js';
967
- export { default as _shadersDepthOfField } from './Source/Shaders/PostProcessStages/DepthOfField.js';
968
- export { default as _shadersDepthView } from './Source/Shaders/PostProcessStages/DepthView.js';
969
- export { default as _shadersDepthViewPacked } from './Source/Shaders/PostProcessStages/DepthViewPacked.js';
970
- export { default as _shadersEdgeDetection } from './Source/Shaders/PostProcessStages/EdgeDetection.js';
971
- export { default as _shadersFXAA } from './Source/Shaders/PostProcessStages/FXAA.js';
972
- export { default as _shadersFilmicTonemapping } from './Source/Shaders/PostProcessStages/FilmicTonemapping.js';
973
- export { default as _shadersGaussianBlur1D } from './Source/Shaders/PostProcessStages/GaussianBlur1D.js';
974
- export { default as _shadersLensFlare } from './Source/Shaders/PostProcessStages/LensFlare.js';
975
- export { default as _shadersModifiedReinhardTonemapping } from './Source/Shaders/PostProcessStages/ModifiedReinhardTonemapping.js';
976
- export { default as _shadersNightVision } from './Source/Shaders/PostProcessStages/NightVision.js';
977
- export { default as _shadersPassThrough } from './Source/Shaders/PostProcessStages/PassThrough.js';
978
- export { default as _shadersPassThroughDepth } from './Source/Shaders/PostProcessStages/PassThroughDepth.js';
979
- export { default as _shadersPbrNeutralTonemapping } from './Source/Shaders/PostProcessStages/PbrNeutralTonemapping.js';
980
- export { default as _shadersPointCloudEyeDomeLighting } from './Source/Shaders/PostProcessStages/PointCloudEyeDomeLighting.js';
981
- export { default as _shadersReinhardTonemapping } from './Source/Shaders/PostProcessStages/ReinhardTonemapping.js';
982
- export { default as _shadersSilhouette } from './Source/Shaders/PostProcessStages/Silhouette.js';
983
- export { default as _shadersIntersectBox } from './Source/Shaders/Voxels/IntersectBox.js';
984
- export { default as _shadersIntersectCylinder } from './Source/Shaders/Voxels/IntersectCylinder.js';
985
- export { default as _shadersIntersectDepth } from './Source/Shaders/Voxels/IntersectDepth.js';
986
- export { default as _shadersIntersectEllipsoid } from './Source/Shaders/Voxels/IntersectEllipsoid.js';
987
- export { default as _shadersIntersectLongitude } from './Source/Shaders/Voxels/IntersectLongitude.js';
988
- export { default as _shadersIntersectPlane } from './Source/Shaders/Voxels/IntersectPlane.js';
989
- export { default as _shadersIntersection } from './Source/Shaders/Voxels/Intersection.js';
990
- export { default as _shadersIntersectionUtils } from './Source/Shaders/Voxels/IntersectionUtils.js';
991
- export { default as _shadersMegatexture } from './Source/Shaders/Voxels/Megatexture.js';
992
- export { default as _shadersOctree } from './Source/Shaders/Voxels/Octree.js';
993
- export { default as _shadersVoxelFS } from './Source/Shaders/Voxels/VoxelFS.js';
994
- export { default as _shadersVoxelUtils } from './Source/Shaders/Voxels/VoxelUtils.js';
995
- export { default as _shadersVoxelVS } from './Source/Shaders/Voxels/VoxelVS.js';
996
- export { default as _shadersconvertLocalToBoxUv } from './Source/Shaders/Voxels/convertLocalToBoxUv.js';
997
- export { default as _shadersconvertLocalToCylinderUv } from './Source/Shaders/Voxels/convertLocalToCylinderUv.js';
998
- export { default as _shadersconvertLocalToEllipsoidUv } from './Source/Shaders/Voxels/convertLocalToEllipsoidUv.js';
999
1009
  export { default as ForEach } from './Source/Scene/GltfPipeline/ForEach.js';
1000
1010
  export { default as addBuffer } from './Source/Scene/GltfPipeline/addBuffer.js';
1001
1011
  export { default as addDefaults } from './Source/Scene/GltfPipeline/addDefaults.js';
@@ -1131,6 +1141,7 @@ export { default as _shaderspassCesium3DTile } from './Source/Shaders/Builtin/Co
1131
1141
  export { default as _shaderspassCesium3DTileClassification } from './Source/Shaders/Builtin/Constants/passCesium3DTileClassification.js';
1132
1142
  export { default as _shaderspassCesium3DTileClassificationIgnoreShow } from './Source/Shaders/Builtin/Constants/passCesium3DTileClassificationIgnoreShow.js';
1133
1143
  export { default as _shaderspassCesium3DTileEdges } from './Source/Shaders/Builtin/Constants/passCesium3DTileEdges.js';
1144
+ export { default as _shaderspassCesium3DTileEdgesDirect } from './Source/Shaders/Builtin/Constants/passCesium3DTileEdgesDirect.js';
1134
1145
  export { default as _shaderspassClassification } from './Source/Shaders/Builtin/Constants/passClassification.js';
1135
1146
  export { default as _shaderspassCompute } from './Source/Shaders/Builtin/Constants/passCompute.js';
1136
1147
  export { default as _shaderspassEnvironment } from './Source/Shaders/Builtin/Constants/passEnvironment.js';
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@cesium/engine",
3
- "version": "25.0.0",
3
+ "version": "26.1.0",
4
4
  "description": "CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.",
5
5
  "keywords": [
6
6
  "3D",
@@ -41,7 +41,7 @@
41
41
  "bitmap-sdf": "^1.0.3",
42
42
  "dompurify": "^3.3.0",
43
43
  "draco3d": "^1.5.1",
44
- "earcut": "^3.0.0",
44
+ "earcut": "3.0.2",
45
45
  "grapheme-splitter": "^1.0.4",
46
46
  "jsep": "^1.3.8",
47
47
  "kdbush": "^4.0.1",
@@ -49,8 +49,8 @@
49
49
  "lerc": "^2.0.0",
50
50
  "mersenne-twister": "^1.1.0",
51
51
  "meshoptimizer": "^1.0.1",
52
- "pako": "^2.0.4",
53
- "protobufjs": "^8.0.0",
52
+ "pako": "^3.0.0",
53
+ "protobufjs": "^8.6.5",
54
54
  "rbush": "^4.0.1",
55
55
  "topojson-client": "^3.1.0",
56
56
  "urijs": "^1.19.7"