@cesium/engine 22.3.0 → 23.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (193) hide show
  1. package/Build/Workers/{chunk-XLIJV3YZ.js → chunk-2M7DKGLW.js} +10 -10
  2. package/Build/Workers/{chunk-AFGP5BXS.js → chunk-2OBWHTIC.js} +7 -7
  3. package/Build/Workers/{chunk-K4PGSAR5.js → chunk-3UQ2YMPP.js} +8 -8
  4. package/Build/Workers/{chunk-W5NV72VR.js → chunk-4JJQRZYL.js} +17 -17
  5. package/Build/Workers/{chunk-EUDHHS7K.js → chunk-54O3AGOA.js} +6 -6
  6. package/Build/Workers/{chunk-MASEF4OV.js → chunk-66OWUDO7.js} +8 -8
  7. package/Build/Workers/{chunk-E4YDCSQK.js → chunk-6U5QMZU3.js} +9 -9
  8. package/Build/Workers/{chunk-FDOLXORR.js → chunk-77DJBHMI.js} +7 -7
  9. package/Build/Workers/{chunk-PJLRXIMS.js → chunk-ALTCIHRH.js} +17 -17
  10. package/Build/Workers/{chunk-FUDC3KOT.js → chunk-B2VA6IEL.js} +5 -5
  11. package/Build/Workers/{chunk-7U5YNLF3.js → chunk-BTP3634E.js} +1 -1
  12. package/Build/Workers/{chunk-EY5HOJFQ.js → chunk-C6HHBKT5.js} +5 -5
  13. package/Build/Workers/{chunk-K2PLKJJG.js → chunk-CID5SY7L.js} +5 -5
  14. package/Build/Workers/{chunk-YHPBT4I5.js → chunk-CJ7ZDY77.js} +5 -5
  15. package/Build/Workers/{chunk-NVL7JXAQ.js → chunk-CNLXMOPM.js} +10 -10
  16. package/Build/Workers/{chunk-IHFAFGR2.js → chunk-CVAAIRNP.js} +2 -2
  17. package/Build/Workers/{chunk-IXL46IYV.js → chunk-CYOPNGPX.js} +12 -12
  18. package/Build/Workers/{chunk-6GBGEUWR.js → chunk-DNMASBMH.js} +2 -2
  19. package/Build/Workers/{chunk-NO3LMU7T.js → chunk-EIC3VAOZ.js} +7 -7
  20. package/Build/Workers/{chunk-S2KVL7OJ.js → chunk-FCJQO4NC.js} +8 -8
  21. package/Build/Workers/{chunk-TMGLPEZW.js → chunk-FKU77FNM.js} +4 -4
  22. package/Build/Workers/{chunk-EOSX23OS.js → chunk-FXSRA5UG.js} +4 -4
  23. package/Build/Workers/{chunk-D2PEV362.js → chunk-G6MJ3ZW3.js} +10 -10
  24. package/Build/Workers/{chunk-2MLJ46ZZ.js → chunk-GLCPE2BJ.js} +13 -13
  25. package/Build/Workers/{chunk-N66PIK46.js → chunk-H3TVRJLY.js} +4 -4
  26. package/Build/Workers/chunk-HNDE73JK.js +1829 -0
  27. package/Build/Workers/{chunk-4R6FGUFP.js → chunk-HXEPZWJN.js} +29 -15
  28. package/Build/Workers/{chunk-4BBANFU6.js → chunk-IJ3SUMK3.js} +1 -1
  29. package/Build/Workers/{chunk-4O2ARYS7.js → chunk-JUKGMJX7.js} +1 -1
  30. package/Build/Workers/{chunk-OOYICVOK.js → chunk-K7UTK4OM.js} +1 -1
  31. package/Build/Workers/{chunk-WUWPKBOZ.js → chunk-LHFC4R7Z.js} +6 -6
  32. package/Build/Workers/{chunk-T5MJDW43.js → chunk-MNSNOONX.js} +7 -7
  33. package/Build/Workers/{chunk-FS42VX2H.js → chunk-N6HRZLS6.js} +2 -2
  34. package/Build/Workers/{chunk-HWGP4GVC.js → chunk-O67UP5YO.js} +13 -13
  35. package/Build/Workers/{chunk-EAAH543Q.js → chunk-OZYB3AOR.js} +11 -11
  36. package/Build/Workers/{chunk-LWZHJWYK.js → chunk-PAFMAR7A.js} +665 -366
  37. package/Build/Workers/{chunk-VRAAQ3FS.js → chunk-PBECJOWF.js} +2 -2
  38. package/Build/Workers/{chunk-VIQIKMTZ.js → chunk-PGZ3B6CB.js} +14 -14
  39. package/Build/Workers/{chunk-KIJR26N3.js → chunk-PQTSXJBJ.js} +16 -16
  40. package/Build/Workers/{chunk-TY5JXMVO.js → chunk-PUO7BYDY.js} +1 -1
  41. package/Build/Workers/{chunk-6WDMPXQ7.js → chunk-QNABVTTP.js} +12 -12
  42. package/Build/Workers/{chunk-7ATKQRBM.js → chunk-QPXGGVHC.js} +10 -10
  43. package/Build/Workers/{chunk-5PJB7ASO.js → chunk-RZX6LOG6.js} +6 -6
  44. package/Build/Workers/{chunk-N6XBJBI7.js → chunk-S53HSRT6.js} +6 -6
  45. package/Build/Workers/{chunk-Y5MRBKQN.js → chunk-TFPG3ZKW.js} +18 -18
  46. package/Build/Workers/{chunk-AWELU5C6.js → chunk-TMCTZ5E3.js} +14 -14
  47. package/Build/Workers/{chunk-ZGGVEGTA.js → chunk-TNXOPEIG.js} +12 -12
  48. package/Build/Workers/{chunk-BO22JHBX.js → chunk-TXYQNXNW.js} +3 -3
  49. package/Build/Workers/{chunk-TCOUGKXF.js → chunk-U4SWB6TI.js} +4 -4
  50. package/Build/Workers/{chunk-D6OKR3BQ.js → chunk-UEWYSOFD.js} +2 -2
  51. package/Build/Workers/{chunk-7SLNBIZS.js → chunk-UOQB7XQI.js} +560 -277
  52. package/Build/Workers/{chunk-ZWWN2CQH.js → chunk-VPWYHFQA.js} +4 -4
  53. package/Build/Workers/{chunk-M5DVYXJJ.js → chunk-VX774SWE.js} +6 -6
  54. package/Build/Workers/{chunk-WHLGBMBC.js → chunk-XPMXRJDD.js} +5 -5
  55. package/Build/Workers/{chunk-L4OFWHNI.js → chunk-YDR5LX5Z.js} +1 -1
  56. package/Build/Workers/{chunk-LK7GEFGB.js → chunk-YSJRB2UZ.js} +2 -2
  57. package/Build/Workers/{chunk-D63Z7KKL.js → chunk-ZEMJQKHD.js} +11 -11
  58. package/Build/Workers/combineGeometry.js +24 -24
  59. package/Build/Workers/createBoxGeometry.js +18 -18
  60. package/Build/Workers/createBoxOutlineGeometry.js +16 -16
  61. package/Build/Workers/createCircleGeometry.js +26 -26
  62. package/Build/Workers/createCircleOutlineGeometry.js +19 -19
  63. package/Build/Workers/createCoplanarPolygonGeometry.js +33 -33
  64. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +31 -31
  65. package/Build/Workers/createCorridorGeometry.js +29 -29
  66. package/Build/Workers/createCorridorOutlineGeometry.js +28 -28
  67. package/Build/Workers/createCylinderGeometry.js +20 -20
  68. package/Build/Workers/createCylinderOutlineGeometry.js +18 -18
  69. package/Build/Workers/createEllipseGeometry.js +26 -26
  70. package/Build/Workers/createEllipseOutlineGeometry.js +19 -19
  71. package/Build/Workers/createEllipsoidGeometry.js +19 -19
  72. package/Build/Workers/createEllipsoidOutlineGeometry.js +18 -18
  73. package/Build/Workers/createFrustumGeometry.js +18 -18
  74. package/Build/Workers/createFrustumOutlineGeometry.js +18 -18
  75. package/Build/Workers/createGeometry.js +24 -24
  76. package/Build/Workers/createGroundPolylineGeometry.js +22 -22
  77. package/Build/Workers/createPlaneGeometry.js +16 -16
  78. package/Build/Workers/createPlaneOutlineGeometry.js +15 -15
  79. package/Build/Workers/createPolygonGeometry.js +32 -32
  80. package/Build/Workers/createPolygonOutlineGeometry.js +30 -30
  81. package/Build/Workers/createPolylineGeometry.js +25 -25
  82. package/Build/Workers/createPolylineVolumeGeometry.js +31 -31
  83. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +27 -27
  84. package/Build/Workers/createRectangleGeometry.js +27 -27
  85. package/Build/Workers/createRectangleOutlineGeometry.js +20 -20
  86. package/Build/Workers/createSimplePolylineGeometry.js +23 -23
  87. package/Build/Workers/createSphereGeometry.js +19 -19
  88. package/Build/Workers/createSphereOutlineGeometry.js +18 -18
  89. package/Build/Workers/createTaskProcessorWorker.js +3 -3
  90. package/Build/Workers/createVectorTileClampedPolylines.js +14 -14
  91. package/Build/Workers/createVectorTileGeometries.js +24 -24
  92. package/Build/Workers/createVectorTilePoints.js +13 -13
  93. package/Build/Workers/createVectorTilePolygons.js +22 -22
  94. package/Build/Workers/createVectorTilePolylines.js +14 -14
  95. package/Build/Workers/createVerticesFromCesium3DTilesTerrain.js +25 -25
  96. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +22 -22
  97. package/Build/Workers/createVerticesFromHeightmap.js +22 -22
  98. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +20 -20
  99. package/Build/Workers/createWallGeometry.js +24 -24
  100. package/Build/Workers/createWallOutlineGeometry.js +23 -23
  101. package/Build/Workers/decodeDraco.js +10 -10
  102. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +5 -5
  103. package/Build/Workers/decodeI3S.js +10 -10
  104. package/Build/Workers/gaussianSplatSorter.js +4 -4
  105. package/Build/Workers/gaussianSplatTextureGenerator.js +4 -4
  106. package/Build/Workers/incrementallyBuildTerrainPicker.js +10 -10
  107. package/Build/Workers/transcodeKTX2.js +6 -6
  108. package/Build/Workers/transferTypedArrayTest.js +1 -1
  109. package/Build/Workers/upsampleQuantizedTerrainMesh.js +22 -22
  110. package/Build/Workers/upsampleVerticesFromCesium3DTilesTerrain.js +25 -25
  111. package/Source/Core/AttributeCompression.js +53 -6
  112. package/Source/Core/Cartesian2.js +689 -684
  113. package/Source/Core/Cartesian3.js +1044 -1043
  114. package/Source/Core/Cartesian4.js +816 -813
  115. package/Source/Core/GoogleMaps.js +23 -2
  116. package/Source/Core/Ion.js +1 -1
  117. package/Source/Core/OpenCageGeocoderService.js +2 -3
  118. package/Source/Core/globalTypes.js +16 -0
  119. package/Source/Renderer/ShaderDestination.js +54 -13
  120. package/Source/Scene/ArcGisMapService.js +1 -1
  121. package/Source/Scene/Billboard.js +7 -4
  122. package/Source/Scene/BillboardCollection.js +64 -25
  123. package/Source/Scene/BufferLoader.js +65 -74
  124. package/Source/Scene/CubeMapPanorama.js +351 -0
  125. package/Source/Scene/DerivedCommand.js +8 -31
  126. package/Source/Scene/DracoLoader.js +79 -78
  127. package/Source/Scene/EquirectangularPanorama.js +264 -0
  128. package/Source/Scene/FrameState.js +7 -0
  129. package/Source/Scene/GaussianSplatPrimitive.js +906 -167
  130. package/Source/Scene/GlobeSurfaceShaderSet.js +36 -32
  131. package/Source/Scene/GltfBufferViewLoader.js +109 -118
  132. package/Source/Scene/GltfDracoLoader.js +167 -176
  133. package/Source/Scene/GltfImageLoader.js +91 -101
  134. package/Source/Scene/GltfIndexBufferLoader.js +228 -241
  135. package/Source/Scene/GltfJsonLoader.js +90 -99
  136. package/Source/Scene/GltfLoader.js +325 -324
  137. package/Source/Scene/GltfSpzLoader.js +127 -134
  138. package/Source/Scene/GltfStructuralMetadataLoader.js +181 -186
  139. package/Source/Scene/GltfTextureLoader.js +217 -231
  140. package/Source/Scene/GltfVertexBufferLoader.js +267 -276
  141. package/Source/Scene/GoogleStreetViewCubeMapPanoramaProvider.js +341 -0
  142. package/Source/Scene/Label.js +6 -4
  143. package/Source/Scene/LabelCollection.js +59 -1
  144. package/Source/Scene/MetadataClassProperty.js +212 -7
  145. package/Source/Scene/MetadataComponentType.js +162 -127
  146. package/Source/Scene/MetadataSchemaLoader.js +60 -67
  147. package/Source/Scene/MetadataTable.js +14 -0
  148. package/Source/Scene/MetadataTableProperty.js +14 -0
  149. package/Source/Scene/Model/B3dmLoader.js +216 -224
  150. package/Source/Scene/Model/CustomShader.js +6 -1
  151. package/Source/Scene/Model/CustomShaderPipelineStage.js +122 -7
  152. package/Source/Scene/Model/GeoJsonLoader.js +53 -61
  153. package/Source/Scene/Model/GeometryPipelineStage.js +17 -3
  154. package/Source/Scene/Model/I3dmLoader.js +232 -240
  155. package/Source/Scene/Model/MaterialPipelineStage.js +1 -1
  156. package/Source/Scene/Model/MetadataPipelineStage.js +438 -22
  157. package/Source/Scene/Model/PntsLoader.js +78 -89
  158. package/Source/Scene/Panorama.js +53 -0
  159. package/Source/Scene/PanoramaProvider.js +43 -0
  160. package/Source/Scene/PointPrimitiveCollection.js +14 -22
  161. package/Source/Scene/PropertyTable.js +43 -0
  162. package/Source/Scene/PropertyTexture.js +1 -1
  163. package/Source/Scene/PropertyTextureProperty.js +0 -97
  164. package/Source/Scene/ResourceLoader.js +84 -92
  165. package/Source/Scene/Scene.js +12 -0
  166. package/Source/Scene/SkyBox.js +29 -164
  167. package/Source/Scene/StructuralMetadata.js +18 -3
  168. package/Source/Scene/parseStructuralMetadata.js +244 -0
  169. package/Source/Shaders/BillboardCollectionFS.glsl +66 -40
  170. package/Source/Shaders/BillboardCollectionFS.js +67 -40
  171. package/Source/Shaders/BillboardCollectionVS.glsl +22 -31
  172. package/Source/Shaders/BillboardCollectionVS.js +22 -31
  173. package/Source/Shaders/Builtin/CzmBuiltins.js +4 -0
  174. package/Source/Shaders/Builtin/Functions/decodeRGB8.glsl +22 -0
  175. package/Source/Shaders/Builtin/Functions/decodeRGB8.js +24 -0
  176. package/Source/Shaders/Builtin/Functions/unpackTexture.glsl +35 -0
  177. package/Source/Shaders/Builtin/Functions/unpackTexture.js +37 -0
  178. package/Source/Shaders/CubeMapPanoramaVS.glsl +11 -0
  179. package/Source/Shaders/CubeMapPanoramaVS.js +13 -0
  180. package/Source/Shaders/Model/MetadataStageFS.glsl +2 -1
  181. package/Source/Shaders/Model/MetadataStageFS.js +2 -1
  182. package/Source/Shaders/Model/MetadataStageVS.glsl +2 -1
  183. package/Source/Shaders/Model/MetadataStageVS.js +2 -1
  184. package/Source/Shaders/Model/ModelFS.glsl +2 -2
  185. package/Source/Shaders/Model/ModelFS.js +2 -2
  186. package/Source/Shaders/Model/ModelVS.glsl +2 -2
  187. package/Source/Shaders/Model/ModelVS.js +2 -2
  188. package/Source/Shaders/PointPrimitiveCollectionVS.glsl +8 -39
  189. package/Source/Shaders/PointPrimitiveCollectionVS.js +8 -39
  190. package/index.d.ts +564 -189
  191. package/index.js +83 -75
  192. package/package.json +1 -1
  193. package/Build/Workers/chunk-LYBNPUEI.js +0 -1443
package/index.js CHANGED
@@ -1,50 +1,4 @@
1
- globalThis.CESIUM_VERSION = "1.138.0";
2
- export { default as AutomaticUniforms } from './Source/Renderer/AutomaticUniforms.js';
3
- export { default as Buffer } from './Source/Renderer/Buffer.js';
4
- export { default as BufferUsage } from './Source/Renderer/BufferUsage.js';
5
- export { default as ClearCommand } from './Source/Renderer/ClearCommand.js';
6
- export { default as ComputeCommand } from './Source/Renderer/ComputeCommand.js';
7
- export { default as ComputeEngine } from './Source/Renderer/ComputeEngine.js';
8
- export { default as Context } from './Source/Renderer/Context.js';
9
- export { default as ContextLimits } from './Source/Renderer/ContextLimits.js';
10
- export { default as CubeMap } from './Source/Renderer/CubeMap.js';
11
- export { default as CubeMapFace } from './Source/Renderer/CubeMapFace.js';
12
- export { default as DrawCommand } from './Source/Renderer/DrawCommand.js';
13
- export { default as Framebuffer } from './Source/Renderer/Framebuffer.js';
14
- export { default as FramebufferManager } from './Source/Renderer/FramebufferManager.js';
15
- export { default as MipmapHint } from './Source/Renderer/MipmapHint.js';
16
- export { default as MultisampleFramebuffer } from './Source/Renderer/MultisampleFramebuffer.js';
17
- export { default as Pass } from './Source/Renderer/Pass.js';
18
- export { default as PassState } from './Source/Renderer/PassState.js';
19
- export { default as PixelDatatype } from './Source/Renderer/PixelDatatype.js';
20
- export { default as RenderState } from './Source/Renderer/RenderState.js';
21
- export { default as Renderbuffer } from './Source/Renderer/Renderbuffer.js';
22
- export { default as RenderbufferFormat } from './Source/Renderer/RenderbufferFormat.js';
23
- export { default as Sampler } from './Source/Renderer/Sampler.js';
24
- export { default as ShaderBuilder } from './Source/Renderer/ShaderBuilder.js';
25
- export { default as ShaderCache } from './Source/Renderer/ShaderCache.js';
26
- export { default as ShaderDestination } from './Source/Renderer/ShaderDestination.js';
27
- export { default as ShaderFunction } from './Source/Renderer/ShaderFunction.js';
28
- export { default as ShaderProgram } from './Source/Renderer/ShaderProgram.js';
29
- export { default as ShaderSource } from './Source/Renderer/ShaderSource.js';
30
- export { default as ShaderStruct } from './Source/Renderer/ShaderStruct.js';
31
- export { default as SharedContext } from './Source/Renderer/SharedContext.js';
32
- export { default as Sync } from './Source/Renderer/Sync.js';
33
- export { default as Texture } from './Source/Renderer/Texture.js';
34
- export { default as Texture3D } from './Source/Renderer/Texture3D.js';
35
- export { default as TextureAtlas } from './Source/Renderer/TextureAtlas.js';
36
- export { default as TextureCache } from './Source/Renderer/TextureCache.js';
37
- export { default as TextureMagnificationFilter } from './Source/Renderer/TextureMagnificationFilter.js';
38
- export { default as TextureMinificationFilter } from './Source/Renderer/TextureMinificationFilter.js';
39
- export { default as TextureWrap } from './Source/Renderer/TextureWrap.js';
40
- export { default as UniformState } from './Source/Renderer/UniformState.js';
41
- export { default as VertexArray } from './Source/Renderer/VertexArray.js';
42
- export { default as VertexArrayFacade } from './Source/Renderer/VertexArrayFacade.js';
43
- export { default as createUniform } from './Source/Renderer/createUniform.js';
44
- export { default as createUniformArray } from './Source/Renderer/createUniformArray.js';
45
- export { default as demodernizeShader } from './Source/Renderer/demodernizeShader.js';
46
- export { default as freezeRenderState } from './Source/Renderer/freezeRenderState.js';
47
- export { default as loadCubeMap } from './Source/Renderer/loadCubeMap.js';
1
+ globalThis.CESIUM_VERSION = "1.139.1";
48
2
  export { default as BillboardGraphics } from './Source/DataSources/BillboardGraphics.js';
49
3
  export { default as BillboardVisualizer } from './Source/DataSources/BillboardVisualizer.js';
50
4
  export { default as BoundingSphereState } from './Source/DataSources/BoundingSphereState.js';
@@ -153,6 +107,53 @@ export { default as createRawPropertyDescriptor } from './Source/DataSources/cre
153
107
  export { default as exportKml } from './Source/DataSources/exportKml.js';
154
108
  export { default as getElement } from './Source/DataSources/getElement.js';
155
109
  export { default as heightReferenceOnEntityPropertyChanged } from './Source/DataSources/heightReferenceOnEntityPropertyChanged.js';
110
+ export { default as AutomaticUniforms } from './Source/Renderer/AutomaticUniforms.js';
111
+ export { default as Buffer } from './Source/Renderer/Buffer.js';
112
+ export { default as BufferUsage } from './Source/Renderer/BufferUsage.js';
113
+ export { default as ClearCommand } from './Source/Renderer/ClearCommand.js';
114
+ export { default as ComputeCommand } from './Source/Renderer/ComputeCommand.js';
115
+ export { default as ComputeEngine } from './Source/Renderer/ComputeEngine.js';
116
+ export { default as Context } from './Source/Renderer/Context.js';
117
+ export { default as ContextLimits } from './Source/Renderer/ContextLimits.js';
118
+ export { default as CubeMap } from './Source/Renderer/CubeMap.js';
119
+ export { default as CubeMapFace } from './Source/Renderer/CubeMapFace.js';
120
+ export { default as DrawCommand } from './Source/Renderer/DrawCommand.js';
121
+ export { default as Framebuffer } from './Source/Renderer/Framebuffer.js';
122
+ export { default as FramebufferManager } from './Source/Renderer/FramebufferManager.js';
123
+ export { default as MipmapHint } from './Source/Renderer/MipmapHint.js';
124
+ export { default as MultisampleFramebuffer } from './Source/Renderer/MultisampleFramebuffer.js';
125
+ export { default as Pass } from './Source/Renderer/Pass.js';
126
+ export { default as PassState } from './Source/Renderer/PassState.js';
127
+ export { default as PixelDatatype } from './Source/Renderer/PixelDatatype.js';
128
+ export { default as RenderState } from './Source/Renderer/RenderState.js';
129
+ export { default as Renderbuffer } from './Source/Renderer/Renderbuffer.js';
130
+ export { default as RenderbufferFormat } from './Source/Renderer/RenderbufferFormat.js';
131
+ export { default as Sampler } from './Source/Renderer/Sampler.js';
132
+ export { default as ShaderBuilder } from './Source/Renderer/ShaderBuilder.js';
133
+ export { default as ShaderCache } from './Source/Renderer/ShaderCache.js';
134
+ export { default as ShaderDestination } from './Source/Renderer/ShaderDestination.js';
135
+ export { default as ShaderFunction } from './Source/Renderer/ShaderFunction.js';
136
+ export { default as ShaderProgram } from './Source/Renderer/ShaderProgram.js';
137
+ export { default as ShaderSource } from './Source/Renderer/ShaderSource.js';
138
+ export { default as ShaderStruct } from './Source/Renderer/ShaderStruct.js';
139
+ export { default as SharedContext } from './Source/Renderer/SharedContext.js';
140
+ export { default as Sync } from './Source/Renderer/Sync.js';
141
+ export { default as Texture } from './Source/Renderer/Texture.js';
142
+ export { default as Texture3D } from './Source/Renderer/Texture3D.js';
143
+ export { default as TextureAtlas } from './Source/Renderer/TextureAtlas.js';
144
+ export { default as TextureCache } from './Source/Renderer/TextureCache.js';
145
+ export { default as TextureMagnificationFilter } from './Source/Renderer/TextureMagnificationFilter.js';
146
+ export { default as TextureMinificationFilter } from './Source/Renderer/TextureMinificationFilter.js';
147
+ export { default as TextureWrap } from './Source/Renderer/TextureWrap.js';
148
+ export { default as UniformState } from './Source/Renderer/UniformState.js';
149
+ export { default as VertexArray } from './Source/Renderer/VertexArray.js';
150
+ export { default as VertexArrayFacade } from './Source/Renderer/VertexArrayFacade.js';
151
+ export { default as createUniform } from './Source/Renderer/createUniform.js';
152
+ export { default as createUniformArray } from './Source/Renderer/createUniformArray.js';
153
+ export { default as demodernizeShader } from './Source/Renderer/demodernizeShader.js';
154
+ export { default as freezeRenderState } from './Source/Renderer/freezeRenderState.js';
155
+ export { default as loadCubeMap } from './Source/Renderer/loadCubeMap.js';
156
+ export { default as CesiumWidget } from './Source/Widget/CesiumWidget.js';
156
157
  export { default as ApproximateTerrainHeights } from './Source/Core/ApproximateTerrainHeights.js';
157
158
  export { default as ArcGISTiledElevationTerrainProvider } from './Source/Core/ArcGISTiledElevationTerrainProvider.js';
158
159
  export { default as ArcType } from './Source/Core/ArcType.js';
@@ -440,7 +441,6 @@ export { default as subdivideArray } from './Source/Core/subdivideArray.js';
440
441
  export { default as webGLConstantToGlslType } from './Source/Core/webGLConstantToGlslType.js';
441
442
  export { default as wrapFunction } from './Source/Core/wrapFunction.js';
442
443
  export { default as writeTextToCanvas } from './Source/Core/writeTextToCanvas.js';
443
- export { default as CesiumWidget } from './Source/Widget/CesiumWidget.js';
444
444
  export { default as _shadersAdjustTranslucentFS } from './Source/Shaders/AdjustTranslucentFS.js';
445
445
  export { default as _shadersAtmosphereCommon } from './Source/Shaders/AtmosphereCommon.js';
446
446
  export { default as _shadersBillboardCollectionFS } from './Source/Shaders/BillboardCollectionFS.js';
@@ -456,6 +456,7 @@ export { default as _shadersComputeIrradianceFS } from './Source/Shaders/Compute
456
456
  export { default as _shadersComputeRadianceMapFS } from './Source/Shaders/ComputeRadianceMapFS.js';
457
457
  export { default as _shadersConvolveSpecularMapFS } from './Source/Shaders/ConvolveSpecularMapFS.js';
458
458
  export { default as _shadersConvolveSpecularMapVS } from './Source/Shaders/ConvolveSpecularMapVS.js';
459
+ export { default as _shadersCubeMapPanoramaVS } from './Source/Shaders/CubeMapPanoramaVS.js';
459
460
  export { default as _shadersDepthPlaneFS } from './Source/Shaders/DepthPlaneFS.js';
460
461
  export { default as _shadersDepthPlaneVS } from './Source/Shaders/DepthPlaneVS.js';
461
462
  export { default as _shadersEllipsoidFS } from './Source/Shaders/EllipsoidFS.js';
@@ -570,6 +571,7 @@ export { default as ConditionsExpression } from './Source/Scene/ConditionsExpres
570
571
  export { default as ConeEmitter } from './Source/Scene/ConeEmitter.js';
571
572
  export { default as ContentMetadata } from './Source/Scene/ContentMetadata.js';
572
573
  export { default as CreditDisplay } from './Source/Scene/CreditDisplay.js';
574
+ export { default as CubeMapPanorama } from './Source/Scene/CubeMapPanorama.js';
573
575
  export { default as CullFace } from './Source/Scene/CullFace.js';
574
576
  export { default as CumulusCloud } from './Source/Scene/CumulusCloud.js';
575
577
  export { default as DebugAppearance } from './Source/Scene/DebugAppearance.js';
@@ -590,6 +592,7 @@ export { default as EdgeFramebuffer } from './Source/Scene/EdgeFramebuffer.js';
590
592
  export { default as EllipsoidPrimitive } from './Source/Scene/EllipsoidPrimitive.js';
591
593
  export { default as EllipsoidSurfaceAppearance } from './Source/Scene/EllipsoidSurfaceAppearance.js';
592
594
  export { default as Empty3DTileContent } from './Source/Scene/Empty3DTileContent.js';
595
+ export { default as EquirectangularPanorama } from './Source/Scene/EquirectangularPanorama.js';
593
596
  export { default as Expression } from './Source/Scene/Expression.js';
594
597
  export { default as ExpressionNodeType } from './Source/Scene/ExpressionNodeType.js';
595
598
  export { default as Fog } from './Source/Scene/Fog.js';
@@ -625,6 +628,7 @@ export { default as GltfVertexBufferLoader } from './Source/Scene/GltfVertexBuff
625
628
  export { default as Google2DImageryProvider } from './Source/Scene/Google2DImageryProvider.js';
626
629
  export { default as GoogleEarthEnterpriseImageryProvider } from './Source/Scene/GoogleEarthEnterpriseImageryProvider.js';
627
630
  export { default as GoogleEarthEnterpriseMapsProvider } from './Source/Scene/GoogleEarthEnterpriseMapsProvider.js';
631
+ export { default as GoogleStreetViewCubeMapPanoramaProvider } from './Source/Scene/GoogleStreetViewCubeMapPanoramaProvider.js';
628
632
  export { default as GridImageryProvider } from './Source/Scene/GridImageryProvider.js';
629
633
  export { default as GroundPolylinePrimitive } from './Source/Scene/GroundPolylinePrimitive.js';
630
634
  export { default as GroundPrimitive } from './Source/Scene/GroundPrimitive.js';
@@ -700,6 +704,8 @@ export { default as NeverTileDiscardPolicy } from './Source/Scene/NeverTileDisca
700
704
  export { default as OIT } from './Source/Scene/OIT.js';
701
705
  export { default as OpenStreetMapImageryProvider } from './Source/Scene/OpenStreetMapImageryProvider.js';
702
706
  export { default as OrderedGroundPrimitiveCollection } from './Source/Scene/OrderedGroundPrimitiveCollection.js';
707
+ export { default as Panorama } from './Source/Scene/Panorama.js';
708
+ export { default as PanoramaProvider } from './Source/Scene/PanoramaProvider.js';
703
709
  export { default as Particle } from './Source/Scene/Particle.js';
704
710
  export { default as ParticleBurst } from './Source/Scene/ParticleBurst.js';
705
711
  export { default as ParticleEmitter } from './Source/Scene/ParticleEmitter.js';
@@ -850,7 +856,6 @@ export { default as parseFeatureMetadataLegacy } from './Source/Scene/parseFeatu
850
856
  export { default as parseStructuralMetadata } from './Source/Scene/parseStructuralMetadata.js';
851
857
  export { default as preprocess3DTileContent } from './Source/Scene/preprocess3DTileContent.js';
852
858
  export { default as processVoxelProperties } from './Source/Scene/processVoxelProperties.js';
853
- export { default as _shadersCzmBuiltins } from './Source/Shaders/Builtin/CzmBuiltins.js';
854
859
  export { default as _shadersAllMaterialAppearanceFS } from './Source/Shaders/Appearances/AllMaterialAppearanceFS.js';
855
860
  export { default as _shadersAllMaterialAppearanceVS } from './Source/Shaders/Appearances/AllMaterialAppearanceVS.js';
856
861
  export { default as _shadersBasicMaterialAppearanceFS } from './Source/Shaders/Appearances/BasicMaterialAppearanceFS.js';
@@ -865,6 +870,7 @@ export { default as _shadersPolylineColorAppearanceVS } from './Source/Shaders/A
865
870
  export { default as _shadersPolylineMaterialAppearanceVS } from './Source/Shaders/Appearances/PolylineMaterialAppearanceVS.js';
866
871
  export { default as _shadersTexturedMaterialAppearanceFS } from './Source/Shaders/Appearances/TexturedMaterialAppearanceFS.js';
867
872
  export { default as _shadersTexturedMaterialAppearanceVS } from './Source/Shaders/Appearances/TexturedMaterialAppearanceVS.js';
873
+ export { default as _shadersCzmBuiltins } from './Source/Shaders/Builtin/CzmBuiltins.js';
868
874
  export { default as _shadersAspectRampMaterial } from './Source/Shaders/Materials/AspectRampMaterial.js';
869
875
  export { default as _shadersBumpMapMaterial } from './Source/Shaders/Materials/BumpMapMaterial.js';
870
876
  export { default as _shadersCheckerboardMaterial } from './Source/Shaders/Materials/CheckerboardMaterial.js';
@@ -884,6 +890,32 @@ export { default as _shadersSlopeRampMaterial } from './Source/Shaders/Materials
884
890
  export { default as _shadersStripeMaterial } from './Source/Shaders/Materials/StripeMaterial.js';
885
891
  export { default as _shadersWater } from './Source/Shaders/Materials/Water.js';
886
892
  export { default as _shadersWaterMaskMaterial } from './Source/Shaders/Materials/WaterMaskMaterial.js';
893
+ export { default as _shadersAcesTonemappingStage } from './Source/Shaders/PostProcessStages/AcesTonemappingStage.js';
894
+ export { default as _shadersAdditiveBlend } from './Source/Shaders/PostProcessStages/AdditiveBlend.js';
895
+ export { default as _shadersAmbientOcclusionGenerate } from './Source/Shaders/PostProcessStages/AmbientOcclusionGenerate.js';
896
+ export { default as _shadersAmbientOcclusionModulate } from './Source/Shaders/PostProcessStages/AmbientOcclusionModulate.js';
897
+ export { default as _shadersBlackAndWhite } from './Source/Shaders/PostProcessStages/BlackAndWhite.js';
898
+ export { default as _shadersBloomComposite } from './Source/Shaders/PostProcessStages/BloomComposite.js';
899
+ export { default as _shadersBrightPass } from './Source/Shaders/PostProcessStages/BrightPass.js';
900
+ export { default as _shadersBrightness } from './Source/Shaders/PostProcessStages/Brightness.js';
901
+ export { default as _shadersCompositeTranslucentClassification } from './Source/Shaders/PostProcessStages/CompositeTranslucentClassification.js';
902
+ export { default as _shadersContrastBias } from './Source/Shaders/PostProcessStages/ContrastBias.js';
903
+ export { default as _shadersDepthOfField } from './Source/Shaders/PostProcessStages/DepthOfField.js';
904
+ export { default as _shadersDepthView } from './Source/Shaders/PostProcessStages/DepthView.js';
905
+ export { default as _shadersDepthViewPacked } from './Source/Shaders/PostProcessStages/DepthViewPacked.js';
906
+ export { default as _shadersEdgeDetection } from './Source/Shaders/PostProcessStages/EdgeDetection.js';
907
+ export { default as _shadersFXAA } from './Source/Shaders/PostProcessStages/FXAA.js';
908
+ export { default as _shadersFilmicTonemapping } from './Source/Shaders/PostProcessStages/FilmicTonemapping.js';
909
+ export { default as _shadersGaussianBlur1D } from './Source/Shaders/PostProcessStages/GaussianBlur1D.js';
910
+ export { default as _shadersLensFlare } from './Source/Shaders/PostProcessStages/LensFlare.js';
911
+ export { default as _shadersModifiedReinhardTonemapping } from './Source/Shaders/PostProcessStages/ModifiedReinhardTonemapping.js';
912
+ export { default as _shadersNightVision } from './Source/Shaders/PostProcessStages/NightVision.js';
913
+ export { default as _shadersPassThrough } from './Source/Shaders/PostProcessStages/PassThrough.js';
914
+ export { default as _shadersPassThroughDepth } from './Source/Shaders/PostProcessStages/PassThroughDepth.js';
915
+ export { default as _shadersPbrNeutralTonemapping } from './Source/Shaders/PostProcessStages/PbrNeutralTonemapping.js';
916
+ export { default as _shadersPointCloudEyeDomeLighting } from './Source/Shaders/PostProcessStages/PointCloudEyeDomeLighting.js';
917
+ export { default as _shadersReinhardTonemapping } from './Source/Shaders/PostProcessStages/ReinhardTonemapping.js';
918
+ export { default as _shadersSilhouette } from './Source/Shaders/PostProcessStages/Silhouette.js';
887
919
  export { default as _shadersAtmosphereStageFS } from './Source/Shaders/Model/AtmosphereStageFS.js';
888
920
  export { default as _shadersAtmosphereStageVS } from './Source/Shaders/Model/AtmosphereStageVS.js';
889
921
  export { default as _shadersCPUStylingStageFS } from './Source/Shaders/Model/CPUStylingStageFS.js';
@@ -936,32 +968,6 @@ export { default as _shadersVoxelVS } from './Source/Shaders/Voxels/VoxelVS.js';
936
968
  export { default as _shadersconvertLocalToBoxUv } from './Source/Shaders/Voxels/convertLocalToBoxUv.js';
937
969
  export { default as _shadersconvertLocalToCylinderUv } from './Source/Shaders/Voxels/convertLocalToCylinderUv.js';
938
970
  export { default as _shadersconvertLocalToEllipsoidUv } from './Source/Shaders/Voxels/convertLocalToEllipsoidUv.js';
939
- export { default as _shadersAcesTonemappingStage } from './Source/Shaders/PostProcessStages/AcesTonemappingStage.js';
940
- export { default as _shadersAdditiveBlend } from './Source/Shaders/PostProcessStages/AdditiveBlend.js';
941
- export { default as _shadersAmbientOcclusionGenerate } from './Source/Shaders/PostProcessStages/AmbientOcclusionGenerate.js';
942
- export { default as _shadersAmbientOcclusionModulate } from './Source/Shaders/PostProcessStages/AmbientOcclusionModulate.js';
943
- export { default as _shadersBlackAndWhite } from './Source/Shaders/PostProcessStages/BlackAndWhite.js';
944
- export { default as _shadersBloomComposite } from './Source/Shaders/PostProcessStages/BloomComposite.js';
945
- export { default as _shadersBrightPass } from './Source/Shaders/PostProcessStages/BrightPass.js';
946
- export { default as _shadersBrightness } from './Source/Shaders/PostProcessStages/Brightness.js';
947
- export { default as _shadersCompositeTranslucentClassification } from './Source/Shaders/PostProcessStages/CompositeTranslucentClassification.js';
948
- export { default as _shadersContrastBias } from './Source/Shaders/PostProcessStages/ContrastBias.js';
949
- export { default as _shadersDepthOfField } from './Source/Shaders/PostProcessStages/DepthOfField.js';
950
- export { default as _shadersDepthView } from './Source/Shaders/PostProcessStages/DepthView.js';
951
- export { default as _shadersDepthViewPacked } from './Source/Shaders/PostProcessStages/DepthViewPacked.js';
952
- export { default as _shadersEdgeDetection } from './Source/Shaders/PostProcessStages/EdgeDetection.js';
953
- export { default as _shadersFXAA } from './Source/Shaders/PostProcessStages/FXAA.js';
954
- export { default as _shadersFilmicTonemapping } from './Source/Shaders/PostProcessStages/FilmicTonemapping.js';
955
- export { default as _shadersGaussianBlur1D } from './Source/Shaders/PostProcessStages/GaussianBlur1D.js';
956
- export { default as _shadersLensFlare } from './Source/Shaders/PostProcessStages/LensFlare.js';
957
- export { default as _shadersModifiedReinhardTonemapping } from './Source/Shaders/PostProcessStages/ModifiedReinhardTonemapping.js';
958
- export { default as _shadersNightVision } from './Source/Shaders/PostProcessStages/NightVision.js';
959
- export { default as _shadersPassThrough } from './Source/Shaders/PostProcessStages/PassThrough.js';
960
- export { default as _shadersPassThroughDepth } from './Source/Shaders/PostProcessStages/PassThroughDepth.js';
961
- export { default as _shadersPbrNeutralTonemapping } from './Source/Shaders/PostProcessStages/PbrNeutralTonemapping.js';
962
- export { default as _shadersPointCloudEyeDomeLighting } from './Source/Shaders/PostProcessStages/PointCloudEyeDomeLighting.js';
963
- export { default as _shadersReinhardTonemapping } from './Source/Shaders/PostProcessStages/ReinhardTonemapping.js';
964
- export { default as _shadersSilhouette } from './Source/Shaders/PostProcessStages/Silhouette.js';
965
971
  export { default as ForEach } from './Source/Scene/GltfPipeline/ForEach.js';
966
972
  export { default as addBuffer } from './Source/Scene/GltfPipeline/addBuffer.js';
967
973
  export { default as addDefaults } from './Source/Scene/GltfPipeline/addDefaults.js';
@@ -1145,6 +1151,7 @@ export { default as _shaderscomputeGroundAtmosphereScattering } from './Source/S
1145
1151
  export { default as _shaderscomputePosition } from './Source/Shaders/Builtin/Functions/computePosition.js';
1146
1152
  export { default as _shaderscomputeScattering } from './Source/Shaders/Builtin/Functions/computeScattering.js';
1147
1153
  export { default as _shaderscosineAndSine } from './Source/Shaders/Builtin/Functions/cosineAndSine.js';
1154
+ export { default as _shadersdecodeRGB8 } from './Source/Shaders/Builtin/Functions/decodeRGB8.js';
1148
1155
  export { default as _shadersdecompressTextureCoordinates } from './Source/Shaders/Builtin/Functions/decompressTextureCoordinates.js';
1149
1156
  export { default as _shadersdepthClamp } from './Source/Shaders/Builtin/Functions/depthClamp.js';
1150
1157
  export { default as _shaderseastNorthUpToEyeCoordinates } from './Source/Shaders/Builtin/Functions/eastNorthUpToEyeCoordinates.js';
@@ -1203,6 +1210,7 @@ export { default as _shaderstranspose } from './Source/Shaders/Builtin/Functions
1203
1210
  export { default as _shadersunpackClippingExtents } from './Source/Shaders/Builtin/Functions/unpackClippingExtents.js';
1204
1211
  export { default as _shadersunpackDepth } from './Source/Shaders/Builtin/Functions/unpackDepth.js';
1205
1212
  export { default as _shadersunpackFloat } from './Source/Shaders/Builtin/Functions/unpackFloat.js';
1213
+ export { default as _shadersunpackTexture } from './Source/Shaders/Builtin/Functions/unpackTexture.js';
1206
1214
  export { default as _shadersunpackUint } from './Source/Shaders/Builtin/Functions/unpackUint.js';
1207
1215
  export { default as _shadersvalueTransform } from './Source/Shaders/Builtin/Functions/valueTransform.js';
1208
1216
  export { default as _shadersvertexLogDepth } from './Source/Shaders/Builtin/Functions/vertexLogDepth.js';
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@cesium/engine",
3
- "version": "22.3.0",
3
+ "version": "23.0.1",
4
4
  "description": "CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.",
5
5
  "keywords": [
6
6
  "3D",