@cesium/engine 20.0.1 → 21.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Build/ThirdParty/Workers/zip-web-worker.js +637 -0
- package/Build/Workers/{chunk-7P7R7ERW.js → chunk-2T4WAVWX.js} +6 -6
- package/Build/Workers/{chunk-DNMSVJ4S.js → chunk-3G5XEUPY.js} +1 -1
- package/Build/Workers/{chunk-O7KDJVRH.js → chunk-3MSNTCHW.js} +9 -9
- package/Build/Workers/{chunk-7MCEUVPM.js → chunk-3OPG2FGI.js} +4 -4
- package/Build/Workers/{chunk-M4FSVD3C.js → chunk-3PUG3T2H.js} +12 -12
- package/Build/Workers/{chunk-CTU7LCVZ.js → chunk-4PH27XAL.js} +2 -2
- package/Build/Workers/{chunk-ZBLPNAYB.js → chunk-4VJYMLR6.js} +8 -8
- package/Build/Workers/{chunk-DAZVD3AH.js → chunk-5B3PGBQW.js} +11 -11
- package/Build/Workers/{chunk-UXIZVXIR.js → chunk-5GHCWGC4.js} +1 -1
- package/Build/Workers/{chunk-HZ22ZI3Q.js → chunk-5PEQUMCB.js} +12 -12
- package/Build/Workers/{chunk-HSVZWLJD.js → chunk-64WSG7AT.js} +4 -4
- package/Build/Workers/{chunk-ZJGO7T2S.js → chunk-6J6WGCWP.js} +4 -4
- package/Build/Workers/{chunk-OWV4L2GH.js → chunk-75B34CC6.js} +5 -5
- package/Build/Workers/{chunk-4MCKK5XE.js → chunk-7PLX65MV.js} +5 -5
- package/Build/Workers/{chunk-YVAOKOKX.js → chunk-AR2FUSG6.js} +1 -1
- package/Build/Workers/{chunk-JVNWWKXF.js → chunk-ARYRHDEB.js} +6 -6
- package/Build/Workers/{chunk-DAGWF5MM.js → chunk-B7INTBBB.js} +13 -13
- package/Build/Workers/{chunk-WNEY4A5P.js → chunk-BDPSQXLX.js} +5 -5
- package/Build/Workers/{chunk-LYKXQPGW.js → chunk-BU4CGMHO.js} +6 -6
- package/Build/Workers/{chunk-ECGKCTPM.js → chunk-BUBVUXDO.js} +6 -6
- package/Build/Workers/{chunk-LSYTMSIQ.js → chunk-CF72FAKC.js} +4 -4
- package/Build/Workers/{chunk-LZZA3PAR.js → chunk-DJ4ROETJ.js} +5 -5
- package/Build/Workers/{chunk-YNRRVRHO.js → chunk-E5XCZVIY.js} +1 -1
- package/Build/Workers/{chunk-RP4KKY2E.js → chunk-EAYW4CFP.js} +16 -16
- package/Build/Workers/{chunk-YW2UXIBU.js → chunk-EHFMZFVC.js} +4 -4
- package/Build/Workers/{chunk-HKHD5FDM.js → chunk-FFCKCQPK.js} +5 -5
- package/Build/Workers/{chunk-VQLQAENU.js → chunk-GKCZ2G36.js} +7 -7
- package/Build/Workers/{chunk-DJCPJJSP.js → chunk-HJ7IZBEI.js} +4 -4
- package/Build/Workers/{chunk-7FEVXX5D.js → chunk-JJZWDROM.js} +2 -2
- package/Build/Workers/{chunk-SLPWFCXZ.js → chunk-JUOEBO4F.js} +10 -10
- package/Build/Workers/{chunk-LHZKPI55.js → chunk-K4IDXMIZ.js} +9 -9
- package/Build/Workers/{chunk-D4VFVSGU.js → chunk-LL6HN3W4.js} +10 -10
- package/Build/Workers/{chunk-CZGSJ6ZG.js → chunk-LNTUIO55.js} +2 -2
- package/Build/Workers/{chunk-QFMJIXCL.js → chunk-LWOCFJEH.js} +9 -9
- package/Build/Workers/{chunk-2K5PKWLP.js → chunk-MMUISYW4.js} +16 -16
- package/Build/Workers/{chunk-IQKHPQNT.js → chunk-MXYW4BQ3.js} +2 -2
- package/Build/Workers/{chunk-XMIVNU5H.js → chunk-N6DVKXZD.js} +12 -12
- package/Build/Workers/{chunk-E2533KCN.js → chunk-NP46ZIBY.js} +3 -3
- package/Build/Workers/{chunk-O4DA3KRB.js → chunk-OW6F6CPZ.js} +7 -7
- package/Build/Workers/{chunk-QWHUQ4B7.js → chunk-P6OAOFBU.js} +8 -8
- package/Build/Workers/{chunk-4Z7AGRTU.js → chunk-PXDMWXO5.js} +2 -2
- package/Build/Workers/{chunk-WJ5THCIZ.js → chunk-QS7623NH.js} +6 -6
- package/Build/Workers/{chunk-OYFINQQA.js → chunk-ROH45IXJ.js} +7 -7
- package/Build/Workers/{chunk-2MEON5V4.js → chunk-S2P6LCIB.js} +4 -4
- package/Build/Workers/{chunk-JIXKGUWR.js → chunk-S4NZVXU6.js} +2 -2
- package/Build/Workers/{chunk-JHTZDMN6.js → chunk-SGGO5WVA.js} +5 -5
- package/Build/Workers/{chunk-UUXKGCBU.js → chunk-TG7N7TPY.js} +47 -50
- package/Build/Workers/{chunk-PFUF2QIK.js → chunk-TUZQG4RW.js} +14 -14
- package/Build/Workers/{chunk-LF74EILW.js → chunk-UHVE7V65.js} +12 -12
- package/Build/Workers/{chunk-L7PWWHKM.js → chunk-UY2HVPDL.js} +5 -5
- package/Build/Workers/{chunk-V65LOTF3.js → chunk-YNLPRFUQ.js} +6 -6
- package/Build/Workers/{chunk-RB3XS7EZ.js → chunk-ZYOHBCCE.js} +1 -1
- package/Build/Workers/combineGeometry.js +21 -21
- package/Build/Workers/createBoxGeometry.js +15 -15
- package/Build/Workers/createBoxOutlineGeometry.js +13 -13
- package/Build/Workers/createCircleGeometry.js +23 -23
- package/Build/Workers/createCircleOutlineGeometry.js +16 -16
- package/Build/Workers/createCoplanarPolygonGeometry.js +30 -30
- package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +28 -28
- package/Build/Workers/createCorridorGeometry.js +26 -26
- package/Build/Workers/createCorridorOutlineGeometry.js +25 -25
- package/Build/Workers/createCylinderGeometry.js +17 -17
- package/Build/Workers/createCylinderOutlineGeometry.js +15 -15
- package/Build/Workers/createEllipseGeometry.js +23 -23
- package/Build/Workers/createEllipseOutlineGeometry.js +16 -16
- package/Build/Workers/createEllipsoidGeometry.js +16 -16
- package/Build/Workers/createEllipsoidOutlineGeometry.js +15 -15
- package/Build/Workers/createFrustumGeometry.js +15 -15
- package/Build/Workers/createFrustumOutlineGeometry.js +15 -15
- package/Build/Workers/createGeometry.js +21 -21
- package/Build/Workers/createGroundPolylineGeometry.js +19 -19
- package/Build/Workers/createPlaneGeometry.js +13 -13
- package/Build/Workers/createPlaneOutlineGeometry.js +12 -12
- package/Build/Workers/createPolygonGeometry.js +29 -29
- package/Build/Workers/createPolygonOutlineGeometry.js +27 -27
- package/Build/Workers/createPolylineGeometry.js +22 -22
- package/Build/Workers/createPolylineVolumeGeometry.js +28 -28
- package/Build/Workers/createPolylineVolumeOutlineGeometry.js +24 -24
- package/Build/Workers/createRectangleGeometry.js +24 -24
- package/Build/Workers/createRectangleOutlineGeometry.js +17 -17
- package/Build/Workers/createSimplePolylineGeometry.js +20 -20
- package/Build/Workers/createSphereGeometry.js +16 -16
- package/Build/Workers/createSphereOutlineGeometry.js +15 -15
- package/Build/Workers/createTaskProcessorWorker.js +3 -3
- package/Build/Workers/createVectorTileClampedPolylines.js +12 -12
- package/Build/Workers/createVectorTileGeometries.js +21 -21
- package/Build/Workers/createVectorTilePoints.js +11 -11
- package/Build/Workers/createVectorTilePolygons.js +19 -19
- package/Build/Workers/createVectorTilePolylines.js +12 -12
- package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +19 -19
- package/Build/Workers/createVerticesFromHeightmap.js +19 -19
- package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +16 -16
- package/Build/Workers/createWallGeometry.js +21 -21
- package/Build/Workers/createWallOutlineGeometry.js +20 -20
- package/Build/Workers/decodeDraco.js +10 -10
- package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +5 -5
- package/Build/Workers/decodeI3S.js +9 -9
- package/Build/Workers/gaussianSplatSorter.js +4 -4
- package/Build/Workers/gaussianSplatTextureGenerator.js +4 -4
- package/Build/Workers/transcodeKTX2.js +6 -6
- package/Build/Workers/transferTypedArrayTest.js +1 -1
- package/Build/Workers/upsampleQuantizedTerrainMesh.js +19 -19
- package/Source/Core/Event.js +41 -49
- package/Source/Core/GoogleMaps.js +2 -2
- package/Source/Core/Ion.js +1 -1
- package/Source/Core/IonResource.js +30 -4
- package/Source/Core/Resource.js +5 -1
- package/Source/DataSources/KmlDataSource.js +62 -63
- package/Source/DataSources/exportKml.js +27 -30
- package/Source/Scene/ArcGisMapService.js +1 -1
- package/Source/Scene/Azure2DImageryProvider.js +308 -0
- package/Source/Scene/BatchTableHierarchy.js +2 -50
- package/Source/Scene/Billboard.js +4 -0
- package/Source/Scene/BillboardCollection.js +9 -2
- package/Source/Scene/ClippingPlaneCollection.js +3 -3
- package/Source/Scene/ClippingPolygon.js +91 -2
- package/Source/Scene/CreditDisplay.js +1 -1
- package/Source/Scene/GaussianSplat3DTileContent.js +54 -9
- package/Source/Scene/GaussianSplatPrimitive.js +49 -50
- package/Source/Scene/Google2DImageryProvider.js +614 -0
- package/Source/Scene/IonImageryProvider.js +22 -1
- package/Source/Scene/LabelCollection.js +1 -0
- package/Source/Scene/Material.js +248 -80
- package/Source/Scene/PntsParser.js +65 -0
- package/Source/Scene/Primitive.js +6 -0
- package/Source/Scene/PrimitiveState.js +123 -0
- package/Source/Scene/Scene.js +2 -2
- package/Source/Scene/VoxelBoundsCollection.js +494 -0
- package/Source/Scene/VoxelBoxShape.js +236 -101
- package/Source/Scene/VoxelCylinderShape.js +315 -204
- package/Source/Scene/VoxelEllipsoidShape.js +402 -119
- package/Source/Scene/VoxelPrimitive.js +119 -84
- package/Source/Scene/VoxelRenderResources.js +17 -10
- package/Source/Scene/VoxelShape.js +21 -6
- package/Source/Scene/buildVoxelDrawCommands.js +61 -20
- package/Source/Scene/createGooglePhotorealistic3DTileset.js +1 -1
- package/Source/Scene/getClippingFunction.js +79 -88
- package/Source/Shaders/BillboardCollectionVS.glsl +2 -0
- package/Source/Shaders/BillboardCollectionVS.js +2 -0
- package/Source/Shaders/Voxels/IntersectBox.glsl +20 -33
- package/Source/Shaders/Voxels/IntersectBox.js +20 -33
- package/Source/Shaders/Voxels/IntersectCylinder.glsl +28 -32
- package/Source/Shaders/Voxels/IntersectCylinder.js +28 -32
- package/Source/Shaders/Voxels/IntersectDepth.glsl +1 -4
- package/Source/Shaders/Voxels/IntersectDepth.js +1 -4
- package/Source/Shaders/Voxels/IntersectEllipsoid.glsl +12 -20
- package/Source/Shaders/Voxels/IntersectEllipsoid.js +12 -20
- package/Source/Shaders/Voxels/IntersectLongitude.glsl +21 -9
- package/Source/Shaders/Voxels/IntersectLongitude.js +21 -9
- package/Source/Shaders/Voxels/{IntersectClippingPlanes.glsl → IntersectPlane.glsl} +5 -3
- package/Source/Shaders/Voxels/{IntersectClippingPlanes.js → IntersectPlane.js} +5 -3
- package/Source/Shaders/Voxels/Intersection.glsl +3 -3
- package/Source/Shaders/Voxels/Intersection.js +3 -3
- package/Source/Shaders/Voxels/Octree.glsl +46 -51
- package/Source/Shaders/Voxels/Octree.js +46 -51
- package/Source/Shaders/Voxels/VoxelFS.glsl +50 -48
- package/Source/Shaders/Voxels/VoxelFS.js +50 -48
- package/Source/Shaders/Voxels/VoxelUtils.glsl +0 -19
- package/Source/Shaders/Voxels/VoxelUtils.js +0 -19
- package/Source/Shaders/Voxels/convertLocalToBoxUv.glsl +30 -0
- package/Source/Shaders/Voxels/convertLocalToBoxUv.js +32 -0
- package/Source/Shaders/Voxels/convertLocalToCylinderUv.glsl +97 -0
- package/Source/Shaders/Voxels/convertLocalToCylinderUv.js +99 -0
- package/Source/Shaders/Voxels/convertLocalToEllipsoidUv.glsl +193 -0
- package/Source/Shaders/Voxels/convertLocalToEllipsoidUv.js +195 -0
- package/Source/ThirdParty/Workers/zip-web-worker.js +1 -0
- package/Source/ThirdParty/zip-module.wasm +0 -0
- package/index.d.ts +340 -14
- package/index.js +116 -114
- package/package.json +2 -2
- package/Build/ThirdParty/Workers/pako_deflate.min.js +0 -503
- package/Build/ThirdParty/Workers/pako_inflate.min.js +0 -698
- package/Build/ThirdParty/Workers/z-worker-pako.js +0 -601
- package/Source/Core/defaultValue.js +0 -48
- package/Source/Shaders/Voxels/convertUvToBox.glsl +0 -45
- package/Source/Shaders/Voxels/convertUvToBox.js +0 -46
- package/Source/Shaders/Voxels/convertUvToCylinder.glsl +0 -99
- package/Source/Shaders/Voxels/convertUvToCylinder.js +0 -101
- package/Source/Shaders/Voxels/convertUvToEllipsoid.glsl +0 -139
- package/Source/Shaders/Voxels/convertUvToEllipsoid.js +0 -141
- package/Source/ThirdParty/Workers/pako_deflate.min.js +0 -2
- package/Source/ThirdParty/Workers/pako_inflate.min.js +0 -2
- package/Source/ThirdParty/Workers/z-worker-pako.js +0 -1
package/index.js
CHANGED
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globalThis.CESIUM_VERSION = "1.
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export { default as AutomaticUniforms } from './Source/Renderer/AutomaticUniforms.js';
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export { default as Buffer } from './Source/Renderer/Buffer.js';
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export { default as BufferUsage } from './Source/Renderer/BufferUsage.js';
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export { default as ClearCommand } from './Source/Renderer/ClearCommand.js';
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export { default as ComputeCommand } from './Source/Renderer/ComputeCommand.js';
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export { default as ComputeEngine } from './Source/Renderer/ComputeEngine.js';
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export { default as Context } from './Source/Renderer/Context.js';
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export { default as ContextLimits } from './Source/Renderer/ContextLimits.js';
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export { default as CubeMap } from './Source/Renderer/CubeMap.js';
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export { default as CubeMapFace } from './Source/Renderer/CubeMapFace.js';
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export { default as DrawCommand } from './Source/Renderer/DrawCommand.js';
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export { default as Framebuffer } from './Source/Renderer/Framebuffer.js';
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export { default as FramebufferManager } from './Source/Renderer/FramebufferManager.js';
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export { default as MipmapHint } from './Source/Renderer/MipmapHint.js';
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export { default as MultisampleFramebuffer } from './Source/Renderer/MultisampleFramebuffer.js';
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export { default as Pass } from './Source/Renderer/Pass.js';
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export { default as PassState } from './Source/Renderer/PassState.js';
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export { default as PixelDatatype } from './Source/Renderer/PixelDatatype.js';
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export { default as RenderState } from './Source/Renderer/RenderState.js';
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export { default as Renderbuffer } from './Source/Renderer/Renderbuffer.js';
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export { default as RenderbufferFormat } from './Source/Renderer/RenderbufferFormat.js';
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export { default as Sampler } from './Source/Renderer/Sampler.js';
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export { default as ShaderBuilder } from './Source/Renderer/ShaderBuilder.js';
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export { default as ShaderCache } from './Source/Renderer/ShaderCache.js';
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export { default as ShaderDestination } from './Source/Renderer/ShaderDestination.js';
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export { default as ShaderFunction } from './Source/Renderer/ShaderFunction.js';
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export { default as ShaderProgram } from './Source/Renderer/ShaderProgram.js';
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export { default as ShaderSource } from './Source/Renderer/ShaderSource.js';
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export { default as ShaderStruct } from './Source/Renderer/ShaderStruct.js';
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export { default as SharedContext } from './Source/Renderer/SharedContext.js';
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export { default as Texture } from './Source/Renderer/Texture.js';
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export { default as Texture3D } from './Source/Renderer/Texture3D.js';
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export { default as TextureAtlas } from './Source/Renderer/TextureAtlas.js';
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export { default as TextureCache } from './Source/Renderer/TextureCache.js';
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export { default as TextureMagnificationFilter } from './Source/Renderer/TextureMagnificationFilter.js';
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export { default as TextureMinificationFilter } from './Source/Renderer/TextureMinificationFilter.js';
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export { default as TextureWrap } from './Source/Renderer/TextureWrap.js';
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export { default as UniformState } from './Source/Renderer/UniformState.js';
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export { default as VertexArray } from './Source/Renderer/VertexArray.js';
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export { default as VertexArrayFacade } from './Source/Renderer/VertexArrayFacade.js';
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export { default as createUniform } from './Source/Renderer/createUniform.js';
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export { default as createUniformArray } from './Source/Renderer/createUniformArray.js';
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export { default as demodernizeShader } from './Source/Renderer/demodernizeShader.js';
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export { default as freezeRenderState } from './Source/Renderer/freezeRenderState.js';
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export { default as loadCubeMap } from './Source/Renderer/loadCubeMap.js';
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globalThis.CESIUM_VERSION = "1.134.0";
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export { default as BillboardGraphics } from './Source/DataSources/BillboardGraphics.js';
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export { default as BillboardVisualizer } from './Source/DataSources/BillboardVisualizer.js';
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export { default as BoundingSphereState } from './Source/DataSources/BoundingSphereState.js';
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export { default as exportKml } from './Source/DataSources/exportKml.js';
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export { default as getElement } from './Source/DataSources/getElement.js';
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export { default as heightReferenceOnEntityPropertyChanged } from './Source/DataSources/heightReferenceOnEntityPropertyChanged.js';
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export { default as AutomaticUniforms } from './Source/Renderer/AutomaticUniforms.js';
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export { default as Buffer } from './Source/Renderer/Buffer.js';
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export { default as BufferUsage } from './Source/Renderer/BufferUsage.js';
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export { default as ClearCommand } from './Source/Renderer/ClearCommand.js';
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export { default as ComputeCommand } from './Source/Renderer/ComputeCommand.js';
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export { default as ComputeEngine } from './Source/Renderer/ComputeEngine.js';
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export { default as Context } from './Source/Renderer/Context.js';
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export { default as ContextLimits } from './Source/Renderer/ContextLimits.js';
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export { default as CubeMap } from './Source/Renderer/CubeMap.js';
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export { default as CubeMapFace } from './Source/Renderer/CubeMapFace.js';
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export { default as DrawCommand } from './Source/Renderer/DrawCommand.js';
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export { default as Framebuffer } from './Source/Renderer/Framebuffer.js';
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export { default as FramebufferManager } from './Source/Renderer/FramebufferManager.js';
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export { default as MipmapHint } from './Source/Renderer/MipmapHint.js';
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export { default as MultisampleFramebuffer } from './Source/Renderer/MultisampleFramebuffer.js';
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export { default as Pass } from './Source/Renderer/Pass.js';
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export { default as PassState } from './Source/Renderer/PassState.js';
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export { default as PixelDatatype } from './Source/Renderer/PixelDatatype.js';
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export { default as RenderState } from './Source/Renderer/RenderState.js';
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export { default as Renderbuffer } from './Source/Renderer/Renderbuffer.js';
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export { default as RenderbufferFormat } from './Source/Renderer/RenderbufferFormat.js';
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export { default as Sampler } from './Source/Renderer/Sampler.js';
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export { default as ShaderBuilder } from './Source/Renderer/ShaderBuilder.js';
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export { default as ShaderCache } from './Source/Renderer/ShaderCache.js';
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export { default as ShaderDestination } from './Source/Renderer/ShaderDestination.js';
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export { default as ShaderFunction } from './Source/Renderer/ShaderFunction.js';
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export { default as ShaderProgram } from './Source/Renderer/ShaderProgram.js';
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export { default as ShaderSource } from './Source/Renderer/ShaderSource.js';
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export { default as ShaderStruct } from './Source/Renderer/ShaderStruct.js';
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export { default as SharedContext } from './Source/Renderer/SharedContext.js';
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export { default as Texture } from './Source/Renderer/Texture.js';
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export { default as Texture3D } from './Source/Renderer/Texture3D.js';
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export { default as TextureAtlas } from './Source/Renderer/TextureAtlas.js';
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export { default as TextureCache } from './Source/Renderer/TextureCache.js';
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export { default as TextureMagnificationFilter } from './Source/Renderer/TextureMagnificationFilter.js';
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export { default as TextureMinificationFilter } from './Source/Renderer/TextureMinificationFilter.js';
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export { default as TextureWrap } from './Source/Renderer/TextureWrap.js';
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946
948
|
export { default as _shadersMegatexture } from './Source/Shaders/Voxels/Megatexture.js';
|
|
@@ -948,9 +950,9 @@ export { default as _shadersOctree } from './Source/Shaders/Voxels/Octree.js';
|
|
|
948
950
|
export { default as _shadersVoxelFS } from './Source/Shaders/Voxels/VoxelFS.js';
|
|
949
951
|
export { default as _shadersVoxelUtils } from './Source/Shaders/Voxels/VoxelUtils.js';
|
|
950
952
|
export { default as _shadersVoxelVS } from './Source/Shaders/Voxels/VoxelVS.js';
|
|
951
|
-
export { default as
|
|
952
|
-
export { default as
|
|
953
|
-
export { default as
|
|
953
|
+
export { default as _shadersconvertLocalToBoxUv } from './Source/Shaders/Voxels/convertLocalToBoxUv.js';
|
|
954
|
+
export { default as _shadersconvertLocalToCylinderUv } from './Source/Shaders/Voxels/convertLocalToCylinderUv.js';
|
|
955
|
+
export { default as _shadersconvertLocalToEllipsoidUv } from './Source/Shaders/Voxels/convertLocalToEllipsoidUv.js';
|
|
954
956
|
export { default as ForEach } from './Source/Scene/GltfPipeline/ForEach.js';
|
|
955
957
|
export { default as addBuffer } from './Source/Scene/GltfPipeline/addBuffer.js';
|
|
956
958
|
export { default as addDefaults } from './Source/Scene/GltfPipeline/addDefaults.js';
|
|
@@ -1059,14 +1061,6 @@ export { default as VaryingType } from './Source/Scene/Model/VaryingType.js';
|
|
|
1059
1061
|
export { default as VerticalExaggerationPipelineStage } from './Source/Scene/Model/VerticalExaggerationPipelineStage.js';
|
|
1060
1062
|
export { default as WireframePipelineStage } from './Source/Scene/Model/WireframePipelineStage.js';
|
|
1061
1063
|
export { default as pickModel } from './Source/Scene/Model/pickModel.js';
|
|
1062
|
-
export { default as _shadersdepthRangeStruct } from './Source/Shaders/Builtin/Structs/depthRangeStruct.js';
|
|
1063
|
-
export { default as _shadersmaterial } from './Source/Shaders/Builtin/Structs/material.js';
|
|
1064
|
-
export { default as _shadersmaterialInput } from './Source/Shaders/Builtin/Structs/materialInput.js';
|
|
1065
|
-
export { default as _shadersmodelMaterial } from './Source/Shaders/Builtin/Structs/modelMaterial.js';
|
|
1066
|
-
export { default as _shadersmodelVertexOutput } from './Source/Shaders/Builtin/Structs/modelVertexOutput.js';
|
|
1067
|
-
export { default as _shadersray } from './Source/Shaders/Builtin/Structs/ray.js';
|
|
1068
|
-
export { default as _shadersraySegment } from './Source/Shaders/Builtin/Structs/raySegment.js';
|
|
1069
|
-
export { default as _shadersshadowParameters } from './Source/Shaders/Builtin/Structs/shadowParameters.js';
|
|
1070
1064
|
export { default as _shadersdegreesPerRadian } from './Source/Shaders/Builtin/Constants/degreesPerRadian.js';
|
|
1071
1065
|
export { default as _shadersdepthRange } from './Source/Shaders/Builtin/Constants/depthRange.js';
|
|
1072
1066
|
export { default as _shadersepsilon1 } from './Source/Shaders/Builtin/Constants/epsilon1.js';
|
|
@@ -1106,6 +1100,14 @@ export { default as _shaderssolarRadius } from './Source/Shaders/Builtin/Constan
|
|
|
1106
1100
|
export { default as _shadersthreePiOver2 } from './Source/Shaders/Builtin/Constants/threePiOver2.js';
|
|
1107
1101
|
export { default as _shaderstwoPi } from './Source/Shaders/Builtin/Constants/twoPi.js';
|
|
1108
1102
|
export { default as _shaderswebMercatorMaxLatitude } from './Source/Shaders/Builtin/Constants/webMercatorMaxLatitude.js';
|
|
1103
|
+
export { default as _shadersdepthRangeStruct } from './Source/Shaders/Builtin/Structs/depthRangeStruct.js';
|
|
1104
|
+
export { default as _shadersmaterial } from './Source/Shaders/Builtin/Structs/material.js';
|
|
1105
|
+
export { default as _shadersmaterialInput } from './Source/Shaders/Builtin/Structs/materialInput.js';
|
|
1106
|
+
export { default as _shadersmodelMaterial } from './Source/Shaders/Builtin/Structs/modelMaterial.js';
|
|
1107
|
+
export { default as _shadersmodelVertexOutput } from './Source/Shaders/Builtin/Structs/modelVertexOutput.js';
|
|
1108
|
+
export { default as _shadersray } from './Source/Shaders/Builtin/Structs/ray.js';
|
|
1109
|
+
export { default as _shadersraySegment } from './Source/Shaders/Builtin/Structs/raySegment.js';
|
|
1110
|
+
export { default as _shadersshadowParameters } from './Source/Shaders/Builtin/Structs/shadowParameters.js';
|
|
1109
1111
|
export { default as _shadersHSBToRGB } from './Source/Shaders/Builtin/Functions/HSBToRGB.js';
|
|
1110
1112
|
export { default as _shadersHSLToRGB } from './Source/Shaders/Builtin/Functions/HSLToRGB.js';
|
|
1111
1113
|
export { default as _shadersRGBToHSB } from './Source/Shaders/Builtin/Functions/RGBToHSB.js';
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@cesium/engine",
|
|
3
|
-
"version": "
|
|
3
|
+
"version": "21.0.0",
|
|
4
4
|
"description": "CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.",
|
|
5
5
|
"keywords": [
|
|
6
6
|
"3D",
|
|
@@ -35,7 +35,7 @@
|
|
|
35
35
|
"@cesium/wasm-splats": "^0.1.0-alpha.2",
|
|
36
36
|
"@spz-loader/core": "0.3.0",
|
|
37
37
|
"@tweenjs/tween.js": "^25.0.0",
|
|
38
|
-
"@zip.js/zip.js": "^2.
|
|
38
|
+
"@zip.js/zip.js": "^2.8.1",
|
|
39
39
|
"autolinker": "^4.0.0",
|
|
40
40
|
"bitmap-sdf": "^1.0.3",
|
|
41
41
|
"dompurify": "^3.0.2",
|