@cesium/engine 20.0.1 → 21.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (184) hide show
  1. package/Build/ThirdParty/Workers/zip-web-worker.js +637 -0
  2. package/Build/Workers/{chunk-7P7R7ERW.js → chunk-2T4WAVWX.js} +6 -6
  3. package/Build/Workers/{chunk-DNMSVJ4S.js → chunk-3G5XEUPY.js} +1 -1
  4. package/Build/Workers/{chunk-O7KDJVRH.js → chunk-3MSNTCHW.js} +9 -9
  5. package/Build/Workers/{chunk-7MCEUVPM.js → chunk-3OPG2FGI.js} +4 -4
  6. package/Build/Workers/{chunk-M4FSVD3C.js → chunk-3PUG3T2H.js} +12 -12
  7. package/Build/Workers/{chunk-CTU7LCVZ.js → chunk-4PH27XAL.js} +2 -2
  8. package/Build/Workers/{chunk-ZBLPNAYB.js → chunk-4VJYMLR6.js} +8 -8
  9. package/Build/Workers/{chunk-DAZVD3AH.js → chunk-5B3PGBQW.js} +11 -11
  10. package/Build/Workers/{chunk-UXIZVXIR.js → chunk-5GHCWGC4.js} +1 -1
  11. package/Build/Workers/{chunk-HZ22ZI3Q.js → chunk-5PEQUMCB.js} +12 -12
  12. package/Build/Workers/{chunk-HSVZWLJD.js → chunk-64WSG7AT.js} +4 -4
  13. package/Build/Workers/{chunk-ZJGO7T2S.js → chunk-6J6WGCWP.js} +4 -4
  14. package/Build/Workers/{chunk-OWV4L2GH.js → chunk-75B34CC6.js} +5 -5
  15. package/Build/Workers/{chunk-4MCKK5XE.js → chunk-7PLX65MV.js} +5 -5
  16. package/Build/Workers/{chunk-YVAOKOKX.js → chunk-AR2FUSG6.js} +1 -1
  17. package/Build/Workers/{chunk-JVNWWKXF.js → chunk-ARYRHDEB.js} +6 -6
  18. package/Build/Workers/{chunk-DAGWF5MM.js → chunk-B7INTBBB.js} +13 -13
  19. package/Build/Workers/{chunk-WNEY4A5P.js → chunk-BDPSQXLX.js} +5 -5
  20. package/Build/Workers/{chunk-LYKXQPGW.js → chunk-BU4CGMHO.js} +6 -6
  21. package/Build/Workers/{chunk-ECGKCTPM.js → chunk-BUBVUXDO.js} +6 -6
  22. package/Build/Workers/{chunk-LSYTMSIQ.js → chunk-CF72FAKC.js} +4 -4
  23. package/Build/Workers/{chunk-LZZA3PAR.js → chunk-DJ4ROETJ.js} +5 -5
  24. package/Build/Workers/{chunk-YNRRVRHO.js → chunk-E5XCZVIY.js} +1 -1
  25. package/Build/Workers/{chunk-RP4KKY2E.js → chunk-EAYW4CFP.js} +16 -16
  26. package/Build/Workers/{chunk-YW2UXIBU.js → chunk-EHFMZFVC.js} +4 -4
  27. package/Build/Workers/{chunk-HKHD5FDM.js → chunk-FFCKCQPK.js} +5 -5
  28. package/Build/Workers/{chunk-VQLQAENU.js → chunk-GKCZ2G36.js} +7 -7
  29. package/Build/Workers/{chunk-DJCPJJSP.js → chunk-HJ7IZBEI.js} +4 -4
  30. package/Build/Workers/{chunk-7FEVXX5D.js → chunk-JJZWDROM.js} +2 -2
  31. package/Build/Workers/{chunk-SLPWFCXZ.js → chunk-JUOEBO4F.js} +10 -10
  32. package/Build/Workers/{chunk-LHZKPI55.js → chunk-K4IDXMIZ.js} +9 -9
  33. package/Build/Workers/{chunk-D4VFVSGU.js → chunk-LL6HN3W4.js} +10 -10
  34. package/Build/Workers/{chunk-CZGSJ6ZG.js → chunk-LNTUIO55.js} +2 -2
  35. package/Build/Workers/{chunk-QFMJIXCL.js → chunk-LWOCFJEH.js} +9 -9
  36. package/Build/Workers/{chunk-2K5PKWLP.js → chunk-MMUISYW4.js} +16 -16
  37. package/Build/Workers/{chunk-IQKHPQNT.js → chunk-MXYW4BQ3.js} +2 -2
  38. package/Build/Workers/{chunk-XMIVNU5H.js → chunk-N6DVKXZD.js} +12 -12
  39. package/Build/Workers/{chunk-E2533KCN.js → chunk-NP46ZIBY.js} +3 -3
  40. package/Build/Workers/{chunk-O4DA3KRB.js → chunk-OW6F6CPZ.js} +7 -7
  41. package/Build/Workers/{chunk-QWHUQ4B7.js → chunk-P6OAOFBU.js} +8 -8
  42. package/Build/Workers/{chunk-4Z7AGRTU.js → chunk-PXDMWXO5.js} +2 -2
  43. package/Build/Workers/{chunk-WJ5THCIZ.js → chunk-QS7623NH.js} +6 -6
  44. package/Build/Workers/{chunk-OYFINQQA.js → chunk-ROH45IXJ.js} +7 -7
  45. package/Build/Workers/{chunk-2MEON5V4.js → chunk-S2P6LCIB.js} +4 -4
  46. package/Build/Workers/{chunk-JIXKGUWR.js → chunk-S4NZVXU6.js} +2 -2
  47. package/Build/Workers/{chunk-JHTZDMN6.js → chunk-SGGO5WVA.js} +5 -5
  48. package/Build/Workers/{chunk-UUXKGCBU.js → chunk-TG7N7TPY.js} +47 -50
  49. package/Build/Workers/{chunk-PFUF2QIK.js → chunk-TUZQG4RW.js} +14 -14
  50. package/Build/Workers/{chunk-LF74EILW.js → chunk-UHVE7V65.js} +12 -12
  51. package/Build/Workers/{chunk-L7PWWHKM.js → chunk-UY2HVPDL.js} +5 -5
  52. package/Build/Workers/{chunk-V65LOTF3.js → chunk-YNLPRFUQ.js} +6 -6
  53. package/Build/Workers/{chunk-RB3XS7EZ.js → chunk-ZYOHBCCE.js} +1 -1
  54. package/Build/Workers/combineGeometry.js +21 -21
  55. package/Build/Workers/createBoxGeometry.js +15 -15
  56. package/Build/Workers/createBoxOutlineGeometry.js +13 -13
  57. package/Build/Workers/createCircleGeometry.js +23 -23
  58. package/Build/Workers/createCircleOutlineGeometry.js +16 -16
  59. package/Build/Workers/createCoplanarPolygonGeometry.js +30 -30
  60. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +28 -28
  61. package/Build/Workers/createCorridorGeometry.js +26 -26
  62. package/Build/Workers/createCorridorOutlineGeometry.js +25 -25
  63. package/Build/Workers/createCylinderGeometry.js +17 -17
  64. package/Build/Workers/createCylinderOutlineGeometry.js +15 -15
  65. package/Build/Workers/createEllipseGeometry.js +23 -23
  66. package/Build/Workers/createEllipseOutlineGeometry.js +16 -16
  67. package/Build/Workers/createEllipsoidGeometry.js +16 -16
  68. package/Build/Workers/createEllipsoidOutlineGeometry.js +15 -15
  69. package/Build/Workers/createFrustumGeometry.js +15 -15
  70. package/Build/Workers/createFrustumOutlineGeometry.js +15 -15
  71. package/Build/Workers/createGeometry.js +21 -21
  72. package/Build/Workers/createGroundPolylineGeometry.js +19 -19
  73. package/Build/Workers/createPlaneGeometry.js +13 -13
  74. package/Build/Workers/createPlaneOutlineGeometry.js +12 -12
  75. package/Build/Workers/createPolygonGeometry.js +29 -29
  76. package/Build/Workers/createPolygonOutlineGeometry.js +27 -27
  77. package/Build/Workers/createPolylineGeometry.js +22 -22
  78. package/Build/Workers/createPolylineVolumeGeometry.js +28 -28
  79. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +24 -24
  80. package/Build/Workers/createRectangleGeometry.js +24 -24
  81. package/Build/Workers/createRectangleOutlineGeometry.js +17 -17
  82. package/Build/Workers/createSimplePolylineGeometry.js +20 -20
  83. package/Build/Workers/createSphereGeometry.js +16 -16
  84. package/Build/Workers/createSphereOutlineGeometry.js +15 -15
  85. package/Build/Workers/createTaskProcessorWorker.js +3 -3
  86. package/Build/Workers/createVectorTileClampedPolylines.js +12 -12
  87. package/Build/Workers/createVectorTileGeometries.js +21 -21
  88. package/Build/Workers/createVectorTilePoints.js +11 -11
  89. package/Build/Workers/createVectorTilePolygons.js +19 -19
  90. package/Build/Workers/createVectorTilePolylines.js +12 -12
  91. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +19 -19
  92. package/Build/Workers/createVerticesFromHeightmap.js +19 -19
  93. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +16 -16
  94. package/Build/Workers/createWallGeometry.js +21 -21
  95. package/Build/Workers/createWallOutlineGeometry.js +20 -20
  96. package/Build/Workers/decodeDraco.js +10 -10
  97. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +5 -5
  98. package/Build/Workers/decodeI3S.js +9 -9
  99. package/Build/Workers/gaussianSplatSorter.js +4 -4
  100. package/Build/Workers/gaussianSplatTextureGenerator.js +4 -4
  101. package/Build/Workers/transcodeKTX2.js +6 -6
  102. package/Build/Workers/transferTypedArrayTest.js +1 -1
  103. package/Build/Workers/upsampleQuantizedTerrainMesh.js +19 -19
  104. package/Source/Core/Event.js +41 -49
  105. package/Source/Core/GoogleMaps.js +2 -2
  106. package/Source/Core/Ion.js +1 -1
  107. package/Source/Core/IonResource.js +30 -4
  108. package/Source/Core/Resource.js +5 -1
  109. package/Source/DataSources/KmlDataSource.js +62 -63
  110. package/Source/DataSources/exportKml.js +27 -30
  111. package/Source/Scene/ArcGisMapService.js +1 -1
  112. package/Source/Scene/Azure2DImageryProvider.js +308 -0
  113. package/Source/Scene/BatchTableHierarchy.js +2 -50
  114. package/Source/Scene/Billboard.js +4 -0
  115. package/Source/Scene/BillboardCollection.js +9 -2
  116. package/Source/Scene/ClippingPlaneCollection.js +3 -3
  117. package/Source/Scene/ClippingPolygon.js +91 -2
  118. package/Source/Scene/CreditDisplay.js +1 -1
  119. package/Source/Scene/GaussianSplat3DTileContent.js +54 -9
  120. package/Source/Scene/GaussianSplatPrimitive.js +49 -50
  121. package/Source/Scene/Google2DImageryProvider.js +614 -0
  122. package/Source/Scene/IonImageryProvider.js +22 -1
  123. package/Source/Scene/LabelCollection.js +1 -0
  124. package/Source/Scene/Material.js +248 -80
  125. package/Source/Scene/PntsParser.js +65 -0
  126. package/Source/Scene/Primitive.js +6 -0
  127. package/Source/Scene/PrimitiveState.js +123 -0
  128. package/Source/Scene/Scene.js +2 -2
  129. package/Source/Scene/VoxelBoundsCollection.js +494 -0
  130. package/Source/Scene/VoxelBoxShape.js +236 -101
  131. package/Source/Scene/VoxelCylinderShape.js +315 -204
  132. package/Source/Scene/VoxelEllipsoidShape.js +402 -119
  133. package/Source/Scene/VoxelPrimitive.js +119 -84
  134. package/Source/Scene/VoxelRenderResources.js +17 -10
  135. package/Source/Scene/VoxelShape.js +21 -6
  136. package/Source/Scene/buildVoxelDrawCommands.js +61 -20
  137. package/Source/Scene/createGooglePhotorealistic3DTileset.js +1 -1
  138. package/Source/Scene/getClippingFunction.js +79 -88
  139. package/Source/Shaders/BillboardCollectionVS.glsl +2 -0
  140. package/Source/Shaders/BillboardCollectionVS.js +2 -0
  141. package/Source/Shaders/Voxels/IntersectBox.glsl +20 -33
  142. package/Source/Shaders/Voxels/IntersectBox.js +20 -33
  143. package/Source/Shaders/Voxels/IntersectCylinder.glsl +28 -32
  144. package/Source/Shaders/Voxels/IntersectCylinder.js +28 -32
  145. package/Source/Shaders/Voxels/IntersectDepth.glsl +1 -4
  146. package/Source/Shaders/Voxels/IntersectDepth.js +1 -4
  147. package/Source/Shaders/Voxels/IntersectEllipsoid.glsl +12 -20
  148. package/Source/Shaders/Voxels/IntersectEllipsoid.js +12 -20
  149. package/Source/Shaders/Voxels/IntersectLongitude.glsl +21 -9
  150. package/Source/Shaders/Voxels/IntersectLongitude.js +21 -9
  151. package/Source/Shaders/Voxels/{IntersectClippingPlanes.glsl → IntersectPlane.glsl} +5 -3
  152. package/Source/Shaders/Voxels/{IntersectClippingPlanes.js → IntersectPlane.js} +5 -3
  153. package/Source/Shaders/Voxels/Intersection.glsl +3 -3
  154. package/Source/Shaders/Voxels/Intersection.js +3 -3
  155. package/Source/Shaders/Voxels/Octree.glsl +46 -51
  156. package/Source/Shaders/Voxels/Octree.js +46 -51
  157. package/Source/Shaders/Voxels/VoxelFS.glsl +50 -48
  158. package/Source/Shaders/Voxels/VoxelFS.js +50 -48
  159. package/Source/Shaders/Voxels/VoxelUtils.glsl +0 -19
  160. package/Source/Shaders/Voxels/VoxelUtils.js +0 -19
  161. package/Source/Shaders/Voxels/convertLocalToBoxUv.glsl +30 -0
  162. package/Source/Shaders/Voxels/convertLocalToBoxUv.js +32 -0
  163. package/Source/Shaders/Voxels/convertLocalToCylinderUv.glsl +97 -0
  164. package/Source/Shaders/Voxels/convertLocalToCylinderUv.js +99 -0
  165. package/Source/Shaders/Voxels/convertLocalToEllipsoidUv.glsl +193 -0
  166. package/Source/Shaders/Voxels/convertLocalToEllipsoidUv.js +195 -0
  167. package/Source/ThirdParty/Workers/zip-web-worker.js +1 -0
  168. package/Source/ThirdParty/zip-module.wasm +0 -0
  169. package/index.d.ts +340 -14
  170. package/index.js +116 -114
  171. package/package.json +2 -2
  172. package/Build/ThirdParty/Workers/pako_deflate.min.js +0 -503
  173. package/Build/ThirdParty/Workers/pako_inflate.min.js +0 -698
  174. package/Build/ThirdParty/Workers/z-worker-pako.js +0 -601
  175. package/Source/Core/defaultValue.js +0 -48
  176. package/Source/Shaders/Voxels/convertUvToBox.glsl +0 -45
  177. package/Source/Shaders/Voxels/convertUvToBox.js +0 -46
  178. package/Source/Shaders/Voxels/convertUvToCylinder.glsl +0 -99
  179. package/Source/Shaders/Voxels/convertUvToCylinder.js +0 -101
  180. package/Source/Shaders/Voxels/convertUvToEllipsoid.glsl +0 -139
  181. package/Source/Shaders/Voxels/convertUvToEllipsoid.js +0 -141
  182. package/Source/ThirdParty/Workers/pako_deflate.min.js +0 -2
  183. package/Source/ThirdParty/Workers/pako_inflate.min.js +0 -2
  184. package/Source/ThirdParty/Workers/z-worker-pako.js +0 -1
package/index.js CHANGED
@@ -1,49 +1,4 @@
1
- globalThis.CESIUM_VERSION = "1.133.1";
2
- export { default as AutomaticUniforms } from './Source/Renderer/AutomaticUniforms.js';
3
- export { default as Buffer } from './Source/Renderer/Buffer.js';
4
- export { default as BufferUsage } from './Source/Renderer/BufferUsage.js';
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- export { default as ClearCommand } from './Source/Renderer/ClearCommand.js';
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- export { default as ComputeCommand } from './Source/Renderer/ComputeCommand.js';
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- export { default as ComputeEngine } from './Source/Renderer/ComputeEngine.js';
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- export { default as Context } from './Source/Renderer/Context.js';
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- export { default as ContextLimits } from './Source/Renderer/ContextLimits.js';
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- export { default as CubeMap } from './Source/Renderer/CubeMap.js';
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- export { default as CubeMapFace } from './Source/Renderer/CubeMapFace.js';
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- export { default as DrawCommand } from './Source/Renderer/DrawCommand.js';
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- export { default as Framebuffer } from './Source/Renderer/Framebuffer.js';
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- export { default as FramebufferManager } from './Source/Renderer/FramebufferManager.js';
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- export { default as MipmapHint } from './Source/Renderer/MipmapHint.js';
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- export { default as MultisampleFramebuffer } from './Source/Renderer/MultisampleFramebuffer.js';
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- export { default as Pass } from './Source/Renderer/Pass.js';
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- export { default as PassState } from './Source/Renderer/PassState.js';
19
- export { default as PixelDatatype } from './Source/Renderer/PixelDatatype.js';
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- export { default as RenderState } from './Source/Renderer/RenderState.js';
21
- export { default as Renderbuffer } from './Source/Renderer/Renderbuffer.js';
22
- export { default as RenderbufferFormat } from './Source/Renderer/RenderbufferFormat.js';
23
- export { default as Sampler } from './Source/Renderer/Sampler.js';
24
- export { default as ShaderBuilder } from './Source/Renderer/ShaderBuilder.js';
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- export { default as ShaderCache } from './Source/Renderer/ShaderCache.js';
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- export { default as ShaderDestination } from './Source/Renderer/ShaderDestination.js';
27
- export { default as ShaderFunction } from './Source/Renderer/ShaderFunction.js';
28
- export { default as ShaderProgram } from './Source/Renderer/ShaderProgram.js';
29
- export { default as ShaderSource } from './Source/Renderer/ShaderSource.js';
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- export { default as ShaderStruct } from './Source/Renderer/ShaderStruct.js';
31
- export { default as SharedContext } from './Source/Renderer/SharedContext.js';
32
- export { default as Texture } from './Source/Renderer/Texture.js';
33
- export { default as Texture3D } from './Source/Renderer/Texture3D.js';
34
- export { default as TextureAtlas } from './Source/Renderer/TextureAtlas.js';
35
- export { default as TextureCache } from './Source/Renderer/TextureCache.js';
36
- export { default as TextureMagnificationFilter } from './Source/Renderer/TextureMagnificationFilter.js';
37
- export { default as TextureMinificationFilter } from './Source/Renderer/TextureMinificationFilter.js';
38
- export { default as TextureWrap } from './Source/Renderer/TextureWrap.js';
39
- export { default as UniformState } from './Source/Renderer/UniformState.js';
40
- export { default as VertexArray } from './Source/Renderer/VertexArray.js';
41
- export { default as VertexArrayFacade } from './Source/Renderer/VertexArrayFacade.js';
42
- export { default as createUniform } from './Source/Renderer/createUniform.js';
43
- export { default as createUniformArray } from './Source/Renderer/createUniformArray.js';
44
- export { default as demodernizeShader } from './Source/Renderer/demodernizeShader.js';
45
- export { default as freezeRenderState } from './Source/Renderer/freezeRenderState.js';
46
- export { default as loadCubeMap } from './Source/Renderer/loadCubeMap.js';
1
+ globalThis.CESIUM_VERSION = "1.134.0";
47
2
  export { default as BillboardGraphics } from './Source/DataSources/BillboardGraphics.js';
48
3
  export { default as BillboardVisualizer } from './Source/DataSources/BillboardVisualizer.js';
49
4
  export { default as BoundingSphereState } from './Source/DataSources/BoundingSphereState.js';
@@ -152,61 +107,52 @@ export { default as createRawPropertyDescriptor } from './Source/DataSources/cre
152
107
  export { default as exportKml } from './Source/DataSources/exportKml.js';
153
108
  export { default as getElement } from './Source/DataSources/getElement.js';
154
109
  export { default as heightReferenceOnEntityPropertyChanged } from './Source/DataSources/heightReferenceOnEntityPropertyChanged.js';
110
+ export { default as AutomaticUniforms } from './Source/Renderer/AutomaticUniforms.js';
111
+ export { default as Buffer } from './Source/Renderer/Buffer.js';
112
+ export { default as BufferUsage } from './Source/Renderer/BufferUsage.js';
113
+ export { default as ClearCommand } from './Source/Renderer/ClearCommand.js';
114
+ export { default as ComputeCommand } from './Source/Renderer/ComputeCommand.js';
115
+ export { default as ComputeEngine } from './Source/Renderer/ComputeEngine.js';
116
+ export { default as Context } from './Source/Renderer/Context.js';
117
+ export { default as ContextLimits } from './Source/Renderer/ContextLimits.js';
118
+ export { default as CubeMap } from './Source/Renderer/CubeMap.js';
119
+ export { default as CubeMapFace } from './Source/Renderer/CubeMapFace.js';
120
+ export { default as DrawCommand } from './Source/Renderer/DrawCommand.js';
121
+ export { default as Framebuffer } from './Source/Renderer/Framebuffer.js';
122
+ export { default as FramebufferManager } from './Source/Renderer/FramebufferManager.js';
123
+ export { default as MipmapHint } from './Source/Renderer/MipmapHint.js';
124
+ export { default as MultisampleFramebuffer } from './Source/Renderer/MultisampleFramebuffer.js';
125
+ export { default as Pass } from './Source/Renderer/Pass.js';
126
+ export { default as PassState } from './Source/Renderer/PassState.js';
127
+ export { default as PixelDatatype } from './Source/Renderer/PixelDatatype.js';
128
+ export { default as RenderState } from './Source/Renderer/RenderState.js';
129
+ export { default as Renderbuffer } from './Source/Renderer/Renderbuffer.js';
130
+ export { default as RenderbufferFormat } from './Source/Renderer/RenderbufferFormat.js';
131
+ export { default as Sampler } from './Source/Renderer/Sampler.js';
132
+ export { default as ShaderBuilder } from './Source/Renderer/ShaderBuilder.js';
133
+ export { default as ShaderCache } from './Source/Renderer/ShaderCache.js';
134
+ export { default as ShaderDestination } from './Source/Renderer/ShaderDestination.js';
135
+ export { default as ShaderFunction } from './Source/Renderer/ShaderFunction.js';
136
+ export { default as ShaderProgram } from './Source/Renderer/ShaderProgram.js';
137
+ export { default as ShaderSource } from './Source/Renderer/ShaderSource.js';
138
+ export { default as ShaderStruct } from './Source/Renderer/ShaderStruct.js';
139
+ export { default as SharedContext } from './Source/Renderer/SharedContext.js';
140
+ export { default as Texture } from './Source/Renderer/Texture.js';
141
+ export { default as Texture3D } from './Source/Renderer/Texture3D.js';
142
+ export { default as TextureAtlas } from './Source/Renderer/TextureAtlas.js';
143
+ export { default as TextureCache } from './Source/Renderer/TextureCache.js';
144
+ export { default as TextureMagnificationFilter } from './Source/Renderer/TextureMagnificationFilter.js';
145
+ export { default as TextureMinificationFilter } from './Source/Renderer/TextureMinificationFilter.js';
146
+ export { default as TextureWrap } from './Source/Renderer/TextureWrap.js';
147
+ export { default as UniformState } from './Source/Renderer/UniformState.js';
148
+ export { default as VertexArray } from './Source/Renderer/VertexArray.js';
149
+ export { default as VertexArrayFacade } from './Source/Renderer/VertexArrayFacade.js';
150
+ export { default as createUniform } from './Source/Renderer/createUniform.js';
151
+ export { default as createUniformArray } from './Source/Renderer/createUniformArray.js';
152
+ export { default as demodernizeShader } from './Source/Renderer/demodernizeShader.js';
153
+ export { default as freezeRenderState } from './Source/Renderer/freezeRenderState.js';
154
+ export { default as loadCubeMap } from './Source/Renderer/loadCubeMap.js';
155
155
  export { default as CesiumWidget } from './Source/Widget/CesiumWidget.js';
156
- export { default as _shadersAdjustTranslucentFS } from './Source/Shaders/AdjustTranslucentFS.js';
157
- export { default as _shadersAtmosphereCommon } from './Source/Shaders/AtmosphereCommon.js';
158
- export { default as _shadersBillboardCollectionFS } from './Source/Shaders/BillboardCollectionFS.js';
159
- export { default as _shadersBillboardCollectionVS } from './Source/Shaders/BillboardCollectionVS.js';
160
- export { default as _shadersBrdfLutGeneratorFS } from './Source/Shaders/BrdfLutGeneratorFS.js';
161
- export { default as _shadersCloudCollectionFS } from './Source/Shaders/CloudCollectionFS.js';
162
- export { default as _shadersCloudCollectionVS } from './Source/Shaders/CloudCollectionVS.js';
163
- export { default as _shadersCloudNoiseFS } from './Source/Shaders/CloudNoiseFS.js';
164
- export { default as _shadersCloudNoiseVS } from './Source/Shaders/CloudNoiseVS.js';
165
- export { default as _shadersCompareAndPackTranslucentDepth } from './Source/Shaders/CompareAndPackTranslucentDepth.js';
166
- export { default as _shadersCompositeOITFS } from './Source/Shaders/CompositeOITFS.js';
167
- export { default as _shadersComputeIrradianceFS } from './Source/Shaders/ComputeIrradianceFS.js';
168
- export { default as _shadersComputeRadianceMapFS } from './Source/Shaders/ComputeRadianceMapFS.js';
169
- export { default as _shadersConvolveSpecularMapFS } from './Source/Shaders/ConvolveSpecularMapFS.js';
170
- export { default as _shadersConvolveSpecularMapVS } from './Source/Shaders/ConvolveSpecularMapVS.js';
171
- export { default as _shadersDepthPlaneFS } from './Source/Shaders/DepthPlaneFS.js';
172
- export { default as _shadersDepthPlaneVS } from './Source/Shaders/DepthPlaneVS.js';
173
- export { default as _shadersEllipsoidFS } from './Source/Shaders/EllipsoidFS.js';
174
- export { default as _shadersEllipsoidVS } from './Source/Shaders/EllipsoidVS.js';
175
- export { default as _shadersFXAA3_11 } from './Source/Shaders/FXAA3_11.js';
176
- export { default as _shadersGlobeFS } from './Source/Shaders/GlobeFS.js';
177
- export { default as _shadersGlobeVS } from './Source/Shaders/GlobeVS.js';
178
- export { default as _shadersGroundAtmosphere } from './Source/Shaders/GroundAtmosphere.js';
179
- export { default as _shadersPointPrimitiveCollectionFS } from './Source/Shaders/PointPrimitiveCollectionFS.js';
180
- export { default as _shadersPointPrimitiveCollectionVS } from './Source/Shaders/PointPrimitiveCollectionVS.js';
181
- export { default as _shadersPolygonSignedDistanceFS } from './Source/Shaders/PolygonSignedDistanceFS.js';
182
- export { default as _shadersPolylineCommon } from './Source/Shaders/PolylineCommon.js';
183
- export { default as _shadersPolylineFS } from './Source/Shaders/PolylineFS.js';
184
- export { default as _shadersPolylineShadowVolumeFS } from './Source/Shaders/PolylineShadowVolumeFS.js';
185
- export { default as _shadersPolylineShadowVolumeMorphFS } from './Source/Shaders/PolylineShadowVolumeMorphFS.js';
186
- export { default as _shadersPolylineShadowVolumeMorphVS } from './Source/Shaders/PolylineShadowVolumeMorphVS.js';
187
- export { default as _shadersPolylineShadowVolumeVS } from './Source/Shaders/PolylineShadowVolumeVS.js';
188
- export { default as _shadersPolylineVS } from './Source/Shaders/PolylineVS.js';
189
- export { default as _shadersPrimitiveGaussianSplatFS } from './Source/Shaders/PrimitiveGaussianSplatFS.js';
190
- export { default as _shadersPrimitiveGaussianSplatVS } from './Source/Shaders/PrimitiveGaussianSplatVS.js';
191
- export { default as _shadersReprojectWebMercatorFS } from './Source/Shaders/ReprojectWebMercatorFS.js';
192
- export { default as _shadersReprojectWebMercatorVS } from './Source/Shaders/ReprojectWebMercatorVS.js';
193
- export { default as _shadersShadowVolumeAppearanceFS } from './Source/Shaders/ShadowVolumeAppearanceFS.js';
194
- export { default as _shadersShadowVolumeAppearanceVS } from './Source/Shaders/ShadowVolumeAppearanceVS.js';
195
- export { default as _shadersShadowVolumeFS } from './Source/Shaders/ShadowVolumeFS.js';
196
- export { default as _shadersSkyAtmosphereCommon } from './Source/Shaders/SkyAtmosphereCommon.js';
197
- export { default as _shadersSkyAtmosphereFS } from './Source/Shaders/SkyAtmosphereFS.js';
198
- export { default as _shadersSkyAtmosphereVS } from './Source/Shaders/SkyAtmosphereVS.js';
199
- export { default as _shadersSkyBoxFS } from './Source/Shaders/SkyBoxFS.js';
200
- export { default as _shadersSkyBoxVS } from './Source/Shaders/SkyBoxVS.js';
201
- export { default as _shadersSunFS } from './Source/Shaders/SunFS.js';
202
- export { default as _shadersSunTextureFS } from './Source/Shaders/SunTextureFS.js';
203
- export { default as _shadersSunVS } from './Source/Shaders/SunVS.js';
204
- export { default as _shadersVector3DTileClampedPolylinesFS } from './Source/Shaders/Vector3DTileClampedPolylinesFS.js';
205
- export { default as _shadersVector3DTileClampedPolylinesVS } from './Source/Shaders/Vector3DTileClampedPolylinesVS.js';
206
- export { default as _shadersVector3DTilePolylinesVS } from './Source/Shaders/Vector3DTilePolylinesVS.js';
207
- export { default as _shadersVectorTileVS } from './Source/Shaders/VectorTileVS.js';
208
- export { default as _shadersViewportQuadFS } from './Source/Shaders/ViewportQuadFS.js';
209
- export { default as _shadersViewportQuadVS } from './Source/Shaders/ViewportQuadVS.js';
210
156
  export { default as ApproximateTerrainHeights } from './Source/Core/ApproximateTerrainHeights.js';
211
157
  export { default as ArcGISTiledElevationTerrainProvider } from './Source/Core/ArcGISTiledElevationTerrainProvider.js';
212
158
  export { default as ArcType } from './Source/Core/ArcType.js';
@@ -452,7 +398,6 @@ export { default as createWorldBathymetryAsync } from './Source/Core/createWorld
452
398
  export { default as createWorldTerrainAsync } from './Source/Core/createWorldTerrainAsync.js';
453
399
  export { default as decodeGoogleEarthEnterpriseData } from './Source/Core/decodeGoogleEarthEnterpriseData.js';
454
400
  export { default as decodeVectorPolylinePositions } from './Source/Core/decodeVectorPolylinePositions.js';
455
- export { default as defaultValue } from './Source/Core/defaultValue.js';
456
401
  export { default as defer } from './Source/Core/defer.js';
457
402
  export { default as defined } from './Source/Core/defined.js';
458
403
  export { default as deprecationWarning } from './Source/Core/deprecationWarning.js';
@@ -491,6 +436,60 @@ export { default as subdivideArray } from './Source/Core/subdivideArray.js';
491
436
  export { default as webGLConstantToGlslType } from './Source/Core/webGLConstantToGlslType.js';
492
437
  export { default as wrapFunction } from './Source/Core/wrapFunction.js';
493
438
  export { default as writeTextToCanvas } from './Source/Core/writeTextToCanvas.js';
439
+ export { default as _shadersAdjustTranslucentFS } from './Source/Shaders/AdjustTranslucentFS.js';
440
+ export { default as _shadersAtmosphereCommon } from './Source/Shaders/AtmosphereCommon.js';
441
+ export { default as _shadersBillboardCollectionFS } from './Source/Shaders/BillboardCollectionFS.js';
442
+ export { default as _shadersBillboardCollectionVS } from './Source/Shaders/BillboardCollectionVS.js';
443
+ export { default as _shadersBrdfLutGeneratorFS } from './Source/Shaders/BrdfLutGeneratorFS.js';
444
+ export { default as _shadersCloudCollectionFS } from './Source/Shaders/CloudCollectionFS.js';
445
+ export { default as _shadersCloudCollectionVS } from './Source/Shaders/CloudCollectionVS.js';
446
+ export { default as _shadersCloudNoiseFS } from './Source/Shaders/CloudNoiseFS.js';
447
+ export { default as _shadersCloudNoiseVS } from './Source/Shaders/CloudNoiseVS.js';
448
+ export { default as _shadersCompareAndPackTranslucentDepth } from './Source/Shaders/CompareAndPackTranslucentDepth.js';
449
+ export { default as _shadersCompositeOITFS } from './Source/Shaders/CompositeOITFS.js';
450
+ export { default as _shadersComputeIrradianceFS } from './Source/Shaders/ComputeIrradianceFS.js';
451
+ export { default as _shadersComputeRadianceMapFS } from './Source/Shaders/ComputeRadianceMapFS.js';
452
+ export { default as _shadersConvolveSpecularMapFS } from './Source/Shaders/ConvolveSpecularMapFS.js';
453
+ export { default as _shadersConvolveSpecularMapVS } from './Source/Shaders/ConvolveSpecularMapVS.js';
454
+ export { default as _shadersDepthPlaneFS } from './Source/Shaders/DepthPlaneFS.js';
455
+ export { default as _shadersDepthPlaneVS } from './Source/Shaders/DepthPlaneVS.js';
456
+ export { default as _shadersEllipsoidFS } from './Source/Shaders/EllipsoidFS.js';
457
+ export { default as _shadersEllipsoidVS } from './Source/Shaders/EllipsoidVS.js';
458
+ export { default as _shadersFXAA3_11 } from './Source/Shaders/FXAA3_11.js';
459
+ export { default as _shadersGlobeFS } from './Source/Shaders/GlobeFS.js';
460
+ export { default as _shadersGlobeVS } from './Source/Shaders/GlobeVS.js';
461
+ export { default as _shadersGroundAtmosphere } from './Source/Shaders/GroundAtmosphere.js';
462
+ export { default as _shadersPointPrimitiveCollectionFS } from './Source/Shaders/PointPrimitiveCollectionFS.js';
463
+ export { default as _shadersPointPrimitiveCollectionVS } from './Source/Shaders/PointPrimitiveCollectionVS.js';
464
+ export { default as _shadersPolygonSignedDistanceFS } from './Source/Shaders/PolygonSignedDistanceFS.js';
465
+ export { default as _shadersPolylineCommon } from './Source/Shaders/PolylineCommon.js';
466
+ export { default as _shadersPolylineFS } from './Source/Shaders/PolylineFS.js';
467
+ export { default as _shadersPolylineShadowVolumeFS } from './Source/Shaders/PolylineShadowVolumeFS.js';
468
+ export { default as _shadersPolylineShadowVolumeMorphFS } from './Source/Shaders/PolylineShadowVolumeMorphFS.js';
469
+ export { default as _shadersPolylineShadowVolumeMorphVS } from './Source/Shaders/PolylineShadowVolumeMorphVS.js';
470
+ export { default as _shadersPolylineShadowVolumeVS } from './Source/Shaders/PolylineShadowVolumeVS.js';
471
+ export { default as _shadersPolylineVS } from './Source/Shaders/PolylineVS.js';
472
+ export { default as _shadersPrimitiveGaussianSplatFS } from './Source/Shaders/PrimitiveGaussianSplatFS.js';
473
+ export { default as _shadersPrimitiveGaussianSplatVS } from './Source/Shaders/PrimitiveGaussianSplatVS.js';
474
+ export { default as _shadersReprojectWebMercatorFS } from './Source/Shaders/ReprojectWebMercatorFS.js';
475
+ export { default as _shadersReprojectWebMercatorVS } from './Source/Shaders/ReprojectWebMercatorVS.js';
476
+ export { default as _shadersShadowVolumeAppearanceFS } from './Source/Shaders/ShadowVolumeAppearanceFS.js';
477
+ export { default as _shadersShadowVolumeAppearanceVS } from './Source/Shaders/ShadowVolumeAppearanceVS.js';
478
+ export { default as _shadersShadowVolumeFS } from './Source/Shaders/ShadowVolumeFS.js';
479
+ export { default as _shadersSkyAtmosphereCommon } from './Source/Shaders/SkyAtmosphereCommon.js';
480
+ export { default as _shadersSkyAtmosphereFS } from './Source/Shaders/SkyAtmosphereFS.js';
481
+ export { default as _shadersSkyAtmosphereVS } from './Source/Shaders/SkyAtmosphereVS.js';
482
+ export { default as _shadersSkyBoxFS } from './Source/Shaders/SkyBoxFS.js';
483
+ export { default as _shadersSkyBoxVS } from './Source/Shaders/SkyBoxVS.js';
484
+ export { default as _shadersSunFS } from './Source/Shaders/SunFS.js';
485
+ export { default as _shadersSunTextureFS } from './Source/Shaders/SunTextureFS.js';
486
+ export { default as _shadersSunVS } from './Source/Shaders/SunVS.js';
487
+ export { default as _shadersVector3DTileClampedPolylinesFS } from './Source/Shaders/Vector3DTileClampedPolylinesFS.js';
488
+ export { default as _shadersVector3DTileClampedPolylinesVS } from './Source/Shaders/Vector3DTileClampedPolylinesVS.js';
489
+ export { default as _shadersVector3DTilePolylinesVS } from './Source/Shaders/Vector3DTilePolylinesVS.js';
490
+ export { default as _shadersVectorTileVS } from './Source/Shaders/VectorTileVS.js';
491
+ export { default as _shadersViewportQuadFS } from './Source/Shaders/ViewportQuadFS.js';
492
+ export { default as _shadersViewportQuadVS } from './Source/Shaders/ViewportQuadVS.js';
494
493
  export { default as AlphaMode } from './Source/Scene/AlphaMode.js';
495
494
  export { default as Appearance } from './Source/Scene/Appearance.js';
496
495
  export { default as ArcGisBaseMapType } from './Source/Scene/ArcGisBaseMapType.js';
@@ -500,6 +499,7 @@ export { default as Atmosphere } from './Source/Scene/Atmosphere.js';
500
499
  export { default as AttributeType } from './Source/Scene/AttributeType.js';
501
500
  export { default as AutoExposure } from './Source/Scene/AutoExposure.js';
502
501
  export { default as Axis } from './Source/Scene/Axis.js';
502
+ export { default as Azure2DImageryProvider } from './Source/Scene/Azure2DImageryProvider.js';
503
503
  export { default as B3dmParser } from './Source/Scene/B3dmParser.js';
504
504
  export { default as BatchTable } from './Source/Scene/BatchTable.js';
505
505
  export { default as BatchTableHierarchy } from './Source/Scene/BatchTableHierarchy.js';
@@ -616,6 +616,7 @@ export { default as GltfSpzLoader } from './Source/Scene/GltfSpzLoader.js';
616
616
  export { default as GltfStructuralMetadataLoader } from './Source/Scene/GltfStructuralMetadataLoader.js';
617
617
  export { default as GltfTextureLoader } from './Source/Scene/GltfTextureLoader.js';
618
618
  export { default as GltfVertexBufferLoader } from './Source/Scene/GltfVertexBufferLoader.js';
619
+ export { default as Google2DImageryProvider } from './Source/Scene/Google2DImageryProvider.js';
619
620
  export { default as GoogleEarthEnterpriseImageryProvider } from './Source/Scene/GoogleEarthEnterpriseImageryProvider.js';
620
621
  export { default as GoogleEarthEnterpriseMapsProvider } from './Source/Scene/GoogleEarthEnterpriseMapsProvider.js';
621
622
  export { default as GridImageryProvider } from './Source/Scene/GridImageryProvider.js';
@@ -804,6 +805,7 @@ export { default as VertexAttributeSemantic } from './Source/Scene/VertexAttribu
804
805
  export { default as VerticalOrigin } from './Source/Scene/VerticalOrigin.js';
805
806
  export { default as View } from './Source/Scene/View.js';
806
807
  export { default as ViewportQuad } from './Source/Scene/ViewportQuad.js';
808
+ export { default as VoxelBoundsCollection } from './Source/Scene/VoxelBoundsCollection.js';
807
809
  export { default as VoxelBoxShape } from './Source/Scene/VoxelBoxShape.js';
808
810
  export { default as VoxelCell } from './Source/Scene/VoxelCell.js';
809
811
  export { default as VoxelContent } from './Source/Scene/VoxelContent.js';
@@ -841,7 +843,6 @@ export { default as parseFeatureMetadataLegacy } from './Source/Scene/parseFeatu
841
843
  export { default as parseStructuralMetadata } from './Source/Scene/parseStructuralMetadata.js';
842
844
  export { default as preprocess3DTileContent } from './Source/Scene/preprocess3DTileContent.js';
843
845
  export { default as processVoxelProperties } from './Source/Scene/processVoxelProperties.js';
844
- export { default as _shadersCzmBuiltins } from './Source/Shaders/Builtin/CzmBuiltins.js';
845
846
  export { default as _shadersAllMaterialAppearanceFS } from './Source/Shaders/Appearances/AllMaterialAppearanceFS.js';
846
847
  export { default as _shadersAllMaterialAppearanceVS } from './Source/Shaders/Appearances/AllMaterialAppearanceVS.js';
847
848
  export { default as _shadersBasicMaterialAppearanceFS } from './Source/Shaders/Appearances/BasicMaterialAppearanceFS.js';
@@ -856,6 +857,7 @@ export { default as _shadersPolylineColorAppearanceVS } from './Source/Shaders/A
856
857
  export { default as _shadersPolylineMaterialAppearanceVS } from './Source/Shaders/Appearances/PolylineMaterialAppearanceVS.js';
857
858
  export { default as _shadersTexturedMaterialAppearanceFS } from './Source/Shaders/Appearances/TexturedMaterialAppearanceFS.js';
858
859
  export { default as _shadersTexturedMaterialAppearanceVS } from './Source/Shaders/Appearances/TexturedMaterialAppearanceVS.js';
860
+ export { default as _shadersCzmBuiltins } from './Source/Shaders/Builtin/CzmBuiltins.js';
859
861
  export { default as _shadersAspectRampMaterial } from './Source/Shaders/Materials/AspectRampMaterial.js';
860
862
  export { default as _shadersBumpMapMaterial } from './Source/Shaders/Materials/BumpMapMaterial.js';
861
863
  export { default as _shadersCheckerboardMaterial } from './Source/Shaders/Materials/CheckerboardMaterial.js';
@@ -936,11 +938,11 @@ export { default as _shadersPointCloudEyeDomeLighting } from './Source/Shaders/P
936
938
  export { default as _shadersReinhardTonemapping } from './Source/Shaders/PostProcessStages/ReinhardTonemapping.js';
937
939
  export { default as _shadersSilhouette } from './Source/Shaders/PostProcessStages/Silhouette.js';
938
940
  export { default as _shadersIntersectBox } from './Source/Shaders/Voxels/IntersectBox.js';
939
- export { default as _shadersIntersectClippingPlanes } from './Source/Shaders/Voxels/IntersectClippingPlanes.js';
940
941
  export { default as _shadersIntersectCylinder } from './Source/Shaders/Voxels/IntersectCylinder.js';
941
942
  export { default as _shadersIntersectDepth } from './Source/Shaders/Voxels/IntersectDepth.js';
942
943
  export { default as _shadersIntersectEllipsoid } from './Source/Shaders/Voxels/IntersectEllipsoid.js';
943
944
  export { default as _shadersIntersectLongitude } from './Source/Shaders/Voxels/IntersectLongitude.js';
945
+ export { default as _shadersIntersectPlane } from './Source/Shaders/Voxels/IntersectPlane.js';
944
946
  export { default as _shadersIntersection } from './Source/Shaders/Voxels/Intersection.js';
945
947
  export { default as _shadersIntersectionUtils } from './Source/Shaders/Voxels/IntersectionUtils.js';
946
948
  export { default as _shadersMegatexture } from './Source/Shaders/Voxels/Megatexture.js';
@@ -948,9 +950,9 @@ export { default as _shadersOctree } from './Source/Shaders/Voxels/Octree.js';
948
950
  export { default as _shadersVoxelFS } from './Source/Shaders/Voxels/VoxelFS.js';
949
951
  export { default as _shadersVoxelUtils } from './Source/Shaders/Voxels/VoxelUtils.js';
950
952
  export { default as _shadersVoxelVS } from './Source/Shaders/Voxels/VoxelVS.js';
951
- export { default as _shadersconvertUvToBox } from './Source/Shaders/Voxels/convertUvToBox.js';
952
- export { default as _shadersconvertUvToCylinder } from './Source/Shaders/Voxels/convertUvToCylinder.js';
953
- export { default as _shadersconvertUvToEllipsoid } from './Source/Shaders/Voxels/convertUvToEllipsoid.js';
953
+ export { default as _shadersconvertLocalToBoxUv } from './Source/Shaders/Voxels/convertLocalToBoxUv.js';
954
+ export { default as _shadersconvertLocalToCylinderUv } from './Source/Shaders/Voxels/convertLocalToCylinderUv.js';
955
+ export { default as _shadersconvertLocalToEllipsoidUv } from './Source/Shaders/Voxels/convertLocalToEllipsoidUv.js';
954
956
  export { default as ForEach } from './Source/Scene/GltfPipeline/ForEach.js';
955
957
  export { default as addBuffer } from './Source/Scene/GltfPipeline/addBuffer.js';
956
958
  export { default as addDefaults } from './Source/Scene/GltfPipeline/addDefaults.js';
@@ -1059,14 +1061,6 @@ export { default as VaryingType } from './Source/Scene/Model/VaryingType.js';
1059
1061
  export { default as VerticalExaggerationPipelineStage } from './Source/Scene/Model/VerticalExaggerationPipelineStage.js';
1060
1062
  export { default as WireframePipelineStage } from './Source/Scene/Model/WireframePipelineStage.js';
1061
1063
  export { default as pickModel } from './Source/Scene/Model/pickModel.js';
1062
- export { default as _shadersdepthRangeStruct } from './Source/Shaders/Builtin/Structs/depthRangeStruct.js';
1063
- export { default as _shadersmaterial } from './Source/Shaders/Builtin/Structs/material.js';
1064
- export { default as _shadersmaterialInput } from './Source/Shaders/Builtin/Structs/materialInput.js';
1065
- export { default as _shadersmodelMaterial } from './Source/Shaders/Builtin/Structs/modelMaterial.js';
1066
- export { default as _shadersmodelVertexOutput } from './Source/Shaders/Builtin/Structs/modelVertexOutput.js';
1067
- export { default as _shadersray } from './Source/Shaders/Builtin/Structs/ray.js';
1068
- export { default as _shadersraySegment } from './Source/Shaders/Builtin/Structs/raySegment.js';
1069
- export { default as _shadersshadowParameters } from './Source/Shaders/Builtin/Structs/shadowParameters.js';
1070
1064
  export { default as _shadersdegreesPerRadian } from './Source/Shaders/Builtin/Constants/degreesPerRadian.js';
1071
1065
  export { default as _shadersdepthRange } from './Source/Shaders/Builtin/Constants/depthRange.js';
1072
1066
  export { default as _shadersepsilon1 } from './Source/Shaders/Builtin/Constants/epsilon1.js';
@@ -1106,6 +1100,14 @@ export { default as _shaderssolarRadius } from './Source/Shaders/Builtin/Constan
1106
1100
  export { default as _shadersthreePiOver2 } from './Source/Shaders/Builtin/Constants/threePiOver2.js';
1107
1101
  export { default as _shaderstwoPi } from './Source/Shaders/Builtin/Constants/twoPi.js';
1108
1102
  export { default as _shaderswebMercatorMaxLatitude } from './Source/Shaders/Builtin/Constants/webMercatorMaxLatitude.js';
1103
+ export { default as _shadersdepthRangeStruct } from './Source/Shaders/Builtin/Structs/depthRangeStruct.js';
1104
+ export { default as _shadersmaterial } from './Source/Shaders/Builtin/Structs/material.js';
1105
+ export { default as _shadersmaterialInput } from './Source/Shaders/Builtin/Structs/materialInput.js';
1106
+ export { default as _shadersmodelMaterial } from './Source/Shaders/Builtin/Structs/modelMaterial.js';
1107
+ export { default as _shadersmodelVertexOutput } from './Source/Shaders/Builtin/Structs/modelVertexOutput.js';
1108
+ export { default as _shadersray } from './Source/Shaders/Builtin/Structs/ray.js';
1109
+ export { default as _shadersraySegment } from './Source/Shaders/Builtin/Structs/raySegment.js';
1110
+ export { default as _shadersshadowParameters } from './Source/Shaders/Builtin/Structs/shadowParameters.js';
1109
1111
  export { default as _shadersHSBToRGB } from './Source/Shaders/Builtin/Functions/HSBToRGB.js';
1110
1112
  export { default as _shadersHSLToRGB } from './Source/Shaders/Builtin/Functions/HSLToRGB.js';
1111
1113
  export { default as _shadersRGBToHSB } from './Source/Shaders/Builtin/Functions/RGBToHSB.js';
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@cesium/engine",
3
- "version": "20.0.1",
3
+ "version": "21.0.0",
4
4
  "description": "CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.",
5
5
  "keywords": [
6
6
  "3D",
@@ -35,7 +35,7 @@
35
35
  "@cesium/wasm-splats": "^0.1.0-alpha.2",
36
36
  "@spz-loader/core": "0.3.0",
37
37
  "@tweenjs/tween.js": "^25.0.0",
38
- "@zip.js/zip.js": "^2.7.70 <2.8.0",
38
+ "@zip.js/zip.js": "^2.8.1",
39
39
  "autolinker": "^4.0.0",
40
40
  "bitmap-sdf": "^1.0.3",
41
41
  "dompurify": "^3.0.2",