@cesium/engine 11.0.0 → 11.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (748) hide show
  1. package/Build/Workers/{chunk-SIZXFNJY.js → chunk-26GA3JAM.js} +5 -5
  2. package/Build/Workers/{chunk-QGT2GMOK.js → chunk-27HUZ7SA.js} +4 -4
  3. package/Build/Workers/{chunk-BJ3WF5RW.js → chunk-2ZGOQXYU.js} +6 -6
  4. package/Build/Workers/{chunk-54VC7SCM.js → chunk-3Q2L65QU.js} +7 -7
  5. package/Build/Workers/{chunk-2MKRG7L7.js → chunk-472HQ3EH.js} +5 -5
  6. package/Build/Workers/{chunk-BZXF3GNX.js → chunk-5ODQSF26.js} +2 -2
  7. package/Build/Workers/{chunk-JYUCC5NV.js → chunk-5OOFQLKF.js} +6 -6
  8. package/Build/Workers/{chunk-6FFGOENI.js → chunk-5PTXS2GO.js} +46 -23
  9. package/Build/Workers/{chunk-T4MB73MC.js → chunk-6CHGCNMW.js} +2 -2
  10. package/Build/Workers/{chunk-IXLNNST6.js → chunk-76BYBWHP.js} +4 -4
  11. package/Build/Workers/{chunk-6PJIHPQB.js → chunk-7BMOHCPM.js} +13 -13
  12. package/Build/Workers/{chunk-HFMJM3SX.js → chunk-7JO7GPJN.js} +1 -1
  13. package/Build/Workers/{chunk-4TK5YR6Q.js → chunk-7KTQP4VB.js} +5 -5
  14. package/Build/Workers/{chunk-SRZJCF7G.js → chunk-7O373FFS.js} +8 -34
  15. package/Build/Workers/{chunk-OC4MYPVW.js → chunk-AD63PIY6.js} +2 -2
  16. package/Build/Workers/{chunk-HO2NTC7I.js → chunk-BHQJ2NT7.js} +6 -6
  17. package/Build/Workers/{chunk-IBG5FVXC.js → chunk-C6YYBQXW.js} +4 -4
  18. package/Build/Workers/{chunk-FJT3ERV7.js → chunk-CKY7HOHV.js} +9 -9
  19. package/Build/Workers/{chunk-4NBRIKB3.js → chunk-DHYHSFFJ.js} +2 -2
  20. package/Build/Workers/{chunk-KKAEXHDY.js → chunk-DI5NGJUP.js} +2 -2
  21. package/Build/Workers/{chunk-2RZYNSMR.js → chunk-E27BLMDD.js} +7 -9
  22. package/Build/Workers/{chunk-2EDC3QGH.js → chunk-E63IIM5T.js} +1 -1
  23. package/Build/Workers/{chunk-AI3O7UN2.js → chunk-E6V6SQZW.js} +6 -6
  24. package/Build/Workers/{chunk-RJF5ZP76.js → chunk-EJZTDTUH.js} +4 -4
  25. package/Build/Workers/{chunk-OOA6GXKD.js → chunk-FDOV2LBJ.js} +7 -7
  26. package/Build/Workers/{chunk-HBZSCVZC.js → chunk-FIGIZHAQ.js} +11 -11
  27. package/Build/Workers/{chunk-TTI2SUWJ.js → chunk-GESF4OXQ.js} +2 -2
  28. package/Build/Workers/{chunk-AUM45VEG.js → chunk-GGZJN2TI.js} +15 -15
  29. package/Build/Workers/{chunk-5IY5BXCT.js → chunk-GNBFYG7F.js} +83 -79
  30. package/Build/Workers/{chunk-6ZREIBKS.js → chunk-GWCFU2SA.js} +7 -7
  31. package/Build/Workers/{chunk-BUOFSNFW.js → chunk-I2ITFFPX.js} +1 -1
  32. package/Build/Workers/{chunk-AS7P4BHI.js → chunk-IBLIYJZR.js} +6 -6
  33. package/Build/Workers/{chunk-L6FARMF6.js → chunk-JW4FOI6M.js} +7 -7
  34. package/Build/Workers/{chunk-VSFFJGTA.js → chunk-K4GQUNB5.js} +5 -5
  35. package/Build/Workers/{chunk-BH5ZEN4I.js → chunk-M3GMB5OP.js} +10 -10
  36. package/Build/Workers/{chunk-HFPMX5L2.js → chunk-MXIZJAPH.js} +1 -1
  37. package/Build/Workers/{chunk-RFQYEYAL.js → chunk-N5KJGGCM.js} +18 -20
  38. package/Build/Workers/{chunk-WXDGOYTT.js → chunk-NGPPMXRM.js} +7 -7
  39. package/Build/Workers/{chunk-N3BIL6WA.js → chunk-O3E4OAOE.js} +13 -13
  40. package/Build/Workers/{chunk-DVAIU7A4.js → chunk-PGRPDNHG.js} +19 -23
  41. package/Build/Workers/{chunk-VHJ5ESXF.js → chunk-PRGYLLJT.js} +1 -1
  42. package/Build/Workers/{chunk-O5SSW3B3.js → chunk-S6MRMMQU.js} +6 -6
  43. package/Build/Workers/{chunk-XLCZE6DD.js → chunk-SMDOP47J.js} +10 -10
  44. package/Build/Workers/{chunk-WQRXRDCZ.js → chunk-TGONEMZO.js} +11 -11
  45. package/Build/Workers/{chunk-BBO6BGLC.js → chunk-TKVT5GQM.js} +13 -13
  46. package/Build/Workers/{chunk-KFW4UNQH.js → chunk-U72QNFOJ.js} +15 -25
  47. package/Build/Workers/{chunk-HZPMWR4H.js → chunk-VJZB3WAV.js} +7 -7
  48. package/Build/Workers/{chunk-OSCHEWSG.js → chunk-VU2MNO7L.js} +7 -7
  49. package/Build/Workers/{chunk-HA6TZ3XT.js → chunk-XY4BATBS.js} +4 -4
  50. package/Build/Workers/{chunk-DJXXI7UF.js → chunk-YFXQECWV.js} +5 -5
  51. package/Build/Workers/{chunk-GOHDOWU5.js → chunk-YSGTGQQO.js} +14 -14
  52. package/Build/Workers/{chunk-HC7RYWPZ.js → chunk-YZ733KKS.js} +12 -12
  53. package/Build/Workers/combineGeometry.js +23 -25
  54. package/Build/Workers/createBoxGeometry.js +16 -16
  55. package/Build/Workers/createBoxOutlineGeometry.js +14 -14
  56. package/Build/Workers/createCircleGeometry.js +24 -24
  57. package/Build/Workers/createCircleOutlineGeometry.js +17 -17
  58. package/Build/Workers/createCoplanarPolygonGeometry.js +31 -31
  59. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +29 -29
  60. package/Build/Workers/createCorridorGeometry.js +27 -27
  61. package/Build/Workers/createCorridorOutlineGeometry.js +26 -26
  62. package/Build/Workers/createCylinderGeometry.js +18 -18
  63. package/Build/Workers/createCylinderOutlineGeometry.js +16 -16
  64. package/Build/Workers/createEllipseGeometry.js +24 -24
  65. package/Build/Workers/createEllipseOutlineGeometry.js +17 -17
  66. package/Build/Workers/createEllipsoidGeometry.js +17 -17
  67. package/Build/Workers/createEllipsoidOutlineGeometry.js +16 -16
  68. package/Build/Workers/createFrustumGeometry.js +16 -16
  69. package/Build/Workers/createFrustumOutlineGeometry.js +16 -16
  70. package/Build/Workers/createGeometry.js +25 -26
  71. package/Build/Workers/createGroundPolylineGeometry.js +20 -20
  72. package/Build/Workers/createPlaneGeometry.js +14 -14
  73. package/Build/Workers/createPlaneOutlineGeometry.js +13 -13
  74. package/Build/Workers/createPolygonGeometry.js +36 -40
  75. package/Build/Workers/createPolygonOutlineGeometry.js +40 -48
  76. package/Build/Workers/createPolylineGeometry.js +23 -23
  77. package/Build/Workers/createPolylineVolumeGeometry.js +32 -31
  78. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +25 -25
  79. package/Build/Workers/createRectangleGeometry.js +28 -30
  80. package/Build/Workers/createRectangleOutlineGeometry.js +19 -19
  81. package/Build/Workers/createSimplePolylineGeometry.js +21 -21
  82. package/Build/Workers/createSphereGeometry.js +17 -17
  83. package/Build/Workers/createSphereOutlineGeometry.js +16 -16
  84. package/Build/Workers/createTaskProcessorWorker.js +3 -3
  85. package/Build/Workers/createVectorTileClampedPolylines.js +13 -13
  86. package/Build/Workers/createVectorTileGeometries.js +22 -22
  87. package/Build/Workers/createVectorTilePoints.js +12 -12
  88. package/Build/Workers/createVectorTilePolygons.js +20 -20
  89. package/Build/Workers/createVectorTilePolylines.js +13 -13
  90. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +22 -26
  91. package/Build/Workers/createVerticesFromHeightmap.js +22 -26
  92. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +42 -32
  93. package/Build/Workers/createWallGeometry.js +22 -22
  94. package/Build/Workers/createWallOutlineGeometry.js +21 -21
  95. package/Build/Workers/decodeDraco.js +11 -11
  96. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +5 -5
  97. package/Build/Workers/decodeI3S.js +10 -10
  98. package/Build/Workers/transcodeKTX2.js +7 -7
  99. package/Build/Workers/transferTypedArrayTest.js +1 -1
  100. package/Build/Workers/upsampleQuantizedTerrainMesh.js +20 -20
  101. package/Source/Core/ApproximateTerrainHeights.js +15 -15
  102. package/Source/Core/ArcGISTiledElevationTerrainProvider.js +33 -35
  103. package/Source/Core/AttributeCompression.js +12 -12
  104. package/Source/Core/AxisAlignedBoundingBox.js +2 -2
  105. package/Source/Core/BingMapsGeocoderService.js +1 -1
  106. package/Source/Core/BoundingRectangle.js +3 -3
  107. package/Source/Core/BoundingSphere.js +44 -44
  108. package/Source/Core/BoxGeometry.js +6 -6
  109. package/Source/Core/BoxOutlineGeometry.js +3 -3
  110. package/Source/Core/Cartesian2.js +7 -7
  111. package/Source/Core/Cartesian3.js +20 -20
  112. package/Source/Core/Cartesian4.js +8 -8
  113. package/Source/Core/Cartographic.js +6 -6
  114. package/Source/Core/CatmullRomSpline.js +6 -6
  115. package/Source/Core/CesiumTerrainProvider.js +66 -68
  116. package/Source/Core/Check.d.ts +3 -3
  117. package/Source/Core/Check.js +11 -11
  118. package/Source/Core/CircleGeometry.js +6 -6
  119. package/Source/Core/CircleOutlineGeometry.js +4 -4
  120. package/Source/Core/Clock.js +4 -4
  121. package/Source/Core/Color.js +11 -8
  122. package/Source/Core/ColorGeometryInstanceAttribute.js +1 -1
  123. package/Source/Core/ComponentDatatype.js +4 -4
  124. package/Source/Core/CompressedTextureBuffer.js +2 -2
  125. package/Source/Core/ConstantSpline.js +1 -1
  126. package/Source/Core/CoplanarPolygonGeometry.js +44 -41
  127. package/Source/Core/CoplanarPolygonGeometryLibrary.js +5 -5
  128. package/Source/Core/CoplanarPolygonOutlineGeometry.js +6 -6
  129. package/Source/Core/CorridorGeometry.js +77 -77
  130. package/Source/Core/CorridorGeometryLibrary.js +45 -45
  131. package/Source/Core/CorridorOutlineGeometry.js +16 -16
  132. package/Source/Core/CullingVolume.js +4 -4
  133. package/Source/Core/CustomHeightmapTerrainProvider.js +13 -13
  134. package/Source/Core/CylinderGeometry.js +8 -8
  135. package/Source/Core/CylinderGeometryLibrary.js +1 -1
  136. package/Source/Core/CylinderOutlineGeometry.js +4 -4
  137. package/Source/Core/DeveloperError.js +1 -1
  138. package/Source/Core/DistanceDisplayConditionGeometryInstanceAttribute.js +20 -21
  139. package/Source/Core/DoubleEndedPriorityQueue.js +2 -2
  140. package/Source/Core/EarthOrientationParameters.js +21 -25
  141. package/Source/Core/EarthOrientationParametersSample.js +1 -1
  142. package/Source/Core/EllipseGeometry.js +54 -55
  143. package/Source/Core/EllipseGeometryLibrary.js +12 -12
  144. package/Source/Core/EllipseOutlineGeometry.js +19 -19
  145. package/Source/Core/Ellipsoid.js +25 -33
  146. package/Source/Core/EllipsoidGeodesic.js +17 -16
  147. package/Source/Core/EllipsoidGeometry.js +9 -8
  148. package/Source/Core/EllipsoidOutlineGeometry.js +4 -4
  149. package/Source/Core/EllipsoidRhumbLine.js +33 -32
  150. package/Source/Core/EllipsoidTangentPlane.js +16 -16
  151. package/Source/Core/EllipsoidTerrainProvider.js +11 -10
  152. package/Source/Core/EllipsoidalOccluder.js +110 -130
  153. package/Source/Core/FeatureDetection.js +4 -4
  154. package/Source/Core/FrustumGeometry.js +14 -14
  155. package/Source/Core/FrustumOutlineGeometry.js +4 -4
  156. package/Source/Core/GeographicTilingScheme.js +6 -6
  157. package/Source/Core/Geometry.js +15 -17
  158. package/Source/Core/GeometryAttribute.js +4 -9
  159. package/Source/Core/GeometryAttributes.js +6 -6
  160. package/Source/Core/GeometryInstance.js +3 -4
  161. package/Source/Core/GeometryInstanceAttribute.js +1 -6
  162. package/Source/Core/GeometryPipeline.js +133 -137
  163. package/Source/Core/GoogleEarthEnterpriseMetadata.js +19 -20
  164. package/Source/Core/GoogleEarthEnterpriseTerrainData.js +25 -24
  165. package/Source/Core/GoogleEarthEnterpriseTerrainProvider.js +17 -21
  166. package/Source/Core/GoogleEarthEnterpriseTileInformation.js +2 -2
  167. package/Source/Core/GoogleMaps.js +1 -1
  168. package/Source/Core/GregorianDate.js +4 -4
  169. package/Source/Core/GroundPolylineGeometry.js +104 -104
  170. package/Source/Core/HeadingPitchRoll.js +7 -7
  171. package/Source/Core/HeightmapTerrainData.js +58 -54
  172. package/Source/Core/HeightmapTessellator.js +22 -23
  173. package/Source/Core/HermitePolynomialApproximation.js +8 -8
  174. package/Source/Core/HermiteSpline.js +11 -11
  175. package/Source/Core/HilbertOrder.js +1 -1
  176. package/Source/Core/Iau2006XysData.js +6 -6
  177. package/Source/Core/IauOrientationAxes.js +2 -2
  178. package/Source/Core/IauOrientationParameters.js +1 -1
  179. package/Source/Core/IndexDatatype.js +5 -5
  180. package/Source/Core/IntersectionTests.js +36 -78
  181. package/Source/Core/Intersections2D.js +3 -3
  182. package/Source/Core/Ion.js +1 -1
  183. package/Source/Core/IonGeocoderService.js +2 -2
  184. package/Source/Core/IonResource.js +5 -5
  185. package/Source/Core/Iso8601.js +3 -3
  186. package/Source/Core/JulianDate.js +23 -33
  187. package/Source/Core/KTX2Transcoder.js +2 -2
  188. package/Source/Core/LagrangePolynomialApproximation.js +1 -1
  189. package/Source/Core/LinearApproximation.js +4 -4
  190. package/Source/Core/LinearSpline.js +2 -2
  191. package/Source/Core/Math.js +4 -4
  192. package/Source/Core/Matrix2.js +3 -3
  193. package/Source/Core/Matrix3.js +16 -16
  194. package/Source/Core/Matrix4.js +31 -31
  195. package/Source/Core/MorphWeightSpline.js +2 -2
  196. package/Source/Core/NearFarScalar.js +1 -1
  197. package/Source/Core/Occluder.js +52 -56
  198. package/Source/Core/OpenCageGeocoderService.js +2 -2
  199. package/Source/Core/OrientedBoundingBox.js +52 -51
  200. package/Source/Core/OrthographicFrustum.js +11 -11
  201. package/Source/Core/OrthographicOffCenterFrustum.js +17 -17
  202. package/Source/Core/PeliasGeocoderService.js +1 -1
  203. package/Source/Core/PerspectiveFrustum.js +61 -55
  204. package/Source/Core/PerspectiveOffCenterFrustum.js +58 -59
  205. package/Source/Core/PinBuilder.js +1 -1
  206. package/Source/Core/PixelFormat.js +6 -6
  207. package/Source/Core/Plane.js +9 -9
  208. package/Source/Core/PlaneGeometry.js +1 -1
  209. package/Source/Core/PolygonGeometry.js +95 -94
  210. package/Source/Core/PolygonGeometryLibrary.js +49 -51
  211. package/Source/Core/PolygonOutlineGeometry.js +49 -51
  212. package/Source/Core/PolygonPipeline.js +31 -31
  213. package/Source/Core/PolylineGeometry.js +10 -10
  214. package/Source/Core/PolylinePipeline.js +25 -25
  215. package/Source/Core/PolylineVolumeGeometry.js +9 -9
  216. package/Source/Core/PolylineVolumeGeometryLibrary.js +51 -51
  217. package/Source/Core/PolylineVolumeOutlineGeometry.js +6 -6
  218. package/Source/Core/QuadraticRealPolynomial.js +1 -1
  219. package/Source/Core/QuantizedMeshTerrainData.js +28 -28
  220. package/Source/Core/QuarticRealPolynomial.js +1 -1
  221. package/Source/Core/Quaternion.js +19 -19
  222. package/Source/Core/QuaternionSpline.js +2 -2
  223. package/Source/Core/Rectangle.js +34 -13
  224. package/Source/Core/RectangleCollisionChecker.js +3 -3
  225. package/Source/Core/RectangleGeometry.js +55 -56
  226. package/Source/Core/RectangleGeometryLibrary.js +8 -8
  227. package/Source/Core/RectangleOutlineGeometry.js +20 -20
  228. package/Source/Core/RequestScheduler.js +6 -6
  229. package/Source/Core/Resource.js +24 -24
  230. package/Source/Core/S2Cell.js +16 -80
  231. package/Source/Core/ScreenSpaceEventHandler.js +54 -53
  232. package/Source/Core/Simon1994PlanetaryPositions.js +13 -13
  233. package/Source/Core/SimplePolylineGeometry.js +7 -7
  234. package/Source/Core/SphereGeometry.js +2 -2
  235. package/Source/Core/SphereOutlineGeometry.js +3 -3
  236. package/Source/Core/Spline.js +1 -1
  237. package/Source/Core/SteppedSpline.js +1 -1
  238. package/Source/Core/Stereographic.js +9 -9
  239. package/Source/Core/TaskProcessor.js +13 -13
  240. package/Source/Core/TerrainEncoding.js +33 -38
  241. package/Source/Core/TerrainMesh.js +1 -1
  242. package/Source/Core/TerrainProvider.js +12 -12
  243. package/Source/Core/TileAvailability.js +28 -28
  244. package/Source/Core/TileProviderError.js +5 -5
  245. package/Source/Core/TilingScheme.js +1 -1
  246. package/Source/Core/TimeInterval.js +4 -4
  247. package/Source/Core/TimeIntervalCollection.js +16 -15
  248. package/Source/Core/Tipsify.js +2 -2
  249. package/Source/Core/Transforms.js +52 -54
  250. package/Source/Core/TranslationRotationScale.js +1 -1
  251. package/Source/Core/TridiagonalSystemSolver.js +4 -4
  252. package/Source/Core/VRTheWorldTerrainProvider.js +28 -26
  253. package/Source/Core/VertexFormat.js +6 -6
  254. package/Source/Core/VerticalExaggeration.js +4 -4
  255. package/Source/Core/VideoSynchronizer.js +1 -1
  256. package/Source/Core/WallGeometry.js +18 -18
  257. package/Source/Core/WallGeometryLibrary.js +7 -7
  258. package/Source/Core/WallOutlineGeometry.js +8 -8
  259. package/Source/Core/WebMercatorProjection.js +5 -6
  260. package/Source/Core/WebMercatorTilingScheme.js +13 -13
  261. package/Source/Core/WireframeIndexGenerator.js +8 -8
  262. package/Source/Core/arrayRemoveDuplicates.js +1 -1
  263. package/Source/Core/buildModuleUrl.js +2 -2
  264. package/Source/Core/decodeGoogleEarthEnterpriseData.js +3 -3
  265. package/Source/Core/decodeVectorPolylinePositions.js +4 -4
  266. package/Source/Core/destroyObject.js +1 -1
  267. package/Source/Core/getJsonFromTypedArray.js +1 -1
  268. package/Source/Core/getMagic.js +1 -1
  269. package/Source/Core/loadImageFromTypedArray.js +2 -2
  270. package/Source/Core/loadKTX2.js +1 -1
  271. package/Source/Core/pointInsideTriangle.js +1 -1
  272. package/Source/Core/resizeImageToNextPowerOfTwo.js +1 -1
  273. package/Source/Core/sampleTerrain.js +7 -7
  274. package/Source/Core/sampleTerrainMostDetailed.js +7 -7
  275. package/Source/Core/scaleToGeodeticSurface.js +3 -3
  276. package/Source/Core/srgbToLinear.js +1 -1
  277. package/Source/Core/writeTextToCanvas.js +1 -1
  278. package/Source/DataSources/BillboardGraphics.js +13 -13
  279. package/Source/DataSources/BillboardVisualizer.js +24 -24
  280. package/Source/DataSources/BoxGeometryUpdater.js +33 -32
  281. package/Source/DataSources/BoxGraphics.js +3 -3
  282. package/Source/DataSources/CallbackPositionProperty.js +173 -0
  283. package/Source/DataSources/Cesium3DTilesetGraphics.js +1 -1
  284. package/Source/DataSources/Cesium3DTilesetVisualizer.js +6 -6
  285. package/Source/DataSources/CheckerboardMaterialProperty.js +2 -2
  286. package/Source/DataSources/ColorMaterialProperty.js +1 -1
  287. package/Source/DataSources/CompositeEntityCollection.js +14 -15
  288. package/Source/DataSources/CompositeMaterialProperty.js +5 -7
  289. package/Source/DataSources/CompositePositionProperty.js +4 -5
  290. package/Source/DataSources/CompositeProperty.js +2 -2
  291. package/Source/DataSources/ConstantPositionProperty.js +2 -2
  292. package/Source/DataSources/CorridorGeometryUpdater.js +61 -56
  293. package/Source/DataSources/CorridorGraphics.js +6 -6
  294. package/Source/DataSources/CylinderGeometryUpdater.js +42 -40
  295. package/Source/DataSources/CylinderGraphics.js +4 -4
  296. package/Source/DataSources/CzmlDataSource.js +365 -368
  297. package/Source/DataSources/DataSourceCollection.js +1 -1
  298. package/Source/DataSources/DataSourceDisplay.js +23 -23
  299. package/Source/DataSources/DynamicGeometryBatch.js +2 -2
  300. package/Source/DataSources/DynamicGeometryUpdater.js +14 -18
  301. package/Source/DataSources/EllipseGeometryUpdater.js +67 -63
  302. package/Source/DataSources/EllipseGraphics.js +7 -7
  303. package/Source/DataSources/EllipsoidGeometryUpdater.js +88 -86
  304. package/Source/DataSources/EllipsoidGraphics.js +5 -5
  305. package/Source/DataSources/Entity.js +13 -13
  306. package/Source/DataSources/EntityCluster.js +29 -27
  307. package/Source/DataSources/EntityCollection.js +7 -7
  308. package/Source/DataSources/EntityView.js +23 -23
  309. package/Source/DataSources/GeoJsonDataSource.js +25 -25
  310. package/Source/DataSources/GeometryUpdater.js +9 -10
  311. package/Source/DataSources/GeometryUpdaterSet.js +3 -3
  312. package/Source/DataSources/GeometryVisualizer.js +65 -71
  313. package/Source/DataSources/GpxDataSource.js +10 -10
  314. package/Source/DataSources/GridMaterialProperty.js +5 -5
  315. package/Source/DataSources/GroundGeometryUpdater.js +6 -6
  316. package/Source/DataSources/ImageMaterialProperty.js +2 -2
  317. package/Source/DataSources/KmlDataSource.js +212 -212
  318. package/Source/DataSources/LabelGraphics.js +14 -14
  319. package/Source/DataSources/LabelVisualizer.js +24 -24
  320. package/Source/DataSources/ModelGraphics.js +37 -17
  321. package/Source/DataSources/ModelVisualizer.js +41 -32
  322. package/Source/DataSources/NodeTransformationProperty.js +3 -3
  323. package/Source/DataSources/PathGraphics.js +2 -2
  324. package/Source/DataSources/PathVisualizer.js +99 -35
  325. package/Source/DataSources/PlaneGeometryUpdater.js +38 -37
  326. package/Source/DataSources/PlaneGraphics.js +2 -2
  327. package/Source/DataSources/PointGraphics.js +8 -8
  328. package/Source/DataSources/PointVisualizer.js +29 -29
  329. package/Source/DataSources/PolygonGeometryUpdater.js +68 -64
  330. package/Source/DataSources/PolygonGraphics.js +9 -9
  331. package/Source/DataSources/PolylineArrowMaterialProperty.js +1 -1
  332. package/Source/DataSources/PolylineDashMaterialProperty.js +4 -4
  333. package/Source/DataSources/PolylineGeometryUpdater.js +39 -44
  334. package/Source/DataSources/PolylineGlowMaterialProperty.js +3 -3
  335. package/Source/DataSources/PolylineGraphics.js +4 -4
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  704. package/Source/Scene/processVoxelProperties.js +28 -33
  705. package/Source/Shaders/Builtin/Functions/packDepth.glsl +2 -2
  706. package/Source/Shaders/Builtin/Functions/packDepth.js +2 -2
  707. package/Source/Shaders/Builtin/Functions/unpackDepth.glsl +3 -3
  708. package/Source/Shaders/Builtin/Functions/unpackDepth.js +3 -3
  709. package/Source/Shaders/Builtin/Functions/windowToEyeCoordinates.glsl +1 -1
  710. package/Source/Shaders/Builtin/Functions/windowToEyeCoordinates.js +1 -1
  711. package/Source/Shaders/Builtin/Functions/writeLogDepth.glsl +2 -2
  712. package/Source/Shaders/Builtin/Functions/writeLogDepth.js +2 -2
  713. package/Source/Shaders/DepthPlaneVS.glsl +1 -1
  714. package/Source/Shaders/DepthPlaneVS.js +1 -1
  715. package/Source/Shaders/Model/ModelFS.glsl +26 -0
  716. package/Source/Shaders/Model/ModelFS.js +26 -0
  717. package/Source/Shaders/PostProcessStages/AmbientOcclusionGenerate.glsl +59 -59
  718. package/Source/Shaders/PostProcessStages/AmbientOcclusionGenerate.js +60 -60
  719. package/Source/Widget/CesiumWidget.js +9 -8
  720. package/Source/Workers/combineGeometry.js +3 -4
  721. package/Source/Workers/createCircleGeometry.js +2 -2
  722. package/Source/Workers/createCircleOutlineGeometry.js +2 -2
  723. package/Source/Workers/createCoplanarPolygonOutlineGeometry.js +1 -1
  724. package/Source/Workers/createCorridorOutlineGeometry.js +2 -2
  725. package/Source/Workers/createEllipsoidOutlineGeometry.js +1 -1
  726. package/Source/Workers/createGeometry.js +4 -5
  727. package/Source/Workers/createGroundPolylineGeometry.js +1 -1
  728. package/Source/Workers/createPolylineVolumeGeometry.js +2 -2
  729. package/Source/Workers/createPolylineVolumeOutlineGeometry.js +4 -4
  730. package/Source/Workers/createRectangleOutlineGeometry.js +1 -1
  731. package/Source/Workers/createSimplePolylineGeometry.js +2 -2
  732. package/Source/Workers/createTaskProcessorWorker.js +1 -1
  733. package/Source/Workers/createVectorTileClampedPolylines.js +30 -30
  734. package/Source/Workers/createVectorTileGeometries.js +18 -18
  735. package/Source/Workers/createVectorTilePoints.js +3 -3
  736. package/Source/Workers/createVectorTilePolygons.js +11 -11
  737. package/Source/Workers/createVectorTilePolylines.js +7 -7
  738. package/Source/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +29 -30
  739. package/Source/Workers/createVerticesFromQuantizedTerrainMesh.js +60 -60
  740. package/Source/Workers/decodeDraco.js +23 -23
  741. package/Source/Workers/decodeGoogleEarthEnterprisePacket.js +3 -3
  742. package/Source/Workers/decodeI3S.js +53 -53
  743. package/Source/Workers/transcodeKTX2.js +9 -9
  744. package/Source/Workers/transferTypedArrayTest.js +1 -1
  745. package/Source/Workers/upsampleQuantizedTerrainMesh.js +37 -36
  746. package/index.d.ts +503 -35
  747. package/index.js +76 -59
  748. package/package.json +2 -2
@@ -1227,25 +1227,26 @@ function setCamera(uniformState, camera) {
1227
1227
  if (Cartesian3.magnitude(camera.positionWC) > 0.0) {
1228
1228
  uniformState._eyeEllipsoidNormalEC = Cartesian3.normalize(
1229
1229
  camera.positionWC,
1230
- uniformState._eyeEllipsoidNormalEC
1230
+ uniformState._eyeEllipsoidNormalEC,
1231
1231
  );
1232
1232
  }
1233
1233
  surfacePosition = ellipsoid.scaleToGeodeticSurface(
1234
1234
  camera.positionWC,
1235
- surfacePositionScratch
1235
+ surfacePositionScratch,
1236
1236
  );
1237
1237
  } else {
1238
1238
  uniformState._eyeHeight = positionCartographic.height;
1239
- uniformState._eyeEllipsoidNormalEC = ellipsoid.geodeticSurfaceNormalCartographic(
1240
- positionCartographic,
1241
- uniformState._eyeEllipsoidNormalEC
1242
- );
1239
+ uniformState._eyeEllipsoidNormalEC =
1240
+ ellipsoid.geodeticSurfaceNormalCartographic(
1241
+ positionCartographic,
1242
+ uniformState._eyeEllipsoidNormalEC,
1243
+ );
1243
1244
  surfacePosition = Cartesian3.fromRadians(
1244
1245
  positionCartographic.longitude,
1245
1246
  positionCartographic.latitude,
1246
1247
  0.0,
1247
1248
  ellipsoid,
1248
- surfacePositionScratch
1249
+ surfacePositionScratch,
1249
1250
  );
1250
1251
  }
1251
1252
 
@@ -1258,29 +1259,29 @@ function setCamera(uniformState, camera) {
1258
1259
  uniformState._eyeEllipsoidNormalEC = Matrix3.multiplyByVector(
1259
1260
  uniformState._viewRotation,
1260
1261
  uniformState._eyeEllipsoidNormalEC,
1261
- uniformState._eyeEllipsoidNormalEC
1262
+ uniformState._eyeEllipsoidNormalEC,
1262
1263
  );
1263
1264
 
1264
1265
  const enuToWorld = Transforms.eastNorthUpToFixedFrame(
1265
1266
  surfacePosition,
1266
1267
  ellipsoid,
1267
- enuTransformScratch
1268
+ enuTransformScratch,
1268
1269
  );
1269
1270
  uniformState._enuToModel = Matrix4.multiplyTransformation(
1270
1271
  uniformState.inverseModel,
1271
1272
  enuToWorld,
1272
- uniformState._enuToModel
1273
+ uniformState._enuToModel,
1273
1274
  );
1274
1275
  uniformState._modelToEnu = Matrix4.inverseTransformation(
1275
1276
  uniformState._enuToModel,
1276
- uniformState._modelToEnu
1277
+ uniformState._modelToEnu,
1277
1278
  );
1278
1279
 
1279
1280
  if (
1280
1281
  !CesiumMath.equalsEpsilon(
1281
1282
  ellipsoid._radii.x,
1282
1283
  ellipsoid._radii.y,
1283
- CesiumMath.EPSILON15
1284
+ CesiumMath.EPSILON15,
1284
1285
  )
1285
1286
  ) {
1286
1287
  // Ellipsoid curvature calculations assume radii.x === radii.y as is true for WGS84
@@ -1289,7 +1290,7 @@ function setCamera(uniformState, camera) {
1289
1290
 
1290
1291
  uniformState._eyeEllipsoidCurvature = ellipsoid.getLocalCurvature(
1291
1292
  surfacePosition,
1292
- uniformState._eyeEllipsoidCurvature
1293
+ uniformState._eyeEllipsoidCurvature,
1293
1294
  );
1294
1295
  }
1295
1296
 
@@ -1298,13 +1299,14 @@ const sunCartographicScratch = new Cartographic();
1298
1299
  function setSunAndMoonDirections(uniformState, frameState) {
1299
1300
  Transforms.computeIcrfToCentralBodyFixedMatrix(
1300
1301
  frameState.time,
1301
- transformMatrix
1302
+ transformMatrix,
1302
1303
  );
1303
1304
 
1304
- let position = Simon1994PlanetaryPositions.computeSunPositionInEarthInertialFrame(
1305
- frameState.time,
1306
- uniformState._sunPositionWC
1307
- );
1305
+ let position =
1306
+ Simon1994PlanetaryPositions.computeSunPositionInEarthInertialFrame(
1307
+ frameState.time,
1308
+ uniformState._sunPositionWC,
1309
+ );
1308
1310
  Matrix3.multiplyByVector(transformMatrix, position, position);
1309
1311
 
1310
1312
  Cartesian3.normalize(position, uniformState._sunDirectionWC);
@@ -1312,14 +1314,15 @@ function setSunAndMoonDirections(uniformState, frameState) {
1312
1314
  position = Matrix3.multiplyByVector(
1313
1315
  uniformState.viewRotation3D,
1314
1316
  position,
1315
- uniformState._sunDirectionEC
1317
+ uniformState._sunDirectionEC,
1316
1318
  );
1317
1319
  Cartesian3.normalize(position, position);
1318
1320
 
1319
- position = Simon1994PlanetaryPositions.computeMoonPositionInEarthInertialFrame(
1320
- frameState.time,
1321
- uniformState._moonDirectionEC
1322
- );
1321
+ position =
1322
+ Simon1994PlanetaryPositions.computeMoonPositionInEarthInertialFrame(
1323
+ frameState.time,
1324
+ uniformState._moonDirectionEC,
1325
+ );
1323
1326
  Matrix3.multiplyByVector(transformMatrix, position, position);
1324
1327
  Matrix3.multiplyByVector(uniformState.viewRotation3D, position, position);
1325
1328
  Cartesian3.normalize(position, position);
@@ -1328,7 +1331,7 @@ function setSunAndMoonDirections(uniformState, frameState) {
1328
1331
  const ellipsoid = projection.ellipsoid;
1329
1332
  const sunCartographic = ellipsoid.cartesianToCartographic(
1330
1333
  uniformState._sunPositionWC,
1331
- sunCartographicScratch
1334
+ sunCartographicScratch,
1332
1335
  );
1333
1336
  projection.project(sunCartographic, uniformState._sunPositionColumbusView);
1334
1337
  }
@@ -1362,7 +1365,10 @@ UniformState.prototype.updateCamera = function (camera) {
1362
1365
  * @param {object} frustum The frustum to synchronize with.
1363
1366
  */
1364
1367
  UniformState.prototype.updateFrustum = function (frustum) {
1368
+ // If any frustum parameters have changed, calling the frustum.projectionMatrix
1369
+ // getter will recompute the projection before it is copied.
1365
1370
  setProjection(this, frustum.projectionMatrix);
1371
+
1366
1372
  if (defined(frustum.infiniteProjectionMatrix)) {
1367
1373
  setInfiniteProjection(this, frustum.infiniteProjectionMatrix);
1368
1374
  }
@@ -1371,7 +1377,7 @@ UniformState.prototype.updateFrustum = function (frustum) {
1371
1377
 
1372
1378
  this._farDepthFromNearPlusOne = frustum.far - frustum.near + 1.0;
1373
1379
  this._log2FarDepthFromNearPlusOne = CesiumMath.log2(
1374
- this._farDepthFromNearPlusOne
1380
+ this._farDepthFromNearPlusOne,
1375
1381
  );
1376
1382
  this._oneOverLog2FarDepthFromNearPlusOne =
1377
1383
  1.0 / this._log2FarDepthFromNearPlusOne;
@@ -1426,21 +1432,21 @@ UniformState.prototype.update = function (frameState) {
1426
1432
  if (light instanceof SunLight) {
1427
1433
  this._lightDirectionWC = Cartesian3.clone(
1428
1434
  this._sunDirectionWC,
1429
- this._lightDirectionWC
1435
+ this._lightDirectionWC,
1430
1436
  );
1431
1437
  this._lightDirectionEC = Cartesian3.clone(
1432
1438
  this._sunDirectionEC,
1433
- this._lightDirectionEC
1439
+ this._lightDirectionEC,
1434
1440
  );
1435
1441
  } else {
1436
1442
  this._lightDirectionWC = Cartesian3.normalize(
1437
1443
  Cartesian3.negate(light.direction, this._lightDirectionWC),
1438
- this._lightDirectionWC
1444
+ this._lightDirectionWC,
1439
1445
  );
1440
1446
  this._lightDirectionEC = Matrix3.multiplyByVector(
1441
1447
  this.viewRotation3D,
1442
1448
  this._lightDirectionWC,
1443
- this._lightDirectionEC
1449
+ this._lightDirectionEC,
1444
1450
  );
1445
1451
  }
1446
1452
 
@@ -1449,19 +1455,19 @@ UniformState.prototype.update = function (frameState) {
1449
1455
  lightColor.red,
1450
1456
  lightColor.green,
1451
1457
  lightColor.blue,
1452
- this._lightColorHdr
1458
+ this._lightColorHdr,
1453
1459
  );
1454
1460
  lightColorHdr = Cartesian3.multiplyByScalar(
1455
1461
  lightColorHdr,
1456
1462
  light.intensity,
1457
- lightColorHdr
1463
+ lightColorHdr,
1458
1464
  );
1459
1465
  const maximumComponent = Cartesian3.maximumComponent(lightColorHdr);
1460
1466
  if (maximumComponent > 1.0) {
1461
1467
  Cartesian3.divideByScalar(
1462
1468
  lightColorHdr,
1463
1469
  maximumComponent,
1464
- this._lightColor
1470
+ this._lightColor,
1465
1471
  );
1466
1472
  } else {
1467
1473
  Cartesian3.clone(lightColorHdr, this._lightColor);
@@ -1475,14 +1481,14 @@ UniformState.prototype.update = function (frameState) {
1475
1481
 
1476
1482
  this._environmentMap = defaultValue(
1477
1483
  frameState.environmentMap,
1478
- frameState.context.defaultCubeMap
1484
+ frameState.context.defaultCubeMap,
1479
1485
  );
1480
1486
 
1481
1487
  // IE 11 doesn't optimize out uniforms that are #ifdef'd out. So undefined values for the spherical harmonic
1482
1488
  // coefficients cause a crash.
1483
1489
  this._sphericalHarmonicCoefficients = defaultValue(
1484
1490
  frameState.sphericalHarmonicCoefficients,
1485
- EMPTY_ARRAY
1491
+ EMPTY_ARRAY,
1486
1492
  );
1487
1493
  this._specularEnvironmentMaps = frameState.specularEnvironmentMaps;
1488
1494
  this._specularEnvironmentMapsMaximumLOD =
@@ -1497,17 +1503,17 @@ UniformState.prototype.update = function (frameState) {
1497
1503
  atmosphere.hueShift,
1498
1504
  atmosphere.saturationShift,
1499
1505
  atmosphere.brightnessShift,
1500
- this._atmosphereHsbShift
1506
+ this._atmosphereHsbShift,
1501
1507
  );
1502
1508
  this._atmosphereLightIntensity = atmosphere.lightIntensity;
1503
1509
  this._atmosphereRayleighCoefficient = Cartesian3.clone(
1504
1510
  atmosphere.rayleighCoefficient,
1505
- this._atmosphereRayleighCoefficient
1511
+ this._atmosphereRayleighCoefficient,
1506
1512
  );
1507
1513
  this._atmosphereRayleighScaleHeight = atmosphere.rayleighScaleHeight;
1508
1514
  this._atmosphereMieCoefficient = Cartesian3.clone(
1509
1515
  atmosphere.mieCoefficient,
1510
- this._atmosphereMieCoefficient
1516
+ this._atmosphereMieCoefficient,
1511
1517
  );
1512
1518
  this._atmosphereMieScaleHeight = atmosphere.mieScaleHeight;
1513
1519
  this._atmosphereMieAnisotropy = atmosphere.mieAnisotropy;
@@ -1519,7 +1525,7 @@ UniformState.prototype.update = function (frameState) {
1519
1525
  this._frameState = frameState;
1520
1526
  this._temeToPseudoFixed = Transforms.computeTemeToPseudoFixedMatrix(
1521
1527
  frameState.time,
1522
- this._temeToPseudoFixed
1528
+ this._temeToPseudoFixed,
1523
1529
  );
1524
1530
 
1525
1531
  // Convert the relative splitPosition to absolute pixel coordinates
@@ -1544,7 +1550,8 @@ UniformState.prototype.update = function (frameState) {
1544
1550
 
1545
1551
  this._minimumDisableDepthTestDistance =
1546
1552
  frameState.minimumDisableDepthTestDistance;
1547
- this._minimumDisableDepthTestDistance *= this._minimumDisableDepthTestDistance;
1553
+ this._minimumDisableDepthTestDistance *=
1554
+ this._minimumDisableDepthTestDistance;
1548
1555
  if (this._minimumDisableDepthTestDistance === Number.POSITIVE_INFINITY) {
1549
1556
  this._minimumDisableDepthTestDistance = -1.0;
1550
1557
  }
@@ -1560,13 +1567,13 @@ function cleanViewport(uniformState) {
1560
1567
  v.y + v.height,
1561
1568
  0.0,
1562
1569
  1.0,
1563
- uniformState._viewportOrthographicMatrix
1570
+ uniformState._viewportOrthographicMatrix,
1564
1571
  );
1565
1572
  Matrix4.computeViewportTransformation(
1566
1573
  v,
1567
1574
  0.0,
1568
1575
  1.0,
1569
- uniformState._viewportTransformation
1576
+ uniformState._viewportTransformation,
1570
1577
  );
1571
1578
  uniformState._viewportDirty = false;
1572
1579
  }
@@ -1583,7 +1590,7 @@ function cleanInverseProjection(uniformState) {
1583
1590
  ) {
1584
1591
  Matrix4.inverse(
1585
1592
  uniformState._projection,
1586
- uniformState._inverseProjection
1593
+ uniformState._inverseProjection,
1587
1594
  );
1588
1595
  } else {
1589
1596
  Matrix4.clone(Matrix4.ZERO, uniformState._inverseProjection);
@@ -1599,7 +1606,7 @@ function cleanModelView(uniformState) {
1599
1606
  Matrix4.multiplyTransformation(
1600
1607
  uniformState._view,
1601
1608
  uniformState._model,
1602
- uniformState._modelView
1609
+ uniformState._modelView,
1603
1610
  );
1604
1611
  }
1605
1612
  }
@@ -1611,7 +1618,7 @@ function cleanModelView3D(uniformState) {
1611
1618
  Matrix4.multiplyTransformation(
1612
1619
  uniformState.view3D,
1613
1620
  uniformState._model,
1614
- uniformState._modelView3D
1621
+ uniformState._modelView3D,
1615
1622
  );
1616
1623
  }
1617
1624
  }
@@ -1639,7 +1646,7 @@ function cleanViewProjection(uniformState) {
1639
1646
  Matrix4.multiply(
1640
1647
  uniformState._projection,
1641
1648
  uniformState._view,
1642
- uniformState._viewProjection
1649
+ uniformState._viewProjection,
1643
1650
  );
1644
1651
  }
1645
1652
  }
@@ -1650,7 +1657,7 @@ function cleanInverseViewProjection(uniformState) {
1650
1657
 
1651
1658
  Matrix4.inverse(
1652
1659
  uniformState.viewProjection,
1653
- uniformState._inverseViewProjection
1660
+ uniformState._inverseViewProjection,
1654
1661
  );
1655
1662
  }
1656
1663
  }
@@ -1662,7 +1669,7 @@ function cleanModelViewProjection(uniformState) {
1662
1669
  Matrix4.multiply(
1663
1670
  uniformState._projection,
1664
1671
  uniformState.modelView,
1665
- uniformState._modelViewProjection
1672
+ uniformState._modelViewProjection,
1666
1673
  );
1667
1674
  }
1668
1675
  }
@@ -1698,7 +1705,7 @@ function cleanInverseModelViewProjection(uniformState) {
1698
1705
 
1699
1706
  Matrix4.inverse(
1700
1707
  uniformState.modelViewProjection,
1701
- uniformState._inverseModelViewProjection
1708
+ uniformState._inverseModelViewProjection,
1702
1709
  );
1703
1710
  }
1704
1711
  }
@@ -1710,7 +1717,7 @@ function cleanModelViewProjectionRelativeToEye(uniformState) {
1710
1717
  Matrix4.multiply(
1711
1718
  uniformState._projection,
1712
1719
  uniformState.modelViewRelativeToEye,
1713
- uniformState._modelViewProjectionRelativeToEye
1720
+ uniformState._modelViewProjectionRelativeToEye,
1714
1721
  );
1715
1722
  }
1716
1723
  }
@@ -1722,7 +1729,7 @@ function cleanModelViewInfiniteProjection(uniformState) {
1722
1729
  Matrix4.multiply(
1723
1730
  uniformState._infiniteProjection,
1724
1731
  uniformState.modelView,
1725
- uniformState._modelViewInfiniteProjection
1732
+ uniformState._modelViewInfiniteProjection,
1726
1733
  );
1727
1734
  }
1728
1735
  }
@@ -1776,11 +1783,11 @@ function cleanEncodedCameraPositionMC(uniformState) {
1776
1783
  Matrix4.multiplyByPoint(
1777
1784
  uniformState.inverseModel,
1778
1785
  uniformState._cameraPosition,
1779
- cameraPositionMC
1786
+ cameraPositionMC,
1780
1787
  );
1781
1788
  EncodedCartesian3.fromCartesian(
1782
1789
  cameraPositionMC,
1783
- uniformState._encodedCameraPositionMC
1790
+ uniformState._encodedCameraPositionMC,
1784
1791
  );
1785
1792
  }
1786
1793
  }
@@ -1801,7 +1808,7 @@ function view2Dto3D(
1801
1808
  frustum2DWidth,
1802
1809
  mode,
1803
1810
  projection,
1804
- result
1811
+ result,
1805
1812
  ) {
1806
1813
  // The camera position and directions are expressed in the 2D coordinate system where the Y axis is to the East,
1807
1814
  // the Z axis is to the North, and the X axis is out of the map. Express them instead in the ENU axes where
@@ -1840,24 +1847,24 @@ function view2Dto3D(
1840
1847
  cartographic.longitude = CesiumMath.clamp(
1841
1848
  cartographic.longitude,
1842
1849
  -Math.PI,
1843
- Math.PI
1850
+ Math.PI,
1844
1851
  );
1845
1852
  cartographic.latitude = CesiumMath.clamp(
1846
1853
  cartographic.latitude,
1847
1854
  -CesiumMath.PI_OVER_TWO,
1848
- CesiumMath.PI_OVER_TWO
1855
+ CesiumMath.PI_OVER_TWO,
1849
1856
  );
1850
1857
  const ellipsoid = projection.ellipsoid;
1851
1858
  const position3D = ellipsoid.cartographicToCartesian(
1852
1859
  cartographic,
1853
- view2Dto3DCartesian3Scratch
1860
+ view2Dto3DCartesian3Scratch,
1854
1861
  );
1855
1862
 
1856
1863
  // Compute the rotation from the local ENU at the real world camera position to the fixed axes.
1857
1864
  const enuToFixed = Transforms.eastNorthUpToFixedFrame(
1858
1865
  position3D,
1859
1866
  ellipsoid,
1860
- view2Dto3DMatrix4Scratch
1867
+ view2Dto3DMatrix4Scratch,
1861
1868
  );
1862
1869
 
1863
1870
  // Transform each camera direction to the fixed axes.
@@ -1903,7 +1910,7 @@ function updateView3D(that) {
1903
1910
  that._frustum2DWidth,
1904
1911
  that._mode,
1905
1912
  that._mapProjection,
1906
- that._view3D
1913
+ that._view3D,
1907
1914
  );
1908
1915
  }
1909
1916
  Matrix4.getMatrix3(that._view3D, that._viewRotation3D);
@@ -25,7 +25,7 @@ function addAttribute(attributes, attribute, index, context) {
25
25
  }
26
26
  if (hasVertexBuffer && hasValue) {
27
27
  throw new DeveloperError(
28
- "attribute cannot have both a vertexBuffer and a value. It must have either a vertexBuffer property defining per-vertex data or a value property defining data for all vertices."
28
+ "attribute cannot have both a vertexBuffer and a value. It must have either a vertexBuffer property defining per-vertex data or a value property defining data for all vertices.",
29
29
  );
30
30
  }
31
31
  if (
@@ -36,12 +36,12 @@ function addAttribute(attributes, attribute, index, context) {
36
36
  ) {
37
37
  if (hasValue) {
38
38
  throw new DeveloperError(
39
- "attribute.value.length must be in the range [1, 4]."
39
+ "attribute.value.length must be in the range [1, 4].",
40
40
  );
41
41
  }
42
42
 
43
43
  throw new DeveloperError(
44
- "attribute.componentsPerAttribute must be in the range [1, 4]."
44
+ "attribute.componentsPerAttribute must be in the range [1, 4].",
45
45
  );
46
46
  }
47
47
  if (
@@ -49,13 +49,13 @@ function addAttribute(attributes, attribute, index, context) {
49
49
  !ComponentDatatype.validate(attribute.componentDatatype)
50
50
  ) {
51
51
  throw new DeveloperError(
52
- "attribute must have a valid componentDatatype or not specify it."
52
+ "attribute must have a valid componentDatatype or not specify it.",
53
53
  );
54
54
  }
55
55
  if (defined(attribute.strideInBytes) && attribute.strideInBytes > 255) {
56
56
  // WebGL limit. Not in GL ES.
57
57
  throw new DeveloperError(
58
- "attribute must have a strideInBytes less than or equal to 255 or not specify it."
58
+ "attribute must have a strideInBytes less than or equal to 255 or not specify it.",
59
59
  );
60
60
  }
61
61
  if (
@@ -67,12 +67,12 @@ function addAttribute(attributes, attribute, index, context) {
67
67
  }
68
68
  if (defined(attribute.instanceDivisor) && attribute.instanceDivisor < 0) {
69
69
  throw new DeveloperError(
70
- "attribute must have an instanceDivisor greater than or equal to zero"
70
+ "attribute must have an instanceDivisor greater than or equal to zero",
71
71
  );
72
72
  }
73
73
  if (defined(attribute.instanceDivisor) && hasValue) {
74
74
  throw new DeveloperError(
75
- "attribute cannot have have an instanceDivisor if it is not backed by a buffer"
75
+ "attribute cannot have have an instanceDivisor if it is not backed by a buffer",
76
76
  );
77
77
  }
78
78
  if (
@@ -81,7 +81,7 @@ function addAttribute(attributes, attribute, index, context) {
81
81
  attribute.index === 0
82
82
  ) {
83
83
  throw new DeveloperError(
84
- "attribute zero cannot have an instanceDivisor greater than 0"
84
+ "attribute zero cannot have an instanceDivisor greater than 0",
85
85
  );
86
86
  }
87
87
  //>>includeEnd('debug');
@@ -95,7 +95,7 @@ function addAttribute(attributes, attribute, index, context) {
95
95
  componentsPerAttribute: componentsPerAttribute,
96
96
  componentDatatype: defaultValue(
97
97
  attribute.componentDatatype,
98
- ComponentDatatype.FLOAT
98
+ ComponentDatatype.FLOAT,
99
99
  ),
100
100
  normalize: defaultValue(attribute.normalize, false),
101
101
  offsetInBytes: defaultValue(attribute.offsetInBytes, 0),
@@ -114,7 +114,7 @@ function addAttribute(attributes, attribute, index, context) {
114
114
  this.componentDatatype,
115
115
  this.normalize,
116
116
  this.strideInBytes,
117
- this.offsetInBytes
117
+ this.offsetInBytes,
118
118
  );
119
119
  gl.enableVertexAttribArray(index);
120
120
  if (this.instanceDivisor > 0) {
@@ -341,7 +341,7 @@ function VertexArray(options) {
341
341
  const index = vaAttributes[i].index;
342
342
  if (uniqueIndices[index]) {
343
343
  throw new DeveloperError(
344
- `Index ${index} is used by more than one attribute.`
344
+ `Index ${index} is used by more than one attribute.`,
345
345
  );
346
346
  }
347
347
  uniqueIndices[index] = true;
@@ -399,7 +399,7 @@ function interleaveAttributes(attributes) {
399
399
  attributes[name].componentDatatype = ComponentDatatype.FLOAT;
400
400
  attributes[name].values = ComponentDatatype.createTypedArray(
401
401
  ComponentDatatype.FLOAT,
402
- attributes[name].values
402
+ attributes[name].values,
403
403
  );
404
404
  }
405
405
  }
@@ -414,7 +414,7 @@ function interleaveAttributes(attributes) {
414
414
 
415
415
  for (j = 1; j < namesLength; ++j) {
416
416
  const currentNumberOfVertices = computeNumberOfVertices(
417
- attributes[names[j]]
417
+ attributes[names[j]],
418
418
  );
419
419
 
420
420
  if (currentNumberOfVertices !== numberOfVertices) {
@@ -424,7 +424,7 @@ function interleaveAttributes(attributes) {
424
424
  "Attribute "
425
425
  }${names[j]} has a different number of vertices ` +
426
426
  `(${currentNumberOfVertices.toString()})` +
427
- ` than attribute ${names[0]} (${numberOfVertices.toString()}).`
427
+ ` than attribute ${names[0]} (${numberOfVertices.toString()}).`,
428
428
  );
429
429
  }
430
430
  }
@@ -454,7 +454,7 @@ function interleaveAttributes(attributes) {
454
454
  // Pad each vertex to be a multiple of the largest component datatype so each
455
455
  // attribute can be addressed using typed arrays.
456
456
  const maxComponentSizeInBytes = ComponentDatatype.getSizeInBytes(
457
- attributes[names[0]].componentDatatype
457
+ attributes[names[0]].componentDatatype,
458
458
  ); // Sorted large to small
459
459
  const remainder = vertexSizeInBytes % maxComponentSizeInBytes;
460
460
  if (remainder !== 0) {
@@ -471,13 +471,13 @@ function interleaveAttributes(attributes) {
471
471
  for (j = 0; j < namesLength; ++j) {
472
472
  name = names[j];
473
473
  const sizeInBytes = ComponentDatatype.getSizeInBytes(
474
- attributes[name].componentDatatype
474
+ attributes[name].componentDatatype,
475
475
  );
476
476
 
477
477
  views[name] = {
478
478
  pointer: ComponentDatatype.createTypedArray(
479
479
  attributes[name].componentDatatype,
480
- buffer
480
+ buffer,
481
481
  ),
482
482
  index: offsetsInBytes[name] / sizeInBytes, // Offset in ComponentType
483
483
  strideInComponentType: vertexSizeInBytes / sizeInBytes,
@@ -582,12 +582,12 @@ VertexArray.fromGeometry = function (options) {
582
582
 
583
583
  const bufferUsage = defaultValue(
584
584
  options.bufferUsage,
585
- BufferUsage.DYNAMIC_DRAW
585
+ BufferUsage.DYNAMIC_DRAW,
586
586
  );
587
587
 
588
588
  const attributeLocations = defaultValue(
589
589
  options.attributeLocations,
590
- defaultValue.EMPTY_OBJECT
590
+ defaultValue.EMPTY_OBJECT,
591
591
  );
592
592
  const interleave = defaultValue(options.interleave, false);
593
593
  const createdVAAttributes = options.vertexArrayAttributes;
@@ -654,7 +654,7 @@ VertexArray.fromGeometry = function (options) {
654
654
  context: context,
655
655
  typedArray: ComponentDatatype.createTypedArray(
656
656
  componentDatatype,
657
- attribute.values
657
+ attribute.values,
658
658
  ),
659
659
  usage: bufferUsage,
660
660
  });
@@ -64,9 +64,8 @@ function VertexArrayFacade(context, attributes, sizeInVertices, instanced) {
64
64
  attributesForUsage = attributesByUsage[usage];
65
65
 
66
66
  attributesForUsage.sort(compare);
67
- const vertexSizeInBytes = VertexArrayFacade._vertexSizeInBytes(
68
- attributesForUsage
69
- );
67
+ const vertexSizeInBytes =
68
+ VertexArrayFacade._vertexSizeInBytes(attributesForUsage);
70
69
 
71
70
  const bufferUsage = attributesForUsage[0].usage;
72
71
 
@@ -78,7 +77,7 @@ function VertexArrayFacade(context, attributes, sizeInVertices, instanced) {
78
77
  arrayBuffer: undefined,
79
78
  arrayViews: VertexArrayFacade._createArrayViews(
80
79
  attributesForUsage,
81
- vertexSizeInBytes
80
+ vertexSizeInBytes,
82
81
  ),
83
82
  };
84
83
 
@@ -109,7 +108,7 @@ VertexArrayFacade._verifyAttributes = function (attributes) {
109
108
  componentsPerAttribute: attribute.componentsPerAttribute,
110
109
  componentDatatype: defaultValue(
111
110
  attribute.componentDatatype,
112
- ComponentDatatype.FLOAT
111
+ ComponentDatatype.FLOAT,
113
112
  ),
114
113
  normalize: defaultValue(attribute.normalize, false),
115
114
 
@@ -127,20 +126,20 @@ VertexArrayFacade._verifyAttributes = function (attributes) {
127
126
  attr.componentsPerAttribute !== 4
128
127
  ) {
129
128
  throw new DeveloperError(
130
- "attribute.componentsPerAttribute must be in the range [1, 4]."
129
+ "attribute.componentsPerAttribute must be in the range [1, 4].",
131
130
  );
132
131
  }
133
132
 
134
133
  const datatype = attr.componentDatatype;
135
134
  if (!ComponentDatatype.validate(datatype)) {
136
135
  throw new DeveloperError(
137
- "Attribute must have a valid componentDatatype or not specify it."
136
+ "Attribute must have a valid componentDatatype or not specify it.",
138
137
  );
139
138
  }
140
139
 
141
140
  if (!BufferUsage.validate(attr.usage)) {
142
141
  throw new DeveloperError(
143
- "Attribute must have a valid usage or not specify it."
142
+ "Attribute must have a valid usage or not specify it.",
144
143
  );
145
144
  }
146
145
  //>>includeEnd('debug');
@@ -154,7 +153,7 @@ VertexArrayFacade._verifyAttributes = function (attributes) {
154
153
  //>>includeStart('debug', pragmas.debug);
155
154
  if (uniqueIndices[index]) {
156
155
  throw new DeveloperError(
157
- `Index ${index} is used by more than one attribute.`
156
+ `Index ${index} is used by more than one attribute.`,
158
157
  );
159
158
  }
160
159
  //>>includeEnd('debug');
@@ -263,7 +262,7 @@ VertexArrayFacade._resize = function (buffer, size) {
263
262
  view.view = ComponentDatatype.createArrayBufferView(
264
263
  view.componentDatatype,
265
264
  arrayBuffer,
266
- view.offsetInBytes
265
+ view.offsetInBytes,
267
266
  );
268
267
  }
269
268
 
@@ -358,7 +357,7 @@ VertexArrayFacade.prototype.commit = function (indexBuffer) {
358
357
  attributes,
359
358
  buffer,
360
359
  offset,
361
- this._instanced
360
+ this._instanced,
362
361
  );
363
362
  }
364
363
 
@@ -414,7 +413,7 @@ VertexArrayFacade._appendAttributes = function (
414
413
  attributes,
415
414
  buffer,
416
415
  vertexBufferOffset,
417
- instanced
416
+ instanced,
418
417
  ) {
419
418
  const arrayViews = buffer.arrayViews;
420
419
  const length = arrayViews.length;
@@ -437,17 +436,17 @@ VertexArrayFacade._appendAttributes = function (
437
436
 
438
437
  VertexArrayFacade.prototype.subCommit = function (
439
438
  offsetInVertices,
440
- lengthInVertices
439
+ lengthInVertices,
441
440
  ) {
442
441
  //>>includeStart('debug', pragmas.debug);
443
442
  if (offsetInVertices < 0 || offsetInVertices >= this._size) {
444
443
  throw new DeveloperError(
445
- "offsetInVertices must be greater than or equal to zero and less than the vertex array size."
444
+ "offsetInVertices must be greater than or equal to zero and less than the vertex array size.",
446
445
  );
447
446
  }
448
447
  if (offsetInVertices + lengthInVertices > this._size) {
449
448
  throw new DeveloperError(
450
- "offsetInVertices + lengthInVertices cannot exceed the vertex array size."
449
+ "offsetInVertices + lengthInVertices cannot exceed the vertex array size.",
451
450
  );
452
451
  }
453
452
  //>>includeEnd('debug');
@@ -469,7 +468,7 @@ function subCommit(buffer, offsetInVertices, lengthInVertices) {
469
468
  // PERFORMANCE_IDEA: Does creating the typed view add too much GC overhead?
470
469
  buffer.vertexBuffer.copyFromArrayView(
471
470
  new Uint8Array(buffer.arrayBuffer, byteOffset, byteLength),
472
- byteOffset
471
+ byteOffset,
473
472
  );
474
473
  }
475
474
  }
@@ -46,7 +46,7 @@ function createUniform(gl, activeUniform, uniformName, location) {
46
46
  return new UniformMat4(gl, activeUniform, uniformName, location);
47
47
  default:
48
48
  throw new RuntimeError(
49
- `Unrecognized uniform type: ${activeUniform.type} for uniform "${uniformName}".`
49
+ `Unrecognized uniform type: ${activeUniform.type} for uniform "${uniformName}".`,
50
50
  );
51
51
  }
52
52
  }