@cesium/engine 11.0.0 → 11.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (748) hide show
  1. package/Build/Workers/{chunk-SIZXFNJY.js → chunk-26GA3JAM.js} +5 -5
  2. package/Build/Workers/{chunk-QGT2GMOK.js → chunk-27HUZ7SA.js} +4 -4
  3. package/Build/Workers/{chunk-BJ3WF5RW.js → chunk-2ZGOQXYU.js} +6 -6
  4. package/Build/Workers/{chunk-54VC7SCM.js → chunk-3Q2L65QU.js} +7 -7
  5. package/Build/Workers/{chunk-2MKRG7L7.js → chunk-472HQ3EH.js} +5 -5
  6. package/Build/Workers/{chunk-BZXF3GNX.js → chunk-5ODQSF26.js} +2 -2
  7. package/Build/Workers/{chunk-JYUCC5NV.js → chunk-5OOFQLKF.js} +6 -6
  8. package/Build/Workers/{chunk-6FFGOENI.js → chunk-5PTXS2GO.js} +46 -23
  9. package/Build/Workers/{chunk-T4MB73MC.js → chunk-6CHGCNMW.js} +2 -2
  10. package/Build/Workers/{chunk-IXLNNST6.js → chunk-76BYBWHP.js} +4 -4
  11. package/Build/Workers/{chunk-6PJIHPQB.js → chunk-7BMOHCPM.js} +13 -13
  12. package/Build/Workers/{chunk-HFMJM3SX.js → chunk-7JO7GPJN.js} +1 -1
  13. package/Build/Workers/{chunk-4TK5YR6Q.js → chunk-7KTQP4VB.js} +5 -5
  14. package/Build/Workers/{chunk-SRZJCF7G.js → chunk-7O373FFS.js} +8 -34
  15. package/Build/Workers/{chunk-OC4MYPVW.js → chunk-AD63PIY6.js} +2 -2
  16. package/Build/Workers/{chunk-HO2NTC7I.js → chunk-BHQJ2NT7.js} +6 -6
  17. package/Build/Workers/{chunk-IBG5FVXC.js → chunk-C6YYBQXW.js} +4 -4
  18. package/Build/Workers/{chunk-FJT3ERV7.js → chunk-CKY7HOHV.js} +9 -9
  19. package/Build/Workers/{chunk-4NBRIKB3.js → chunk-DHYHSFFJ.js} +2 -2
  20. package/Build/Workers/{chunk-KKAEXHDY.js → chunk-DI5NGJUP.js} +2 -2
  21. package/Build/Workers/{chunk-2RZYNSMR.js → chunk-E27BLMDD.js} +7 -9
  22. package/Build/Workers/{chunk-2EDC3QGH.js → chunk-E63IIM5T.js} +1 -1
  23. package/Build/Workers/{chunk-AI3O7UN2.js → chunk-E6V6SQZW.js} +6 -6
  24. package/Build/Workers/{chunk-RJF5ZP76.js → chunk-EJZTDTUH.js} +4 -4
  25. package/Build/Workers/{chunk-OOA6GXKD.js → chunk-FDOV2LBJ.js} +7 -7
  26. package/Build/Workers/{chunk-HBZSCVZC.js → chunk-FIGIZHAQ.js} +11 -11
  27. package/Build/Workers/{chunk-TTI2SUWJ.js → chunk-GESF4OXQ.js} +2 -2
  28. package/Build/Workers/{chunk-AUM45VEG.js → chunk-GGZJN2TI.js} +15 -15
  29. package/Build/Workers/{chunk-5IY5BXCT.js → chunk-GNBFYG7F.js} +83 -79
  30. package/Build/Workers/{chunk-6ZREIBKS.js → chunk-GWCFU2SA.js} +7 -7
  31. package/Build/Workers/{chunk-BUOFSNFW.js → chunk-I2ITFFPX.js} +1 -1
  32. package/Build/Workers/{chunk-AS7P4BHI.js → chunk-IBLIYJZR.js} +6 -6
  33. package/Build/Workers/{chunk-L6FARMF6.js → chunk-JW4FOI6M.js} +7 -7
  34. package/Build/Workers/{chunk-VSFFJGTA.js → chunk-K4GQUNB5.js} +5 -5
  35. package/Build/Workers/{chunk-BH5ZEN4I.js → chunk-M3GMB5OP.js} +10 -10
  36. package/Build/Workers/{chunk-HFPMX5L2.js → chunk-MXIZJAPH.js} +1 -1
  37. package/Build/Workers/{chunk-RFQYEYAL.js → chunk-N5KJGGCM.js} +18 -20
  38. package/Build/Workers/{chunk-WXDGOYTT.js → chunk-NGPPMXRM.js} +7 -7
  39. package/Build/Workers/{chunk-N3BIL6WA.js → chunk-O3E4OAOE.js} +13 -13
  40. package/Build/Workers/{chunk-DVAIU7A4.js → chunk-PGRPDNHG.js} +19 -23
  41. package/Build/Workers/{chunk-VHJ5ESXF.js → chunk-PRGYLLJT.js} +1 -1
  42. package/Build/Workers/{chunk-O5SSW3B3.js → chunk-S6MRMMQU.js} +6 -6
  43. package/Build/Workers/{chunk-XLCZE6DD.js → chunk-SMDOP47J.js} +10 -10
  44. package/Build/Workers/{chunk-WQRXRDCZ.js → chunk-TGONEMZO.js} +11 -11
  45. package/Build/Workers/{chunk-BBO6BGLC.js → chunk-TKVT5GQM.js} +13 -13
  46. package/Build/Workers/{chunk-KFW4UNQH.js → chunk-U72QNFOJ.js} +15 -25
  47. package/Build/Workers/{chunk-HZPMWR4H.js → chunk-VJZB3WAV.js} +7 -7
  48. package/Build/Workers/{chunk-OSCHEWSG.js → chunk-VU2MNO7L.js} +7 -7
  49. package/Build/Workers/{chunk-HA6TZ3XT.js → chunk-XY4BATBS.js} +4 -4
  50. package/Build/Workers/{chunk-DJXXI7UF.js → chunk-YFXQECWV.js} +5 -5
  51. package/Build/Workers/{chunk-GOHDOWU5.js → chunk-YSGTGQQO.js} +14 -14
  52. package/Build/Workers/{chunk-HC7RYWPZ.js → chunk-YZ733KKS.js} +12 -12
  53. package/Build/Workers/combineGeometry.js +23 -25
  54. package/Build/Workers/createBoxGeometry.js +16 -16
  55. package/Build/Workers/createBoxOutlineGeometry.js +14 -14
  56. package/Build/Workers/createCircleGeometry.js +24 -24
  57. package/Build/Workers/createCircleOutlineGeometry.js +17 -17
  58. package/Build/Workers/createCoplanarPolygonGeometry.js +31 -31
  59. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +29 -29
  60. package/Build/Workers/createCorridorGeometry.js +27 -27
  61. package/Build/Workers/createCorridorOutlineGeometry.js +26 -26
  62. package/Build/Workers/createCylinderGeometry.js +18 -18
  63. package/Build/Workers/createCylinderOutlineGeometry.js +16 -16
  64. package/Build/Workers/createEllipseGeometry.js +24 -24
  65. package/Build/Workers/createEllipseOutlineGeometry.js +17 -17
  66. package/Build/Workers/createEllipsoidGeometry.js +17 -17
  67. package/Build/Workers/createEllipsoidOutlineGeometry.js +16 -16
  68. package/Build/Workers/createFrustumGeometry.js +16 -16
  69. package/Build/Workers/createFrustumOutlineGeometry.js +16 -16
  70. package/Build/Workers/createGeometry.js +25 -26
  71. package/Build/Workers/createGroundPolylineGeometry.js +20 -20
  72. package/Build/Workers/createPlaneGeometry.js +14 -14
  73. package/Build/Workers/createPlaneOutlineGeometry.js +13 -13
  74. package/Build/Workers/createPolygonGeometry.js +36 -40
  75. package/Build/Workers/createPolygonOutlineGeometry.js +40 -48
  76. package/Build/Workers/createPolylineGeometry.js +23 -23
  77. package/Build/Workers/createPolylineVolumeGeometry.js +32 -31
  78. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +25 -25
  79. package/Build/Workers/createRectangleGeometry.js +28 -30
  80. package/Build/Workers/createRectangleOutlineGeometry.js +19 -19
  81. package/Build/Workers/createSimplePolylineGeometry.js +21 -21
  82. package/Build/Workers/createSphereGeometry.js +17 -17
  83. package/Build/Workers/createSphereOutlineGeometry.js +16 -16
  84. package/Build/Workers/createTaskProcessorWorker.js +3 -3
  85. package/Build/Workers/createVectorTileClampedPolylines.js +13 -13
  86. package/Build/Workers/createVectorTileGeometries.js +22 -22
  87. package/Build/Workers/createVectorTilePoints.js +12 -12
  88. package/Build/Workers/createVectorTilePolygons.js +20 -20
  89. package/Build/Workers/createVectorTilePolylines.js +13 -13
  90. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +22 -26
  91. package/Build/Workers/createVerticesFromHeightmap.js +22 -26
  92. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +42 -32
  93. package/Build/Workers/createWallGeometry.js +22 -22
  94. package/Build/Workers/createWallOutlineGeometry.js +21 -21
  95. package/Build/Workers/decodeDraco.js +11 -11
  96. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +5 -5
  97. package/Build/Workers/decodeI3S.js +10 -10
  98. package/Build/Workers/transcodeKTX2.js +7 -7
  99. package/Build/Workers/transferTypedArrayTest.js +1 -1
  100. package/Build/Workers/upsampleQuantizedTerrainMesh.js +20 -20
  101. package/Source/Core/ApproximateTerrainHeights.js +15 -15
  102. package/Source/Core/ArcGISTiledElevationTerrainProvider.js +33 -35
  103. package/Source/Core/AttributeCompression.js +12 -12
  104. package/Source/Core/AxisAlignedBoundingBox.js +2 -2
  105. package/Source/Core/BingMapsGeocoderService.js +1 -1
  106. package/Source/Core/BoundingRectangle.js +3 -3
  107. package/Source/Core/BoundingSphere.js +44 -44
  108. package/Source/Core/BoxGeometry.js +6 -6
  109. package/Source/Core/BoxOutlineGeometry.js +3 -3
  110. package/Source/Core/Cartesian2.js +7 -7
  111. package/Source/Core/Cartesian3.js +20 -20
  112. package/Source/Core/Cartesian4.js +8 -8
  113. package/Source/Core/Cartographic.js +6 -6
  114. package/Source/Core/CatmullRomSpline.js +6 -6
  115. package/Source/Core/CesiumTerrainProvider.js +66 -68
  116. package/Source/Core/Check.d.ts +3 -3
  117. package/Source/Core/Check.js +11 -11
  118. package/Source/Core/CircleGeometry.js +6 -6
  119. package/Source/Core/CircleOutlineGeometry.js +4 -4
  120. package/Source/Core/Clock.js +4 -4
  121. package/Source/Core/Color.js +11 -8
  122. package/Source/Core/ColorGeometryInstanceAttribute.js +1 -1
  123. package/Source/Core/ComponentDatatype.js +4 -4
  124. package/Source/Core/CompressedTextureBuffer.js +2 -2
  125. package/Source/Core/ConstantSpline.js +1 -1
  126. package/Source/Core/CoplanarPolygonGeometry.js +44 -41
  127. package/Source/Core/CoplanarPolygonGeometryLibrary.js +5 -5
  128. package/Source/Core/CoplanarPolygonOutlineGeometry.js +6 -6
  129. package/Source/Core/CorridorGeometry.js +77 -77
  130. package/Source/Core/CorridorGeometryLibrary.js +45 -45
  131. package/Source/Core/CorridorOutlineGeometry.js +16 -16
  132. package/Source/Core/CullingVolume.js +4 -4
  133. package/Source/Core/CustomHeightmapTerrainProvider.js +13 -13
  134. package/Source/Core/CylinderGeometry.js +8 -8
  135. package/Source/Core/CylinderGeometryLibrary.js +1 -1
  136. package/Source/Core/CylinderOutlineGeometry.js +4 -4
  137. package/Source/Core/DeveloperError.js +1 -1
  138. package/Source/Core/DistanceDisplayConditionGeometryInstanceAttribute.js +20 -21
  139. package/Source/Core/DoubleEndedPriorityQueue.js +2 -2
  140. package/Source/Core/EarthOrientationParameters.js +21 -25
  141. package/Source/Core/EarthOrientationParametersSample.js +1 -1
  142. package/Source/Core/EllipseGeometry.js +54 -55
  143. package/Source/Core/EllipseGeometryLibrary.js +12 -12
  144. package/Source/Core/EllipseOutlineGeometry.js +19 -19
  145. package/Source/Core/Ellipsoid.js +25 -33
  146. package/Source/Core/EllipsoidGeodesic.js +17 -16
  147. package/Source/Core/EllipsoidGeometry.js +9 -8
  148. package/Source/Core/EllipsoidOutlineGeometry.js +4 -4
  149. package/Source/Core/EllipsoidRhumbLine.js +33 -32
  150. package/Source/Core/EllipsoidTangentPlane.js +16 -16
  151. package/Source/Core/EllipsoidTerrainProvider.js +11 -10
  152. package/Source/Core/EllipsoidalOccluder.js +110 -130
  153. package/Source/Core/FeatureDetection.js +4 -4
  154. package/Source/Core/FrustumGeometry.js +14 -14
  155. package/Source/Core/FrustumOutlineGeometry.js +4 -4
  156. package/Source/Core/GeographicTilingScheme.js +6 -6
  157. package/Source/Core/Geometry.js +15 -17
  158. package/Source/Core/GeometryAttribute.js +4 -9
  159. package/Source/Core/GeometryAttributes.js +6 -6
  160. package/Source/Core/GeometryInstance.js +3 -4
  161. package/Source/Core/GeometryInstanceAttribute.js +1 -6
  162. package/Source/Core/GeometryPipeline.js +133 -137
  163. package/Source/Core/GoogleEarthEnterpriseMetadata.js +19 -20
  164. package/Source/Core/GoogleEarthEnterpriseTerrainData.js +25 -24
  165. package/Source/Core/GoogleEarthEnterpriseTerrainProvider.js +17 -21
  166. package/Source/Core/GoogleEarthEnterpriseTileInformation.js +2 -2
  167. package/Source/Core/GoogleMaps.js +1 -1
  168. package/Source/Core/GregorianDate.js +4 -4
  169. package/Source/Core/GroundPolylineGeometry.js +104 -104
  170. package/Source/Core/HeadingPitchRoll.js +7 -7
  171. package/Source/Core/HeightmapTerrainData.js +58 -54
  172. package/Source/Core/HeightmapTessellator.js +22 -23
  173. package/Source/Core/HermitePolynomialApproximation.js +8 -8
  174. package/Source/Core/HermiteSpline.js +11 -11
  175. package/Source/Core/HilbertOrder.js +1 -1
  176. package/Source/Core/Iau2006XysData.js +6 -6
  177. package/Source/Core/IauOrientationAxes.js +2 -2
  178. package/Source/Core/IauOrientationParameters.js +1 -1
  179. package/Source/Core/IndexDatatype.js +5 -5
  180. package/Source/Core/IntersectionTests.js +36 -78
  181. package/Source/Core/Intersections2D.js +3 -3
  182. package/Source/Core/Ion.js +1 -1
  183. package/Source/Core/IonGeocoderService.js +2 -2
  184. package/Source/Core/IonResource.js +5 -5
  185. package/Source/Core/Iso8601.js +3 -3
  186. package/Source/Core/JulianDate.js +23 -33
  187. package/Source/Core/KTX2Transcoder.js +2 -2
  188. package/Source/Core/LagrangePolynomialApproximation.js +1 -1
  189. package/Source/Core/LinearApproximation.js +4 -4
  190. package/Source/Core/LinearSpline.js +2 -2
  191. package/Source/Core/Math.js +4 -4
  192. package/Source/Core/Matrix2.js +3 -3
  193. package/Source/Core/Matrix3.js +16 -16
  194. package/Source/Core/Matrix4.js +31 -31
  195. package/Source/Core/MorphWeightSpline.js +2 -2
  196. package/Source/Core/NearFarScalar.js +1 -1
  197. package/Source/Core/Occluder.js +52 -56
  198. package/Source/Core/OpenCageGeocoderService.js +2 -2
  199. package/Source/Core/OrientedBoundingBox.js +52 -51
  200. package/Source/Core/OrthographicFrustum.js +11 -11
  201. package/Source/Core/OrthographicOffCenterFrustum.js +17 -17
  202. package/Source/Core/PeliasGeocoderService.js +1 -1
  203. package/Source/Core/PerspectiveFrustum.js +61 -55
  204. package/Source/Core/PerspectiveOffCenterFrustum.js +58 -59
  205. package/Source/Core/PinBuilder.js +1 -1
  206. package/Source/Core/PixelFormat.js +6 -6
  207. package/Source/Core/Plane.js +9 -9
  208. package/Source/Core/PlaneGeometry.js +1 -1
  209. package/Source/Core/PolygonGeometry.js +95 -94
  210. package/Source/Core/PolygonGeometryLibrary.js +49 -51
  211. package/Source/Core/PolygonOutlineGeometry.js +49 -51
  212. package/Source/Core/PolygonPipeline.js +31 -31
  213. package/Source/Core/PolylineGeometry.js +10 -10
  214. package/Source/Core/PolylinePipeline.js +25 -25
  215. package/Source/Core/PolylineVolumeGeometry.js +9 -9
  216. package/Source/Core/PolylineVolumeGeometryLibrary.js +51 -51
  217. package/Source/Core/PolylineVolumeOutlineGeometry.js +6 -6
  218. package/Source/Core/QuadraticRealPolynomial.js +1 -1
  219. package/Source/Core/QuantizedMeshTerrainData.js +28 -28
  220. package/Source/Core/QuarticRealPolynomial.js +1 -1
  221. package/Source/Core/Quaternion.js +19 -19
  222. package/Source/Core/QuaternionSpline.js +2 -2
  223. package/Source/Core/Rectangle.js +34 -13
  224. package/Source/Core/RectangleCollisionChecker.js +3 -3
  225. package/Source/Core/RectangleGeometry.js +55 -56
  226. package/Source/Core/RectangleGeometryLibrary.js +8 -8
  227. package/Source/Core/RectangleOutlineGeometry.js +20 -20
  228. package/Source/Core/RequestScheduler.js +6 -6
  229. package/Source/Core/Resource.js +24 -24
  230. package/Source/Core/S2Cell.js +16 -80
  231. package/Source/Core/ScreenSpaceEventHandler.js +54 -53
  232. package/Source/Core/Simon1994PlanetaryPositions.js +13 -13
  233. package/Source/Core/SimplePolylineGeometry.js +7 -7
  234. package/Source/Core/SphereGeometry.js +2 -2
  235. package/Source/Core/SphereOutlineGeometry.js +3 -3
  236. package/Source/Core/Spline.js +1 -1
  237. package/Source/Core/SteppedSpline.js +1 -1
  238. package/Source/Core/Stereographic.js +9 -9
  239. package/Source/Core/TaskProcessor.js +13 -13
  240. package/Source/Core/TerrainEncoding.js +33 -38
  241. package/Source/Core/TerrainMesh.js +1 -1
  242. package/Source/Core/TerrainProvider.js +12 -12
  243. package/Source/Core/TileAvailability.js +28 -28
  244. package/Source/Core/TileProviderError.js +5 -5
  245. package/Source/Core/TilingScheme.js +1 -1
  246. package/Source/Core/TimeInterval.js +4 -4
  247. package/Source/Core/TimeIntervalCollection.js +16 -15
  248. package/Source/Core/Tipsify.js +2 -2
  249. package/Source/Core/Transforms.js +52 -54
  250. package/Source/Core/TranslationRotationScale.js +1 -1
  251. package/Source/Core/TridiagonalSystemSolver.js +4 -4
  252. package/Source/Core/VRTheWorldTerrainProvider.js +28 -26
  253. package/Source/Core/VertexFormat.js +6 -6
  254. package/Source/Core/VerticalExaggeration.js +4 -4
  255. package/Source/Core/VideoSynchronizer.js +1 -1
  256. package/Source/Core/WallGeometry.js +18 -18
  257. package/Source/Core/WallGeometryLibrary.js +7 -7
  258. package/Source/Core/WallOutlineGeometry.js +8 -8
  259. package/Source/Core/WebMercatorProjection.js +5 -6
  260. package/Source/Core/WebMercatorTilingScheme.js +13 -13
  261. package/Source/Core/WireframeIndexGenerator.js +8 -8
  262. package/Source/Core/arrayRemoveDuplicates.js +1 -1
  263. package/Source/Core/buildModuleUrl.js +2 -2
  264. package/Source/Core/decodeGoogleEarthEnterpriseData.js +3 -3
  265. package/Source/Core/decodeVectorPolylinePositions.js +4 -4
  266. package/Source/Core/destroyObject.js +1 -1
  267. package/Source/Core/getJsonFromTypedArray.js +1 -1
  268. package/Source/Core/getMagic.js +1 -1
  269. package/Source/Core/loadImageFromTypedArray.js +2 -2
  270. package/Source/Core/loadKTX2.js +1 -1
  271. package/Source/Core/pointInsideTriangle.js +1 -1
  272. package/Source/Core/resizeImageToNextPowerOfTwo.js +1 -1
  273. package/Source/Core/sampleTerrain.js +7 -7
  274. package/Source/Core/sampleTerrainMostDetailed.js +7 -7
  275. package/Source/Core/scaleToGeodeticSurface.js +3 -3
  276. package/Source/Core/srgbToLinear.js +1 -1
  277. package/Source/Core/writeTextToCanvas.js +1 -1
  278. package/Source/DataSources/BillboardGraphics.js +13 -13
  279. package/Source/DataSources/BillboardVisualizer.js +24 -24
  280. package/Source/DataSources/BoxGeometryUpdater.js +33 -32
  281. package/Source/DataSources/BoxGraphics.js +3 -3
  282. package/Source/DataSources/CallbackPositionProperty.js +173 -0
  283. package/Source/DataSources/Cesium3DTilesetGraphics.js +1 -1
  284. package/Source/DataSources/Cesium3DTilesetVisualizer.js +6 -6
  285. package/Source/DataSources/CheckerboardMaterialProperty.js +2 -2
  286. package/Source/DataSources/ColorMaterialProperty.js +1 -1
  287. package/Source/DataSources/CompositeEntityCollection.js +14 -15
  288. package/Source/DataSources/CompositeMaterialProperty.js +5 -7
  289. package/Source/DataSources/CompositePositionProperty.js +4 -5
  290. package/Source/DataSources/CompositeProperty.js +2 -2
  291. package/Source/DataSources/ConstantPositionProperty.js +2 -2
  292. package/Source/DataSources/CorridorGeometryUpdater.js +61 -56
  293. package/Source/DataSources/CorridorGraphics.js +6 -6
  294. package/Source/DataSources/CylinderGeometryUpdater.js +42 -40
  295. package/Source/DataSources/CylinderGraphics.js +4 -4
  296. package/Source/DataSources/CzmlDataSource.js +365 -368
  297. package/Source/DataSources/DataSourceCollection.js +1 -1
  298. package/Source/DataSources/DataSourceDisplay.js +23 -23
  299. package/Source/DataSources/DynamicGeometryBatch.js +2 -2
  300. package/Source/DataSources/DynamicGeometryUpdater.js +14 -18
  301. package/Source/DataSources/EllipseGeometryUpdater.js +67 -63
  302. package/Source/DataSources/EllipseGraphics.js +7 -7
  303. package/Source/DataSources/EllipsoidGeometryUpdater.js +88 -86
  304. package/Source/DataSources/EllipsoidGraphics.js +5 -5
  305. package/Source/DataSources/Entity.js +13 -13
  306. package/Source/DataSources/EntityCluster.js +29 -27
  307. package/Source/DataSources/EntityCollection.js +7 -7
  308. package/Source/DataSources/EntityView.js +23 -23
  309. package/Source/DataSources/GeoJsonDataSource.js +25 -25
  310. package/Source/DataSources/GeometryUpdater.js +9 -10
  311. package/Source/DataSources/GeometryUpdaterSet.js +3 -3
  312. package/Source/DataSources/GeometryVisualizer.js +65 -71
  313. package/Source/DataSources/GpxDataSource.js +10 -10
  314. package/Source/DataSources/GridMaterialProperty.js +5 -5
  315. package/Source/DataSources/GroundGeometryUpdater.js +6 -6
  316. package/Source/DataSources/ImageMaterialProperty.js +2 -2
  317. package/Source/DataSources/KmlDataSource.js +212 -212
  318. package/Source/DataSources/LabelGraphics.js +14 -14
  319. package/Source/DataSources/LabelVisualizer.js +24 -24
  320. package/Source/DataSources/ModelGraphics.js +37 -17
  321. package/Source/DataSources/ModelVisualizer.js +41 -32
  322. package/Source/DataSources/NodeTransformationProperty.js +3 -3
  323. package/Source/DataSources/PathGraphics.js +2 -2
  324. package/Source/DataSources/PathVisualizer.js +99 -35
  325. package/Source/DataSources/PlaneGeometryUpdater.js +38 -37
  326. package/Source/DataSources/PlaneGraphics.js +2 -2
  327. package/Source/DataSources/PointGraphics.js +8 -8
  328. package/Source/DataSources/PointVisualizer.js +29 -29
  329. package/Source/DataSources/PolygonGeometryUpdater.js +68 -64
  330. package/Source/DataSources/PolygonGraphics.js +9 -9
  331. package/Source/DataSources/PolylineArrowMaterialProperty.js +1 -1
  332. package/Source/DataSources/PolylineDashMaterialProperty.js +4 -4
  333. package/Source/DataSources/PolylineGeometryUpdater.js +39 -44
  334. package/Source/DataSources/PolylineGlowMaterialProperty.js +3 -3
  335. package/Source/DataSources/PolylineGraphics.js +4 -4
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  704. package/Source/Scene/processVoxelProperties.js +28 -33
  705. package/Source/Shaders/Builtin/Functions/packDepth.glsl +2 -2
  706. package/Source/Shaders/Builtin/Functions/packDepth.js +2 -2
  707. package/Source/Shaders/Builtin/Functions/unpackDepth.glsl +3 -3
  708. package/Source/Shaders/Builtin/Functions/unpackDepth.js +3 -3
  709. package/Source/Shaders/Builtin/Functions/windowToEyeCoordinates.glsl +1 -1
  710. package/Source/Shaders/Builtin/Functions/windowToEyeCoordinates.js +1 -1
  711. package/Source/Shaders/Builtin/Functions/writeLogDepth.glsl +2 -2
  712. package/Source/Shaders/Builtin/Functions/writeLogDepth.js +2 -2
  713. package/Source/Shaders/DepthPlaneVS.glsl +1 -1
  714. package/Source/Shaders/DepthPlaneVS.js +1 -1
  715. package/Source/Shaders/Model/ModelFS.glsl +26 -0
  716. package/Source/Shaders/Model/ModelFS.js +26 -0
  717. package/Source/Shaders/PostProcessStages/AmbientOcclusionGenerate.glsl +59 -59
  718. package/Source/Shaders/PostProcessStages/AmbientOcclusionGenerate.js +60 -60
  719. package/Source/Widget/CesiumWidget.js +9 -8
  720. package/Source/Workers/combineGeometry.js +3 -4
  721. package/Source/Workers/createCircleGeometry.js +2 -2
  722. package/Source/Workers/createCircleOutlineGeometry.js +2 -2
  723. package/Source/Workers/createCoplanarPolygonOutlineGeometry.js +1 -1
  724. package/Source/Workers/createCorridorOutlineGeometry.js +2 -2
  725. package/Source/Workers/createEllipsoidOutlineGeometry.js +1 -1
  726. package/Source/Workers/createGeometry.js +4 -5
  727. package/Source/Workers/createGroundPolylineGeometry.js +1 -1
  728. package/Source/Workers/createPolylineVolumeGeometry.js +2 -2
  729. package/Source/Workers/createPolylineVolumeOutlineGeometry.js +4 -4
  730. package/Source/Workers/createRectangleOutlineGeometry.js +1 -1
  731. package/Source/Workers/createSimplePolylineGeometry.js +2 -2
  732. package/Source/Workers/createTaskProcessorWorker.js +1 -1
  733. package/Source/Workers/createVectorTileClampedPolylines.js +30 -30
  734. package/Source/Workers/createVectorTileGeometries.js +18 -18
  735. package/Source/Workers/createVectorTilePoints.js +3 -3
  736. package/Source/Workers/createVectorTilePolygons.js +11 -11
  737. package/Source/Workers/createVectorTilePolylines.js +7 -7
  738. package/Source/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +29 -30
  739. package/Source/Workers/createVerticesFromQuantizedTerrainMesh.js +60 -60
  740. package/Source/Workers/decodeDraco.js +23 -23
  741. package/Source/Workers/decodeGoogleEarthEnterprisePacket.js +3 -3
  742. package/Source/Workers/decodeI3S.js +53 -53
  743. package/Source/Workers/transcodeKTX2.js +9 -9
  744. package/Source/Workers/transferTypedArrayTest.js +1 -1
  745. package/Source/Workers/upsampleQuantizedTerrainMesh.js +37 -36
  746. package/index.d.ts +503 -35
  747. package/index.js +76 -59
  748. package/package.json +2 -2
@@ -83,14 +83,14 @@ InstancingPipelineStage.process = function (renderResources, node, frameState) {
83
83
  instances,
84
84
  instancingVertexAttributes,
85
85
  use2D,
86
- keepTypedArray
86
+ keepTypedArray,
87
87
  );
88
88
 
89
89
  processFeatureIdAttributes(
90
90
  renderResources,
91
91
  frameState,
92
92
  instances,
93
- instancingVertexAttributes
93
+ instancingVertexAttributes,
94
94
  );
95
95
 
96
96
  const uniformMap = {};
@@ -99,17 +99,17 @@ InstancingPipelineStage.process = function (renderResources, node, frameState) {
99
99
  shaderBuilder.addDefine(
100
100
  "USE_LEGACY_INSTANCING",
101
101
  undefined,
102
- ShaderDestination.VERTEX
102
+ ShaderDestination.VERTEX,
103
103
  );
104
104
  shaderBuilder.addUniform(
105
105
  "mat4",
106
106
  "u_instance_modifiedModelView",
107
- ShaderDestination.VERTEX
107
+ ShaderDestination.VERTEX,
108
108
  );
109
109
  shaderBuilder.addUniform(
110
110
  "mat4",
111
111
  "u_instance_nodeTransform",
112
- ShaderDestination.VERTEX
112
+ ShaderDestination.VERTEX,
113
113
  );
114
114
 
115
115
  // The i3dm format applies the instancing transforms in world space.
@@ -132,7 +132,7 @@ InstancingPipelineStage.process = function (renderResources, node, frameState) {
132
132
  // For i3dm models, components.transform contains the RTC_CENTER
133
133
  // translation.
134
134
  sceneGraph.components.transform,
135
- modelViewScratch
135
+ modelViewScratch,
136
136
  );
137
137
 
138
138
  if (use2D) {
@@ -144,7 +144,7 @@ InstancingPipelineStage.process = function (renderResources, node, frameState) {
144
144
  return Matrix4.multiplyTransformation(
145
145
  frameState.context.uniformState.view3D,
146
146
  modifiedModelMatrix,
147
- modelViewScratch
147
+ modelViewScratch,
148
148
  );
149
149
  }
150
150
 
@@ -154,7 +154,7 @@ InstancingPipelineStage.process = function (renderResources, node, frameState) {
154
154
  modifiedModelMatrix = Transforms.basisTo2D(
155
155
  frameState.mapProjection,
156
156
  modifiedModelMatrix,
157
- modelViewScratch
157
+ modelViewScratch,
158
158
  );
159
159
  }
160
160
 
@@ -162,7 +162,7 @@ InstancingPipelineStage.process = function (renderResources, node, frameState) {
162
162
  return Matrix4.multiplyTransformation(
163
163
  frameState.context.uniformState.view,
164
164
  modifiedModelMatrix,
165
- modelViewScratch
165
+ modelViewScratch,
166
166
  );
167
167
  };
168
168
 
@@ -174,7 +174,7 @@ InstancingPipelineStage.process = function (renderResources, node, frameState) {
174
174
  // This transforms from the node's coordinate system to the root
175
175
  // of the node hierarchy
176
176
  runtimeNode.computedTransform,
177
- nodeTransformScratch
177
+ nodeTransformScratch,
178
178
  );
179
179
  };
180
180
 
@@ -187,7 +187,7 @@ InstancingPipelineStage.process = function (renderResources, node, frameState) {
187
187
  shaderBuilder.addDefine(
188
188
  "USE_2D_INSTANCING",
189
189
  undefined,
190
- ShaderDestination.VERTEX
190
+ ShaderDestination.VERTEX,
191
191
  );
192
192
 
193
193
  shaderBuilder.addUniform("mat4", "u_modelView2D", ShaderDestination.VERTEX);
@@ -195,14 +195,14 @@ InstancingPipelineStage.process = function (renderResources, node, frameState) {
195
195
  const context = frameState.context;
196
196
  const modelMatrix2D = Matrix4.fromTranslation(
197
197
  runtimeNode.instancingReferencePoint2D,
198
- new Matrix4()
198
+ new Matrix4(),
199
199
  );
200
200
 
201
201
  uniformMap.u_modelView2D = function () {
202
202
  return Matrix4.multiplyTransformation(
203
203
  context.uniformState.view,
204
204
  modelMatrix2D,
205
- modelView2DScratch
205
+ modelView2DScratch,
206
206
  );
207
207
  };
208
208
  }
@@ -212,7 +212,7 @@ InstancingPipelineStage.process = function (renderResources, node, frameState) {
212
212
  renderResources.instanceCount = count;
213
213
  renderResources.attributes.push.apply(
214
214
  renderResources.attributes,
215
- instancingVertexAttributes
215
+ instancingVertexAttributes,
216
216
  );
217
217
  };
218
218
 
@@ -224,24 +224,24 @@ function projectTransformTo2D(
224
224
  modelMatrix,
225
225
  nodeTransform,
226
226
  frameState,
227
- result
227
+ result,
228
228
  ) {
229
229
  let projectedTransform = Matrix4.multiplyTransformation(
230
230
  modelMatrix,
231
231
  transform,
232
- projectedTransformScratch
232
+ projectedTransformScratch,
233
233
  );
234
234
 
235
235
  projectedTransform = Matrix4.multiplyTransformation(
236
236
  projectedTransform,
237
237
  nodeTransform,
238
- projectedTransformScratch
238
+ projectedTransformScratch,
239
239
  );
240
240
 
241
241
  result = Transforms.basisTo2D(
242
242
  frameState.mapProjection,
243
243
  projectedTransform,
244
- result
244
+ result,
245
245
  );
246
246
 
247
247
  return result;
@@ -252,34 +252,34 @@ function projectPositionTo2D(
252
252
  modelMatrix,
253
253
  nodeTransform,
254
254
  frameState,
255
- result
255
+ result,
256
256
  ) {
257
257
  const translationMatrix = Matrix4.fromTranslation(
258
258
  position,
259
- projectedTransformScratch
259
+ projectedTransformScratch,
260
260
  );
261
261
 
262
262
  let projectedTransform = Matrix4.multiplyTransformation(
263
263
  modelMatrix,
264
264
  translationMatrix,
265
- projectedTransformScratch
265
+ projectedTransformScratch,
266
266
  );
267
267
 
268
268
  projectedTransform = Matrix4.multiplyTransformation(
269
269
  projectedTransform,
270
270
  nodeTransform,
271
- projectedTransformScratch
271
+ projectedTransformScratch,
272
272
  );
273
273
 
274
274
  const finalPosition = Matrix4.getTranslation(
275
275
  projectedTransform,
276
- projectedPositionScratch
276
+ projectedPositionScratch,
277
277
  );
278
278
 
279
279
  result = SceneTransforms.computeActualEllipsoidPosition(
280
280
  frameState,
281
281
  finalPosition,
282
- result
282
+ result,
283
283
  );
284
284
 
285
285
  return result;
@@ -288,7 +288,7 @@ function projectPositionTo2D(
288
288
  function getModelMatrixAndNodeTransform(
289
289
  renderResources,
290
290
  modelMatrix,
291
- nodeComputedTransform
291
+ nodeComputedTransform,
292
292
  ) {
293
293
  const model = renderResources.model;
294
294
  const sceneGraph = model.sceneGraph;
@@ -299,13 +299,13 @@ function getModelMatrixAndNodeTransform(
299
299
  modelMatrix = Matrix4.multiplyTransformation(
300
300
  model.modelMatrix,
301
301
  sceneGraph.components.transform,
302
- modelMatrix
302
+ modelMatrix,
303
303
  );
304
304
 
305
305
  nodeComputedTransform = Matrix4.multiplyTransformation(
306
306
  sceneGraph.axisCorrectionMatrix,
307
307
  renderResources.runtimeNode.computedTransform,
308
- nodeComputedTransform
308
+ nodeComputedTransform,
309
309
  );
310
310
  } else {
311
311
  // The node transform should be pre-multiplied with the instancing transform.
@@ -313,12 +313,12 @@ function getModelMatrixAndNodeTransform(
313
313
  modelMatrix = Matrix4.multiplyTransformation(
314
314
  modelMatrix,
315
315
  renderResources.runtimeNode.computedTransform,
316
- modelMatrix
316
+ modelMatrix,
317
317
  );
318
318
 
319
319
  nodeComputedTransform = Matrix4.clone(
320
320
  Matrix4.IDENTITY,
321
- nodeComputedTransform
321
+ nodeComputedTransform,
322
322
  );
323
323
  }
324
324
  }
@@ -332,7 +332,7 @@ function projectTransformsTo2D(
332
332
  transforms,
333
333
  renderResources,
334
334
  frameState,
335
- result
335
+ result,
336
336
  ) {
337
337
  const modelMatrix = modelMatrixScratch;
338
338
  const nodeComputedTransform = nodeComputedTransformScratch;
@@ -340,7 +340,7 @@ function projectTransformsTo2D(
340
340
  getModelMatrixAndNodeTransform(
341
341
  renderResources,
342
342
  modelMatrix,
343
- nodeComputedTransform
343
+ nodeComputedTransform,
344
344
  );
345
345
 
346
346
  const runtimeNode = renderResources.runtimeNode;
@@ -355,24 +355,24 @@ function projectTransformsTo2D(
355
355
  modelMatrix,
356
356
  nodeComputedTransform,
357
357
  frameState,
358
- transformScratch
358
+ transformScratch,
359
359
  );
360
360
 
361
361
  const position = Matrix4.getTranslation(
362
362
  projectedTransform,
363
- positionScratch
363
+ positionScratch,
364
364
  );
365
365
 
366
366
  const finalTranslation = Cartesian3.subtract(
367
367
  position,
368
368
  referencePoint,
369
- position
369
+ position,
370
370
  );
371
371
 
372
372
  result[i] = Matrix4.setTranslation(
373
373
  projectedTransform,
374
374
  finalTranslation,
375
- result[i]
375
+ result[i],
376
376
  );
377
377
  }
378
378
 
@@ -383,7 +383,7 @@ function projectTranslationsTo2D(
383
383
  translations,
384
384
  renderResources,
385
385
  frameState,
386
- result
386
+ result,
387
387
  ) {
388
388
  const modelMatrix = modelMatrixScratch;
389
389
  const nodeComputedTransform = nodeComputedTransformScratch;
@@ -391,7 +391,7 @@ function projectTranslationsTo2D(
391
391
  getModelMatrixAndNodeTransform(
392
392
  renderResources,
393
393
  modelMatrix,
394
- nodeComputedTransform
394
+ nodeComputedTransform,
395
395
  );
396
396
 
397
397
  const runtimeNode = renderResources.runtimeNode;
@@ -405,13 +405,13 @@ function projectTranslationsTo2D(
405
405
  modelMatrix,
406
406
  nodeComputedTransform,
407
407
  frameState,
408
- translation
408
+ translation,
409
409
  );
410
410
 
411
411
  result[i] = Cartesian3.subtract(
412
412
  projectedPosition,
413
413
  referencePoint,
414
- result[i]
414
+ result[i],
415
415
  );
416
416
  }
417
417
 
@@ -429,32 +429,32 @@ function computeReferencePoint2D(renderResources, frameState) {
429
429
  const transformedPositionMin = Matrix4.multiplyByPoint(
430
430
  modelMatrix,
431
431
  runtimeNode.instancingTranslationMin,
432
- scratchProjectedMin
432
+ scratchProjectedMin,
433
433
  );
434
434
 
435
435
  const projectedMin = SceneTransforms.computeActualEllipsoidPosition(
436
436
  frameState,
437
437
  transformedPositionMin,
438
- transformedPositionMin
438
+ transformedPositionMin,
439
439
  );
440
440
 
441
441
  const transformedPositionMax = Matrix4.multiplyByPoint(
442
442
  modelMatrix,
443
443
  runtimeNode.instancingTranslationMax,
444
- scratchProjectedMax
444
+ scratchProjectedMax,
445
445
  );
446
446
 
447
447
  const projectedMax = SceneTransforms.computeActualEllipsoidPosition(
448
448
  frameState,
449
449
  transformedPositionMax,
450
- transformedPositionMax
450
+ transformedPositionMax,
451
451
  );
452
452
 
453
453
  runtimeNode.instancingReferencePoint2D = Cartesian3.lerp(
454
454
  projectedMin,
455
455
  projectedMax,
456
456
  0.5,
457
- new Cartesian3()
457
+ new Cartesian3(),
458
458
  );
459
459
  }
460
460
 
@@ -510,26 +510,26 @@ function getInstanceTransformsAsMatrices(instances, count, renderResources) {
510
510
 
511
511
  const translationAttribute = ModelUtility.getAttributeBySemantic(
512
512
  instances,
513
- InstanceAttributeSemantic.TRANSLATION
513
+ InstanceAttributeSemantic.TRANSLATION,
514
514
  );
515
515
  const rotationAttribute = ModelUtility.getAttributeBySemantic(
516
516
  instances,
517
- InstanceAttributeSemantic.ROTATION
517
+ InstanceAttributeSemantic.ROTATION,
518
518
  );
519
519
  const scaleAttribute = ModelUtility.getAttributeBySemantic(
520
520
  instances,
521
- InstanceAttributeSemantic.SCALE
521
+ InstanceAttributeSemantic.SCALE,
522
522
  );
523
523
 
524
524
  const instancingTranslationMax = new Cartesian3(
525
525
  -Number.MAX_VALUE,
526
526
  -Number.MAX_VALUE,
527
- -Number.MAX_VALUE
527
+ -Number.MAX_VALUE,
528
528
  );
529
529
  const instancingTranslationMin = new Cartesian3(
530
530
  Number.MAX_VALUE,
531
531
  Number.MAX_VALUE,
532
- Number.MAX_VALUE
532
+ Number.MAX_VALUE,
533
533
  );
534
534
 
535
535
  const hasTranslation = defined(translationAttribute);
@@ -553,7 +553,7 @@ function getInstanceTransformsAsMatrices(instances, count, renderResources) {
553
553
  rotationTypedArray,
554
554
  rotationAttribute.componentDatatype,
555
555
  rotationAttribute.type,
556
- count
556
+ count,
557
557
  );
558
558
  }
559
559
 
@@ -571,18 +571,18 @@ function getInstanceTransformsAsMatrices(instances, count, renderResources) {
571
571
  translationTypedArray[i * 3],
572
572
  translationTypedArray[i * 3 + 1],
573
573
  translationTypedArray[i * 3 + 2],
574
- translationScratch
574
+ translationScratch,
575
575
  );
576
576
 
577
577
  Cartesian3.maximumByComponent(
578
578
  instancingTranslationMax,
579
579
  translation,
580
- instancingTranslationMax
580
+ instancingTranslationMax,
581
581
  );
582
582
  Cartesian3.minimumByComponent(
583
583
  instancingTranslationMin,
584
584
  translation,
585
- instancingTranslationMin
585
+ instancingTranslationMin,
586
586
  );
587
587
 
588
588
  const rotation = new Quaternion(
@@ -590,21 +590,21 @@ function getInstanceTransformsAsMatrices(instances, count, renderResources) {
590
590
  rotationTypedArray[i * 4 + 1],
591
591
  rotationTypedArray[i * 4 + 2],
592
592
  hasRotation ? rotationTypedArray[i * 4 + 3] : 1,
593
- rotationScratch
593
+ rotationScratch,
594
594
  );
595
595
 
596
596
  const scale = new Cartesian3(
597
597
  scaleTypedArray[i * 3],
598
598
  scaleTypedArray[i * 3 + 1],
599
599
  scaleTypedArray[i * 3 + 2],
600
- scaleScratch
600
+ scaleScratch,
601
601
  );
602
602
 
603
603
  const transform = Matrix4.fromTranslationQuaternionRotationScale(
604
604
  translation,
605
605
  rotation,
606
606
  scale,
607
- new Matrix4()
607
+ new Matrix4(),
608
608
  );
609
609
 
610
610
  transforms[i] = transform;
@@ -632,7 +632,7 @@ function getInstanceTransformsAsMatrices(instances, count, renderResources) {
632
632
  function getInstanceTranslationsAsCartesian3s(
633
633
  translationAttribute,
634
634
  count,
635
- renderResources
635
+ renderResources,
636
636
  ) {
637
637
  const instancingTranslations = new Array(count);
638
638
  const translationTypedArray = translationAttribute.typedArray;
@@ -640,19 +640,19 @@ function getInstanceTranslationsAsCartesian3s(
640
640
  const instancingTranslationMin = new Cartesian3(
641
641
  Number.MAX_VALUE,
642
642
  Number.MAX_VALUE,
643
- Number.MAX_VALUE
643
+ Number.MAX_VALUE,
644
644
  );
645
645
  const instancingTranslationMax = new Cartesian3(
646
646
  -Number.MAX_VALUE,
647
647
  -Number.MAX_VALUE,
648
- -Number.MAX_VALUE
648
+ -Number.MAX_VALUE,
649
649
  );
650
650
 
651
651
  for (let i = 0; i < count; i++) {
652
652
  const translation = new Cartesian3(
653
653
  translationTypedArray[i * 3],
654
654
  translationTypedArray[i * 3 + 1],
655
- translationTypedArray[i * 3 + 2]
655
+ translationTypedArray[i * 3 + 2],
656
656
  );
657
657
 
658
658
  instancingTranslations[i] = translation;
@@ -660,12 +660,12 @@ function getInstanceTranslationsAsCartesian3s(
660
660
  Cartesian3.minimumByComponent(
661
661
  instancingTranslationMin,
662
662
  translation,
663
- instancingTranslationMin
663
+ instancingTranslationMin,
664
664
  );
665
665
  Cartesian3.maximumByComponent(
666
666
  instancingTranslationMax,
667
667
  translation,
668
- instancingTranslationMax
668
+ instancingTranslationMax,
669
669
  );
670
670
  }
671
671
 
@@ -700,11 +700,11 @@ function processTransformAttributes(
700
700
  instances,
701
701
  instancingVertexAttributes,
702
702
  use2D,
703
- keepTypedArray
703
+ keepTypedArray,
704
704
  ) {
705
705
  const rotationAttribute = ModelUtility.getAttributeBySemantic(
706
706
  instances,
707
- InstanceAttributeSemantic.ROTATION
707
+ InstanceAttributeSemantic.ROTATION,
708
708
  );
709
709
 
710
710
  // Only use matrices for the transforms if the rotation attribute is defined.
@@ -715,7 +715,7 @@ function processTransformAttributes(
715
715
  instancingVertexAttributes,
716
716
  frameState,
717
717
  use2D,
718
- keepTypedArray
718
+ keepTypedArray,
719
719
  );
720
720
  } else {
721
721
  processTransformVec3Attributes(
@@ -723,7 +723,7 @@ function processTransformAttributes(
723
723
  instances,
724
724
  instancingVertexAttributes,
725
725
  frameState,
726
- use2D
726
+ use2D,
727
727
  );
728
728
  }
729
729
  }
@@ -734,7 +734,7 @@ function processTransformMatrixAttributes(
734
734
  instancingVertexAttributes,
735
735
  frameState,
736
736
  use2D,
737
- keepTypedArray
737
+ keepTypedArray,
738
738
  ) {
739
739
  const shaderBuilder = renderResources.shaderBuilder;
740
740
  const count = instances.attributes[0].count;
@@ -753,7 +753,7 @@ function processTransformMatrixAttributes(
753
753
  transforms = getInstanceTransformsAsMatrices(
754
754
  instances,
755
755
  count,
756
- renderResources
756
+ renderResources,
757
757
  );
758
758
 
759
759
  const transformsTypedArray = transformsToTypedArray(transforms);
@@ -771,7 +771,7 @@ function processTransformMatrixAttributes(
771
771
  renderResources,
772
772
  buffer,
773
773
  instancingVertexAttributes,
774
- attributeString
774
+ attributeString,
775
775
  );
776
776
 
777
777
  if (!use2D) {
@@ -795,7 +795,7 @@ function processTransformMatrixAttributes(
795
795
  transforms,
796
796
  renderResources,
797
797
  frameStateCV,
798
- transforms
798
+ transforms,
799
799
  );
800
800
  const projectedTypedArray = transformsToTypedArray(projectedTransforms);
801
801
 
@@ -812,7 +812,7 @@ function processTransformMatrixAttributes(
812
812
  renderResources,
813
813
  buffer2D,
814
814
  instancingVertexAttributes,
815
- attributeString2D
815
+ attributeString2D,
816
816
  );
817
817
  }
818
818
 
@@ -822,17 +822,17 @@ function processTransformVec3Attributes(
822
822
  instancingVertexAttributes,
823
823
  frameState,
824
824
  use2D,
825
- keepTypedArray
825
+ keepTypedArray,
826
826
  ) {
827
827
  const shaderBuilder = renderResources.shaderBuilder;
828
828
  const runtimeNode = renderResources.runtimeNode;
829
829
  const translationAttribute = ModelUtility.getAttributeBySemantic(
830
830
  instances,
831
- InstanceAttributeSemantic.TRANSLATION
831
+ InstanceAttributeSemantic.TRANSLATION,
832
832
  );
833
833
  const scaleAttribute = ModelUtility.getAttributeBySemantic(
834
834
  instances,
835
- InstanceAttributeSemantic.SCALE
835
+ InstanceAttributeSemantic.SCALE,
836
836
  );
837
837
 
838
838
  if (defined(scaleAttribute)) {
@@ -846,7 +846,7 @@ function processTransformVec3Attributes(
846
846
  scaleAttribute.byteOffset,
847
847
  scaleAttribute.byteStride,
848
848
  instancingVertexAttributes,
849
- attributeString
849
+ attributeString,
850
850
  );
851
851
  }
852
852
 
@@ -863,7 +863,7 @@ function processTransformVec3Attributes(
863
863
  instancingTranslations = getInstanceTranslationsAsCartesian3s(
864
864
  translationAttribute,
865
865
  translationAttribute.count,
866
- renderResources
866
+ renderResources,
867
867
  );
868
868
  } else if (!defined(runtimeNode.instancingTranslationMin)) {
869
869
  runtimeNode.instancingTranslationMin = translationAttribute.min;
@@ -879,7 +879,7 @@ function processTransformVec3Attributes(
879
879
  translationAttribute.byteOffset,
880
880
  translationAttribute.byteStride,
881
881
  instancingVertexAttributes,
882
- attributeString
882
+ attributeString,
883
883
  );
884
884
 
885
885
  if (!use2D && !keepTypedArray) {
@@ -904,7 +904,7 @@ function processTransformVec3Attributes(
904
904
  instancingTranslations,
905
905
  renderResources,
906
906
  frameStateCV,
907
- instancingTranslations
907
+ instancingTranslations,
908
908
  );
909
909
  const projectedTypedArray = translationsToTypedArray(projectedTranslations);
910
910
 
@@ -934,7 +934,7 @@ function processTransformVec3Attributes(
934
934
  byteOffset,
935
935
  byteStride,
936
936
  instancingVertexAttributes,
937
- attributeString2D
937
+ attributeString2D,
938
938
  );
939
939
  }
940
940
 
@@ -942,11 +942,11 @@ function processMatrixAttributes(
942
942
  renderResources,
943
943
  buffer,
944
944
  instancingVertexAttributes,
945
- attributeString
945
+ attributeString,
946
946
  ) {
947
947
  const vertexSizeInFloats = 12;
948
948
  const componentByteSize = ComponentDatatype.getSizeInBytes(
949
- ComponentDatatype.FLOAT
949
+ ComponentDatatype.FLOAT,
950
950
  );
951
951
  const strideInBytes = componentByteSize * vertexSizeInFloats;
952
952
 
@@ -990,7 +990,7 @@ function processMatrixAttributes(
990
990
 
991
991
  instancingVertexAttributes.push.apply(
992
992
  instancingVertexAttributes,
993
- matrixAttributes
993
+ matrixAttributes,
994
994
  );
995
995
  }
996
996
 
@@ -1000,7 +1000,7 @@ function processVec3Attribute(
1000
1000
  byteOffset,
1001
1001
  byteStride,
1002
1002
  instancingVertexAttributes,
1003
- attributeString
1003
+ attributeString,
1004
1004
  ) {
1005
1005
  instancingVertexAttributes.push({
1006
1006
  index: renderResources.attributeIndex++,
@@ -1021,7 +1021,7 @@ function processFeatureIdAttributes(
1021
1021
  renderResources,
1022
1022
  frameState,
1023
1023
  instances,
1024
- instancingVertexAttributes
1024
+ instancingVertexAttributes,
1025
1025
  ) {
1026
1026
  const attributes = instances.attributes;
1027
1027
  const shaderBuilder = renderResources.shaderBuilder;
@@ -1042,7 +1042,7 @@ function processFeatureIdAttributes(
1042
1042
  index: renderResources.attributeIndex++,
1043
1043
  vertexBuffer: attribute.buffer,
1044
1044
  componentsPerAttribute: AttributeType.getNumberOfComponents(
1045
- attribute.type
1045
+ attribute.type,
1046
1046
  ),
1047
1047
  componentDatatype: attribute.componentDatatype,
1048
1048
  normalize: false,
@@ -1053,7 +1053,7 @@ function processFeatureIdAttributes(
1053
1053
 
1054
1054
  shaderBuilder.addAttribute(
1055
1055
  "float",
1056
- `a_instanceFeatureId_${attribute.setIndex}`
1056
+ `a_instanceFeatureId_${attribute.setIndex}`,
1057
1057
  );
1058
1058
  }
1059
1059
  }
@@ -34,13 +34,13 @@ LightingPipelineStage.process = function (renderResources, primitive) {
34
34
  shaderBuilder.addDefine(
35
35
  "USE_CUSTOM_LIGHT_COLOR",
36
36
  undefined,
37
- ShaderDestination.FRAGMENT
37
+ ShaderDestination.FRAGMENT,
38
38
  );
39
39
 
40
40
  shaderBuilder.addUniform(
41
41
  "vec3",
42
42
  "model_lightColorHdr",
43
- ShaderDestination.FRAGMENT
43
+ ShaderDestination.FRAGMENT,
44
44
  );
45
45
 
46
46
  const uniformMap = renderResources.uniformMap;
@@ -57,13 +57,13 @@ LightingPipelineStage.process = function (renderResources, primitive) {
57
57
  shaderBuilder.addDefine(
58
58
  "LIGHTING_PBR",
59
59
  undefined,
60
- ShaderDestination.FRAGMENT
60
+ ShaderDestination.FRAGMENT,
61
61
  );
62
62
  } else {
63
63
  shaderBuilder.addDefine(
64
64
  "LIGHTING_UNLIT",
65
65
  undefined,
66
- ShaderDestination.FRAGMENT
66
+ ShaderDestination.FRAGMENT,
67
67
  );
68
68
  }
69
69