@cesium/engine 10.1.0 → 11.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Build/Workers/{chunk-EB7PNZTK.js → chunk-26GA3JAM.js} +6 -5
- package/Build/Workers/{chunk-RZLZWKFN.js → chunk-27HUZ7SA.js} +4 -4
- package/Build/Workers/{chunk-A5CODJ4M.js → chunk-2ZGOQXYU.js} +6 -6
- package/Build/Workers/{chunk-TF776XCO.js → chunk-3Q2L65QU.js} +7 -7
- package/Build/Workers/{chunk-NVOABL76.js → chunk-472HQ3EH.js} +5 -5
- package/Build/Workers/{chunk-QX5XS4LC.js → chunk-5ODQSF26.js} +2 -2
- package/Build/Workers/{chunk-4YSNMHZ4.js → chunk-5OOFQLKF.js} +6 -6
- package/Build/Workers/{chunk-OXALEQPI.js → chunk-5PTXS2GO.js} +49 -23
- package/Build/Workers/{chunk-T77JILCU.js → chunk-6CHGCNMW.js} +2 -2
- package/Build/Workers/{chunk-FEVVHITK.js → chunk-76BYBWHP.js} +4 -4
- package/Build/Workers/{chunk-65MZOUNU.js → chunk-7BMOHCPM.js} +13 -13
- package/Build/Workers/{chunk-VE7BFUIX.js → chunk-7JO7GPJN.js} +1 -1
- package/Build/Workers/{chunk-5BLJ5ZM6.js → chunk-7KTQP4VB.js} +5 -5
- package/Build/Workers/{chunk-G5V4GPZE.js → chunk-7O373FFS.js} +8 -34
- package/Build/Workers/{chunk-S3PI2KFM.js → chunk-AD63PIY6.js} +2 -2
- package/Build/Workers/{chunk-6D66DPRV.js → chunk-BHQJ2NT7.js} +6 -6
- package/Build/Workers/{chunk-I2RC4XVN.js → chunk-C6YYBQXW.js} +4 -4
- package/Build/Workers/{chunk-X2ZQ7RJR.js → chunk-CKY7HOHV.js} +9 -9
- package/Build/Workers/{chunk-TO2PVHKI.js → chunk-DHYHSFFJ.js} +2 -2
- package/Build/Workers/{chunk-R6B7UCQB.js → chunk-DI5NGJUP.js} +2 -2
- package/Build/Workers/{chunk-X23FRWHJ.js → chunk-E27BLMDD.js} +7 -9
- package/Build/Workers/{chunk-N4QEHO3U.js → chunk-E63IIM5T.js} +1 -1
- package/Build/Workers/{chunk-BY3E4ONI.js → chunk-E6V6SQZW.js} +6 -6
- package/Build/Workers/{chunk-LSSWVB2X.js → chunk-EJZTDTUH.js} +4 -4
- package/Build/Workers/{chunk-XLTOBCDI.js → chunk-FDOV2LBJ.js} +7 -7
- package/Build/Workers/{chunk-ACRTCBN5.js → chunk-FIGIZHAQ.js} +11 -11
- package/Build/Workers/{chunk-4RMIRG6T.js → chunk-GESF4OXQ.js} +2 -2
- package/Build/Workers/{chunk-PNFHVBSF.js → chunk-GGZJN2TI.js} +16 -15
- package/Build/Workers/{chunk-KV4EQHK4.js → chunk-GNBFYG7F.js} +83 -79
- package/Build/Workers/{chunk-FOZWUH4T.js → chunk-GWCFU2SA.js} +7 -7
- package/Build/Workers/{chunk-Q55ECN3Y.js → chunk-I2ITFFPX.js} +1 -1
- package/Build/Workers/{chunk-XQI7XZHX.js → chunk-IBLIYJZR.js} +6 -6
- package/Build/Workers/{chunk-D2U4RI64.js → chunk-JW4FOI6M.js} +7 -7
- package/Build/Workers/{chunk-2J3JKXCP.js → chunk-K4GQUNB5.js} +9 -5
- package/Build/Workers/{chunk-POSRARY7.js → chunk-M3GMB5OP.js} +10 -10
- package/Build/Workers/{chunk-OOK53QUQ.js → chunk-MXIZJAPH.js} +1 -1
- package/Build/Workers/{chunk-OWGTMVDB.js → chunk-N5KJGGCM.js} +18 -20
- package/Build/Workers/{chunk-J7MQUQJY.js → chunk-NGPPMXRM.js} +12 -7
- package/Build/Workers/{chunk-OOMCT7OL.js → chunk-O3E4OAOE.js} +13 -13
- package/Build/Workers/{chunk-C3Z23UUJ.js → chunk-PGRPDNHG.js} +19 -23
- package/Build/Workers/{chunk-4VFBBNQ3.js → chunk-PRGYLLJT.js} +1 -1
- package/Build/Workers/{chunk-XZZNKIEV.js → chunk-S6MRMMQU.js} +6 -6
- package/Build/Workers/{chunk-76BYYG7N.js → chunk-SMDOP47J.js} +10 -10
- package/Build/Workers/{chunk-ZU334IDQ.js → chunk-TGONEMZO.js} +11 -11
- package/Build/Workers/{chunk-VRZ46QZ5.js → chunk-TKVT5GQM.js} +13 -13
- package/Build/Workers/{chunk-FDCLACT5.js → chunk-U72QNFOJ.js} +15 -25
- package/Build/Workers/{chunk-F3NDOSTZ.js → chunk-VJZB3WAV.js} +7 -7
- package/Build/Workers/{chunk-GPJR7MPQ.js → chunk-VU2MNO7L.js} +7 -7
- package/Build/Workers/{chunk-R4OIEIPE.js → chunk-XY4BATBS.js} +4 -4
- package/Build/Workers/{chunk-T6LPN7RI.js → chunk-YFXQECWV.js} +5 -5
- package/Build/Workers/{chunk-UCIPJSZX.js → chunk-YSGTGQQO.js} +14 -14
- package/Build/Workers/{chunk-BGE4QVG7.js → chunk-YZ733KKS.js} +12 -12
- package/Build/Workers/combineGeometry.js +23 -25
- package/Build/Workers/createBoxGeometry.js +16 -16
- package/Build/Workers/createBoxOutlineGeometry.js +14 -14
- package/Build/Workers/createCircleGeometry.js +24 -24
- package/Build/Workers/createCircleOutlineGeometry.js +17 -17
- package/Build/Workers/createCoplanarPolygonGeometry.js +31 -31
- package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +29 -29
- package/Build/Workers/createCorridorGeometry.js +27 -27
- package/Build/Workers/createCorridorOutlineGeometry.js +26 -26
- package/Build/Workers/createCylinderGeometry.js +18 -18
- package/Build/Workers/createCylinderOutlineGeometry.js +16 -16
- package/Build/Workers/createEllipseGeometry.js +24 -24
- package/Build/Workers/createEllipseOutlineGeometry.js +17 -17
- package/Build/Workers/createEllipsoidGeometry.js +17 -17
- package/Build/Workers/createEllipsoidOutlineGeometry.js +16 -16
- package/Build/Workers/createFrustumGeometry.js +16 -16
- package/Build/Workers/createFrustumOutlineGeometry.js +16 -16
- package/Build/Workers/createGeometry.js +25 -26
- package/Build/Workers/createGroundPolylineGeometry.js +20 -20
- package/Build/Workers/createPlaneGeometry.js +14 -14
- package/Build/Workers/createPlaneOutlineGeometry.js +13 -13
- package/Build/Workers/createPolygonGeometry.js +36 -40
- package/Build/Workers/createPolygonOutlineGeometry.js +40 -48
- package/Build/Workers/createPolylineGeometry.js +23 -23
- package/Build/Workers/createPolylineVolumeGeometry.js +32 -31
- package/Build/Workers/createPolylineVolumeOutlineGeometry.js +25 -25
- package/Build/Workers/createRectangleGeometry.js +28 -30
- package/Build/Workers/createRectangleOutlineGeometry.js +19 -19
- package/Build/Workers/createSimplePolylineGeometry.js +21 -21
- package/Build/Workers/createSphereGeometry.js +17 -17
- package/Build/Workers/createSphereOutlineGeometry.js +16 -16
- package/Build/Workers/createTaskProcessorWorker.js +3 -3
- package/Build/Workers/createVectorTileClampedPolylines.js +13 -13
- package/Build/Workers/createVectorTileGeometries.js +22 -22
- package/Build/Workers/createVectorTilePoints.js +12 -12
- package/Build/Workers/createVectorTilePolygons.js +20 -20
- package/Build/Workers/createVectorTilePolylines.js +13 -13
- package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +22 -26
- package/Build/Workers/createVerticesFromHeightmap.js +26 -26
- package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +42 -32
- package/Build/Workers/createWallGeometry.js +22 -22
- package/Build/Workers/createWallOutlineGeometry.js +21 -21
- package/Build/Workers/decodeDraco.js +11 -11
- package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +28 -5
- package/Build/Workers/decodeI3S.js +10 -10
- package/Build/Workers/transcodeKTX2.js +19 -18
- package/Build/Workers/transferTypedArrayTest.js +1 -1
- package/Build/Workers/upsampleQuantizedTerrainMesh.js +20 -20
- package/Source/Core/ApproximateTerrainHeights.js +15 -15
- package/Source/Core/ArcGISTiledElevationTerrainProvider.js +33 -35
- package/Source/Core/AttributeCompression.js +12 -12
- package/Source/Core/AxisAlignedBoundingBox.js +2 -2
- package/Source/Core/BingMapsGeocoderService.js +1 -1
- package/Source/Core/BoundingRectangle.js +3 -3
- package/Source/Core/BoundingSphere.js +44 -44
- package/Source/Core/BoxGeometry.js +6 -6
- package/Source/Core/BoxOutlineGeometry.js +3 -3
- package/Source/Core/Cartesian2.js +7 -7
- package/Source/Core/Cartesian3.js +20 -20
- package/Source/Core/Cartesian4.js +8 -8
- package/Source/Core/Cartographic.js +6 -6
- package/Source/Core/CatmullRomSpline.js +6 -6
- package/Source/Core/CesiumTerrainProvider.js +66 -68
- package/Source/Core/Check.d.ts +3 -3
- package/Source/Core/Check.js +11 -11
- package/Source/Core/CircleGeometry.js +6 -6
- package/Source/Core/CircleOutlineGeometry.js +4 -4
- package/Source/Core/Clock.js +4 -4
- package/Source/Core/Color.js +11 -8
- package/Source/Core/ColorGeometryInstanceAttribute.js +1 -1
- package/Source/Core/ComponentDatatype.js +4 -4
- package/Source/Core/CompressedTextureBuffer.js +13 -2
- package/Source/Core/ConstantSpline.js +1 -1
- package/Source/Core/CoplanarPolygonGeometry.js +44 -41
- package/Source/Core/CoplanarPolygonGeometryLibrary.js +5 -5
- package/Source/Core/CoplanarPolygonOutlineGeometry.js +6 -6
- package/Source/Core/CorridorGeometry.js +77 -77
- package/Source/Core/CorridorGeometryLibrary.js +45 -45
- package/Source/Core/CorridorOutlineGeometry.js +16 -16
- package/Source/Core/CullingVolume.js +4 -4
- package/Source/Core/CustomHeightmapTerrainProvider.js +13 -13
- package/Source/Core/CylinderGeometry.js +8 -8
- package/Source/Core/CylinderGeometryLibrary.js +1 -1
- package/Source/Core/CylinderOutlineGeometry.js +4 -4
- package/Source/Core/DeveloperError.js +1 -1
- package/Source/Core/DistanceDisplayConditionGeometryInstanceAttribute.js +20 -21
- package/Source/Core/DoubleEndedPriorityQueue.js +2 -2
- package/Source/Core/EarthOrientationParameters.js +21 -25
- package/Source/Core/EarthOrientationParametersSample.js +1 -1
- package/Source/Core/EllipseGeometry.js +54 -55
- package/Source/Core/EllipseGeometryLibrary.js +12 -12
- package/Source/Core/EllipseOutlineGeometry.js +19 -19
- package/Source/Core/Ellipsoid.js +25 -33
- package/Source/Core/EllipsoidGeodesic.js +17 -16
- package/Source/Core/EllipsoidGeometry.js +9 -8
- package/Source/Core/EllipsoidOutlineGeometry.js +4 -4
- package/Source/Core/EllipsoidRhumbLine.js +33 -32
- package/Source/Core/EllipsoidTangentPlane.js +16 -16
- package/Source/Core/EllipsoidTerrainProvider.js +11 -10
- package/Source/Core/EllipsoidalOccluder.js +110 -130
- package/Source/Core/FeatureDetection.js +4 -4
- package/Source/Core/FrustumGeometry.js +14 -14
- package/Source/Core/FrustumOutlineGeometry.js +4 -4
- package/Source/Core/GeographicTilingScheme.js +6 -6
- package/Source/Core/Geometry.js +15 -17
- package/Source/Core/GeometryAttribute.js +4 -9
- package/Source/Core/GeometryAttributes.js +6 -6
- package/Source/Core/GeometryInstance.js +3 -4
- package/Source/Core/GeometryInstanceAttribute.js +1 -6
- package/Source/Core/GeometryPipeline.js +133 -137
- package/Source/Core/GoogleEarthEnterpriseMetadata.js +19 -20
- package/Source/Core/GoogleEarthEnterpriseTerrainData.js +25 -24
- package/Source/Core/GoogleEarthEnterpriseTerrainProvider.js +17 -21
- package/Source/Core/GoogleEarthEnterpriseTileInformation.js +2 -2
- package/Source/Core/GoogleMaps.js +1 -1
- package/Source/Core/GregorianDate.js +4 -4
- package/Source/Core/GroundPolylineGeometry.js +104 -104
- package/Source/Core/HeadingPitchRoll.js +7 -7
- package/Source/Core/HeightmapTerrainData.js +58 -54
- package/Source/Core/HeightmapTessellator.js +22 -23
- package/Source/Core/HermitePolynomialApproximation.js +8 -8
- package/Source/Core/HermiteSpline.js +11 -11
- package/Source/Core/HilbertOrder.js +1 -1
- package/Source/Core/Iau2006XysData.js +6 -6
- package/Source/Core/IauOrientationAxes.js +2 -2
- package/Source/Core/IauOrientationParameters.js +1 -1
- package/Source/Core/IndexDatatype.js +5 -5
- package/Source/Core/IntersectionTests.js +36 -78
- package/Source/Core/Intersections2D.js +3 -3
- package/Source/Core/Ion.js +1 -1
- package/Source/Core/IonGeocoderService.js +2 -2
- package/Source/Core/IonResource.js +5 -5
- package/Source/Core/Iso8601.js +3 -3
- package/Source/Core/JulianDate.js +23 -33
- package/Source/Core/KTX2Transcoder.js +11 -18
- package/Source/Core/LagrangePolynomialApproximation.js +1 -1
- package/Source/Core/LinearApproximation.js +4 -4
- package/Source/Core/LinearSpline.js +2 -2
- package/Source/Core/Math.js +4 -4
- package/Source/Core/Matrix2.js +3 -3
- package/Source/Core/Matrix3.js +16 -16
- package/Source/Core/Matrix4.js +31 -31
- package/Source/Core/MorphWeightSpline.js +2 -2
- package/Source/Core/NearFarScalar.js +1 -1
- package/Source/Core/Occluder.js +52 -56
- package/Source/Core/OpenCageGeocoderService.js +2 -2
- package/Source/Core/OrientedBoundingBox.js +52 -51
- package/Source/Core/OrthographicFrustum.js +11 -11
- package/Source/Core/OrthographicOffCenterFrustum.js +17 -17
- package/Source/Core/PeliasGeocoderService.js +1 -1
- package/Source/Core/PerspectiveFrustum.js +61 -55
- package/Source/Core/PerspectiveOffCenterFrustum.js +58 -59
- package/Source/Core/PinBuilder.js +1 -1
- package/Source/Core/PixelFormat.js +7 -21
- package/Source/Core/Plane.js +9 -9
- package/Source/Core/PlaneGeometry.js +1 -1
- package/Source/Core/PolygonGeometry.js +95 -94
- package/Source/Core/PolygonGeometryLibrary.js +49 -51
- package/Source/Core/PolygonOutlineGeometry.js +49 -51
- package/Source/Core/PolygonPipeline.js +31 -31
- package/Source/Core/PolylineGeometry.js +10 -10
- package/Source/Core/PolylinePipeline.js +25 -25
- package/Source/Core/PolylineVolumeGeometry.js +9 -9
- package/Source/Core/PolylineVolumeGeometryLibrary.js +51 -51
- package/Source/Core/PolylineVolumeOutlineGeometry.js +6 -6
- package/Source/Core/QuadraticRealPolynomial.js +1 -1
- package/Source/Core/QuantizedMeshTerrainData.js +28 -28
- package/Source/Core/QuarticRealPolynomial.js +1 -1
- package/Source/Core/Quaternion.js +19 -19
- package/Source/Core/QuaternionSpline.js +2 -2
- package/Source/Core/Rectangle.js +34 -13
- package/Source/Core/RectangleCollisionChecker.js +3 -3
- package/Source/Core/RectangleGeometry.js +55 -56
- package/Source/Core/RectangleGeometryLibrary.js +8 -8
- package/Source/Core/RectangleOutlineGeometry.js +20 -20
- package/Source/Core/RequestScheduler.js +6 -6
- package/Source/Core/Resource.js +24 -24
- package/Source/Core/S2Cell.js +16 -80
- package/Source/Core/ScreenSpaceEventHandler.js +54 -53
- package/Source/Core/Simon1994PlanetaryPositions.js +13 -13
- package/Source/Core/SimplePolylineGeometry.js +7 -7
- package/Source/Core/SphereGeometry.js +2 -2
- package/Source/Core/SphereOutlineGeometry.js +3 -3
- package/Source/Core/Spline.js +1 -1
- package/Source/Core/SteppedSpline.js +1 -1
- package/Source/Core/Stereographic.js +9 -9
- package/Source/Core/TaskProcessor.js +13 -13
- package/Source/Core/TerrainEncoding.js +33 -38
- package/Source/Core/TerrainMesh.js +1 -1
- package/Source/Core/TerrainProvider.js +12 -12
- package/Source/Core/TileAvailability.js +28 -28
- package/Source/Core/TileProviderError.js +5 -5
- package/Source/Core/TilingScheme.js +1 -1
- package/Source/Core/TimeInterval.js +4 -4
- package/Source/Core/TimeIntervalCollection.js +16 -15
- package/Source/Core/Tipsify.js +2 -2
- package/Source/Core/Transforms.js +52 -54
- package/Source/Core/TranslationRotationScale.js +1 -1
- package/Source/Core/TridiagonalSystemSolver.js +4 -4
- package/Source/Core/VRTheWorldTerrainProvider.js +28 -26
- package/Source/Core/VertexFormat.js +6 -6
- package/Source/Core/VerticalExaggeration.js +4 -4
- package/Source/Core/VideoSynchronizer.js +1 -1
- package/Source/Core/WallGeometry.js +18 -18
- package/Source/Core/WallGeometryLibrary.js +7 -7
- package/Source/Core/WallOutlineGeometry.js +8 -8
- package/Source/Core/WebMercatorProjection.js +5 -6
- package/Source/Core/WebMercatorTilingScheme.js +13 -13
- package/Source/Core/WireframeIndexGenerator.js +8 -8
- package/Source/Core/arrayRemoveDuplicates.js +1 -1
- package/Source/Core/buildModuleUrl.js +2 -2
- package/Source/Core/decodeGoogleEarthEnterpriseData.js +3 -3
- package/Source/Core/decodeVectorPolylinePositions.js +4 -4
- package/Source/Core/destroyObject.js +1 -1
- package/Source/Core/getJsonFromTypedArray.js +1 -1
- package/Source/Core/getMagic.js +1 -1
- package/Source/Core/loadImageFromTypedArray.js +2 -2
- package/Source/Core/loadKTX2.js +1 -1
- package/Source/Core/pointInsideTriangle.js +1 -1
- package/Source/Core/resizeImageToNextPowerOfTwo.js +1 -1
- package/Source/Core/sampleTerrain.js +7 -7
- package/Source/Core/sampleTerrainMostDetailed.js +7 -7
- package/Source/Core/scaleToGeodeticSurface.js +3 -3
- package/Source/Core/srgbToLinear.js +1 -1
- package/Source/Core/writeTextToCanvas.js +1 -1
- package/Source/DataSources/BillboardGraphics.js +13 -13
- package/Source/DataSources/BillboardVisualizer.js +24 -24
- package/Source/DataSources/BoxGeometryUpdater.js +33 -32
- package/Source/DataSources/BoxGraphics.js +3 -3
- package/Source/DataSources/CallbackPositionProperty.js +173 -0
- package/Source/DataSources/CallbackProperty.js +8 -2
- package/Source/DataSources/Cesium3DTilesetGraphics.js +1 -1
- package/Source/DataSources/Cesium3DTilesetVisualizer.js +6 -6
- package/Source/DataSources/CheckerboardMaterialProperty.js +9 -3
- package/Source/DataSources/ColorMaterialProperty.js +8 -2
- package/Source/DataSources/CompositeEntityCollection.js +14 -15
- package/Source/DataSources/CompositeMaterialProperty.js +10 -11
- package/Source/DataSources/CompositePositionProperty.js +11 -6
- package/Source/DataSources/CompositeProperty.js +7 -7
- package/Source/DataSources/ConstantPositionProperty.js +9 -3
- package/Source/DataSources/CorridorGeometryUpdater.js +61 -56
- package/Source/DataSources/CorridorGraphics.js +6 -6
- package/Source/DataSources/CylinderGeometryUpdater.js +42 -40
- package/Source/DataSources/CylinderGraphics.js +4 -4
- package/Source/DataSources/CzmlDataSource.js +365 -368
- package/Source/DataSources/DataSourceCollection.js +1 -1
- package/Source/DataSources/DataSourceDisplay.js +23 -23
- package/Source/DataSources/DynamicGeometryBatch.js +2 -2
- package/Source/DataSources/DynamicGeometryUpdater.js +14 -18
- package/Source/DataSources/EllipseGeometryUpdater.js +67 -63
- package/Source/DataSources/EllipseGraphics.js +7 -7
- package/Source/DataSources/EllipsoidGeometryUpdater.js +88 -86
- package/Source/DataSources/EllipsoidGraphics.js +5 -5
- package/Source/DataSources/Entity.js +14 -14
- package/Source/DataSources/EntityCluster.js +29 -27
- package/Source/DataSources/EntityCollection.js +7 -7
- package/Source/DataSources/EntityView.js +23 -23
- package/Source/DataSources/GeoJsonDataSource.js +25 -25
- package/Source/DataSources/GeometryUpdater.js +9 -10
- package/Source/DataSources/GeometryUpdaterSet.js +3 -3
- package/Source/DataSources/GeometryVisualizer.js +65 -71
- package/Source/DataSources/GpxDataSource.js +10 -10
- package/Source/DataSources/GridMaterialProperty.js +12 -6
- package/Source/DataSources/GroundGeometryUpdater.js +6 -6
- package/Source/DataSources/ImageMaterialProperty.js +10 -3
- package/Source/DataSources/KmlDataSource.js +212 -212
- package/Source/DataSources/LabelGraphics.js +14 -14
- package/Source/DataSources/LabelVisualizer.js +24 -24
- package/Source/DataSources/MaterialProperty.js +7 -1
- package/Source/DataSources/ModelGraphics.js +37 -17
- package/Source/DataSources/ModelVisualizer.js +41 -32
- package/Source/DataSources/NodeTransformationProperty.js +10 -4
- package/Source/DataSources/PathGraphics.js +2 -2
- package/Source/DataSources/PathVisualizer.js +99 -35
- package/Source/DataSources/PlaneGeometryUpdater.js +38 -37
- package/Source/DataSources/PlaneGraphics.js +2 -2
- package/Source/DataSources/PointGraphics.js +8 -8
- package/Source/DataSources/PointVisualizer.js +29 -29
- package/Source/DataSources/PolygonGeometryUpdater.js +68 -64
- package/Source/DataSources/PolygonGraphics.js +9 -9
- package/Source/DataSources/PolylineArrowMaterialProperty.js +8 -2
- package/Source/DataSources/PolylineDashMaterialProperty.js +11 -5
- package/Source/DataSources/PolylineGeometryUpdater.js +39 -44
- package/Source/DataSources/PolylineGlowMaterialProperty.js +10 -4
- package/Source/DataSources/PolylineGraphics.js +4 -4
- package/Source/DataSources/PolylineOutlineMaterialProperty.js +10 -4
- package/Source/DataSources/PolylineVisualizer.js +39 -43
- package/Source/DataSources/PolylineVolumeGeometryUpdater.js +70 -68
- package/Source/DataSources/PolylineVolumeGraphics.js +2 -2
- package/Source/DataSources/PositionProperty.js +5 -4
- package/Source/DataSources/PositionPropertyArray.js +10 -4
- package/Source/DataSources/Property.js +2 -2
- package/Source/DataSources/PropertyArray.js +6 -6
- package/Source/DataSources/PropertyBag.js +10 -9
- package/Source/DataSources/RectangleGeometryUpdater.js +68 -63
- package/Source/DataSources/RectangleGraphics.js +6 -6
- package/Source/DataSources/ReferenceProperty.js +13 -7
- package/Source/DataSources/Rotation.js +2 -2
- package/Source/DataSources/SampledPositionProperty.js +13 -7
- package/Source/DataSources/SampledProperty.js +22 -20
- package/Source/DataSources/ScaledPositionProperty.js +8 -2
- package/Source/DataSources/StaticGeometryColorBatch.js +41 -41
- package/Source/DataSources/StaticGeometryPerMaterialBatch.js +40 -40
- package/Source/DataSources/StaticGroundGeometryColorBatch.js +26 -27
- package/Source/DataSources/StaticGroundGeometryPerMaterialBatch.js +46 -44
- package/Source/DataSources/StaticGroundPolylinePerMaterialBatch.js +44 -43
- package/Source/DataSources/StaticOutlineGeometryBatch.js +28 -29
- package/Source/DataSources/StripeMaterialProperty.js +9 -3
- package/Source/DataSources/TerrainOffsetProperty.js +20 -11
- package/Source/DataSources/TimeIntervalCollectionPositionProperty.js +35 -31
- package/Source/DataSources/TimeIntervalCollectionProperty.js +6 -6
- package/Source/DataSources/VelocityOrientationProperty.js +9 -4
- package/Source/DataSources/VelocityVectorProperty.js +7 -9
- package/Source/DataSources/WallGeometryUpdater.js +25 -25
- package/Source/DataSources/WallGraphics.js +4 -4
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- package/Source/Workers/createTaskProcessorWorker.js +1 -1
- package/Source/Workers/createVectorTileClampedPolylines.js +30 -30
- package/Source/Workers/createVectorTileGeometries.js +18 -18
- package/Source/Workers/createVectorTilePoints.js +3 -3
- package/Source/Workers/createVectorTilePolygons.js +11 -11
- package/Source/Workers/createVectorTilePolylines.js +7 -7
- package/Source/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +29 -30
- package/Source/Workers/createVerticesFromQuantizedTerrainMesh.js +60 -60
- package/Source/Workers/decodeDraco.js +23 -23
- package/Source/Workers/decodeGoogleEarthEnterprisePacket.js +3 -3
- package/Source/Workers/decodeI3S.js +53 -53
- package/Source/Workers/transcodeKTX2.js +9 -9
- package/Source/Workers/transferTypedArrayTest.js +1 -1
- package/Source/Workers/upsampleQuantizedTerrainMesh.js +37 -36
- package/index.d.ts +620 -136
- package/index.js +221 -205
- package/package.json +3 -3
- package/Build/Workers/chunk-2GEAGYUY.js +0 -1477
- package/Build/Workers/chunk-3WUV74WM.js +0 -1800
- package/Build/Workers/chunk-4MSUJ4I7.js +0 -456
- package/Build/Workers/chunk-5KWHSZYL.js +0 -834
- package/Build/Workers/chunk-5O6JWQ4E.js +0 -398
- package/Build/Workers/chunk-6OFDHMHR.js +0 -1258
- package/Build/Workers/chunk-AA4GZKOT.js +0 -75
- package/Build/Workers/chunk-B75IEX2S.js +0 -390
- package/Build/Workers/chunk-BAVI3ZS2.js +0 -39
- package/Build/Workers/chunk-BBDZYSZB.js +0 -287
- package/Build/Workers/chunk-C45MU4GZ.js +0 -220
- package/Build/Workers/chunk-CF7P7K7E.js +0 -684
- package/Build/Workers/chunk-D4K27X2M.js +0 -305
- package/Build/Workers/chunk-DKVHRNFY.js +0 -100
- package/Build/Workers/chunk-ELI4BUOT.js +0 -963
- package/Build/Workers/chunk-FQPSOOPH.js +0 -258
- package/Build/Workers/chunk-GNHZH7HP.js +0 -37
- package/Build/Workers/chunk-GWT64LKY.js +0 -171
- package/Build/Workers/chunk-HGEEOMSC.js +0 -157
- package/Build/Workers/chunk-IUROUBPA.js +0 -300
- package/Build/Workers/chunk-JNLWLSTP.js +0 -476
- package/Build/Workers/chunk-JYQNWIQQ.js +0 -44
- package/Build/Workers/chunk-KUN2ZA5X.js +0 -138
- package/Build/Workers/chunk-LXQ5QAEJ.js +0 -196
- package/Build/Workers/chunk-MBZH7YZ7.js +0 -945
- package/Build/Workers/chunk-MKXWJTFQ.js +0 -781
- package/Build/Workers/chunk-MMV6TO3P.js +0 -101
- package/Build/Workers/chunk-MSKXMXJI.js +0 -500
- package/Build/Workers/chunk-OAPA2RTG.js +0 -239
- package/Build/Workers/chunk-OE4MCOC7.js +0 -421
- package/Build/Workers/chunk-OJF4RTJG.js +0 -634
- package/Build/Workers/chunk-OXSI7N4C.js +0 -768
- package/Build/Workers/chunk-PYHLO636.js +0 -2857
- package/Build/Workers/chunk-QD4KM3GO.js +0 -138
- package/Build/Workers/chunk-QMLTCCYG.js +0 -55
- package/Build/Workers/chunk-QYQIVZBU.js +0 -117
- package/Build/Workers/chunk-R3TKLC6E.js +0 -1075
- package/Build/Workers/chunk-R4ZEWO4I.js +0 -122
- package/Build/Workers/chunk-RCK55EDX.js +0 -691
- package/Build/Workers/chunk-RHBWXX7C.js +0 -629
- package/Build/Workers/chunk-SAPFXU5X.js +0 -102
- package/Build/Workers/chunk-TBBFDFCS.js +0 -368
- package/Build/Workers/chunk-TGY6H6N6.js +0 -163
- package/Build/Workers/chunk-UOEUCKKU.js +0 -59
- package/Build/Workers/chunk-VFBNELXB.js +0 -353
- package/Build/Workers/chunk-VYWUFRRR.js +0 -1052
- package/Build/Workers/chunk-WVSELU6O.js +0 -2716
- package/Build/Workers/chunk-X43SJLQL.js +0 -10364
- package/Build/Workers/chunk-XUOJCLOH.js +0 -511
- package/Build/Workers/chunk-YLYBLJ3Y.js +0 -73
- package/Build/Workers/chunk-ZEE2EIFD.js +0 -430
- package/Build/Workers/chunk-ZIKGV7EL.js +0 -58
- package/Source/Scene/OctahedralProjectedCubeMap.js +0 -444
- package/Source/Shaders/Builtin/Functions/sampleOctahedralProjection.glsl +0 -78
- package/Source/Shaders/Builtin/Functions/sampleOctahedralProjection.js +0 -80
- package/Source/Shaders/OctahedralProjectionAtlasFS.glsl +0 -89
- package/Source/Shaders/OctahedralProjectionAtlasFS.js +0 -91
- package/Source/Shaders/OctahedralProjectionFS.glsl +0 -14
- package/Source/Shaders/OctahedralProjectionFS.js +0 -16
- package/Source/Shaders/OctahedralProjectionVS.glsl +0 -10
- package/Source/Shaders/OctahedralProjectionVS.js +0 -12
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/**
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*
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{
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//This file is automatically rebuilt by the Cesium build process.
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export default "/**\n\
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* Packs a depth value into a
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* Packs a depth value into a vec4 that can be represented by unsigned bytes.\n\
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*\n\
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* @name czm_packDepth\n\
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* @glslFunction\n\
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*\n\
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* @param {float} depth The floating-point depth.\n\
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* @returns {
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* @returns {vec4} The packed depth.\n\
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*/\n\
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vec4 czm_packDepth(float depth)\n\
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{\n\
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@@ -96,8 +96,8 @@ float GGX(float alphaRoughness, float NdotH)
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float computeDirectSpecularStrength(vec3 normal, vec3 lightDirection, vec3 viewDirection, vec3 halfwayDirection, float alphaRoughness)
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{
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float NdotL = dot(normal, lightDirection);
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float NdotV =
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float NdotL = clamp(dot(normal, lightDirection), 0.0, 1.0);
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float NdotV = clamp(dot(normal, viewDirection), 0.0, 1.0);
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float G = smithVisibilityGGX(alphaRoughness, NdotL, NdotV);
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float NdotH = clamp(dot(normal, halfwayDirection), 0.0, 1.0);
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float D = GGX(alphaRoughness, NdotH);
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float computeDirectSpecularStrength(vec3 normal, vec3 lightDirection, vec3 viewDirection, vec3 halfwayDirection, float alphaRoughness)\n\
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{\n\
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float NdotL = dot(normal, lightDirection);\n\
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float NdotV =
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float NdotL = clamp(dot(normal, lightDirection), 0.0, 1.0);\n\
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float NdotV = clamp(dot(normal, viewDirection), 0.0, 1.0);\n\
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float G = smithVisibilityGGX(alphaRoughness, NdotL, NdotV);\n\
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float NdotH = clamp(dot(normal, halfwayDirection), 0.0, 1.0);\n\
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float D = GGX(alphaRoughness, NdotH);\n\
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// KhronosGroup https://github.com/KhronosGroup/ToneMapping/tree/main/PBR_Neutral
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// Input color is non-negative and resides in the Linear Rec. 709 color space.
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// Output color is also Linear Rec. 709, but in the [0, 1] range.
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vec3 czm_pbrNeutralTonemapping(vec3 color) {
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const float startCompression = 0.8 - 0.04;
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const float desaturation = 0.15;
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float x = min(color.r, min(color.g, color.b));
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float offset = czm_branchFreeTernary(x < 0.08, x - 6.25 * x * x, 0.04);
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color -= offset;
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float peak = max(color.r, max(color.g, color.b));
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if (peak < startCompression) return color;
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const float d = 1.0 - startCompression;
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float newPeak = 1.0 - d * d / (peak + d - startCompression);
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color *= newPeak / peak;
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float g = 1.0 - 1.0 / (desaturation * (peak - newPeak) + 1.0);
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return mix(color, newPeak * vec3(1.0, 1.0, 1.0), g);
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}
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//This file is automatically rebuilt by the Cesium build process.
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export default "// KhronosGroup https://github.com/KhronosGroup/ToneMapping/tree/main/PBR_Neutral\n\
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\n\
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// Input color is non-negative and resides in the Linear Rec. 709 color space.\n\
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// Output color is also Linear Rec. 709, but in the [0, 1] range.\n\
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\n\
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vec3 czm_pbrNeutralTonemapping(vec3 color) {\n\
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const float startCompression = 0.8 - 0.04;\n\
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const float desaturation = 0.15;\n\
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\n\
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float x = min(color.r, min(color.g, color.b));\n\
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float offset = czm_branchFreeTernary(x < 0.08, x - 6.25 * x * x, 0.04);\n\
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color -= offset;\n\
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float peak = max(color.r, max(color.g, color.b));\n\
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if (peak < startCompression) return color;\n\
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const float d = 1.0 - startCompression;\n\
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float newPeak = 1.0 - d * d / (peak + d - startCompression);\n\
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color *= newPeak / peak;\n\
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\n\
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float g = 1.0 - 1.0 / (desaturation * (peak - newPeak) + 1.0);\n\
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return mix(color, newPeak * vec3(1.0, 1.0, 1.0), g);\n\
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}\n\
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";
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* @glslFunction
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#endif
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}
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/**
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*
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*
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* @param {samplerCube} sampler The sampler.
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*/
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vec4 czm_textureCube(samplerCube sampler, vec3 p, float lod) {
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#elif defined(GL_EXT_shader_texture_lod)
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#endif
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}
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* @param {samplerCube} sampler The sampler.\n\
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vec4 czm_textureCube(samplerCube sampler, vec3 p) {\n\
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#else
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}\n\
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\n\
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/**\n\
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* A wrapper around the textureLod (WebGL2) / textureCube (WebGL1)\n\
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*\n\
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* @name czm_textureCubeLod\n\
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* @glslFunction\n\
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*\n\
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* @param {samplerCube} sampler The sampler.\n\
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* @param {float} lod The mipmap level from which to sample.\n\
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vec4 czm_textureCube(samplerCube sampler, vec3 p, float lod) {\n\
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return textureLod(sampler, p, lod);\n\
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#elif defined(GL_EXT_shader_texture_lod)\n\
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return textureCubeLodEXT(sampler, p, lod);\n\
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float czm_unpackDepth(vec4 packedDepth)
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{
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// See Aras Pranckevičius' post Encoding Floats to RGBA
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// http://aras-p.info/blog/2009/07/30/encoding-floats-to-rgba-the-final/
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return dot(packedDepth, vec4(1.0, 1.0 / 255.0, 1.0 / 65025.0, 1.0 / 16581375.0));
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}
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float czm_unpackDepth(vec4 packedDepth)\n\
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{\n\
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// See Aras Pranckevičius' post Encoding Floats to RGBA\n\
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// http://aras-p.info/blog/2009/07/30/encoding-floats-to-rgba-the-final/\n\
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return dot(packedDepth, vec4(1.0, 1.0 / 255.0, 1.0 / 65025.0, 1.0 / 16581375.0));\n\
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}\n\
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@@ -71,7 +71,7 @@ vec4 czm_screenToEyeCoordinates(vec2 screenCoordinateXY, float depthOrLogDepth)
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float near = czm_currentFrustum.x;
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float far = czm_currentFrustum.y;
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float log2Depth = depthOrLogDepth * czm_log2FarDepthFromNearPlusOne;
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float depthFromNear =
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float depthFromNear = exp2(log2Depth) - 1.0;
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float depthFromCamera = depthFromNear + near;
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vec4 screenCoord = vec4(screenCoordinateXY, far * (1.0 - near / depthFromCamera) / (far - near), 1.0);
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vec4 eyeCoordinate = czm_screenToEyeCoordinates(screenCoord);
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@@ -72,7 +72,7 @@ vec4 czm_screenToEyeCoordinates(vec2 screenCoordinateXY, float depthOrLogDepth)\
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float near = czm_currentFrustum.x;\n\
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float far = czm_currentFrustum.y;\n\
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float log2Depth = depthOrLogDepth * czm_log2FarDepthFromNearPlusOne;\n\
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float depthFromNear =
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float depthFromNear = exp2(log2Depth) - 1.0;\n\
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float depthFromCamera = depthFromNear + near;\n\
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vec4 screenCoord = vec4(screenCoordinateXY, far * (1.0 - near / depthFromCamera) / (far - near), 1.0);\n\
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vec4 eyeCoordinate = czm_screenToEyeCoordinates(screenCoord);\n\
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@@ -10,7 +10,7 @@ uniform vec2 u_polygonOffset;
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/**
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* Writes the fragment depth to the logarithmic depth buffer.
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* <p>
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* Use this when the vertex shader does not call {@link
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* Use this when the vertex shader does not call {@link czm_vertexLogDepth}, for example, when
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* ray-casting geometry using a full screen quad.
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* @property {float} waterMask The value of the water mask. 0 is land, 1 is water. Only available for globe materials.\n\
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*/\n\
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struct czm_materialInput\n\
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float height;\n\
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#
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#if defined(HAS_WATER_MASK) && (defined(SHOW_REFLECTIVE_OCEAN) || defined(APPLY_MATERIAL))
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uniform sampler2D u_waterMask;
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#
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#if defined(HAS_WATER_MASK) && (defined(SHOW_REFLECTIVE_OCEAN) || defined(APPLY_MATERIAL))
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color = computeWaterColor(v_positionEC, textureCoordinates, enuToEye, color, mask, fade);
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#endif
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#ifdef APPLY_MATERIAL
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#ifdef HAS_WATER_MASK
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#endif
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vec4 materialColor = vec4(material.diffuse, material.alpha);
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color = alphaBlend(materialColor, color);
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@@ -422,7 +428,7 @@ void main()
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vec2 clippingPosition = v_clippingPosition;
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int regionIndex = v_regionIndex;
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clipPolygons(u_clippingDistance, CLIPPING_POLYGON_REGIONS_LENGTH, clippingPosition, regionIndex);
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+
clipPolygons(u_clippingDistance, CLIPPING_POLYGON_REGIONS_LENGTH, clippingPosition, regionIndex);
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#ifdef HIGHLIGHT_FILL_TILE
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#endif
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#ifndef HDR
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fogColor.rgb =
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|
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#endif
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@@ -50,7 +50,7 @@ uniform vec4 u_colorsToAlpha[TEXTURE_UNITS];\n\
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uniform vec4 u_dayTextureTexCoordsRectangle[TEXTURE_UNITS];\n\
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#endif\n\
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\n\
|
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#
|
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+
#if defined(HAS_WATER_MASK) && (defined(SHOW_REFLECTIVE_OCEAN) || defined(APPLY_MATERIAL))\n\
|
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uniform sampler2D u_waterMask;\n\
|
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uniform vec4 u_waterMaskTranslationAndScale;\n\
|
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uniform float u_zoomedOutOceanSpecularIntensity;\n\
|
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@@ -363,7 +363,7 @@ void main()\n\
|
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|
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#endif\n\
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\n\
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#
|
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+
#if defined(HAS_WATER_MASK) && (defined(SHOW_REFLECTIVE_OCEAN) || defined(APPLY_MATERIAL))\n\
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vec2 waterMaskTranslation = u_waterMaskTranslationAndScale.xy;\n\
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vec2 waterMaskScale = u_waterMaskTranslationAndScale.zw;\n\
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vec2 waterMaskTextureCoordinates = v_textureCoordinates.xy * waterMaskScale + waterMaskTranslation;\n\
|
|
@@ -371,6 +371,7 @@ void main()\n\
|
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\n\
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float mask = texture(u_waterMask, waterMaskTextureCoordinates).r;\n\
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\n\
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|
+
#ifdef SHOW_REFLECTIVE_OCEAN\n\
|
|
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if (mask > 0.0)\n\
|
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{\n\
|
|
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|
mat3 enuToEye = czm_eastNorthUpToEyeCoordinates(v_positionMC, normalEC);\n\
|
|
@@ -382,6 +383,7 @@ void main()\n\
|
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\n\
|
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color = computeWaterColor(v_positionEC, textureCoordinates, enuToEye, color, mask, fade);\n\
|
|
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}\n\
|
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|
+
#endif\n\
|
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|
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|
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|
\n\
|
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|
#ifdef APPLY_MATERIAL\n\
|
|
@@ -393,6 +395,10 @@ void main()\n\
|
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|
materialInput.slope = v_slope;\n\
|
|
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|
materialInput.height = v_height;\n\
|
|
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|
materialInput.aspect = v_aspect;\n\
|
|
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|
+
#ifdef HAS_WATER_MASK\n\
|
|
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|
+
materialInput.waterMask = mask;\n\
|
|
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|
+
#endif\n\
|
|
401
|
+
\n\
|
|
396
402
|
czm_material material = czm_getMaterial(materialInput);\n\
|
|
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|
vec4 materialColor = vec4(material.diffuse, material.alpha);\n\
|
|
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|
color = alphaBlend(materialColor, color);\n\
|
|
@@ -423,7 +429,7 @@ void main()\n\
|
|
|
423
429
|
#ifdef ENABLE_CLIPPING_POLYGONS\n\
|
|
424
430
|
vec2 clippingPosition = v_clippingPosition;\n\
|
|
425
431
|
int regionIndex = v_regionIndex;\n\
|
|
426
|
-
clipPolygons(u_clippingDistance, CLIPPING_POLYGON_REGIONS_LENGTH, clippingPosition, regionIndex)
|
|
432
|
+
clipPolygons(u_clippingDistance, CLIPPING_POLYGON_REGIONS_LENGTH, clippingPosition, regionIndex);\n\
|
|
427
433
|
#endif\n\
|
|
428
434
|
\n\
|
|
429
435
|
#ifdef HIGHLIGHT_FILL_TILE\n\
|
|
@@ -490,7 +496,7 @@ void main()\n\
|
|
|
490
496
|
#endif\n\
|
|
491
497
|
\n\
|
|
492
498
|
#ifndef HDR\n\
|
|
493
|
-
fogColor.rgb =
|
|
499
|
+
fogColor.rgb = czm_pbrNeutralTonemapping(fogColor.rgb);\n\
|
|
494
500
|
fogColor.rgb = czm_inverseGamma(fogColor.rgb);\n\
|
|
495
501
|
#endif\n\
|
|
496
502
|
\n\
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
uniform vec4 waterColor;
|
|
2
|
+
uniform vec4 landColor;
|
|
3
|
+
|
|
4
|
+
czm_material czm_getMaterial(czm_materialInput materialInput)
|
|
5
|
+
{
|
|
6
|
+
czm_material material = czm_getDefaultMaterial(materialInput);
|
|
7
|
+
|
|
8
|
+
vec4 outColor = mix(landColor, waterColor, materialInput.waterMask);
|
|
9
|
+
outColor = czm_gammaCorrect(outColor);
|
|
10
|
+
|
|
11
|
+
material.diffuse = outColor.rgb;
|
|
12
|
+
material.alpha = outColor.a;
|
|
13
|
+
|
|
14
|
+
return material;
|
|
15
|
+
}
|
|
@@ -0,0 +1,17 @@
|
|
|
1
|
+
//This file is automatically rebuilt by the Cesium build process.
|
|
2
|
+
export default "uniform vec4 waterColor;\n\
|
|
3
|
+
uniform vec4 landColor;\n\
|
|
4
|
+
\n\
|
|
5
|
+
czm_material czm_getMaterial(czm_materialInput materialInput)\n\
|
|
6
|
+
{\n\
|
|
7
|
+
czm_material material = czm_getDefaultMaterial(materialInput);\n\
|
|
8
|
+
\n\
|
|
9
|
+
vec4 outColor = mix(landColor, waterColor, materialInput.waterMask);\n\
|
|
10
|
+
outColor = czm_gammaCorrect(outColor);\n\
|
|
11
|
+
\n\
|
|
12
|
+
material.diffuse = outColor.rgb;\n\
|
|
13
|
+
material.alpha = outColor.a;\n\
|
|
14
|
+
\n\
|
|
15
|
+
return material;\n\
|
|
16
|
+
}\n\
|
|
17
|
+
";
|
|
@@ -52,7 +52,7 @@ void applyFog(inout vec4 color, vec4 groundAtmosphereColor, vec3 lightDirection,
|
|
|
52
52
|
|
|
53
53
|
// Tonemap if HDR rendering is disabled
|
|
54
54
|
#ifndef HDR
|
|
55
|
-
fogColor.rgb =
|
|
55
|
+
fogColor.rgb = czm_pbrNeutralTonemapping(fogColor.rgb);
|
|
56
56
|
fogColor.rgb = czm_inverseGamma(fogColor.rgb);
|
|
57
57
|
#endif
|
|
58
58
|
|
|
@@ -53,7 +53,7 @@ void applyFog(inout vec4 color, vec4 groundAtmosphereColor, vec3 lightDirection,
|
|
|
53
53
|
\n\
|
|
54
54
|
// Tonemap if HDR rendering is disabled\n\
|
|
55
55
|
#ifndef HDR\n\
|
|
56
|
-
fogColor.rgb =
|
|
56
|
+
fogColor.rgb = czm_pbrNeutralTonemapping(fogColor.rgb);\n\
|
|
57
57
|
fogColor.rgb = czm_inverseGamma(fogColor.rgb);\n\
|
|
58
58
|
#endif\n\
|
|
59
59
|
\n\
|
|
@@ -152,7 +152,7 @@ float getSunLuminance(vec3 positionWC, vec3 normalEC, vec3 lightDirectionEC)
|
|
|
152
152
|
}
|
|
153
153
|
|
|
154
154
|
#ifdef DIFFUSE_IBL
|
|
155
|
-
vec3
|
|
155
|
+
vec3 sampleDiffuseEnvironment(vec3 cubeDir)
|
|
156
156
|
{
|
|
157
157
|
#ifdef CUSTOM_SPHERICAL_HARMONICS
|
|
158
158
|
return czm_sphericalHarmonics(cubeDir, model_sphericalHarmonicCoefficients);
|
|
@@ -166,13 +166,11 @@ vec3 computeDiffuseIBL(vec3 cubeDir)
|
|
|
166
166
|
vec3 sampleSpecularEnvironment(vec3 cubeDir, float roughness)
|
|
167
167
|
{
|
|
168
168
|
#ifdef CUSTOM_SPECULAR_IBL
|
|
169
|
-
float
|
|
170
|
-
|
|
171
|
-
return czm_sampleOctahedralProjection(model_specularEnvironmentMaps, model_specularEnvironmentMapsSize, cubeDir, lod, maxLod);
|
|
169
|
+
float lod = roughness * model_specularEnvironmentMapsMaximumLOD;
|
|
170
|
+
return czm_textureCube(model_specularEnvironmentMaps, cubeDir, lod).rgb;
|
|
172
171
|
#else
|
|
173
|
-
float
|
|
174
|
-
|
|
175
|
-
return czm_sampleOctahedralProjection(czm_specularEnvironmentMaps, czm_specularEnvironmentMapSize, cubeDir, lod, maxLod);
|
|
172
|
+
float lod = roughness * czm_specularEnvironmentMapsMaximumLOD;
|
|
173
|
+
return czm_textureCube(czm_specularEnvironmentMaps, cubeDir, lod).rgb;
|
|
176
174
|
#endif
|
|
177
175
|
}
|
|
178
176
|
vec3 computeSpecularIBL(vec3 cubeDir, float NdotV, vec3 f0, float roughness)
|
|
@@ -191,25 +189,43 @@ vec3 computeSpecularIBL(vec3 cubeDir, float NdotV, vec3 f0, float roughness)
|
|
|
191
189
|
|
|
192
190
|
#if defined(DIFFUSE_IBL) || defined(SPECULAR_IBL)
|
|
193
191
|
/**
|
|
194
|
-
* Compute the light contributions from environment maps and spherical harmonic coefficients
|
|
192
|
+
* Compute the light contributions from environment maps and spherical harmonic coefficients.
|
|
193
|
+
* See Fdez-Aguera, https://www.jcgt.org/published/0008/01/03/paper.pdf, for explanation
|
|
194
|
+
* of the single- and multi-scattering terms.
|
|
195
195
|
*
|
|
196
|
-
* @param {vec3} viewDirectionEC Unit vector pointing from the fragment to the eye position
|
|
197
|
-
* @param {vec3} normalEC The surface normal in eye coordinates
|
|
198
|
-
* @param {vec3} lightDirectionEC Unit vector pointing to the light source in eye coordinates.
|
|
196
|
+
* @param {vec3} viewDirectionEC Unit vector pointing from the fragment to the eye position.
|
|
197
|
+
* @param {vec3} normalEC The surface normal in eye coordinates.
|
|
199
198
|
* @param {czm_modelMaterial} The material properties.
|
|
200
|
-
* @return {vec3} The computed HDR color
|
|
199
|
+
* @return {vec3} The computed HDR color.
|
|
201
200
|
*/
|
|
202
|
-
vec3 textureIBL(
|
|
203
|
-
vec3
|
|
204
|
-
|
|
205
|
-
|
|
206
|
-
|
|
207
|
-
|
|
201
|
+
vec3 textureIBL(vec3 viewDirectionEC, vec3 normalEC, czm_modelMaterial material) {
|
|
202
|
+
vec3 f0 = material.specular;
|
|
203
|
+
float roughness = material.roughness;
|
|
204
|
+
float specularWeight = 1.0;
|
|
205
|
+
#ifdef USE_SPECULAR
|
|
206
|
+
specularWeight = material.specularWeight;
|
|
207
|
+
#endif
|
|
208
|
+
float NdotV = clamp(dot(normalEC, viewDirectionEC), 0.0, 1.0);
|
|
209
|
+
|
|
210
|
+
// see https://bruop.github.io/ibl/ at Single Scattering Results
|
|
211
|
+
// Roughness dependent fresnel, from Fdez-Aguera
|
|
212
|
+
vec3 f90 = max(vec3(1.0 - roughness), f0);
|
|
213
|
+
vec3 singleScatterFresnel = fresnelSchlick2(f0, f90, NdotV);
|
|
214
|
+
|
|
215
|
+
vec2 brdfLut = texture(czm_brdfLut, vec2(NdotV, roughness)).rg;
|
|
216
|
+
vec3 FssEss = specularWeight * (singleScatterFresnel * brdfLut.x + brdfLut.y);
|
|
217
|
+
|
|
208
218
|
#ifdef DIFFUSE_IBL
|
|
209
219
|
vec3 normalMC = normalize(model_iblReferenceFrameMatrix * normalEC);
|
|
210
|
-
vec3
|
|
220
|
+
vec3 irradiance = sampleDiffuseEnvironment(normalMC);
|
|
221
|
+
|
|
222
|
+
vec3 averageFresnel = f0 + (1.0 - f0) / 21.0;
|
|
223
|
+
float Ems = specularWeight * (1.0 - brdfLut.x - brdfLut.y);
|
|
224
|
+
vec3 FmsEms = FssEss * averageFresnel * Ems / (1.0 - averageFresnel * Ems);
|
|
225
|
+
vec3 dielectricScattering = (1.0 - FssEss - FmsEms) * material.diffuse;
|
|
226
|
+
vec3 diffuseContribution = irradiance * (FmsEms + dielectricScattering);
|
|
211
227
|
#else
|
|
212
|
-
vec3 diffuseContribution = vec3(0.0);
|
|
228
|
+
vec3 diffuseContribution = vec3(0.0);
|
|
213
229
|
#endif
|
|
214
230
|
|
|
215
231
|
#ifdef USE_ANISOTROPY
|
|
@@ -217,7 +233,7 @@ vec3 textureIBL(
|
|
|
217
233
|
vec3 anisotropyDirection = material.anisotropicB;
|
|
218
234
|
vec3 anisotropicTangent = cross(anisotropyDirection, viewDirectionEC);
|
|
219
235
|
vec3 anisotropicNormal = cross(anisotropicTangent, anisotropyDirection);
|
|
220
|
-
float bendFactor = 1.0 - material.anisotropyStrength * (1.0 -
|
|
236
|
+
float bendFactor = 1.0 - material.anisotropyStrength * (1.0 - roughness);
|
|
221
237
|
float bendFactorPow4 = bendFactor * bendFactor * bendFactor * bendFactor;
|
|
222
238
|
vec3 bentNormal = normalize(mix(anisotropicNormal, normalEC, bendFactorPow4));
|
|
223
239
|
vec3 reflectEC = reflect(-viewDirectionEC, bentNormal);
|
|
@@ -227,15 +243,10 @@ vec3 textureIBL(
|
|
|
227
243
|
|
|
228
244
|
#ifdef SPECULAR_IBL
|
|
229
245
|
vec3 reflectMC = normalize(model_iblReferenceFrameMatrix * reflectEC);
|
|
230
|
-
|
|
231
|
-
vec3
|
|
232
|
-
vec3 specularContribution = computeSpecularIBL(reflectMC, NdotV, f0, material.roughness);
|
|
246
|
+
vec3 radiance = sampleSpecularEnvironment(reflectMC, roughness);
|
|
247
|
+
vec3 specularContribution = radiance * FssEss;
|
|
233
248
|
#else
|
|
234
|
-
vec3 specularContribution = vec3(0.0);
|
|
235
|
-
#endif
|
|
236
|
-
|
|
237
|
-
#ifdef USE_SPECULAR
|
|
238
|
-
specularContribution *= material.specularWeight;
|
|
249
|
+
vec3 specularContribution = vec3(0.0);
|
|
239
250
|
#endif
|
|
240
251
|
|
|
241
252
|
return diffuseContribution + specularContribution;
|