@cesium/engine 10.0.0 → 11.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Build/Workers/{chunk-AA4GZKOT.js → chunk-2EDC3QGH.js} +1 -1
- package/Build/Workers/{chunk-DKVHRNFY.js → chunk-2MKRG7L7.js} +5 -5
- package/Build/Workers/{chunk-X23FRWHJ.js → chunk-2RZYNSMR.js} +6 -6
- package/Build/Workers/{chunk-TO2PVHKI.js → chunk-4NBRIKB3.js} +2 -2
- package/Build/Workers/{chunk-GRAT5GE7.js → chunk-4TK5YR6Q.js} +5 -5
- package/Build/Workers/{chunk-XD445VDH.js → chunk-54VC7SCM.js} +7 -7
- package/Build/Workers/{chunk-G3YR53LY.js → chunk-5IY5BXCT.js} +13 -13
- package/Build/Workers/{chunk-O3JCMSS3.js → chunk-6FFGOENI.js} +54 -7
- package/Build/Workers/{chunk-7XGC6YB2.js → chunk-6PJIHPQB.js} +13 -13
- package/Build/Workers/{chunk-GR3CDLCP.js → chunk-6ZREIBKS.js} +7 -7
- package/Build/Workers/{chunk-4MSUJ4I7.js → chunk-AI3O7UN2.js} +6 -6
- package/Build/Workers/{chunk-COYFZ5VA.js → chunk-AS7P4BHI.js} +6 -6
- package/Build/Workers/{chunk-JYAHOGGL.js → chunk-AUM45VEG.js} +16 -15
- package/Build/Workers/{chunk-BDFNKFOE.js → chunk-BBO6BGLC.js} +13 -13
- package/Build/Workers/{chunk-AVI4IUWC.js → chunk-BH5ZEN4I.js} +10 -10
- package/Build/Workers/{chunk-4BAE4PWO.js → chunk-BJ3WF5RW.js} +6 -6
- package/Build/Workers/{chunk-Q55ECN3Y.js → chunk-BUOFSNFW.js} +1 -1
- package/Build/Workers/{chunk-QX5XS4LC.js → chunk-BZXF3GNX.js} +2 -2
- package/Build/Workers/{chunk-PYHLO636.js → chunk-DJXXI7UF.js} +5 -5
- package/Build/Workers/{chunk-LCLJJ2MZ.js → chunk-DVAIU7A4.js} +17 -17
- package/Build/Workers/{chunk-SYCPRK3D.js → chunk-FJT3ERV7.js} +9 -9
- package/Build/Workers/{chunk-L6RTJ3RE.js → chunk-GOHDOWU5.js} +14 -14
- package/Build/Workers/{chunk-MSKXMXJI.js → chunk-HA6TZ3XT.js} +4 -4
- package/Build/Workers/{chunk-PCP4YQST.js → chunk-HBZSCVZC.js} +11 -11
- package/Build/Workers/{chunk-5S7OLEPK.js → chunk-HC7RYWPZ.js} +12 -12
- package/Build/Workers/{chunk-VE7BFUIX.js → chunk-HFMJM3SX.js} +1 -1
- package/Build/Workers/{chunk-OOK53QUQ.js → chunk-HFPMX5L2.js} +1 -1
- package/Build/Workers/{chunk-VFBNELXB.js → chunk-HO2NTC7I.js} +6 -6
- package/Build/Workers/{chunk-DOXCPOG4.js → chunk-HZPMWR4H.js} +7 -7
- package/Build/Workers/{chunk-I2RC4XVN.js → chunk-IBG5FVXC.js} +4 -4
- package/Build/Workers/{chunk-LEABCTLP.js → chunk-IXLNNST6.js} +4 -4
- package/Build/Workers/{chunk-4YSNMHZ4.js → chunk-JYUCC5NV.js} +6 -6
- package/Build/Workers/{chunk-BCL4PHHT.js → chunk-KFW4UNQH.js} +10 -10
- package/Build/Workers/{chunk-R6B7UCQB.js → chunk-KKAEXHDY.js} +2 -2
- package/Build/Workers/{chunk-BJF5LOWE.js → chunk-L6FARMF6.js} +7 -7
- package/Build/Workers/{chunk-C2CGMAIU.js → chunk-N3BIL6WA.js} +13 -13
- package/Build/Workers/{chunk-STBBMQGG.js → chunk-O5SSW3B3.js} +6 -6
- package/Build/Workers/{chunk-S3PI2KFM.js → chunk-OC4MYPVW.js} +2 -2
- package/Build/Workers/{chunk-MDHQR3ZS.js → chunk-OOA6GXKD.js} +7 -7
- package/Build/Workers/{chunk-AD5HBJ2F.js → chunk-OSCHEWSG.js} +7 -7
- package/Build/Workers/{chunk-NTXTUNEF.js → chunk-QGT2GMOK.js} +4 -4
- package/Build/Workers/{chunk-VO3ACQB2.js → chunk-RFQYEYAL.js} +17 -17
- package/Build/Workers/{chunk-KUN2ZA5X.js → chunk-RJF5ZP76.js} +4 -4
- package/Build/Workers/{chunk-QD4KM3GO.js → chunk-SIZXFNJY.js} +6 -5
- package/Build/Workers/{chunk-FXIHSF7O.js → chunk-SRZJCF7G.js} +9 -9
- package/Build/Workers/{chunk-T77JILCU.js → chunk-T4MB73MC.js} +2 -2
- package/Build/Workers/{chunk-3WUV74WM.js → chunk-TTI2SUWJ.js} +2 -2
- package/Build/Workers/{chunk-QMLTCCYG.js → chunk-VHJ5ESXF.js} +1 -1
- package/Build/Workers/{chunk-2J3JKXCP.js → chunk-VSFFJGTA.js} +9 -5
- package/Build/Workers/{chunk-DGS5QNIO.js → chunk-WQRXRDCZ.js} +11 -11
- package/Build/Workers/{chunk-OORVMGDU.js → chunk-WXDGOYTT.js} +12 -7
- package/Build/Workers/{chunk-RJYML24O.js → chunk-XLCZE6DD.js} +423 -448
- package/Build/Workers/combineGeometry.js +22 -22
- package/Build/Workers/createBoxGeometry.js +16 -16
- package/Build/Workers/createBoxOutlineGeometry.js +14 -14
- package/Build/Workers/createCircleGeometry.js +24 -24
- package/Build/Workers/createCircleOutlineGeometry.js +17 -17
- package/Build/Workers/createCoplanarPolygonGeometry.js +31 -31
- package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +29 -29
- package/Build/Workers/createCorridorGeometry.js +27 -27
- package/Build/Workers/createCorridorOutlineGeometry.js +26 -26
- package/Build/Workers/createCylinderGeometry.js +18 -18
- package/Build/Workers/createCylinderOutlineGeometry.js +16 -16
- package/Build/Workers/createEllipseGeometry.js +24 -24
- package/Build/Workers/createEllipseOutlineGeometry.js +17 -17
- package/Build/Workers/createEllipsoidGeometry.js +17 -17
- package/Build/Workers/createEllipsoidOutlineGeometry.js +16 -16
- package/Build/Workers/createFrustumGeometry.js +16 -16
- package/Build/Workers/createFrustumOutlineGeometry.js +16 -16
- package/Build/Workers/createGeometry.js +22 -22
- package/Build/Workers/createGroundPolylineGeometry.js +20 -20
- package/Build/Workers/createPlaneGeometry.js +14 -14
- package/Build/Workers/createPlaneOutlineGeometry.js +13 -13
- package/Build/Workers/createPolygonGeometry.js +30 -30
- package/Build/Workers/createPolygonOutlineGeometry.js +28 -28
- package/Build/Workers/createPolylineGeometry.js +23 -23
- package/Build/Workers/createPolylineVolumeGeometry.js +29 -29
- package/Build/Workers/createPolylineVolumeOutlineGeometry.js +25 -25
- package/Build/Workers/createRectangleGeometry.js +25 -25
- package/Build/Workers/createRectangleOutlineGeometry.js +18 -18
- package/Build/Workers/createSimplePolylineGeometry.js +21 -21
- package/Build/Workers/createSphereGeometry.js +17 -17
- package/Build/Workers/createSphereOutlineGeometry.js +16 -16
- package/Build/Workers/createTaskProcessorWorker.js +3 -3
- package/Build/Workers/createVectorTileClampedPolylines.js +13 -13
- package/Build/Workers/createVectorTileGeometries.js +22 -22
- package/Build/Workers/createVectorTilePoints.js +12 -12
- package/Build/Workers/createVectorTilePolygons.js +20 -20
- package/Build/Workers/createVectorTilePolylines.js +13 -13
- package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +20 -20
- package/Build/Workers/createVerticesFromHeightmap.js +24 -20
- package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +17 -17
- package/Build/Workers/createWallGeometry.js +22 -22
- package/Build/Workers/createWallOutlineGeometry.js +21 -21
- package/Build/Workers/decodeDraco.js +11 -11
- package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +28 -5
- package/Build/Workers/decodeI3S.js +10 -10
- package/Build/Workers/transcodeKTX2.js +20 -22
- package/Build/Workers/transferTypedArrayTest.js +1 -1
- package/Build/Workers/upsampleQuantizedTerrainMesh.js +20 -20
- package/Source/Core/CompressedTextureBuffer.js +11 -0
- package/Source/Core/Ion.js +1 -1
- package/Source/Core/KTX2Transcoder.js +9 -16
- package/Source/Core/PixelFormat.js +1 -15
- package/Source/Core/Simon1994PlanetaryPositions.js +2 -1
- package/Source/Core/Transforms.js +137 -2
- package/Source/DataSources/BillboardGraphics.js +16 -0
- package/Source/DataSources/BillboardVisualizer.js +7 -0
- package/Source/DataSources/CallbackProperty.js +8 -2
- package/Source/DataSources/CheckerboardMaterialProperty.js +7 -1
- package/Source/DataSources/ColorMaterialProperty.js +7 -1
- package/Source/DataSources/CompositeMaterialProperty.js +5 -4
- package/Source/DataSources/CompositePositionProperty.js +7 -1
- package/Source/DataSources/CompositeProperty.js +5 -5
- package/Source/DataSources/ConstantPositionProperty.js +7 -1
- package/Source/DataSources/Entity.js +1 -1
- package/Source/DataSources/GridMaterialProperty.js +7 -1
- package/Source/DataSources/ImageMaterialProperty.js +8 -1
- package/Source/DataSources/MaterialProperty.js +7 -1
- package/Source/DataSources/NodeTransformationProperty.js +7 -1
- package/Source/DataSources/PathVisualizer.js +4 -4
- package/Source/DataSources/PointGraphics.js +17 -0
- package/Source/DataSources/PointVisualizer.js +12 -0
- package/Source/DataSources/PolylineArrowMaterialProperty.js +7 -1
- package/Source/DataSources/PolylineDashMaterialProperty.js +7 -1
- package/Source/DataSources/PolylineGlowMaterialProperty.js +7 -1
- package/Source/DataSources/PolylineOutlineMaterialProperty.js +7 -1
- package/Source/DataSources/PositionProperty.js +5 -8
- package/Source/DataSources/PositionPropertyArray.js +7 -1
- package/Source/DataSources/Property.js +1 -1
- package/Source/DataSources/PropertyArray.js +5 -5
- package/Source/DataSources/PropertyBag.js +5 -4
- package/Source/DataSources/ReferenceProperty.js +7 -1
- package/Source/DataSources/SampledPositionProperty.js +7 -1
- package/Source/DataSources/SampledProperty.js +6 -4
- package/Source/DataSources/ScaledPositionProperty.js +6 -0
- package/Source/DataSources/StripeMaterialProperty.js +7 -1
- package/Source/DataSources/TerrainOffsetProperty.js +9 -0
- package/Source/DataSources/TimeIntervalCollectionPositionProperty.js +7 -1
- package/Source/DataSources/TimeIntervalCollectionProperty.js +5 -5
- package/Source/DataSources/VelocityOrientationProperty.js +6 -1
- package/Source/DataSources/VelocityVectorProperty.js +3 -5
- package/Source/Renderer/AutomaticUniforms.js +3 -18
- package/Source/Renderer/Context.js +15 -0
- package/Source/Renderer/CubeMap.js +326 -348
- package/Source/Renderer/CubeMapFace.js +26 -48
- package/Source/Renderer/PixelDatatype.js +23 -0
- package/Source/Renderer/Sampler.js +7 -13
- package/Source/Renderer/ShaderProgram.js +7 -0
- package/Source/Renderer/Texture.js +396 -332
- package/Source/Renderer/UniformState.js +8 -33
- package/Source/Renderer/demodernizeShader.js +2 -0
- package/Source/Renderer/loadCubeMap.js +3 -8
- package/Source/Scene/ArcGisMapService.js +1 -1
- package/Source/Scene/Billboard.js +29 -2
- package/Source/Scene/BillboardCollection.js +49 -0
- package/Source/Scene/BingMapsImageryProvider.js +10 -1
- package/Source/Scene/CameraEventAggregator.js +49 -5
- package/Source/Scene/Globe.js +1 -1
- package/Source/Scene/GlobeSurfaceShaderSet.js +29 -24
- package/Source/Scene/GlobeSurfaceTileProvider.js +5 -3
- package/Source/Scene/ImageBasedLighting.js +36 -36
- package/Source/Scene/Label.js +2 -2
- package/Source/Scene/Material.js +24 -2
- package/Source/Scene/Model/ImageBasedLightingPipelineStage.js +7 -15
- package/Source/Scene/Model/Model.js +1 -1
- package/Source/Scene/PointPrimitive.js +28 -2
- package/Source/Scene/PointPrimitiveCollection.js +22 -9
- package/Source/Scene/PostProcessStageCollection.js +45 -15
- package/Source/Scene/PostProcessStageLibrary.js +26 -0
- package/Source/Scene/Scene.js +20 -22
- package/Source/Scene/SceneTransforms.js +0 -62
- package/Source/Scene/ScreenSpaceCameraController.js +11 -4
- package/Source/Scene/SkyBox.js +13 -19
- package/Source/Scene/SpecularEnvironmentCubeMap.js +240 -0
- package/Source/Scene/Tonemapper.js +35 -23
- package/Source/Scene/VoxelPrimitive.js +0 -29
- package/Source/Scene/VoxelRenderResources.js +0 -3
- package/Source/Shaders/BillboardCollectionFS.glsl +4 -0
- package/Source/Shaders/BillboardCollectionFS.js +4 -0
- package/Source/Shaders/BillboardCollectionVS.glsl +3 -1
- package/Source/Shaders/BillboardCollectionVS.js +3 -1
- package/Source/Shaders/BrdfLutGeneratorFS.glsl +30 -13
- package/Source/Shaders/BrdfLutGeneratorFS.js +30 -13
- package/Source/Shaders/Builtin/CzmBuiltins.js +2 -2
- package/Source/Shaders/Builtin/Functions/pbrLighting.glsl +42 -41
- package/Source/Shaders/Builtin/Functions/pbrLighting.js +42 -41
- package/Source/Shaders/Builtin/Functions/pbrNeutralTonemapping.glsl +23 -0
- package/Source/Shaders/Builtin/Functions/pbrNeutralTonemapping.js +25 -0
- package/Source/Shaders/Builtin/Functions/textureCube.glsl +21 -2
- package/Source/Shaders/Builtin/Functions/textureCube.js +21 -2
- package/Source/Shaders/Builtin/Structs/materialInput.glsl +2 -0
- package/Source/Shaders/Builtin/Structs/materialInput.js +2 -0
- package/Source/Shaders/GlobeFS.glsl +10 -4
- package/Source/Shaders/GlobeFS.js +10 -4
- package/Source/Shaders/Materials/WaterMaskMaterial.glsl +15 -0
- package/Source/Shaders/Materials/WaterMaskMaterial.js +17 -0
- package/Source/Shaders/Model/AtmosphereStageFS.glsl +1 -1
- package/Source/Shaders/Model/AtmosphereStageFS.js +1 -1
- package/Source/Shaders/Model/ImageBasedLightingStageFS.glsl +57 -46
- package/Source/Shaders/Model/ImageBasedLightingStageFS.js +57 -46
- package/Source/Shaders/Model/LightingStageFS.glsl +8 -7
- package/Source/Shaders/Model/LightingStageFS.js +8 -7
- package/Source/Shaders/Model/MaterialStageFS.glsl +10 -14
- package/Source/Shaders/Model/MaterialStageFS.js +10 -14
- package/Source/Shaders/PointPrimitiveCollectionFS.glsl +4 -0
- package/Source/Shaders/PointPrimitiveCollectionFS.js +4 -0
- package/Source/Shaders/PointPrimitiveCollectionVS.glsl +9 -7
- package/Source/Shaders/PointPrimitiveCollectionVS.js +9 -7
- package/Source/Shaders/PostProcessStages/AcesTonemappingStage.glsl +4 -0
- package/Source/Shaders/PostProcessStages/AcesTonemappingStage.js +4 -0
- package/Source/Shaders/PostProcessStages/FilmicTonemapping.glsl +4 -0
- package/Source/Shaders/PostProcessStages/FilmicTonemapping.js +4 -0
- package/Source/Shaders/PostProcessStages/ModifiedReinhardTonemapping.glsl +4 -0
- package/Source/Shaders/PostProcessStages/ModifiedReinhardTonemapping.js +4 -0
- package/Source/Shaders/PostProcessStages/PbrNeutralTonemapping.glsl +25 -0
- package/Source/Shaders/PostProcessStages/PbrNeutralTonemapping.js +27 -0
- package/Source/Shaders/PostProcessStages/ReinhardTonemapping.glsl +4 -0
- package/Source/Shaders/PostProcessStages/ReinhardTonemapping.js +4 -0
- package/Source/Shaders/SkyAtmosphereFS.glsl +1 -1
- package/Source/Shaders/SkyAtmosphereFS.js +1 -1
- package/Source/Widget/CesiumWidget.js +1 -1
- package/index.d.ts +191 -106
- package/index.js +133 -134
- package/package.json +4 -4
- package/Source/Scene/OctahedralProjectedCubeMap.js +0 -445
- package/Source/Shaders/Builtin/Functions/sampleOctahedralProjection.glsl +0 -78
- package/Source/Shaders/Builtin/Functions/sampleOctahedralProjection.js +0 -80
- package/Source/Shaders/OctahedralProjectionAtlasFS.glsl +0 -89
- package/Source/Shaders/OctahedralProjectionAtlasFS.js +0 -91
- package/Source/Shaders/OctahedralProjectionFS.glsl +0 -14
- package/Source/Shaders/OctahedralProjectionFS.js +0 -16
- package/Source/Shaders/OctahedralProjectionVS.glsl +0 -10
- package/Source/Shaders/OctahedralProjectionVS.js +0 -12
package/index.js
CHANGED
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globalThis.CESIUM_VERSION = "1.
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globalThis.CESIUM_VERSION = "1.121";
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export { default as AutomaticUniforms } from './Source/Renderer/AutomaticUniforms.js';
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export { default as Buffer } from './Source/Renderer/Buffer.js';
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export { default as BufferUsage } from './Source/Renderer/BufferUsage.js';
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export { default as ClearCommand } from './Source/Renderer/ClearCommand.js';
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export { default as ComputeCommand } from './Source/Renderer/ComputeCommand.js';
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export { default as ComputeEngine } from './Source/Renderer/ComputeEngine.js';
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export { default as Context } from './Source/Renderer/Context.js';
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export { default as ContextLimits } from './Source/Renderer/ContextLimits.js';
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export { default as CubeMap } from './Source/Renderer/CubeMap.js';
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export { default as CubeMapFace } from './Source/Renderer/CubeMapFace.js';
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export { default as DrawCommand } from './Source/Renderer/DrawCommand.js';
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export { default as Framebuffer } from './Source/Renderer/Framebuffer.js';
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export { default as FramebufferManager } from './Source/Renderer/FramebufferManager.js';
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export { default as MipmapHint } from './Source/Renderer/MipmapHint.js';
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export { default as MultisampleFramebuffer } from './Source/Renderer/MultisampleFramebuffer.js';
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export { default as Pass } from './Source/Renderer/Pass.js';
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export { default as PassState } from './Source/Renderer/PassState.js';
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export { default as PixelDatatype } from './Source/Renderer/PixelDatatype.js';
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export { default as RenderState } from './Source/Renderer/RenderState.js';
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export { default as Renderbuffer } from './Source/Renderer/Renderbuffer.js';
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export { default as RenderbufferFormat } from './Source/Renderer/RenderbufferFormat.js';
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export { default as Sampler } from './Source/Renderer/Sampler.js';
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export { default as ShaderBuilder } from './Source/Renderer/ShaderBuilder.js';
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export { default as ShaderCache } from './Source/Renderer/ShaderCache.js';
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export { default as ShaderDestination } from './Source/Renderer/ShaderDestination.js';
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export { default as ShaderFunction } from './Source/Renderer/ShaderFunction.js';
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export { default as ShaderProgram } from './Source/Renderer/ShaderProgram.js';
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export { default as ShaderSource } from './Source/Renderer/ShaderSource.js';
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export { default as ShaderStruct } from './Source/Renderer/ShaderStruct.js';
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export { default as Texture } from './Source/Renderer/Texture.js';
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export { default as TextureCache } from './Source/Renderer/TextureCache.js';
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export { default as TextureMagnificationFilter } from './Source/Renderer/TextureMagnificationFilter.js';
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export { default as TextureMinificationFilter } from './Source/Renderer/TextureMinificationFilter.js';
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export { default as TextureWrap } from './Source/Renderer/TextureWrap.js';
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export { default as UniformState } from './Source/Renderer/UniformState.js';
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export { default as VertexArray } from './Source/Renderer/VertexArray.js';
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export { default as VertexArrayFacade } from './Source/Renderer/VertexArrayFacade.js';
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export { default as createUniform } from './Source/Renderer/createUniform.js';
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export { default as createUniformArray } from './Source/Renderer/createUniformArray.js';
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export { default as demodernizeShader } from './Source/Renderer/demodernizeShader.js';
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export { default as freezeRenderState } from './Source/Renderer/freezeRenderState.js';
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export { default as loadCubeMap } from './Source/Renderer/loadCubeMap.js';
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export { default as _shadersAdjustTranslucentFS } from './Source/Shaders/AdjustTranslucentFS.js';
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export { default as _shadersAtmosphereCommon } from './Source/Shaders/AtmosphereCommon.js';
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export { default as _shadersBillboardCollectionFS } from './Source/Shaders/BillboardCollectionFS.js';
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export { default as _shadersBillboardCollectionVS } from './Source/Shaders/BillboardCollectionVS.js';
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export { default as _shadersBrdfLutGeneratorFS } from './Source/Shaders/BrdfLutGeneratorFS.js';
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export { default as _shadersCloudCollectionFS } from './Source/Shaders/CloudCollectionFS.js';
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export { default as _shadersCloudCollectionVS } from './Source/Shaders/CloudCollectionVS.js';
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export { default as _shadersCloudNoiseFS } from './Source/Shaders/CloudNoiseFS.js';
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export { default as _shadersCloudNoiseVS } from './Source/Shaders/CloudNoiseVS.js';
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export { default as _shadersCompareAndPackTranslucentDepth } from './Source/Shaders/CompareAndPackTranslucentDepth.js';
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export { default as _shadersCompositeOITFS } from './Source/Shaders/CompositeOITFS.js';
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export { default as _shadersDepthPlaneFS } from './Source/Shaders/DepthPlaneFS.js';
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export { default as _shadersDepthPlaneVS } from './Source/Shaders/DepthPlaneVS.js';
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export { default as _shadersEllipsoidFS } from './Source/Shaders/EllipsoidFS.js';
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export { default as _shadersEllipsoidVS } from './Source/Shaders/EllipsoidVS.js';
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export { default as _shadersFXAA3_11 } from './Source/Shaders/FXAA3_11.js';
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export { default as _shadersGlobeFS } from './Source/Shaders/GlobeFS.js';
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export { default as _shadersGlobeVS } from './Source/Shaders/GlobeVS.js';
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export { default as _shadersGroundAtmosphere } from './Source/Shaders/GroundAtmosphere.js';
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|
1035
|
+
export { default as _shaderspassEnvironment } from './Source/Shaders/Builtin/Constants/passEnvironment.js';
|
|
1036
|
+
export { default as _shaderspassGlobe } from './Source/Shaders/Builtin/Constants/passGlobe.js';
|
|
1037
|
+
export { default as _shaderspassOpaque } from './Source/Shaders/Builtin/Constants/passOpaque.js';
|
|
1038
|
+
export { default as _shaderspassOverlay } from './Source/Shaders/Builtin/Constants/passOverlay.js';
|
|
1039
|
+
export { default as _shaderspassTerrainClassification } from './Source/Shaders/Builtin/Constants/passTerrainClassification.js';
|
|
1040
|
+
export { default as _shaderspassTranslucent } from './Source/Shaders/Builtin/Constants/passTranslucent.js';
|
|
1041
|
+
export { default as _shaderspassVoxels } from './Source/Shaders/Builtin/Constants/passVoxels.js';
|
|
1042
|
+
export { default as _shaderspi } from './Source/Shaders/Builtin/Constants/pi.js';
|
|
1043
|
+
export { default as _shaderspiOverFour } from './Source/Shaders/Builtin/Constants/piOverFour.js';
|
|
1044
|
+
export { default as _shaderspiOverSix } from './Source/Shaders/Builtin/Constants/piOverSix.js';
|
|
1045
|
+
export { default as _shaderspiOverThree } from './Source/Shaders/Builtin/Constants/piOverThree.js';
|
|
1046
|
+
export { default as _shaderspiOverTwo } from './Source/Shaders/Builtin/Constants/piOverTwo.js';
|
|
1047
|
+
export { default as _shadersradiansPerDegree } from './Source/Shaders/Builtin/Constants/radiansPerDegree.js';
|
|
1048
|
+
export { default as _shaderssceneMode2D } from './Source/Shaders/Builtin/Constants/sceneMode2D.js';
|
|
1049
|
+
export { default as _shaderssceneMode3D } from './Source/Shaders/Builtin/Constants/sceneMode3D.js';
|
|
1050
|
+
export { default as _shaderssceneModeColumbusView } from './Source/Shaders/Builtin/Constants/sceneModeColumbusView.js';
|
|
1051
|
+
export { default as _shaderssceneModeMorphing } from './Source/Shaders/Builtin/Constants/sceneModeMorphing.js';
|
|
1052
|
+
export { default as _shaderssolarRadius } from './Source/Shaders/Builtin/Constants/solarRadius.js';
|
|
1053
|
+
export { default as _shadersthreePiOver2 } from './Source/Shaders/Builtin/Constants/threePiOver2.js';
|
|
1054
|
+
export { default as _shaderstwoPi } from './Source/Shaders/Builtin/Constants/twoPi.js';
|
|
1055
|
+
export { default as _shaderswebMercatorMaxLatitude } from './Source/Shaders/Builtin/Constants/webMercatorMaxLatitude.js';
|
|
1019
1056
|
export { default as _shadersHSBToRGB } from './Source/Shaders/Builtin/Functions/HSBToRGB.js';
|
|
1020
1057
|
export { default as _shadersHSLToRGB } from './Source/Shaders/Builtin/Functions/HSLToRGB.js';
|
|
1021
1058
|
export { default as _shadersRGBToHSB } from './Source/Shaders/Builtin/Functions/RGBToHSB.js';
|
|
@@ -1074,6 +1111,7 @@ export { default as _shadersnearFarScalar } from './Source/Shaders/Builtin/Funct
|
|
|
1074
1111
|
export { default as _shadersoctDecode } from './Source/Shaders/Builtin/Functions/octDecode.js';
|
|
1075
1112
|
export { default as _shaderspackDepth } from './Source/Shaders/Builtin/Functions/packDepth.js';
|
|
1076
1113
|
export { default as _shaderspbrLighting } from './Source/Shaders/Builtin/Functions/pbrLighting.js';
|
|
1114
|
+
export { default as _shaderspbrNeutralTonemapping } from './Source/Shaders/Builtin/Functions/pbrNeutralTonemapping.js';
|
|
1077
1115
|
export { default as _shadersphong } from './Source/Shaders/Builtin/Functions/phong.js';
|
|
1078
1116
|
export { default as _shadersplaneDistance } from './Source/Shaders/Builtin/Functions/planeDistance.js';
|
|
1079
1117
|
export { default as _shaderspointAlongRay } from './Source/Shaders/Builtin/Functions/pointAlongRay.js';
|
|
@@ -1083,7 +1121,6 @@ export { default as _shadersreadDepth } from './Source/Shaders/Builtin/Functions
|
|
|
1083
1121
|
export { default as _shadersreadNonPerspective } from './Source/Shaders/Builtin/Functions/readNonPerspective.js';
|
|
1084
1122
|
export { default as _shadersreverseLogDepth } from './Source/Shaders/Builtin/Functions/reverseLogDepth.js';
|
|
1085
1123
|
export { default as _shadersround } from './Source/Shaders/Builtin/Functions/round.js';
|
|
1086
|
-
export { default as _shaderssampleOctahedralProjection } from './Source/Shaders/Builtin/Functions/sampleOctahedralProjection.js';
|
|
1087
1124
|
export { default as _shaderssaturation } from './Source/Shaders/Builtin/Functions/saturation.js';
|
|
1088
1125
|
export { default as _shadersshadowDepthCompare } from './Source/Shaders/Builtin/Functions/shadowDepthCompare.js';
|
|
1089
1126
|
export { default as _shadersshadowVisibility } from './Source/Shaders/Builtin/Functions/shadowVisibility.js';
|
|
@@ -1106,44 +1143,6 @@ export { default as _shaderswindowToEyeCoordinates } from './Source/Shaders/Buil
|
|
|
1106
1143
|
export { default as _shaderswriteDepthClamp } from './Source/Shaders/Builtin/Functions/writeDepthClamp.js';
|
|
1107
1144
|
export { default as _shaderswriteLogDepth } from './Source/Shaders/Builtin/Functions/writeLogDepth.js';
|
|
1108
1145
|
export { default as _shaderswriteNonPerspective } from './Source/Shaders/Builtin/Functions/writeNonPerspective.js';
|
|
1109
|
-
export { default as _shadersdegreesPerRadian } from './Source/Shaders/Builtin/Constants/degreesPerRadian.js';
|
|
1110
|
-
export { default as _shadersdepthRange } from './Source/Shaders/Builtin/Constants/depthRange.js';
|
|
1111
|
-
export { default as _shadersepsilon1 } from './Source/Shaders/Builtin/Constants/epsilon1.js';
|
|
1112
|
-
export { default as _shadersepsilon2 } from './Source/Shaders/Builtin/Constants/epsilon2.js';
|
|
1113
|
-
export { default as _shadersepsilon3 } from './Source/Shaders/Builtin/Constants/epsilon3.js';
|
|
1114
|
-
export { default as _shadersepsilon4 } from './Source/Shaders/Builtin/Constants/epsilon4.js';
|
|
1115
|
-
export { default as _shadersepsilon5 } from './Source/Shaders/Builtin/Constants/epsilon5.js';
|
|
1116
|
-
export { default as _shadersepsilon6 } from './Source/Shaders/Builtin/Constants/epsilon6.js';
|
|
1117
|
-
export { default as _shadersepsilon7 } from './Source/Shaders/Builtin/Constants/epsilon7.js';
|
|
1118
|
-
export { default as _shadersinfinity } from './Source/Shaders/Builtin/Constants/infinity.js';
|
|
1119
|
-
export { default as _shadersoneOverPi } from './Source/Shaders/Builtin/Constants/oneOverPi.js';
|
|
1120
|
-
export { default as _shadersoneOverTwoPi } from './Source/Shaders/Builtin/Constants/oneOverTwoPi.js';
|
|
1121
|
-
export { default as _shaderspassCesium3DTile } from './Source/Shaders/Builtin/Constants/passCesium3DTile.js';
|
|
1122
|
-
export { default as _shaderspassCesium3DTileClassification } from './Source/Shaders/Builtin/Constants/passCesium3DTileClassification.js';
|
|
1123
|
-
export { default as _shaderspassCesium3DTileClassificationIgnoreShow } from './Source/Shaders/Builtin/Constants/passCesium3DTileClassificationIgnoreShow.js';
|
|
1124
|
-
export { default as _shaderspassClassification } from './Source/Shaders/Builtin/Constants/passClassification.js';
|
|
1125
|
-
export { default as _shaderspassCompute } from './Source/Shaders/Builtin/Constants/passCompute.js';
|
|
1126
|
-
export { default as _shaderspassEnvironment } from './Source/Shaders/Builtin/Constants/passEnvironment.js';
|
|
1127
|
-
export { default as _shaderspassGlobe } from './Source/Shaders/Builtin/Constants/passGlobe.js';
|
|
1128
|
-
export { default as _shaderspassOpaque } from './Source/Shaders/Builtin/Constants/passOpaque.js';
|
|
1129
|
-
export { default as _shaderspassOverlay } from './Source/Shaders/Builtin/Constants/passOverlay.js';
|
|
1130
|
-
export { default as _shaderspassTerrainClassification } from './Source/Shaders/Builtin/Constants/passTerrainClassification.js';
|
|
1131
|
-
export { default as _shaderspassTranslucent } from './Source/Shaders/Builtin/Constants/passTranslucent.js';
|
|
1132
|
-
export { default as _shaderspassVoxels } from './Source/Shaders/Builtin/Constants/passVoxels.js';
|
|
1133
|
-
export { default as _shaderspi } from './Source/Shaders/Builtin/Constants/pi.js';
|
|
1134
|
-
export { default as _shaderspiOverFour } from './Source/Shaders/Builtin/Constants/piOverFour.js';
|
|
1135
|
-
export { default as _shaderspiOverSix } from './Source/Shaders/Builtin/Constants/piOverSix.js';
|
|
1136
|
-
export { default as _shaderspiOverThree } from './Source/Shaders/Builtin/Constants/piOverThree.js';
|
|
1137
|
-
export { default as _shaderspiOverTwo } from './Source/Shaders/Builtin/Constants/piOverTwo.js';
|
|
1138
|
-
export { default as _shadersradiansPerDegree } from './Source/Shaders/Builtin/Constants/radiansPerDegree.js';
|
|
1139
|
-
export { default as _shaderssceneMode2D } from './Source/Shaders/Builtin/Constants/sceneMode2D.js';
|
|
1140
|
-
export { default as _shaderssceneMode3D } from './Source/Shaders/Builtin/Constants/sceneMode3D.js';
|
|
1141
|
-
export { default as _shaderssceneModeColumbusView } from './Source/Shaders/Builtin/Constants/sceneModeColumbusView.js';
|
|
1142
|
-
export { default as _shaderssceneModeMorphing } from './Source/Shaders/Builtin/Constants/sceneModeMorphing.js';
|
|
1143
|
-
export { default as _shaderssolarRadius } from './Source/Shaders/Builtin/Constants/solarRadius.js';
|
|
1144
|
-
export { default as _shadersthreePiOver2 } from './Source/Shaders/Builtin/Constants/threePiOver2.js';
|
|
1145
|
-
export { default as _shaderstwoPi } from './Source/Shaders/Builtin/Constants/twoPi.js';
|
|
1146
|
-
export { default as _shaderswebMercatorMaxLatitude } from './Source/Shaders/Builtin/Constants/webMercatorMaxLatitude.js';
|
|
1147
1146
|
export { default as _shadersdepthRangeStruct } from './Source/Shaders/Builtin/Structs/depthRangeStruct.js';
|
|
1148
1147
|
export { default as _shadersmaterial } from './Source/Shaders/Builtin/Structs/material.js';
|
|
1149
1148
|
export { default as _shadersmaterialInput } from './Source/Shaders/Builtin/Structs/materialInput.js';
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@cesium/engine",
|
|
3
|
-
"version": "
|
|
3
|
+
"version": "11.0.0",
|
|
4
4
|
"description": "CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.",
|
|
5
5
|
"keywords": [
|
|
6
6
|
"3D",
|
|
@@ -32,13 +32,13 @@
|
|
|
32
32
|
"./Specs/**/*"
|
|
33
33
|
],
|
|
34
34
|
"dependencies": {
|
|
35
|
-
"@tweenjs/tween.js": "^
|
|
35
|
+
"@tweenjs/tween.js": "^25.0.0",
|
|
36
36
|
"@zip.js/zip.js": "^2.7.34",
|
|
37
37
|
"autolinker": "^4.0.0",
|
|
38
38
|
"bitmap-sdf": "^1.0.3",
|
|
39
39
|
"dompurify": "^3.0.2",
|
|
40
40
|
"draco3d": "^1.5.1",
|
|
41
|
-
"earcut": "^
|
|
41
|
+
"earcut": "^3.0.0",
|
|
42
42
|
"grapheme-splitter": "^1.0.4",
|
|
43
43
|
"jsep": "^1.3.8",
|
|
44
44
|
"kdbush": "^4.0.1",
|
|
@@ -48,7 +48,7 @@
|
|
|
48
48
|
"meshoptimizer": "^0.21.0",
|
|
49
49
|
"pako": "^2.0.4",
|
|
50
50
|
"protobufjs": "^7.1.0",
|
|
51
|
-
"rbush": "^
|
|
51
|
+
"rbush": "^4.0.0",
|
|
52
52
|
"topojson-client": "^3.1.0",
|
|
53
53
|
"urijs": "^1.19.7"
|
|
54
54
|
},
|