@cesium/engine 10.0.0 → 11.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (234) hide show
  1. package/Build/Workers/{chunk-AA4GZKOT.js → chunk-2EDC3QGH.js} +1 -1
  2. package/Build/Workers/{chunk-DKVHRNFY.js → chunk-2MKRG7L7.js} +5 -5
  3. package/Build/Workers/{chunk-X23FRWHJ.js → chunk-2RZYNSMR.js} +6 -6
  4. package/Build/Workers/{chunk-TO2PVHKI.js → chunk-4NBRIKB3.js} +2 -2
  5. package/Build/Workers/{chunk-GRAT5GE7.js → chunk-4TK5YR6Q.js} +5 -5
  6. package/Build/Workers/{chunk-XD445VDH.js → chunk-54VC7SCM.js} +7 -7
  7. package/Build/Workers/{chunk-G3YR53LY.js → chunk-5IY5BXCT.js} +13 -13
  8. package/Build/Workers/{chunk-O3JCMSS3.js → chunk-6FFGOENI.js} +54 -7
  9. package/Build/Workers/{chunk-7XGC6YB2.js → chunk-6PJIHPQB.js} +13 -13
  10. package/Build/Workers/{chunk-GR3CDLCP.js → chunk-6ZREIBKS.js} +7 -7
  11. package/Build/Workers/{chunk-4MSUJ4I7.js → chunk-AI3O7UN2.js} +6 -6
  12. package/Build/Workers/{chunk-COYFZ5VA.js → chunk-AS7P4BHI.js} +6 -6
  13. package/Build/Workers/{chunk-JYAHOGGL.js → chunk-AUM45VEG.js} +16 -15
  14. package/Build/Workers/{chunk-BDFNKFOE.js → chunk-BBO6BGLC.js} +13 -13
  15. package/Build/Workers/{chunk-AVI4IUWC.js → chunk-BH5ZEN4I.js} +10 -10
  16. package/Build/Workers/{chunk-4BAE4PWO.js → chunk-BJ3WF5RW.js} +6 -6
  17. package/Build/Workers/{chunk-Q55ECN3Y.js → chunk-BUOFSNFW.js} +1 -1
  18. package/Build/Workers/{chunk-QX5XS4LC.js → chunk-BZXF3GNX.js} +2 -2
  19. package/Build/Workers/{chunk-PYHLO636.js → chunk-DJXXI7UF.js} +5 -5
  20. package/Build/Workers/{chunk-LCLJJ2MZ.js → chunk-DVAIU7A4.js} +17 -17
  21. package/Build/Workers/{chunk-SYCPRK3D.js → chunk-FJT3ERV7.js} +9 -9
  22. package/Build/Workers/{chunk-L6RTJ3RE.js → chunk-GOHDOWU5.js} +14 -14
  23. package/Build/Workers/{chunk-MSKXMXJI.js → chunk-HA6TZ3XT.js} +4 -4
  24. package/Build/Workers/{chunk-PCP4YQST.js → chunk-HBZSCVZC.js} +11 -11
  25. package/Build/Workers/{chunk-5S7OLEPK.js → chunk-HC7RYWPZ.js} +12 -12
  26. package/Build/Workers/{chunk-VE7BFUIX.js → chunk-HFMJM3SX.js} +1 -1
  27. package/Build/Workers/{chunk-OOK53QUQ.js → chunk-HFPMX5L2.js} +1 -1
  28. package/Build/Workers/{chunk-VFBNELXB.js → chunk-HO2NTC7I.js} +6 -6
  29. package/Build/Workers/{chunk-DOXCPOG4.js → chunk-HZPMWR4H.js} +7 -7
  30. package/Build/Workers/{chunk-I2RC4XVN.js → chunk-IBG5FVXC.js} +4 -4
  31. package/Build/Workers/{chunk-LEABCTLP.js → chunk-IXLNNST6.js} +4 -4
  32. package/Build/Workers/{chunk-4YSNMHZ4.js → chunk-JYUCC5NV.js} +6 -6
  33. package/Build/Workers/{chunk-BCL4PHHT.js → chunk-KFW4UNQH.js} +10 -10
  34. package/Build/Workers/{chunk-R6B7UCQB.js → chunk-KKAEXHDY.js} +2 -2
  35. package/Build/Workers/{chunk-BJF5LOWE.js → chunk-L6FARMF6.js} +7 -7
  36. package/Build/Workers/{chunk-C2CGMAIU.js → chunk-N3BIL6WA.js} +13 -13
  37. package/Build/Workers/{chunk-STBBMQGG.js → chunk-O5SSW3B3.js} +6 -6
  38. package/Build/Workers/{chunk-S3PI2KFM.js → chunk-OC4MYPVW.js} +2 -2
  39. package/Build/Workers/{chunk-MDHQR3ZS.js → chunk-OOA6GXKD.js} +7 -7
  40. package/Build/Workers/{chunk-AD5HBJ2F.js → chunk-OSCHEWSG.js} +7 -7
  41. package/Build/Workers/{chunk-NTXTUNEF.js → chunk-QGT2GMOK.js} +4 -4
  42. package/Build/Workers/{chunk-VO3ACQB2.js → chunk-RFQYEYAL.js} +17 -17
  43. package/Build/Workers/{chunk-KUN2ZA5X.js → chunk-RJF5ZP76.js} +4 -4
  44. package/Build/Workers/{chunk-QD4KM3GO.js → chunk-SIZXFNJY.js} +6 -5
  45. package/Build/Workers/{chunk-FXIHSF7O.js → chunk-SRZJCF7G.js} +9 -9
  46. package/Build/Workers/{chunk-T77JILCU.js → chunk-T4MB73MC.js} +2 -2
  47. package/Build/Workers/{chunk-3WUV74WM.js → chunk-TTI2SUWJ.js} +2 -2
  48. package/Build/Workers/{chunk-QMLTCCYG.js → chunk-VHJ5ESXF.js} +1 -1
  49. package/Build/Workers/{chunk-2J3JKXCP.js → chunk-VSFFJGTA.js} +9 -5
  50. package/Build/Workers/{chunk-DGS5QNIO.js → chunk-WQRXRDCZ.js} +11 -11
  51. package/Build/Workers/{chunk-OORVMGDU.js → chunk-WXDGOYTT.js} +12 -7
  52. package/Build/Workers/{chunk-RJYML24O.js → chunk-XLCZE6DD.js} +423 -448
  53. package/Build/Workers/combineGeometry.js +22 -22
  54. package/Build/Workers/createBoxGeometry.js +16 -16
  55. package/Build/Workers/createBoxOutlineGeometry.js +14 -14
  56. package/Build/Workers/createCircleGeometry.js +24 -24
  57. package/Build/Workers/createCircleOutlineGeometry.js +17 -17
  58. package/Build/Workers/createCoplanarPolygonGeometry.js +31 -31
  59. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +29 -29
  60. package/Build/Workers/createCorridorGeometry.js +27 -27
  61. package/Build/Workers/createCorridorOutlineGeometry.js +26 -26
  62. package/Build/Workers/createCylinderGeometry.js +18 -18
  63. package/Build/Workers/createCylinderOutlineGeometry.js +16 -16
  64. package/Build/Workers/createEllipseGeometry.js +24 -24
  65. package/Build/Workers/createEllipseOutlineGeometry.js +17 -17
  66. package/Build/Workers/createEllipsoidGeometry.js +17 -17
  67. package/Build/Workers/createEllipsoidOutlineGeometry.js +16 -16
  68. package/Build/Workers/createFrustumGeometry.js +16 -16
  69. package/Build/Workers/createFrustumOutlineGeometry.js +16 -16
  70. package/Build/Workers/createGeometry.js +22 -22
  71. package/Build/Workers/createGroundPolylineGeometry.js +20 -20
  72. package/Build/Workers/createPlaneGeometry.js +14 -14
  73. package/Build/Workers/createPlaneOutlineGeometry.js +13 -13
  74. package/Build/Workers/createPolygonGeometry.js +30 -30
  75. package/Build/Workers/createPolygonOutlineGeometry.js +28 -28
  76. package/Build/Workers/createPolylineGeometry.js +23 -23
  77. package/Build/Workers/createPolylineVolumeGeometry.js +29 -29
  78. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +25 -25
  79. package/Build/Workers/createRectangleGeometry.js +25 -25
  80. package/Build/Workers/createRectangleOutlineGeometry.js +18 -18
  81. package/Build/Workers/createSimplePolylineGeometry.js +21 -21
  82. package/Build/Workers/createSphereGeometry.js +17 -17
  83. package/Build/Workers/createSphereOutlineGeometry.js +16 -16
  84. package/Build/Workers/createTaskProcessorWorker.js +3 -3
  85. package/Build/Workers/createVectorTileClampedPolylines.js +13 -13
  86. package/Build/Workers/createVectorTileGeometries.js +22 -22
  87. package/Build/Workers/createVectorTilePoints.js +12 -12
  88. package/Build/Workers/createVectorTilePolygons.js +20 -20
  89. package/Build/Workers/createVectorTilePolylines.js +13 -13
  90. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +20 -20
  91. package/Build/Workers/createVerticesFromHeightmap.js +24 -20
  92. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +17 -17
  93. package/Build/Workers/createWallGeometry.js +22 -22
  94. package/Build/Workers/createWallOutlineGeometry.js +21 -21
  95. package/Build/Workers/decodeDraco.js +11 -11
  96. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +28 -5
  97. package/Build/Workers/decodeI3S.js +10 -10
  98. package/Build/Workers/transcodeKTX2.js +20 -22
  99. package/Build/Workers/transferTypedArrayTest.js +1 -1
  100. package/Build/Workers/upsampleQuantizedTerrainMesh.js +20 -20
  101. package/Source/Core/CompressedTextureBuffer.js +11 -0
  102. package/Source/Core/Ion.js +1 -1
  103. package/Source/Core/KTX2Transcoder.js +9 -16
  104. package/Source/Core/PixelFormat.js +1 -15
  105. package/Source/Core/Simon1994PlanetaryPositions.js +2 -1
  106. package/Source/Core/Transforms.js +137 -2
  107. package/Source/DataSources/BillboardGraphics.js +16 -0
  108. package/Source/DataSources/BillboardVisualizer.js +7 -0
  109. package/Source/DataSources/CallbackProperty.js +8 -2
  110. package/Source/DataSources/CheckerboardMaterialProperty.js +7 -1
  111. package/Source/DataSources/ColorMaterialProperty.js +7 -1
  112. package/Source/DataSources/CompositeMaterialProperty.js +5 -4
  113. package/Source/DataSources/CompositePositionProperty.js +7 -1
  114. package/Source/DataSources/CompositeProperty.js +5 -5
  115. package/Source/DataSources/ConstantPositionProperty.js +7 -1
  116. package/Source/DataSources/Entity.js +1 -1
  117. package/Source/DataSources/GridMaterialProperty.js +7 -1
  118. package/Source/DataSources/ImageMaterialProperty.js +8 -1
  119. package/Source/DataSources/MaterialProperty.js +7 -1
  120. package/Source/DataSources/NodeTransformationProperty.js +7 -1
  121. package/Source/DataSources/PathVisualizer.js +4 -4
  122. package/Source/DataSources/PointGraphics.js +17 -0
  123. package/Source/DataSources/PointVisualizer.js +12 -0
  124. package/Source/DataSources/PolylineArrowMaterialProperty.js +7 -1
  125. package/Source/DataSources/PolylineDashMaterialProperty.js +7 -1
  126. package/Source/DataSources/PolylineGlowMaterialProperty.js +7 -1
  127. package/Source/DataSources/PolylineOutlineMaterialProperty.js +7 -1
  128. package/Source/DataSources/PositionProperty.js +5 -8
  129. package/Source/DataSources/PositionPropertyArray.js +7 -1
  130. package/Source/DataSources/Property.js +1 -1
  131. package/Source/DataSources/PropertyArray.js +5 -5
  132. package/Source/DataSources/PropertyBag.js +5 -4
  133. package/Source/DataSources/ReferenceProperty.js +7 -1
  134. package/Source/DataSources/SampledPositionProperty.js +7 -1
  135. package/Source/DataSources/SampledProperty.js +6 -4
  136. package/Source/DataSources/ScaledPositionProperty.js +6 -0
  137. package/Source/DataSources/StripeMaterialProperty.js +7 -1
  138. package/Source/DataSources/TerrainOffsetProperty.js +9 -0
  139. package/Source/DataSources/TimeIntervalCollectionPositionProperty.js +7 -1
  140. package/Source/DataSources/TimeIntervalCollectionProperty.js +5 -5
  141. package/Source/DataSources/VelocityOrientationProperty.js +6 -1
  142. package/Source/DataSources/VelocityVectorProperty.js +3 -5
  143. package/Source/Renderer/AutomaticUniforms.js +3 -18
  144. package/Source/Renderer/Context.js +15 -0
  145. package/Source/Renderer/CubeMap.js +326 -348
  146. package/Source/Renderer/CubeMapFace.js +26 -48
  147. package/Source/Renderer/PixelDatatype.js +23 -0
  148. package/Source/Renderer/Sampler.js +7 -13
  149. package/Source/Renderer/ShaderProgram.js +7 -0
  150. package/Source/Renderer/Texture.js +396 -332
  151. package/Source/Renderer/UniformState.js +8 -33
  152. package/Source/Renderer/demodernizeShader.js +2 -0
  153. package/Source/Renderer/loadCubeMap.js +3 -8
  154. package/Source/Scene/ArcGisMapService.js +1 -1
  155. package/Source/Scene/Billboard.js +29 -2
  156. package/Source/Scene/BillboardCollection.js +49 -0
  157. package/Source/Scene/BingMapsImageryProvider.js +10 -1
  158. package/Source/Scene/CameraEventAggregator.js +49 -5
  159. package/Source/Scene/Globe.js +1 -1
  160. package/Source/Scene/GlobeSurfaceShaderSet.js +29 -24
  161. package/Source/Scene/GlobeSurfaceTileProvider.js +5 -3
  162. package/Source/Scene/ImageBasedLighting.js +36 -36
  163. package/Source/Scene/Label.js +2 -2
  164. package/Source/Scene/Material.js +24 -2
  165. package/Source/Scene/Model/ImageBasedLightingPipelineStage.js +7 -15
  166. package/Source/Scene/Model/Model.js +1 -1
  167. package/Source/Scene/PointPrimitive.js +28 -2
  168. package/Source/Scene/PointPrimitiveCollection.js +22 -9
  169. package/Source/Scene/PostProcessStageCollection.js +45 -15
  170. package/Source/Scene/PostProcessStageLibrary.js +26 -0
  171. package/Source/Scene/Scene.js +20 -22
  172. package/Source/Scene/SceneTransforms.js +0 -62
  173. package/Source/Scene/ScreenSpaceCameraController.js +11 -4
  174. package/Source/Scene/SkyBox.js +13 -19
  175. package/Source/Scene/SpecularEnvironmentCubeMap.js +240 -0
  176. package/Source/Scene/Tonemapper.js +35 -23
  177. package/Source/Scene/VoxelPrimitive.js +0 -29
  178. package/Source/Scene/VoxelRenderResources.js +0 -3
  179. package/Source/Shaders/BillboardCollectionFS.glsl +4 -0
  180. package/Source/Shaders/BillboardCollectionFS.js +4 -0
  181. package/Source/Shaders/BillboardCollectionVS.glsl +3 -1
  182. package/Source/Shaders/BillboardCollectionVS.js +3 -1
  183. package/Source/Shaders/BrdfLutGeneratorFS.glsl +30 -13
  184. package/Source/Shaders/BrdfLutGeneratorFS.js +30 -13
  185. package/Source/Shaders/Builtin/CzmBuiltins.js +2 -2
  186. package/Source/Shaders/Builtin/Functions/pbrLighting.glsl +42 -41
  187. package/Source/Shaders/Builtin/Functions/pbrLighting.js +42 -41
  188. package/Source/Shaders/Builtin/Functions/pbrNeutralTonemapping.glsl +23 -0
  189. package/Source/Shaders/Builtin/Functions/pbrNeutralTonemapping.js +25 -0
  190. package/Source/Shaders/Builtin/Functions/textureCube.glsl +21 -2
  191. package/Source/Shaders/Builtin/Functions/textureCube.js +21 -2
  192. package/Source/Shaders/Builtin/Structs/materialInput.glsl +2 -0
  193. package/Source/Shaders/Builtin/Structs/materialInput.js +2 -0
  194. package/Source/Shaders/GlobeFS.glsl +10 -4
  195. package/Source/Shaders/GlobeFS.js +10 -4
  196. package/Source/Shaders/Materials/WaterMaskMaterial.glsl +15 -0
  197. package/Source/Shaders/Materials/WaterMaskMaterial.js +17 -0
  198. package/Source/Shaders/Model/AtmosphereStageFS.glsl +1 -1
  199. package/Source/Shaders/Model/AtmosphereStageFS.js +1 -1
  200. package/Source/Shaders/Model/ImageBasedLightingStageFS.glsl +57 -46
  201. package/Source/Shaders/Model/ImageBasedLightingStageFS.js +57 -46
  202. package/Source/Shaders/Model/LightingStageFS.glsl +8 -7
  203. package/Source/Shaders/Model/LightingStageFS.js +8 -7
  204. package/Source/Shaders/Model/MaterialStageFS.glsl +10 -14
  205. package/Source/Shaders/Model/MaterialStageFS.js +10 -14
  206. package/Source/Shaders/PointPrimitiveCollectionFS.glsl +4 -0
  207. package/Source/Shaders/PointPrimitiveCollectionFS.js +4 -0
  208. package/Source/Shaders/PointPrimitiveCollectionVS.glsl +9 -7
  209. package/Source/Shaders/PointPrimitiveCollectionVS.js +9 -7
  210. package/Source/Shaders/PostProcessStages/AcesTonemappingStage.glsl +4 -0
  211. package/Source/Shaders/PostProcessStages/AcesTonemappingStage.js +4 -0
  212. package/Source/Shaders/PostProcessStages/FilmicTonemapping.glsl +4 -0
  213. package/Source/Shaders/PostProcessStages/FilmicTonemapping.js +4 -0
  214. package/Source/Shaders/PostProcessStages/ModifiedReinhardTonemapping.glsl +4 -0
  215. package/Source/Shaders/PostProcessStages/ModifiedReinhardTonemapping.js +4 -0
  216. package/Source/Shaders/PostProcessStages/PbrNeutralTonemapping.glsl +25 -0
  217. package/Source/Shaders/PostProcessStages/PbrNeutralTonemapping.js +27 -0
  218. package/Source/Shaders/PostProcessStages/ReinhardTonemapping.glsl +4 -0
  219. package/Source/Shaders/PostProcessStages/ReinhardTonemapping.js +4 -0
  220. package/Source/Shaders/SkyAtmosphereFS.glsl +1 -1
  221. package/Source/Shaders/SkyAtmosphereFS.js +1 -1
  222. package/Source/Widget/CesiumWidget.js +1 -1
  223. package/index.d.ts +191 -106
  224. package/index.js +133 -134
  225. package/package.json +4 -4
  226. package/Source/Scene/OctahedralProjectedCubeMap.js +0 -445
  227. package/Source/Shaders/Builtin/Functions/sampleOctahedralProjection.glsl +0 -78
  228. package/Source/Shaders/Builtin/Functions/sampleOctahedralProjection.js +0 -80
  229. package/Source/Shaders/OctahedralProjectionAtlasFS.glsl +0 -89
  230. package/Source/Shaders/OctahedralProjectionAtlasFS.js +0 -91
  231. package/Source/Shaders/OctahedralProjectionFS.glsl +0 -14
  232. package/Source/Shaders/OctahedralProjectionFS.js +0 -16
  233. package/Source/Shaders/OctahedralProjectionVS.glsl +0 -10
  234. package/Source/Shaders/OctahedralProjectionVS.js +0 -12
package/index.js CHANGED
@@ -1,4 +1,94 @@
1
- globalThis.CESIUM_VERSION = "1.119";
1
+ globalThis.CESIUM_VERSION = "1.121";
2
+ export { default as AutomaticUniforms } from './Source/Renderer/AutomaticUniforms.js';
3
+ export { default as Buffer } from './Source/Renderer/Buffer.js';
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+ export { default as BufferUsage } from './Source/Renderer/BufferUsage.js';
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+ export { default as ClearCommand } from './Source/Renderer/ClearCommand.js';
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+ export { default as ComputeCommand } from './Source/Renderer/ComputeCommand.js';
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+ export { default as ComputeEngine } from './Source/Renderer/ComputeEngine.js';
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+ export { default as Context } from './Source/Renderer/Context.js';
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+ export { default as ContextLimits } from './Source/Renderer/ContextLimits.js';
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+ export { default as CubeMap } from './Source/Renderer/CubeMap.js';
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+ export { default as CubeMapFace } from './Source/Renderer/CubeMapFace.js';
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+ export { default as DrawCommand } from './Source/Renderer/DrawCommand.js';
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+ export { default as Framebuffer } from './Source/Renderer/Framebuffer.js';
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+ export { default as FramebufferManager } from './Source/Renderer/FramebufferManager.js';
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+ export { default as MipmapHint } from './Source/Renderer/MipmapHint.js';
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+ export { default as MultisampleFramebuffer } from './Source/Renderer/MultisampleFramebuffer.js';
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+ export { default as Pass } from './Source/Renderer/Pass.js';
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+ export { default as PassState } from './Source/Renderer/PassState.js';
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+ export { default as PixelDatatype } from './Source/Renderer/PixelDatatype.js';
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+ export { default as RenderState } from './Source/Renderer/RenderState.js';
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+ export { default as Renderbuffer } from './Source/Renderer/Renderbuffer.js';
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+ export { default as RenderbufferFormat } from './Source/Renderer/RenderbufferFormat.js';
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+ export { default as Sampler } from './Source/Renderer/Sampler.js';
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+ export { default as ShaderBuilder } from './Source/Renderer/ShaderBuilder.js';
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+ export { default as ShaderCache } from './Source/Renderer/ShaderCache.js';
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+ export { default as ShaderDestination } from './Source/Renderer/ShaderDestination.js';
27
+ export { default as ShaderFunction } from './Source/Renderer/ShaderFunction.js';
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+ export { default as ShaderProgram } from './Source/Renderer/ShaderProgram.js';
29
+ export { default as ShaderSource } from './Source/Renderer/ShaderSource.js';
30
+ export { default as ShaderStruct } from './Source/Renderer/ShaderStruct.js';
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+ export { default as Texture } from './Source/Renderer/Texture.js';
32
+ export { default as TextureCache } from './Source/Renderer/TextureCache.js';
33
+ export { default as TextureMagnificationFilter } from './Source/Renderer/TextureMagnificationFilter.js';
34
+ export { default as TextureMinificationFilter } from './Source/Renderer/TextureMinificationFilter.js';
35
+ export { default as TextureWrap } from './Source/Renderer/TextureWrap.js';
36
+ export { default as UniformState } from './Source/Renderer/UniformState.js';
37
+ export { default as VertexArray } from './Source/Renderer/VertexArray.js';
38
+ export { default as VertexArrayFacade } from './Source/Renderer/VertexArrayFacade.js';
39
+ export { default as createUniform } from './Source/Renderer/createUniform.js';
40
+ export { default as createUniformArray } from './Source/Renderer/createUniformArray.js';
41
+ export { default as demodernizeShader } from './Source/Renderer/demodernizeShader.js';
42
+ export { default as freezeRenderState } from './Source/Renderer/freezeRenderState.js';
43
+ export { default as loadCubeMap } from './Source/Renderer/loadCubeMap.js';
44
+ export { default as _shadersAdjustTranslucentFS } from './Source/Shaders/AdjustTranslucentFS.js';
45
+ export { default as _shadersAtmosphereCommon } from './Source/Shaders/AtmosphereCommon.js';
46
+ export { default as _shadersBillboardCollectionFS } from './Source/Shaders/BillboardCollectionFS.js';
47
+ export { default as _shadersBillboardCollectionVS } from './Source/Shaders/BillboardCollectionVS.js';
48
+ export { default as _shadersBrdfLutGeneratorFS } from './Source/Shaders/BrdfLutGeneratorFS.js';
49
+ export { default as _shadersCloudCollectionFS } from './Source/Shaders/CloudCollectionFS.js';
50
+ export { default as _shadersCloudCollectionVS } from './Source/Shaders/CloudCollectionVS.js';
51
+ export { default as _shadersCloudNoiseFS } from './Source/Shaders/CloudNoiseFS.js';
52
+ export { default as _shadersCloudNoiseVS } from './Source/Shaders/CloudNoiseVS.js';
53
+ export { default as _shadersCompareAndPackTranslucentDepth } from './Source/Shaders/CompareAndPackTranslucentDepth.js';
54
+ export { default as _shadersCompositeOITFS } from './Source/Shaders/CompositeOITFS.js';
55
+ export { default as _shadersDepthPlaneFS } from './Source/Shaders/DepthPlaneFS.js';
56
+ export { default as _shadersDepthPlaneVS } from './Source/Shaders/DepthPlaneVS.js';
57
+ export { default as _shadersEllipsoidFS } from './Source/Shaders/EllipsoidFS.js';
58
+ export { default as _shadersEllipsoidVS } from './Source/Shaders/EllipsoidVS.js';
59
+ export { default as _shadersFXAA3_11 } from './Source/Shaders/FXAA3_11.js';
60
+ export { default as _shadersGlobeFS } from './Source/Shaders/GlobeFS.js';
61
+ export { default as _shadersGlobeVS } from './Source/Shaders/GlobeVS.js';
62
+ export { default as _shadersGroundAtmosphere } from './Source/Shaders/GroundAtmosphere.js';
63
+ export { default as _shadersPointPrimitiveCollectionFS } from './Source/Shaders/PointPrimitiveCollectionFS.js';
64
+ export { default as _shadersPointPrimitiveCollectionVS } from './Source/Shaders/PointPrimitiveCollectionVS.js';
65
+ export { default as _shadersPolygonSignedDistanceFS } from './Source/Shaders/PolygonSignedDistanceFS.js';
66
+ export { default as _shadersPolylineCommon } from './Source/Shaders/PolylineCommon.js';
67
+ export { default as _shadersPolylineFS } from './Source/Shaders/PolylineFS.js';
68
+ export { default as _shadersPolylineShadowVolumeFS } from './Source/Shaders/PolylineShadowVolumeFS.js';
69
+ export { default as _shadersPolylineShadowVolumeMorphFS } from './Source/Shaders/PolylineShadowVolumeMorphFS.js';
70
+ export { default as _shadersPolylineShadowVolumeMorphVS } from './Source/Shaders/PolylineShadowVolumeMorphVS.js';
71
+ export { default as _shadersPolylineShadowVolumeVS } from './Source/Shaders/PolylineShadowVolumeVS.js';
72
+ export { default as _shadersPolylineVS } from './Source/Shaders/PolylineVS.js';
73
+ export { default as _shadersReprojectWebMercatorFS } from './Source/Shaders/ReprojectWebMercatorFS.js';
74
+ export { default as _shadersReprojectWebMercatorVS } from './Source/Shaders/ReprojectWebMercatorVS.js';
75
+ export { default as _shadersShadowVolumeAppearanceFS } from './Source/Shaders/ShadowVolumeAppearanceFS.js';
76
+ export { default as _shadersShadowVolumeAppearanceVS } from './Source/Shaders/ShadowVolumeAppearanceVS.js';
77
+ export { default as _shadersShadowVolumeFS } from './Source/Shaders/ShadowVolumeFS.js';
78
+ export { default as _shadersSkyAtmosphereCommon } from './Source/Shaders/SkyAtmosphereCommon.js';
79
+ export { default as _shadersSkyAtmosphereFS } from './Source/Shaders/SkyAtmosphereFS.js';
80
+ export { default as _shadersSkyAtmosphereVS } from './Source/Shaders/SkyAtmosphereVS.js';
81
+ export { default as _shadersSkyBoxFS } from './Source/Shaders/SkyBoxFS.js';
82
+ export { default as _shadersSkyBoxVS } from './Source/Shaders/SkyBoxVS.js';
83
+ export { default as _shadersSunFS } from './Source/Shaders/SunFS.js';
84
+ export { default as _shadersSunTextureFS } from './Source/Shaders/SunTextureFS.js';
85
+ export { default as _shadersSunVS } from './Source/Shaders/SunVS.js';
86
+ export { default as _shadersVector3DTileClampedPolylinesFS } from './Source/Shaders/Vector3DTileClampedPolylinesFS.js';
87
+ export { default as _shadersVector3DTileClampedPolylinesVS } from './Source/Shaders/Vector3DTileClampedPolylinesVS.js';
88
+ export { default as _shadersVector3DTilePolylinesVS } from './Source/Shaders/Vector3DTilePolylinesVS.js';
89
+ export { default as _shadersVectorTileVS } from './Source/Shaders/VectorTileVS.js';
90
+ export { default as _shadersViewportQuadFS } from './Source/Shaders/ViewportQuadFS.js';
91
+ export { default as _shadersViewportQuadVS } from './Source/Shaders/ViewportQuadVS.js';
2
92
  export { default as BillboardGraphics } from './Source/DataSources/BillboardGraphics.js';
3
93
  export { default as BillboardVisualizer } from './Source/DataSources/BillboardVisualizer.js';
4
94
  export { default as BoundingSphereState } from './Source/DataSources/BoundingSphereState.js';
@@ -106,57 +196,6 @@ export { default as createRawPropertyDescriptor } from './Source/DataSources/cre
106
196
  export { default as exportKml } from './Source/DataSources/exportKml.js';
107
197
  export { default as getElement } from './Source/DataSources/getElement.js';
108
198
  export { default as heightReferenceOnEntityPropertyChanged } from './Source/DataSources/heightReferenceOnEntityPropertyChanged.js';
109
- export { default as _shadersAdjustTranslucentFS } from './Source/Shaders/AdjustTranslucentFS.js';
110
- export { default as _shadersAtmosphereCommon } from './Source/Shaders/AtmosphereCommon.js';
111
- export { default as _shadersBillboardCollectionFS } from './Source/Shaders/BillboardCollectionFS.js';
112
- export { default as _shadersBillboardCollectionVS } from './Source/Shaders/BillboardCollectionVS.js';
113
- export { default as _shadersBrdfLutGeneratorFS } from './Source/Shaders/BrdfLutGeneratorFS.js';
114
- export { default as _shadersCloudCollectionFS } from './Source/Shaders/CloudCollectionFS.js';
115
- export { default as _shadersCloudCollectionVS } from './Source/Shaders/CloudCollectionVS.js';
116
- export { default as _shadersCloudNoiseFS } from './Source/Shaders/CloudNoiseFS.js';
117
- export { default as _shadersCloudNoiseVS } from './Source/Shaders/CloudNoiseVS.js';
118
- export { default as _shadersCompareAndPackTranslucentDepth } from './Source/Shaders/CompareAndPackTranslucentDepth.js';
119
- export { default as _shadersCompositeOITFS } from './Source/Shaders/CompositeOITFS.js';
120
- export { default as _shadersDepthPlaneFS } from './Source/Shaders/DepthPlaneFS.js';
121
- export { default as _shadersDepthPlaneVS } from './Source/Shaders/DepthPlaneVS.js';
122
- export { default as _shadersEllipsoidFS } from './Source/Shaders/EllipsoidFS.js';
123
- export { default as _shadersEllipsoidVS } from './Source/Shaders/EllipsoidVS.js';
124
- export { default as _shadersFXAA3_11 } from './Source/Shaders/FXAA3_11.js';
125
- export { default as _shadersGlobeFS } from './Source/Shaders/GlobeFS.js';
126
- export { default as _shadersGlobeVS } from './Source/Shaders/GlobeVS.js';
127
- export { default as _shadersGroundAtmosphere } from './Source/Shaders/GroundAtmosphere.js';
128
- export { default as _shadersOctahedralProjectionAtlasFS } from './Source/Shaders/OctahedralProjectionAtlasFS.js';
129
- export { default as _shadersOctahedralProjectionFS } from './Source/Shaders/OctahedralProjectionFS.js';
130
- export { default as _shadersOctahedralProjectionVS } from './Source/Shaders/OctahedralProjectionVS.js';
131
- export { default as _shadersPointPrimitiveCollectionFS } from './Source/Shaders/PointPrimitiveCollectionFS.js';
132
- export { default as _shadersPointPrimitiveCollectionVS } from './Source/Shaders/PointPrimitiveCollectionVS.js';
133
- export { default as _shadersPolygonSignedDistanceFS } from './Source/Shaders/PolygonSignedDistanceFS.js';
134
- export { default as _shadersPolylineCommon } from './Source/Shaders/PolylineCommon.js';
135
- export { default as _shadersPolylineFS } from './Source/Shaders/PolylineFS.js';
136
- export { default as _shadersPolylineShadowVolumeFS } from './Source/Shaders/PolylineShadowVolumeFS.js';
137
- export { default as _shadersPolylineShadowVolumeMorphFS } from './Source/Shaders/PolylineShadowVolumeMorphFS.js';
138
- export { default as _shadersPolylineShadowVolumeMorphVS } from './Source/Shaders/PolylineShadowVolumeMorphVS.js';
139
- export { default as _shadersPolylineShadowVolumeVS } from './Source/Shaders/PolylineShadowVolumeVS.js';
140
- export { default as _shadersPolylineVS } from './Source/Shaders/PolylineVS.js';
141
- export { default as _shadersReprojectWebMercatorFS } from './Source/Shaders/ReprojectWebMercatorFS.js';
142
- export { default as _shadersReprojectWebMercatorVS } from './Source/Shaders/ReprojectWebMercatorVS.js';
143
- export { default as _shadersShadowVolumeAppearanceFS } from './Source/Shaders/ShadowVolumeAppearanceFS.js';
144
- export { default as _shadersShadowVolumeAppearanceVS } from './Source/Shaders/ShadowVolumeAppearanceVS.js';
145
- export { default as _shadersShadowVolumeFS } from './Source/Shaders/ShadowVolumeFS.js';
146
- export { default as _shadersSkyAtmosphereCommon } from './Source/Shaders/SkyAtmosphereCommon.js';
147
- export { default as _shadersSkyAtmosphereFS } from './Source/Shaders/SkyAtmosphereFS.js';
148
- export { default as _shadersSkyAtmosphereVS } from './Source/Shaders/SkyAtmosphereVS.js';
149
- export { default as _shadersSkyBoxFS } from './Source/Shaders/SkyBoxFS.js';
150
- export { default as _shadersSkyBoxVS } from './Source/Shaders/SkyBoxVS.js';
151
- export { default as _shadersSunFS } from './Source/Shaders/SunFS.js';
152
- export { default as _shadersSunTextureFS } from './Source/Shaders/SunTextureFS.js';
153
- export { default as _shadersSunVS } from './Source/Shaders/SunVS.js';
154
- export { default as _shadersVector3DTileClampedPolylinesFS } from './Source/Shaders/Vector3DTileClampedPolylinesFS.js';
155
- export { default as _shadersVector3DTileClampedPolylinesVS } from './Source/Shaders/Vector3DTileClampedPolylinesVS.js';
156
- export { default as _shadersVector3DTilePolylinesVS } from './Source/Shaders/Vector3DTilePolylinesVS.js';
157
- export { default as _shadersVectorTileVS } from './Source/Shaders/VectorTileVS.js';
158
- export { default as _shadersViewportQuadFS } from './Source/Shaders/ViewportQuadFS.js';
159
- export { default as _shadersViewportQuadVS } from './Source/Shaders/ViewportQuadVS.js';
160
199
  export { default as CesiumWidget } from './Source/Widget/CesiumWidget.js';
161
200
  export { default as ApproximateTerrainHeights } from './Source/Core/ApproximateTerrainHeights.js';
162
201
  export { default as ArcGISTiledElevationTerrainProvider } from './Source/Core/ArcGISTiledElevationTerrainProvider.js';
@@ -435,48 +474,6 @@ export { default as subdivideArray } from './Source/Core/subdivideArray.js';
435
474
  export { default as webGLConstantToGlslType } from './Source/Core/webGLConstantToGlslType.js';
436
475
  export { default as wrapFunction } from './Source/Core/wrapFunction.js';
437
476
  export { default as writeTextToCanvas } from './Source/Core/writeTextToCanvas.js';
438
- export { default as AutomaticUniforms } from './Source/Renderer/AutomaticUniforms.js';
439
- export { default as Buffer } from './Source/Renderer/Buffer.js';
440
- export { default as BufferUsage } from './Source/Renderer/BufferUsage.js';
441
- export { default as ClearCommand } from './Source/Renderer/ClearCommand.js';
442
- export { default as ComputeCommand } from './Source/Renderer/ComputeCommand.js';
443
- export { default as ComputeEngine } from './Source/Renderer/ComputeEngine.js';
444
- export { default as Context } from './Source/Renderer/Context.js';
445
- export { default as ContextLimits } from './Source/Renderer/ContextLimits.js';
446
- export { default as CubeMap } from './Source/Renderer/CubeMap.js';
447
- export { default as CubeMapFace } from './Source/Renderer/CubeMapFace.js';
448
- export { default as DrawCommand } from './Source/Renderer/DrawCommand.js';
449
- export { default as Framebuffer } from './Source/Renderer/Framebuffer.js';
450
- export { default as FramebufferManager } from './Source/Renderer/FramebufferManager.js';
451
- export { default as MipmapHint } from './Source/Renderer/MipmapHint.js';
452
- export { default as MultisampleFramebuffer } from './Source/Renderer/MultisampleFramebuffer.js';
453
- export { default as Pass } from './Source/Renderer/Pass.js';
454
- export { default as PassState } from './Source/Renderer/PassState.js';
455
- export { default as PixelDatatype } from './Source/Renderer/PixelDatatype.js';
456
- export { default as RenderState } from './Source/Renderer/RenderState.js';
457
- export { default as Renderbuffer } from './Source/Renderer/Renderbuffer.js';
458
- export { default as RenderbufferFormat } from './Source/Renderer/RenderbufferFormat.js';
459
- export { default as Sampler } from './Source/Renderer/Sampler.js';
460
- export { default as ShaderBuilder } from './Source/Renderer/ShaderBuilder.js';
461
- export { default as ShaderCache } from './Source/Renderer/ShaderCache.js';
462
- export { default as ShaderDestination } from './Source/Renderer/ShaderDestination.js';
463
- export { default as ShaderFunction } from './Source/Renderer/ShaderFunction.js';
464
- export { default as ShaderProgram } from './Source/Renderer/ShaderProgram.js';
465
- export { default as ShaderSource } from './Source/Renderer/ShaderSource.js';
466
- export { default as ShaderStruct } from './Source/Renderer/ShaderStruct.js';
467
- export { default as Texture } from './Source/Renderer/Texture.js';
468
- export { default as TextureCache } from './Source/Renderer/TextureCache.js';
469
- export { default as TextureMagnificationFilter } from './Source/Renderer/TextureMagnificationFilter.js';
470
- export { default as TextureMinificationFilter } from './Source/Renderer/TextureMinificationFilter.js';
471
- export { default as TextureWrap } from './Source/Renderer/TextureWrap.js';
472
- export { default as UniformState } from './Source/Renderer/UniformState.js';
473
- export { default as VertexArray } from './Source/Renderer/VertexArray.js';
474
- export { default as VertexArrayFacade } from './Source/Renderer/VertexArrayFacade.js';
475
- export { default as createUniform } from './Source/Renderer/createUniform.js';
476
- export { default as createUniformArray } from './Source/Renderer/createUniformArray.js';
477
- export { default as demodernizeShader } from './Source/Renderer/demodernizeShader.js';
478
- export { default as freezeRenderState } from './Source/Renderer/freezeRenderState.js';
479
- export { default as loadCubeMap } from './Source/Renderer/loadCubeMap.js';
480
477
  export { default as AlphaMode } from './Source/Scene/AlphaMode.js';
481
478
  export { default as Appearance } from './Source/Scene/Appearance.js';
482
479
  export { default as ArcGisBaseMapType } from './Source/Scene/ArcGisBaseMapType.js';
@@ -665,7 +662,6 @@ export { default as Moon } from './Source/Scene/Moon.js';
665
662
  export { default as Multiple3DTileContent } from './Source/Scene/Multiple3DTileContent.js';
666
663
  export { default as NeverTileDiscardPolicy } from './Source/Scene/NeverTileDiscardPolicy.js';
667
664
  export { default as OIT } from './Source/Scene/OIT.js';
668
- export { default as OctahedralProjectedCubeMap } from './Source/Scene/OctahedralProjectedCubeMap.js';
669
665
  export { default as OpenStreetMapImageryProvider } from './Source/Scene/OpenStreetMapImageryProvider.js';
670
666
  export { default as OrderedGroundPrimitiveCollection } from './Source/Scene/OrderedGroundPrimitiveCollection.js';
671
667
  export { default as Particle } from './Source/Scene/Particle.js';
@@ -730,6 +726,7 @@ export { default as SingleTileImageryProvider } from './Source/Scene/SingleTileI
730
726
  export { default as SkyAtmosphere } from './Source/Scene/SkyAtmosphere.js';
731
727
  export { default as SkyBox } from './Source/Scene/SkyBox.js';
732
728
  export { default as SpatialNode } from './Source/Scene/SpatialNode.js';
729
+ export { default as SpecularEnvironmentCubeMap } from './Source/Scene/SpecularEnvironmentCubeMap.js';
733
730
  export { default as SphereEmitter } from './Source/Scene/SphereEmitter.js';
734
731
  export { default as SplitDirection } from './Source/Scene/SplitDirection.js';
735
732
  export { default as Splitter } from './Source/Scene/Splitter.js';
@@ -845,6 +842,7 @@ export { default as _shadersRimLightingMaterial } from './Source/Shaders/Materia
845
842
  export { default as _shadersSlopeRampMaterial } from './Source/Shaders/Materials/SlopeRampMaterial.js';
846
843
  export { default as _shadersStripeMaterial } from './Source/Shaders/Materials/StripeMaterial.js';
847
844
  export { default as _shadersWater } from './Source/Shaders/Materials/Water.js';
845
+ export { default as _shadersWaterMaskMaterial } from './Source/Shaders/Materials/WaterMaskMaterial.js';
848
846
  export { default as _shadersAtmosphereStageFS } from './Source/Shaders/Model/AtmosphereStageFS.js';
849
847
  export { default as _shadersAtmosphereStageVS } from './Source/Shaders/Model/AtmosphereStageVS.js';
850
848
  export { default as _shadersCPUStylingStageFS } from './Source/Shaders/Model/CPUStylingStageFS.js';
@@ -901,6 +899,7 @@ export { default as _shadersModifiedReinhardTonemapping } from './Source/Shaders
901
899
  export { default as _shadersNightVision } from './Source/Shaders/PostProcessStages/NightVision.js';
902
900
  export { default as _shadersPassThrough } from './Source/Shaders/PostProcessStages/PassThrough.js';
903
901
  export { default as _shadersPassThroughDepth } from './Source/Shaders/PostProcessStages/PassThroughDepth.js';
902
+ export { default as _shadersPbrNeutralTonemapping } from './Source/Shaders/PostProcessStages/PbrNeutralTonemapping.js';
904
903
  export { default as _shadersPointCloudEyeDomeLighting } from './Source/Shaders/PostProcessStages/PointCloudEyeDomeLighting.js';
905
904
  export { default as _shadersReinhardTonemapping } from './Source/Shaders/PostProcessStages/ReinhardTonemapping.js';
906
905
  export { default as _shadersSilhouette } from './Source/Shaders/PostProcessStages/Silhouette.js';
@@ -1016,6 +1015,44 @@ export { default as VerticalExaggerationPipelineStage } from './Source/Scene/Mod
1016
1015
  export { default as WireframePipelineStage } from './Source/Scene/Model/WireframePipelineStage.js';
1017
1016
  export { default as buildDrawCommand } from './Source/Scene/Model/buildDrawCommand.js';
1018
1017
  export { default as pickModel } from './Source/Scene/Model/pickModel.js';
1018
+ export { default as _shadersdegreesPerRadian } from './Source/Shaders/Builtin/Constants/degreesPerRadian.js';
1019
+ export { default as _shadersdepthRange } from './Source/Shaders/Builtin/Constants/depthRange.js';
1020
+ export { default as _shadersepsilon1 } from './Source/Shaders/Builtin/Constants/epsilon1.js';
1021
+ export { default as _shadersepsilon2 } from './Source/Shaders/Builtin/Constants/epsilon2.js';
1022
+ export { default as _shadersepsilon3 } from './Source/Shaders/Builtin/Constants/epsilon3.js';
1023
+ export { default as _shadersepsilon4 } from './Source/Shaders/Builtin/Constants/epsilon4.js';
1024
+ export { default as _shadersepsilon5 } from './Source/Shaders/Builtin/Constants/epsilon5.js';
1025
+ export { default as _shadersepsilon6 } from './Source/Shaders/Builtin/Constants/epsilon6.js';
1026
+ export { default as _shadersepsilon7 } from './Source/Shaders/Builtin/Constants/epsilon7.js';
1027
+ export { default as _shadersinfinity } from './Source/Shaders/Builtin/Constants/infinity.js';
1028
+ export { default as _shadersoneOverPi } from './Source/Shaders/Builtin/Constants/oneOverPi.js';
1029
+ export { default as _shadersoneOverTwoPi } from './Source/Shaders/Builtin/Constants/oneOverTwoPi.js';
1030
+ export { default as _shaderspassCesium3DTile } from './Source/Shaders/Builtin/Constants/passCesium3DTile.js';
1031
+ export { default as _shaderspassCesium3DTileClassification } from './Source/Shaders/Builtin/Constants/passCesium3DTileClassification.js';
1032
+ export { default as _shaderspassCesium3DTileClassificationIgnoreShow } from './Source/Shaders/Builtin/Constants/passCesium3DTileClassificationIgnoreShow.js';
1033
+ export { default as _shaderspassClassification } from './Source/Shaders/Builtin/Constants/passClassification.js';
1034
+ export { default as _shaderspassCompute } from './Source/Shaders/Builtin/Constants/passCompute.js';
1035
+ export { default as _shaderspassEnvironment } from './Source/Shaders/Builtin/Constants/passEnvironment.js';
1036
+ export { default as _shaderspassGlobe } from './Source/Shaders/Builtin/Constants/passGlobe.js';
1037
+ export { default as _shaderspassOpaque } from './Source/Shaders/Builtin/Constants/passOpaque.js';
1038
+ export { default as _shaderspassOverlay } from './Source/Shaders/Builtin/Constants/passOverlay.js';
1039
+ export { default as _shaderspassTerrainClassification } from './Source/Shaders/Builtin/Constants/passTerrainClassification.js';
1040
+ export { default as _shaderspassTranslucent } from './Source/Shaders/Builtin/Constants/passTranslucent.js';
1041
+ export { default as _shaderspassVoxels } from './Source/Shaders/Builtin/Constants/passVoxels.js';
1042
+ export { default as _shaderspi } from './Source/Shaders/Builtin/Constants/pi.js';
1043
+ export { default as _shaderspiOverFour } from './Source/Shaders/Builtin/Constants/piOverFour.js';
1044
+ export { default as _shaderspiOverSix } from './Source/Shaders/Builtin/Constants/piOverSix.js';
1045
+ export { default as _shaderspiOverThree } from './Source/Shaders/Builtin/Constants/piOverThree.js';
1046
+ export { default as _shaderspiOverTwo } from './Source/Shaders/Builtin/Constants/piOverTwo.js';
1047
+ export { default as _shadersradiansPerDegree } from './Source/Shaders/Builtin/Constants/radiansPerDegree.js';
1048
+ export { default as _shaderssceneMode2D } from './Source/Shaders/Builtin/Constants/sceneMode2D.js';
1049
+ export { default as _shaderssceneMode3D } from './Source/Shaders/Builtin/Constants/sceneMode3D.js';
1050
+ export { default as _shaderssceneModeColumbusView } from './Source/Shaders/Builtin/Constants/sceneModeColumbusView.js';
1051
+ export { default as _shaderssceneModeMorphing } from './Source/Shaders/Builtin/Constants/sceneModeMorphing.js';
1052
+ export { default as _shaderssolarRadius } from './Source/Shaders/Builtin/Constants/solarRadius.js';
1053
+ export { default as _shadersthreePiOver2 } from './Source/Shaders/Builtin/Constants/threePiOver2.js';
1054
+ export { default as _shaderstwoPi } from './Source/Shaders/Builtin/Constants/twoPi.js';
1055
+ export { default as _shaderswebMercatorMaxLatitude } from './Source/Shaders/Builtin/Constants/webMercatorMaxLatitude.js';
1019
1056
  export { default as _shadersHSBToRGB } from './Source/Shaders/Builtin/Functions/HSBToRGB.js';
1020
1057
  export { default as _shadersHSLToRGB } from './Source/Shaders/Builtin/Functions/HSLToRGB.js';
1021
1058
  export { default as _shadersRGBToHSB } from './Source/Shaders/Builtin/Functions/RGBToHSB.js';
@@ -1074,6 +1111,7 @@ export { default as _shadersnearFarScalar } from './Source/Shaders/Builtin/Funct
1074
1111
  export { default as _shadersoctDecode } from './Source/Shaders/Builtin/Functions/octDecode.js';
1075
1112
  export { default as _shaderspackDepth } from './Source/Shaders/Builtin/Functions/packDepth.js';
1076
1113
  export { default as _shaderspbrLighting } from './Source/Shaders/Builtin/Functions/pbrLighting.js';
1114
+ export { default as _shaderspbrNeutralTonemapping } from './Source/Shaders/Builtin/Functions/pbrNeutralTonemapping.js';
1077
1115
  export { default as _shadersphong } from './Source/Shaders/Builtin/Functions/phong.js';
1078
1116
  export { default as _shadersplaneDistance } from './Source/Shaders/Builtin/Functions/planeDistance.js';
1079
1117
  export { default as _shaderspointAlongRay } from './Source/Shaders/Builtin/Functions/pointAlongRay.js';
@@ -1083,7 +1121,6 @@ export { default as _shadersreadDepth } from './Source/Shaders/Builtin/Functions
1083
1121
  export { default as _shadersreadNonPerspective } from './Source/Shaders/Builtin/Functions/readNonPerspective.js';
1084
1122
  export { default as _shadersreverseLogDepth } from './Source/Shaders/Builtin/Functions/reverseLogDepth.js';
1085
1123
  export { default as _shadersround } from './Source/Shaders/Builtin/Functions/round.js';
1086
- export { default as _shaderssampleOctahedralProjection } from './Source/Shaders/Builtin/Functions/sampleOctahedralProjection.js';
1087
1124
  export { default as _shaderssaturation } from './Source/Shaders/Builtin/Functions/saturation.js';
1088
1125
  export { default as _shadersshadowDepthCompare } from './Source/Shaders/Builtin/Functions/shadowDepthCompare.js';
1089
1126
  export { default as _shadersshadowVisibility } from './Source/Shaders/Builtin/Functions/shadowVisibility.js';
@@ -1106,44 +1143,6 @@ export { default as _shaderswindowToEyeCoordinates } from './Source/Shaders/Buil
1106
1143
  export { default as _shaderswriteDepthClamp } from './Source/Shaders/Builtin/Functions/writeDepthClamp.js';
1107
1144
  export { default as _shaderswriteLogDepth } from './Source/Shaders/Builtin/Functions/writeLogDepth.js';
1108
1145
  export { default as _shaderswriteNonPerspective } from './Source/Shaders/Builtin/Functions/writeNonPerspective.js';
1109
- export { default as _shadersdegreesPerRadian } from './Source/Shaders/Builtin/Constants/degreesPerRadian.js';
1110
- export { default as _shadersdepthRange } from './Source/Shaders/Builtin/Constants/depthRange.js';
1111
- export { default as _shadersepsilon1 } from './Source/Shaders/Builtin/Constants/epsilon1.js';
1112
- export { default as _shadersepsilon2 } from './Source/Shaders/Builtin/Constants/epsilon2.js';
1113
- export { default as _shadersepsilon3 } from './Source/Shaders/Builtin/Constants/epsilon3.js';
1114
- export { default as _shadersepsilon4 } from './Source/Shaders/Builtin/Constants/epsilon4.js';
1115
- export { default as _shadersepsilon5 } from './Source/Shaders/Builtin/Constants/epsilon5.js';
1116
- export { default as _shadersepsilon6 } from './Source/Shaders/Builtin/Constants/epsilon6.js';
1117
- export { default as _shadersepsilon7 } from './Source/Shaders/Builtin/Constants/epsilon7.js';
1118
- export { default as _shadersinfinity } from './Source/Shaders/Builtin/Constants/infinity.js';
1119
- export { default as _shadersoneOverPi } from './Source/Shaders/Builtin/Constants/oneOverPi.js';
1120
- export { default as _shadersoneOverTwoPi } from './Source/Shaders/Builtin/Constants/oneOverTwoPi.js';
1121
- export { default as _shaderspassCesium3DTile } from './Source/Shaders/Builtin/Constants/passCesium3DTile.js';
1122
- export { default as _shaderspassCesium3DTileClassification } from './Source/Shaders/Builtin/Constants/passCesium3DTileClassification.js';
1123
- export { default as _shaderspassCesium3DTileClassificationIgnoreShow } from './Source/Shaders/Builtin/Constants/passCesium3DTileClassificationIgnoreShow.js';
1124
- export { default as _shaderspassClassification } from './Source/Shaders/Builtin/Constants/passClassification.js';
1125
- export { default as _shaderspassCompute } from './Source/Shaders/Builtin/Constants/passCompute.js';
1126
- export { default as _shaderspassEnvironment } from './Source/Shaders/Builtin/Constants/passEnvironment.js';
1127
- export { default as _shaderspassGlobe } from './Source/Shaders/Builtin/Constants/passGlobe.js';
1128
- export { default as _shaderspassOpaque } from './Source/Shaders/Builtin/Constants/passOpaque.js';
1129
- export { default as _shaderspassOverlay } from './Source/Shaders/Builtin/Constants/passOverlay.js';
1130
- export { default as _shaderspassTerrainClassification } from './Source/Shaders/Builtin/Constants/passTerrainClassification.js';
1131
- export { default as _shaderspassTranslucent } from './Source/Shaders/Builtin/Constants/passTranslucent.js';
1132
- export { default as _shaderspassVoxels } from './Source/Shaders/Builtin/Constants/passVoxels.js';
1133
- export { default as _shaderspi } from './Source/Shaders/Builtin/Constants/pi.js';
1134
- export { default as _shaderspiOverFour } from './Source/Shaders/Builtin/Constants/piOverFour.js';
1135
- export { default as _shaderspiOverSix } from './Source/Shaders/Builtin/Constants/piOverSix.js';
1136
- export { default as _shaderspiOverThree } from './Source/Shaders/Builtin/Constants/piOverThree.js';
1137
- export { default as _shaderspiOverTwo } from './Source/Shaders/Builtin/Constants/piOverTwo.js';
1138
- export { default as _shadersradiansPerDegree } from './Source/Shaders/Builtin/Constants/radiansPerDegree.js';
1139
- export { default as _shaderssceneMode2D } from './Source/Shaders/Builtin/Constants/sceneMode2D.js';
1140
- export { default as _shaderssceneMode3D } from './Source/Shaders/Builtin/Constants/sceneMode3D.js';
1141
- export { default as _shaderssceneModeColumbusView } from './Source/Shaders/Builtin/Constants/sceneModeColumbusView.js';
1142
- export { default as _shaderssceneModeMorphing } from './Source/Shaders/Builtin/Constants/sceneModeMorphing.js';
1143
- export { default as _shaderssolarRadius } from './Source/Shaders/Builtin/Constants/solarRadius.js';
1144
- export { default as _shadersthreePiOver2 } from './Source/Shaders/Builtin/Constants/threePiOver2.js';
1145
- export { default as _shaderstwoPi } from './Source/Shaders/Builtin/Constants/twoPi.js';
1146
- export { default as _shaderswebMercatorMaxLatitude } from './Source/Shaders/Builtin/Constants/webMercatorMaxLatitude.js';
1147
1146
  export { default as _shadersdepthRangeStruct } from './Source/Shaders/Builtin/Structs/depthRangeStruct.js';
1148
1147
  export { default as _shadersmaterial } from './Source/Shaders/Builtin/Structs/material.js';
1149
1148
  export { default as _shadersmaterialInput } from './Source/Shaders/Builtin/Structs/materialInput.js';
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@cesium/engine",
3
- "version": "10.0.0",
3
+ "version": "11.0.0",
4
4
  "description": "CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.",
5
5
  "keywords": [
6
6
  "3D",
@@ -32,13 +32,13 @@
32
32
  "./Specs/**/*"
33
33
  ],
34
34
  "dependencies": {
35
- "@tweenjs/tween.js": "^23.1.1",
35
+ "@tweenjs/tween.js": "^25.0.0",
36
36
  "@zip.js/zip.js": "^2.7.34",
37
37
  "autolinker": "^4.0.0",
38
38
  "bitmap-sdf": "^1.0.3",
39
39
  "dompurify": "^3.0.2",
40
40
  "draco3d": "^1.5.1",
41
- "earcut": "^2.2.4",
41
+ "earcut": "^3.0.0",
42
42
  "grapheme-splitter": "^1.0.4",
43
43
  "jsep": "^1.3.8",
44
44
  "kdbush": "^4.0.1",
@@ -48,7 +48,7 @@
48
48
  "meshoptimizer": "^0.21.0",
49
49
  "pako": "^2.0.4",
50
50
  "protobufjs": "^7.1.0",
51
- "rbush": "^3.0.1",
51
+ "rbush": "^4.0.0",
52
52
  "topojson-client": "^3.1.0",
53
53
  "urijs": "^1.19.7"
54
54
  },