@cesium/engine 10.0.0 → 10.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (173) hide show
  1. package/Build/Workers/chunk-2GEAGYUY.js +1477 -0
  2. package/Build/Workers/chunk-4RMIRG6T.js +1800 -0
  3. package/Build/Workers/chunk-4VFBBNQ3.js +55 -0
  4. package/Build/Workers/{chunk-GRAT5GE7.js → chunk-5BLJ5ZM6.js} +1 -1
  5. package/Build/Workers/{chunk-AVI4IUWC.js → chunk-5KWHSZYL.js} +4 -4
  6. package/Build/Workers/chunk-5O6JWQ4E.js +398 -0
  7. package/Build/Workers/chunk-65MZOUNU.js +390 -0
  8. package/Build/Workers/chunk-6D66DPRV.js +353 -0
  9. package/Build/Workers/{chunk-XD445VDH.js → chunk-6OFDHMHR.js} +1 -1
  10. package/Build/Workers/chunk-76BYYG7N.js +945 -0
  11. package/Build/Workers/chunk-A5CODJ4M.js +171 -0
  12. package/Build/Workers/chunk-ACRTCBN5.js +684 -0
  13. package/Build/Workers/{chunk-7XGC6YB2.js → chunk-B75IEX2S.js} +3 -3
  14. package/Build/Workers/chunk-BAVI3ZS2.js +39 -0
  15. package/Build/Workers/{chunk-SYCPRK3D.js → chunk-BBDZYSZB.js} +4 -4
  16. package/Build/Workers/chunk-BGE4QVG7.js +368 -0
  17. package/Build/Workers/chunk-BY3E4ONI.js +456 -0
  18. package/Build/Workers/{chunk-LCLJJ2MZ.js → chunk-C3Z23UUJ.js} +6 -6
  19. package/Build/Workers/{chunk-MDHQR3ZS.js → chunk-C45MU4GZ.js} +2 -2
  20. package/Build/Workers/{chunk-PCP4YQST.js → chunk-CF7P7K7E.js} +2 -2
  21. package/Build/Workers/chunk-D2U4RI64.js +476 -0
  22. package/Build/Workers/chunk-D4K27X2M.js +305 -0
  23. package/Build/Workers/chunk-EB7PNZTK.js +138 -0
  24. package/Build/Workers/chunk-ELI4BUOT.js +963 -0
  25. package/Build/Workers/{chunk-DOXCPOG4.js → chunk-F3NDOSTZ.js} +1 -1
  26. package/Build/Workers/{chunk-BCL4PHHT.js → chunk-FDCLACT5.js} +3 -3
  27. package/Build/Workers/chunk-FEVVHITK.js +122 -0
  28. package/Build/Workers/{chunk-GR3CDLCP.js → chunk-FOZWUH4T.js} +1 -1
  29. package/Build/Workers/chunk-FQPSOOPH.js +258 -0
  30. package/Build/Workers/chunk-G5V4GPZE.js +691 -0
  31. package/Build/Workers/chunk-GNHZH7HP.js +37 -0
  32. package/Build/Workers/{chunk-AD5HBJ2F.js → chunk-GPJR7MPQ.js} +2 -2
  33. package/Build/Workers/{chunk-4BAE4PWO.js → chunk-GWT64LKY.js} +1 -1
  34. package/Build/Workers/{chunk-STBBMQGG.js → chunk-HGEEOMSC.js} +1 -1
  35. package/Build/Workers/chunk-IUROUBPA.js +300 -0
  36. package/Build/Workers/chunk-J7MQUQJY.js +430 -0
  37. package/Build/Workers/{chunk-BJF5LOWE.js → chunk-JNLWLSTP.js} +3 -3
  38. package/Build/Workers/chunk-JYQNWIQQ.js +44 -0
  39. package/Build/Workers/{chunk-G3YR53LY.js → chunk-KV4EQHK4.js} +4 -4
  40. package/Build/Workers/chunk-LSSWVB2X.js +138 -0
  41. package/Build/Workers/chunk-LXQ5QAEJ.js +196 -0
  42. package/Build/Workers/{chunk-RJYML24O.js → chunk-MBZH7YZ7.js} +414 -439
  43. package/Build/Workers/{chunk-BDFNKFOE.js → chunk-MKXWJTFQ.js} +4 -4
  44. package/Build/Workers/chunk-MMV6TO3P.js +101 -0
  45. package/Build/Workers/chunk-N4QEHO3U.js +75 -0
  46. package/Build/Workers/chunk-NVOABL76.js +100 -0
  47. package/Build/Workers/chunk-OAPA2RTG.js +239 -0
  48. package/Build/Workers/chunk-OE4MCOC7.js +421 -0
  49. package/Build/Workers/chunk-OJF4RTJG.js +634 -0
  50. package/Build/Workers/{chunk-C2CGMAIU.js → chunk-OOMCT7OL.js} +2 -2
  51. package/Build/Workers/{chunk-VO3ACQB2.js → chunk-OWGTMVDB.js} +6 -6
  52. package/Build/Workers/chunk-OXALEQPI.js +10364 -0
  53. package/Build/Workers/chunk-OXSI7N4C.js +768 -0
  54. package/Build/Workers/chunk-PNFHVBSF.js +2716 -0
  55. package/Build/Workers/chunk-POSRARY7.js +834 -0
  56. package/Build/Workers/chunk-QYQIVZBU.js +117 -0
  57. package/Build/Workers/chunk-R3TKLC6E.js +1075 -0
  58. package/Build/Workers/chunk-R4OIEIPE.js +500 -0
  59. package/Build/Workers/{chunk-LEABCTLP.js → chunk-R4ZEWO4I.js} +1 -1
  60. package/Build/Workers/{chunk-FXIHSF7O.js → chunk-RCK55EDX.js} +3 -3
  61. package/Build/Workers/chunk-RHBWXX7C.js +629 -0
  62. package/Build/Workers/{chunk-NTXTUNEF.js → chunk-RZLZWKFN.js} +1 -1
  63. package/Build/Workers/chunk-SAPFXU5X.js +102 -0
  64. package/Build/Workers/chunk-T6LPN7RI.js +2857 -0
  65. package/Build/Workers/{chunk-5S7OLEPK.js → chunk-TBBFDFCS.js} +2 -2
  66. package/Build/Workers/chunk-TF776XCO.js +1258 -0
  67. package/Build/Workers/chunk-TGY6H6N6.js +163 -0
  68. package/Build/Workers/{chunk-L6RTJ3RE.js → chunk-UCIPJSZX.js} +2 -2
  69. package/Build/Workers/chunk-UOEUCKKU.js +59 -0
  70. package/Build/Workers/chunk-VRZ46QZ5.js +781 -0
  71. package/Build/Workers/chunk-VYWUFRRR.js +1052 -0
  72. package/Build/Workers/{chunk-JYAHOGGL.js → chunk-WVSELU6O.js} +6 -6
  73. package/Build/Workers/chunk-X2ZQ7RJR.js +287 -0
  74. package/Build/Workers/{chunk-O3JCMSS3.js → chunk-X43SJLQL.js} +44 -0
  75. package/Build/Workers/chunk-XLTOBCDI.js +220 -0
  76. package/Build/Workers/{chunk-COYFZ5VA.js → chunk-XQI7XZHX.js} +1 -1
  77. package/Build/Workers/chunk-XUOJCLOH.js +511 -0
  78. package/Build/Workers/chunk-XZZNKIEV.js +157 -0
  79. package/Build/Workers/chunk-YLYBLJ3Y.js +73 -0
  80. package/Build/Workers/{chunk-OORVMGDU.js → chunk-ZEE2EIFD.js} +1 -1
  81. package/Build/Workers/chunk-ZIKGV7EL.js +58 -0
  82. package/Build/Workers/{chunk-DGS5QNIO.js → chunk-ZU334IDQ.js} +3 -3
  83. package/Build/Workers/combineGeometry.js +22 -22
  84. package/Build/Workers/createBoxGeometry.js +16 -16
  85. package/Build/Workers/createBoxOutlineGeometry.js +14 -14
  86. package/Build/Workers/createCircleGeometry.js +24 -24
  87. package/Build/Workers/createCircleOutlineGeometry.js +17 -17
  88. package/Build/Workers/createCoplanarPolygonGeometry.js +31 -31
  89. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +29 -29
  90. package/Build/Workers/createCorridorGeometry.js +27 -27
  91. package/Build/Workers/createCorridorOutlineGeometry.js +26 -26
  92. package/Build/Workers/createCylinderGeometry.js +18 -18
  93. package/Build/Workers/createCylinderOutlineGeometry.js +16 -16
  94. package/Build/Workers/createEllipseGeometry.js +24 -24
  95. package/Build/Workers/createEllipseOutlineGeometry.js +17 -17
  96. package/Build/Workers/createEllipsoidGeometry.js +17 -17
  97. package/Build/Workers/createEllipsoidOutlineGeometry.js +16 -16
  98. package/Build/Workers/createFrustumGeometry.js +16 -16
  99. package/Build/Workers/createFrustumOutlineGeometry.js +16 -16
  100. package/Build/Workers/createGeometry.js +22 -22
  101. package/Build/Workers/createGroundPolylineGeometry.js +20 -20
  102. package/Build/Workers/createPlaneGeometry.js +14 -14
  103. package/Build/Workers/createPlaneOutlineGeometry.js +13 -13
  104. package/Build/Workers/createPolygonGeometry.js +30 -30
  105. package/Build/Workers/createPolygonOutlineGeometry.js +28 -28
  106. package/Build/Workers/createPolylineGeometry.js +23 -23
  107. package/Build/Workers/createPolylineVolumeGeometry.js +29 -29
  108. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +25 -25
  109. package/Build/Workers/createRectangleGeometry.js +25 -25
  110. package/Build/Workers/createRectangleOutlineGeometry.js +18 -18
  111. package/Build/Workers/createSimplePolylineGeometry.js +21 -21
  112. package/Build/Workers/createSphereGeometry.js +17 -17
  113. package/Build/Workers/createSphereOutlineGeometry.js +16 -16
  114. package/Build/Workers/createTaskProcessorWorker.js +3 -3
  115. package/Build/Workers/createVectorTileClampedPolylines.js +13 -13
  116. package/Build/Workers/createVectorTileGeometries.js +22 -22
  117. package/Build/Workers/createVectorTilePoints.js +12 -12
  118. package/Build/Workers/createVectorTilePolygons.js +20 -20
  119. package/Build/Workers/createVectorTilePolylines.js +13 -13
  120. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +20 -20
  121. package/Build/Workers/createVerticesFromHeightmap.js +20 -20
  122. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +17 -17
  123. package/Build/Workers/createWallGeometry.js +22 -22
  124. package/Build/Workers/createWallOutlineGeometry.js +21 -21
  125. package/Build/Workers/decodeDraco.js +11 -11
  126. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +5 -5
  127. package/Build/Workers/decodeI3S.js +10 -10
  128. package/Build/Workers/transcodeKTX2.js +8 -11
  129. package/Build/Workers/transferTypedArrayTest.js +1 -1
  130. package/Build/Workers/upsampleQuantizedTerrainMesh.js +20 -20
  131. package/Source/Core/Ion.js +1 -1
  132. package/Source/Core/Simon1994PlanetaryPositions.js +2 -1
  133. package/Source/Core/Transforms.js +137 -2
  134. package/Source/DataSources/BillboardGraphics.js +16 -0
  135. package/Source/DataSources/BillboardVisualizer.js +7 -0
  136. package/Source/DataSources/PathVisualizer.js +4 -4
  137. package/Source/DataSources/PointGraphics.js +17 -0
  138. package/Source/DataSources/PointVisualizer.js +12 -0
  139. package/Source/DataSources/PositionProperty.js +4 -7
  140. package/Source/Renderer/AutomaticUniforms.js +1 -1
  141. package/Source/Renderer/UniformState.js +5 -11
  142. package/Source/Scene/ArcGisMapService.js +1 -1
  143. package/Source/Scene/Billboard.js +29 -2
  144. package/Source/Scene/BillboardCollection.js +49 -0
  145. package/Source/Scene/BingMapsImageryProvider.js +10 -1
  146. package/Source/Scene/ImageBasedLighting.js +2 -2
  147. package/Source/Scene/Model/Model.js +1 -1
  148. package/Source/Scene/OctahedralProjectedCubeMap.js +5 -6
  149. package/Source/Scene/PointPrimitive.js +28 -2
  150. package/Source/Scene/PointPrimitiveCollection.js +22 -9
  151. package/Source/Shaders/BillboardCollectionFS.glsl +4 -0
  152. package/Source/Shaders/BillboardCollectionFS.js +4 -0
  153. package/Source/Shaders/BillboardCollectionVS.glsl +3 -1
  154. package/Source/Shaders/BillboardCollectionVS.js +3 -1
  155. package/Source/Shaders/BrdfLutGeneratorFS.glsl +30 -13
  156. package/Source/Shaders/BrdfLutGeneratorFS.js +30 -13
  157. package/Source/Shaders/Builtin/Functions/pbrLighting.glsl +40 -39
  158. package/Source/Shaders/Builtin/Functions/pbrLighting.js +40 -39
  159. package/Source/Shaders/Builtin/Functions/sampleOctahedralProjection.glsl +1 -1
  160. package/Source/Shaders/Builtin/Functions/sampleOctahedralProjection.js +1 -1
  161. package/Source/Shaders/Model/ImageBasedLightingStageFS.glsl +23 -23
  162. package/Source/Shaders/Model/ImageBasedLightingStageFS.js +23 -23
  163. package/Source/Shaders/Model/LightingStageFS.glsl +6 -5
  164. package/Source/Shaders/Model/LightingStageFS.js +6 -5
  165. package/Source/Shaders/Model/MaterialStageFS.glsl +10 -14
  166. package/Source/Shaders/Model/MaterialStageFS.js +10 -14
  167. package/Source/Shaders/PointPrimitiveCollectionFS.glsl +4 -0
  168. package/Source/Shaders/PointPrimitiveCollectionFS.js +4 -0
  169. package/Source/Shaders/PointPrimitiveCollectionVS.glsl +9 -7
  170. package/Source/Shaders/PointPrimitiveCollectionVS.js +9 -7
  171. package/index.d.ts +74 -5
  172. package/index.js +207 -207
  173. package/package.json +3 -3
@@ -0,0 +1,684 @@
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+ /**
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+ * @license
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+ * Cesium - https://github.com/CesiumGS/cesium
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+ * Version 1.120
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+ *
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+ * Copyright 2011-2022 Cesium Contributors
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+ *
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+ * Licensed under the Apache License, Version 2.0 (the "License");
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+ * you may not use this file except in compliance with the License.
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+ * You may obtain a copy of the License at
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+ *
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+ * http://www.apache.org/licenses/LICENSE-2.0
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+ *
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+ * Unless required by applicable law or agreed to in writing, software
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+ * distributed under the License is distributed on an "AS IS" BASIS,
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+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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+ * See the License for the specific language governing permissions and
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+ * limitations under the License.
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+ *
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+ * Columbus View (Pat. Pend.)
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+ *
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+ * Portions licensed separately.
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+ * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
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+ */
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+
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+ import {
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+ GeometryOffsetAttribute_default
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+ } from "./chunk-GNHZH7HP.js";
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+ import {
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+ VertexFormat_default
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+ } from "./chunk-LSSWVB2X.js";
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+ import {
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+ GeometryAttributes_default
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+ } from "./chunk-JYQNWIQQ.js";
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+ import {
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+ GeometryAttribute_default,
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+ Geometry_default,
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+ PrimitiveType_default
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+ } from "./chunk-IUROUBPA.js";
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+ import {
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+ BoundingSphere_default
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+ } from "./chunk-ELI4BUOT.js";
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+ import {
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+ ComponentDatatype_default
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+ } from "./chunk-FQPSOOPH.js";
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+ import {
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+ Cartesian3_default
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+ } from "./chunk-T6LPN7RI.js";
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+ import {
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+ defaultValue_default
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+ } from "./chunk-BAVI3ZS2.js";
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+ import {
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+ Check_default,
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+ DeveloperError_default
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+ } from "./chunk-TGY6H6N6.js";
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+ import {
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+ defined_default
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+ } from "./chunk-N4QEHO3U.js";
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+
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+ // packages/engine/Source/Core/BoxGeometry.js
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+ var diffScratch = new Cartesian3_default();
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+ function BoxGeometry(options) {
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+ options = defaultValue_default(options, defaultValue_default.EMPTY_OBJECT);
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+ const min = options.minimum;
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+ const max = options.maximum;
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+ Check_default.typeOf.object("min", min);
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+ Check_default.typeOf.object("max", max);
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+ if (defined_default(options.offsetAttribute) && options.offsetAttribute === GeometryOffsetAttribute_default.TOP) {
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+ throw new DeveloperError_default(
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+ "GeometryOffsetAttribute.TOP is not a supported options.offsetAttribute for this geometry."
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+ );
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+ }
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+ const vertexFormat = defaultValue_default(options.vertexFormat, VertexFormat_default.DEFAULT);
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+ this._minimum = Cartesian3_default.clone(min);
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+ this._maximum = Cartesian3_default.clone(max);
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+ this._vertexFormat = vertexFormat;
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+ this._offsetAttribute = options.offsetAttribute;
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+ this._workerName = "createBoxGeometry";
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+ }
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+ BoxGeometry.fromDimensions = function(options) {
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+ options = defaultValue_default(options, defaultValue_default.EMPTY_OBJECT);
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+ const dimensions = options.dimensions;
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+ Check_default.typeOf.object("dimensions", dimensions);
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+ Check_default.typeOf.number.greaterThanOrEquals("dimensions.x", dimensions.x, 0);
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+ Check_default.typeOf.number.greaterThanOrEquals("dimensions.y", dimensions.y, 0);
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+ Check_default.typeOf.number.greaterThanOrEquals("dimensions.z", dimensions.z, 0);
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+ const corner = Cartesian3_default.multiplyByScalar(dimensions, 0.5, new Cartesian3_default());
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+ return new BoxGeometry({
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+ minimum: Cartesian3_default.negate(corner, new Cartesian3_default()),
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+ maximum: corner,
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+ vertexFormat: options.vertexFormat,
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+ offsetAttribute: options.offsetAttribute
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+ });
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+ };
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+ BoxGeometry.fromAxisAlignedBoundingBox = function(boundingBox) {
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+ Check_default.typeOf.object("boundingBox", boundingBox);
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+ return new BoxGeometry({
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+ minimum: boundingBox.minimum,
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+ maximum: boundingBox.maximum
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+ });
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+ };
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+ BoxGeometry.packedLength = 2 * Cartesian3_default.packedLength + VertexFormat_default.packedLength + 1;
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+ BoxGeometry.pack = function(value, array, startingIndex) {
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+ Check_default.typeOf.object("value", value);
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+ Check_default.defined("array", array);
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+ startingIndex = defaultValue_default(startingIndex, 0);
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+ Cartesian3_default.pack(value._minimum, array, startingIndex);
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+ Cartesian3_default.pack(
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+ value._maximum,
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+ array,
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+ startingIndex + Cartesian3_default.packedLength
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+ );
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+ VertexFormat_default.pack(
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+ value._vertexFormat,
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+ array,
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+ startingIndex + 2 * Cartesian3_default.packedLength
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+ );
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+ array[startingIndex + 2 * Cartesian3_default.packedLength + VertexFormat_default.packedLength] = defaultValue_default(value._offsetAttribute, -1);
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+ return array;
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+ };
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+ var scratchMin = new Cartesian3_default();
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+ var scratchMax = new Cartesian3_default();
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+ var scratchVertexFormat = new VertexFormat_default();
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+ var scratchOptions = {
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+ minimum: scratchMin,
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+ maximum: scratchMax,
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+ vertexFormat: scratchVertexFormat,
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+ offsetAttribute: void 0
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+ };
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+ BoxGeometry.unpack = function(array, startingIndex, result) {
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+ Check_default.defined("array", array);
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+ startingIndex = defaultValue_default(startingIndex, 0);
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+ const min = Cartesian3_default.unpack(array, startingIndex, scratchMin);
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+ const max = Cartesian3_default.unpack(
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+ array,
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+ startingIndex + Cartesian3_default.packedLength,
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+ scratchMax
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+ );
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+ const vertexFormat = VertexFormat_default.unpack(
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+ array,
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+ startingIndex + 2 * Cartesian3_default.packedLength,
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+ scratchVertexFormat
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+ );
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+ const offsetAttribute = array[startingIndex + 2 * Cartesian3_default.packedLength + VertexFormat_default.packedLength];
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+ if (!defined_default(result)) {
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+ scratchOptions.offsetAttribute = offsetAttribute === -1 ? void 0 : offsetAttribute;
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+ return new BoxGeometry(scratchOptions);
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+ }
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+ result._minimum = Cartesian3_default.clone(min, result._minimum);
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+ result._maximum = Cartesian3_default.clone(max, result._maximum);
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+ result._vertexFormat = VertexFormat_default.clone(vertexFormat, result._vertexFormat);
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+ result._offsetAttribute = offsetAttribute === -1 ? void 0 : offsetAttribute;
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+ return result;
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+ };
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+ BoxGeometry.createGeometry = function(boxGeometry) {
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+ const min = boxGeometry._minimum;
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+ const max = boxGeometry._maximum;
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+ const vertexFormat = boxGeometry._vertexFormat;
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+ if (Cartesian3_default.equals(min, max)) {
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+ return;
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+ }
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+ const attributes = new GeometryAttributes_default();
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+ let indices;
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+ let positions;
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+ if (vertexFormat.position && (vertexFormat.st || vertexFormat.normal || vertexFormat.tangent || vertexFormat.bitangent)) {
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+ if (vertexFormat.position) {
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+ positions = new Float64Array(6 * 4 * 3);
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+ positions[0] = min.x;
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+ positions[1] = min.y;
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+ positions[2] = max.z;
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+ positions[3] = max.x;
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+ positions[4] = min.y;
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+ positions[5] = max.z;
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+ positions[6] = max.x;
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+ positions[7] = max.y;
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+ positions[8] = max.z;
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+ positions[9] = min.x;
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+ positions[10] = max.y;
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+ positions[11] = max.z;
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+ positions[12] = min.x;
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+ positions[13] = min.y;
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+ positions[14] = min.z;
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+ positions[15] = max.x;
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+ positions[16] = min.y;
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+ positions[17] = min.z;
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+ positions[18] = max.x;
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+ positions[19] = max.y;
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+ positions[20] = min.z;
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+ positions[21] = min.x;
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+ positions[22] = max.y;
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+ positions[23] = min.z;
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+ positions[24] = max.x;
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+ positions[25] = min.y;
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+ positions[26] = min.z;
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+ positions[27] = max.x;
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+ positions[28] = max.y;
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+ positions[29] = min.z;
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+ positions[30] = max.x;
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+ positions[31] = max.y;
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+ positions[32] = max.z;
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+ positions[33] = max.x;
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+ positions[34] = min.y;
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+ positions[35] = max.z;
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+ positions[36] = min.x;
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+ positions[37] = min.y;
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+ positions[38] = min.z;
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+ positions[39] = min.x;
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+ positions[40] = max.y;
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+ positions[41] = min.z;
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+ positions[42] = min.x;
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+ positions[43] = max.y;
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+ positions[44] = max.z;
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+ positions[45] = min.x;
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+ positions[46] = min.y;
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+ positions[47] = max.z;
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+ positions[48] = min.x;
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+ positions[49] = max.y;
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+ positions[50] = min.z;
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+ positions[51] = max.x;
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+ positions[52] = max.y;
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+ positions[53] = min.z;
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+ positions[54] = max.x;
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+ positions[55] = max.y;
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+ positions[56] = max.z;
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+ positions[57] = min.x;
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+ positions[58] = max.y;
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+ positions[59] = max.z;
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+ positions[60] = min.x;
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+ positions[61] = min.y;
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+ positions[62] = min.z;
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+ positions[63] = max.x;
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+ positions[64] = min.y;
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+ positions[65] = min.z;
234
+ positions[66] = max.x;
235
+ positions[67] = min.y;
236
+ positions[68] = max.z;
237
+ positions[69] = min.x;
238
+ positions[70] = min.y;
239
+ positions[71] = max.z;
240
+ attributes.position = new GeometryAttribute_default({
241
+ componentDatatype: ComponentDatatype_default.DOUBLE,
242
+ componentsPerAttribute: 3,
243
+ values: positions
244
+ });
245
+ }
246
+ if (vertexFormat.normal) {
247
+ const normals = new Float32Array(6 * 4 * 3);
248
+ normals[0] = 0;
249
+ normals[1] = 0;
250
+ normals[2] = 1;
251
+ normals[3] = 0;
252
+ normals[4] = 0;
253
+ normals[5] = 1;
254
+ normals[6] = 0;
255
+ normals[7] = 0;
256
+ normals[8] = 1;
257
+ normals[9] = 0;
258
+ normals[10] = 0;
259
+ normals[11] = 1;
260
+ normals[12] = 0;
261
+ normals[13] = 0;
262
+ normals[14] = -1;
263
+ normals[15] = 0;
264
+ normals[16] = 0;
265
+ normals[17] = -1;
266
+ normals[18] = 0;
267
+ normals[19] = 0;
268
+ normals[20] = -1;
269
+ normals[21] = 0;
270
+ normals[22] = 0;
271
+ normals[23] = -1;
272
+ normals[24] = 1;
273
+ normals[25] = 0;
274
+ normals[26] = 0;
275
+ normals[27] = 1;
276
+ normals[28] = 0;
277
+ normals[29] = 0;
278
+ normals[30] = 1;
279
+ normals[31] = 0;
280
+ normals[32] = 0;
281
+ normals[33] = 1;
282
+ normals[34] = 0;
283
+ normals[35] = 0;
284
+ normals[36] = -1;
285
+ normals[37] = 0;
286
+ normals[38] = 0;
287
+ normals[39] = -1;
288
+ normals[40] = 0;
289
+ normals[41] = 0;
290
+ normals[42] = -1;
291
+ normals[43] = 0;
292
+ normals[44] = 0;
293
+ normals[45] = -1;
294
+ normals[46] = 0;
295
+ normals[47] = 0;
296
+ normals[48] = 0;
297
+ normals[49] = 1;
298
+ normals[50] = 0;
299
+ normals[51] = 0;
300
+ normals[52] = 1;
301
+ normals[53] = 0;
302
+ normals[54] = 0;
303
+ normals[55] = 1;
304
+ normals[56] = 0;
305
+ normals[57] = 0;
306
+ normals[58] = 1;
307
+ normals[59] = 0;
308
+ normals[60] = 0;
309
+ normals[61] = -1;
310
+ normals[62] = 0;
311
+ normals[63] = 0;
312
+ normals[64] = -1;
313
+ normals[65] = 0;
314
+ normals[66] = 0;
315
+ normals[67] = -1;
316
+ normals[68] = 0;
317
+ normals[69] = 0;
318
+ normals[70] = -1;
319
+ normals[71] = 0;
320
+ attributes.normal = new GeometryAttribute_default({
321
+ componentDatatype: ComponentDatatype_default.FLOAT,
322
+ componentsPerAttribute: 3,
323
+ values: normals
324
+ });
325
+ }
326
+ if (vertexFormat.st) {
327
+ const texCoords = new Float32Array(6 * 4 * 2);
328
+ texCoords[0] = 0;
329
+ texCoords[1] = 0;
330
+ texCoords[2] = 1;
331
+ texCoords[3] = 0;
332
+ texCoords[4] = 1;
333
+ texCoords[5] = 1;
334
+ texCoords[6] = 0;
335
+ texCoords[7] = 1;
336
+ texCoords[8] = 1;
337
+ texCoords[9] = 0;
338
+ texCoords[10] = 0;
339
+ texCoords[11] = 0;
340
+ texCoords[12] = 0;
341
+ texCoords[13] = 1;
342
+ texCoords[14] = 1;
343
+ texCoords[15] = 1;
344
+ texCoords[16] = 0;
345
+ texCoords[17] = 0;
346
+ texCoords[18] = 1;
347
+ texCoords[19] = 0;
348
+ texCoords[20] = 1;
349
+ texCoords[21] = 1;
350
+ texCoords[22] = 0;
351
+ texCoords[23] = 1;
352
+ texCoords[24] = 1;
353
+ texCoords[25] = 0;
354
+ texCoords[26] = 0;
355
+ texCoords[27] = 0;
356
+ texCoords[28] = 0;
357
+ texCoords[29] = 1;
358
+ texCoords[30] = 1;
359
+ texCoords[31] = 1;
360
+ texCoords[32] = 1;
361
+ texCoords[33] = 0;
362
+ texCoords[34] = 0;
363
+ texCoords[35] = 0;
364
+ texCoords[36] = 0;
365
+ texCoords[37] = 1;
366
+ texCoords[38] = 1;
367
+ texCoords[39] = 1;
368
+ texCoords[40] = 0;
369
+ texCoords[41] = 0;
370
+ texCoords[42] = 1;
371
+ texCoords[43] = 0;
372
+ texCoords[44] = 1;
373
+ texCoords[45] = 1;
374
+ texCoords[46] = 0;
375
+ texCoords[47] = 1;
376
+ attributes.st = new GeometryAttribute_default({
377
+ componentDatatype: ComponentDatatype_default.FLOAT,
378
+ componentsPerAttribute: 2,
379
+ values: texCoords
380
+ });
381
+ }
382
+ if (vertexFormat.tangent) {
383
+ const tangents = new Float32Array(6 * 4 * 3);
384
+ tangents[0] = 1;
385
+ tangents[1] = 0;
386
+ tangents[2] = 0;
387
+ tangents[3] = 1;
388
+ tangents[4] = 0;
389
+ tangents[5] = 0;
390
+ tangents[6] = 1;
391
+ tangents[7] = 0;
392
+ tangents[8] = 0;
393
+ tangents[9] = 1;
394
+ tangents[10] = 0;
395
+ tangents[11] = 0;
396
+ tangents[12] = -1;
397
+ tangents[13] = 0;
398
+ tangents[14] = 0;
399
+ tangents[15] = -1;
400
+ tangents[16] = 0;
401
+ tangents[17] = 0;
402
+ tangents[18] = -1;
403
+ tangents[19] = 0;
404
+ tangents[20] = 0;
405
+ tangents[21] = -1;
406
+ tangents[22] = 0;
407
+ tangents[23] = 0;
408
+ tangents[24] = 0;
409
+ tangents[25] = 1;
410
+ tangents[26] = 0;
411
+ tangents[27] = 0;
412
+ tangents[28] = 1;
413
+ tangents[29] = 0;
414
+ tangents[30] = 0;
415
+ tangents[31] = 1;
416
+ tangents[32] = 0;
417
+ tangents[33] = 0;
418
+ tangents[34] = 1;
419
+ tangents[35] = 0;
420
+ tangents[36] = 0;
421
+ tangents[37] = -1;
422
+ tangents[38] = 0;
423
+ tangents[39] = 0;
424
+ tangents[40] = -1;
425
+ tangents[41] = 0;
426
+ tangents[42] = 0;
427
+ tangents[43] = -1;
428
+ tangents[44] = 0;
429
+ tangents[45] = 0;
430
+ tangents[46] = -1;
431
+ tangents[47] = 0;
432
+ tangents[48] = -1;
433
+ tangents[49] = 0;
434
+ tangents[50] = 0;
435
+ tangents[51] = -1;
436
+ tangents[52] = 0;
437
+ tangents[53] = 0;
438
+ tangents[54] = -1;
439
+ tangents[55] = 0;
440
+ tangents[56] = 0;
441
+ tangents[57] = -1;
442
+ tangents[58] = 0;
443
+ tangents[59] = 0;
444
+ tangents[60] = 1;
445
+ tangents[61] = 0;
446
+ tangents[62] = 0;
447
+ tangents[63] = 1;
448
+ tangents[64] = 0;
449
+ tangents[65] = 0;
450
+ tangents[66] = 1;
451
+ tangents[67] = 0;
452
+ tangents[68] = 0;
453
+ tangents[69] = 1;
454
+ tangents[70] = 0;
455
+ tangents[71] = 0;
456
+ attributes.tangent = new GeometryAttribute_default({
457
+ componentDatatype: ComponentDatatype_default.FLOAT,
458
+ componentsPerAttribute: 3,
459
+ values: tangents
460
+ });
461
+ }
462
+ if (vertexFormat.bitangent) {
463
+ const bitangents = new Float32Array(6 * 4 * 3);
464
+ bitangents[0] = 0;
465
+ bitangents[1] = 1;
466
+ bitangents[2] = 0;
467
+ bitangents[3] = 0;
468
+ bitangents[4] = 1;
469
+ bitangents[5] = 0;
470
+ bitangents[6] = 0;
471
+ bitangents[7] = 1;
472
+ bitangents[8] = 0;
473
+ bitangents[9] = 0;
474
+ bitangents[10] = 1;
475
+ bitangents[11] = 0;
476
+ bitangents[12] = 0;
477
+ bitangents[13] = 1;
478
+ bitangents[14] = 0;
479
+ bitangents[15] = 0;
480
+ bitangents[16] = 1;
481
+ bitangents[17] = 0;
482
+ bitangents[18] = 0;
483
+ bitangents[19] = 1;
484
+ bitangents[20] = 0;
485
+ bitangents[21] = 0;
486
+ bitangents[22] = 1;
487
+ bitangents[23] = 0;
488
+ bitangents[24] = 0;
489
+ bitangents[25] = 0;
490
+ bitangents[26] = 1;
491
+ bitangents[27] = 0;
492
+ bitangents[28] = 0;
493
+ bitangents[29] = 1;
494
+ bitangents[30] = 0;
495
+ bitangents[31] = 0;
496
+ bitangents[32] = 1;
497
+ bitangents[33] = 0;
498
+ bitangents[34] = 0;
499
+ bitangents[35] = 1;
500
+ bitangents[36] = 0;
501
+ bitangents[37] = 0;
502
+ bitangents[38] = 1;
503
+ bitangents[39] = 0;
504
+ bitangents[40] = 0;
505
+ bitangents[41] = 1;
506
+ bitangents[42] = 0;
507
+ bitangents[43] = 0;
508
+ bitangents[44] = 1;
509
+ bitangents[45] = 0;
510
+ bitangents[46] = 0;
511
+ bitangents[47] = 1;
512
+ bitangents[48] = 0;
513
+ bitangents[49] = 0;
514
+ bitangents[50] = 1;
515
+ bitangents[51] = 0;
516
+ bitangents[52] = 0;
517
+ bitangents[53] = 1;
518
+ bitangents[54] = 0;
519
+ bitangents[55] = 0;
520
+ bitangents[56] = 1;
521
+ bitangents[57] = 0;
522
+ bitangents[58] = 0;
523
+ bitangents[59] = 1;
524
+ bitangents[60] = 0;
525
+ bitangents[61] = 0;
526
+ bitangents[62] = 1;
527
+ bitangents[63] = 0;
528
+ bitangents[64] = 0;
529
+ bitangents[65] = 1;
530
+ bitangents[66] = 0;
531
+ bitangents[67] = 0;
532
+ bitangents[68] = 1;
533
+ bitangents[69] = 0;
534
+ bitangents[70] = 0;
535
+ bitangents[71] = 1;
536
+ attributes.bitangent = new GeometryAttribute_default({
537
+ componentDatatype: ComponentDatatype_default.FLOAT,
538
+ componentsPerAttribute: 3,
539
+ values: bitangents
540
+ });
541
+ }
542
+ indices = new Uint16Array(6 * 2 * 3);
543
+ indices[0] = 0;
544
+ indices[1] = 1;
545
+ indices[2] = 2;
546
+ indices[3] = 0;
547
+ indices[4] = 2;
548
+ indices[5] = 3;
549
+ indices[6] = 4 + 2;
550
+ indices[7] = 4 + 1;
551
+ indices[8] = 4 + 0;
552
+ indices[9] = 4 + 3;
553
+ indices[10] = 4 + 2;
554
+ indices[11] = 4 + 0;
555
+ indices[12] = 8 + 0;
556
+ indices[13] = 8 + 1;
557
+ indices[14] = 8 + 2;
558
+ indices[15] = 8 + 0;
559
+ indices[16] = 8 + 2;
560
+ indices[17] = 8 + 3;
561
+ indices[18] = 12 + 2;
562
+ indices[19] = 12 + 1;
563
+ indices[20] = 12 + 0;
564
+ indices[21] = 12 + 3;
565
+ indices[22] = 12 + 2;
566
+ indices[23] = 12 + 0;
567
+ indices[24] = 16 + 2;
568
+ indices[25] = 16 + 1;
569
+ indices[26] = 16 + 0;
570
+ indices[27] = 16 + 3;
571
+ indices[28] = 16 + 2;
572
+ indices[29] = 16 + 0;
573
+ indices[30] = 20 + 0;
574
+ indices[31] = 20 + 1;
575
+ indices[32] = 20 + 2;
576
+ indices[33] = 20 + 0;
577
+ indices[34] = 20 + 2;
578
+ indices[35] = 20 + 3;
579
+ } else {
580
+ positions = new Float64Array(8 * 3);
581
+ positions[0] = min.x;
582
+ positions[1] = min.y;
583
+ positions[2] = min.z;
584
+ positions[3] = max.x;
585
+ positions[4] = min.y;
586
+ positions[5] = min.z;
587
+ positions[6] = max.x;
588
+ positions[7] = max.y;
589
+ positions[8] = min.z;
590
+ positions[9] = min.x;
591
+ positions[10] = max.y;
592
+ positions[11] = min.z;
593
+ positions[12] = min.x;
594
+ positions[13] = min.y;
595
+ positions[14] = max.z;
596
+ positions[15] = max.x;
597
+ positions[16] = min.y;
598
+ positions[17] = max.z;
599
+ positions[18] = max.x;
600
+ positions[19] = max.y;
601
+ positions[20] = max.z;
602
+ positions[21] = min.x;
603
+ positions[22] = max.y;
604
+ positions[23] = max.z;
605
+ attributes.position = new GeometryAttribute_default({
606
+ componentDatatype: ComponentDatatype_default.DOUBLE,
607
+ componentsPerAttribute: 3,
608
+ values: positions
609
+ });
610
+ indices = new Uint16Array(6 * 2 * 3);
611
+ indices[0] = 4;
612
+ indices[1] = 5;
613
+ indices[2] = 6;
614
+ indices[3] = 4;
615
+ indices[4] = 6;
616
+ indices[5] = 7;
617
+ indices[6] = 1;
618
+ indices[7] = 0;
619
+ indices[8] = 3;
620
+ indices[9] = 1;
621
+ indices[10] = 3;
622
+ indices[11] = 2;
623
+ indices[12] = 1;
624
+ indices[13] = 6;
625
+ indices[14] = 5;
626
+ indices[15] = 1;
627
+ indices[16] = 2;
628
+ indices[17] = 6;
629
+ indices[18] = 2;
630
+ indices[19] = 3;
631
+ indices[20] = 7;
632
+ indices[21] = 2;
633
+ indices[22] = 7;
634
+ indices[23] = 6;
635
+ indices[24] = 3;
636
+ indices[25] = 0;
637
+ indices[26] = 4;
638
+ indices[27] = 3;
639
+ indices[28] = 4;
640
+ indices[29] = 7;
641
+ indices[30] = 0;
642
+ indices[31] = 1;
643
+ indices[32] = 5;
644
+ indices[33] = 0;
645
+ indices[34] = 5;
646
+ indices[35] = 4;
647
+ }
648
+ const diff = Cartesian3_default.subtract(max, min, diffScratch);
649
+ const radius = Cartesian3_default.magnitude(diff) * 0.5;
650
+ if (defined_default(boxGeometry._offsetAttribute)) {
651
+ const length = positions.length;
652
+ const offsetValue = boxGeometry._offsetAttribute === GeometryOffsetAttribute_default.NONE ? 0 : 1;
653
+ const applyOffset = new Uint8Array(length / 3).fill(offsetValue);
654
+ attributes.applyOffset = new GeometryAttribute_default({
655
+ componentDatatype: ComponentDatatype_default.UNSIGNED_BYTE,
656
+ componentsPerAttribute: 1,
657
+ values: applyOffset
658
+ });
659
+ }
660
+ return new Geometry_default({
661
+ attributes,
662
+ indices,
663
+ primitiveType: PrimitiveType_default.TRIANGLES,
664
+ boundingSphere: new BoundingSphere_default(Cartesian3_default.ZERO, radius),
665
+ offsetAttribute: boxGeometry._offsetAttribute
666
+ });
667
+ };
668
+ var unitBoxGeometry;
669
+ BoxGeometry.getUnitBox = function() {
670
+ if (!defined_default(unitBoxGeometry)) {
671
+ unitBoxGeometry = BoxGeometry.createGeometry(
672
+ BoxGeometry.fromDimensions({
673
+ dimensions: new Cartesian3_default(1, 1, 1),
674
+ vertexFormat: VertexFormat_default.POSITION_ONLY
675
+ })
676
+ );
677
+ }
678
+ return unitBoxGeometry;
679
+ };
680
+ var BoxGeometry_default = BoxGeometry;
681
+
682
+ export {
683
+ BoxGeometry_default
684
+ };
@@ -25,7 +25,7 @@
25
25
 
26
26
  import {
27
27
  EllipseGeometryLibrary_default
28
- } from "./chunk-NTXTUNEF.js";
28
+ } from "./chunk-RZLZWKFN.js";
29
29
  import {
30
30
  GeometryOffsetAttribute_default
31
31
  } from "./chunk-Q55ECN3Y.js";
@@ -39,10 +39,10 @@ import {
39
39
  GeometryAttribute_default,
40
40
  Geometry_default,
41
41
  PrimitiveType_default
42
- } from "./chunk-GR3CDLCP.js";
42
+ } from "./chunk-FOZWUH4T.js";
43
43
  import {
44
44
  BoundingSphere_default
45
- } from "./chunk-DOXCPOG4.js";
45
+ } from "./chunk-F3NDOSTZ.js";
46
46
  import {
47
47
  ComponentDatatype_default
48
48
  } from "./chunk-2J3JKXCP.js";