@cesium/engine 10.0.0 → 10.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (173) hide show
  1. package/Build/Workers/chunk-2GEAGYUY.js +1477 -0
  2. package/Build/Workers/chunk-4RMIRG6T.js +1800 -0
  3. package/Build/Workers/chunk-4VFBBNQ3.js +55 -0
  4. package/Build/Workers/{chunk-GRAT5GE7.js → chunk-5BLJ5ZM6.js} +1 -1
  5. package/Build/Workers/{chunk-AVI4IUWC.js → chunk-5KWHSZYL.js} +4 -4
  6. package/Build/Workers/chunk-5O6JWQ4E.js +398 -0
  7. package/Build/Workers/chunk-65MZOUNU.js +390 -0
  8. package/Build/Workers/chunk-6D66DPRV.js +353 -0
  9. package/Build/Workers/{chunk-XD445VDH.js → chunk-6OFDHMHR.js} +1 -1
  10. package/Build/Workers/chunk-76BYYG7N.js +945 -0
  11. package/Build/Workers/chunk-A5CODJ4M.js +171 -0
  12. package/Build/Workers/chunk-ACRTCBN5.js +684 -0
  13. package/Build/Workers/{chunk-7XGC6YB2.js → chunk-B75IEX2S.js} +3 -3
  14. package/Build/Workers/chunk-BAVI3ZS2.js +39 -0
  15. package/Build/Workers/{chunk-SYCPRK3D.js → chunk-BBDZYSZB.js} +4 -4
  16. package/Build/Workers/chunk-BGE4QVG7.js +368 -0
  17. package/Build/Workers/chunk-BY3E4ONI.js +456 -0
  18. package/Build/Workers/{chunk-LCLJJ2MZ.js → chunk-C3Z23UUJ.js} +6 -6
  19. package/Build/Workers/{chunk-MDHQR3ZS.js → chunk-C45MU4GZ.js} +2 -2
  20. package/Build/Workers/{chunk-PCP4YQST.js → chunk-CF7P7K7E.js} +2 -2
  21. package/Build/Workers/chunk-D2U4RI64.js +476 -0
  22. package/Build/Workers/chunk-D4K27X2M.js +305 -0
  23. package/Build/Workers/chunk-EB7PNZTK.js +138 -0
  24. package/Build/Workers/chunk-ELI4BUOT.js +963 -0
  25. package/Build/Workers/{chunk-DOXCPOG4.js → chunk-F3NDOSTZ.js} +1 -1
  26. package/Build/Workers/{chunk-BCL4PHHT.js → chunk-FDCLACT5.js} +3 -3
  27. package/Build/Workers/chunk-FEVVHITK.js +122 -0
  28. package/Build/Workers/{chunk-GR3CDLCP.js → chunk-FOZWUH4T.js} +1 -1
  29. package/Build/Workers/chunk-FQPSOOPH.js +258 -0
  30. package/Build/Workers/chunk-G5V4GPZE.js +691 -0
  31. package/Build/Workers/chunk-GNHZH7HP.js +37 -0
  32. package/Build/Workers/{chunk-AD5HBJ2F.js → chunk-GPJR7MPQ.js} +2 -2
  33. package/Build/Workers/{chunk-4BAE4PWO.js → chunk-GWT64LKY.js} +1 -1
  34. package/Build/Workers/{chunk-STBBMQGG.js → chunk-HGEEOMSC.js} +1 -1
  35. package/Build/Workers/chunk-IUROUBPA.js +300 -0
  36. package/Build/Workers/chunk-J7MQUQJY.js +430 -0
  37. package/Build/Workers/{chunk-BJF5LOWE.js → chunk-JNLWLSTP.js} +3 -3
  38. package/Build/Workers/chunk-JYQNWIQQ.js +44 -0
  39. package/Build/Workers/{chunk-G3YR53LY.js → chunk-KV4EQHK4.js} +4 -4
  40. package/Build/Workers/chunk-LSSWVB2X.js +138 -0
  41. package/Build/Workers/chunk-LXQ5QAEJ.js +196 -0
  42. package/Build/Workers/{chunk-RJYML24O.js → chunk-MBZH7YZ7.js} +414 -439
  43. package/Build/Workers/{chunk-BDFNKFOE.js → chunk-MKXWJTFQ.js} +4 -4
  44. package/Build/Workers/chunk-MMV6TO3P.js +101 -0
  45. package/Build/Workers/chunk-N4QEHO3U.js +75 -0
  46. package/Build/Workers/chunk-NVOABL76.js +100 -0
  47. package/Build/Workers/chunk-OAPA2RTG.js +239 -0
  48. package/Build/Workers/chunk-OE4MCOC7.js +421 -0
  49. package/Build/Workers/chunk-OJF4RTJG.js +634 -0
  50. package/Build/Workers/{chunk-C2CGMAIU.js → chunk-OOMCT7OL.js} +2 -2
  51. package/Build/Workers/{chunk-VO3ACQB2.js → chunk-OWGTMVDB.js} +6 -6
  52. package/Build/Workers/chunk-OXALEQPI.js +10364 -0
  53. package/Build/Workers/chunk-OXSI7N4C.js +768 -0
  54. package/Build/Workers/chunk-PNFHVBSF.js +2716 -0
  55. package/Build/Workers/chunk-POSRARY7.js +834 -0
  56. package/Build/Workers/chunk-QYQIVZBU.js +117 -0
  57. package/Build/Workers/chunk-R3TKLC6E.js +1075 -0
  58. package/Build/Workers/chunk-R4OIEIPE.js +500 -0
  59. package/Build/Workers/{chunk-LEABCTLP.js → chunk-R4ZEWO4I.js} +1 -1
  60. package/Build/Workers/{chunk-FXIHSF7O.js → chunk-RCK55EDX.js} +3 -3
  61. package/Build/Workers/chunk-RHBWXX7C.js +629 -0
  62. package/Build/Workers/{chunk-NTXTUNEF.js → chunk-RZLZWKFN.js} +1 -1
  63. package/Build/Workers/chunk-SAPFXU5X.js +102 -0
  64. package/Build/Workers/chunk-T6LPN7RI.js +2857 -0
  65. package/Build/Workers/{chunk-5S7OLEPK.js → chunk-TBBFDFCS.js} +2 -2
  66. package/Build/Workers/chunk-TF776XCO.js +1258 -0
  67. package/Build/Workers/chunk-TGY6H6N6.js +163 -0
  68. package/Build/Workers/{chunk-L6RTJ3RE.js → chunk-UCIPJSZX.js} +2 -2
  69. package/Build/Workers/chunk-UOEUCKKU.js +59 -0
  70. package/Build/Workers/chunk-VRZ46QZ5.js +781 -0
  71. package/Build/Workers/chunk-VYWUFRRR.js +1052 -0
  72. package/Build/Workers/{chunk-JYAHOGGL.js → chunk-WVSELU6O.js} +6 -6
  73. package/Build/Workers/chunk-X2ZQ7RJR.js +287 -0
  74. package/Build/Workers/{chunk-O3JCMSS3.js → chunk-X43SJLQL.js} +44 -0
  75. package/Build/Workers/chunk-XLTOBCDI.js +220 -0
  76. package/Build/Workers/{chunk-COYFZ5VA.js → chunk-XQI7XZHX.js} +1 -1
  77. package/Build/Workers/chunk-XUOJCLOH.js +511 -0
  78. package/Build/Workers/chunk-XZZNKIEV.js +157 -0
  79. package/Build/Workers/chunk-YLYBLJ3Y.js +73 -0
  80. package/Build/Workers/{chunk-OORVMGDU.js → chunk-ZEE2EIFD.js} +1 -1
  81. package/Build/Workers/chunk-ZIKGV7EL.js +58 -0
  82. package/Build/Workers/{chunk-DGS5QNIO.js → chunk-ZU334IDQ.js} +3 -3
  83. package/Build/Workers/combineGeometry.js +22 -22
  84. package/Build/Workers/createBoxGeometry.js +16 -16
  85. package/Build/Workers/createBoxOutlineGeometry.js +14 -14
  86. package/Build/Workers/createCircleGeometry.js +24 -24
  87. package/Build/Workers/createCircleOutlineGeometry.js +17 -17
  88. package/Build/Workers/createCoplanarPolygonGeometry.js +31 -31
  89. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +29 -29
  90. package/Build/Workers/createCorridorGeometry.js +27 -27
  91. package/Build/Workers/createCorridorOutlineGeometry.js +26 -26
  92. package/Build/Workers/createCylinderGeometry.js +18 -18
  93. package/Build/Workers/createCylinderOutlineGeometry.js +16 -16
  94. package/Build/Workers/createEllipseGeometry.js +24 -24
  95. package/Build/Workers/createEllipseOutlineGeometry.js +17 -17
  96. package/Build/Workers/createEllipsoidGeometry.js +17 -17
  97. package/Build/Workers/createEllipsoidOutlineGeometry.js +16 -16
  98. package/Build/Workers/createFrustumGeometry.js +16 -16
  99. package/Build/Workers/createFrustumOutlineGeometry.js +16 -16
  100. package/Build/Workers/createGeometry.js +22 -22
  101. package/Build/Workers/createGroundPolylineGeometry.js +20 -20
  102. package/Build/Workers/createPlaneGeometry.js +14 -14
  103. package/Build/Workers/createPlaneOutlineGeometry.js +13 -13
  104. package/Build/Workers/createPolygonGeometry.js +30 -30
  105. package/Build/Workers/createPolygonOutlineGeometry.js +28 -28
  106. package/Build/Workers/createPolylineGeometry.js +23 -23
  107. package/Build/Workers/createPolylineVolumeGeometry.js +29 -29
  108. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +25 -25
  109. package/Build/Workers/createRectangleGeometry.js +25 -25
  110. package/Build/Workers/createRectangleOutlineGeometry.js +18 -18
  111. package/Build/Workers/createSimplePolylineGeometry.js +21 -21
  112. package/Build/Workers/createSphereGeometry.js +17 -17
  113. package/Build/Workers/createSphereOutlineGeometry.js +16 -16
  114. package/Build/Workers/createTaskProcessorWorker.js +3 -3
  115. package/Build/Workers/createVectorTileClampedPolylines.js +13 -13
  116. package/Build/Workers/createVectorTileGeometries.js +22 -22
  117. package/Build/Workers/createVectorTilePoints.js +12 -12
  118. package/Build/Workers/createVectorTilePolygons.js +20 -20
  119. package/Build/Workers/createVectorTilePolylines.js +13 -13
  120. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +20 -20
  121. package/Build/Workers/createVerticesFromHeightmap.js +20 -20
  122. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +17 -17
  123. package/Build/Workers/createWallGeometry.js +22 -22
  124. package/Build/Workers/createWallOutlineGeometry.js +21 -21
  125. package/Build/Workers/decodeDraco.js +11 -11
  126. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +5 -5
  127. package/Build/Workers/decodeI3S.js +10 -10
  128. package/Build/Workers/transcodeKTX2.js +8 -11
  129. package/Build/Workers/transferTypedArrayTest.js +1 -1
  130. package/Build/Workers/upsampleQuantizedTerrainMesh.js +20 -20
  131. package/Source/Core/Ion.js +1 -1
  132. package/Source/Core/Simon1994PlanetaryPositions.js +2 -1
  133. package/Source/Core/Transforms.js +137 -2
  134. package/Source/DataSources/BillboardGraphics.js +16 -0
  135. package/Source/DataSources/BillboardVisualizer.js +7 -0
  136. package/Source/DataSources/PathVisualizer.js +4 -4
  137. package/Source/DataSources/PointGraphics.js +17 -0
  138. package/Source/DataSources/PointVisualizer.js +12 -0
  139. package/Source/DataSources/PositionProperty.js +4 -7
  140. package/Source/Renderer/AutomaticUniforms.js +1 -1
  141. package/Source/Renderer/UniformState.js +5 -11
  142. package/Source/Scene/ArcGisMapService.js +1 -1
  143. package/Source/Scene/Billboard.js +29 -2
  144. package/Source/Scene/BillboardCollection.js +49 -0
  145. package/Source/Scene/BingMapsImageryProvider.js +10 -1
  146. package/Source/Scene/ImageBasedLighting.js +2 -2
  147. package/Source/Scene/Model/Model.js +1 -1
  148. package/Source/Scene/OctahedralProjectedCubeMap.js +5 -6
  149. package/Source/Scene/PointPrimitive.js +28 -2
  150. package/Source/Scene/PointPrimitiveCollection.js +22 -9
  151. package/Source/Shaders/BillboardCollectionFS.glsl +4 -0
  152. package/Source/Shaders/BillboardCollectionFS.js +4 -0
  153. package/Source/Shaders/BillboardCollectionVS.glsl +3 -1
  154. package/Source/Shaders/BillboardCollectionVS.js +3 -1
  155. package/Source/Shaders/BrdfLutGeneratorFS.glsl +30 -13
  156. package/Source/Shaders/BrdfLutGeneratorFS.js +30 -13
  157. package/Source/Shaders/Builtin/Functions/pbrLighting.glsl +40 -39
  158. package/Source/Shaders/Builtin/Functions/pbrLighting.js +40 -39
  159. package/Source/Shaders/Builtin/Functions/sampleOctahedralProjection.glsl +1 -1
  160. package/Source/Shaders/Builtin/Functions/sampleOctahedralProjection.js +1 -1
  161. package/Source/Shaders/Model/ImageBasedLightingStageFS.glsl +23 -23
  162. package/Source/Shaders/Model/ImageBasedLightingStageFS.js +23 -23
  163. package/Source/Shaders/Model/LightingStageFS.glsl +6 -5
  164. package/Source/Shaders/Model/LightingStageFS.js +6 -5
  165. package/Source/Shaders/Model/MaterialStageFS.glsl +10 -14
  166. package/Source/Shaders/Model/MaterialStageFS.js +10 -14
  167. package/Source/Shaders/PointPrimitiveCollectionFS.glsl +4 -0
  168. package/Source/Shaders/PointPrimitiveCollectionFS.js +4 -0
  169. package/Source/Shaders/PointPrimitiveCollectionVS.glsl +9 -7
  170. package/Source/Shaders/PointPrimitiveCollectionVS.js +9 -7
  171. package/index.d.ts +74 -5
  172. package/index.js +207 -207
  173. package/package.json +3 -3
@@ -26,7 +26,7 @@
26
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  import {
27
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  Matrix4_default,
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  Rectangle_default
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- } from "./chunk-O3JCMSS3.js";
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+ } from "./chunk-X43SJLQL.js";
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  import {
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  Cartesian3_default,
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  Cartographic_default,
@@ -25,14 +25,14 @@
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  import {
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  AttributeCompression_default
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- } from "./chunk-OORVMGDU.js";
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+ } from "./chunk-ZEE2EIFD.js";
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  import {
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  BoundingSphere_default
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- } from "./chunk-DOXCPOG4.js";
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+ } from "./chunk-F3NDOSTZ.js";
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  import {
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  Matrix4_default,
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  Rectangle_default
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- } from "./chunk-O3JCMSS3.js";
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+ } from "./chunk-X43SJLQL.js";
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  import {
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  ComponentDatatype_default
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  } from "./chunk-2J3JKXCP.js";
@@ -0,0 +1,122 @@
1
+ /**
2
+ * @license
3
+ * Cesium - https://github.com/CesiumGS/cesium
4
+ * Version 1.120
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+ *
6
+ * Copyright 2011-2022 Cesium Contributors
7
+ *
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+ * Licensed under the Apache License, Version 2.0 (the "License");
9
+ * you may not use this file except in compliance with the License.
10
+ * You may obtain a copy of the License at
11
+ *
12
+ * http://www.apache.org/licenses/LICENSE-2.0
13
+ *
14
+ * Unless required by applicable law or agreed to in writing, software
15
+ * distributed under the License is distributed on an "AS IS" BASIS,
16
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17
+ * See the License for the specific language governing permissions and
18
+ * limitations under the License.
19
+ *
20
+ * Columbus View (Pat. Pend.)
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+ *
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+ * Portions licensed separately.
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+ * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
24
+ */
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+
26
+ import {
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+ OrientedBoundingBox_default
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+ } from "./chunk-POSRARY7.js";
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+ import {
30
+ Cartesian2_default,
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+ Cartesian3_default,
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+ Matrix3_default
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+ } from "./chunk-T6LPN7RI.js";
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+ import {
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+ Check_default
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+ } from "./chunk-TGY6H6N6.js";
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+
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+ // packages/engine/Source/Core/CoplanarPolygonGeometryLibrary.js
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+ var CoplanarPolygonGeometryLibrary = {};
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+ var scratchIntersectionPoint = new Cartesian3_default();
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+ var scratchXAxis = new Cartesian3_default();
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+ var scratchYAxis = new Cartesian3_default();
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+ var scratchZAxis = new Cartesian3_default();
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+ var obbScratch = new OrientedBoundingBox_default();
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+ CoplanarPolygonGeometryLibrary.validOutline = function(positions) {
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+ Check_default.defined("positions", positions);
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+ const orientedBoundingBox = OrientedBoundingBox_default.fromPoints(
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+ positions,
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+ obbScratch
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+ );
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+ const halfAxes = orientedBoundingBox.halfAxes;
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+ const xAxis = Matrix3_default.getColumn(halfAxes, 0, scratchXAxis);
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+ const yAxis = Matrix3_default.getColumn(halfAxes, 1, scratchYAxis);
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+ const zAxis = Matrix3_default.getColumn(halfAxes, 2, scratchZAxis);
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+ const xMag = Cartesian3_default.magnitude(xAxis);
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+ const yMag = Cartesian3_default.magnitude(yAxis);
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+ const zMag = Cartesian3_default.magnitude(zAxis);
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+ return !(xMag === 0 && (yMag === 0 || zMag === 0) || yMag === 0 && zMag === 0);
59
+ };
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+ CoplanarPolygonGeometryLibrary.computeProjectTo2DArguments = function(positions, centerResult, planeAxis1Result, planeAxis2Result) {
61
+ Check_default.defined("positions", positions);
62
+ Check_default.defined("centerResult", centerResult);
63
+ Check_default.defined("planeAxis1Result", planeAxis1Result);
64
+ Check_default.defined("planeAxis2Result", planeAxis2Result);
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+ const orientedBoundingBox = OrientedBoundingBox_default.fromPoints(
66
+ positions,
67
+ obbScratch
68
+ );
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+ const halfAxes = orientedBoundingBox.halfAxes;
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+ const xAxis = Matrix3_default.getColumn(halfAxes, 0, scratchXAxis);
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+ const yAxis = Matrix3_default.getColumn(halfAxes, 1, scratchYAxis);
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+ const zAxis = Matrix3_default.getColumn(halfAxes, 2, scratchZAxis);
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+ const xMag = Cartesian3_default.magnitude(xAxis);
74
+ const yMag = Cartesian3_default.magnitude(yAxis);
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+ const zMag = Cartesian3_default.magnitude(zAxis);
76
+ const min = Math.min(xMag, yMag, zMag);
77
+ if (xMag === 0 && (yMag === 0 || zMag === 0) || yMag === 0 && zMag === 0) {
78
+ return false;
79
+ }
80
+ let planeAxis1;
81
+ let planeAxis2;
82
+ if (min === yMag || min === zMag) {
83
+ planeAxis1 = xAxis;
84
+ }
85
+ if (min === xMag) {
86
+ planeAxis1 = yAxis;
87
+ } else if (min === zMag) {
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+ planeAxis2 = yAxis;
89
+ }
90
+ if (min === xMag || min === yMag) {
91
+ planeAxis2 = zAxis;
92
+ }
93
+ Cartesian3_default.normalize(planeAxis1, planeAxis1Result);
94
+ Cartesian3_default.normalize(planeAxis2, planeAxis2Result);
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+ Cartesian3_default.clone(orientedBoundingBox.center, centerResult);
96
+ return true;
97
+ };
98
+ function projectTo2D(position, center, axis1, axis2, result) {
99
+ const v = Cartesian3_default.subtract(position, center, scratchIntersectionPoint);
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+ const x = Cartesian3_default.dot(axis1, v);
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+ const y = Cartesian3_default.dot(axis2, v);
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+ return Cartesian2_default.fromElements(x, y, result);
103
+ }
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+ CoplanarPolygonGeometryLibrary.createProjectPointsTo2DFunction = function(center, axis1, axis2) {
105
+ return function(positions) {
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+ const positionResults = new Array(positions.length);
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+ for (let i = 0; i < positions.length; i++) {
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+ positionResults[i] = projectTo2D(positions[i], center, axis1, axis2);
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+ }
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+ return positionResults;
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+ };
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+ };
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+ CoplanarPolygonGeometryLibrary.createProjectPointTo2DFunction = function(center, axis1, axis2) {
114
+ return function(position, result) {
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+ return projectTo2D(position, center, axis1, axis2, result);
116
+ };
117
+ };
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+ var CoplanarPolygonGeometryLibrary_default = CoplanarPolygonGeometryLibrary;
119
+
120
+ export {
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+ CoplanarPolygonGeometryLibrary_default
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+ };
@@ -29,7 +29,7 @@ import {
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  Quaternion_default,
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  Rectangle_default,
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  Transforms_default
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- } from "./chunk-O3JCMSS3.js";
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+ } from "./chunk-X43SJLQL.js";
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  import {
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  Cartesian2_default,
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  Cartesian3_default,
@@ -0,0 +1,258 @@
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+ /**
2
+ * @license
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+ * Cesium - https://github.com/CesiumGS/cesium
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+ * Version 1.120
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+ *
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+ * Copyright 2011-2022 Cesium Contributors
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+ *
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+ * Licensed under the Apache License, Version 2.0 (the "License");
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+ * you may not use this file except in compliance with the License.
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+ * You may obtain a copy of the License at
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+ *
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+ * http://www.apache.org/licenses/LICENSE-2.0
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+ *
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+ * Unless required by applicable law or agreed to in writing, software
15
+ * distributed under the License is distributed on an "AS IS" BASIS,
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+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17
+ * See the License for the specific language governing permissions and
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+ * limitations under the License.
19
+ *
20
+ * Columbus View (Pat. Pend.)
21
+ *
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+ * Portions licensed separately.
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+ * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
24
+ */
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+
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+ import {
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+ WebGLConstants_default
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+ } from "./chunk-RHBWXX7C.js";
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+ import {
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+ defaultValue_default
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+ } from "./chunk-BAVI3ZS2.js";
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+ import {
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+ DeveloperError_default
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+ } from "./chunk-TGY6H6N6.js";
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+ import {
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+ defined_default
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+ } from "./chunk-N4QEHO3U.js";
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+
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+ // packages/engine/Source/Core/ComponentDatatype.js
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+ var ComponentDatatype = {
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+ /**
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+ * 8-bit signed byte corresponding to <code>gl.BYTE</code> and the type
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+ * of an element in <code>Int8Array</code>.
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+ *
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+ * @type {number}
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+ * @constant
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+ */
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+ BYTE: WebGLConstants_default.BYTE,
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+ /**
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+ * 8-bit unsigned byte corresponding to <code>UNSIGNED_BYTE</code> and the type
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+ * of an element in <code>Uint8Array</code>.
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+ *
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+ * @type {number}
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+ * @constant
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+ */
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+ UNSIGNED_BYTE: WebGLConstants_default.UNSIGNED_BYTE,
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+ /**
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+ * 16-bit signed short corresponding to <code>SHORT</code> and the type
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+ * of an element in <code>Int16Array</code>.
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+ *
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+ * @type {number}
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+ * @constant
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+ */
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+ SHORT: WebGLConstants_default.SHORT,
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+ /**
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+ * 16-bit unsigned short corresponding to <code>UNSIGNED_SHORT</code> and the type
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+ * of an element in <code>Uint16Array</code>.
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+ *
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+ * @type {number}
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+ * @constant
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+ */
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+ UNSIGNED_SHORT: WebGLConstants_default.UNSIGNED_SHORT,
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+ /**
74
+ * 32-bit signed int corresponding to <code>INT</code> and the type
75
+ * of an element in <code>Int32Array</code>.
76
+ *
77
+ * @memberOf ComponentDatatype
78
+ *
79
+ * @type {number}
80
+ * @constant
81
+ */
82
+ INT: WebGLConstants_default.INT,
83
+ /**
84
+ * 32-bit unsigned int corresponding to <code>UNSIGNED_INT</code> and the type
85
+ * of an element in <code>Uint32Array</code>.
86
+ *
87
+ * @memberOf ComponentDatatype
88
+ *
89
+ * @type {number}
90
+ * @constant
91
+ */
92
+ UNSIGNED_INT: WebGLConstants_default.UNSIGNED_INT,
93
+ /**
94
+ * 32-bit floating-point corresponding to <code>FLOAT</code> and the type
95
+ * of an element in <code>Float32Array</code>.
96
+ *
97
+ * @type {number}
98
+ * @constant
99
+ */
100
+ FLOAT: WebGLConstants_default.FLOAT,
101
+ /**
102
+ * 64-bit floating-point corresponding to <code>gl.DOUBLE</code> (in Desktop OpenGL;
103
+ * this is not supported in WebGL, and is emulated in Cesium via {@link GeometryPipeline.encodeAttribute})
104
+ * and the type of an element in <code>Float64Array</code>.
105
+ *
106
+ * @memberOf ComponentDatatype
107
+ *
108
+ * @type {number}
109
+ * @constant
110
+ * @default 0x140A
111
+ */
112
+ DOUBLE: WebGLConstants_default.DOUBLE
113
+ };
114
+ ComponentDatatype.getSizeInBytes = function(componentDatatype) {
115
+ if (!defined_default(componentDatatype)) {
116
+ throw new DeveloperError_default("value is required.");
117
+ }
118
+ switch (componentDatatype) {
119
+ case ComponentDatatype.BYTE:
120
+ return Int8Array.BYTES_PER_ELEMENT;
121
+ case ComponentDatatype.UNSIGNED_BYTE:
122
+ return Uint8Array.BYTES_PER_ELEMENT;
123
+ case ComponentDatatype.SHORT:
124
+ return Int16Array.BYTES_PER_ELEMENT;
125
+ case ComponentDatatype.UNSIGNED_SHORT:
126
+ return Uint16Array.BYTES_PER_ELEMENT;
127
+ case ComponentDatatype.INT:
128
+ return Int32Array.BYTES_PER_ELEMENT;
129
+ case ComponentDatatype.UNSIGNED_INT:
130
+ return Uint32Array.BYTES_PER_ELEMENT;
131
+ case ComponentDatatype.FLOAT:
132
+ return Float32Array.BYTES_PER_ELEMENT;
133
+ case ComponentDatatype.DOUBLE:
134
+ return Float64Array.BYTES_PER_ELEMENT;
135
+ default:
136
+ throw new DeveloperError_default("componentDatatype is not a valid value.");
137
+ }
138
+ };
139
+ ComponentDatatype.fromTypedArray = function(array) {
140
+ if (array instanceof Int8Array) {
141
+ return ComponentDatatype.BYTE;
142
+ }
143
+ if (array instanceof Uint8Array) {
144
+ return ComponentDatatype.UNSIGNED_BYTE;
145
+ }
146
+ if (array instanceof Int16Array) {
147
+ return ComponentDatatype.SHORT;
148
+ }
149
+ if (array instanceof Uint16Array) {
150
+ return ComponentDatatype.UNSIGNED_SHORT;
151
+ }
152
+ if (array instanceof Int32Array) {
153
+ return ComponentDatatype.INT;
154
+ }
155
+ if (array instanceof Uint32Array) {
156
+ return ComponentDatatype.UNSIGNED_INT;
157
+ }
158
+ if (array instanceof Float32Array) {
159
+ return ComponentDatatype.FLOAT;
160
+ }
161
+ if (array instanceof Float64Array) {
162
+ return ComponentDatatype.DOUBLE;
163
+ }
164
+ throw new DeveloperError_default(
165
+ "array must be an Int8Array, Uint8Array, Int16Array, Uint16Array, Int32Array, Uint32Array, Float32Array, or Float64Array."
166
+ );
167
+ };
168
+ ComponentDatatype.validate = function(componentDatatype) {
169
+ return defined_default(componentDatatype) && (componentDatatype === ComponentDatatype.BYTE || componentDatatype === ComponentDatatype.UNSIGNED_BYTE || componentDatatype === ComponentDatatype.SHORT || componentDatatype === ComponentDatatype.UNSIGNED_SHORT || componentDatatype === ComponentDatatype.INT || componentDatatype === ComponentDatatype.UNSIGNED_INT || componentDatatype === ComponentDatatype.FLOAT || componentDatatype === ComponentDatatype.DOUBLE);
170
+ };
171
+ ComponentDatatype.createTypedArray = function(componentDatatype, valuesOrLength) {
172
+ if (!defined_default(componentDatatype)) {
173
+ throw new DeveloperError_default("componentDatatype is required.");
174
+ }
175
+ if (!defined_default(valuesOrLength)) {
176
+ throw new DeveloperError_default("valuesOrLength is required.");
177
+ }
178
+ switch (componentDatatype) {
179
+ case ComponentDatatype.BYTE:
180
+ return new Int8Array(valuesOrLength);
181
+ case ComponentDatatype.UNSIGNED_BYTE:
182
+ return new Uint8Array(valuesOrLength);
183
+ case ComponentDatatype.SHORT:
184
+ return new Int16Array(valuesOrLength);
185
+ case ComponentDatatype.UNSIGNED_SHORT:
186
+ return new Uint16Array(valuesOrLength);
187
+ case ComponentDatatype.INT:
188
+ return new Int32Array(valuesOrLength);
189
+ case ComponentDatatype.UNSIGNED_INT:
190
+ return new Uint32Array(valuesOrLength);
191
+ case ComponentDatatype.FLOAT:
192
+ return new Float32Array(valuesOrLength);
193
+ case ComponentDatatype.DOUBLE:
194
+ return new Float64Array(valuesOrLength);
195
+ default:
196
+ throw new DeveloperError_default("componentDatatype is not a valid value.");
197
+ }
198
+ };
199
+ ComponentDatatype.createArrayBufferView = function(componentDatatype, buffer, byteOffset, length) {
200
+ if (!defined_default(componentDatatype)) {
201
+ throw new DeveloperError_default("componentDatatype is required.");
202
+ }
203
+ if (!defined_default(buffer)) {
204
+ throw new DeveloperError_default("buffer is required.");
205
+ }
206
+ byteOffset = defaultValue_default(byteOffset, 0);
207
+ length = defaultValue_default(
208
+ length,
209
+ (buffer.byteLength - byteOffset) / ComponentDatatype.getSizeInBytes(componentDatatype)
210
+ );
211
+ switch (componentDatatype) {
212
+ case ComponentDatatype.BYTE:
213
+ return new Int8Array(buffer, byteOffset, length);
214
+ case ComponentDatatype.UNSIGNED_BYTE:
215
+ return new Uint8Array(buffer, byteOffset, length);
216
+ case ComponentDatatype.SHORT:
217
+ return new Int16Array(buffer, byteOffset, length);
218
+ case ComponentDatatype.UNSIGNED_SHORT:
219
+ return new Uint16Array(buffer, byteOffset, length);
220
+ case ComponentDatatype.INT:
221
+ return new Int32Array(buffer, byteOffset, length);
222
+ case ComponentDatatype.UNSIGNED_INT:
223
+ return new Uint32Array(buffer, byteOffset, length);
224
+ case ComponentDatatype.FLOAT:
225
+ return new Float32Array(buffer, byteOffset, length);
226
+ case ComponentDatatype.DOUBLE:
227
+ return new Float64Array(buffer, byteOffset, length);
228
+ default:
229
+ throw new DeveloperError_default("componentDatatype is not a valid value.");
230
+ }
231
+ };
232
+ ComponentDatatype.fromName = function(name) {
233
+ switch (name) {
234
+ case "BYTE":
235
+ return ComponentDatatype.BYTE;
236
+ case "UNSIGNED_BYTE":
237
+ return ComponentDatatype.UNSIGNED_BYTE;
238
+ case "SHORT":
239
+ return ComponentDatatype.SHORT;
240
+ case "UNSIGNED_SHORT":
241
+ return ComponentDatatype.UNSIGNED_SHORT;
242
+ case "INT":
243
+ return ComponentDatatype.INT;
244
+ case "UNSIGNED_INT":
245
+ return ComponentDatatype.UNSIGNED_INT;
246
+ case "FLOAT":
247
+ return ComponentDatatype.FLOAT;
248
+ case "DOUBLE":
249
+ return ComponentDatatype.DOUBLE;
250
+ default:
251
+ throw new DeveloperError_default("name is not a valid value.");
252
+ }
253
+ };
254
+ var ComponentDatatype_default = Object.freeze(ComponentDatatype);
255
+
256
+ export {
257
+ ComponentDatatype_default
258
+ };