@causyne/agent 0.0.0-stage → 1.10.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +102 -0
- package/README.md +31 -2
- package/SECURITY.md +24 -0
- package/bin/causyne.js +13 -0
- package/docs/ARCHITECTURE.md +63 -0
- package/docs/PROVENANCE.md +29 -0
- package/docs/SECURITY_REVIEW.md +89 -0
- package/docs/THIRD_PARTY_NOTICES.md +49 -0
- package/native-skills/ai-engineering/context-window-management/SKILL.md +43 -0
- package/native-skills/ai-engineering/llm-evaluation/SKILL.md +46 -0
- package/native-skills/ai-engineering/model-cost-and-latency/SKILL.md +46 -0
- package/native-skills/ai-engineering/prompt-construction/SKILL.md +42 -0
- package/native-skills/ai-engineering/retrieval-augmented-generation/SKILL.md +42 -0
- package/native-skills/ai-engineering/structured-output-and-schemas/SKILL.md +45 -0
- package/native-skills/ai-engineering/tool-calling-agents/SKILL.md +43 -0
- package/native-skills/android/app-performance-profiling/SKILL.md +42 -0
- package/native-skills/android/background-work-scheduling/SKILL.md +47 -0
- package/native-skills/android/compose-state-and-recomposition/SKILL.md +43 -0
- package/native-skills/android/gradle-build-configuration/SKILL.md +41 -0
- package/native-skills/android/lifecycle-and-leaks/SKILL.md +46 -0
- package/native-skills/android/play-store-release/SKILL.md +43 -0
- package/native-skills/android/room-and-persistence/SKILL.md +40 -0
- package/native-skills/backend/authentication-and-sessions/SKILL.md +45 -0
- package/native-skills/backend/background-jobs-and-queues/SKILL.md +42 -0
- package/native-skills/backend/caching-strategy/SKILL.md +44 -0
- package/native-skills/backend/graceful-shutdown/SKILL.md +42 -0
- package/native-skills/backend/rate-limiting-and-quotas/SKILL.md +40 -0
- package/native-skills/backend/rest-api-design/SKILL.md +40 -0
- package/native-skills/backend/webhook-delivery-and-receipt/SKILL.md +43 -0
- package/native-skills/cloud/cost-optimisation/SKILL.md +46 -0
- package/native-skills/cloud/iam-least-privilege/SKILL.md +43 -0
- package/native-skills/cloud/infrastructure-as-code/SKILL.md +43 -0
- package/native-skills/cloud/multi-region-and-failover/SKILL.md +43 -0
- package/native-skills/cloud/serverless-patterns/SKILL.md +47 -0
- package/native-skills/data/data-quality-monitoring/SKILL.md +51 -0
- package/native-skills/data/etl-pipeline-reliability/SKILL.md +43 -0
- package/native-skills/data/exploratory-analysis/SKILL.md +43 -0
- package/native-skills/data/metric-definition/SKILL.md +42 -0
- package/native-skills/data/notebook-to-production/SKILL.md +43 -0
- package/native-skills/database/backup-and-recovery/SKILL.md +43 -0
- package/native-skills/database/connection-pooling/SKILL.md +42 -0
- package/native-skills/database/data-integrity-and-constraints/SKILL.md +42 -0
- package/native-skills/database/query-optimisation/SKILL.md +38 -0
- package/native-skills/database/safe-migrations/SKILL.md +47 -0
- package/native-skills/database/schema-design/SKILL.md +38 -0
- package/native-skills/database/transactions-and-isolation/SKILL.md +41 -0
- package/native-skills/design/colour-system-construction/SKILL.md +38 -0
- package/native-skills/design/design-direction-brief/SKILL.md +41 -0
- package/native-skills/design/motion-and-transitions/SKILL.md +38 -0
- package/native-skills/design/responsive-strategy/SKILL.md +39 -0
- package/native-skills/design/spacing-and-rhythm/SKILL.md +38 -0
- package/native-skills/design/type-scale-and-hierarchy/SKILL.md +39 -0
- package/native-skills/design/visual-qa-loop/SKILL.md +42 -0
- package/native-skills/devops/docker-multi-stage-builds/SKILL.md +60 -0
- package/native-skills/devops/github-actions-ci/SKILL.md +60 -0
- package/native-skills/devops/incident-triage/SKILL.md +38 -0
- package/native-skills/devops/kubernetes-deployment-hardening/SKILL.md +64 -0
- package/native-skills/devops/observability-baseline/SKILL.md +38 -0
- package/native-skills/devops/secret-management/SKILL.md +40 -0
- package/native-skills/devops/terraform-state-and-modules/SKILL.md +36 -0
- package/native-skills/devops/zero-downtime-deploys/SKILL.md +40 -0
- package/native-skills/git/bisect-regression-hunt/SKILL.md +43 -0
- package/native-skills/git/branch-strategy/SKILL.md +39 -0
- package/native-skills/git/commit-hygiene/SKILL.md +41 -0
- package/native-skills/git/history-recovery/SKILL.md +44 -0
- package/native-skills/git/large-repository-surgery/SKILL.md +46 -0
- package/native-skills/git/merge-conflict-resolution/SKILL.md +42 -0
- package/native-skills/media/cinematic-3d-shot/SKILL.md +104 -0
- package/native-skills/mobile/app-startup-optimisation/SKILL.md +41 -0
- package/native-skills/mobile/cross-platform-tradeoffs/SKILL.md +42 -0
- package/native-skills/mobile/deep-linking/SKILL.md +39 -0
- package/native-skills/mobile/mobile-storage-security/SKILL.md +45 -0
- package/native-skills/mobile/offline-first-sync/SKILL.md +42 -0
- package/native-skills/mobile/push-notifications/SKILL.md +38 -0
- package/native-skills/performance/algorithmic-complexity/SKILL.md +43 -0
- package/native-skills/performance/concurrency-and-parallelism/SKILL.md +42 -0
- package/native-skills/performance/load-testing/SKILL.md +42 -0
- package/native-skills/performance/memory-and-leak-hunting/SKILL.md +41 -0
- package/native-skills/performance/network-and-payload-efficiency/SKILL.md +42 -0
- package/native-skills/performance/profiling-methodology/SKILL.md +46 -0
- package/native-skills/python/async-correctness/SKILL.md +40 -0
- package/native-skills/python/cli-tool-construction/SKILL.md +44 -0
- package/native-skills/python/data-processing-pipelines/SKILL.md +38 -0
- package/native-skills/python/environment-isolation/SKILL.md +41 -0
- package/native-skills/python/packaging-and-distribution/SKILL.md +56 -0
- package/native-skills/python/pytest-suite-design/SKILL.md +39 -0
- package/native-skills/python/type-hints-and-static-checking/SKILL.md +42 -0
- package/native-skills/security/authorization-model/SKILL.md +42 -0
- package/native-skills/security/crypto-usage/SKILL.md +48 -0
- package/native-skills/security/dependency-supply-chain/SKILL.md +42 -0
- package/native-skills/security/input-validation-and-injection/SKILL.md +44 -0
- package/native-skills/security/secure-file-uploads/SKILL.md +46 -0
- package/native-skills/security/security-headers-and-csp/SKILL.md +44 -0
- package/native-skills/security/threat-modelling/SKILL.md +46 -0
- package/native-skills/testing/end-to-end-test-stability/SKILL.md +42 -0
- package/native-skills/testing/property-based-testing/SKILL.md +46 -0
- package/native-skills/testing/regression-test-from-a-bug/SKILL.md +41 -0
- package/native-skills/testing/snapshot-and-visual-regression/SKILL.md +42 -0
- package/native-skills/testing/test-doubles-and-mocking/SKILL.md +43 -0
- package/native-skills/testing/test-strategy-and-pyramid/SKILL.md +39 -0
- package/native-skills/testing/writing-good-assertions/SKILL.md +42 -0
- package/native-skills/web/accessible-components/SKILL.md +45 -0
- package/native-skills/web/api-client-resilience/SKILL.md +39 -0
- package/native-skills/web/bundle-size-reduction/SKILL.md +38 -0
- package/native-skills/web/core-web-vitals/SKILL.md +40 -0
- package/native-skills/web/css-layout-systems/SKILL.md +41 -0
- package/native-skills/web/form-validation-ux/SKILL.md +39 -0
- package/native-skills/web/react-state-architecture/SKILL.md +41 -0
- package/native-skills/web/ssr-hydration-correctness/SKILL.md +45 -0
- package/package.json +68 -4
- package/src/agentLoop.js +2458 -0
- package/src/appChannel.js +109 -0
- package/src/approvalGrants.js +66 -0
- package/src/auditLog.js +52 -0
- package/src/autoUpdate.js +12 -0
- package/src/capabilities.js +36 -0
- package/src/checkpoints.js +1199 -0
- package/src/cliMode.js +638 -0
- package/src/commands.js +805 -0
- package/src/compiledSkills.js +540 -0
- package/src/config.js +130 -0
- package/src/contextManager.js +498 -0
- package/src/cortex/autoCondenser.js +192 -0
- package/src/cortex/provisioner.js +27 -0
- package/src/cortex/vectorDb.js +447 -0
- package/src/designPalettes.js +99 -0
- package/src/devMode.js +6 -0
- package/src/embodimentSession.js +180 -0
- package/src/entrypoint.js +194 -0
- package/src/execSafe.js +21 -0
- package/src/gitSnapshot.js +378 -0
- package/src/mcp/jsonRpc.js +165 -0
- package/src/mcp/mcpClient.js +136 -0
- package/src/mcp/mcpRegistry.js +207 -0
- package/src/memory.js +62 -0
- package/src/memoryManager.js +124 -0
- package/src/modelCatalogue.js +132 -0
- package/src/modelIds.js +42 -0
- package/src/modelRouter.js +145 -0
- package/src/outputStore.js +246 -0
- package/src/perception.js +124 -0
- package/src/planCache.js +437 -0
- package/src/procSignal.js +32 -0
- package/src/providers/anthropic.js +408 -0
- package/src/providers/base.js +328 -0
- package/src/providers/dashscope-byok.js +86 -0
- package/src/providers/deepseek.js +80 -0
- package/src/providers/factory.js +37 -0
- package/src/providers/gemini.js +346 -0
- package/src/providers/moonshot.js +73 -0
- package/src/providers/muse.js +169 -0
- package/src/providers/ollama.js +104 -0
- package/src/providers/openai-compatible.js +84 -0
- package/src/providers/openai.js +20 -0
- package/src/providers/qwen-byok.js +76 -0
- package/src/providers/xai.js +73 -0
- package/src/provisioning/capabilityConsent.js +24 -0
- package/src/provisioning/capabilityProvisioner.js +271 -0
- package/src/provisioning/capabilityTools.js +29 -0
- package/src/reporting.js +373 -0
- package/src/sandbox.js +529 -0
- package/src/sessionStore.js +279 -0
- package/src/skillsManager.js +288 -0
- package/src/slopDetector.js +307 -0
- package/src/taskBuffer.js +45 -0
- package/src/taskShape.js +241 -0
- package/src/textDiff.js +150 -0
- package/src/tokenTracker.js +560 -0
- package/src/tool-scripts/ax_snapshot.applescript +39 -0
- package/src/tool-scripts/ax_snapshot.ps1 +10 -0
- package/src/tool-scripts/desktop_act.applescript +58 -0
- package/src/tool-scripts/resolve_automator.py +119 -0
- package/src/toolPacks.js +524 -0
- package/src/tools/archive.js +63 -0
- package/src/tools/astryxOracle.js +78 -0
- package/src/tools/axSnapshot.js +165 -0
- package/src/tools/blenderAutomator.js +349 -0
- package/src/tools/browserAutomator.js +252 -0
- package/src/tools/checkSystemSpecs.js +64 -0
- package/src/tools/clipboard.js +36 -0
- package/src/tools/codeSearchAst.js +101 -0
- package/src/tools/codeSearcher.js +230 -0
- package/src/tools/codeTools.js +262 -0
- package/src/tools/codebaseSearch.js +75 -0
- package/src/tools/createSkill.js +129 -0
- package/src/tools/deferredMcpSearch.js +246 -0
- package/src/tools/desktopAct.js +208 -0
- package/src/tools/desktopOpen.js +34 -0
- package/src/tools/dynamicLoader.js +44 -0
- package/src/tools/executeProceduralMedia.js +93 -0
- package/src/tools/fsDelete.js +51 -0
- package/src/tools/fsEdit.js +105 -0
- package/src/tools/fsFind.js +128 -0
- package/src/tools/fsList.js +77 -0
- package/src/tools/fsMove.js +57 -0
- package/src/tools/fsRead.js +87 -0
- package/src/tools/fsSearch.js +198 -0
- package/src/tools/fsWrite.js +41 -0
- package/src/tools/gameAiBehaviorTree.js +208 -0
- package/src/tools/gameAnimationRig.js +194 -0
- package/src/tools/gameAssetFetcher.js +372 -0
- package/src/tools/gameAssetHarvester.js +210 -0
- package/src/tools/gameAudioSynth.js +267 -0
- package/src/tools/gameBuilder.js +886 -0
- package/src/tools/gameCanvasAudit.js +101 -0
- package/src/tools/gameCinematicSequencer.js +151 -0
- package/src/tools/gameDataForge.js +124 -0
- package/src/tools/gameDialogueTreeGen.js +166 -0
- package/src/tools/gameEconomyBalancer.js +161 -0
- package/src/tools/gameEntitySpawner.js +207 -0
- package/src/tools/gameLoreForge.js +153 -0
- package/src/tools/gameQuestArcBuilder.js +152 -0
- package/src/tools/gameSceneBuilder.js +158 -0
- package/src/tools/gameShaderForge.js +181 -0
- package/src/tools/gameTilemapGenerator.js +164 -0
- package/src/tools/gameUiHudBuilder.js +292 -0
- package/src/tools/gameVfxEmitterGen.js +108 -0
- package/src/tools/gameWebRuntimeInspector.js +91 -0
- package/src/tools/generateMediaViaApi.js +358 -0
- package/src/tools/gitExec.js +54 -0
- package/src/tools/godotAutomator.js +437 -0
- package/src/tools/manageLocalAiDependencies.js +220 -0
- package/src/tools/memoryWrite.js +99 -0
- package/src/tools/multiEdit.js +107 -0
- package/src/tools/palmierAutomator.js +104 -0
- package/src/tools/pdfReader.js +112 -0
- package/src/tools/persistentShell.js +148 -0
- package/src/tools/printer.js +316 -0
- package/src/tools/procTerm.js +91 -0
- package/src/tools/processList.js +52 -0
- package/src/tools/readNativeSkill.js +39 -0
- package/src/tools/registry.js +277 -0
- package/src/tools/resolveAutomator.js +102 -0
- package/src/tools/screenshot.js +75 -0
- package/src/tools/subagentOrchestrator.js +305 -0
- package/src/tools/sysRun.js +125 -0
- package/src/tools/todoWrite.js +75 -0
- package/src/tools/toolDispatch.js +127 -0
- package/src/tools/toolForge.js +124 -0
- package/src/tools/updatePlan.js +88 -0
- package/src/tools/viewImage.js +82 -0
- package/src/tools/visionInspector.js +154 -0
- package/src/tools/webFetch.js +74 -0
- package/src/tools/webSearch.js +82 -0
- package/src/tui/ask.js +164 -0
- package/src/tui/banner.js +158 -0
- package/src/tui/block.js +152 -0
- package/src/tui/chatRenderer.js +953 -0
- package/src/tui/completion.js +424 -0
- package/src/tui/dialogs.js +606 -0
- package/src/tui/diff.js +296 -0
- package/src/tui/history.js +135 -0
- package/src/tui/home.js +217 -0
- package/src/tui/invocation.js +105 -0
- package/src/tui/keys.js +443 -0
- package/src/tui/lineEditor.js +256 -0
- package/src/tui/overlay.js +256 -0
- package/src/tui/prompt.js +1258 -0
- package/src/tui/selectList.js +335 -0
- package/src/tui/stage.js +330 -0
- package/src/tui/stageSurface.js +609 -0
- package/src/tui/statusLine.js +254 -0
- package/src/tui/text.js +345 -0
- package/src/tui/theme.js +393 -0
- package/src/tui/toolDisplay.js +176 -0
- package/src/tui/transcript.js +235 -0
- package/src/tui/viewport.js +337 -0
- package/src/uncertainty.js +271 -0
- package/src/userSkills.js +265 -0
- package/src/utils/cli_ui.js +0 -0
- package/src/utils/inquirer.js +12 -0
- package/src/utils/paths.js +37 -0
- package/src/version.js +38 -0
- package/src/vfeTracker.js +220 -0
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import fsSync from 'fs';
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function getWorkspaceTempDir() {
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const tmpDir = path.join(process.cwd(), '.tmp_causyne_3d', 'assets');
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// ── Curated CC0 Open-Source Game Asset Catalog ──
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const CC0_CATALOG = {
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"3d_models": [
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{
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id: "kenney_space_kit",
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title: "Kenney CC0 Space Kit (3D Models & Modules)",
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author: "Kenney.nl (CC0 Public Domain)",
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format: ".zip (contains .glb/.fbx/.obj + textures)",
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url: "https://kenney.nl/media/pages/assets/space-kit/f8c77efd5b-1662998797/kenney_space-kit.zip",
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description: "Modular 3D space station tiles, spacecraft, corridors, and sci-fi doors."
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},
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{
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id: "kenney_pirate_kit",
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title: "Kenney CC0 Pirate Kit (3D Ships & Islands)",
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author: "Kenney.nl (CC0 Public Domain)",
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format: ".zip (contains .glb/.fbx/.obj + textures)",
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url: "https://kenney.nl/media/pages/assets/pirate-kit/6c5bb5d2c2-1662998792/kenney_pirate-kit.zip",
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description: "Modular pirate galleons, cannons, docks, tropical islands, and treasure chests."
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},
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{
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id: "kenney_city_kit_commercial",
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title: "Kenney CC0 City Kit Commercial (3D Buildings)",
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author: "Kenney.nl (CC0 Public Domain)",
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format: ".zip (contains .glb/.fbx/.obj + textures)",
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url: "https://kenney.nl/media/pages/assets/city-kit-commercial/f80ec94ffb-1662998781/kenney_city-kit-commercial.zip",
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description: "Modular skyscrapers, roads, traffic lights, and urban infrastructure."
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],
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"2d_sprites": [
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id: "kenney_pixel_platformer",
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title: "Kenney CC0 Pixel Platformer Pack",
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author: "Kenney.nl (CC0 Public Domain)",
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format: ".zip (contains .png sprite sheets & tiles)",
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url: "https://kenney.nl/media/pages/assets/pixel-platformer/01b80bf857-1662998813/kenney_pixel-platformer.zip",
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description: "Crisp 18x18 pixel character animations, enemies, coins, and multi-biome platform tiles."
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},
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{
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id: "kenney_ui_pack",
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title: "Kenney CC0 Game UI Pack",
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author: "Kenney.nl (CC0 Public Domain)",
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format: ".zip (contains .png UI buttons/panels/icons)",
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url: "https://kenney.nl/media/pages/assets/ui-pack/e756cdd5c8-1662998818/kenney_ui-pack.zip",
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description: "Complete HUD elements, buttons, progress bars, joysticks, and dialog panels."
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}
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],
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"sfx": [
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{
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id: "kenney_sci_fi_sounds",
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title: "Kenney CC0 Sci-Fi Sound Effects Pack",
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author: "Kenney.nl (CC0 Public Domain)",
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format: ".zip (contains .wav / .ogg sound effects)",
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url: "https://kenney.nl/media/pages/assets/sci-fi-sounds/89de61d9a5-1662998809/kenney_sci-fi-sounds.zip",
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description: "Over 100 CC0 sci-fi lasers, force fields, alien hums, thrusters, and explosive crashes."
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},
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{
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id: "kenney_impact_sounds",
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title: "Kenney CC0 Impact Sound Effects",
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author: "Kenney.nl (CC0 Public Domain)",
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format: ".zip (contains .wav / .ogg sound effects)",
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url: "https://kenney.nl/media/pages/assets/impact-sounds/3576a91d1d-1662998802/kenney_impact-sounds.zip",
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description: "Punches, metal clangs, wood breaks, stone shatters, and physical impact audio."
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}
|
|
78
|
+
]
|
|
79
|
+
};
|
|
80
|
+
|
|
81
|
+
const CURATED_ASSET_URLS = new Set(
|
|
82
|
+
Object.values(CC0_CATALOG).flat().map(asset => asset.url)
|
|
83
|
+
);
|
|
84
|
+
|
|
85
|
+
// ── Pure Node.js 16-Bit PCM WAV Synthesizer ──
|
|
86
|
+
function synthesizeWavBuffer(preset, sampleRate = 44100) {
|
|
87
|
+
let samples = [];
|
|
88
|
+
const dt = 1.0 / sampleRate;
|
|
89
|
+
|
|
90
|
+
if (preset === 'laser') {
|
|
91
|
+
const duration = 0.18;
|
|
92
|
+
const numSamples = Math.floor(duration * sampleRate);
|
|
93
|
+
for (let i = 0; i < numSamples; i++) {
|
|
94
|
+
const t = i * dt;
|
|
95
|
+
// Exponential sweep 800Hz -> 120Hz
|
|
96
|
+
const freq = 800 * Math.pow(120 / 800, t / duration);
|
|
97
|
+
const phase = 2 * Math.PI * freq * t;
|
|
98
|
+
const env = Math.exp(-t * 18);
|
|
99
|
+
// Sawtooth/sine hybrid
|
|
100
|
+
const wave = Math.sin(phase) + 0.3 * (2 * (phase / (2 * Math.PI) - Math.floor(phase / (2 * Math.PI) + 0.5)));
|
|
101
|
+
samples.push(wave * env * 0.7);
|
|
102
|
+
}
|
|
103
|
+
} else if (preset === 'explosion') {
|
|
104
|
+
const duration = 0.65;
|
|
105
|
+
const numSamples = Math.floor(duration * sampleRate);
|
|
106
|
+
let lastSample = 0;
|
|
107
|
+
for (let i = 0; i < numSamples; i++) {
|
|
108
|
+
const t = i * dt;
|
|
109
|
+
const whiteNoise = (Math.random() * 2 - 1);
|
|
110
|
+
// Simple 1-pole lowpass filter for deep rumble
|
|
111
|
+
const alpha = 0.15;
|
|
112
|
+
const filtered = lastSample + alpha * (whiteNoise - lastSample);
|
|
113
|
+
lastSample = filtered;
|
|
114
|
+
const env = Math.exp(-t * 6) * (1 - t / duration);
|
|
115
|
+
samples.push(filtered * env * 1.8);
|
|
116
|
+
}
|
|
117
|
+
} else if (preset === 'jump') {
|
|
118
|
+
const duration = 0.15;
|
|
119
|
+
const numSamples = Math.floor(duration * sampleRate);
|
|
120
|
+
for (let i = 0; i < numSamples; i++) {
|
|
121
|
+
const t = i * dt;
|
|
122
|
+
const freq = 260 + (560 - 260) * (t / duration);
|
|
123
|
+
const phase = 2 * Math.PI * freq * t;
|
|
124
|
+
const env = Math.sin((Math.PI * t) / duration);
|
|
125
|
+
// Square wave
|
|
126
|
+
const wave = Math.sin(phase) > 0 ? 0.6 : -0.6;
|
|
127
|
+
samples.push(wave * env * 0.6);
|
|
128
|
+
}
|
|
129
|
+
} else if (preset === 'coin') {
|
|
130
|
+
const duration = 0.28;
|
|
131
|
+
const numSamples = Math.floor(duration * sampleRate);
|
|
132
|
+
for (let i = 0; i < numSamples; i++) {
|
|
133
|
+
const t = i * dt;
|
|
134
|
+
let freq = t < 0.08 ? 1200 : 1800;
|
|
135
|
+
const phase = 2 * Math.PI * freq * t;
|
|
136
|
+
const env = t < 0.08 ? Math.exp(-t * 15) : Math.exp(-(t - 0.08) * 12);
|
|
137
|
+
const wave = Math.sin(phase) + 0.2 * Math.sin(phase * 2);
|
|
138
|
+
samples.push(wave * env * 0.75);
|
|
139
|
+
}
|
|
140
|
+
} else if (preset === 'powerup') {
|
|
141
|
+
const duration = 0.36;
|
|
142
|
+
const numSamples = Math.floor(duration * sampleRate);
|
|
143
|
+
const notes = [300, 450, 600, 900];
|
|
144
|
+
for (let i = 0; i < numSamples; i++) {
|
|
145
|
+
const t = i * dt;
|
|
146
|
+
const noteIdx = Math.min(notes.length - 1, Math.floor((t / duration) * notes.length));
|
|
147
|
+
const freq = notes[noteIdx];
|
|
148
|
+
const phase = 2 * Math.PI * freq * t;
|
|
149
|
+
const env = 1.0 - (t / duration) * 0.5;
|
|
150
|
+
samples.push(Math.sin(phase) * env * 0.7);
|
|
151
|
+
}
|
|
152
|
+
} else if (preset === 'hit') {
|
|
153
|
+
const duration = 0.12;
|
|
154
|
+
const numSamples = Math.floor(duration * sampleRate);
|
|
155
|
+
for (let i = 0; i < numSamples; i++) {
|
|
156
|
+
const t = i * dt;
|
|
157
|
+
const freq = 160 - (100 * (t / duration));
|
|
158
|
+
const phase = 2 * Math.PI * freq * t;
|
|
159
|
+
const env = Math.exp(-t * 28);
|
|
160
|
+
const wave = Math.sin(phase) > 0 ? 0.8 : -0.8;
|
|
161
|
+
samples.push(wave * env * 0.8);
|
|
162
|
+
}
|
|
163
|
+
} else {
|
|
164
|
+
throw new Error(`Unknown WAV synth preset: ${preset}. Valid options: laser, explosion, jump, coin, powerup, hit.`);
|
|
165
|
+
}
|
|
166
|
+
|
|
167
|
+
// Construct standard 44-byte RIFF/WAV header for 16-bit Mono PCM
|
|
168
|
+
const dataSize = samples.length * 2;
|
|
169
|
+
const buffer = Buffer.alloc(44 + dataSize);
|
|
170
|
+
|
|
171
|
+
// RIFF chunk descriptor
|
|
172
|
+
buffer.write('RIFF', 0);
|
|
173
|
+
buffer.writeUInt32LE(36 + dataSize, 4);
|
|
174
|
+
buffer.write('WAVE', 8);
|
|
175
|
+
|
|
176
|
+
// fmt sub-chunk
|
|
177
|
+
buffer.write('fmt ', 12);
|
|
178
|
+
buffer.writeUInt32LE(16, 16); // Sub-chunk size
|
|
179
|
+
buffer.writeUInt16LE(1, 20); // PCM format
|
|
180
|
+
buffer.writeUInt16LE(1, 22); // Mono (1 channel)
|
|
181
|
+
buffer.writeUInt32LE(sampleRate, 24);
|
|
182
|
+
buffer.writeUInt32LE(sampleRate * 2, 28); // Byte rate
|
|
183
|
+
buffer.writeUInt16LE(2, 32); // Block align
|
|
184
|
+
buffer.writeUInt16LE(16, 34); // Bits per sample
|
|
185
|
+
|
|
186
|
+
// data sub-chunk
|
|
187
|
+
buffer.write('data', 36);
|
|
188
|
+
buffer.writeUInt32LE(dataSize, 40);
|
|
189
|
+
|
|
190
|
+
// Write 16-bit PCM samples
|
|
191
|
+
let offset = 44;
|
|
192
|
+
for (let i = 0; i < samples.length; i++) {
|
|
193
|
+
// Clamp between -1.0 and +1.0
|
|
194
|
+
const clamped = Math.max(-1.0, Math.min(1.0, samples[i]));
|
|
195
|
+
const pcm = clamped < 0 ? clamped * 0x8000 : clamped * 0x7FFF;
|
|
196
|
+
buffer.writeInt16LE(Math.floor(pcm), offset);
|
|
197
|
+
offset += 2;
|
|
198
|
+
}
|
|
199
|
+
|
|
200
|
+
return buffer;
|
|
201
|
+
}
|
|
202
|
+
|
|
203
|
+
export const gameAssetFetcher = {
|
|
204
|
+
schema: {
|
|
205
|
+
name: 'game.asset_fetch',
|
|
206
|
+
description: 'Sovereign Open-Source Game Asset & Audio Downloader. Searches and fetches CC0 assets (3D models, 2D sprite sheets, SFX packs) or mathematically synthesizes pure 16-bit PCM `.wav` sound effects (`laser`, `explosion`, `jump`, `coin`, `powerup`, `hit`) offline.',
|
|
207
|
+
parameters: {
|
|
208
|
+
type: 'object',
|
|
209
|
+
properties: {
|
|
210
|
+
action: {
|
|
211
|
+
type: 'string',
|
|
212
|
+
enum: ['search_cc0', 'download_asset', 'synth_wav'],
|
|
213
|
+
description: 'Operation: `search_cc0` (catalog query), `download_asset` (CC0 URL download + unzip), or `synth_wav` (pure PCM `.wav` generation).'
|
|
214
|
+
},
|
|
215
|
+
category: {
|
|
216
|
+
type: 'string',
|
|
217
|
+
enum: ['3d_models', '2d_sprites', 'sfx', 'music', 'all'],
|
|
218
|
+
description: 'Asset category when searching (`search_cc0`).'
|
|
219
|
+
},
|
|
220
|
+
query: {
|
|
221
|
+
type: 'string',
|
|
222
|
+
description: 'Search keyword (e.g., `space`, `pirate`, `ui`, `laser`).'
|
|
223
|
+
},
|
|
224
|
+
url: {
|
|
225
|
+
type: 'string',
|
|
226
|
+
description: 'Direct CC0 asset download URL when using `action: "download_asset"`.'
|
|
227
|
+
},
|
|
228
|
+
preset: {
|
|
229
|
+
type: 'string',
|
|
230
|
+
enum: ['laser', 'explosion', 'jump', 'coin', 'powerup', 'hit'],
|
|
231
|
+
description: 'Audio preset when using `action: "synth_wav"`.'
|
|
232
|
+
},
|
|
233
|
+
outputFilename: {
|
|
234
|
+
type: 'string',
|
|
235
|
+
description: 'Filename for downloaded asset or synthesized `.wav` (e.g. `sfx_laser.wav`, `space_kit.zip`).'
|
|
236
|
+
},
|
|
237
|
+
outputDir: {
|
|
238
|
+
type: 'string',
|
|
239
|
+
description: 'Custom output directory. Defaults to `.tmp_causyne_3d/assets`.'
|
|
240
|
+
}
|
|
241
|
+
},
|
|
242
|
+
required: ['action']
|
|
243
|
+
}
|
|
244
|
+
},
|
|
245
|
+
|
|
246
|
+
async execute(args, sandbox) {
|
|
247
|
+
try {
|
|
248
|
+
const { action, category = 'all', query = '', url, preset, outputFilename, outputDir } = args;
|
|
249
|
+
const targetDir = outputDir || getWorkspaceTempDir();
|
|
250
|
+
|
|
251
|
+
// Security Check: Ensure output path is allowed inside workspace boundary
|
|
252
|
+
if (sandbox && sandbox.isPathAllowed && !sandbox.isPathAllowed(path.resolve(targetDir))) {
|
|
253
|
+
return { success: false, error: `Path outside allowed workspace boundary: ${targetDir}` };
|
|
254
|
+
}
|
|
255
|
+
|
|
256
|
+
if (!fsSync.existsSync(targetDir)) {
|
|
257
|
+
await fs.mkdir(targetDir, { recursive: true });
|
|
258
|
+
}
|
|
259
|
+
|
|
260
|
+
if (action === 'search_cc0') {
|
|
261
|
+
let results = [];
|
|
262
|
+
const categories = category === 'all' ? Object.keys(CC0_CATALOG) : [category];
|
|
263
|
+
for (const cat of categories) {
|
|
264
|
+
if (CC0_CATALOG[cat]) {
|
|
265
|
+
const matches = CC0_CATALOG[cat].filter(item =>
|
|
266
|
+
query === '' ||
|
|
267
|
+
item.title.toLowerCase().includes(query.toLowerCase()) ||
|
|
268
|
+
item.description.toLowerCase().includes(query.toLowerCase()) ||
|
|
269
|
+
item.id.toLowerCase().includes(query.toLowerCase())
|
|
270
|
+
);
|
|
271
|
+
results.push(...matches.map(m => ({ category: cat, ...m })));
|
|
272
|
+
}
|
|
273
|
+
}
|
|
274
|
+
return {
|
|
275
|
+
success: true,
|
|
276
|
+
output: JSON.stringify({
|
|
277
|
+
search_query: query || 'all',
|
|
278
|
+
category_filter: category,
|
|
279
|
+
total_matches: results.length,
|
|
280
|
+
results: results,
|
|
281
|
+
instructions: 'Use action: "download_asset" with one of these exact catalog URLs. Downloads require approval and archives are saved without automatic extraction.'
|
|
282
|
+
}, null, 2)
|
|
283
|
+
};
|
|
284
|
+
}
|
|
285
|
+
|
|
286
|
+
if (action === 'synth_wav') {
|
|
287
|
+
if (!preset) {
|
|
288
|
+
return { success: false, error: 'Parameter "preset" is required when action is "synth_wav". Valid choices: laser, explosion, jump, coin, powerup, hit.' };
|
|
289
|
+
}
|
|
290
|
+
const requestedName = outputFilename || `sfx_${preset}.wav`;
|
|
291
|
+
const filename = path.basename(requestedName);
|
|
292
|
+
if (filename !== requestedName || filename === '.' || filename === '..') {
|
|
293
|
+
return { success: false, error: 'outputFilename must be a plain file name without directory components.' };
|
|
294
|
+
}
|
|
295
|
+
const filePath = path.join(targetDir, filename);
|
|
296
|
+
|
|
297
|
+
const wavBuffer = synthesizeWavBuffer(preset);
|
|
298
|
+
await fs.writeFile(filePath, wavBuffer);
|
|
299
|
+
|
|
300
|
+
return {
|
|
301
|
+
success: true,
|
|
302
|
+
output: JSON.stringify({
|
|
303
|
+
action: 'synth_wav',
|
|
304
|
+
preset: preset,
|
|
305
|
+
format: '16-bit Mono PCM WAV (44.1 kHz)',
|
|
306
|
+
output_file: filePath,
|
|
307
|
+
size_bytes: wavBuffer.length,
|
|
308
|
+
ready_to_use: true,
|
|
309
|
+
instructions: `Audio file successfully generated offline using pure mathematical synthesis. Ready to embed into Godot res://, HTML5, or desktop game engines.`
|
|
310
|
+
}, null, 2)
|
|
311
|
+
};
|
|
312
|
+
}
|
|
313
|
+
|
|
314
|
+
if (action === 'download_asset') {
|
|
315
|
+
if (!url) {
|
|
316
|
+
return { success: false, error: 'Parameter "url" is required when action is "download_asset".' };
|
|
317
|
+
}
|
|
318
|
+
if (!CURATED_ASSET_URLS.has(url)) {
|
|
319
|
+
return { success: false, error: 'Only exact URLs returned by the curated CC0 catalog may be downloaded.' };
|
|
320
|
+
}
|
|
321
|
+
const requestedName = outputFilename || path.basename(new URL(url).pathname) || 'downloaded_asset.zip';
|
|
322
|
+
const filename = path.basename(requestedName);
|
|
323
|
+
if (filename !== requestedName || filename === '.' || filename === '..') {
|
|
324
|
+
return { success: false, error: 'outputFilename must be a plain file name without directory components.' };
|
|
325
|
+
}
|
|
326
|
+
const filePath = path.join(targetDir, filename);
|
|
327
|
+
|
|
328
|
+
console.log(`[game_asset_fetch] Downloading CC0 asset from: ${url}`);
|
|
329
|
+
const response = await fetch(url, { headers: { 'User-Agent': 'Causyne-Agent-Sovereign/1.3.1' } });
|
|
330
|
+
if (!response.ok) {
|
|
331
|
+
return { success: false, error: `Failed to fetch asset from URL (${response.status} ${response.statusText}): ${url}` };
|
|
332
|
+
}
|
|
333
|
+
|
|
334
|
+
const declaredSize = Number(response.headers.get('content-length') || 0);
|
|
335
|
+
if (declaredSize > MAX_ASSET_BYTES) {
|
|
336
|
+
return { success: false, error: `Asset exceeds the ${MAX_ASSET_BYTES / 1024 / 1024} MB download limit.` };
|
|
337
|
+
}
|
|
338
|
+
const chunks = [];
|
|
339
|
+
let received = 0;
|
|
340
|
+
for await (const chunk of response.body) {
|
|
341
|
+
received += chunk.length;
|
|
342
|
+
if (received > MAX_ASSET_BYTES) {
|
|
343
|
+
response.body.destroy();
|
|
344
|
+
return { success: false, error: `Asset exceeds the ${MAX_ASSET_BYTES / 1024 / 1024} MB download limit.` };
|
|
345
|
+
}
|
|
346
|
+
chunks.push(chunk);
|
|
347
|
+
}
|
|
348
|
+
const buffer = Buffer.concat(chunks);
|
|
349
|
+
await fs.writeFile(filePath, buffer);
|
|
350
|
+
|
|
351
|
+
return {
|
|
352
|
+
success: true,
|
|
353
|
+
output: JSON.stringify({
|
|
354
|
+
action: 'download_asset',
|
|
355
|
+
url: url,
|
|
356
|
+
output_file: filePath,
|
|
357
|
+
size_bytes: buffer.length,
|
|
358
|
+
extracted_folder: null,
|
|
359
|
+
ready_to_use: !filename.toLowerCase().endsWith('.zip'),
|
|
360
|
+
instructions: filename.toLowerCase().endsWith('.zip')
|
|
361
|
+
? `Archive saved at ${filePath}. Inspect its entries before extracting it with an approved archive tool.`
|
|
362
|
+
: `Asset saved at ${filePath}.`
|
|
363
|
+
}, null, 2)
|
|
364
|
+
};
|
|
365
|
+
}
|
|
366
|
+
|
|
367
|
+
return { success: false, error: `Unknown action: ${action}` };
|
|
368
|
+
} catch (err) {
|
|
369
|
+
return { success: false, error: err.message };
|
|
370
|
+
}
|
|
371
|
+
}
|
|
372
|
+
};
|
|
@@ -0,0 +1,210 @@
|
|
|
1
|
+
import fs from 'fs/promises';
|
|
2
|
+
import fsSync from 'fs';
|
|
3
|
+
import path from 'path';
|
|
4
|
+
import https from 'https';
|
|
5
|
+
import http from 'http';
|
|
6
|
+
|
|
7
|
+
// Helper: Download a file or fallback to generating procedural dummy texture/obj if offline
|
|
8
|
+
async function downloadOrGenerateFallback(url, targetPath, fallbackType = 'obj') {
|
|
9
|
+
return new Promise(async (resolve) => {
|
|
10
|
+
try {
|
|
11
|
+
const client = url.startsWith('https') ? https : http;
|
|
12
|
+
const req = client.get(url, { timeout: 8000 }, (res) => {
|
|
13
|
+
if (res.statusCode === 200) {
|
|
14
|
+
const fileStream = fsSync.createWriteStream(targetPath);
|
|
15
|
+
res.pipe(fileStream);
|
|
16
|
+
fileStream.on('finish', () => {
|
|
17
|
+
fileStream.close();
|
|
18
|
+
resolve({ success: true, source: 'downloaded', size: fsSync.statSync(targetPath).size });
|
|
19
|
+
});
|
|
20
|
+
} else {
|
|
21
|
+
generateFallbackAsset(targetPath, fallbackType).then(resFall => resolve(resFall));
|
|
22
|
+
}
|
|
23
|
+
});
|
|
24
|
+
req.on('error', () => {
|
|
25
|
+
generateFallbackAsset(targetPath, fallbackType).then(resFall => resolve(resFall));
|
|
26
|
+
});
|
|
27
|
+
req.on('timeout', () => {
|
|
28
|
+
req.destroy();
|
|
29
|
+
generateFallbackAsset(targetPath, fallbackType).then(resFall => resolve(resFall));
|
|
30
|
+
});
|
|
31
|
+
} catch (e) {
|
|
32
|
+
const resFall = await generateFallbackAsset(targetPath, fallbackType);
|
|
33
|
+
resolve(resFall);
|
|
34
|
+
}
|
|
35
|
+
});
|
|
36
|
+
}
|
|
37
|
+
|
|
38
|
+
async function generateFallbackAsset(targetPath, fallbackType) {
|
|
39
|
+
await fs.mkdir(path.dirname(targetPath), { recursive: true });
|
|
40
|
+
if (fallbackType === 'obj') {
|
|
41
|
+
// Generate CC0 procedural 3D Cube/Sword OBJ
|
|
42
|
+
const objContent = `# Sovereign Procedural CC0 Mesh
|
|
43
|
+
v -0.5 -0.5 0.5
|
|
44
|
+
v 0.5 -0.5 0.5
|
|
45
|
+
v -0.5 0.5 0.5
|
|
46
|
+
v 0.5 0.5 0.5
|
|
47
|
+
v -0.5 0.5 -0.5
|
|
48
|
+
v 0.5 0.5 -0.5
|
|
49
|
+
v -0.5 -0.5 -0.5
|
|
50
|
+
v 0.5 -0.5 -0.5
|
|
51
|
+
f 1 2 4 3
|
|
52
|
+
f 3 4 6 5
|
|
53
|
+
f 5 6 8 7
|
|
54
|
+
f 7 8 2 1
|
|
55
|
+
f 2 8 6 4
|
|
56
|
+
f 7 1 3 5
|
|
57
|
+
`;
|
|
58
|
+
await fs.writeFile(targetPath, objContent, 'utf8');
|
|
59
|
+
} else if (fallbackType === 'svg' || fallbackType === 'png') {
|
|
60
|
+
// Generate SVG/dummy texture for 2D sprite
|
|
61
|
+
const svgContent = `<svg xmlns="http://www.w3.org/2000/svg" width="64" height="64"><rect width="64" height="64" fill="#3a86ff"/><circle cx="32" cy="32" r="20" fill="#ff006e"/></svg>`;
|
|
62
|
+
await fs.writeFile(targetPath, svgContent, 'utf8');
|
|
63
|
+
} else {
|
|
64
|
+
await fs.writeFile(targetPath, `[Sovereign Asset Stub: ${path.basename(targetPath)}]`, 'utf8');
|
|
65
|
+
}
|
|
66
|
+
return { success: true, source: 'procedural_cc0_fallback', size: fsSync.statSync(targetPath).size };
|
|
67
|
+
}
|
|
68
|
+
|
|
69
|
+
export const gameAssetHarvester = {
|
|
70
|
+
schema: {
|
|
71
|
+
name: 'game.asset_harvest',
|
|
72
|
+
description: 'Searches and downloads CC0 3D models (characters, race cars, props), 2D sprite sheets, and tilesets from open repositories (`Kenney`, `Poly Pizza`, `OpenGameArt`), automatically extracting into Godot `res://assets/`. Features procedural CC0 fallbacks when offline or rate-limited.',
|
|
73
|
+
parameters: {
|
|
74
|
+
type: 'object',
|
|
75
|
+
properties: {
|
|
76
|
+
action: {
|
|
77
|
+
type: 'string',
|
|
78
|
+
enum: ['search_assets', 'download_asset', 'harvest_starter_pack'],
|
|
79
|
+
description: 'Action: search_assets (query CC0 catalog), download_asset (fetch and place asset into res://), or harvest_starter_pack (batch install RPG or Cyberpunk Racer asset pack).'
|
|
80
|
+
},
|
|
81
|
+
query: {
|
|
82
|
+
type: 'string',
|
|
83
|
+
description: 'Search keyword (`knight`, `race_car`, `dungeon_tiles`, `sword`).'
|
|
84
|
+
},
|
|
85
|
+
category: {
|
|
86
|
+
type: 'string',
|
|
87
|
+
enum: ['3d_model', '2d_sprite', 'tileset', 'sfx', 'shader'],
|
|
88
|
+
description: 'Category of asset.'
|
|
89
|
+
},
|
|
90
|
+
packType: {
|
|
91
|
+
type: 'string',
|
|
92
|
+
enum: ['rpg_starter_pack', 'cyberpunk_racer_pack', 'dungeon_pack'],
|
|
93
|
+
description: 'Asset pack type for harvest_starter_pack.'
|
|
94
|
+
},
|
|
95
|
+
projectDir: {
|
|
96
|
+
type: 'string',
|
|
97
|
+
description: 'Absolute path to Godot/game project directory where `assets/` resides.'
|
|
98
|
+
},
|
|
99
|
+
assetUrl: {
|
|
100
|
+
type: 'string',
|
|
101
|
+
description: 'Raw direct URL to download when action is `download_asset`.'
|
|
102
|
+
},
|
|
103
|
+
targetSubdir: {
|
|
104
|
+
type: 'string',
|
|
105
|
+
description: 'Target subdirectory inside assets/ (e.g. `3d/characters` or `2d/tiles`).'
|
|
106
|
+
}
|
|
107
|
+
},
|
|
108
|
+
required: ['action']
|
|
109
|
+
}
|
|
110
|
+
},
|
|
111
|
+
|
|
112
|
+
async execute(args) {
|
|
113
|
+
try {
|
|
114
|
+
const { action, query, category = '3d_model', packType = 'rpg_starter_pack', projectDir, assetUrl, targetSubdir = '3d/props' } = args;
|
|
115
|
+
|
|
116
|
+
const catalog = [
|
|
117
|
+
{ id: 'kenney_knight_3d', title: 'CC0 Medieval Knight 3D (.obj/.gltf)', category: '3d_model', url: 'https://kenney.nl/assets/obj/knight.obj', tags: ['knight', 'rpg', 'character', '3d'] },
|
|
118
|
+
{ id: 'kenney_car_3d', title: 'CC0 Cyberpunk Race Car 3D (.obj)', category: '3d_model', url: 'https://kenney.nl/assets/obj/race_car.obj', tags: ['race_car', 'cyberpunk', 'car', '3d'] },
|
|
119
|
+
{ id: 'kenney_dungeon_tiles', title: 'CC0 Dungeon Tileset 2D (.svg)', category: 'tileset', url: 'https://kenney.nl/assets/2d/dungeon.svg', tags: ['dungeon', 'tileset', 'rpg', '2d'] },
|
|
120
|
+
{ id: 'kenney_sword_3d', title: 'CC0 Iron Sword Weapon (.obj)', category: '3d_model', url: 'https://kenney.nl/assets/obj/sword.obj', tags: ['sword', 'weapon', 'rpg', '3d'] }
|
|
121
|
+
];
|
|
122
|
+
|
|
123
|
+
if (action === 'search_assets') {
|
|
124
|
+
const q = (query || '').toLowerCase();
|
|
125
|
+
const matches = catalog.filter(item => item.category === category || item.tags.some(t => t.includes(q)) || item.title.toLowerCase().includes(q));
|
|
126
|
+
return {
|
|
127
|
+
success: true,
|
|
128
|
+
output: JSON.stringify({
|
|
129
|
+
status: 'SEARCH_RESULTS',
|
|
130
|
+
query: query || 'all',
|
|
131
|
+
category: category,
|
|
132
|
+
results_count: matches.length,
|
|
133
|
+
items: matches
|
|
134
|
+
}, null, 2)
|
|
135
|
+
};
|
|
136
|
+
}
|
|
137
|
+
|
|
138
|
+
if (action === 'download_asset') {
|
|
139
|
+
if (!projectDir || !fsSync.existsSync(projectDir)) {
|
|
140
|
+
return { success: false, error: `Valid projectDir is required for asset download. Found: ${projectDir}` };
|
|
141
|
+
}
|
|
142
|
+
const targetDir = path.join(projectDir, 'assets', targetSubdir);
|
|
143
|
+
await fs.mkdir(targetDir, { recursive: true });
|
|
144
|
+
|
|
145
|
+
const urlToFetch = assetUrl || catalog[0].url;
|
|
146
|
+
const fileName = path.basename(urlToFetch) || `asset_${Date.now()}.obj`;
|
|
147
|
+
const destFile = path.join(targetDir, fileName);
|
|
148
|
+
|
|
149
|
+
const resDownload = await downloadOrGenerateFallback(urlToFetch, destFile, fileName.endsWith('.svg') || fileName.endsWith('.png') ? 'svg' : 'obj');
|
|
150
|
+
|
|
151
|
+
return {
|
|
152
|
+
success: true,
|
|
153
|
+
output: JSON.stringify({
|
|
154
|
+
status: 'ASSET_HARVESTED',
|
|
155
|
+
url: urlToFetch,
|
|
156
|
+
destination: destFile,
|
|
157
|
+
download_result: resDownload
|
|
158
|
+
}, null, 2)
|
|
159
|
+
};
|
|
160
|
+
}
|
|
161
|
+
|
|
162
|
+
if (action === 'harvest_starter_pack') {
|
|
163
|
+
if (!projectDir || !fsSync.existsSync(projectDir)) {
|
|
164
|
+
return { success: false, error: `Valid projectDir is required for starter pack harvest. Found: ${projectDir}` };
|
|
165
|
+
}
|
|
166
|
+
|
|
167
|
+
const assetsDir = path.join(projectDir, 'assets');
|
|
168
|
+
const results = [];
|
|
169
|
+
|
|
170
|
+
if (packType === 'rpg_starter_pack' || packType === 'dungeon_pack') {
|
|
171
|
+
const charDir = path.join(assetsDir, '3d/characters');
|
|
172
|
+
const weaponDir = path.join(assetsDir, '3d/weapons');
|
|
173
|
+
const tileDir = path.join(assetsDir, '2d/tiles');
|
|
174
|
+
await fs.mkdir(charDir, { recursive: true });
|
|
175
|
+
await fs.mkdir(weaponDir, { recursive: true });
|
|
176
|
+
await fs.mkdir(tileDir, { recursive: true });
|
|
177
|
+
|
|
178
|
+
const r1 = await downloadOrGenerateFallback('https://kenney.nl/assets/obj/knight.obj', path.join(charDir, 'knight.obj'), 'obj');
|
|
179
|
+
const r2 = await downloadOrGenerateFallback('https://kenney.nl/assets/obj/sword.obj', path.join(weaponDir, 'sword.obj'), 'obj');
|
|
180
|
+
const r3 = await downloadOrGenerateFallback('https://kenney.nl/assets/2d/dungeon.svg', path.join(tileDir, 'dungeon_tiles.svg'), 'svg');
|
|
181
|
+
results.push({ item: 'knight.obj', status: r1 }, { item: 'sword.obj', status: r2 }, { item: 'dungeon_tiles.svg', status: r3 });
|
|
182
|
+
} else {
|
|
183
|
+
// Cyberpunk racer
|
|
184
|
+
const carDir = path.join(assetsDir, '3d/vehicles');
|
|
185
|
+
const trackDir = path.join(assetsDir, '3d/environment');
|
|
186
|
+
await fs.mkdir(carDir, { recursive: true });
|
|
187
|
+
await fs.mkdir(trackDir, { recursive: true });
|
|
188
|
+
|
|
189
|
+
const r1 = await downloadOrGenerateFallback('https://kenney.nl/assets/obj/race_car.obj', path.join(carDir, 'cyberpunk_racer.obj'), 'obj');
|
|
190
|
+
const r2 = await downloadOrGenerateFallback('https://kenney.nl/assets/obj/highway_barrier.obj', path.join(trackDir, 'barrier.obj'), 'obj');
|
|
191
|
+
results.push({ item: 'cyberpunk_racer.obj', status: r1 }, { item: 'barrier.obj', status: r2 });
|
|
192
|
+
}
|
|
193
|
+
|
|
194
|
+
return {
|
|
195
|
+
success: true,
|
|
196
|
+
output: JSON.stringify({
|
|
197
|
+
status: 'HARVESTED_STARTER_PACK',
|
|
198
|
+
pack_type: packType,
|
|
199
|
+
project_dir: projectDir,
|
|
200
|
+
assets_installed: results
|
|
201
|
+
}, null, 2)
|
|
202
|
+
};
|
|
203
|
+
}
|
|
204
|
+
|
|
205
|
+
return { success: false, error: `Unknown action: ${action}` };
|
|
206
|
+
} catch (e) {
|
|
207
|
+
return { success: false, error: e.message };
|
|
208
|
+
}
|
|
209
|
+
}
|
|
210
|
+
};
|