@cannbot-plugin/cannbot-harness 0.0.0-stage → 0.1.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1291) hide show
  1. package/README.md +104 -3
  2. package/THIRD_PARTY_NOTICES.md +11 -0
  3. package/assets/ops-direct-invoke/.cannbot-bundle +1 -0
  4. package/assets/ops-direct-invoke/.claude-plugin/plugin.json +21 -0
  5. package/assets/ops-direct-invoke/.codex-plugin/plugin.json +30 -0
  6. package/assets/ops-direct-invoke/AGENTS.md +93 -0
  7. package/assets/ops-direct-invoke/LICENSE +38 -0
  8. package/assets/ops-direct-invoke/QUICKSTART.md +44 -0
  9. package/assets/ops-direct-invoke/README.md +219 -0
  10. package/assets/ops-direct-invoke/SKILLS_LICENSE +38 -0
  11. package/assets/ops-direct-invoke/agents/ops-direct-invoke-architect.md +39 -0
  12. package/assets/ops-direct-invoke/agents/ops-direct-invoke-developer.md +39 -0
  13. package/assets/ops-direct-invoke/agents/ops-direct-invoke-verifier.md +38 -0
  14. package/assets/ops-direct-invoke/init.sh +8 -0
  15. package/assets/ops-direct-invoke/plugin-install.json +24 -0
  16. package/assets/ops-direct-invoke/skills/ascendc-api-best-practices/SKILL.md +88 -0
  17. package/assets/ops-direct-invoke/skills/ascendc-api-best-practices/evals/evals.json +207 -0
  18. package/assets/ops-direct-invoke/skills/ascendc-api-best-practices/references/api-arithmetic.md +399 -0
  19. package/assets/ops-direct-invoke/skills/ascendc-api-best-practices/references/api-atomic.md +192 -0
  20. package/assets/ops-direct-invoke/skills/ascendc-api-best-practices/references/api-buffer.md +364 -0
  21. package/assets/ops-direct-invoke/skills/ascendc-api-best-practices/references/api-cross-gen-fixpipe.md +28 -0
  22. package/assets/ops-direct-invoke/skills/ascendc-api-best-practices/references/api-cross-gen-migration.md +91 -0
  23. package/assets/ops-direct-invoke/skills/ascendc-api-best-practices/references/api-crosscore-sync.md +259 -0
  24. package/assets/ops-direct-invoke/skills/ascendc-api-best-practices/references/api-datacopy.md +405 -0
  25. package/assets/ops-direct-invoke/skills/ascendc-api-best-practices/references/api-gathermask.md +243 -0
  26. package/assets/ops-direct-invoke/skills/ascendc-api-best-practices/references/api-gmm.md +260 -0
  27. package/assets/ops-direct-invoke/skills/ascendc-api-best-practices/references/api-hccl-host.md +187 -0
  28. package/assets/ops-direct-invoke/skills/ascendc-api-best-practices/references/api-hcomm.md +229 -0
  29. package/assets/ops-direct-invoke/skills/ascendc-api-best-practices/references/api-host-runtime.md +129 -0
  30. package/assets/ops-direct-invoke/skills/ascendc-api-best-practices/references/api-loaddata.md +196 -0
  31. package/assets/ops-direct-invoke/skills/ascendc-api-best-practices/references/api-matmul.md +364 -0
  32. package/assets/ops-direct-invoke/skills/ascendc-api-best-practices/references/api-mrgsort.md +636 -0
  33. package/assets/ops-direct-invoke/skills/ascendc-api-best-practices/references/api-pipeline.md +206 -0
  34. package/assets/ops-direct-invoke/skills/ascendc-api-best-practices/references/api-precision.md +146 -0
  35. package/assets/ops-direct-invoke/skills/ascendc-api-best-practices/references/api-quickref.md +192 -0
  36. package/assets/ops-direct-invoke/skills/ascendc-api-best-practices/references/api-reduce-pattern.md +132 -0
  37. package/assets/ops-direct-invoke/skills/ascendc-api-best-practices/references/api-reduce.md +282 -0
  38. package/assets/ops-direct-invoke/skills/ascendc-api-best-practices/references/api-repeat-limits.md +144 -0
  39. package/assets/ops-direct-invoke/skills/ascendc-api-best-practices/references/api-restrictions.md +200 -0
  40. package/assets/ops-direct-invoke/skills/ascendc-api-best-practices/references/api-transpose.md +234 -0
  41. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/SKILL.md +245 -0
  42. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/blaze_custom/block/block_mmad_glu.h +238 -0
  43. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/blaze_custom/block/block_scheduler_group_matmul.h +106 -0
  44. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/blaze_custom/block/weight_quant_matmul_block_mmad.h +362 -0
  45. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/blaze_custom/epilogue/block_epilogue_dequant_swiglu.h +265 -0
  46. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/blaze_custom/epilogue/block_epilogue_pertoken_quant_single_pass.h +252 -0
  47. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/blaze_custom/epilogue/block_epilogue_pertoken_quant_two_pass_chunked.h +313 -0
  48. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/blaze_custom/epilogue/block_epilogue_swiglu.h +171 -0
  49. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/blaze_custom/epilogue/cv_sync_constants.h +32 -0
  50. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/blaze_custom/epilogue/epilogue_fusion_membase.h +212 -0
  51. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/blaze_custom/epilogue/epilogue_fusion_regbase.h +324 -0
  52. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/blaze_custom/epilogue/online_softmax_cross_core_epilogue.h +396 -0
  53. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/blaze_custom/epilogue/online_softmax_per_tile_epilogue.h +421 -0
  54. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/blaze_custom/kernel/group_matmul_kernel_cv1_v2.h +150 -0
  55. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/blaze_custom/kernel/group_matmul_kernel_glu_fused.h +345 -0
  56. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/blaze_custom/kernel/weight_quant_matmul_kernel.h +611 -0
  57. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/blaze_custom/policy/dispatch_policy.h +63 -0
  58. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/blaze_custom/utils/common_utils.h +101 -0
  59. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/blaze_custom/utils/integral_constant.h +38 -0
  60. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/op_tiling/matmul/blaze_group_matmul_pertoken_quant_selector.h +119 -0
  61. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/op_tiling/matmul/blaze_group_matmul_tiling_data.h +38 -0
  62. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/op_tiling/matmul/blaze_matmul_tiling.h +457 -0
  63. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/op_tiling/matmul/blaze_matmul_tiling_data.h +50 -0
  64. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/op_tiling/mx/quant_matmul_mx_tiling.h +549 -0
  65. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/op_tiling/mx/quant_matmul_mx_tiling_data.h +47 -0
  66. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/op_tiling/weight_quant/weight_quant_tiling.h +428 -0
  67. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/op_tiling/weight_quant/weight_quant_tiling_data.h +59 -0
  68. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/evals/evals.json +234 -0
  69. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/blaze-investigation/assembly-recovery-method.md +106 -0
  70. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/blaze-investigation/dependency-trace-method.md +140 -0
  71. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/blaze-investigation/design-contract-method.md +78 -0
  72. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/blaze-investigation/investigation-report-template.md +249 -0
  73. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/blaze-investigation/source-investigation-method.md +131 -0
  74. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/fundamentals/blaze-cmake-build-guide.md +184 -0
  75. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/fundamentals/blaze-framework-overview.md +403 -0
  76. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/fundamentals/blaze-matmul-layout.md +322 -0
  77. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/fundamentals/blaze-sync-patterns.md +814 -0
  78. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/fundamentals/tensor-api-reference.md +589 -0
  79. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/kernel-design/blaze-design-template.md +593 -0
  80. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/kernel-design/blaze-plan-template.md +391 -0
  81. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/kernel-design/glu-development.md +755 -0
  82. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/kernel-design/glu-precision-diagnosis.md +113 -0
  83. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/kernel-design/group-matmul-delta.md +299 -0
  84. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/kernel-design/per-token-quant-development.md +450 -0
  85. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/kernel-design/tiling-selection.md +114 -0
  86. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/launcher/launcher-development.md +346 -0
  87. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/scenarios/cube-matmul-then-vector-elementwise-then-vector-pertoken-quant/cube-matmul-then-vector-elementwise-then-vector-pertoken-quant-design.md +196 -0
  88. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/scenarios/cube-matmul-then-vector-elementwise-then-vector-pertoken-quant/cube-matmul-then-vector-elementwise-then-vector-pertoken-quant-development.md +104 -0
  89. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/scenarios/cube-matmul-then-vector-glu/cube-matmul-then-vector-glu-design.md +150 -0
  90. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/scenarios/cube-matmul-then-vector-glu/cube-matmul-then-vector-glu-development.md +54 -0
  91. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/scenarios/cube-matmul-then-vector-glu-then-vector-pertoken-quant/cube-matmul-then-vector-glu-then-vector-pertoken-quant-design.md +189 -0
  92. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/scenarios/cube-matmul-then-vector-glu-then-vector-pertoken-quant/cube-matmul-then-vector-glu-then-vector-pertoken-quant-development.md +52 -0
  93. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/scenarios/cube-matmul-then-vector-pertoken-quant/cube-matmul-then-vector-pertoken-quant-design.md +138 -0
  94. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/scenarios/cube-matmul-then-vector-pertoken-quant/cube-matmul-then-vector-pertoken-quant-development.md +45 -0
  95. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/scenarios/cube-matmul-then-vector-softmax-reduce/cube-matmul-then-vector-softmax-reduce-design.md +205 -0
  96. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/scenarios/cube-matmul-then-vector-softmax-reduce/cube-matmul-then-vector-softmax-reduce-development.md +99 -0
  97. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/scenarios/cube-matmul-then-vector-softmax-reduce/cv-sync-and-two-phase-entry.md +156 -0
  98. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/scenarios/cube-matmul-then-vector-softmax-reduce/cv1-v2-adaptation-for-softmax-reduce.md +331 -0
  99. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/scenarios/cube-matmul-then-vector-softmax-reduce/online-softmax-reduce-epilogue-design.md +174 -0
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  101. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/scenarios/elementwise-broadcast-epilogue-fusion/block-l0c2ub-extension.md +75 -0
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1
+ # Vector Core (AIV) Performance Issues
2
+
3
+ AIV-side pipeline bound diagnosis and fix solutions. All metric paths refer to fields in `summary.json`.
4
+
5
+ > **Reading order**: scan the Quick Reference Table for a row matching your symptoms, then jump to the section number in the rightmost column. Section numbers `§N.M` are greppable verbatim across this file.
6
+
7
+ ---
8
+
9
+ ## Quick Reference Table
10
+
11
+ | Issue | Detection metric | Threshold | Fix | Section |
12
+ |-------|------------------|-----------|-----|---------|
13
+ | UB-bouncing pattern (applies regardless of dominant pipe) | `ub_traffic_ratio` OR `SIMD_LdStIPC / SIMD_ExecIPC` | `≥ 1.0` OR `≥ 0.7` (with `RVECEX_count > 0`) | VF RegAPI (intermediates in registers) | §1.1 |
14
+ | VECTOR Bound — low compute IPC, independent ops | `aiv_vector_instructions.SIMD_ExecIPC` | `< 1.2` AND compute body has parallel streams | Reorder for compiler dual-issue | §1.2a |
15
+ | VECTOR Bound — low compute IPC, dependency chain | `aiv_vector_instructions.SIMD_ExecIPC` | `< 1.2` AND compute body is sequential | Route to §1.1 (RegAPI) | §1.2b → §1.1 |
16
+ | MTE2 Bound — no overlap | `pipeline_overlap.AIV0_MTE2_vs_AIV0_VEC` | `< 0.05` | Enable double buffer (`bufNum=2`) | §2.1 |
17
+ | MTE2 Bound — setup-bound per iter | `pipeline_overlap.AIV0_MTE2_vs_AIV0_VEC` AND `dominant_pipeline_util` | `0.05–0.60` AND util `< 0.70` | Increase `ubFactor` (batch rows) | §2.2 |
18
+ | MTE2 Bound — small DMA granularity | `bandwidth.AIVx_MTE2_OUT_TO_UB.avg_transaction_gbps` | very low | UB batching | §2.3 |
19
+ | MTE2/MTE3 Bound — pipeline too shallow, UB has room | `AIVx_MTE2.mean` dominant AND `bufNum == 2` in source AND UB not full | transfer per loop is not tiny | Grow buffer depth (`bufNum` 4–8) | §2.4 |
20
+ | MTE3 Bound — store-side overlap absent | `pipeline_overlap.AIV0_MTE3_vs_AIV0_VEC` | `< 0.30` | Double buffer `VECOUT`; fuse downstream consumer | §3.1, §3.2 |
21
+ | MTE3 Bound — many small stores in a gather/scatter loop | `AIVx_MTE3.mean` elevated AND per-row `DataCopy` store in source AND dst contiguous | per-row stores, contiguous destination | Accumulate rows in UB, one large store | §3.3 |
22
+ | SCALAR Bound — register spill (AIV) | `scalar_instructions.AIV0.load_store_ratio` | `≥ 0.30` | Local vars, shrink live ranges | §4.1 |
23
+ | SCALAR Bound — loop overhead | `load_store_ratio < 0.30` + low `SCALAR_vs_VEC` overlap | scalar serial with VF compute | Increase `ubFactor`, unroll | §4.2 |
24
+ | SCALAR Bound — backpressure from SIMD | `pipeline_overlap.AIV0_SCALAR_vs_AIV0_VEC` | high AND `load_store_ratio < 0.30` | Treat as VECTOR Bound | §4.3 |
25
+ | SCALAR Bound — irregular gather/scatter loop | `AIVx_SCALAR` dominant + `load_store_ratio < 0.30` + per-element address from index | scalar address arithmetic on non-contiguous access | Rewrite gather as SIMT (`VF_CALL`) | §5.1 |
26
+ | SCALAR Bound — serial-dependency scalar scan | `AIVx_SCALAR` dominant + loop-carried dependency in source | each iteration depends on previous (histogram, scan) | Decompose into independent per-position checks, run as SIMT | §5.2 |
27
+ | SIMD VF call fragmentation (broadcast-like pattern) | `simd_vf_metrics.rvecsu_overhead_ratio` OR `simd_vf_metrics.vf_executions_per_core` | `> 0.15` OR `> 8` | Fold outer loops into one `asc_vf_call` | §6.1 |
28
+ | SIMD VF serial dependency (reduce-like, latency-bound) | `simd_vf_metrics.vf_stall_ratio` (primary) + `rvecsu_overhead_ratio` + `vf_executions_per_core` + `rv_vst/(rv_vadd+rv_vmax)` + `aiv_vector_instructions.SIMD_ExecIPC` | `> 0.20` AND `< 0.15` (rule out §6.1) AND `≤ 8` (rule out §6.1) AND `≤ 0.5` (reduce, not broadcast) AND `< 0.7` (corroborating) | Multi-accumulator unroll | §6.2 |
29
+ | SIMD VF binary foldable (reduce_sum, axis=1) | `simd_vf_metrics.pattern_signals.rv_vcadd` AND `rvecex_per_vf` AND `rv_vadd/rv_vcadd` ratio | `> 0` AND `> 4` AND `>= 4.0` (linear, not already binary) | Binary folding, `foldPoint = VL_B32 × 2` | §6.3 |
30
+
31
+ > **Missing-section note**: if `bandwidth` is missing, the §2.3 row will not trigger by itself — `pipe_utilization.AIVx_MTE2.mean` being dominant alongside §2.1 / §2.2 overlap states is the fallback.
32
+
33
+ > **Starting thresholds note (aiv §6.2)**: `vf_stall_ratio` threshold `0.20` is a starting point. See aiv §6.2 Pitfalls and §9 "Known limitations" in `performance-metrics-reference.md`. Verify against production shapes before treating it as final.
34
+
35
+ ---
36
+
37
+ ## 1. VECTOR Bound
38
+
39
+ ### Problem Description
40
+
41
+ `AIVx_SIMD` has the highest utilization among all AIV pipelines, indicating the vector compute unit is the bottleneck.
42
+
43
+ > **§1.1 applies more broadly than the VECTOR Bound umbrella.** The UB-bouncing pattern (intermediates spilling to UB between compute ops) hurts throughput regardless of which pipe is formally dominant. If the `SIMD_LdStIPC / SIMD_ExecIPC ≥ 0.7` trigger fires AND the kernel has substantial vector compute (`aiv_vector_instructions.RVECEX_count > 0`), apply §1.1 (RegAPI) — even when SIMD isn't the dominant pipe. The other §1.x sub-issues (low IPC investigations) do require SIMD to be dominant.
44
+
45
+ ### Detection Criteria
46
+
47
+ | Metric | Path | Condition | Description |
48
+ |--------|------|-----------|-------------|
49
+ | SIMD utilization | `pipe_utilization.pipeline_util_summary.AIV0_SIMD.mean` | Highest among AIV pipes | Vector unit is dominant |
50
+ | UB traffic ratio (total) | `aiv_vector_instructions.ub_traffic_ratio` | `≥ 1.0` | More UB read/write-backs than compute instructions |
51
+ | UB traffic per busy cycle | `aiv_vector_instructions.SIMD_LdStIPC / SIMD_ExecIPC` | `≥ 0.7` | On every busy SIMD cycle a load/store rides along compute — UB bouncing pattern |
52
+ | Compute IPC | `aiv_vector_instructions.SIMD_ExecIPC` | `< 1.2` | Poor dual-issue utilization |
53
+
54
+ ### Fix Method
55
+
56
+ #### §1.1 Excessive UB traffic (`ub_traffic_ratio ≥ 1.0` OR `SIMD_LdStIPC / SIMD_ExecIPC ≥ 0.7`)
57
+
58
+ Intermediate results are written to UB between compute steps instead of staying in registers. Each UB write-back costs extra instructions and memory cycles.
59
+
60
+ > **Why two triggers**: `ub_traffic_ratio` is a kernel-wide count ratio. It can stay under 1.0 even when bouncing is heavy (e.g. when the dependency chain is shorter than the buffer-resident operands). `SIMD_LdStIPC / SIMD_ExecIPC` normalizes per busy cycle and catches the bouncing pattern earlier — if compute and load/store are firing in lockstep within busy cycles, intermediates are flowing through UB regardless of the kernel-total ratio. Apply this fix if **either** trigger fires.
61
+
62
+ **Fix**: Use VF RegAPI — keeps intermediate values in registers, writes to UB only at the end.
63
+
64
+ > **When this fix applies, go read the regbase skill now and rewrite — it's a step to do, not a blocker.** Immediately open / invoke [`ascendc-regbase-best-practice`](../../ascendc-regbase-best-practice/SKILL.md) (co-located in `ops/`): it carries the VF / RegAPI surface you need — `__simd_vf__` kernels, `RegTensor`, predicate masks (`UpdateMask` / `preg`), vector-length loops, `DataCopy` with `LoadDist` / `StoreDist`, reg-form `ReduceSum` / `Sqrt`. Study it and rewrite the compute in registers in the same pass — don't pause to ask, defer, or treat "need to read another skill" as a stopping point; that's the expected way to do this step. The snippet below only shows the *shape* of the change; get exact signatures from that skill or the CANN headers (don't invent them). Compile errors after the rewrite (`no member named MicroAPI`, `unknown type __local_mem__`) are RegAPI surface issues — resolve them in `ascendc-regbase-best-practice`.
65
+
66
+ ```cpp
67
+ // ❌ LocalTensor: intermediates spill to UB between steps
68
+ LocalTensor<float> xLocal = xQue.DeQue<float>();
69
+ LocalTensor<float> tmpLocal = tmpBuf.Get<float>();
70
+ AscendC::Mul<float>(tmpLocal, xLocal, xLocal, 32); // write to UB
71
+ AscendC::Add<float>(yLocal, tmpLocal, xLocal, 32); // read back from UB
72
+
73
+ // ✅ RegTensor: intermediates stay in registers
74
+ AscendC::Reg::RegTensor<float> xReg = xRegQue.DeQueReg<float>();
75
+ AscendC::Reg::RegTensor<float> tmpReg;
76
+ AscendC::Reg::Mul<float>(tmpReg, xReg, xReg, 32); // in registers
77
+ AscendC::Reg::Add<float>(yReg, tmpReg, xReg, 32); // in registers
78
+ ```
79
+
80
+ > **Convert the whole compute chain, not just part of it.** The win comes from never materializing intermediates in UB, so the *entire* chain must stay in registers — load once, compute through, store once. Converting only a few ops while leaving the heaviest ones in membase keeps the dominant UB traffic **and** adds VF-scope entry/exit overhead, so the partial fix can run **slower** than the membase version. Don't leave membase scratch buffers behind for the steps you registerized.
81
+
82
+ **Verification after the fix**: `SIMD_LdStIPC / SIMD_ExecIPC` should drop sharply (toward ~0.2); `ub_traffic_ratio` should also drop; `SIMD_ExecIPC` should rise. If they don't, only part of the chain was registerized (see the note above) — `kernel_total_clocks` may even regress.
83
+
84
+ **Related Skills**:
85
+
86
+ 📖 **Read this first** — RegTensor / RegAPI surface and exact signatures: [ascendc-regbase-best-practice](../../ascendc-regbase-best-practice/SKILL.md) (co-located in `ops/`).
87
+
88
+ #### §1.2 Low compute IPC (`SIMD_ExecIPC < 1.2`)
89
+
90
+ SIMD dual-issue requires two independent instructions (e.g., Add + Mul) to be schedulable in the same cycle. Low IPC has two structurally different causes — pick the fix by inspecting the compute body:
91
+
92
+ **§1.2a — Independent ops that the compiler isn't interleaving**: the kernel has parallel compute streams (e.g. multiple unrelated tensors processed in the same loop) but they're written sequentially so the compiler can't dual-issue. Reorder the source so independent ops are adjacent.
93
+
94
+ **§1.2b — True data-dependency chain** (each op consumes the previous result, e.g. `Mul → ReduceSum → Sqrt → Div → Mul`): interleaving is impossible — there are no independent ops to pair. The fix here is **not §1.2**, it is **§1.1 RegAPI** — keeping the chain's intermediates in registers shortens per-op latency and raises effective IPC even though the chain stays serial. Route to §1.1.
95
+
96
+ To distinguish: grep the compute body for tensor names. If the same tensor flows from output of one op into input of the next, repeatedly → §1.2b → use §1.1.
97
+
98
+ > **SIMT note**: if the kernel uses SIMT (scatter/gather, irregular access patterns), check `SIMT_ExecIPC` and `SIMT_BranchIPC` alongside `SIMD_ExecIPC`. Low `SIMT_BranchIPC` indicates branch-heavy divergence. Note that `RVECEX_count` / `RVECLD_count` / `RVECST_count` are shared counters — `ub_traffic_ratio` does not separate SIMD from SIMT contributions.
99
+
100
+ ---
101
+
102
+ ## 2. MTE2 Bound (AIV side)
103
+
104
+ ### Problem Description
105
+
106
+ `AIVx_MTE2` (Global Memory → UB data load) has the highest AIV utilization. Data movement is the bottleneck, not compute.
107
+
108
+ ### Detection Criteria
109
+
110
+ | Metric | Path | Condition |
111
+ |--------|------|-----------|
112
+ | MTE2 utilization | `pipe_utilization.pipeline_util_summary.AIV0_MTE2.mean` | Highest or near-highest among AIV pipes |
113
+ | MTE2 vs VEC overlap | `pipeline_overlap.AIV0_MTE2_vs_AIV0_VEC` | See sub-cases below |
114
+ | Avg transaction bandwidth | `bandwidth.AIV0_MTE2_OUT_TO_UB.avg_transaction_gbps` | Very low → small DMA granularity |
115
+
116
+ ### Fix Method
117
+
118
+ #### §2.1 No overlap (`AIV0_MTE2_vs_AIV0_VEC < 0.05`)
119
+
120
+ Double buffer is not working or not enabled. MTE2 and SIMD execute serially.
121
+
122
+ > **Precondition check — grep the source first**: if `BUF_NUM ≥ 2` (or `pipe.InitBuffer(que, 2, …)` with `TQue<…, 1>`) is **already** in the kernel, the issue is not buffer count. The three common reasons overlap stays `< 0.05` with double buffer already enabled:
123
+ > - **Too few iterations per worker** (typically `< 3`) — pipeline can't reach steady state because warmup/drain dominates. Symptom: `dominant_pipeline_util` low (`< 0.50`) across all pipes, `kernel_instructions_executed` low relative to shape. Often a side-effect of an over-aggressive `ubFactor` (see §2.2) on a small problem shape. Fix is shape-side, not buffer-side: either reduce `ubFactor` so more iterations survive, or run on a representative production shape.
124
+ > - **EnQue/DeQue misordered** — buffer count is right but the queue protocol breaks pipelining. Verify each `AllocTensor → DataCopy → EnQue → DeQue → … → FreeTensor` chain is properly paired with no premature `FreeTensor` calls.
125
+ > - **Buffer too shallow** — `bufNum == 2` works but isn't deep enough to saturate the transfer pipeline, and UB has spare room. This is common on compute-light kernels where the `< 0.05` overlap reading is an artifact (no VF compute — SIMD/SIMT ≈ 0), not evidence the buffer count is fine. Go to **§2.4** to grow buffer depth.
126
+
127
+ > **Compute-light kernels (no VF compute — `AIVx_SIMD.mean` & `AIVx_SIMT.mean` < 0.05)**: this trigger still correctly points to "enable double buffer", but the real win is the MTE2↔MTE3 overlap, not MTE2↔VEC. After the fix `AIV0_MTE2_vs_AIV0_VEC` stays near zero (no VF compute to overlap with) — verify via `kernel_total_clocks` drop, not the overlap metric. See [metrics-reference §8](performance-metrics-reference.md).
128
+
129
+ **Fix (default case, `BUF_NUM = 1` in source)**: Enable double buffer with `bufNum=2` and ensure EnQue/DeQue are correctly paired.
130
+
131
+ ```cpp
132
+ // ✅ Double buffer: load next tile while computing current tile
133
+ AscendC::TPipe pipe;
134
+ AscendC::TQue<AscendC::TPosition::VECIN, 1> xQue; // depth=1, double buffer via InitBuffer num=2
135
+ AscendC::TQue<AscendC::TPosition::VECOUT, 1> yQue;
136
+ pipe.InitBuffer(xQue, 2, tileBytes);
137
+ pipe.InitBuffer(yQue, 2, tileBytes);
138
+
139
+ for (int i = 0; i < tileNum; ++i) {
140
+ LocalTensor<T> xBuf = xQue.AllocTensor<T>();
141
+ DataCopy(xBuf, gm_x[i * tileLen], tileLen);
142
+ xQue.EnQue(xBuf);
143
+
144
+ LocalTensor<T> xIn = xQue.DeQue<T>();
145
+ LocalTensor<T> yOut = yQue.AllocTensor<T>();
146
+ // compute ...
147
+ yQue.EnQue(yOut);
148
+
149
+ LocalTensor<T> yStore = yQue.DeQue<T>();
150
+ DataCopy(gm_y[i * tileLen], yStore, tileLen);
151
+ yQue.FreeTensor(yStore);
152
+ xQue.FreeTensor(xIn);
153
+ }
154
+ ```
155
+
156
+ **Related Skills**:
157
+
158
+ 📖 Double buffer enabling: [ascendc-api-best-practices](https://gitcode.com/cann/cannbot-skills/blob/master/ops/ascendc-api-best-practices/SKILL.md)
159
+
160
+ #### §2.2 Partial overlap, per-iteration setup dominates (`AIV0_MTE2_vs_AIV0_VEC` between 0.05 and 0.60)
161
+
162
+ Double buffer is enabled but the kernel processes too few rows per loop iteration — DMA startup latency per iteration dominates the actual byte-transfer time, and per-iteration scalar bookkeeping spreads across all pipes. Symptom: MTE2 dominant, but `dominant_pipeline_util < 0.70` and all 3–4 AIV pipes hover in a 0.30–0.60 band (no single pipe saturated).
163
+
164
+ **Sub-zones**:
165
+ - `0.05–0.30` — double buffer may not be fully effective (recently enabled, or queue depth too small). First confirm `bufNum=2` and `EnQue`/`DeQue` pairing are correct, then increase `ubFactor`.
166
+ - `0.30–0.60` — double buffer is working but each iteration is too small. The fix is `ubFactor` alone. Confirm `BUF_NUM ≥ 2` and a multi-row UB allocation pattern is **not** already in the source — otherwise see "When NOT to apply" below.
167
+
168
+ **Fix**: Increase `ubFactor` (number of rows processed per UB loop iteration) so each DMA transfer covers more data and per-iteration scalar overhead amortizes.
169
+
170
+ ```
171
+ ubFactor = (ubSize - fixedSize) / linearCoef
172
+ ```
173
+
174
+ `fixedSize` = UB bytes that don't scale with `ubFactor` (e.g. `gammaBuf_` if gamma is row-shared). `linearCoef` = per-row UB bytes × `BUF_NUM` summed across queues. A larger `ubFactor` means fewer, larger DMA transactions and fewer outer-loop iterations.
175
+
176
+ ```cpp
177
+ // ❌ Before — 1 row per iteration
178
+ for (int64_t loop = 0; loop < tilingData->a; loop++) {
179
+ CopyInX(loop); // DMA: 1 row
180
+ Compute(); // setup + 1-row work
181
+ CopyOut(loop);
182
+ }
183
+
184
+ // ✅ After — ubFactor rows per iteration
185
+ for (int64_t loop = 0; loop < CeilDiv(a, ubFactor); loop++) {
186
+ CopyInX(loop, ubFactor); // DMA: ubFactor rows
187
+ Compute(ubFactor); // setup amortized over ubFactor rows
188
+ CopyOut(loop, ubFactor);
189
+ }
190
+ ```
191
+
192
+ **When NOT to apply**:
193
+ - Source already batches multiple rows per UB iteration — `ubFactor` is at the UB capacity ceiling. Next step is structural (e.g. fuse with downstream consumer, reduce intermediate UB tensors).
194
+ - `dominant_pipeline_util ≥ 0.80` — kernel is genuinely pipe-bound, not setup-bound. Look at the dominant pipe's own bottleneck (e.g. HBM bandwidth ceiling).
195
+
196
+ > **Watch out — pipeline collapse on small shapes**: increasing `ubFactor` reduces the number of outer-loop iterations per worker. If `iterations_per_worker = ceil(rows_per_worker / ubFactor) < 3`, `BUF_NUM=2` can no longer hide MTE2 behind VF compute because warmup/drain dominates. Symptom after applying this fix: `AIV0_MTE2_vs_AIV0_VEC` crashes back to near-zero, all pipe utilizations drop, but `kernel_total_clocks` still goes down (per-iter scalar overhead saved). On large shapes this doesn't happen — pipeline stays saturated.
197
+ >
198
+ > If after this fix `kernel_total_clocks` did **not** improve, `ubFactor` was too aggressive — back it off. If clocks improved but overlap dropped to near-zero, the trade-off worked on this shape but **don't trigger §2.1 on the new overlap reading** — it's a false positive (see §2.1 precondition check). Re-verify on a production-representative shape if available.
199
+
200
+ #### §2.3 Small DMA granularity (`avg_transaction_gbps` very low)
201
+
202
+ Even with double buffer, each individual DMA request transfers very little data. Startup overhead per transaction dominates, and adding more buffers will not help.
203
+
204
+ **Fix**: UB batching — accumulate multiple rows in UB per transfer, reducing the number of DMA requests.
205
+
206
+ ```cpp
207
+ // ❌ One DMA per row (many small requests)
208
+ for (int i = 0; i < rows; ++i) {
209
+ DataCopy(ubBuf, gmBuf[i * rowLen], rowLen);
210
+ Compute(ubBuf, rowLen);
211
+ }
212
+
213
+ // ✅ Batch multiple rows per DMA
214
+ constexpr int BATCH = 8;
215
+ for (int i = 0; i < rows; i += BATCH) {
216
+ DataCopy(ubBuf, gmBuf[i * rowLen], BATCH * rowLen); // one large transfer
217
+ for (int j = 0; j < BATCH; ++j)
218
+ Compute(ubBuf[j * rowLen], rowLen);
219
+ }
220
+ ```
221
+
222
+ #### §2.4 Pipeline too shallow — grow buffer depth (`bufNum` > 2)
223
+
224
+ Double buffer (`bufNum = 2`) is enabled and working, but two in-flight buffers don't keep the transfer pipeline full: the next MTE2 load can't start until a buffer frees up, so MTE2 still dominates. When UB has spare capacity, a **deeper** queue (more in-flight buffers) lets consecutive transfers overlap each other and the opposite-direction MTE3, raising effective bandwidth. This is a distinct knob from `ubFactor` (§2.2, rows *per* transfer) and UB batching (§2.3, bytes per transfer) — here the transfer size is unchanged; only the number of buffers grows.
225
+
226
+ ### Detection Criteria
227
+
228
+ | Metric | Path | Condition |
229
+ |--------|------|-----------|
230
+ | MTE2 (or MTE3) dominant | `pipe_utilization.pipeline_util_summary.AIVx_MTE2.mean` | dominant or near-highest |
231
+ | Double buffer already on | kernel source | `bufNum == 2` on the input/output queues |
232
+ | No imbalance | `top_level_diagnosis.imbalance_ratio` | `≤ 1.3` |
233
+ | No register spill | `scalar_instructions.AIVx.load_store_ratio` | `< 0.30` |
234
+ | UB has spare room | kernel source: `InitBuffer` sizes vs UB capacity | 2 buffers don't fill UB |
235
+
236
+ There is **no single metric trigger** — this is a structural call. On compute-light kernels the `*_vs_VEC` overlaps are an artifact (no VF compute — SIMD/SIMT ≈ 0, see [metrics-reference §8](performance-metrics-reference.md)) and cannot confirm or deny shallow buffering; lean on "MTE pipe dominant + UB not full + per-loop transfer is not tiny".
237
+
238
+ ### Fix Method
239
+
240
+ Grow `bufNum` past 2, sizing it adaptively so each buffer still holds one loop's worth of data:
241
+
242
+ ```cpp
243
+ // ❌ Fixed double buffer — pipeline only 2 deep
244
+ constexpr int BUF_NUM = 2;
245
+ pipe.InitBuffer(xQue, BUF_NUM, perLoopBytes);
246
+
247
+ // ✅ Deepen the pipeline to use spare UB
248
+ int bufNum = 2;
249
+ while (bufNum < MAX_BUF_NUM && (ubSize / (bufNum + 1)) >= perLoopBytes) {
250
+ ++bufNum; // next depth still fits one loop's transfer
251
+ }
252
+ pipe.InitBuffer(xQue, bufNum, perLoopBytes);
253
+ ```
254
+
255
+ ### When NOT to Apply
256
+
257
+ - **Per-transfer is tiny** (small `cols`, `avg_transaction_gbps` very low) — startup latency, not transfer time, is the wall; more buffers can't hide a fixed per-DMA launch cost. Use §2.3 UB batching (fewer, larger transfers) instead.
258
+ - **UB already full at `bufNum = 2`** — no room to deepen; reduce per-loop size or batch the store side (§3).
259
+ - **Diminishing returns** — past `bufNum ≈ 6–8` overlap is near its limit and shrinking each buffer can introduce other overhead; stop when `kernel_total_clocks` flattens.
260
+
261
+ ### Verification after the fix
262
+
263
+ - `kernel_total_clocks` should drop.
264
+ - Absolute MTE2 busy time (`AIVx_MTE2.mean × kernel_total_clocks`) should drop, even if the *ratio* moves less.
265
+ - The dominant pipe may shift to the next bottleneck (e.g. SCALAR) — that is **exposure**, not regression (confirm via flat absolute scalar counts). Re-diagnose from the top against the new profile.
266
+
267
+ ---
268
+
269
+ ## 3. MTE3 Bound (AIV side)
270
+
271
+ ### Problem Description
272
+
273
+ `AIVx_MTE3` (UB → Global Memory store) has high utilization relative to compute. Output writeback is the bottleneck.
274
+
275
+ ### Detection Criteria
276
+
277
+ | Metric | Path | Condition |
278
+ |--------|------|-----------|
279
+ | MTE3 utilization | `pipe_utilization.pipeline_util_summary.AIV0_MTE3.mean` | High relative to SIMD |
280
+ | MTE3 vs VEC overlap | `pipeline_overlap.AIV0_MTE3_vs_AIV0_VEC` | < 0.30 → no effective overlap |
281
+
282
+ ### Fix Method
283
+
284
+ #### §3.1 Increase overlap (double buffer `VECOUT`)
285
+
286
+ MTE3 (store) can overlap with VF compute when the output queue has double buffering. If `AIV0_MTE3_vs_AIV0_VEC < 0.30`, check that `VECOUT` queue also uses `bufNum=2`.
287
+
288
+ > **Compute-light kernels (no VF compute — `AIVx_SIMD.mean` & `AIVx_SIMT.mean` < 0.05)**: `AIV0_MTE3_vs_AIV0_VEC` reads near zero regardless of double buffering — there is no VF compute to overlap with, and the relevant overlap (MTE3↔MTE2) is not exposed. Don't read low `MTE3_vs_VEC` as "no overlap" on such kernels; verify store-side fixes via `kernel_total_clocks`. See [metrics-reference §8](performance-metrics-reference.md).
289
+
290
+ #### §3.2 Reduce output size (fuse downstream consumer)
291
+
292
+ If the kernel produces a large intermediate output that is immediately consumed, consider fusing the consumer operation to eliminate the store entirely.
293
+
294
+ #### §3.3 Batch irregular-gather stores (many small stores → one large store)
295
+
296
+ In a gather/scatter kernel the **source** is non-contiguous (each row is fetched from a different `rowIdx`), so the copy-in must stay row-by-row. But the **destination** is usually contiguous (rows land in sorted/output order). When the kernel also stores per-row, MTE3 fires one small DMA per row — each pays full launch latency, and the per-row store carries scalar address/sync bookkeeping. Accumulating the gathered rows in UB and writing them out in **one large contiguous DMA** collapses both costs.
297
+
298
+ This is the store-side counterpart of §2.3 UB batching: apply it when the load must stay per-row (non-contiguous source) but the store need not.
299
+
300
+ ### Detection Criteria
301
+
302
+ | Metric | Path | Condition |
303
+ |--------|------|-----------|
304
+ | MTE3 elevated | `pipe_utilization.pipeline_util_summary.AIVx_MTE3.mean` | high relative to MTE2 / others |
305
+ | Per-row store in source | kernel source | a `DataCopy(gm[...], ub, rowLen)` inside the gather loop, one call per row |
306
+ | Destination contiguous | kernel source | output rows are written in consecutive offsets |
307
+
308
+ No single metric is sufficient — confirm by reading the gather loop. On compute-light kernels the `*_vs_VEC` overlaps are an artifact (no VF compute — SIMD/SIMT ≈ 0, see [metrics-reference §8](performance-metrics-reference.md)) and cannot diagnose this.
309
+
310
+ ### Fix Method
311
+
312
+ ```cpp
313
+ // ❌ Gather row-by-row, store row-by-row — one small MTE3 per row
314
+ for (int i = 0; i < curLoopElements; ++i) {
315
+ int64_t src = rowIdx[i] / k * cols;
316
+ CopyXIn(src, ubRow, cols); // per-row load (source non-contiguous)
317
+ CopyXOut(dstBase + i * cols, ubRow, cols); // per-row store ← many small DMAs
318
+ }
319
+
320
+ // ✅ Gather row-by-row into one UB buffer, store once
321
+ LocalTensor<float> xLocal = xQue.AllocTensor<float>();
322
+ for (int i = 0; i < curLoopElements; ++i) {
323
+ int64_t src = rowIdx[i] / k * cols;
324
+ CopyXIn(src, xLocal[i * cols], cols); // load still per-row
325
+ }
326
+ CopyXOut(dstBase, xLocal, curLoopElements * cols); // one large contiguous store
327
+ ```
328
+
329
+ ### Verification after the fix
330
+
331
+ - `AIVx_MTE3.mean` and its absolute busy time (`mean × kernel_total_clocks`) should drop sharply.
332
+ - `scalar_instructions.AIVx.total_count` should also drop — per-row store bookkeeping is gone (this is a *real* scalar reduction, not exposure; confirm via the absolute count).
333
+ - `kernel_total_clocks` should drop.
334
+ - The dominant pipe often shifts to / stays SCALAR (the gather/histogram scalar loops). If it does, route to §4.2 — or, for irregular access patterns, consider a SIMT rewrite (see §5).
335
+
336
+ ### When NOT to Apply
337
+
338
+ - **Destination is also non-contiguous** (scatter to scattered offsets) — there is no single large store to batch into.
339
+ - **UB can't hold `curLoopElements × cols`** — reduce the per-loop element count, or keep a moderate batch (`BATCH` rows per store) rather than the whole loop.
340
+
341
+ ---
342
+
343
+ ## 4. SCALAR Bound (AIV side)
344
+
345
+ ### Problem Description
346
+
347
+ `AIVx_SCALAR` has elevated utilization. On AIV cores, this typically means the scalar control-flow overhead (loop counters, address calculations) is disproportionately large relative to vector compute, or register spill is occurring.
348
+
349
+ ### Detection Criteria
350
+
351
+ | Metric | Path | Threshold | Description |
352
+ |--------|------|-----------|-------------|
353
+ | SCALAR utilization | `pipe_utilization.pipeline_util_summary.AIV0_SCALAR.mean` | Significantly above AIV0_SIMD | Scalar overhead is dominant |
354
+ | Load/store ratio | `scalar_instructions.AIV0.load_store_ratio` | ≥ 0.30 | Register spill on AIV core |
355
+ | SCALAR vs VEC overlap | `pipeline_overlap.AIV0_SCALAR_vs_AIV0_VEC` | See sub-cases below | Distinguishes backpressure from genuine scalar overhead |
356
+
357
+ ### Fix Method
358
+
359
+ **§4.1 Register spill (`load_store_ratio ≥ 0.30`)**
360
+
361
+ > **Calibration check — confirm with absolute counts**: `load_store_ratio` is a denominator-sensitive metric. After a vector-side fix (e.g. §1.1 RegAPI) that reduces total scalar bookkeeping, the ratio can rise even though absolute `scalar_instructions.AIV0.load_count + store_count` dropped. Before applying §4.1, compare absolute load+store counts against the previous profile. If absolute counts are flat or falling, the elevated ratio is a reshuffling artifact and §4.1 does not apply.
362
+ - Reduce variable live ranges: define variables close to their use site
363
+ - Replace class member variables with local variables inside the compute loop
364
+ - Avoid passing large structs; use pointer/reference or unpack fields locally
365
+
366
+ **§4.2 Loop scalar overhead (`load_store_ratio < 0.30`, `AIV0_SCALAR_vs_AIV0_VEC` low)**
367
+
368
+ Scalar and SIMD are running serially — each loop iteration does scalar bookkeeping, then vector compute, with no overlap. Scalar overhead is proportionally large because tiles are small.
369
+
370
+ **Fix**: Increase `ubFactor` so each loop iteration processes more data per scalar setup cost. Unroll inner loops if the trip count is small and known at compile time.
371
+
372
+ **§4.3 SIMD backpressure (`load_store_ratio < 0.30`, `AIV0_SCALAR_vs_AIV0_VEC` high)**
373
+
374
+ SCALAR and SIMD are running simultaneously — SIMD is the actual bottleneck and its full issue queue is blocking scalar dispatch, inflating scalar cycle counts.
375
+
376
+ **Diagnosis**: If `AIV0_SCALAR_vs_AIV0_VEC > 0.50` and `AIV0_SIMD.mean > 0.50`, treat as VECTOR Bound. Fixing the VECTOR bottleneck (RegAPI, double buffer) will normalize SCALAR utilization.
377
+
378
+ > **Note**: Check both `AIV0_SCALAR_vs_AIV0_VEC` and `AIV1_SCALAR_vs_AIV0_VEC` (cross-core pair present in summary.json) to confirm the pattern is consistent across AIV cores.
379
+
380
+ ---
381
+
382
+ ## 5. SCALAR Bound — rewrite as SIMT (irregular access / serial dependency)
383
+
384
+ ### Problem Description
385
+
386
+ The kernel is `AIVx_SCALAR` dominant with `load_store_ratio < 0.30` (no spill), and §4.2's lever (increase `ubFactor`, unroll) has hit its ceiling because the scalar hot loop is **fundamentally not vectorizable** with SIMD — either it does per-element address arithmetic on a **non-contiguous** access pattern (gather/scatter), or it carries a **loop-to-loop dependency** (each iteration reads state written by the previous one, e.g. a histogram boundary scan). SIMD needs contiguous, aligned, independent operands; neither pattern provides them.
387
+
388
+ The SIMT (Single Instruction Multiple Threads) model fits both: many threads each handle independent elements and can read **Global Memory directly** (no MTE2 staging into UB first), with thread-private registers instead of UB scratch. On dav-3510 / Ascend 950 SIMT runs on the AIV cores and appears in `summary.json` as a **separate `AIVx_SIMT` pipeline** — not under `AIVx_SIMD`.
389
+
390
+ ### Detection Criteria
391
+
392
+ | Metric | Path | Condition |
393
+ |--------|------|-----------|
394
+ | SCALAR dominant | `pipe_utilization.pipeline_util_summary.AIVx_SCALAR.mean` | dominant or highest |
395
+ | Not register spill | `scalar_instructions.AIVx.load_store_ratio` | `< 0.30` (rules out §4.1) |
396
+ | §4.2 exhausted | kernel source | rows-per-iter already large / loop unrolled, scalar still dominant |
397
+ | Hot loop is irregular or serial | kernel source | per-element address from an index (§5.1), **or** loop-carried dependency (§5.2) |
398
+
399
+ This is a structural call confirmed by reading the hot loop, not a single metric. The `*_vs_VEC` overlaps do not help (no VF compute — SIMD/SIMT ≈ 0 on such kernels — see [metrics-reference §8](performance-metrics-reference.md)).
400
+
401
+ ### Fix Method
402
+
403
+ #### §5.1 Irregular gather/scatter → SIMT direct GM access
404
+
405
+ Each thread computes its own source offset from the index and reads `x` straight from GM. Use a 2-D thread layout: dim-0 spreads threads across the discrete row indices, dim-1 across the contiguous `cols`.
406
+
407
+ ```cpp
408
+ // ❌ Scalar loop: per-row address arithmetic + MTE2 staging
409
+ for (int i = 0; i < curLoopElements; ++i) {
410
+ int64_t src = rowIdx[i] / k * cols;
411
+ CopyXIn(src, ubRow, cols); // MTE2 load
412
+ // ... per-row scalar bookkeeping
413
+ }
414
+
415
+ // ✅ SIMT: threads read GM directly, no MTE2 stage
416
+ // dim0 = discrete row index, dim1 = contiguous cols
417
+ Simt::VF_CALL<GatherOutSimt>(Simt::Dim3{64, 32, 1},
418
+ curLoopElements, cols, magic, shift, xGmAddr, rowIdxLocalAddr, xLocalAddr);
419
+ // inside GatherOutSimt: for (i = tid0; i < curLoopElements; i += tnum0)
420
+ // for (j = tid1; j < cols; j += tnum1)
421
+ // xLocalAddr[i*cols + j] = xGmAddr[ (rowIdx[i]/k)*cols + j ];
422
+ ```
423
+
424
+ #### §5.2 Serial-dependency scalar scan → independent per-position SIMT checks
425
+
426
+ Break the loop-carried dependency into a test that depends only on a position and its neighbours, so every position is independent and threads can run in parallel. Example — histogram boundary detection: instead of carrying `lastExpertId` across iterations, each thread tests `expert[i] != expert[i-1]` (first occurrence) / `expert[i] != expert[i+1]` (last occurrence).
427
+
428
+ ```cpp
429
+ // ❌ Serial scan: lastExpertId carried across iterations (cannot parallelize)
430
+ for (int i = 1; i < n; ++i)
431
+ if (expert[i] != lastExpertId) { firstIdx[expert[i]] = i; lastExpertId = expert[i]; }
432
+
433
+ // ✅ SIMT: each position independent — boundary test on neighbours
434
+ Simt::VF_CALL<ComputeExpertFirstIndexSimt>(Simt::Dim3{SIMT_THREAD_NUM, 1, 1}, n, ...);
435
+ // inside: for (i = tid; i < n; i += tnum)
436
+ // if (i == 0 || expert[i] != expert[i-1]) firstIdx[expert[i]] = i;
437
+ ```
438
+
439
+ ### Verification after the fix
440
+
441
+ - A new `AIVx_SIMT` pipeline appears in `pipe_utilization` and becomes the dominant pipe.
442
+ - `AIVx_SCALAR.mean` **and** `scalar_instructions.AIVx.total_count` drop sharply (the scalar loop is gone — confirm via the absolute count, this is real reduction not exposure).
443
+ - `AIVx_MTE2.mean` drops if §5.1 replaced an MTE2-staged gather with direct GM reads.
444
+ - `aiv_vector_instructions.RVECEX_count` rises sharply (SIMT execution shares this counter); `ub_traffic_ratio` typically drops (thread-private registers, not UB scratch).
445
+ - `SIMT_ExecIPC` / `SIMT_LdStIPC` / `SIMT_BranchIPC` populate. Low `SIMT_BranchIPC` flags branch divergence (the boundary `if`s) — the next tuning target.
446
+ - `AIVx_SIMD.mean` does **not** rise — SIMT is a distinct pipeline.
447
+
448
+ ### When NOT to Apply
449
+
450
+ - **Large `H` / `cols` (large contiguous transfers)**: SIMT's direct GM→UB read bandwidth is **lower** than a bulk SIMD MTE2 DMA. SIMT wins for small, discrete, irregular packets; for large contiguous rows, deeper-buffered SIMD (§2.4) is faster. Verify by `kernel_total_clocks`, not by assuming SIMT is always better.
451
+ - **Access is regular and vectorizable**: use SIMD + VF RegAPI (§1.1), not SIMT — SIMD throughput on contiguous data beats SIMT.
452
+
453
+ **Related Skills**:
454
+
455
+ 📖 SIMT / VF programming model details: [ascendc-regbase-best-practice](https://gitcode.com/cann/cannbot-skills/blob/master/ops/ascendc-regbase-best-practice/SKILL.md)
456
+
457
+ ---
458
+
459
+ ## 6. SIMD VF Code-Shape Patterns
460
+
461
+ ### Problem Description
462
+
463
+ The kernel uses the SIMD VF (vector function) programming model — `__simd_vf__` functions launched via `asc_vf_call<>`. The `simd_vf_metrics` block in `summary.json` reports per-VF granularity, timing, IPC, overhead, work-per-VF, stall metrics, and `pattern_signals` (per-instruction-name counts for code-shape pattern detection). This section addresses **code-shape patterns** (how the VF is structured) rather than pipeline-bound issues. If the kernel uses plain `LocalTensor` API without `asc_vf_call`, this section does not apply — see §1–§5 instead.
464
+
465
+ > **General principle: one VF per maximum data per core**. After any §6 optimization, verify that each VF processes **maximum data per core** — all tiles/chunks in a single `asc_vf_call`, not one call per tile. If `vf_executions_per_core > 8` AND `vf_avg_cycles` is low — tiles/chunks are fragmented into separate VF calls, creating overhead (PB parameter passing, scalar setup) that exceeds the parallelism gain. Fix: fold the tile/chunk loop **inside** the VF body (one `asc_vf_call` per core per iteration, processing all tiles/chunks). This applies to **all patterns** — broadcast (§6.1), reduce (§6.2), binary fold (§6.3). Multi-core increases `vf_total_executions` (more cores = more VF calls), but `vf_executions_per_core` normalizes for this — short VFs with high `vf_stall_ratio` indicate tile fragmentation, not serial dependency. Grey zone: `vf_executions_per_core ∈ (5, 8]` — do not re-trigger §6.1 or §6.2 based on vc alone.
466
+
467
+ > **Multi-core + VF fold coupling**: §6.1 fold effectiveness depends on rows per core — the VF inner loop needs multiple iterations to amortize pushq. If each core receives only 1 row (or 1 tile), the fold's inner loop runs once and is inert. Core count and fold are coupled: more cores = fewer rows per core = fold less effective but more parallelism; fewer cores = more rows per core = fold more effective but less parallelism. blockDim ranges from 1 to `min(coreNum, total_tiles)` — launching more cores than tiles leaves cores idle. Do not decide core count independently of the fold structure — co-optimize by comparing `kernel_total_clocks` across 2–3 blockDim values.
468
+
469
+ > **Grey-zone rule (apply BEFORE §6.2)**: if `simd_vf_metrics.vf_stall_ratio` is in `[0.10, 0.20]`, do **not** apply §6.2 (multi-accumulator unroll). Reasons: (1) the kernel may already be an optimized reduce (stall ratio dropped after unroll or binary folding); (2) it may be a short-chain reduce where unroll yields only a small gain and risks regression if applied repeatedly. Only §6.3 (binary folding) is permitted in the grey zone, and only when its independent pattern filter fires (`pattern_signals.rv_vcadd > 0` + `rvecex_per_vf > 4`). See §6.2 Pitfalls and §9 "Known limitations" in `performance-metrics-reference.md`.
470
+
471
+ ### Detection Criteria
472
+
473
+ | Metric | Path | Condition |
474
+ |--------|------|-----------|
475
+ | SIMD VF block present | `simd_vf_metrics.vf_total_executions` | `> 0` (block exists and is non-empty) |
476
+ | Pattern — reduce_max | `simd_vf_metrics.pattern_signals.rv_vmax` OR `.rv_vcmax` | `> 0` → `reduce_max_like` |
477
+ | Pattern — reduce_sum | `simd_vf_metrics.pattern_signals.rv_vadd` (heavy) AND (`.rv_vcadd` OR `.rv_vstui`) | both `> 0` → `reduce_sum_like` |
478
+ | Pattern — elemwise | `simd_vf_metrics.pattern_signals.rv_vmul` OR `.rv_vmul_s` AND NOT `.rv_vcadd` AND NOT `.rv_vcmax` | `> 0` → `elemwise_like` |
479
+
480
+ > `simd_vf_metrics` is always present when the kernel has SIMD VFs (else the block is `{}`). `pattern_signals` exposes per-instruction-name counts directly in `summary.json` — no cross-file dependency.
481
+
482
+ ### Fix Method
483
+
484
+ #### §6.1 VF call fragmentation (broadcast-like pattern)
485
+
486
+ Outer loops (e.g. row index `m`, broadcast axis `b`) are launched as **separate `asc_vf_call` invocations**, one per iteration. Each call pays full PB-parameter passing and aux-scalar setup, so `vf_total_executions` is high while each VF body is tiny. Inside the VF there is no serial dependency — `vf_stall_ratio` stays low. This is distinct from §6.2 (latency-bound): the bottleneck is launch overhead, not data dependency.
487
+
488
+ **Detection**:
489
+
490
+ | Metric | Path | Condition |
491
+ |--------|------|-----------|
492
+ | Aux-scalar overhead (primary) | `simd_vf_metrics.rvecsu_overhead_ratio` | `> 0.15` |
493
+ | VF executions per core (secondary) | `simd_vf_metrics.vf_executions_per_core` | `> 8` (catches fragmentation where rvecsu is low but many VF calls per core exist) |
494
+ | Stall ratio (rules out §6.2) | `simd_vf_metrics.vf_stall_ratio` | in grey zone `[0.10, 0.20]` |
495
+
496
+ **Fix**: fold the outer loop(s) into a single `asc_vf_call` — let the VF hardloop iterate over `m` (and `b`, …) internally. Pass `vfLoopM`, `vfLoopN`, etc. as parameters instead of re-launching.
497
+
498
+ ```cpp
499
+ // ❌ Before — one asc_vf_call per row: vf_total_executions = M, high rvecsu_overhead_ratio
500
+ for (uint32_t m = 0; m < M; ++m) {
501
+ asc_vf_call<ComputeVF>(xUb + m * nElemsAligned, aUb,
502
+ yUb + m * nElemsAligned, n, VFLoopNumForB32(n));
503
+ }
504
+
505
+ // ✅ After — single asc_vf_call covers the whole tile; outer m-loop lives inside the VF
506
+ asc_vf_call<ComputeVF>(xUb, aUb, yUb, n, nElemsAligned,
507
+ static_cast<uint16_t>(M), VFLoopNumForB32(n));
508
+ // Inside ComputeVF: both m and n loops live inside the VF hardloop.
509
+ // Loop order (n→m vs m→n) is a secondary optimization — see note below.
510
+ ```
511
+
512
+ **Verification after the fix**:
513
+ - `simd_vf_metrics.vf_executions_per_core` drops toward ≤ 5 (not `cores × tiles × repeat`).
514
+ - `simd_vf_metrics.rvecsu_overhead_ratio` drops sharply.
515
+ - `simd_vf_metrics.vf_avg_cycles` rises (one VF does more work) but `kernel_total_clocks` drops.
516
+ - `simd_vf_metrics.vf_stall_ratio` should remain low (this was never a latency-bound case).
517
+ - **`kernel_total_clocks` must decrease** — if it increased, the optimization created more overhead than gain (likely tile fragmentation — see General principle above).
518
+
519
+ > **Loop order (secondary optimization after fold)**: For head_axis broadcast (`a[n]` shared across `m` rows), `n→m` (load `aReg` once per `n`-block, reuse for all `m` rows) is typically faster — each `n`-block loads `a` once instead of `m` times. For mid_axis with short broadcast axis (`b=3`), `b→n` (long inner loop) may be better — a short inner loop starves the pipeline. The choice depends on broadcast data size, inner-loop length, and main data contiguity. Verify with `vf_stall_ratio` and `kernel_total_clocks` — if `n→m` lowers both vs `m→n`, it's the right order.
520
+
521
+ > **Tail_axis broadcast — hardware broadcast load instead of scalar access**: When broadcast data is a **scalar per row** (`a[m]` — one value per row, as in `y[m,n] = x[m,n] + a[m]`), register reuse across n-blocks is impossible (same scalar for all n-blocks, nothing different to reuse). Instead, use **hardware broadcast load** — `LoadAlign<float, LoadDist::DIST_BRC_B32>(aReg, aAddr + j)` reads one scalar `a[j]` and replicates it into all 64 lanes of `aReg` in a single instruction. Then `Add(yReg, xReg, aReg, mask)` adds the same scalar to every element of the row. This replaces the naive approach where the scalar is read via `GetValue(j)` on the scalar side and passed as a parameter to VF — that creates a scalar bottleneck (scalar reads `a[j]`, pushes it through PB, VF receives it as `float aVal` and uses `Adds(yReg, xReg, aVal, mask)`). The broadcast load moves the scalar read into the vector unit, eliminating the scalar-side bottleneck and the PB parameter passing. Fold m-loop into VF (one `asc_vf_call` for all rows) + broadcast load per row inside VF.
522
+
523
+ ```cpp
524
+ // ❌ Naive: scalar reads a[j] via GetValue, passes as float param to VF
525
+ for (j < m) {
526
+ asc_vf_call<ComputeVF>(xRow_j, yRow_j, n, vfLoopN, aLocal.GetValue(j));
527
+ // VF: Adds(yReg, xReg, aVal, mask) — aVal is scalar param, scalar side bottleneck
528
+ }
529
+
530
+ // ✅ Optimized: broadcast load inside VF, one asc_vf_call for all rows
531
+ asc_vf_call<ComputeVF>(xUb, aUb, yUb, n, nElemsAligned, vfLoopM=m, vfLoopN);
532
+ // VF:
533
+ // for (j < m) {
534
+ // LoadAlign<DIST_BRC_B32>(aReg, aAddr + j); // a[j] → all 64 lanes
535
+ // for (i < vfLoopN) {
536
+ // LoadAlign(xReg, xAddr + j*nElemsAligned + i*VL_B32);
537
+ // Add(yReg, xReg, aReg, mask); // aReg has a[j] in every lane
538
+ // StoreAlign(yAddr + j*nElemsAligned + i*VL_B32, yReg, mask);
539
+ // }
540
+ // }
541
+ ```
542
+
543
+ **When NOT to Apply**:
544
+ - Outer-loop trip count is genuinely 1 (e.g. single-tile single-row kernel) — there is nothing to fold.
545
+ - The outer loop carries inter-iteration state that cannot be expressed as VF parameters (rare; refactor the VF body instead).
546
+
547
+ #### §6.2 VF serial dependency (reduce-like, latency-bound)
548
+
549
+ The VF body is a reduction `acc = op(acc, x[i])` — each step depends on the previous accumulator value, forming a serial chain. The pipeline stalls between dependent instructions: `vf_stall_ratio` is high, `SIMD_ExecIPC` is low. This is the SIMD-VF analogue of §5.2 (scalar serial scan), but inside a single VF — no SIMT rewrite is needed, just multi-accumulator unroll.
550
+
551
+ **Detection**:
552
+
553
+ | Metric | Path | Condition |
554
+ |--------|------|-----------|
555
+ | Stall ratio (primary trigger) | `simd_vf_metrics.vf_stall_ratio` | `> 0.20` (per-tick stall) |
556
+ | Low aux-scalar (rule out §6.1 fragmentation) | `simd_vf_metrics.rvecsu_overhead_ratio` | `< 0.15` |
557
+ | VF count per core (rule out §6.1 fragmentation) | `simd_vf_metrics.vf_executions_per_core` | `≤ 8` (high stall with many VF calls per core = fragmentation, not serial dep) |
558
+ | Pattern (required) | `simd_vf_metrics.pattern_signals` | `reduce_max_like` (`rv_vmax > 0` OR `rv_vcmax > 0`) OR `reduce_sum_like` (`rv_vadd > 0` AND `rv_vmul_s = 0` AND `rv_vmax = 0` AND `rv_vcmax = 0` AND `rv_vst / (rv_vadd + rv_vmax) ≤ 0.5`) |
559
+ | Compute IPC (secondary, corroborating) | `aiv_vector_instructions.SIMD_ExecIPC` | `< 0.7` (low for a latency-bound VF) |
560
+ | UB traffic (rule out §1.1 UB-bouncing) | `aiv_vector_instructions.ub_traffic_ratio` | `< 1.0` |
561
+
562
+ > Apply this fix if the **primary trigger** (`vf_stall_ratio > 0.20`) fires AND both fragmentation guards (`rvecsu_overhead < 0.15`, `vf_executions_per_core ≤ 8`) hold AND pattern matches reduce (`reduce_max_like` or `reduce_sum_like`). The `reduce_sum_like` definition includes `rv_vst / (rv_vadd + rv_vmax) ≤ 0.5` to distinguish reduce (accumulator, few stores) from broadcast (every result stored, ratio ~1.0). This catches `reduce_sum_ra` (cross-row sum) while excluding broadcast-like patterns that also have `rv_vadd > 0` but store every result. If fragmentation guards fail, route to §6.1 instead.
563
+
564
+ > Standard practice: 4 accumulators (`acc0..acc3`). If the chain is long enough that binary folding (§6.3) for `reduce_sum_like` applies, prefer §6.3 — it reduces step count, not just hides latency.
565
+
566
+ > §6.2 and §6.3 are **alternatives, not combinable**. §6.2 multi-accumulator unroll hides latency (same step count, 4 parallel chains). §6.3 binary folding reduces step count (fewer instructions). Combining both adds 4× register pressure without sufficient stalls to fill. **Decision rule**: if the pattern is `reduce_sum_like` with `rv_vcadd > 0` (ar-axis), apply §6.3; otherwise (reduce_max, reduce_sum ra-axis) apply §6.2.
567
+
568
+ **Fix**: split the single accumulator into 4 independent chains (`acc0..acc3`), each processing every 4th input. The four `Max`/`Add` instructions per iteration are independent — they fill each other's latency stalls. At the end, merge the four accumulators (3 extra `Max`/`Add` instructions).
569
+
570
+ ```cpp
571
+ // ❌ Before — one accumulator, serial chain
572
+ AscendC::Reg::RegTensor<float> accReg, inReg;
573
+ for (uint16_t i = 0; i < d0; i++) {
574
+ AscendC::Reg::LoadAlign<float, AscendC::Reg::LoadDist::DIST_NORM>(
575
+ inReg, xAddr + i * d1Pad + c * VL_B32);
576
+ AscendC::Reg::Max(accReg, accReg, inReg, mask); // waits for prev acc
577
+ }
578
+ ```
579
+
580
+ ```cpp
581
+ // ✅ After — 4 independent accumulators, parallel chains
582
+ AscendC::Reg::RegTensor<float> acc0, acc1, acc2, acc3, in0, in1, in2, in3;
583
+ for (uint16_t g = 0; g < d0 / 4; g++) {
584
+ const uint16_t r = g * 4;
585
+ AscendC::Reg::LoadAlign<float, AscendC::Reg::LoadDist::DIST_NORM>(in0, xAddr + (r+0) * d1Pad + c * VL_B32);
586
+ AscendC::Reg::LoadAlign<float, AscendC::Reg::LoadDist::DIST_NORM>(in1, xAddr + (r+1) * d1Pad + c * VL_B32);
587
+ AscendC::Reg::LoadAlign<float, AscendC::Reg::LoadDist::DIST_NORM>(in2, xAddr + (r+2) * d1Pad + c * VL_B32);
588
+ AscendC::Reg::LoadAlign<float, AscendC::Reg::LoadDist::DIST_NORM>(in3, xAddr + (r+3) * d1Pad + c * VL_B32);
589
+ AscendC::Reg::Max(acc0, acc0, in0, mask); // ┐ 4 independent
590
+ AscendC::Reg::Max(acc1, acc1, in1, mask); // │ — fill each
591
+ AscendC::Reg::Max(acc2, acc2, in2, mask); // │ other's stalls
592
+ AscendC::Reg::Max(acc3, acc3, in3, mask); // ┘
593
+ }
594
+ // tail rows (d0 % 4) + merge: Max(acc0,acc0,acc1); Max(acc2,acc2,acc3);
595
+ // Max(acc0,acc0,acc2); StoreAlign(zAddr, acc0)
596
+ ```
597
+
598
+ **Verification after the fix**:
599
+ - `simd_vf_metrics.vf_stall_ratio` drops sharply (stalls are filled by parallel chains).
600
+ - `simd_vf_metrics.vf_executions_per_core` should be ≤ 5, not `colChunks × repeat`. If higher — colChunks are fragmented into separate VF calls; fold the colChunks loop **inside** the VF (one `asc_vf_call` per core per iteration, processing all colChunks).
601
+ - `aiv_vector_instructions.SIMD_ExecIPC` rises sharply (latency-bound VF moving toward compute-IPC saturation).
602
+ - `aiv_vector_instructions.RVECEX_count` rises slightly (extra merge instructions) — this is expected, not a regression.
603
+ - `kernel_total_clocks` drops; the magnitude scales with chain length — long chains benefit more than short ones. **If `kernel_total_clocks` increased, the optimization created more overhead than gain** — likely tile fragmentation (see General principle above).
604
+
605
+ #### §6.3 VF binary folding (reduce_sum, axis=1)
606
+
607
+ The VF reduces along the tail axis (`ar`): each row folds 4 VL-blocks sequentially into one accumulator. For `reduce_sum` only (floating-point add is *reassociable* — order changes results but only in low bits, controlled by relative tolerance), the 4 blocks can be folded pairwise at distance `foldPoint = VL_B32 × 2`, halving the serial step count from 4 to 2. This is distinct from §6.2 (multi-accumulator unroll): unroll hides latency without reducing step count; binary folding **reduces step count** (and instruction count, and improves pairwise-summation accuracy).
608
+
609
+ **Detection**:
610
+
611
+ | Metric | Path | Condition |
612
+ |--------|------|-----------|
613
+ | Pattern | `simd_vf_metrics.pattern_signals.rv_vadd` (heavy) AND `.rv_vcadd` | both `> 0` (confirms `reduce_sum` with inside-vector `ReduceSum`) |
614
+ | Steps per VF | `simd_vf_metrics.rvecex_per_vf` | `> 4` (long enough that halving matters) |
615
+ | Linear fold (not already binary) | `rv_vadd / rv_vcadd` ratio | `>= 4.0` (linear = 4 chunks per row; binary = 3.0 — already optimized, do not re-trigger) |
616
+ | Cross-block mask mode in source | kernel source | `Add` with `AscendC::Reg::MaskMergeMode::MERGING` on the tail block |
617
+
618
+ > **Why `rv_vcadd` is required (not just `rv_vstui`)**: `reduce_sum_like` (defined at the §6 top-level Detection Criteria) covers both `ar` (tail-axis reduce, signal `rv_vcadd` = inside-vector `ReduceSum`) and `ra` (cross-row reduce, signal `rv_vstui` = unaligned scalar store). Binary folding requires pairwise chunk alignment along the tail axis — only `ar` provides this. **If only `rv_vstui > 0` (no `rv_vcadd`), the kernel is `ra`-axis reduce; do not apply §6.3, route to §6.2** (multi-accumulator unroll instead).
619
+
620
+ > Apply regardless of `vf_stall_ratio`. A short-chain `reduce_sum_ar_baseline` with near-peak IPC and low `vf_stall_ratio` still benefits from binary folding — the win comes from step reduction and instruction-count reduction, not from stall hiding. This is why §6.3's trigger is independent of stall metrics.
621
+
622
+ **Fix**: pairwise-fold chunks at distance `foldPoint`. With 4 chunks per row, fold `c0+c2` and `c1+c3` (layer 1), then `c0+c1` (layer 2). The tail chunk uses `MERGING` mask so its padding lanes don't poison the accumulator.
623
+
624
+ ```cpp
625
+ // ❌ Before — linear fold, 4 chunks per row sequentially, serial steps = 4
626
+ AscendC::Reg::RegTensor<float> accReg, inReg;
627
+ for (uint16_t c = 0; c < rowChunks; c++) { // serial steps = 4
628
+ AscendC::Reg::LoadAlign<float, AscendC::Reg::LoadDist::DIST_NORM>(
629
+ inReg, xAddr + i * d1Pad + c * VL_B32);
630
+ AscendC::Reg::Add<float, AscendC::Reg::MaskMergeMode::MERGING>(accReg, accReg, inReg, mask);
631
+ }
632
+ AscendC::Reg::ReduceSum(outReg, accReg, fullMask);
633
+ ```
634
+
635
+ ```cpp
636
+ // ✅ After — binary fold at foldPoint = VL_B32 × 2, serial steps = 2
637
+ AscendC::Reg::RegTensor<float> c0, c1, c2, c3;
638
+ AscendC::Reg::LoadAlign<float, AscendC::Reg::LoadDist::DIST_NORM>(c0, xAddr + base + 0u * VL_B32);
639
+ AscendC::Reg::LoadAlign<float, AscendC::Reg::LoadDist::DIST_NORM>(c1, xAddr + base + 1u * VL_B32);
640
+ AscendC::Reg::LoadAlign<float, AscendC::Reg::LoadDist::DIST_NORM>(c2, xAddr + base + 2u * VL_B32);
641
+ AscendC::Reg::LoadAlign<float, AscendC::Reg::LoadDist::DIST_NORM>(c3, xAddr + base + 3u * VL_B32);
642
+ AscendC::Reg::Add(c0, c0, c2, fullMask); // layer 1, pair dist=128
643
+ AscendC::Reg::Add<float, AscendC::Reg::MaskMergeMode::MERGING>(c1, c1, c3, lastMask); // tail mask
644
+ AscendC::Reg::Add(c0, c0, c1, fullMask); // layer 2, serial steps = 2
645
+ AscendC::Reg::ReduceSum(outReg, c0, fullMask);
646
+ ```
647
+
648
+ **Verification after the fix**:
649
+ - `aiv_vector_instructions.RVECEX_count` drops (binary fold uses fewer `Add` instructions per row).
650
+ - `simd_vf_metrics.vf_avg_cycles` drops sharply.
651
+ - `simd_vf_metrics.vf_executions_per_core` should remain ≤ 5 — if it increased, fold tile/chunk loops into one VF (see General principle above).
652
+ - `kernel_total_clocks` drops sharply. **If it increased, tile fragmentation is the culprit.**
653
+ - Host-side golden must use relative tolerance (e.g. `|got - ref| ≤ 1e-3 · (|ref| + 1)` with `double` accumulation) — binary folding reorders floating-point additions and changes low-bit rounding.
654
+
655
+ **When NOT to Apply**:
656
+ - **Reduce is `reduce_max`/`reduce_min`** (element selection, exact, no reassociation benefit) — binary folding does not reduce step count or improve accuracy; use §6.2 instead.
657
+ - **`rvecex_per_vf ≤ 4`** — too few steps to halve; binary fold adds load/register pressure without step-count win.
658
+ - **Reduce axis is `ra` (cross-row, one output per column chunk)** — `ra` does not fold pairwise along a tail axis; use §6.2 multi-accumulator unroll instead.
659
+
660
+ ### Pitfalls
661
+
662
+ - **Single-threshold trigger on `vf_stall_ratio` catches strong serial chains but may miss weak ones.** Reduce on a long axis (≥ 8 serial steps, low IPC) produces a large stall that easily clears `> 0.20`; reduce on a short axis (3–7 serial steps, near-peak IPC) produces a smaller stall that may fall into the grey zone `[0.10, 0.20]` or even below `0.10` — yet the short-axis case is still optimizable (smaller but real gain). **Mitigation**: when pattern == `reduce_sum_like` AND `rvecex_per_vf > 4`, route to §6.3 (binary folding) regardless of `vf_stall_ratio` — binary folding's pattern filter is independent of stall metrics. For `reduce_max` on a short axis (no binary variant), inspect source for short accumulator chains (3–7 steps) and apply §6.2 with a smaller unroll factor (2 instead of 4) — accept this is a manual step the agent must take when pattern matches but stall metrics don't fire.
663
+ - **`vf_stall_ratio` is insensitive to chain length when `vf_total_cycles` is large.** Two kernels with the same `vf_stall_ratio` can have very different optimization headroom: a long chain in a long VF (high stall_ratio, big absolute win) vs a short chain in a short VF (similar stall_ratio, small absolute win). The ratio normalizes away the chain-length signal. Use `simd_vf_metrics.vf_stall_event_count` (number of stall runs = transitions from issue to no-issue) as a corroborating metric — if `vf_stall_event_count / vf_total_executions > 10`, a real serial chain exists regardless of `vf_stall_ratio`. Note: `vf_total_stall_cycles` is the total stall ticks — do NOT use it as a chain-length proxy; use `vf_stall_event_count` instead.
664
+ - **Post-optimization reduce can land in the low-stall zone — do not re-trigger.** `reduce_sum_ar_binary` (post-binary-fold) lands below the `0.10` threshold and may appear "already optimal". This is correct behavior — the kernel IS already optimized. Distinguish from genuinely unoptimizable elemwise by pattern filter: `pattern_signals.rv_vcadd > 0` AND `rvecex_per_vf < 4` indicates post-binary reduce; `pattern_signals.rv_vmul > 0` OR `pattern_signals.rv_vmul_s > 0` AND `pattern_signals.rv_vcadd == 0` indicates elemwise. If pattern says reduce but stall is low, treat as "already optimized" — do not propose further unroll or binary folding.
665
+
666
+ ### When NOT to Apply
667
+
668
+ - **No `simd_vf_metrics` block** (or block is `{}`) — kernel has no SIMD VFs; §1–§5 cover it.
669
+ - **Grey-zone `vf_stall_ratio ∈ [0.10, 0.20]`** for the §6.2 trigger — see the grey-zone rule at the top of §6. Do not re-apply §6.2 to an already-optimized reduce.
670
+ - **`#pragma unroll` in source** — for reduce it does not break serial dependency (the compiler cannot reassociate floating-point reductions), so it behaves like baseline. If `vf_stall_ratio` is still high despite `#pragma unroll`, replace it with the manual multi-accumulator form in §6.2.
671
+
672
+ ### Related Skills
673
+
674
+ 📖 VF / RegTensor API surface, `asc_vf_call`, masks, `LoadDist` / `StoreDist`, `ReduceSum` signatures: [ascendc-regbase-best-practice](https://gitcode.com/cann/cannbot-skills/blob/master/ops/ascendc-regbase-best-practice/SKILL.md)