@cannbot-plugin/cannbot-harness 0.0.0-stage → 0.1.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1291) hide show
  1. package/README.md +104 -3
  2. package/THIRD_PARTY_NOTICES.md +11 -0
  3. package/assets/ops-direct-invoke/.cannbot-bundle +1 -0
  4. package/assets/ops-direct-invoke/.claude-plugin/plugin.json +21 -0
  5. package/assets/ops-direct-invoke/.codex-plugin/plugin.json +30 -0
  6. package/assets/ops-direct-invoke/AGENTS.md +93 -0
  7. package/assets/ops-direct-invoke/LICENSE +38 -0
  8. package/assets/ops-direct-invoke/QUICKSTART.md +44 -0
  9. package/assets/ops-direct-invoke/README.md +219 -0
  10. package/assets/ops-direct-invoke/SKILLS_LICENSE +38 -0
  11. package/assets/ops-direct-invoke/agents/ops-direct-invoke-architect.md +39 -0
  12. package/assets/ops-direct-invoke/agents/ops-direct-invoke-developer.md +39 -0
  13. package/assets/ops-direct-invoke/agents/ops-direct-invoke-verifier.md +38 -0
  14. package/assets/ops-direct-invoke/init.sh +8 -0
  15. package/assets/ops-direct-invoke/plugin-install.json +24 -0
  16. package/assets/ops-direct-invoke/skills/ascendc-api-best-practices/SKILL.md +88 -0
  17. package/assets/ops-direct-invoke/skills/ascendc-api-best-practices/evals/evals.json +207 -0
  18. package/assets/ops-direct-invoke/skills/ascendc-api-best-practices/references/api-arithmetic.md +399 -0
  19. package/assets/ops-direct-invoke/skills/ascendc-api-best-practices/references/api-atomic.md +192 -0
  20. package/assets/ops-direct-invoke/skills/ascendc-api-best-practices/references/api-buffer.md +364 -0
  21. package/assets/ops-direct-invoke/skills/ascendc-api-best-practices/references/api-cross-gen-fixpipe.md +28 -0
  22. package/assets/ops-direct-invoke/skills/ascendc-api-best-practices/references/api-cross-gen-migration.md +91 -0
  23. package/assets/ops-direct-invoke/skills/ascendc-api-best-practices/references/api-crosscore-sync.md +259 -0
  24. package/assets/ops-direct-invoke/skills/ascendc-api-best-practices/references/api-datacopy.md +405 -0
  25. package/assets/ops-direct-invoke/skills/ascendc-api-best-practices/references/api-gathermask.md +243 -0
  26. package/assets/ops-direct-invoke/skills/ascendc-api-best-practices/references/api-gmm.md +260 -0
  27. package/assets/ops-direct-invoke/skills/ascendc-api-best-practices/references/api-hccl-host.md +187 -0
  28. package/assets/ops-direct-invoke/skills/ascendc-api-best-practices/references/api-hcomm.md +229 -0
  29. package/assets/ops-direct-invoke/skills/ascendc-api-best-practices/references/api-host-runtime.md +129 -0
  30. package/assets/ops-direct-invoke/skills/ascendc-api-best-practices/references/api-loaddata.md +196 -0
  31. package/assets/ops-direct-invoke/skills/ascendc-api-best-practices/references/api-matmul.md +364 -0
  32. package/assets/ops-direct-invoke/skills/ascendc-api-best-practices/references/api-mrgsort.md +636 -0
  33. package/assets/ops-direct-invoke/skills/ascendc-api-best-practices/references/api-pipeline.md +206 -0
  34. package/assets/ops-direct-invoke/skills/ascendc-api-best-practices/references/api-precision.md +146 -0
  35. package/assets/ops-direct-invoke/skills/ascendc-api-best-practices/references/api-quickref.md +192 -0
  36. package/assets/ops-direct-invoke/skills/ascendc-api-best-practices/references/api-reduce-pattern.md +132 -0
  37. package/assets/ops-direct-invoke/skills/ascendc-api-best-practices/references/api-reduce.md +282 -0
  38. package/assets/ops-direct-invoke/skills/ascendc-api-best-practices/references/api-repeat-limits.md +144 -0
  39. package/assets/ops-direct-invoke/skills/ascendc-api-best-practices/references/api-restrictions.md +200 -0
  40. package/assets/ops-direct-invoke/skills/ascendc-api-best-practices/references/api-transpose.md +234 -0
  41. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/SKILL.md +245 -0
  42. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/blaze_custom/block/block_mmad_glu.h +238 -0
  43. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/blaze_custom/block/block_scheduler_group_matmul.h +106 -0
  44. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/blaze_custom/block/weight_quant_matmul_block_mmad.h +362 -0
  45. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/blaze_custom/epilogue/block_epilogue_dequant_swiglu.h +265 -0
  46. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/blaze_custom/epilogue/block_epilogue_pertoken_quant_single_pass.h +252 -0
  47. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/blaze_custom/epilogue/block_epilogue_pertoken_quant_two_pass_chunked.h +313 -0
  48. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/blaze_custom/epilogue/block_epilogue_swiglu.h +171 -0
  49. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/blaze_custom/epilogue/cv_sync_constants.h +32 -0
  50. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/blaze_custom/epilogue/epilogue_fusion_membase.h +212 -0
  51. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/blaze_custom/epilogue/epilogue_fusion_regbase.h +324 -0
  52. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/blaze_custom/epilogue/online_softmax_cross_core_epilogue.h +396 -0
  53. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/blaze_custom/epilogue/online_softmax_per_tile_epilogue.h +421 -0
  54. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/blaze_custom/kernel/group_matmul_kernel_cv1_v2.h +150 -0
  55. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/blaze_custom/kernel/group_matmul_kernel_glu_fused.h +345 -0
  56. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/blaze_custom/kernel/weight_quant_matmul_kernel.h +611 -0
  57. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/blaze_custom/policy/dispatch_policy.h +63 -0
  58. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/blaze_custom/utils/common_utils.h +101 -0
  59. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/blaze_custom/utils/integral_constant.h +38 -0
  60. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/op_tiling/matmul/blaze_group_matmul_pertoken_quant_selector.h +119 -0
  61. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/op_tiling/matmul/blaze_group_matmul_tiling_data.h +38 -0
  62. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/op_tiling/matmul/blaze_matmul_tiling.h +457 -0
  63. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/op_tiling/matmul/blaze_matmul_tiling_data.h +50 -0
  64. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/op_tiling/mx/quant_matmul_mx_tiling.h +549 -0
  65. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/op_tiling/mx/quant_matmul_mx_tiling_data.h +47 -0
  66. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/op_tiling/weight_quant/weight_quant_tiling.h +428 -0
  67. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/assets/op_tiling/weight_quant/weight_quant_tiling_data.h +59 -0
  68. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/evals/evals.json +234 -0
  69. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/blaze-investigation/assembly-recovery-method.md +106 -0
  70. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/blaze-investigation/dependency-trace-method.md +140 -0
  71. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/blaze-investigation/design-contract-method.md +78 -0
  72. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/blaze-investigation/investigation-report-template.md +249 -0
  73. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/blaze-investigation/source-investigation-method.md +131 -0
  74. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/fundamentals/blaze-cmake-build-guide.md +184 -0
  75. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/fundamentals/blaze-framework-overview.md +403 -0
  76. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/fundamentals/blaze-matmul-layout.md +322 -0
  77. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/fundamentals/blaze-sync-patterns.md +814 -0
  78. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/fundamentals/tensor-api-reference.md +589 -0
  79. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/kernel-design/blaze-design-template.md +593 -0
  80. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/kernel-design/blaze-plan-template.md +391 -0
  81. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/kernel-design/glu-development.md +755 -0
  82. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/kernel-design/glu-precision-diagnosis.md +113 -0
  83. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/kernel-design/group-matmul-delta.md +299 -0
  84. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/kernel-design/per-token-quant-development.md +450 -0
  85. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/kernel-design/tiling-selection.md +114 -0
  86. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/launcher/launcher-development.md +346 -0
  87. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/scenarios/cube-matmul-then-vector-elementwise-then-vector-pertoken-quant/cube-matmul-then-vector-elementwise-then-vector-pertoken-quant-design.md +196 -0
  88. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/scenarios/cube-matmul-then-vector-elementwise-then-vector-pertoken-quant/cube-matmul-then-vector-elementwise-then-vector-pertoken-quant-development.md +104 -0
  89. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/scenarios/cube-matmul-then-vector-glu/cube-matmul-then-vector-glu-design.md +150 -0
  90. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/scenarios/cube-matmul-then-vector-glu/cube-matmul-then-vector-glu-development.md +54 -0
  91. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/scenarios/cube-matmul-then-vector-glu-then-vector-pertoken-quant/cube-matmul-then-vector-glu-then-vector-pertoken-quant-design.md +189 -0
  92. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/scenarios/cube-matmul-then-vector-glu-then-vector-pertoken-quant/cube-matmul-then-vector-glu-then-vector-pertoken-quant-development.md +52 -0
  93. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/scenarios/cube-matmul-then-vector-pertoken-quant/cube-matmul-then-vector-pertoken-quant-design.md +138 -0
  94. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/scenarios/cube-matmul-then-vector-pertoken-quant/cube-matmul-then-vector-pertoken-quant-development.md +45 -0
  95. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/scenarios/cube-matmul-then-vector-softmax-reduce/cube-matmul-then-vector-softmax-reduce-design.md +205 -0
  96. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/scenarios/cube-matmul-then-vector-softmax-reduce/cube-matmul-then-vector-softmax-reduce-development.md +99 -0
  97. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/scenarios/cube-matmul-then-vector-softmax-reduce/cv-sync-and-two-phase-entry.md +156 -0
  98. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/scenarios/cube-matmul-then-vector-softmax-reduce/cv1-v2-adaptation-for-softmax-reduce.md +331 -0
  99. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/scenarios/cube-matmul-then-vector-softmax-reduce/online-softmax-reduce-epilogue-design.md +174 -0
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  101. package/assets/ops-direct-invoke/skills/ascendc-blaze-best-practice/references/scenarios/elementwise-broadcast-epilogue-fusion/block-l0c2ub-extension.md +75 -0
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+ # Cube Core (AIC) Performance Issues
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+
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+ AIC-side pipeline bound diagnosis and fix solutions. All metric paths refer to fields in `summary.json`.
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+
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+ > **Reading order**: scan the Quick Reference Table for a row matching your symptoms, then jump to the section number in the rightmost column. Section numbers `§N.M` are greppable verbatim across this file.
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+
7
+ ---
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+
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+ ## Quick Reference Table
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+
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+ | Issue | Detection metric | Threshold | Fix | Section |
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+ |-------|------------------|-----------|-----|---------|
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+ | CUBE Bound — no Cube/Vector inter-core pipeline | `pipeline_overlap.AIC_CUBE_vs_AIV0_VEC` | `= 0.0` | Stagger mm/vec across AIC and AIV | §1.1 |
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+ | CUBE Bound — MTE1 not overlapping | `pipeline_overlap.AIC_MTE1_vs_AIC_CUBE` | `< 0.30` | Double buffer L0A / L0B | §1.2 |
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+ | CUBE Bound — MTE2 not overlapping | `pipeline_overlap.AIC_MTE2_vs_AIC_CUBE` | `< 0.30` | Double buffer L1 input | §1.3 |
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+ | MTE2 Bound (AIC) — inefficient transport | `bandwidth.AIC_MTE2_OUT_TO_L1.bandwidth_utilization` | `< 0.70` | UB batching or NZ format | §2.1 |
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+ | MTE2 Bound (AIC) — small DMA granularity | `bandwidth.AIC_MTE2_OUT_TO_L1.avg_transaction_gbps` | very low | Scale preload, UB batching | §2.1 |
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+ | MTE2 Bound (AIC) — quant Scale reloaded per K-chunk (fallback) | `kernel_instructions_executed` / `scalar_instructions.AIC.total_count` inflated vs `AIC_CUBE.mean` | MTE2 dominant AND Scale re-loaded inside K-loop | Coalesce Scale across full K (`scaleKL1 = K`) | §2.1 |
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+ | MTE2 Bound (AIC) — partial overlap, pingpong already on | `pipeline_overlap.AIC_MTE2_vs_AIC_CUBE` AND L1 pingpong present in code | overlap `0.30–0.60` | SWAT tile scheduling (M-window + N-zigzag) | §2.2 |
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+ | MTE2 Bound (AIC) — redundant A re-transfer (small A, huge N) | `AIC_MTE2` dominant AND `baseM/baseN` non-trivial AND A re-loaded per N-tile | structural; verify on msprof (not npusim) | Keep A L1-resident (A full-load) | §2.3 |
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+ | MTE1 Bound — L0 not prefetched | `pipeline_overlap.AIC_MTE1_vs_AIC_CUBE` | `< 0.30` | Double buffer L0A / L0B | §3 |
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+ | FIXPIPE Bound — small N tile | `pipeline_overlap.AIC_FIXP_vs_AIC_CUBE` AND `baseN` small | `< 0.30` AND `baseN < 16` | Increase N-axis tile size | §4.1 |
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+ | FIXPIPE Bound — serial drain, L0C DB not feasible | `pipeline_overlap.AIC_FIXP_vs_AIC_CUBE` AND no L0C double-buffer | `< 0.30` AND single L0C buffer | UnitFlag (`mmadParams.unitFlag`) | §4.2 |
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+ | Cube→Vector GM round-trip | `AIC_FIXPIPE_L0C_TO_OUT` AND `AIVx_MTE2_OUT_TO_UB` carry same payload | tile streams through GM twice | Fixpipe L0C→UB direct | §5 |
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+ | SCALAR Bound — register spill | `scalar_instructions.AIC.load_store_ratio` | `≥ 0.30` | Local vars, drop multi-level deref | §6.1 |
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+ | SCALAR Bound — icache miss | `cache.icache_refill_ticks` | `> 0` | Icache prefetch, reduce code size | §6.2 |
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+ | SCALAR Bound — backpressure from CUBE | `pipeline_overlap.AIC_SCALAR_vs_AIC_CUBE` | low (`< 0.20`) AND `load_store_ratio < 0.30` | Treat as CUBE Bound | §6.3 |
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+
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+ > **Missing-section note**: if your `summary.json` lacks `bandwidth` / `cache` sections, the table rows keyed on those will not trigger by themselves. §2, §5 and §6.2 each include a fallback signal that uses only `pipe_utilization` + `pipeline_overlap`. The other rows already use only always-present sections.
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+
31
+ ---
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+
33
+ ## 1. CUBE Bound
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+
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+ ### Problem Description
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+
37
+ `AIC_CUBE` utilization is the highest (mean > 0.80). The matrix multiply unit is the bottleneck. Optimization goal: maximize CUBE utilization while overlapping data movement.
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+
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+ ### Detection Criteria
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+
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+ | Metric | Path | Condition |
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+ |--------|------|-----------|
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+ | CUBE utilization | `pipe_utilization.pipeline_util_summary.AIC_CUBE.mean` | > 0.80 and dominant |
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+ | Cube/Vector inter-core overlap | `pipeline_overlap.AIC_CUBE_vs_AIV0_VEC` | = 0.0 → inter-core pipeline unused |
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+ | MTE1 vs CUBE overlap | `pipeline_overlap.AIC_MTE1_vs_AIC_CUBE` | < 0.30 → L1→L0 stalls CUBE |
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+ | MTE2 vs CUBE overlap | `pipeline_overlap.AIC_MTE2_vs_AIC_CUBE` | < 0.30 → GM→L1 stalls CUBE |
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+
48
+ ### Fix Method
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+
50
+ #### §1.1 Cube/Vector inter-core pipeline not used (`AIC_CUBE_vs_AIV0_VEC == 0.0`)
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+
52
+ AIC (CUBE) and AIV (SIMD) cores are running sequentially: the kernel finishes all CUBE work on AIC, then does all VECTOR work on AIV (or vice versa). The inter-core pipeline keeps both active simultaneously.
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+
54
+ **Fix**: Implement the staggered pipeline pattern — split the work into stages and alternate:
55
+ ```
56
+ Time: |--mm1--|--mm2--|--mm3--|
57
+ | |--v1---|--v2---|
58
+ AIC: CUBE CUBE CUBE
59
+ AIV: idle SIMD SIMD
60
+ ```
61
+
62
+ The kernel structure uses two passes (mm+vec pairs), where AIC starts mm2 while AIV runs vec1:
63
+
64
+ ```cpp
65
+ // Pseudo-structure of AIC/AIV interleaved pipeline
66
+ // AIC side:
67
+ MmadPipe.push(tile0); // mm1
68
+ MmadPipe.push(tile1); // mm2 (while AIV runs vec1)
69
+ // AIV side:
70
+ VecPipe.pop(result0); // vec1 (while AIC runs mm2)
71
+ VecPipe.pop(result1); // vec2
72
+ ```
73
+
74
+ #### §1.2 MTE1 not overlapping with CUBE (`AIC_MTE1_vs_AIC_CUBE < 0.30`)
75
+
76
+ L1 → L0A/L0B transfers are not hidden behind CUBE compute. The CUBE unit stalls waiting for data.
77
+
78
+ **Fix**: Enable double buffering on L0A and L0B. While CUBE computes on L0A[ping], MTE1 loads L0A[pong] for the next tile.
79
+
80
+ ```cpp
81
+ // InitBuffer with 2 copies for L0A and L0B
82
+ pipe.InitBuffer(l0aQue, 2, l0aBytes);
83
+ pipe.InitBuffer(l0bQue, 2, l0bBytes);
84
+ ```
85
+
86
+ > **Apply ONE buffer level per edit, in this order — never all at once.** AIC ping-pong is hand-managed `set_flag/wait_flag` + EVENT_ID + `%2`; read [`ascendc-performance-best-practices`](../../ascendc-performance-best-practices/references/matmul/pingpong_design.md) (co-located in `ops/`) for the protocol, but its example is the *finished* kernel — **do not transcribe L1 + L0 + scale + UnitFlag in one pass**, that collides EVENT_IDs and produces `execute_set_flag already has same set_flag` (deadlock). Stage it: **(1) L1 ping-pong only → compile + precision-check + re-profile; (2) then L0; (3) every further optimization (scale double-buffer, UnitFlag, anything else) is its own separate edit + verify**. Each level: its own EVENT_IDs, exactly one `wait` per `set` before the next `set` on that id, and don't pre-set an id the loop re-sets. Adding everything in one edit **hangs** (unbalanced/duplicate `set`); reusing a buffer before MMAD consumed it or `cmatrixInitVal` not `k==0` **breaks precision**.
87
+ >
88
+ > **L0-scale offset trap (recurring precision bug):** A/B **and their MX scale** must share one parity offset — `HALF_L0_SIZE * (idx & 1)` — scale rides the same half as its operand. Splitting scale into separate per-parity half-regions corrupts the MX scale (precision drifts). L1 single-L0 works fine; the bug appears exactly when L0 is doubled.
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+
90
+ #### §1.3 MTE2 not overlapping with CUBE (`AIC_MTE2_vs_AIC_CUBE < 0.30`)
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+
92
+ GM → L1 data loading is not overlapping with CUBE. CUBE stalls waiting for L1 to be refilled.
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+
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+ **Fix**: Enable double buffering on L1 input buffers. While CUBE processes L1[ping], MTE2 loads L1[pong]. Same caveat as §1.2 — the L1 ping-pong is a hand-managed `set_flag/wait_flag` handshake; implement it from [`ascendc-performance-best-practices`](../../ascendc-performance-best-practices/references/matmul/pingpong_design.md), don't just raise `L1_BUFFER_NUM`. **One optimization per edit**: get L1 ping-pong compiling + precision-clean + re-profiled before adding L0 or any other change — never stack multiple buffer levels/optimizations in one pass (collides EVENT_IDs → `same set_flag` deadlock).
95
+
96
+ > **Decision check before applying this fix**: grep the kernel source for `L1_BUFFER_NUM`, `PINGPONG_NUM`, or any explicit `InitBuffer(buf, 2, …)` on L1 tensors. If L1 pingpong is **already enabled** but overlap is still `< 0.30`, the root cause is not the buffer count — it is the multi-core tile scheduling pattern dispersing tiles across M-N in a way that defeats L1 reuse. Skip to **§2.2**.
97
+
98
+ ---
99
+
100
+ ## 2. MTE2 Bound (AIC side)
101
+
102
+ ### Problem Description
103
+
104
+ `AIC_MTE2` (Global Memory → L1) has the highest utilization. Data loading into L1 is the bottleneck for the CUBE pipeline.
105
+
106
+ ### Detection Criteria
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+
108
+ **Primary signal** (full summary):
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+
110
+ | Metric | Path | Condition |
111
+ |--------|------|-----------|
112
+ | MTE2 utilization | `pipe_utilization.pipeline_util_summary.AIC_MTE2.mean` | Dominant |
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+ | Bandwidth utilization | `bandwidth.AIC_MTE2_OUT_TO_L1.bandwidth_utilization` | `< 0.70` → transport inefficient |
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+ | Avg transaction bw | `bandwidth.AIC_MTE2_OUT_TO_L1.avg_transaction_gbps` | very low → small DMA granularity |
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+
116
+ **Fallback signal** (no `bandwidth` section):
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+
118
+ | Metric | Path | Condition |
119
+ |--------|------|-----------|
120
+ | MTE2 utilization | `pipe_utilization.pipeline_util_summary.AIC_MTE2.mean` | Dominant |
121
+ | MTE2 vs CUBE overlap | `pipeline_overlap.AIC_MTE2_vs_AIC_CUBE` | `< 0.30` → double-buffer issue (see §1.3) |
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+
123
+ Without `bandwidth`, distinguish §1.3 (no overlap) from §2 (overlap exists but transport itself is slow) is hard — start by fixing the overlap, then re-profile.
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+
125
+ ### Fix Method
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+
127
+ #### §2.1 Small DMA granularity (`avg_transaction_gbps` very low)
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+
129
+ Each DMA request transfers too little data. HBM startup latency dominates. Adding more buffers will not help.
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+
131
+ **Fix A — UB batching**: Accumulate multiple tiles in L1 per DMA call.
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+
133
+ **Fix B — Scale preload / coalescing**: In quantized matmul (MXFP4/MXFP8) the per-block Scale tensor is loaded per K-chunk (`baseK`), so each Scale DMA is tiny (often `< 20 KB`) and is re-issued once per K-iteration per tile. With a large K this becomes many small Scale transfers. Coalesce them: load Scale across the **whole K** (`scaleKL1 = K`) into L1 once, then reuse it across the K-loop — collapsing N small Scale DMAs into one large transfer.
134
+
135
+ ```cpp
136
+ // ❌ Scale loaded per baseK chunk — many small DMAs
137
+ for (int kIdx = 0; kIdx < K / baseK; ++kIdx) {
138
+ LoadScale(scaleGm[kIdx * baseK / 32], scaleL1, baseK / 32); // tiny transfer, re-issued each kIdx
139
+ Mmad(...);
140
+ }
141
+
142
+ // ✅ Scale coalesced — one large DMA across full K, reused
143
+ LoadScale(scaleGm, scaleL1, K / 32); // single large transfer, scaleKL1 = K
144
+ for (int kIdx = 0; kIdx < K / baseK; ++kIdx) {
145
+ Mmad(..., scaleL1[kIdx * baseK / 32]); // reuse L1-resident scale
146
+ }
147
+ ```
148
+
149
+ **Detection**:
150
+
151
+ | Metric | Path | Condition |
152
+ |--------|------|-----------|
153
+ | MTE2 dominant | `pipe_utilization.pipeline_util_summary.AIC_MTE2.mean` | dominant |
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+ | Small Scale transport | `bandwidth.*scale*.avg_transaction_gbps` | very low (when `bandwidth` present) |
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+
156
+ **Fallback signal** (`bandwidth` absent): MTE2 dominant **and** `kernel_instructions_executed` / `scalar_instructions.AIC.total_count` are inflated relative to the compute volume (`AIC_CUBE.mean`). The flood of small per-K-chunk Scale DMAs shows up as a high instruction + scalar-bookkeeping count, not as a bandwidth number. Confirm structurally: the kernel re-loads Scale inside the K-loop.
157
+
158
+ **Verification after the fix**:
159
+ - `kernel_total_clocks` drops.
160
+ - `AIC_MTE2.mean × kernel_total_clocks` (MTE2 absolute) drops.
161
+ - `kernel_instructions_executed` and `scalar_instructions.AIC.total_count` drop sharply (the per-chunk Scale-DMA issue count collapses); `AIC_CUBE.mean` stays flat (same compute).
162
+
163
+ **When NOT to apply**: the win scales with Scale's share of MTE2 traffic. On very large N (B streaming dominates HBM, e.g. `m / baseN` small and N huge) Scale is a tiny fraction and the gain disappears into noise — this fix pays off when K is large and N is moderate. Also requires L1 headroom to hold the full-K Scale.
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+
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+ **Fix C — NZ format**: If input is in ND format, the address mapping may cause many small non-contiguous transfers. Converting to NZ format aligns data for larger DMA requests and avoids format conversion overhead.
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+
167
+ 📖 Best practice: [scale_coalescing_design](../../ascendc-performance-best-practices/references/matmul/scale_coalescing_design.md) (co-located in `ops/`).
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+
169
+ #### §2.2 Partial overlap with L1 pingpong already enabled — multi-core tile scheduling
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+
171
+ **Detection Criteria**:
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+
173
+ | Metric | Path | Value |
174
+ |--------|------|-------|
175
+ | MTE2 dominant | `pipe_utilization.pipeline_util_summary.AIC_MTE2.mean` | dominant (highest among AIC pipes) |
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+ | MTE2 vs CUBE overlap | `pipeline_overlap.AIC_MTE2_vs_AIC_CUBE` | `0.30–0.60` (partial, not poor) |
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+ | L1 pingpong already on | kernel source | `L1_BUFFER_NUM ≥ 2` / `PINGPONG_NUM = 2` / explicit double `InitBuffer` |
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+ | Load is balanced | `top_level_diagnosis.imbalance_ratio` | `≤ 1.3` |
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+ | Cube has real work | `AIC_CUBE.mean` | `≥ 0.40` (rule out §general 2 underutilization) |
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+ | Tile count per core | `(m × n) / (baseM × baseN) / blockDim` | `≥ 2` |
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+
182
+ If all six rows match, this issue applies. The remaining MTE2 stall isn't about buffer count — it's about *which* tiles each core processes in each scheduling wave. With column-major tile assignment, in one wave the N cores touch N tiles spread far apart in M-N space → each tile's MTE2 pays full HBM startup → L1 reuse across consecutive tiles on the same core is poor → MTE2 and CUBE keep stepping on each other.
183
+
184
+ **Fix — SWAT (Sliding Window And Twisted) tile scheduling**:
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+
186
+ Replace simple column-major `GetTileIdx()` with M-direction sliding window + N-direction zig-zag traversal. Tiles in one scheduling wave become spatially clustered in M-N → consecutive tiles on the same core share L1-resident A (or B, or scale) data → MTE2 fires less often → overlaps with CUBE better.
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+
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+ The change lives in the `BlockScheduler`, not the inner `BlockMmad`. The matmul data path (`GM → L1 → L0 → MMAD`) is unchanged.
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+
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+ **Related skill**: tile scheduling / tiling partition strategy — [ascendc-tiling-design](https://gitcode.com/cann/cannbot-skills/blob/master/ops/ascendc-tiling-design/SKILL.md). SWAT design (co-located in `ops/`): [swat_design](../../ascendc-performance-best-practices/references/matmul/swat_design.md).
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+
192
+ **When NOT to apply**:
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+ - `imbalance_ratio > 1.3` → fix balance first (general §1); SWAT amplifies pre-existing imbalance.
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+ - `AIC_CUBE.mean < 0.40` → kernel under-utilized (general §2). SWAT won't manufacture work.
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+ - `AIC_MTE2_vs_AIC_CUBE > 0.60` → overlap is already good; switch focus to FIXP or other pipes.
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+ - **SWAT already applied** (scheduler source uses M-window + N-zigzag) but MTE2 still dominant → SWAT has done what it can. Choose next step from the **post-SWAT routing** below.
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+
198
+ **Post-SWAT routing** (when §2.2 is exhausted but MTE2 is still dominant — pick by which secondary metric is most off):
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+
200
+ 1. **Tail-round imbalance** — if `imbalance_ratio` crept above 1.0 and the tail round (last `total_tiles % blockDim` tiles) leaves cores idle → [general §1.4 Tail-Round Imbalance](performance-issues-general.md). Split tail-round tiles in the N direction so the tail tile count ≥ `blockDim`.
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+ 2. **FIXP/CUBE overlap regressed** — if `AIC_FIXP_vs_AIC_CUBE` dropped below `0.30` after SWAT, the tile reorder exposed the canonical "FIXPIPE waits for full MMAD chain" serial pattern → §4.2 UnitFlag. Set `mmadParams.unitFlag = FINAL_ACCUMULATION` on the last MMAD of each tile's k-chain, `NON_FINAL_ACCUMULATION` elsewhere — gives 512B-granular MMAD ↔ FIXPIPE overlap without needing L0C DB.
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+ 3. **L1 bank conflict on MTE1 reads** — split each L1 buffer in half and put ping/pong on **different L1 banks** (front-half = ping, back-half = pong) so MTE2 writes and MTE1 reads no longer hit the same bank. This optimization is low-impact on the current chip; apply only if `pipe_utilization.AIC_MTE1.mean` is dominant and other routes are exhausted.
203
+
204
+ **Verification after the fix**:
205
+ - `pipeline_overlap.AIC_MTE2_vs_AIC_CUBE` should rise (target ≥ 0.60).
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+ - `AIC_CUBE.mean` should rise.
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+ - On npusim (single-core trace) the improvement is bounded — SWAT's larger payoff comes from inter-core L2 sharing which a single-core trace under-represents. Treat a small win on npusim as direction-confirmed, not full impact (see [metrics-reference.md note on `ai_core_active`](performance-metrics-reference.md)).
208
+ - The tile reorder can shift load onto other pipes. If `AIC_FIXP_vs_AIC_CUBE` falls below 0.30 after applying SWAT, route to §4.2.
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+
210
+ #### §2.3 Redundant operand re-transfer — A full-load
211
+
212
+ When one operand is small (typically A `[m, k]` with small `m`) and the other is large (B `[k, n]` with huge `n`), the streaming schedule re-loads A from GM once per N-tile. The redundant A traffic as a fraction of B traffic is `baseM / baseN` — independent of `n`. If that ratio is non-trivial (e.g. `m = baseM`, `baseN = 256` → A is ~½ of B's bytes), keeping A **resident in L1** across the N-loop ("A full-load") removes the repeated A transfers.
213
+
214
+ ### Detection Criteria
215
+
216
+ This is a **structural** call, not a single metric:
217
+
218
+ | Metric / source | Path | Condition |
219
+ |-----------------|------|-----------|
220
+ | MTE2 dominant | `pipe_utilization.pipeline_util_summary.AIC_MTE2.mean` | dominant (memory-bound) |
221
+ | A re-loaded in N-loop | kernel source | A `[m,k]` tile is re-fetched from GM for every N-tile |
222
+ | Redundant-A share | `baseM / baseN` (from tiling) | non-trivial (≳ 0.3) |
223
+ | A fits L1 | `m · k · sizeof(dtype)` vs L1 size | A (or its baseM-block) fits resident alongside B ping/pong |
224
+
225
+ ### Fix Method
226
+
227
+ Keep A (and its scale, for quant) L1-resident across the N-loop; stream only B / scaleB. Select the A-full-load template/policy instead of the streaming one.
228
+
229
+ **Implementation note**: select the dedicated A-full-load kernel/policy (the one that keeps A resident) over the streaming/SWAT variant — they are separate binaries of the same recipe, differing only in a full-load mode flag. A simplified "fullload" demo that does not fully implement the tiling can regress; use a complete recipe implementation.
230
+
231
+ 📖 Best practice: [fullload_design](../../ascendc-performance-best-practices/references/matmul/fullload_design.md) (co-located in `ops/`).
232
+
233
+ ### Profiling caveat — measure on real hardware, not npusim
234
+
235
+ The A-full-load payoff only appears when `n` is large (needed both to balance all cores at small `m` and for A-reuse to matter). That regime is a huge MAC volume — **npusim, being cycle-accurate, cannot simulate it in feasible time** (it does not finish). The published win for this optimization was measured with **msprof on real hardware**, and the simplified tutorial demo even regresses on npusim. Treat A full-load as a structural recommendation; validate it with `msprof`, not a npusim `summary.json` delta.
236
+
237
+ ### When NOT to Apply
238
+
239
+ - **MTE2 is dominated by B streaming, not A re-transfer** (`baseM / baseN` small, e.g. tiny `m`): removing A reloads saves little, and holding A resident steals L1 from B ping/pong → can **regress**.
240
+ - **A (or its baseM-block) does not fit L1** alongside B double-buffering — no room to make A resident.
241
+
242
+ ---
243
+
244
+ ## 3. MTE1 Bound
245
+
246
+ ### Problem Description
247
+
248
+ `AIC_MTE1` (L1 → L0A/L0B) has the highest utilization. L1-to-L0 data transfer is the bottleneck.
249
+
250
+ ### Detection Criteria
251
+
252
+ | Metric | Path | Condition |
253
+ |--------|------|-----------|
254
+ | MTE1 utilization | `pipe_utilization.pipeline_util_summary.AIC_MTE1.mean` | Dominant or near CUBE level |
255
+ | MTE1 vs CUBE overlap | `pipeline_overlap.AIC_MTE1_vs_AIC_CUBE` | < 0.30 |
256
+
257
+ ### Fix Method
258
+
259
+ L0A and L0B should be double-buffered so MTE1 prefetches the next tile while CUBE computes the current one.
260
+
261
+ ```cpp
262
+ // L0A and L0B with 2 buffer copies
263
+ pipe.InitBuffer(l0aQue, 2, l0aBufBytes);
264
+ pipe.InitBuffer(l0bQue, 2, l0bBufBytes);
265
+ ```
266
+
267
+ Also verify that the L0 buffer size is large enough to hold one full tile — if L0 is undersized, MTE1 must refill mid-computation.
268
+
269
+ 📖 Best practice (hand-managed L0 ping-pong handshake): [pingpong_design](../../ascendc-performance-best-practices/references/matmul/pingpong_design.md), [mte2_preload_design](../../ascendc-performance-best-practices/references/matmul/mte2_preload_design.md) (co-located in `ops/`).
270
+
271
+ ---
272
+
273
+ ## 4. FIXPIPE Bound
274
+
275
+ ### Problem Description
276
+
277
+ `AIC_FIXP` (L0C → L1/GM output writeback) has unexpectedly high utilization relative to CUBE, or `AIC_FIXP_vs_AIC_CUBE` overlap is low. FIXPIPE is a post-processing unit that applies bias, quantization, and format conversion; it runs after each MMAD tile. Without explicit fine-grained sync, FIXPIPE waits for the **entire** MMAD k-accumulation chain to finish before draining L0C — that's the canonical serial pattern.
278
+
279
+ ### Detection Criteria
280
+
281
+ | Metric | Path | Condition |
282
+ |--------|------|-----------|
283
+ | FIXP utilization | `pipe_utilization.pipeline_util_summary.AIC_FIXP.mean` | Dominant or `> 0.20` |
284
+ | FIXP vs CUBE overlap | `pipeline_overlap.AIC_FIXP_vs_AIC_CUBE` | `< 0.30` → CUBE stalls waiting for L0C to drain |
285
+
286
+ ### Fix Method
287
+
288
+ #### §4.1 Increase N-axis tile size
289
+
290
+ FIXPIPE throughput is proportional to the output tile's N dimension. Small N tiles cause FIXPIPE to iterate many times with high per-tile setup cost.
291
+
292
+ ```
293
+ // Heuristic: N tile should be at least 16 (fp16) or 32 (int8) to amortize FIXPIPE overhead
294
+ tilingN = max(tilingN, 16);
295
+ ```
296
+
297
+ If FIXPIPE is applying per-element operations (e.g., quantization with per-channel scale), verify that Scale data fits in L1 — L1 cache miss during FIXPIPE can inflate its utilization.
298
+
299
+ #### §4.2 UnitFlag — fine-grained MMAD ↔ FIXPIPE sync (when L0C double-buffer not available)
300
+
301
+ **When to use this instead of §4.1**: increasing N tile may not be an option — `baseN` is already at the L0C limit, or the kernel's shape constraints prevent it. Also, L0C double-buffer (which would let CUBE start the next tile while FIXPIPE drains the previous one) requires twice the L0C budget and isn't always feasible.
302
+
303
+ **What UnitFlag does**: it tells the hardware to issue an early flush signal from MMAD to FIXPIPE at **512-byte data granularity** instead of "end of MMAD chain". MMAD writes a 512B chunk of L0C → FIXPIPE can immediately start draining that chunk while MMAD continues on the next chunk. The two pipes overlap inside a single k-accumulation chain.
304
+
305
+ **API**: set `mmadParams.unitFlag` on each MMAD call. The last MMAD in the k-chain uses `FINAL_ACCUMULATION`; all earlier MMADs use `NON_FINAL_ACCUMULATION`:
306
+
307
+ ```cpp
308
+ // AscendC convention (dav-3510): last K slice = FINAL, earlier = NON_FINAL
309
+ constexpr uint32_t FINAL_ACCUMULATION = 3;
310
+ constexpr uint32_t NON_FINAL_ACCUMULATION = 2;
311
+
312
+ // 1) per MMAD: only the very last k-iter (outer L1 AND inner L0) is FINAL
313
+ uint8_t mmadUnitFlag = (iter0 + 1 == kL1Iter && iter1 + 1 == kL0Iter)
314
+ ? FINAL_ACCUMULATION // last MMAD in this tile's k-chain
315
+ : NON_FINAL_ACCUMULATION; // intermediate MMAD
316
+ mmadParams.unitFlag = mmadUnitFlag;
317
+ mmadParams.cmatrixInitVal = (iter0 == 0 && iter1 == 0); // init accumulator on first k slice only
318
+ AscendC::Te::Mmad(/*…*/, mmadParams);
319
+
320
+ // 2) the L0C -> GM Fixpipe must AGREE: pass FINAL so the conclusive drain lands
321
+ AscendC::Te::Copy(CopyL0C2GM, gmC, tensorL0C, AscendC::Te::FixpipeParams{FINAL_ACCUMULATION});
322
+ ```
323
+
324
+ The `iter0` / `iter1` indices come from the outer L1-iteration and inner L0-iteration of the k-loop respectively. Only the very last MMAD of the entire tile's k-accumulation gets `FINAL_ACCUMULATION` — that's what triggers the conclusive FIXPIPE flush; all earlier ones use the 512B-granular early flushes. **Two non-obvious requirements**: (a) the L0C→GM Fixpipe copy must also pass `FINAL_ACCUMULATION` — if the MMAD chain and the Fixpipe disagree on which is final, the drain is wrong; (b) `cmatrixInitVal` must be true only on the first k slice (`iter0==0 && iter1==0`), or the accumulator isn't reset and precision breaks.
325
+
326
+ **Detection of this specific case** (vs §4.1):
327
+ - `AIC_FIXP_vs_AIC_CUBE < 0.30`
328
+ - L0C double-buffer is NOT in the code (`InitBuffer` on the L0C tensor uses a single buffer)
329
+ - `baseN` is already at architectural limit or business constraint
330
+ - Often surfaces *after* a scheduling change (e.g. SWAT) that doesn't directly touch FIXPIPE but shifts the timing such that FIXPIPE's serial drain becomes visible
331
+
332
+ **Verification after the fix**:
333
+ - `pipeline_overlap.AIC_FIXP_vs_AIC_CUBE` should rise above 0.30.
334
+ - `AIC_CUBE.mean` should rise (less stalling).
335
+ - `AIC_FIXP.mean` should be roughly unchanged (same drain work, just better parallelized).
336
+
337
+ **Composes with L0C double-buffer**: if an L0C double-buffer is also available, use both — UnitFlag handles intra-tile MMAD↔FIX overlap, L0C DB handles inter-tile CUBE↔FIX overlap.
338
+
339
+ ---
340
+
341
+ ## 5. Cube→Vector GM Round-trip (use L0C→UB direct)
342
+
343
+ ### Problem Description
344
+
345
+ A fused Cube + Vector kernel (matmul followed by an eltwise epilogue like LeakyRelu / Gelu / Cast / quantization) routes the matmul result through Global Memory:
346
+
347
+ 1. AIC FIXPIPE writes L0C → GM (the matmul output tile)
348
+ 2. AIV MTE2 reads the same tile GM → UB
349
+ 3. AIV runs the eltwise on UB
350
+ 4. AIV MTE3 writes UB → GM
351
+
352
+ Steps 1 + 2 are a wasted GM round-trip. On dav-3510 / Ascend 950, FIXPIPE has a dedicated **L0C → UB** transport (`AIC_FIXPIPE_L0C_TO_UB0` / `AIC_FIXPIPE_L0C_TO_UB1`) that delivers the tile straight into the paired AIV's UB, skipping HBM entirely.
353
+
354
+ ### Detection Criteria
355
+
356
+ **Primary signal** (when `bandwidth` is present in `summary.json`):
357
+
358
+ | Metric | Path | Condition |
359
+ |--------|------|-----------|
360
+ | FIXPIPE → GM transport active | `bandwidth.AIC_FIXPIPE_L0C_TO_OUT` | Present with significant `transaction_count` |
361
+ | AIV reads same data back from GM | `bandwidth.AIV0_MTE2_OUT_TO_UB`, `bandwidth.AIV1_MTE2_OUT_TO_UB` | Present with comparable byte volume |
362
+ | GM bandwidth utilization | Both transports above | Each typically `< 0.30` — small tiles waste startup latency twice |
363
+ | AIV MTE2 has no overlap with VF compute | `pipeline_overlap.AIVx_MTE2_vs_AIVx_VEC` | Often `≈ 0` because MTE2 is gated by the cross-core "GM ready" flag from AIC |
364
+
365
+ The smoking gun: same tile size appears in both `AIC_FIXPIPE_L0C_TO_OUT` and `AIVx_MTE2_OUT_TO_UB` in the bandwidth section, and AIV MTE2 is synchronized to AIC FIXPIPE via a cross-core flag (`PIPE_FIX → AIV`).
366
+
367
+ **Fallback signal** (when `bandwidth` & `cache` sections are absent):
368
+
369
+ | Metric | Path | Condition |
370
+ |--------|------|-----------|
371
+ | AIV MTE2 pipe active | `pipe_utilization.pipeline_util_summary.AIVx_MTE2.mean` | Present and > 0 in a kernel where the only AIV input should come from AIC |
372
+ | Cube/Vector inter-core overlap absent | `pipeline_overlap.AIC_CUBE_vs_AIVx_VEC` | `= 0` (AIV cannot start until GM round-trip lands) |
373
+ | AIV MTE2 has no overlap with VF compute | `pipeline_overlap.AIVx_MTE2_vs_AIVx_VEC` | `≈ 0` or `null` |
374
+
375
+ If the kernel structurally produces its AIV input via AIC's matmul (i.e. `Process_Vec` reads back `cGM[…]` that `Process_Cube` just wrote), `AIVx_MTE2.mean > 0` alone is enough to suspect this pattern even without the bandwidth section.
376
+
377
+ ### Fix Method
378
+
379
+ Replace the L0C → GM Fixpipe + GM → UB DataCopy pair with a single Fixpipe whose destination is a UB-position LocalTensor. The hardware routes via `AIC_FIXPIPE_L0C_TO_UB0` / `..._UB1` instead of going through HBM.
380
+
381
+ **Step 1 — enable the L0C→UB Fixpipe variant.** The `enableUB` flag on `FixpipeConfig` selects the L0C→UB transport instead of L0C→GM:
382
+
383
+ ```cpp
384
+ static constexpr FixpipeConfig CFG_ROW_MAJOR_UB = {CO2Layout::ROW_MAJOR, /*enableUB=*/true};
385
+ ```
386
+
387
+ **Step 2 — allocate the UB receiver as a mirror of the full output, plus a vector scratch region.** Each tile lands at its natural GM-equivalent offset (`loop_n * tileN`) with the full row stride `N`, so AIC can address it the same way it addressed `cGM`. A separate `vTmp` half is used by AIV for the eltwise compute on contiguous data:
388
+
389
+ ```cpp
390
+ // UB total: 2 * cSize floats:
391
+ // vLocal[0..cSize) = Fixpipe destination (m×n mirror, stride-n layout)
392
+ // vTmp = vLocal[cSize] = AIV scratch for the compacted eltwise input
393
+ pipe->InitBuffer(BufVEC, 2 * cSize * sizeof(float));
394
+ LocalTensor<float> vLocal = BufVEC.Get<float>();
395
+ LocalTensor<float> vTmp = vLocal[cSize];
396
+ ```
397
+
398
+ **Step 3 — point Fixpipe at the UB tensor. Keep `dstStride = N` and pick the routing mode.** Two routing options exist on `FixpipeParamsC310`:
399
+
400
+ - `dualDstCtl = 0` (default) + `subBlockId = 0 or 1` → single-destination mode, AIC explicitly picks which AIV's UB this tile goes to. Pattern: process tiles in a stripe, each tile to one AIV. Used in this kernel because successive `loop_n` values go to alternating AIVs.
401
+ - `dualDstCtl = 1` → dual-destination SPLIT_M mode, AIC writes the same tile split by M to BOTH UBs simultaneously (top `M/2` rows to AIV0, bottom `M/2` rows to AIV1; `M` must be even). Used when both AIVs cooperatively consume the same tile. This is the canonical SPLIT_M pattern for fused attention / matmul-epilogue kernels.
402
+
403
+ ```cpp
404
+ // Before — L0C → GM
405
+ FixpipeParamsC310<CO2Layout::ROW_MAJOR> p(tileN, tileM, tileM, /*dstStride=*/N);
406
+ Fixpipe<float, float, CFG_ROW_MAJOR>(cGM[loop_n * tileN], c1Local, p);
407
+
408
+ // After — L0C → UB direct, single-destination (dstStride stays N: UB mirrors m×n layout)
409
+ FixpipeParamsC310<CO2Layout::ROW_MAJOR> p(tileN, tileM, tileM, /*dstStride=*/N);
410
+ p.dualDstCtl = 0; // single-dest mode (often the default but set explicitly)
411
+ p.subBlockId = (loop_n % 2 == 1); // 0 → UB0, 1 → UB1
412
+ Fixpipe<float, float, CFG_ROW_MAJOR_UB>(vLocal[loop_n * tileN], c1Local, p);
413
+
414
+ // Alternative — L0C → both UBs, SPLIT_M (each AIV gets half the rows of the same tile)
415
+ FixpipeParamsC310<CO2Layout::ROW_MAJOR> p(tileN, tileM_half, srcStride, dstStride);
416
+ p.dualDstCtl = 1; // M / 2 * N to each UB
417
+ Fixpipe<float, float, CFG_ROW_MAJOR_UB>(vLocal_perAIV, c1Local, p);
418
+ ```
419
+
420
+ **Step 4 — add the forward AIC→AIV cross-core flag.** No reverse handshake is needed: each tile occupies a distinct UB region (`vLocal[loop_n * tileN]`), so there are no UB slots to free. Two API forms work; pick by CANN version:
421
+
422
+ ```cpp
423
+ // High-level templated CrossCore API:
424
+ AscendC::CrossCoreSetFlag<SYNC_MODE_4, PIPE_FIX>(SYNC_AIC_AIV_FLAG + FLAG_ID_MAX * (loop_n % 2));
425
+
426
+ // Low-level intra_block primitive:
427
+ set_intra_block(PIPE_FIX, EVENT_ID0 + 16 * (loop_n % 2)); // +16 is the AIV-lane offset
428
+ ```
429
+
430
+ The two forms are equivalent at the hardware level — `+ FLAG_ID_MAX (=16)` and `+ 16 * (lane)` route the flag to the second AIV. Use whichever your CANN version exposes; the user-facing `summary.json` is identical.
431
+
432
+ **Step 5 — AIV reads its UB region (no MTE2 from GM) and processes via scratch.** The AIV waits on `PIPE_S` (the AIC→AIV cross-core event gates scalar dispatch, not MTE2 anymore). Within each AIV's lane the event is observed as `EVENT_ID0` / `SYNC_AIC_AIV_FLAG` — the `+ 16 * subIdx` from the AIC side is the lane routing, not part of the in-lane event ID:
433
+
434
+ ```cpp
435
+ for (uint32_t loop_n = subIdx; loop_n < n / tileN; loop_n += 2) {
436
+ // High-level:
437
+ AscendC::CrossCoreWaitFlag<SYNC_MODE_4, PIPE_S>(SYNC_AIC_AIV_FLAG);
438
+ // Low-level equivalent:
439
+ // wait_intra_block(PIPE_S, EVENT_ID0);
440
+
441
+ DataCopy(vTmp, vLocal[loop_n * tileN], paramIn); // UB → UB compact (stride-N → contiguous)
442
+ LeakyRelu(vTmp, vTmp, 0.01f, tileN * m);
443
+ set_flag(PIPE_V, PIPE_MTE3, EVENT_ID0);
444
+ wait_flag(PIPE_V, PIPE_MTE3, EVENT_ID0);
445
+ DataCopy(cGM[loop_n * tileN], vTmp, paramOut); // UB → GM (only memory hop left)
446
+ }
447
+ ```
448
+
449
+ ### Verification after the fix
450
+
451
+ If the fix landed correctly, the next profile should show:
452
+ - `bandwidth.AIC_FIXPIPE_L0C_TO_OUT` and `bandwidth.AIVx_MTE2_OUT_TO_UB` disappear; `AIC_FIXPIPE_L0C_TO_UB0` / `..._UB1` appear instead.
453
+ - `pipe_utilization.AIVx_MTE2.mean` drops (typically to ≈ 0, since the only AIV input source is now UB).
454
+ - `pipeline_overlap.AIC_CUBE_vs_AIVx_VEC` rises above 0.
455
+
456
+ If the bandwidth section is absent, rely on the second and third signals only.
457
+
458
+ ### Pitfalls
459
+
460
+ - **`dstStride` stays `N`, not `tileN`.** The UB is laid out as a stride-N mirror of the GM output, so AIC and AIV use the same offset arithmetic. Setting `dstStride = tileN` is a plausible-looking mistake that writes the wrong rows.
461
+ - **Don't add a reverse AIV→AIC handshake** thinking the UB needs releasing. UB regions are disjoint per tile in single-destination mode — adding a bidirectional flag protocol (e.g., `wait_intra_block(PIPE_FIX, …)` in AIC's loop) will deadlock when the pre-arm flags don't line up with the lane routing.
462
+ - **AIV waits on `PIPE_S`, not `PIPE_V` or `PIPE_MTE2`.** The old `wait_intra_block(PIPE_MTE2, EVENT_ID0)` gated an MTE2 that no longer exists; `PIPE_V` will gate vector compute but misses the scalar dispatch that needs to issue first. `PIPE_S` is the canonical pipe for cross-core scalar gating.
463
+ - **In-lane event ID is `EVENT_ID0`, not `EVENT_ID0 + 16 * subIdx`.** The `+ 16 * (loop_n % 2)` on the AIC `set_intra_block` is the lane selector; from inside the receiving AIV the event is just `EVENT_ID0` (or `SYNC_AIC_AIV_FLAG` in the high-level API).
464
+ - **`dualDstCtl` defaults to 0 but set it explicitly** when using `subBlockId` routing. Some `FixpipeParamsC310` constructors zero-initialize the struct, but relying on the default is fragile across CANN versions where SPLIT_M may become the default.
465
+
466
+ ### When Not to Apply
467
+
468
+ - The matmul output is consumed only by a downstream kernel (not by an AIV epilogue in the same kernel) — there is no AIV side to receive the UB tile.
469
+ - The full output mirror exceeds the per-AIV UB budget. Required UB per AIV ≈ `(cSize + scratchSize) × sizeof(OutDType)`. Check against `GetCoreMemSize(CoreMemType::UB, ...)` (typically 192 KB or 248 KB depending on SKU). For large outputs, switch to a tile-mirror layout (UB sized as `2 × tileM × tileN`, `dstStride = tileN`) with proper bidirectional sync — but only do this if the simple full-mirror version doesn't fit.
470
+
471
+ **Related Skills**:
472
+
473
+ 📖 Full matmul + epilogue fusion template (Tensor API, `Te::Fixpipe<SPLIT_M>`): [ascendc-direct-invoke-template — matmul_fusion_guide](https://gitcode.com/cann/cannbot-skills/blob/master/ops/ascendc-direct-invoke-template/references/matmul_fusion_guide.md)
474
+
475
+ 📖 dav-3510 cross-core paths (L0C↔UB, UB↔L1, SSBuffer): [npu-arch](https://gitcode.com/cann/cannbot-skills/blob/master/ops/npu-arch/references/npu-arch-guide.md)
476
+
477
+ ---
478
+
479
+ ## 6. SCALAR Bound (AIC side)
480
+
481
+ ### Problem Description
482
+
483
+ `AIC_SCALAR` utilization is significantly higher than CUBE/MTE pipelines. Scalar overhead — either from register spill or from backpressure caused by another pipeline's full issue queue — is stalling the AIC core.
484
+
485
+ ### Detection Criteria
486
+
487
+ | Metric | Path | Threshold | Description |
488
+ |--------|------|-----------|-------------|
489
+ | SCALAR utilization | `pipe_utilization.pipeline_util_summary.AIC_SCALAR.mean` | Significantly > CUBE | Scalar is dominant on AIC |
490
+ | Load/store ratio | `scalar_instructions.AIC.load_store_ratio` | ≥ 0.30 | Register spill |
491
+ | Dcache refill count | `cache.dcache_refill_count` | > 0 | Spill reaching Global Memory (very expensive) |
492
+ | Icache refill ticks | `cache.icache_refill_ticks` | > 0 | Instruction cache misses |
493
+
494
+ ### Fix Method
495
+
496
+ #### §6.1 Register spill reaching GM (`dcache_refill_count > 0`) — HIGH PRIORITY
497
+
498
+ Each spilled register requires a GM access (~hundreds of cycles). Fix before any other optimization.
499
+
500
+ **Fix actions** (apply in order of impact):
501
+
502
+ 1. **Replace class member variables with local variables** inside the compute function — member access requires pointer dereference, breaking the compiler's ability to keep values in registers.
503
+
504
+ ```cpp
505
+ // ❌ Member variable: compiler cannot keep in register across calls
506
+ struct MyKernel {
507
+ int count;
508
+ void Process() { count++; }
509
+ };
510
+
511
+ // ✅ Local variable: compiler can allocate to register
512
+ void Process(int& count) { count++; }
513
+ ```
514
+
515
+ 2. **Remove arrays from structs** — arrays in structs prevent constant propagation of struct fields.
516
+
517
+ 3. **Eliminate multi-level pointer dereference** — replace with value-type local copies at the start of the hot loop.
518
+
519
+ ```cpp
520
+ // ❌ Pointer chain: each access may reload from memory
521
+ int val = ctx->params->config->blockSize;
522
+
523
+ // ✅ Copy to local at loop entry
524
+ int blockSize = ctx->params->config->blockSize;
525
+ for (...) { use(blockSize); }
526
+ ```
527
+
528
+ 4. **Move TilingData copy** — read TilingData fields directly from the kernel argument pointer instead of copying into a struct.
529
+
530
+ 5. **Define variables close to their use site** — reduces live ranges and helps the register allocator.
531
+
532
+ #### §6.2 Icache misses (`icache_refill_ticks > 0`)
533
+
534
+ The instruction cache is evicting kernel code, causing refills (stalls) during execution.
535
+
536
+ **Fallback (no `cache` section)**: Use indirect signals: low overall pipeline utilization with no clear dominant pipe + many small functions / deep call chains in the kernel source. If the kernel is short-lived and runs few times, icache misses on the first run are first-touch effects and not actionable.
537
+
538
+ **Fix**:
539
+ - Add icache prefetch at loop entry or before large function calls
540
+ - Reduce code size: eliminate dead branches, merge small functions that are called in hot paths
541
+ - Move cold paths (error handling, rarely-taken branches) out of the hot section
542
+
543
+ #### §6.3 Scalar backpressure from CUBE
544
+
545
+ If `load_store_ratio < 0.30` but `AIC_SCALAR` is still elevated, the scalar issue queue is blocked because the CUBE (or MTE) pipeline has a full queue and stops accepting new instructions. Scalar instructions accumulate in the queue and inflate SCALAR utilization.
546
+
547
+ > **Precondition — apply only if CUBE is genuinely busy**: this rule assumes the CUBE queue is full enough to back up dispatch. If `AIC_CUBE.mean < 0.40`, CUBE is not busy enough to be the backpressure source — the elevated SCALAR is then from loop bookkeeping on a kernel that isn't doing real work. Go to [general §2 Kernel Underutilization](performance-issues-general.md) instead.
548
+
549
+ **Diagnosis via `AIC_SCALAR_vs_AIC_CUBE`** (assumes `AIC_CUBE.mean ≥ 0.40`):
550
+ - **High overlap (> 0.50) + SCALAR elevated**: SCALAR and CUBE are running at the same time — SCALAR IS the bottleneck (genuine spill despite low `load_store_ratio`, or high loop overhead).
551
+ - **Low overlap (< 0.20) + SCALAR elevated + `load_store_ratio < 0.30`**: SCALAR and CUBE take turns serially — CUBE queue is full, blocking scalar dispatch. Treat as CUBE Bound.
552
+
553
+ **Fix**: Identify and resolve the CUBE-side bottleneck (MTE1 overlap, L0C drain). The SCALAR metric will normalize once CUBE throughput improves.
554
+
555
+ **Related Skills**:
556
+
557
+ 📖 TilingData and struct optimization: [ascendc-tiling-design](https://gitcode.com/cann/cannbot-skills/blob/master/ops/ascendc-tiling-design/SKILL.md)