@burdenoff/microfe-mybodyshield 2026.1028.1 → 2026.1101.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1509) hide show
  1. package/dist/_virtual/_rolldown/runtime.js +11 -5
  2. package/dist/dev/main.d.ts +0 -1
  3. package/dist/mybodyshield/MyBodyShieldRoot.d.ts +0 -1
  4. package/dist/mybodyshield/MyBodyShieldRoot.js +22 -21
  5. package/dist/mybodyshield/MyBodyShieldRoot.js.map +1 -1
  6. package/dist/mybodyshield/MyBodyShieldRoutes.d.ts +0 -1
  7. package/dist/mybodyshield/MyBodyShieldRoutes.js +5 -6
  8. package/dist/mybodyshield/MyBodyShieldRoutes.js.map +1 -1
  9. package/dist/mybodyshield/components/DataTable.d.ts +1 -2
  10. package/dist/mybodyshield/components/DataTable.js +1 -2
  11. package/dist/mybodyshield/components/DataTable.js.map +1 -1
  12. package/dist/mybodyshield/components/EmptyState.d.ts +0 -1
  13. package/dist/mybodyshield/components/EmptyState.js +1 -2
  14. package/dist/mybodyshield/components/EmptyState.js.map +1 -1
  15. package/dist/mybodyshield/components/EvidenceUpload.d.ts +1 -2
  16. package/dist/mybodyshield/components/EvidenceUpload.js +1 -2
  17. package/dist/mybodyshield/components/EvidenceUpload.js.map +1 -1
  18. package/dist/mybodyshield/components/FeatureFlagGuard.d.ts +0 -1
  19. package/dist/mybodyshield/components/FeatureFlagGuard.js +1 -2
  20. package/dist/mybodyshield/components/FeatureFlagGuard.js.map +1 -1
  21. package/dist/mybodyshield/components/FileLink.d.ts +1 -1
  22. package/dist/mybodyshield/components/FileLink.js +1 -2
  23. package/dist/mybodyshield/components/FileLink.js.map +1 -1
  24. package/dist/mybodyshield/components/FilterTabs.d.ts +1 -1
  25. package/dist/mybodyshield/components/FilterTabs.js +1 -2
  26. package/dist/mybodyshield/components/FilterTabs.js.map +1 -1
  27. package/dist/mybodyshield/components/MetricsCard.d.ts +0 -1
  28. package/dist/mybodyshield/components/MetricsCard.js +1 -2
  29. package/dist/mybodyshield/components/MetricsCard.js.map +1 -1
  30. package/dist/mybodyshield/components/MiniBar.d.ts +1 -1
  31. package/dist/mybodyshield/components/MiniBar.js +1 -2
  32. package/dist/mybodyshield/components/MiniBar.js.map +1 -1
  33. package/dist/mybodyshield/components/MybDiscussion.d.ts +1 -1
  34. package/dist/mybodyshield/components/MybDiscussion.js +15 -16
  35. package/dist/mybodyshield/components/MybDiscussion.js.map +1 -1
  36. package/dist/mybodyshield/components/MybTags.d.ts +1 -1
  37. package/dist/mybodyshield/components/MybTags.js +1 -2
  38. package/dist/mybodyshield/components/MybTags.js.map +1 -1
  39. package/dist/mybodyshield/components/PageDisabled.d.ts +0 -1
  40. package/dist/mybodyshield/components/PageDisabled.js +1 -2
  41. package/dist/mybodyshield/components/PageDisabled.js.map +1 -1
  42. package/dist/mybodyshield/components/PageLayout.d.ts +0 -1
  43. package/dist/mybodyshield/components/PageLayout.js +1 -2
  44. package/dist/mybodyshield/components/PageLayout.js.map +1 -1
  45. package/dist/mybodyshield/components/Pagination.d.ts +1 -1
  46. package/dist/mybodyshield/components/Pagination.js +1 -2
  47. package/dist/mybodyshield/components/Pagination.js.map +1 -1
  48. package/dist/mybodyshield/components/StateViews.d.ts +0 -1
  49. package/dist/mybodyshield/components/StateViews.js +1 -2
  50. package/dist/mybodyshield/components/StateViews.js.map +1 -1
  51. package/dist/mybodyshield/components/StatusBadge.d.ts +0 -1
  52. package/dist/mybodyshield/components/StatusBadge.js +2 -3
  53. package/dist/mybodyshield/components/StatusBadge.js.map +1 -1
  54. package/dist/mybodyshield/components/Tabs.d.ts +1 -2
  55. package/dist/mybodyshield/components/Tabs.js +1 -2
  56. package/dist/mybodyshield/components/Tabs.js.map +1 -1
  57. package/dist/mybodyshield/components/UserSearchSelect.d.ts +1 -1
  58. package/dist/mybodyshield/components/UserSearchSelect.js +1 -2
  59. package/dist/mybodyshield/components/UserSearchSelect.js.map +1 -1
  60. package/dist/mybodyshield/components/index.js +18 -17
  61. package/dist/mybodyshield/context/MyBodyShieldContext.d.ts +0 -1
  62. package/dist/mybodyshield/context/MyBodyShieldContext.js +1 -2
  63. package/dist/mybodyshield/context/MyBodyShieldContext.js.map +1 -1
  64. package/dist/mybodyshield/context/index.js +1 -1
  65. package/dist/mybodyshield/data/programTemplates.d.ts +0 -1
  66. package/dist/mybodyshield/data/programTemplates.js +1 -2
  67. package/dist/mybodyshield/data/programTemplates.js.map +1 -1
  68. package/dist/mybodyshield/hooks/index.js +9 -8
  69. package/dist/mybodyshield/hooks/useMyBodyShieldAnalytics.js +1 -2
  70. package/dist/mybodyshield/hooks/useMyBodyShieldAnalytics.js.map +1 -1
  71. package/dist/mybodyshield/hooks/useMyBodyShieldApi.d.ts +0 -1
  72. package/dist/mybodyshield/hooks/useMyBodyShieldApi.js +1 -2
  73. package/dist/mybodyshield/hooks/useMyBodyShieldApi.js.map +1 -1
  74. package/dist/mybodyshield/hooks/useMybComments.js +1 -2
  75. package/dist/mybodyshield/hooks/useMybComments.js.map +1 -1
  76. package/dist/mybodyshield/hooks/useMybFiles.js +1 -2
  77. package/dist/mybodyshield/hooks/useMybFiles.js.map +1 -1
  78. package/dist/mybodyshield/hooks/useMybTags.js +6 -7
  79. package/dist/mybodyshield/hooks/useMybTags.js.map +1 -1
  80. package/dist/mybodyshield/hooks/useMybUsers.js +1 -2
  81. package/dist/mybodyshield/hooks/useMybUsers.js.map +1 -1
  82. package/dist/mybodyshield/hooks/usePager.js +1 -2
  83. package/dist/mybodyshield/hooks/usePager.js.map +1 -1
  84. package/dist/mybodyshield/hooks/useTr.d.ts +0 -1
  85. package/dist/mybodyshield/hooks/useTr.js +1 -2
  86. package/dist/mybodyshield/hooks/useTr.js.map +1 -1
  87. package/dist/mybodyshield/index.js +6 -5
  88. package/dist/mybodyshield/lib/offlineSessionQueue.js +34 -35
  89. package/dist/mybodyshield/lib/offlineSessionQueue.js.map +1 -1
  90. package/dist/mybodyshield/lib/useOfflineSessionSync.d.ts +0 -1
  91. package/dist/mybodyshield/lib/useOfflineSessionSync.js +1 -2
  92. package/dist/mybodyshield/lib/useOfflineSessionSync.js.map +1 -1
  93. package/dist/mybodyshield/pages/DashboardPage.d.ts +1 -1
  94. package/dist/mybodyshield/pages/DashboardPage.js +132 -133
  95. package/dist/mybodyshield/pages/DashboardPage.js.map +1 -1
  96. package/dist/mybodyshield/pages/SettingsPage.d.ts +1 -1
  97. package/dist/mybodyshield/pages/SettingsPage.js +2 -3
  98. package/dist/mybodyshield/pages/SettingsPage.js.map +1 -1
  99. package/dist/mybodyshield/pages/_shared/visuals.d.ts +0 -1
  100. package/dist/mybodyshield/pages/_shared/visuals.js +1 -2
  101. package/dist/mybodyshield/pages/_shared/visuals.js.map +1 -1
  102. package/dist/mybodyshield/pages/ai/AiControlsPage.d.ts +1 -1
  103. package/dist/mybodyshield/pages/ai/AiControlsPage.js +90 -91
  104. package/dist/mybodyshield/pages/ai/AiControlsPage.js.map +1 -1
  105. package/dist/mybodyshield/pages/coaching/CoachClientPage.d.ts +1 -1
  106. package/dist/mybodyshield/pages/coaching/CoachClientPage.js +35 -37
  107. package/dist/mybodyshield/pages/coaching/CoachClientPage.js.map +1 -1
  108. package/dist/mybodyshield/pages/coaching/CoachingPage.d.ts +1 -1
  109. package/dist/mybodyshield/pages/coaching/CoachingPage.js +169 -170
  110. package/dist/mybodyshield/pages/coaching/CoachingPage.js.map +1 -1
  111. package/dist/mybodyshield/pages/coaching/coachAnalytics.d.ts +0 -1
  112. package/dist/mybodyshield/pages/coaching/coachAnalytics.js +1 -2
  113. package/dist/mybodyshield/pages/coaching/coachAnalytics.js.map +1 -1
  114. package/dist/mybodyshield/pages/goals/GoalsPage.d.ts +1 -1
  115. package/dist/mybodyshield/pages/goals/GoalsPage.js +219 -221
  116. package/dist/mybodyshield/pages/goals/GoalsPage.js.map +1 -1
  117. package/dist/mybodyshield/pages/insights/InsightsCharts.d.ts +5 -6
  118. package/dist/mybodyshield/pages/insights/InsightsCharts.js +117 -118
  119. package/dist/mybodyshield/pages/insights/InsightsCharts.js.map +1 -1
  120. package/dist/mybodyshield/pages/insights/InsightsPage.d.ts +1 -1
  121. package/dist/mybodyshield/pages/insights/InsightsPage.js +67 -68
  122. package/dist/mybodyshield/pages/insights/InsightsPage.js.map +1 -1
  123. package/dist/mybodyshield/pages/nutrition/NutritionPage.d.ts +1 -1
  124. package/dist/mybodyshield/pages/nutrition/NutritionPage.js +519 -518
  125. package/dist/mybodyshield/pages/nutrition/NutritionPage.js.map +1 -1
  126. package/dist/mybodyshield/pages/programs/ProgramDetailPage.d.ts +1 -1
  127. package/dist/mybodyshield/pages/programs/ProgramDetailPage.js +420 -421
  128. package/dist/mybodyshield/pages/programs/ProgramDetailPage.js.map +1 -1
  129. package/dist/mybodyshield/pages/programs/ProgramsPage.d.ts +1 -1
  130. package/dist/mybodyshield/pages/programs/ProgramsPage.js +258 -259
  131. package/dist/mybodyshield/pages/programs/ProgramsPage.js.map +1 -1
  132. package/dist/mybodyshield/pages/progress/ProgressPage.d.ts +1 -1
  133. package/dist/mybodyshield/pages/progress/ProgressPage.js +139 -140
  134. package/dist/mybodyshield/pages/progress/ProgressPage.js.map +1 -1
  135. package/dist/mybodyshield/pages/recovery/MindfulnessPage.d.ts +1 -1
  136. package/dist/mybodyshield/pages/recovery/MindfulnessPage.js +3 -4
  137. package/dist/mybodyshield/pages/recovery/MindfulnessPage.js.map +1 -1
  138. package/dist/mybodyshield/pages/recovery/RecoveryPage.d.ts +1 -1
  139. package/dist/mybodyshield/pages/recovery/RecoveryPage.js +205 -206
  140. package/dist/mybodyshield/pages/recovery/RecoveryPage.js.map +1 -1
  141. package/dist/mybodyshield/pages/train/SessionDetailPage.d.ts +1 -1
  142. package/dist/mybodyshield/pages/train/SessionDetailPage.js +118 -125
  143. package/dist/mybodyshield/pages/train/SessionDetailPage.js.map +1 -1
  144. package/dist/mybodyshield/pages/train/SessionsPage.d.ts +1 -1
  145. package/dist/mybodyshield/pages/train/SessionsPage.js +156 -157
  146. package/dist/mybodyshield/pages/train/SessionsPage.js.map +1 -1
  147. package/dist/mybodyshield/services/createSandboxAssistantTransport.js +1 -2
  148. package/dist/mybodyshield/services/createSandboxAssistantTransport.js.map +1 -1
  149. package/dist/mybodyshield/types/index.d.ts +0 -1
  150. package/dist/mybodyshield/utils/cn.d.ts +0 -1
  151. package/dist/mybodyshield/utils/cn.js +2 -3
  152. package/dist/mybodyshield/utils/cn.js.map +1 -1
  153. package/dist/mybodyshield/utils/formatters.js +1 -2
  154. package/dist/mybodyshield/utils/formatters.js.map +1 -1
  155. package/dist/mybodyshield/utils/i18n.d.ts +0 -1
  156. package/dist/mybodyshield/utils/i18n.js +1 -2
  157. package/dist/mybodyshield/utils/i18n.js.map +1 -1
  158. package/dist/mybodyshield/utils/navigation.js +1 -2
  159. package/dist/mybodyshield/utils/navigation.js.map +1 -1
  160. package/dist/mybodyshield/utils/pageContext.js +2 -3
  161. package/dist/mybodyshield/utils/pageContext.js.map +1 -1
  162. package/dist/node_modules/@emotion/is-prop-valid/dist/emotion-is-prop-valid.esm.js +4 -5
  163. package/dist/node_modules/@emotion/is-prop-valid/dist/emotion-is-prop-valid.esm.js.map +1 -1
  164. package/dist/node_modules/@emotion/memoize/dist/emotion-memoize.esm.js +2 -3
  165. package/dist/node_modules/@emotion/memoize/dist/emotion-memoize.esm.js.map +1 -1
  166. package/dist/node_modules/clsx/dist/clsx.js +8 -7
  167. package/dist/node_modules/clsx/dist/clsx.js.map +1 -1
  168. package/dist/node_modules/d3-array/src/ascending.js +1 -2
  169. package/dist/node_modules/d3-array/src/ascending.js.map +1 -1
  170. package/dist/node_modules/d3-array/src/bisect.js +2 -3
  171. package/dist/node_modules/d3-array/src/bisect.js.map +1 -1
  172. package/dist/node_modules/d3-array/src/bisector.js +1 -2
  173. package/dist/node_modules/d3-array/src/bisector.js.map +1 -1
  174. package/dist/node_modules/d3-array/src/descending.js +1 -2
  175. package/dist/node_modules/d3-array/src/descending.js.map +1 -1
  176. package/dist/node_modules/d3-array/src/max.js +1 -2
  177. package/dist/node_modules/d3-array/src/max.js.map +1 -1
  178. package/dist/node_modules/d3-array/src/min.js +1 -2
  179. package/dist/node_modules/d3-array/src/min.js.map +1 -1
  180. package/dist/node_modules/d3-array/src/number.js +1 -2
  181. package/dist/node_modules/d3-array/src/number.js.map +1 -1
  182. package/dist/node_modules/d3-array/src/quantile.js +17 -18
  183. package/dist/node_modules/d3-array/src/quantile.js.map +1 -1
  184. package/dist/node_modules/d3-array/src/quickselect.js +1 -2
  185. package/dist/node_modules/d3-array/src/quickselect.js.map +1 -1
  186. package/dist/node_modules/d3-array/src/range.js +1 -2
  187. package/dist/node_modules/d3-array/src/range.js.map +1 -1
  188. package/dist/node_modules/d3-array/src/sort.js +1 -2
  189. package/dist/node_modules/d3-array/src/sort.js.map +1 -1
  190. package/dist/node_modules/d3-array/src/ticks.js +5 -5
  191. package/dist/node_modules/d3-array/src/ticks.js.map +1 -1
  192. package/dist/node_modules/d3-color/src/color.js +2 -3
  193. package/dist/node_modules/d3-color/src/color.js.map +1 -1
  194. package/dist/node_modules/d3-color/src/define.js +1 -2
  195. package/dist/node_modules/d3-color/src/define.js.map +1 -1
  196. package/dist/node_modules/d3-format/src/defaultLocale.js +2 -3
  197. package/dist/node_modules/d3-format/src/defaultLocale.js.map +1 -1
  198. package/dist/node_modules/d3-format/src/exponent.js +1 -2
  199. package/dist/node_modules/d3-format/src/exponent.js.map +1 -1
  200. package/dist/node_modules/d3-format/src/formatDecimal.js +1 -2
  201. package/dist/node_modules/d3-format/src/formatDecimal.js.map +1 -1
  202. package/dist/node_modules/d3-format/src/formatGroup.js +1 -2
  203. package/dist/node_modules/d3-format/src/formatGroup.js.map +1 -1
  204. package/dist/node_modules/d3-format/src/formatNumerals.js +1 -2
  205. package/dist/node_modules/d3-format/src/formatNumerals.js.map +1 -1
  206. package/dist/node_modules/d3-format/src/formatPrefixAuto.js +1 -2
  207. package/dist/node_modules/d3-format/src/formatPrefixAuto.js.map +1 -1
  208. package/dist/node_modules/d3-format/src/formatRounded.js +1 -2
  209. package/dist/node_modules/d3-format/src/formatRounded.js.map +1 -1
  210. package/dist/node_modules/d3-format/src/formatSpecifier.js +2 -3
  211. package/dist/node_modules/d3-format/src/formatSpecifier.js.map +1 -1
  212. package/dist/node_modules/d3-format/src/formatTrim.js +1 -3
  213. package/dist/node_modules/d3-format/src/formatTrim.js.map +1 -1
  214. package/dist/node_modules/d3-format/src/formatTypes.js +1 -2
  215. package/dist/node_modules/d3-format/src/formatTypes.js.map +1 -1
  216. package/dist/node_modules/d3-format/src/identity.js +1 -2
  217. package/dist/node_modules/d3-format/src/identity.js.map +1 -1
  218. package/dist/node_modules/d3-format/src/locale.js +10 -13
  219. package/dist/node_modules/d3-format/src/locale.js.map +1 -1
  220. package/dist/node_modules/d3-format/src/precisionFixed.js +1 -2
  221. package/dist/node_modules/d3-format/src/precisionFixed.js.map +1 -1
  222. package/dist/node_modules/d3-format/src/precisionPrefix.js +1 -2
  223. package/dist/node_modules/d3-format/src/precisionPrefix.js.map +1 -1
  224. package/dist/node_modules/d3-format/src/precisionRound.js +1 -2
  225. package/dist/node_modules/d3-format/src/precisionRound.js.map +1 -1
  226. package/dist/node_modules/d3-interpolate/src/array.js +2 -4
  227. package/dist/node_modules/d3-interpolate/src/array.js.map +1 -1
  228. package/dist/node_modules/d3-interpolate/src/basis.js +1 -2
  229. package/dist/node_modules/d3-interpolate/src/basis.js.map +1 -1
  230. package/dist/node_modules/d3-interpolate/src/basisClosed.js +1 -2
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  232. package/dist/node_modules/d3-interpolate/src/color.js +1 -2
  233. package/dist/node_modules/d3-interpolate/src/color.js.map +1 -1
  234. package/dist/node_modules/d3-interpolate/src/constant.js +1 -2
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  236. package/dist/node_modules/d3-interpolate/src/date.js +1 -2
  237. package/dist/node_modules/d3-interpolate/src/date.js.map +1 -1
  238. package/dist/node_modules/d3-interpolate/src/number.js +1 -2
  239. package/dist/node_modules/d3-interpolate/src/number.js.map +1 -1
  240. package/dist/node_modules/d3-interpolate/src/numberArray.js +1 -2
  241. package/dist/node_modules/d3-interpolate/src/numberArray.js.map +1 -1
  242. package/dist/node_modules/d3-interpolate/src/object.js +2 -3
  243. package/dist/node_modules/d3-interpolate/src/object.js.map +1 -1
  244. package/dist/node_modules/d3-interpolate/src/piecewise.js +1 -2
  245. package/dist/node_modules/d3-interpolate/src/piecewise.js.map +1 -1
  246. package/dist/node_modules/d3-interpolate/src/rgb.js +1 -2
  247. package/dist/node_modules/d3-interpolate/src/rgb.js.map +1 -1
  248. package/dist/node_modules/d3-interpolate/src/round.js +1 -2
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  250. package/dist/node_modules/d3-interpolate/src/string.js +1 -2
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  252. package/dist/node_modules/d3-interpolate/src/value.js +10 -11
  253. package/dist/node_modules/d3-interpolate/src/value.js.map +1 -1
  254. package/dist/node_modules/d3-path/src/path.js +8 -7
  255. package/dist/node_modules/d3-path/src/path.js.map +1 -1
  256. package/dist/node_modules/d3-scale/src/band.js +1 -2
  257. package/dist/node_modules/d3-scale/src/band.js.map +1 -1
  258. package/dist/node_modules/d3-scale/src/constant.js +1 -2
  259. package/dist/node_modules/d3-scale/src/constant.js.map +1 -1
  260. package/dist/node_modules/d3-scale/src/continuous.js +7 -8
  261. package/dist/node_modules/d3-scale/src/continuous.js.map +1 -1
  262. package/dist/node_modules/d3-scale/src/diverging.js +35 -36
  263. package/dist/node_modules/d3-scale/src/diverging.js.map +1 -1
  264. package/dist/node_modules/d3-scale/src/identity.js +6 -7
  265. package/dist/node_modules/d3-scale/src/identity.js.map +1 -1
  266. package/dist/node_modules/d3-scale/src/init.js +3 -8
  267. package/dist/node_modules/d3-scale/src/init.js.map +1 -1
  268. package/dist/node_modules/d3-scale/src/linear.js +6 -7
  269. package/dist/node_modules/d3-scale/src/linear.js.map +1 -1
  270. package/dist/node_modules/d3-scale/src/log.js +32 -33
  271. package/dist/node_modules/d3-scale/src/log.js.map +1 -1
  272. package/dist/node_modules/d3-scale/src/nice.js +1 -2
  273. package/dist/node_modules/d3-scale/src/nice.js.map +1 -1
  274. package/dist/node_modules/d3-scale/src/number.js +1 -2
  275. package/dist/node_modules/d3-scale/src/number.js.map +1 -1
  276. package/dist/node_modules/d3-scale/src/ordinal.js +1 -2
  277. package/dist/node_modules/d3-scale/src/ordinal.js.map +1 -1
  278. package/dist/node_modules/d3-scale/src/pow.js +13 -14
  279. package/dist/node_modules/d3-scale/src/pow.js.map +1 -1
  280. package/dist/node_modules/d3-scale/src/quantile.js +2 -3
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1
- {"version":3,"file":"spring.js","names":[],"sources":["../../../../../../../node_modules/motion-dom/dist/es/animation/generators/spring.mjs"],"sourcesContent":["import { millisecondsToSeconds, clamp, secondsToMilliseconds, warning } from 'motion-utils';\nimport { generateLinearEasing } from '../waapi/utils/linear.mjs';\nimport { calcGeneratorDuration, maxGeneratorDuration } from './utils/calc-duration.mjs';\nimport { createGeneratorEasing } from './utils/create-generator-easing.mjs';\n\nconst springDefaults = {\n // Default spring physics\n stiffness: 100,\n damping: 10,\n mass: 1.0,\n velocity: 0.0,\n // Default duration/bounce-based options\n duration: 800, // in ms\n bounce: 0.3,\n visualDuration: 0.3, // in seconds\n // Rest thresholds\n restSpeed: {\n granular: 0.01,\n default: 2,\n },\n restDelta: {\n granular: 0.005,\n default: 0.5,\n },\n // Limits\n minDuration: 0.01, // in seconds\n maxDuration: 10.0, // in seconds\n minDamping: 0.05,\n maxDamping: 1,\n};\nfunction calcAngularFreq(undampedFreq, dampingRatio) {\n return undampedFreq * Math.sqrt(1 - dampingRatio * dampingRatio);\n}\nconst rootIterations = 12;\nfunction approximateRoot(envelope, derivative, initialGuess) {\n let result = initialGuess;\n for (let i = 1; i < rootIterations; i++) {\n result = result - envelope(result) / derivative(result);\n }\n return result;\n}\n/**\n * This is ported from the Framer implementation of duration-based spring resolution.\n */\nconst safeMin = 0.001;\nfunction findSpring({ duration = springDefaults.duration, bounce = springDefaults.bounce, velocity = springDefaults.velocity, mass = springDefaults.mass, }) {\n let envelope;\n let derivative;\n warning(duration <= secondsToMilliseconds(springDefaults.maxDuration), \"Spring duration must be 10 seconds or less\", \"spring-duration-limit\");\n let dampingRatio = 1 - bounce;\n /**\n * Restrict dampingRatio and duration to within acceptable ranges.\n */\n dampingRatio = clamp(springDefaults.minDamping, springDefaults.maxDamping, dampingRatio);\n duration = clamp(springDefaults.minDuration, springDefaults.maxDuration, millisecondsToSeconds(duration));\n if (dampingRatio < 1) {\n /**\n * Underdamped spring\n */\n envelope = (undampedFreq) => {\n const exponentialDecay = undampedFreq * dampingRatio;\n const delta = exponentialDecay * duration;\n const a = exponentialDecay - velocity;\n const b = calcAngularFreq(undampedFreq, dampingRatio);\n const c = Math.exp(-delta);\n return safeMin - (a / b) * c;\n };\n derivative = (undampedFreq) => {\n const exponentialDecay = undampedFreq * dampingRatio;\n const delta = exponentialDecay * duration;\n const d = delta * velocity + velocity;\n const e = Math.pow(dampingRatio, 2) * Math.pow(undampedFreq, 2) * duration;\n const f = Math.exp(-delta);\n const g = calcAngularFreq(Math.pow(undampedFreq, 2), dampingRatio);\n const factor = -envelope(undampedFreq) + safeMin > 0 ? -1 : 1;\n return (factor * ((d - e) * f)) / g;\n };\n }\n else {\n /**\n * Critically-damped spring\n */\n envelope = (undampedFreq) => {\n const a = Math.exp(-undampedFreq * duration);\n const b = (undampedFreq - velocity) * duration + 1;\n return -safeMin + a * b;\n };\n derivative = (undampedFreq) => {\n const a = Math.exp(-undampedFreq * duration);\n const b = (velocity - undampedFreq) * (duration * duration);\n return a * b;\n };\n }\n const initialGuess = 5 / duration;\n const undampedFreq = approximateRoot(envelope, derivative, initialGuess);\n duration = secondsToMilliseconds(duration);\n if (isNaN(undampedFreq)) {\n return {\n stiffness: springDefaults.stiffness,\n damping: springDefaults.damping,\n duration,\n };\n }\n else {\n const stiffness = Math.pow(undampedFreq, 2) * mass;\n return {\n stiffness,\n damping: dampingRatio * 2 * Math.sqrt(mass * stiffness),\n duration,\n };\n }\n}\nconst durationKeys = [\"duration\", \"bounce\"];\nconst physicsKeys = [\"stiffness\", \"damping\", \"mass\"];\nfunction isSpringType(options, keys) {\n return keys.some((key) => options[key] !== undefined);\n}\nfunction getSpringOptions(options) {\n let springOptions = {\n velocity: springDefaults.velocity,\n stiffness: springDefaults.stiffness,\n damping: springDefaults.damping,\n mass: springDefaults.mass,\n isResolvedFromDuration: false,\n ...options,\n };\n // stiffness/damping/mass overrides duration/bounce\n if (!isSpringType(options, physicsKeys) &&\n isSpringType(options, durationKeys)) {\n // Time-defined springs should ignore inherited velocity.\n // Velocity from interrupted animations can cause findSpring()\n // to compute wildly different spring parameters, leading to\n // massive oscillation on small-range animations.\n springOptions.velocity = 0;\n if (options.visualDuration) {\n const visualDuration = options.visualDuration;\n const root = (2 * Math.PI) / (visualDuration * 1.2);\n const stiffness = root * root;\n const damping = 2 *\n clamp(0.05, 1, 1 - (options.bounce || 0)) *\n Math.sqrt(stiffness);\n springOptions = {\n ...springOptions,\n mass: springDefaults.mass,\n stiffness,\n damping,\n };\n }\n else {\n const derived = findSpring({ ...options, velocity: 0 });\n springOptions = {\n ...springOptions,\n ...derived,\n mass: springDefaults.mass,\n };\n springOptions.isResolvedFromDuration = true;\n }\n }\n return springOptions;\n}\nfunction spring(optionsOrVisualDuration = springDefaults.visualDuration, bounce = springDefaults.bounce) {\n const options = typeof optionsOrVisualDuration !== \"object\"\n ? {\n visualDuration: optionsOrVisualDuration,\n keyframes: [0, 1],\n bounce,\n }\n : optionsOrVisualDuration;\n let { restSpeed, restDelta } = options;\n const origin = options.keyframes[0];\n const target = options.keyframes[options.keyframes.length - 1];\n /**\n * This is the Iterator-spec return value. We ensure it's mutable rather than using a generator\n * to reduce GC during animation.\n */\n const state = { done: false, value: origin };\n const { stiffness, damping, mass, duration, velocity, isResolvedFromDuration, } = getSpringOptions({\n ...options,\n velocity: -millisecondsToSeconds(options.velocity || 0),\n });\n const initialVelocity = velocity || 0.0;\n const dampingRatio = damping / (2 * Math.sqrt(stiffness * mass));\n const initialDelta = target - origin;\n const undampedAngularFreq = millisecondsToSeconds(Math.sqrt(stiffness / mass));\n /**\n * If we're working on a granular scale, use smaller defaults for determining\n * when the spring is finished.\n *\n * These defaults have been selected emprically based on what strikes a good\n * ratio between feeling good and finishing as soon as changes are imperceptible.\n */\n const isGranularScale = Math.abs(initialDelta) < 5;\n restSpeed || (restSpeed = isGranularScale\n ? springDefaults.restSpeed.granular\n : springDefaults.restSpeed.default);\n restDelta || (restDelta = isGranularScale\n ? springDefaults.restDelta.granular\n : springDefaults.restDelta.default);\n let resolveSpring;\n let resolveVelocity;\n // Underdamped coefficients, hoisted for use in the inlined next() hot path\n let angularFreq;\n let A;\n let sinCoeff;\n let cosCoeff;\n if (dampingRatio < 1) {\n angularFreq = calcAngularFreq(undampedAngularFreq, dampingRatio);\n A =\n (initialVelocity +\n dampingRatio * undampedAngularFreq * initialDelta) /\n angularFreq;\n // Underdamped spring\n resolveSpring = (t) => {\n const envelope = Math.exp(-dampingRatio * undampedAngularFreq * t);\n return (target -\n envelope *\n (A * Math.sin(angularFreq * t) +\n initialDelta * Math.cos(angularFreq * t)));\n };\n // Analytical derivative of underdamped spring (px/ms)\n sinCoeff =\n dampingRatio * undampedAngularFreq * A + initialDelta * angularFreq;\n cosCoeff =\n dampingRatio * undampedAngularFreq * initialDelta - A * angularFreq;\n resolveVelocity = (t) => {\n const envelope = Math.exp(-dampingRatio * undampedAngularFreq * t);\n return envelope *\n (sinCoeff * Math.sin(angularFreq * t) +\n cosCoeff * Math.cos(angularFreq * t));\n };\n }\n else if (dampingRatio === 1) {\n // Critically damped spring\n resolveSpring = (t) => target -\n Math.exp(-undampedAngularFreq * t) *\n (initialDelta +\n (initialVelocity + undampedAngularFreq * initialDelta) * t);\n // Analytical derivative of critically damped spring (px/ms)\n const C = initialVelocity + undampedAngularFreq * initialDelta;\n resolveVelocity = (t) => Math.exp(-undampedAngularFreq * t) *\n (undampedAngularFreq * C * t - initialVelocity);\n }\n else {\n // Overdamped spring\n const dampedAngularFreq = undampedAngularFreq * Math.sqrt(dampingRatio * dampingRatio - 1);\n resolveSpring = (t) => {\n const envelope = Math.exp(-dampingRatio * undampedAngularFreq * t);\n // When performing sinh or cosh values can hit Infinity so we cap them here\n const freqForT = Math.min(dampedAngularFreq * t, 300);\n return (target -\n (envelope *\n ((initialVelocity +\n dampingRatio * undampedAngularFreq * initialDelta) *\n Math.sinh(freqForT) +\n dampedAngularFreq *\n initialDelta *\n Math.cosh(freqForT))) /\n dampedAngularFreq);\n };\n // Analytical derivative of overdamped spring (px/ms)\n const P = (initialVelocity +\n dampingRatio * undampedAngularFreq * initialDelta) /\n dampedAngularFreq;\n const sinhCoeff = dampingRatio * undampedAngularFreq * P - initialDelta * dampedAngularFreq;\n const coshCoeff = dampingRatio * undampedAngularFreq * initialDelta - P * dampedAngularFreq;\n resolveVelocity = (t) => {\n const envelope = Math.exp(-dampingRatio * undampedAngularFreq * t);\n const freqForT = Math.min(dampedAngularFreq * t, 300);\n return envelope *\n (sinhCoeff * Math.sinh(freqForT) +\n coshCoeff * Math.cosh(freqForT));\n };\n }\n const generator = {\n calculatedDuration: isResolvedFromDuration ? duration || null : null,\n velocity: (t) => secondsToMilliseconds(resolveVelocity(t)),\n next: (t) => {\n /**\n * For underdamped physics springs we need both position and\n * velocity each tick. Compute shared trig values once to avoid\n * duplicate Math.exp/sin/cos calls on the hot path.\n */\n if (!isResolvedFromDuration && dampingRatio < 1) {\n const envelope = Math.exp(-dampingRatio * undampedAngularFreq * t);\n const sin = Math.sin(angularFreq * t);\n const cos = Math.cos(angularFreq * t);\n const current = target -\n envelope *\n (A * sin + initialDelta * cos);\n const currentVelocity = secondsToMilliseconds(envelope *\n (sinCoeff * sin + cosCoeff * cos));\n state.done =\n Math.abs(currentVelocity) <= restSpeed &&\n Math.abs(target - current) <= restDelta;\n state.value = state.done ? target : current;\n return state;\n }\n const current = resolveSpring(t);\n if (!isResolvedFromDuration) {\n const currentVelocity = secondsToMilliseconds(resolveVelocity(t));\n state.done =\n Math.abs(currentVelocity) <= restSpeed &&\n Math.abs(target - current) <= restDelta;\n }\n else {\n state.done = t >= duration;\n }\n state.value = state.done ? target : current;\n return state;\n },\n toString: () => {\n const calculatedDuration = Math.min(calcGeneratorDuration(generator), maxGeneratorDuration);\n const easing = generateLinearEasing((progress) => generator.next(calculatedDuration * progress).value, calculatedDuration, 30);\n return calculatedDuration + \"ms \" + easing;\n },\n toTransition: () => { },\n };\n return generator;\n}\nspring.applyToOptions = (options) => {\n const generatorOptions = createGeneratorEasing(options, 100, spring);\n options.ease = generatorOptions.ease;\n options.duration = secondsToMilliseconds(generatorOptions.duration);\n options.type = \"keyframes\";\n return options;\n};\n\nexport { spring };\n//# 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+ {"version":3,"file":"spring.js","names":["springDefaults","calcAngularFreq","undampedFreq","dampingRatio","rootIterations","approximateRoot","result","initialGuess","i","envelope","derivative","safeMin","findSpring","duration","secondsToMilliseconds","bounce","clamp","millisecondsToSeconds","exponentialDecay","delta","a","velocity","b","c","d","e","f","g","stiffness","mass","durationKeys","physicsKeys","isSpringType","keys","options","key","getSpringOptions","springOptions","visualDuration","root","damping","derived","spring","optionsOrVisualDuration","origin","target","state","initialVelocity","initialDelta","undampedAngularFreq","isGranularScale","restSpeed","restDelta","resolveSpring","resolveVelocity","angularFreq","sinCoeff","cosCoeff","t","C","dampedAngularFreq","freqForT","P","sinhCoeff","coshCoeff","generator","isResolvedFromDuration","sin","cos","current","currentVelocity","calculatedDuration","calcGeneratorDuration","maxGeneratorDuration","easing","generateLinearEasing","progress","generatorOptions","createGeneratorEasing"],"sources":["../../../../../../../node_modules/motion-dom/dist/es/animation/generators/spring.mjs"],"sourcesContent":["import { millisecondsToSeconds, clamp, secondsToMilliseconds, warning } from 'motion-utils';\nimport { generateLinearEasing } from '../waapi/utils/linear.mjs';\nimport { calcGeneratorDuration, maxGeneratorDuration } from './utils/calc-duration.mjs';\nimport { createGeneratorEasing } from './utils/create-generator-easing.mjs';\n\nconst springDefaults = {\n // Default spring physics\n stiffness: 100,\n damping: 10,\n mass: 1.0,\n velocity: 0.0,\n // Default duration/bounce-based options\n duration: 800, // in ms\n bounce: 0.3,\n visualDuration: 0.3, // in seconds\n // Rest thresholds\n restSpeed: {\n granular: 0.01,\n default: 2,\n },\n restDelta: {\n granular: 0.005,\n default: 0.5,\n },\n // Limits\n minDuration: 0.01, // in seconds\n maxDuration: 10.0, // in seconds\n minDamping: 0.05,\n maxDamping: 1,\n};\nfunction calcAngularFreq(undampedFreq, dampingRatio) {\n return undampedFreq * Math.sqrt(1 - dampingRatio * dampingRatio);\n}\nconst rootIterations = 12;\nfunction approximateRoot(envelope, derivative, initialGuess) {\n let result = initialGuess;\n for (let i = 1; i < rootIterations; i++) {\n result = result - envelope(result) / derivative(result);\n }\n return result;\n}\n/**\n * This is ported from the Framer implementation of duration-based spring resolution.\n */\nconst safeMin = 0.001;\nfunction findSpring({ duration = springDefaults.duration, bounce = springDefaults.bounce, velocity = springDefaults.velocity, mass = springDefaults.mass, }) {\n let envelope;\n let derivative;\n warning(duration <= secondsToMilliseconds(springDefaults.maxDuration), \"Spring duration must be 10 seconds or less\", \"spring-duration-limit\");\n let dampingRatio = 1 - bounce;\n /**\n * Restrict dampingRatio and duration to within acceptable ranges.\n */\n dampingRatio = clamp(springDefaults.minDamping, springDefaults.maxDamping, dampingRatio);\n duration = clamp(springDefaults.minDuration, springDefaults.maxDuration, millisecondsToSeconds(duration));\n if (dampingRatio < 1) {\n /**\n * Underdamped spring\n */\n envelope = (undampedFreq) => {\n const exponentialDecay = undampedFreq * dampingRatio;\n const delta = exponentialDecay * duration;\n const a = exponentialDecay - velocity;\n const b = calcAngularFreq(undampedFreq, dampingRatio);\n const c = Math.exp(-delta);\n return safeMin - (a / b) * c;\n };\n derivative = (undampedFreq) => {\n const exponentialDecay = undampedFreq * dampingRatio;\n const delta = exponentialDecay * duration;\n const d = delta * velocity + velocity;\n const e = Math.pow(dampingRatio, 2) * Math.pow(undampedFreq, 2) * duration;\n const f = Math.exp(-delta);\n const g = calcAngularFreq(Math.pow(undampedFreq, 2), dampingRatio);\n const factor = -envelope(undampedFreq) + safeMin > 0 ? -1 : 1;\n return (factor * ((d - e) * f)) / g;\n };\n }\n else {\n /**\n * Critically-damped spring\n */\n envelope = (undampedFreq) => {\n const a = Math.exp(-undampedFreq * duration);\n const b = (undampedFreq - velocity) * duration + 1;\n return -safeMin + a * b;\n };\n derivative = (undampedFreq) => {\n const a = Math.exp(-undampedFreq * duration);\n const b = (velocity - undampedFreq) * (duration * duration);\n return a * b;\n };\n }\n const initialGuess = 5 / duration;\n const undampedFreq = approximateRoot(envelope, derivative, initialGuess);\n duration = secondsToMilliseconds(duration);\n if (isNaN(undampedFreq)) {\n return {\n stiffness: springDefaults.stiffness,\n damping: springDefaults.damping,\n duration,\n };\n }\n else {\n const stiffness = Math.pow(undampedFreq, 2) * mass;\n return {\n stiffness,\n damping: dampingRatio * 2 * Math.sqrt(mass * stiffness),\n duration,\n };\n }\n}\nconst durationKeys = [\"duration\", \"bounce\"];\nconst physicsKeys = [\"stiffness\", \"damping\", \"mass\"];\nfunction isSpringType(options, keys) {\n return keys.some((key) => options[key] !== undefined);\n}\nfunction getSpringOptions(options) {\n let springOptions = {\n velocity: springDefaults.velocity,\n stiffness: springDefaults.stiffness,\n damping: springDefaults.damping,\n mass: springDefaults.mass,\n isResolvedFromDuration: false,\n ...options,\n };\n // stiffness/damping/mass overrides duration/bounce\n if (!isSpringType(options, physicsKeys) &&\n isSpringType(options, durationKeys)) {\n // Time-defined springs should ignore inherited velocity.\n // Velocity from interrupted animations can cause findSpring()\n // to compute wildly different spring parameters, leading to\n // massive oscillation on small-range animations.\n springOptions.velocity = 0;\n if (options.visualDuration) {\n const visualDuration = options.visualDuration;\n const root = (2 * Math.PI) / (visualDuration * 1.2);\n const stiffness = root * root;\n const damping = 2 *\n clamp(0.05, 1, 1 - (options.bounce || 0)) *\n Math.sqrt(stiffness);\n springOptions = {\n ...springOptions,\n mass: springDefaults.mass,\n stiffness,\n damping,\n };\n }\n else {\n const derived = findSpring({ ...options, velocity: 0 });\n springOptions = {\n ...springOptions,\n ...derived,\n mass: springDefaults.mass,\n };\n springOptions.isResolvedFromDuration = true;\n }\n }\n return springOptions;\n}\nfunction spring(optionsOrVisualDuration = springDefaults.visualDuration, bounce = springDefaults.bounce) {\n const options = typeof optionsOrVisualDuration !== \"object\"\n ? {\n visualDuration: optionsOrVisualDuration,\n keyframes: [0, 1],\n bounce,\n }\n : optionsOrVisualDuration;\n let { restSpeed, restDelta } = options;\n const origin = options.keyframes[0];\n const target = options.keyframes[options.keyframes.length - 1];\n /**\n * This is the Iterator-spec return value. We ensure it's mutable rather than using a generator\n * to reduce GC during animation.\n */\n const state = { done: false, value: origin };\n const { stiffness, damping, mass, duration, velocity, isResolvedFromDuration, } = getSpringOptions({\n ...options,\n velocity: -millisecondsToSeconds(options.velocity || 0),\n });\n const initialVelocity = velocity || 0.0;\n const dampingRatio = damping / (2 * Math.sqrt(stiffness * mass));\n const initialDelta = target - origin;\n const undampedAngularFreq = millisecondsToSeconds(Math.sqrt(stiffness / mass));\n /**\n * If we're working on a granular scale, use smaller defaults for determining\n * when the spring is finished.\n *\n * These defaults have been selected emprically based on what strikes a good\n * ratio between feeling good and finishing as soon as changes are imperceptible.\n */\n const isGranularScale = Math.abs(initialDelta) < 5;\n restSpeed || (restSpeed = isGranularScale\n ? springDefaults.restSpeed.granular\n : springDefaults.restSpeed.default);\n restDelta || (restDelta = isGranularScale\n ? springDefaults.restDelta.granular\n : springDefaults.restDelta.default);\n let resolveSpring;\n let resolveVelocity;\n // Underdamped coefficients, hoisted for use in the inlined next() hot path\n let angularFreq;\n let A;\n let sinCoeff;\n let cosCoeff;\n if (dampingRatio < 1) {\n angularFreq = calcAngularFreq(undampedAngularFreq, dampingRatio);\n A =\n (initialVelocity +\n dampingRatio * undampedAngularFreq * initialDelta) /\n angularFreq;\n // Underdamped spring\n resolveSpring = (t) => {\n const envelope = Math.exp(-dampingRatio * undampedAngularFreq * t);\n return (target -\n envelope *\n (A * Math.sin(angularFreq * t) +\n initialDelta * Math.cos(angularFreq * t)));\n };\n // Analytical derivative of underdamped spring (px/ms)\n sinCoeff =\n dampingRatio * undampedAngularFreq * A + initialDelta * angularFreq;\n cosCoeff =\n dampingRatio * undampedAngularFreq * initialDelta - A * angularFreq;\n resolveVelocity = (t) => {\n const envelope = Math.exp(-dampingRatio * undampedAngularFreq * t);\n return envelope *\n (sinCoeff * Math.sin(angularFreq * t) +\n cosCoeff * Math.cos(angularFreq * t));\n };\n }\n else if (dampingRatio === 1) {\n // Critically damped spring\n resolveSpring = (t) => target -\n Math.exp(-undampedAngularFreq * t) *\n (initialDelta +\n (initialVelocity + undampedAngularFreq * initialDelta) * t);\n // Analytical derivative of critically damped spring (px/ms)\n const C = initialVelocity + undampedAngularFreq * initialDelta;\n resolveVelocity = (t) => Math.exp(-undampedAngularFreq * t) *\n (undampedAngularFreq * C * t - initialVelocity);\n }\n else {\n // Overdamped spring\n const dampedAngularFreq = undampedAngularFreq * Math.sqrt(dampingRatio * dampingRatio - 1);\n resolveSpring = (t) => {\n const envelope = Math.exp(-dampingRatio * undampedAngularFreq * t);\n // When performing sinh or cosh values can hit Infinity so we cap them here\n const freqForT = Math.min(dampedAngularFreq * t, 300);\n return (target -\n (envelope *\n ((initialVelocity +\n dampingRatio * undampedAngularFreq * initialDelta) *\n Math.sinh(freqForT) +\n dampedAngularFreq *\n initialDelta *\n Math.cosh(freqForT))) /\n dampedAngularFreq);\n };\n // Analytical derivative of overdamped spring (px/ms)\n const P = (initialVelocity +\n dampingRatio * undampedAngularFreq * initialDelta) /\n dampedAngularFreq;\n const sinhCoeff = dampingRatio * undampedAngularFreq * P - initialDelta * dampedAngularFreq;\n const coshCoeff = dampingRatio * undampedAngularFreq * initialDelta - P * dampedAngularFreq;\n resolveVelocity = (t) => {\n const envelope = Math.exp(-dampingRatio * undampedAngularFreq * t);\n const freqForT = Math.min(dampedAngularFreq * t, 300);\n return envelope *\n (sinhCoeff * Math.sinh(freqForT) +\n coshCoeff * Math.cosh(freqForT));\n };\n }\n const generator = {\n calculatedDuration: isResolvedFromDuration ? duration || null : null,\n velocity: (t) => secondsToMilliseconds(resolveVelocity(t)),\n next: (t) => {\n /**\n * For underdamped physics springs we need both position and\n * velocity each tick. Compute shared trig values once to avoid\n * duplicate Math.exp/sin/cos calls on the hot path.\n */\n if (!isResolvedFromDuration && dampingRatio < 1) {\n const envelope = Math.exp(-dampingRatio * undampedAngularFreq * t);\n const sin = Math.sin(angularFreq * t);\n const cos = Math.cos(angularFreq * t);\n const current = target -\n envelope *\n (A * sin + initialDelta * cos);\n const currentVelocity = secondsToMilliseconds(envelope *\n (sinCoeff * sin + cosCoeff * cos));\n state.done =\n Math.abs(currentVelocity) <= restSpeed &&\n Math.abs(target - current) <= restDelta;\n state.value = state.done ? target : current;\n return state;\n }\n const current = resolveSpring(t);\n if (!isResolvedFromDuration) {\n const currentVelocity = secondsToMilliseconds(resolveVelocity(t));\n state.done =\n Math.abs(currentVelocity) <= restSpeed &&\n Math.abs(target - current) <= restDelta;\n }\n else {\n state.done = t >= duration;\n }\n state.value = state.done ? target : current;\n return state;\n },\n toString: () => {\n const calculatedDuration = Math.min(calcGeneratorDuration(generator), maxGeneratorDuration);\n const easing = generateLinearEasing((progress) => generator.next(calculatedDuration * progress).value, calculatedDuration, 30);\n return calculatedDuration + \"ms \" + easing;\n },\n toTransition: () => { },\n };\n return generator;\n}\nspring.applyToOptions = (options) => {\n const generatorOptions = createGeneratorEasing(options, 100, spring);\n options.ease = generatorOptions.ease;\n options.duration = secondsToMilliseconds(generatorOptions.duration);\n options.type = \"keyframes\";\n return options;\n};\n\nexport { spring };\n//# 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@@ -1,11 +1,10 @@
1
- //#region node_modules/motion-dom/dist/es/animation/generators/utils/calc-duration.mjs
1
+ // node_modules/motion-dom/dist/es/animation/generators/utils/calc-duration.mjs
2
2
  var e = 2e4;
3
3
  function t(e) {
4
4
  let t = 0, n = e.next(t);
5
5
  for (; !n.done && t < 2e4;) t += 50, n = e.next(t);
6
6
  return t >= 2e4 ? Infinity : t;
7
7
  }
8
- //#endregion
9
8
  export { t as calcGeneratorDuration, e as maxGeneratorDuration };
10
9
 
11
10
  //# sourceMappingURL=calc-duration.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"calc-duration.js","names":[],"sources":["../../../../../../../../node_modules/motion-dom/dist/es/animation/generators/utils/calc-duration.mjs"],"sourcesContent":["/**\n * Implement a practical max duration for keyframe generation\n * to prevent infinite loops\n */\nconst maxGeneratorDuration = 20000;\nfunction calcGeneratorDuration(generator) {\n let duration = 0;\n const timeStep = 50;\n let state = generator.next(duration);\n while (!state.done && duration < maxGeneratorDuration) {\n duration += timeStep;\n state = generator.next(duration);\n }\n return duration >= maxGeneratorDuration ? Infinity : duration;\n}\n\nexport { calcGeneratorDuration, maxGeneratorDuration };\n//# sourceMappingURL=calc-duration.mjs.map\n"],"x_google_ignoreList":[0],"mappings":";AAIA,IAAM,IAAuB;AAC7B,SAAS,EAAsB,GAAW;CACtC,IAAI,IAAW,GAEX,IAAQ,EAAU,KAAK,EAAS;AACpC,QAAO,CAAC,EAAM,QAAQ,IAAA,KAElB,CADA,KAAY,IACZ,IAAQ,EAAU,KAAK,EAAS;AAEpC,QAAO,KAAA,MAAmC,WAAW"}
1
+ {"version":3,"file":"calc-duration.js","names":["maxGeneratorDuration","calcGeneratorDuration","duration","state","generator"],"sources":["../../../../../../../../node_modules/motion-dom/dist/es/animation/generators/utils/calc-duration.mjs"],"sourcesContent":["/**\n * Implement a practical max duration for keyframe generation\n * to prevent infinite loops\n */\nconst maxGeneratorDuration = 20000;\nfunction calcGeneratorDuration(generator) {\n let duration = 0;\n const timeStep = 50;\n let state = generator.next(duration);\n while (!state.done && duration < maxGeneratorDuration) {\n duration += timeStep;\n state = generator.next(duration);\n }\n return duration >= maxGeneratorDuration ? Infinity : duration;\n}\n\nexport { calcGeneratorDuration, maxGeneratorDuration };\n//# sourceMappingURL=calc-duration.mjs.map\n"],"ignoreList":[0],"mappings":";AAIA,IAAMA,IAAuB;AAC7B,SAASC,EAAsB,GAAW;CACtC,IAAIC,IAAW,GAEXC,IAAQC,EAAU,KAAKF,CAAQ;CACnC,OAAO,CAACC,EAAM,QAAQD,IAAA,MAElB,AADA,KAAY,IACZ,IAAQE,EAAU,KAAKF,CAAQ;CAEnC,OAAOA,KAAA,MAAmC,WAAWA;AACzD"}
@@ -1,6 +1,6 @@
1
1
  import { millisecondsToSeconds as e } from "../../../../../../motion-utils/dist/es/time-conversion.js";
2
2
  import { calcGeneratorDuration as t, maxGeneratorDuration as n } from "./calc-duration.js";
3
- //#region node_modules/motion-dom/dist/es/animation/generators/utils/create-generator-easing.mjs
3
+ // node_modules/motion-dom/dist/es/animation/generators/utils/create-generator-easing.mjs
4
4
  function r(r, i = 100, a) {
5
5
  let o = a({
6
6
  ...r,
@@ -12,7 +12,6 @@ function r(r, i = 100, a) {
12
12
  duration: e(s)
13
13
  };
14
14
  }
15
- //#endregion
16
15
  export { r as createGeneratorEasing };
17
16
 
18
17
  //# sourceMappingURL=create-generator-easing.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"create-generator-easing.js","names":[],"sources":["../../../../../../../../node_modules/motion-dom/dist/es/animation/generators/utils/create-generator-easing.mjs"],"sourcesContent":["import { millisecondsToSeconds } from 'motion-utils';\nimport { calcGeneratorDuration, maxGeneratorDuration } from './calc-duration.mjs';\n\n/**\n * Create a progress => progress easing function from a generator.\n */\nfunction createGeneratorEasing(options, scale = 100, createGenerator) {\n const generator = createGenerator({ ...options, keyframes: [0, scale] });\n const duration = Math.min(calcGeneratorDuration(generator), maxGeneratorDuration);\n return {\n type: \"keyframes\",\n ease: (progress) => {\n return generator.next(duration * progress).value / scale;\n },\n duration: millisecondsToSeconds(duration),\n };\n}\n\nexport { createGeneratorEasing };\n//# sourceMappingURL=create-generator-easing.mjs.map\n"],"x_google_ignoreList":[0],"mappings":";;;AAMA,SAAS,EAAsB,GAAS,IAAQ,KAAK,GAAiB;CAClE,IAAM,IAAY,EAAgB;EAAE,GAAG;EAAS,WAAW,CAAC,GAAG,EAAM;EAAE,CAAC,EAClE,IAAW,KAAK,IAAI,EAAsB,EAAU,EAAE,EAAqB;AACjF,QAAO;EACH,MAAM;EACN,OAAO,MACI,EAAU,KAAK,IAAW,EAAS,CAAC,QAAQ;EAEvD,UAAU,EAAsB,EAAS;EAC5C"}
1
+ {"version":3,"file":"create-generator-easing.js","names":["createGeneratorEasing","generator","createGenerator","options","scale","duration","calcGeneratorDuration","maxGeneratorDuration","progress","millisecondsToSeconds"],"sources":["../../../../../../../../node_modules/motion-dom/dist/es/animation/generators/utils/create-generator-easing.mjs"],"sourcesContent":["import { millisecondsToSeconds } from 'motion-utils';\nimport { calcGeneratorDuration, maxGeneratorDuration } from './calc-duration.mjs';\n\n/**\n * Create a progress => progress easing function from a generator.\n */\nfunction createGeneratorEasing(options, scale = 100, createGenerator) {\n const generator = createGenerator({ ...options, keyframes: [0, scale] });\n const duration = Math.min(calcGeneratorDuration(generator), maxGeneratorDuration);\n return {\n type: \"keyframes\",\n ease: (progress) => {\n return generator.next(duration * progress).value / scale;\n },\n duration: millisecondsToSeconds(duration),\n };\n}\n\nexport { createGeneratorEasing };\n//# sourceMappingURL=create-generator-easing.mjs.map\n"],"ignoreList":[0],"mappings":";;;AAMA,SAASA,EAAsB,GAAS,IAAQ,KAAK,GAAiB;CAClE,IAAMC,IAAYC,EAAgB;EAAE,GAAGC;EAAS,WAAW,CAAC,GAAGC,CAAK;CAAE,CAAC,GACjEC,IAAW,KAAK,IAAIC,EAAsBL,CAAS,GAAGM,CAAoB;CAChF,OAAO;EACH,MAAM;EACN,OAAO,MACIN,EAAU,KAAKI,IAAWG,CAAQ,CAAC,CAAC,QAAQJ;EAEvD,UAAUK,EAAsBJ,CAAQ;CAC5C;AACJ"}
@@ -1,8 +1,7 @@
1
- //#region node_modules/motion-dom/dist/es/animation/generators/utils/is-generator.mjs
1
+ // node_modules/motion-dom/dist/es/animation/generators/utils/is-generator.mjs
2
2
  function e(e) {
3
3
  return typeof e == "function" && "applyToOptions" in e;
4
4
  }
5
- //#endregion
6
5
  export { e as isGenerator };
7
6
 
8
7
  //# sourceMappingURL=is-generator.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"is-generator.js","names":[],"sources":["../../../../../../../../node_modules/motion-dom/dist/es/animation/generators/utils/is-generator.mjs"],"sourcesContent":["function isGenerator(type) {\n return typeof type === \"function\" && \"applyToOptions\" in type;\n}\n\nexport { isGenerator };\n//# sourceMappingURL=is-generator.mjs.map\n"],"x_google_ignoreList":[0],"mappings":";AAAA,SAAS,EAAY,GAAM;AACvB,QAAO,OAAO,KAAS,cAAc,oBAAoB"}
1
+ {"version":3,"file":"is-generator.js","names":["isGenerator","type"],"sources":["../../../../../../../../node_modules/motion-dom/dist/es/animation/generators/utils/is-generator.mjs"],"sourcesContent":["function isGenerator(type) {\n return typeof type === \"function\" && \"applyToOptions\" in type;\n}\n\nexport { isGenerator };\n//# sourceMappingURL=is-generator.mjs.map\n"],"ignoreList":[0],"mappings":";AAAA,SAASA,EAAY,GAAM;CACvB,OAAO,OAAOC,KAAS,cAAc,oBAAoBA;AAC7D"}
@@ -1,11 +1,10 @@
1
1
  import { velocityPerSecond as e } from "../../../../../../motion-utils/dist/es/velocity-per-second.js";
2
- //#region node_modules/motion-dom/dist/es/animation/generators/utils/velocity.mjs
2
+ // node_modules/motion-dom/dist/es/animation/generators/utils/velocity.mjs
3
3
  var t = 5;
4
4
  function n(n, r, i) {
5
5
  let a = Math.max(r - t, 0);
6
6
  return e(i - n(a), r - a);
7
7
  }
8
- //#endregion
9
8
  export { n as getGeneratorVelocity };
10
9
 
11
10
  //# sourceMappingURL=velocity.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"velocity.js","names":[],"sources":["../../../../../../../../node_modules/motion-dom/dist/es/animation/generators/utils/velocity.mjs"],"sourcesContent":["import { velocityPerSecond } from 'motion-utils';\n\nconst velocitySampleDuration = 5; // ms\nfunction getGeneratorVelocity(resolveValue, t, current) {\n const prevT = Math.max(t - velocitySampleDuration, 0);\n return velocityPerSecond(current - resolveValue(prevT), t - prevT);\n}\n\nexport { getGeneratorVelocity };\n//# sourceMappingURL=velocity.mjs.map\n"],"x_google_ignoreList":[0],"mappings":";;AAEA,IAAM,IAAyB;AAC/B,SAAS,EAAqB,GAAc,GAAG,GAAS;CACpD,IAAM,IAAQ,KAAK,IAAI,IAAI,GAAwB,EAAE;AACrD,QAAO,EAAkB,IAAU,EAAa,EAAM,EAAE,IAAI,EAAM"}
1
+ {"version":3,"file":"velocity.js","names":["velocitySampleDuration","getGeneratorVelocity","prevT","t","velocityPerSecond","current","resolveValue"],"sources":["../../../../../../../../node_modules/motion-dom/dist/es/animation/generators/utils/velocity.mjs"],"sourcesContent":["import { velocityPerSecond } from 'motion-utils';\n\nconst velocitySampleDuration = 5; // ms\nfunction getGeneratorVelocity(resolveValue, t, current) {\n const prevT = Math.max(t - velocitySampleDuration, 0);\n return velocityPerSecond(current - resolveValue(prevT), t - prevT);\n}\n\nexport { getGeneratorVelocity };\n//# sourceMappingURL=velocity.mjs.map\n"],"ignoreList":[0],"mappings":";;AAEA,IAAMA,IAAyB;AAC/B,SAASC,EAAqB,GAAc,GAAG,GAAS;CACpD,IAAMC,IAAQ,KAAK,IAAIC,IAAIH,GAAwB,CAAC;CACpD,OAAOI,EAAkBC,IAAUC,EAAaJ,CAAK,GAAGC,IAAID,CAAK;AACrE"}
@@ -1,17 +1,17 @@
1
- import { MotionGlobalConfig as e } from "../../../../../motion-utils/dist/es/global-config.js";
2
- import { secondsToMilliseconds as t } from "../../../../../motion-utils/dist/es/time-conversion.js";
3
- import { frame as n } from "../../frameloop/frame.js";
4
- import { getFinalKeyframe as r } from "../keyframes/get-final.js";
5
- import { JSAnimation as i } from "../JSAnimation.js";
1
+ import { secondsToMilliseconds as e } from "../../../../../motion-utils/dist/es/time-conversion.js";
2
+ import { MotionGlobalConfig as t } from "../../../../../motion-utils/dist/es/global-config.js";
3
+ import { AsyncMotionValueAnimation as n } from "../AsyncMotionValueAnimation.js";
4
+ import { JSAnimation as r } from "../JSAnimation.js";
5
+ import { getValueTransition as i } from "../utils/get-value-transition.js";
6
6
  import { makeAnimationInstant as a } from "../utils/make-animation-instant.js";
7
- import { AsyncMotionValueAnimation as o } from "../AsyncMotionValueAnimation.js";
8
- import { getValueTransition as s } from "../utils/get-value-transition.js";
9
- import { getDefaultTransition as c } from "../utils/default-transitions.js";
10
- import { isTransitionDefined as l } from "../utils/is-transition-defined.js";
11
- //#region node_modules/motion-dom/dist/es/animation/interfaces/motion-value.mjs
7
+ import { getDefaultTransition as o } from "../utils/default-transitions.js";
8
+ import { getFinalKeyframe as s } from "../keyframes/get-final.js";
9
+ import { isTransitionDefined as c } from "../utils/is-transition-defined.js";
10
+ import { frame as l } from "../../frameloop/frame.js";
11
+ // node_modules/motion-dom/dist/es/animation/interfaces/motion-value.mjs
12
12
  var u = (u, d, f, p = {}, m, h) => (g) => {
13
- let _ = s(p, u) || {}, v = _.delay || p.delay || 0, { elapsed: y = 0 } = p;
14
- y -= t(v);
13
+ let _ = i(p, u) || {}, v = _.delay || p.delay || 0, { elapsed: y = 0 } = p;
14
+ y -= e(v);
15
15
  let b = {
16
16
  keyframes: Array.isArray(f) ? f : [null, f],
17
17
  ease: "easeOut",
@@ -28,20 +28,19 @@ var u = (u, d, f, p = {}, m, h) => (g) => {
28
28
  motionValue: d,
29
29
  element: h ? void 0 : m
30
30
  };
31
- l(_) || Object.assign(b, c(u, b)), b.duration &&= t(b.duration), b.repeatDelay &&= t(b.repeatDelay), b.from !== void 0 && (b.keyframes[0] = b.from);
31
+ c(_) || Object.assign(b, o(u, b)), b.duration &&= e(b.duration), b.repeatDelay &&= e(b.repeatDelay), b.from !== void 0 && (b.keyframes[0] = b.from);
32
32
  let x = !1;
33
- if ((b.type === !1 || b.duration === 0 && !b.repeatDelay) && (a(b), b.delay === 0 && (x = !0)), (e.instantAnimations || e.skipAnimations || m?.shouldSkipAnimations || _.skipAnimations) && (x = !0, a(b), b.delay = 0), b.allowFlatten = !_.type && !_.ease, x && !h && d.get() !== void 0) {
34
- let e = r(b.keyframes, _);
33
+ if ((b.type === !1 || b.duration === 0 && !b.repeatDelay) && (a(b), b.delay === 0 && (x = !0)), (t.instantAnimations || t.skipAnimations || m?.shouldSkipAnimations || _.skipAnimations) && (x = !0, a(b), b.delay = 0), b.allowFlatten = !_.type && !_.ease, x && !h && d.get() !== void 0) {
34
+ let e = s(b.keyframes, _);
35
35
  if (e !== void 0) {
36
- n.update(() => {
36
+ l.update(() => {
37
37
  b.onUpdate(e), b.onComplete();
38
38
  });
39
39
  return;
40
40
  }
41
41
  }
42
- return _.isSync ? new i(b) : new o(b);
42
+ return _.isSync ? new r(b) : new n(b);
43
43
  };
44
- //#endregion
45
44
  export { u as animateMotionValue };
46
45
 
47
46
  //# sourceMappingURL=motion-value.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"motion-value.js","names":[],"sources":["../../../../../../../node_modules/motion-dom/dist/es/animation/interfaces/motion-value.mjs"],"sourcesContent":["import { secondsToMilliseconds, MotionGlobalConfig } from 'motion-utils';\nimport { AsyncMotionValueAnimation } from '../AsyncMotionValueAnimation.mjs';\nimport { JSAnimation } from '../JSAnimation.mjs';\nimport { getValueTransition } from '../utils/get-value-transition.mjs';\nimport { makeAnimationInstant } from '../utils/make-animation-instant.mjs';\nimport { getDefaultTransition } from '../utils/default-transitions.mjs';\nimport { getFinalKeyframe } from '../keyframes/get-final.mjs';\nimport { isTransitionDefined } from '../utils/is-transition-defined.mjs';\nimport { frame } from '../../frameloop/frame.mjs';\n\nconst animateMotionValue = (name, value, target, transition = {}, element, isHandoff) => (onComplete) => {\n const valueTransition = getValueTransition(transition, name) || {};\n /**\n * Most transition values are currently completely overwritten by value-specific\n * transitions. In the future it'd be nicer to blend these transitions. But for now\n * delay actually does inherit from the root transition if not value-specific.\n */\n const delay = valueTransition.delay || transition.delay || 0;\n /**\n * Elapsed isn't a public transition option but can be passed through from\n * optimized appear effects in milliseconds.\n */\n let { elapsed = 0 } = transition;\n elapsed = elapsed - secondsToMilliseconds(delay);\n const options = {\n keyframes: Array.isArray(target) ? target : [null, target],\n ease: \"easeOut\",\n velocity: value.getVelocity(),\n ...valueTransition,\n delay: -elapsed,\n onUpdate: (v) => {\n value.set(v);\n valueTransition.onUpdate && valueTransition.onUpdate(v);\n },\n onComplete: () => {\n onComplete();\n valueTransition.onComplete && valueTransition.onComplete();\n },\n name,\n motionValue: value,\n element: isHandoff ? undefined : element,\n };\n /**\n * If there's no transition defined for this value, we can generate\n * unique transition settings for this value.\n */\n if (!isTransitionDefined(valueTransition)) {\n Object.assign(options, getDefaultTransition(name, options));\n }\n /**\n * Both WAAPI and our internal animation functions use durations\n * as defined by milliseconds, while our external API defines them\n * as seconds.\n */\n options.duration && (options.duration = secondsToMilliseconds(options.duration));\n options.repeatDelay && (options.repeatDelay = secondsToMilliseconds(options.repeatDelay));\n /**\n * Support deprecated way to set initial value. Prefer keyframe syntax.\n */\n if (options.from !== undefined) {\n options.keyframes[0] = options.from;\n }\n let shouldSkip = false;\n if (options.type === false ||\n (options.duration === 0 && !options.repeatDelay)) {\n makeAnimationInstant(options);\n if (options.delay === 0) {\n shouldSkip = true;\n }\n }\n if (MotionGlobalConfig.instantAnimations ||\n MotionGlobalConfig.skipAnimations ||\n element?.shouldSkipAnimations ||\n valueTransition.skipAnimations) {\n shouldSkip = true;\n makeAnimationInstant(options);\n options.delay = 0;\n }\n /**\n * If the transition type or easing has been explicitly set by the user\n * then we don't want to allow flattening the animation.\n */\n options.allowFlatten = !valueTransition.type && !valueTransition.ease;\n /**\n * If we can or must skip creating the animation, and apply only\n * the final keyframe, do so. We also check once keyframes are resolved but\n * this early check prevents the need to create an animation at all.\n */\n if (shouldSkip && !isHandoff && value.get() !== undefined) {\n const finalKeyframe = getFinalKeyframe(options.keyframes, valueTransition);\n if (finalKeyframe !== undefined) {\n frame.update(() => {\n options.onUpdate(finalKeyframe);\n options.onComplete();\n });\n return;\n }\n }\n return valueTransition.isSync\n ? new JSAnimation(options)\n : new AsyncMotionValueAnimation(options);\n};\n\nexport { animateMotionValue };\n//# sourceMappingURL=motion-value.mjs.map\n"],"x_google_ignoreList":[0],"mappings":";;;;;;;;;;;AAUA,IAAM,KAAsB,GAAM,GAAO,GAAQ,IAAa,EAAE,EAAE,GAAS,OAAe,MAAe;CACrG,IAAM,IAAkB,EAAmB,GAAY,EAAK,IAAI,EAAE,EAM5D,IAAQ,EAAgB,SAAS,EAAW,SAAS,GAKvD,EAAE,aAAU,MAAM;AACtB,MAAoB,EAAsB,EAAM;CAChD,IAAM,IAAU;EACZ,WAAW,MAAM,QAAQ,EAAO,GAAG,IAAS,CAAC,MAAM,EAAO;EAC1D,MAAM;EACN,UAAU,EAAM,aAAa;EAC7B,GAAG;EACH,OAAO,CAAC;EACR,WAAW,MAAM;AAEb,GADA,EAAM,IAAI,EAAE,EACZ,EAAgB,YAAY,EAAgB,SAAS,EAAE;;EAE3D,kBAAkB;AAEd,GADA,GAAY,EACZ,EAAgB,cAAc,EAAgB,YAAY;;EAE9D;EACA,aAAa;EACb,SAAS,IAAY,KAAA,IAAY;EACpC;AAkBD,CAbK,EAAoB,EAAgB,IACrC,OAAO,OAAO,GAAS,EAAqB,GAAM,EAAQ,CAAC,EAO/D,AAAqB,EAAQ,aAAW,EAAsB,EAAQ,SAAS,EAC/E,AAAwB,EAAQ,gBAAc,EAAsB,EAAQ,YAAY,EAIpF,EAAQ,SAAS,KAAA,MACjB,EAAQ,UAAU,KAAK,EAAQ;CAEnC,IAAI,IAAa;AA0BjB,MAzBI,EAAQ,SAAS,MAChB,EAAQ,aAAa,KAAK,CAAC,EAAQ,iBACpC,EAAqB,EAAQ,EACzB,EAAQ,UAAU,MAClB,IAAa,OAGjB,EAAmB,qBACnB,EAAmB,kBACnB,GAAS,wBACT,EAAgB,oBAChB,IAAa,IACb,EAAqB,EAAQ,EAC7B,EAAQ,QAAQ,IAMpB,EAAQ,eAAe,CAAC,EAAgB,QAAQ,CAAC,EAAgB,MAM7D,KAAc,CAAC,KAAa,EAAM,KAAK,KAAK,KAAA,GAAW;EACvD,IAAM,IAAgB,EAAiB,EAAQ,WAAW,EAAgB;AAC1E,MAAI,MAAkB,KAAA,GAAW;AAC7B,KAAM,aAAa;AAEf,IADA,EAAQ,SAAS,EAAc,EAC/B,EAAQ,YAAY;KACtB;AACF;;;AAGR,QAAO,EAAgB,SACjB,IAAI,EAAY,EAAQ,GACxB,IAAI,EAA0B,EAAQ"}
1
+ {"version":3,"file":"motion-value.js","names":["animateMotionValue","valueTransition","getValueTransition","transition","name","delay","secondsToMilliseconds","options","target","value","elapsed","v","onComplete","isHandoff","element","isTransitionDefined","getDefaultTransition","shouldSkip","makeAnimationInstant","MotionGlobalConfig","finalKeyframe","getFinalKeyframe","JSAnimation","AsyncMotionValueAnimation"],"sources":["../../../../../../../node_modules/motion-dom/dist/es/animation/interfaces/motion-value.mjs"],"sourcesContent":["import { secondsToMilliseconds, MotionGlobalConfig } from 'motion-utils';\nimport { AsyncMotionValueAnimation } from '../AsyncMotionValueAnimation.mjs';\nimport { JSAnimation } from '../JSAnimation.mjs';\nimport { getValueTransition } from '../utils/get-value-transition.mjs';\nimport { makeAnimationInstant } from '../utils/make-animation-instant.mjs';\nimport { getDefaultTransition } from '../utils/default-transitions.mjs';\nimport { getFinalKeyframe } from '../keyframes/get-final.mjs';\nimport { isTransitionDefined } from '../utils/is-transition-defined.mjs';\nimport { frame } from '../../frameloop/frame.mjs';\n\nconst animateMotionValue = (name, value, target, transition = {}, element, isHandoff) => (onComplete) => {\n const valueTransition = getValueTransition(transition, name) || {};\n /**\n * Most transition values are currently completely overwritten by value-specific\n * transitions. In the future it'd be nicer to blend these transitions. But for now\n * delay actually does inherit from the root transition if not value-specific.\n */\n const delay = valueTransition.delay || transition.delay || 0;\n /**\n * Elapsed isn't a public transition option but can be passed through from\n * optimized appear effects in milliseconds.\n */\n let { elapsed = 0 } = transition;\n elapsed = elapsed - secondsToMilliseconds(delay);\n const options = {\n keyframes: Array.isArray(target) ? target : [null, target],\n ease: \"easeOut\",\n velocity: value.getVelocity(),\n ...valueTransition,\n delay: -elapsed,\n onUpdate: (v) => {\n value.set(v);\n valueTransition.onUpdate && valueTransition.onUpdate(v);\n },\n onComplete: () => {\n onComplete();\n valueTransition.onComplete && valueTransition.onComplete();\n },\n name,\n motionValue: value,\n element: isHandoff ? undefined : element,\n };\n /**\n * If there's no transition defined for this value, we can generate\n * unique transition settings for this value.\n */\n if (!isTransitionDefined(valueTransition)) {\n Object.assign(options, getDefaultTransition(name, options));\n }\n /**\n * Both WAAPI and our internal animation functions use durations\n * as defined by milliseconds, while our external API defines them\n * as seconds.\n */\n options.duration && (options.duration = secondsToMilliseconds(options.duration));\n options.repeatDelay && (options.repeatDelay = secondsToMilliseconds(options.repeatDelay));\n /**\n * Support deprecated way to set initial value. Prefer keyframe syntax.\n */\n if (options.from !== undefined) {\n options.keyframes[0] = options.from;\n }\n let shouldSkip = false;\n if (options.type === false ||\n (options.duration === 0 && !options.repeatDelay)) {\n makeAnimationInstant(options);\n if (options.delay === 0) {\n shouldSkip = true;\n }\n }\n if (MotionGlobalConfig.instantAnimations ||\n MotionGlobalConfig.skipAnimations ||\n element?.shouldSkipAnimations ||\n valueTransition.skipAnimations) {\n shouldSkip = true;\n makeAnimationInstant(options);\n options.delay = 0;\n }\n /**\n * If the transition type or easing has been explicitly set by the user\n * then we don't want to allow flattening the animation.\n */\n options.allowFlatten = !valueTransition.type && !valueTransition.ease;\n /**\n * If we can or must skip creating the animation, and apply only\n * the final keyframe, do so. We also check once keyframes are resolved but\n * this early check prevents the need to create an animation at all.\n */\n if (shouldSkip && !isHandoff && value.get() !== undefined) {\n const finalKeyframe = getFinalKeyframe(options.keyframes, valueTransition);\n if (finalKeyframe !== undefined) {\n frame.update(() => {\n options.onUpdate(finalKeyframe);\n options.onComplete();\n });\n return;\n }\n }\n return valueTransition.isSync\n ? new JSAnimation(options)\n : new AsyncMotionValueAnimation(options);\n};\n\nexport { animateMotionValue };\n//# sourceMappingURL=motion-value.mjs.map\n"],"ignoreList":[0],"mappings":";;;;;;;;;;;AAUA,IAAMA,KAAsB,GAAM,GAAO,GAAQ,IAAa,CAAC,GAAG,GAAS,OAAe,MAAe;CACrG,IAAMC,IAAkBC,EAAmBC,GAAYC,CAAI,KAAK,CAAC,GAM3DC,IAAQJ,EAAgB,SAASE,EAAW,SAAS,GAKvD,EAAE,aAAU,MAAMA;CACtB,KAAoBG,EAAsBD,CAAK;CAC/C,IAAME,IAAU;EACZ,WAAW,MAAM,QAAQC,CAAM,IAAIA,IAAS,CAAC,MAAMA,CAAM;EACzD,MAAM;EACN,UAAUC,EAAM,YAAY;EAC5B,GAAGR;EACH,OAAO,CAACS;EACR,WAAW,MAAM;GAEb,AADAD,EAAM,IAAIE,CAAC,GACXV,EAAgB,YAAYA,EAAgB,SAASU,CAAC;EAC1D;EACA,kBAAkB;GAEd,AADAC,EAAW,GACXX,EAAgB,cAAcA,EAAgB,WAAW;EAC7D;EACA;EACA,aAAaQ;EACb,SAASI,IAAY,KAAA,IAAYC;CACrC;CAkBA,AAbKC,EAAoBd,CAAe,KACpC,OAAO,OAAOM,GAASS,EAAqBZ,GAAMG,CAAO,CAAC,GAO9D,AAAqBA,EAAQ,aAAWD,EAAsBC,EAAQ,QAAQ,GAC9E,AAAwBA,EAAQ,gBAAcD,EAAsBC,EAAQ,WAAW,GAInFA,EAAQ,SAAS,KAAA,MACjB,EAAQ,UAAU,KAAKA,EAAQ;CAEnC,IAAIU,IAAa;CA0BjB,KAzBIV,EAAQ,SAAS,MAChBA,EAAQ,aAAa,KAAK,CAACA,EAAQ,iBACpCW,EAAqBX,CAAO,GACxBA,EAAQ,UAAU,MAClB,IAAa,OAGjBY,EAAmB,qBACnBA,EAAmB,kBACnBL,GAAS,wBACTb,EAAgB,oBAChB,IAAa,IACbiB,EAAqBX,CAAO,GAC5B,EAAQ,QAAQ,IAMpB,EAAQ,eAAe,CAACN,EAAgB,QAAQ,CAACA,EAAgB,MAM7DgB,KAAc,CAACJ,KAAaJ,EAAM,IAAI,MAAM,KAAA,GAAW;EACvD,IAAMW,IAAgBC,EAAiBd,EAAQ,WAAWN,CAAe;EACzE,IAAImB,MAAkB,KAAA,GAAW;GAC7B,EAAM,aAAa;IAEf,AADAb,EAAQ,SAASa,CAAa,GAC9Bb,EAAQ,WAAW;GACvB,CAAC;GACD;EACJ;CACJ;CACA,OAAON,EAAgB,SACjB,IAAIqB,EAAYf,CAAO,IACvB,IAAIgB,EAA0BhB,CAAO;AAC/C"}
@@ -1,12 +1,12 @@
1
- import { frame as e } from "../../frameloop/frame.js";
1
+ import { getValueTransition as e } from "../utils/get-value-transition.js";
2
2
  import { resolveTransition as t } from "../utils/resolve-transition.js";
3
- import { getValueTransition as n } from "../utils/get-value-transition.js";
4
- import { animateMotionValue as r } from "./motion-value.js";
5
- import { positionalKeys as i } from "../../render/utils/keys-position.js";
6
- import { setTarget as a } from "../../render/utils/setters.js";
7
- import { addValueToWillChange as o } from "../../value/will-change/add-will-change.js";
8
- import { getOptimisedAppearId as s } from "../optimized-appear/get-appear-id.js";
9
- //#region node_modules/motion-dom/dist/es/animation/interfaces/visual-element-target.mjs
3
+ import { positionalKeys as n } from "../../render/utils/keys-position.js";
4
+ import { setTarget as r } from "../../render/utils/setters.js";
5
+ import { addValueToWillChange as i } from "../../value/will-change/add-will-change.js";
6
+ import { getOptimisedAppearId as a } from "../optimized-appear/get-appear-id.js";
7
+ import { animateMotionValue as o } from "./motion-value.js";
8
+ import { frame as s } from "../../frameloop/frame.js";
9
+ // node_modules/motion-dom/dist/es/animation/interfaces/visual-element-target.mjs
10
10
  function c({ protectedKeys: e, needsAnimating: t }, n) {
11
11
  let r = e.hasOwnProperty(n) && t[n] !== !0;
12
12
  return t[n] = !1, r;
@@ -19,41 +19,40 @@ function l(l, u, { delay: d = 0, transitionOverride: f, type: p } = {}) {
19
19
  let b = [], x = p && l.animationState && l.animationState.getState()[p], S = m?.path;
20
20
  S && S.animateVisualElement(l, g, m, d, b);
21
21
  for (let t in g) {
22
- let a = l.getValue(t, l.latestValues[t] ?? null), u = g[t];
22
+ let r = l.getValue(t, l.latestValues[t] ?? null), u = g[t];
23
23
  if (u === void 0 || x && c(x, t)) continue;
24
24
  let f = {
25
25
  delay: d,
26
- ...n(m || {}, t)
26
+ ...e(m || {}, t)
27
27
  };
28
28
  y && (f.skipAnimations = !0);
29
- let p = a.get();
30
- if (p !== void 0 && !a.isAnimating() && !Array.isArray(u) && u === p && !f.velocity) {
31
- e.update(() => a.set(u));
29
+ let p = r.get();
30
+ if (p !== void 0 && !r.isAnimating() && !Array.isArray(u) && u === p && !f.velocity) {
31
+ s.update(() => r.set(u));
32
32
  continue;
33
33
  }
34
34
  let h = !1;
35
35
  if (window.MotionHandoffAnimation) {
36
- let n = s(l);
37
- if (n) {
38
- let r = window.MotionHandoffAnimation(n, t, e);
39
- r !== null && (f.startTime = r, h = !0);
36
+ let e = a(l);
37
+ if (e) {
38
+ let n = window.MotionHandoffAnimation(e, t, s);
39
+ n !== null && (f.startTime = n, h = !0);
40
40
  }
41
41
  }
42
- o(l, t);
42
+ i(l, t);
43
43
  let _ = v ?? l.shouldReduceMotion;
44
- a.start(r(t, a, u, _ && i.has(t) ? { type: !1 } : f, l, h));
45
- let S = a.animation;
44
+ r.start(o(t, r, u, _ && n.has(t) ? { type: !1 } : f, l, h));
45
+ let S = r.animation;
46
46
  S && b.push(S);
47
47
  }
48
48
  if (h) {
49
- let t = () => e.update(() => {
50
- h && a(l, h);
49
+ let e = () => s.update(() => {
50
+ h && r(l, h);
51
51
  });
52
- b.length ? Promise.all(b).then(t) : t();
52
+ b.length ? Promise.all(b).then(e) : e();
53
53
  }
54
54
  return b;
55
55
  }
56
- //#endregion
57
56
  export { l as animateTarget };
58
57
 
59
58
  //# sourceMappingURL=visual-element-target.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"visual-element-target.js","names":[],"sources":["../../../../../../../node_modules/motion-dom/dist/es/animation/interfaces/visual-element-target.mjs"],"sourcesContent":["import { getValueTransition } from '../utils/get-value-transition.mjs';\nimport { resolveTransition } from '../utils/resolve-transition.mjs';\nimport { positionalKeys } from '../../render/utils/keys-position.mjs';\nimport { setTarget } from '../../render/utils/setters.mjs';\nimport { addValueToWillChange } from '../../value/will-change/add-will-change.mjs';\nimport { getOptimisedAppearId } from '../optimized-appear/get-appear-id.mjs';\nimport { animateMotionValue } from './motion-value.mjs';\nimport { frame } from '../../frameloop/frame.mjs';\n\n/**\n * Decide whether we should block this animation. Previously, we achieved this\n * just by checking whether the key was listed in protectedKeys, but this\n * posed problems if an animation was triggered by afterChildren and protectedKeys\n * had been set to true in the meantime.\n */\nfunction shouldBlockAnimation({ protectedKeys, needsAnimating }, key) {\n const shouldBlock = protectedKeys.hasOwnProperty(key) && needsAnimating[key] !== true;\n needsAnimating[key] = false;\n return shouldBlock;\n}\nfunction animateTarget(visualElement, targetAndTransition, { delay = 0, transitionOverride, type } = {}) {\n let { transition, transitionEnd, ...target } = targetAndTransition;\n const defaultTransition = visualElement.getDefaultTransition();\n transition = transition\n ? resolveTransition(transition, defaultTransition)\n : defaultTransition;\n const reduceMotion = transition?.reduceMotion;\n const skipAnimations = transition?.skipAnimations;\n if (transitionOverride)\n transition = transitionOverride;\n const animations = [];\n const animationTypeState = type &&\n visualElement.animationState &&\n visualElement.animationState.getState()[type];\n const path = transition?.path;\n if (path) {\n // path mutates `target` to claim x/y; loop below skips them.\n path.animateVisualElement(visualElement, target, transition, delay, animations);\n }\n for (const key in target) {\n const value = visualElement.getValue(key, visualElement.latestValues[key] ?? null);\n const valueTarget = target[key];\n if (valueTarget === undefined ||\n (animationTypeState &&\n shouldBlockAnimation(animationTypeState, key))) {\n continue;\n }\n const valueTransition = {\n delay,\n ...getValueTransition(transition || {}, key),\n };\n if (skipAnimations)\n valueTransition.skipAnimations = true;\n /**\n * If the value is already at the defined target, skip the animation.\n * We still re-assert the value via frame.update to take precedence\n * over any stale transitionEnd callbacks from previous animations.\n */\n const currentValue = value.get();\n if (currentValue !== undefined &&\n !value.isAnimating() &&\n !Array.isArray(valueTarget) &&\n valueTarget === currentValue &&\n !valueTransition.velocity) {\n frame.update(() => value.set(valueTarget));\n continue;\n }\n /**\n * If this is the first time a value is being animated, check\n * to see if we're handling off from an existing animation.\n */\n let isHandoff = false;\n if (window.MotionHandoffAnimation) {\n const appearId = getOptimisedAppearId(visualElement);\n if (appearId) {\n const startTime = window.MotionHandoffAnimation(appearId, key, frame);\n if (startTime !== null) {\n valueTransition.startTime = startTime;\n isHandoff = true;\n }\n }\n }\n addValueToWillChange(visualElement, key);\n const shouldReduceMotion = reduceMotion ?? visualElement.shouldReduceMotion;\n value.start(animateMotionValue(key, value, valueTarget, shouldReduceMotion && positionalKeys.has(key)\n ? { type: false }\n : valueTransition, visualElement, isHandoff));\n const animation = value.animation;\n if (animation) {\n animations.push(animation);\n }\n }\n if (transitionEnd) {\n const applyTransitionEnd = () => frame.update(() => {\n transitionEnd && setTarget(visualElement, transitionEnd);\n });\n if (animations.length) {\n Promise.all(animations).then(applyTransitionEnd);\n }\n else {\n applyTransitionEnd();\n }\n }\n return animations;\n}\n\nexport { animateTarget };\n//# sourceMappingURL=visual-element-target.mjs.map\n"],"x_google_ignoreList":[0],"mappings":";;;;;;;;;AAeA,SAAS,EAAqB,EAAE,kBAAe,qBAAkB,GAAK;CAClE,IAAM,IAAc,EAAc,eAAe,EAAI,IAAI,EAAe,OAAS;AAEjF,QADA,EAAe,KAAO,IACf;;AAEX,SAAS,EAAc,GAAe,GAAqB,EAAE,WAAQ,GAAG,uBAAoB,YAAS,EAAE,EAAE;CACrG,IAAI,EAAE,eAAY,kBAAe,GAAG,MAAW,GACzC,IAAoB,EAAc,sBAAsB;AAC9D,KAAa,IACP,EAAkB,GAAY,EAAkB,GAChD;CACN,IAAM,IAAe,GAAY,cAC3B,IAAiB,GAAY;AACnC,CAAI,MACA,IAAa;CACjB,IAAM,IAAa,EAAE,EACf,IAAqB,KACvB,EAAc,kBACd,EAAc,eAAe,UAAU,CAAC,IACtC,IAAO,GAAY;AACzB,CAAI,KAEA,EAAK,qBAAqB,GAAe,GAAQ,GAAY,GAAO,EAAW;AAEnF,MAAK,IAAM,KAAO,GAAQ;EACtB,IAAM,IAAQ,EAAc,SAAS,GAAK,EAAc,aAAa,MAAQ,KAAK,EAC5E,IAAc,EAAO;AAC3B,MAAI,MAAgB,KAAA,KACf,KACG,EAAqB,GAAoB,EAAI,CACjD;EAEJ,IAAM,IAAkB;GACpB;GACA,GAAG,EAAmB,KAAc,EAAE,EAAE,EAAI;GAC/C;AACD,EAAI,MACA,EAAgB,iBAAiB;EAMrC,IAAM,IAAe,EAAM,KAAK;AAChC,MAAI,MAAiB,KAAA,KACjB,CAAC,EAAM,aAAa,IACpB,CAAC,MAAM,QAAQ,EAAY,IAC3B,MAAgB,KAChB,CAAC,EAAgB,UAAU;AAC3B,KAAM,aAAa,EAAM,IAAI,EAAY,CAAC;AAC1C;;EAMJ,IAAI,IAAY;AAChB,MAAI,OAAO,wBAAwB;GAC/B,IAAM,IAAW,EAAqB,EAAc;AACpD,OAAI,GAAU;IACV,IAAM,IAAY,OAAO,uBAAuB,GAAU,GAAK,EAAM;AACrE,IAAI,MAAc,SACd,EAAgB,YAAY,GAC5B,IAAY;;;AAIxB,IAAqB,GAAe,EAAI;EACxC,IAAM,IAAqB,KAAgB,EAAc;AACzD,IAAM,MAAM,EAAmB,GAAK,GAAO,GAAa,KAAsB,EAAe,IAAI,EAAI,GAC/F,EAAE,MAAM,IAAO,GACf,GAAiB,GAAe,EAAU,CAAC;EACjD,IAAM,IAAY,EAAM;AACxB,EAAI,KACA,EAAW,KAAK,EAAU;;AAGlC,KAAI,GAAe;EACf,IAAM,UAA2B,EAAM,aAAa;AAChD,QAAiB,EAAU,GAAe,EAAc;IAC1D;AACF,EAAI,EAAW,SACX,QAAQ,IAAI,EAAW,CAAC,KAAK,EAAmB,GAGhD,GAAoB;;AAG5B,QAAO"}
1
+ {"version":3,"file":"visual-element-target.js","names":["shouldBlockAnimation","shouldBlock","protectedKeys","key","needsAnimating","animateTarget","target","targetAndTransition","defaultTransition","visualElement","transition","resolveTransition","reduceMotion","skipAnimations","transitionOverride","animations","animationTypeState","type","path","delay","value","valueTarget","valueTransition","getValueTransition","currentValue","isHandoff","appearId","getOptimisedAppearId","startTime","frame","shouldReduceMotion","animateMotionValue","positionalKeys","animation","transitionEnd","applyTransitionEnd","setTarget"],"sources":["../../../../../../../node_modules/motion-dom/dist/es/animation/interfaces/visual-element-target.mjs"],"sourcesContent":["import { getValueTransition } from '../utils/get-value-transition.mjs';\nimport { resolveTransition } from '../utils/resolve-transition.mjs';\nimport { positionalKeys } from '../../render/utils/keys-position.mjs';\nimport { setTarget } from '../../render/utils/setters.mjs';\nimport { addValueToWillChange } from '../../value/will-change/add-will-change.mjs';\nimport { getOptimisedAppearId } from '../optimized-appear/get-appear-id.mjs';\nimport { animateMotionValue } from './motion-value.mjs';\nimport { frame } from '../../frameloop/frame.mjs';\n\n/**\n * Decide whether we should block this animation. Previously, we achieved this\n * just by checking whether the key was listed in protectedKeys, but this\n * posed problems if an animation was triggered by afterChildren and protectedKeys\n * had been set to true in the meantime.\n */\nfunction shouldBlockAnimation({ protectedKeys, needsAnimating }, key) {\n const shouldBlock = protectedKeys.hasOwnProperty(key) && needsAnimating[key] !== true;\n needsAnimating[key] = false;\n return shouldBlock;\n}\nfunction animateTarget(visualElement, targetAndTransition, { delay = 0, transitionOverride, type } = {}) {\n let { transition, transitionEnd, ...target } = targetAndTransition;\n const defaultTransition = visualElement.getDefaultTransition();\n transition = transition\n ? resolveTransition(transition, defaultTransition)\n : defaultTransition;\n const reduceMotion = transition?.reduceMotion;\n const skipAnimations = transition?.skipAnimations;\n if (transitionOverride)\n transition = transitionOverride;\n const animations = [];\n const animationTypeState = type &&\n visualElement.animationState &&\n visualElement.animationState.getState()[type];\n const path = transition?.path;\n if (path) {\n // path mutates `target` to claim x/y; loop below skips them.\n path.animateVisualElement(visualElement, target, transition, delay, animations);\n }\n for (const key in target) {\n const value = visualElement.getValue(key, visualElement.latestValues[key] ?? null);\n const valueTarget = target[key];\n if (valueTarget === undefined ||\n (animationTypeState &&\n shouldBlockAnimation(animationTypeState, key))) {\n continue;\n }\n const valueTransition = {\n delay,\n ...getValueTransition(transition || {}, key),\n };\n if (skipAnimations)\n valueTransition.skipAnimations = true;\n /**\n * If the value is already at the defined target, skip the animation.\n * We still re-assert the value via frame.update to take precedence\n * over any stale transitionEnd callbacks from previous animations.\n */\n const currentValue = value.get();\n if (currentValue !== undefined &&\n !value.isAnimating() &&\n !Array.isArray(valueTarget) &&\n valueTarget === currentValue &&\n !valueTransition.velocity) {\n frame.update(() => value.set(valueTarget));\n continue;\n }\n /**\n * If this is the first time a value is being animated, check\n * to see if we're handling off from an existing animation.\n */\n let isHandoff = false;\n if (window.MotionHandoffAnimation) {\n const appearId = getOptimisedAppearId(visualElement);\n if (appearId) {\n const startTime = window.MotionHandoffAnimation(appearId, key, frame);\n if (startTime !== null) {\n valueTransition.startTime = startTime;\n isHandoff = true;\n }\n }\n }\n addValueToWillChange(visualElement, key);\n const shouldReduceMotion = reduceMotion ?? visualElement.shouldReduceMotion;\n value.start(animateMotionValue(key, value, valueTarget, shouldReduceMotion && positionalKeys.has(key)\n ? { type: false }\n : valueTransition, visualElement, isHandoff));\n const animation = value.animation;\n if (animation) {\n animations.push(animation);\n }\n }\n if (transitionEnd) {\n const applyTransitionEnd = () => frame.update(() => {\n transitionEnd && setTarget(visualElement, transitionEnd);\n });\n if (animations.length) {\n Promise.all(animations).then(applyTransitionEnd);\n }\n else {\n applyTransitionEnd();\n }\n }\n return animations;\n}\n\nexport { animateTarget };\n//# sourceMappingURL=visual-element-target.mjs.map\n"],"ignoreList":[0],"mappings":";;;;;;;;;AAeA,SAASA,EAAqB,EAAE,kBAAe,qBAAkB,GAAK;CAClE,IAAMC,IAAcC,EAAc,eAAeC,CAAG,KAAKC,EAAeD,OAAS;CAEjF,OADA,EAAeA,KAAO,IACfF;AACX;AACA,SAASI,EAAc,GAAe,GAAqB,EAAE,WAAQ,GAAG,uBAAoB,YAAS,CAAC,GAAG;CACrG,IAAI,EAAE,eAAY,kBAAe,GAAGC,MAAWC,GACzCC,IAAoBC,EAAc,qBAAqB;CAC7D,IAAaC,IACPC,EAAkBD,GAAYF,CAAiB,IAC/CA;CACN,IAAMI,IAAeF,GAAY,cAC3BG,IAAiBH,GAAY;CACnC,AAAII,MACA,IAAaA;CACjB,IAAMC,IAAa,CAAC,GACdC,IAAqBC,KACvBR,EAAc,kBACdA,EAAc,eAAe,SAAS,CAAC,CAACQ,IACtCC,IAAOR,GAAY;CACzB,AAAIQ,KAEAA,EAAK,qBAAqBT,GAAeH,GAAQI,GAAYS,GAAOJ,CAAU;CAElF,KAAK,IAAMZ,KAAOG,GAAQ;EACtB,IAAMc,IAAQX,EAAc,SAASN,GAAKM,EAAc,aAAaN,MAAQ,IAAI,GAC3EkB,IAAcf,EAAOH;EAC3B,IAAIkB,MAAgB,KAAA,KACfL,KACGhB,EAAqBgB,GAAoBb,CAAG,GAChD;EAEJ,IAAMmB,IAAkB;GACpB;GACA,GAAGC,EAAmBb,KAAc,CAAC,GAAGP,CAAG;EAC/C;EACA,AAAIU,MACA,EAAgB,iBAAiB;EAMrC,IAAMW,IAAeJ,EAAM,IAAI;EAC/B,IAAII,MAAiB,KAAA,KACjB,CAACJ,EAAM,YAAY,KACnB,CAAC,MAAM,QAAQC,CAAW,KAC1BA,MAAgBG,KAChB,CAACF,EAAgB,UAAU;GAC3B,EAAM,aAAaF,EAAM,IAAIC,CAAW,CAAC;GACzC;EACJ;EAKA,IAAII,IAAY;EAChB,IAAI,OAAO,wBAAwB;GAC/B,IAAMC,IAAWC,EAAqBlB,CAAa;GACnD,IAAIiB,GAAU;IACV,IAAME,IAAY,OAAO,uBAAuBF,GAAUvB,GAAK0B,CAAK;IACpE,AAAID,MAAc,SACd,EAAgB,YAAYA,GAC5B,IAAY;GAEpB;EACJ;EACA,EAAqBnB,GAAeN,CAAG;EACvC,IAAM2B,IAAqBlB,KAAgBH,EAAc;EACzD,EAAM,MAAMsB,EAAmB5B,GAAKiB,GAAOC,GAAaS,KAAsBE,EAAe,IAAI7B,CAAG,IAC9F,EAAE,MAAM,GAAM,IACdmB,GAAiBb,GAAegB,CAAS,CAAC;EAChD,IAAMQ,IAAYb,EAAM;EACxB,AAAIa,KACAlB,EAAW,KAAKkB,CAAS;CAEjC;CACA,IAAIC,GAAe;EACf,IAAMC,UAA2BN,EAAM,aAAa;GAChD,KAAiBO,EAAU3B,GAAeyB,CAAa;EAC3D,CAAC;EACD,AAAInB,EAAW,SACX,QAAQ,IAAIA,CAAU,CAAC,CAAC,KAAKoB,CAAkB,IAG/CA,EAAmB;CAE3B;CACA,OAAOpB;AACX"}
@@ -1,28 +1,28 @@
1
- import { calcChildStagger as e } from "../utils/calc-child-stagger.js";
2
- import { resolveVariant as t } from "../../render/utils/resolve-dynamic-variants.js";
1
+ import { resolveVariant as e } from "../../render/utils/resolve-dynamic-variants.js";
2
+ import { calcChildStagger as t } from "../utils/calc-child-stagger.js";
3
3
  import { animateTarget as n } from "./visual-element-target.js";
4
- //#region node_modules/motion-dom/dist/es/animation/interfaces/visual-element-variant.mjs
5
- function r(e, r, a = {}) {
6
- let o = t(e, r, a.type === "exit" ? e.presenceContext?.custom : void 0), { transition: s = e.getDefaultTransition() || {} } = o || {};
4
+ // node_modules/motion-dom/dist/es/animation/interfaces/visual-element-variant.mjs
5
+ function r(t, r, a = {}) {
6
+ let o = e(t, r, a.type === "exit" ? t.presenceContext?.custom : void 0), { transition: s = t.getDefaultTransition() || {} } = o || {};
7
7
  a.transitionOverride && (s = a.transitionOverride);
8
- let c = o ? () => Promise.all(n(e, o, a)) : () => Promise.resolve(), l = e.variantChildren && e.variantChildren.size ? (t = 0) => {
8
+ let c = o ? () => Promise.all(n(t, o, a)) : () => Promise.resolve(), l = t.variantChildren && t.variantChildren.size ? (e = 0) => {
9
9
  let { delayChildren: n = 0, staggerChildren: o, staggerDirection: c } = s;
10
- return i(e, r, t, n, o, c, a);
10
+ return i(t, r, e, n, o, c, a);
11
11
  } : () => Promise.resolve(), { when: u } = s;
12
12
  if (u) {
13
13
  let [e, t] = u === "beforeChildren" ? [c, l] : [l, c];
14
14
  return e().then(() => t());
15
- } else return Promise.all([c(), l(a.delay)]);
15
+ }
16
+ return Promise.all([c(), l(a.delay)]);
16
17
  }
17
- function i(t, n, i = 0, a = 0, o = 0, s = 1, c) {
18
+ function i(e, n, i = 0, a = 0, o = 0, s = 1, c) {
18
19
  let l = [];
19
- for (let u of t.variantChildren) u.notify("AnimationStart", n), l.push(r(u, n, {
20
+ for (let u of e.variantChildren) u.notify("AnimationStart", n), l.push(r(u, n, {
20
21
  ...c,
21
- delay: i + (typeof a == "function" ? 0 : a) + e(t.variantChildren, u, a, o, s)
22
+ delay: i + (typeof a == "function" ? 0 : a) + t(e.variantChildren, u, a, o, s)
22
23
  }).then(() => u.notify("AnimationComplete", n)));
23
24
  return Promise.all(l);
24
25
  }
25
- //#endregion
26
26
  export { r as animateVariant };
27
27
 
28
28
  //# sourceMappingURL=visual-element-variant.js.map
@@ -1 +1 @@
1
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@@ -1,7 +1,7 @@
1
1
  import { resolveVariant as e } from "../../render/utils/resolve-dynamic-variants.js";
2
2
  import { animateTarget as t } from "./visual-element-target.js";
3
3
  import { animateVariant as n } from "./visual-element-variant.js";
4
- //#region node_modules/motion-dom/dist/es/animation/interfaces/visual-element.mjs
4
+ // node_modules/motion-dom/dist/es/animation/interfaces/visual-element.mjs
5
5
  function r(r, i, a = {}) {
6
6
  r.notify("AnimationStart", i);
7
7
  let o;
@@ -17,7 +17,6 @@ function r(r, i, a = {}) {
17
17
  r.notify("AnimationComplete", i);
18
18
  });
19
19
  }
20
- //#endregion
21
20
  export { r as animateVisualElement };
22
21
 
23
22
  //# sourceMappingURL=visual-element.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"visual-element.js","names":[],"sources":["../../../../../../../node_modules/motion-dom/dist/es/animation/interfaces/visual-element.mjs"],"sourcesContent":["import { resolveVariant } from '../../render/utils/resolve-dynamic-variants.mjs';\nimport { animateTarget } from './visual-element-target.mjs';\nimport { animateVariant } from './visual-element-variant.mjs';\n\nfunction animateVisualElement(visualElement, definition, options = {}) {\n visualElement.notify(\"AnimationStart\", definition);\n let animation;\n if (Array.isArray(definition)) {\n const animations = definition.map((variant) => animateVariant(visualElement, variant, options));\n animation = Promise.all(animations);\n }\n else if (typeof definition === \"string\") {\n animation = animateVariant(visualElement, definition, options);\n }\n else {\n const resolvedDefinition = typeof definition === \"function\"\n ? resolveVariant(visualElement, definition, options.custom)\n : definition;\n animation = Promise.all(animateTarget(visualElement, resolvedDefinition, options));\n }\n return animation.then(() => {\n visualElement.notify(\"AnimationComplete\", definition);\n });\n}\n\nexport { animateVisualElement };\n//# sourceMappingURL=visual-element.mjs.map\n"],"x_google_ignoreList":[0],"mappings":";;;;AAIA,SAAS,EAAqB,GAAe,GAAY,IAAU,EAAE,EAAE;AACnE,GAAc,OAAO,kBAAkB,EAAW;CAClD,IAAI;AACJ,KAAI,MAAM,QAAQ,EAAW,EAAE;EAC3B,IAAM,IAAa,EAAW,KAAK,MAAY,EAAe,GAAe,GAAS,EAAQ,CAAC;AAC/F,MAAY,QAAQ,IAAI,EAAW;YAE9B,OAAO,KAAe,SAC3B,KAAY,EAAe,GAAe,GAAY,EAAQ;MAE7D;EACD,IAAM,IAAqB,OAAO,KAAe,aAC3C,EAAe,GAAe,GAAY,EAAQ,OAAO,GACzD;AACN,MAAY,QAAQ,IAAI,EAAc,GAAe,GAAoB,EAAQ,CAAC;;AAEtF,QAAO,EAAU,WAAW;AACxB,IAAc,OAAO,qBAAqB,EAAW;GACvD"}
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