@bluebottle_gg/league-broadcast-client 1.3.0 → 1.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -454,6 +454,134 @@ var ChampSelectStateStore = class {
454
454
  }
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455
  };
456
456
 
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+ // src/reactivity/PostGameStateStore.ts
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+ var PostGameStateStore = class {
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+ constructor(initialState) {
460
+ /** Global listeners — called on every state change regardless of selector. */
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+ this.listeners = /* @__PURE__ */ new Set();
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+ /** Monotonically increasing version — used for cheap stale checks. */
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+ this.version = 0;
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+ this.snapshot = Object.freeze({
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+ postGameData: initialState,
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+ isActive: initialState.isActive,
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+ version: this.version
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+ });
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+ }
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+ // ---------------------------------------------------------------------------
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+ // Core API
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+ // ---------------------------------------------------------------------------
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+ /** Return the current full snapshot. */
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+ getSnapshot() {
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+ return this.snapshot;
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+ }
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+ /** Return the current version number. */
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+ getVersion() {
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+ return this.version;
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+ }
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+ /**
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+ * Subscribe to **all** state changes (unfiltered).
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+ * Returns an unsubscribe function.
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+ */
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+ subscribe(listener) {
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+ this.listeners.add(listener);
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+ return () => {
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+ this.listeners.delete(listener);
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+ };
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+ }
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+ // ---------------------------------------------------------------------------
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+ // Selectors
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+ // ---------------------------------------------------------------------------
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+ /**
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+ * Create a **subscribable slice** that only triggers when the selected
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+ * value changes according to `equalityFn` (defaults to `===`).
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+ */
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+ select(selector, equalityFn = Object.is) {
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+ let currentValue = selector(this.snapshot);
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+ let lastVersion = this.version;
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+ const sliceListeners = /* @__PURE__ */ new Set();
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+ const getSnapshot = () => {
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+ if (lastVersion !== this.version) {
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+ const next = selector(this.snapshot);
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+ if (!equalityFn(currentValue, next)) {
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+ currentValue = next;
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+ }
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+ lastVersion = this.version;
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+ }
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+ return currentValue;
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+ };
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+ const subscribe = (listener) => {
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+ sliceListeners.add(listener);
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+ const unsub = this.subscribe(() => {
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+ const prev = currentValue;
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+ const next = selector(this.snapshot);
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+ lastVersion = this.version;
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+ if (!equalityFn(prev, next)) {
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+ currentValue = next;
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+ listener();
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+ }
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+ });
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+ return () => {
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+ sliceListeners.delete(listener);
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+ unsub();
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+ };
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+ };
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+ return { subscribe, getSnapshot };
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+ }
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+ // ---------------------------------------------------------------------------
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+ // Convenience helpers
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+ // ---------------------------------------------------------------------------
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+ /**
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+ * Watch a derived value and invoke `callback` whenever it changes.
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+ * Returns an unsubscribe function.
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+ */
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+ watch(selector, callback, equalityFn = Object.is) {
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+ let prev = selector(this.snapshot);
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+ return this.subscribe(() => {
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+ const next = selector(this.snapshot);
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+ if (!equalityFn(prev, next)) {
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+ const old = prev;
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+ prev = next;
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+ callback(next, old);
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+ }
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+ });
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+ }
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+ /**
549
+ * Watch a derived value and invoke `callback` whenever it changes,
550
+ * **and** invoke it immediately with the current value.
551
+ */
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+ watchImmediate(selector, callback, equalityFn = Object.is) {
553
+ const current = selector(this.snapshot);
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+ callback(current, void 0);
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+ return this.watch(selector, callback, equalityFn);
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+ }
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+ // ---------------------------------------------------------------------------
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+ // Internal — called by LeagueBroadcastClient
559
+ // ---------------------------------------------------------------------------
560
+ /** @internal Replace post-game data snapshot and notify listeners. */
561
+ _setPostGameData(data) {
562
+ this.version++;
563
+ this.snapshot = Object.freeze({
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+ postGameData: data,
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+ isActive: data.isActive,
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+ version: this.version
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+ });
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+ this.emit();
569
+ }
570
+ /** @internal Replace entire snapshot (used on post-game hide / reset). */
571
+ _reset(data) {
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+ this.version++;
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+ this.snapshot = Object.freeze({
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+ postGameData: data,
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+ isActive: data.isActive,
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+ version: this.version
577
+ });
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+ this.emit();
579
+ }
580
+ emit() {
581
+ this.listeners.forEach((l) => l());
582
+ }
583
+ };
584
+
457
585
  // src/reactivity/structuralShare.ts
458
586
  function structuralShare(prev, next) {
459
587
  if (Object.is(prev, next)) {
@@ -512,7 +640,7 @@ function isObject(value) {
512
640
  return value !== null && typeof value === "object";
513
641
  }
514
642
 
515
- // types/shared/gameState.ts
643
+ // types/shared/GameState.ts
516
644
  var GameState = /* @__PURE__ */ ((GameState2) => {
517
645
  GameState2[GameState2["OutOfGame"] = 0] = "OutOfGame";
518
646
  GameState2[GameState2["Loading"] = 1] = "Loading";
@@ -534,6 +662,7 @@ var ingameFrontendData = class {
534
662
  this.showTwitchPrediction = false;
535
663
  this.showTwitchPoll = false;
536
664
  this.showTwitchChatVote = false;
665
+ this.championDetail = null;
537
666
  }
538
667
  };
539
668
 
@@ -550,6 +679,16 @@ var champSelectStateData = class {
550
679
  }
551
680
  };
552
681
 
682
+ // types/postgame/postGameStateData.ts
683
+ var postGameStateData = class {
684
+ constructor() {
685
+ this.isActive = false;
686
+ this.isConnected = false;
687
+ this.isMocking = false;
688
+ this.overview = null;
689
+ }
690
+ };
691
+
553
692
  // src/api/ApiClient.ts
554
693
  var ApiClient = class {
555
694
  constructor(baseUrl) {
@@ -1842,11 +1981,21 @@ var LeagueBroadcastClient = class {
1842
1981
  onChampSelectEnd: /* @__PURE__ */ new Set(),
1843
1982
  onRouteUpdate: /* @__PURE__ */ new Set()
1844
1983
  };
1984
+ // -- Post-game event handlers -----------------------------------------------
1985
+ this.postGameUpdateHandlers = /* @__PURE__ */ new Set();
1986
+ this.postGameEventHandlers = {
1987
+ onRouteUpdate: /* @__PURE__ */ new Set(),
1988
+ onMockingUpdate: /* @__PURE__ */ new Set(),
1989
+ onActiveComponentChanged: /* @__PURE__ */ new Set(),
1990
+ onPostGameShow: /* @__PURE__ */ new Set(),
1991
+ onPostGameHide: /* @__PURE__ */ new Set()
1992
+ };
1845
1993
  this.config = {
1846
1994
  host: config.host,
1847
1995
  port: config.port ?? 58869,
1848
1996
  ingameWsRoute: config.ingameWsRoute ?? "/ws/in",
1849
1997
  preGameWsRoute: config.preGameWsRoute ?? "/ws/pre",
1998
+ postGameWsRoute: config.postGameWsRoute ?? "/ws/post",
1850
1999
  apiRoute: config.apiRoute ?? "/api",
1851
2000
  cacheRoute: config.cacheRoute ?? "/cache",
1852
2001
  useHttps: config.useHttps ?? false,
@@ -1867,6 +2016,10 @@ var LeagueBroadcastClient = class {
1867
2016
  this.preGameStore = new ChampSelectStateStore(this.champSelectData);
1868
2017
  this.setupPreGameMessageHandler();
1869
2018
  this.preGameWs.onDisconnect(() => this.endChampSelect());
2019
+ this.postGameWs = new WebSocketManager();
2020
+ this.postGameData = new postGameStateData();
2021
+ this.postGameStore = new PostGameStateStore(this.postGameData);
2022
+ this.setupPostGameMessageHandler();
1870
2023
  if (this.config.autoConnect) {
1871
2024
  this.connect();
1872
2025
  }
@@ -1905,10 +2058,15 @@ var LeagueBroadcastClient = class {
1905
2058
  const base = `${protocol}://${this.config.host}:${this.config.port}`;
1906
2059
  const ingameUrl = `${base}${this.config.ingameWsRoute}`;
1907
2060
  const preGameUrl = `${base}${this.config.preGameWsRoute}`;
1908
- const results = await Promise.allSettled([
2061
+ const connections = [
1909
2062
  this.ingameWs.connect(ingameUrl),
1910
2063
  this.preGameWs.connect(preGameUrl)
1911
- ]);
2064
+ ];
2065
+ if (this.config.postGameWsRoute !== false) {
2066
+ const postGameUrl = `${base}${this.config.postGameWsRoute}`;
2067
+ connections.push(this.postGameWs.connect(postGameUrl));
2068
+ }
2069
+ const results = await Promise.allSettled(connections);
1912
2070
  const failures = results.filter((r) => r.status === "rejected");
1913
2071
  if (failures.length > 0) {
1914
2072
  const reasons = failures.map(
@@ -1927,6 +2085,7 @@ var LeagueBroadcastClient = class {
1927
2085
  disconnect() {
1928
2086
  this.ingameWs.disconnect();
1929
2087
  this.preGameWs.disconnect();
2088
+ this.postGameWs.disconnect();
1930
2089
  this._overlayHealth?.stop();
1931
2090
  this._overlayHealth = null;
1932
2091
  }
@@ -1962,6 +2121,12 @@ var LeagueBroadcastClient = class {
1962
2121
  isPreGameConnected() {
1963
2122
  return this.preGameWs.isConnected();
1964
2123
  }
2124
+ /**
2125
+ * Whether the post-game WebSocket is connected.
2126
+ */
2127
+ isPostGameConnected() {
2128
+ return this.postGameWs.isConnected();
2129
+ }
1965
2130
  // ===========================================================================
1966
2131
  // In-game data access
1967
2132
  // ===========================================================================
@@ -1989,6 +2154,17 @@ var LeagueBroadcastClient = class {
1989
2154
  return this.champSelectData.isActive;
1990
2155
  }
1991
2156
  // ===========================================================================
2157
+ // Post-game data access
2158
+ // ===========================================================================
2159
+ /** Get the current post-game state. */
2160
+ getPostGameData() {
2161
+ return this.postGameData;
2162
+ }
2163
+ /** Whether post-game is currently active. */
2164
+ isPostGameActive() {
2165
+ return this.postGameData.isActive;
2166
+ }
2167
+ // ===========================================================================
1992
2168
  // In-game event handlers
1993
2169
  // ===========================================================================
1994
2170
  /** Register a handler for in-game state updates. */
@@ -2048,6 +2224,32 @@ var LeagueBroadcastClient = class {
2048
2224
  };
2049
2225
  }
2050
2226
  // ===========================================================================
2227
+ // Post-game event handlers
2228
+ // ===========================================================================
2229
+ /** Register a handler for post-game state updates. */
2230
+ onPostGameUpdate(handler) {
2231
+ this.postGameUpdateHandlers.add(handler);
2232
+ return () => this.postGameUpdateHandlers.delete(handler);
2233
+ }
2234
+ /** Register handlers for post-game lifecycle and analysis events. Returns an unsubscribe function. */
2235
+ onPostGameEvents(handlers) {
2236
+ const entries = Object.entries(handlers);
2237
+ for (const [key, handler] of entries) {
2238
+ if (handler) {
2239
+ this.postGameEventHandlers[key].add(handler);
2240
+ }
2241
+ }
2242
+ return () => {
2243
+ for (const [key, handler] of entries) {
2244
+ if (handler) {
2245
+ this.postGameEventHandlers[key].delete(
2246
+ handler
2247
+ );
2248
+ }
2249
+ }
2250
+ };
2251
+ }
2252
+ // ===========================================================================
2051
2253
  // Connection event handlers
2052
2254
  // ===========================================================================
2053
2255
  /** Register a handler for in-game connection. */
@@ -2074,6 +2276,18 @@ var LeagueBroadcastClient = class {
2074
2276
  onPreGameError(handler) {
2075
2277
  return this.preGameWs.onError(handler);
2076
2278
  }
2279
+ /** Register a handler for post-game connection. */
2280
+ onPostGameConnect(handler) {
2281
+ return this.postGameWs.onConnect(handler);
2282
+ }
2283
+ /** Register a handler for post-game disconnection. */
2284
+ onPostGameDisconnect(handler) {
2285
+ return this.postGameWs.onDisconnect(handler);
2286
+ }
2287
+ /** Register a handler for post-game connection errors. */
2288
+ onPostGameError(handler) {
2289
+ return this.postGameWs.onError(handler);
2290
+ }
2077
2291
  // ===========================================================================
2078
2292
  // Reactive API — in-game (convenience wrappers around this.store)
2079
2293
  // ===========================================================================
@@ -2139,6 +2353,37 @@ var LeagueBroadcastClient = class {
2139
2353
  return this.preGameStore.watch(selector, callback, equalityFn);
2140
2354
  }
2141
2355
  // ===========================================================================
2356
+ // Reactive API — post-game (convenience wrappers around this.postGameStore)
2357
+ // ===========================================================================
2358
+ /**
2359
+ * Create a subscribable slice of **post-game** (analysis) state.
2360
+ *
2361
+ * ```tsx
2362
+ * const overview = client.selectPostGame(s => s.postGameData.overview);
2363
+ * function Winner() {
2364
+ * const value = useSyncExternalStore(overview.subscribe, overview.getSnapshot);
2365
+ * return <span>{value?.winnerSide}</span>;
2366
+ * }
2367
+ * ```
2368
+ */
2369
+ selectPostGame(selector, equalityFn) {
2370
+ return this.postGameStore.select(selector, equalityFn);
2371
+ }
2372
+ /**
2373
+ * Watch a derived **post-game** value and invoke `callback` whenever it
2374
+ * changes. Returns an unsubscribe function.
2375
+ *
2376
+ * ```ts
2377
+ * client.watchPostGame(
2378
+ * s => s.postGameData.overview?.winnerSide,
2379
+ * (winner, prev) => console.log(`Winner: ${prev} → ${winner}`),
2380
+ * );
2381
+ * ```
2382
+ */
2383
+ watchPostGame(selector, callback, equalityFn) {
2384
+ return this.postGameStore.watch(selector, callback, equalityFn);
2385
+ }
2386
+ // ===========================================================================
2142
2387
  // URLs
2143
2388
  // ===========================================================================
2144
2389
  /** Get the base HTTP URL for API requests. */
@@ -2347,6 +2592,96 @@ var LeagueBroadcastClient = class {
2347
2592
  (handler) => handler(this.champSelectData)
2348
2593
  );
2349
2594
  }
2595
+ // ===========================================================================
2596
+ // Private — post-game message handling
2597
+ // ===========================================================================
2598
+ setupPostGameMessageHandler() {
2599
+ this.postGameWs.onMessage((messageData) => {
2600
+ switch (messageData.type) {
2601
+ case "postgame-route-change":
2602
+ case "frontend-route-update":
2603
+ this.handlePostGameRouteUpdate(messageData.uri);
2604
+ break;
2605
+ case "postgame-mocking-update":
2606
+ this.handlePostGameMockingUpdate(
2607
+ messageData.mockingState ?? messageData.mocking
2608
+ );
2609
+ break;
2610
+ case "active-component-changed":
2611
+ this.handleActiveComponentChanged(messageData);
2612
+ break;
2613
+ }
2614
+ });
2615
+ }
2616
+ handlePostGameRouteUpdate(uri) {
2617
+ if (typeof uri !== "string" || uri.length === 0) return;
2618
+ this.postGameEventHandlers.onRouteUpdate.forEach((h) => h(uri));
2619
+ }
2620
+ handlePostGameMockingUpdate(mocking) {
2621
+ const isMocking = Boolean(mocking);
2622
+ const nextData = {
2623
+ ...this.postGameData,
2624
+ isMocking
2625
+ };
2626
+ this.postGameData = structuralShare(this.postGameData, nextData);
2627
+ this.postGameStore._setPostGameData(this.postGameData);
2628
+ this.postGameUpdateHandlers.forEach(
2629
+ (handler) => handler(this.postGameData)
2630
+ );
2631
+ this.postGameEventHandlers.onMockingUpdate.forEach((h) => h(isMocking));
2632
+ }
2633
+ handleActiveComponentChanged(messageData) {
2634
+ const { type: _type, ...rest } = messageData ?? {};
2635
+ const args = messageData?.args ?? rest;
2636
+ const nextData = {
2637
+ ...this.postGameData,
2638
+ activeComponent: args
2639
+ };
2640
+ this.postGameData = structuralShare(this.postGameData, nextData);
2641
+ this.postGameStore._setPostGameData(this.postGameData);
2642
+ this.postGameUpdateHandlers.forEach(
2643
+ (handler) => handler(this.postGameData)
2644
+ );
2645
+ this.postGameEventHandlers.onActiveComponentChanged.forEach((h) => h(args));
2646
+ }
2647
+ // ===========================================================================
2648
+ // Post-game data methods
2649
+ // ===========================================================================
2650
+ /** Fetch the postgame overview (current game, a specific game, or the mock overview when mocking) and activate the postgame state. */
2651
+ async showPostGame(gameId) {
2652
+ const overview = this.postGameData.isMocking ? await this.api.postGame.getMockGameOverview() : gameId !== void 0 ? await this.api.postGame.getGameOverview(gameId) : await this.api.postGame.getCurrentGameOverview();
2653
+ const nextData = {
2654
+ ...this.postGameData,
2655
+ isActive: true,
2656
+ gameId,
2657
+ overview
2658
+ };
2659
+ this.postGameData = structuralShare(this.postGameData, nextData);
2660
+ this.postGameStore._setPostGameData(this.postGameData);
2661
+ this.postGameUpdateHandlers.forEach(
2662
+ (handler) => handler(this.postGameData)
2663
+ );
2664
+ this.postGameEventHandlers.onPostGameShow.forEach((h) => h(overview));
2665
+ return overview;
2666
+ }
2667
+ /** Re-fetch the postgame overview using the stored game id / mocking state. No-op when postgame is not active. */
2668
+ async refreshPostGame() {
2669
+ if (!this.postGameData.isActive) return;
2670
+ await this.showPostGame(this.postGameData.gameId);
2671
+ }
2672
+ /** Hide / reset the postgame state (preserves `isMocking` and `isConnected`). */
2673
+ hidePostGame() {
2674
+ console.log("[LeagueBroadcastClient] Post-game hidden, resetting data");
2675
+ const reset = new postGameStateData();
2676
+ reset.isMocking = this.postGameData.isMocking;
2677
+ reset.isConnected = this.postGameData.isConnected;
2678
+ this.postGameData = reset;
2679
+ this.postGameStore._reset(this.postGameData);
2680
+ this.postGameEventHandlers.onPostGameHide.forEach((h) => h());
2681
+ this.postGameUpdateHandlers.forEach(
2682
+ (handler) => handler(this.postGameData)
2683
+ );
2684
+ }
2350
2685
  };
2351
2686
 
2352
2687
  // types/cloud/changeDetectionResponse.ts
@@ -2432,7 +2767,7 @@ var cloudSyncResult = class {
2432
2767
  }
2433
2768
  };
2434
2769
 
2435
- // types/shared/style/set/setPhaseType.ts
2770
+ // types/shared/style/set/SetPhaseType.ts
2436
2771
  var SetPhaseType = /* @__PURE__ */ ((SetPhaseType2) => {
2437
2772
  SetPhaseType2[SetPhaseType2["Pre"] = 0] = "Pre";
2438
2773
  SetPhaseType2[SetPhaseType2["In"] = 1] = "In";
@@ -2503,7 +2838,7 @@ var cloudOverlayUploadResponse = class {
2503
2838
  var casterModeConfigDto = class {
2504
2839
  };
2505
2840
 
2506
- // types/hotkey/lane.ts
2841
+ // types/hotkey/Lane.ts
2507
2842
  var Lane = /* @__PURE__ */ ((Lane2) => {
2508
2843
  Lane2[Lane2["Top"] = 0] = "Top";
2509
2844
  Lane2[Lane2["Jungle"] = 1] = "Jungle";
@@ -2552,7 +2887,7 @@ var singlePostgameHotkeyConfigDto = class {
2552
2887
  }
2553
2888
  };
2554
2889
 
2555
- // types/ingame/spellSlotIndex.ts
2890
+ // types/ingame/SpellSlotIndex.ts
2556
2891
  var SpellSlotIndex = /* @__PURE__ */ ((SpellSlotIndex2) => {
2557
2892
  SpellSlotIndex2[SpellSlotIndex2["Q"] = 0] = "Q";
2558
2893
  SpellSlotIndex2[SpellSlotIndex2["W"] = 1] = "W";
@@ -2628,7 +2963,7 @@ var announcementParameter = class {
2628
2963
  }
2629
2964
  };
2630
2965
 
2631
- // types/ingame/announcer/announcementType.ts
2966
+ // types/ingame/announcer/AnnouncementType.ts
2632
2967
  var AnnouncementType = /* @__PURE__ */ ((AnnouncementType2) => {
2633
2968
  AnnouncementType2[AnnouncementType2["Unknown"] = 0] = "Unknown";
2634
2969
  AnnouncementType2[AnnouncementType2["Kill"] = 1] = "Kill";
@@ -2673,6 +3008,64 @@ var announcerEvent = class {
2673
3008
  }
2674
3009
  };
2675
3010
 
3011
+ // types/ingame/championDetail/championCombatStats.ts
3012
+ var championCombatStats = class {
3013
+ constructor() {
3014
+ this.attackDamage = 0;
3015
+ this.abilityPower = 0;
3016
+ this.armor = 0;
3017
+ this.magicResist = 0;
3018
+ this.attackSpeed = 0;
3019
+ this.attackSpeedIsMultiplierOnly = false;
3020
+ this.moveSpeed = 0;
3021
+ }
3022
+ };
3023
+
3024
+ // types/shared/style/Team.ts
3025
+ var Team = /* @__PURE__ */ ((Team2) => {
3026
+ Team2[Team2["None"] = 0] = "None";
3027
+ Team2[Team2["Order"] = 1] = "Order";
3028
+ Team2[Team2["Chaos"] = 2] = "Chaos";
3029
+ Team2[Team2["Neutral"] = 3] = "Neutral";
3030
+ return Team2;
3031
+ })(Team || {});
3032
+
3033
+ // types/ingame/championDetail/championDetailData.ts
3034
+ var championDetailData = class {
3035
+ constructor() {
3036
+ this.playerIndex = 0;
3037
+ this.team = 0 /* None */;
3038
+ this.name = "";
3039
+ this.displayName = "";
3040
+ this.level = 0;
3041
+ this.health = {};
3042
+ this.resource = {};
3043
+ this.stats = {};
3044
+ this.kills = 0;
3045
+ this.deaths = 0;
3046
+ this.assists = 0;
3047
+ this.creepScore = 0;
3048
+ this.gold = 0;
3049
+ this.totalGold = 0;
3050
+ this.shutdownGold = 0;
3051
+ this.respawnAt = null;
3052
+ this.summonerSpells = [];
3053
+ this.abilities = [];
3054
+ this.runes = [];
3055
+ }
3056
+ };
3057
+
3058
+ // types/ingame/championDetail/championRuneStat.ts
3059
+ var championRuneStat = class {
3060
+ constructor() {
3061
+ this.id = 0;
3062
+ this.name = "";
3063
+ this.icon = "";
3064
+ this.value = 0;
3065
+ this.statModValue = 0;
3066
+ }
3067
+ };
3068
+
2676
3069
  // types/ingame/damageComposition/damageCompositionPlayer.ts
2677
3070
  var damageCompositionPlayer = class {
2678
3071
  constructor() {
@@ -2704,7 +3097,7 @@ var ingameDamageCompositionData = class {
2704
3097
  }
2705
3098
  };
2706
3099
 
2707
- // types/ingame/damageEvent/damageEventType.ts
3100
+ // types/ingame/damageEvent/DamageEventType.ts
2708
3101
  var DamageEventType = /* @__PURE__ */ ((DamageEventType2) => {
2709
3102
  DamageEventType2[DamageEventType2["PlayerDeath"] = 0] = "PlayerDeath";
2710
3103
  DamageEventType2[DamageEventType2["ObjectiveKill"] = 1] = "ObjectiveKill";
@@ -2784,7 +3177,7 @@ var damageRecapEntry = class {
2784
3177
  }
2785
3178
  };
2786
3179
 
2787
- // types/ingame/damageRecap/damageType.ts
3180
+ // types/ingame/damageRecap/DamageType.ts
2788
3181
  var DamageType = /* @__PURE__ */ ((DamageType2) => {
2789
3182
  DamageType2[DamageType2["Physical"] = 0] = "Physical";
2790
3183
  DamageType2[DamageType2["Magic"] = 1] = "Magic";
@@ -2815,7 +3208,7 @@ var damageRecapTimelineEntry = class {
2815
3208
  }
2816
3209
  };
2817
3210
 
2818
- // types/ingame/damageRecap/objectiveRecapDisplayMode.ts
3211
+ // types/ingame/damageRecap/ObjectiveRecapDisplayMode.ts
2819
3212
  var ObjectiveRecapDisplayMode = /* @__PURE__ */ ((ObjectiveRecapDisplayMode2) => {
2820
3213
  ObjectiveRecapDisplayMode2[ObjectiveRecapDisplayMode2["None"] = 0] = "None";
2821
3214
  ObjectiveRecapDisplayMode2[ObjectiveRecapDisplayMode2["ObjectiveInfo"] = 1] = "ObjectiveInfo";
@@ -2836,7 +3229,7 @@ var ingameDamageRecapData = class {
2836
3229
  }
2837
3230
  };
2838
3231
 
2839
- // types/ingame/damageSplit/damageSplitMode.ts
3232
+ // types/ingame/damageSplit/DamageSplitMode.ts
2840
3233
  var DamageSplitMode = /* @__PURE__ */ ((DamageSplitMode2) => {
2841
3234
  DamageSplitMode2[DamageSplitMode2["Detail"] = 0] = "Detail";
2842
3235
  DamageSplitMode2[DamageSplitMode2["Flow"] = 1] = "Flow";
@@ -2891,7 +3284,7 @@ var killFeedEvent = class {
2891
3284
  }
2892
3285
  };
2893
3286
 
2894
- // types/ingame/event/objectiveEventType.ts
3287
+ // types/ingame/event/ObjectiveEventType.ts
2895
3288
  var ObjectiveEventType = /* @__PURE__ */ ((ObjectiveEventType2) => {
2896
3289
  ObjectiveEventType2[ObjectiveEventType2["Spawn"] = 0] = "Spawn";
2897
3290
  ObjectiveEventType2[ObjectiveEventType2["Kill"] = 1] = "Kill";
@@ -2968,7 +3361,7 @@ var singleGameGoldGraphData = class {
2968
3361
  }
2969
3362
  };
2970
3363
 
2971
- // types/ingame/objective/ingameObjectiveType.ts
3364
+ // types/ingame/objective/IngameObjectiveType.ts
2972
3365
  var IngameObjectiveType = /* @__PURE__ */ ((IngameObjectiveType2) => {
2973
3366
  IngameObjectiveType2[IngameObjectiveType2["GRUB"] = 0] = "GRUB";
2974
3367
  IngameObjectiveType2[IngameObjectiveType2["HERALD"] = 1] = "HERALD";
@@ -3036,7 +3429,7 @@ var killParticipationPlayer = class {
3036
3429
  }
3037
3430
  };
3038
3431
 
3039
- // types/ingame/objective/campLocation.ts
3432
+ // types/ingame/objective/CampLocation.ts
3040
3433
  var CampLocation = /* @__PURE__ */ ((CampLocation2) => {
3041
3434
  CampLocation2[CampLocation2["DragonPit"] = 2] = "DragonPit";
3042
3435
  CampLocation2[CampLocation2["BaronPit"] = 3] = "BaronPit";
@@ -3799,7 +4192,7 @@ var killFeed = class {
3799
4192
  }
3800
4193
  };
3801
4194
 
3802
- // types/shared/style/contentAlign.ts
4195
+ // types/shared/style/ContentAlign.ts
3803
4196
  var ContentAlign = /* @__PURE__ */ ((ContentAlign2) => {
3804
4197
  ContentAlign2[ContentAlign2["TopLeft"] = 0] = "TopLeft";
3805
4198
  ContentAlign2[ContentAlign2["TopCenter"] = 1] = "TopCenter";
@@ -3909,7 +4302,7 @@ var lFrameRotation = class {
3909
4302
  }
3910
4303
  };
3911
4304
 
3912
- // types/ingame/style/lframe/transitionType.ts
4305
+ // types/ingame/style/lframe/TransitionType.ts
3913
4306
  var TransitionType = /* @__PURE__ */ ((TransitionType2) => {
3914
4307
  TransitionType2[TransitionType2["Cut"] = 0] = "Cut";
3915
4308
  TransitionType2[TransitionType2["Fade"] = 1] = "Fade";
@@ -4647,7 +5040,7 @@ var ingameHealthData = class {
4647
5040
  }
4648
5041
  };
4649
5042
 
4650
- // types/ingame/tab/resourceType.ts
5043
+ // types/ingame/tab/ResourceType.ts
4651
5044
  var ResourceType = /* @__PURE__ */ ((ResourceType2) => {
4652
5045
  ResourceType2[ResourceType2["mana"] = 0] = "mana";
4653
5046
  ResourceType2[ResourceType2["energy"] = 1] = "energy";
@@ -4677,7 +5070,7 @@ var ingameResourceData = class {
4677
5070
  }
4678
5071
  };
4679
5072
 
4680
- // types/ingame/tab/ingameSideInfoPageType.ts
5073
+ // types/ingame/tab/IngameSideInfoPageType.ts
4681
5074
  var IngameSideInfoPageType = /* @__PURE__ */ ((IngameSideInfoPageType2) => {
4682
5075
  IngameSideInfoPageType2[IngameSideInfoPageType2["Gold"] = 1] = "Gold";
4683
5076
  IngameSideInfoPageType2[IngameSideInfoPageType2["Experience"] = 2] = "Experience";
@@ -4759,15 +5152,6 @@ var ingameTeamfightTimelineData = class {
4759
5152
  }
4760
5153
  };
4761
5154
 
4762
- // types/shared/style/team.ts
4763
- var Team = /* @__PURE__ */ ((Team2) => {
4764
- Team2[Team2["None"] = 0] = "None";
4765
- Team2[Team2["Order"] = 1] = "Order";
4766
- Team2[Team2["Chaos"] = 2] = "Chaos";
4767
- Team2[Team2["Neutral"] = 3] = "Neutral";
4768
- return Team2;
4769
- })(Team || {});
4770
-
4771
5155
  // types/ingame/teamfightTimeline/teamfightKillEvent.ts
4772
5156
  var teamfightKillEvent = class {
4773
5157
  constructor() {
@@ -4802,7 +5186,7 @@ var teamfightTimelineSample = class {
4802
5186
  }
4803
5187
  };
4804
5188
 
4805
- // types/shared/bestOfType.ts
5189
+ // types/shared/BestOfType.ts
4806
5190
  var BestOfType = /* @__PURE__ */ ((BestOfType2) => {
4807
5191
  BestOfType2[BestOfType2["BestOf1"] = 1] = "BestOf1";
4808
5192
  BestOfType2[BestOfType2["BestOf2"] = 2] = "BestOf2";
@@ -5110,7 +5494,7 @@ var applicationNotificationMessage = class {
5110
5494
  }
5111
5495
  };
5112
5496
 
5113
- // types/message/ui/assetType.ts
5497
+ // types/message/ui/AssetType.ts
5114
5498
  var AssetType = /* @__PURE__ */ ((AssetType2) => {
5115
5499
  AssetType2[AssetType2["Item"] = 0] = "Item";
5116
5500
  AssetType2[AssetType2["ItemModifier"] = 1] = "ItemModifier";
@@ -5134,7 +5518,7 @@ var brushPresetsChangedMessage = class {
5134
5518
  }
5135
5519
  };
5136
5520
 
5137
- // types/message/ui/cacheOperation.ts
5521
+ // types/message/ui/CacheOperation.ts
5138
5522
  var CacheOperation = /* @__PURE__ */ ((CacheOperation2) => {
5139
5523
  CacheOperation2[CacheOperation2["Starting"] = 0] = "Starting";
5140
5524
  CacheOperation2[CacheOperation2["FetchingMetadata"] = 1] = "FetchingMetadata";
@@ -5220,7 +5604,7 @@ var fontsChangedMessage = class {
5220
5604
  }
5221
5605
  };
5222
5606
 
5223
- // types/shared/databaseUpdateType.ts
5607
+ // types/shared/DatabaseUpdateType.ts
5224
5608
  var DatabaseUpdateType = /* @__PURE__ */ ((DatabaseUpdateType2) => {
5225
5609
  DatabaseUpdateType2[DatabaseUpdateType2["Add"] = 0] = "Add";
5226
5610
  DatabaseUpdateType2[DatabaseUpdateType2["Remove"] = 1] = "Remove";
@@ -5294,7 +5678,7 @@ var seasonDatabaseUpdateMessage = class {
5294
5678
  }
5295
5679
  };
5296
5680
 
5297
- // types/message/ui/strokeLayer.ts
5681
+ // types/message/ui/StrokeLayer.ts
5298
5682
  var StrokeLayer = /* @__PURE__ */ ((StrokeLayer2) => {
5299
5683
  StrokeLayer2[StrokeLayer2["underEverything"] = 0] = "underEverything";
5300
5684
  StrokeLayer2[StrokeLayer2["aboveTerrain"] = 1] = "aboveTerrain";
@@ -5304,7 +5688,7 @@ var StrokeLayer = /* @__PURE__ */ ((StrokeLayer2) => {
5304
5688
  return StrokeLayer2;
5305
5689
  })(StrokeLayer || {});
5306
5690
 
5307
- // types/message/ui/strokeLineStyle.ts
5691
+ // types/message/ui/StrokeLineStyle.ts
5308
5692
  var StrokeLineStyle = /* @__PURE__ */ ((StrokeLineStyle2) => {
5309
5693
  StrokeLineStyle2[StrokeLineStyle2["solid"] = 0] = "solid";
5310
5694
  StrokeLineStyle2[StrokeLineStyle2["dashed"] = 1] = "dashed";
@@ -5319,7 +5703,7 @@ var strokePropertiesChangedMessage = class {
5319
5703
  }
5320
5704
  };
5321
5705
 
5322
- // types/message/ui/strokeTipStyle.ts
5706
+ // types/message/ui/StrokeTipStyle.ts
5323
5707
  var StrokeTipStyle = /* @__PURE__ */ ((StrokeTipStyle2) => {
5324
5708
  StrokeTipStyle2[StrokeTipStyle2["circle"] = 0] = "circle";
5325
5709
  StrokeTipStyle2[StrokeTipStyle2["rectangle"] = 1] = "rectangle";
@@ -5366,7 +5750,7 @@ var teamDatabaseUpdateMessage = class {
5366
5750
  }
5367
5751
  };
5368
5752
 
5369
- // types/message/ui/tier.ts
5753
+ // types/message/ui/Tier.ts
5370
5754
  var Tier = /* @__PURE__ */ ((Tier2) => {
5371
5755
  Tier2[Tier2["Free"] = 0] = "Free";
5372
5756
  Tier2[Tier2["Basic"] = 1] = "Basic";
@@ -5444,7 +5828,7 @@ var playerDeath = class {
5444
5828
  }
5445
5829
  };
5446
5830
 
5447
- // types/postgame/postGameDataType.ts
5831
+ // types/postgame/PostGameDataType.ts
5448
5832
  var PostGameDataType = /* @__PURE__ */ ((PostGameDataType2) => {
5449
5833
  PostGameDataType2[PostGameDataType2["At14Min"] = 0] = "At14Min";
5450
5834
  PostGameDataType2[PostGameDataType2["FullGame"] = 1] = "FullGame";
@@ -5615,7 +5999,7 @@ var combinedViewStyle = class {
5615
5999
  }
5616
6000
  };
5617
6001
 
5618
- // types/postgame/style/combinedView/combinedViewTransitionType.ts
6002
+ // types/postgame/style/combinedView/CombinedViewTransitionType.ts
5619
6003
  var CombinedViewTransitionType = /* @__PURE__ */ ((CombinedViewTransitionType2) => {
5620
6004
  CombinedViewTransitionType2[CombinedViewTransitionType2["Cut"] = 0] = "Cut";
5621
6005
  CombinedViewTransitionType2[CombinedViewTransitionType2["Fade"] = 1] = "Fade";
@@ -5962,7 +6346,7 @@ var matchupVersusStyle = class {
5962
6346
  }
5963
6347
  };
5964
6348
 
5965
- // types/postgame/style/matchupTable/scoreDisplayMode.ts
6349
+ // types/postgame/style/matchupTable/ScoreDisplayMode.ts
5966
6350
  var ScoreDisplayMode = /* @__PURE__ */ ((ScoreDisplayMode2) => {
5967
6351
  ScoreDisplayMode2[ScoreDisplayMode2["Dots"] = 0] = "Dots";
5968
6352
  ScoreDisplayMode2[ScoreDisplayMode2["Squares"] = 1] = "Squares";
@@ -5971,7 +6355,7 @@ var ScoreDisplayMode = /* @__PURE__ */ ((ScoreDisplayMode2) => {
5971
6355
  return ScoreDisplayMode2;
5972
6356
  })(ScoreDisplayMode || {});
5973
6357
 
5974
- // types/postgame/style/matchupTable/scoreDotBorderMode.ts
6358
+ // types/postgame/style/matchupTable/ScoreDotBorderMode.ts
5975
6359
  var ScoreDotBorderMode = /* @__PURE__ */ ((ScoreDotBorderMode2) => {
5976
6360
  ScoreDotBorderMode2[ScoreDotBorderMode2["Always"] = 0] = "Always";
5977
6361
  ScoreDotBorderMode2[ScoreDotBorderMode2["EmptyOnly"] = 1] = "EmptyOnly";
@@ -6095,7 +6479,7 @@ var runeIcon = class {
6095
6479
  }
6096
6480
  };
6097
6481
 
6098
- // types/pregame/actionSubType.ts
6482
+ // types/pregame/ActionSubType.ts
6099
6483
  var ActionSubType = /* @__PURE__ */ ((ActionSubType2) => {
6100
6484
  ActionSubType2[ActionSubType2["START"] = 0] = "START";
6101
6485
  ActionSubType2[ActionSubType2["HOVER"] = 1] = "HOVER";
@@ -6103,7 +6487,7 @@ var ActionSubType = /* @__PURE__ */ ((ActionSubType2) => {
6103
6487
  return ActionSubType2;
6104
6488
  })(ActionSubType || {});
6105
6489
 
6106
- // types/pregame/actionType.ts
6490
+ // types/pregame/ActionType.ts
6107
6491
  var ActionType = /* @__PURE__ */ ((ActionType2) => {
6108
6492
  ActionType2[ActionType2["TEN_BANS_REVEAL"] = 0] = "TEN_BANS_REVEAL";
6109
6493
  ActionType2[ActionType2["PHASE_TRANSITION"] = 1] = "PHASE_TRANSITION";
@@ -6147,7 +6531,7 @@ var champSelectStatePerformanceData = class {
6147
6531
  }
6148
6532
  };
6149
6533
 
6150
- // types/shared/matchRuleSet.ts
6534
+ // types/shared/MatchRuleSet.ts
6151
6535
  var MatchRuleSet = /* @__PURE__ */ ((MatchRuleSet2) => {
6152
6536
  MatchRuleSet2[MatchRuleSet2["Standard"] = 0] = "Standard";
6153
6537
  MatchRuleSet2[MatchRuleSet2["PartialFearless"] = 1] = "PartialFearless";
@@ -6178,7 +6562,7 @@ var pickBanActionEventArgs = class {
6178
6562
  }
6179
6563
  };
6180
6564
 
6181
- // types/pregame/pickBanPhase.ts
6565
+ // types/pregame/PickBanPhase.ts
6182
6566
  var PickBanPhase = /* @__PURE__ */ ((PickBanPhase2) => {
6183
6567
  PickBanPhase2[PickBanPhase2["BEGIN"] = 0] = "BEGIN";
6184
6568
  PickBanPhase2[PickBanPhase2["BAN1"] = 1] = "BAN1";
@@ -6209,7 +6593,7 @@ var pickSlot = class {
6209
6593
  }
6210
6594
  };
6211
6595
 
6212
- // types/pregame/timeLineActionType.ts
6596
+ // types/pregame/TimeLineActionType.ts
6213
6597
  var TimeLineActionType = /* @__PURE__ */ ((TimeLineActionType2) => {
6214
6598
  TimeLineActionType2[TimeLineActionType2["HoverPick"] = 0] = "HoverPick";
6215
6599
  TimeLineActionType2[TimeLineActionType2["Pick"] = 1] = "Pick";
@@ -6242,7 +6626,7 @@ var banStyle = class {
6242
6626
  }
6243
6627
  };
6244
6628
 
6245
- // types/pregame/style/heroStatsDisplayMode.ts
6629
+ // types/pregame/style/HeroStatsDisplayMode.ts
6246
6630
  var HeroStatsDisplayMode = /* @__PURE__ */ ((HeroStatsDisplayMode2) => {
6247
6631
  HeroStatsDisplayMode2[HeroStatsDisplayMode2["None"] = 0] = "None";
6248
6632
  HeroStatsDisplayMode2[HeroStatsDisplayMode2["UGG"] = 1] = "UGG";
@@ -6679,7 +7063,7 @@ var checkoutCompleteResponse = class {
6679
7063
  }
6680
7064
  };
6681
7065
 
6682
- // types/rest/account/paymentInterval.ts
7066
+ // types/rest/account/PaymentInterval.ts
6683
7067
  var PaymentInterval = /* @__PURE__ */ ((PaymentInterval2) => {
6684
7068
  PaymentInterval2[PaymentInterval2["Monthly"] = 0] = "Monthly";
6685
7069
  PaymentInterval2[PaymentInterval2["Yearly"] = 1] = "Yearly";
@@ -6816,7 +7200,7 @@ var billingCycle = class {
6816
7200
  }
6817
7201
  };
6818
7202
 
6819
- // types/rest/billing_cycle/interval.ts
7203
+ // types/rest/billing_cycle/Interval.ts
6820
7204
  var Interval = /* @__PURE__ */ ((Interval2) => {
6821
7205
  Interval2[Interval2["day"] = 0] = "day";
6822
7206
  Interval2[Interval2["week"] = 1] = "week";
@@ -6825,7 +7209,7 @@ var Interval = /* @__PURE__ */ ((Interval2) => {
6825
7209
  return Interval2;
6826
7210
  })(Interval || {});
6827
7211
 
6828
- // types/shared/customoverlay/customOverlayMode.ts
7212
+ // types/shared/customoverlay/CustomOverlayMode.ts
6829
7213
  var CustomOverlayMode = /* @__PURE__ */ ((CustomOverlayMode2) => {
6830
7214
  CustomOverlayMode2[CustomOverlayMode2["Static"] = 0] = "Static";
6831
7215
  CustomOverlayMode2[CustomOverlayMode2["Dev"] = 1] = "Dev";
@@ -7024,7 +7408,7 @@ var simpleChampionData = class {
7024
7408
  }
7025
7409
  };
7026
7410
 
7027
- // types/shared/spellClassification.ts
7411
+ // types/shared/SpellClassification.ts
7028
7412
  var SpellClassification = /* @__PURE__ */ ((SpellClassification2) => {
7029
7413
  SpellClassification2[SpellClassification2["Ability"] = 0] = "Ability";
7030
7414
  SpellClassification2[SpellClassification2["Passive"] = 1] = "Passive";
@@ -7069,7 +7453,7 @@ var teamData = class {
7069
7453
  }
7070
7454
  };
7071
7455
 
7072
- // types/shared/teamMemberRole.ts
7456
+ // types/shared/TeamMemberRole.ts
7073
7457
  var TeamMemberRole = /* @__PURE__ */ ((TeamMemberRole2) => {
7074
7458
  TeamMemberRole2[TeamMemberRole2["Unknown"] = 0] = "Unknown";
7075
7459
  TeamMemberRole2[TeamMemberRole2["Player"] = 1] = "Player";
@@ -7149,7 +7533,7 @@ var customOverlayDescriptor = class {
7149
7533
  }
7150
7534
  };
7151
7535
 
7152
- // types/shared/customoverlay/devServerStatus.ts
7536
+ // types/shared/customoverlay/DevServerStatus.ts
7153
7537
  var DevServerStatus = /* @__PURE__ */ ((DevServerStatus2) => {
7154
7538
  DevServerStatus2[DevServerStatus2["Stopped"] = 0] = "Stopped";
7155
7539
  DevServerStatus2[DevServerStatus2["Starting"] = 1] = "Starting";
@@ -7175,7 +7559,7 @@ var borderStyle = class {
7175
7559
  }
7176
7560
  };
7177
7561
 
7178
- // types/shared/style/championIconType.ts
7562
+ // types/shared/style/ChampionIconType.ts
7179
7563
  var ChampionIconType = /* @__PURE__ */ ((ChampionIconType2) => {
7180
7564
  ChampionIconType2[ChampionIconType2["Splash"] = 0] = "Splash";
7181
7565
  ChampionIconType2[ChampionIconType2["SplashCentered"] = 1] = "SplashCentered";
@@ -7185,7 +7569,7 @@ var ChampionIconType = /* @__PURE__ */ ((ChampionIconType2) => {
7185
7569
  return ChampionIconType2;
7186
7570
  })(ChampionIconType || {});
7187
7571
 
7188
- // types/shared/style/objectFit.ts
7572
+ // types/shared/style/ObjectFit.ts
7189
7573
  var ObjectFit = /* @__PURE__ */ ((ObjectFit2) => {
7190
7574
  ObjectFit2[ObjectFit2["Fill"] = 0] = "Fill";
7191
7575
  ObjectFit2[ObjectFit2["Contain"] = 1] = "Contain";
@@ -7210,7 +7594,7 @@ var championIconStyle = class {
7210
7594
  }
7211
7595
  };
7212
7596
 
7213
- // types/shared/style/gradientType.ts
7597
+ // types/shared/style/GradientType.ts
7214
7598
  var GradientType = /* @__PURE__ */ ((GradientType2) => {
7215
7599
  GradientType2[GradientType2["Linear"] = 0] = "Linear";
7216
7600
  GradientType2[GradientType2["Radial"] = 1] = "Radial";
@@ -7311,7 +7695,7 @@ var layoutStyle = class {
7311
7695
  }
7312
7696
  };
7313
7697
 
7314
- // types/shared/style/text/textOrientation.ts
7698
+ // types/shared/style/text/TextOrientation.ts
7315
7699
  var TextOrientation = /* @__PURE__ */ ((TextOrientation2) => {
7316
7700
  TextOrientation2[TextOrientation2["None"] = 0] = "None";
7317
7701
  TextOrientation2[TextOrientation2["Upright"] = 1] = "Upright";
@@ -7319,7 +7703,7 @@ var TextOrientation = /* @__PURE__ */ ((TextOrientation2) => {
7319
7703
  return TextOrientation2;
7320
7704
  })(TextOrientation || {});
7321
7705
 
7322
- // types/shared/style/text/writingMode.ts
7706
+ // types/shared/style/text/WritingMode.ts
7323
7707
  var WritingMode = /* @__PURE__ */ ((WritingMode2) => {
7324
7708
  WritingMode2[WritingMode2["None"] = 0] = "None";
7325
7709
  WritingMode2[WritingMode2["Horizontal"] = 1] = "Horizontal";
@@ -7343,7 +7727,7 @@ var optionalTextStyle = class {
7343
7727
  }
7344
7728
  };
7345
7729
 
7346
- // types/shared/style/teamColorType.ts
7730
+ // types/shared/style/TeamColorType.ts
7347
7731
  var TeamColorType = /* @__PURE__ */ ((TeamColorType2) => {
7348
7732
  TeamColorType2[TeamColorType2["Primary"] = 0] = "Primary";
7349
7733
  TeamColorType2[TeamColorType2["Secondary"] = 1] = "Secondary";
@@ -7373,7 +7757,7 @@ var textStyle = class {
7373
7757
  }
7374
7758
  };
7375
7759
 
7376
- // types/shared/style/set/feature.ts
7760
+ // types/shared/style/set/Feature.ts
7377
7761
  var Feature = /* @__PURE__ */ ((Feature2) => {
7378
7762
  Feature2[Feature2["BasicTier"] = 0] = "BasicTier";
7379
7763
  Feature2[Feature2["ProTier"] = 1] = "ProTier";
@@ -7421,7 +7805,7 @@ var styleSetNameCollection = class {
7421
7805
  }
7422
7806
  };
7423
7807
 
7424
- // types/shared/window/appTheme.ts
7808
+ // types/shared/window/AppTheme.ts
7425
7809
  var AppTheme = /* @__PURE__ */ ((AppTheme2) => {
7426
7810
  AppTheme2[AppTheme2["Light"] = 0] = "Light";
7427
7811
  AppTheme2[AppTheme2["Dark"] = 1] = "Dark";
@@ -7429,7 +7813,7 @@ var AppTheme = /* @__PURE__ */ ((AppTheme2) => {
7429
7813
  return AppTheme2;
7430
7814
  })(AppTheme || {});
7431
7815
 
7432
- // types/shared/window/windowType.ts
7816
+ // types/shared/window/WindowType.ts
7433
7817
  var WindowType = /* @__PURE__ */ ((WindowType2) => {
7434
7818
  WindowType2[WindowType2["Main"] = 0] = "Main";
7435
7819
  WindowType2[WindowType2["Startup"] = 1] = "Startup";
@@ -7704,6 +8088,52 @@ function normalizeDamageEntries(entries, limit = 5) {
7704
8088
  return [...grouped.values()].sort((a, b) => b.totalDamage - a.totalDamage).slice(0, limit);
7705
8089
  }
7706
8090
 
7707
- export { ActionSubType, ActionType, AnnouncementType, ApiClient, ApiError, AppTheme, AssetType, BestOfType, CacheOperation, CampLocation, ChampSelectStateStore, ChampionIconType, CombinedViewTransitionType, ContentAlign, CustomOverlayMode, DamageEventType, DamageSplitMode, DamageType, DatabaseUpdateType, DevServerStatus, Feature, GameApi, GameState, GameStateApi, GameStateStore, GradientType, HeroStatsDisplayMode, IngameApi, IngameObjectiveType, IngameSideInfoPageType, Interval, Lane, LeagueBroadcastClient, MAGIC_COLOR, MatchApi, MatchRuleSet, ObjectFit, ObjectiveEventType, ObjectiveRecapDisplayMode, PHYS_COLOR, PaymentInterval, PickBanPhase, PostGameApi, PostGameDataType, damageBarStyle2 as PostgameDamageBarStyle, PreGameApi, divider2 as PregameDivider, ResourceType, RestApi, ScoreDisplayMode, ScoreDotBorderMode, SeasonApi, SetPhaseType, SpellClassification, SpellSlotIndex, StrokeLayer, StrokeLineStyle, StrokeTipStyle, TRUE_COLOR, Team, TeamColorType, TeamMemberRole, TextOrientation, Tier, TimeLineActionType, TransitionType, WebSocketManager, WindowType, WritingMode, activeComponentChangedEventArgs, activeComponentChangedMessage, addMatchRequestArgs, aggregateSpellEntries, announcementParameter, announcerColors, announcerEvent, announcerUniversalStyle, applicationLifetimeMessage, applicationNotificationCompletedMessage, applicationNotificationMessage, authHelloMessage, authHelloOkMessage, banSlot, banSlotLayoutStyling, banStyle, barStyle, billingCycle, borderStyle, bottomRowPickBanStyle, bottomRowSizeStyle, bottomRowTeamStyle, bottomRowTournamentData, brushPresetsChangedMessage, cDragonPerkInfo, casterModeConfigDto, centerContent, centerContentLayoutStyling, centerContentStyling, champSelectActionMessage, champSelectStateData, champSelectStateMessage, champSelectStateMetaData, champSelectStatePerformanceData, championAbilityData, championContainer, championData, championIamgeStyle, championIconStyle, championImage, championImageStyle, championSelectEUStyle, championSelectTeam, championSkinInfo, championSlot, championStackStyle, championStatistics, championStats, championStatsContainer, championStatusStyle, championTabContainerStyle, championTabNameStyle, championTabsStyle, championUltimateStyle, championsSlot, changeDetectionResponse, changeEmailRequest, changeEmailResponse, changePasswordRequest, chatVoteOption, chatVoteResultDto, checkoutCompleteResponse, checkoutRequestDTO, choiceBar, choiceTitel, choiceVotes, cloudOverlayDownloadResponse, cloudOverlayMetadata, cloudOverlayUploadRequest, cloudOverlayUploadResponse, cloudOverlaysResponse, cloudStyleSetDownloadResponse, cloudStyleSetMetadata, cloudStyleSetUploadRequest, cloudStyleSetUploadResponse, cloudStyleSetsResponse, cloudSyncConfig, cloudSyncResult, coachSlot, colorByDamageType, colorComponentStyling, colorGradientData, colorImageData, colorRGBA, colorStop, colorStyle, colorStyling, combinedViewStyle, combinedViewTransitionStyle, communityDragonCacheProgressMessage, communityDragonV2ProgressMessage, communityDragonV2StatusMessage, componentStyle, contentContainerStyle, createChoice, createIngameTimerUtils, createPollDto, createPredictionDto, creepScore, curveStyle, customOverlay, customOverlayDescriptor, customOverlayUpdateMessage, damageBarSegments, damageBarStyle, damageCompositionBarStyle, damageCompositionColors, damageCompositionDonutStyle, damageCompositionPlayer, damageCompositionStyle, damageCompositionTeam, damageDealtStyle, damageEventHistoryEntry, damageEventHistoryUpdateMessage, damageFlow, damageFlowEdge, damageFlowNode, damageFlowNodeStyle, damageFlowRibbonStyle, damageGraphEntry, damageGraphSide, damageRecapDamageBarStyle, damageRecapEntry, damageRecapEntryStyle, damageRecapSpellEntry, damageRecapStyle, damageRecapTimelineEntry, damageSplitBarStyle, damageSplitEntryStyle, damageSplitSpellEntry, damageSplitStyle, damageSplitTargetEntry, damageStatsStyle, devServerState, displayColorData, divider, dmgTypeColor, drawingEventMessage, drawingStateMessage, drawingStateRequestMessage, drawingStrokeDto, emailConfirmRequest, emailForgotPasswordRequest, emailLoginRequest, emailResendCodeRequest, emailResetPasswordRequest, emailSignUpRequest, endPollDto, endPredictionDto, fearLessByGame, fearLessSingleRow, fearlessChampionImage, fearlessDraftStyle, fearlessDraftStylePregame, fearlessTree, fearlessTreeBanRowStyle, fearlessTreeConnectorStyle, fearlessTreeGameNodeStyle, fearlessTreeHeaderStyle, fontsChangedMessage, formatDamage, frontendRouteUpdateMessage, fullPlayerScoreboardSlots, gameAnalysis, gameDatabaseUpdateMessage, gameInfoRotation, gameStatusMessage, gameTeamSidesSwappedMessage, gameTimer, gameTimerStyle, gameWithTeams, getAbilityCooldownFraction, getAbilityCooldownRemaining, getDamageByType, getItemCooldownFraction, getItemCooldownRemaining, getRemaining, getRespawnRemaining, getRoleQuest, getSortedInventory, getTrinket, globalPosition, globalScoreboard, globalScoreboardBooleanIndicator, globalScoreboardSection, globalStyleProperties, goldAdvantage, goldEfficiencyEntry, goldEfficiencyHeaderStyle, goldEfficiencyHeatStyle, goldEfficiencyPlayerRowStyle, goldEfficiencyStyle, goldGraph, goldGraphStyle, gridLineStyle, headline, healthBarStyle, hotkeyFiredMessage, hubErrorMessage, hubMemberDto, hubPingMessage, hubPongMessage, imageComponentStyle, imageStyle, infoContentColorStyling, infoContentLayoutStyling, infoContentTextStyle, infoRow, ingameAbilityInfo, ingameDamageCompositionData, ingameDamageFlowData, ingameDamageGraphData, ingameDamageRecapData, ingameDamageSplitData, ingameExperienceData, ingameFrontendData, ingameGoldEfficiencyData, ingameGoldGraphData, ingameHealthData, ingameKillParticipationData, ingameObjectiveDpsData, ingameObjectiveEvent, ingameObjectivePowerPlay, ingameResourceData, ingameRewindMessage, ingameRuneData, ingameScoreboardBottomData, ingameScoreboardBottomPlayerData, ingameScoreboardBottomTeamData, ingameScoreboardData, ingameScoreboardTeamData, ingameSideInfoPage, ingameSideInfoPageDisplayData, ingameSideInfoPageRow, ingameSingleRuneData, ingameSkinDisplayData, ingameSkinDisplayPlayerData, ingameSkinDisplayTeamData, ingameStateMessage, ingameStateSettingsWrapper, ingameTeamfightTimelineData, ingameTelemetry, ingameTelemetryMessage, inhibitorRespawnData, inhibitorTimer, inhibitorTimerContainer, inhibitorTimerDual, inhibitorTimerIconContainer, inhibitorTimerSingle, inhibitorTimerTimerContainer, isAbilityOnCooldown, isActive, isItemOnCooldown, isPlayerDead, itemAsset, itemIcon, itemSlot, itemStats, itemWithAsset, killFeed, killFeedAssistersStyle, killFeedContainerStyle, killFeedEntryStyle, killFeedEvent, killFeedIconStyle, killFeedKillIconStyle, killParticipationLink, killParticipationPlayer, killParticipationStyle, lFrameRotation, laneIconStyle, laneRowLayoutStyle, layoutComponentStyling, layoutStyle, legacyPickBanStyle, levelXpTrackerStyle, lineStyle, localSyncState, localizedPriceData, matchCardStyle, matchData, matchDatabaseUpdateMessage, matchOverviewData, matchOverviewGameSummary, matchOverviewTeamSummary, matchSummaryStyle, matchWithGamesAndTeams, matchupGridStyle, matchupHeaderStyle, matchupOverview, matchupOverviewGameRowStyle, matchupOverviewHeaderStyle, matchupOverviewTeamBarStyle, matchupScoreStyle, matchupTable, matchupTableContentStyle, matchupVersusStyle, normalizeDamageEntries, numberContainerStyle, objectiveDamagePerTeamStyle, objectiveDpsBarStyle, objectiveDpsHeaderStyle, objectiveDpsSample, objectiveDpsSmiteStrip, objectiveDpsTeamNumbersStyle, objectiveList, objectiveRecapCardStyle, objectiveRecapHeaderStyle, objectiveRecapSmiteBarStyle, objectiveRecapStyle, objectiveTimer, optionBar, optionTitel, optionVotes, optionalGameData, optionalMatchData, optionalTextStyle, partialStrokeProperties, perkData, perkInfoV2, perkStyleInfoV2, phaseTimer, phaseTimerColorStyling, phaseTimerLayoutStyling, pickBanActionEventArgs, pickBanTimer, pickBans, pickSlot, planDescriptorRecord, planDetails, playerDeath, playerHotkeyDto, playerKDA, playerScoreboard, playerScoreboardContainer, playerScoreboardGoldComparison, playerScoreboardSlot, playerSlot, playerSlotColorStyling, playerSlotLayoutStyling, playerSlotPickingStyle, playerSlotStyle, playerUpdateEvent, playerXpLevelStyle, pollChoice, pollWrapper, portalSessionResponse, postGameDamageGraph, postGameDamageGraphByTeam, postGameDamageGraphEntry, postGameGoldGraph, postGameOverview, postGamePlayerInfo, postGamePlayerPage, postGamePlayerRunesAndItems, postGamePlayerStats, postGameTeamInfo, postGameTeamOverview, predictionBar, predictionOutcome, predictionOutcomeRequest, predictionPoints, predictionWrapper, profileResponse, progressBarStyle, registerOverlayRequest, respawnTimer, roleQuestSlot, roomJoinMessage, roomJoinedMessage, roomLeaveMessage, roomMemberJoinedMessage, roomMemberLeftMessage, runeContainer, runeDisplayPerkStyle, runeDisplayStyle, runeDisplayTeamStyle, runeIcon, runeStyle, scoreStyle, scoreboardChampionSlot, scoreboardDamageGraphStyle, seasonData, seasonDatabaseUpdateMessage, shallowEqual, simpleChampionData, singleChampionDetailHotkeyConfigDto, singleGameGoldGraph, singleGameGoldGraphData, singleIngameHotkeyConfigDto, singlePostgameHotkeyConfigDto, skinDisplayInfoStyle, skinDisplayPoweredByStyle, skinDisplayRoleIconStyle, skinDisplayStyle, smiteReactionBadgeStyle, smiteReactionPoweredByStyle, smiteReactionResult, smiteReactionRingStyle, smiteReactionStyle, smiteReactionTextStyle, spawnTimer, spawnTimerIconContainerStyle, spawnTimerInfoContainerStyle, spawnTimerStyle, startChatVoteDto, startCheckoutResponse, strokePropertiesChangedMessage, styleSet, styleSetEntry, styleSetNameCollection, styleSetUpdatedMessage, styleVariantUpdateMessage, styleVariantUpdatedEventArgs, summonerSpellData, summonerSpellInfoV2, tabLevelUpStyle, tabPlayer, tabTeam, tabsStyle, teamColorStyling, teamDamageStyle, teamData, teamDatabaseUpdateMessage, teamFightDamageStyle, teamIconStyle, teamInfo, teamInfoStyle, teamInhibitorData, teamLayoutStyling, teamMember, teamName, teamScore, teamScores, teamSummaryStyle, teamTextStyle, teamUpdateResults, teamWithMembers, teamfightDamageEntryStyle, teamfightDeathIconStyle, teamfightKillEvent, teamfightTimelinePlayer, teamfightTimelineSample, teamfightTimelineStyle, teamsAndTimerStyle, textComponentStyling, textContentWithStyle, textOutline, textStyle, textStyleWithBorder, textWithContent, timelineEntry, timerBadgePoll, timerBadgePrediction, timerBarStyle, timerTeamStyle, totalBadge, totalVotes, tournamentData, tournamentLogo, transitionEvents, transitionStyle, turretPlatingFallEvent, twitchChatVote, twitchPoll, twitchPollDto, twitchPrediction, twitchPredictionDto, twitchStatusDTO, ultiAbilityStyle, updateNameRequest, updateOverlayRequest, userFeaturesUpdatedMessage, userTierUpdatedMessage, vector3, verifyEmailRequest, voteWrapper, websocketMessageTypes };
8091
+ // src/util/postGameUtils.ts
8092
+ function getPostGameSides(overview) {
8093
+ const source = overview.teamOverviewBySide && Object.keys(overview.teamOverviewBySide).length > 0 ? overview.teamOverviewBySide : overview.teamInfoBySide ?? {};
8094
+ return Object.keys(source).map(Number).sort((a, b) => a - b);
8095
+ }
8096
+ function buildGoldSeries(graph) {
8097
+ const goldAtTime = graph?.goldAtTime ?? {};
8098
+ return Object.keys(goldAtTime).map(Number).sort((a, b) => a - b).map((time) => ({
8099
+ time,
8100
+ goldBySide: goldAtTime[time]
8101
+ }));
8102
+ }
8103
+ function buildGoldDiffSeries(graph, referenceSide) {
8104
+ const series = buildGoldSeries(graph);
8105
+ if (series.length === 0) return [];
8106
+ const ref = referenceSide ?? Math.min(
8107
+ ...series.flatMap((entry) => Object.keys(entry.goldBySide).map(Number))
8108
+ );
8109
+ return series.map((entry) => {
8110
+ const refGold = entry.goldBySide[ref] ?? 0;
8111
+ let otherGold = 0;
8112
+ for (const [side, gold] of Object.entries(entry.goldBySide)) {
8113
+ if (Number(side) !== ref) otherGold += gold;
8114
+ }
8115
+ return { time: entry.time, diff: refGold - otherGold };
8116
+ });
8117
+ }
8118
+ function formatGameClock(seconds) {
8119
+ const total = Math.max(0, Math.floor(seconds));
8120
+ const hours = Math.floor(total / 3600);
8121
+ const minutes = Math.floor(total % 3600 / 60);
8122
+ const secs = total % 60;
8123
+ const ss = secs.toString().padStart(2, "0");
8124
+ if (hours > 0) {
8125
+ const mm = minutes.toString().padStart(2, "0");
8126
+ return `${hours}:${mm}:${ss}`;
8127
+ }
8128
+ return `${minutes}:${ss}`;
8129
+ }
8130
+ function damageGraphTeamTotal(team) {
8131
+ return (team?.entries ?? []).reduce((sum, entry) => sum + entry.damage, 0);
8132
+ }
8133
+ function sortDamageEntries(entries) {
8134
+ return [...entries].sort((a, b) => b.damage - a.damage);
8135
+ }
8136
+
8137
+ export { ActionSubType, ActionType, AnnouncementType, ApiClient, ApiError, AppTheme, AssetType, BestOfType, CacheOperation, CampLocation, ChampSelectStateStore, ChampionIconType, CombinedViewTransitionType, ContentAlign, CustomOverlayMode, DamageEventType, DamageSplitMode, DamageType, DatabaseUpdateType, DevServerStatus, Feature, GameApi, GameState, GameStateApi, GameStateStore, GradientType, HeroStatsDisplayMode, IngameApi, IngameObjectiveType, IngameSideInfoPageType, Interval, Lane, LeagueBroadcastClient, MAGIC_COLOR, MatchApi, MatchRuleSet, ObjectFit, ObjectiveEventType, ObjectiveRecapDisplayMode, PHYS_COLOR, PaymentInterval, PickBanPhase, PostGameApi, PostGameDataType, PostGameStateStore, damageBarStyle2 as PostgameDamageBarStyle, PreGameApi, divider2 as PregameDivider, ResourceType, RestApi, ScoreDisplayMode, ScoreDotBorderMode, SeasonApi, SetPhaseType, SpellClassification, SpellSlotIndex, StrokeLayer, StrokeLineStyle, StrokeTipStyle, TRUE_COLOR, Team, TeamColorType, TeamMemberRole, TextOrientation, Tier, TimeLineActionType, TransitionType, WebSocketManager, WindowType, WritingMode, activeComponentChangedEventArgs, activeComponentChangedMessage, addMatchRequestArgs, aggregateSpellEntries, announcementParameter, announcerColors, announcerEvent, announcerUniversalStyle, applicationLifetimeMessage, applicationNotificationCompletedMessage, applicationNotificationMessage, authHelloMessage, authHelloOkMessage, banSlot, banSlotLayoutStyling, banStyle, barStyle, billingCycle, borderStyle, bottomRowPickBanStyle, bottomRowSizeStyle, bottomRowTeamStyle, bottomRowTournamentData, brushPresetsChangedMessage, buildGoldDiffSeries, buildGoldSeries, cDragonPerkInfo, casterModeConfigDto, centerContent, centerContentLayoutStyling, centerContentStyling, champSelectActionMessage, champSelectStateData, champSelectStateMessage, champSelectStateMetaData, champSelectStatePerformanceData, championAbilityData, championCombatStats, championContainer, championData, championDetailData, championIamgeStyle, championIconStyle, championImage, championImageStyle, championRuneStat, championSelectEUStyle, championSelectTeam, championSkinInfo, championSlot, championStackStyle, championStatistics, championStats, championStatsContainer, championStatusStyle, championTabContainerStyle, championTabNameStyle, championTabsStyle, championUltimateStyle, championsSlot, changeDetectionResponse, changeEmailRequest, changeEmailResponse, changePasswordRequest, chatVoteOption, chatVoteResultDto, checkoutCompleteResponse, checkoutRequestDTO, choiceBar, choiceTitel, choiceVotes, cloudOverlayDownloadResponse, cloudOverlayMetadata, cloudOverlayUploadRequest, cloudOverlayUploadResponse, cloudOverlaysResponse, cloudStyleSetDownloadResponse, cloudStyleSetMetadata, cloudStyleSetUploadRequest, cloudStyleSetUploadResponse, cloudStyleSetsResponse, cloudSyncConfig, cloudSyncResult, coachSlot, colorByDamageType, colorComponentStyling, colorGradientData, colorImageData, colorRGBA, colorStop, colorStyle, colorStyling, combinedViewStyle, combinedViewTransitionStyle, communityDragonCacheProgressMessage, communityDragonV2ProgressMessage, communityDragonV2StatusMessage, componentStyle, contentContainerStyle, createChoice, createIngameTimerUtils, createPollDto, createPredictionDto, creepScore, curveStyle, customOverlay, customOverlayDescriptor, customOverlayUpdateMessage, damageBarSegments, damageBarStyle, damageCompositionBarStyle, damageCompositionColors, damageCompositionDonutStyle, damageCompositionPlayer, damageCompositionStyle, damageCompositionTeam, damageDealtStyle, damageEventHistoryEntry, damageEventHistoryUpdateMessage, damageFlow, damageFlowEdge, damageFlowNode, damageFlowNodeStyle, damageFlowRibbonStyle, damageGraphEntry, damageGraphSide, damageGraphTeamTotal, damageRecapDamageBarStyle, damageRecapEntry, damageRecapEntryStyle, damageRecapSpellEntry, damageRecapStyle, damageRecapTimelineEntry, damageSplitBarStyle, damageSplitEntryStyle, damageSplitSpellEntry, damageSplitStyle, damageSplitTargetEntry, damageStatsStyle, devServerState, displayColorData, divider, dmgTypeColor, drawingEventMessage, drawingStateMessage, drawingStateRequestMessage, drawingStrokeDto, emailConfirmRequest, emailForgotPasswordRequest, emailLoginRequest, emailResendCodeRequest, emailResetPasswordRequest, emailSignUpRequest, endPollDto, endPredictionDto, fearLessByGame, fearLessSingleRow, fearlessChampionImage, fearlessDraftStyle, fearlessDraftStylePregame, fearlessTree, fearlessTreeBanRowStyle, fearlessTreeConnectorStyle, fearlessTreeGameNodeStyle, fearlessTreeHeaderStyle, fontsChangedMessage, formatDamage, formatGameClock, frontendRouteUpdateMessage, fullPlayerScoreboardSlots, gameAnalysis, gameDatabaseUpdateMessage, gameInfoRotation, gameStatusMessage, gameTeamSidesSwappedMessage, gameTimer, gameTimerStyle, gameWithTeams, getAbilityCooldownFraction, getAbilityCooldownRemaining, getDamageByType, getItemCooldownFraction, getItemCooldownRemaining, getPostGameSides, getRemaining, getRespawnRemaining, getRoleQuest, getSortedInventory, getTrinket, globalPosition, globalScoreboard, globalScoreboardBooleanIndicator, globalScoreboardSection, globalStyleProperties, goldAdvantage, goldEfficiencyEntry, goldEfficiencyHeaderStyle, goldEfficiencyHeatStyle, goldEfficiencyPlayerRowStyle, goldEfficiencyStyle, goldGraph, goldGraphStyle, gridLineStyle, headline, healthBarStyle, hotkeyFiredMessage, hubErrorMessage, hubMemberDto, hubPingMessage, hubPongMessage, imageComponentStyle, imageStyle, infoContentColorStyling, infoContentLayoutStyling, infoContentTextStyle, infoRow, ingameAbilityInfo, ingameDamageCompositionData, ingameDamageFlowData, ingameDamageGraphData, ingameDamageRecapData, ingameDamageSplitData, ingameExperienceData, ingameFrontendData, ingameGoldEfficiencyData, ingameGoldGraphData, ingameHealthData, ingameKillParticipationData, ingameObjectiveDpsData, ingameObjectiveEvent, ingameObjectivePowerPlay, ingameResourceData, ingameRewindMessage, ingameRuneData, ingameScoreboardBottomData, ingameScoreboardBottomPlayerData, ingameScoreboardBottomTeamData, ingameScoreboardData, ingameScoreboardTeamData, ingameSideInfoPage, ingameSideInfoPageDisplayData, ingameSideInfoPageRow, ingameSingleRuneData, ingameSkinDisplayData, ingameSkinDisplayPlayerData, ingameSkinDisplayTeamData, ingameStateMessage, ingameStateSettingsWrapper, ingameTeamfightTimelineData, ingameTelemetry, ingameTelemetryMessage, inhibitorRespawnData, inhibitorTimer, inhibitorTimerContainer, inhibitorTimerDual, inhibitorTimerIconContainer, inhibitorTimerSingle, inhibitorTimerTimerContainer, isAbilityOnCooldown, isActive, isItemOnCooldown, isPlayerDead, itemAsset, itemIcon, itemSlot, itemStats, itemWithAsset, killFeed, killFeedAssistersStyle, killFeedContainerStyle, killFeedEntryStyle, killFeedEvent, killFeedIconStyle, killFeedKillIconStyle, killParticipationLink, killParticipationPlayer, killParticipationStyle, lFrameRotation, laneIconStyle, laneRowLayoutStyle, layoutComponentStyling, layoutStyle, legacyPickBanStyle, levelXpTrackerStyle, lineStyle, localSyncState, localizedPriceData, matchCardStyle, matchData, matchDatabaseUpdateMessage, matchOverviewData, matchOverviewGameSummary, matchOverviewTeamSummary, matchSummaryStyle, matchWithGamesAndTeams, matchupGridStyle, matchupHeaderStyle, matchupOverview, matchupOverviewGameRowStyle, matchupOverviewHeaderStyle, matchupOverviewTeamBarStyle, matchupScoreStyle, matchupTable, matchupTableContentStyle, matchupVersusStyle, normalizeDamageEntries, numberContainerStyle, objectiveDamagePerTeamStyle, objectiveDpsBarStyle, objectiveDpsHeaderStyle, objectiveDpsSample, objectiveDpsSmiteStrip, objectiveDpsTeamNumbersStyle, objectiveList, objectiveRecapCardStyle, objectiveRecapHeaderStyle, objectiveRecapSmiteBarStyle, objectiveRecapStyle, objectiveTimer, optionBar, optionTitel, optionVotes, optionalGameData, optionalMatchData, optionalTextStyle, partialStrokeProperties, perkData, perkInfoV2, perkStyleInfoV2, phaseTimer, phaseTimerColorStyling, phaseTimerLayoutStyling, pickBanActionEventArgs, pickBanTimer, pickBans, pickSlot, planDescriptorRecord, planDetails, playerDeath, playerHotkeyDto, playerKDA, playerScoreboard, playerScoreboardContainer, playerScoreboardGoldComparison, playerScoreboardSlot, playerSlot, playerSlotColorStyling, playerSlotLayoutStyling, playerSlotPickingStyle, playerSlotStyle, playerUpdateEvent, playerXpLevelStyle, pollChoice, pollWrapper, portalSessionResponse, postGameDamageGraph, postGameDamageGraphByTeam, postGameDamageGraphEntry, postGameGoldGraph, postGameOverview, postGamePlayerInfo, postGamePlayerPage, postGamePlayerRunesAndItems, postGamePlayerStats, postGameStateData, postGameTeamInfo, postGameTeamOverview, predictionBar, predictionOutcome, predictionOutcomeRequest, predictionPoints, predictionWrapper, profileResponse, progressBarStyle, registerOverlayRequest, respawnTimer, roleQuestSlot, roomJoinMessage, roomJoinedMessage, roomLeaveMessage, roomMemberJoinedMessage, roomMemberLeftMessage, runeContainer, runeDisplayPerkStyle, runeDisplayStyle, runeDisplayTeamStyle, runeIcon, runeStyle, scoreStyle, scoreboardChampionSlot, scoreboardDamageGraphStyle, seasonData, seasonDatabaseUpdateMessage, shallowEqual, simpleChampionData, singleChampionDetailHotkeyConfigDto, singleGameGoldGraph, singleGameGoldGraphData, singleIngameHotkeyConfigDto, singlePostgameHotkeyConfigDto, skinDisplayInfoStyle, skinDisplayPoweredByStyle, skinDisplayRoleIconStyle, skinDisplayStyle, smiteReactionBadgeStyle, smiteReactionPoweredByStyle, smiteReactionResult, smiteReactionRingStyle, smiteReactionStyle, smiteReactionTextStyle, sortDamageEntries, spawnTimer, spawnTimerIconContainerStyle, spawnTimerInfoContainerStyle, spawnTimerStyle, startChatVoteDto, startCheckoutResponse, strokePropertiesChangedMessage, styleSet, styleSetEntry, styleSetNameCollection, styleSetUpdatedMessage, styleVariantUpdateMessage, styleVariantUpdatedEventArgs, summonerSpellData, summonerSpellInfoV2, tabLevelUpStyle, tabPlayer, tabTeam, tabsStyle, teamColorStyling, teamDamageStyle, teamData, teamDatabaseUpdateMessage, teamFightDamageStyle, teamIconStyle, teamInfo, teamInfoStyle, teamInhibitorData, teamLayoutStyling, teamMember, teamName, teamScore, teamScores, teamSummaryStyle, teamTextStyle, teamUpdateResults, teamWithMembers, teamfightDamageEntryStyle, teamfightDeathIconStyle, teamfightKillEvent, teamfightTimelinePlayer, teamfightTimelineSample, teamfightTimelineStyle, teamsAndTimerStyle, textComponentStyling, textContentWithStyle, textOutline, textStyle, textStyleWithBorder, textWithContent, timelineEntry, timerBadgePoll, timerBadgePrediction, timerBarStyle, timerTeamStyle, totalBadge, totalVotes, tournamentData, tournamentLogo, transitionEvents, transitionStyle, turretPlatingFallEvent, twitchChatVote, twitchPoll, twitchPollDto, twitchPrediction, twitchPredictionDto, twitchStatusDTO, ultiAbilityStyle, updateNameRequest, updateOverlayRequest, userFeaturesUpdatedMessage, userTierUpdatedMessage, vector3, verifyEmailRequest, voteWrapper, websocketMessageTypes };
7708
8138
  //# sourceMappingURL=index.js.map
7709
8139
  //# sourceMappingURL=index.js.map