@bloopjs/toodle 0.0.103 → 0.1.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (128) hide show
  1. package/dist/Toodle.d.ts +50 -20
  2. package/dist/Toodle.d.ts.map +1 -1
  3. package/dist/backends/IBackendShader.d.ts +48 -0
  4. package/dist/backends/IBackendShader.d.ts.map +1 -0
  5. package/dist/backends/IRenderBackend.d.ts +92 -0
  6. package/dist/backends/IRenderBackend.d.ts.map +1 -0
  7. package/dist/backends/ITextureAtlas.d.ts +34 -0
  8. package/dist/backends/ITextureAtlas.d.ts.map +1 -0
  9. package/dist/backends/detection.d.ts +16 -0
  10. package/dist/backends/detection.d.ts.map +1 -0
  11. package/dist/backends/mod.d.ts +9 -0
  12. package/dist/backends/mod.d.ts.map +1 -0
  13. package/dist/backends/webgl2/WebGLBackend.d.ts +51 -0
  14. package/dist/backends/webgl2/WebGLBackend.d.ts.map +1 -0
  15. package/dist/backends/webgl2/WebGLQuadShader.d.ts +17 -0
  16. package/dist/backends/webgl2/WebGLQuadShader.d.ts.map +1 -0
  17. package/dist/backends/webgl2/glsl/quad.glsl.d.ts +12 -0
  18. package/dist/backends/webgl2/glsl/quad.glsl.d.ts.map +1 -0
  19. package/dist/backends/webgl2/mod.d.ts +3 -0
  20. package/dist/backends/webgl2/mod.d.ts.map +1 -0
  21. package/dist/backends/webgpu/ShaderDescriptor.d.ts.map +1 -0
  22. package/dist/{textures → backends/webgpu}/TextureComputeShader.d.ts +1 -1
  23. package/dist/backends/webgpu/TextureComputeShader.d.ts.map +1 -0
  24. package/dist/backends/webgpu/WebGPUBackend.d.ts +67 -0
  25. package/dist/backends/webgpu/WebGPUBackend.d.ts.map +1 -0
  26. package/dist/backends/webgpu/WebGPUQuadShader.d.ts +18 -0
  27. package/dist/backends/webgpu/WebGPUQuadShader.d.ts.map +1 -0
  28. package/dist/backends/webgpu/mod.d.ts +3 -0
  29. package/dist/backends/webgpu/mod.d.ts.map +1 -0
  30. package/dist/backends/webgpu/parser.d.ts.map +1 -0
  31. package/dist/{shaders → backends/webgpu}/postprocess/blur.d.ts +1 -1
  32. package/dist/backends/webgpu/postprocess/blur.d.ts.map +1 -0
  33. package/dist/{shaders → backends/webgpu}/postprocess/mod.d.ts +1 -1
  34. package/dist/backends/webgpu/postprocess/mod.d.ts.map +1 -0
  35. package/dist/backends/webgpu/samplers.d.ts.map +1 -0
  36. package/dist/backends/webgpu/wgsl/example.wgsl.d.ts.map +1 -0
  37. package/dist/backends/webgpu/wgsl/hello.wgsl.d.ts.map +1 -0
  38. package/dist/backends/webgpu/wgsl/helloInstanced.wgsl.d.ts.map +1 -0
  39. package/dist/backends/webgpu/wgsl/pixel-scraping.wgsl.d.ts.map +1 -0
  40. package/dist/backends/webgpu/wgsl/quad.wgsl.d.ts.map +1 -0
  41. package/dist/coreTypes/EngineUniform.d.ts.map +1 -0
  42. package/dist/mod.d.ts +3 -2
  43. package/dist/mod.d.ts.map +1 -1
  44. package/dist/mod.js +6741 -6151
  45. package/dist/mod.js.map +28 -23
  46. package/dist/scene/Batcher.d.ts +2 -2
  47. package/dist/scene/Batcher.d.ts.map +1 -1
  48. package/dist/scene/QuadNode.d.ts +3 -2
  49. package/dist/scene/QuadNode.d.ts.map +1 -1
  50. package/dist/scene/RenderComponent.d.ts +2 -2
  51. package/dist/scene/RenderComponent.d.ts.map +1 -1
  52. package/dist/scene/SceneNode.d.ts +2 -2
  53. package/dist/scene/SceneNode.d.ts.map +1 -1
  54. package/dist/text/TextShader.d.ts +8 -6
  55. package/dist/text/TextShader.d.ts.map +1 -1
  56. package/dist/textures/AssetManager.d.ts +21 -5
  57. package/dist/textures/AssetManager.d.ts.map +1 -1
  58. package/dist/textures/types.d.ts +4 -2
  59. package/dist/textures/types.d.ts.map +1 -1
  60. package/dist/textures/util.d.ts.map +1 -1
  61. package/dist/utils/boilerplate.d.ts +1 -1
  62. package/dist/utils/boilerplate.d.ts.map +1 -1
  63. package/package.json +1 -1
  64. package/src/Toodle.ts +155 -171
  65. package/src/backends/IBackendShader.ts +52 -0
  66. package/src/backends/IRenderBackend.ts +118 -0
  67. package/src/backends/ITextureAtlas.ts +35 -0
  68. package/src/backends/detection.ts +46 -0
  69. package/src/backends/mod.ts +29 -0
  70. package/src/backends/webgl2/WebGLBackend.ts +256 -0
  71. package/src/backends/webgl2/WebGLQuadShader.ts +278 -0
  72. package/src/backends/webgl2/glsl/quad.glsl.ts +114 -0
  73. package/src/backends/webgl2/mod.ts +2 -0
  74. package/src/{textures → backends/webgpu}/TextureComputeShader.ts +2 -48
  75. package/src/backends/webgpu/WebGPUBackend.ts +350 -0
  76. package/src/{shaders/QuadShader.ts → backends/webgpu/WebGPUQuadShader.ts} +226 -170
  77. package/src/backends/webgpu/mod.ts +2 -0
  78. package/src/{shaders → backends/webgpu}/parser.ts +2 -2
  79. package/src/{shaders → backends/webgpu}/postprocess/blur.ts +2 -2
  80. package/src/{shaders → backends/webgpu}/postprocess/mod.ts +1 -1
  81. package/src/mod.ts +3 -2
  82. package/src/scene/Batcher.ts +3 -3
  83. package/src/scene/QuadNode.ts +7 -6
  84. package/src/scene/RenderComponent.ts +2 -2
  85. package/src/scene/SceneNode.ts +11 -12
  86. package/src/text/TextNode.ts +2 -2
  87. package/src/text/TextShader.ts +17 -11
  88. package/src/textures/AssetManager.ts +119 -94
  89. package/src/textures/types.ts +4 -2
  90. package/src/textures/util.ts +0 -65
  91. package/src/utils/boilerplate.ts +1 -1
  92. package/dist/shaders/EngineUniform.d.ts.map +0 -1
  93. package/dist/shaders/IShader.d.ts +0 -15
  94. package/dist/shaders/IShader.d.ts.map +0 -1
  95. package/dist/shaders/QuadShader.d.ts +0 -18
  96. package/dist/shaders/QuadShader.d.ts.map +0 -1
  97. package/dist/shaders/ShaderDescriptor.d.ts.map +0 -1
  98. package/dist/shaders/mod.d.ts +0 -6
  99. package/dist/shaders/mod.d.ts.map +0 -1
  100. package/dist/shaders/parser.d.ts.map +0 -1
  101. package/dist/shaders/postprocess/blur.d.ts.map +0 -1
  102. package/dist/shaders/postprocess/mod.d.ts.map +0 -1
  103. package/dist/shaders/samplers.d.ts.map +0 -1
  104. package/dist/shaders/wgsl/example.wgsl.d.ts.map +0 -1
  105. package/dist/shaders/wgsl/hello.wgsl.d.ts.map +0 -1
  106. package/dist/shaders/wgsl/helloInstanced.wgsl.d.ts.map +0 -1
  107. package/dist/shaders/wgsl/quad.wgsl.d.ts.map +0 -1
  108. package/dist/textures/TextureComputeShader.d.ts.map +0 -1
  109. package/dist/textures/pixel-scraping.wgsl.d.ts.map +0 -1
  110. package/src/shaders/IShader.ts +0 -20
  111. package/src/shaders/mod.ts +0 -5
  112. /package/dist/{shaders → backends/webgpu}/ShaderDescriptor.d.ts +0 -0
  113. /package/dist/{shaders → backends/webgpu}/parser.d.ts +0 -0
  114. /package/dist/{shaders → backends/webgpu}/samplers.d.ts +0 -0
  115. /package/dist/{shaders → backends/webgpu}/wgsl/example.wgsl.d.ts +0 -0
  116. /package/dist/{shaders → backends/webgpu}/wgsl/hello.wgsl.d.ts +0 -0
  117. /package/dist/{shaders → backends/webgpu}/wgsl/helloInstanced.wgsl.d.ts +0 -0
  118. /package/dist/{textures → backends/webgpu/wgsl}/pixel-scraping.wgsl.d.ts +0 -0
  119. /package/dist/{shaders → backends/webgpu}/wgsl/quad.wgsl.d.ts +0 -0
  120. /package/dist/{shaders → coreTypes}/EngineUniform.d.ts +0 -0
  121. /package/src/{shaders → backends/webgpu}/ShaderDescriptor.ts +0 -0
  122. /package/src/{shaders → backends/webgpu}/samplers.ts +0 -0
  123. /package/src/{shaders → backends/webgpu}/wgsl/example.wgsl.ts +0 -0
  124. /package/src/{shaders → backends/webgpu}/wgsl/hello.wgsl.ts +0 -0
  125. /package/src/{shaders → backends/webgpu}/wgsl/helloInstanced.wgsl.ts +0 -0
  126. /package/src/{textures → backends/webgpu/wgsl}/pixel-scraping.wgsl.ts +0 -0
  127. /package/src/{shaders → backends/webgpu}/wgsl/quad.wgsl.ts +0 -0
  128. /package/src/{shaders → coreTypes}/EngineUniform.ts +0 -0
@@ -1,11 +1,11 @@
1
- import type { IShader } from "../shaders/IShader";
1
+ import type { IBackendShader } from "../backends/IBackendShader";
2
2
  import type { SceneNode } from "./SceneNode";
3
3
  type Layer = {
4
4
  z: number;
5
5
  pipelines: Pipeline[];
6
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  };
7
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  export type Pipeline<TNode extends SceneNode = SceneNode> = {
8
- shader: IShader;
8
+ shader: IBackendShader;
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9
  nodes: TNode[];
10
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  };
11
11
  export declare class Batcher {
@@ -1 +1 @@
1
- {"version":3,"file":"Batcher.d.ts","sourceRoot":"","sources":["../../src/scene/Batcher.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,OAAO,EAAE,MAAM,oBAAoB,CAAC;AAClD,OAAO,KAAK,EAAE,SAAS,EAAE,MAAM,aAAa,CAAC;AAE7C,KAAK,KAAK,GAAG;IACX,CAAC,EAAE,MAAM,CAAC;IACV,SAAS,EAAE,QAAQ,EAAE,CAAC;CACvB,CAAC;AAEF,MAAM,MAAM,QAAQ,CAAC,KAAK,SAAS,SAAS,GAAG,SAAS,IAAI;IAC1D,MAAM,EAAE,OAAO,CAAC;IAChB,KAAK,EAAE,KAAK,EAAE,CAAC;CAChB,CAAC;AAEF,qBAAa,OAAO;;IAClB,KAAK,EAAE,SAAS,EAAE,CAAM;IACxB,MAAM,EAAE,KAAK,EAAE,CAAM;IACrB,SAAS,EAAE,QAAQ,EAAE,CAAM;IAE3B,OAAO,CAAC,IAAI,EAAE,SAAS;IAiBvB,KAAK;CAyBN"}
1
+ {"version":3,"file":"Batcher.d.ts","sourceRoot":"","sources":["../../src/scene/Batcher.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,4BAA4B,CAAC;AACjE,OAAO,KAAK,EAAE,SAAS,EAAE,MAAM,aAAa,CAAC;AAE7C,KAAK,KAAK,GAAG;IACX,CAAC,EAAE,MAAM,CAAC;IACV,SAAS,EAAE,QAAQ,EAAE,CAAC;CACvB,CAAC;AAEF,MAAM,MAAM,QAAQ,CAAC,KAAK,SAAS,SAAS,GAAG,SAAS,IAAI;IAC1D,MAAM,EAAE,cAAc,CAAC;IACvB,KAAK,EAAE,KAAK,EAAE,CAAC;CAChB,CAAC;AAEF,qBAAa,OAAO;;IAClB,KAAK,EAAE,SAAS,EAAE,CAAM;IACxB,MAAM,EAAE,KAAK,EAAE,CAAM;IACrB,SAAS,EAAE,QAAQ,EAAE,CAAM;IAE3B,OAAO,CAAC,IAAI,EAAE,SAAS;IAiBvB,KAAK;CAyBN"}
@@ -1,8 +1,8 @@
1
1
  import { type Mat3 } from "wgpu-matrix";
2
+ import type { IBackendShader } from "../backends/IBackendShader";
2
3
  import type { Color } from "../coreTypes/Color";
3
4
  import type { Size } from "../coreTypes/Size";
4
5
  import type { Vec2 } from "../coreTypes/Vec2";
5
- import type { IShader } from "../shaders/IShader";
6
6
  import type { AssetManager, TextureId } from "../textures/AssetManager";
7
7
  import type { AtlasCoords, TexelRegion } from "../textures/types";
8
8
  import type { Pool } from "../utils/pool";
@@ -29,6 +29,7 @@ export declare class QuadNode extends SceneNode {
29
29
  * The size of the quad. See https://toodle.gg/f849595b3ed13fc956fc1459a5cb5f0228f9d259/examples/quad-size-scale.html
30
30
  */
31
31
  get size(): Size;
32
+ set size(val: Size);
32
33
  /**
33
34
  * This is the final model matrix used to render the quad, which
34
35
  * may differ from the matrix passed down to the node's children.
@@ -128,7 +129,7 @@ export type QuadOptions = NodeOptions & {
128
129
  */
129
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  atlasCoords?: AtlasCoords;
130
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  assetManager?: AssetManager;
131
- shader?: IShader;
132
+ shader?: IBackendShader;
132
133
  writeInstance?: (array: Float32Array, offset: number) => void;
133
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  color?: Color;
134
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  /**
@@ -1 +1 @@
1
- {"version":3,"file":"QuadNode.d.ts","sourceRoot":"","sources":["../../src/scene/QuadNode.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,IAAI,EAAQ,MAAM,aAAa,CAAC;AAC9C,OAAO,KAAK,EAAE,KAAK,EAAE,MAAM,oBAAoB,CAAC;AAChD,OAAO,KAAK,EAAE,IAAI,EAAE,MAAM,mBAAmB,CAAC;AAC9C,OAAO,KAAK,EAAE,IAAI,EAAE,MAAM,mBAAmB,CAAC;AAC9C,OAAO,KAAK,EAAE,OAAO,EAAE,MAAM,oBAAoB,CAAC;AAElD,OAAO,KAAK,EAAE,YAAY,EAAE,SAAS,EAAE,MAAM,0BAA0B,CAAC;AACxE,OAAO,KAAK,EAAE,WAAW,EAAE,WAAW,EAAE,MAAM,mBAAmB,CAAC;AAElE,OAAO,KAAK,EAAE,IAAI,EAAE,MAAM,eAAe,CAAC;AAC1C,OAAO,EAAE,KAAK,WAAW,EAAE,SAAS,EAAE,MAAM,aAAa,CAAC;AAe1D;;;;;GAKG;AACH,qBAAa,QAAS,SAAQ,SAAS;;IACrC,YAAY,EAAE,YAAY,CAAC;gBAsBf,OAAO,EAAE,WAAW,EAAE,UAAU,EAAE,IAAI,CAAC,IAAI,CAAC;IAsExD;;;;;OAKG;IACH,IAAI,KAAK,IAIQ,KAAK,CAFrB;IAED,IAAI,KAAK,CAAC,KAAK,EAAE,KAAK,EAErB;IAED;;OAEG;IACH,IAAI,IAAI,SAMP;IAED;;;;OAIG;IACH,IAAI,cAAc,kCASjB;IAED;;;OAGG;IACH,IAAI,WAAW,gBAEd;IAED;;;;OAIG;IACH,IAAI,MAAM,gBAET;IAED,IAAI,aAAa,aAlIQ,YAAY,UAAU,MAAM,KAAK,IAAI,cAoI7D;IAED;;;;;OAKG;IACH,IAAI,KAAK,IAAI,OAAO,CAEnB;IAED;;;;;OAKG;IACH,IAAI,KAAK,CAAC,KAAK,EAAE,OAAO,EAGvB;IAED;;;;;OAKG;IACH,IAAI,KAAK,IAAI,OAAO,CAEnB;IAED;;;;;OAKG;IACH,IAAI,KAAK,CAAC,KAAK,EAAE,OAAO,EAGvB;IAED;;;OAGG;IACH,IAAI,UAAU,IAAI,IAAI,CAErB;IAED;;;OAGG;IACH,IAAI,UAAU,CAAC,KAAK,EAAE,IAAI,EAEzB;IAED,IAAI,SAAS,WAEZ;IAED;;OAEG;IACH,IAAI,WAAW,YAEd;IAED;;OAEG;IACH,IAAI,QAAQ,YAEX;IAED,KAAK;QACH;;;;WAIG;gCACqB,WAAW;QAInC;;;;WAIG;;QAKH;;WAEG;;MAIH;CACH;AAED,MAAM,MAAM,WAAW,GAAG,WAAW,GAAG;IACtC,SAAS,CAAC,EAAE,SAAS,CAAC;IACtB;;;;OAIG;IACH,MAAM,CAAC,EAAE,WAAW,CAAC;IACrB;;;;OAIG;IACH,WAAW,CAAC,EAAE,WAAW,CAAC;IAE1B,YAAY,CAAC,EAAE,YAAY,CAAC;IAE5B,MAAM,CAAC,EAAE,OAAO,CAAC;IACjB,aAAa,CAAC,EAAE,CAAC,KAAK,EAAE,YAAY,EAAE,MAAM,EAAE,MAAM,KAAK,IAAI,CAAC;IAC9D,KAAK,CAAC,EAAE,KAAK,CAAC;IACd;;;OAGG;IACH,KAAK,CAAC,EAAE,OAAO,CAAC;IAChB;;;OAGG;IACH,KAAK,CAAC,EAAE,OAAO,CAAC;IAChB;;;OAGG;IACH,UAAU,CAAC,EAAE,IAAI,CAAC;IAElB;;OAEG;IACH,SAAS,CAAC,EAAE,IAAI,CAAC;IAEjB;;;OAGG;IACH,UAAU,CAAC,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC;CACzB,CAAC"}
1
+ {"version":3,"file":"QuadNode.d.ts","sourceRoot":"","sources":["../../src/scene/QuadNode.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,IAAI,EAAQ,MAAM,aAAa,CAAC;AAC9C,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,4BAA4B,CAAC;AACjE,OAAO,KAAK,EAAE,KAAK,EAAE,MAAM,oBAAoB,CAAC;AAChD,OAAO,KAAK,EAAE,IAAI,EAAE,MAAM,mBAAmB,CAAC;AAC9C,OAAO,KAAK,EAAE,IAAI,EAAE,MAAM,mBAAmB,CAAC;AAE9C,OAAO,KAAK,EAAE,YAAY,EAAE,SAAS,EAAE,MAAM,0BAA0B,CAAC;AACxE,OAAO,KAAK,EAAE,WAAW,EAAE,WAAW,EAAE,MAAM,mBAAmB,CAAC;AAElE,OAAO,KAAK,EAAE,IAAI,EAAE,MAAM,eAAe,CAAC;AAC1C,OAAO,EAAE,KAAK,WAAW,EAAE,SAAS,EAAE,MAAM,aAAa,CAAC;AAe1D;;;;;GAKG;AACH,qBAAa,QAAS,SAAQ,SAAS;;IACrC,YAAY,EAAE,YAAY,CAAC;gBAsBf,OAAO,EAAE,WAAW,EAAE,UAAU,EAAE,IAAI,CAAC,IAAI,CAAC;IAmExD;;;;;OAKG;IACH,IAAI,KAAK,IAIQ,KAAK,CAFrB;IAED,IAAI,KAAK,CAAC,KAAK,EAAE,KAAK,EAErB;IAED;;OAEG;IACH,IAAI,IAAI,IAQM,IAAI,CAFjB;IAED,IAAI,IAAI,CAAC,GAAG,EAAE,IAAI,EAEjB;IAED;;;;OAIG;IACH,IAAI,cAAc,kCASjB;IAED;;;OAGG;IACH,IAAI,WAAW,gBAEd;IAED;;;;OAIG;IACH,IAAI,MAAM,gBAET;IAED,IAAI,aAAa,aAnIQ,YAAY,UAAU,MAAM,KAAK,IAAI,cAqI7D;IAED;;;;;OAKG;IACH,IAAI,KAAK,IAAI,OAAO,CAEnB;IAED;;;;;OAKG;IACH,IAAI,KAAK,CAAC,KAAK,EAAE,OAAO,EAGvB;IAED;;;;;OAKG;IACH,IAAI,KAAK,IAAI,OAAO,CAEnB;IAED;;;;;OAKG;IACH,IAAI,KAAK,CAAC,KAAK,EAAE,OAAO,EAGvB;IAED;;;OAGG;IACH,IAAI,UAAU,IAAI,IAAI,CAErB;IAED;;;OAGG;IACH,IAAI,UAAU,CAAC,KAAK,EAAE,IAAI,EAEzB;IAED,IAAI,SAAS,WAEZ;IAED;;OAEG;IACH,IAAI,WAAW,YAEd;IAED;;OAEG;IACH,IAAI,QAAQ,YAEX;IAED,KAAK;QACH;;;;WAIG;gCACqB,WAAW;QAInC;;;;WAIG;;QAKH;;WAEG;;MAIH;CACH;AAED,MAAM,MAAM,WAAW,GAAG,WAAW,GAAG;IACtC,SAAS,CAAC,EAAE,SAAS,CAAC;IACtB;;;;OAIG;IACH,MAAM,CAAC,EAAE,WAAW,CAAC;IACrB;;;;OAIG;IACH,WAAW,CAAC,EAAE,WAAW,CAAC;IAE1B,YAAY,CAAC,EAAE,YAAY,CAAC;IAE5B,MAAM,CAAC,EAAE,cAAc,CAAC;IACxB,aAAa,CAAC,EAAE,CAAC,KAAK,EAAE,YAAY,EAAE,MAAM,EAAE,MAAM,KAAK,IAAI,CAAC;IAC9D,KAAK,CAAC,EAAE,KAAK,CAAC;IACd;;;OAGG;IACH,KAAK,CAAC,EAAE,OAAO,CAAC;IAChB;;;OAGG;IACH,KAAK,CAAC,EAAE,OAAO,CAAC;IAChB;;;OAGG;IACH,UAAU,CAAC,EAAE,IAAI,CAAC;IAElB;;OAEG;IACH,SAAS,CAAC,EAAE,IAAI,CAAC;IAEjB;;;OAGG;IACH,UAAU,CAAC,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC;CACzB,CAAC"}
@@ -1,7 +1,7 @@
1
- import type { IShader } from "../shaders/IShader";
1
+ import type { IBackendShader } from "../backends/IBackendShader";
2
2
  import type { SceneNode } from "./SceneNode";
3
3
  export type RenderComponent = {
4
- shader: IShader;
4
+ shader: IBackendShader;
5
5
  data?: Float32Array;
6
6
  /**
7
7
  * Write cpu instance data to the buffer. Returns number of instances written
@@ -1 +1 @@
1
- {"version":3,"file":"RenderComponent.d.ts","sourceRoot":"","sources":["../../src/scene/RenderComponent.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,OAAO,EAAE,MAAM,oBAAoB,CAAC;AAClD,OAAO,KAAK,EAAE,SAAS,EAAE,MAAM,aAAa,CAAC;AAE7C,MAAM,MAAM,eAAe,GAAG;IAC5B,MAAM,EAAE,OAAO,CAAC;IAChB,IAAI,CAAC,EAAE,YAAY,CAAC;IAEpB;;OAEG;IACH,aAAa,EAAE,CAAC,IAAI,EAAE,SAAS,EAAE,GAAG,EAAE,YAAY,EAAE,MAAM,EAAE,MAAM,KAAK,MAAM,CAAC;CAC/E,CAAC"}
1
+ {"version":3,"file":"RenderComponent.d.ts","sourceRoot":"","sources":["../../src/scene/RenderComponent.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,4BAA4B,CAAC;AACjE,OAAO,KAAK,EAAE,SAAS,EAAE,MAAM,aAAa,CAAC;AAE7C,MAAM,MAAM,eAAe,GAAG;IAC5B,MAAM,EAAE,cAAc,CAAC;IACvB,IAAI,CAAC,EAAE,YAAY,CAAC;IAEpB;;OAEG;IACH,aAAa,EAAE,CAAC,IAAI,EAAE,SAAS,EAAE,GAAG,EAAE,YAAY,EAAE,MAAM,EAAE,MAAM,KAAK,MAAM,CAAC;CAC/E,CAAC"}
@@ -91,10 +91,10 @@ export declare class SceneNode {
91
91
  */
92
92
  get scale(): Vec2;
93
93
  set scale(value: Vec2 | number);
94
- set idealSize(value: Size | null);
95
94
  /**
96
95
  * The size of the node. See https://toodle.gg/f849595b3ed13fc956fc1459a5cb5f0228f9d259/examples/quad-size-scale.html
97
96
  */
97
+ set size(value: Size | null);
98
98
  get size(): Size | null;
99
99
  /**
100
100
  * The aspect ratio of the node.
@@ -250,7 +250,7 @@ export type NodeOptions = {
250
250
  /** The scale for the node. */
251
251
  scale?: Vec2 | number;
252
252
  /** The desired size for the node. */
253
- idealSize?: Size;
253
+ size?: Size;
254
254
  /** The active state for the node. */
255
255
  isActive?: boolean;
256
256
  /** The kids for the node. */
@@ -1 +1 @@
1
- {"version":3,"file":"SceneNode.d.ts","sourceRoot":"","sources":["../../src/scene/SceneNode.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,EAAE,KAAK,EAAE,MAAM,oBAAoB,CAAC;AAChD,OAAO,KAAK,EAAE,IAAI,EAAE,MAAM,mBAAmB,CAAC;AAC9C,OAAO,KAAK,EAAE,SAAS,EAAE,MAAM,wBAAwB,CAAC;AACxD,OAAO,KAAK,EAAE,IAAI,EAAE,MAAM,mBAAmB,CAAC;AAG9C,OAAO,KAAK,EAAE,eAAe,EAAE,MAAM,mBAAmB,CAAC;AAEzD;;;;;GAKG;AACH,qBAAa,SAAS;;IACpB,MAAM,CAAC,MAAM,SAAK;IAElB,EAAE,EAAE,MAAM,CAAC;IACX,KAAK,CAAC,EAAE,MAAM,CAAC;gBAgBH,IAAI,CAAC,EAAE,WAAW;IAkE9B;;OAEG;IACH,GAAG,CAAC,CAAC,SAAS,SAAS,EAAE,GAAG,EAAE,CAAC,EAAE,KAAK,CAAC,EAAE,MAAM;IAW/C;;;;;;;;;;;;;;;;;OAiBG;IACH,IAAI,IAAI,gBAEP;IAED;;OAEG;IACH,IAAI,QAAQ,gBAEX;IAED;;;;;OAKG;IACH,IAAI,SAAS,IAAI,SAAS,CAEzB;IAED;;;;OAIG;IACH,IAAI,GAAG,WAEN;IAED;;OAEG;IACH,IAAI,MAAM,qBAET;IAED,IAAI,QAAQ,CAAC,KAAK,EAAE,KAAK,EAGxB;IAED;;OAEG;IACH,IAAI,QAAQ,IARQ,KAAK,CAUxB;IAED,IAAI,CAAC,CAAC,KAAK,EAAE,MAAM,EAGlB;IAED;;OAEG;IACH,IAAI,CAAC,IARQ,MAAM,CAUlB;IAED,IAAI,CAAC,CAAC,KAAK,EAAE,MAAM,EAGlB;IAED;;OAEG;IACH,IAAI,CAAC,IARQ,MAAM,CAUlB;IAED,IAAI,QAAQ,CAAC,KAAK,EAAE,MAAM,EAGzB;IAED;;;OAGG;IACH,IAAI,QAAQ,IATQ,MAAM,CAWzB;IAED;;;OAGG;IACH,IAAI,eAAe,IAIQ,MAAM,CAFhC;IAED,IAAI,eAAe,CAAC,KAAK,EAAE,MAAM,EAGhC;IAED;;OAEG;IACH,IAAI,KAAK,IAAI,IAAI,CAEhB;IAED,IAAI,KAAK,CAAC,KAAK,EAAE,IAAI,GAAG,MAAM,EAO7B;IAED,IAAI,SAAS,CAAC,KAAK,EAAE,IAAI,GAAG,IAAI,EAG/B;IAED;;OAEG;IAEH,IAAI,IAAI,gBAEP;IAED;;;OAGG;IACH,IAAI,WAAW,WAQd;IAED;;;;OAIG;IACH,IAAI,QAAQ,IAeQ,OAAO,CAF1B;IAED,IAAI,QAAQ,CAAC,KAAK,EAAE,OAAO,EAG1B;IAED;;;;OAIG;IACH,IAAI,KAAK,IAiCQ,MAAM,CAZtB;IAED;;;;;OAKG;IACH,IAAI,gBAAgB,YAEnB;IAED,IAAI,KAAK,CAAC,KAAK,EAAE,MAAM,EAGtB;IAED,IAAI,eAAe,2BAElB;IAED;;;;OAIG;IACH,IAAI,MAAM,IAAI,YAAY,CAYzB;IAED;;OAEG;IACH,IAAI,MAAM,IAAI,MAAM,CA+BnB;IAED;;OAEG;IACH,SAAS,CAAC,MAAM,EAAE,OAAO,CAAC,MAAM,CAAC;IAWjC;;OAEG;IACH,IAAI,IAAI,CAAC,KAAK,EAAE,MAAM,EAErB;IAED;;OAEG;IACH,IAAI,MAAM,CAAC,KAAK,EAAE,MAAM,EAEvB;IAED;;OAEG;IACH,IAAI,GAAG,CAAC,KAAK,EAAE,MAAM,EAEpB;IAED;;OAEG;IACH,IAAI,KAAK,CAAC,KAAK,EAAE,MAAM,EAEtB;IAED;;OAEG;IACH,IAAI,OAAO,CAAC,KAAK,EAAE,MAAM,EAExB;IAED;;OAEG;IACH,IAAI,OAAO,CAAC,KAAK,EAAE,MAAM,EAExB;IAED;;;;;;;;;;;;;;;;OAgBG;IACH,MAAM;IAWN;;;;;;;;;;;;;;;;OAgBG;IACH,MAAM,CAAC,GAAG,EAAE,SAAS;IA2BrB;;;OAGG;IACH,QAAQ;IAKR;;;;;;;;;OASG;IACH,MAAM,CAAC,KAAK,CAAC,IAAI,EAAE,MAAM;IAKzB;;;;;;;;;;OAUG;IACH,MAAM;;;;;;;;;CAWP;AAED,MAAM,MAAM,WAAW,GAAG;IACxB,0CAA0C;IAC1C,EAAE,CAAC,EAAE,MAAM,CAAC;IACZ,8BAA8B;IAC9B,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,8BAA8B;IAC9B,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,mFAAmF;IACnF,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB,4EAA4E;IAC5E,eAAe,CAAC,EAAE,MAAM,CAAC;IACzB,iCAAiC;IACjC,QAAQ,CAAC,EAAE,KAAK,CAAC;IACjB,8BAA8B;IAC9B,KAAK,CAAC,EAAE,IAAI,GAAG,MAAM,CAAC;IACtB,qCAAqC;IACrC,SAAS,CAAC,EAAE,IAAI,CAAC;IACjB,qCAAqC;IACrC,QAAQ,CAAC,EAAE,OAAO,CAAC;IACnB,6BAA6B;IAC7B,IAAI,CAAC,EAAE,SAAS,EAAE,CAAC;IACnB,yCAAyC;IACzC,MAAM,CAAC,EAAE,eAAe,CAAC;IACzB,kCAAkC;IAClC,KAAK,CAAC,EAAE,OAAO,CAAC;IAChB,gCAAgC;IAChC,KAAK,CAAC,EAAE,OAAO,CAAC;IAChB,mGAAmG;IACnG,GAAG,CAAC,EAAE,MAAM,CAAC;CACd,CAAC;AA4BF;;GAEG;AACH,MAAM,MAAM,MAAM,GAAG;IACnB;;;OAGG;IACH,GAAG,EAAE,MAAM,CAAC;IACZ;;;OAGG;IACH,IAAI,EAAE,MAAM,CAAC;IACb;;;OAGG;IACH,KAAK,EAAE,MAAM,CAAC;IACd;;;OAGG;IACH,MAAM,EAAE,MAAM,CAAC;IACf;;OAEG;IACH,CAAC,EAAE,MAAM,CAAC;IACV;;OAEG;IACH,CAAC,EAAE,MAAM,CAAC;CACX,CAAC"}
1
+ {"version":3,"file":"SceneNode.d.ts","sourceRoot":"","sources":["../../src/scene/SceneNode.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,EAAE,KAAK,EAAE,MAAM,oBAAoB,CAAC;AAChD,OAAO,KAAK,EAAE,IAAI,EAAE,MAAM,mBAAmB,CAAC;AAC9C,OAAO,KAAK,EAAE,SAAS,EAAE,MAAM,wBAAwB,CAAC;AACxD,OAAO,KAAK,EAAE,IAAI,EAAE,MAAM,mBAAmB,CAAC;AAG9C,OAAO,KAAK,EAAE,eAAe,EAAE,MAAM,mBAAmB,CAAC;AAEzD;;;;;GAKG;AACH,qBAAa,SAAS;;IACpB,MAAM,CAAC,MAAM,SAAK;IAElB,EAAE,EAAE,MAAM,CAAC;IACX,KAAK,CAAC,EAAE,MAAM,CAAC;gBAgBH,IAAI,CAAC,EAAE,WAAW;IAkE9B;;OAEG;IACH,GAAG,CAAC,CAAC,SAAS,SAAS,EAAE,GAAG,EAAE,CAAC,EAAE,KAAK,CAAC,EAAE,MAAM;IAW/C;;;;;;;;;;;;;;;;;OAiBG;IACH,IAAI,IAAI,gBAEP;IAED;;OAEG;IACH,IAAI,QAAQ,gBAEX;IAED;;;;;OAKG;IACH,IAAI,SAAS,IAAI,SAAS,CAEzB;IAED;;;;OAIG;IACH,IAAI,GAAG,WAEN;IAED;;OAEG;IACH,IAAI,MAAM,qBAET;IAED,IAAI,QAAQ,CAAC,KAAK,EAAE,KAAK,EAGxB;IAED;;OAEG;IACH,IAAI,QAAQ,IARQ,KAAK,CAUxB;IAED,IAAI,CAAC,CAAC,KAAK,EAAE,MAAM,EAGlB;IAED;;OAEG;IACH,IAAI,CAAC,IARQ,MAAM,CAUlB;IAED,IAAI,CAAC,CAAC,KAAK,EAAE,MAAM,EAGlB;IAED;;OAEG;IACH,IAAI,CAAC,IARQ,MAAM,CAUlB;IAED,IAAI,QAAQ,CAAC,KAAK,EAAE,MAAM,EAGzB;IAED;;;OAGG;IACH,IAAI,QAAQ,IATQ,MAAM,CAWzB;IAED;;;OAGG;IACH,IAAI,eAAe,IAIQ,MAAM,CAFhC;IAED,IAAI,eAAe,CAAC,KAAK,EAAE,MAAM,EAGhC;IAED;;OAEG;IACH,IAAI,KAAK,IAAI,IAAI,CAEhB;IAED,IAAI,KAAK,CAAC,KAAK,EAAE,IAAI,GAAG,MAAM,EAO7B;IAED;;OAEG;IACH,IAAI,IAAI,CAAC,KAAK,EAAE,IAAI,GAAG,IAAI,EAG1B;IAED,IAAI,IAAI,IALQ,IAAI,GAAG,IAAI,CAO1B;IAED;;;OAGG;IACH,IAAI,WAAW,WAQd;IAED;;;;OAIG;IACH,IAAI,QAAQ,IAeQ,OAAO,CAF1B;IAED,IAAI,QAAQ,CAAC,KAAK,EAAE,OAAO,EAG1B;IAED;;;;OAIG;IACH,IAAI,KAAK,IAiCQ,MAAM,CAZtB;IAED;;;;;OAKG;IACH,IAAI,gBAAgB,YAEnB;IAED,IAAI,KAAK,CAAC,KAAK,EAAE,MAAM,EAGtB;IAED,IAAI,eAAe,2BAElB;IAED;;;;OAIG;IACH,IAAI,MAAM,IAAI,YAAY,CAYzB;IAED;;OAEG;IACH,IAAI,MAAM,IAAI,MAAM,CA+BnB;IAED;;OAEG;IACH,SAAS,CAAC,MAAM,EAAE,OAAO,CAAC,MAAM,CAAC;IAWjC;;OAEG;IACH,IAAI,IAAI,CAAC,KAAK,EAAE,MAAM,EAErB;IAED;;OAEG;IACH,IAAI,MAAM,CAAC,KAAK,EAAE,MAAM,EAEvB;IAED;;OAEG;IACH,IAAI,GAAG,CAAC,KAAK,EAAE,MAAM,EAEpB;IAED;;OAEG;IACH,IAAI,KAAK,CAAC,KAAK,EAAE,MAAM,EAEtB;IAED;;OAEG;IACH,IAAI,OAAO,CAAC,KAAK,EAAE,MAAM,EAExB;IAED;;OAEG;IACH,IAAI,OAAO,CAAC,KAAK,EAAE,MAAM,EAExB;IAED;;;;;;;;;;;;;;;;OAgBG;IACH,MAAM;IAWN;;;;;;;;;;;;;;;;OAgBG;IACH,MAAM,CAAC,GAAG,EAAE,SAAS;IA2BrB;;;OAGG;IACH,QAAQ;IAKR;;;;;;;;;OASG;IACH,MAAM,CAAC,KAAK,CAAC,IAAI,EAAE,MAAM;IAKzB;;;;;;;;;;OAUG;IACH,MAAM;;;;;;;;;CAWP;AAED,MAAM,MAAM,WAAW,GAAG;IACxB,0CAA0C;IAC1C,EAAE,CAAC,EAAE,MAAM,CAAC;IACZ,8BAA8B;IAC9B,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,8BAA8B;IAC9B,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,mFAAmF;IACnF,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB,4EAA4E;IAC5E,eAAe,CAAC,EAAE,MAAM,CAAC;IACzB,iCAAiC;IACjC,QAAQ,CAAC,EAAE,KAAK,CAAC;IACjB,8BAA8B;IAC9B,KAAK,CAAC,EAAE,IAAI,GAAG,MAAM,CAAC;IACtB,qCAAqC;IACrC,IAAI,CAAC,EAAE,IAAI,CAAC;IACZ,qCAAqC;IACrC,QAAQ,CAAC,EAAE,OAAO,CAAC;IACnB,6BAA6B;IAC7B,IAAI,CAAC,EAAE,SAAS,EAAE,CAAC;IACnB,yCAAyC;IACzC,MAAM,CAAC,EAAE,eAAe,CAAC;IACzB,kCAAkC;IAClC,KAAK,CAAC,EAAE,OAAO,CAAC;IAChB,gCAAgC;IAChC,KAAK,CAAC,EAAE,OAAO,CAAC;IAChB,mGAAmG;IACnG,GAAG,CAAC,EAAE,MAAM,CAAC;CACd,CAAC;AA4BF;;GAEG;AACH,MAAM,MAAM,MAAM,GAAG;IACnB;;;OAGG;IACH,GAAG,EAAE,MAAM,CAAC;IACZ;;;OAGG;IACH,IAAI,EAAE,MAAM,CAAC;IACb;;;OAGG;IACH,KAAK,EAAE,MAAM,CAAC;IACd;;;OAGG;IACH,MAAM,EAAE,MAAM,CAAC;IACf;;OAEG;IACH,CAAC,EAAE,MAAM,CAAC;IACV;;OAEG;IACH,CAAC,EAAE,MAAM,CAAC;CACX,CAAC"}
@@ -1,13 +1,15 @@
1
+ import type { IBackendShader } from "../backends/IBackendShader";
2
+ import type { WebGPUBackend } from "../backends/webgpu/WebGPUBackend";
3
+ import type { EngineUniform } from "../coreTypes/EngineUniform";
1
4
  import type { SceneNode } from "../scene/SceneNode";
2
- import type { EngineUniform } from "../shaders/EngineUniform";
3
- import type { IShader } from "../shaders/IShader";
4
5
  import type { FontPipeline } from "./FontPipeline";
5
6
  import type { MsdfFont } from "./MsdfFont";
6
- export declare class TextShader implements IShader {
7
+ export declare class TextShader implements IBackendShader {
7
8
  #private;
8
- constructor(device: GPUDevice, pipeline: FontPipeline, font: MsdfFont, colorFormat: GPUTextureFormat, instanceCount: number);
9
- startFrame(device: GPUDevice, uniform: EngineUniform): void;
10
- processBatch(renderPass: GPURenderPassEncoder, nodes: SceneNode[]): number;
9
+ readonly label = "text";
10
+ constructor(backend: WebGPUBackend, pipeline: FontPipeline, font: MsdfFont, _colorFormat: GPUTextureFormat, instanceCount: number);
11
+ startFrame(uniform: EngineUniform): void;
12
+ processBatch(nodes: SceneNode[]): number;
11
13
  endFrame(): void;
12
14
  get font(): MsdfFont;
13
15
  get maxCharCount(): number;
@@ -1 +1 @@
1
- {"version":3,"file":"TextShader.d.ts","sourceRoot":"","sources":["../../src/text/TextShader.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,EAAE,SAAS,EAAE,MAAM,oBAAoB,CAAC;AACpD,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,0BAA0B,CAAC;AAC9D,OAAO,KAAK,EAAE,OAAO,EAAE,MAAM,oBAAoB,CAAC;AAClD,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,gBAAgB,CAAC;AACnD,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,YAAY,CAAC;AAY3C,qBAAa,UAAW,YAAW,OAAO;;gBAetC,MAAM,EAAE,SAAS,EACjB,QAAQ,EAAE,YAAY,EACtB,IAAI,EAAE,QAAQ,EACd,WAAW,EAAE,gBAAgB,EAC7B,aAAa,EAAE,MAAM;IAoEvB,UAAU,CAAC,MAAM,EAAE,SAAS,EAAE,OAAO,EAAE,aAAa,GAAG,IAAI;IAU3D,YAAY,CAAC,UAAU,EAAE,oBAAoB,EAAE,KAAK,EAAE,SAAS,EAAE,GAAG,MAAM;IAiG1E,QAAQ,IAAI,IAAI;IAIhB,IAAI,IAAI,aAEP;IAED,IAAI,YAAY,WAEf;CACF"}
1
+ {"version":3,"file":"TextShader.d.ts","sourceRoot":"","sources":["../../src/text/TextShader.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,4BAA4B,CAAC;AACjE,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,kCAAkC,CAAC;AACtE,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,4BAA4B,CAAC;AAChE,OAAO,KAAK,EAAE,SAAS,EAAE,MAAM,oBAAoB,CAAC;AACpD,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,gBAAgB,CAAC;AACnD,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,YAAY,CAAC;AAY3C,qBAAa,UAAW,YAAW,cAAc;;IAC/C,QAAQ,CAAC,KAAK,UAAU;gBAgBtB,OAAO,EAAE,aAAa,EACtB,QAAQ,EAAE,YAAY,EACtB,IAAI,EAAE,QAAQ,EACd,YAAY,EAAE,gBAAgB,EAC9B,aAAa,EAAE,MAAM;IAqEvB,UAAU,CAAC,OAAO,EAAE,aAAa,GAAG,IAAI;IAWxC,YAAY,CAAC,KAAK,EAAE,SAAS,EAAE,GAAG,MAAM;IAkGxC,QAAQ,IAAI,IAAI;IAIhB,IAAI,IAAI,aAEP;IAED,IAAI,YAAY,WAEf;CACF"}
@@ -1,6 +1,6 @@
1
+ import type { IRenderBackend } from "../backends/IRenderBackend";
1
2
  import type { Size } from "../coreTypes/Size";
2
3
  import type { Vec2 } from "../coreTypes/Vec2";
3
- import type { Limits } from "../limits";
4
4
  import { QuadNode } from "../scene/QuadNode";
5
5
  import type { SceneNode } from "../scene/SceneNode";
6
6
  import { TextShader } from "../text/TextShader";
@@ -12,14 +12,26 @@ export type FontId = string;
12
12
  export type AssetManagerOptions = {
13
13
  /** Existing Bundles instance to use for CPU-side storage. If not provided, a new one is created. */
14
14
  bundles?: Bundles;
15
- /** Texture format (default: "rgba8unorm") */
16
- format?: "rgba8unorm" | "rg8unorm";
15
+ /** Which texture atlas to use (default: "default") */
16
+ atlasId?: string;
17
17
  };
18
18
  export declare class AssetManager {
19
19
  #private;
20
- readonly textureAtlas: GPUTexture;
21
20
  readonly bundles: Bundles;
22
- constructor(device: GPUDevice, presentationFormat: GPUTextureFormat, limits: Limits, options?: AssetManagerOptions);
21
+ constructor(backend: IRenderBackend, options?: AssetManagerOptions);
22
+ /**
23
+ * Get the atlas ID this asset manager uses.
24
+ */
25
+ get atlasId(): string;
26
+ /**
27
+ * Get the GPU texture atlas. For WebGPU, returns GPUTexture.
28
+ * @deprecated Access via backend.getTextureAtlas(atlasId).handle instead
29
+ */
30
+ get textureAtlas(): GPUTexture;
31
+ /**
32
+ * Get the atlas dimensions
33
+ */
34
+ get atlasSize(): Size;
23
35
  /**
24
36
  * True dimensions of a loaded texture, prior to any transparent pixel cropping.
25
37
  *
@@ -76,6 +88,8 @@ export declare class AssetManager {
76
88
  *
77
89
  * Note: this will consume one texture atlas per texture.
78
90
  * For more efficient loading of multiple textures, consider {@link loadBundle}
91
+ *
92
+ * @throws Error if using WebGL backend (use registerBundle instead)
79
93
  */
80
94
  loadTexture(id: TextureId, url: URL | ImageBitmap, options?: Partial<TextureBundleOpts>): Promise<{
81
95
  id: string;
@@ -110,6 +124,8 @@ export declare class AssetManager {
110
124
  * @param id - The id of the font to load
111
125
  * @param url - The url of the font to load
112
126
  * @param fallbackCharacter - The character to use as a fallback if the font does not contain a character to be rendererd
127
+ *
128
+ * @throws Error if using WebGL backend (fonts not supported in WebGL mode)
113
129
  */
114
130
  loadFont(id: string, url: URL, fallbackCharacter?: string): Promise<string>;
115
131
  getFont(id: string): TextShader;
@@ -1 +1 @@
1
- {"version":3,"file":"AssetManager.d.ts","sourceRoot":"","sources":["../../src/textures/AssetManager.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,IAAI,EAAE,MAAM,mBAAmB,CAAC;AAC9C,OAAO,KAAK,EAAE,IAAI,EAAE,MAAM,mBAAmB,CAAC;AAC9C,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,WAAW,CAAC;AAExC,OAAO,EAAE,QAAQ,EAAE,MAAM,mBAAmB,CAAC;AAC7C,OAAO,KAAK,EAAE,SAAS,EAAE,MAAM,oBAAoB,CAAC;AAGpD,OAAO,EAAE,UAAU,EAAE,MAAM,oBAAoB,CAAC;AAEhD,OAAO,EAAE,OAAO,EAAE,MAAM,WAAW,CAAC;AAEpC,OAAO,KAAK,EACV,eAAe,EACf,WAAW,EACX,eAAe,EACf,iBAAiB,EAElB,MAAM,SAAS,CAAC;AAGjB,MAAM,MAAM,SAAS,GAAG,MAAM,CAAC;AAC/B,MAAM,MAAM,QAAQ,GAAG,MAAM,CAAC;AAC9B,MAAM,MAAM,MAAM,GAAG,MAAM,CAAC;AAE5B,MAAM,MAAM,mBAAmB,GAAG;IAChC,oGAAoG;IACpG,OAAO,CAAC,EAAE,OAAO,CAAC;IAClB,6CAA6C;IAC7C,MAAM,CAAC,EAAE,YAAY,GAAG,UAAU,CAAC;CACpC,CAAC;AAEF,qBAAa,YAAY;;IACvB,QAAQ,CAAC,YAAY,EAAE,UAAU,CAAC;IAClC,QAAQ,CAAC,OAAO,EAAE,OAAO,CAAC;gBASxB,MAAM,EAAE,SAAS,EACjB,kBAAkB,EAAE,gBAAgB,EACpC,MAAM,EAAE,MAAM,EACd,OAAO,GAAE,mBAAwB;IA2BnC;;;;;OAKG;IACH,OAAO,CAAC,EAAE,EAAE,SAAS,GAAG,IAAI;IAS5B;;;;;OAKG;IACH,cAAc,CAAC,EAAE,EAAE,SAAS,GAAG,IAAI;IAWnC;;;;;OAKG;IACH,SAAS,CAAC,EAAE,EAAE,SAAS,GAAG,OAAO;IAUjC;;OAEG;IACH,IAAI,QAAQ,uCAEX;IAED;;OAEG;IACH,IAAI,UAAU,aAEb;IAED;;;;;;;;;;;;;;;;OAgBG;IACG,YAAY,CAAC,IAAI,EAAE,iBAAiB,CAAC,UAAU,CAAC,GAAG,OAAO,CAAC,IAAI,CAAC;IAMtE;;;;;;;;;OASG;IACG,WAAW,CACf,EAAE,EAAE,SAAS,EACb,GAAG,EAAE,GAAG,GAAG,WAAW,EACtB,OAAO,CAAC,EAAE,OAAO,CAAC,iBAAiB,CAAC;;;;IAwCtC;;;;;;;;OAQG;IACG,cAAc,CAClB,QAAQ,EAAE,QAAQ,EAClB,IAAI,EAAE,iBAAiB,GAAG,eAAe,GACxC,OAAO,CAAC,QAAQ,CAAC;IAapB;;;;OAIG;IACG,UAAU,CAAC,QAAQ,EAAE,QAAQ;IAsBnC;;;;;OAKG;IACG,YAAY,CAAC,QAAQ,EAAE,QAAQ;IAkBrC;;;;;;OAMG;IACG,QAAQ,CAAC,EAAE,EAAE,MAAM,EAAE,GAAG,EAAE,GAAG,EAAE,iBAAiB,SAAM;IAqB5D,OAAO,CAAC,EAAE,EAAE,MAAM;IASlB,wBAAwB,CAAC,IAAI,EAAE,SAAS,GAAG,QAAQ;IA4FnD;;OAEG;IACH,KAAK;sCAEyB,MAAM,EAAE;kCAKZ,MAAM,EAAE;QAIhC;;;;;;;WAOG;6BACkB,SAAS,UAAU,WAAW;QAInD;;;;;WAKG;6BACkB,SAAS,KAAG,WAAW,EAAE;QAI9C;;;;;WAKG;+BACoB,SAAS,KAAG,IAAI;QAIvC;;;;WAIG;;YAGC;;;eAGG;;YAEH;;eAEG;;YAEH;;eAEG;;;QAKP;;;WAGG;;QAWH;;;;;WAKG;2BACsB,eAAe;QAsCxC;;;;WAIG;kCAC6B,MAAM;MAItC;IAmCF;;OAEG;IACH,OAAO;CAGR"}
1
+ {"version":3,"file":"AssetManager.d.ts","sourceRoot":"","sources":["../../src/textures/AssetManager.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,4BAA4B,CAAC;AAGjE,OAAO,KAAK,EAAE,IAAI,EAAE,MAAM,mBAAmB,CAAC;AAC9C,OAAO,KAAK,EAAE,IAAI,EAAE,MAAM,mBAAmB,CAAC;AAE9C,OAAO,EAAE,QAAQ,EAAE,MAAM,mBAAmB,CAAC;AAC7C,OAAO,KAAK,EAAE,SAAS,EAAE,MAAM,oBAAoB,CAAC;AAGpD,OAAO,EAAE,UAAU,EAAE,MAAM,oBAAoB,CAAC;AAChD,OAAO,EAAE,OAAO,EAAE,MAAM,WAAW,CAAC;AACpC,OAAO,KAAK,EACV,eAAe,EACf,WAAW,EACX,eAAe,EACf,iBAAiB,EAElB,MAAM,SAAS,CAAC;AAGjB,MAAM,MAAM,SAAS,GAAG,MAAM,CAAC;AAC/B,MAAM,MAAM,QAAQ,GAAG,MAAM,CAAC;AAC9B,MAAM,MAAM,MAAM,GAAG,MAAM,CAAC;AAE5B,MAAM,MAAM,mBAAmB,GAAG;IAChC,oGAAoG;IACpG,OAAO,CAAC,EAAE,OAAO,CAAC;IAClB,sDAAsD;IACtD,OAAO,CAAC,EAAE,MAAM,CAAC;CAClB,CAAC;AAEF,qBAAa,YAAY;;IACvB,QAAQ,CAAC,OAAO,EAAE,OAAO,CAAC;gBAOd,OAAO,EAAE,cAAc,EAAE,OAAO,GAAE,mBAAwB;IAsBtE;;OAEG;IACH,IAAI,OAAO,IAAI,MAAM,CAEpB;IAED;;;OAGG;IACH,IAAI,YAAY,IAAI,UAAU,CAE7B;IAED;;OAEG;IACH,IAAI,SAAS,IAAI,IAAI,CAGpB;IAED;;;;;OAKG;IACH,OAAO,CAAC,EAAE,EAAE,SAAS,GAAG,IAAI;IAU5B;;;;;OAKG;IACH,cAAc,CAAC,EAAE,EAAE,SAAS,GAAG,IAAI;IAYnC;;;;;OAKG;IACH,SAAS,CAAC,EAAE,EAAE,SAAS,GAAG,OAAO;IAUjC;;OAEG;IACH,IAAI,QAAQ,uCAEX;IAED;;OAEG;IACH,IAAI,UAAU,aAEb;IAED;;;;;;;;;;;;;;;;OAgBG;IACG,YAAY,CAAC,IAAI,EAAE,iBAAiB,CAAC,UAAU,CAAC,GAAG,OAAO,CAAC,IAAI,CAAC;IAMtE;;;;;;;;;;;OAWG;IACG,WAAW,CACf,EAAE,EAAE,SAAS,EACb,GAAG,EAAE,GAAG,GAAG,WAAW,EACtB,OAAO,CAAC,EAAE,OAAO,CAAC,iBAAiB,CAAC;;;;IA+CtC;;;;;;;;OAQG;IACG,cAAc,CAClB,QAAQ,EAAE,QAAQ,EAClB,IAAI,EAAE,iBAAiB,GAAG,eAAe,GACxC,OAAO,CAAC,QAAQ,CAAC;IAcpB;;;;OAIG;IACG,UAAU,CAAC,QAAQ,EAAE,QAAQ;IAsBnC;;;;;OAKG;IACG,YAAY,CAAC,QAAQ,EAAE,QAAQ;IAkBrC;;;;;;;;OAQG;IACG,QAAQ,CAAC,EAAE,EAAE,MAAM,EAAE,GAAG,EAAE,GAAG,EAAE,iBAAiB,SAAM;IAgC5D,OAAO,CAAC,EAAE,EAAE,MAAM;IASlB,wBAAwB,CAAC,IAAI,EAAE,SAAS,GAAG,QAAQ;IAoGnD;;OAEG;IACH,KAAK;sCAEyB,MAAM,EAAE;kCAKZ,MAAM,EAAE;QAIhC;;;;;;;WAOG;6BACkB,SAAS,UAAU,WAAW;QAInD;;;;;WAKG;6BACkB,SAAS,KAAG,WAAW,EAAE;QAI9C;;;;;WAKG;+BACoB,SAAS,KAAG,IAAI;QAIvC;;;;WAIG;;YAKC;;;eAGG;;YAEH;;eAEG;;YAEH;;eAEG;;;QAKP;;;WAGG;;QAaH;;;;;WAKG;2BACsB,eAAe;QAYxC;;;;WAIG;kCAC6B,MAAM;MAItC;IAqCF;;OAEG;IACH,OAAO;CAGR"}
@@ -93,7 +93,8 @@ export type TextureBundleOpts = {
93
93
  */
94
94
  cropTransparentPixels?: boolean;
95
95
  /**
96
- * Whether the bundle should be loaded automatically on registration
96
+ * Whether the bundle should be loaded automatically on registration.
97
+ * @default true
97
98
  */
98
99
  autoLoad?: boolean;
99
100
  };
@@ -119,7 +120,8 @@ export type AtlasBundleOpts = {
119
120
  */
120
121
  atlases: AtlasDef[];
121
122
  /**
122
- * Whether the bundle should be loaded automatically on registration
123
+ * Whether the bundle should be loaded automatically on registration.
124
+ * @default true
123
125
  */
124
126
  autoLoad?: boolean;
125
127
  /**
@@ -1 +1 @@
1
- {"version":3,"file":"types.d.ts","sourceRoot":"","sources":["../../src/textures/types.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAE,IAAI,EAAE,IAAI,EAAE,MAAM,kBAAkB,CAAC;AAEnD,MAAM,MAAM,WAAW,GAAG,aAAa,GAAG;IACxC,UAAU,EAAE,MAAM,CAAC;CACpB,CAAC;AAEF;;;;GAIG;AACH,MAAM,MAAM,aAAa,GAAG,QAAQ,GAAG;IACrC,6EAA6E;IAC7E,UAAU,EAAE,IAAI,CAAC;IACjB,iDAAiD;IACjD,YAAY,EAAE,IAAI,CAAC;CACpB,CAAC;AAEF;;GAEG;AACH,MAAM,MAAM,QAAQ,GAAG;IACrB;;;;;;OAMG;IACH,QAAQ,EAAE,IAAI,CAAC;IACf;;;;;;OAMG;IACH,OAAO,EAAE,IAAI,CAAC;IACd;;;;;;OAMG;IACH,cAAc,CAAC,EAAE,IAAI,CAAC;CACvB,CAAC;AAEF;;;;GAIG;AACH,MAAM,MAAM,eAAe,GAAG;IAC5B,OAAO,EAAE,WAAW,CAAC;IACrB,QAAQ,CAAC,EAAE,UAAU,CAAC,WAAW,CAAC,CAAC;IACnC,cAAc,EAAE,GAAG,CAAC,MAAM,EAAE,aAAa,CAAC,CAAC;IAC3C,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;CAChB,CAAC;AAEF;;;;GAIG;AACH,MAAM,MAAM,mBAAmB,GAAG;IAChC,OAAO,EAAE,UAAU,CAAC;IACpB,6CAA6C;IAC7C,UAAU,EAAE,IAAI,CAAC;IACjB,mDAAmD;IACnD,YAAY,EAAE,IAAI,CAAC;CACpB,CAAC;AAEF,iDAAiD;AACjD,MAAM,MAAM,QAAQ,GAChB;IACE,6FAA6F;IAC7F,GAAG,CAAC,EAAE,GAAG,CAAC;IACV,8FAA8F;IAC9F,IAAI,EAAE,GAAG,CAAC;CACX,GACD;IACE,6FAA6F;IAC7F,GAAG,EAAE,GAAG,CAAC;IACT,8FAA8F;IAC9F,IAAI,CAAC,EAAE,GAAG,CAAC;CACZ,CAAC;AAEN,kEAAkE;AAClE,MAAM,MAAM,iBAAiB,GAAG;IAC9B;;;;OAIG;IACH,QAAQ,EAAE,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,CAAC;IAE9B;;;;OAIG;IACH,qBAAqB,CAAC,EAAE,OAAO,CAAC;IAChC;;OAEG;IACH,QAAQ,CAAC,EAAE,OAAO,CAAC;CACpB,CAAC;AAEF,mEAAmE;AACnE,MAAM,MAAM,eAAe,GAAG;IAC5B;;;;;;;;;;;;;;;;;OAiBG;IACH,OAAO,EAAE,QAAQ,EAAE,CAAC;IAEpB;;OAEG;IACH,QAAQ,CAAC,EAAE,OAAO,CAAC;IAEnB;;;OAGG;IACH,GAAG,CAAC,EAAE,OAAO,CAAC;CACf,CAAC;AAEF;;;;;;;;;;;;;;;GAeG;AACH,MAAM,MAAM,WAAW,GAAG;IACxB,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;CAChB,CAAC;AAEF,sFAAsF;AACtF,MAAM,MAAM,UAAU,GAAG;IACvB,kFAAkF;IAClF,KAAK,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,CAAC;IACtD,OAAO,EAAE,OAAO,CAAC;IACjB,OAAO,EAAE,OAAO,CAAC;IACjB,iDAAiD;IACjD,UAAU,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,CAAC;IACrC,mHAAmH;IACnH,gBAAgB,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,CAAC;CAClE,CAAC"}
1
+ {"version":3,"file":"types.d.ts","sourceRoot":"","sources":["../../src/textures/types.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAE,IAAI,EAAE,IAAI,EAAE,MAAM,kBAAkB,CAAC;AAEnD,MAAM,MAAM,WAAW,GAAG,aAAa,GAAG;IACxC,UAAU,EAAE,MAAM,CAAC;CACpB,CAAC;AAEF;;;;GAIG;AACH,MAAM,MAAM,aAAa,GAAG,QAAQ,GAAG;IACrC,6EAA6E;IAC7E,UAAU,EAAE,IAAI,CAAC;IACjB,iDAAiD;IACjD,YAAY,EAAE,IAAI,CAAC;CACpB,CAAC;AAEF;;GAEG;AACH,MAAM,MAAM,QAAQ,GAAG;IACrB;;;;;;OAMG;IACH,QAAQ,EAAE,IAAI,CAAC;IACf;;;;;;OAMG;IACH,OAAO,EAAE,IAAI,CAAC;IACd;;;;;;OAMG;IACH,cAAc,CAAC,EAAE,IAAI,CAAC;CACvB,CAAC;AAEF;;;;GAIG;AACH,MAAM,MAAM,eAAe,GAAG;IAC5B,OAAO,EAAE,WAAW,CAAC;IACrB,QAAQ,CAAC,EAAE,UAAU,CAAC,WAAW,CAAC,CAAC;IACnC,cAAc,EAAE,GAAG,CAAC,MAAM,EAAE,aAAa,CAAC,CAAC;IAC3C,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;CAChB,CAAC;AAEF;;;;GAIG;AACH,MAAM,MAAM,mBAAmB,GAAG;IAChC,OAAO,EAAE,UAAU,CAAC;IACpB,6CAA6C;IAC7C,UAAU,EAAE,IAAI,CAAC;IACjB,mDAAmD;IACnD,YAAY,EAAE,IAAI,CAAC;CACpB,CAAC;AAEF,iDAAiD;AACjD,MAAM,MAAM,QAAQ,GAChB;IACE,6FAA6F;IAC7F,GAAG,CAAC,EAAE,GAAG,CAAC;IACV,8FAA8F;IAC9F,IAAI,EAAE,GAAG,CAAC;CACX,GACD;IACE,6FAA6F;IAC7F,GAAG,EAAE,GAAG,CAAC;IACT,8FAA8F;IAC9F,IAAI,CAAC,EAAE,GAAG,CAAC;CACZ,CAAC;AAEN,kEAAkE;AAClE,MAAM,MAAM,iBAAiB,GAAG;IAC9B;;;;OAIG;IACH,QAAQ,EAAE,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,CAAC;IAE9B;;;;OAIG;IACH,qBAAqB,CAAC,EAAE,OAAO,CAAC;IAChC;;;OAGG;IACH,QAAQ,CAAC,EAAE,OAAO,CAAC;CACpB,CAAC;AAEF,mEAAmE;AACnE,MAAM,MAAM,eAAe,GAAG;IAC5B;;;;;;;;;;;;;;;;;OAiBG;IACH,OAAO,EAAE,QAAQ,EAAE,CAAC;IAEpB;;;OAGG;IACH,QAAQ,CAAC,EAAE,OAAO,CAAC;IAEnB;;;OAGG;IACH,GAAG,CAAC,EAAE,OAAO,CAAC;CACf,CAAC;AAEF;;;;;;;;;;;;;;;GAeG;AACH,MAAM,MAAM,WAAW,GAAG;IACxB,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;CAChB,CAAC;AAEF,sFAAsF;AACtF,MAAM,MAAM,UAAU,GAAG;IACvB,kFAAkF;IAClF,KAAK,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,CAAC;IACtD,OAAO,EAAE,OAAO,CAAC;IACjB,OAAO,EAAE,OAAO,CAAC;IACjB,iDAAiD;IACjD,UAAU,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,CAAC;IACrC,mHAAmH;IACnH,gBAAgB,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,CAAC;CAClE,CAAC"}
@@ -1 +1 @@
1
- {"version":3,"file":"util.d.ts","sourceRoot":"","sources":["../../src/textures/util.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,EACV,eAAe,EAEf,mBAAmB,EACpB,MAAM,SAAS,CAAC;AAEjB,wBAAsB,gBAAgB,CAAC,GAAG,EAAE,GAAG,GAAG,OAAO,CAAC,WAAW,CAAC,CASrE;AAmED,wBAAsB,OAAO,CAC3B,MAAM,EAAE,GAAG,GACV,OAAO,CAAC;IAAE,IAAI,EAAE,MAAM,CAAC;IAAC,MAAM,EAAE,WAAW,CAAA;CAAE,EAAE,CAAC,CAsBlD;AAED,wBAAsB,kBAAkB,CACtC,MAAM,EAAE,GAAG,CAAC,MAAM,EAAE,mBAAmB,CAAC,EACxC,WAAW,EAAE,MAAM,EACnB,MAAM,EAAE,SAAS,GAChB,OAAO,CAAC,eAAe,EAAE,CAAC,CAqH5B"}
1
+ {"version":3,"file":"util.d.ts","sourceRoot":"","sources":["../../src/textures/util.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,EACV,eAAe,EAEf,mBAAmB,EACpB,MAAM,SAAS,CAAC;AAEjB,wBAAsB,gBAAgB,CAAC,GAAG,EAAE,GAAG,GAAG,OAAO,CAAC,WAAW,CAAC,CASrE;AAED,wBAAsB,OAAO,CAC3B,MAAM,EAAE,GAAG,GACV,OAAO,CAAC;IAAE,IAAI,EAAE,MAAM,CAAC;IAAC,MAAM,EAAE,WAAW,CAAA;CAAE,EAAE,CAAC,CAsBlD;AAED,wBAAsB,kBAAkB,CACtC,MAAM,EAAE,GAAG,CAAC,MAAM,EAAE,mBAAmB,CAAC,EACxC,WAAW,EAAE,MAAM,EACnB,MAAM,EAAE,SAAS,GAChB,OAAO,CAAC,eAAe,EAAE,CAAC,CAqH5B"}
@@ -1,4 +1,4 @@
1
- import type { ShaderDescriptor } from "../shaders/ShaderDescriptor";
1
+ import type { ShaderDescriptor } from "../backends/webgpu/ShaderDescriptor";
2
2
  export declare function initGpu(canvas: HTMLCanvasElement, onUncapturedError?: (e: GPUUncapturedErrorEvent) => void): Promise<{
3
3
  device: GPUDevice;
4
4
  context: GPUCanvasContext;
@@ -1 +1 @@
1
- {"version":3,"file":"boilerplate.d.ts","sourceRoot":"","sources":["../../src/utils/boilerplate.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAE,gBAAgB,EAAE,MAAM,6BAA6B,CAAC;AAKpE,wBAAsB,OAAO,CAC3B,MAAM,EAAE,iBAAiB,EACzB,iBAAiB,CAAC,EAAE,CAAC,CAAC,EAAE,uBAAuB,KAAK,IAAI;;;;GAgCzD;AAED,wBAAgB,wBAAwB,CACtC,gBAAgB,EAAE,gBAAgB,EAClC,MAAM,EAAE,eAAe,EACvB,kBAAkB,EAAE,gBAAgB,EACpC,KAAK,CAAC,EAAE,aAAa,GACpB,IAAI,CAAC,2BAA2B,EAAE,QAAQ,CAAC,CAuB7C;AAED,wBAAgB,6BAA6B,CAC3C,QAAQ,EAAE,IAAI,CAAC,2BAA2B,EAAE,QAAQ,CAAC,EACrD,YAAY,EAAE,qBAAqB,GAClC,IAAI,CAAC,2BAA2B,EAAE,QAAQ,CAAC,CAG7C;AAED,wBAAgB,0BAA0B,CACxC,UAAU,EAAE,oBAAoB,EAChC,cAAc,EAAE,SAAS,QAG1B;AAED,wBAAgB,iBAAiB,CAC/B,MAAM,EAAE,SAAS,EACjB,gBAAgB,EAAE,gBAAgB,EAClC,kBAAkB,EAAE,IAAI,CAAC,2BAA2B,EAAE,QAAQ,CAAC,GAC9D,iBAAiB,CAenB"}
1
+ {"version":3,"file":"boilerplate.d.ts","sourceRoot":"","sources":["../../src/utils/boilerplate.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAE,gBAAgB,EAAE,MAAM,qCAAqC,CAAC;AAK5E,wBAAsB,OAAO,CAC3B,MAAM,EAAE,iBAAiB,EACzB,iBAAiB,CAAC,EAAE,CAAC,CAAC,EAAE,uBAAuB,KAAK,IAAI;;;;GAgCzD;AAED,wBAAgB,wBAAwB,CACtC,gBAAgB,EAAE,gBAAgB,EAClC,MAAM,EAAE,eAAe,EACvB,kBAAkB,EAAE,gBAAgB,EACpC,KAAK,CAAC,EAAE,aAAa,GACpB,IAAI,CAAC,2BAA2B,EAAE,QAAQ,CAAC,CAuB7C;AAED,wBAAgB,6BAA6B,CAC3C,QAAQ,EAAE,IAAI,CAAC,2BAA2B,EAAE,QAAQ,CAAC,EACrD,YAAY,EAAE,qBAAqB,GAClC,IAAI,CAAC,2BAA2B,EAAE,QAAQ,CAAC,CAG7C;AAED,wBAAgB,0BAA0B,CACxC,UAAU,EAAE,oBAAoB,EAChC,cAAc,EAAE,SAAS,QAG1B;AAED,wBAAgB,iBAAiB,CAC/B,MAAM,EAAE,SAAS,EACjB,gBAAgB,EAAE,gBAAgB,EAClC,kBAAkB,EAAE,IAAI,CAAC,2BAA2B,EAAE,QAAQ,CAAC,GAC9D,iBAAiB,CAenB"}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@bloopjs/toodle",
3
- "version": "0.0.103",
3
+ "version": "0.1.1",
4
4
  "type": "module",
5
5
  "files": [
6
6
  "dist",