@bloopjs/toodle 0.0.100

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Files changed (358) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +44 -0
  3. package/dist/Toodle.d.ts +304 -0
  4. package/dist/Toodle.d.ts.map +1 -0
  5. package/dist/colors/mod.d.ts +872 -0
  6. package/dist/colors/mod.d.ts.map +1 -0
  7. package/dist/coreTypes/Color.d.ts +7 -0
  8. package/dist/coreTypes/Color.d.ts.map +1 -0
  9. package/dist/coreTypes/Point.d.ts +8 -0
  10. package/dist/coreTypes/Point.d.ts.map +1 -0
  11. package/dist/coreTypes/Size.d.ts +5 -0
  12. package/dist/coreTypes/Size.d.ts.map +1 -0
  13. package/dist/coreTypes/Transform.d.ts +16 -0
  14. package/dist/coreTypes/Transform.d.ts.map +1 -0
  15. package/dist/coreTypes/Vec2.d.ts +8 -0
  16. package/dist/coreTypes/Vec2.d.ts.map +1 -0
  17. package/dist/coreTypes/mod.d.ts +6 -0
  18. package/dist/coreTypes/mod.d.ts.map +1 -0
  19. package/dist/docs/snippets/add-remove-children.d.ts +1 -0
  20. package/dist/docs/snippets/basic-quad.d.ts +1 -0
  21. package/dist/docs/snippets/filter-linear.d.ts +1 -0
  22. package/dist/docs/snippets/filter-nearest.d.ts +1 -0
  23. package/dist/docs/snippets/flipxy.d.ts +1 -0
  24. package/dist/docs/snippets/hello-text.d.ts +1 -0
  25. package/dist/docs/snippets/jumbo-textures.d.ts +1 -0
  26. package/dist/docs/snippets/layer.d.ts +1 -0
  27. package/dist/docs/snippets/layout-edges.d.ts +1 -0
  28. package/dist/docs/snippets/layout-screen-and-world-space.d.ts +1 -0
  29. package/dist/docs/snippets/postprocess.d.ts +1 -0
  30. package/dist/docs/snippets/quad-size-scale.d.ts +1 -0
  31. package/dist/docs/snippets/quickstart.d.ts +1 -0
  32. package/dist/docs/snippets/repeat-texture-loading.d.ts +1 -0
  33. package/dist/docs/snippets/screen-shaders.d.ts +1 -0
  34. package/dist/docs/snippets/shader-color-flash.d.ts +1 -0
  35. package/dist/docs/snippets/shader-default.d.ts +1 -0
  36. package/dist/docs/snippets/shader-fill.d.ts +1 -0
  37. package/dist/docs/snippets/shapes-line.d.ts +1 -0
  38. package/dist/docs/snippets/sprite-region.d.ts +1 -0
  39. package/dist/docs/snippets/text-alignment.d.ts +1 -0
  40. package/dist/docs/snippets/text-shrink-to-fit.d.ts +1 -0
  41. package/dist/docs/snippets/text-word-wrap.d.ts +1 -0
  42. package/dist/docs/snippets/texture-bundles-prebaked.d.ts +1 -0
  43. package/dist/docs/snippets/texture-bundles.d.ts +1 -0
  44. package/dist/docs/snippets/transforms.d.ts +1 -0
  45. package/dist/docs/snippets/transparent-cropping.d.ts +1 -0
  46. package/dist/examples/0-hello.d.ts +1 -0
  47. package/dist/examples/1-hello.d.ts +1 -0
  48. package/dist/examples/1-hello.d.ts.map +1 -0
  49. package/dist/examples/1-quad.d.ts +1 -0
  50. package/dist/examples/10-resize.d.ts +1 -0
  51. package/dist/examples/10-resize.d.ts.map +1 -0
  52. package/dist/examples/11-bundle-test.d.ts +1 -0
  53. package/dist/examples/11-bundle-test.d.ts.map +1 -0
  54. package/dist/examples/12-transparent-pixel-cropping.d.ts +1 -0
  55. package/dist/examples/12-transparent-pixel-cropping.d.ts.map +1 -0
  56. package/dist/examples/13-crop.d.ts +1 -0
  57. package/dist/examples/13-crop.d.ts.map +1 -0
  58. package/dist/examples/14-bundle-bench.d.ts +1 -0
  59. package/dist/examples/14-bundle-bench.d.ts.map +1 -0
  60. package/dist/examples/15-text-layer.d.ts +1 -0
  61. package/dist/examples/15-text-layer.d.ts.map +1 -0
  62. package/dist/examples/16-jumbo-texture.d.ts +1 -0
  63. package/dist/examples/16-jumbo-textures.d.ts +1 -0
  64. package/dist/examples/16-screen-shader.d.ts +1 -0
  65. package/dist/examples/16-screen-shader.d.ts.map +1 -0
  66. package/dist/examples/17-lighting.d.ts +1 -0
  67. package/dist/examples/17-lighting.d.ts.map +1 -0
  68. package/dist/examples/17-translations.d.ts +1 -0
  69. package/dist/examples/18-blur.d.ts +1 -0
  70. package/dist/examples/19-postprocess.d.ts +1 -0
  71. package/dist/examples/19-screenshader.d.ts +1 -0
  72. package/dist/examples/2-shapes.d.ts +1 -0
  73. package/dist/examples/2-shapes.d.ts.map +1 -0
  74. package/dist/examples/3-shader.d.ts +1 -0
  75. package/dist/examples/3-shader.d.ts.map +1 -0
  76. package/dist/examples/4-shader-bench.d.ts +1 -0
  77. package/dist/examples/4-shader-bench.d.ts.map +1 -0
  78. package/dist/examples/5-z.d.ts +1 -0
  79. package/dist/examples/5-z.d.ts.map +1 -0
  80. package/dist/examples/6-atlas.d.ts +1 -0
  81. package/dist/examples/6-atlas.d.ts.map +1 -0
  82. package/dist/examples/7-text.d.ts +1 -0
  83. package/dist/examples/7-text.d.ts.map +1 -0
  84. package/dist/examples/8-text-bench.d.ts +1 -0
  85. package/dist/examples/8-text-bench.d.ts.map +1 -0
  86. package/dist/examples/9-alignment.d.ts +1 -0
  87. package/dist/examples/9-alignment.d.ts.map +1 -0
  88. package/dist/examples/main.d.ts +1 -0
  89. package/dist/examples/main.d.ts.map +1 -0
  90. package/dist/examples/util.d.ts +82 -0
  91. package/dist/examples/util.d.ts.map +1 -0
  92. package/dist/limits.d.ts +23 -0
  93. package/dist/limits.d.ts.map +1 -0
  94. package/dist/math/angle.d.ts +13 -0
  95. package/dist/math/angle.d.ts.map +1 -0
  96. package/dist/math/matrix.d.ts +26 -0
  97. package/dist/math/matrix.d.ts.map +1 -0
  98. package/dist/math/mod.d.ts +3 -0
  99. package/dist/math/mod.d.ts.map +1 -0
  100. package/dist/mod.d.ts +17 -0
  101. package/dist/mod.d.ts.map +1 -0
  102. package/dist/mod.js +19665 -0
  103. package/dist/mod.js.map +41 -0
  104. package/dist/postprocess.d.ts +10 -0
  105. package/dist/postprocess.d.ts.map +1 -0
  106. package/dist/scene/Batcher.d.ts +20 -0
  107. package/dist/scene/Batcher.d.ts.map +1 -0
  108. package/dist/scene/Camera.d.ts +16 -0
  109. package/dist/scene/Camera.d.ts.map +1 -0
  110. package/dist/scene/JumboQuadNode.d.ts +29 -0
  111. package/dist/scene/JumboQuadNode.d.ts.map +1 -0
  112. package/dist/scene/QuadNode.d.ts +159 -0
  113. package/dist/scene/QuadNode.d.ts.map +1 -0
  114. package/dist/scene/RenderComponent.d.ts +11 -0
  115. package/dist/scene/RenderComponent.d.ts.map +1 -0
  116. package/dist/scene/SceneNode.d.ts +300 -0
  117. package/dist/scene/SceneNode.d.ts.map +1 -0
  118. package/dist/scene/mod.d.ts +5 -0
  119. package/dist/scene/mod.d.ts.map +1 -0
  120. package/dist/screen/mod.d.ts +2 -0
  121. package/dist/screen/mod.d.ts.map +1 -0
  122. package/dist/screen/resolution.d.ts +5 -0
  123. package/dist/screen/resolution.d.ts.map +1 -0
  124. package/dist/shaders/EngineUniform.d.ts +9 -0
  125. package/dist/shaders/EngineUniform.d.ts.map +1 -0
  126. package/dist/shaders/IShader.d.ts +15 -0
  127. package/dist/shaders/IShader.d.ts.map +1 -0
  128. package/dist/shaders/QuadShader.d.ts +18 -0
  129. package/dist/shaders/QuadShader.d.ts.map +1 -0
  130. package/dist/shaders/ShaderDescriptor.d.ts +7 -0
  131. package/dist/shaders/ShaderDescriptor.d.ts.map +1 -0
  132. package/dist/shaders/mod.d.ts +6 -0
  133. package/dist/shaders/mod.d.ts.map +1 -0
  134. package/dist/shaders/parser.d.ts +8 -0
  135. package/dist/shaders/parser.d.ts.map +1 -0
  136. package/dist/shaders/postprocess/blur.d.ts +3 -0
  137. package/dist/shaders/postprocess/blur.d.ts.map +1 -0
  138. package/dist/shaders/postprocess/mod.d.ts +17 -0
  139. package/dist/shaders/postprocess/mod.d.ts.map +1 -0
  140. package/dist/shaders/samplers.d.ts +3 -0
  141. package/dist/shaders/samplers.d.ts.map +1 -0
  142. package/dist/shaders/wgsl/example.wgsl.d.ts +3 -0
  143. package/dist/shaders/wgsl/example.wgsl.d.ts.map +1 -0
  144. package/dist/shaders/wgsl/hello.wgsl.d.ts +3 -0
  145. package/dist/shaders/wgsl/hello.wgsl.d.ts.map +1 -0
  146. package/dist/shaders/wgsl/helloInstanced.wgsl.d.ts +3 -0
  147. package/dist/shaders/wgsl/helloInstanced.wgsl.d.ts.map +1 -0
  148. package/dist/shaders/wgsl/quad.wgsl.d.ts +3 -0
  149. package/dist/shaders/wgsl/quad.wgsl.d.ts.map +1 -0
  150. package/dist/src/Toodle.d.ts +303 -0
  151. package/dist/src/Toodle.d.ts.map +1 -0
  152. package/dist/src/colors/mod.d.ts +871 -0
  153. package/dist/src/coreTypes/Color.d.ts +6 -0
  154. package/dist/src/coreTypes/Color.d.ts.map +1 -0
  155. package/dist/src/coreTypes/Point.d.ts +7 -0
  156. package/dist/src/coreTypes/Point.d.ts.map +1 -0
  157. package/dist/src/coreTypes/Size.d.ts +4 -0
  158. package/dist/src/coreTypes/Size.d.ts.map +1 -0
  159. package/dist/src/coreTypes/Transform.d.ts +15 -0
  160. package/dist/src/coreTypes/Transform.d.ts.map +1 -0
  161. package/dist/src/coreTypes/Vec2.d.ts +7 -0
  162. package/dist/src/coreTypes/Vec2.d.ts.map +1 -0
  163. package/dist/src/coreTypes/mod.d.ts +5 -0
  164. package/dist/src/coreTypes/mod.d.ts.map +1 -0
  165. package/dist/src/limits.d.ts +22 -0
  166. package/dist/src/limits.d.ts.map +1 -0
  167. package/dist/src/math/angle.d.ts +12 -0
  168. package/dist/src/math/angle.d.ts.map +1 -0
  169. package/dist/src/math/matrix.d.ts +25 -0
  170. package/dist/src/math/matrix.d.ts.map +1 -0
  171. package/dist/src/math/mod.d.ts +2 -0
  172. package/dist/src/math/mod.d.ts.map +1 -0
  173. package/dist/src/mod.d.ts +16 -0
  174. package/dist/src/mod.d.ts.map +1 -0
  175. package/dist/src/postprocess.d.ts +10 -0
  176. package/dist/src/postprocess.d.ts.map +1 -0
  177. package/dist/src/scene/Batcher.d.ts +19 -0
  178. package/dist/src/scene/Batcher.d.ts.map +1 -0
  179. package/dist/src/scene/Camera.d.ts +15 -0
  180. package/dist/src/scene/Camera.d.ts.map +1 -0
  181. package/dist/src/scene/JumboQuadNode.d.ts +28 -0
  182. package/dist/src/scene/QuadNode.d.ts +158 -0
  183. package/dist/src/scene/QuadNode.d.ts.map +1 -0
  184. package/dist/src/scene/RenderComponent.d.ts +10 -0
  185. package/dist/src/scene/RenderComponent.d.ts.map +1 -0
  186. package/dist/src/scene/SceneNode.d.ts +299 -0
  187. package/dist/src/scene/SceneNode.d.ts.map +1 -0
  188. package/dist/src/scene/mod.d.ts +4 -0
  189. package/dist/src/scene/mod.d.ts.map +1 -0
  190. package/dist/src/screen/mod.d.ts +1 -0
  191. package/dist/src/screen/mod.d.ts.map +1 -0
  192. package/dist/src/screen/resolution.d.ts +4 -0
  193. package/dist/src/screen/resolution.d.ts.map +1 -0
  194. package/dist/src/shaders/EngineUniform.d.ts +8 -0
  195. package/dist/src/shaders/EngineUniform.d.ts.map +1 -0
  196. package/dist/src/shaders/IShader.d.ts +14 -0
  197. package/dist/src/shaders/IShader.d.ts.map +1 -0
  198. package/dist/src/shaders/QuadShader.d.ts +17 -0
  199. package/dist/src/shaders/QuadShader.d.ts.map +1 -0
  200. package/dist/src/shaders/ShaderDescriptor.d.ts +6 -0
  201. package/dist/src/shaders/ShaderDescriptor.d.ts.map +1 -0
  202. package/dist/src/shaders/mod.d.ts +5 -0
  203. package/dist/src/shaders/mod.d.ts.map +1 -0
  204. package/dist/src/shaders/parser.d.ts +7 -0
  205. package/dist/src/shaders/parser.d.ts.map +1 -0
  206. package/dist/src/shaders/postprocess/blur.d.ts +2 -0
  207. package/dist/src/shaders/postprocess/mod.d.ts +16 -0
  208. package/dist/src/shaders/postprocess/postprocess.d.ts +8 -0
  209. package/dist/src/shaders/postprocess/util.d.ts +2 -0
  210. package/dist/src/shaders/samplers.d.ts +2 -0
  211. package/dist/src/shaders/samplers.d.ts.map +1 -0
  212. package/dist/src/shaders/wgsl/example.wgsl.d.ts +2 -0
  213. package/dist/src/shaders/wgsl/example.wgsl.d.ts.map +1 -0
  214. package/dist/src/shaders/wgsl/hello.wgsl.d.ts +2 -0
  215. package/dist/src/shaders/wgsl/hello.wgsl.d.ts.map +1 -0
  216. package/dist/src/shaders/wgsl/helloInstanced.wgsl.d.ts +2 -0
  217. package/dist/src/shaders/wgsl/helloInstanced.wgsl.d.ts.map +1 -0
  218. package/dist/src/shaders/wgsl/quad.wgsl.d.ts +2 -0
  219. package/dist/src/shaders/wgsl/quad.wgsl.d.ts.map +1 -0
  220. package/dist/src/text/FontPipeline.d.ts +13 -0
  221. package/dist/src/text/FontPipeline.d.ts.map +1 -0
  222. package/dist/src/text/MsdfFont.d.ts +81 -0
  223. package/dist/src/text/MsdfFont.d.ts.map +1 -0
  224. package/dist/src/text/TextFormatting.d.ts +18 -0
  225. package/dist/src/text/TextFormatting.d.ts.map +1 -0
  226. package/dist/src/text/TextNode.d.ts +18 -0
  227. package/dist/src/text/TextNode.d.ts.map +1 -0
  228. package/dist/src/text/TextShader.d.ts +14 -0
  229. package/dist/src/text/TextShader.d.ts.map +1 -0
  230. package/dist/src/text/mod.d.ts +3 -0
  231. package/dist/src/text/mod.d.ts.map +1 -0
  232. package/dist/src/text/shaping.d.ts +38 -0
  233. package/dist/src/text/shaping.d.ts.map +1 -0
  234. package/dist/src/text/text.wgsl.d.ts +2 -0
  235. package/dist/src/text/text.wgsl.d.ts.map +1 -0
  236. package/dist/src/textures/AssetManager.d.ts +181 -0
  237. package/dist/src/textures/AssetManager.d.ts.map +1 -0
  238. package/dist/src/textures/NewTextureComputeShader.d.ts +28 -0
  239. package/dist/src/textures/TextureComputeShader.d.ts +20 -0
  240. package/dist/src/textures/TextureComputeShader.d.ts.map +1 -0
  241. package/dist/src/textures/crop.wgsl.d.ts +2 -0
  242. package/dist/src/textures/mod.d.ts +1 -0
  243. package/dist/src/textures/mod.d.ts.map +1 -0
  244. package/dist/src/textures/pixel-scraping.wgsl.d.ts +2 -0
  245. package/dist/src/textures/pixel-scraping.wgsl.d.ts.map +1 -0
  246. package/dist/src/textures/texture-processing.wgsl.d.ts +2 -0
  247. package/dist/src/textures/types.d.ts +176 -0
  248. package/dist/src/textures/types.d.ts.map +1 -0
  249. package/dist/src/textures/util.d.ts +7 -0
  250. package/dist/src/textures/util.d.ts.map +1 -0
  251. package/dist/src/utils/assert.d.ts +1 -0
  252. package/dist/src/utils/assert.d.ts.map +1 -0
  253. package/dist/src/utils/boilerplate.d.ts +10 -0
  254. package/dist/src/utils/boilerplate.d.ts.map +1 -0
  255. package/dist/src/utils/error.d.ts +7 -0
  256. package/dist/src/utils/error.d.ts.map +1 -0
  257. package/dist/src/utils/mod.d.ts +2 -0
  258. package/dist/src/utils/mod.d.ts.map +1 -0
  259. package/dist/src/utils/pool.d.ts +22 -0
  260. package/dist/src/utils/pool.d.ts.map +1 -0
  261. package/dist/test/math/matrix.test.d.ts +1 -0
  262. package/dist/test/scene/Batcher.test.d.ts +1 -0
  263. package/dist/test/scene/SceneNode.test.d.ts +1 -0
  264. package/dist/test/shader/parser.test.d.ts +1 -0
  265. package/dist/text/FontPipeline.d.ts +14 -0
  266. package/dist/text/FontPipeline.d.ts.map +1 -0
  267. package/dist/text/MsdfFont.d.ts +82 -0
  268. package/dist/text/MsdfFont.d.ts.map +1 -0
  269. package/dist/text/TextFormatting.d.ts +19 -0
  270. package/dist/text/TextFormatting.d.ts.map +1 -0
  271. package/dist/text/TextNode.d.ts +19 -0
  272. package/dist/text/TextNode.d.ts.map +1 -0
  273. package/dist/text/TextShader.d.ts +15 -0
  274. package/dist/text/TextShader.d.ts.map +1 -0
  275. package/dist/text/mod.d.ts +4 -0
  276. package/dist/text/mod.d.ts.map +1 -0
  277. package/dist/text/shaping.d.ts +39 -0
  278. package/dist/text/shaping.d.ts.map +1 -0
  279. package/dist/text/text.wgsl.d.ts +3 -0
  280. package/dist/text/text.wgsl.d.ts.map +1 -0
  281. package/dist/textures/AssetManager.d.ts +182 -0
  282. package/dist/textures/AssetManager.d.ts.map +1 -0
  283. package/dist/textures/TextureComputeShader.d.ts +21 -0
  284. package/dist/textures/TextureComputeShader.d.ts.map +1 -0
  285. package/dist/textures/mod.d.ts +2 -0
  286. package/dist/textures/mod.d.ts.map +1 -0
  287. package/dist/textures/pixel-scraping.wgsl.d.ts +3 -0
  288. package/dist/textures/pixel-scraping.wgsl.d.ts.map +1 -0
  289. package/dist/textures/types.d.ts +177 -0
  290. package/dist/textures/types.d.ts.map +1 -0
  291. package/dist/textures/util.d.ts +8 -0
  292. package/dist/textures/util.d.ts.map +1 -0
  293. package/dist/utils/assert.d.ts +2 -0
  294. package/dist/utils/assert.d.ts.map +1 -0
  295. package/dist/utils/boilerplate.d.ts +11 -0
  296. package/dist/utils/boilerplate.d.ts.map +1 -0
  297. package/dist/utils/error.d.ts +8 -0
  298. package/dist/utils/error.d.ts.map +1 -0
  299. package/dist/utils/mod.d.ts +3 -0
  300. package/dist/utils/mod.d.ts.map +1 -0
  301. package/dist/utils/pool.d.ts +23 -0
  302. package/dist/utils/pool.d.ts.map +1 -0
  303. package/package.json +47 -0
  304. package/src/Toodle.ts +853 -0
  305. package/src/colors/mod.ts +151 -0
  306. package/src/coreTypes/Color.ts +1 -0
  307. package/src/coreTypes/Point.ts +7 -0
  308. package/src/coreTypes/Size.ts +4 -0
  309. package/src/coreTypes/Transform.ts +16 -0
  310. package/src/coreTypes/Vec2.ts +7 -0
  311. package/src/coreTypes/mod.ts +5 -0
  312. package/src/globals.d.ts +4 -0
  313. package/src/limits.ts +23 -0
  314. package/src/math/angle.ts +17 -0
  315. package/src/math/matrix.ts +99 -0
  316. package/src/math/mod.ts +2 -0
  317. package/src/mod.ts +22 -0
  318. package/src/scene/Batcher.ts +61 -0
  319. package/src/scene/Camera.ts +69 -0
  320. package/src/scene/JumboQuadNode.ts +219 -0
  321. package/src/scene/QuadNode.ts +403 -0
  322. package/src/scene/RenderComponent.ts +12 -0
  323. package/src/scene/SceneNode.ts +668 -0
  324. package/src/scene/mod.ts +4 -0
  325. package/src/screen/mod.ts +1 -0
  326. package/src/screen/resolution.ts +1 -0
  327. package/src/shaders/EngineUniform.ts +11 -0
  328. package/src/shaders/IShader.ts +20 -0
  329. package/src/shaders/QuadShader.ts +288 -0
  330. package/src/shaders/ShaderDescriptor.ts +6 -0
  331. package/src/shaders/mod.ts +5 -0
  332. package/src/shaders/parser.ts +221 -0
  333. package/src/shaders/postprocess/blur.ts +245 -0
  334. package/src/shaders/postprocess/mod.ts +71 -0
  335. package/src/shaders/samplers.ts +13 -0
  336. package/src/shaders/wgsl/example.wgsl.ts +24 -0
  337. package/src/shaders/wgsl/hello.wgsl.ts +62 -0
  338. package/src/shaders/wgsl/helloInstanced.wgsl.ts +46 -0
  339. package/src/shaders/wgsl/quad.wgsl.ts +140 -0
  340. package/src/text/FontPipeline.ts +212 -0
  341. package/src/text/MsdfFont.ts +190 -0
  342. package/src/text/TextFormatting.ts +28 -0
  343. package/src/text/TextNode.ts +82 -0
  344. package/src/text/TextShader.ts +223 -0
  345. package/src/text/mod.ts +8 -0
  346. package/src/text/shaping.ts +280 -0
  347. package/src/text/text.wgsl.ts +149 -0
  348. package/src/textures/AssetManager.ts +746 -0
  349. package/src/textures/TextureComputeShader.ts +434 -0
  350. package/src/textures/mod.ts +1 -0
  351. package/src/textures/pixel-scraping.wgsl.ts +131 -0
  352. package/src/textures/types.ts +182 -0
  353. package/src/textures/util.ts +352 -0
  354. package/src/utils/assert.ts +5 -0
  355. package/src/utils/boilerplate.ts +110 -0
  356. package/src/utils/error.ts +14 -0
  357. package/src/utils/mod.ts +2 -0
  358. package/src/utils/pool.ts +42 -0
@@ -0,0 +1,151 @@
1
+ /**
2
+ * Named colors from the web for easier prototyping than using hex codes or rgba values.
3
+ *
4
+ * https://www.w3schools.com/colors/colors_names.asp
5
+ */
6
+ export const web = Object.freeze({
7
+ aliceBlue: { r: 0.941176, g: 0.972549, b: 1, a: 1 },
8
+ antiqueWhite: { r: 0.980392, g: 0.921569, b: 0.843137, a: 1 },
9
+ aqua: { r: 0, g: 1, b: 1, a: 1 },
10
+ aquamarine: { r: 0.498039, g: 1, b: 0.831373, a: 1 },
11
+ azure: { r: 0.941176, g: 1, b: 1, a: 1 },
12
+ beige: { r: 0.960784, g: 0.960784, b: 0.862745, a: 1 },
13
+ bisque: { r: 1, g: 0.894118, b: 0.768627, a: 1 },
14
+ black: { r: 0, g: 0, b: 0, a: 1 },
15
+ blanchedAlmond: { r: 1, g: 0.921569, b: 0.803922, a: 1 },
16
+ blue: { r: 0, g: 0, b: 1, a: 1 },
17
+ blueViolet: { r: 0.541176, g: 0.168627, b: 0.886275, a: 1 },
18
+ brown: { r: 0.647059, g: 0.164706, b: 0.164706, a: 1 },
19
+ burlywood: { r: 0.870588, g: 0.721569, b: 0.529412, a: 1 },
20
+ cadetBlue: { r: 0.372549, g: 0.619608, b: 0.627451, a: 1 },
21
+ chartreuse: { r: 0.498039, g: 1, b: 0, a: 1 },
22
+ chocolate: { r: 0.823529, g: 0.411765, b: 0.117647, a: 1 },
23
+ coral: { r: 1, g: 0.498039, b: 0.313726, a: 1 },
24
+ cornflowerBlue: { r: 0.392157, g: 0.584314, b: 0.929412, a: 1 },
25
+ cornsilk: { r: 1, g: 0.972549, b: 0.862745, a: 1 },
26
+ crimson: { r: 0.862745, g: 0.0784314, b: 0.235294, a: 1 },
27
+ cyan: { r: 0, g: 1, b: 1, a: 1 },
28
+ darkBlue: { r: 0, g: 0, b: 0.545098, a: 1 },
29
+ darkCyan: { r: 0, g: 0.545098, b: 0.545098, a: 1 },
30
+ darkGoldenrod: { r: 0.721569, g: 0.52549, b: 0.0431373, a: 1 },
31
+ darkGray: { r: 0.662745, g: 0.662745, b: 0.662745, a: 1 },
32
+ darkGreen: { r: 0, g: 0.392157, b: 0, a: 1 },
33
+ darkKhaki: { r: 0.741176, g: 0.717647, b: 0.419608, a: 1 },
34
+ darkMagenta: { r: 0.545098, g: 0, b: 0.545098, a: 1 },
35
+ darkOliveGreen: { r: 0.333333, g: 0.419608, b: 0.184314, a: 1 },
36
+ darkOrange: { r: 1, g: 0.54902, b: 0, a: 1 },
37
+ darkOrchid: { r: 0.6, g: 0.196078, b: 0.8, a: 1 },
38
+ darkRed: { r: 0.545098, g: 0, b: 0, a: 1 },
39
+ darkSalmon: { r: 0.913725, g: 0.588235, b: 0.478431, a: 1 },
40
+ darkSeaGreen: { r: 0.560784, g: 0.737255, b: 0.560784, a: 1 },
41
+ darkSlateBlue: { r: 0.282353, g: 0.239216, b: 0.545098, a: 1 },
42
+ darkSlateGray: { r: 0.184314, g: 0.309804, b: 0.309804, a: 1 },
43
+ darkTurquoise: { r: 0, g: 0.807843, b: 0.819608, a: 1 },
44
+ darkViolet: { r: 0.580392, g: 0, b: 0.827451, a: 1 },
45
+ deepPink: { r: 1, g: 0.0784314, b: 0.576471, a: 1 },
46
+ deepSkyBlue: { r: 0, g: 0.74902, b: 1, a: 1 },
47
+ dimGray: { r: 0.411765, g: 0.411765, b: 0.411765, a: 1 },
48
+ dodgerBlue: { r: 0.117647, g: 0.564706, b: 1, a: 1 },
49
+ firebrick: { r: 0.698039, g: 0.133333, b: 0.133333, a: 1 },
50
+ floralWhite: { r: 1, g: 0.980392, b: 0.941176, a: 1 },
51
+ forestGreen: { r: 0.133333, g: 0.545098, b: 0.133333, a: 1 },
52
+ fuchsia: { r: 1, g: 0, b: 1, a: 1 },
53
+ gainsboro: { r: 0.862745, g: 0.862745, b: 0.862745, a: 1 },
54
+ ghostWhite: { r: 0.972549, g: 0.972549, b: 1, a: 1 },
55
+ gold: { r: 1, g: 0.843137, b: 0, a: 1 },
56
+ goldenrod: { r: 0.854902, g: 0.647059, b: 0.12549, a: 1 },
57
+ gray: { r: 0.745098, g: 0.745098, b: 0.745098, a: 1 },
58
+ green: { r: 0, g: 1, b: 0, a: 1 },
59
+ greenYellow: { r: 0.678431, g: 1, b: 0.184314, a: 1 },
60
+ honeydew: { r: 0.941176, g: 1, b: 0.941176, a: 1 },
61
+ hotPink: { r: 1, g: 0.411765, b: 0.705882, a: 1 },
62
+ indigo: { r: 0.294118, g: 0, b: 0.509804, a: 1 },
63
+ ivory: { r: 1, g: 1, b: 0.941176, a: 1 },
64
+ khaki: { r: 0.941176, g: 0.901961, b: 0.54902, a: 1 },
65
+ lavender: { r: 0.901961, g: 0.901961, b: 0.980392, a: 1 },
66
+ lavenderBlush: { r: 1, g: 0.941176, b: 0.960784, a: 1 },
67
+ lawnGreen: { r: 0.486275, g: 0.988235, b: 0, a: 1 },
68
+ lemonChiffon: { r: 1, g: 0.980392, b: 0.803922, a: 1 },
69
+ lightBlue: { r: 0.678431, g: 0.847059, b: 0.901961, a: 1 },
70
+ lightCoral: { r: 0.941176, g: 0.501961, b: 0.501961, a: 1 },
71
+ lightCyan: { r: 0.878431, g: 1, b: 1, a: 1 },
72
+ lightGoldenrod: { r: 0.980392, g: 0.980392, b: 0.823529, a: 1 },
73
+ lightGray: { r: 0.827451, g: 0.827451, b: 0.827451, a: 1 },
74
+ lightGreen: { r: 0.564706, g: 0.933333, b: 0.564706, a: 1 },
75
+ lightPink: { r: 1, g: 0.713726, b: 0.756863, a: 1 },
76
+ lightSalmon: { r: 1, g: 0.627451, b: 0.478431, a: 1 },
77
+ lightSeaGreen: { r: 0.12549, g: 0.698039, b: 0.666667, a: 1 },
78
+ lightSkyBlue: { r: 0.529412, g: 0.807843, b: 0.980392, a: 1 },
79
+ lightSlateGray: { r: 0.466667, g: 0.533333, b: 0.6, a: 1 },
80
+ lightSteelBlue: { r: 0.690196, g: 0.768627, b: 0.870588, a: 1 },
81
+ lightYellow: { r: 1, g: 1, b: 0.878431, a: 1 },
82
+ lime: { r: 0, g: 1, b: 0, a: 1 },
83
+ limeGreen: { r: 0.196078, g: 0.803922, b: 0.196078, a: 1 },
84
+ linen: { r: 0.980392, g: 0.941176, b: 0.901961, a: 1 },
85
+ magenta: { r: 1, g: 0, b: 1, a: 1 },
86
+ maroon: { r: 0.690196, g: 0.188235, b: 0.376471, a: 1 },
87
+ mediumAquamarine: { r: 0.4, g: 0.803922, b: 0.666667, a: 1 },
88
+ mediumBlue: { r: 0, g: 0, b: 0.803922, a: 1 },
89
+ mediumOrchid: { r: 0.729412, g: 0.333333, b: 0.827451, a: 1 },
90
+ mediumPurple: { r: 0.576471, g: 0.439216, b: 0.858824, a: 1 },
91
+ mediumSeaGreen: { r: 0.235294, g: 0.701961, b: 0.443137, a: 1 },
92
+ mediumSlateBlue: { r: 0.482353, g: 0.407843, b: 0.933333, a: 1 },
93
+ mediumSpringGreen: { r: 0, g: 0.980392, b: 0.603922, a: 1 },
94
+ mediumTurquoise: { r: 0.282353, g: 0.819608, b: 0.8, a: 1 },
95
+ mediumVioletRed: { r: 0.780392, g: 0.0823529, b: 0.521569, a: 1 },
96
+ midnightBlue: { r: 0.0980392, g: 0.0980392, b: 0.439216, a: 1 },
97
+ mintCream: { r: 0.960784, g: 1, b: 0.980392, a: 1 },
98
+ mistyRose: { r: 1, g: 0.894118, b: 0.882353, a: 1 },
99
+ moccasin: { r: 1, g: 0.894118, b: 0.709804, a: 1 },
100
+ navyBlue: { r: 0, g: 0, b: 0.501961, a: 1 },
101
+ oldLace: { r: 0.992157, g: 0.960784, b: 0.901961, a: 1 },
102
+ olive: { r: 0.501961, g: 0.501961, b: 0, a: 1 },
103
+ oliveDrab: { r: 0.419608, g: 0.556863, b: 0.137255, a: 1 },
104
+ orange: { r: 1, g: 0.647059, b: 0, a: 1 },
105
+ orangeRed: { r: 1, g: 0.270588, b: 0, a: 1 },
106
+ orchid: { r: 0.854902, g: 0.439216, b: 0.839216, a: 1 },
107
+ paleGoldenrod: { r: 0.933333, g: 0.909804, b: 0.666667, a: 1 },
108
+ paleGreen: { r: 0.596078, g: 0.984314, b: 0.596078, a: 1 },
109
+ paleTurquoise: { r: 0.686275, g: 0.933333, b: 0.933333, a: 1 },
110
+ paleVioletRed: { r: 0.858824, g: 0.439216, b: 0.576471, a: 1 },
111
+ papayaWhip: { r: 1, g: 0.937255, b: 0.835294, a: 1 },
112
+ peachPuff: { r: 1, g: 0.854902, b: 0.72549, a: 1 },
113
+ peru: { r: 0.803922, g: 0.521569, b: 0.247059, a: 1 },
114
+ pink: { r: 1, g: 0.752941, b: 0.796078, a: 1 },
115
+ plum: { r: 0.866667, g: 0.627451, b: 0.866667, a: 1 },
116
+ powderBlue: { r: 0.690196, g: 0.878431, b: 0.901961, a: 1 },
117
+ purple: { r: 0.627451, g: 0.12549, b: 0.941176, a: 1 },
118
+ rebeccaPurple: { r: 0.4, g: 0.2, b: 0.6, a: 1 },
119
+ red: { r: 1, g: 0, b: 0, a: 1 },
120
+ rosyBrown: { r: 0.737255, g: 0.560784, b: 0.560784, a: 1 },
121
+ royalBlue: { r: 0.254902, g: 0.411765, b: 0.882353, a: 1 },
122
+ saddleBrown: { r: 0.545098, g: 0.270588, b: 0.0745098, a: 1 },
123
+ salmon: { r: 0.980392, g: 0.501961, b: 0.447059, a: 1 },
124
+ sandyBrown: { r: 0.956863, g: 0.643137, b: 0.376471, a: 1 },
125
+ seaGreen: { r: 0.180392, g: 0.545098, b: 0.341176, a: 1 },
126
+ seashell: { r: 1, g: 0.960784, b: 0.933333, a: 1 },
127
+ sienna: { r: 0.627451, g: 0.321569, b: 0.176471, a: 1 },
128
+ silver: { r: 0.752941, g: 0.752941, b: 0.752941, a: 1 },
129
+ skyBlue: { r: 0.529412, g: 0.807843, b: 0.921569, a: 1 },
130
+ slateBlue: { r: 0.415686, g: 0.352941, b: 0.803922, a: 1 },
131
+ slateGray: { r: 0.439216, g: 0.501961, b: 0.564706, a: 1 },
132
+ snow: { r: 1, g: 0.980392, b: 0.980392, a: 1 },
133
+ springGreen: { r: 0, g: 1, b: 0.498039, a: 1 },
134
+ steelBlue: { r: 0.27451, g: 0.509804, b: 0.705882, a: 1 },
135
+ tan: { r: 0.823529, g: 0.705882, b: 0.54902, a: 1 },
136
+ teal: { r: 0, g: 0.501961, b: 0.501961, a: 1 },
137
+ thistle: { r: 0.847059, g: 0.74902, b: 0.847059, a: 1 },
138
+ tomato: { r: 1, g: 0.388235, b: 0.278431, a: 1 },
139
+ transparent: { r: 1, g: 1, b: 1, a: 0 },
140
+ turquoise: { r: 0.25098, g: 0.878431, b: 0.815686, a: 1 },
141
+ violet: { r: 0.933333, g: 0.509804, b: 0.933333, a: 1 },
142
+ webGray: { r: 0.501961, g: 0.501961, b: 0.501961, a: 1 },
143
+ webGreen: { r: 0, g: 0.501961, b: 0, a: 1 },
144
+ webMaroon: { r: 0.501961, g: 0, b: 0, a: 1 },
145
+ webPurple: { r: 0.501961, g: 0, b: 0.501961, a: 1 },
146
+ wheat: { r: 0.960784, g: 0.870588, b: 0.701961, a: 1 },
147
+ white: { r: 1, g: 1, b: 1, a: 1 },
148
+ whiteSmoke: { r: 0.960784, g: 0.960784, b: 0.960784, a: 1 },
149
+ yellow: { r: 1, g: 1, b: 0, a: 1 },
150
+ yellowGreen: { r: 0.603922, g: 0.803922, b: 0.196078, a: 1 },
151
+ });
@@ -0,0 +1 @@
1
+ export type Color = { r: number; g: number; b: number; a: number };
@@ -0,0 +1,7 @@
1
+ /**
2
+ * A point in 2D space
3
+ */
4
+ export type Point = {
5
+ x: number;
6
+ y: number;
7
+ };
@@ -0,0 +1,4 @@
1
+ export type Size = {
2
+ width: number;
3
+ height: number;
4
+ };
@@ -0,0 +1,16 @@
1
+ import type { Point } from "./Point";
2
+ import type { Size } from "./Size";
3
+ import type { Vec2 } from "./Vec2";
4
+
5
+ export type Transform = {
6
+ position: Point;
7
+ scale: Vec2;
8
+ rotation: number;
9
+ /**
10
+ * width and height of the quad
11
+ *
12
+ * these are multiplied with scale for rendering
13
+ * but they are not used to calculate child transforms
14
+ */
15
+ size: Size;
16
+ };
@@ -0,0 +1,7 @@
1
+ /**
2
+ * A vector in 2D space
3
+ */
4
+ export type Vec2 = {
5
+ x: number;
6
+ y: number;
7
+ };
@@ -0,0 +1,5 @@
1
+ export type * from "./Color";
2
+ export type * from "./Point";
3
+ export type * from "./Size";
4
+ export type * from "./Transform";
5
+ export type * from "./Vec2";
@@ -0,0 +1,4 @@
1
+ declare module "*wgsl?raw" {
2
+ const content: string;
3
+ export default content;
4
+ }
package/src/limits.ts ADDED
@@ -0,0 +1,23 @@
1
+ export const DEFAULT_LIMITS = {
2
+ /** Maximum number of rendered instances in the scene per frame */
3
+ instanceCount: 1024 * 2,
4
+ /** Maximum number of unique z-indexes in the scene */
5
+ zIndex: 32,
6
+ /** Maximum number of vfx shaders */
7
+ shaderCount: 32,
8
+ /** Maximum dimensions of a single texture */
9
+ textureSize: 1024 * 4,
10
+ /** Maximum number of layers in a texture array */
11
+ textureArrayLayers: 64,
12
+ /** Maximum size of uniforms buffer */
13
+ uniformBufferSize: 1024 * 64,
14
+ /** Maximum number of instance buffer fields - 16 minus the vertex locations used by the engine */
15
+ instanceBufferFields: 16 - 6,
16
+ /** Maximum size of instance buffer */
17
+ instanceBufferSize: Float32Array.BYTES_PER_ELEMENT * 4 * (16 - 6),
18
+ /** Maximum length of a single piece of text */
19
+ maxTextLength: 256,
20
+ };
21
+
22
+ export type Limits = typeof DEFAULT_LIMITS;
23
+ export type LimitsOptions = Partial<Limits>;
@@ -0,0 +1,17 @@
1
+ /**
2
+ * Convert degrees to radians
3
+ * @param degrees Angle in degrees
4
+ * @returns Angle in radians
5
+ */
6
+ export function deg2rad(degrees: number): number {
7
+ return degrees * (Math.PI / 180);
8
+ }
9
+
10
+ /**
11
+ * Convert radians to degrees
12
+ * @param radians Angle in radians
13
+ * @returns Angle in degrees
14
+ */
15
+ export function rad2deg(radians: number): number {
16
+ return radians * (180 / Math.PI);
17
+ }
@@ -0,0 +1,99 @@
1
+ import { type Mat3, mat3, vec2 } from "wgpu-matrix";
2
+ import type { Point } from "../coreTypes/Point";
3
+ import type { Transform } from "../coreTypes/Transform";
4
+ import type { Camera } from "../scene/Camera";
5
+ import type { Resolution } from "../screen/resolution";
6
+
7
+ /**
8
+ * Creates a projection matrix for the given resolution.
9
+ * The matrix is a 3x3 matrix that converts screen coordinates centered at the origin ranging from:
10
+ *
11
+ * (-resolution.width / 2, resolution.height / 2) = top left corner to (resolution.width / 2, -resolution.height / 2) = bottom right corner
12
+ *
13
+ * into clip space centered at the originranging from:
14
+ *
15
+ * (-1, 1) = top left corner to (1, -1) = bottom right corner
16
+ *
17
+ * @param resolution - The resolution of the screen in logical pixels.
18
+ * @param dst - The destination matrix.
19
+ * @returns The projection matrix.
20
+ */
21
+ export function createProjectionMatrix(resolution: Resolution, dst?: Mat3) {
22
+ const { width, height } = resolution;
23
+
24
+ // origin is always the same
25
+ // (0,0) => (0 * 2 / 1920, 0 * 2 / 1080) => (0,0)
26
+ //
27
+ // top left corner is (-1, 1) in clip space, (-width / 2, height / 2) in screen space e.g.
28
+ // (-960, 540) => (-960 * 2 / 1920, 540 * 2 / 1080) => (-1, 1)
29
+ return mat3.scaling([2 / width, 2 / height], dst);
30
+ }
31
+
32
+ export function createViewMatrix(camera: Camera, target: Mat3) {
33
+ const matrix = mat3.identity(target);
34
+
35
+ // Apply scaling
36
+ mat3.scale(matrix, [camera.zoom, camera.zoom], matrix);
37
+
38
+ // Apply rotation
39
+ mat3.rotate(matrix, camera.rotationRadians, matrix);
40
+
41
+ // Apply translation
42
+ mat3.translate(matrix, [-camera.x, -camera.y], matrix);
43
+
44
+ return matrix;
45
+ }
46
+
47
+ export function createModelMatrix(transform: Transform, base: Mat3) {
48
+ // Apply translation
49
+ mat3.translate(base, [transform.position.x, transform.position.y], base);
50
+ // Apply rotation
51
+ mat3.rotate(base, transform.rotation, base);
52
+
53
+ // Apply scaling
54
+ mat3.scale(base, [transform.scale.x, transform.scale.y], base);
55
+
56
+ return base;
57
+ }
58
+
59
+ export function convertScreenToWorld(
60
+ screenCoordinates: Point,
61
+ camera: Camera,
62
+ projectionMatrix: Mat3,
63
+ resolution: Resolution,
64
+ ): Point {
65
+ const inverseViewProjectionMatrix = mat3.mul(
66
+ mat3.inverse(camera.matrix),
67
+ mat3.inverse(projectionMatrix),
68
+ );
69
+ const normalizedDeviceCoordinates = {
70
+ x: (2 * screenCoordinates.x) / resolution.width - 1,
71
+ y: 1 - (2 * screenCoordinates.y) / resolution.height,
72
+ };
73
+ return transformPoint(
74
+ normalizedDeviceCoordinates,
75
+ inverseViewProjectionMatrix,
76
+ );
77
+ }
78
+
79
+ export function convertWorldToScreen(
80
+ worldCoordinates: Point,
81
+ camera: Camera,
82
+ projectionMatrix: Mat3,
83
+ resolution: Resolution,
84
+ ): Point {
85
+ const viewProjectionMatrix = mat3.mul(projectionMatrix, camera.matrix);
86
+ const ndcPoint = transformPoint(worldCoordinates, viewProjectionMatrix);
87
+ return {
88
+ x: ((ndcPoint.x + 1) * resolution.width) / 2,
89
+ y: ((1 - ndcPoint.y) * resolution.height) / 2,
90
+ };
91
+ }
92
+
93
+ export function transformPoint(point: Point, matrix: Mat3): Point {
94
+ const result = vec2.transformMat3([point.x, point.y], matrix);
95
+ return {
96
+ x: result[0],
97
+ y: result[1],
98
+ };
99
+ }
@@ -0,0 +1,2 @@
1
+ export * from "./angle";
2
+ export * from "./matrix";
package/src/mod.ts ADDED
@@ -0,0 +1,22 @@
1
+ import { AssetManager } from "./textures/AssetManager";
2
+
3
+ export type * from "./coreTypes/mod";
4
+
5
+ export type * from "./scene/QuadNode";
6
+ export type * from "./scene/SceneNode";
7
+ export type * from "./shaders/QuadShader";
8
+ export type * from "./text/TextNode";
9
+
10
+ export * from "./limits";
11
+ export * from "./Toodle";
12
+
13
+ export * as Colors from "./colors/mod";
14
+ export * as GfxMath from "./math/mod";
15
+ export * as Scene from "./scene/mod";
16
+ export * as Screen from "./screen/mod";
17
+ export * as Shaders from "./shaders/mod";
18
+ export * as Text from "./text/mod";
19
+ export * as Textures from "./textures/mod";
20
+ export * as Utils from "./utils/mod";
21
+
22
+ export { AssetManager } from "./textures/AssetManager";
@@ -0,0 +1,61 @@
1
+ import type { IShader } from "../shaders/IShader";
2
+ import type { SceneNode } from "./SceneNode";
3
+
4
+ type Layer = {
5
+ z: number;
6
+ pipelines: Pipeline[];
7
+ };
8
+
9
+ export type Pipeline<TNode extends SceneNode = SceneNode> = {
10
+ shader: IShader;
11
+ nodes: TNode[];
12
+ };
13
+
14
+ export class Batcher {
15
+ nodes: SceneNode[] = [];
16
+ layers: Layer[] = [];
17
+ pipelines: Pipeline[] = [];
18
+
19
+ enqueue(node: SceneNode) {
20
+ if (node.renderComponent && node.isActive) {
21
+ this.nodes.push(node);
22
+ const z = node.layer;
23
+ const layer = this.#findOrCreateLayer(z);
24
+ const pipeline = this.#findOrCreatePipeline(
25
+ layer,
26
+ node.renderComponent.shader,
27
+ );
28
+ pipeline.nodes.push(node);
29
+ }
30
+
31
+ for (const kid of node.kids) {
32
+ this.enqueue(kid);
33
+ }
34
+ }
35
+
36
+ flush() {
37
+ this.nodes = [];
38
+ this.layers = [];
39
+ this.pipelines = [];
40
+ }
41
+
42
+ #findOrCreateLayer(z: number) {
43
+ let layer = this.layers.find((l) => l.z === z);
44
+ if (!layer) {
45
+ layer = { z, pipelines: [] };
46
+ this.layers.push(layer);
47
+ this.layers.sort((a, b) => a.z - b.z);
48
+ }
49
+ return layer;
50
+ }
51
+
52
+ #findOrCreatePipeline(layer: Layer, shader: IShader) {
53
+ let pipeline = layer.pipelines.find((p) => p.shader === shader);
54
+ if (!pipeline) {
55
+ pipeline = { shader, nodes: [] };
56
+ layer.pipelines.push(pipeline);
57
+ this.pipelines.push(pipeline);
58
+ }
59
+ return pipeline;
60
+ }
61
+ }
@@ -0,0 +1,69 @@
1
+ import { mat3 } from "wgpu-matrix";
2
+ import type { Vec2 } from "../coreTypes/Vec2";
3
+ import { deg2rad, rad2deg } from "../math/angle";
4
+ import { createViewMatrix } from "../math/matrix";
5
+
6
+ export class Camera {
7
+ #position: Vec2 = { x: 0, y: 0 };
8
+ #zoom = 1;
9
+ #rotation = 0;
10
+ #isDirty = true;
11
+ #matrix = mat3.create();
12
+
13
+ get zoom() {
14
+ return this.#zoom;
15
+ }
16
+
17
+ set zoom(value: number) {
18
+ this.#zoom = value;
19
+ this.setDirty();
20
+ }
21
+
22
+ get rotation() {
23
+ return rad2deg(this.#rotation);
24
+ }
25
+
26
+ set rotation(value: number) {
27
+ this.#rotation = deg2rad(value);
28
+ this.setDirty();
29
+ }
30
+
31
+ get rotationRadians() {
32
+ return this.#rotation;
33
+ }
34
+
35
+ set rotationRadians(value: number) {
36
+ this.#rotation = value;
37
+ this.setDirty();
38
+ }
39
+
40
+ get x() {
41
+ return this.#position.x;
42
+ }
43
+
44
+ get y() {
45
+ return this.#position.y;
46
+ }
47
+
48
+ set x(value: number) {
49
+ this.#position.x = value;
50
+ this.setDirty();
51
+ }
52
+
53
+ set y(value: number) {
54
+ this.#position.y = value;
55
+ this.setDirty();
56
+ }
57
+
58
+ get matrix() {
59
+ if (this.#isDirty) {
60
+ this.#isDirty = false;
61
+ this.#matrix = createViewMatrix(this, this.#matrix);
62
+ }
63
+ return this.#matrix;
64
+ }
65
+
66
+ setDirty() {
67
+ this.#isDirty = true;
68
+ }
69
+ }