@bf6mods/sdk 1.5.0 → 1.7.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.ts +2483 -392
- package/dist/index.js +14 -2
- package/dist/index.js.map +1 -1
- package/dist/std/index.js.map +1 -1
- package/package.json +1 -1
package/dist/index.d.ts
CHANGED
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@@ -2,7 +2,7 @@ declare global {
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/////////////////////////////////////////////////////////////////////////////
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//
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// Generated automatically. Do *NOT* modify the contents of this file.
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-
// Version: 1.
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5
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+
// Version: 1.2.2.0
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//
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/////////////////////////////////////////////////////////////////////////////
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@@ -40,6 +40,11 @@ declare global {
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const EmplacementSpawnerSymbol: unique symbol;
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export type EmplacementSpawner = { _opaque: typeof EmplacementSpawnerSymbol };
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// export type FixedCamera = never;
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// export type FixedCamera = Any;
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const FixedCameraSymbol: unique symbol;
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export type FixedCamera = { _opaque: typeof FixedCameraSymbol };
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// export type HQ = never;
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// export type HQ = Any;
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const HQSymbol: unique symbol;
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@@ -85,11 +90,6 @@ declare global {
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const SFXSymbol: unique symbol;
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export type SFX = { _opaque: typeof SFXSymbol };
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// export type ScreenEffect = never;
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// export type ScreenEffect = Any;
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const ScreenEffectSymbol: unique symbol;
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export type ScreenEffect = { _opaque: typeof ScreenEffectSymbol };
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-
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// export type Sector = never;
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// export type Sector = Any;
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const SectorSymbol: unique symbol;
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@@ -185,13 +185,13 @@ declare global {
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| AreaTrigger
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| CapturePoint
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| EmplacementSpawner
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| FixedCamera
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| HQ
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| InteractPoint
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| LootSpawner
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| MCOM
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| Player
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| RingOfFire
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-
| ScreenEffect
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| Sector
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| SFX
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| SpatialObject
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@@ -206,6 +206,21 @@ declare global {
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| WorldIcon;
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//------------------------
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export const stringkeys: Any;
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export enum AiInput {
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Crouch,
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FireWeapon,
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Interact,
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Jump,
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Prone,
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Reload,
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SelectCharacterGadget,
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SelectOpenGadget,
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SelectPrimary,
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SelectSecondary,
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SelectThrowable,
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Sprint,
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Strafe,
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}
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export enum AmmoTypes {
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AR_Carbine_Ammo,
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Armor_Plate,
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@@ -221,6 +236,7 @@ declare global {
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}
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export enum Cameras {
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FirstPerson,
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Fixed,
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Free,
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ThirdPerson,
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}
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@@ -268,6 +284,7 @@ declare global {
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Launcher_Unguided_Rocket,
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Melee_Combat_Knife,
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Melee_Hunting_Knife,
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287
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Melee_Ice_Axe,
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Melee_Sledgehammer,
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289
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Misc_Acoustic_Sensor_AV_Mine,
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Misc_Anti_Personnel_Mine,
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@@ -308,20 +325,21 @@ declare global {
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Badlands,
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Battery,
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Capstone,
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Contaminated,
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Dumbo,
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Eastwood,
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Firestorm,
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Granite_ClubHouse,
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Granite_MainStreet,
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Granite_Marina,
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Granite_MilitaryRnD,
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Granite_MilitaryStorage,
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Granite_TechCampus,
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Limestone,
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Outskirts,
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Sand,
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Tungsten,
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}
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323
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-
export enum MeleeWeapons {}
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324
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-
export enum MiscGadgets {}
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325
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export enum MoveSpeed {
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InvestigateRun,
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InvestigateSlowWalk,
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@@ -390,9 +408,6 @@ declare global {
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Core_Urgency,
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Gauntlet_Amplitude,
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}
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393
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-
export enum OpenGadgets {
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UnguidedRocketLauncher,
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-
}
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export enum PlayerDamageTypes {
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Default,
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Explosion,
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@@ -420,7 +435,6 @@ declare global {
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Squad,
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TeamId,
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}
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-
export enum PrimaryWeapons {}
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export enum RestrictedInputs {
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CameraPitch,
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CameraYaw,
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@@ -443,11 +457,6 @@ declare global {
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Sprint,
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Zoom,
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}
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-
export enum ResupplyTypes {
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AmmoBox,
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AmmoCrate,
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SupplyBag,
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}
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export enum RuntimeSpawn_Abbasid {
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ACModule_01,
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ACModule_02,
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@@ -1834,6 +1843,7 @@ declare global {
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1834
1843
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AirDuctPipe_512_01,
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1835
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AirfieldBlastBarrier_01,
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1836
1845
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AlleyTrash_02,
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1846
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+
AlleyTrash_02_WinterEvent,
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1837
1847
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AntennaRooftop_01,
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1838
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Area_01_MechanicalRoom_01,
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1839
1849
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Area02_Structure_01,
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@@ -1913,11 +1923,17 @@ declare global {
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1913
1923
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Billboard_04_Sign,
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1914
1924
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Billboard_Sign,
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1915
1925
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Birch_01_M_A,
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1926
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+
Birch_01_M_A_Winter,
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1916
1927
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Birch_01_M_B,
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1928
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+
Birch_01_M_B_Winter,
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1917
1929
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Birch_01_M_C,
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1930
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Birch_01_M_C_Winter,
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1931
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Birch_01_M_D_Winter,
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1918
1932
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Birch_01_M_E,
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1933
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Birch_01_M_E_Winter,
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1919
1934
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Birch_01_M_F,
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1920
1935
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Birch_01_S,
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1936
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Birch_01_S_A_Winter,
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1921
1937
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BlackboardSchool_02,
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1922
1938
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BlockCornice_01_640x128,
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1923
1939
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BlockCornice_01_640x128_C90,
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@@ -1940,6 +1956,7 @@ declare global {
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1940
1956
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BottleMustard_01,
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1941
1957
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Bougainvillea_01_L_A,
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1942
1958
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Bougainvillea_01_M,
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1959
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Bougainvillea_01_M_B,
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1943
1960
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BoxCardboard_01_A,
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1944
1961
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BoxCardboard_01_C,
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1945
1962
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BoxCardboard_01_D,
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@@ -2011,7 +2028,9 @@ declare global {
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2011
2028
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CafeTable_01_A,
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2012
2029
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CameraSurveillance_01_A,
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2013
2030
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CapePlumbago_01_M,
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2031
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+
CapePlumbago_01_M_B,
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2014
2032
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CapePlumbago_01_S_B,
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2033
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CapePlumbago_01_S_C,
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2015
2034
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Car4x4_01_Wreck_B,
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2016
2035
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CarCompact_01,
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2017
2036
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CarCompact_01_Wreck,
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@@ -2512,6 +2531,7 @@ declare global {
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2512
2531
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Hydrangea_01_S,
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2513
2532
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Hydrangea_01_S_B,
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2514
2533
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Hydrangea_02_S,
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2534
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+
Hydrangea_02_S_A,
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2515
2535
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IMM_CableTray_128_01_B,
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2516
2536
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IMM_CableTray_256_01_B,
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IMM_CableTray_C90_64_01_B,
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@@ -2520,11 +2540,22 @@ declare global {
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2520
2540
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IvyJapaneseHydrangeaBottom_01_M,
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2521
2541
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IvyJapaneseHydrangeaBottom_01_M_B,
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2522
2542
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IvyJapaneseHydrangeaFence_01_M,
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2543
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+
IvyJapaneseHydrangeaFenceVines_01_M_A,
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2544
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IvyJapaneseHydrangeaLargeVines_01,
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2545
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+
IvyJapaneseHydrangeaLargeVines_02,
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2546
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+
IvyJapaneseHydrangeaLargeVines_03,
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2523
2547
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IvyJapaneseHydrangeaLargeWall_01,
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2524
2548
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IvyJapaneseHydrangeaLargeWall_02,
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2525
2549
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IvyJapaneseHydrangeaLargeWall_03,
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2526
2550
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IvyJapaneseHydrangeaOuterCorner_01,
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2551
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+
IvyJapaneseHydrangeaOuterCornerVines_01,
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2527
2552
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IvyJapaneseHydrangeaVines_01_M,
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2553
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+
IvyJapaneseHydrangeaVines_01_M_A,
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2554
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+
IvyJapaneseHydrangeaVines_01_M_B,
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2555
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+
IvyJapaneseHydrangeaVines_01_M_C,
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2556
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+
IvyJapaneseHydrangeaVines_01_M_D,
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2557
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+
IvyJapaneseHydrangeaVines_01_M_E,
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2558
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+
IvyJapaneseHydrangeaVines_01_M_F,
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2528
2559
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IvyJapaneseHydrangeaWall_01_M,
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2529
2560
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IvyJapaneseHydrangeaWall_01_M_B,
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2530
2561
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IvyJapaneseHydrangeaWall_01_M_C,
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@@ -2550,16 +2581,25 @@ declare global {
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2550
2581
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LICPLA_PlatesGrouped,
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2551
2582
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LightBuilding_07,
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2552
2583
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LindenSilver_01_M,
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2584
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+
LindenSilver_01_M_A_Winter,
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2553
2585
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LobbyCeilingLamp_01,
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2554
2586
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LocustHoney_01_L,
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2587
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+
LocustHoney_01_L_A_Winter,
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2555
2588
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LocustHoney_01_L_B,
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2589
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+
LocustHoney_01_L_B_Winter,
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2556
2590
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LocustHoney_02_M_A,
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2591
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+
LocustHoney_02_M_A_Winter,
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2557
2592
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LocustHoney_02_M_B,
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2593
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+
LocustHoney_02_M_B_Winter,
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2558
2594
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LocustHoney_02_M_C,
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2595
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+
LocustHoney_02_M_C_Winter,
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2559
2596
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LocustHoney_02_S,
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2597
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+
LocustHoney_02_S_A_Winter,
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2560
2598
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LondonPlanetree_01_L,
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2599
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+
LondonPlanetree_01_L_A_Winter,
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2561
2600
|
LondonPlanetree_01_L_B,
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2562
2601
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LondonPlanetree_01_L_B_Deco,
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2602
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+
LondonPlanetree_01_L_B_Winter,
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2563
2603
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LondonPlanetree_01_S,
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2564
2604
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LondonPlanetree_01_S_B,
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2565
2605
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LondonPlanetree_01_S_C,
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@@ -2604,6 +2644,7 @@ declare global {
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2604
2644
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Manzanita_01_M_A,
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2605
2645
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Manzanita_01_M_B,
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2606
2646
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MapleJapanese_01_S,
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2647
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+
MapleJapanese_01_S_A_Winter,
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2607
2648
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MetalFence_01_1024,
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2608
2649
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MetalFence_01_512,
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2609
2650
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MetalFence_02_256,
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@@ -2659,14 +2700,21 @@ declare global {
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2659
2700
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NASAStrutsShort_01,
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2660
2701
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NASATurret_01,
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2661
2702
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OakPin_01_L,
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2703
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+
OakPin_01_L_A_Winter,
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2662
2704
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OakPin_01_L_B,
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2705
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+
OakPin_01_L_B_Winter,
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2663
2706
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OakPin_01_M,
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2707
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+
OakPin_01_M_A_Winter,
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2664
2708
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OakPin_01_M_B,
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2709
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+
OakPin_01_M_B_Winter,
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2665
2710
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OakPin_01_S_A,
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2711
|
+
OakPin_01_S_A_Winter,
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2666
2712
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OakPin_01_S_B,
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2713
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+
OakPin_01_S_B_Winter,
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2667
2714
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OakShrub_01_M,
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2668
2715
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OakShrub_01_S,
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2669
2716
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OakShrub_02_M_A,
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2717
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+
OB_FX_BD_Horizontal_SmokePlumes_01,
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2670
2718
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OB_PRJ_Missile_AIM9X,
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2671
2719
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OB_WEP_Gadget__ZiplineHangingRope_Bottom_01,
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2672
2720
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OfficeChair_01,
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@@ -2726,12 +2774,19 @@ declare global {
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2726
2774
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PCBox_01,
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2727
2775
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Pear_01_S_A,
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2728
2776
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PearCallery_01_L_A,
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2777
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+
PearCallery_01_L_A_Winter,
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2729
2778
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PearCallery_01_L_B,
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2779
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+
PearCallery_01_L_B_Winter,
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2730
2780
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PearCallery_01_M_A,
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2781
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+
PearCallery_01_M_A_Winter,
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2731
2782
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PearCallery_01_M_B,
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2783
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+
PearCallery_01_M_B_Winter,
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2732
2784
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PearCallery_01_M_C,
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2785
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+
PearCallery_01_M_C_Winter,
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2733
2786
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PearCallery_01_S_A,
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2787
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+
PearCallery_01_S_A_Winter,
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2734
2788
|
PearCallery_01_S_B,
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2789
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+
PearCallery_01_S_B_Winter,
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2735
2790
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PedestrianButton_01,
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2736
2791
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PedestrianLight_01,
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2737
2792
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Pergola_01_A,
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|
@@ -2957,6 +3012,9 @@ declare global {
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2957
3012
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SingleMetalBeam_01,
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2958
3013
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SmallWaterBottle_01_B,
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2959
3014
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SnackBag_01_Open,
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|
3015
|
+
Snowpile_01_A,
|
|
3016
|
+
Snowpile_01_B,
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|
3017
|
+
Snowpile_01_C,
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2960
3018
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SodaCan_01_C,
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2961
3019
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SodaCan_01_D,
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2962
3020
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SodaCan_01_E,
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@@ -2990,6 +3048,7 @@ declare global {
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2990
3048
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StreetLamp_02_B,
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2991
3049
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StreetLamp_Globe_01,
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|
2992
3050
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StreetLamp_Round_01,
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|
3051
|
+
StreetLamp_Round_02_IES,
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2993
3052
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StreetLight_02,
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2994
3053
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StreetLight_02_Double,
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|
2995
3054
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StreetRailingSlope_01_264,
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@@ -3184,6 +3243,7 @@ declare global {
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|
3184
3243
|
WallShrapnel_01_E,
|
|
3185
3244
|
WallShrapnel_01_F,
|
|
3186
3245
|
Walnut_01_L_A_Burnt_onFire,
|
|
3246
|
+
Walnut_01_L_A_Winter,
|
|
3187
3247
|
WarehouseBeamRoof_01_64x1024,
|
|
3188
3248
|
WarningSign_01_A,
|
|
3189
3249
|
WarningSign_01_C,
|
|
@@ -6060,6 +6120,7 @@ declare global {
|
|
|
6060
6120
|
ElectricalOutletDimmer_01,
|
|
6061
6121
|
ElectricalOutletSockets_01,
|
|
6062
6122
|
ElectricalOutletSwitch_01,
|
|
6123
|
+
EnvironmentDecalVolume_Winter_Event,
|
|
6063
6124
|
FireAlarmButton_01,
|
|
6064
6125
|
FiringRange_CableTray_01,
|
|
6065
6126
|
FiringRange_Ceiling_01_A,
|
|
@@ -6410,6 +6471,14 @@ declare global {
|
|
|
6410
6471
|
FX_Rocket_RPG7V2_Trail_SP,
|
|
6411
6472
|
FX_ShellEjection_DP12_12g_Buckshot,
|
|
6412
6473
|
FX_Smoke_Marker_Custom,
|
|
6474
|
+
FX_Snow_BlowingSnow_L_01_TerrainSnap,
|
|
6475
|
+
FX_Snow_BlowingSnow_M_01_TerrainSnap,
|
|
6476
|
+
FX_Snow_BlowingSnow_S_01,
|
|
6477
|
+
FX_Snow_BlowingSnow_S_01_inShadow,
|
|
6478
|
+
FX_Snow_BlowingSnow_XS_01,
|
|
6479
|
+
FX_Snow_DriftingSnow_Rooftop_Bridge_01,
|
|
6480
|
+
FX_Snow_DriftingSnow_Rooftop_S_01,
|
|
6481
|
+
FX_Snow_WhiteLeaves_01,
|
|
6413
6482
|
FX_SoldierScreen_HealingStarted,
|
|
6414
6483
|
FX_SP_Glint_Collectable,
|
|
6415
6484
|
FX_Sparks,
|
|
@@ -6429,6 +6498,7 @@ declare global {
|
|
|
6429
6498
|
FX_Vehicle_Wreck_PTV_Calm,
|
|
6430
6499
|
FX_WireGuidedMissile_SpooledWire,
|
|
6431
6500
|
GolfFlagStickPole_01,
|
|
6501
|
+
HeatZone,
|
|
6432
6502
|
HighwayOverpass_Bridge_01,
|
|
6433
6503
|
HighwayOverpass_Bridge_02,
|
|
6434
6504
|
HighwayOverpass_Bridge_04,
|
|
@@ -7445,6 +7515,1354 @@ declare global {
|
|
|
7445
7515
|
WeaponsCache_01_Crate_B,
|
|
7446
7516
|
WorldIcon,
|
|
7447
7517
|
}
|
|
7518
|
+
export enum RuntimeSpawn_Contaminated {
|
|
7519
|
+
ACUnit_03,
|
|
7520
|
+
ACUnit_04_Support,
|
|
7521
|
+
AftermathDebrisPileMetal_210_01,
|
|
7522
|
+
AftermathDebrisRocks_310,
|
|
7523
|
+
AftermathDebrisRocks_310_B,
|
|
7524
|
+
AircraftWreckage_Jas39_01_Body,
|
|
7525
|
+
AirDuct_02_A_256,
|
|
7526
|
+
AirDuct_02_A_512,
|
|
7527
|
+
AirDuct_02_A_Corner,
|
|
7528
|
+
AirDuct_02_A_End,
|
|
7529
|
+
AirDuct_02_A_Joint,
|
|
7530
|
+
AirDuctPipe_01,
|
|
7531
|
+
AirDuctPipe_01_C90,
|
|
7532
|
+
AirDuctPipe_1024_01,
|
|
7533
|
+
AirDuctPipe_256_01,
|
|
7534
|
+
AirDuctPipe_256_C90_01,
|
|
7535
|
+
AirDuctPipe_512_01,
|
|
7536
|
+
AirDuctPipeCap_01,
|
|
7537
|
+
AirplaneJAS39_01,
|
|
7538
|
+
AirplaneJAS39_01_B,
|
|
7539
|
+
AirplaneJAS39_01_C,
|
|
7540
|
+
AirplaneJAS39_Repair_01,
|
|
7541
|
+
AirplaneJAS39Body,
|
|
7542
|
+
AirplaneJAS39Cab_01_Contaminated,
|
|
7543
|
+
AirplaneJAS39Cloth_01,
|
|
7544
|
+
AirplaneJAS39Cockpit_01,
|
|
7545
|
+
AirplaneJAS39EnginePlugsBack_01,
|
|
7546
|
+
AirplaneJAS39EnginePlugsLeft_01,
|
|
7547
|
+
AirplaneJAS39EnginePlugsRight_01,
|
|
7548
|
+
AirplaneJAS39Frame_01,
|
|
7549
|
+
AirplaneJAS39Frame_01_Contaminated,
|
|
7550
|
+
AirplaneJAS39Frame_02,
|
|
7551
|
+
AirplaneJAS39FuelTank_01,
|
|
7552
|
+
AirplaneJAS39LeftWing,
|
|
7553
|
+
AlleyTrash_02,
|
|
7554
|
+
AlleyTrash_06,
|
|
7555
|
+
AlleyTrash_08,
|
|
7556
|
+
AluminumBench_01,
|
|
7557
|
+
Antenna_01,
|
|
7558
|
+
Antenna_01_B,
|
|
7559
|
+
Antenna_02_B,
|
|
7560
|
+
AntennaRooftop_01,
|
|
7561
|
+
AntennaSmall_01_A,
|
|
7562
|
+
AntennaSmall_01_B,
|
|
7563
|
+
AntennaTall_01,
|
|
7564
|
+
AshTray_01_B,
|
|
7565
|
+
AsphaltChunks_01,
|
|
7566
|
+
AsphaltChunks_01_Snow,
|
|
7567
|
+
AsphaltChunks_02,
|
|
7568
|
+
AsphaltChunks_03,
|
|
7569
|
+
Backpack_01_B,
|
|
7570
|
+
Backpack_02,
|
|
7571
|
+
Backpack_03,
|
|
7572
|
+
BackroomStorageShe01,
|
|
7573
|
+
BagTarp_01,
|
|
7574
|
+
BannerFlag_01_Static_OnlyDamageProcess,
|
|
7575
|
+
BannerFlag_02_Static_OnlyDamageProcess,
|
|
7576
|
+
Barrack_01_A_1_Var_01,
|
|
7577
|
+
Barrack_02,
|
|
7578
|
+
Barrack_02_B,
|
|
7579
|
+
Barrack_02_B_03_MP_Contaminated,
|
|
7580
|
+
Barrack_02_B_Props_C,
|
|
7581
|
+
Barrack_02_B_Props_E,
|
|
7582
|
+
Barrack_02_E,
|
|
7583
|
+
Barrack_02_F,
|
|
7584
|
+
BarrackStair_01,
|
|
7585
|
+
BarrackStair_01_B,
|
|
7586
|
+
BarrelBurned_01,
|
|
7587
|
+
BarrelLabratory_01_115,
|
|
7588
|
+
BarrelLabratory_01_115_DDPF,
|
|
7589
|
+
BarrelOil_01_D,
|
|
7590
|
+
BarrelOil_01_group_04,
|
|
7591
|
+
BarrelOil_01_group_05,
|
|
7592
|
+
BarrelOil_01_group_06,
|
|
7593
|
+
BarrelOil_03,
|
|
7594
|
+
BarrierBlockConcrete_01_256x60,
|
|
7595
|
+
BarrierBlockConcrete_02_128_60,
|
|
7596
|
+
BarrierBlockConcrete_03_128_120,
|
|
7597
|
+
BarrierBlockConcreteRound_01,
|
|
7598
|
+
BarrierConcreteWall_01,
|
|
7599
|
+
BarrierConcreteWall_01_160x385,
|
|
7600
|
+
BarrierConcreteWall_01_192x320,
|
|
7601
|
+
BarrierConcreteWall_01_192x320_A_DDPF,
|
|
7602
|
+
BarrierHesco_01_128x120,
|
|
7603
|
+
BarrierHesco_01_128x240,
|
|
7604
|
+
BarrierHesco_01_256x240,
|
|
7605
|
+
BarrierHesco_01_64x60,
|
|
7606
|
+
BarrierHesco_02,
|
|
7607
|
+
BarrierHesco_03,
|
|
7608
|
+
BarrierHescoWire_Straight_01_256,
|
|
7609
|
+
BarrierHescoWire_Straight_01_512,
|
|
7610
|
+
BarrierJersey_01_256x124,
|
|
7611
|
+
BarrierJersey_01_256x124_B,
|
|
7612
|
+
BarrierJersey_02_256_120,
|
|
7613
|
+
BarrierJersey_Corner_01,
|
|
7614
|
+
BarrierJersey_Straight_01_1024,
|
|
7615
|
+
BarrierJersey_Straight_01_256,
|
|
7616
|
+
BarrierJersey_Straight_01_512,
|
|
7617
|
+
BarriersPedestrian_01_A,
|
|
7618
|
+
Bed_01,
|
|
7619
|
+
BedMilitary_01_B,
|
|
7620
|
+
Bicycle_01_C,
|
|
7621
|
+
Bin_01,
|
|
7622
|
+
BlockClusterConcrete_01_A,
|
|
7623
|
+
BlockClusterConcrete_01_B,
|
|
7624
|
+
BlockClusterConcrete_01_B_1,
|
|
7625
|
+
Bollard_01_256,
|
|
7626
|
+
Bollard_01_A,
|
|
7627
|
+
Bollard_02_A,
|
|
7628
|
+
Boots_01,
|
|
7629
|
+
BorderFence_01_2048,
|
|
7630
|
+
BorderFence_01_512,
|
|
7631
|
+
BorderFenceDoorFrame_01,
|
|
7632
|
+
BorderFencePole_01,
|
|
7633
|
+
BorderFencePole_02,
|
|
7634
|
+
BorderFenceTarp_01_512,
|
|
7635
|
+
BorderFenceTarp_01_512_Grey,
|
|
7636
|
+
BorderFenceVehicleGate_01,
|
|
7637
|
+
Bottle_02,
|
|
7638
|
+
BottleCrate_01_B,
|
|
7639
|
+
BoxCardboard_01_C,
|
|
7640
|
+
BoxCardboard_01_D,
|
|
7641
|
+
BoxCardboard_01_E,
|
|
7642
|
+
Boxwood_01_M,
|
|
7643
|
+
BR_ConstructionSetWallCinderblock_A_01_512x384,
|
|
7644
|
+
BR_ConstructionSetWallCinderblockDoorway_A_01_512x384,
|
|
7645
|
+
BR_MilitaryBrickBuildingRoof_01_A_Contaminated,
|
|
7646
|
+
BR_MilitaryBrickBuildingWall_02_Back,
|
|
7647
|
+
BR_MilitaryBrickBuildingWall_02_Back_B,
|
|
7648
|
+
BR_MilitaryBrickBuildingWall_02_Contaminated,
|
|
7649
|
+
BR_MudRidgeStraight_01,
|
|
7650
|
+
BR_MudRidgeStraight_02,
|
|
7651
|
+
BR_RadarStationRoof_01_A_2048x1024,
|
|
7652
|
+
BR_WallCompoundPillar_01_144,
|
|
7653
|
+
BrickPileLarge_01,
|
|
7654
|
+
BroadleafUrban_01_M_A,
|
|
7655
|
+
BrokenAsphaltRidge_01,
|
|
7656
|
+
BrokenAsphaltRidge_02,
|
|
7657
|
+
BrokenAsphaltRidge_02_B,
|
|
7658
|
+
BrokenAsphaltRidge_03_B,
|
|
7659
|
+
BrokenTruck_03,
|
|
7660
|
+
Broom_01,
|
|
7661
|
+
Bucket_01,
|
|
7662
|
+
Bucket_02,
|
|
7663
|
+
BucketMetal_01,
|
|
7664
|
+
BuildingVentLarge_01_A,
|
|
7665
|
+
BuildingVentSmall_01_A,
|
|
7666
|
+
BuildingVentSmall_01_B,
|
|
7667
|
+
Bunker_Main,
|
|
7668
|
+
BunkerChimney_01,
|
|
7669
|
+
BunkerCollapse_01_B,
|
|
7670
|
+
BunkerCollapseHesco_01,
|
|
7671
|
+
BunkerCollapseWire_01,
|
|
7672
|
+
BunkerCollapseWire_03,
|
|
7673
|
+
BunkerDoor_01,
|
|
7674
|
+
BunkerDoorFrame_02,
|
|
7675
|
+
BunkerIronWire_01,
|
|
7676
|
+
BunkerIronWire_01_B,
|
|
7677
|
+
BunkerPillar_A_128x512x128,
|
|
7678
|
+
BunkerRuin_02,
|
|
7679
|
+
BunkerTiny_01,
|
|
7680
|
+
BunkerTiny_01_B,
|
|
7681
|
+
BunkerTiny_02,
|
|
7682
|
+
BunkerTiny_05,
|
|
7683
|
+
BunkerTiny_Grass_01,
|
|
7684
|
+
BunkerTinyDamaged_01,
|
|
7685
|
+
BunkerTinyDamaged_02,
|
|
7686
|
+
BunkerTinyDamaged_03,
|
|
7687
|
+
BunkerWall_01,
|
|
7688
|
+
BunkerWall_01_A_Broken,
|
|
7689
|
+
BunkerWall_02,
|
|
7690
|
+
BunkerWall_02_B_Broken,
|
|
7691
|
+
BushPine_01_M,
|
|
7692
|
+
CableElectric_01_128x128_Corner,
|
|
7693
|
+
CableElectric_01_Straight_128,
|
|
7694
|
+
CableElectric_01_Straight_384,
|
|
7695
|
+
CableFloor_01,
|
|
7696
|
+
CableFloor_02,
|
|
7697
|
+
CableFloor_03,
|
|
7698
|
+
CableMess_01_A,
|
|
7699
|
+
CableMess_01_B,
|
|
7700
|
+
CableMess_01_C,
|
|
7701
|
+
CableReel_01,
|
|
7702
|
+
CableRoll_01,
|
|
7703
|
+
CableTray_1024_05,
|
|
7704
|
+
CableTray_128,
|
|
7705
|
+
CableTray_384,
|
|
7706
|
+
CanopyMetal_01_B,
|
|
7707
|
+
CanopyMetalFrame_01,
|
|
7708
|
+
CapePlumbago_01_S_B,
|
|
7709
|
+
CarCompact_01,
|
|
7710
|
+
CarCompact_Door_FrontLeft,
|
|
7711
|
+
CarCompact_Door_FrontRight,
|
|
7712
|
+
CarCompact_Door_RearLeft,
|
|
7713
|
+
CarCompact_Door_RearRight,
|
|
7714
|
+
CarCompact_Hood,
|
|
7715
|
+
CarCompact_Trunk,
|
|
7716
|
+
CardboardBox_02_B,
|
|
7717
|
+
CardboardBox_02_C,
|
|
7718
|
+
CardboardBox_02_D,
|
|
7719
|
+
CardboardBox_02_E,
|
|
7720
|
+
CardboardBox_02_F,
|
|
7721
|
+
CardboardPaper_01,
|
|
7722
|
+
CardboardPaper_02,
|
|
7723
|
+
CardboardTrashPile_01_A,
|
|
7724
|
+
CargoTrailerSmall_01,
|
|
7725
|
+
CargoTrailerSmall_01_WheelPuncture,
|
|
7726
|
+
Carpet_02_Folded,
|
|
7727
|
+
CarpetRoundMedium_01_256,
|
|
7728
|
+
CarSedan_02,
|
|
7729
|
+
CarSedan_02_Door_FrontLeft,
|
|
7730
|
+
CarSedan_02_Door_FrontRight,
|
|
7731
|
+
CarSedan_02_Door_RearLeft,
|
|
7732
|
+
CarSedan_02_Door_RearRight,
|
|
7733
|
+
CarSedan_02_Hood,
|
|
7734
|
+
CarSedan_02_Trunk,
|
|
7735
|
+
Cart_01,
|
|
7736
|
+
Cart_02,
|
|
7737
|
+
CaveEntrance_01,
|
|
7738
|
+
CaveEntrance_02,
|
|
7739
|
+
CementBags_01,
|
|
7740
|
+
CementBags_01_256x120,
|
|
7741
|
+
CementBagsPile_01,
|
|
7742
|
+
CementMixer_01,
|
|
7743
|
+
CementRubble_02,
|
|
7744
|
+
CementRubble_03,
|
|
7745
|
+
ChairCamping_01,
|
|
7746
|
+
ChairFolding_01_A,
|
|
7747
|
+
ChairFolding_01_B,
|
|
7748
|
+
ChairWooden_01_A,
|
|
7749
|
+
CinderblockWall_01_256x120x192,
|
|
7750
|
+
CliffHuge_01_Near,
|
|
7751
|
+
CliffHuge_02_B,
|
|
7752
|
+
CliffHuge_02_C,
|
|
7753
|
+
CliffHuge_20_CliffPoint_C,
|
|
7754
|
+
Clipboard_01,
|
|
7755
|
+
CoffeeCarafe_01,
|
|
7756
|
+
CoffeeCup_01_B,
|
|
7757
|
+
CoffeePaperCup_01,
|
|
7758
|
+
CoffeeTable_01,
|
|
7759
|
+
CommandPost_01_B,
|
|
7760
|
+
CommandPost_01_C,
|
|
7761
|
+
CommandPost_01_PropsB_1,
|
|
7762
|
+
CommercialInteriorDoor_01,
|
|
7763
|
+
CommunicationTable_01,
|
|
7764
|
+
ComputerMonitor_01,
|
|
7765
|
+
ComputerMouseKeyboard_01,
|
|
7766
|
+
ConcreteBarricadeIndestructible_01_512,
|
|
7767
|
+
ConcreteBarriers_01,
|
|
7768
|
+
ConcreteBunkerWall_384X512,
|
|
7769
|
+
ConcreteBunkerWall_384X512_B,
|
|
7770
|
+
ConcreteBunkerWall_384X512_C,
|
|
7771
|
+
ConcreteCover_01,
|
|
7772
|
+
ConcreteCover_02,
|
|
7773
|
+
ConcreteCover_04,
|
|
7774
|
+
ConcreteCover_06,
|
|
7775
|
+
ConcreteDebris,
|
|
7776
|
+
ConcreteDebrisPileBase_512x128_01,
|
|
7777
|
+
ConcreteEntrance_01_Wall_01,
|
|
7778
|
+
ConcreteEntrance_01_Wall_02,
|
|
7779
|
+
ConcreteEntrance_02,
|
|
7780
|
+
ConcreteHangar_01,
|
|
7781
|
+
ConcreteHangar_01_B,
|
|
7782
|
+
ConcreteHangar_01_Beam,
|
|
7783
|
+
ConcreteHangar_01_End,
|
|
7784
|
+
ConcreteHangar_01_HalfClose,
|
|
7785
|
+
ConcreteHangar_01_HalfClose2,
|
|
7786
|
+
ConcreteHangar_01_Middle,
|
|
7787
|
+
ConcreteHangar_01_Middle_B,
|
|
7788
|
+
ConcreteHangar_01_Props,
|
|
7789
|
+
ConcreteHangar_01_Props_B,
|
|
7790
|
+
ConcreteHangar_01_Props_C,
|
|
7791
|
+
ConcreteHangar_01_Props_D,
|
|
7792
|
+
ConcreteHangar_01_Props_E,
|
|
7793
|
+
ConcreteHangarDoor_01,
|
|
7794
|
+
ConcreteHangarDoor_02,
|
|
7795
|
+
ConcreteHangarRock_Close_01,
|
|
7796
|
+
ConcreteRubblePile_01,
|
|
7797
|
+
ConcreteRubblePile_03,
|
|
7798
|
+
ConcreteRubbleSlab_02,
|
|
7799
|
+
ConcreteSlabWallSloped_01_512,
|
|
7800
|
+
ConcreteSlabWallSloped_01_Corner,
|
|
7801
|
+
ConcreteTunnelFloorTerrain_B_512,
|
|
7802
|
+
ConcreteTunnelWall_384X512,
|
|
7803
|
+
ConcreteTunnelWall_384X512_B,
|
|
7804
|
+
Console_Battery_01,
|
|
7805
|
+
Console_Battery_02,
|
|
7806
|
+
ConstructionConcretePillar_64x64x512,
|
|
7807
|
+
ConstructionDirt_01,
|
|
7808
|
+
ConstructionDirt_02,
|
|
7809
|
+
ConstructionDirt_04,
|
|
7810
|
+
ConstructionDirt_05,
|
|
7811
|
+
ConstructionDirt_06,
|
|
7812
|
+
ConstructionDirt_07,
|
|
7813
|
+
ConstructionDirt_08,
|
|
7814
|
+
ConstructionFence_02_2m,
|
|
7815
|
+
ConstructionFloorConcrete_01_1024x64x1024,
|
|
7816
|
+
ConstructionFloorConcrete_01_1024x64x256_B,
|
|
7817
|
+
ConstructionFloorConcrete_01_256x64x256,
|
|
7818
|
+
ConstructionFloorConcrete_01_512x64x256,
|
|
7819
|
+
ConstructionFloorConcrete_01_512x64x256_B,
|
|
7820
|
+
ConstructionRoadPanel_01,
|
|
7821
|
+
ConstructionSetPillar_64x128x512,
|
|
7822
|
+
ConstructionSetPillarChip_01_E_C180_128x512x128,
|
|
7823
|
+
ConstructionSetSupportBeam_01_B_896x128x64,
|
|
7824
|
+
ConstructionSiteStair_01,
|
|
7825
|
+
ConstructionWallConcrete_01_1024x512x64,
|
|
7826
|
+
ConstructionWallConcrete_01_1024x512x64_B,
|
|
7827
|
+
ConstructionWallConcrete_01_256x512x64,
|
|
7828
|
+
ConstructionWallConcrete_01_384x512x64,
|
|
7829
|
+
ConstructionWoodenFrameCorner_184x88,
|
|
7830
|
+
Container_02_Closed,
|
|
7831
|
+
Container_02_Closed_DDPF,
|
|
7832
|
+
Container_02_Door_A,
|
|
7833
|
+
Container_02_Door_B,
|
|
7834
|
+
Container_02_Open_D,
|
|
7835
|
+
ContainerBox_02,
|
|
7836
|
+
ContainerStandard_01_640,
|
|
7837
|
+
ContainerStandard_Damaged_01_640,
|
|
7838
|
+
ContainerStandardDoor_Left_01,
|
|
7839
|
+
ContainerStandardDoor_Right_01,
|
|
7840
|
+
ContainerStandardOpen_01_640_A,
|
|
7841
|
+
ContainerStandardOpen_01_640_C,
|
|
7842
|
+
ContainerStandardOpen_01_640_D,
|
|
7843
|
+
ContainerStandardOpenSidewall_01_640,
|
|
7844
|
+
ContainerTrash_01,
|
|
7845
|
+
Contaminated_Bunker_01_PropsA,
|
|
7846
|
+
Contaminated_RaderStation_01_PropsA,
|
|
7847
|
+
Contaminated_RaderStation_01_PropsB,
|
|
7848
|
+
Contaminated_Tunnel_01,
|
|
7849
|
+
Contaminated_Tunnel_01_PropsA,
|
|
7850
|
+
CoolingTower_01,
|
|
7851
|
+
Corkboard_01,
|
|
7852
|
+
Corkboard_01B,
|
|
7853
|
+
Corkboard_01C,
|
|
7854
|
+
CoverLow_02,
|
|
7855
|
+
CoverLow_05,
|
|
7856
|
+
CoverMedium_01,
|
|
7857
|
+
CoverMedium_02,
|
|
7858
|
+
CoverMedium_03,
|
|
7859
|
+
CoverMedium_04,
|
|
7860
|
+
Crate_01_B,
|
|
7861
|
+
Crate_01_C,
|
|
7862
|
+
Crate_02,
|
|
7863
|
+
Crate_03_A,
|
|
7864
|
+
Crate_04_A,
|
|
7865
|
+
Crate_04_B,
|
|
7866
|
+
Crate_04_C,
|
|
7867
|
+
CrateAmmo_01_StackA_B,
|
|
7868
|
+
CrateAmmoPack_01,
|
|
7869
|
+
CrateAmmoPack_03,
|
|
7870
|
+
CrateMetal_01_C,
|
|
7871
|
+
CrateMetal_01_D,
|
|
7872
|
+
CrateMetal_02,
|
|
7873
|
+
CrateMetal_03,
|
|
7874
|
+
CrateMetalWide_01_A,
|
|
7875
|
+
CrateMilitaryStack_01,
|
|
7876
|
+
CratePack_01,
|
|
7877
|
+
CratePack_02,
|
|
7878
|
+
CratePack_05,
|
|
7879
|
+
CratePack_10,
|
|
7880
|
+
CratePallet_01,
|
|
7881
|
+
CratePallet_02_B,
|
|
7882
|
+
CratePlastic_02,
|
|
7883
|
+
Crater_AutopaintExample_Tungsten,
|
|
7884
|
+
CraterHugeDown_High_Decal_01,
|
|
7885
|
+
CraterHugeDown_High_Decal_01_Contaminated,
|
|
7886
|
+
CraterLargeDown_High_01,
|
|
7887
|
+
CraterLargeDown_High_01_Contaminated,
|
|
7888
|
+
CraterLargeDown_Low_Decal_02_Contaminated,
|
|
7889
|
+
CraterMaker_Large_Dynamic,
|
|
7890
|
+
CraterMaker_Large_Hard,
|
|
7891
|
+
CraterMaker_Medium_Hard,
|
|
7892
|
+
CraterMaker_Small_Dynamic,
|
|
7893
|
+
CraterMaker_Small_Soft,
|
|
7894
|
+
CraterSmallDown_High_01_Contaminated,
|
|
7895
|
+
CraterSmallDown_Low_01,
|
|
7896
|
+
CraterSmallDown_Low_02,
|
|
7897
|
+
CrateStack_01,
|
|
7898
|
+
CrateWood_01_A,
|
|
7899
|
+
CrateWood_01_B,
|
|
7900
|
+
CrateWood_01_C,
|
|
7901
|
+
CrateWood_01_D,
|
|
7902
|
+
CrateWood_01_E,
|
|
7903
|
+
CrateWood_02,
|
|
7904
|
+
CrateWooden_02,
|
|
7905
|
+
CrateWooden_02_B,
|
|
7906
|
+
Cup_01,
|
|
7907
|
+
CupCoffee_01,
|
|
7908
|
+
CurbCurve_01_CC15,
|
|
7909
|
+
CurbCurve_01_CC45,
|
|
7910
|
+
CurbCurve_01_CV22,
|
|
7911
|
+
CurbCurve_01_CV45,
|
|
7912
|
+
CurbCurve_01_CV90_B,
|
|
7913
|
+
CurbEnd_01_CV90,
|
|
7914
|
+
CurbStraight_01_1024,
|
|
7915
|
+
CurbStraight_01_2048,
|
|
7916
|
+
CurbStraight_01_256,
|
|
7917
|
+
CurbStraight_01_256_Broken,
|
|
7918
|
+
CurbStraight_01_512,
|
|
7919
|
+
Dam_Industrial_Unit_01_B_1,
|
|
7920
|
+
DE_Dirt_01,
|
|
7921
|
+
DE_Dirt_02,
|
|
7922
|
+
DE_Dirt_04,
|
|
7923
|
+
DE_Dirt_05,
|
|
7924
|
+
DE_StorageSectionalSign_01,
|
|
7925
|
+
DE_StorageSectionalSign_A1,
|
|
7926
|
+
DE_StorageSectionalSign_A3,
|
|
7927
|
+
DE_StorageSectionalSign_B1,
|
|
7928
|
+
DE_StorageSectionalSign_B2,
|
|
7929
|
+
DE_StorageSectionalSign_B3,
|
|
7930
|
+
Dead_01_M_A,
|
|
7931
|
+
DeadBush_01_S_A,
|
|
7932
|
+
DeadStump_01_M_B,
|
|
7933
|
+
DeadStump_01_M_C,
|
|
7934
|
+
DeadStump_01_M_D,
|
|
7935
|
+
DeadStump_01_M_D_Burning,
|
|
7936
|
+
DeadStump_02_L,
|
|
7937
|
+
DeadStump_02_M,
|
|
7938
|
+
DebrisRoofTiles_01,
|
|
7939
|
+
DebrisStructuralWall_01,
|
|
7940
|
+
DebrisWoodenPlanks_01,
|
|
7941
|
+
DEC_FacadeRuinPiles_01,
|
|
7942
|
+
Decal_128x128_NoCollision,
|
|
7943
|
+
Decal_PuddleLong_01,
|
|
7944
|
+
Decal_PuddleLong_02,
|
|
7945
|
+
Decal_PuddleLong_04,
|
|
7946
|
+
Decal_PuddleLong_06,
|
|
7947
|
+
Decal_PuddleLong_06b,
|
|
7948
|
+
Decal_PuddleLong_06b_Dark_01,
|
|
7949
|
+
Decal256x128,
|
|
7950
|
+
Decal256x256,
|
|
7951
|
+
DecalDirt_01,
|
|
7952
|
+
DecalDirt_02,
|
|
7953
|
+
DecalDirt_03,
|
|
7954
|
+
DecalDirt_04,
|
|
7955
|
+
DecalDirt_05,
|
|
7956
|
+
DecalDirt_06,
|
|
7957
|
+
DiningTable_01,
|
|
7958
|
+
DirtPile_01_B,
|
|
7959
|
+
DirtRubble_01,
|
|
7960
|
+
DogwoodEvergreen_01_S_D,
|
|
7961
|
+
DogwoodEvergreen_01_S_E,
|
|
7962
|
+
DogwoodEvergreen_01_S_F,
|
|
7963
|
+
DogwoodEvergreen_01_S_G,
|
|
7964
|
+
Dracaena_01_S_A,
|
|
7965
|
+
Dracaena_01_S_B,
|
|
7966
|
+
DracaenaPotted_01_S_A,
|
|
7967
|
+
DracaenaPotted_01_S_B,
|
|
7968
|
+
Dresser_02,
|
|
7969
|
+
DrywallPileLarge_01_Center_120,
|
|
7970
|
+
DrywallPileLarge_01_Ramp_210,
|
|
7971
|
+
Duffelbag_01,
|
|
7972
|
+
Dufflebag_01,
|
|
7973
|
+
Dufflebag_02,
|
|
7974
|
+
Dufflebag_03,
|
|
7975
|
+
Dufflebag_04,
|
|
7976
|
+
Dufflebag_05,
|
|
7977
|
+
Dumpster_01_C,
|
|
7978
|
+
Dumpster_01_Close,
|
|
7979
|
+
Dumpster_01_Open,
|
|
7980
|
+
Dumpster_02,
|
|
7981
|
+
Dumpster_03,
|
|
7982
|
+
EarthMoundLarge_01,
|
|
7983
|
+
EarthMoundLarge_01_B,
|
|
7984
|
+
EarthMoundLarge_03,
|
|
7985
|
+
ElectricalBox_04,
|
|
7986
|
+
ElectricalBox_05,
|
|
7987
|
+
ElectricalBox_06,
|
|
7988
|
+
ElectricalBox_07,
|
|
7989
|
+
ElectricalBoxes_01,
|
|
7990
|
+
ElectricalBoxes_02,
|
|
7991
|
+
ElectricalBoxFormation_02,
|
|
7992
|
+
ElectricalBoxPowerCut_01_A,
|
|
7993
|
+
ElectricalBoxPowerCut_01_B,
|
|
7994
|
+
ElectricalBoxPowerCut_01_Contaminated,
|
|
7995
|
+
ElectricalBoxPowerCut_01_DoorLeft,
|
|
7996
|
+
ElectricalBoxPowerCut_01_DoorRight,
|
|
7997
|
+
ElectricalOutletSwitch_01_B,
|
|
7998
|
+
ElectricalWallBox_01,
|
|
7999
|
+
ElectricalWallBox_01_B,
|
|
8000
|
+
ElectricalWallBox_06,
|
|
8001
|
+
ElectricalWallBox_07_B,
|
|
8002
|
+
ElectricalWallBox_08,
|
|
8003
|
+
ElectricalWallBox_08_B,
|
|
8004
|
+
ElectricBox_01_A,
|
|
8005
|
+
ElectricBox_01_B,
|
|
8006
|
+
ElectricBox_01_C,
|
|
8007
|
+
ElectricBox_01_D,
|
|
8008
|
+
ElectricBox_02_B,
|
|
8009
|
+
EmergencyKitBag_01,
|
|
8010
|
+
EuonymusGreen_01_S,
|
|
8011
|
+
EuonymusGreenPotted_01_S,
|
|
8012
|
+
Evacuated_01_Notepad,
|
|
8013
|
+
Evacuated_01_Toolbox,
|
|
8014
|
+
FallenTruck_12,
|
|
8015
|
+
FenceBarbedWire_01_512x64,
|
|
8016
|
+
FenceBarbedWire_01_512x64_B,
|
|
8017
|
+
FenceBarbedWire_02_A_256,
|
|
8018
|
+
FenceBarbedWire_02_B_512,
|
|
8019
|
+
FenceBarbedWireBracket_02,
|
|
8020
|
+
FenceMetal_01_256,
|
|
8021
|
+
FenceRural_01_256,
|
|
8022
|
+
FenceRural_01_512,
|
|
8023
|
+
FenceRuralEnd_01_256,
|
|
8024
|
+
FenceRuralPillarSingle_01,
|
|
8025
|
+
FenceRuralSingle_01,
|
|
8026
|
+
FenceWood_02_512,
|
|
8027
|
+
FenceWood_02_Stick,
|
|
8028
|
+
FigWeeping_01_M,
|
|
8029
|
+
FigWeepingPotted_01_M_A,
|
|
8030
|
+
FigWeepingPotted_01_M_B,
|
|
8031
|
+
Filing_Cabinet_Metal_01,
|
|
8032
|
+
FilingCabinet_02,
|
|
8033
|
+
FilingCabinet_02B,
|
|
8034
|
+
FireExtinguisher_01,
|
|
8035
|
+
FlagPole_01,
|
|
8036
|
+
FlightSuit_02,
|
|
8037
|
+
Floodlight_Rect_01_B,
|
|
8038
|
+
FloorConcreteFacadeStatic_01_B,
|
|
8039
|
+
FloorConcreteFacadeStatic_01_C,
|
|
8040
|
+
FloorConcreteFacadeStatic_01_E,
|
|
8041
|
+
FlourescentLamp_Tube_01,
|
|
8042
|
+
FlowerMisc_01_S,
|
|
8043
|
+
FlowerMisc_04_S,
|
|
8044
|
+
FlowerMisc_05_S,
|
|
8045
|
+
FlowerMiscPotted_01_S_C,
|
|
8046
|
+
FlowerMiscPotted_04_S,
|
|
8047
|
+
FlowerMiscPotted_05_S,
|
|
8048
|
+
FootBridge_01_Breakable,
|
|
8049
|
+
Forklift_01,
|
|
8050
|
+
ForwardOutpost,
|
|
8051
|
+
FoundationGunEmplacement_02,
|
|
8052
|
+
FoundationStairs_01_256x128_B,
|
|
8053
|
+
FoundationStairs_01_256x256_Contaminated,
|
|
8054
|
+
FoundationStairs_01_256x384_Contaminated,
|
|
8055
|
+
FoundationWallPileDebris_01,
|
|
8056
|
+
Fracking_01,
|
|
8057
|
+
FruitBowl_01,
|
|
8058
|
+
FuelTank_02_B,
|
|
8059
|
+
FuelTrailer_01,
|
|
8060
|
+
FX_Comtam_Rock_FallingRubble_S_V2,
|
|
8061
|
+
FX_Contam_Fire_Dripping,
|
|
8062
|
+
FX_Contam_FireLine_Close,
|
|
8063
|
+
FX_Contam_Ruin_SmokeSteam_Large_Thin,
|
|
8064
|
+
FX_Contam_Smoke_Hazy_Forest_L_Close,
|
|
8065
|
+
FX_Contam_Smoke_SmokeColumn_BurningTrees,
|
|
8066
|
+
FX_Contam_Smoke_Thin_GS,
|
|
8067
|
+
FX_Contam_SmokePillar_Medium_House,
|
|
8068
|
+
FX_Contam_Sparks_Blue_Red_Falling,
|
|
8069
|
+
FX_CTD_PropDest_RockFall_Impact_GS_V3,
|
|
8070
|
+
FX_CTD_Smoke_Cater_Thick_GS,
|
|
8071
|
+
FX_CTD_Smoke_FallingDust_M_GS,
|
|
8072
|
+
FX_CTD_Smoke_FallingDust_XL_GS_Event,
|
|
8073
|
+
FX_CTD_Smoke_FalllingDust_L_GS,
|
|
8074
|
+
FX_MP_Contam_BurnedTree_Fire_Trunk,
|
|
8075
|
+
FX_PropDest_RockFall_Impact_GS,
|
|
8076
|
+
FX_Sub_Concrete_Derbis_Break_Collision,
|
|
8077
|
+
FX_Sub_Smoke_FalllingDust_L_GS,
|
|
8078
|
+
FXPineLoblolly_01_M_C_Burnt,
|
|
8079
|
+
GAirplaneJAS39_01_A_Green,
|
|
8080
|
+
GAirplaneJAS39_01_A_Green_Contaminate,
|
|
8081
|
+
GAirplaneJAS39_01_B_Green,
|
|
8082
|
+
GAirplaneJAS39_02_A_01,
|
|
8083
|
+
GarbageCluster_01,
|
|
8084
|
+
GarbageCluster_01A,
|
|
8085
|
+
GarbageCluster_02_B,
|
|
8086
|
+
GarbageCluster_02_VFX_fliesOnly,
|
|
8087
|
+
GarbageCluster_03,
|
|
8088
|
+
GarbageCluster_03_VFX,
|
|
8089
|
+
GarbageCluster_04,
|
|
8090
|
+
GarbageCluster_05,
|
|
8091
|
+
GarbageCluster_Set_06,
|
|
8092
|
+
GasCutterTank_01,
|
|
8093
|
+
GateCheckpoint_01,
|
|
8094
|
+
GateCheckpoint_01_Pole,
|
|
8095
|
+
GCarCompact_01,
|
|
8096
|
+
GCargoTrailerSmall_01,
|
|
8097
|
+
GCarSedan_02,
|
|
8098
|
+
Generator_01_B,
|
|
8099
|
+
Generator_03,
|
|
8100
|
+
Generator_03_B,
|
|
8101
|
+
Generator_03_C,
|
|
8102
|
+
GlassDebris_01,
|
|
8103
|
+
Gloves_01,
|
|
8104
|
+
GM1083CargoTruck_01_Bed,
|
|
8105
|
+
GM1083CargoTruck_01_Bed_A_01,
|
|
8106
|
+
GM1083CargoTruck_01_Bed_Cargo05,
|
|
8107
|
+
GM1083CargoTruck_01_Bed_Cargo06,
|
|
8108
|
+
GM1083CargoTruck_01_Canopy,
|
|
8109
|
+
GM1083CargoTruck_01_Fuel,
|
|
8110
|
+
GTruckPickup_01,
|
|
8111
|
+
GuardTowerAntenna_01,
|
|
8112
|
+
GuardTowerWood_01,
|
|
8113
|
+
GuardTowerWood_01_Stairs,
|
|
8114
|
+
GuardTowerWood_01_Stairs_B,
|
|
8115
|
+
GuardTowerWood_01_Stand,
|
|
8116
|
+
GuardTowerWood_01_Tall,
|
|
8117
|
+
GVanPassenger_01,
|
|
8118
|
+
Handcart_01,
|
|
8119
|
+
HangarCeilingSupport_01_512,
|
|
8120
|
+
HangarDoorFrame_01_160x256,
|
|
8121
|
+
HangarDoorFrame_02_384x256,
|
|
8122
|
+
HangarEntrance_01,
|
|
8123
|
+
HangarSpace_Generator_03,
|
|
8124
|
+
Headset_01,
|
|
8125
|
+
Hedgehog_01,
|
|
8126
|
+
Hedgehog_Tires_01,
|
|
8127
|
+
Helmet_01,
|
|
8128
|
+
HEMTT_01,
|
|
8129
|
+
HEMTT_01_B,
|
|
8130
|
+
HEMTT_01_Door_FrontLeft,
|
|
8131
|
+
HEMTT_01_Door_FrontRight,
|
|
8132
|
+
HEMTT_01_Wheel,
|
|
8133
|
+
HescoBastion_01_B,
|
|
8134
|
+
HescoBastionPlatform_01,
|
|
8135
|
+
HescoBastionRoof_01,
|
|
8136
|
+
HescoBastionStructure_01,
|
|
8137
|
+
HescoTower_01_B,
|
|
8138
|
+
HighwaySignage_01_Overhead_German,
|
|
8139
|
+
HighwaySignage_03_NS_Arrows,
|
|
8140
|
+
HighwaySignPoleTall_01,
|
|
8141
|
+
HoseFracking_C90_01,
|
|
8142
|
+
HoseFracking_S512_01,
|
|
8143
|
+
HoseFrackingAdapter_01,
|
|
8144
|
+
HoseFrackingAdapter_02,
|
|
8145
|
+
HoseFrackingAdapter_03,
|
|
8146
|
+
HoseFrackingRoll_01,
|
|
8147
|
+
HotBunzBurgerBox_01_Ruin,
|
|
8148
|
+
HouseVillageBalcony_01,
|
|
8149
|
+
HouseVillageLarge_01_Ruin,
|
|
8150
|
+
HouseVillageLarge_01_Ruin_A_2,
|
|
8151
|
+
HouseVillageLarge_01_Ruin_A_2_Props,
|
|
8152
|
+
HouseVillageLarge_01_Ruin_A_2_Props_B,
|
|
8153
|
+
HouseVillageLarge_01_Ruin_A_2_Props_C,
|
|
8154
|
+
HouseVillageLarge_01_Ruin_A_2_Props_D,
|
|
8155
|
+
HouseVillageLarge_01_Ruin_B,
|
|
8156
|
+
HouseVillageLarge_01_Ruin_C,
|
|
8157
|
+
HouseVillageWainscoting_01,
|
|
8158
|
+
HVAC_01,
|
|
8159
|
+
IvyCapeFence_01_M,
|
|
8160
|
+
IvyCapeWall_01_M_A,
|
|
8161
|
+
IvyCapeWall_01_M_B,
|
|
8162
|
+
IvyCapeWall_01_M_C,
|
|
8163
|
+
IvyCapeWall_01_M_E,
|
|
8164
|
+
IvyCapeWall_01_M_F,
|
|
8165
|
+
IvyCapeWallBottom_01_M_A,
|
|
8166
|
+
IvyCapeWallBottom_01_M_B,
|
|
8167
|
+
IvyJapaneseHydrangeaVines_01_M,
|
|
8168
|
+
JAS39FuelTank_01,
|
|
8169
|
+
JAS39Missile_01,
|
|
8170
|
+
JerryCan_01_B,
|
|
8171
|
+
JetPile_A_2,
|
|
8172
|
+
Ladder_01B,
|
|
8173
|
+
LadderSupport_01,
|
|
8174
|
+
LadderWood_01,
|
|
8175
|
+
LampPostStadium_01,
|
|
8176
|
+
LampPostStadium_01_B,
|
|
8177
|
+
Lantana_01_S,
|
|
8178
|
+
LantanaPotted_03,
|
|
8179
|
+
Laptop_01,
|
|
8180
|
+
LargeWingFrame_01,
|
|
8181
|
+
LargeWingFrame_01_B,
|
|
8182
|
+
LeafScatter_01_Strip,
|
|
8183
|
+
LICPLA_PlatesGrouped,
|
|
8184
|
+
LightMast_01,
|
|
8185
|
+
LoadingBayDecal_02,
|
|
8186
|
+
LoadingBayDecalSingle_01,
|
|
8187
|
+
Lockers_01,
|
|
8188
|
+
LogPile_01,
|
|
8189
|
+
LoudSpeakers_01,
|
|
8190
|
+
LoungeTable_03,
|
|
8191
|
+
LunchBox_01,
|
|
8192
|
+
M1083CargoTruck_01,
|
|
8193
|
+
M1083CargoTruck_01_B,
|
|
8194
|
+
M1083CargoTruck_01_Bed,
|
|
8195
|
+
M1083CargoTruck_01_Bed_B,
|
|
8196
|
+
M1083CargoTruck_01_Canopy,
|
|
8197
|
+
M1083CargoTruck_01_Contaminated,
|
|
8198
|
+
M1083CargoTruck_01_Door_FrontLeft,
|
|
8199
|
+
M1083CargoTruck_01_Door_FrontRight,
|
|
8200
|
+
M1083CargoTruck_01_Hitch,
|
|
8201
|
+
M1083CargoTruck_01_WheelDamage,
|
|
8202
|
+
M1083CargoTruck_01_WheelPuncture,
|
|
8203
|
+
Mattress_01,
|
|
8204
|
+
MetalFence_02_256,
|
|
8205
|
+
MetalFence_128,
|
|
8206
|
+
MetalFence_128_B,
|
|
8207
|
+
MetalFence_256,
|
|
8208
|
+
MetalFence_256_B,
|
|
8209
|
+
MetalFence_512,
|
|
8210
|
+
MetalFence_512_B,
|
|
8211
|
+
MetalSheetCorrugated_01_A,
|
|
8212
|
+
MetalSheetCorrugated_01_B,
|
|
8213
|
+
MetalSign_01,
|
|
8214
|
+
MilitaryBrickBuilding_01_B_Back_Attachments,
|
|
8215
|
+
MilitaryLocker_01,
|
|
8216
|
+
MilitaryLocker_02,
|
|
8217
|
+
MilitaryLocker_05,
|
|
8218
|
+
MilitaryLocker_Destruction_02,
|
|
8219
|
+
MilitaryLocker_GunArmoryCage_Destruction_01,
|
|
8220
|
+
MilitaryLockerDoor_01,
|
|
8221
|
+
MilitaryLockerDoor_02,
|
|
8222
|
+
MilitaryLockerDoor_Destruction_01,
|
|
8223
|
+
MilitaryLockerDoor_Destruction_02,
|
|
8224
|
+
MilitaryLockerShe01,
|
|
8225
|
+
MilitaryLockerSheDestruction_01,
|
|
8226
|
+
MilitaryLockerShelfDoor_01,
|
|
8227
|
+
MilitaryLockerShelfDoor_Destruction_01,
|
|
8228
|
+
MilitaryLockerSingle_01,
|
|
8229
|
+
MilitarySigns_02,
|
|
8230
|
+
MilitarySigns_03,
|
|
8231
|
+
MilitarySigns_04,
|
|
8232
|
+
MilitarySigns_06,
|
|
8233
|
+
MilitarySigns_09,
|
|
8234
|
+
MilkCrate_01,
|
|
8235
|
+
MissileContainer_01_B,
|
|
8236
|
+
MissileContainerStack_01_B,
|
|
8237
|
+
MissileContainerStack_02_B,
|
|
8238
|
+
MissileContainerStack_03,
|
|
8239
|
+
MissileMaverick_01,
|
|
8240
|
+
MountainFort_BackgroundMesh_01_main,
|
|
8241
|
+
MountainFort_BackgroundMesh_02_main,
|
|
8242
|
+
MountainFort_BackgroundMesh_03_main,
|
|
8243
|
+
MountainFort_BackgroundMesh_04_main,
|
|
8244
|
+
MountainFort_BackgroundMesh_05_main,
|
|
8245
|
+
MountainFort_BackgroundMesh_06_main,
|
|
8246
|
+
MountainFort_BackgroundMesh_07_main,
|
|
8247
|
+
MountainFort_BackgroundMesh_08_main,
|
|
8248
|
+
MountainFort_Terrain_01_LastLOD,
|
|
8249
|
+
MountainFort_Terrain_02_LastLOD,
|
|
8250
|
+
MudRidgeBlendLeft_01,
|
|
8251
|
+
MudRidgeBlendRight_01,
|
|
8252
|
+
MudRidgeCorner_01,
|
|
8253
|
+
MudRidgeHuge_Corner_01,
|
|
8254
|
+
MudRidgeHuge_Straight_01,
|
|
8255
|
+
MudRidgeHuge_Straight_02,
|
|
8256
|
+
MudRidgeHuge_Straight_03,
|
|
8257
|
+
MudRidgeHuge_Straight_04,
|
|
8258
|
+
MudRidgeStraight_01,
|
|
8259
|
+
MudRidgeStraight_02,
|
|
8260
|
+
NASA01_A_Dented,
|
|
8261
|
+
NASA01_Base_01,
|
|
8262
|
+
NASA01_C_SP,
|
|
8263
|
+
NASABase_01,
|
|
8264
|
+
NASAHatch_01,
|
|
8265
|
+
NASAMissileContainers_01,
|
|
8266
|
+
NASAMissileContainers_Dented,
|
|
8267
|
+
NASARADAR_01_A_UNGROUPED,
|
|
8268
|
+
NASARADAR_Base_01,
|
|
8269
|
+
NASARADAR_Radar_01,
|
|
8270
|
+
NASARADAR_Turret_01,
|
|
8271
|
+
NASARADAR_Wheel_01,
|
|
8272
|
+
NASAStrutsLong_01,
|
|
8273
|
+
NASAStrutsLonger_01,
|
|
8274
|
+
NASATurret_01,
|
|
8275
|
+
NaturePlantBase_01,
|
|
8276
|
+
OakBur_01_L,
|
|
8277
|
+
OakShrub_01_M,
|
|
8278
|
+
OakShrub_01_S,
|
|
8279
|
+
OB_PRJ_Missile_AIM9X,
|
|
8280
|
+
OfficePoster_02,
|
|
8281
|
+
OfficePoster_04,
|
|
8282
|
+
OfficePoster_06,
|
|
8283
|
+
OfficePoster_07_Planner,
|
|
8284
|
+
OfficePoster_09_A,
|
|
8285
|
+
Oleander_01_M,
|
|
8286
|
+
Oleander_01_S,
|
|
8287
|
+
OleanderPotted_01_S,
|
|
8288
|
+
PaintBucket_01_B,
|
|
8289
|
+
PaintBucket_02_A,
|
|
8290
|
+
Pallet_01_B,
|
|
8291
|
+
PalletAirDrop_01,
|
|
8292
|
+
PalletAirDrop_02,
|
|
8293
|
+
PalletAirDrop_03,
|
|
8294
|
+
PalletBarrelDiesel_01_A,
|
|
8295
|
+
PalletBarrelDiesel_01_B,
|
|
8296
|
+
PalletBarrelDiesel_01_C,
|
|
8297
|
+
PalletBarrelDiesel_01_Sand,
|
|
8298
|
+
PalletCratePack_01,
|
|
8299
|
+
PalletCratePack_01_Sand,
|
|
8300
|
+
PalletCratePack_02,
|
|
8301
|
+
PalletCratePack_03,
|
|
8302
|
+
PalletCratePack_11,
|
|
8303
|
+
PalletMilitaryCrate_01_Snow,
|
|
8304
|
+
PalletWooden_01,
|
|
8305
|
+
PalletWooden_01_128x128,
|
|
8306
|
+
PalletWooden_02,
|
|
8307
|
+
PalletWoodenCrate_01,
|
|
8308
|
+
PalletWoodenCrate_2X3,
|
|
8309
|
+
PalletWoodenPile_01_C,
|
|
8310
|
+
PalletWoodenPile_01_D,
|
|
8311
|
+
PalletWoodenWing,
|
|
8312
|
+
Paperfolder_01,
|
|
8313
|
+
PaperPile_01,
|
|
8314
|
+
PaperTrash_01,
|
|
8315
|
+
ParkBenchWood_01,
|
|
8316
|
+
ParkingBooth_01,
|
|
8317
|
+
ParkingBooth_01_B,
|
|
8318
|
+
ParkingBoothWindow_111x128_01,
|
|
8319
|
+
ParkingBoothWindow_128x128_01,
|
|
8320
|
+
ParkingBoothWindow_148x128_01,
|
|
8321
|
+
PCBox_01,
|
|
8322
|
+
Pergola_01_A,
|
|
8323
|
+
PicnicTable_01_Painted,
|
|
8324
|
+
PillarSet_03_512,
|
|
8325
|
+
PineLoblolly_01_M,
|
|
8326
|
+
PineLoblolly_01_M_A_Burnt,
|
|
8327
|
+
PineLoblolly_01_M_B_Burnt,
|
|
8328
|
+
PineLoblolly_01_M_C_Burnt,
|
|
8329
|
+
PineLoblolly_01_M_D_Burnt,
|
|
8330
|
+
PineLoblolly_01_S,
|
|
8331
|
+
PineLoblolly_01_S_A_Burnt,
|
|
8332
|
+
Pipeline_01_1024,
|
|
8333
|
+
Pipeline_01_128,
|
|
8334
|
+
Pipeline_01_256,
|
|
8335
|
+
Pipeline_01_512,
|
|
8336
|
+
Pipeline_01_C45,
|
|
8337
|
+
Pipeline_01_C45_181,
|
|
8338
|
+
Pipeline_01_C45_271,
|
|
8339
|
+
Pipeline_01_C45_362,
|
|
8340
|
+
Pipeline_01_C90_A,
|
|
8341
|
+
Pipeline_02_32x1024,
|
|
8342
|
+
Pipeline_02_32x256,
|
|
8343
|
+
Pipeline_02_32x256_Open,
|
|
8344
|
+
Pipeline_02_64x1024,
|
|
8345
|
+
Pipeline_02_CV90_32x64x64,
|
|
8346
|
+
Pipeline_02_CV90_32x64x64_Open,
|
|
8347
|
+
PipelineCap_02_64,
|
|
8348
|
+
PipelineSocket_01_A,
|
|
8349
|
+
PipelineSupportSingle_01,
|
|
8350
|
+
PipelineT_01,
|
|
8351
|
+
PipeOilFie01_1024_A,
|
|
8352
|
+
PipeOilFie01_128,
|
|
8353
|
+
PipeOilFie01_256_A,
|
|
8354
|
+
PipeOilFie01_32,
|
|
8355
|
+
PipeOilFie01_512_A,
|
|
8356
|
+
PipeOilFie01_64,
|
|
8357
|
+
PipeOilFie01_C45_A,
|
|
8358
|
+
PipeOilFie01_C90_A,
|
|
8359
|
+
PipeOilFie01_Connector_Assembler,
|
|
8360
|
+
PipeOilFie01_Connector_Assembler_B,
|
|
8361
|
+
PipeOilFie01_Connector_Assembler_C,
|
|
8362
|
+
PipeOilFie01_EndPart,
|
|
8363
|
+
PipeOilFie01_Meter,
|
|
8364
|
+
PipeOilFieldSupport_01_A,
|
|
8365
|
+
PipeOilFieldTee_01,
|
|
8366
|
+
PipeOilFieldValve_01_A,
|
|
8367
|
+
PipeOilFieldValve_01_B,
|
|
8368
|
+
PipesPile_01_A,
|
|
8369
|
+
PipesPile_01_B,
|
|
8370
|
+
PipesTunnel_1024_01,
|
|
8371
|
+
PipesTunnel_256_01,
|
|
8372
|
+
PipesTunnel_512_01,
|
|
8373
|
+
PipeSystemThin_128_01,
|
|
8374
|
+
PipeSystemThin_256_01,
|
|
8375
|
+
PipeSystemThin_512_01,
|
|
8376
|
+
PipeSystemThin_64_CCW90_01,
|
|
8377
|
+
PipeSystemThin_64_VerticalTurn_01,
|
|
8378
|
+
Plane_Light_Blocker_01,
|
|
8379
|
+
Plane_Light_Blocker_01_Shadows,
|
|
8380
|
+
PlankPile_01,
|
|
8381
|
+
PlankStackDebris_01,
|
|
8382
|
+
PlankStackHigh_01_512x180x128,
|
|
8383
|
+
PlankStackSingle_01_320,
|
|
8384
|
+
Planter_04_S,
|
|
8385
|
+
Planter_05,
|
|
8386
|
+
Planter_06,
|
|
8387
|
+
PlanterHanging_01_S,
|
|
8388
|
+
PlanterHanging_02_S,
|
|
8389
|
+
PlanterStreet_01,
|
|
8390
|
+
PlanterStreet_02,
|
|
8391
|
+
PlanterWindow_01,
|
|
8392
|
+
PlanterWindow_03_S,
|
|
8393
|
+
PlasticBarrel_01,
|
|
8394
|
+
PlywoodBoards_01,
|
|
8395
|
+
PoleMetal_256,
|
|
8396
|
+
PortableDieselEngine_01,
|
|
8397
|
+
PortableDieselEngine_01_B,
|
|
8398
|
+
PortableLamp_Rect_02,
|
|
8399
|
+
PortableLamp_TowerPole_02,
|
|
8400
|
+
PortableLamp_TowerTop_01,
|
|
8401
|
+
PortalLightSimple_01,
|
|
8402
|
+
PortaPotty_01,
|
|
8403
|
+
Pouch_01,
|
|
8404
|
+
Pouch_02,
|
|
8405
|
+
Pouch_03,
|
|
8406
|
+
Powerbox_A_02,
|
|
8407
|
+
PowerControlPanel_02_A_Abandoned,
|
|
8408
|
+
PowerControlPanel_02_C_Abandoned,
|
|
8409
|
+
PowerControlPanel_02_D_Abandoned,
|
|
8410
|
+
PowerGenerator_01,
|
|
8411
|
+
PowerlineRural_01_A_Single,
|
|
8412
|
+
PowerlineRural_01_C,
|
|
8413
|
+
RackCase_01A,
|
|
8414
|
+
RackCase_01B,
|
|
8415
|
+
RackCase_01C,
|
|
8416
|
+
Radar_01,
|
|
8417
|
+
RadarDish_01,
|
|
8418
|
+
RadarDish_01_Base,
|
|
8419
|
+
RadarDish_01_Bracket_01,
|
|
8420
|
+
RadarDish_01_Bracket_02,
|
|
8421
|
+
RadarDish_01_Dish,
|
|
8422
|
+
RadarDish_02,
|
|
8423
|
+
RadarDish_02_Antenna,
|
|
8424
|
+
RadarDish_02_Foundation,
|
|
8425
|
+
RadarDish_02_frame,
|
|
8426
|
+
RadarDish_02_Receiver,
|
|
8427
|
+
RadarDishDebris_01,
|
|
8428
|
+
RadarDishDebris_01_Base_01,
|
|
8429
|
+
RadarDishDebris_01_Base_02,
|
|
8430
|
+
RadarDishDebris_01_Bracket_01,
|
|
8431
|
+
RadarDishDebris_01_Bracket_02,
|
|
8432
|
+
RadarDishDebris_01_Dish,
|
|
8433
|
+
RadarDishDebris_01_Dish_01,
|
|
8434
|
+
RadarDishDebris_01_Dish_03,
|
|
8435
|
+
RadarSmall_01,
|
|
8436
|
+
RadarStation_Contaminated_01,
|
|
8437
|
+
RadarStation_Contaminated_Area11_01,
|
|
8438
|
+
RadarStation_Contaminated_Area11_01_Props,
|
|
8439
|
+
RadarStationShell_02,
|
|
8440
|
+
RadioTower_01_A,
|
|
8441
|
+
RadioTower_01_B,
|
|
8442
|
+
RadioTower_01_C,
|
|
8443
|
+
RadioTower_01_Dish,
|
|
8444
|
+
RadioTower_05,
|
|
8445
|
+
RadioTower_07,
|
|
8446
|
+
RadioTowerDish_01,
|
|
8447
|
+
RadioTransmitter_01,
|
|
8448
|
+
RailingMetal_02_128,
|
|
8449
|
+
RailingMetal_02_128_Corner,
|
|
8450
|
+
RailingMetal_02_256,
|
|
8451
|
+
RailingMetal_02_64,
|
|
8452
|
+
RailingMetal_02_End,
|
|
8453
|
+
Raspberry_01_S_B,
|
|
8454
|
+
Rations_01,
|
|
8455
|
+
RDG_Rock_01,
|
|
8456
|
+
RDG_Rock_03,
|
|
8457
|
+
RecycleBin_01,
|
|
8458
|
+
ResidentialHouse_PropsFacade,
|
|
8459
|
+
ResidentialRumpusRoom_01_Contaminated,
|
|
8460
|
+
ResidentialRumpusRoom_01_DebrisPile,
|
|
8461
|
+
ResidentialRumpusRoom_01_Props_D,
|
|
8462
|
+
ResidentialRumpusRoom_01_Props_E,
|
|
8463
|
+
RestaurantShe01,
|
|
8464
|
+
RetailSignShe01,
|
|
8465
|
+
RetroBoomBox_01,
|
|
8466
|
+
RiftCliffSide_01_Breakable,
|
|
8467
|
+
RiftCliffSideEntrance_01_Breakable,
|
|
8468
|
+
RiftCliffSideEntrance_01_Breakable_B,
|
|
8469
|
+
RM12Engine_01,
|
|
8470
|
+
RM12EngineFrame_01,
|
|
8471
|
+
RM12EngineFrame_01_B,
|
|
8472
|
+
RM12LargeEngineBox_01,
|
|
8473
|
+
RoadSign_01_B,
|
|
8474
|
+
RoadSign_01_C,
|
|
8475
|
+
RoadSign_01_E,
|
|
8476
|
+
RoadSign_01_F,
|
|
8477
|
+
RoadSign_01_J,
|
|
8478
|
+
RoadSign_01_N,
|
|
8479
|
+
RockBlockage_02,
|
|
8480
|
+
RockBlockageNetRoof,
|
|
8481
|
+
RockCluster_01_WB,
|
|
8482
|
+
RockExtraLarge_01,
|
|
8483
|
+
RockFalling_B_CTD,
|
|
8484
|
+
RockHuge_02,
|
|
8485
|
+
RockHuge_05,
|
|
8486
|
+
RockLarge_01_B,
|
|
8487
|
+
RockLarge_04,
|
|
8488
|
+
RockLarge_06_B,
|
|
8489
|
+
RockLarge_06_C,
|
|
8490
|
+
RockLargeCombine_01,
|
|
8491
|
+
RockLargeTop_01,
|
|
8492
|
+
RockMedium_05,
|
|
8493
|
+
RockMedium_06,
|
|
8494
|
+
RockPile_01_A,
|
|
8495
|
+
RockPile_01_C,
|
|
8496
|
+
RockPile_01_D,
|
|
8497
|
+
RockPile_02,
|
|
8498
|
+
RockPile_02_B,
|
|
8499
|
+
RockPile_02_BG,
|
|
8500
|
+
RockpileLarge_01_A,
|
|
8501
|
+
RockpileLarge_02,
|
|
8502
|
+
RockpileLarge_03,
|
|
8503
|
+
RockRoofFalling_01,
|
|
8504
|
+
RoofAntenna_01,
|
|
8505
|
+
RubbleDebris_01,
|
|
8506
|
+
RubbleMetal_01,
|
|
8507
|
+
RubblePileStone_01_Side,
|
|
8508
|
+
RubblePileStone_01_Top,
|
|
8509
|
+
RubblePileStone_02,
|
|
8510
|
+
RubblePileVillage_01_A,
|
|
8511
|
+
RubblePileVillage_01_B,
|
|
8512
|
+
RubblePileVillage_01_D,
|
|
8513
|
+
RuinHouseCollapsedWall_01_A_384x384x64,
|
|
8514
|
+
RuinHouseCollapsedWall_01_A_630x384x64,
|
|
8515
|
+
RuinHouseCollapsedWall_01_A_C90_512x384x512_B,
|
|
8516
|
+
RuinHouseCollapsedWall_01_B_C90_512x384x256,
|
|
8517
|
+
RuinHouseCollapsedWall_01_B_C90_512x384x256_B,
|
|
8518
|
+
RuinHouseCollapsedWallDebris_01_B,
|
|
8519
|
+
RuinHouseEndDebris_01,
|
|
8520
|
+
RuinHouseWall_01_B_C90_256x384x512,
|
|
8521
|
+
Ruins_01,
|
|
8522
|
+
Ruins_02,
|
|
8523
|
+
RuinsWithGrass_01,
|
|
8524
|
+
RuralFenceEnd_01,
|
|
8525
|
+
RuralFenceSet_01_512,
|
|
8526
|
+
RuralRoadSign_01_Octagon,
|
|
8527
|
+
RuralRoadSign_01_Octagon_B,
|
|
8528
|
+
RuralRoadSign_01_Pillar,
|
|
8529
|
+
RuralRoadSign_01_Triangle,
|
|
8530
|
+
RuralRoadSign_01_Triangle_B,
|
|
8531
|
+
RuralTire_Set_02,
|
|
8532
|
+
SandBags_01_256x120_DDPF,
|
|
8533
|
+
SandBags_01_256x180_DDPF,
|
|
8534
|
+
SandBags_01_C45_a_DDPF,
|
|
8535
|
+
SandBags_01_C90_a_DDPF,
|
|
8536
|
+
SandBags_BarbedWire_02,
|
|
8537
|
+
SandBags_Straight_01_512,
|
|
8538
|
+
SandBagsDoorBlock_01_256x256,
|
|
8539
|
+
SandBagSingles_01_A,
|
|
8540
|
+
SandBagSingles_01_B,
|
|
8541
|
+
SandBagSingles_01_C,
|
|
8542
|
+
SandBagsPileStraight_01_128,
|
|
8543
|
+
SandBagsPileStraight_01_256_A,
|
|
8544
|
+
SandBagsPileStraight_01_256_B,
|
|
8545
|
+
SandBagsPileStraight_01_256_C,
|
|
8546
|
+
SandBagsWall_Straight_01_1024,
|
|
8547
|
+
SandBagsWall_Straight_01_512,
|
|
8548
|
+
SandBagsWall_Straight_02_512,
|
|
8549
|
+
ScaffoldingBase_01_A_512x384x160,
|
|
8550
|
+
ScaffoldingMid_01_A_256x384x160,
|
|
8551
|
+
ScaffoldingPlywood_01_A_256,
|
|
8552
|
+
ScaffoldingStairs_01_A_256,
|
|
8553
|
+
ScaffoldingStairs_01_A_512,
|
|
8554
|
+
ScaffoldingWalkway_01_A_256x160,
|
|
8555
|
+
ScaffoldingWalkway_01_A_512x160,
|
|
8556
|
+
ScissorLift_01,
|
|
8557
|
+
SeaterCouch_01_Two,
|
|
8558
|
+
SeaterCouchPillow_01,
|
|
8559
|
+
She01,
|
|
8560
|
+
She03,
|
|
8561
|
+
ShedWooden_01,
|
|
8562
|
+
ShedWooden_01_B,
|
|
8563
|
+
ShedWooden_02,
|
|
8564
|
+
ShelfMetal_01,
|
|
8565
|
+
ShipInteriorFloorDecals_01,
|
|
8566
|
+
Sidewalk_01_256_B,
|
|
8567
|
+
Sidewalk_01_CV90_B,
|
|
8568
|
+
SidewalkDamaged_01_512_B,
|
|
8569
|
+
SidewalkIsland_01,
|
|
8570
|
+
SidewalkIsland_02_Broken,
|
|
8571
|
+
SidewalkIslandEnd_01,
|
|
8572
|
+
SignConstructionZone_01,
|
|
8573
|
+
SignConstructionZone_01_German,
|
|
8574
|
+
SignConstructionZone_01_MilitarySign,
|
|
8575
|
+
SignConstructionZone_02,
|
|
8576
|
+
SignConstructionZone_02_German,
|
|
8577
|
+
SignEvac_01,
|
|
8578
|
+
SignPole_01,
|
|
8579
|
+
SinglePipe_01,
|
|
8580
|
+
SinglePipe_01_B,
|
|
8581
|
+
Sleepingbag_01_02,
|
|
8582
|
+
SmallSupport_01,
|
|
8583
|
+
SmallWaterBottle_01_B,
|
|
8584
|
+
SP_AlleyTrash_01,
|
|
8585
|
+
SP_GarbageCluster_01_VFX,
|
|
8586
|
+
SpeedBump_01,
|
|
8587
|
+
SpeedBump_02,
|
|
8588
|
+
SpeedBump_03,
|
|
8589
|
+
SpruceNorway_01,
|
|
8590
|
+
SpruceNorway_01_M,
|
|
8591
|
+
SpruceNorway_01_M_B,
|
|
8592
|
+
SpruceNorway_01_M_B_Burnt,
|
|
8593
|
+
SpruceNorway_01_M_B_Sparse,
|
|
8594
|
+
SpruceNorway_01_M_C,
|
|
8595
|
+
SpruceNorway_01_M_D,
|
|
8596
|
+
SpruceNorway_01_S,
|
|
8597
|
+
StairsRural_01_A,
|
|
8598
|
+
StairsRural_01_D,
|
|
8599
|
+
StairsRural_01_E,
|
|
8600
|
+
StairsRural_01_F,
|
|
8601
|
+
StairsRural_01_G,
|
|
8602
|
+
StairsWoodPlatform_01_256x512_Indestructible,
|
|
8603
|
+
StationPump_01,
|
|
8604
|
+
StepLadder_01,
|
|
8605
|
+
StepLadder_01_B,
|
|
8606
|
+
StepLadder_01_C,
|
|
8607
|
+
StepLadder_01_D,
|
|
8608
|
+
StepLadder_02,
|
|
8609
|
+
StepLadder_02_B,
|
|
8610
|
+
StepLadder_02_C,
|
|
8611
|
+
StepLadder_02_D,
|
|
8612
|
+
StepLadder_02_E,
|
|
8613
|
+
StoolWood_01_B,
|
|
8614
|
+
StopSign_01,
|
|
8615
|
+
StorageBin_01,
|
|
8616
|
+
StoveRural_01,
|
|
8617
|
+
StraightConcreteDoor_01_A_384,
|
|
8618
|
+
StraightConcreteFloor_01_A_384,
|
|
8619
|
+
StraightConcreteFloor_01_A_769_Blender,
|
|
8620
|
+
StraightConcreteWallDecal_01,
|
|
8621
|
+
StraightConcreteWallDecal_02,
|
|
8622
|
+
StraightConcreteWallDecal_02_B,
|
|
8623
|
+
StumpDeadCluster_01_M_A_Burnt,
|
|
8624
|
+
Suitcase_02_D,
|
|
8625
|
+
Suitcase_02_E,
|
|
8626
|
+
Suitcase_S_01_C,
|
|
8627
|
+
SuppliesPack_01,
|
|
8628
|
+
SuppliesPack_04_Sand,
|
|
8629
|
+
SuppliesPack_04_Sand_1,
|
|
8630
|
+
SuppliesPack_07_Sand,
|
|
8631
|
+
SuppliesPack_09,
|
|
8632
|
+
SuppliesPack_10,
|
|
8633
|
+
SuppliesPack_12,
|
|
8634
|
+
SuppliesPack_Green,
|
|
8635
|
+
SupplyCase_01_B,
|
|
8636
|
+
SupplyCase_01_C,
|
|
8637
|
+
TableCamping_01,
|
|
8638
|
+
TableFoldable_01_A,
|
|
8639
|
+
TableFoldable_01_B,
|
|
8640
|
+
TableFoldable_01B,
|
|
8641
|
+
TableRestaurantSquare_01,
|
|
8642
|
+
TankPlasticIBC_01,
|
|
8643
|
+
TarpFloor_01_A,
|
|
8644
|
+
TarpFloor_01_B,
|
|
8645
|
+
TerrainBlendingBox_01,
|
|
8646
|
+
TidalRock_02_B,
|
|
8647
|
+
TinCanSet_01_A,
|
|
8648
|
+
TinCanSet_01_B,
|
|
8649
|
+
TirePile_01_B,
|
|
8650
|
+
TirePile_01_C,
|
|
8651
|
+
TirePile_01_C_DDPF,
|
|
8652
|
+
TirePile_01_E,
|
|
8653
|
+
TirePile_01_F,
|
|
8654
|
+
TirePile_01_Single,
|
|
8655
|
+
TirePileReinforced_01_A,
|
|
8656
|
+
ToolBroom_01_B,
|
|
8657
|
+
ToolBucket_01,
|
|
8658
|
+
ToolCart_01_A,
|
|
8659
|
+
ToolCart_01_B,
|
|
8660
|
+
ToolRake_01,
|
|
8661
|
+
ToolRope_01_B,
|
|
8662
|
+
ToolSaw_01,
|
|
8663
|
+
ToolShovel_01,
|
|
8664
|
+
TrafficCones_01_B,
|
|
8665
|
+
TrafficCones_02,
|
|
8666
|
+
TransformeMetal_01,
|
|
8667
|
+
TransformeMetal_02,
|
|
8668
|
+
TransportTrailerBase_01,
|
|
8669
|
+
TransportTrailerBase_01_Contaminated,
|
|
8670
|
+
TrashBagCluster_01,
|
|
8671
|
+
TrashbagPile_01_A,
|
|
8672
|
+
TrashbinPlastic_01,
|
|
8673
|
+
TrashbinPlastic_01_Lid,
|
|
8674
|
+
TrashPile_01_B,
|
|
8675
|
+
TrashPileLarge_01,
|
|
8676
|
+
TrashPileSmall_01,
|
|
8677
|
+
TreeStumpBurnt_01,
|
|
8678
|
+
TrenchBridgeRoad_01_Breakable,
|
|
8679
|
+
TrenchBridgeRoad_01_Breakable_B,
|
|
8680
|
+
TrenchDeep_Corner_A_01,
|
|
8681
|
+
TrenchDeep_Single_01_Breakable,
|
|
8682
|
+
TrenchDeep_Single_A_01,
|
|
8683
|
+
TrenchDeep_Straight_01_Breakable,
|
|
8684
|
+
TrenchDeep_Straight_01_BreakableWiden,
|
|
8685
|
+
TrenchDeep_Straight_A_01,
|
|
8686
|
+
TrenchDeep_Straight_B_01,
|
|
8687
|
+
TrenchDeep_TJunction_A_01,
|
|
8688
|
+
TrenchDeep_ZJunction_A_02,
|
|
8689
|
+
TrenchDeep_ZJunction_B_01,
|
|
8690
|
+
TrenchShallow_Corner_A_01,
|
|
8691
|
+
TrenchShallow_Straight_01_Breakable,
|
|
8692
|
+
TrenchShallow_Straight_A_01,
|
|
8693
|
+
TrenchShallow_Straight_B_01,
|
|
8694
|
+
TrenchShallow_TJunction_A_01,
|
|
8695
|
+
TrenchShallow_TJunction_A_01_B,
|
|
8696
|
+
TruckPickup_01,
|
|
8697
|
+
TruckPickup_01_Door_FrontLeft,
|
|
8698
|
+
TruckPickup_01_Door_FrontRight,
|
|
8699
|
+
TruckPickup_01_Door_RearLeft,
|
|
8700
|
+
TruckPickup_01_Door_RearRight,
|
|
8701
|
+
TruckPickup_01_Hood,
|
|
8702
|
+
TruckPickup_01_Trunk,
|
|
8703
|
+
TrunkDead_01_L_C,
|
|
8704
|
+
TrunkDead_01_M_A_Burning,
|
|
8705
|
+
TrunkDead_01_M_E,
|
|
8706
|
+
TrunkDead_01_M_F,
|
|
8707
|
+
TrunkDead_01_M_G,
|
|
8708
|
+
TrunkDead_01_M_H,
|
|
8709
|
+
TrunkDeadCluster_01,
|
|
8710
|
+
TrunkDeadCluster_02,
|
|
8711
|
+
TrunkLog_01_Cluster,
|
|
8712
|
+
TrunkLog_01_L,
|
|
8713
|
+
TrunkLog_01_M_A,
|
|
8714
|
+
TrunkLog_01_M_B,
|
|
8715
|
+
trunklog_01_m_C,
|
|
8716
|
+
TubeLoops_01_D,
|
|
8717
|
+
Tunnel_Train_01_Floor_A_512wx_1,
|
|
8718
|
+
TunnelSystemSprinkler_End_01,
|
|
8719
|
+
UH60_BlackhawkHelicopter_01_Breakable,
|
|
8720
|
+
UH60_BlackhawkHelicopter_01_Breakable_B,
|
|
8721
|
+
UH60_BlackhawkHelicopter_01_Door_Left_Breakable,
|
|
8722
|
+
UH60_BlackhawkHelicopter_01_DoorCockpit_Left_Breakable,
|
|
8723
|
+
UH60_BlackhawkHelicopter_01_DoorGunner_Left_Breakable,
|
|
8724
|
+
UH60_BlackhawkHelicopter_01_Mast_Breakable,
|
|
8725
|
+
UH60_BlackhawkHelicopter_01_RotorBlades_Breakable,
|
|
8726
|
+
UH60_BlackhawkHelicopter_01_RotorTailBlades_Breakable,
|
|
8727
|
+
UH60_BlackhawkHelicopterCloth_01,
|
|
8728
|
+
UH60_BlackhawkHelicopterEnginePlugsLeft_01,
|
|
8729
|
+
UH60_BlackhawkHelicopterEnginePlugsLeft_01_B,
|
|
8730
|
+
UH60_BlackhawkHelicopterEnginePlugsRight_01,
|
|
8731
|
+
UH60_BlackhawkHelicopterEnginePlugsRight_01_B,
|
|
8732
|
+
UH60_BlackhawkHelicopterPitotCoversLeft_01,
|
|
8733
|
+
UH60_BlackhawkHelicopterPitotCoversRight_01,
|
|
8734
|
+
UmbrellaDwarf_01_M,
|
|
8735
|
+
UmbrellaDwarfPotted_01_M,
|
|
8736
|
+
US_Carrier_Pipe_Med_01,
|
|
8737
|
+
ValvePipe_L_01,
|
|
8738
|
+
VanPassenger_01,
|
|
8739
|
+
VanPassenger_01_Door_FrontLeft,
|
|
8740
|
+
VanPassenger_01_Door_FrontRight,
|
|
8741
|
+
VanPassenger_01_Door_MiddleLeft,
|
|
8742
|
+
VanPassenger_01_Door_MiddleRight,
|
|
8743
|
+
Vase_01,
|
|
8744
|
+
Vegatation_01,
|
|
8745
|
+
Vegatation_02,
|
|
8746
|
+
Vegatation_03,
|
|
8747
|
+
Vegatation_04,
|
|
8748
|
+
Vegatation_05,
|
|
8749
|
+
Vegatation_06,
|
|
8750
|
+
VillageShack_01_A,
|
|
8751
|
+
WalkwayGrate_128x128,
|
|
8752
|
+
WalkwayRail_256_A,
|
|
8753
|
+
WalkwayRail_256_B_Contaminated,
|
|
8754
|
+
WallCableBend_01,
|
|
8755
|
+
WallCableMetal_256_01,
|
|
8756
|
+
WallCompound_01_200x512,
|
|
8757
|
+
WallCompoundFence_01_144x256,
|
|
8758
|
+
WallCompoundFence_01_144x512,
|
|
8759
|
+
WallCompoundPillar_01_256,
|
|
8760
|
+
WallDecorPrint_01_25_A,
|
|
8761
|
+
WallDecorPrint_01_25_B,
|
|
8762
|
+
WallFoundationO01_B,
|
|
8763
|
+
WallFoundationO01_C45,
|
|
8764
|
+
WallFoundationO01_C90A,
|
|
8765
|
+
WallGuard_01_Corner,
|
|
8766
|
+
WallPipe_C90_01,
|
|
8767
|
+
WallPipeJoint_01,
|
|
8768
|
+
WallRack_01,
|
|
8769
|
+
WallRack_02,
|
|
8770
|
+
WallStone_01_512,
|
|
8771
|
+
WallStoneEnd_01,
|
|
8772
|
+
WallStoneFoundation_01_512,
|
|
8773
|
+
WallStoneFoundation_01_Corner,
|
|
8774
|
+
WarningSign_01_B,
|
|
8775
|
+
WarningSign_01_E,
|
|
8776
|
+
WarningSign_02_H,
|
|
8777
|
+
WarningSign_03,
|
|
8778
|
+
WarningSign_04_N,
|
|
8779
|
+
WarningSign_05,
|
|
8780
|
+
WarningSign_06,
|
|
8781
|
+
WarningSign_08,
|
|
8782
|
+
WasteMaterials_06,
|
|
8783
|
+
WasteMaterials_08,
|
|
8784
|
+
Water_Contaminated,
|
|
8785
|
+
WaterBottle_01_A,
|
|
8786
|
+
WaterBottle_01_B,
|
|
8787
|
+
WaterCooler_01_B,
|
|
8788
|
+
WaterHoseAttached_01,
|
|
8789
|
+
WaterHoseHeap_01,
|
|
8790
|
+
WaterTank_01,
|
|
8791
|
+
WaterTank_01_DDPF,
|
|
8792
|
+
WaterTower_03,
|
|
8793
|
+
WeaponBench_screwdriver_01_B,
|
|
8794
|
+
WeaponCase_MG_01,
|
|
8795
|
+
WeaponCasesPack_02,
|
|
8796
|
+
WeaponCasesPack_03,
|
|
8797
|
+
WeedsStrip_02,
|
|
8798
|
+
WheelBarrow_01,
|
|
8799
|
+
WheelChock_01,
|
|
8800
|
+
WindowBarricaded_D,
|
|
8801
|
+
WiringFacade_01_192,
|
|
8802
|
+
WiringFacade_01_320_A,
|
|
8803
|
+
WiringFacade_01_320_B,
|
|
8804
|
+
WiringFacade_01_320_C,
|
|
8805
|
+
WiringFacade_01_640_A,
|
|
8806
|
+
WiringFacade_01_640_B,
|
|
8807
|
+
WiringFacade_01_640_C,
|
|
8808
|
+
WiringFacade_01_C90H,
|
|
8809
|
+
WiringFacade_01_C90V,
|
|
8810
|
+
WiringFacadeConnectorBottom_01,
|
|
8811
|
+
WiringFacadeConnectorSide_01_A,
|
|
8812
|
+
WiringFacadeConnectorSide_01_B,
|
|
8813
|
+
WiringFacadeConnectorVertical_01,
|
|
8814
|
+
WiringFacadeHeightTransition_01_160,
|
|
8815
|
+
WiringFacadeMess_01_64_B,
|
|
8816
|
+
WoodenFence_512,
|
|
8817
|
+
WoodenFence_512_B,
|
|
8818
|
+
WoodenFenceDestroyed_256,
|
|
8819
|
+
WoodLog_01,
|
|
8820
|
+
Woodpile_01,
|
|
8821
|
+
Woodpile_01_B,
|
|
8822
|
+
Woodpile_03,
|
|
8823
|
+
WoodPillarDock_03,
|
|
8824
|
+
WorkBench_01,
|
|
8825
|
+
WreckAirplane_Jas39_01_Body,
|
|
8826
|
+
WreckAirplane_Jas39_01_KIT_1,
|
|
8827
|
+
WreckAirplane_Jas39_01_Tail,
|
|
8828
|
+
WreckAirplane_Jas39_01_Wing_01,
|
|
8829
|
+
WreckAirplane_Jas39_01_Wing_02,
|
|
8830
|
+
WreckHelicopter_UH60_01_Debis01,
|
|
8831
|
+
WreckHelicopter_UH60_01_Debis02,
|
|
8832
|
+
WreckHelicopter_UH60_01_Debis03,
|
|
8833
|
+
WreckHelicopter_UH60_01_Debis04,
|
|
8834
|
+
WreckHelicopter_UH60_01_Debis05,
|
|
8835
|
+
WreckHelicopter_UH60_01_Fuselage01,
|
|
8836
|
+
WreckHelicopter_UH60_01_Fuselage02,
|
|
8837
|
+
WreckHelicopter_UH60_01_Rotor,
|
|
8838
|
+
WreckHelicopter_UH60_01_Tail01,
|
|
8839
|
+
WreckHelicopter_UH60_01_Tail02,
|
|
8840
|
+
WreckTank_Abra01_All,
|
|
8841
|
+
WreckTank_Abra01_Barrel,
|
|
8842
|
+
WreckTank_Abra01_Chassis,
|
|
8843
|
+
WreckTank_Abra01_Debris03,
|
|
8844
|
+
WreckTank_Abra01_Debris04,
|
|
8845
|
+
WreckTank_Abra01_Debris05,
|
|
8846
|
+
WreckTank_Abra01_Debris06,
|
|
8847
|
+
WreckTank_Abra01_Turret,
|
|
8848
|
+
WreckTank_Abra02,
|
|
8849
|
+
WreckTank_Bradley_01_Debris02,
|
|
8850
|
+
WreckTruck_01_Bed,
|
|
8851
|
+
WreckTruck_01_Bed_01,
|
|
8852
|
+
WreckTruck_01_Bed_1,
|
|
8853
|
+
WreckTruck_01_Cab_01,
|
|
8854
|
+
WreckTruck_01_Canopy_01,
|
|
8855
|
+
WreckTruck_01_Canopy_1,
|
|
8856
|
+
WreckTruck_01_Debris,
|
|
8857
|
+
WreckTruck_01_DoorL_01,
|
|
8858
|
+
WreckTruck_01_DoorR_01,
|
|
8859
|
+
WreckTruck_01_Rim_01,
|
|
8860
|
+
WreckTruck_01_TrailerHitch_01,
|
|
8861
|
+
WreckTruck_01_TruckBed_01,
|
|
8862
|
+
WreckTruck_01_WheelFlat_01,
|
|
8863
|
+
WreckTruck_01_WheelFlat_Right_01,
|
|
8864
|
+
WreckTruck_01_WheelRubber_01,
|
|
8865
|
+
}
|
|
7448
8866
|
export enum RuntimeSpawn_Dumbo {
|
|
7449
8867
|
ACModule_01_VFX,
|
|
7450
8868
|
ACModule_02,
|
|
@@ -21471,7 +22889,6 @@ declare global {
|
|
|
21471
22889
|
Saturated,
|
|
21472
22890
|
Stealth,
|
|
21473
22891
|
}
|
|
21474
|
-
export enum SecondaryWeapons {}
|
|
21475
22892
|
export enum SoldierClass {
|
|
21476
22893
|
Assault,
|
|
21477
22894
|
Engineer,
|
|
@@ -21540,7 +22957,6 @@ declare global {
|
|
|
21540
22957
|
GDF009,
|
|
21541
22958
|
M2MG,
|
|
21542
22959
|
}
|
|
21543
|
-
export enum Throwables {}
|
|
21544
22960
|
export enum Types {
|
|
21545
22961
|
AreaTrigger,
|
|
21546
22962
|
Array,
|
|
@@ -21549,34 +22965,29 @@ declare global {
|
|
|
21549
22965
|
DamageType,
|
|
21550
22966
|
DeathType,
|
|
21551
22967
|
EmplacementSpawner,
|
|
22968
|
+
Enum_AiInput,
|
|
21552
22969
|
Enum_AmmoTypes,
|
|
21553
22970
|
Enum_Cameras,
|
|
21554
|
-
Enum_ClassGadgets,
|
|
21555
22971
|
Enum_CustomNotificationSlots,
|
|
21556
22972
|
Enum_Factions,
|
|
21557
22973
|
Enum_Gadgets,
|
|
21558
22974
|
Enum_InventorySlots,
|
|
21559
22975
|
Enum_Maps,
|
|
21560
|
-
Enum_MedGadgetTypes,
|
|
21561
|
-
Enum_MeleeWeapons,
|
|
21562
|
-
Enum_MiscGadgets,
|
|
21563
22976
|
Enum_MoveSpeed,
|
|
21564
22977
|
Enum_MusicEvents,
|
|
21565
22978
|
Enum_MusicPackages,
|
|
21566
22979
|
Enum_MusicParams,
|
|
21567
|
-
Enum_OpenGadgets,
|
|
21568
22980
|
Enum_PlayerDamageTypes,
|
|
21569
22981
|
Enum_PlayerDeathTypes,
|
|
21570
22982
|
Enum_PlayerFilterTypes,
|
|
21571
|
-
Enum_PrimaryWeapons,
|
|
21572
22983
|
Enum_RestrictedInputs,
|
|
21573
|
-
Enum_ResupplyTypes,
|
|
21574
22984
|
Enum_RuntimeSpawn_Abbasid,
|
|
21575
22985
|
Enum_RuntimeSpawn_Aftermath,
|
|
21576
22986
|
Enum_RuntimeSpawn_Badlands,
|
|
21577
22987
|
Enum_RuntimeSpawn_Battery,
|
|
21578
22988
|
Enum_RuntimeSpawn_Capstone,
|
|
21579
22989
|
Enum_RuntimeSpawn_Common,
|
|
22990
|
+
Enum_RuntimeSpawn_Contaminated,
|
|
21580
22991
|
Enum_RuntimeSpawn_Dumbo,
|
|
21581
22992
|
Enum_RuntimeSpawn_Eastwood,
|
|
21582
22993
|
Enum_RuntimeSpawn_FireStorm,
|
|
@@ -21592,7 +23003,6 @@ declare global {
|
|
|
21592
23003
|
Enum_RuntimeSpawn_Tungsten,
|
|
21593
23004
|
Enum_ScoreboardType,
|
|
21594
23005
|
Enum_ScreenEffects,
|
|
21595
|
-
Enum_SecondaryWeapons,
|
|
21596
23006
|
Enum_SoldierClass,
|
|
21597
23007
|
Enum_SoldierEffects,
|
|
21598
23008
|
Enum_SoldierStateBool,
|
|
@@ -21602,7 +23012,6 @@ declare global {
|
|
|
21602
23012
|
Enum_SpotStatus,
|
|
21603
23013
|
Enum_Stance,
|
|
21604
23014
|
Enum_StationaryEmplacements,
|
|
21605
|
-
Enum_Throwables,
|
|
21606
23015
|
Enum_Types,
|
|
21607
23016
|
Enum_UIAnchor,
|
|
21608
23017
|
Enum_UIBgFill,
|
|
@@ -21616,6 +23025,7 @@ declare global {
|
|
|
21616
23025
|
Enum_WeaponAttachments,
|
|
21617
23026
|
Enum_Weapons,
|
|
21618
23027
|
Enum_WorldIconImages,
|
|
23028
|
+
FixedCamera,
|
|
21619
23029
|
HQ,
|
|
21620
23030
|
InteractPoint,
|
|
21621
23031
|
LootMissionObjectManager,
|
|
@@ -21697,6 +23107,7 @@ declare global {
|
|
|
21697
23107
|
export enum VehicleList {
|
|
21698
23108
|
Abrams,
|
|
21699
23109
|
AH64,
|
|
23110
|
+
AH6M,
|
|
21700
23111
|
Cheetah,
|
|
21701
23112
|
CV90,
|
|
21702
23113
|
Eurocopter,
|
|
@@ -21793,6 +23204,8 @@ declare global {
|
|
|
21793
23204
|
Echo,
|
|
21794
23205
|
Foxtrot,
|
|
21795
23206
|
Golf,
|
|
23207
|
+
Hotel,
|
|
23208
|
+
India,
|
|
21796
23209
|
}
|
|
21797
23210
|
export enum WeaponAttachments {
|
|
21798
23211
|
Ammo_Buckshot,
|
|
@@ -21906,7 +23319,6 @@ declare global {
|
|
|
21906
23319
|
Barrel_419mm_Boar_F,
|
|
21907
23320
|
Barrel_430mm_Cut,
|
|
21908
23321
|
Barrel_430mm_Factory,
|
|
21909
|
-
Barrel_432mm_Fluted,
|
|
21910
23322
|
Barrel_442_mm_CQB,
|
|
21911
23323
|
Barrel_45_Compact,
|
|
21912
23324
|
Barrel_450mm_Factory,
|
|
@@ -22116,9 +23528,9 @@ declare global {
|
|
|
22116
23528
|
Scope_SF_G2_500x,
|
|
22117
23529
|
Scope_SM_Rifle_Variable,
|
|
22118
23530
|
Scope_SSDS_600x,
|
|
22119
|
-
|
|
23531
|
+
Scope_ST_Prism_500x,
|
|
23532
|
+
Scope_SU_123_150x,
|
|
22120
23533
|
Scope_SU_230_LPVO,
|
|
22121
|
-
Scope_SU_231_150x,
|
|
22122
23534
|
Scope_TS_HD_600x,
|
|
22123
23535
|
Top_120_mW_Blue,
|
|
22124
23536
|
Top_5_mW_Green,
|
|
@@ -22144,6 +23556,7 @@ declare global {
|
|
|
22144
23556
|
Carbine_M4A1,
|
|
22145
23557
|
Carbine_QBZ_192,
|
|
22146
23558
|
Carbine_SG_553R,
|
|
23559
|
+
Carbine_SOR_300SC,
|
|
22147
23560
|
DMR_LMR27,
|
|
22148
23561
|
DMR_M39_EMR,
|
|
22149
23562
|
DMR_SVDM,
|
|
@@ -22157,9 +23570,11 @@ declare global {
|
|
|
22157
23570
|
LMG_M250,
|
|
22158
23571
|
LMG_RPKM,
|
|
22159
23572
|
Shotgun__185KS_K,
|
|
23573
|
+
Shotgun_DB_12,
|
|
22160
23574
|
Shotgun_M1014,
|
|
22161
23575
|
Shotgun_M87A1,
|
|
22162
23576
|
Sidearm_ES_57,
|
|
23577
|
+
Sidearm_GGH_22,
|
|
22163
23578
|
Sidearm_M357_Trait,
|
|
22164
23579
|
Sidearm_M44,
|
|
22165
23580
|
Sidearm_M45A1,
|
|
@@ -22173,6 +23588,7 @@ declare global {
|
|
|
22173
23588
|
SMG_UMG_40,
|
|
22174
23589
|
SMG_USG_90,
|
|
22175
23590
|
Sniper_M2010_ESR,
|
|
23591
|
+
Sniper_Mini_Scout,
|
|
22176
23592
|
Sniper_PSR,
|
|
22177
23593
|
Sniper_SV_98,
|
|
22178
23594
|
}
|
|
@@ -22196,39 +23612,9 @@ declare global {
|
|
|
22196
23612
|
}
|
|
22197
23613
|
//------------------------
|
|
22198
23614
|
export function Wait(n: number): Promise<void>;
|
|
22199
|
-
// Loads a music package to then be triggered with the PlayMusic action.
|
|
22200
|
-
export function LoadMusic(musicPackage: MusicPackages): void;
|
|
22201
|
-
|
|
22202
|
-
// Triggers a music event.
|
|
22203
|
-
export function PlayMusic(musicEvent: MusicEvents): void;
|
|
22204
|
-
|
|
22205
|
-
// Triggers a music event.
|
|
22206
|
-
export function PlayMusic(musicEvent: MusicEvents, team: Team): void;
|
|
22207
|
-
|
|
22208
|
-
// Triggers a music event.
|
|
22209
|
-
export function PlayMusic(musicEvent: MusicEvents, squad: Squad): void;
|
|
22210
|
-
|
|
22211
|
-
// Triggers a music event.
|
|
22212
|
-
export function PlayMusic(musicEvent: MusicEvents, player: Player): void;
|
|
22213
|
-
|
|
22214
|
-
// Updates any parameters that a music package might have.
|
|
22215
|
-
export function SetMusicParam(musicParam: MusicParams, paramValue: number): void;
|
|
22216
|
-
|
|
22217
|
-
// Updates any parameters that a music package might have.
|
|
22218
|
-
export function SetMusicParam(musicParam: MusicParams, paramValue: number, team: Team): void;
|
|
22219
|
-
|
|
22220
|
-
// Updates any parameters that a music package might have.
|
|
22221
|
-
export function SetMusicParam(musicParam: MusicParams, paramValue: number, squad: Squad): void;
|
|
22222
|
-
|
|
22223
|
-
// Updates any parameters that a music package might have.
|
|
22224
|
-
export function SetMusicParam(musicParam: MusicParams, paramValue: number, player: Player): void;
|
|
22225
|
-
|
|
22226
23615
|
// Sets the value of a Variable.
|
|
22227
23616
|
export function SetVariable(variable: Variable, value: Any): void;
|
|
22228
23617
|
|
|
22229
|
-
// Unloads a music package that is already loaded.
|
|
22230
|
-
export function UnloadMusic(musicPackage: MusicPackages): void;
|
|
22231
|
-
|
|
22232
23618
|
// Sets a player to act independently. They will attempt to complete objectives, fire on enemy players, etc. (Only works for AI players)
|
|
22233
23619
|
export function AIBattlefieldBehavior(player: Player): void;
|
|
22234
23620
|
|
|
@@ -22258,6 +23644,9 @@ declare global {
|
|
|
22258
23644
|
// Sets a player to patrol a waypoint. (Only works for AI players)
|
|
22259
23645
|
export function AIWaypointIdleBehavior(player: Player, waypointPath: WaypointPath): void;
|
|
22260
23646
|
|
|
23647
|
+
// Trigger AI bots input for the duration. Up to 3 simultaneous inputs (3 channels)
|
|
23648
|
+
export function SetAiInput(player: Player, input: AiInput, duration: number): void;
|
|
23649
|
+
|
|
22261
23650
|
// Use this on a spawner to determine if AI soldiers spawned will leave the game after they are killed.
|
|
22262
23651
|
export function AISetUnspawnOnDead(spawner: Spawner, enableUnspawnOnDead: boolean): void;
|
|
22263
23652
|
|
|
@@ -22330,10 +23719,10 @@ declare global {
|
|
|
22330
23719
|
export function AISetTarget(player: Player): void;
|
|
22331
23720
|
|
|
22332
23721
|
// Gives a player the instruction to use a specific gadget on a target location or player. (Only works for AI players)
|
|
22333
|
-
export function AIStartUsingGadget(player: Player, gadget:
|
|
23722
|
+
export function AIStartUsingGadget(player: Player, gadget: Gadgets, targetPos: Vector): void;
|
|
22334
23723
|
|
|
22335
23724
|
// Gives a player the instruction to use a specific gadget on a target location or player. (Only works for AI players)
|
|
22336
|
-
export function AIStartUsingGadget(player: Player, gadget:
|
|
23725
|
+
export function AIStartUsingGadget(player: Player, gadget: Gadgets, targetPlayer: Player): void;
|
|
22337
23726
|
|
|
22338
23727
|
// Clears the player's gadget instructions. (Only works for AI players)
|
|
22339
23728
|
export function AIStopUsingGadget(player: Player): void;
|
|
@@ -22344,17 +23733,20 @@ declare global {
|
|
|
22344
23733
|
// Finds or initializes an Array on a provided Variable, and stores a provided value in that Array at the specified index.
|
|
22345
23734
|
export function SetVariableAtIndex(arrayVariable: Variable, arrayIndex: number, value: Any): void;
|
|
22346
23735
|
|
|
22347
|
-
//
|
|
22348
|
-
export function
|
|
23736
|
+
// Loads a music package to then be triggered with the PlayMusic action.
|
|
23737
|
+
export function LoadMusic(musicPackage: MusicPackages): void;
|
|
22349
23738
|
|
|
22350
|
-
//
|
|
22351
|
-
export function
|
|
23739
|
+
// Triggers a music event.
|
|
23740
|
+
export function PlayMusic(musicEvent: MusicEvents): void;
|
|
22352
23741
|
|
|
22353
|
-
//
|
|
22354
|
-
export function
|
|
23742
|
+
// Triggers a music event.
|
|
23743
|
+
export function PlayMusic(musicEvent: MusicEvents, team: Team): void;
|
|
22355
23744
|
|
|
22356
|
-
//
|
|
22357
|
-
export function
|
|
23745
|
+
// Triggers a music event.
|
|
23746
|
+
export function PlayMusic(musicEvent: MusicEvents, squad: Squad): void;
|
|
23747
|
+
|
|
23748
|
+
// Triggers a music event.
|
|
23749
|
+
export function PlayMusic(musicEvent: MusicEvents, player: Player): void;
|
|
22358
23750
|
|
|
22359
23751
|
// Plays a sound using runtime spawner tech.
|
|
22360
23752
|
export function PlaySound(sound: SFX, amplitude: number, team: Team): void;
|
|
@@ -22395,74 +23787,44 @@ declare global {
|
|
|
22395
23787
|
player: Player
|
|
22396
23788
|
): void;
|
|
22397
23789
|
|
|
22398
|
-
// Plays a sound using runtime spawner tech.
|
|
22399
|
-
export function PlaySound(sound: SFX, amplitude: number, location: Vector, attenuationRange: number): void;
|
|
22400
|
-
|
|
22401
|
-
// Plays a sound using runtime spawner tech.
|
|
22402
|
-
export function PlaySound(objectId: number, amplitude: number, location: Vector, attenuationRange: number): void;
|
|
22403
|
-
|
|
22404
|
-
// Plays a sound using runtime spawner tech.
|
|
22405
|
-
export function PlaySound(
|
|
22406
|
-
objectId: number,
|
|
22407
|
-
amplitude: number,
|
|
22408
|
-
location: Vector,
|
|
22409
|
-
attenuationRange: number,
|
|
22410
|
-
team: Team
|
|
22411
|
-
): void;
|
|
22412
|
-
|
|
22413
|
-
// Plays a sound using runtime spawner tech.
|
|
22414
|
-
export function PlaySound(
|
|
22415
|
-
objectId: number,
|
|
22416
|
-
amplitude: number,
|
|
22417
|
-
location: Vector,
|
|
22418
|
-
attenuationRange: number,
|
|
22419
|
-
squad: Squad
|
|
22420
|
-
): void;
|
|
22421
|
-
|
|
22422
|
-
// Plays a sound using runtime spawner tech.
|
|
22423
|
-
export function PlaySound(
|
|
22424
|
-
objectId: number,
|
|
22425
|
-
amplitude: number,
|
|
22426
|
-
location: Vector,
|
|
22427
|
-
attenuationRange: number,
|
|
22428
|
-
player: Player
|
|
22429
|
-
): void;
|
|
22430
|
-
|
|
22431
|
-
// Plays a voice-over event clip.
|
|
22432
|
-
export function PlayVO(objectId: number, event: VoiceOverEvents2D, flag: VoiceOverFlags): void;
|
|
22433
|
-
|
|
22434
|
-
// Plays a voice-over event clip.
|
|
22435
|
-
export function PlayVO(objectId: number, event: VoiceOverEvents2D, flag: VoiceOverFlags, player: Player): void;
|
|
22436
|
-
|
|
22437
|
-
// Plays a voice-over event clip.
|
|
22438
|
-
export function PlayVO(objectId: number, event: VoiceOverEvents2D, flag: VoiceOverFlags, squad: Squad): void;
|
|
22439
|
-
|
|
22440
|
-
// Plays a voice-over event clip.
|
|
22441
|
-
export function PlayVO(objectId: number, event: VoiceOverEvents2D, flag: VoiceOverFlags, team: Team): void;
|
|
23790
|
+
// Plays a sound using runtime spawner tech.
|
|
23791
|
+
export function PlaySound(sound: SFX, amplitude: number, location: Vector, attenuationRange: number): void;
|
|
22442
23792
|
|
|
22443
|
-
// Plays a voice-over event clip.
|
|
23793
|
+
// Plays a voice-over event clip. VO flags Hotel and India only support a few select VO events.
|
|
22444
23794
|
export function PlayVO(voiceOver: VO, event: VoiceOverEvents2D, flag: VoiceOverFlags): void;
|
|
22445
23795
|
|
|
22446
|
-
// Plays a voice-over event clip.
|
|
23796
|
+
// Plays a voice-over event clip. VO flags Hotel and India only support a few select VO events.
|
|
22447
23797
|
export function PlayVO(voiceOver: VO, event: VoiceOverEvents2D, flag: VoiceOverFlags, player: Player): void;
|
|
22448
23798
|
|
|
22449
|
-
// Plays a voice-over event clip.
|
|
23799
|
+
// Plays a voice-over event clip. VO flags Hotel and India only support a few select VO events.
|
|
22450
23800
|
export function PlayVO(voiceOver: VO, event: VoiceOverEvents2D, flag: VoiceOverFlags, squad: Squad): void;
|
|
22451
23801
|
|
|
22452
|
-
// Plays a voice-over event clip.
|
|
23802
|
+
// Plays a voice-over event clip. VO flags Hotel and India only support a few select VO events.
|
|
22453
23803
|
export function PlayVO(voiceOver: VO, event: VoiceOverEvents2D, flag: VoiceOverFlags, team: Team): void;
|
|
22454
23804
|
|
|
22455
|
-
//
|
|
22456
|
-
export function
|
|
23805
|
+
// Updates any parameters that a music package might have.
|
|
23806
|
+
export function SetMusicParam(musicParam: MusicParams, paramValue: number): void;
|
|
22457
23807
|
|
|
22458
|
-
//
|
|
22459
|
-
export function
|
|
23808
|
+
// Updates any parameters that a music package might have.
|
|
23809
|
+
export function SetMusicParam(musicParam: MusicParams, paramValue: number, team: Team): void;
|
|
22460
23810
|
|
|
22461
|
-
//
|
|
22462
|
-
export function
|
|
23811
|
+
// Updates any parameters that a music package might have.
|
|
23812
|
+
export function SetMusicParam(musicParam: MusicParams, paramValue: number, squad: Squad): void;
|
|
22463
23813
|
|
|
22464
|
-
//
|
|
22465
|
-
export function
|
|
23814
|
+
// Updates any parameters that a music package might have.
|
|
23815
|
+
export function SetMusicParam(musicParam: MusicParams, paramValue: number, player: Player): void;
|
|
23816
|
+
|
|
23817
|
+
// Sets the amplitude of a given sound.
|
|
23818
|
+
export function SetSoundAmplitude(sound: SFX, amplitude: number, team: Team): void;
|
|
23819
|
+
|
|
23820
|
+
// Sets the amplitude of a given sound.
|
|
23821
|
+
export function SetSoundAmplitude(sound: SFX, amplitude: number, squad: Squad): void;
|
|
23822
|
+
|
|
23823
|
+
// Sets the amplitude of a given sound.
|
|
23824
|
+
export function SetSoundAmplitude(sound: SFX, amplitude: number, player: Player): void;
|
|
23825
|
+
|
|
23826
|
+
// Sets the amplitude of a given sound.
|
|
23827
|
+
export function SetSoundAmplitude(sound: SFX, amplitude: number): void;
|
|
22466
23828
|
|
|
22467
23829
|
// Stops a given sound.
|
|
22468
23830
|
export function StopSound(sound: SFX, team: Team): void;
|
|
@@ -22476,6 +23838,9 @@ declare global {
|
|
|
22476
23838
|
// Stops a given sound.
|
|
22477
23839
|
export function StopSound(sound: SFX): void;
|
|
22478
23840
|
|
|
23841
|
+
// Unloads a music package that is already loaded.
|
|
23842
|
+
export function UnloadMusic(musicPackage: MusicPackages): void;
|
|
23843
|
+
|
|
22479
23844
|
// Sets CameraType for all players. CameraIndex optional.
|
|
22480
23845
|
export function SetCameraTypeForAll(cameraType: Cameras): void;
|
|
22481
23846
|
|
|
@@ -22488,9 +23853,6 @@ declare global {
|
|
|
22488
23853
|
// Sets CameraType for provided Player. CameraIndex optional.
|
|
22489
23854
|
export function SetCameraTypeForPlayer(player: Player, cameraType: Cameras, cameraIndex: number): void;
|
|
22490
23855
|
|
|
22491
|
-
// Enables or disables a player-specific screen effect.
|
|
22492
|
-
export function EnableScreenEffect(player: Player, screenEffect: ScreenEffect, enable: boolean): void;
|
|
22493
|
-
|
|
22494
23856
|
// Enables or disables a player-specific screen effect.
|
|
22495
23857
|
export function EnableScreenEffect(player: Player, screenEffect: ScreenEffects, enable: boolean): void;
|
|
22496
23858
|
|
|
@@ -22647,7 +24009,7 @@ declare global {
|
|
|
22647
24009
|
// Switches players on TeamA and TeamB. Both teams must have the same Human and Bot count.
|
|
22648
24010
|
export function SwitchTeams(teamA: Team, teamB: Team): void;
|
|
22649
24011
|
|
|
22650
|
-
// Removes all existing loot from the world
|
|
24012
|
+
// Removes all existing loot from the world.
|
|
22651
24013
|
export function UnspawnAllLoot(): void;
|
|
22652
24014
|
|
|
22653
24015
|
// Unspawn an Object spawned using SpawnObject.
|
|
@@ -22709,6 +24071,9 @@ declare global {
|
|
|
22709
24071
|
// Gradually modifies the value of a Variable over time (in seconds). The variable's value will reach the limit at the end of the interval.
|
|
22710
24072
|
export function ChaseVariableOverTime(variable: Variable, limit: number, durationSeconds: number): void;
|
|
22711
24073
|
|
|
24074
|
+
// Calls a javascript action function.
|
|
24075
|
+
export function JsAction(actionName: string, actionArg0: Any, actionArg1: Any): void;
|
|
24076
|
+
|
|
22712
24077
|
// Stops an in-progress tracking of a Variable from the ChaseVariableOverTime or ChaseVariableAtRate blocks, leaving it at its current value.
|
|
22713
24078
|
export function StopChasingVariable(variable: Variable): void;
|
|
22714
24079
|
|
|
@@ -22817,10 +24182,7 @@ declare global {
|
|
|
22817
24182
|
// Puts the target player into the mandown state (unless mandown is disabled).
|
|
22818
24183
|
export function ForceManDown(player: Player): void;
|
|
22819
24184
|
|
|
22820
|
-
//
|
|
22821
|
-
export function Resupply(player: Player, ressuplyType: ResupplyTypes): void;
|
|
22822
|
-
|
|
22823
|
-
// Sets the max health of a target player from 0 to 1000. The value will be multiplied by the max health multiplier of the that target.
|
|
24185
|
+
// Sets the max health of a target player from 1 to 500. The value will be multiplied by the target's max health multiplier.
|
|
22824
24186
|
export function SetPlayerMaxHealth(player: Player, maxHealth: number): void;
|
|
22825
24187
|
|
|
22826
24188
|
// Sets a player's movement speed multiplier.
|
|
@@ -23742,17 +25104,7 @@ declare global {
|
|
|
23742
25104
|
// Returns the VO object corresponding to the provided id.
|
|
23743
25105
|
export function GetVO(number: number): VO;
|
|
23744
25106
|
|
|
23745
|
-
|
|
23746
|
-
/**
|
|
23747
|
-
* @deprecated The method should not be used
|
|
23748
|
-
*/
|
|
23749
|
-
export function GetScreenEffect(arg0: PortalEnum): ScreenEffect;
|
|
23750
|
-
|
|
23751
|
-
// Returns the screen effect object corresponding to the provided id.
|
|
23752
|
-
/**
|
|
23753
|
-
* @deprecated The method should not be used
|
|
23754
|
-
*/
|
|
23755
|
-
export function GetScreenEffect(number: number): ScreenEffect;
|
|
25107
|
+
export function GetFixedCamera(number: number): FixedCamera;
|
|
23756
25108
|
|
|
23757
25109
|
// Returns the VFX object corresponding to the provided id.
|
|
23758
25110
|
export function GetVFX(vfxNumber: number): VFX;
|
|
@@ -23882,6 +25234,9 @@ declare global {
|
|
|
23882
25234
|
// Returns true if the provided value is equal to the specified type.
|
|
23883
25235
|
export function IsType(value: Any, type: Types): boolean;
|
|
23884
25236
|
|
|
25237
|
+
// Calls a javascript value function.
|
|
25238
|
+
export function JsValue(valueName: string, valueArg0: Any, valueArg1: Any): Any;
|
|
25239
|
+
|
|
23885
25240
|
// Returns a boolean indicating if the 1st provided value is less than the 2nd provided value.
|
|
23886
25241
|
export function LessThan(left: number, right: number): boolean;
|
|
23887
25242
|
|
|
@@ -24086,6 +25441,9 @@ declare global {
|
|
|
24086
25441
|
// Returns the squad object corresponding to the provided player, or team/squad id.
|
|
24087
25442
|
export function GetSquad(teamIdNumber: number, squadIdNumber: number): Squad;
|
|
24088
25443
|
|
|
25444
|
+
// Returns a string of the name of the provided squad.
|
|
25445
|
+
export function GetSquadName(arg0: Squad): string;
|
|
25446
|
+
|
|
24089
25447
|
// Returns the team value of the specified player OR the corresponding team of the provided number.
|
|
24090
25448
|
export function GetTeam(player: Player): Team;
|
|
24091
25449
|
|
|
@@ -24095,6 +25453,9 @@ declare global {
|
|
|
24095
25453
|
// Returns true if the provided player is valid.
|
|
24096
25454
|
export function IsPlayerValid(player: Player): boolean;
|
|
24097
25455
|
|
|
25456
|
+
// Returns a boolean checking to see if provided player is the leader of their squad.
|
|
25457
|
+
export function IsSquadLeader(player: Player): boolean;
|
|
25458
|
+
|
|
24098
25459
|
// Creates and returns a new weapon package.
|
|
24099
25460
|
export function CreateNewWeaponPackage(): WeaponPackage;
|
|
24100
25461
|
|
|
@@ -24149,6 +25510,12 @@ declare global {
|
|
|
24149
25510
|
// Returns the transform vector of the provided object.
|
|
24150
25511
|
export function GetObjectTransform(object: mod.Object): Transform;
|
|
24151
25512
|
|
|
25513
|
+
// Returns the position of a Transform as a Vector
|
|
25514
|
+
export function GetTransformPosition(transform: Transform): Vector;
|
|
25515
|
+
|
|
25516
|
+
// Returns the rotation of a Transform as a Vector
|
|
25517
|
+
export function GetTransformRotation(transform: Transform): Vector;
|
|
25518
|
+
|
|
24152
25519
|
// Returns the leftward directional vector of (-1, 0, 0).
|
|
24153
25520
|
export function LeftVector(): Vector;
|
|
24154
25521
|
|
|
@@ -30171,7 +31538,7 @@ declare enum SquadSpawnType {
|
|
|
30171
31538
|
SquadmatesOnLeader_LeaderNone = 1,
|
|
30172
31539
|
SquadmatesOnLeader_LeaderAll = 2,
|
|
30173
31540
|
Disabled = 2,
|
|
30174
|
-
|
|
31541
|
+
Undocumented = 3,
|
|
30175
31542
|
}
|
|
30176
31543
|
/**
|
|
30177
31544
|
* Controls what type of scoreboard layout to use.
|
|
@@ -30201,486 +31568,1207 @@ declare enum FactionID {
|
|
|
30201
31568
|
MapDefault = 0,
|
|
30202
31569
|
NATO = 607944106,
|
|
30203
31570
|
}
|
|
30204
|
-
/**
|
|
30205
|
-
* Describes all configurable mutators for the game.
|
|
30206
|
-
*/
|
|
30207
31571
|
type Mutators = {
|
|
30208
31572
|
/**
|
|
30209
|
-
*
|
|
30210
|
-
*
|
|
30211
|
-
*
|
|
31573
|
+
* AI PRONE
|
|
31574
|
+
* Controls whether AI soldiers can go prone.
|
|
31575
|
+
*
|
|
31576
|
+
* @id 2294859495
|
|
30212
31577
|
*/
|
|
30213
31578
|
AI_ProneAllowed_PerTeam: PerTeam<boolean>;
|
|
30214
31579
|
/**
|
|
30215
|
-
*
|
|
30216
|
-
*
|
|
30217
|
-
*
|
|
31580
|
+
* @id 3918918809
|
|
31581
|
+
* @constraints Range: [0 to 1]
|
|
31582
|
+
* @default 1
|
|
31583
|
+
*/
|
|
31584
|
+
AgingModifierForCommittedOrder: number;
|
|
31585
|
+
/**
|
|
31586
|
+
* MAXIMUM HUMAN PLAYERS
|
|
31587
|
+
* Max Player Count Per Team
|
|
31588
|
+
*
|
|
31589
|
+
* @id 2976738751
|
|
31590
|
+
* @constraints Range: [0 to 128]
|
|
31591
|
+
* @default 0
|
|
30218
31592
|
*/
|
|
30219
31593
|
MaxPlayerCount_PerTeam: PerTeam<number>;
|
|
30220
31594
|
/**
|
|
30221
|
-
*
|
|
30222
|
-
*
|
|
30223
|
-
*
|
|
31595
|
+
* Static AI Count Per Team
|
|
31596
|
+
* Sets the maximum number of static AI, this setting is not used for Backfill AI.
|
|
31597
|
+
*
|
|
31598
|
+
* @id 1544673979
|
|
31599
|
+
* @constraints Range: [0 to 64]
|
|
31600
|
+
* @default 0
|
|
30224
31601
|
*/
|
|
30225
31602
|
AiMaxCount_PerTeam: PerTeam<number>;
|
|
30226
31603
|
/**
|
|
30227
|
-
*
|
|
30228
|
-
*
|
|
30229
|
-
*
|
|
30230
|
-
*
|
|
31604
|
+
* AI TYPE
|
|
31605
|
+
* Controls which type of AI to spawn. Backfill AI will automatically spawn and can be replaced by human players. Static AI is a fixed number that cannot be replaced, for Solo or Co-op experiences.
|
|
31606
|
+
*
|
|
31607
|
+
* @id 1666992788
|
|
31608
|
+
* @constraints Allowed Values: 0, 1, 2
|
|
31609
|
+
* @default 0
|
|
30231
31610
|
*/
|
|
30232
31611
|
AiSpawnType: AiSpawnType;
|
|
30233
31612
|
/**
|
|
30234
|
-
*
|
|
30235
|
-
*
|
|
30236
|
-
*
|
|
31613
|
+
* FRIENDLY FIRE
|
|
31614
|
+
* Controls whether damage will be applied to allies.
|
|
31615
|
+
*
|
|
31616
|
+
* @id 836139493
|
|
30237
31617
|
*/
|
|
30238
|
-
|
|
31618
|
+
FriendlyFireAllowed_PerTeam: PerTeam<boolean>;
|
|
31619
|
+
/**
|
|
31620
|
+
* SQUAD SPAWN TYPE
|
|
31621
|
+
* Controls the rules for Squad Spawning, for squad members and squad leaders.
|
|
31622
|
+
*
|
|
31623
|
+
* @id 1476270551
|
|
31624
|
+
* @constraints Allowed Values: 0, 1, 2, 3
|
|
31625
|
+
* @default 0
|
|
31626
|
+
*/
|
|
31627
|
+
SquadSpawnMode_PerTeam: PerTeam<SquadSpawnType>;
|
|
30239
31628
|
/**
|
|
30240
|
-
*
|
|
30241
|
-
*
|
|
30242
|
-
*
|
|
31629
|
+
* MAN-DOWN TYPE
|
|
31630
|
+
* Determines the Man-Down behavior when a soldier is downed.
|
|
31631
|
+
*
|
|
31632
|
+
* @id 1722734603
|
|
31633
|
+
* @constraints Allowed Values: 0, 1, 2
|
|
31634
|
+
* @default 1
|
|
30243
31635
|
*/
|
|
30244
31636
|
ManDownExperienceType_PerTeam: PerTeam<ManDownExperienceType>;
|
|
30245
31637
|
/**
|
|
30246
|
-
*
|
|
30247
|
-
*
|
|
30248
|
-
*
|
|
31638
|
+
* STRAFE WHILE SPRINTING
|
|
31639
|
+
* Controls whether soldiers are allowed to strafe laterally while sprinting.
|
|
31640
|
+
*
|
|
31641
|
+
* @id 2382243254
|
|
30249
31642
|
*/
|
|
30250
31643
|
SprintStrafeAllowed_PerTeam: PerTeam<boolean>;
|
|
30251
31644
|
/**
|
|
30252
|
-
*
|
|
31645
|
+
* FACTION
|
|
31646
|
+
* Sets the faction for each team.
|
|
31647
|
+
*
|
|
31648
|
+
* @id 548273204
|
|
31649
|
+
* @constraints Allowed Values: -1865993703, 0, 607944106
|
|
31650
|
+
* @default 0
|
|
31651
|
+
*/
|
|
31652
|
+
FactionID_PerTeam: PerTeam<FactionID>;
|
|
31653
|
+
/**
|
|
31654
|
+
* Sets the numbers of teams that will be in the match.
|
|
31655
|
+
*
|
|
31656
|
+
* @id 4262527312
|
|
31657
|
+
* @constraints Range: [1 to 129]
|
|
31658
|
+
* @default 3
|
|
30253
31659
|
*/
|
|
30254
31660
|
MaxTeamCount: number;
|
|
30255
31661
|
/**
|
|
30256
|
-
*
|
|
31662
|
+
* PASSENGER SEATS
|
|
31663
|
+
* Controls whether vehicles take passengers.
|
|
31664
|
+
*
|
|
31665
|
+
* @id 561253693
|
|
30257
31666
|
*/
|
|
30258
31667
|
Vehicle_AllowPassengers: boolean;
|
|
30259
31668
|
/**
|
|
30260
|
-
*
|
|
31669
|
+
* AI PASSENGER SEATS
|
|
31670
|
+
* Controls whether vehicles take AI passengers.
|
|
31671
|
+
*
|
|
31672
|
+
* @id 1557246182
|
|
30261
31673
|
*/
|
|
30262
31674
|
AI_Vehicle_AllowAiInPassengerSeats: boolean;
|
|
30263
31675
|
/**
|
|
30264
|
-
*
|
|
30265
|
-
*
|
|
30266
|
-
*
|
|
30267
|
-
*
|
|
31676
|
+
* ALLY IDENTIFICATION
|
|
31677
|
+
* Controls whether allies are visibly marked as allies when viewed in-game.
|
|
31678
|
+
*
|
|
31679
|
+
* @id 1308565896
|
|
30268
31680
|
*/
|
|
30269
31681
|
FriendlyIdentificationAllowed_PerTeam: PerTeam<boolean>;
|
|
30270
31682
|
/**
|
|
30271
|
-
*
|
|
30272
|
-
*
|
|
30273
|
-
*
|
|
31683
|
+
* SQUAD REVIVE
|
|
31684
|
+
* Controls whether soldiers in a squad can revive other players in the squad, regardless of class or gadget.
|
|
31685
|
+
*
|
|
31686
|
+
* @id 2270279538
|
|
30274
31687
|
*/
|
|
30275
31688
|
SquadReviveAllowed_PerTeam: PerTeam<boolean>;
|
|
30276
31689
|
/**
|
|
30277
|
-
*
|
|
31690
|
+
* REINFORCEMENT MULTIPLIER
|
|
31691
|
+
* Multiplies the reinforcement count required to end the game. Values less than 1.0 will result in fewer reinforcements and shorter games, while values greater than 1.0 will increase the reinforcement count and extend the game time.
|
|
31692
|
+
*
|
|
31693
|
+
* @id 809598703
|
|
31694
|
+
* @constraints Range: [0.10000000149011612 to 10]
|
|
31695
|
+
* @default 1
|
|
31696
|
+
*/
|
|
31697
|
+
ScoreMultiplier: number;
|
|
31698
|
+
/**
|
|
31699
|
+
* SECTOR TIME
|
|
31700
|
+
* Sets the maximum time (in minutes) for each sector.
|
|
31701
|
+
*
|
|
31702
|
+
* @id 1663663112
|
|
31703
|
+
* @constraints Range: [10 to 60]
|
|
31704
|
+
* @default 15
|
|
31705
|
+
*/
|
|
31706
|
+
R_iSectorTime: number;
|
|
31707
|
+
/**
|
|
31708
|
+
* GAME TIME
|
|
31709
|
+
* Sets the maximum time (in minutes) for the round
|
|
31710
|
+
*
|
|
31711
|
+
* @id 3283626574
|
|
31712
|
+
* @constraints Range: [30 to 60]
|
|
31713
|
+
* @default 45
|
|
31714
|
+
*/
|
|
31715
|
+
CQ_iModeTime: number;
|
|
31716
|
+
/**
|
|
31717
|
+
* AIM ASSIST ZOOM SNAP
|
|
31718
|
+
* Controls whether Snap-to-target is used for Aim Assisted players. When this is set to OFF, the crosshair will not snap to a nearby target when entering ADS.
|
|
31719
|
+
*
|
|
31720
|
+
* @id 1152845640
|
|
30278
31721
|
*/
|
|
30279
31722
|
AimAssistSnapZoomEnabled: boolean;
|
|
30280
31723
|
/**
|
|
30281
|
-
*
|
|
30282
|
-
*
|
|
30283
|
-
*
|
|
31724
|
+
* PRONE
|
|
31725
|
+
* Controls whether soldiers can go prone.
|
|
31726
|
+
*
|
|
31727
|
+
* @id 2434061171
|
|
30284
31728
|
*/
|
|
30285
31729
|
ProneAllowed_PerTeam: PerTeam<boolean>;
|
|
30286
31730
|
/**
|
|
30287
|
-
*
|
|
30288
|
-
*
|
|
30289
|
-
*
|
|
31731
|
+
* VEHICLE HEALTH REGENERATION
|
|
31732
|
+
* Controls whether vehicles regenerate health over time after not taking damage.
|
|
31733
|
+
*
|
|
31734
|
+
* @id 3575692072
|
|
30290
31735
|
*/
|
|
30291
31736
|
VehicleHealthRegenAllowed_PerTeam: PerTeam<boolean>;
|
|
30292
31737
|
/**
|
|
30293
|
-
*
|
|
30294
|
-
*
|
|
30295
|
-
*
|
|
31738
|
+
* INFINITE WEAPON MAGAZINES
|
|
31739
|
+
* Control if primary and secondary weapons have infinite magazines.
|
|
31740
|
+
*
|
|
31741
|
+
* @id 794544630
|
|
30296
31742
|
*/
|
|
30297
31743
|
InfiniteWeaponMagazines_PerTeam: PerTeam<boolean>;
|
|
30298
31744
|
/**
|
|
30299
|
-
*
|
|
30300
|
-
*
|
|
30301
|
-
*
|
|
31745
|
+
* SPRINT
|
|
31746
|
+
* Controls whether soldiers are allowed to sprint.
|
|
31747
|
+
*
|
|
31748
|
+
* @id 902078290
|
|
30302
31749
|
*/
|
|
30303
31750
|
SprintAllowed_PerTeam: PerTeam<boolean>;
|
|
30304
31751
|
/**
|
|
30305
|
-
*
|
|
30306
|
-
*
|
|
30307
|
-
*
|
|
31752
|
+
* SOLDIER HEALTH REGENERATION
|
|
31753
|
+
* Controls whether soldiers regenerate health over time after not taking damage.
|
|
31754
|
+
*
|
|
31755
|
+
* @id 233704148
|
|
30308
31756
|
*/
|
|
30309
31757
|
SoldierHealthRegenAllowed_PerTeam: PerTeam<boolean>;
|
|
30310
31758
|
/**
|
|
30311
|
-
*
|
|
31759
|
+
* STATIONARY WEAPON EMPLACEMENTS
|
|
31760
|
+
* Controls whether Stationary Weapon Emplacements should appear in the map (where applicable).
|
|
31761
|
+
*
|
|
31762
|
+
* @id 1526538121
|
|
30312
31763
|
*/
|
|
30313
31764
|
StationaryEmplacementsAllowed: boolean;
|
|
30314
31765
|
/**
|
|
30315
|
-
*
|
|
30316
|
-
*
|
|
30317
|
-
*
|
|
31766
|
+
* SLIDE
|
|
31767
|
+
* Controls whether soldiers can slide.
|
|
31768
|
+
*
|
|
31769
|
+
* @id 3767405896
|
|
30318
31770
|
*/
|
|
30319
31771
|
SlideAllowed_PerTeam: PerTeam<boolean>;
|
|
30320
31772
|
/**
|
|
30321
|
-
*
|
|
30322
|
-
*
|
|
30323
|
-
*
|
|
31773
|
+
* COMPASS
|
|
31774
|
+
* Controls whether the Compass is displayed in the HUD.
|
|
31775
|
+
*
|
|
31776
|
+
* @id 2005480485
|
|
30324
31777
|
*/
|
|
30325
31778
|
CompassAllowed_PerTeam: PerTeam<boolean>;
|
|
30326
31779
|
/**
|
|
30327
|
-
*
|
|
30328
|
-
*
|
|
30329
|
-
*
|
|
31780
|
+
* MINIMAP
|
|
31781
|
+
* Controls whether the Minimap is displayed in the HUD.
|
|
31782
|
+
*
|
|
31783
|
+
* @id 588019110
|
|
30330
31784
|
*/
|
|
30331
31785
|
MinimapAllowed_PerTeam: PerTeam<boolean>;
|
|
30332
31786
|
/**
|
|
30333
|
-
*
|
|
30334
|
-
*
|
|
30335
|
-
*
|
|
30336
|
-
*
|
|
31787
|
+
* PING BEHAVIOR
|
|
31788
|
+
* Determines the behavior of the Ping command.
|
|
31789
|
+
*
|
|
31790
|
+
* @id 1017389623
|
|
31791
|
+
* @constraints Allowed Values: 0, 2
|
|
31792
|
+
* @default 0
|
|
30337
31793
|
*/
|
|
30338
31794
|
PingBehavior_PerTeam: PerTeam<PingBehavior>;
|
|
30339
31795
|
/**
|
|
30340
|
-
*
|
|
30341
|
-
*
|
|
30342
|
-
*
|
|
31796
|
+
* HUD
|
|
31797
|
+
* Controls whether players have a Heads-Up Display. Does not disable the Full Map.
|
|
31798
|
+
*
|
|
31799
|
+
* @id 3287878479
|
|
30343
31800
|
*/
|
|
30344
31801
|
HUDAllowed_PerTeam: PerTeam<boolean>;
|
|
30345
31802
|
/**
|
|
30346
|
-
*
|
|
30347
|
-
* Values
|
|
30348
|
-
*
|
|
30349
|
-
*
|
|
31803
|
+
* SOLDIER MAXIMUM HEALTH MULTIPLIER
|
|
31804
|
+
* Multiplies soldier maximum health. Values less than 1.0 reduce health, while values greater than 1.0 increase it.
|
|
31805
|
+
*
|
|
31806
|
+
* @id 1899412422
|
|
31807
|
+
* @constraints Range: [0.10000000149011612 to 5]
|
|
31808
|
+
* @default 1
|
|
30350
31809
|
*/
|
|
30351
31810
|
SoldierMaxHealthMultiplier_PerTeam: PerTeam<number>;
|
|
30352
31811
|
/**
|
|
30353
|
-
*
|
|
30354
|
-
* Values
|
|
30355
|
-
*
|
|
30356
|
-
*
|
|
31812
|
+
* SOLDIER REDEPLOY DELAY MULTIPLIER
|
|
31813
|
+
* Multiplies the time it takes for soldiers to redeploy. Values less than 1.0 allow soldiers to redeploy more quickly, while values greater than 1.0 force soldiers to wait longer before redeploying.
|
|
31814
|
+
*
|
|
31815
|
+
* @id 2390282071
|
|
31816
|
+
* @constraints Range: [0 to 18]
|
|
31817
|
+
* @default 1
|
|
30357
31818
|
*/
|
|
30358
31819
|
SoldierRespawnDelayMultiplier_PerTeam: PerTeam<number>;
|
|
30359
31820
|
/**
|
|
30360
|
-
*
|
|
30361
|
-
* Values
|
|
30362
|
-
*
|
|
30363
|
-
*
|
|
31821
|
+
* PLAYER DAMAGE MULTIPLIER
|
|
31822
|
+
* Multiplies damage from all sources. Values less than 1.0 reduce damage from all sources, while values greater than 1.0 increase damage.
|
|
31823
|
+
*
|
|
31824
|
+
* @id 1671953404
|
|
31825
|
+
* @constraints Range: [0.009999999776482582 to 5]
|
|
31826
|
+
* @default 1
|
|
31827
|
+
*/
|
|
31828
|
+
DamageMultiplier_PerTeam: PerTeam<number>;
|
|
31829
|
+
/**
|
|
31830
|
+
* VEHICLE MAXIMUM HEALTH MULTIPLIER
|
|
31831
|
+
* Multiplies the maximum health of all vehicles. Values less than 1.0 reduces the health of all vehicles, while values greater than 1.0 increases it.
|
|
31832
|
+
*
|
|
31833
|
+
* @id 3752128436
|
|
31834
|
+
* @constraints Range: [0.10000000149011612 to 3.5]
|
|
31835
|
+
* @default 1
|
|
30364
31836
|
*/
|
|
30365
31837
|
VehicleMaxHealthMultiplier_PerTeam: PerTeam<number>;
|
|
30366
31838
|
/**
|
|
30367
|
-
*
|
|
30368
|
-
* Values
|
|
31839
|
+
* VEHICLE SPAWN DELAY MULTIPLIER
|
|
31840
|
+
* Multiplies the default timer that spawns or respawns vehicles. Values below 1.0 make spawns faster, values above 1.0 delay spawns for longer.
|
|
31841
|
+
*
|
|
31842
|
+
* @id 2145356810
|
|
31843
|
+
* @constraints Range: [0.20000000298023224 to 5]
|
|
31844
|
+
* @default 1
|
|
31845
|
+
*/
|
|
31846
|
+
Portal_KitsLimit_VehicleSpawnDelayMultiplier_PerTeam: PerTeam<number>;
|
|
31847
|
+
/**
|
|
31848
|
+
* PROJECTILE SPEED MULTIPLIER
|
|
31849
|
+
* Multiplies the speed of all projectiles. Values smaller than 1.0 will slow projectiles, values larger than 1.0 will increase the speed.
|
|
31850
|
+
*
|
|
31851
|
+
* @id 900970640
|
|
31852
|
+
* @constraints Range: [0.5 to 5]
|
|
31853
|
+
* @default 1
|
|
30369
31854
|
*/
|
|
30370
31855
|
ProjectileSpeedMultiplier: number;
|
|
30371
31856
|
/**
|
|
30372
|
-
*
|
|
30373
|
-
*
|
|
30374
|
-
*
|
|
30375
|
-
*
|
|
31857
|
+
* BODY SHOT DAMAGE MULTIPLIER
|
|
31858
|
+
* Multiplies the damage dealt when successfully landing a body shot. Note that this modifier combines with other damage modifiers.
|
|
31859
|
+
*
|
|
31860
|
+
* @id 31136365
|
|
31861
|
+
* @constraints Range: [0 to 4]
|
|
31862
|
+
* @default 1
|
|
30376
31863
|
*/
|
|
30377
31864
|
BodyshotMultiplier_PerTeam: PerTeam<number>;
|
|
30378
31865
|
/**
|
|
30379
|
-
*
|
|
30380
|
-
*
|
|
30381
|
-
*
|
|
30382
|
-
*
|
|
31866
|
+
* HEADSHOT DAMAGE MULTIPLIER
|
|
31867
|
+
* Multiplies the damage dealt when successfully landing a headshot. Note that this modifier combines with other damage modifiers.
|
|
31868
|
+
*
|
|
31869
|
+
* @id 2101284162
|
|
31870
|
+
* @constraints Range: [0 to 4]
|
|
31871
|
+
* @default 1
|
|
30383
31872
|
*/
|
|
30384
31873
|
HeadshotMultiplier_PerTeam: PerTeam<number>;
|
|
30385
31874
|
/**
|
|
30386
|
-
*
|
|
30387
|
-
* Values lower than 1.0 reduce damage, while values greater than 1.0 increase damage.
|
|
30388
|
-
*
|
|
30389
|
-
*
|
|
31875
|
+
* FALL DAMAGE MULTIPLIER
|
|
31876
|
+
* Multiplies damage taken from falling. Values lower than 1.0 reduce damage, while values greater than 1.0 increase damage.
|
|
31877
|
+
*
|
|
31878
|
+
* @id 2759418217
|
|
31879
|
+
* @constraints Range: [0 to 2]
|
|
31880
|
+
* @default 1
|
|
31881
|
+
*/
|
|
31882
|
+
FallDamageHeightMultiplier_PerTeam: PerTeam<number>;
|
|
31883
|
+
/**
|
|
31884
|
+
* VEHICLE DAMAGE MULTIPLIER
|
|
31885
|
+
* Multiplies the damage output of vehicles. Note that this modifier combines with other damage modifiers.
|
|
31886
|
+
*
|
|
31887
|
+
* @id 2009820847
|
|
31888
|
+
* @constraints Range: [0.009999999776482582 to 5]
|
|
31889
|
+
* @default 1
|
|
30390
31890
|
*/
|
|
30391
31891
|
VehicleDamageMultiplier_PerTeam: PerTeam<number>;
|
|
30392
31892
|
/**
|
|
30393
|
-
*
|
|
30394
|
-
* Values
|
|
30395
|
-
*
|
|
30396
|
-
*
|
|
31893
|
+
* VEHICLE HEALTH REGENERATION RATE
|
|
31894
|
+
* Controls the timing for vehicle health regeneration. Values less than 1.0 slow the time it takes to regenerate to full health, while values greater than 1.0 regenerate health more quickly for all vehicles.
|
|
31895
|
+
*
|
|
31896
|
+
* @id 896388464
|
|
31897
|
+
* @constraints Range: [0.10000000149011612 to 10]
|
|
31898
|
+
* @default 1
|
|
30397
31899
|
*/
|
|
30398
31900
|
VehicleRegenRateMultiplier_PerTeam: PerTeam<number>;
|
|
30399
31901
|
/**
|
|
30400
|
-
*
|
|
30401
|
-
* Values
|
|
30402
|
-
*
|
|
30403
|
-
*
|
|
31902
|
+
* SOLDIER HEALTH REGENERATION RATE
|
|
31903
|
+
* Controls the timing for soldier health regeneration. Values less than 1.0 slow the time it takes to regenerate to full health, while values greater than 1.0 regenerate health more quickly.
|
|
31904
|
+
*
|
|
31905
|
+
* @id 2317849662
|
|
31906
|
+
* @constraints Range: [0.10000000149011612 to 10]
|
|
31907
|
+
* @default 1
|
|
30404
31908
|
*/
|
|
30405
31909
|
SoldierRegenRateMultiplier_PerTeam: PerTeam<number>;
|
|
30406
31910
|
/**
|
|
30407
|
-
*
|
|
30408
|
-
*
|
|
31911
|
+
* SCOREBOARD TYPE
|
|
31912
|
+
* Controls what type of scoreboard layout to use.
|
|
31913
|
+
*
|
|
31914
|
+
* @id 2749696498
|
|
31915
|
+
* @constraints Allowed Values: 0, 1, 2, 3, 4
|
|
31916
|
+
* @default 1
|
|
30409
31917
|
*/
|
|
30410
31918
|
ScoreboardType: ScoreboardType;
|
|
30411
31919
|
/**
|
|
30412
|
-
*
|
|
30413
|
-
*
|
|
30414
|
-
*
|
|
31920
|
+
* AI MAN-DOWN TYPE
|
|
31921
|
+
* Determines the Man-Down behavior when an AI soldier is downed.
|
|
31922
|
+
*
|
|
31923
|
+
* @id 4119966672
|
|
31924
|
+
* @constraints Allowed Values: 0, 1, 2
|
|
31925
|
+
* @default 1
|
|
30415
31926
|
*/
|
|
30416
|
-
AI_ManDownExperienceType_PerTeam: PerTeam<
|
|
31927
|
+
AI_ManDownExperienceType_PerTeam: PerTeam<number>;
|
|
30417
31928
|
/**
|
|
30418
|
-
*
|
|
30419
|
-
* Values
|
|
30420
|
-
*
|
|
30421
|
-
*
|
|
31929
|
+
* AI SOLDIER MOVEMENT SPEED
|
|
31930
|
+
* Controls the default speed of AI Soldier movement, which can then be multiplied by other movement types. Values less than 1.0 slow down AI soldier movement, while values greater than 1.0 increase movement speed.
|
|
31931
|
+
*
|
|
31932
|
+
* @id 918657157
|
|
31933
|
+
* @constraints Range: [0.800000011920929 to 1.2000000476837158]
|
|
31934
|
+
* @default 1
|
|
30422
31935
|
*/
|
|
30423
31936
|
AI_SoldierMovementSpeedMultiplier_PerTeam: PerTeam<number>;
|
|
30424
31937
|
/**
|
|
30425
|
-
*
|
|
30426
|
-
*
|
|
30427
|
-
*
|
|
31938
|
+
* AI SPRINT
|
|
31939
|
+
* Controls whether AI soldiers are allowed to sprint.
|
|
31940
|
+
*
|
|
31941
|
+
* @id 186024129
|
|
30428
31942
|
*/
|
|
30429
31943
|
AI_SprintAllowed_PerTeam: PerTeam<boolean>;
|
|
30430
31944
|
/**
|
|
30431
|
-
*
|
|
30432
|
-
*
|
|
30433
|
-
*
|
|
31945
|
+
* AI EXITING VEHICLES
|
|
31946
|
+
* Controls whether AI soldiers inside a vehicle can exit the vehicle. When this is set to OFF, AI soldiers in a vehicle must remain in the vehicle.
|
|
31947
|
+
*
|
|
31948
|
+
* @id 3239967550
|
|
30434
31949
|
*/
|
|
30435
31950
|
AI_ExitVehiclesAllowed_PerTeam: PerTeam<boolean>;
|
|
30436
31951
|
/**
|
|
30437
|
-
*
|
|
30438
|
-
*
|
|
30439
|
-
*
|
|
31952
|
+
* TICKETS PER-KILL MULTIPLIER
|
|
31953
|
+
* Control how many tickets are removed on a kill.
|
|
31954
|
+
*
|
|
31955
|
+
* @id 105207428
|
|
31956
|
+
* @constraints Range: [0 to 10]
|
|
31957
|
+
* @default 1
|
|
31958
|
+
*/
|
|
31959
|
+
ScorePerKillMultiplier: number;
|
|
31960
|
+
/**
|
|
31961
|
+
* INFINITE AMMO
|
|
31962
|
+
* Controls whether soldier weapons have infinite ammo and never need to reload.
|
|
31963
|
+
*
|
|
31964
|
+
* @id 2114774834
|
|
30440
31965
|
*/
|
|
30441
31966
|
InfiniteWeaponAmmo_PerTeam: PerTeam<boolean>;
|
|
30442
31967
|
/**
|
|
30443
|
-
*
|
|
30444
|
-
*
|
|
30445
|
-
*
|
|
31968
|
+
* AI SOLDIER HEALTH REGENERATION
|
|
31969
|
+
* Controls whether AI soldiers regenerate health over time after not taking damage.
|
|
31970
|
+
*
|
|
31971
|
+
* @id 734729469
|
|
30446
31972
|
*/
|
|
30447
31973
|
AI_SoldierHealthRegenAllowed_PerTeam: PerTeam<boolean>;
|
|
30448
31974
|
/**
|
|
30449
|
-
*
|
|
30450
|
-
* Values
|
|
30451
|
-
*
|
|
30452
|
-
*
|
|
31975
|
+
* AI SOLDIER MAXIMUM HEALTH MULTIPLIER
|
|
31976
|
+
* Multiplies AI soldier maximum health. Values less than 1.0 reduce AI health, while values greater than 1.0 increase it.
|
|
31977
|
+
*
|
|
31978
|
+
* @id 4092794051
|
|
31979
|
+
* @constraints Range: [0.10000000149011612 to 10]
|
|
31980
|
+
* @default 1
|
|
30453
31981
|
*/
|
|
30454
31982
|
AI_SoldierMaxHealthMultiplier_PerTeam: PerTeam<number>;
|
|
30455
31983
|
/**
|
|
30456
|
-
*
|
|
30457
|
-
* Values
|
|
30458
|
-
*
|
|
30459
|
-
*
|
|
31984
|
+
* AI HEALTH REGENERATION RATE
|
|
31985
|
+
* Controls the timing for AI soldier health regeneration. Values less than 1.0 slow the time it takes to regenerate AI soldiers to full health, while values greater than 1.0 regenerate health more quickly.
|
|
31986
|
+
*
|
|
31987
|
+
* @id 987645454
|
|
31988
|
+
* @constraints Range: [0.10000000149011612 to 10]
|
|
31989
|
+
* @default 1
|
|
30460
31990
|
*/
|
|
30461
31991
|
AI_SoldierRegenRateMultiplier_PerTeam: PerTeam<number>;
|
|
30462
31992
|
/**
|
|
30463
|
-
*
|
|
30464
|
-
*
|
|
30465
|
-
*
|
|
30466
|
-
*
|
|
31993
|
+
* AI DAMAGE MULTIPLIER
|
|
31994
|
+
* Multiplies AI damage output from all sources.
|
|
31995
|
+
*
|
|
31996
|
+
* @id 3626262758
|
|
31997
|
+
* @constraints Range: [0.009999999776482582 to 5]
|
|
31998
|
+
* @default 1
|
|
30467
31999
|
*/
|
|
30468
32000
|
AI_DamageMultiplier_PerTeam: PerTeam<number>;
|
|
30469
32001
|
/**
|
|
30470
|
-
*
|
|
32002
|
+
* AIM ASSIST
|
|
32003
|
+
* Controls whether Aim Assist is allowed for players using the Aim Assist option. When this is set to OFF, the crosshair will not adjust its speed when tracking over an enemy player.
|
|
32004
|
+
*
|
|
32005
|
+
* @id 2699039760
|
|
30471
32006
|
*/
|
|
30472
32007
|
AimAssistSlowdownEnabled: boolean;
|
|
30473
32008
|
/**
|
|
30474
|
-
*
|
|
30475
|
-
*
|
|
30476
|
-
*
|
|
30477
|
-
*
|
|
32009
|
+
* EXITING VEHICLES
|
|
32010
|
+
* Controls whether players inside a vehicle can exit the vehicle. When this is set to OFF, players in a vehicle must remain in the vehicle.
|
|
32011
|
+
*
|
|
32012
|
+
* @id 4072888461
|
|
32013
|
+
*/
|
|
32014
|
+
ExitVehiclesAllowed_PerTeam: PerTeam<boolean>;
|
|
32015
|
+
/**
|
|
32016
|
+
* SOLDIER MOVE SPEED MULTIPLIER
|
|
32017
|
+
* Controls the default speed of Soldier movement, which can then be multiplied by other movement types. Values less than 1.0 slow down soldier movement, while values greater than 1.0 increase movement speed.
|
|
32018
|
+
*
|
|
32019
|
+
* @id 1955023128
|
|
32020
|
+
* @constraints Range: [0.800000011920929 to 1.2000000476837158]
|
|
32021
|
+
* @default 1
|
|
30478
32022
|
*/
|
|
30479
32023
|
SoldierMovementSpeedMultiplier_PerTeam: PerTeam<number>;
|
|
30480
32024
|
/**
|
|
30481
|
-
*
|
|
30482
|
-
*
|
|
30483
|
-
*
|
|
32025
|
+
* CROSSHAIR ALLOWED
|
|
32026
|
+
* Controls whether crosshairs are disabled for players.
|
|
32027
|
+
*
|
|
32028
|
+
* @id 289584529
|
|
30484
32029
|
*/
|
|
30485
32030
|
CrosshairsAllowed_PerTeam: PerTeam<boolean>;
|
|
30486
32031
|
/**
|
|
30487
|
-
*
|
|
30488
|
-
*
|
|
30489
|
-
*
|
|
30490
|
-
*
|
|
32032
|
+
* ON-FOOT DEPLOYMENT
|
|
32033
|
+
* Controls whether players are allowed to deploy on foot as a soldier.
|
|
32034
|
+
*
|
|
32035
|
+
* @id 2849852964
|
|
32036
|
+
*/
|
|
32037
|
+
OnFootSpawnAllowed_PerTeam: PerTeam<boolean>;
|
|
32038
|
+
/**
|
|
32039
|
+
* AI VEHICLE DAMAGE MULTIPLIER
|
|
32040
|
+
* Multiplies AI damage output from vehicles.
|
|
32041
|
+
*
|
|
32042
|
+
* @id 1871419702
|
|
32043
|
+
* @constraints Range: [0.009999999776482582 to 5]
|
|
32044
|
+
* @default 1
|
|
30491
32045
|
*/
|
|
30492
32046
|
AI_VehicleDamageMultiplier_PerTeam: PerTeam<number>;
|
|
30493
32047
|
/**
|
|
30494
|
-
*
|
|
30495
|
-
*
|
|
30496
|
-
*
|
|
32048
|
+
* AI ON-FOOT DEPLOYMENT
|
|
32049
|
+
* Controls whether AI are allowed to deploy on foot as soldiers.
|
|
32050
|
+
*
|
|
32051
|
+
* @id 1807768999
|
|
30497
32052
|
*/
|
|
30498
32053
|
AI_OnFootSpawnAllowed_PerTeam: PerTeam<boolean>;
|
|
30499
32054
|
/**
|
|
30500
|
-
*
|
|
30501
|
-
*
|
|
30502
|
-
*
|
|
30503
|
-
*
|
|
32055
|
+
* AI SQUAD SPAWN
|
|
32056
|
+
* Controls the rules for AI Squad Spawning, for squad members and squad leaders.
|
|
32057
|
+
*
|
|
32058
|
+
* @id 310492599
|
|
32059
|
+
* @constraints Allowed Values: 0, 1, 2, 3
|
|
32060
|
+
* @default 0
|
|
30504
32061
|
*/
|
|
30505
32062
|
AI_SquadSpawnMode_PerTeam: PerTeam<SquadSpawnType>;
|
|
30506
32063
|
/**
|
|
30507
|
-
*
|
|
30508
|
-
*
|
|
30509
|
-
*
|
|
30510
|
-
*
|
|
30511
|
-
|
|
30512
|
-
|
|
30513
|
-
/**
|
|
30514
|
-
* Multiplies AI soldier respawn delay time per team or globally.
|
|
30515
|
-
* Values lower than 1.0 shorten respawn time, while values greater than 1.0 increase it.
|
|
30516
|
-
* If global: `number`
|
|
30517
|
-
* If per team: `[[teamIndex, multiplier], ...]`
|
|
32064
|
+
* AI REDEPLOY DELAY MULTIPLIER
|
|
32065
|
+
* Multiplies the time it takes for AI soldiers to redeploy. Values less than 1.0 allow AI soldiers to redeploy more quickly, while values greater than 1.0 force AI soldiers to wait longer before redeploying.
|
|
32066
|
+
*
|
|
32067
|
+
* @id 830816070
|
|
32068
|
+
* @constraints Range: [0 to 18]
|
|
32069
|
+
* @default 1
|
|
30518
32070
|
*/
|
|
30519
32071
|
AI_SoldierRespawnDelayMultiplier_PerTeam: PerTeam<number>;
|
|
30520
32072
|
/**
|
|
30521
|
-
*
|
|
32073
|
+
* REFLECT FRIENDLY FIRE DAMAGE
|
|
32074
|
+
* If the FRIENDLY FIRE modifier is enabled all damage to allies will be reflected back to a player after they kill two allies. Resets after 90 seconds.
|
|
32075
|
+
*
|
|
32076
|
+
* @id 3050333889
|
|
30522
32077
|
*/
|
|
30523
32078
|
FriendlyFireDamageReflectionEnabled: boolean;
|
|
30524
32079
|
/**
|
|
30525
|
-
*
|
|
30526
|
-
*
|
|
32080
|
+
* @id 2047132398
|
|
32081
|
+
* @constraints Allowed Values: 2
|
|
32082
|
+
* @default 2
|
|
30527
32083
|
*/
|
|
30528
32084
|
ModBuilder_GameMode: ModBuilderGameMode;
|
|
30529
32085
|
/**
|
|
30530
|
-
*
|
|
30531
|
-
*
|
|
32086
|
+
* @id 3985279000
|
|
32087
|
+
* @constraints Range: [-1000 to 1000]
|
|
32088
|
+
* @default 1
|
|
30532
32089
|
*/
|
|
30533
32090
|
AimAssistSnapCapsuleRadiusMultiplier: number;
|
|
30534
32091
|
/**
|
|
30535
|
-
*
|
|
32092
|
+
* @id 482929310
|
|
32093
|
+
* @constraints Range: [1 to 50]
|
|
32094
|
+
* @default 2
|
|
30536
32095
|
*/
|
|
30537
32096
|
FriendlyFireDamageReflectionMaxTeamKills: number;
|
|
30538
32097
|
/**
|
|
30539
|
-
*
|
|
30540
|
-
*
|
|
32098
|
+
* GAME TIME
|
|
32099
|
+
* Sets the maximum time (in minutes) for the round.
|
|
32100
|
+
*
|
|
32101
|
+
* @id 1796950356
|
|
32102
|
+
* @constraints Range: [6 to 60]
|
|
32103
|
+
* @default 20
|
|
30541
32104
|
*/
|
|
30542
32105
|
fPortalExperienceGameTime: number;
|
|
30543
32106
|
/**
|
|
30544
|
-
*
|
|
30545
|
-
*
|
|
30546
|
-
*
|
|
32107
|
+
* Squad Size
|
|
32108
|
+
* Sets the maximum number of members per squad.
|
|
32109
|
+
*
|
|
32110
|
+
* @id 1512026338
|
|
32111
|
+
* @constraints Range: [1 to 4]
|
|
32112
|
+
* @default 4
|
|
30547
32113
|
*/
|
|
30548
32114
|
SquadSize_PerTeam: PerTeam<number>;
|
|
30549
32115
|
/**
|
|
30550
|
-
*
|
|
32116
|
+
* SECTOR TIME
|
|
32117
|
+
* Sets the maximum time (in minutes) for the sector.
|
|
32118
|
+
*
|
|
32119
|
+
* @id 3923238025
|
|
32120
|
+
* @constraints Range: [10 to 60]
|
|
32121
|
+
* @default 20
|
|
32122
|
+
*/
|
|
32123
|
+
BT_iSectorTime: number;
|
|
32124
|
+
/**
|
|
32125
|
+
* DISABLE THIRD PERSON VIEW
|
|
32126
|
+
* Disables the third person view on vehicles.
|
|
32127
|
+
*
|
|
32128
|
+
* @id 2791486999
|
|
30551
32129
|
*/
|
|
30552
32130
|
DisableVehicle3p: boolean;
|
|
30553
32131
|
/**
|
|
32132
|
+
* RELOAD WHOLE MAGAZINES
|
|
30554
32133
|
* Controls whether reloading a magazine causes the soldier or vehicle to lose any remaining ammo within the currently loaded magazine.
|
|
32134
|
+
*
|
|
32135
|
+
* @id 4131112494
|
|
30555
32136
|
*/
|
|
30556
32137
|
ReloadWholeWeaponMagazines: boolean;
|
|
30557
32138
|
/**
|
|
32139
|
+
* CLASS LOCK WEAPONS
|
|
32140
|
+
* If enabled, all soldier kits will use their class locked weapon loadout variants instead of the normal open weapon pool loadouts.
|
|
32141
|
+
*
|
|
32142
|
+
* @id 3428887440
|
|
32143
|
+
*/
|
|
32144
|
+
EnableClassLockedWeaponLoadouts: boolean;
|
|
32145
|
+
/**
|
|
32146
|
+
* RESTRICT GAME FEEDBACK
|
|
30558
32147
|
* Controls the degree of feedback given to the player via audio or visual cues.
|
|
32148
|
+
*
|
|
32149
|
+
* @id 1979857396
|
|
30559
32150
|
*/
|
|
30560
32151
|
bPortalRestrictedGameFeedback: boolean;
|
|
30561
32152
|
/**
|
|
30562
|
-
*
|
|
30563
|
-
*
|
|
30564
|
-
*
|
|
32153
|
+
* HARDCORE MODE
|
|
32154
|
+
* Enables hardcore mode. Hardcore tweaks the experience into a less forgiving and somewhat more "realistic" feel.
|
|
32155
|
+
*
|
|
32156
|
+
* @id 3696653317
|
|
32157
|
+
*/
|
|
32158
|
+
IsHardcore: boolean;
|
|
32159
|
+
/**
|
|
32160
|
+
* @id 1461965916
|
|
32161
|
+
* @constraints Range: [0 to 1]
|
|
32162
|
+
* @default 0.5
|
|
32163
|
+
*/
|
|
32164
|
+
FriendlyFireMinVelocityForRoadKill_PerTeam: PerTeam<number>;
|
|
32165
|
+
/**
|
|
32166
|
+
* @id 2952797941
|
|
32167
|
+
*/
|
|
32168
|
+
FriendlyFireDisableVehicleCollision_PerTeam: PerTeam<boolean>;
|
|
32169
|
+
/**
|
|
32170
|
+
* @id 2664535737
|
|
32171
|
+
* @constraints Range: [1 to 600]
|
|
32172
|
+
* @default 90
|
|
32173
|
+
*/
|
|
32174
|
+
FriendlyFireDamageReflectionResetTime: number;
|
|
32175
|
+
/**
|
|
32176
|
+
* @id 4064956639
|
|
32177
|
+
*/
|
|
32178
|
+
FriendlyFireDisableVehicleTriggerFriendlyMines: boolean;
|
|
32179
|
+
/**
|
|
32180
|
+
* @id 1178389245
|
|
32181
|
+
*/
|
|
32182
|
+
FriendlyFireDisableSoldierTriggerFriendlyMines: boolean;
|
|
32183
|
+
/**
|
|
32184
|
+
* @id 3570813653
|
|
32185
|
+
* @constraints Range: [0.10000000149011612 to 5]
|
|
32186
|
+
* @default 1
|
|
32187
|
+
*/
|
|
32188
|
+
VehicleWeaponAutoReplenishDelayMultiplier: number;
|
|
32189
|
+
/**
|
|
32190
|
+
* @id 3585332942
|
|
30565
32191
|
*/
|
|
30566
32192
|
HealthBarAllowed_PerTeam: PerTeam<boolean>;
|
|
30567
32193
|
/**
|
|
30568
|
-
*
|
|
30569
|
-
* If global: `true | false`
|
|
30570
|
-
* If per team: `[[teamIndex, isHidden], ...]`
|
|
32194
|
+
* @id 1173798620
|
|
30571
32195
|
*/
|
|
30572
32196
|
HideDamageNumbers_PerTeam: PerTeam<boolean>;
|
|
30573
32197
|
/**
|
|
30574
|
-
*
|
|
30575
|
-
* If global: `true | false`
|
|
30576
|
-
* If per team: `[[teamIndex, isAllowed], ...]`
|
|
32198
|
+
* @id 1519216395
|
|
30577
32199
|
*/
|
|
30578
32200
|
HitIndicatorAllowed_PerTeam: PerTeam<boolean>;
|
|
30579
32201
|
/**
|
|
30580
|
-
*
|
|
30581
|
-
*
|
|
30582
|
-
*
|
|
32202
|
+
* @id 3102875672
|
|
32203
|
+
* @constraints Range: [0 to 0]
|
|
32204
|
+
* @default 2
|
|
32205
|
+
*/
|
|
32206
|
+
HUDInventoryDisplayTime_PerTeam: PerTeam<number>;
|
|
32207
|
+
/**
|
|
32208
|
+
* @id 2589053639
|
|
30583
32209
|
*/
|
|
30584
32210
|
HUDInventoryAutoHide_PerTeam: PerTeam<boolean>;
|
|
30585
32211
|
/**
|
|
30586
|
-
*
|
|
32212
|
+
* @id 601034245
|
|
32213
|
+
*/
|
|
32214
|
+
UseReducedSquadWorldIcon: boolean;
|
|
32215
|
+
/**
|
|
32216
|
+
* @id 1400955202
|
|
30587
32217
|
*/
|
|
30588
32218
|
UseReducedFriendlyWorldIcon: boolean;
|
|
30589
32219
|
/**
|
|
30590
|
-
*
|
|
32220
|
+
* @id 2039415736
|
|
32221
|
+
* @constraints Range: [1 to 5000]
|
|
32222
|
+
* @default 2000
|
|
32223
|
+
*/
|
|
32224
|
+
FriendlyInworldIconsMaxDistance: number;
|
|
32225
|
+
/**
|
|
32226
|
+
* @id 2629637312
|
|
30591
32227
|
*/
|
|
30592
32228
|
CapturePointScaleAllowed: boolean;
|
|
30593
32229
|
/**
|
|
30594
|
-
*
|
|
30595
|
-
* If global: `true | false`
|
|
30596
|
-
* If per team: `[[teamIndex, isAllowed], ...]`
|
|
32230
|
+
* @id 3795763303
|
|
30597
32231
|
*/
|
|
30598
32232
|
KillFeedAllowed_PerTeam: PerTeam<boolean>;
|
|
30599
32233
|
/**
|
|
30600
|
-
*
|
|
30601
|
-
* If global: `true | false`
|
|
30602
|
-
* If per team: `[[teamIndex, isAllowed], ...]`
|
|
32234
|
+
* @id 4285291858
|
|
30603
32235
|
*/
|
|
30604
32236
|
SquadListAllowed_PerTeam: PerTeam<boolean>;
|
|
30605
32237
|
/**
|
|
30606
|
-
*
|
|
32238
|
+
* @id 4192837966
|
|
30607
32239
|
*/
|
|
30608
32240
|
bRestrictCommunicationVO: boolean;
|
|
30609
32241
|
/**
|
|
30610
|
-
*
|
|
32242
|
+
* @id 1685003453
|
|
30611
32243
|
*/
|
|
30612
32244
|
bRestrictCommunicationUI: boolean;
|
|
30613
32245
|
/**
|
|
30614
|
-
*
|
|
32246
|
+
* SECTOR REINFORCEMENT REWARD MULTIPLIER
|
|
32247
|
+
* Multiplies the reinforcement the attacking team is rewarded when taking a sector. Values less than 1.0 will result in fewer reinforcements, while values greater than 1.0 will increase the reinforcement count.
|
|
32248
|
+
*
|
|
32249
|
+
* @id 611091070
|
|
32250
|
+
* @constraints Range: [0 to 10]
|
|
32251
|
+
* @default 1
|
|
30615
32252
|
*/
|
|
30616
|
-
|
|
32253
|
+
BT_fSectorRewardMultiplier: number;
|
|
30617
32254
|
/**
|
|
30618
|
-
*
|
|
32255
|
+
* FLAG CAPTURE TIME MULTIPLIER
|
|
32256
|
+
* Flag capture time multiplier
|
|
32257
|
+
*
|
|
32258
|
+
* @id 1246107735
|
|
32259
|
+
* @constraints Range: [1 to 10]
|
|
32260
|
+
* @default 1
|
|
30619
32261
|
*/
|
|
30620
|
-
|
|
32262
|
+
fPortal_CaptureTimeMultiplier: number;
|
|
32263
|
+
/**
|
|
32264
|
+
* Flag Neutralization Time
|
|
32265
|
+
* Sets the time it takes to neutralize a flag in seconds
|
|
32266
|
+
*
|
|
32267
|
+
* @id 3826668350
|
|
32268
|
+
* @constraints Range: [1 to 10]
|
|
32269
|
+
* @default 1
|
|
32270
|
+
*/
|
|
32271
|
+
fPortal_NeutralisationTimeMultiplier: number;
|
|
32272
|
+
/**
|
|
32273
|
+
* SPOTTING
|
|
32274
|
+
* Controls whether spotting is allowed for players.
|
|
32275
|
+
*
|
|
32276
|
+
* @id 2217845162
|
|
32277
|
+
*/
|
|
32278
|
+
SpottingAllowed: boolean;
|
|
30621
32279
|
/**
|
|
30622
|
-
*
|
|
30623
|
-
*
|
|
30624
|
-
*
|
|
32280
|
+
* SHARED AMMO
|
|
32281
|
+
* Controls whether the soldier uses the default inventory or the Battle Royale inventory.
|
|
32282
|
+
*
|
|
32283
|
+
* @id 3493038109
|
|
32284
|
+
*/
|
|
32285
|
+
Portal_UseSharedAmmo: boolean;
|
|
32286
|
+
/**
|
|
32287
|
+
* Second Chance Threshold
|
|
32288
|
+
* Controls when the second chance is disabled, the value is based on the percentage of squads alive, if set at 0.5 it means its disabled after half the squads are dead.
|
|
32289
|
+
*
|
|
32290
|
+
* @id 1823350640
|
|
32291
|
+
* @constraints Range: [0 to 1]
|
|
32292
|
+
* @default 0.75
|
|
32293
|
+
*/
|
|
32294
|
+
BR_SecondChanceDeactivateThreshold: number;
|
|
32295
|
+
/**
|
|
32296
|
+
* Zone Shrink Time
|
|
32297
|
+
* Controls the time in seconds it takes for the Ring of Fire to shrink from one zone size to the next.
|
|
32298
|
+
*
|
|
32299
|
+
* @id 3390523150
|
|
32300
|
+
* @constraints Range: [240 to 1000]
|
|
32301
|
+
* @default 240
|
|
32302
|
+
*/
|
|
32303
|
+
fPortal_BRShrinkTime: number;
|
|
32304
|
+
/**
|
|
32305
|
+
* Zone Damage
|
|
32306
|
+
* Controls the damage done by being outside the Ring of Fire.
|
|
32307
|
+
*
|
|
32308
|
+
* @id 1074769675
|
|
32309
|
+
* @constraints Range: [500 to 1000]
|
|
32310
|
+
* @default 500
|
|
32311
|
+
*/
|
|
32312
|
+
Portal_BRZoneDamage: number;
|
|
32313
|
+
/**
|
|
32314
|
+
* ZONE SIZE 1
|
|
32315
|
+
* Controls the size of the zone at the first stage.
|
|
32316
|
+
*
|
|
32317
|
+
* @id 1726101892
|
|
32318
|
+
* @constraints Range: [1650 to 2000]
|
|
32319
|
+
* @default 1650
|
|
32320
|
+
*/
|
|
32321
|
+
ZoneSize_00: number;
|
|
32322
|
+
/**
|
|
32323
|
+
* ZONE SIZE 2
|
|
32324
|
+
* Controls the size of the zone at the second stage.
|
|
32325
|
+
*
|
|
32326
|
+
* @id 4126637072
|
|
32327
|
+
* @constraints Range: [1200 to 2000]
|
|
32328
|
+
* @default 1200
|
|
32329
|
+
*/
|
|
32330
|
+
ZoneSize_01: number;
|
|
32331
|
+
/**
|
|
32332
|
+
* ZONE SIZE 3
|
|
32333
|
+
* Controls the size of the zone at the third stage.
|
|
32334
|
+
*
|
|
32335
|
+
* @id 2050945192
|
|
32336
|
+
* @constraints Range: [800 to 2000]
|
|
32337
|
+
* @default 800
|
|
32338
|
+
*/
|
|
32339
|
+
ZoneSize_02: number;
|
|
32340
|
+
/**
|
|
32341
|
+
* ZONE SIZE 4
|
|
32342
|
+
* Controls the size of the zone at the fourth stage.
|
|
32343
|
+
*
|
|
32344
|
+
* @id 494621827
|
|
32345
|
+
* @constraints Range: [400 to 2000]
|
|
32346
|
+
* @default 400
|
|
32347
|
+
*/
|
|
32348
|
+
ZoneSize_03: number;
|
|
32349
|
+
/**
|
|
32350
|
+
* ZONE SIZE 5
|
|
32351
|
+
* Controls the size of the zone at the fifth stage.
|
|
32352
|
+
*
|
|
32353
|
+
* @id 3179700427
|
|
32354
|
+
* @constraints Range: [175 to 2000]
|
|
32355
|
+
* @default 175
|
|
32356
|
+
*/
|
|
32357
|
+
ZoneSize_04: number;
|
|
32358
|
+
/**
|
|
32359
|
+
* ZONE SIZE 6
|
|
32360
|
+
* Controls the size of the zone at the sixth stage.
|
|
32361
|
+
*
|
|
32362
|
+
* @id 2743600001
|
|
32363
|
+
* @constraints Range: [60 to 2000]
|
|
32364
|
+
* @default 60
|
|
32365
|
+
*/
|
|
32366
|
+
ZoneSize_05: number;
|
|
32367
|
+
/**
|
|
32368
|
+
* ZONE SIZE 7
|
|
32369
|
+
* Controls the size of the zone at the seventh stage.
|
|
32370
|
+
*
|
|
32371
|
+
* @id 3274338396
|
|
32372
|
+
* @constraints Range: [0 to 2000]
|
|
32373
|
+
* @default 0
|
|
32374
|
+
*/
|
|
32375
|
+
ZoneSize_06: number;
|
|
32376
|
+
/**
|
|
32377
|
+
* SECOND CHANCE DELAY
|
|
32378
|
+
* Controls how much delay the second chance has in seconds.
|
|
32379
|
+
*
|
|
32380
|
+
* @id 2064257196
|
|
32381
|
+
* @constraints Range: [29 to 60]
|
|
32382
|
+
* @default 29
|
|
32383
|
+
*/
|
|
32384
|
+
BR_SecondChanceDelayTimer: number;
|
|
32385
|
+
/**
|
|
32386
|
+
* Disable Missions
|
|
32387
|
+
* Controls if missions are enabled or disabled.
|
|
32388
|
+
*
|
|
32389
|
+
* @id 1685318755
|
|
32390
|
+
*/
|
|
32391
|
+
BR_Missions_DisableMissions: boolean;
|
|
32392
|
+
/**
|
|
32393
|
+
* Disable Respawn Towers
|
|
32394
|
+
* Controls if respawn towers are enabled or disabled.
|
|
32395
|
+
*
|
|
32396
|
+
* @id 4045121817
|
|
32397
|
+
*/
|
|
32398
|
+
BR_DisableRespawnTower: boolean;
|
|
32399
|
+
/**
|
|
32400
|
+
* AI SQUAD REVIVE
|
|
32401
|
+
* Controls whether AI soldiers in a squad can revive other players in the squad, regardless of class or gadget.
|
|
32402
|
+
*
|
|
32403
|
+
* @id 3171571450
|
|
32404
|
+
*/
|
|
32405
|
+
AI_SquadReviveAllowed_PerTeam: PerTeam<boolean>;
|
|
32406
|
+
/**
|
|
32407
|
+
* @id 722396075
|
|
32408
|
+
* @constraints Range: [-1 to 90]
|
|
32409
|
+
* @default -1
|
|
30625
32410
|
*/
|
|
30626
32411
|
SpawnBalancing_GamemodeStartTimer: number;
|
|
30627
32412
|
/**
|
|
30628
|
-
*
|
|
30629
|
-
|
|
30630
|
-
|
|
30631
|
-
|
|
32413
|
+
* @id 3464890382
|
|
32414
|
+
*/
|
|
32415
|
+
Portal_UsePortalRingOfFireMutators: boolean;
|
|
32416
|
+
/**
|
|
32417
|
+
* Players Required to Start Lobby Timer
|
|
32418
|
+
* The minimum number of players required to start the lobby countdown timer
|
|
32419
|
+
*
|
|
32420
|
+
* @id 212789314
|
|
32421
|
+
* @constraints Range: [50 to 100]
|
|
32422
|
+
* @default 96
|
|
32423
|
+
*/
|
|
32424
|
+
BR_LobbyPlayerCountStartTimer: number;
|
|
32425
|
+
/**
|
|
32426
|
+
* @id 1896590494
|
|
32427
|
+
* @constraints Range: [100 to 100]
|
|
32428
|
+
* @default 100
|
|
32429
|
+
*/
|
|
32430
|
+
BR_LobbyPlayerCountToSpeedUpTimer: number;
|
|
32431
|
+
/**
|
|
32432
|
+
* @id 3192277320
|
|
32433
|
+
* @constraints Range: [0.20000000298023224 to 500]
|
|
32434
|
+
* @default 1
|
|
32435
|
+
*/
|
|
32436
|
+
VehicleSpawnDelayMultiplier_PerTeam: PerTeam<number>;
|
|
32437
|
+
/**
|
|
32438
|
+
* @id 4132993187
|
|
32439
|
+
* @constraints Range: [0 to 1]
|
|
32440
|
+
* @default 1
|
|
30632
32441
|
*/
|
|
30633
32442
|
SpawnBalancing_GamemodePlayerCountRatio: number;
|
|
30634
32443
|
/**
|
|
30635
|
-
*
|
|
30636
|
-
*
|
|
30637
|
-
*
|
|
30638
|
-
|
|
32444
|
+
* @id 510030070
|
|
32445
|
+
* @constraints Range: [0 to 3]
|
|
32446
|
+
* @default 0
|
|
32447
|
+
*/
|
|
32448
|
+
CrosshairType_PerTeam: PerTeam<number>;
|
|
32449
|
+
/**
|
|
32450
|
+
* @id 3902436054
|
|
32451
|
+
*/
|
|
32452
|
+
DisableKillCamUI: boolean;
|
|
32453
|
+
/**
|
|
32454
|
+
* CALL-IN VEHICLE COOLDOWN MULTIPLIER
|
|
32455
|
+
* Multiplies the default cooldown for call-in vehicles. Values below 1.0 make cooldowns faster, values above 1.0 make cooldowns longer.
|
|
32456
|
+
*
|
|
32457
|
+
* @id 745298605
|
|
32458
|
+
* @constraints Range: [0 to 100]
|
|
32459
|
+
* @default 1
|
|
32460
|
+
*/
|
|
32461
|
+
VehicleCallInCoolDownMultiplier_PerTeam: PerTeam<number>;
|
|
32462
|
+
/**
|
|
32463
|
+
* @id 449841308
|
|
32464
|
+
* @constraints Range: [0 to 0]
|
|
32465
|
+
* @default 1
|
|
32466
|
+
*/
|
|
32467
|
+
FriendlyFireExplosiveDamageMultiplier: number;
|
|
32468
|
+
/**
|
|
32469
|
+
* @id 2978413856
|
|
32470
|
+
* @constraints Range: [4 to 48]
|
|
32471
|
+
* @default 4
|
|
30639
32472
|
*/
|
|
30640
32473
|
CQ_iLobbyPlayerCountStartTimer: number;
|
|
30641
32474
|
/**
|
|
30642
|
-
*
|
|
30643
|
-
*
|
|
30644
|
-
*
|
|
30645
|
-
* please create an issue.
|
|
32475
|
+
* @id 1962565
|
|
32476
|
+
* @constraints Range: [4 to 48]
|
|
32477
|
+
* @default 4
|
|
30646
32478
|
*/
|
|
30647
32479
|
BT_iLobbyPlayerCountStartTimer: number;
|
|
30648
32480
|
/**
|
|
30649
|
-
*
|
|
30650
|
-
*
|
|
30651
|
-
*
|
|
30652
|
-
* please create an issue.
|
|
32481
|
+
* @id 1463281593
|
|
32482
|
+
* @constraints Range: [4 to 48]
|
|
32483
|
+
* @default 4
|
|
30653
32484
|
*/
|
|
30654
32485
|
Rush_iLobbyPlayerCountStartTimer: number;
|
|
30655
32486
|
/**
|
|
30656
|
-
*
|
|
30657
|
-
*
|
|
30658
|
-
*
|
|
32487
|
+
* @id 4222134728
|
|
32488
|
+
* @constraints Range: [12 to 12]
|
|
32489
|
+
* @default 12
|
|
30659
32490
|
*/
|
|
30660
|
-
|
|
32491
|
+
SpawnBalancing_Mica_MaxBackfillAICount: number;
|
|
30661
32492
|
/**
|
|
30662
|
-
*
|
|
32493
|
+
* Soldier Redeploy Delay
|
|
32494
|
+
* Sets the time it takes for soldiers to redeploy.
|
|
32495
|
+
*
|
|
32496
|
+
* @id 3207432275
|
|
32497
|
+
* @constraints Range: [8 to 30]
|
|
32498
|
+
* @default 16
|
|
30663
32499
|
*/
|
|
30664
|
-
|
|
32500
|
+
Portal_GauntletBaseRedeployDelay: number;
|
|
30665
32501
|
/**
|
|
30666
|
-
*
|
|
30667
|
-
*
|
|
30668
|
-
*
|
|
32502
|
+
* Mission Time
|
|
32503
|
+
* Sets the maximum time for all the mission.
|
|
32504
|
+
*
|
|
32505
|
+
* @id 739148162
|
|
32506
|
+
* @constraints Range: [300 to 420]
|
|
32507
|
+
* @default 360
|
|
30669
32508
|
*/
|
|
30670
|
-
|
|
32509
|
+
Portal_GauntletGlobalMissionTimer: number;
|
|
30671
32510
|
/**
|
|
30672
|
-
*
|
|
30673
|
-
*
|
|
30674
|
-
*
|
|
32511
|
+
* Standard Armor
|
|
32512
|
+
* Controls if Standard Armor is enabled or disabled.
|
|
32513
|
+
*
|
|
32514
|
+
* @id 4233667812
|
|
30675
32515
|
*/
|
|
30676
|
-
|
|
32516
|
+
Portal_GauntletIsSoftArmorEnabled: boolean;
|
|
30677
32517
|
/**
|
|
30678
|
-
*
|
|
30679
|
-
*
|
|
30680
|
-
*
|
|
30681
|
-
*
|
|
32518
|
+
* Qualification Threshold
|
|
32519
|
+
* Controls the amount of team disqualified at the end of each round. (Every teams tied for last will all be eliminated).
|
|
32520
|
+
*
|
|
32521
|
+
* @id 4202445796
|
|
32522
|
+
* @constraints Range: [1 to 2]
|
|
32523
|
+
* @default 2
|
|
30682
32524
|
*/
|
|
30683
|
-
|
|
32525
|
+
Portal_GauntletNumberOfDisqualifiedTeamsPerRound: number;
|
|
32526
|
+
/**
|
|
32527
|
+
* @id 2328511542
|
|
32528
|
+
* @constraints Range: [0 to 30]
|
|
32529
|
+
* @default 16
|
|
32530
|
+
*/
|
|
32531
|
+
Gauntlet_Beacons_BaseRedeployDelay: number;
|
|
32532
|
+
/**
|
|
32533
|
+
* @id 2470925258
|
|
32534
|
+
* @constraints Range: [0 to 30]
|
|
32535
|
+
* @default 16
|
|
32536
|
+
*/
|
|
32537
|
+
Gauntlet_Contract_BaseRedeployDelay: number;
|
|
32538
|
+
/**
|
|
32539
|
+
* @id 547841244
|
|
32540
|
+
* @constraints Range: [0 to 30]
|
|
32541
|
+
* @default 16
|
|
32542
|
+
*/
|
|
32543
|
+
Gauntlet_Circuit_BaseRedeployDelay: number;
|
|
32544
|
+
/**
|
|
32545
|
+
* @id 3916424605
|
|
32546
|
+
* @constraints Range: [0 to 30]
|
|
32547
|
+
* @default 16
|
|
32548
|
+
*/
|
|
32549
|
+
Gauntlet_CTF_BaseRedeployDelay: number;
|
|
32550
|
+
/**
|
|
32551
|
+
* @id 2071192473
|
|
32552
|
+
* @constraints Range: [0 to 30]
|
|
32553
|
+
* @default 16
|
|
32554
|
+
*/
|
|
32555
|
+
Gauntlet_DataExtraction_BaseRedeployDelay: number;
|
|
32556
|
+
/**
|
|
32557
|
+
* @id 2547134283
|
|
32558
|
+
* @constraints Range: [0 to 30]
|
|
32559
|
+
* @default 16
|
|
32560
|
+
*/
|
|
32561
|
+
Gauntlet_Mission_DefaultBaseRedeployDelay: number;
|
|
32562
|
+
/**
|
|
32563
|
+
* @id 86448352
|
|
32564
|
+
* @constraints Range: [0 to 30]
|
|
32565
|
+
* @default 16
|
|
32566
|
+
*/
|
|
32567
|
+
Gauntlet_Relay_BaseRedeployDelay: number;
|
|
32568
|
+
/**
|
|
32569
|
+
* @id 1067942808
|
|
32570
|
+
* @constraints Range: [0 to 30]
|
|
32571
|
+
* @default 16
|
|
32572
|
+
*/
|
|
32573
|
+
Gauntlet_Rodeo_BaseRedeployDelay: number;
|
|
32574
|
+
/**
|
|
32575
|
+
* @id 828448612
|
|
32576
|
+
* @constraints Range: [0 to 30]
|
|
32577
|
+
* @default 16
|
|
32578
|
+
*/
|
|
32579
|
+
Gauntlet_Standoff_BaseRedeployDelay: number;
|
|
32580
|
+
/**
|
|
32581
|
+
* @id 3570063746
|
|
32582
|
+
* @constraints Range: [0 to 30]
|
|
32583
|
+
* @default 16
|
|
32584
|
+
*/
|
|
32585
|
+
Gauntlet_Vendetta_BaseRedeployDelay: number;
|
|
32586
|
+
/**
|
|
32587
|
+
* @id 3554522018
|
|
32588
|
+
* @constraints Range: [0 to 30]
|
|
32589
|
+
* @default 16
|
|
32590
|
+
*/
|
|
32591
|
+
Gauntlet_Wreckage_BaseRedeployDelay: number;
|
|
32592
|
+
/**
|
|
32593
|
+
* @id 3742609123
|
|
32594
|
+
*/
|
|
32595
|
+
NewServerFetchQuestDefinitionsAtEor: boolean;
|
|
32596
|
+
/**
|
|
32597
|
+
* @id 1639766582
|
|
32598
|
+
*/
|
|
32599
|
+
Portal_IsPortalVerifiedMode: boolean;
|
|
32600
|
+
/**
|
|
32601
|
+
* @id 2699056885
|
|
32602
|
+
* @constraints Range: [28 to 28]
|
|
32603
|
+
* @default 28
|
|
32604
|
+
*/
|
|
32605
|
+
SpawnBalancing_MaxBackfillAICount_Conquest: number;
|
|
32606
|
+
/**
|
|
32607
|
+
* @id 1478766565
|
|
32608
|
+
* @constraints Range: [20 to 20]
|
|
32609
|
+
* @default 20
|
|
32610
|
+
*/
|
|
32611
|
+
SpawnBalancing_MaxBackfillAICount_Breakthrough: number;
|
|
32612
|
+
/**
|
|
32613
|
+
* @id 475436411
|
|
32614
|
+
* @constraints Range: [12 to 12]
|
|
32615
|
+
* @default 12
|
|
32616
|
+
*/
|
|
32617
|
+
SpawnBalancing_MaxBackfillAICount_Rush: number;
|
|
32618
|
+
/**
|
|
32619
|
+
* Winter Mode
|
|
32620
|
+
* Enables Freeze Mechanic.
|
|
32621
|
+
*
|
|
32622
|
+
* @id 3245498713
|
|
32623
|
+
*/
|
|
32624
|
+
WinterMode: boolean;
|
|
32625
|
+
/**
|
|
32626
|
+
* Winter Atmosphere
|
|
32627
|
+
* Enables the screen effect, map visuals and audio for the Empire State map.
|
|
32628
|
+
*
|
|
32629
|
+
* @id 3252054121
|
|
32630
|
+
*/
|
|
32631
|
+
WinterShader: boolean;
|
|
32632
|
+
/**
|
|
32633
|
+
* @id 3685143182
|
|
32634
|
+
* @constraints Range: [6 to 100]
|
|
32635
|
+
* @default 28
|
|
32636
|
+
*/
|
|
32637
|
+
Gauntlet_LobbyPlayerCountStartTimer: number;
|
|
32638
|
+
/**
|
|
32639
|
+
* @id 2898594069
|
|
32640
|
+
* @constraints Range: [6 to 100]
|
|
32641
|
+
* @default 32
|
|
32642
|
+
*/
|
|
32643
|
+
Gauntlet_LobbyPlayerCountToSpeedUpTimer: number;
|
|
32644
|
+
/**
|
|
32645
|
+
* @id 1185270375
|
|
32646
|
+
* @constraints Range: [0 to 99]
|
|
32647
|
+
* @default 0
|
|
32648
|
+
*/
|
|
32649
|
+
Portal_GauntletMissionPool_Large: PerTeam<number>;
|
|
32650
|
+
/**
|
|
32651
|
+
* @id 1270957592
|
|
32652
|
+
* @constraints Range: [0 to 99]
|
|
32653
|
+
* @default 0
|
|
32654
|
+
*/
|
|
32655
|
+
Portal_GauntletMissionPool_Medium: PerTeam<number>;
|
|
32656
|
+
/**
|
|
32657
|
+
* @id 142353163
|
|
32658
|
+
* @constraints Range: [0 to 99]
|
|
32659
|
+
* @default 0
|
|
32660
|
+
*/
|
|
32661
|
+
Portal_GauntletMissionPool_Small: PerTeam<number>;
|
|
32662
|
+
/**
|
|
32663
|
+
* @id 3963219136
|
|
32664
|
+
* @constraints Range: [0 to 99]
|
|
32665
|
+
* @default 0
|
|
32666
|
+
*/
|
|
32667
|
+
Portal_GauntletMissionPool_Duel: PerTeam<number>;
|
|
32668
|
+
/**
|
|
32669
|
+
* SUPPORT AI NAVIGATION
|
|
32670
|
+
* Controls whether AI can navigate the map, turning it off will decrease loading times.
|
|
32671
|
+
*
|
|
32672
|
+
* @id 1629366163
|
|
32673
|
+
*/
|
|
32674
|
+
Portal_GenerateNavMesh: boolean;
|
|
32675
|
+
/**
|
|
32676
|
+
* Freeze Max Amount
|
|
32677
|
+
* Sets maximum amount of time required to fully build freeze status.
|
|
32678
|
+
*
|
|
32679
|
+
* @id 4250685829
|
|
32680
|
+
* @constraints Range: [0 to 5000]
|
|
32681
|
+
* @default 100
|
|
32682
|
+
*/
|
|
32683
|
+
FreezeMaxAmount: number;
|
|
32684
|
+
/**
|
|
32685
|
+
* Freeze Spawn Protection Time
|
|
32686
|
+
* Freeze build up immunity window after deploying.
|
|
32687
|
+
*
|
|
32688
|
+
* @id 3537159765
|
|
32689
|
+
* @constraints Range: [0 to 10]
|
|
32690
|
+
* @default 5
|
|
32691
|
+
*/
|
|
32692
|
+
Freeze_SpawnProtectionTime: number;
|
|
32693
|
+
/**
|
|
32694
|
+
* Freeze Damage Interval
|
|
32695
|
+
* Freeze damage tick interval.
|
|
32696
|
+
*
|
|
32697
|
+
* @id 1427692226
|
|
32698
|
+
* @constraints Range: [0 to 30]
|
|
32699
|
+
* @default 4
|
|
32700
|
+
*/
|
|
32701
|
+
FreezeDamageInterval: number;
|
|
32702
|
+
/**
|
|
32703
|
+
* Freeze Build-Up In Water
|
|
32704
|
+
* Freeze build-up amount while in water.
|
|
32705
|
+
*
|
|
32706
|
+
* @id 3717641496
|
|
32707
|
+
* @constraints Range: [0 to 10]
|
|
32708
|
+
* @default 5
|
|
32709
|
+
*/
|
|
32710
|
+
FreezeInWaterModifyer: number;
|
|
32711
|
+
/**
|
|
32712
|
+
* Freeze Build-Up While Moving
|
|
32713
|
+
* Freeze build-up amount while moving.
|
|
32714
|
+
*
|
|
32715
|
+
* @id 3550460112
|
|
32716
|
+
* @constraints Range: [0 to 10]
|
|
32717
|
+
* @default 1.7000000476837158
|
|
32718
|
+
*/
|
|
32719
|
+
FreezeModifyer: number;
|
|
32720
|
+
/**
|
|
32721
|
+
* Freeze Build-Up While Stationary
|
|
32722
|
+
* Freeze build-up amount while not moving.
|
|
32723
|
+
*
|
|
32724
|
+
* @id 3503392189
|
|
32725
|
+
* @constraints Range: [0 to 10]
|
|
32726
|
+
* @default 2.5
|
|
32727
|
+
*/
|
|
32728
|
+
FreezeNotMovingModifyer: number;
|
|
32729
|
+
/**
|
|
32730
|
+
* Freeze Build-Up While Sprinting
|
|
32731
|
+
* Freeze build up amount while sprinting.
|
|
32732
|
+
*
|
|
32733
|
+
* @id 2596530532
|
|
32734
|
+
* @constraints Range: [0 to 10]
|
|
32735
|
+
* @default 1.2000000476837158
|
|
32736
|
+
*/
|
|
32737
|
+
FreezeSprintingModifyer: number;
|
|
32738
|
+
/**
|
|
32739
|
+
* Large Heat Source Modifier
|
|
32740
|
+
* Heat build-up for large heat sources (Heat barrel, incendiary grenades, etc).
|
|
32741
|
+
*
|
|
32742
|
+
* @id 968858745
|
|
32743
|
+
* @constraints Range: [0 to 100]
|
|
32744
|
+
* @default 19
|
|
32745
|
+
*/
|
|
32746
|
+
Heat_LargeModifier: number;
|
|
32747
|
+
/**
|
|
32748
|
+
* Small Heat Source Modifier
|
|
32749
|
+
* Heat build-up amount for small heat source (blow torch).
|
|
32750
|
+
*
|
|
32751
|
+
* @id 4103656462
|
|
32752
|
+
* @constraints Range: [0 to 20]
|
|
32753
|
+
* @default 2
|
|
32754
|
+
*/
|
|
32755
|
+
Heat_SmallModifier: number;
|
|
32756
|
+
/**
|
|
32757
|
+
* @id 1615439116
|
|
32758
|
+
*/
|
|
32759
|
+
CQ_Gas: boolean;
|
|
32760
|
+
/**
|
|
32761
|
+
* @id 2654255402
|
|
32762
|
+
*/
|
|
32763
|
+
BT_Gas: boolean;
|
|
32764
|
+
/**
|
|
32765
|
+
* @id 3311203649
|
|
32766
|
+
*/
|
|
32767
|
+
ESC_Gas: boolean;
|
|
32768
|
+
/**
|
|
32769
|
+
* @id 32390539
|
|
32770
|
+
*/
|
|
32771
|
+
ExcludeAiFromLobbyPlayerCount: boolean;
|
|
30684
32772
|
};
|
|
30685
32773
|
//#endregion
|
|
30686
32774
|
//#region src/config/index.d.ts
|
|
@@ -30947,6 +33035,9 @@ declare function getTeamCondition(team: mod.Team, n: number): ConditionState;
|
|
|
30947
33035
|
declare function getCapturePointCondition(obj: mod.CapturePoint, n: number): ConditionState;
|
|
30948
33036
|
declare function getMCOMCondition(obj: mod.MCOM, n: number): ConditionState;
|
|
30949
33037
|
declare function getVehicleCondition(obj: mod.Vehicle, n: number): ConditionState;
|
|
33038
|
+
declare function getHQCondition(obj: mod.HQ, n: number): ConditionState;
|
|
33039
|
+
declare function getSectorCondition(obj: mod.Sector, n: number): ConditionState;
|
|
33040
|
+
declare function getVehicleSpawnerCondition(obj: mod.VehicleSpawner, n: number): ConditionState;
|
|
30950
33041
|
declare function getGlobalCondition(n: number): ConditionState;
|
|
30951
33042
|
declare function getPlayersInTeam(teamObj: mod.Team): mod.Player[];
|
|
30952
33043
|
declare function ParseUI(...params: any[]): mod.UIWidget | undefined;
|
|
@@ -30957,5 +33048,5 @@ declare function ShowNotificationMessage(msg: mod.Message, target?: mod.Player |
|
|
|
30957
33048
|
declare function ClearAllCustomNotificationMessages(target: mod.Player): void;
|
|
30958
33049
|
declare function ClearCustomNotificationMessage(custom: mod.CustomNotificationSlots, target?: mod.Player | mod.Team): void;
|
|
30959
33050
|
//#endregion
|
|
30960
|
-
export { AiSpawnType, And, AndFn, AssetRestrictions, Attachment, AttachmentType, ClassRestrictions, ClearAllCustomNotificationMessages, ClearCustomNotificationMessage, Concat, ConditionState, ConfigType, ConvertArray, DisplayCustomNotificationMessage, Equals, FactionID, FilteredArray, IfThenElse, IndexOfFirstTrue, IsTrueForAll, IsTrueForAny, ManDownExperienceType, MapType, ModBuilderGameMode, Mutators, ParseUI, PerTeam, PingBehavior, PortalRestrictions, ScopeRestrictions, ScoreboardType, ShowEventGameModeMessage, ShowHighlightedGameModeMessage, ShowNotificationMessage, SortedArray, SquadSpawnType, TeamComposition, WaitUntil, WeaponRestrictions, Workspace, getCapturePointCondition, getGlobalCondition, getMCOMCondition, getPlayerCondition, getPlayerId, getPlayersInTeam, getTeamCondition, getTeamId, getVehicleCondition };
|
|
33051
|
+
export { AiSpawnType, And, AndFn, AssetRestrictions, Attachment, AttachmentType, ClassRestrictions, ClearAllCustomNotificationMessages, ClearCustomNotificationMessage, Concat, ConditionState, ConfigType, ConvertArray, DisplayCustomNotificationMessage, Equals, FactionID, FilteredArray, IfThenElse, IndexOfFirstTrue, IsTrueForAll, IsTrueForAny, ManDownExperienceType, MapType, ModBuilderGameMode, Mutators, ParseUI, PerTeam, PingBehavior, PortalRestrictions, ScopeRestrictions, ScoreboardType, ShowEventGameModeMessage, ShowHighlightedGameModeMessage, ShowNotificationMessage, SortedArray, SquadSpawnType, TeamComposition, WaitUntil, WeaponRestrictions, Workspace, getCapturePointCondition, getGlobalCondition, getHQCondition, getMCOMCondition, getPlayerCondition, getPlayerId, getPlayersInTeam, getSectorCondition, getTeamCondition, getTeamId, getVehicleCondition, getVehicleSpawnerCondition };
|
|
30961
33052
|
//# sourceMappingURL=index.d.ts.map
|