@bf6mods/sdk 1.1.0 → 1.1.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/std/index.js CHANGED
@@ -1,431 +1,247 @@
1
- var __defProp = Object.defineProperty;
2
- var __typeError = (msg) => {
3
- throw TypeError(msg);
4
- };
5
- var __export = (target, all) => {
6
- for (var name in all)
7
- __defProp(target, name, { get: all[name], enumerable: true });
8
- };
9
- var __accessCheck = (obj, member, msg) => member.has(obj) || __typeError("Cannot " + msg);
10
- var __privateGet = (obj, member, getter) => (__accessCheck(obj, member, "read from private field"), getter ? getter.call(obj) : member.get(obj));
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- var __privateAdd = (obj, member, value) => member.has(obj) ? __typeError("Cannot add the same private member more than once") : member instanceof WeakSet ? member.add(obj) : member.set(obj, value);
12
- var __privateSet = (obj, member, value, setter) => (__accessCheck(obj, member, "write to private field"), setter ? setter.call(obj, value) : member.set(obj, value), value);
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- var __privateWrapper = (obj, member, setter, getter) => ({
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- set _(value) {
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- __privateSet(obj, member, value, setter);
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- },
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- get _() {
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- return __privateGet(obj, member, getter);
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- }
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- });
1
+ import { t as __export } from "./chunk-Bp6m_JJh.js";
21
2
 
22
- // src/std/message.ts
23
- var message_exports = {};
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- __export(message_exports, {
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- MakeMessage: () => MakeMessage
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- });
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+ //#region src/std/message.ts
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+ var message_exports = /* @__PURE__ */ __export({ MakeMessage: () => MakeMessage });
27
5
  function MakeMessage(message, ...args) {
28
- switch (args.length) {
29
- case 0:
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- return mod.Message(message);
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- case 1:
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- return mod.Message(message, args[0]);
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- case 2:
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- return mod.Message(message, args[0], args[1]);
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- case 3:
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- return mod.Message(message, args[0], args[1], args[2]);
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- default:
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- throw new Error("Invalid number of arguments");
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- }
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+ switch (args.length) {
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+ case 0: return mod.Message(message);
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+ case 1: return mod.Message(message, args[0]);
9
+ case 2: return mod.Message(message, args[0], args[1]);
10
+ case 3: return mod.Message(message, args[0], args[1], args[2]);
11
+ default: throw new Error("Invalid number of arguments");
12
+ }
40
13
  }
41
14
 
42
- // src/std/ui/index.ts
43
- var ui_exports = {};
44
- __export(ui_exports, {
45
- CountdownUI: () => CountdownUI,
46
- bf6Strings: () => bf6Strings,
47
- default: () => ui_default
48
- });
49
-
50
- // src/std/ui/countdown.ts
51
- var countdown_exports = {};
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- __export(countdown_exports, {
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- CountdownUI: () => CountdownUI,
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- bf6Strings: () => bf6Strings
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- });
56
-
57
- // src/modlib/index.ts
15
+ //#endregion
16
+ //#region src/modlib/index.ts
58
17
  var ConditionState = class {
59
- constructor() {
60
- this.lastState = false;
61
- }
62
- update(newState) {
63
- if (!newState) {
64
- this.lastState = false;
65
- return false;
66
- }
67
- if (this.lastState) return false;
68
- this.lastState = true;
69
- return true;
70
- }
18
+ constructor() {
19
+ this.lastState = false;
20
+ }
21
+ update(newState) {
22
+ if (!newState) {
23
+ this.lastState = false;
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+ return false;
25
+ }
26
+ if (this.lastState) return false;
27
+ this.lastState = true;
28
+ return true;
29
+ }
71
30
  };
72
31
  var Conditions = class {
73
- constructor() {
74
- this.conditionStates = [];
75
- }
76
- getConditionState(n) {
77
- while (n >= this.conditionStates.length) {
78
- this.conditionStates.push(new ConditionState());
79
- }
80
- return this.conditionStates[n];
81
- }
32
+ constructor() {
33
+ this.conditionStates = [];
34
+ }
35
+ getConditionState(n) {
36
+ while (n >= this.conditionStates.length) this.conditionStates.push(new ConditionState());
37
+ return this.conditionStates[n];
38
+ }
82
39
  };
83
- var globalConditions = new Conditions();
40
+ let globalConditions = new Conditions();
84
41
  function __asModVector(param) {
85
- if (Array.isArray(param)) return mod.CreateVector(param[0], param[1], param.length == 2 ? 0 : param[2]);
86
- else return param;
42
+ if (Array.isArray(param)) return mod.CreateVector(param[0], param[1], param.length == 2 ? 0 : param[2]);
43
+ else return param;
87
44
  }
88
45
  function __asModMessage(param) {
89
- if (typeof param === "string") return mod.Message(param);
90
- return param;
46
+ if (typeof param === "string") return mod.Message(param);
47
+ return param;
91
48
  }
92
49
  function __fillInDefaultArgs(params) {
93
- if (!params.hasOwnProperty("name")) params.name = "";
94
- if (!params.hasOwnProperty("position")) params.position = mod.CreateVector(0, 0, 0);
95
- if (!params.hasOwnProperty("size")) params.size = mod.CreateVector(100, 100, 0);
96
- if (!params.hasOwnProperty("anchor")) params.anchor = mod.UIAnchor.TopLeft;
97
- if (!params.hasOwnProperty("parent")) params.parent = mod.GetUIRoot();
98
- if (!params.hasOwnProperty("visible")) params.visible = true;
99
- if (!params.hasOwnProperty("padding")) params.padding = params.type == "Container" ? 0 : 8;
100
- if (!params.hasOwnProperty("bgColor")) params.bgColor = mod.CreateVector(0.25, 0.25, 0.25);
101
- if (!params.hasOwnProperty("bgAlpha")) params.bgAlpha = 0.5;
102
- if (!params.hasOwnProperty("bgFill")) params.bgFill = mod.UIBgFill.Solid;
50
+ if (!params.hasOwnProperty("name")) params.name = "";
51
+ if (!params.hasOwnProperty("position")) params.position = mod.CreateVector(0, 0, 0);
52
+ if (!params.hasOwnProperty("size")) params.size = mod.CreateVector(100, 100, 0);
53
+ if (!params.hasOwnProperty("anchor")) params.anchor = mod.UIAnchor.TopLeft;
54
+ if (!params.hasOwnProperty("parent")) params.parent = mod.GetUIRoot();
55
+ if (!params.hasOwnProperty("visible")) params.visible = true;
56
+ if (!params.hasOwnProperty("padding")) params.padding = params.type == "Container" ? 0 : 8;
57
+ if (!params.hasOwnProperty("bgColor")) params.bgColor = mod.CreateVector(.25, .25, .25);
58
+ if (!params.hasOwnProperty("bgAlpha")) params.bgAlpha = .5;
59
+ if (!params.hasOwnProperty("bgFill")) params.bgFill = mod.UIBgFill.Solid;
103
60
  }
104
61
  function __setNameAndGetWidget(uniqueName, params) {
105
- let widget = mod.FindUIWidgetWithName(uniqueName);
106
- mod.SetUIWidgetName(widget, params.name);
107
- return widget;
62
+ let widget = mod.FindUIWidgetWithName(uniqueName);
63
+ mod.SetUIWidgetName(widget, params.name);
64
+ return widget;
108
65
  }
109
- var __cUniqueName = "----uniquename----";
66
+ const __cUniqueName = "----uniquename----";
110
67
  function __addUIContainer(params) {
111
- __fillInDefaultArgs(params);
112
- let restrict = params.teamId ?? params.playerId;
113
- if (restrict) {
114
- mod.AddUIContainer(
115
- __cUniqueName,
116
- __asModVector(params.position),
117
- __asModVector(params.size),
118
- params.anchor,
119
- params.parent,
120
- params.visible,
121
- params.padding,
122
- __asModVector(params.bgColor),
123
- params.bgAlpha,
124
- params.bgFill,
125
- restrict
126
- );
127
- } else {
128
- mod.AddUIContainer(
129
- __cUniqueName,
130
- __asModVector(params.position),
131
- __asModVector(params.size),
132
- params.anchor,
133
- params.parent,
134
- params.visible,
135
- params.padding,
136
- __asModVector(params.bgColor),
137
- params.bgAlpha,
138
- params.bgFill
139
- );
140
- }
141
- let widget = __setNameAndGetWidget(__cUniqueName, params);
142
- if (params.children) {
143
- params.children.forEach((childParams) => {
144
- childParams.parent = widget;
145
- __addUIWidget(childParams);
146
- });
147
- }
148
- return widget;
68
+ __fillInDefaultArgs(params);
69
+ let restrict = params.teamId ?? params.playerId;
70
+ if (restrict) mod.AddUIContainer(__cUniqueName, __asModVector(params.position), __asModVector(params.size), params.anchor, params.parent, params.visible, params.padding, __asModVector(params.bgColor), params.bgAlpha, params.bgFill, restrict);
71
+ else mod.AddUIContainer(__cUniqueName, __asModVector(params.position), __asModVector(params.size), params.anchor, params.parent, params.visible, params.padding, __asModVector(params.bgColor), params.bgAlpha, params.bgFill);
72
+ let widget = __setNameAndGetWidget(__cUniqueName, params);
73
+ if (params.children) params.children.forEach((childParams) => {
74
+ childParams.parent = widget;
75
+ __addUIWidget(childParams);
76
+ });
77
+ return widget;
149
78
  }
150
79
  function __fillInDefaultTextArgs(params) {
151
- if (!params.hasOwnProperty("textLabel")) params.textLabel = "";
152
- if (!params.hasOwnProperty("textSize")) params.textSize = 0;
153
- if (!params.hasOwnProperty("textColor")) params.textColor = mod.CreateVector(1, 1, 1);
154
- if (!params.hasOwnProperty("textAlpha")) params.textAlpha = 1;
155
- if (!params.hasOwnProperty("textAnchor")) params.textAnchor = mod.UIAnchor.CenterLeft;
80
+ if (!params.hasOwnProperty("textLabel")) params.textLabel = "";
81
+ if (!params.hasOwnProperty("textSize")) params.textSize = 0;
82
+ if (!params.hasOwnProperty("textColor")) params.textColor = mod.CreateVector(1, 1, 1);
83
+ if (!params.hasOwnProperty("textAlpha")) params.textAlpha = 1;
84
+ if (!params.hasOwnProperty("textAnchor")) params.textAnchor = mod.UIAnchor.CenterLeft;
156
85
  }
157
86
  function __addUIText(params) {
158
- __fillInDefaultArgs(params);
159
- __fillInDefaultTextArgs(params);
160
- let restrict = params.teamId ?? params.playerId;
161
- if (restrict) {
162
- mod.AddUIText(
163
- __cUniqueName,
164
- __asModVector(params.position),
165
- __asModVector(params.size),
166
- params.anchor,
167
- params.parent,
168
- params.visible,
169
- params.padding,
170
- __asModVector(params.bgColor),
171
- params.bgAlpha,
172
- params.bgFill,
173
- __asModMessage(params.textLabel),
174
- params.textSize,
175
- __asModVector(params.textColor),
176
- params.textAlpha,
177
- params.textAnchor,
178
- restrict
179
- );
180
- } else {
181
- mod.AddUIText(
182
- __cUniqueName,
183
- __asModVector(params.position),
184
- __asModVector(params.size),
185
- params.anchor,
186
- params.parent,
187
- params.visible,
188
- params.padding,
189
- __asModVector(params.bgColor),
190
- params.bgAlpha,
191
- params.bgFill,
192
- __asModMessage(params.textLabel),
193
- params.textSize,
194
- __asModVector(params.textColor),
195
- params.textAlpha,
196
- params.textAnchor
197
- );
198
- }
199
- return __setNameAndGetWidget(__cUniqueName, params);
87
+ __fillInDefaultArgs(params);
88
+ __fillInDefaultTextArgs(params);
89
+ let restrict = params.teamId ?? params.playerId;
90
+ if (restrict) mod.AddUIText(__cUniqueName, __asModVector(params.position), __asModVector(params.size), params.anchor, params.parent, params.visible, params.padding, __asModVector(params.bgColor), params.bgAlpha, params.bgFill, __asModMessage(params.textLabel), params.textSize, __asModVector(params.textColor), params.textAlpha, params.textAnchor, restrict);
91
+ else mod.AddUIText(__cUniqueName, __asModVector(params.position), __asModVector(params.size), params.anchor, params.parent, params.visible, params.padding, __asModVector(params.bgColor), params.bgAlpha, params.bgFill, __asModMessage(params.textLabel), params.textSize, __asModVector(params.textColor), params.textAlpha, params.textAnchor);
92
+ return __setNameAndGetWidget(__cUniqueName, params);
200
93
  }
201
94
  function __fillInDefaultImageArgs(params) {
202
- if (!params.hasOwnProperty("imageType")) params.imageType = mod.UIImageType.None;
203
- if (!params.hasOwnProperty("imageColor")) params.imageColor = mod.CreateVector(1, 1, 1);
204
- if (!params.hasOwnProperty("imageAlpha")) params.imageAlpha = 1;
95
+ if (!params.hasOwnProperty("imageType")) params.imageType = mod.UIImageType.None;
96
+ if (!params.hasOwnProperty("imageColor")) params.imageColor = mod.CreateVector(1, 1, 1);
97
+ if (!params.hasOwnProperty("imageAlpha")) params.imageAlpha = 1;
205
98
  }
206
99
  function __addUIImage(params) {
207
- __fillInDefaultArgs(params);
208
- __fillInDefaultImageArgs(params);
209
- let restrict = params.teamId ?? params.playerId;
210
- if (restrict) {
211
- mod.AddUIImage(
212
- __cUniqueName,
213
- __asModVector(params.position),
214
- __asModVector(params.size),
215
- params.anchor,
216
- params.parent,
217
- params.visible,
218
- params.padding,
219
- __asModVector(params.bgColor),
220
- params.bgAlpha,
221
- params.bgFill,
222
- params.imageType,
223
- __asModVector(params.imageColor),
224
- params.imageAlpha,
225
- restrict
226
- );
227
- } else {
228
- mod.AddUIImage(
229
- __cUniqueName,
230
- __asModVector(params.position),
231
- __asModVector(params.size),
232
- params.anchor,
233
- params.parent,
234
- params.visible,
235
- params.padding,
236
- __asModVector(params.bgColor),
237
- params.bgAlpha,
238
- params.bgFill,
239
- params.imageType,
240
- __asModVector(params.imageColor),
241
- params.imageAlpha
242
- );
243
- }
244
- return __setNameAndGetWidget(__cUniqueName, params);
100
+ __fillInDefaultArgs(params);
101
+ __fillInDefaultImageArgs(params);
102
+ let restrict = params.teamId ?? params.playerId;
103
+ if (restrict) mod.AddUIImage(__cUniqueName, __asModVector(params.position), __asModVector(params.size), params.anchor, params.parent, params.visible, params.padding, __asModVector(params.bgColor), params.bgAlpha, params.bgFill, params.imageType, __asModVector(params.imageColor), params.imageAlpha, restrict);
104
+ else mod.AddUIImage(__cUniqueName, __asModVector(params.position), __asModVector(params.size), params.anchor, params.parent, params.visible, params.padding, __asModVector(params.bgColor), params.bgAlpha, params.bgFill, params.imageType, __asModVector(params.imageColor), params.imageAlpha);
105
+ return __setNameAndGetWidget(__cUniqueName, params);
245
106
  }
246
107
  function __fillInDefaultButtonArgs(params) {
247
- if (!params.hasOwnProperty("buttonEnabled")) params.buttonEnabled = true;
248
- if (!params.hasOwnProperty("buttonColorBase")) params.buttonColorBase = mod.CreateVector(0.7, 0.7, 0.7);
249
- if (!params.hasOwnProperty("buttonAlphaBase")) params.buttonAlphaBase = 1;
250
- if (!params.hasOwnProperty("buttonColorDisabled")) params.buttonColorDisabled = mod.CreateVector(0.2, 0.2, 0.2);
251
- if (!params.hasOwnProperty("buttonAlphaDisabled")) params.buttonAlphaDisabled = 0.5;
252
- if (!params.hasOwnProperty("buttonColorPressed")) params.buttonColorPressed = mod.CreateVector(0.25, 0.25, 0.25);
253
- if (!params.hasOwnProperty("buttonAlphaPressed")) params.buttonAlphaPressed = 1;
254
- if (!params.hasOwnProperty("buttonColorHover")) params.buttonColorHover = mod.CreateVector(1, 1, 1);
255
- if (!params.hasOwnProperty("buttonAlphaHover")) params.buttonAlphaHover = 1;
256
- if (!params.hasOwnProperty("buttonColorFocused")) params.buttonColorFocused = mod.CreateVector(1, 1, 1);
257
- if (!params.hasOwnProperty("buttonAlphaFocused")) params.buttonAlphaFocused = 1;
108
+ if (!params.hasOwnProperty("buttonEnabled")) params.buttonEnabled = true;
109
+ if (!params.hasOwnProperty("buttonColorBase")) params.buttonColorBase = mod.CreateVector(.7, .7, .7);
110
+ if (!params.hasOwnProperty("buttonAlphaBase")) params.buttonAlphaBase = 1;
111
+ if (!params.hasOwnProperty("buttonColorDisabled")) params.buttonColorDisabled = mod.CreateVector(.2, .2, .2);
112
+ if (!params.hasOwnProperty("buttonAlphaDisabled")) params.buttonAlphaDisabled = .5;
113
+ if (!params.hasOwnProperty("buttonColorPressed")) params.buttonColorPressed = mod.CreateVector(.25, .25, .25);
114
+ if (!params.hasOwnProperty("buttonAlphaPressed")) params.buttonAlphaPressed = 1;
115
+ if (!params.hasOwnProperty("buttonColorHover")) params.buttonColorHover = mod.CreateVector(1, 1, 1);
116
+ if (!params.hasOwnProperty("buttonAlphaHover")) params.buttonAlphaHover = 1;
117
+ if (!params.hasOwnProperty("buttonColorFocused")) params.buttonColorFocused = mod.CreateVector(1, 1, 1);
118
+ if (!params.hasOwnProperty("buttonAlphaFocused")) params.buttonAlphaFocused = 1;
258
119
  }
259
120
  function __addUIButton(params) {
260
- __fillInDefaultArgs(params);
261
- __fillInDefaultButtonArgs(params);
262
- let restrict = params.teamId ?? params.playerId;
263
- if (restrict) {
264
- mod.AddUIButton(
265
- __cUniqueName,
266
- __asModVector(params.position),
267
- __asModVector(params.size),
268
- params.anchor,
269
- params.parent,
270
- params.visible,
271
- params.padding,
272
- __asModVector(params.bgColor),
273
- params.bgAlpha,
274
- params.bgFill,
275
- params.buttonEnabled,
276
- __asModVector(params.buttonColorBase),
277
- params.buttonAlphaBase,
278
- __asModVector(params.buttonColorDisabled),
279
- params.buttonAlphaDisabled,
280
- __asModVector(params.buttonColorPressed),
281
- params.buttonAlphaPressed,
282
- __asModVector(params.buttonColorHover),
283
- params.buttonAlphaHover,
284
- __asModVector(params.buttonColorFocused),
285
- params.buttonAlphaFocused,
286
- restrict
287
- );
288
- } else {
289
- mod.AddUIButton(
290
- __cUniqueName,
291
- __asModVector(params.position),
292
- __asModVector(params.size),
293
- params.anchor,
294
- params.parent,
295
- params.visible,
296
- params.padding,
297
- __asModVector(params.bgColor),
298
- params.bgAlpha,
299
- params.bgFill,
300
- params.buttonEnabled,
301
- __asModVector(params.buttonColorBase),
302
- params.buttonAlphaBase,
303
- __asModVector(params.buttonColorDisabled),
304
- params.buttonAlphaDisabled,
305
- __asModVector(params.buttonColorPressed),
306
- params.buttonAlphaPressed,
307
- __asModVector(params.buttonColorHover),
308
- params.buttonAlphaHover,
309
- __asModVector(params.buttonColorFocused),
310
- params.buttonAlphaFocused
311
- );
312
- }
313
- return __setNameAndGetWidget(__cUniqueName, params);
121
+ __fillInDefaultArgs(params);
122
+ __fillInDefaultButtonArgs(params);
123
+ let restrict = params.teamId ?? params.playerId;
124
+ if (restrict) mod.AddUIButton(__cUniqueName, __asModVector(params.position), __asModVector(params.size), params.anchor, params.parent, params.visible, params.padding, __asModVector(params.bgColor), params.bgAlpha, params.bgFill, params.buttonEnabled, __asModVector(params.buttonColorBase), params.buttonAlphaBase, __asModVector(params.buttonColorDisabled), params.buttonAlphaDisabled, __asModVector(params.buttonColorPressed), params.buttonAlphaPressed, __asModVector(params.buttonColorHover), params.buttonAlphaHover, __asModVector(params.buttonColorFocused), params.buttonAlphaFocused, restrict);
125
+ else mod.AddUIButton(__cUniqueName, __asModVector(params.position), __asModVector(params.size), params.anchor, params.parent, params.visible, params.padding, __asModVector(params.bgColor), params.bgAlpha, params.bgFill, params.buttonEnabled, __asModVector(params.buttonColorBase), params.buttonAlphaBase, __asModVector(params.buttonColorDisabled), params.buttonAlphaDisabled, __asModVector(params.buttonColorPressed), params.buttonAlphaPressed, __asModVector(params.buttonColorHover), params.buttonAlphaHover, __asModVector(params.buttonColorFocused), params.buttonAlphaFocused);
126
+ return __setNameAndGetWidget(__cUniqueName, params);
314
127
  }
315
128
  function __addUIWidget(params) {
316
- if (params == null) return void 0;
317
- if (params.type == "Container") return __addUIContainer(params);
318
- else if (params.type == "Text") return __addUIText(params);
319
- else if (params.type == "Image") return __addUIImage(params);
320
- else if (params.type == "Button") return __addUIButton(params);
321
- return void 0;
129
+ if (params == null) return void 0;
130
+ if (params.type == "Container") return __addUIContainer(params);
131
+ else if (params.type == "Text") return __addUIText(params);
132
+ else if (params.type == "Image") return __addUIImage(params);
133
+ else if (params.type == "Button") return __addUIButton(params);
322
134
  }
323
135
  function ParseUI(...params) {
324
- let widget;
325
- for (let a = 0; a < params.length; a++) {
326
- widget = __addUIWidget(params[a]);
327
- }
328
- return widget;
136
+ let widget;
137
+ for (let a = 0; a < params.length; a++) widget = __addUIWidget(params[a]);
138
+ return widget;
329
139
  }
330
140
 
331
- // src/std/ui/countdown.ts
332
- var _uniqueID, _playerId, _playerProfileId;
333
- var _CountdownUI = class _CountdownUI {
334
- constructor(playerId) {
335
- __privateAdd(this, _playerId);
336
- __privateAdd(this, _playerProfileId);
337
- __privateSet(this, _playerProfileId, __privateWrapper(_CountdownUI, _uniqueID)._++);
338
- __privateSet(this, _playerId, playerId);
339
- const bfBlueColor = [0.678, 0.753, 0.8];
340
- const height = 125;
341
- this.headerWidget = ParseUI({
342
- type: "Container",
343
- size: [150, height],
344
- position: [0, 50],
345
- name: `countdown_${__privateGet(this, _playerProfileId)}`,
346
- anchor: mod.UIAnchor.TopCenter,
347
- bgFill: mod.UIBgFill.Blur,
348
- bgColor: [0.2, 0.2, 0.3],
349
- bgAlpha: 0.9,
350
- playerId: __privateGet(this, _playerId),
351
- visible: false,
352
- children: [
353
- {
354
- type: "Container",
355
- name: `countdown_line_right_${__privateGet(this, _playerProfileId)}`,
356
- size: [2, height],
357
- position: [75, 0],
358
- anchor: mod.UIAnchor.Center,
359
- bgFill: mod.UIBgFill.Solid,
360
- bgColor: bfBlueColor,
361
- bgAlpha: 1
362
- },
363
- {
364
- type: "Container",
365
- name: `countdown_line_left_${__privateGet(this, _playerProfileId)}`,
366
- size: [2, height],
367
- position: [-75, 0],
368
- anchor: mod.UIAnchor.Center,
369
- bgFill: mod.UIBgFill.Solid,
370
- bgColor: bfBlueColor,
371
- bgAlpha: 1
372
- },
373
- {
374
- type: "Text",
375
- name: `countdown_text${__privateGet(this, _playerProfileId)}`,
376
- size: [100, height],
377
- position: [0, 0],
378
- anchor: mod.UIAnchor.Center,
379
- bgFill: mod.UIBgFill.None,
380
- textColor: bfBlueColor,
381
- textAnchor: mod.UIAnchor.Center,
382
- textLabel: MakeMessage(mod.stringkeys.__sdk__CountdownUI),
383
- textSize: 85
384
- }
385
- ]
386
- });
387
- this.textWidget = mod.FindUIWidgetWithName(
388
- `countdown_text${__privateGet(this, _playerProfileId)}`
389
- );
390
- }
391
- delete() {
392
- this.headerWidget && mod.DeleteUIWidget(this.headerWidget);
393
- }
394
- open(text, countdowntime) {
395
- this.headerWidget && mod.SetUIWidgetVisible(this.headerWidget, true);
396
- this.textWidget && mod.SetUITextLabel(this.textWidget, MakeMessage(text, countdowntime));
397
- }
398
- update(text, countdowntime) {
399
- this.textWidget && mod.SetUITextLabel(this.textWidget, MakeMessage(text, countdowntime));
400
- }
401
- async close(delayclose = 0) {
402
- await mod.Wait(delayclose);
403
- this.headerWidget && mod.SetUIWidgetVisible(this.headerWidget, false);
404
- }
405
- };
406
- _uniqueID = new WeakMap();
407
- _playerId = new WeakMap();
408
- _playerProfileId = new WeakMap();
409
- __privateAdd(_CountdownUI, _uniqueID, 0);
410
- var CountdownUI = _CountdownUI;
411
- var bf6Strings = {
412
- __sdk__CountdownUI: "{}"
141
+ //#endregion
142
+ //#region src/std/ui/countdown.ts
143
+ var countdown_exports = /* @__PURE__ */ __export({
144
+ CountdownUI: () => CountdownUI,
145
+ bf6Strings: () => bf6Strings
146
+ });
147
+ var CountdownUI = class CountdownUI {
148
+ static #uniqueID = 0;
149
+ #playerId;
150
+ #playerProfileId;
151
+ constructor(playerId) {
152
+ this.#playerProfileId = CountdownUI.#uniqueID++;
153
+ this.#playerId = playerId;
154
+ const bfBlueColor = [
155
+ .678,
156
+ .753,
157
+ .8
158
+ ];
159
+ const height = 125;
160
+ this.headerWidget = ParseUI({
161
+ type: "Container",
162
+ size: [150, height],
163
+ position: [0, 50],
164
+ name: `countdown_${this.#playerProfileId}`,
165
+ anchor: mod.UIAnchor.TopCenter,
166
+ bgFill: mod.UIBgFill.Blur,
167
+ bgColor: [
168
+ .2,
169
+ .2,
170
+ .3
171
+ ],
172
+ bgAlpha: .9,
173
+ playerId: this.#playerId,
174
+ visible: false,
175
+ children: [
176
+ {
177
+ type: "Container",
178
+ name: `countdown_line_right_${this.#playerProfileId}`,
179
+ size: [2, height],
180
+ position: [75, 0],
181
+ anchor: mod.UIAnchor.Center,
182
+ bgFill: mod.UIBgFill.Solid,
183
+ bgColor: bfBlueColor,
184
+ bgAlpha: 1
185
+ },
186
+ {
187
+ type: "Container",
188
+ name: `countdown_line_left_${this.#playerProfileId}`,
189
+ size: [2, height],
190
+ position: [-75, 0],
191
+ anchor: mod.UIAnchor.Center,
192
+ bgFill: mod.UIBgFill.Solid,
193
+ bgColor: bfBlueColor,
194
+ bgAlpha: 1
195
+ },
196
+ {
197
+ type: "Text",
198
+ name: `countdown_text${this.#playerProfileId}`,
199
+ size: [100, height],
200
+ position: [0, 0],
201
+ anchor: mod.UIAnchor.Center,
202
+ bgFill: mod.UIBgFill.None,
203
+ textColor: bfBlueColor,
204
+ textAnchor: mod.UIAnchor.Center,
205
+ textLabel: MakeMessage(mod.stringkeys.__sdk__CountdownUI),
206
+ textSize: 85
207
+ }
208
+ ]
209
+ });
210
+ this.textWidget = mod.FindUIWidgetWithName(`countdown_text${this.#playerProfileId}`);
211
+ }
212
+ delete() {
213
+ this.headerWidget && mod.DeleteUIWidget(this.headerWidget);
214
+ }
215
+ open(text, countdowntime) {
216
+ this.headerWidget && mod.SetUIWidgetVisible(this.headerWidget, true);
217
+ this.textWidget && mod.SetUITextLabel(this.textWidget, MakeMessage(text, countdowntime));
218
+ }
219
+ update(text, countdowntime) {
220
+ this.textWidget && mod.SetUITextLabel(this.textWidget, MakeMessage(text, countdowntime));
221
+ }
222
+ async close(delayclose = 0) {
223
+ await mod.Wait(delayclose);
224
+ this.headerWidget && mod.SetUIWidgetVisible(this.headerWidget, false);
225
+ }
413
226
  };
227
+ const bf6Strings = { __sdk__CountdownUI: "{}" };
414
228
 
415
- // src/std/ui/index.ts
416
- var ui_default = {
417
- countdown: countdown_exports
418
- };
229
+ //#endregion
230
+ //#region src/std/ui/index.ts
231
+ var ui_exports = /* @__PURE__ */ __export({
232
+ CountdownUI: () => CountdownUI,
233
+ bf6Strings: () => bf6Strings,
234
+ default: () => ui_default
235
+ });
236
+ var ui_default = { countdown: countdown_exports };
419
237
 
420
- // src/std/index.ts
421
- var index_default = {
422
- message: message_exports,
423
- ui: ui_exports
424
- };
425
- export {
426
- CountdownUI,
427
- MakeMessage,
428
- bf6Strings,
429
- index_default as default
238
+ //#endregion
239
+ //#region src/std/index.ts
240
+ var std_default = {
241
+ message: message_exports,
242
+ ui: ui_exports
430
243
  };
244
+
245
+ //#endregion
246
+ export { CountdownUI, MakeMessage, bf6Strings, std_default as default };
431
247
  //# sourceMappingURL=index.js.map