@bf6mods/sdk 1.1.0 → 1.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.ts +1467 -1445
- package/dist/index.js +329 -604
- package/dist/index.js.map +1 -1
- package/dist/std/chunk-Bp6m_JJh.js +13 -0
- package/dist/std/index.d.ts +26 -33
- package/dist/std/index.js +207 -391
- package/dist/std/index.js.map +1 -1
- package/package.json +2 -2
package/dist/index.js
CHANGED
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@@ -1,691 +1,416 @@
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//#region src/config/index.ts
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/**
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* Determines the Man-Down behavior when a soldier is downed.
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*/
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let ManDownExperienceType = /* @__PURE__ */ function(ManDownExperienceType$1) {
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ManDownExperienceType$1[ManDownExperienceType$1["Crawl"] = 0] = "Crawl";
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ManDownExperienceType$1[ManDownExperienceType$1["Downed"] = 1] = "Downed";
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ManDownExperienceType$1[ManDownExperienceType$1["InstantDeath"] = 2] = "InstantDeath";
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return ManDownExperienceType$1;
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}({});
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/**
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* Controls which type of AI to spawn. PvP AI will automatically spawn and can be replaced by human players. PvE AI is a fixed number that cannot be replaced, for Solo or Co-op experiences.
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*/
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let AiSpawnType = /* @__PURE__ */ function(AiSpawnType$1) {
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AiSpawnType$1[AiSpawnType$1["NoBots"] = 0] = "NoBots";
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AiSpawnType$1[AiSpawnType$1["Backfill"] = 2] = "Backfill";
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AiSpawnType$1[AiSpawnType$1["Static"] = 1] = "Static";
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return AiSpawnType$1;
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}({});
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/**
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* Controls the rules for Squad Spawning, for squad members and squad leaders.
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*/
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let SquadSpawnType = /* @__PURE__ */ function(SquadSpawnType$1) {
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SquadSpawnType$1[SquadSpawnType$1["All"] = 0] = "All";
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SquadSpawnType$1[SquadSpawnType$1["SquadmatesOnLeader_LeaderNone"] = 1] = "SquadmatesOnLeader_LeaderNone";
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SquadSpawnType$1[SquadSpawnType$1["SquadmatesOnLeader_LeaderAll"] = 2] = "SquadmatesOnLeader_LeaderAll";
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SquadSpawnType$1[SquadSpawnType$1["Disabled"] = 2] = "Disabled";
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return SquadSpawnType$1;
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}({});
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/**
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* Controls what type of scoreboard layout to use.
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*/
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let ScoreboardType = /* @__PURE__ */ function(ScoreboardType$1) {
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ScoreboardType$1[ScoreboardType$1["NotSet"] = 0] = "NotSet";
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ScoreboardType$1[ScoreboardType$1["DefaultFAA"] = 1] = "DefaultFAA";
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ScoreboardType$1[ScoreboardType$1["Off"] = 2] = "Off";
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ScoreboardType$1[ScoreboardType$1["CustomTwoTeams"] = 3] = "CustomTwoTeams";
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ScoreboardType$1[ScoreboardType$1["CustomFFA"] = 4] = "CustomFFA";
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return ScoreboardType$1;
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}({});
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/**
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* Determines the behavior of the Ping command.
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*/
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let PingBehavior = /* @__PURE__ */ function(PingBehavior$1) {
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PingBehavior$1[PingBehavior$1["PingTargets"] = 0] = "PingTargets";
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PingBehavior$1[PingBehavior$1["Disabled"] = 1] = "Disabled";
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return PingBehavior$1;
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}({});
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let ModBuilderGameMode = /* @__PURE__ */ function(ModBuilderGameMode$1) {
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ModBuilderGameMode$1[ModBuilderGameMode$1["Custom"] = 2] = "Custom";
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return ModBuilderGameMode$1;
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}({});
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/**
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* Sets the faction for each team.
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*/
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let FactionID = /* @__PURE__ */ function(FactionID$1) {
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FactionID$1[FactionID$1["Pax"] = -1865993703] = "Pax";
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FactionID$1[FactionID$1["MapDefault"] = 0] = "MapDefault";
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FactionID$1[FactionID$1["NATO"] = 607944106] = "NATO";
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return FactionID$1;
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}({});
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let AttachmentType = /* @__PURE__ */ function(AttachmentType$1) {
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AttachmentType$1[AttachmentType$1["SpatialData"] = 1] = "SpatialData";
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AttachmentType$1[AttachmentType$1["TypeScript"] = 2] = "TypeScript";
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AttachmentType$1[AttachmentType$1["Strings"] = 4] = "Strings";
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return AttachmentType$1;
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}({});
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-
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//#endregion
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//#region src/modlib/index.ts
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function Concat(s1, s2) {
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return s1 + s2;
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}
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function And(...rest) {
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if (!cond) return false;
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}
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return true;
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for (let i = 0; i < rest.length; i++) if (!rest[i]) return false;
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return true;
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}
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function AndFn(...rest) {
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for (let i = 0; i < rest.length; i++) {
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const condFn = rest[i];
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if (!condFn()) return false;
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}
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return true;
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}
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function getPlayerId(player) {
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return mod.GetObjId(player);
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}
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function getTeamId(team) {
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return mod.GetObjId(team);
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}
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function ConvertArray(array) {
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let v = [];
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let n = mod.CountOf(array);
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for (let i = 0; i < n; i++) {
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let currentElement = mod.ValueInArray(array, i);
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v.push(currentElement);
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}
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return v;
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}
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function FilteredArray(array, cond) {
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const arr = ConvertArray(array);
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let v = mod.EmptyArray();
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let n = arr.length;
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for (let i = 0; i < n; i++) {
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let currentElement = arr[i];
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if (cond(currentElement)) mod.AppendToArray(v, currentElement);
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}
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return v;
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}
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function IndexOfFirstTrue(array, cond, arg = null) {
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const arr = ConvertArray(array);
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let n = arr.length;
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for (let i = 0; i < n; i++) {
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let currentArrayElement = arr[i];
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if (cond(currentArrayElement, arg)) return i;
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}
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return -1;
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}
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function IfThenElse(condition, ifTrue, ifFalse) {
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if (condition) return ifTrue();
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else return ifFalse();
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}
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function IsTrueForAll(array, condition, arg = null) {
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const arr = ConvertArray(array);
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let n = arr.length;
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for (let i = 0; i < n; i++) {
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let currentArrayElement = arr[i];
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if (!condition(currentArrayElement, arg)) return false;
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}
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return true;
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}
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function IsTrueForAny(array, condition, arg = null) {
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const arr = ConvertArray(array);
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let n = arr.length;
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for (let i = 0; i < n; i++) {
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let currentArrayElement = arr[i];
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if (condition(currentArrayElement, arg)) return true;
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}
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return false;
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}
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function SortedArray(array, compare) {
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let v1 = array.slice();
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v1.sort(compare);
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let v2 = [];
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for (let e of v1) v2.push(e);
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return v2;
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}
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function Equals(a, b) {
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if (a == null || b == null) debugger;
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return mod.Equals(a, b);
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}
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async function WaitUntil(delay, cond) {
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let deltaCount = 10;
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let deltaWait = delay / deltaCount;
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for (let t = 0; t < deltaCount; t++) {
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if (!cond()) break;
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await mod.Wait(deltaWait);
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}
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}
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var ConditionState = class {
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constructor() {
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this.lastState = false;
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}
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update(newState) {
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if (!newState) {
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this.lastState = false;
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return false;
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}
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if (this.lastState) return false;
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this.lastState = true;
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return true;
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}
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};
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var Conditions = class {
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constructor() {
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this.conditionStates = [];
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}
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getConditionState(n) {
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while (n >= this.conditionStates.length) this.conditionStates.push(new ConditionState());
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return this.conditionStates[n];
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}
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};
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let playerConditions = [];
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let teamConditions = [];
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let capturePointConditions = [];
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let mcomConditions = [];
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let vehicleConditions = [];
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let globalConditions = new Conditions();
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function getObjectCondition(id, objectConditions, n) {
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}
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let conditions = objectConditions[id];
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return conditions.getConditionState(n);
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while (id >= objectConditions.length) objectConditions.push(new Conditions());
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return objectConditions[id].getConditionState(n);
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}
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function getPlayerCondition(obj, n) {
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let conditions = playerConditions[id];
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return conditions.getConditionState(n);
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let id = getPlayerId(obj);
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while (id >= playerConditions.length) playerConditions.push(new Conditions());
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return playerConditions[id].getConditionState(n);
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}
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function getTeamCondition(team, n) {
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}
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let conditions = teamConditions[id];
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return conditions.getConditionState(n);
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let id = getTeamId(team);
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while (id >= teamConditions.length) teamConditions.push(new Conditions());
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return teamConditions[id].getConditionState(n);
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}
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function getCapturePointCondition(obj, n) {
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199
|
-
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200
|
-
return getObjectCondition(id, capturePointConditions, n);
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204
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+
return getObjectCondition(mod.GetObjId(obj), capturePointConditions, n);
|
|
201
205
|
}
|
|
202
206
|
function getMCOMCondition(obj, n) {
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203
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-
|
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204
|
-
return getObjectCondition(id, mcomConditions, n);
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207
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+
return getObjectCondition(mod.GetObjId(obj), mcomConditions, n);
|
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205
208
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}
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206
209
|
function getVehicleCondition(obj, n) {
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207
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-
|
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208
|
-
return getObjectCondition(id, vehicleConditions, n);
|
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210
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+
return getObjectCondition(mod.GetObjId(obj), vehicleConditions, n);
|
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209
211
|
}
|
|
210
212
|
function getGlobalCondition(n) {
|
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211
|
-
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213
|
+
return globalConditions.getConditionState(n);
|
|
212
214
|
}
|
|
213
215
|
function getPlayersInTeam(team) {
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214
|
-
|
|
215
|
-
|
|
216
|
-
|
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217
|
-
|
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218
|
-
|
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219
|
-
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220
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-
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221
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-
|
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222
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}
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223
|
-
return teamMembers;
|
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216
|
+
const allPlayers = mod.AllPlayers();
|
|
217
|
+
const n = mod.CountOf(allPlayers);
|
|
218
|
+
let teamMembers = [];
|
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219
|
+
for (let i = 0; i < n; i++) {
|
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220
|
+
let player = mod.ValueInArray(allPlayers, i);
|
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221
|
+
if (mod.GetTeam(player) == team) teamMembers.push(player);
|
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222
|
+
}
|
|
223
|
+
return teamMembers;
|
|
224
224
|
}
|
|
225
225
|
function __asModVector(param) {
|
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226
|
-
|
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227
|
-
|
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226
|
+
if (Array.isArray(param)) return mod.CreateVector(param[0], param[1], param.length == 2 ? 0 : param[2]);
|
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227
|
+
else return param;
|
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228
228
|
}
|
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229
229
|
function __asModMessage(param) {
|
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230
|
-
|
|
231
|
-
|
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230
|
+
if (typeof param === "string") return mod.Message(param);
|
|
231
|
+
return param;
|
|
232
232
|
}
|
|
233
233
|
function __fillInDefaultArgs(params) {
|
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234
|
-
|
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235
|
-
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236
|
-
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237
|
-
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238
|
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239
|
-
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240
|
-
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241
|
-
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242
|
-
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243
|
-
|
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234
|
+
if (!params.hasOwnProperty("name")) params.name = "";
|
|
235
|
+
if (!params.hasOwnProperty("position")) params.position = mod.CreateVector(0, 0, 0);
|
|
236
|
+
if (!params.hasOwnProperty("size")) params.size = mod.CreateVector(100, 100, 0);
|
|
237
|
+
if (!params.hasOwnProperty("anchor")) params.anchor = mod.UIAnchor.TopLeft;
|
|
238
|
+
if (!params.hasOwnProperty("parent")) params.parent = mod.GetUIRoot();
|
|
239
|
+
if (!params.hasOwnProperty("visible")) params.visible = true;
|
|
240
|
+
if (!params.hasOwnProperty("padding")) params.padding = params.type == "Container" ? 0 : 8;
|
|
241
|
+
if (!params.hasOwnProperty("bgColor")) params.bgColor = mod.CreateVector(.25, .25, .25);
|
|
242
|
+
if (!params.hasOwnProperty("bgAlpha")) params.bgAlpha = .5;
|
|
243
|
+
if (!params.hasOwnProperty("bgFill")) params.bgFill = mod.UIBgFill.Solid;
|
|
244
244
|
}
|
|
245
245
|
function __setNameAndGetWidget(uniqueName, params) {
|
|
246
|
-
|
|
247
|
-
|
|
248
|
-
|
|
246
|
+
let widget = mod.FindUIWidgetWithName(uniqueName);
|
|
247
|
+
mod.SetUIWidgetName(widget, params.name);
|
|
248
|
+
return widget;
|
|
249
249
|
}
|
|
250
|
-
|
|
250
|
+
const __cUniqueName = "----uniquename----";
|
|
251
251
|
function __addUIContainer(params) {
|
|
252
|
-
|
|
253
|
-
|
|
254
|
-
|
|
255
|
-
|
|
256
|
-
|
|
257
|
-
|
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258
|
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|
|
259
|
-
|
|
260
|
-
|
|
261
|
-
|
|
262
|
-
params.padding,
|
|
263
|
-
__asModVector(params.bgColor),
|
|
264
|
-
params.bgAlpha,
|
|
265
|
-
params.bgFill,
|
|
266
|
-
restrict
|
|
267
|
-
);
|
|
268
|
-
} else {
|
|
269
|
-
mod.AddUIContainer(
|
|
270
|
-
__cUniqueName,
|
|
271
|
-
__asModVector(params.position),
|
|
272
|
-
__asModVector(params.size),
|
|
273
|
-
params.anchor,
|
|
274
|
-
params.parent,
|
|
275
|
-
params.visible,
|
|
276
|
-
params.padding,
|
|
277
|
-
__asModVector(params.bgColor),
|
|
278
|
-
params.bgAlpha,
|
|
279
|
-
params.bgFill
|
|
280
|
-
);
|
|
281
|
-
}
|
|
282
|
-
let widget = __setNameAndGetWidget(__cUniqueName, params);
|
|
283
|
-
if (params.children) {
|
|
284
|
-
params.children.forEach((childParams) => {
|
|
285
|
-
childParams.parent = widget;
|
|
286
|
-
__addUIWidget(childParams);
|
|
287
|
-
});
|
|
288
|
-
}
|
|
289
|
-
return widget;
|
|
252
|
+
__fillInDefaultArgs(params);
|
|
253
|
+
let restrict = params.teamId ?? params.playerId;
|
|
254
|
+
if (restrict) mod.AddUIContainer(__cUniqueName, __asModVector(params.position), __asModVector(params.size), params.anchor, params.parent, params.visible, params.padding, __asModVector(params.bgColor), params.bgAlpha, params.bgFill, restrict);
|
|
255
|
+
else mod.AddUIContainer(__cUniqueName, __asModVector(params.position), __asModVector(params.size), params.anchor, params.parent, params.visible, params.padding, __asModVector(params.bgColor), params.bgAlpha, params.bgFill);
|
|
256
|
+
let widget = __setNameAndGetWidget(__cUniqueName, params);
|
|
257
|
+
if (params.children) params.children.forEach((childParams) => {
|
|
258
|
+
childParams.parent = widget;
|
|
259
|
+
__addUIWidget(childParams);
|
|
260
|
+
});
|
|
261
|
+
return widget;
|
|
290
262
|
}
|
|
291
263
|
function __fillInDefaultTextArgs(params) {
|
|
292
|
-
|
|
293
|
-
|
|
294
|
-
|
|
295
|
-
|
|
296
|
-
|
|
264
|
+
if (!params.hasOwnProperty("textLabel")) params.textLabel = "";
|
|
265
|
+
if (!params.hasOwnProperty("textSize")) params.textSize = 0;
|
|
266
|
+
if (!params.hasOwnProperty("textColor")) params.textColor = mod.CreateVector(1, 1, 1);
|
|
267
|
+
if (!params.hasOwnProperty("textAlpha")) params.textAlpha = 1;
|
|
268
|
+
if (!params.hasOwnProperty("textAnchor")) params.textAnchor = mod.UIAnchor.CenterLeft;
|
|
297
269
|
}
|
|
298
270
|
function __addUIText(params) {
|
|
299
|
-
|
|
300
|
-
|
|
301
|
-
|
|
302
|
-
|
|
303
|
-
|
|
304
|
-
|
|
305
|
-
__asModVector(params.position),
|
|
306
|
-
__asModVector(params.size),
|
|
307
|
-
params.anchor,
|
|
308
|
-
params.parent,
|
|
309
|
-
params.visible,
|
|
310
|
-
params.padding,
|
|
311
|
-
__asModVector(params.bgColor),
|
|
312
|
-
params.bgAlpha,
|
|
313
|
-
params.bgFill,
|
|
314
|
-
__asModMessage(params.textLabel),
|
|
315
|
-
params.textSize,
|
|
316
|
-
__asModVector(params.textColor),
|
|
317
|
-
params.textAlpha,
|
|
318
|
-
params.textAnchor,
|
|
319
|
-
restrict
|
|
320
|
-
);
|
|
321
|
-
} else {
|
|
322
|
-
mod.AddUIText(
|
|
323
|
-
__cUniqueName,
|
|
324
|
-
__asModVector(params.position),
|
|
325
|
-
__asModVector(params.size),
|
|
326
|
-
params.anchor,
|
|
327
|
-
params.parent,
|
|
328
|
-
params.visible,
|
|
329
|
-
params.padding,
|
|
330
|
-
__asModVector(params.bgColor),
|
|
331
|
-
params.bgAlpha,
|
|
332
|
-
params.bgFill,
|
|
333
|
-
__asModMessage(params.textLabel),
|
|
334
|
-
params.textSize,
|
|
335
|
-
__asModVector(params.textColor),
|
|
336
|
-
params.textAlpha,
|
|
337
|
-
params.textAnchor
|
|
338
|
-
);
|
|
339
|
-
}
|
|
340
|
-
return __setNameAndGetWidget(__cUniqueName, params);
|
|
271
|
+
__fillInDefaultArgs(params);
|
|
272
|
+
__fillInDefaultTextArgs(params);
|
|
273
|
+
let restrict = params.teamId ?? params.playerId;
|
|
274
|
+
if (restrict) mod.AddUIText(__cUniqueName, __asModVector(params.position), __asModVector(params.size), params.anchor, params.parent, params.visible, params.padding, __asModVector(params.bgColor), params.bgAlpha, params.bgFill, __asModMessage(params.textLabel), params.textSize, __asModVector(params.textColor), params.textAlpha, params.textAnchor, restrict);
|
|
275
|
+
else mod.AddUIText(__cUniqueName, __asModVector(params.position), __asModVector(params.size), params.anchor, params.parent, params.visible, params.padding, __asModVector(params.bgColor), params.bgAlpha, params.bgFill, __asModMessage(params.textLabel), params.textSize, __asModVector(params.textColor), params.textAlpha, params.textAnchor);
|
|
276
|
+
return __setNameAndGetWidget(__cUniqueName, params);
|
|
341
277
|
}
|
|
342
278
|
function __fillInDefaultImageArgs(params) {
|
|
343
|
-
|
|
344
|
-
|
|
345
|
-
|
|
279
|
+
if (!params.hasOwnProperty("imageType")) params.imageType = mod.UIImageType.None;
|
|
280
|
+
if (!params.hasOwnProperty("imageColor")) params.imageColor = mod.CreateVector(1, 1, 1);
|
|
281
|
+
if (!params.hasOwnProperty("imageAlpha")) params.imageAlpha = 1;
|
|
346
282
|
}
|
|
347
283
|
function __addUIImage(params) {
|
|
348
|
-
|
|
349
|
-
|
|
350
|
-
|
|
351
|
-
|
|
352
|
-
|
|
353
|
-
|
|
354
|
-
__asModVector(params.position),
|
|
355
|
-
__asModVector(params.size),
|
|
356
|
-
params.anchor,
|
|
357
|
-
params.parent,
|
|
358
|
-
params.visible,
|
|
359
|
-
params.padding,
|
|
360
|
-
__asModVector(params.bgColor),
|
|
361
|
-
params.bgAlpha,
|
|
362
|
-
params.bgFill,
|
|
363
|
-
params.imageType,
|
|
364
|
-
__asModVector(params.imageColor),
|
|
365
|
-
params.imageAlpha,
|
|
366
|
-
restrict
|
|
367
|
-
);
|
|
368
|
-
} else {
|
|
369
|
-
mod.AddUIImage(
|
|
370
|
-
__cUniqueName,
|
|
371
|
-
__asModVector(params.position),
|
|
372
|
-
__asModVector(params.size),
|
|
373
|
-
params.anchor,
|
|
374
|
-
params.parent,
|
|
375
|
-
params.visible,
|
|
376
|
-
params.padding,
|
|
377
|
-
__asModVector(params.bgColor),
|
|
378
|
-
params.bgAlpha,
|
|
379
|
-
params.bgFill,
|
|
380
|
-
params.imageType,
|
|
381
|
-
__asModVector(params.imageColor),
|
|
382
|
-
params.imageAlpha
|
|
383
|
-
);
|
|
384
|
-
}
|
|
385
|
-
return __setNameAndGetWidget(__cUniqueName, params);
|
|
284
|
+
__fillInDefaultArgs(params);
|
|
285
|
+
__fillInDefaultImageArgs(params);
|
|
286
|
+
let restrict = params.teamId ?? params.playerId;
|
|
287
|
+
if (restrict) mod.AddUIImage(__cUniqueName, __asModVector(params.position), __asModVector(params.size), params.anchor, params.parent, params.visible, params.padding, __asModVector(params.bgColor), params.bgAlpha, params.bgFill, params.imageType, __asModVector(params.imageColor), params.imageAlpha, restrict);
|
|
288
|
+
else mod.AddUIImage(__cUniqueName, __asModVector(params.position), __asModVector(params.size), params.anchor, params.parent, params.visible, params.padding, __asModVector(params.bgColor), params.bgAlpha, params.bgFill, params.imageType, __asModVector(params.imageColor), params.imageAlpha);
|
|
289
|
+
return __setNameAndGetWidget(__cUniqueName, params);
|
|
386
290
|
}
|
|
387
291
|
function __fillInDefaultButtonArgs(params) {
|
|
388
|
-
|
|
389
|
-
|
|
390
|
-
|
|
391
|
-
|
|
392
|
-
|
|
393
|
-
|
|
394
|
-
|
|
395
|
-
|
|
396
|
-
|
|
397
|
-
|
|
398
|
-
|
|
292
|
+
if (!params.hasOwnProperty("buttonEnabled")) params.buttonEnabled = true;
|
|
293
|
+
if (!params.hasOwnProperty("buttonColorBase")) params.buttonColorBase = mod.CreateVector(.7, .7, .7);
|
|
294
|
+
if (!params.hasOwnProperty("buttonAlphaBase")) params.buttonAlphaBase = 1;
|
|
295
|
+
if (!params.hasOwnProperty("buttonColorDisabled")) params.buttonColorDisabled = mod.CreateVector(.2, .2, .2);
|
|
296
|
+
if (!params.hasOwnProperty("buttonAlphaDisabled")) params.buttonAlphaDisabled = .5;
|
|
297
|
+
if (!params.hasOwnProperty("buttonColorPressed")) params.buttonColorPressed = mod.CreateVector(.25, .25, .25);
|
|
298
|
+
if (!params.hasOwnProperty("buttonAlphaPressed")) params.buttonAlphaPressed = 1;
|
|
299
|
+
if (!params.hasOwnProperty("buttonColorHover")) params.buttonColorHover = mod.CreateVector(1, 1, 1);
|
|
300
|
+
if (!params.hasOwnProperty("buttonAlphaHover")) params.buttonAlphaHover = 1;
|
|
301
|
+
if (!params.hasOwnProperty("buttonColorFocused")) params.buttonColorFocused = mod.CreateVector(1, 1, 1);
|
|
302
|
+
if (!params.hasOwnProperty("buttonAlphaFocused")) params.buttonAlphaFocused = 1;
|
|
399
303
|
}
|
|
400
304
|
function __addUIButton(params) {
|
|
401
|
-
|
|
402
|
-
|
|
403
|
-
|
|
404
|
-
|
|
405
|
-
|
|
406
|
-
|
|
407
|
-
__asModVector(params.position),
|
|
408
|
-
__asModVector(params.size),
|
|
409
|
-
params.anchor,
|
|
410
|
-
params.parent,
|
|
411
|
-
params.visible,
|
|
412
|
-
params.padding,
|
|
413
|
-
__asModVector(params.bgColor),
|
|
414
|
-
params.bgAlpha,
|
|
415
|
-
params.bgFill,
|
|
416
|
-
params.buttonEnabled,
|
|
417
|
-
__asModVector(params.buttonColorBase),
|
|
418
|
-
params.buttonAlphaBase,
|
|
419
|
-
__asModVector(params.buttonColorDisabled),
|
|
420
|
-
params.buttonAlphaDisabled,
|
|
421
|
-
__asModVector(params.buttonColorPressed),
|
|
422
|
-
params.buttonAlphaPressed,
|
|
423
|
-
__asModVector(params.buttonColorHover),
|
|
424
|
-
params.buttonAlphaHover,
|
|
425
|
-
__asModVector(params.buttonColorFocused),
|
|
426
|
-
params.buttonAlphaFocused,
|
|
427
|
-
restrict
|
|
428
|
-
);
|
|
429
|
-
} else {
|
|
430
|
-
mod.AddUIButton(
|
|
431
|
-
__cUniqueName,
|
|
432
|
-
__asModVector(params.position),
|
|
433
|
-
__asModVector(params.size),
|
|
434
|
-
params.anchor,
|
|
435
|
-
params.parent,
|
|
436
|
-
params.visible,
|
|
437
|
-
params.padding,
|
|
438
|
-
__asModVector(params.bgColor),
|
|
439
|
-
params.bgAlpha,
|
|
440
|
-
params.bgFill,
|
|
441
|
-
params.buttonEnabled,
|
|
442
|
-
__asModVector(params.buttonColorBase),
|
|
443
|
-
params.buttonAlphaBase,
|
|
444
|
-
__asModVector(params.buttonColorDisabled),
|
|
445
|
-
params.buttonAlphaDisabled,
|
|
446
|
-
__asModVector(params.buttonColorPressed),
|
|
447
|
-
params.buttonAlphaPressed,
|
|
448
|
-
__asModVector(params.buttonColorHover),
|
|
449
|
-
params.buttonAlphaHover,
|
|
450
|
-
__asModVector(params.buttonColorFocused),
|
|
451
|
-
params.buttonAlphaFocused
|
|
452
|
-
);
|
|
453
|
-
}
|
|
454
|
-
return __setNameAndGetWidget(__cUniqueName, params);
|
|
305
|
+
__fillInDefaultArgs(params);
|
|
306
|
+
__fillInDefaultButtonArgs(params);
|
|
307
|
+
let restrict = params.teamId ?? params.playerId;
|
|
308
|
+
if (restrict) mod.AddUIButton(__cUniqueName, __asModVector(params.position), __asModVector(params.size), params.anchor, params.parent, params.visible, params.padding, __asModVector(params.bgColor), params.bgAlpha, params.bgFill, params.buttonEnabled, __asModVector(params.buttonColorBase), params.buttonAlphaBase, __asModVector(params.buttonColorDisabled), params.buttonAlphaDisabled, __asModVector(params.buttonColorPressed), params.buttonAlphaPressed, __asModVector(params.buttonColorHover), params.buttonAlphaHover, __asModVector(params.buttonColorFocused), params.buttonAlphaFocused, restrict);
|
|
309
|
+
else mod.AddUIButton(__cUniqueName, __asModVector(params.position), __asModVector(params.size), params.anchor, params.parent, params.visible, params.padding, __asModVector(params.bgColor), params.bgAlpha, params.bgFill, params.buttonEnabled, __asModVector(params.buttonColorBase), params.buttonAlphaBase, __asModVector(params.buttonColorDisabled), params.buttonAlphaDisabled, __asModVector(params.buttonColorPressed), params.buttonAlphaPressed, __asModVector(params.buttonColorHover), params.buttonAlphaHover, __asModVector(params.buttonColorFocused), params.buttonAlphaFocused);
|
|
310
|
+
return __setNameAndGetWidget(__cUniqueName, params);
|
|
455
311
|
}
|
|
456
312
|
function __addUIWidget(params) {
|
|
457
|
-
|
|
458
|
-
|
|
459
|
-
|
|
460
|
-
|
|
461
|
-
|
|
462
|
-
return void 0;
|
|
313
|
+
if (params == null) return void 0;
|
|
314
|
+
if (params.type == "Container") return __addUIContainer(params);
|
|
315
|
+
else if (params.type == "Text") return __addUIText(params);
|
|
316
|
+
else if (params.type == "Image") return __addUIImage(params);
|
|
317
|
+
else if (params.type == "Button") return __addUIButton(params);
|
|
463
318
|
}
|
|
464
319
|
function ParseUI(...params) {
|
|
465
|
-
|
|
466
|
-
|
|
467
|
-
|
|
468
|
-
}
|
|
469
|
-
return widget;
|
|
320
|
+
let widget;
|
|
321
|
+
for (let a = 0; a < params.length; a++) widget = __addUIWidget(params[a]);
|
|
322
|
+
return widget;
|
|
470
323
|
}
|
|
471
324
|
function DisplayCustomNotificationMessage(msg, custom, duration, target) {
|
|
472
|
-
|
|
473
|
-
|
|
474
|
-
|
|
475
|
-
|
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476
|
-
|
|
477
|
-
|
|
478
|
-
|
|
479
|
-
|
|
480
|
-
|
|
481
|
-
|
|
482
|
-
|
|
483
|
-
|
|
484
|
-
|
|
485
|
-
|
|
486
|
-
|
|
487
|
-
|
|
488
|
-
|
|
489
|
-
|
|
490
|
-
|
|
491
|
-
|
|
492
|
-
|
|
493
|
-
|
|
494
|
-
|
|
495
|
-
|
|
496
|
-
|
|
497
|
-
|
|
498
|
-
|
|
499
|
-
|
|
500
|
-
mod.CreateVector(125, 40, 0),
|
|
501
|
-
mod.UIAnchor.TopRight,
|
|
502
|
-
mod.GetUIRoot(),
|
|
503
|
-
true,
|
|
504
|
-
8,
|
|
505
|
-
mod.CreateVector(1, 1, 1),
|
|
506
|
-
1,
|
|
507
|
-
mod.UIBgFill.Blur,
|
|
508
|
-
msg2,
|
|
509
|
-
20,
|
|
510
|
-
mod.CreateVector(1, 1, 1),
|
|
511
|
-
1,
|
|
512
|
-
mod.UIAnchor.Center,
|
|
513
|
-
targetPlayer
|
|
514
|
-
);
|
|
515
|
-
if (duration > 0) {
|
|
516
|
-
await mod.Wait(duration);
|
|
517
|
-
mod.DeleteUIWidget(mod.FindUIWidgetWithName(widgetId));
|
|
518
|
-
}
|
|
519
|
-
};
|
|
520
|
-
const createNotificationFunction = custom < 1 ? CreateHeader : CreateSubText;
|
|
521
|
-
if (target) {
|
|
522
|
-
if (mod.IsType(target, mod.Types.Player)) {
|
|
523
|
-
const widgetId = custom + String(target);
|
|
524
|
-
createNotificationFunction(widgetId, msg, target, custom);
|
|
525
|
-
} else if (mod.IsType(target, mod.Types.Team)) {
|
|
526
|
-
const teamMates = getPlayersInTeam(target);
|
|
527
|
-
teamMates.forEach((player) => {
|
|
528
|
-
const widgetId = custom + String(player);
|
|
529
|
-
createNotificationFunction(widgetId, msg, player, custom);
|
|
530
|
-
});
|
|
531
|
-
}
|
|
532
|
-
} else {
|
|
533
|
-
const allPlayers = mod.AllPlayers();
|
|
534
|
-
const n = mod.CountOf(allPlayers);
|
|
535
|
-
for (let i = 0; i < n; i++) {
|
|
536
|
-
let player = mod.ValueInArray(allPlayers, i);
|
|
537
|
-
const widgetId = custom + String(player);
|
|
538
|
-
createNotificationFunction(widgetId, msg, player, custom);
|
|
539
|
-
}
|
|
540
|
-
}
|
|
325
|
+
const CreateHeader = async (widgetId, msg$1, targetPlayer, slot) => {
|
|
326
|
+
mod.AddUIText(widgetId, mod.CreateVector(50, 250 + slot * 45, 0), mod.CreateVector(250, 60, 0), mod.UIAnchor.TopRight, mod.GetUIRoot(), true, 8, mod.CreateVector(1, 1, 1), 1, mod.UIBgFill.Blur, msg$1, 30, mod.CreateVector(1, 1, 1), 1, mod.UIAnchor.Center, targetPlayer);
|
|
327
|
+
if (duration > 0) {
|
|
328
|
+
await mod.Wait(duration);
|
|
329
|
+
mod.DeleteUIWidget(mod.FindUIWidgetWithName(widgetId));
|
|
330
|
+
}
|
|
331
|
+
};
|
|
332
|
+
const CreateSubText = async (widgetId, msg$1, targetPlayer, slot) => {
|
|
333
|
+
mod.AddUIText(widgetId, mod.CreateVector(85, 270 + slot * 43, 0), mod.CreateVector(125, 40, 0), mod.UIAnchor.TopRight, mod.GetUIRoot(), true, 8, mod.CreateVector(1, 1, 1), 1, mod.UIBgFill.Blur, msg$1, 20, mod.CreateVector(1, 1, 1), 1, mod.UIAnchor.Center, targetPlayer);
|
|
334
|
+
if (duration > 0) {
|
|
335
|
+
await mod.Wait(duration);
|
|
336
|
+
mod.DeleteUIWidget(mod.FindUIWidgetWithName(widgetId));
|
|
337
|
+
}
|
|
338
|
+
};
|
|
339
|
+
const createNotificationFunction = custom < 1 ? CreateHeader : CreateSubText;
|
|
340
|
+
if (target) {
|
|
341
|
+
if (mod.IsType(target, mod.Types.Player)) createNotificationFunction(custom + String(target), msg, target, custom);
|
|
342
|
+
else if (mod.IsType(target, mod.Types.Team)) getPlayersInTeam(target).forEach((player) => {
|
|
343
|
+
createNotificationFunction(custom + String(player), msg, player, custom);
|
|
344
|
+
});
|
|
345
|
+
} else {
|
|
346
|
+
const allPlayers = mod.AllPlayers();
|
|
347
|
+
const n = mod.CountOf(allPlayers);
|
|
348
|
+
for (let i = 0; i < n; i++) {
|
|
349
|
+
let player = mod.ValueInArray(allPlayers, i);
|
|
350
|
+
createNotificationFunction(custom + String(player), msg, player, custom);
|
|
351
|
+
}
|
|
352
|
+
}
|
|
541
353
|
}
|
|
542
354
|
function ShowEventGameModeMessage(event, target) {
|
|
543
|
-
|
|
544
|
-
|
|
545
|
-
|
|
546
|
-
|
|
547
|
-
|
|
548
|
-
|
|
549
|
-
|
|
550
|
-
|
|
551
|
-
|
|
552
|
-
true,
|
|
553
|
-
8,
|
|
554
|
-
mod.CreateVector(1, 1, 1),
|
|
555
|
-
1,
|
|
556
|
-
mod.UIBgFill.Blur,
|
|
557
|
-
message,
|
|
558
|
-
30,
|
|
559
|
-
mod.CreateVector(1, 1, 1),
|
|
560
|
-
1,
|
|
561
|
-
mod.UIAnchor.Center,
|
|
562
|
-
target2
|
|
563
|
-
);
|
|
564
|
-
} else {
|
|
565
|
-
mod.AddUIText(
|
|
566
|
-
widgetId,
|
|
567
|
-
mod.CreateVector(0, 0, 0),
|
|
568
|
-
mod.CreateVector(2500, 80, 0),
|
|
569
|
-
mod.UIAnchor.TopCenter,
|
|
570
|
-
mod.GetUIRoot(),
|
|
571
|
-
true,
|
|
572
|
-
8,
|
|
573
|
-
mod.CreateVector(1, 1, 1),
|
|
574
|
-
1,
|
|
575
|
-
mod.UIBgFill.Blur,
|
|
576
|
-
message,
|
|
577
|
-
30,
|
|
578
|
-
mod.CreateVector(1, 1, 1),
|
|
579
|
-
1,
|
|
580
|
-
mod.UIAnchor.Center
|
|
581
|
-
);
|
|
582
|
-
}
|
|
583
|
-
await mod.Wait(6);
|
|
584
|
-
mod.DeleteUIWidget(mod.FindUIWidgetWithName(widgetId));
|
|
585
|
-
};
|
|
586
|
-
if (target) {
|
|
587
|
-
MakeShiftDisplayGameModeMessage(event, target);
|
|
588
|
-
} else {
|
|
589
|
-
MakeShiftDisplayGameModeMessage(event);
|
|
590
|
-
}
|
|
355
|
+
const MakeShiftDisplayGameModeMessage = async (message, target$1) => {
|
|
356
|
+
const widgetId = "GameModeMessage";
|
|
357
|
+
if (target$1) mod.AddUIText(widgetId, mod.CreateVector(0, 0, 0), mod.CreateVector(2500, 80, 0), mod.UIAnchor.TopCenter, mod.GetUIRoot(), true, 8, mod.CreateVector(1, 1, 1), 1, mod.UIBgFill.Blur, message, 30, mod.CreateVector(1, 1, 1), 1, mod.UIAnchor.Center, target$1);
|
|
358
|
+
else mod.AddUIText(widgetId, mod.CreateVector(0, 0, 0), mod.CreateVector(2500, 80, 0), mod.UIAnchor.TopCenter, mod.GetUIRoot(), true, 8, mod.CreateVector(1, 1, 1), 1, mod.UIBgFill.Blur, message, 30, mod.CreateVector(1, 1, 1), 1, mod.UIAnchor.Center);
|
|
359
|
+
await mod.Wait(6);
|
|
360
|
+
mod.DeleteUIWidget(mod.FindUIWidgetWithName(widgetId));
|
|
361
|
+
};
|
|
362
|
+
if (target) MakeShiftDisplayGameModeMessage(event, target);
|
|
363
|
+
else MakeShiftDisplayGameModeMessage(event);
|
|
591
364
|
}
|
|
592
365
|
function ShowHighlightedGameModeMessage(event, target) {
|
|
593
|
-
|
|
594
|
-
|
|
595
|
-
} else {
|
|
596
|
-
mod.DisplayHighlightedWorldLogMessage(event);
|
|
597
|
-
}
|
|
366
|
+
if (target) mod.DisplayHighlightedWorldLogMessage(event, target);
|
|
367
|
+
else mod.DisplayHighlightedWorldLogMessage(event);
|
|
598
368
|
}
|
|
599
369
|
function ShowNotificationMessage(msg, target) {
|
|
600
|
-
|
|
601
|
-
|
|
602
|
-
} else {
|
|
603
|
-
mod.DisplayNotificationMessage(msg);
|
|
604
|
-
}
|
|
370
|
+
if (target) mod.DisplayNotificationMessage(msg, target);
|
|
371
|
+
else mod.DisplayNotificationMessage(msg);
|
|
605
372
|
}
|
|
606
373
|
function ClearAllCustomNotificationMessages(target) {
|
|
607
|
-
|
|
608
|
-
|
|
609
|
-
|
|
610
|
-
|
|
611
|
-
|
|
612
|
-
|
|
613
|
-
|
|
614
|
-
|
|
615
|
-
|
|
616
|
-
|
|
617
|
-
|
|
618
|
-
|
|
619
|
-
|
|
620
|
-
|
|
621
|
-
|
|
622
|
-
}
|
|
623
|
-
try {
|
|
624
|
-
ClearCustomNotificationMessage(mod.CustomNotificationSlots.MessageText4, target);
|
|
625
|
-
} catch {
|
|
626
|
-
}
|
|
374
|
+
try {
|
|
375
|
+
ClearCustomNotificationMessage(mod.CustomNotificationSlots.HeaderText, target);
|
|
376
|
+
} catch {}
|
|
377
|
+
try {
|
|
378
|
+
ClearCustomNotificationMessage(mod.CustomNotificationSlots.MessageText1, target);
|
|
379
|
+
} catch {}
|
|
380
|
+
try {
|
|
381
|
+
ClearCustomNotificationMessage(mod.CustomNotificationSlots.MessageText2, target);
|
|
382
|
+
} catch {}
|
|
383
|
+
try {
|
|
384
|
+
ClearCustomNotificationMessage(mod.CustomNotificationSlots.MessageText3, target);
|
|
385
|
+
} catch {}
|
|
386
|
+
try {
|
|
387
|
+
ClearCustomNotificationMessage(mod.CustomNotificationSlots.MessageText4, target);
|
|
388
|
+
} catch {}
|
|
627
389
|
}
|
|
628
390
|
function ClearCustomNotificationMessage(custom, target) {
|
|
629
|
-
|
|
630
|
-
|
|
631
|
-
|
|
632
|
-
|
|
633
|
-
|
|
634
|
-
|
|
635
|
-
|
|
636
|
-
|
|
637
|
-
|
|
638
|
-
|
|
639
|
-
|
|
640
|
-
|
|
641
|
-
|
|
642
|
-
|
|
643
|
-
|
|
644
|
-
|
|
645
|
-
|
|
646
|
-
|
|
647
|
-
|
|
648
|
-
|
|
649
|
-
|
|
650
|
-
|
|
651
|
-
|
|
652
|
-
|
|
653
|
-
|
|
654
|
-
And,
|
|
655
|
-
AndFn,
|
|
656
|
-
AttachmentType,
|
|
657
|
-
ClearAllCustomNotificationMessages,
|
|
658
|
-
ClearCustomNotificationMessage,
|
|
659
|
-
Concat,
|
|
660
|
-
ConditionState,
|
|
661
|
-
ConvertArray,
|
|
662
|
-
DisplayCustomNotificationMessage,
|
|
663
|
-
Equals,
|
|
664
|
-
FactionID,
|
|
665
|
-
FilteredArray,
|
|
666
|
-
IfThenElse,
|
|
667
|
-
IndexOfFirstTrue,
|
|
668
|
-
IsTrueForAll,
|
|
669
|
-
IsTrueForAny,
|
|
670
|
-
ManDownExperienceType,
|
|
671
|
-
ModBuilderGameMode,
|
|
672
|
-
ParseUI,
|
|
673
|
-
PingBehavior,
|
|
674
|
-
ScoreboardType,
|
|
675
|
-
ShowEventGameModeMessage,
|
|
676
|
-
ShowHighlightedGameModeMessage,
|
|
677
|
-
ShowNotificationMessage,
|
|
678
|
-
SortedArray,
|
|
679
|
-
SquadSpawnType,
|
|
680
|
-
WaitUntil,
|
|
681
|
-
getCapturePointCondition,
|
|
682
|
-
getGlobalCondition,
|
|
683
|
-
getMCOMCondition,
|
|
684
|
-
getPlayerCondition,
|
|
685
|
-
getPlayerId,
|
|
686
|
-
getPlayersInTeam,
|
|
687
|
-
getTeamCondition,
|
|
688
|
-
getTeamId,
|
|
689
|
-
getVehicleCondition
|
|
690
|
-
};
|
|
391
|
+
try {
|
|
392
|
+
if (target) {
|
|
393
|
+
if (mod.IsType(target, mod.Types.Player)) mod.DeleteUIWidget(mod.FindUIWidgetWithName(custom + String(target)));
|
|
394
|
+
else if (mod.IsType(target, mod.Types.Team)) {
|
|
395
|
+
const teamMembers = getPlayersInTeam(target);
|
|
396
|
+
for (let i = 0; i < teamMembers.length; i++) {
|
|
397
|
+
let player = teamMembers[i];
|
|
398
|
+
mod.DeleteUIWidget(mod.FindUIWidgetWithName(custom + String(player)));
|
|
399
|
+
}
|
|
400
|
+
}
|
|
401
|
+
} else {
|
|
402
|
+
const allPlayers = mod.AllPlayers();
|
|
403
|
+
const n = mod.CountOf(allPlayers);
|
|
404
|
+
for (let i = 0; i < n; i++) {
|
|
405
|
+
let player = mod.ValueInArray(allPlayers, i);
|
|
406
|
+
mod.DeleteUIWidget(mod.FindUIWidgetWithName(custom + String(player)));
|
|
407
|
+
}
|
|
408
|
+
}
|
|
409
|
+
} catch {
|
|
410
|
+
console.error("Could not clear custom message for specified target(s)");
|
|
411
|
+
}
|
|
412
|
+
}
|
|
413
|
+
|
|
414
|
+
//#endregion
|
|
415
|
+
export { AiSpawnType, And, AndFn, AttachmentType, ClearAllCustomNotificationMessages, ClearCustomNotificationMessage, Concat, ConditionState, ConvertArray, DisplayCustomNotificationMessage, Equals, FactionID, FilteredArray, IfThenElse, IndexOfFirstTrue, IsTrueForAll, IsTrueForAny, ManDownExperienceType, ModBuilderGameMode, ParseUI, PingBehavior, ScoreboardType, ShowEventGameModeMessage, ShowHighlightedGameModeMessage, ShowNotificationMessage, SortedArray, SquadSpawnType, WaitUntil, getCapturePointCondition, getGlobalCondition, getMCOMCondition, getPlayerCondition, getPlayerId, getPlayersInTeam, getTeamCondition, getTeamId, getVehicleCondition };
|
|
691
416
|
//# sourceMappingURL=index.js.map
|