@benev/tact 0.1.0-3 → 0.1.0-4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (398) hide show
  1. package/README.md +111 -103
  2. package/package.json +7 -7
  3. package/s/core/bindings/action.ts +14 -4
  4. package/s/core/bindings/parts/defaults.ts +3 -1
  5. package/s/core/bindings/parts/lens-algo.ts +17 -13
  6. package/s/core/bindings/resolver.ts +12 -12
  7. package/s/core/bindings/sample-map.ts +25 -0
  8. package/s/core/bindings/types.ts +3 -1
  9. package/s/core/core.test.ts +46 -34
  10. package/s/core/devices/auto-gamepads.ts +8 -0
  11. package/s/core/devices/device.ts +12 -0
  12. package/s/core/devices/infra/group.ts +24 -0
  13. package/s/core/devices/infra/sampler.ts +22 -0
  14. package/s/core/devices/standard/gamepad.ts +83 -0
  15. package/s/core/{controllers → devices}/standard/index.ts +2 -1
  16. package/s/core/devices/standard/keyboard.ts +31 -0
  17. package/s/core/{controllers → devices}/standard/pointer.ts +15 -11
  18. package/s/core/devices/standard/primary.ts +20 -0
  19. package/s/core/devices/standard/stick.ts +27 -0
  20. package/s/core/{controllers/standard/virtual-gamepad.ts → devices/standard/vpad.ts} +9 -9
  21. package/s/core/{controllers → devices}/types.ts +0 -1
  22. package/s/core/hub/hub.ts +78 -62
  23. package/s/core/hub/meta-bindings.ts +23 -0
  24. package/s/core/hub/parts/connected.ts +15 -0
  25. package/s/core/hub/port.ts +26 -0
  26. package/s/core/hub/types.ts +5 -6
  27. package/s/core/index.ts +12 -14
  28. package/s/core/testing/testing.ts +19 -14
  29. package/s/deck/deck.ts +77 -0
  30. package/s/deck/index.ts +14 -0
  31. package/s/deck/parts/catalog.ts +58 -0
  32. package/s/deck/parts/db.ts +66 -0
  33. package/s/deck/parts/device-skins/device-icons.ts +38 -0
  34. package/s/deck/parts/device-skins/device-skin.ts +29 -0
  35. package/s/deck/parts/local-storage-kv.ts +8 -0
  36. package/s/deck/parts/merge-bindings.ts +21 -0
  37. package/s/deck/parts/overlay-visibility.ts +49 -0
  38. package/s/deck/views/deck-overlay/component.ts +48 -0
  39. package/s/deck/views/deck-overlay/style.css.ts +112 -0
  40. package/s/deck/views/framework.ts +14 -0
  41. package/s/demo/game/game.ts +85 -0
  42. package/s/demo/game/parts/agent.ts +10 -0
  43. package/s/demo/game/parts/game-bindings.ts +20 -0
  44. package/s/demo/game/parts/logic.ts +24 -0
  45. package/s/demo/game/parts/player.ts +32 -0
  46. package/s/demo/game/parts/renderer.ts +113 -0
  47. package/s/demo/game/parts/state.ts +24 -0
  48. package/s/demo/game/parts/virtual-device.ts +13 -0
  49. package/s/demo/main.bundle.ts +6 -12
  50. package/s/demo/main.css +30 -2
  51. package/s/demo/ui/tact-demo/component.ts +13 -0
  52. package/s/demo/ui/tact-demo/style.css.ts +4 -0
  53. package/s/demo/ui/theater/styles.css.ts +57 -0
  54. package/s/demo/ui/theater/view.ts +53 -0
  55. package/s/demo/ui/theater/virtual/style.css.ts +43 -0
  56. package/s/demo/ui/theater/virtual/view.ts +31 -0
  57. package/s/demo/ui/utils/loader.ts +5 -0
  58. package/s/index.html.ts +16 -6
  59. package/s/index.ts +3 -1
  60. package/s/nubs/components.ts +14 -0
  61. package/s/nubs/index.ts +6 -0
  62. package/s/nubs/lookpad/component.ts +45 -0
  63. package/s/nubs/stick/component.ts +115 -0
  64. package/s/nubs/stick/style.css.ts +70 -0
  65. package/s/nubs/{virtual-gamepad/view.ts → vpad/component.ts} +21 -11
  66. package/s/nubs/{virtual-gamepad → vpad}/styles.css.ts +1 -0
  67. package/s/utils/circular-clamp.ts +15 -0
  68. package/s/utils/dispensers.ts +20 -0
  69. package/s/utils/split-axis.ts +10 -2
  70. package/x/core/bindings/action.d.ts +3 -1
  71. package/x/core/bindings/action.js +12 -4
  72. package/x/core/bindings/action.js.map +1 -1
  73. package/x/core/bindings/parts/defaults.js +3 -1
  74. package/x/core/bindings/parts/defaults.js.map +1 -1
  75. package/x/core/bindings/parts/lens-algo.js +14 -7
  76. package/x/core/bindings/parts/lens-algo.js.map +1 -1
  77. package/x/core/bindings/resolver.d.ts +5 -4
  78. package/x/core/bindings/resolver.js +12 -10
  79. package/x/core/bindings/resolver.js.map +1 -1
  80. package/x/core/bindings/sample-map.d.ts +7 -0
  81. package/x/core/bindings/sample-map.js +22 -0
  82. package/x/core/bindings/sample-map.js.map +1 -0
  83. package/x/core/bindings/types.d.ts +3 -1
  84. package/x/core/core.test.d.ts +5 -4
  85. package/x/core/core.test.js +45 -34
  86. package/x/core/core.test.js.map +1 -1
  87. package/x/core/devices/auto-gamepads.d.ts +2 -0
  88. package/x/core/devices/auto-gamepads.js +6 -0
  89. package/x/core/devices/auto-gamepads.js.map +1 -0
  90. package/x/core/devices/device.d.ts +5 -0
  91. package/x/core/devices/device.js +7 -0
  92. package/x/core/devices/device.js.map +1 -0
  93. package/x/core/devices/infra/group.d.ts +8 -0
  94. package/x/core/devices/infra/group.js +21 -0
  95. package/x/core/devices/infra/group.js.map +1 -0
  96. package/x/core/devices/infra/sampler.d.ts +9 -0
  97. package/x/core/devices/infra/sampler.js +18 -0
  98. package/x/core/devices/infra/sampler.js.map +1 -0
  99. package/x/core/devices/standard/gamepad.d.ts +11 -0
  100. package/x/core/devices/standard/gamepad.js +65 -0
  101. package/x/core/devices/standard/gamepad.js.map +1 -0
  102. package/x/core/{controllers → devices}/standard/index.d.ts +2 -1
  103. package/x/core/{controllers → devices}/standard/index.js +2 -1
  104. package/x/core/devices/standard/index.js.map +1 -0
  105. package/x/core/devices/standard/keyboard.d.ts +9 -0
  106. package/x/core/devices/standard/keyboard.js +28 -0
  107. package/x/core/devices/standard/keyboard.js.map +1 -0
  108. package/x/core/devices/standard/pointer.d.ts +15 -0
  109. package/x/core/{controllers → devices}/standard/pointer.js +14 -11
  110. package/x/core/devices/standard/pointer.js.map +1 -0
  111. package/x/core/devices/standard/primary.d.ts +10 -0
  112. package/x/core/devices/standard/primary.js +17 -0
  113. package/x/core/devices/standard/primary.js.map +1 -0
  114. package/x/core/devices/standard/stick.d.ts +15 -0
  115. package/x/core/devices/standard/stick.js +24 -0
  116. package/x/core/devices/standard/stick.js.map +1 -0
  117. package/x/core/devices/standard/vpad.d.ts +7 -0
  118. package/x/core/{controllers/standard/virtual-gamepad.js → devices/standard/vpad.js} +10 -10
  119. package/x/core/devices/standard/vpad.js.map +1 -0
  120. package/x/core/{controllers → devices}/types.d.ts +0 -1
  121. package/x/core/{controllers → devices}/types.js.map +1 -1
  122. package/x/core/hub/hub.d.ts +27 -23
  123. package/x/core/hub/hub.js +71 -61
  124. package/x/core/hub/hub.js.map +1 -1
  125. package/x/core/hub/meta-bindings.d.ts +2 -0
  126. package/x/core/hub/meta-bindings.js +21 -0
  127. package/x/core/hub/meta-bindings.js.map +1 -0
  128. package/x/core/hub/parts/connected.d.ts +14 -0
  129. package/x/core/hub/parts/connected.js +12 -0
  130. package/x/core/hub/parts/connected.js.map +1 -0
  131. package/x/core/hub/port.d.ts +10 -0
  132. package/x/core/hub/port.js +19 -0
  133. package/x/core/hub/port.js.map +1 -0
  134. package/x/core/hub/types.d.ts +5 -5
  135. package/x/core/hub/types.js +1 -1
  136. package/x/core/hub/types.js.map +1 -1
  137. package/x/core/index.d.ts +12 -12
  138. package/x/core/index.js +12 -12
  139. package/x/core/index.js.map +1 -1
  140. package/x/core/testing/testing.d.ts +13 -11
  141. package/x/core/testing/testing.js +14 -13
  142. package/x/core/testing/testing.js.map +1 -1
  143. package/x/deck/deck.d.ts +35 -0
  144. package/x/deck/deck.js +50 -0
  145. package/x/deck/deck.js.map +1 -0
  146. package/x/deck/index.d.ts +10 -0
  147. package/x/deck/index.js +11 -0
  148. package/x/deck/index.js.map +1 -0
  149. package/x/deck/parts/catalog.d.ts +23 -0
  150. package/x/deck/parts/catalog.js +35 -0
  151. package/x/deck/parts/catalog.js.map +1 -0
  152. package/x/deck/parts/db.d.ts +20 -0
  153. package/x/deck/parts/db.js +52 -0
  154. package/x/deck/parts/db.js.map +1 -0
  155. package/x/deck/parts/device-skins/device-icons.d.ts +12 -0
  156. package/x/deck/parts/device-skins/device-icons.js +27 -0
  157. package/x/deck/parts/device-skins/device-icons.js.map +1 -0
  158. package/x/deck/parts/device-skins/device-skin.d.ts +14 -0
  159. package/x/deck/parts/device-skins/device-skin.js +22 -0
  160. package/x/deck/parts/device-skins/device-skin.js.map +1 -0
  161. package/x/deck/parts/local-storage-kv.js +6 -0
  162. package/x/deck/parts/local-storage-kv.js.map +1 -0
  163. package/x/deck/parts/merge-bindings.d.ts +2 -0
  164. package/x/deck/parts/merge-bindings.js +15 -0
  165. package/x/deck/parts/merge-bindings.js.map +1 -0
  166. package/x/deck/parts/overlay-visibility.d.ts +21 -0
  167. package/x/deck/parts/overlay-visibility.js +35 -0
  168. package/x/deck/parts/overlay-visibility.js.map +1 -0
  169. package/x/deck/views/deck-overlay/component.d.ts +2 -0
  170. package/x/deck/views/deck-overlay/component.js +40 -0
  171. package/x/deck/views/deck-overlay/component.js.map +1 -0
  172. package/x/deck/views/deck-overlay/style.css.js +109 -0
  173. package/x/deck/views/deck-overlay/style.css.js.map +1 -0
  174. package/x/deck/views/framework.d.ts +3 -0
  175. package/x/deck/views/framework.js +8 -0
  176. package/x/deck/views/framework.js.map +1 -0
  177. package/x/demo/game/game.d.ts +20 -0
  178. package/x/demo/game/game.js +63 -0
  179. package/x/demo/game/game.js.map +1 -0
  180. package/x/demo/game/parts/agent.d.ts +7 -0
  181. package/x/demo/game/parts/agent.js +8 -0
  182. package/x/demo/game/parts/agent.js.map +1 -0
  183. package/x/demo/game/parts/game-bindings.d.ts +15 -0
  184. package/x/demo/game/parts/game-bindings.js +10 -0
  185. package/x/demo/game/parts/game-bindings.js.map +1 -0
  186. package/x/demo/game/parts/logic.d.ts +8 -0
  187. package/x/demo/game/parts/logic.js +21 -0
  188. package/x/demo/game/parts/logic.js.map +1 -0
  189. package/x/demo/game/parts/player.d.ts +14 -0
  190. package/x/demo/game/parts/player.js +26 -0
  191. package/x/demo/game/parts/player.js.map +1 -0
  192. package/x/demo/game/parts/renderer.d.ts +13 -0
  193. package/x/demo/game/parts/renderer.js +91 -0
  194. package/x/demo/game/parts/renderer.js.map +1 -0
  195. package/x/demo/game/parts/state.d.ts +8 -0
  196. package/x/demo/game/parts/state.js +20 -0
  197. package/x/demo/game/parts/state.js.map +1 -0
  198. package/x/demo/game/parts/virtual-device.d.ts +8 -0
  199. package/x/demo/game/parts/virtual-device.js +11 -0
  200. package/x/demo/game/parts/virtual-device.js.map +1 -0
  201. package/x/demo/main.bundle.js +4 -10
  202. package/x/demo/main.bundle.js.map +1 -1
  203. package/x/demo/main.bundle.min.js +315 -54
  204. package/x/demo/main.bundle.min.js.map +4 -4
  205. package/x/demo/main.css +30 -2
  206. package/x/demo/ui/tact-demo/component.d.ts +4 -0
  207. package/x/demo/ui/tact-demo/component.js +12 -0
  208. package/x/demo/ui/tact-demo/component.js.map +1 -0
  209. package/x/demo/ui/tact-demo/style.css.d.ts +2 -0
  210. package/x/demo/ui/tact-demo/style.css.js +3 -0
  211. package/x/demo/ui/tact-demo/style.css.js.map +1 -0
  212. package/x/demo/ui/theater/styles.css.js +56 -0
  213. package/x/demo/ui/theater/styles.css.js.map +1 -0
  214. package/x/demo/ui/theater/view.d.ts +2 -0
  215. package/x/demo/ui/theater/view.js +42 -0
  216. package/x/demo/ui/theater/view.js.map +1 -0
  217. package/x/demo/ui/theater/virtual/style.css.d.ts +2 -0
  218. package/x/demo/ui/theater/virtual/style.css.js +42 -0
  219. package/x/demo/ui/theater/virtual/style.css.js.map +1 -0
  220. package/x/demo/ui/theater/virtual/view.d.ts +4 -0
  221. package/x/demo/ui/theater/virtual/view.js +19 -0
  222. package/x/demo/ui/theater/virtual/view.js.map +1 -0
  223. package/x/demo/ui/utils/loader.d.ts +1 -0
  224. package/x/demo/ui/utils/loader.js +3 -0
  225. package/x/demo/ui/utils/loader.js.map +1 -0
  226. package/x/index.d.ts +3 -1
  227. package/x/index.html +47 -8
  228. package/x/index.html.js +16 -6
  229. package/x/index.html.js.map +1 -1
  230. package/x/index.js +3 -1
  231. package/x/index.js.map +1 -1
  232. package/x/nubs/components.d.ts +9 -0
  233. package/x/nubs/components.js +11 -0
  234. package/x/nubs/components.js.map +1 -0
  235. package/x/nubs/index.d.ts +4 -0
  236. package/x/nubs/index.js +5 -0
  237. package/x/nubs/index.js.map +1 -0
  238. package/x/nubs/lookpad/component.d.ts +4 -0
  239. package/x/nubs/lookpad/component.js +36 -0
  240. package/x/nubs/lookpad/component.js.map +1 -0
  241. package/x/nubs/stick/component.d.ts +368 -0
  242. package/x/nubs/stick/component.js +101 -0
  243. package/x/nubs/stick/component.js.map +1 -0
  244. package/x/nubs/stick/style.css.d.ts +2 -0
  245. package/x/nubs/stick/style.css.js +69 -0
  246. package/x/nubs/stick/style.css.js.map +1 -0
  247. package/x/nubs/vpad/component.d.ts +368 -0
  248. package/x/nubs/{virtual-gamepad/view.js → vpad/component.js} +20 -11
  249. package/x/nubs/vpad/component.js.map +1 -0
  250. package/x/nubs/vpad/styles.css.d.ts +2 -0
  251. package/x/nubs/vpad/styles.css.js.map +1 -0
  252. package/x/nubs/vpad/utils/gamepad-inputs.js.map +1 -0
  253. package/x/nubs/vpad/utils/prevent-default-touch-shenanigans.js.map +1 -0
  254. package/x/nubs/vpad/utils/touch-tracking.js.map +1 -0
  255. package/x/utils/circular-clamp.d.ts +2 -0
  256. package/x/utils/circular-clamp.js +8 -0
  257. package/x/utils/circular-clamp.js.map +1 -0
  258. package/x/utils/dispensers.d.ts +7 -0
  259. package/x/utils/dispensers.js +16 -0
  260. package/x/utils/dispensers.js.map +1 -0
  261. package/x/utils/split-axis.d.ts +7 -0
  262. package/x/utils/split-axis.js +7 -2
  263. package/x/utils/split-axis.js.map +1 -1
  264. package/s/core/controllers/controller.ts +0 -7
  265. package/s/core/controllers/infra/group.ts +0 -17
  266. package/s/core/controllers/infra/sampler.ts +0 -22
  267. package/s/core/controllers/standard/gamepad.ts +0 -77
  268. package/s/core/controllers/standard/keyboard.ts +0 -50
  269. package/s/core/controllers/standard/stick.ts +0 -30
  270. package/s/core/deck/deck.ts +0 -40
  271. package/s/core/deck/parts/bindings-depot.ts +0 -24
  272. package/s/core/deck/parts/local-storage-kv.ts +0 -7
  273. package/s/core/hub/auto-gamepads.ts +0 -8
  274. package/s/core/hub/bindings.ts +0 -18
  275. package/s/core/port/port.ts +0 -34
  276. package/s/core/port/utils/aggregate_samples_into_map.ts +0 -20
  277. package/s/core/port/utils/wipe_samples_map.ts +0 -8
  278. package/s/nubs/lookpad/utils/listeners.ts +0 -53
  279. package/s/nubs/lookpad/view.ts +0 -32
  280. package/s/nubs/stick/styles.ts +0 -22
  281. package/s/nubs/stick/utils/calculate_new_vector_from_pointer_position.ts +0 -27
  282. package/s/nubs/stick/utils/find_closest_point_on_circle.ts +0 -15
  283. package/s/nubs/stick/utils/make_pointer_listeners.ts +0 -50
  284. package/s/nubs/stick/utils/within_radius.ts +0 -6
  285. package/s/nubs/stick/view.ts +0 -50
  286. package/s/nubs/stick-graphic/styles.ts +0 -38
  287. package/s/nubs/stick-graphic/types/basis.ts +0 -5
  288. package/s/nubs/stick-graphic/utils/calculate_basis.ts +0 -19
  289. package/s/nubs/stick-graphic/utils/stick_vector_to_pixels.ts +0 -13
  290. package/s/nubs/stick-graphic/utils/transform.ts +0 -10
  291. package/s/nubs/stick-graphic/view.ts +0 -43
  292. package/x/core/controllers/controller.d.ts +0 -4
  293. package/x/core/controllers/controller.js +0 -3
  294. package/x/core/controllers/controller.js.map +0 -1
  295. package/x/core/controllers/infra/group.d.ts +0 -7
  296. package/x/core/controllers/infra/group.js +0 -13
  297. package/x/core/controllers/infra/group.js.map +0 -1
  298. package/x/core/controllers/infra/sampler.d.ts +0 -8
  299. package/x/core/controllers/infra/sampler.js +0 -17
  300. package/x/core/controllers/infra/sampler.js.map +0 -1
  301. package/x/core/controllers/standard/gamepad.d.ts +0 -9
  302. package/x/core/controllers/standard/gamepad.js +0 -66
  303. package/x/core/controllers/standard/gamepad.js.map +0 -1
  304. package/x/core/controllers/standard/index.js.map +0 -1
  305. package/x/core/controllers/standard/keyboard.d.ts +0 -9
  306. package/x/core/controllers/standard/keyboard.js +0 -39
  307. package/x/core/controllers/standard/keyboard.js.map +0 -1
  308. package/x/core/controllers/standard/pointer.d.ts +0 -11
  309. package/x/core/controllers/standard/pointer.js.map +0 -1
  310. package/x/core/controllers/standard/stick.d.ts +0 -15
  311. package/x/core/controllers/standard/stick.js +0 -27
  312. package/x/core/controllers/standard/stick.js.map +0 -1
  313. package/x/core/controllers/standard/virtual-gamepad.d.ts +0 -7
  314. package/x/core/controllers/standard/virtual-gamepad.js.map +0 -1
  315. package/x/core/deck/deck.d.ts +0 -16
  316. package/x/core/deck/deck.js +0 -31
  317. package/x/core/deck/deck.js.map +0 -1
  318. package/x/core/deck/parts/bindings-depot.d.ts +0 -9
  319. package/x/core/deck/parts/bindings-depot.js +0 -19
  320. package/x/core/deck/parts/bindings-depot.js.map +0 -1
  321. package/x/core/deck/parts/local-storage-kv.js +0 -5
  322. package/x/core/deck/parts/local-storage-kv.js.map +0 -1
  323. package/x/core/hub/auto-gamepads.d.ts +0 -2
  324. package/x/core/hub/auto-gamepads.js +0 -6
  325. package/x/core/hub/auto-gamepads.js.map +0 -1
  326. package/x/core/hub/bindings.d.ts +0 -2
  327. package/x/core/hub/bindings.js +0 -16
  328. package/x/core/hub/bindings.js.map +0 -1
  329. package/x/core/port/port.d.ts +0 -12
  330. package/x/core/port/port.js +0 -25
  331. package/x/core/port/port.js.map +0 -1
  332. package/x/core/port/utils/aggregate_samples_into_map.d.ts +0 -3
  333. package/x/core/port/utils/aggregate_samples_into_map.js +0 -11
  334. package/x/core/port/utils/aggregate_samples_into_map.js.map +0 -1
  335. package/x/core/port/utils/wipe_samples_map.d.ts +0 -2
  336. package/x/core/port/utils/wipe_samples_map.js +0 -5
  337. package/x/core/port/utils/wipe_samples_map.js.map +0 -1
  338. package/x/nubs/lookpad/utils/listeners.d.ts +0 -19
  339. package/x/nubs/lookpad/utils/listeners.js +0 -37
  340. package/x/nubs/lookpad/utils/listeners.js.map +0 -1
  341. package/x/nubs/lookpad/view.d.ts +0 -1
  342. package/x/nubs/lookpad/view.js +0 -24
  343. package/x/nubs/lookpad/view.js.map +0 -1
  344. package/x/nubs/stick/styles.d.ts +0 -1
  345. package/x/nubs/stick/styles.js +0 -22
  346. package/x/nubs/stick/styles.js.map +0 -1
  347. package/x/nubs/stick/utils/calculate_new_vector_from_pointer_position.d.ts +0 -3
  348. package/x/nubs/stick/utils/calculate_new_vector_from_pointer_position.js +0 -16
  349. package/x/nubs/stick/utils/calculate_new_vector_from_pointer_position.js.map +0 -1
  350. package/x/nubs/stick/utils/find_closest_point_on_circle.d.ts +0 -2
  351. package/x/nubs/stick/utils/find_closest_point_on_circle.js +0 -6
  352. package/x/nubs/stick/utils/find_closest_point_on_circle.js.map +0 -1
  353. package/x/nubs/stick/utils/make_pointer_listeners.d.ts +0 -16
  354. package/x/nubs/stick/utils/make_pointer_listeners.js +0 -34
  355. package/x/nubs/stick/utils/make_pointer_listeners.js.map +0 -1
  356. package/x/nubs/stick/utils/within_radius.d.ts +0 -2
  357. package/x/nubs/stick/utils/within_radius.js +0 -4
  358. package/x/nubs/stick/utils/within_radius.js.map +0 -1
  359. package/x/nubs/stick/view.d.ts +0 -2
  360. package/x/nubs/stick/view.js +0 -38
  361. package/x/nubs/stick/view.js.map +0 -1
  362. package/x/nubs/stick-graphic/styles.js +0 -38
  363. package/x/nubs/stick-graphic/styles.js.map +0 -1
  364. package/x/nubs/stick-graphic/types/basis.d.ts +0 -4
  365. package/x/nubs/stick-graphic/types/basis.js +0 -2
  366. package/x/nubs/stick-graphic/types/basis.js.map +0 -1
  367. package/x/nubs/stick-graphic/utils/calculate_basis.d.ts +0 -2
  368. package/x/nubs/stick-graphic/utils/calculate_basis.js +0 -10
  369. package/x/nubs/stick-graphic/utils/calculate_basis.js.map +0 -1
  370. package/x/nubs/stick-graphic/utils/stick_vector_to_pixels.d.ts +0 -2
  371. package/x/nubs/stick-graphic/utils/stick_vector_to_pixels.js +0 -7
  372. package/x/nubs/stick-graphic/utils/stick_vector_to_pixels.js.map +0 -1
  373. package/x/nubs/stick-graphic/utils/transform.d.ts +0 -2
  374. package/x/nubs/stick-graphic/utils/transform.js +0 -7
  375. package/x/nubs/stick-graphic/utils/transform.js.map +0 -1
  376. package/x/nubs/stick-graphic/view.d.ts +0 -3
  377. package/x/nubs/stick-graphic/view.js +0 -30
  378. package/x/nubs/stick-graphic/view.js.map +0 -1
  379. package/x/nubs/virtual-gamepad/styles.css.js.map +0 -1
  380. package/x/nubs/virtual-gamepad/utils/gamepad-inputs.js.map +0 -1
  381. package/x/nubs/virtual-gamepad/utils/prevent-default-touch-shenanigans.js.map +0 -1
  382. package/x/nubs/virtual-gamepad/utils/touch-tracking.js.map +0 -1
  383. package/x/nubs/virtual-gamepad/view.d.ts +0 -2
  384. package/x/nubs/virtual-gamepad/view.js.map +0 -1
  385. /package/s/nubs/{virtual-gamepad → vpad}/utils/gamepad-inputs.ts +0 -0
  386. /package/s/nubs/{virtual-gamepad → vpad}/utils/prevent-default-touch-shenanigans.ts +0 -0
  387. /package/s/nubs/{virtual-gamepad → vpad}/utils/touch-tracking.ts +0 -0
  388. /package/x/core/{controllers → devices}/types.js +0 -0
  389. /package/x/{core/deck → deck}/parts/local-storage-kv.d.ts +0 -0
  390. /package/x/{nubs/virtual-gamepad/styles.css.d.ts → deck/views/deck-overlay/style.css.d.ts} +0 -0
  391. /package/x/{nubs/stick-graphic/styles.d.ts → demo/ui/theater/styles.css.d.ts} +0 -0
  392. /package/x/nubs/{virtual-gamepad → vpad}/styles.css.js +0 -0
  393. /package/x/nubs/{virtual-gamepad → vpad}/utils/gamepad-inputs.d.ts +0 -0
  394. /package/x/nubs/{virtual-gamepad → vpad}/utils/gamepad-inputs.js +0 -0
  395. /package/x/nubs/{virtual-gamepad → vpad}/utils/prevent-default-touch-shenanigans.d.ts +0 -0
  396. /package/x/nubs/{virtual-gamepad → vpad}/utils/prevent-default-touch-shenanigans.js +0 -0
  397. /package/x/nubs/{virtual-gamepad → vpad}/utils/touch-tracking.d.ts +0 -0
  398. /package/x/nubs/{virtual-gamepad → vpad}/utils/touch-tracking.js +0 -0
@@ -0,0 +1,109 @@
1
+ import { css } from "lit";
2
+ export default css `
3
+
4
+ :host {
5
+ --gap: 0.3em;
6
+ pointer-events: none;
7
+ cursor: default;
8
+ user-select: none;
9
+ }
10
+
11
+ .portlist {
12
+ pointer-events: none;
13
+
14
+ display: flex;
15
+ align-items: start;
16
+
17
+ width: max-content;
18
+ gap: var(--gap);
19
+ padding: 0.5em;
20
+
21
+ color: #fff8;
22
+ background: #222a;
23
+ border-radius: 1em;
24
+
25
+ opacity: 0;
26
+ transition: opacity 300ms linear;
27
+
28
+ &[data-active] {
29
+ opacity: 1;
30
+ pointer-events: all;
31
+ }
32
+
33
+ .port {
34
+ flex: 1 0 0;
35
+ display: flex;
36
+ flex-direction: column;
37
+
38
+ min-width: 6em;
39
+ gap: var(--gap);
40
+
41
+ > * {
42
+ color: white;
43
+ font-weight: bold;
44
+ text-shadow: 0.05em 0.05em 0.1em #0008;
45
+ text-transform: uppercase;
46
+ }
47
+
48
+ header {
49
+ text-align: center;
50
+ color: #fff8;
51
+ }
52
+
53
+ .device {
54
+ display: flex;
55
+ flex-direction: column;
56
+ gap: var(--gap);
57
+
58
+ box-shadow: 0.1em 0.2em 0.7em #0004;
59
+ background: color-mix(in srgb, #fffa, var(--color) 50%);
60
+ border-top: 2px solid #fff8;
61
+ border-bottom: 2px solid #0004;
62
+ border-radius: 0.5em;
63
+
64
+ .row {
65
+ display: flex;
66
+ align-items: center;
67
+
68
+ &.primary {
69
+ justify-content: space-between;
70
+ }
71
+
72
+ &.secondary {
73
+ justify-content: center;
74
+ }
75
+ }
76
+
77
+ .icon {
78
+ font-size: 1.5em;
79
+ }
80
+
81
+ .label {
82
+ font-family: monospace;
83
+ font-size: 0.8em;
84
+ opacity: 0.5;
85
+ line-height: 0.9em;
86
+ }
87
+
88
+ button {
89
+ opacity: 0.2;
90
+ cursor: pointer;
91
+ padding: 0 0.2em;
92
+ font-family: monospace;
93
+ font-size: 1.5em;
94
+ font-weight: bold;
95
+
96
+ background: transparent;
97
+ border: 1px solid transparent;
98
+ text-shadow: inherit;
99
+
100
+ &:is(:hover, :focus-visible) {
101
+ opacity: 1;
102
+ }
103
+ }
104
+ }
105
+ }
106
+ }
107
+
108
+ `;
109
+ //# sourceMappingURL=style.css.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"style.css.js","sourceRoot":"","sources":["../../../../s/deck/views/deck-overlay/style.css.ts"],"names":[],"mappings":"AACA,OAAO,EAAC,GAAG,EAAC,MAAM,KAAK,CAAA;AACvB,eAAe,GAAG,CAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CA0GjB,CAAA"}
@@ -0,0 +1,3 @@
1
+ import { Content, Use } from "@e280/sly";
2
+ import { Deck } from "../deck.js";
3
+ export declare function deckView(fn: (deck: Deck<any>) => (use: Use) => Content): (deck: Deck<any>) => import("@e280/sly").View<[]>;
@@ -0,0 +1,8 @@
1
+ import { view } from "@e280/sly";
2
+ export function deckView(fn) {
3
+ return (deck) => {
4
+ const fn2 = fn(deck);
5
+ return view(use => () => fn2(use));
6
+ };
7
+ }
8
+ //# sourceMappingURL=framework.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"framework.js","sourceRoot":"","sources":["../../../s/deck/views/framework.ts"],"names":[],"mappings":"AACA,OAAO,EAAe,IAAI,EAAC,MAAM,WAAW,CAAA;AAG5C,MAAM,UAAU,QAAQ,CACtB,EAA8C;IAG/C,OAAO,CAAC,IAAe,EAAE,EAAE;QAC1B,MAAM,GAAG,GAAG,EAAE,CAAC,IAAI,CAAC,CAAA;QACpB,OAAO,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,EAAE,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAA;IACnC,CAAC,CAAA;AACF,CAAC"}
@@ -0,0 +1,20 @@
1
+ import { Logic } from "./parts/logic.js";
2
+ import { State } from "./parts/state.js";
3
+ import { Renderer } from "./parts/renderer.js";
4
+ import { Device } from "../../core/devices/device.js";
5
+ import { GameDeck } from "./parts/game-bindings.js";
6
+ export declare class Game {
7
+ deck: GameDeck;
8
+ static load(): Promise<Game>;
9
+ logic: Logic;
10
+ dispose: {
11
+ (): void;
12
+ schedule(fn: () => void): any;
13
+ };
14
+ state: State;
15
+ renderer: Renderer;
16
+ constructor(deck: GameDeck);
17
+ plug(device: Device): () => void;
18
+ unplug(device: Device): void;
19
+ loop(hz: number): () => void;
20
+ }
@@ -0,0 +1,63 @@
1
+ import { disposer, nap, repeat } from "@e280/stz";
2
+ import { Logic } from "./parts/logic.js";
3
+ import { State } from "./parts/state.js";
4
+ import { Deck } from "../../deck/deck.js";
5
+ import { Players } from "./parts/player.js";
6
+ import { Renderer } from "./parts/renderer.js";
7
+ import { VirtualDevice } from "./parts/virtual-device.js";
8
+ import { gameBindings } from "./parts/game-bindings.js";
9
+ import { autoGamepads } from "../../core/devices/auto-gamepads.js";
10
+ import { localStorageKv } from "../../deck/parts/local-storage-kv.js";
11
+ import { PrimaryDevice } from "../../core/devices/standard/primary.js";
12
+ export class Game {
13
+ deck;
14
+ static async load() {
15
+ return new this(await Deck.load({
16
+ portCount: 4,
17
+ kv: localStorageKv(),
18
+ bindings: gameBindings,
19
+ }));
20
+ }
21
+ logic;
22
+ dispose = disposer();
23
+ state = new State();
24
+ renderer = new Renderer(this.state);
25
+ constructor(deck) {
26
+ this.deck = deck;
27
+ // add an icon for our demo virtual device
28
+ this.deck.deviceSkins.icons.add([VirtualDevice, "🔘"]);
29
+ // establish game logic
30
+ this.logic = new Logic(this.state, new Players(deck.hub, this.state));
31
+ // on hub update, set agent.alive based on port status
32
+ this.dispose.schedule(this.deck.hub.on(() => {
33
+ for (const player of this.logic.players) {
34
+ player.agent.alive = player.port.devices.size > 0;
35
+ const [firstDevice] = player.port.devices;
36
+ player.agent.color = firstDevice
37
+ ? this.deck.deviceSkins.get(firstDevice).color
38
+ : "#444";
39
+ }
40
+ }));
41
+ // plug in initial devices
42
+ this.plug(new PrimaryDevice());
43
+ this.plug(new VirtualDevice(deck.hub));
44
+ // dynamically plug in detected gamepads
45
+ this.dispose.schedule(autoGamepads(deck.hub.plug));
46
+ }
47
+ plug(device) {
48
+ this.deck.hub.plug(device);
49
+ return () => this.unplug(device);
50
+ }
51
+ unplug(device) {
52
+ this.deck.hub.unplug(device);
53
+ }
54
+ loop(hz) {
55
+ return repeat(async () => {
56
+ await nap(1000 / hz);
57
+ this.deck.hub.poll();
58
+ this.logic.tick();
59
+ this.renderer.render();
60
+ });
61
+ }
62
+ }
63
+ //# sourceMappingURL=game.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"game.js","sourceRoot":"","sources":["../../../s/demo/game/game.ts"],"names":[],"mappings":"AACA,OAAO,EAAC,QAAQ,EAAE,GAAG,EAAE,MAAM,EAAC,MAAM,WAAW,CAAA;AAC/C,OAAO,EAAC,KAAK,EAAC,MAAM,kBAAkB,CAAA;AACtC,OAAO,EAAC,KAAK,EAAC,MAAM,kBAAkB,CAAA;AACtC,OAAO,EAAC,IAAI,EAAC,MAAM,oBAAoB,CAAA;AACvC,OAAO,EAAC,OAAO,EAAC,MAAM,mBAAmB,CAAA;AACzC,OAAO,EAAC,QAAQ,EAAC,MAAM,qBAAqB,CAAA;AAE5C,OAAO,EAAC,aAAa,EAAC,MAAM,2BAA2B,CAAA;AACvD,OAAO,EAAC,YAAY,EAAW,MAAM,0BAA0B,CAAA;AAC/D,OAAO,EAAC,YAAY,EAAC,MAAM,qCAAqC,CAAA;AAChE,OAAO,EAAC,cAAc,EAAC,MAAM,sCAAsC,CAAA;AACnE,OAAO,EAAC,aAAa,EAAC,MAAM,wCAAwC,CAAA;AAEpE,MAAM,OAAO,IAAI;IAgBG;IAfnB,MAAM,CAAC,KAAK,CAAC,IAAI;QAChB,OAAO,IAAI,IAAI,CACd,MAAM,IAAI,CAAC,IAAI,CAAC;YACf,SAAS,EAAE,CAAC;YACZ,EAAE,EAAE,cAAc,EAAE;YACpB,QAAQ,EAAE,YAAY;SACtB,CAAC,CACF,CAAA;IACF,CAAC;IAED,KAAK,CAAO;IACZ,OAAO,GAAG,QAAQ,EAAE,CAAA;IACpB,KAAK,GAAG,IAAI,KAAK,EAAE,CAAA;IACnB,QAAQ,GAAG,IAAI,QAAQ,CAAC,IAAI,CAAC,KAAK,CAAC,CAAA;IAEnC,YAAmB,IAAc;QAAd,SAAI,GAAJ,IAAI,CAAU;QAEhC,0CAA0C;QAC1C,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,GAAG,CAC9B,CAAC,aAAa,EAAE,IAAI,CAAC,CACrB,CAAA;QAED,uBAAuB;QACvB,IAAI,CAAC,KAAK,GAAG,IAAI,KAAK,CACrB,IAAI,CAAC,KAAK,EACV,IAAI,OAAO,CAAC,IAAI,CAAC,GAAG,EAAE,IAAI,CAAC,KAAK,CAAC,CACjC,CAAA;QAED,sDAAsD;QACtD,IAAI,CAAC,OAAO,CAAC,QAAQ,CACpB,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,EAAE;YACrB,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE,CAAC;gBACzC,MAAM,CAAC,KAAK,CAAC,KAAK,GAAG,MAAM,CAAC,IAAI,CAAC,OAAO,CAAC,IAAI,GAAG,CAAC,CAAA;gBACjD,MAAM,CAAC,WAAW,CAAC,GAAG,MAAM,CAAC,IAAI,CAAC,OAAO,CAAA;gBACzC,MAAM,CAAC,KAAK,CAAC,KAAK,GAAG,WAAW;oBAC/B,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,WAAW,CAAC,CAAC,KAAK;oBAC9C,CAAC,CAAC,MAAM,CAAA;YACV,CAAC;QACF,CAAC,CAAC,CACF,CAAA;QAED,0BAA0B;QAC1B,IAAI,CAAC,IAAI,CAAC,IAAI,aAAa,EAAE,CAAC,CAAA;QAC9B,IAAI,CAAC,IAAI,CAAC,IAAI,aAAa,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,CAAA;QAEtC,wCAAwC;QACxC,IAAI,CAAC,OAAO,CAAC,QAAQ,CACpB,YAAY,CAAC,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,CAC3B,CAAA;IACF,CAAC;IAED,IAAI,CAAC,MAAc;QAClB,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,MAAM,CAAC,CAAA;QAC1B,OAAO,GAAG,EAAE,CAAC,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAA;IACjC,CAAC;IAED,MAAM,CAAC,MAAc;QACpB,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,MAAM,CAAC,MAAM,CAAC,CAAA;IAC7B,CAAC;IAED,IAAI,CAAC,EAAU;QACd,OAAO,MAAM,CAAC,KAAK,IAAG,EAAE;YACvB,MAAM,GAAG,CAAC,IAAI,GAAG,EAAE,CAAC,CAAA;YACpB,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,IAAI,EAAE,CAAA;YACpB,IAAI,CAAC,KAAK,CAAC,IAAI,EAAE,CAAA;YACjB,IAAI,CAAC,QAAQ,CAAC,MAAM,EAAE,CAAA;QACvB,CAAC,CAAC,CAAA;IACH,CAAC;CACD"}
@@ -0,0 +1,7 @@
1
+ import { Vec2 } from "@benev/math";
2
+ export declare class Agent {
3
+ label: string;
4
+ alive: boolean;
5
+ color: string;
6
+ position: Vec2;
7
+ }
@@ -0,0 +1,8 @@
1
+ import { Vec2 } from "@benev/math";
2
+ export class Agent {
3
+ label = "0";
4
+ alive = true;
5
+ color = "#444";
6
+ position = Vec2.zero();
7
+ }
8
+ //# sourceMappingURL=agent.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"agent.js","sourceRoot":"","sources":["../../../../s/demo/game/parts/agent.ts"],"names":[],"mappings":"AACA,OAAO,EAAC,IAAI,EAAC,MAAM,aAAa,CAAA;AAEhC,MAAM,OAAO,KAAK;IACjB,KAAK,GAAG,GAAG,CAAA;IACX,KAAK,GAAG,IAAI,CAAA;IACZ,KAAK,GAAG,MAAM,CAAA;IACd,QAAQ,GAAG,IAAI,CAAC,IAAI,EAAE,CAAA;CACtB"}
@@ -0,0 +1,15 @@
1
+ import { Deck } from "../../../deck/deck.js";
2
+ import { Hub } from "../../../core/hub/hub.js";
3
+ import { Port } from "../../../core/hub/port.js";
4
+ export type GameBindings = typeof gameBindings;
5
+ export type GamePort = Port<GameBindings>;
6
+ export type GameDeck = Deck<GameBindings>;
7
+ export type GameHub = Hub<GameBindings>;
8
+ export declare const gameBindings: {
9
+ gameplay: {
10
+ up: ["or", string, string, string, string, string];
11
+ down: ["or", string, string, string, string, string];
12
+ left: ["or", string, string, string, string, string];
13
+ right: ["or", string, string, string, string, string];
14
+ };
15
+ };
@@ -0,0 +1,10 @@
1
+ import { asBindings } from "../../../core/bindings/types.js";
2
+ export const gameBindings = asBindings({
3
+ gameplay: {
4
+ up: ["or", "KeyW", "ArrowUp", "stick.up", "gamepad.stick.left.up", "gamepad.stick.right.up"],
5
+ down: ["or", "KeyS", "ArrowDown", "stick.down", "gamepad.stick.left.down", "gamepad.stick.right.down"],
6
+ left: ["or", "KeyA", "ArrowLeft", "stick.left", "gamepad.stick.left.left", "gamepad.stick.right.left"],
7
+ right: ["or", "KeyD", "ArrowRight", "stick.right", "gamepad.stick.left.right", "gamepad.stick.right.right"],
8
+ },
9
+ });
10
+ //# sourceMappingURL=game-bindings.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"game-bindings.js","sourceRoot":"","sources":["../../../../s/demo/game/parts/game-bindings.ts"],"names":[],"mappings":"AAIA,OAAO,EAAC,UAAU,EAAC,MAAM,iCAAiC,CAAA;AAO1D,MAAM,CAAC,MAAM,YAAY,GAAG,UAAU,CAAC;IACtC,QAAQ,EAAE;QACT,EAAE,EAAE,CAAC,IAAI,EAAE,MAAM,EAAE,SAAS,EAAE,UAAU,EAAE,uBAAuB,EAAE,wBAAwB,CAAC;QAC5F,IAAI,EAAE,CAAC,IAAI,EAAE,MAAM,EAAE,WAAW,EAAE,YAAY,EAAE,yBAAyB,EAAE,0BAA0B,CAAC;QACtG,IAAI,EAAE,CAAC,IAAI,EAAE,MAAM,EAAE,WAAW,EAAE,YAAY,EAAE,yBAAyB,EAAE,0BAA0B,CAAC;QACtG,KAAK,EAAE,CAAC,IAAI,EAAE,MAAM,EAAE,YAAY,EAAE,aAAa,EAAE,0BAA0B,EAAE,2BAA2B,CAAC;KAC3G;CACD,CAAC,CAAA"}
@@ -0,0 +1,8 @@
1
+ import { State } from "./state.js";
2
+ import { Players } from "./player.js";
3
+ export declare class Logic {
4
+ state: State;
5
+ players: Players;
6
+ constructor(state: State, players: Players);
7
+ tick(): void;
8
+ }
@@ -0,0 +1,21 @@
1
+ import { Vec2 } from "@benev/math";
2
+ export class Logic {
3
+ state;
4
+ players;
5
+ constructor(state, players) {
6
+ this.state = state;
7
+ this.players = players;
8
+ }
9
+ tick() {
10
+ for (const player of this.players) {
11
+ const { agent, port: { actions } } = player;
12
+ const speed = 1;
13
+ agent.position.y += speed * actions.gameplay.up.value;
14
+ agent.position.y -= speed * actions.gameplay.down.value;
15
+ agent.position.x -= speed * actions.gameplay.left.value;
16
+ agent.position.x += speed * actions.gameplay.right.value;
17
+ agent.position.clamp(Vec2.zero(), this.state.arenaSize);
18
+ }
19
+ }
20
+ }
21
+ //# sourceMappingURL=logic.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"logic.js","sourceRoot":"","sources":["../../../../s/demo/game/parts/logic.ts"],"names":[],"mappings":"AACA,OAAO,EAAC,IAAI,EAAC,MAAM,aAAa,CAAA;AAIhC,MAAM,OAAO,KAAK;IAET;IACA;IAFR,YACQ,KAAY,EACZ,OAAgB;QADhB,UAAK,GAAL,KAAK,CAAO;QACZ,YAAO,GAAP,OAAO,CAAS;IACrB,CAAC;IAEJ,IAAI;QACH,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,OAAO,EAAE,CAAC;YACnC,MAAM,EAAC,KAAK,EAAE,IAAI,EAAE,EAAC,OAAO,EAAC,EAAC,GAAG,MAAM,CAAA;YACvC,MAAM,KAAK,GAAG,CAAC,CAAA;YACf,KAAK,CAAC,QAAQ,CAAC,CAAC,IAAI,KAAK,GAAG,OAAO,CAAC,QAAQ,CAAC,EAAE,CAAC,KAAK,CAAA;YACrD,KAAK,CAAC,QAAQ,CAAC,CAAC,IAAI,KAAK,GAAG,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,KAAK,CAAA;YACvD,KAAK,CAAC,QAAQ,CAAC,CAAC,IAAI,KAAK,GAAG,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,KAAK,CAAA;YACvD,KAAK,CAAC,QAAQ,CAAC,CAAC,IAAI,KAAK,GAAG,OAAO,CAAC,QAAQ,CAAC,KAAK,CAAC,KAAK,CAAA;YACxD,KAAK,CAAC,QAAQ,CAAC,KAAK,CAAC,IAAI,CAAC,IAAI,EAAE,EAAE,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC,CAAA;QACxD,CAAC;IACF,CAAC;CACD"}
@@ -0,0 +1,14 @@
1
+ import { Agent } from "./agent.js";
2
+ import { State } from "./state.js";
3
+ import { GameHub, GamePort } from "./game-bindings.js";
4
+ export declare class Player {
5
+ port: GamePort;
6
+ agent: Agent;
7
+ constructor(port: GamePort, agent: Agent);
8
+ }
9
+ export declare class Players {
10
+ #private;
11
+ constructor(hub: GameHub, state: State);
12
+ [Symbol.iterator](): MapIterator<Player>;
13
+ require(port: GamePort): Player;
14
+ }
@@ -0,0 +1,26 @@
1
+ import { MapG } from "@e280/stz";
2
+ export class Player {
3
+ port;
4
+ agent;
5
+ constructor(port, agent) {
6
+ this.port = port;
7
+ this.agent = agent;
8
+ }
9
+ }
10
+ export class Players {
11
+ #map = new MapG();
12
+ constructor(hub, state) {
13
+ for (const [index, port] of hub.ports.entries()) {
14
+ const label = (index + 1).toString();
15
+ this.#map.set(port, new Player(port, state.makeAgent(label)));
16
+ }
17
+ }
18
+ ;
19
+ [Symbol.iterator]() {
20
+ return this.#map.values();
21
+ }
22
+ require(port) {
23
+ return this.#map.require(port);
24
+ }
25
+ }
26
+ //# sourceMappingURL=player.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"player.js","sourceRoot":"","sources":["../../../../s/demo/game/parts/player.ts"],"names":[],"mappings":"AACA,OAAO,EAAC,IAAI,EAAC,MAAM,WAAW,CAAA;AAK9B,MAAM,OAAO,MAAM;IAEV;IACA;IAFR,YACQ,IAAc,EACd,KAAY;QADZ,SAAI,GAAJ,IAAI,CAAU;QACd,UAAK,GAAL,KAAK,CAAO;IACjB,CAAC;CACJ;AAED,MAAM,OAAO,OAAO;IACnB,IAAI,GAAG,IAAI,IAAI,EAAoB,CAAA;IAEnC,YAAY,GAAY,EAAE,KAAY;QACrC,KAAK,MAAM,CAAC,KAAK,EAAE,IAAI,CAAC,IAAI,GAAG,CAAC,KAAK,CAAC,OAAO,EAAE,EAAE,CAAC;YACjD,MAAM,KAAK,GAAG,CAAC,KAAK,GAAG,CAAC,CAAC,CAAC,QAAQ,EAAE,CAAA;YACpC,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,IAAI,EAAE,IAAI,MAAM,CAAC,IAAI,EAAE,KAAK,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC,CAAC,CAAA;QAC9D,CAAC;IACF,CAAC;IAED,CAAC;IAAA,CAAC,MAAM,CAAC,QAAQ,CAAC;QACjB,OAAO,IAAI,CAAC,IAAI,CAAC,MAAM,EAAE,CAAA;IAC1B,CAAC;IAED,OAAO,CAAC,IAAc;QACrB,OAAO,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,CAAA;IAC/B,CAAC;CACD"}
@@ -0,0 +1,13 @@
1
+ import { Vec2 } from "@benev/math";
2
+ import { State } from "./state.js";
3
+ export declare class Renderer {
4
+ #private;
5
+ state: State;
6
+ canvas: HTMLCanvasElement;
7
+ ctx: CanvasRenderingContext2D;
8
+ constructor(state: State);
9
+ percent(n: number): number;
10
+ /** take a game-state position and resolve it into canvas coordinates */
11
+ resolve(position: Vec2): Vec2;
12
+ render(): void;
13
+ }
@@ -0,0 +1,91 @@
1
+ export class Renderer {
2
+ state;
3
+ canvas = (() => {
4
+ const canvas = document.createElement("canvas");
5
+ canvas.width = 200;
6
+ canvas.height = 100;
7
+ return canvas;
8
+ })();
9
+ ctx = this.canvas.getContext("2d");
10
+ constructor(state) {
11
+ this.state = state;
12
+ }
13
+ percent(n) {
14
+ const shorty = Math.min(this.canvas.width, this.canvas.height);
15
+ return Math.ceil(shorty * (n / 100));
16
+ }
17
+ /** take a game-state position and resolve it into canvas coordinates */
18
+ resolve(position) {
19
+ return position.clone()
20
+ // 0-1 relative to arena scale
21
+ .divide(this.state.arenaSize)
22
+ // flip y axis
23
+ .morph(v => { v.y = 1 - v.y; })
24
+ // stretch to the size of the canvas
25
+ .multiply_(this.canvas.width, this.canvas.height);
26
+ }
27
+ render() {
28
+ const { state } = this;
29
+ this.#renderBackground();
30
+ const agents = [...state.agents].reverse();
31
+ const dead = agents.filter(a => !a.alive);
32
+ const alive = agents.filter(a => a.alive);
33
+ for (const agent of dead)
34
+ this.#renderDeadAgent(agent);
35
+ for (const agent of alive)
36
+ this.#renderAliveAgent(agent);
37
+ }
38
+ #getCleanCtx() {
39
+ const { ctx } = this;
40
+ ctx.imageSmoothingEnabled = false;
41
+ ctx.fillStyle = "#000";
42
+ ctx.strokeStyle = "#000";
43
+ ctx.lineWidth = 1;
44
+ ctx.font = `10px sans-serif`;
45
+ ctx.textAlign = "center";
46
+ ctx.textBaseline = "middle";
47
+ return ctx;
48
+ }
49
+ #renderBackground() {
50
+ const { canvas } = this;
51
+ const ctx = this.#getCleanCtx();
52
+ ctx.fillStyle = "#000";
53
+ ctx.fillRect(0, 0, canvas.width, canvas.height);
54
+ }
55
+ #renderDeadAgent(agent) {
56
+ const ctx = this.#getCleanCtx();
57
+ const radius = this.percent(10);
58
+ const { position } = agent;
59
+ const [x, y] = this.resolve(position);
60
+ // draw label
61
+ ctx.font = `${radius * 1.3}px sans-serif`;
62
+ ctx.textAlign = "center";
63
+ ctx.textBaseline = "middle";
64
+ ctx.fillStyle = "#fff4";
65
+ ctx.fillText(agent.label, x, y);
66
+ }
67
+ #renderAliveAgent(agent) {
68
+ const ctx = this.#getCleanCtx();
69
+ const radius = this.percent(10);
70
+ const { color, position } = agent;
71
+ const [x, y] = this.resolve(position);
72
+ // circle
73
+ ctx.beginPath();
74
+ ctx.arc(x, y, radius, 0, Math.PI * 2);
75
+ ctx.fillStyle = color;
76
+ ctx.fill();
77
+ // outline
78
+ ctx.lineWidth = this.percent(2);
79
+ ctx.strokeStyle = "#fff";
80
+ ctx.stroke();
81
+ // draw label
82
+ ctx.font = `${radius * 1.3}px sans-serif`;
83
+ ctx.textAlign = "center";
84
+ ctx.textBaseline = "middle";
85
+ ctx.strokeStyle = "#0004";
86
+ ctx.strokeText(agent.label, x, y);
87
+ ctx.fillStyle = "#fff";
88
+ ctx.fillText(agent.label, x, y);
89
+ }
90
+ }
91
+ //# sourceMappingURL=renderer.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"renderer.js","sourceRoot":"","sources":["../../../../s/demo/game/parts/renderer.ts"],"names":[],"mappings":"AAKA,MAAM,OAAO,QAAQ;IAUD;IATnB,MAAM,GAAG,CAAC,GAAG,EAAE;QACd,MAAM,MAAM,GAAG,QAAQ,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAA;QAC/C,MAAM,CAAC,KAAK,GAAG,GAAG,CAAA;QAClB,MAAM,CAAC,MAAM,GAAG,GAAG,CAAA;QACnB,OAAO,MAAM,CAAA;IACd,CAAC,CAAC,EAAE,CAAA;IAEJ,GAAG,GAAG,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,IAAI,CAAE,CAAA;IAEnC,YAAmB,KAAY;QAAZ,UAAK,GAAL,KAAK,CAAO;IAAG,CAAC;IAEnC,OAAO,CAAC,CAAS;QAChB,MAAM,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,MAAM,CAAC,KAAK,EAAE,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAA;QAC9D,OAAO,IAAI,CAAC,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAA;IACrC,CAAC;IAED,wEAAwE;IACxE,OAAO,CAAC,QAAc;QACrB,OAAO,QAAQ,CAAC,KAAK,EAAE;YAEtB,8BAA8B;aAC7B,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC;YAE7B,cAAc;aACb,KAAK,CAAC,CAAC,CAAC,EAAE,GAAE,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,CAAA,CAAA,CAAC,CAAC;YAE5B,oCAAoC;aACnC,SAAS,CAAC,IAAI,CAAC,MAAM,CAAC,KAAK,EAAE,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAA;IACnD,CAAC;IAED,MAAM;QACL,MAAM,EAAC,KAAK,EAAC,GAAG,IAAI,CAAA;QACpB,IAAI,CAAC,iBAAiB,EAAE,CAAA;QACxB,MAAM,MAAM,GAAG,CAAC,GAAG,KAAK,CAAC,MAAM,CAAC,CAAC,OAAO,EAAE,CAAA;QAC1C,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,CAAA;QACzC,MAAM,KAAK,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,KAAK,CAAC,CAAA;QAEzC,KAAK,MAAM,KAAK,IAAI,IAAI;YACvB,IAAI,CAAC,gBAAgB,CAAC,KAAK,CAAC,CAAA;QAE7B,KAAK,MAAM,KAAK,IAAI,KAAK;YACxB,IAAI,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAA;IAC/B,CAAC;IAED,YAAY;QACX,MAAM,EAAC,GAAG,EAAC,GAAG,IAAI,CAAA;QAClB,GAAG,CAAC,qBAAqB,GAAG,KAAK,CAAA;QACjC,GAAG,CAAC,SAAS,GAAG,MAAM,CAAA;QACtB,GAAG,CAAC,WAAW,GAAG,MAAM,CAAA;QACxB,GAAG,CAAC,SAAS,GAAG,CAAC,CAAA;QACjB,GAAG,CAAC,IAAI,GAAG,iBAAiB,CAAA;QAC5B,GAAG,CAAC,SAAS,GAAG,QAAQ,CAAA;QACxB,GAAG,CAAC,YAAY,GAAG,QAAQ,CAAA;QAC3B,OAAO,GAAG,CAAA;IACX,CAAC;IAED,iBAAiB;QAChB,MAAM,EAAC,MAAM,EAAC,GAAG,IAAI,CAAA;QACrB,MAAM,GAAG,GAAG,IAAI,CAAC,YAAY,EAAE,CAAA;QAC/B,GAAG,CAAC,SAAS,GAAG,MAAM,CAAA;QACtB,GAAG,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,MAAM,CAAC,KAAK,EAAE,MAAM,CAAC,MAAM,CAAC,CAAA;IAChD,CAAC;IAED,gBAAgB,CAAC,KAAY;QAC5B,MAAM,GAAG,GAAG,IAAI,CAAC,YAAY,EAAE,CAAA;QAE/B,MAAM,MAAM,GAAG,IAAI,CAAC,OAAO,CAAC,EAAE,CAAC,CAAA;QAC/B,MAAM,EAAC,QAAQ,EAAC,GAAG,KAAK,CAAA;QACxB,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,CAAA;QAErC,aAAa;QACb,GAAG,CAAC,IAAI,GAAG,GAAG,MAAM,GAAG,GAAG,eAAe,CAAA;QACzC,GAAG,CAAC,SAAS,GAAG,QAAQ,CAAA;QACxB,GAAG,CAAC,YAAY,GAAG,QAAQ,CAAA;QAC3B,GAAG,CAAC,SAAS,GAAG,OAAO,CAAA;QACvB,GAAG,CAAC,QAAQ,CAAC,KAAK,CAAC,KAAK,EAAE,CAAC,EAAE,CAAC,CAAC,CAAA;IAChC,CAAC;IAED,iBAAiB,CAAC,KAAY;QAC7B,MAAM,GAAG,GAAG,IAAI,CAAC,YAAY,EAAE,CAAA;QAE/B,MAAM,MAAM,GAAG,IAAI,CAAC,OAAO,CAAC,EAAE,CAAC,CAAA;QAC/B,MAAM,EAAC,KAAK,EAAE,QAAQ,EAAC,GAAG,KAAK,CAAA;QAC/B,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,CAAA;QAErC,SAAS;QACT,GAAG,CAAC,SAAS,EAAE,CAAA;QACf,GAAG,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,IAAI,CAAC,EAAE,GAAG,CAAC,CAAC,CAAA;QACrC,GAAG,CAAC,SAAS,GAAG,KAAK,CAAA;QACrB,GAAG,CAAC,IAAI,EAAE,CAAA;QAEV,UAAU;QACV,GAAG,CAAC,SAAS,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAA;QAC/B,GAAG,CAAC,WAAW,GAAG,MAAM,CAAA;QACxB,GAAG,CAAC,MAAM,EAAE,CAAA;QAEZ,aAAa;QACb,GAAG,CAAC,IAAI,GAAG,GAAG,MAAM,GAAG,GAAG,eAAe,CAAA;QACzC,GAAG,CAAC,SAAS,GAAG,QAAQ,CAAA;QACxB,GAAG,CAAC,YAAY,GAAG,QAAQ,CAAA;QAC3B,GAAG,CAAC,WAAW,GAAG,OAAO,CAAA;QACzB,GAAG,CAAC,UAAU,CAAC,KAAK,CAAC,KAAK,EAAE,CAAC,EAAE,CAAC,CAAC,CAAA;QACjC,GAAG,CAAC,SAAS,GAAG,MAAM,CAAA;QACtB,GAAG,CAAC,QAAQ,CAAC,KAAK,CAAC,KAAK,EAAE,CAAC,EAAE,CAAC,CAAC,CAAA;IAChC,CAAC;CACD"}
@@ -0,0 +1,8 @@
1
+ import { Vec2 } from "@benev/math";
2
+ import { Agent } from "./agent.js";
3
+ export declare class State {
4
+ arenaSize: Vec2;
5
+ agents: Set<Agent>;
6
+ makeAgent(label: string): Agent;
7
+ deleteAgent(agent: Agent): this;
8
+ }
@@ -0,0 +1,20 @@
1
+ import { Vec2 } from "@benev/math";
2
+ import { Agent } from "./agent.js";
3
+ export class State {
4
+ arenaSize = new Vec2(200, 100);
5
+ agents = new Set();
6
+ makeAgent(label) {
7
+ const agent = new Agent();
8
+ agent.label = label;
9
+ agent.position
10
+ .set_(0.5, 0.5)
11
+ .multiply(this.arenaSize);
12
+ this.agents.add(agent);
13
+ return agent;
14
+ }
15
+ deleteAgent(agent) {
16
+ this.agents.delete(agent);
17
+ return this;
18
+ }
19
+ }
20
+ //# sourceMappingURL=state.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"state.js","sourceRoot":"","sources":["../../../../s/demo/game/parts/state.ts"],"names":[],"mappings":"AACA,OAAO,EAAC,IAAI,EAAC,MAAM,aAAa,CAAA;AAChC,OAAO,EAAC,KAAK,EAAC,MAAM,YAAY,CAAA;AAEhC,MAAM,OAAO,KAAK;IACjB,SAAS,GAAG,IAAI,IAAI,CAAC,GAAG,EAAE,GAAG,CAAC,CAAA;IAC9B,MAAM,GAAG,IAAI,GAAG,EAAS,CAAA;IAEzB,SAAS,CAAC,KAAa;QACtB,MAAM,KAAK,GAAG,IAAI,KAAK,EAAE,CAAA;QACzB,KAAK,CAAC,KAAK,GAAG,KAAK,CAAA;QACnB,KAAK,CAAC,QAAQ;aACZ,IAAI,CAAC,GAAG,EAAE,GAAG,CAAC;aACd,QAAQ,CAAC,IAAI,CAAC,SAAS,CAAC,CAAA;QAC1B,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,KAAK,CAAC,CAAA;QACtB,OAAO,KAAK,CAAA;IACb,CAAC;IAED,WAAW,CAAC,KAAY;QACvB,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,KAAK,CAAC,CAAA;QACzB,OAAO,IAAI,CAAA;IACZ,CAAC;CACD"}
@@ -0,0 +1,8 @@
1
+ import { Hub } from "../../../core/hub/hub.js";
2
+ import { StickDevice } from "../../../core/devices/standard/stick.js";
3
+ export declare class VirtualDevice extends StickDevice {
4
+ private hub;
5
+ constructor(hub: Hub<any>);
6
+ shimmyNext: () => import("../../../index.js").Port<any>;
7
+ shimmyPrevious: () => import("../../../index.js").Port<any>;
8
+ }
@@ -0,0 +1,11 @@
1
+ import { StickDevice } from "../../../core/devices/standard/stick.js";
2
+ export class VirtualDevice extends StickDevice {
3
+ hub;
4
+ constructor(hub) {
5
+ super();
6
+ this.hub = hub;
7
+ }
8
+ shimmyNext = () => this.hub.shimmy(this, 1);
9
+ shimmyPrevious = () => this.hub.shimmy(this, -1);
10
+ }
11
+ //# sourceMappingURL=virtual-device.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"virtual-device.js","sourceRoot":"","sources":["../../../../s/demo/game/parts/virtual-device.ts"],"names":[],"mappings":"AAEA,OAAO,EAAC,WAAW,EAAC,MAAM,yCAAyC,CAAA;AAEnE,MAAM,OAAO,aAAc,SAAQ,WAAW;IACzB;IAApB,YAAoB,GAAa;QAChC,KAAK,EAAE,CAAA;QADY,QAAG,GAAH,GAAG,CAAU;IAEjC,CAAC;IAED,UAAU,GAAG,GAAG,EAAE,CAAC,IAAI,CAAC,GAAG,CAAC,MAAM,CAAC,IAAI,EAAE,CAAC,CAAC,CAAA;IAC3C,cAAc,GAAG,GAAG,EAAE,CAAC,IAAI,CAAC,GAAG,CAAC,MAAM,CAAC,IAAI,EAAE,CAAC,CAAC,CAAC,CAAA;CAChD"}
@@ -1,11 +1,5 @@
1
- import { $, view } from "@e280/sly";
2
- import { NubStick } from "../nubs/stick/view.js";
3
- import { StickController } from "../core/controllers/standard/stick.js";
4
- $.register({
5
- TactDemo: view.component(use => {
6
- const stick = use.once(() => new StickController());
7
- return NubStick(stick);
8
- }),
9
- });
10
- console.log("tact");
1
+ import { dom } from "@e280/sly";
2
+ import { TactDemo } from "./ui/tact-demo/component.js";
3
+ dom.register({ TactDemo });
4
+ console.log("🎮 tact");
11
5
  //# sourceMappingURL=main.bundle.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"main.bundle.js","sourceRoot":"","sources":["../../s/demo/main.bundle.ts"],"names":[],"mappings":"AACA,OAAO,EAAC,CAAC,EAAE,IAAI,EAAC,MAAM,WAAW,CAAA;AACjC,OAAO,EAAC,QAAQ,EAAC,MAAM,uBAAuB,CAAA;AAC9C,OAAO,EAAC,eAAe,EAAC,MAAM,uCAAuC,CAAA;AAErE,CAAC,CAAC,QAAQ,CAAC;IACV,QAAQ,EAAE,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,EAAE;QAC9B,MAAM,KAAK,GAAG,GAAG,CAAC,IAAI,CAAC,GAAG,EAAE,CAAC,IAAI,eAAe,EAAE,CAAC,CAAA;QACnD,OAAO,QAAQ,CAAC,KAAK,CAAC,CAAA;IACvB,CAAC,CAAC;CACF,CAAC,CAAA;AAEF,OAAO,CAAC,GAAG,CAAC,MAAM,CAAC,CAAA"}
1
+ {"version":3,"file":"main.bundle.js","sourceRoot":"","sources":["../../s/demo/main.bundle.ts"],"names":[],"mappings":"AACA,OAAO,EAAC,GAAG,EAAC,MAAM,WAAW,CAAA;AAC7B,OAAO,EAAC,QAAQ,EAAC,MAAM,6BAA6B,CAAA;AAEpD,GAAG,CAAC,QAAQ,CAAC,EAAC,QAAQ,EAAC,CAAC,CAAA;AAExB,OAAO,CAAC,GAAG,CAAC,SAAS,CAAC,CAAA"}