@benev/tact 0.1.0-3 → 0.1.0-4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (398) hide show
  1. package/README.md +111 -103
  2. package/package.json +7 -7
  3. package/s/core/bindings/action.ts +14 -4
  4. package/s/core/bindings/parts/defaults.ts +3 -1
  5. package/s/core/bindings/parts/lens-algo.ts +17 -13
  6. package/s/core/bindings/resolver.ts +12 -12
  7. package/s/core/bindings/sample-map.ts +25 -0
  8. package/s/core/bindings/types.ts +3 -1
  9. package/s/core/core.test.ts +46 -34
  10. package/s/core/devices/auto-gamepads.ts +8 -0
  11. package/s/core/devices/device.ts +12 -0
  12. package/s/core/devices/infra/group.ts +24 -0
  13. package/s/core/devices/infra/sampler.ts +22 -0
  14. package/s/core/devices/standard/gamepad.ts +83 -0
  15. package/s/core/{controllers → devices}/standard/index.ts +2 -1
  16. package/s/core/devices/standard/keyboard.ts +31 -0
  17. package/s/core/{controllers → devices}/standard/pointer.ts +15 -11
  18. package/s/core/devices/standard/primary.ts +20 -0
  19. package/s/core/devices/standard/stick.ts +27 -0
  20. package/s/core/{controllers/standard/virtual-gamepad.ts → devices/standard/vpad.ts} +9 -9
  21. package/s/core/{controllers → devices}/types.ts +0 -1
  22. package/s/core/hub/hub.ts +78 -62
  23. package/s/core/hub/meta-bindings.ts +23 -0
  24. package/s/core/hub/parts/connected.ts +15 -0
  25. package/s/core/hub/port.ts +26 -0
  26. package/s/core/hub/types.ts +5 -6
  27. package/s/core/index.ts +12 -14
  28. package/s/core/testing/testing.ts +19 -14
  29. package/s/deck/deck.ts +77 -0
  30. package/s/deck/index.ts +14 -0
  31. package/s/deck/parts/catalog.ts +58 -0
  32. package/s/deck/parts/db.ts +66 -0
  33. package/s/deck/parts/device-skins/device-icons.ts +38 -0
  34. package/s/deck/parts/device-skins/device-skin.ts +29 -0
  35. package/s/deck/parts/local-storage-kv.ts +8 -0
  36. package/s/deck/parts/merge-bindings.ts +21 -0
  37. package/s/deck/parts/overlay-visibility.ts +49 -0
  38. package/s/deck/views/deck-overlay/component.ts +48 -0
  39. package/s/deck/views/deck-overlay/style.css.ts +112 -0
  40. package/s/deck/views/framework.ts +14 -0
  41. package/s/demo/game/game.ts +85 -0
  42. package/s/demo/game/parts/agent.ts +10 -0
  43. package/s/demo/game/parts/game-bindings.ts +20 -0
  44. package/s/demo/game/parts/logic.ts +24 -0
  45. package/s/demo/game/parts/player.ts +32 -0
  46. package/s/demo/game/parts/renderer.ts +113 -0
  47. package/s/demo/game/parts/state.ts +24 -0
  48. package/s/demo/game/parts/virtual-device.ts +13 -0
  49. package/s/demo/main.bundle.ts +6 -12
  50. package/s/demo/main.css +30 -2
  51. package/s/demo/ui/tact-demo/component.ts +13 -0
  52. package/s/demo/ui/tact-demo/style.css.ts +4 -0
  53. package/s/demo/ui/theater/styles.css.ts +57 -0
  54. package/s/demo/ui/theater/view.ts +53 -0
  55. package/s/demo/ui/theater/virtual/style.css.ts +43 -0
  56. package/s/demo/ui/theater/virtual/view.ts +31 -0
  57. package/s/demo/ui/utils/loader.ts +5 -0
  58. package/s/index.html.ts +16 -6
  59. package/s/index.ts +3 -1
  60. package/s/nubs/components.ts +14 -0
  61. package/s/nubs/index.ts +6 -0
  62. package/s/nubs/lookpad/component.ts +45 -0
  63. package/s/nubs/stick/component.ts +115 -0
  64. package/s/nubs/stick/style.css.ts +70 -0
  65. package/s/nubs/{virtual-gamepad/view.ts → vpad/component.ts} +21 -11
  66. package/s/nubs/{virtual-gamepad → vpad}/styles.css.ts +1 -0
  67. package/s/utils/circular-clamp.ts +15 -0
  68. package/s/utils/dispensers.ts +20 -0
  69. package/s/utils/split-axis.ts +10 -2
  70. package/x/core/bindings/action.d.ts +3 -1
  71. package/x/core/bindings/action.js +12 -4
  72. package/x/core/bindings/action.js.map +1 -1
  73. package/x/core/bindings/parts/defaults.js +3 -1
  74. package/x/core/bindings/parts/defaults.js.map +1 -1
  75. package/x/core/bindings/parts/lens-algo.js +14 -7
  76. package/x/core/bindings/parts/lens-algo.js.map +1 -1
  77. package/x/core/bindings/resolver.d.ts +5 -4
  78. package/x/core/bindings/resolver.js +12 -10
  79. package/x/core/bindings/resolver.js.map +1 -1
  80. package/x/core/bindings/sample-map.d.ts +7 -0
  81. package/x/core/bindings/sample-map.js +22 -0
  82. package/x/core/bindings/sample-map.js.map +1 -0
  83. package/x/core/bindings/types.d.ts +3 -1
  84. package/x/core/core.test.d.ts +5 -4
  85. package/x/core/core.test.js +45 -34
  86. package/x/core/core.test.js.map +1 -1
  87. package/x/core/devices/auto-gamepads.d.ts +2 -0
  88. package/x/core/devices/auto-gamepads.js +6 -0
  89. package/x/core/devices/auto-gamepads.js.map +1 -0
  90. package/x/core/devices/device.d.ts +5 -0
  91. package/x/core/devices/device.js +7 -0
  92. package/x/core/devices/device.js.map +1 -0
  93. package/x/core/devices/infra/group.d.ts +8 -0
  94. package/x/core/devices/infra/group.js +21 -0
  95. package/x/core/devices/infra/group.js.map +1 -0
  96. package/x/core/devices/infra/sampler.d.ts +9 -0
  97. package/x/core/devices/infra/sampler.js +18 -0
  98. package/x/core/devices/infra/sampler.js.map +1 -0
  99. package/x/core/devices/standard/gamepad.d.ts +11 -0
  100. package/x/core/devices/standard/gamepad.js +65 -0
  101. package/x/core/devices/standard/gamepad.js.map +1 -0
  102. package/x/core/{controllers → devices}/standard/index.d.ts +2 -1
  103. package/x/core/{controllers → devices}/standard/index.js +2 -1
  104. package/x/core/devices/standard/index.js.map +1 -0
  105. package/x/core/devices/standard/keyboard.d.ts +9 -0
  106. package/x/core/devices/standard/keyboard.js +28 -0
  107. package/x/core/devices/standard/keyboard.js.map +1 -0
  108. package/x/core/devices/standard/pointer.d.ts +15 -0
  109. package/x/core/{controllers → devices}/standard/pointer.js +14 -11
  110. package/x/core/devices/standard/pointer.js.map +1 -0
  111. package/x/core/devices/standard/primary.d.ts +10 -0
  112. package/x/core/devices/standard/primary.js +17 -0
  113. package/x/core/devices/standard/primary.js.map +1 -0
  114. package/x/core/devices/standard/stick.d.ts +15 -0
  115. package/x/core/devices/standard/stick.js +24 -0
  116. package/x/core/devices/standard/stick.js.map +1 -0
  117. package/x/core/devices/standard/vpad.d.ts +7 -0
  118. package/x/core/{controllers/standard/virtual-gamepad.js → devices/standard/vpad.js} +10 -10
  119. package/x/core/devices/standard/vpad.js.map +1 -0
  120. package/x/core/{controllers → devices}/types.d.ts +0 -1
  121. package/x/core/{controllers → devices}/types.js.map +1 -1
  122. package/x/core/hub/hub.d.ts +27 -23
  123. package/x/core/hub/hub.js +71 -61
  124. package/x/core/hub/hub.js.map +1 -1
  125. package/x/core/hub/meta-bindings.d.ts +2 -0
  126. package/x/core/hub/meta-bindings.js +21 -0
  127. package/x/core/hub/meta-bindings.js.map +1 -0
  128. package/x/core/hub/parts/connected.d.ts +14 -0
  129. package/x/core/hub/parts/connected.js +12 -0
  130. package/x/core/hub/parts/connected.js.map +1 -0
  131. package/x/core/hub/port.d.ts +10 -0
  132. package/x/core/hub/port.js +19 -0
  133. package/x/core/hub/port.js.map +1 -0
  134. package/x/core/hub/types.d.ts +5 -5
  135. package/x/core/hub/types.js +1 -1
  136. package/x/core/hub/types.js.map +1 -1
  137. package/x/core/index.d.ts +12 -12
  138. package/x/core/index.js +12 -12
  139. package/x/core/index.js.map +1 -1
  140. package/x/core/testing/testing.d.ts +13 -11
  141. package/x/core/testing/testing.js +14 -13
  142. package/x/core/testing/testing.js.map +1 -1
  143. package/x/deck/deck.d.ts +35 -0
  144. package/x/deck/deck.js +50 -0
  145. package/x/deck/deck.js.map +1 -0
  146. package/x/deck/index.d.ts +10 -0
  147. package/x/deck/index.js +11 -0
  148. package/x/deck/index.js.map +1 -0
  149. package/x/deck/parts/catalog.d.ts +23 -0
  150. package/x/deck/parts/catalog.js +35 -0
  151. package/x/deck/parts/catalog.js.map +1 -0
  152. package/x/deck/parts/db.d.ts +20 -0
  153. package/x/deck/parts/db.js +52 -0
  154. package/x/deck/parts/db.js.map +1 -0
  155. package/x/deck/parts/device-skins/device-icons.d.ts +12 -0
  156. package/x/deck/parts/device-skins/device-icons.js +27 -0
  157. package/x/deck/parts/device-skins/device-icons.js.map +1 -0
  158. package/x/deck/parts/device-skins/device-skin.d.ts +14 -0
  159. package/x/deck/parts/device-skins/device-skin.js +22 -0
  160. package/x/deck/parts/device-skins/device-skin.js.map +1 -0
  161. package/x/deck/parts/local-storage-kv.js +6 -0
  162. package/x/deck/parts/local-storage-kv.js.map +1 -0
  163. package/x/deck/parts/merge-bindings.d.ts +2 -0
  164. package/x/deck/parts/merge-bindings.js +15 -0
  165. package/x/deck/parts/merge-bindings.js.map +1 -0
  166. package/x/deck/parts/overlay-visibility.d.ts +21 -0
  167. package/x/deck/parts/overlay-visibility.js +35 -0
  168. package/x/deck/parts/overlay-visibility.js.map +1 -0
  169. package/x/deck/views/deck-overlay/component.d.ts +2 -0
  170. package/x/deck/views/deck-overlay/component.js +40 -0
  171. package/x/deck/views/deck-overlay/component.js.map +1 -0
  172. package/x/deck/views/deck-overlay/style.css.js +109 -0
  173. package/x/deck/views/deck-overlay/style.css.js.map +1 -0
  174. package/x/deck/views/framework.d.ts +3 -0
  175. package/x/deck/views/framework.js +8 -0
  176. package/x/deck/views/framework.js.map +1 -0
  177. package/x/demo/game/game.d.ts +20 -0
  178. package/x/demo/game/game.js +63 -0
  179. package/x/demo/game/game.js.map +1 -0
  180. package/x/demo/game/parts/agent.d.ts +7 -0
  181. package/x/demo/game/parts/agent.js +8 -0
  182. package/x/demo/game/parts/agent.js.map +1 -0
  183. package/x/demo/game/parts/game-bindings.d.ts +15 -0
  184. package/x/demo/game/parts/game-bindings.js +10 -0
  185. package/x/demo/game/parts/game-bindings.js.map +1 -0
  186. package/x/demo/game/parts/logic.d.ts +8 -0
  187. package/x/demo/game/parts/logic.js +21 -0
  188. package/x/demo/game/parts/logic.js.map +1 -0
  189. package/x/demo/game/parts/player.d.ts +14 -0
  190. package/x/demo/game/parts/player.js +26 -0
  191. package/x/demo/game/parts/player.js.map +1 -0
  192. package/x/demo/game/parts/renderer.d.ts +13 -0
  193. package/x/demo/game/parts/renderer.js +91 -0
  194. package/x/demo/game/parts/renderer.js.map +1 -0
  195. package/x/demo/game/parts/state.d.ts +8 -0
  196. package/x/demo/game/parts/state.js +20 -0
  197. package/x/demo/game/parts/state.js.map +1 -0
  198. package/x/demo/game/parts/virtual-device.d.ts +8 -0
  199. package/x/demo/game/parts/virtual-device.js +11 -0
  200. package/x/demo/game/parts/virtual-device.js.map +1 -0
  201. package/x/demo/main.bundle.js +4 -10
  202. package/x/demo/main.bundle.js.map +1 -1
  203. package/x/demo/main.bundle.min.js +315 -54
  204. package/x/demo/main.bundle.min.js.map +4 -4
  205. package/x/demo/main.css +30 -2
  206. package/x/demo/ui/tact-demo/component.d.ts +4 -0
  207. package/x/demo/ui/tact-demo/component.js +12 -0
  208. package/x/demo/ui/tact-demo/component.js.map +1 -0
  209. package/x/demo/ui/tact-demo/style.css.d.ts +2 -0
  210. package/x/demo/ui/tact-demo/style.css.js +3 -0
  211. package/x/demo/ui/tact-demo/style.css.js.map +1 -0
  212. package/x/demo/ui/theater/styles.css.js +56 -0
  213. package/x/demo/ui/theater/styles.css.js.map +1 -0
  214. package/x/demo/ui/theater/view.d.ts +2 -0
  215. package/x/demo/ui/theater/view.js +42 -0
  216. package/x/demo/ui/theater/view.js.map +1 -0
  217. package/x/demo/ui/theater/virtual/style.css.d.ts +2 -0
  218. package/x/demo/ui/theater/virtual/style.css.js +42 -0
  219. package/x/demo/ui/theater/virtual/style.css.js.map +1 -0
  220. package/x/demo/ui/theater/virtual/view.d.ts +4 -0
  221. package/x/demo/ui/theater/virtual/view.js +19 -0
  222. package/x/demo/ui/theater/virtual/view.js.map +1 -0
  223. package/x/demo/ui/utils/loader.d.ts +1 -0
  224. package/x/demo/ui/utils/loader.js +3 -0
  225. package/x/demo/ui/utils/loader.js.map +1 -0
  226. package/x/index.d.ts +3 -1
  227. package/x/index.html +47 -8
  228. package/x/index.html.js +16 -6
  229. package/x/index.html.js.map +1 -1
  230. package/x/index.js +3 -1
  231. package/x/index.js.map +1 -1
  232. package/x/nubs/components.d.ts +9 -0
  233. package/x/nubs/components.js +11 -0
  234. package/x/nubs/components.js.map +1 -0
  235. package/x/nubs/index.d.ts +4 -0
  236. package/x/nubs/index.js +5 -0
  237. package/x/nubs/index.js.map +1 -0
  238. package/x/nubs/lookpad/component.d.ts +4 -0
  239. package/x/nubs/lookpad/component.js +36 -0
  240. package/x/nubs/lookpad/component.js.map +1 -0
  241. package/x/nubs/stick/component.d.ts +368 -0
  242. package/x/nubs/stick/component.js +101 -0
  243. package/x/nubs/stick/component.js.map +1 -0
  244. package/x/nubs/stick/style.css.d.ts +2 -0
  245. package/x/nubs/stick/style.css.js +69 -0
  246. package/x/nubs/stick/style.css.js.map +1 -0
  247. package/x/nubs/vpad/component.d.ts +368 -0
  248. package/x/nubs/{virtual-gamepad/view.js → vpad/component.js} +20 -11
  249. package/x/nubs/vpad/component.js.map +1 -0
  250. package/x/nubs/vpad/styles.css.d.ts +2 -0
  251. package/x/nubs/vpad/styles.css.js.map +1 -0
  252. package/x/nubs/vpad/utils/gamepad-inputs.js.map +1 -0
  253. package/x/nubs/vpad/utils/prevent-default-touch-shenanigans.js.map +1 -0
  254. package/x/nubs/vpad/utils/touch-tracking.js.map +1 -0
  255. package/x/utils/circular-clamp.d.ts +2 -0
  256. package/x/utils/circular-clamp.js +8 -0
  257. package/x/utils/circular-clamp.js.map +1 -0
  258. package/x/utils/dispensers.d.ts +7 -0
  259. package/x/utils/dispensers.js +16 -0
  260. package/x/utils/dispensers.js.map +1 -0
  261. package/x/utils/split-axis.d.ts +7 -0
  262. package/x/utils/split-axis.js +7 -2
  263. package/x/utils/split-axis.js.map +1 -1
  264. package/s/core/controllers/controller.ts +0 -7
  265. package/s/core/controllers/infra/group.ts +0 -17
  266. package/s/core/controllers/infra/sampler.ts +0 -22
  267. package/s/core/controllers/standard/gamepad.ts +0 -77
  268. package/s/core/controllers/standard/keyboard.ts +0 -50
  269. package/s/core/controllers/standard/stick.ts +0 -30
  270. package/s/core/deck/deck.ts +0 -40
  271. package/s/core/deck/parts/bindings-depot.ts +0 -24
  272. package/s/core/deck/parts/local-storage-kv.ts +0 -7
  273. package/s/core/hub/auto-gamepads.ts +0 -8
  274. package/s/core/hub/bindings.ts +0 -18
  275. package/s/core/port/port.ts +0 -34
  276. package/s/core/port/utils/aggregate_samples_into_map.ts +0 -20
  277. package/s/core/port/utils/wipe_samples_map.ts +0 -8
  278. package/s/nubs/lookpad/utils/listeners.ts +0 -53
  279. package/s/nubs/lookpad/view.ts +0 -32
  280. package/s/nubs/stick/styles.ts +0 -22
  281. package/s/nubs/stick/utils/calculate_new_vector_from_pointer_position.ts +0 -27
  282. package/s/nubs/stick/utils/find_closest_point_on_circle.ts +0 -15
  283. package/s/nubs/stick/utils/make_pointer_listeners.ts +0 -50
  284. package/s/nubs/stick/utils/within_radius.ts +0 -6
  285. package/s/nubs/stick/view.ts +0 -50
  286. package/s/nubs/stick-graphic/styles.ts +0 -38
  287. package/s/nubs/stick-graphic/types/basis.ts +0 -5
  288. package/s/nubs/stick-graphic/utils/calculate_basis.ts +0 -19
  289. package/s/nubs/stick-graphic/utils/stick_vector_to_pixels.ts +0 -13
  290. package/s/nubs/stick-graphic/utils/transform.ts +0 -10
  291. package/s/nubs/stick-graphic/view.ts +0 -43
  292. package/x/core/controllers/controller.d.ts +0 -4
  293. package/x/core/controllers/controller.js +0 -3
  294. package/x/core/controllers/controller.js.map +0 -1
  295. package/x/core/controllers/infra/group.d.ts +0 -7
  296. package/x/core/controllers/infra/group.js +0 -13
  297. package/x/core/controllers/infra/group.js.map +0 -1
  298. package/x/core/controllers/infra/sampler.d.ts +0 -8
  299. package/x/core/controllers/infra/sampler.js +0 -17
  300. package/x/core/controllers/infra/sampler.js.map +0 -1
  301. package/x/core/controllers/standard/gamepad.d.ts +0 -9
  302. package/x/core/controllers/standard/gamepad.js +0 -66
  303. package/x/core/controllers/standard/gamepad.js.map +0 -1
  304. package/x/core/controllers/standard/index.js.map +0 -1
  305. package/x/core/controllers/standard/keyboard.d.ts +0 -9
  306. package/x/core/controllers/standard/keyboard.js +0 -39
  307. package/x/core/controllers/standard/keyboard.js.map +0 -1
  308. package/x/core/controllers/standard/pointer.d.ts +0 -11
  309. package/x/core/controllers/standard/pointer.js.map +0 -1
  310. package/x/core/controllers/standard/stick.d.ts +0 -15
  311. package/x/core/controllers/standard/stick.js +0 -27
  312. package/x/core/controllers/standard/stick.js.map +0 -1
  313. package/x/core/controllers/standard/virtual-gamepad.d.ts +0 -7
  314. package/x/core/controllers/standard/virtual-gamepad.js.map +0 -1
  315. package/x/core/deck/deck.d.ts +0 -16
  316. package/x/core/deck/deck.js +0 -31
  317. package/x/core/deck/deck.js.map +0 -1
  318. package/x/core/deck/parts/bindings-depot.d.ts +0 -9
  319. package/x/core/deck/parts/bindings-depot.js +0 -19
  320. package/x/core/deck/parts/bindings-depot.js.map +0 -1
  321. package/x/core/deck/parts/local-storage-kv.js +0 -5
  322. package/x/core/deck/parts/local-storage-kv.js.map +0 -1
  323. package/x/core/hub/auto-gamepads.d.ts +0 -2
  324. package/x/core/hub/auto-gamepads.js +0 -6
  325. package/x/core/hub/auto-gamepads.js.map +0 -1
  326. package/x/core/hub/bindings.d.ts +0 -2
  327. package/x/core/hub/bindings.js +0 -16
  328. package/x/core/hub/bindings.js.map +0 -1
  329. package/x/core/port/port.d.ts +0 -12
  330. package/x/core/port/port.js +0 -25
  331. package/x/core/port/port.js.map +0 -1
  332. package/x/core/port/utils/aggregate_samples_into_map.d.ts +0 -3
  333. package/x/core/port/utils/aggregate_samples_into_map.js +0 -11
  334. package/x/core/port/utils/aggregate_samples_into_map.js.map +0 -1
  335. package/x/core/port/utils/wipe_samples_map.d.ts +0 -2
  336. package/x/core/port/utils/wipe_samples_map.js +0 -5
  337. package/x/core/port/utils/wipe_samples_map.js.map +0 -1
  338. package/x/nubs/lookpad/utils/listeners.d.ts +0 -19
  339. package/x/nubs/lookpad/utils/listeners.js +0 -37
  340. package/x/nubs/lookpad/utils/listeners.js.map +0 -1
  341. package/x/nubs/lookpad/view.d.ts +0 -1
  342. package/x/nubs/lookpad/view.js +0 -24
  343. package/x/nubs/lookpad/view.js.map +0 -1
  344. package/x/nubs/stick/styles.d.ts +0 -1
  345. package/x/nubs/stick/styles.js +0 -22
  346. package/x/nubs/stick/styles.js.map +0 -1
  347. package/x/nubs/stick/utils/calculate_new_vector_from_pointer_position.d.ts +0 -3
  348. package/x/nubs/stick/utils/calculate_new_vector_from_pointer_position.js +0 -16
  349. package/x/nubs/stick/utils/calculate_new_vector_from_pointer_position.js.map +0 -1
  350. package/x/nubs/stick/utils/find_closest_point_on_circle.d.ts +0 -2
  351. package/x/nubs/stick/utils/find_closest_point_on_circle.js +0 -6
  352. package/x/nubs/stick/utils/find_closest_point_on_circle.js.map +0 -1
  353. package/x/nubs/stick/utils/make_pointer_listeners.d.ts +0 -16
  354. package/x/nubs/stick/utils/make_pointer_listeners.js +0 -34
  355. package/x/nubs/stick/utils/make_pointer_listeners.js.map +0 -1
  356. package/x/nubs/stick/utils/within_radius.d.ts +0 -2
  357. package/x/nubs/stick/utils/within_radius.js +0 -4
  358. package/x/nubs/stick/utils/within_radius.js.map +0 -1
  359. package/x/nubs/stick/view.d.ts +0 -2
  360. package/x/nubs/stick/view.js +0 -38
  361. package/x/nubs/stick/view.js.map +0 -1
  362. package/x/nubs/stick-graphic/styles.js +0 -38
  363. package/x/nubs/stick-graphic/styles.js.map +0 -1
  364. package/x/nubs/stick-graphic/types/basis.d.ts +0 -4
  365. package/x/nubs/stick-graphic/types/basis.js +0 -2
  366. package/x/nubs/stick-graphic/types/basis.js.map +0 -1
  367. package/x/nubs/stick-graphic/utils/calculate_basis.d.ts +0 -2
  368. package/x/nubs/stick-graphic/utils/calculate_basis.js +0 -10
  369. package/x/nubs/stick-graphic/utils/calculate_basis.js.map +0 -1
  370. package/x/nubs/stick-graphic/utils/stick_vector_to_pixels.d.ts +0 -2
  371. package/x/nubs/stick-graphic/utils/stick_vector_to_pixels.js +0 -7
  372. package/x/nubs/stick-graphic/utils/stick_vector_to_pixels.js.map +0 -1
  373. package/x/nubs/stick-graphic/utils/transform.d.ts +0 -2
  374. package/x/nubs/stick-graphic/utils/transform.js +0 -7
  375. package/x/nubs/stick-graphic/utils/transform.js.map +0 -1
  376. package/x/nubs/stick-graphic/view.d.ts +0 -3
  377. package/x/nubs/stick-graphic/view.js +0 -30
  378. package/x/nubs/stick-graphic/view.js.map +0 -1
  379. package/x/nubs/virtual-gamepad/styles.css.js.map +0 -1
  380. package/x/nubs/virtual-gamepad/utils/gamepad-inputs.js.map +0 -1
  381. package/x/nubs/virtual-gamepad/utils/prevent-default-touch-shenanigans.js.map +0 -1
  382. package/x/nubs/virtual-gamepad/utils/touch-tracking.js.map +0 -1
  383. package/x/nubs/virtual-gamepad/view.d.ts +0 -2
  384. package/x/nubs/virtual-gamepad/view.js.map +0 -1
  385. /package/s/nubs/{virtual-gamepad → vpad}/utils/gamepad-inputs.ts +0 -0
  386. /package/s/nubs/{virtual-gamepad → vpad}/utils/prevent-default-touch-shenanigans.ts +0 -0
  387. /package/s/nubs/{virtual-gamepad → vpad}/utils/touch-tracking.ts +0 -0
  388. /package/x/core/{controllers → devices}/types.js +0 -0
  389. /package/x/{core/deck → deck}/parts/local-storage-kv.d.ts +0 -0
  390. /package/x/{nubs/virtual-gamepad/styles.css.d.ts → deck/views/deck-overlay/style.css.d.ts} +0 -0
  391. /package/x/{nubs/stick-graphic/styles.d.ts → demo/ui/theater/styles.css.d.ts} +0 -0
  392. /package/x/nubs/{virtual-gamepad → vpad}/styles.css.js +0 -0
  393. /package/x/nubs/{virtual-gamepad → vpad}/utils/gamepad-inputs.d.ts +0 -0
  394. /package/x/nubs/{virtual-gamepad → vpad}/utils/gamepad-inputs.js +0 -0
  395. /package/x/nubs/{virtual-gamepad → vpad}/utils/prevent-default-touch-shenanigans.d.ts +0 -0
  396. /package/x/nubs/{virtual-gamepad → vpad}/utils/prevent-default-touch-shenanigans.js +0 -0
  397. /package/x/nubs/{virtual-gamepad → vpad}/utils/touch-tracking.d.ts +0 -0
  398. /package/x/nubs/{virtual-gamepad → vpad}/utils/touch-tracking.js +0 -0
@@ -1,77 +0,0 @@
1
-
2
- import {Pad} from "../../../utils/gamepads.js"
3
- import {tmax} from "../../../utils/quick-math.js"
4
- import {splitAxis} from "../../../utils/split-axis.js"
5
- import {SamplerController} from "../infra/sampler.js"
6
-
7
- const gamepadButtonCodes = [
8
- "gamepad.a",
9
- "gamepad.b",
10
- "gamepad.x",
11
- "gamepad.y",
12
- "gamepad.bumper.left",
13
- "gamepad.bumper.right",
14
- "gamepad.trigger.left",
15
- "gamepad.trigger.right",
16
- "gamepad.alpha",
17
- "gamepad.beta",
18
- "gamepad.stick.left.click",
19
- "gamepad.stick.right.click",
20
- "gamepad.up",
21
- "gamepad.down",
22
- "gamepad.left",
23
- "gamepad.right",
24
- "gamepad.gamma",
25
- ]
26
-
27
- export class GamepadController extends SamplerController {
28
- constructor(public pad: Pad) {
29
- super()
30
- }
31
-
32
- get gamepad() {
33
- return this.pad.gamepad
34
- }
35
-
36
- takeSamples() {
37
- const {gamepad} = this.pad
38
- this.#pollButtons(gamepad)
39
- this.#pollSticks(gamepad)
40
- return super.takeSamples()
41
- }
42
-
43
- #pollButtons(gamepad: Gamepad) {
44
- let anyButtonValue = 0
45
-
46
- const recordAny = (value: number) => {
47
- anyButtonValue = tmax([anyButtonValue, value])
48
- }
49
-
50
- for (const [index, code] of gamepadButtonCodes.entries()) {
51
- const value = gamepad.buttons.at(index)?.value ?? 0
52
- recordAny(value)
53
- this.setSample(code, value)
54
- }
55
-
56
- this.setSample("gamepad.any", anyButtonValue)
57
- }
58
-
59
- #pollSticks(gamepad: Gamepad) {
60
- const [leftY, leftX, rightY, rightX] = gamepad.axes
61
-
62
- const [leftUp, leftDown] = splitAxis(leftX)
63
- const [leftLeft, leftRight] = splitAxis(leftY)
64
- this.setSample("gamepad.stick.left.up", leftUp)
65
- this.setSample("gamepad.stick.left.down", leftDown)
66
- this.setSample("gamepad.stick.left.left", leftLeft)
67
- this.setSample("gamepad.stick.left.right", leftRight)
68
-
69
- const [rightUp, rightDown] = splitAxis(rightX)
70
- const [rightLeft, rightRight] = splitAxis(rightY)
71
- this.setSample("gamepad.stick.right.up", rightUp)
72
- this.setSample("gamepad.stick.right.down", rightDown)
73
- this.setSample("gamepad.stick.right.left", rightLeft)
74
- this.setSample("gamepad.stick.right.right", rightRight)
75
- }
76
- }
77
-
@@ -1,50 +0,0 @@
1
-
2
- import {coalesce, ev, sub} from "@e280/stz"
3
- import {Sample} from "../types.js"
4
- import {Controller} from "../controller.js"
5
-
6
- export class KeyboardController extends Controller {
7
- on = sub<Sample>()
8
- dispose: () => void
9
- #held = new Set<string>()
10
-
11
- constructor(target: EventTarget = window) {
12
- super()
13
-
14
- const down = (code: string) => {
15
- this.#held.add(code)
16
- this.on.pub(code, 1)
17
- }
18
-
19
- const up = (code: string) => {
20
- this.#held.delete(code)
21
- this.on.pub(code, 0)
22
- }
23
-
24
- this.dispose = coalesce(
25
- ev(target, {
26
- keydown: (event: KeyboardEvent) => {
27
- if (event.repeat) return
28
- down(event.code)
29
- },
30
- keyup: (event: KeyboardEvent) => {
31
- up(event.code)
32
- },
33
- }),
34
-
35
- ev(window, {
36
- blur: () => {
37
- for (const code of this.#held)
38
- this.on.pub(code, 0)
39
- this.#held.clear()
40
- },
41
- })
42
- )
43
- }
44
-
45
- takeSamples() {
46
- return [...this.#held]
47
- .map(code => [code, 1] as Sample)
48
- }
49
- }
50
-
@@ -1,30 +0,0 @@
1
-
2
- import {Vec2} from "@benev/math"
3
- import {signal} from "@e280/strata"
4
- import {Disposable} from "@e280/stz"
5
- import {SamplerController} from "../infra/sampler.js"
6
- import {splitAxis} from "../../../utils/split-axis.js"
7
-
8
- export class StickController extends SamplerController implements Disposable {
9
- vector = signal(Vec2.zero())
10
- dispose: () => void
11
-
12
- constructor(public channel = "stick") {
13
- super()
14
- this.dispose = this.vector.on(() => {
15
- const {up, down, left, right} = this.breakdown()
16
- this.setSample(`${channel}.up`, up)
17
- this.setSample(`${channel}.down`, down)
18
- this.setSample(`${channel}.left`, left)
19
- this.setSample(`${channel}.right`, right)
20
- })
21
- }
22
-
23
- breakdown() {
24
- const {x, y} = this.vector.get()
25
- const [down, up] = splitAxis(y)
26
- const [left, right] = splitAxis(x)
27
- return {up, down, left, right}
28
- }
29
- }
30
-
@@ -1,40 +0,0 @@
1
-
2
- import {Kv} from "@e280/kv"
3
- import {Hub} from "../hub/hub.js"
4
- import {Port} from "../port/port.js"
5
- import {HubFriendlyBindings} from "../hub/types.js"
6
- import {BindingsDepot} from "./parts/bindings-depot.js"
7
-
8
- export class Deck<B extends HubFriendlyBindings> {
9
- static async load<B extends HubFriendlyBindings>(options: {
10
- portCount: number
11
- kv: Kv
12
- bindings: B
13
- }) {
14
- const bindingsDepot = new BindingsDepot<B>(options.portCount, options.kv)
15
- const bindings = await bindingsDepot.loadAll()
16
- const ports = bindings.map(b => new Port(b))
17
- const hub = new Hub<B>(ports)
18
- return new this(hub, bindingsDepot)
19
- }
20
-
21
- constructor(
22
- public readonly hub: Hub<B>,
23
- private bindingsDepot: BindingsDepot<B>,
24
- ) {}
25
-
26
- async reload() {
27
- const allBindings = await this.bindingsDepot.loadAll()
28
- for (const [index, bindings] of allBindings.entries()) {
29
- const port = this.hub.ports.at(index)!
30
- port.bindings = bindings
31
- }
32
- }
33
-
34
- async save(index: number, bindings: B) {
35
- const port = this.hub.ports.at(index)!
36
- port.bindings = bindings
37
- await this.bindingsDepot.save(index, bindings)
38
- }
39
- }
40
-
@@ -1,24 +0,0 @@
1
-
2
- import {Kv} from "@e280/kv"
3
- import {deep, range} from "@e280/stz"
4
- import {HubFriendlyBindings} from "../../hub/types.js"
5
-
6
- export class BindingsDepot<B extends HubFriendlyBindings> {
7
- #kv: Kv<B>
8
-
9
- constructor(public readonly portCount: number, rootKv: Kv) {
10
- this.#kv = rootKv.scope("bindings")
11
- }
12
-
13
- async loadAll() {
14
- const indices = range(this.portCount)
15
- const keys = indices.map(k => k.toString())
16
- return (await this.#kv.gets(...keys))
17
- .map(bindings => bindings ?? deep.clone(bindings)) as B[]
18
- }
19
-
20
- async save(index: number, bindings: B) {
21
- await this.#kv.set(index.toString(), bindings)
22
- }
23
- }
24
-
@@ -1,7 +0,0 @@
1
-
2
- import {Kv, StorageDriver} from "@e280/kv"
3
-
4
- export function localStorageKv() {
5
- return new Kv(new StorageDriver(window.localStorage))
6
- }
7
-
@@ -1,8 +0,0 @@
1
-
2
- import {gamepads} from "../../utils/gamepads.js"
3
- import {GamepadController} from "../controllers/standard/gamepad.js"
4
-
5
- export function autoGamepads(fn: (controller: GamepadController) => () => void) {
6
- return gamepads(pad => fn(new GamepadController(pad)))
7
- }
8
-
@@ -1,18 +0,0 @@
1
-
2
- import {HubBindings, hubMode} from "./types.js"
3
-
4
- export const hubBindings = (): HubBindings => ({
5
- [hubMode]: {
6
- shimmyNext: ["or",
7
- "BracketRight",
8
- ["and", "gamepad.gamma", "gamepad.right"],
9
- ["and", "gamepad.gamma", "gamepad.bumper.right"],
10
- ],
11
- shimmyPrevious: ["or",
12
- "BracketLeft",
13
- ["and", "gamepad.gamma", "gamepad.left"],
14
- ["and", "gamepad.gamma", "gamepad.bumper.left"],
15
- ],
16
- },
17
- })
18
-
@@ -1,34 +0,0 @@
1
-
2
- import {SetG} from "@e280/stz"
3
- import {Bindings} from "../bindings/types.js"
4
- import {Resolver} from "../bindings/resolver.js"
5
- import {SampleMap} from "../controllers/types.js"
6
- import {Controller} from "../controllers/controller.js"
7
- import {wipe_samples_map} from "./utils/wipe_samples_map.js"
8
- import {aggregate_samples_into_map} from "./utils/aggregate_samples_into_map.js"
9
-
10
- export class Port<B extends Bindings> {
11
- readonly modes = new SetG<keyof B>()
12
- readonly controllers = new SetG<Controller>()
13
- #resolver: Resolver<B>
14
- #samples: SampleMap = new Map()
15
-
16
- constructor(bindings: B) {
17
- this.#resolver = new Resolver(bindings, this.modes)
18
- }
19
-
20
- get bindings() {
21
- return this.#resolver.bindings
22
- }
23
-
24
- set bindings(b: B) {
25
- this.#resolver = new Resolver(b, this.modes)
26
- }
27
-
28
- poll(now: number = Date.now()) {
29
- wipe_samples_map(this.#samples)
30
- aggregate_samples_into_map(this.controllers, this.#samples)
31
- return this.#resolver.poll(now, this.#samples)
32
- }
33
- }
34
-
@@ -1,20 +0,0 @@
1
-
2
- import {SampleMap} from "../../controllers/types.js"
3
- import {Controller} from "../../controllers/controller.js"
4
-
5
- export function aggregate_samples_into_map(
6
- controllers: Set<Controller>,
7
- map: SampleMap,
8
- ) {
9
-
10
- for (const controller of controllers) {
11
- for (const [code, value] of controller.takeSamples()) {
12
- const previous = map.get(code) ?? 0
13
- if (value > previous)
14
- map.set(code, value)
15
- }
16
- }
17
-
18
- return map
19
- }
20
-
@@ -1,8 +0,0 @@
1
-
2
- import {SampleMap} from "../../controllers/types.js"
3
-
4
- export function wipe_samples_map(samples: SampleMap) {
5
- for (const code of samples.keys())
6
- samples.set(code, 0)
7
- }
8
-
@@ -1,53 +0,0 @@
1
-
2
- export function lookpad_listeners({
3
- onPointerDrag,
4
- getPointerCaptureElement,
5
- }: {
6
- onPointerDrag: (event: PointerEvent) => void
7
- getPointerCaptureElement: () => HTMLElement
8
- }) {
9
-
10
- let pointer_id: number | undefined
11
-
12
- return {
13
- pointerdown: {
14
- options: undefined,
15
- handleEvent: (event: PointerEvent) => {
16
- event.preventDefault()
17
-
18
- const element = getPointerCaptureElement()
19
-
20
- if (pointer_id)
21
- element.releasePointerCapture(pointer_id)
22
-
23
- pointer_id = event.pointerId
24
- element.setPointerCapture(pointer_id)
25
- onPointerDrag(event)
26
- },
27
- },
28
-
29
- pointermove: {
30
- options: {passive: false},
31
- handleEvent: (event: PointerEvent) => {
32
- event.preventDefault()
33
-
34
- if (event.pointerId === pointer_id)
35
- onPointerDrag(event)
36
- },
37
- },
38
-
39
- pointerup: {
40
- options: undefined,
41
- handleEvent: (event: PointerEvent) => {
42
- event.preventDefault()
43
-
44
- if (event.pointerId === pointer_id) {
45
- getPointerCaptureElement().releasePointerCapture(pointer_id)
46
- pointer_id = undefined
47
- onPointerDrag(event)
48
- }
49
- },
50
- },
51
- }
52
- }
53
-
@@ -1,32 +0,0 @@
1
-
2
- import {html} from "lit"
3
- import {view} from "@e280/sly"
4
-
5
- import {styles} from "./styles.js"
6
- import {lookpad_listeners} from "./utils/listeners.js"
7
-
8
- export const NubLookpad = view(use => () => {
9
- use.name("nub-lookpad")
10
- use.styles(styles)
11
-
12
- const pad = use.life(() => {
13
- const pad = document.createElement("div")
14
- pad.className = "pad"
15
-
16
- const listeners = lookpad_listeners({
17
- getPointerCaptureElement: () => pad,
18
- onPointerDrag: () => {},
19
- })
20
-
21
- for (const [event, {handleEvent, options}] of Object.entries(listeners))
22
- pad.addEventListener(event as any, handleEvent, options)
23
-
24
- return [pad, () => {
25
- for (const [event, {handleEvent}] of Object.entries(listeners))
26
- pad.removeEventListener(event as any, handleEvent)
27
- }]
28
- })
29
-
30
- return html`${pad}`
31
- })
32
-
@@ -1,22 +0,0 @@
1
-
2
- import {css} from "lit"
3
- export const styles = css`
4
-
5
- :host {
6
- display: block;
7
- width: 8em;
8
- aspect-ratio: 1 / 1;
9
- touch-action: none;
10
- }
11
-
12
- .container {
13
- width: 100%;
14
- height: 100%;
15
- }
16
-
17
- [part="graphic"] {
18
- width: 100%;
19
- height: 100%;
20
- }
21
-
22
- `
@@ -1,27 +0,0 @@
1
-
2
- import {Vec2} from "@benev/math"
3
- import {within_radius} from "./within_radius.js"
4
- import {Basis} from "../../stick-graphic/types/basis.js"
5
- import {find_closest_point_on_circle} from "./find_closest_point_on_circle.js"
6
-
7
- export function calculate_new_vector_from_pointer_position(
8
- {radius, rect: {left, top, width, height}}: Basis,
9
- {x: client_x, y: client_y}: Vec2,
10
- ): Vec2 {
11
-
12
- const middle_x = left + (width / 2)
13
- const middle_y = top + (height / 2)
14
-
15
- let new_vector = Vec2.new((client_x - middle_x), (client_y - middle_y))
16
-
17
- if (!within_radius(radius, new_vector))
18
- new_vector = find_closest_point_on_circle(radius, new_vector)
19
- const [x, y] = new_vector
20
-
21
- const final = Vec2.new((x / radius), -(y / radius))
22
-
23
- return [...final].some(isNaN)
24
- ? Vec2.zero()
25
- : final
26
- }
27
-
@@ -1,15 +0,0 @@
1
-
2
- import {Vec2} from "@benev/math"
3
-
4
- export function find_closest_point_on_circle(
5
- radius: number,
6
- {x, y}: Vec2,
7
- ): Vec2 {
8
-
9
- const magnitude = Math.sqrt((x ** 2) + (y ** 2))
10
-
11
- return Vec2.new(
12
- (x / magnitude) * radius,
13
- (y / magnitude) * radius,
14
- )
15
- }
@@ -1,50 +0,0 @@
1
-
2
- import {Vec2} from "@benev/math"
3
-
4
- export function make_pointer_listeners({
5
- set_vector,
6
- set_pointer_position,
7
- }: {
8
- set_vector: (vector: Vec2) => void
9
- set_pointer_position: (position: Vec2) => void
10
- }) {
11
-
12
- let pointer_id: number | undefined
13
-
14
- return {
15
- pointerdown: {
16
- handleEvent: (event: PointerEvent) => {
17
- event.preventDefault()
18
-
19
- const element = event.currentTarget as HTMLElement
20
-
21
- if (pointer_id)
22
- element.releasePointerCapture(pointer_id)
23
-
24
- pointer_id = event.pointerId
25
- element.setPointerCapture(pointer_id)
26
- set_pointer_position(Vec2.new(event.clientX, event.clientY))
27
- set_vector(Vec2.zero())
28
- },
29
- },
30
-
31
- pointermove: {
32
- passive: false,
33
- handleEvent: (event: PointerEvent) => {
34
- event.preventDefault()
35
-
36
- if (event.pointerId === pointer_id)
37
- set_pointer_position(Vec2.new(event.clientX, event.clientY))
38
- },
39
- },
40
-
41
- pointerup: {
42
- handleEvent: (event: PointerEvent) => {
43
- event.preventDefault()
44
- pointer_id = undefined
45
- set_vector(Vec2.zero())
46
- },
47
- },
48
- }
49
- }
50
-
@@ -1,6 +0,0 @@
1
-
2
- import {Vec2} from "@benev/math"
3
-
4
- export function within_radius(radius: number, {x, y}: Vec2) {
5
- return (x ** 2) + (y ** 2) < (radius ** 2)
6
- }
@@ -1,50 +0,0 @@
1
-
2
- import {html} from "lit"
3
- import {view} from "@e280/sly"
4
- import {Vec2} from "@benev/math"
5
-
6
- import {styles} from "./styles.js"
7
- import {Basis} from "../stick-graphic/types/basis.js"
8
- import {NubStickGraphic} from "../stick-graphic/view.js"
9
- import {StickController} from "../../core/controllers/standard/stick.js"
10
- import {make_pointer_listeners} from "./utils/make_pointer_listeners.js"
11
- import {calculate_new_vector_from_pointer_position} from "./utils/calculate_new_vector_from_pointer_position.js"
12
-
13
- export const NubStick = view(use => (stick: StickController) => {
14
- use.name("nub-stick")
15
- use.styles(styles)
16
-
17
- let basis: Basis | undefined = undefined
18
- const updateBasis = (b: Basis) => basis = b
19
-
20
- const listeners = use.once(() => make_pointer_listeners({
21
- set_vector: vector => stick.vector.value = vector,
22
- set_pointer_position: position => {
23
- if (basis)
24
- stick.vector.value = calculate_new_vector_from_pointer_position(
25
- basis,
26
- position,
27
- )
28
- },
29
- }))
30
-
31
- use.mount(() => {
32
- stick.vector.set(Vec2.zero())
33
- return () => stick.vector.set(Vec2.zero())
34
- })
35
-
36
- return html`
37
- <div
38
- class=container
39
- .vector="${stick.vector}"
40
- @pointerdown="${listeners.pointerdown}"
41
- @pointermove="${listeners.pointermove}"
42
- @pointerup="${listeners.pointerup}"
43
- >
44
- ${NubStickGraphic
45
- .attr("part", "graphic")
46
- .props(stick.vector.get(), updateBasis)}
47
- </div>
48
- `
49
- })
50
-
@@ -1,38 +0,0 @@
1
-
2
- import {css} from "lit"
3
- export const styles = css`
4
-
5
- :host {
6
- display: block;
7
- width: 8em;
8
- height: 8em;
9
- --size: var(--nub-stick-size, 66%);
10
- --background: var(--nub-stick-background, black);
11
- --color: var(--nub-stick-color, white);
12
- }
13
-
14
- [part="base"] {
15
- position: relative;
16
- aspect-ratio: 1/1;
17
- width: 100%;
18
- height: 100%;
19
- background: var(--background);
20
- border-radius: 100%;
21
- }
22
-
23
- [part="over"], [part="under"] {
24
- position: absolute;
25
- inset: 0;
26
- width: var(--size);
27
- height: var(--size);
28
- border-radius: 100%;
29
- margin: auto;
30
- pointer-events: none;
31
- background: var(--color);
32
- }
33
-
34
- [part="under"] {
35
- opacity: 0.5;
36
- }
37
-
38
- `
@@ -1,5 +0,0 @@
1
-
2
- export type Basis = {
3
- rect: DOMRect
4
- radius: number
5
- }
@@ -1,19 +0,0 @@
1
-
2
- import {Basis} from "../types/basis.js"
3
-
4
- export function calculate_basis(
5
- base: HTMLElement,
6
- over: HTMLElement,
7
- ): Basis {
8
-
9
- const rect = base.getBoundingClientRect()
10
-
11
- const half_base = (rect.width / 2)
12
- const quarter_stick = (over.getBoundingClientRect().width / 4)
13
-
14
- return {
15
- rect,
16
- radius: half_base - quarter_stick,
17
- }
18
- }
19
-
@@ -1,13 +0,0 @@
1
-
2
- import {Vec2} from "@benev/math"
3
-
4
- export function stick_vector_to_pixels(
5
- radius: number | undefined,
6
- vector: Vec2,
7
- ) {
8
-
9
- return radius !== undefined
10
- ? vector.clone().multiply_(radius, -radius)
11
- : Vec2.zero()
12
- }
13
-
@@ -1,10 +0,0 @@
1
-
2
- import {Vec2} from "@benev/math"
3
-
4
- export const transform = ({x, y}: Vec2) => `
5
- transform: translate(
6
- ${x}px,
7
- ${y}px
8
- );
9
- `
10
-