@benev/tact 0.1.0-1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +23 -0
- package/README.md +299 -0
- package/package.json +60 -0
- package/s/demo/main.bundle.ts +14 -0
- package/s/demo/main.css +57 -0
- package/s/index.html.ts +42 -0
- package/s/index.ts +16 -0
- package/s/nubs/lookpad/styles.ts +21 -0
- package/s/nubs/lookpad/utils/listeners.ts +53 -0
- package/s/nubs/lookpad/view.ts +32 -0
- package/s/nubs/stick/device.ts +30 -0
- package/s/nubs/stick/styles.ts +22 -0
- package/s/nubs/stick/utils/calculate_new_vector_from_pointer_position.ts +27 -0
- package/s/nubs/stick/utils/find_closest_point_on_circle.ts +15 -0
- package/s/nubs/stick/utils/make_pointer_listeners.ts +50 -0
- package/s/nubs/stick/utils/within_radius.ts +6 -0
- package/s/nubs/stick/view.ts +50 -0
- package/s/nubs/stick-graphic/styles.ts +38 -0
- package/s/nubs/stick-graphic/types/basis.ts +5 -0
- package/s/nubs/stick-graphic/utils/calculate_basis.ts +19 -0
- package/s/nubs/stick-graphic/utils/stick_vector_to_pixels.ts +13 -0
- package/s/nubs/stick-graphic/utils/transform.ts +10 -0
- package/s/nubs/stick-graphic/view.ts +43 -0
- package/s/nubs/virtual-gamepad/device.ts +25 -0
- package/s/nubs/virtual-gamepad/styles.css.ts +133 -0
- package/s/nubs/virtual-gamepad/utils/gamepad-inputs.ts +42 -0
- package/s/nubs/virtual-gamepad/utils/prevent-default-touch-shenanigans.ts +12 -0
- package/s/nubs/virtual-gamepad/utils/touch-tracking.ts +75 -0
- package/s/nubs/virtual-gamepad/view.ts +139 -0
- package/s/station/devices/gamepad.ts +81 -0
- package/s/station/devices/infra/device.ts +7 -0
- package/s/station/devices/infra/group.ts +17 -0
- package/s/station/devices/infra/sampler.ts +22 -0
- package/s/station/devices/keyboard.ts +53 -0
- package/s/station/devices/pointer.ts +95 -0
- package/s/station/parts/action.ts +26 -0
- package/s/station/parts/defaults.ts +28 -0
- package/s/station/parts/resolver.ts +73 -0
- package/s/station/parts/routines/aggregate_samples_into_map.ts +20 -0
- package/s/station/parts/routines/build_updatable_actions_structure.ts +29 -0
- package/s/station/parts/routines/lensing_algorithm.ts +74 -0
- package/s/station/parts/switchboard-bindings.ts +21 -0
- package/s/station/station.test.ts +86 -0
- package/s/station/station.ts +47 -0
- package/s/station/switchboard.ts +107 -0
- package/s/station/testing/testing.ts +47 -0
- package/s/station/types.ts +72 -0
- package/s/station/utils/is-pressed.ts +5 -0
- package/s/station/utils/modprefix.ts +16 -0
- package/s/station/utils/tmax.ts +7 -0
- package/s/station/utils/tmin.ts +7 -0
- package/s/tests.test.ts +8 -0
- package/s/utils/evergreen.ts +10 -0
- package/s/utils/gamepads.ts +41 -0
- package/s/utils/split-axis.ts +7 -0
- package/x/demo/main.bundle.d.ts +1 -0
- package/x/demo/main.bundle.js +11 -0
- package/x/demo/main.bundle.js.map +1 -0
- package/x/demo/main.bundle.min.js +139 -0
- package/x/demo/main.bundle.min.js.map +7 -0
- package/x/demo/main.css +57 -0
- package/x/index.d.ts +13 -0
- package/x/index.html +97 -0
- package/x/index.html.d.ts +2 -0
- package/x/index.html.js +37 -0
- package/x/index.html.js.map +1 -0
- package/x/index.js +14 -0
- package/x/index.js.map +1 -0
- package/x/nubs/lookpad/styles.d.ts +1 -0
- package/x/nubs/lookpad/styles.js +21 -0
- package/x/nubs/lookpad/styles.js.map +1 -0
- package/x/nubs/lookpad/utils/listeners.d.ts +19 -0
- package/x/nubs/lookpad/utils/listeners.js +37 -0
- package/x/nubs/lookpad/utils/listeners.js.map +1 -0
- package/x/nubs/lookpad/view.d.ts +1 -0
- package/x/nubs/lookpad/view.js +24 -0
- package/x/nubs/lookpad/view.js.map +1 -0
- package/x/nubs/stick/device.d.ts +15 -0
- package/x/nubs/stick/device.js +27 -0
- package/x/nubs/stick/device.js.map +1 -0
- package/x/nubs/stick/styles.d.ts +1 -0
- package/x/nubs/stick/styles.js +22 -0
- package/x/nubs/stick/styles.js.map +1 -0
- package/x/nubs/stick/utils/calculate_new_vector_from_pointer_position.d.ts +3 -0
- package/x/nubs/stick/utils/calculate_new_vector_from_pointer_position.js +16 -0
- package/x/nubs/stick/utils/calculate_new_vector_from_pointer_position.js.map +1 -0
- package/x/nubs/stick/utils/find_closest_point_on_circle.d.ts +2 -0
- package/x/nubs/stick/utils/find_closest_point_on_circle.js +6 -0
- package/x/nubs/stick/utils/find_closest_point_on_circle.js.map +1 -0
- package/x/nubs/stick/utils/make_pointer_listeners.d.ts +16 -0
- package/x/nubs/stick/utils/make_pointer_listeners.js +34 -0
- package/x/nubs/stick/utils/make_pointer_listeners.js.map +1 -0
- package/x/nubs/stick/utils/within_radius.d.ts +2 -0
- package/x/nubs/stick/utils/within_radius.js +4 -0
- package/x/nubs/stick/utils/within_radius.js.map +1 -0
- package/x/nubs/stick/view.d.ts +2 -0
- package/x/nubs/stick/view.js +38 -0
- package/x/nubs/stick/view.js.map +1 -0
- package/x/nubs/stick-graphic/styles.d.ts +1 -0
- package/x/nubs/stick-graphic/styles.js +38 -0
- package/x/nubs/stick-graphic/styles.js.map +1 -0
- package/x/nubs/stick-graphic/types/basis.d.ts +4 -0
- package/x/nubs/stick-graphic/types/basis.js +2 -0
- package/x/nubs/stick-graphic/types/basis.js.map +1 -0
- package/x/nubs/stick-graphic/utils/calculate_basis.d.ts +2 -0
- package/x/nubs/stick-graphic/utils/calculate_basis.js +10 -0
- package/x/nubs/stick-graphic/utils/calculate_basis.js.map +1 -0
- package/x/nubs/stick-graphic/utils/stick_vector_to_pixels.d.ts +2 -0
- package/x/nubs/stick-graphic/utils/stick_vector_to_pixels.js +7 -0
- package/x/nubs/stick-graphic/utils/stick_vector_to_pixels.js.map +1 -0
- package/x/nubs/stick-graphic/utils/transform.d.ts +2 -0
- package/x/nubs/stick-graphic/utils/transform.js +7 -0
- package/x/nubs/stick-graphic/utils/transform.js.map +1 -0
- package/x/nubs/stick-graphic/view.d.ts +3 -0
- package/x/nubs/stick-graphic/view.js +30 -0
- package/x/nubs/stick-graphic/view.js.map +1 -0
- package/x/nubs/virtual-gamepad/device.d.ts +7 -0
- package/x/nubs/virtual-gamepad/device.js +20 -0
- package/x/nubs/virtual-gamepad/device.js.map +1 -0
- package/x/nubs/virtual-gamepad/styles.css.d.ts +2 -0
- package/x/nubs/virtual-gamepad/styles.css.js +133 -0
- package/x/nubs/virtual-gamepad/styles.css.js.map +1 -0
- package/x/nubs/virtual-gamepad/utils/gamepad-inputs.d.ts +29 -0
- package/x/nubs/virtual-gamepad/utils/gamepad-inputs.js +31 -0
- package/x/nubs/virtual-gamepad/utils/gamepad-inputs.js.map +1 -0
- package/x/nubs/virtual-gamepad/utils/prevent-default-touch-shenanigans.d.ts +1 -0
- package/x/nubs/virtual-gamepad/utils/prevent-default-touch-shenanigans.js +9 -0
- package/x/nubs/virtual-gamepad/utils/prevent-default-touch-shenanigans.js.map +1 -0
- package/x/nubs/virtual-gamepad/utils/touch-tracking.d.ts +6 -0
- package/x/nubs/virtual-gamepad/utils/touch-tracking.js +55 -0
- package/x/nubs/virtual-gamepad/utils/touch-tracking.js.map +1 -0
- package/x/nubs/virtual-gamepad/view.d.ts +2 -0
- package/x/nubs/virtual-gamepad/view.js +120 -0
- package/x/nubs/virtual-gamepad/view.js.map +1 -0
- package/x/station/devices/gamepad.d.ts +10 -0
- package/x/station/devices/gamepad.js +70 -0
- package/x/station/devices/gamepad.js.map +1 -0
- package/x/station/devices/infra/device.d.ts +4 -0
- package/x/station/devices/infra/device.js +3 -0
- package/x/station/devices/infra/device.js.map +1 -0
- package/x/station/devices/infra/group.d.ts +7 -0
- package/x/station/devices/infra/group.js +13 -0
- package/x/station/devices/infra/group.js.map +1 -0
- package/x/station/devices/infra/sampler.d.ts +8 -0
- package/x/station/devices/infra/sampler.js +17 -0
- package/x/station/devices/infra/sampler.js.map +1 -0
- package/x/station/devices/keyboard.d.ts +9 -0
- package/x/station/devices/keyboard.js +42 -0
- package/x/station/devices/keyboard.js.map +1 -0
- package/x/station/devices/pointer.d.ts +11 -0
- package/x/station/devices/pointer.js +79 -0
- package/x/station/devices/pointer.js.map +1 -0
- package/x/station/parts/action.d.ts +12 -0
- package/x/station/parts/action.js +23 -0
- package/x/station/parts/action.js.map +1 -0
- package/x/station/parts/defaults.d.ts +5 -0
- package/x/station/parts/defaults.js +22 -0
- package/x/station/parts/defaults.js.map +1 -0
- package/x/station/parts/resolver.d.ts +10 -0
- package/x/station/parts/resolver.js +63 -0
- package/x/station/parts/resolver.js.map +1 -0
- package/x/station/parts/routines/aggregate_samples_into_map.d.ts +3 -0
- package/x/station/parts/routines/aggregate_samples_into_map.js +11 -0
- package/x/station/parts/routines/aggregate_samples_into_map.js.map +1 -0
- package/x/station/parts/routines/build_updatable_actions_structure.d.ts +5 -0
- package/x/station/parts/routines/build_updatable_actions_structure.js +18 -0
- package/x/station/parts/routines/build_updatable_actions_structure.js.map +1 -0
- package/x/station/parts/routines/lensing_algorithm.d.ts +2 -0
- package/x/station/parts/routines/lensing_algorithm.js +42 -0
- package/x/station/parts/routines/lensing_algorithm.js.map +1 -0
- package/x/station/parts/switchboard-bindings.d.ts +2 -0
- package/x/station/parts/switchboard-bindings.js +19 -0
- package/x/station/parts/switchboard-bindings.js.map +1 -0
- package/x/station/station.d.ts +15 -0
- package/x/station/station.js +35 -0
- package/x/station/station.js.map +1 -0
- package/x/station/station.test.d.ts +11 -0
- package/x/station/station.test.js +80 -0
- package/x/station/station.test.js.map +1 -0
- package/x/station/switchboard.d.ts +30 -0
- package/x/station/switchboard.js +90 -0
- package/x/station/switchboard.js.map +1 -0
- package/x/station/testing/testing.d.ts +58 -0
- package/x/station/testing/testing.js +39 -0
- package/x/station/testing/testing.js.map +1 -0
- package/x/station/types.d.ts +56 -0
- package/x/station/types.js +5 -0
- package/x/station/types.js.map +1 -0
- package/x/station/utils/is-pressed.d.ts +1 -0
- package/x/station/utils/is-pressed.js +4 -0
- package/x/station/utils/is-pressed.js.map +1 -0
- package/x/station/utils/modprefix.d.ts +1 -0
- package/x/station/utils/modprefix.js +16 -0
- package/x/station/utils/modprefix.js.map +1 -0
- package/x/station/utils/tmax.d.ts +1 -0
- package/x/station/utils/tmax.js +6 -0
- package/x/station/utils/tmax.js.map +1 -0
- package/x/station/utils/tmin.d.ts +1 -0
- package/x/station/utils/tmin.js +6 -0
- package/x/station/utils/tmin.js.map +1 -0
- package/x/tests.test.d.ts +1 -0
- package/x/tests.test.js +6 -0
- package/x/tests.test.js.map +1 -0
- package/x/utils/evergreen.d.ts +1 -0
- package/x/utils/evergreen.js +10 -0
- package/x/utils/evergreen.js.map +1 -0
- package/x/utils/gamepads.d.ts +14 -0
- package/x/utils/gamepads.js +40 -0
- package/x/utils/gamepads.js.map +1 -0
- package/x/utils/split-axis.d.ts +1 -0
- package/x/utils/split-axis.js +6 -0
- package/x/utils/split-axis.js.map +1 -0
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import {html} from "lit"
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import {view} from "@e280/sly"
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import {ev, MapG} from "@e280/stz"
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import stylesCss from "./styles.css.js"
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import {NubStick} from "../stick/view.js"
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import {VirtualGamepadDevice} from "./device.js"
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import {GamepadInputs} from "./utils/gamepad-inputs.js"
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import {touchTracking} from "./utils/touch-tracking.js"
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import {preventDefaultTouchShenanigans} from "./utils/prevent-default-touch-shenanigans.js"
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export const VirtualGamepad = view(use => (device: VirtualGamepadDevice) => {
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use.name("virtual-gamepad")
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use.css(stylesCss)
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const buttons = use.once(() => new Set<HTMLButtonElement>())
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const codes = use.once(() => new MapG<HTMLButtonElement, keyof GamepadInputs>())
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use.rendered.then(() => {
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const elements = Array.from(
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use.shadow.querySelectorAll<HTMLButtonElement>("button[x-code]")
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)
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for (const button of elements) {
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codes.set(button, code as keyof GamepadInputs)
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}
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})
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use.mount(() => preventDefaultTouchShenanigans())
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use.mount(() => touchTracking({
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target: use.shadow,
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buttons,
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touchdown: button => {
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const code = codes.require(button)
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device.setSample(code, 1)
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},
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touchup: button => {
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const code = codes.require(button)
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device.setSample(code, 0)
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},
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}))
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use.mount(() => ev(use.shadow, {
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}))
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function button(code: string, label: string) {
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return html`
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<button x-code="${code}">${label}</button>
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}
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return html`
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<div>
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${button("gamepad.left", "w")}
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</div>
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<div>
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${button("gamepad.up", "n")}
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${button("gamepad.down", "s")}
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<div>
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${button("gamepad.right", "e")}
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`
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}
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function renderButtonPad() {
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return html`
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<div>
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${button("gamepad.x", "x")}
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<div>
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${button("gamepad.y", "y")}
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${button("gamepad.a", "a")}
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<div>
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${button("gamepad.b", "b")}
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`
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}
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function renderLeftShoulder() {
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return html`
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${button("gamepad.trigger.left", "lt")}
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${button("gamepad.bumper.left", "lb")}
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${button("gamepad.stick.left.click", "lc")}
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</div>
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`
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}
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return html`
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${button("gamepad.trigger.right", "rt")}
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${button("gamepad.bumper.right", "rb")}
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${button("gamepad.stick.right.click", "rc")}
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`
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return html`
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${button("gamepad.alpha", "alpha")}
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${button("gamepad.beta", "beta")}
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${button("gamepad.gamma", "gamma")}
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<div class=lower>
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<div class="left side">
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${renderLeftShoulder()}
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${renderDPad()}
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${NubStick
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.attr("class", "stick")
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.props(device.stickLeft)}
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<div class="right side">
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${renderRightShoulder()}
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${renderButtonPad()}
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${NubStick
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.attr("class", "stick")
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.props(device.stickRight)}
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</div>
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</div>
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`
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})
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import {tmax} from "../utils/tmax.js"
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import {SamplerDevice} from "./infra/sampler.js"
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import {splitAxis} from "../../utils/split-axis.js"
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import {gamepads, Pad} from "../../utils/gamepads.js"
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const gamepadButtonCodes = [
|
|
8
|
+
"gamepad.a",
|
|
9
|
+
"gamepad.b",
|
|
10
|
+
"gamepad.x",
|
|
11
|
+
"gamepad.y",
|
|
12
|
+
"gamepad.bumper.left",
|
|
13
|
+
"gamepad.bumper.right",
|
|
14
|
+
"gamepad.trigger.left",
|
|
15
|
+
"gamepad.trigger.right",
|
|
16
|
+
"gamepad.alpha",
|
|
17
|
+
"gamepad.beta",
|
|
18
|
+
"gamepad.stick.left.click",
|
|
19
|
+
"gamepad.stick.right.click",
|
|
20
|
+
"gamepad.up",
|
|
21
|
+
"gamepad.down",
|
|
22
|
+
"gamepad.left",
|
|
23
|
+
"gamepad.right",
|
|
24
|
+
"gamepad.gamma",
|
|
25
|
+
]
|
|
26
|
+
|
|
27
|
+
export class GamepadDevice extends SamplerDevice {
|
|
28
|
+
static on(fn: (device: GamepadDevice) => () => void) {
|
|
29
|
+
return gamepads(pad => fn(new this(pad)))
|
|
30
|
+
}
|
|
31
|
+
|
|
32
|
+
constructor(public pad: Pad) {
|
|
33
|
+
super()
|
|
34
|
+
}
|
|
35
|
+
|
|
36
|
+
get gamepad() {
|
|
37
|
+
return this.pad.gamepad
|
|
38
|
+
}
|
|
39
|
+
|
|
40
|
+
takeSamples() {
|
|
41
|
+
const {gamepad} = this.pad
|
|
42
|
+
this.#pollButtons(gamepad)
|
|
43
|
+
this.#pollSticks(gamepad)
|
|
44
|
+
return super.takeSamples()
|
|
45
|
+
}
|
|
46
|
+
|
|
47
|
+
#pollButtons(gamepad: Gamepad) {
|
|
48
|
+
let anyButtonValue = 0
|
|
49
|
+
|
|
50
|
+
const recordAny = (value: number) => {
|
|
51
|
+
anyButtonValue = tmax([anyButtonValue, value])
|
|
52
|
+
}
|
|
53
|
+
|
|
54
|
+
for (const [index, code] of gamepadButtonCodes.entries()) {
|
|
55
|
+
const value = gamepad.buttons.at(index)?.value ?? 0
|
|
56
|
+
recordAny(value)
|
|
57
|
+
this.setSample(code, value)
|
|
58
|
+
}
|
|
59
|
+
|
|
60
|
+
this.setSample("gamepad.any", anyButtonValue)
|
|
61
|
+
}
|
|
62
|
+
|
|
63
|
+
#pollSticks(gamepad: Gamepad) {
|
|
64
|
+
const [leftY, leftX, rightY, rightX] = gamepad.axes
|
|
65
|
+
|
|
66
|
+
const [leftUp, leftDown] = splitAxis(leftX)
|
|
67
|
+
const [leftLeft, leftRight] = splitAxis(leftY)
|
|
68
|
+
this.setSample("gamepad.stick.left.up", leftUp)
|
|
69
|
+
this.setSample("gamepad.stick.left.down", leftDown)
|
|
70
|
+
this.setSample("gamepad.stick.left.left", leftLeft)
|
|
71
|
+
this.setSample("gamepad.stick.left.right", leftRight)
|
|
72
|
+
|
|
73
|
+
const [rightUp, rightDown] = splitAxis(rightX)
|
|
74
|
+
const [rightLeft, rightRight] = splitAxis(rightY)
|
|
75
|
+
this.setSample("gamepad.stick.right.up", rightUp)
|
|
76
|
+
this.setSample("gamepad.stick.right.down", rightDown)
|
|
77
|
+
this.setSample("gamepad.stick.right.left", rightLeft)
|
|
78
|
+
this.setSample("gamepad.stick.right.right", rightRight)
|
|
79
|
+
}
|
|
80
|
+
}
|
|
81
|
+
|
|
@@ -0,0 +1,17 @@
|
|
|
1
|
+
|
|
2
|
+
import {SetG} from "@e280/stz"
|
|
3
|
+
import {Device} from "./device.js"
|
|
4
|
+
|
|
5
|
+
export class GroupDevice extends Device {
|
|
6
|
+
devices = new SetG<Device>()
|
|
7
|
+
|
|
8
|
+
constructor(...devices: Device[]) {
|
|
9
|
+
super()
|
|
10
|
+
this.devices.adds(...devices)
|
|
11
|
+
}
|
|
12
|
+
|
|
13
|
+
takeSamples() {
|
|
14
|
+
return [...this.devices].flatMap(device => device.takeSamples())
|
|
15
|
+
}
|
|
16
|
+
}
|
|
17
|
+
|
|
@@ -0,0 +1,22 @@
|
|
|
1
|
+
|
|
2
|
+
import {sub} from "@e280/stz"
|
|
3
|
+
import {Device} from "./device.js"
|
|
4
|
+
import {Sample, SampleMap} from "../../types.js"
|
|
5
|
+
|
|
6
|
+
export class SamplerDevice extends Device {
|
|
7
|
+
on = sub<Sample>()
|
|
8
|
+
#map: SampleMap = new Map()
|
|
9
|
+
|
|
10
|
+
setSample(code: string, value: number) {
|
|
11
|
+
this.#map.set(code, value)
|
|
12
|
+
this.on.pub(code, value)
|
|
13
|
+
return this
|
|
14
|
+
}
|
|
15
|
+
|
|
16
|
+
takeSamples(): Sample[] {
|
|
17
|
+
const samples = [...this.#map]
|
|
18
|
+
this.#map.clear()
|
|
19
|
+
return samples
|
|
20
|
+
}
|
|
21
|
+
}
|
|
22
|
+
|
|
@@ -0,0 +1,53 @@
|
|
|
1
|
+
|
|
2
|
+
import {coalesce, ev, sub} from "@e280/stz"
|
|
3
|
+
import {Sample} from "../types.js"
|
|
4
|
+
import {Device} from "./infra/device.js"
|
|
5
|
+
import {modprefix} from "../utils/modprefix.js"
|
|
6
|
+
|
|
7
|
+
export class KeyboardDevice extends Device {
|
|
8
|
+
on = sub<Sample>()
|
|
9
|
+
dispose: () => void
|
|
10
|
+
#held = new Set<string>()
|
|
11
|
+
|
|
12
|
+
constructor(target: EventTarget) {
|
|
13
|
+
super()
|
|
14
|
+
|
|
15
|
+
const down = (code: string) => {
|
|
16
|
+
this.#held.add(code)
|
|
17
|
+
this.on.pub(code, 1)
|
|
18
|
+
}
|
|
19
|
+
|
|
20
|
+
const up = (code: string) => {
|
|
21
|
+
this.#held.delete(code)
|
|
22
|
+
this.on.pub(code, 0)
|
|
23
|
+
}
|
|
24
|
+
|
|
25
|
+
this.dispose = coalesce(
|
|
26
|
+
ev(target, {
|
|
27
|
+
keydown: (event: KeyboardEvent) => {
|
|
28
|
+
if (event.repeat) return
|
|
29
|
+
down(event.code)
|
|
30
|
+
down(modprefix(event, event.code))
|
|
31
|
+
},
|
|
32
|
+
keyup: (event: KeyboardEvent) => {
|
|
33
|
+
up(event.code)
|
|
34
|
+
up(modprefix(event, event.code))
|
|
35
|
+
},
|
|
36
|
+
}),
|
|
37
|
+
|
|
38
|
+
ev(window, {
|
|
39
|
+
blur: () => {
|
|
40
|
+
for (const code of this.#held)
|
|
41
|
+
this.on.pub(code, 0)
|
|
42
|
+
this.#held.clear()
|
|
43
|
+
},
|
|
44
|
+
})
|
|
45
|
+
)
|
|
46
|
+
}
|
|
47
|
+
|
|
48
|
+
takeSamples() {
|
|
49
|
+
return [...this.#held]
|
|
50
|
+
.map(code => [code, 1] as Sample)
|
|
51
|
+
}
|
|
52
|
+
}
|
|
53
|
+
|
|
@@ -0,0 +1,95 @@
|
|
|
1
|
+
|
|
2
|
+
import {ev} from "@e280/stz"
|
|
3
|
+
import {Vec2} from "@benev/math"
|
|
4
|
+
import {modprefix} from "../utils/modprefix.js"
|
|
5
|
+
import {SamplerDevice} from "./infra/sampler.js"
|
|
6
|
+
import {splitAxis} from "../../utils/split-axis.js"
|
|
7
|
+
|
|
8
|
+
export class PointerDevice extends SamplerDevice {
|
|
9
|
+
client = new Vec2(0, 0)
|
|
10
|
+
movement = new Vec2(0, 0)
|
|
11
|
+
dispose: () => void
|
|
12
|
+
|
|
13
|
+
static buttonCode(event: PointerEvent) {
|
|
14
|
+
switch (event.button) {
|
|
15
|
+
case 0: return "pointer.button.left"
|
|
16
|
+
case 1: return "pointer.button.middle"
|
|
17
|
+
case 2: return "pointer.button.right"
|
|
18
|
+
default: return `pointer.button.${event.button + 1}`
|
|
19
|
+
}
|
|
20
|
+
}
|
|
21
|
+
|
|
22
|
+
static wheelCodes(event: WheelEvent) {
|
|
23
|
+
const movements: [string, number][] = []
|
|
24
|
+
|
|
25
|
+
if (event.deltaX)
|
|
26
|
+
movements.push([
|
|
27
|
+
event.deltaX > 0 ? "pointer.wheel.right" : "pointer.wheel.left",
|
|
28
|
+
event.deltaX,
|
|
29
|
+
])
|
|
30
|
+
|
|
31
|
+
if (event.deltaY)
|
|
32
|
+
movements.push([
|
|
33
|
+
event.deltaY > 0 ? "pointer.wheel.down" : "pointer.wheel.up",
|
|
34
|
+
event.deltaY,
|
|
35
|
+
])
|
|
36
|
+
|
|
37
|
+
return movements
|
|
38
|
+
}
|
|
39
|
+
|
|
40
|
+
constructor(target: EventTarget) {
|
|
41
|
+
super()
|
|
42
|
+
|
|
43
|
+
const dispatch = (event: PointerEvent | WheelEvent, code: string, value: number) => {
|
|
44
|
+
this.setSample(code, value)
|
|
45
|
+
this.setSample(modprefix(event, code), value)
|
|
46
|
+
}
|
|
47
|
+
|
|
48
|
+
this.dispose = ev(target, {
|
|
49
|
+
pointerdown: (event: PointerEvent) => {
|
|
50
|
+
const code = PointerDevice.buttonCode(event)
|
|
51
|
+
dispatch(event, code, 1)
|
|
52
|
+
},
|
|
53
|
+
|
|
54
|
+
pointerup: (event: PointerEvent) => {
|
|
55
|
+
const code = PointerDevice.buttonCode(event)
|
|
56
|
+
dispatch(event, code, 0)
|
|
57
|
+
},
|
|
58
|
+
|
|
59
|
+
pointermove: (event: PointerEvent) => {
|
|
60
|
+
this.client.x = event.clientX
|
|
61
|
+
this.client.y = event.clientY
|
|
62
|
+
this.movement.x += event.movementX
|
|
63
|
+
this.movement.y += event.movementY
|
|
64
|
+
},
|
|
65
|
+
|
|
66
|
+
wheel: (event: WheelEvent) => {
|
|
67
|
+
for (const [code, value] of PointerDevice.wheelCodes(event))
|
|
68
|
+
dispatch(event, code, value)
|
|
69
|
+
},
|
|
70
|
+
})
|
|
71
|
+
}
|
|
72
|
+
|
|
73
|
+
takeSamples() {
|
|
74
|
+
const [x, y] = this.movement
|
|
75
|
+
const [left, right] = splitAxis(x)
|
|
76
|
+
const [down, up] = splitAxis(y)
|
|
77
|
+
|
|
78
|
+
if (x) {
|
|
79
|
+
if (x >= 0)
|
|
80
|
+
this.setSample(`pointer.move.right`, Math.abs(right))
|
|
81
|
+
else
|
|
82
|
+
this.setSample(`pointer.move.left`, Math.abs(left))
|
|
83
|
+
}
|
|
84
|
+
if (y) {
|
|
85
|
+
if (y >= 0)
|
|
86
|
+
this.setSample(`pointer.move.up`, Math.abs(up))
|
|
87
|
+
else
|
|
88
|
+
this.setSample(`pointer.move.down`, Math.abs(down))
|
|
89
|
+
}
|
|
90
|
+
|
|
91
|
+
this.movement.set_(0, 0)
|
|
92
|
+
return super.takeSamples()
|
|
93
|
+
}
|
|
94
|
+
}
|
|
95
|
+
|
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
|
|
2
|
+
import {sub} from "@e280/stz"
|
|
3
|
+
import {isPressed} from "../utils/is-pressed.js"
|
|
4
|
+
|
|
5
|
+
export class Action {
|
|
6
|
+
#value = 0
|
|
7
|
+
#previous = 0
|
|
8
|
+
|
|
9
|
+
static updateValue(action: Action, newValue: number) {
|
|
10
|
+
action.#previous = action.#value
|
|
11
|
+
action.#value = newValue
|
|
12
|
+
if (action.changed) action.on.pub(action)
|
|
13
|
+
if (action.down) action.onDown.pub(action)
|
|
14
|
+
}
|
|
15
|
+
|
|
16
|
+
readonly on = sub<[Action]>()
|
|
17
|
+
readonly onDown = sub<[Action]>()
|
|
18
|
+
|
|
19
|
+
get value() { return this.#value }
|
|
20
|
+
get previous() { return this.#previous }
|
|
21
|
+
get changed() { return this.#value !== this.#previous }
|
|
22
|
+
get pressed() { return isPressed(this.#value) }
|
|
23
|
+
get down() { return !isPressed(this.#previous) && isPressed(this.#value) }
|
|
24
|
+
get up() { return isPressed(this.#previous) && !isPressed(this.#value) }
|
|
25
|
+
}
|
|
26
|
+
|
|
@@ -0,0 +1,28 @@
|
|
|
1
|
+
|
|
2
|
+
import {LensSettings, LensState} from "../types.js"
|
|
3
|
+
|
|
4
|
+
export const defaultHoldTime = 250
|
|
5
|
+
|
|
6
|
+
export function defaultLensState(): LensState {
|
|
7
|
+
return {
|
|
8
|
+
lastValue: 0,
|
|
9
|
+
holdStart: 0,
|
|
10
|
+
}
|
|
11
|
+
}
|
|
12
|
+
|
|
13
|
+
export function defaultLensSettings(): LensSettings {
|
|
14
|
+
return {
|
|
15
|
+
scale: 1,
|
|
16
|
+
invert: false,
|
|
17
|
+
deadzone: 0.2,
|
|
18
|
+
timing: {style: "direct"},
|
|
19
|
+
}
|
|
20
|
+
}
|
|
21
|
+
|
|
22
|
+
export function defaultifyLensSettings(partial: Partial<LensSettings> = {}): LensSettings {
|
|
23
|
+
return {
|
|
24
|
+
...defaultLensSettings(),
|
|
25
|
+
...partial,
|
|
26
|
+
}
|
|
27
|
+
}
|
|
28
|
+
|
|
@@ -0,0 +1,73 @@
|
|
|
1
|
+
|
|
2
|
+
import {WeakMapG} from "@e280/stz"
|
|
3
|
+
import {tmax} from "../utils/tmax.js"
|
|
4
|
+
import {lensing_algorithm} from "./routines/lensing_algorithm.js"
|
|
5
|
+
import {Actions, Bindings, Lens, LensState, SampleMap, Spoon} from "../types.js"
|
|
6
|
+
import {defaultifyLensSettings, defaultLensState} from "./defaults.js"
|
|
7
|
+
import {build_updatable_actions_structure} from "./routines/build_updatable_actions_structure.js"
|
|
8
|
+
|
|
9
|
+
export class Resolver<B extends Bindings> {
|
|
10
|
+
actions: Actions<B>
|
|
11
|
+
|
|
12
|
+
#now = 0
|
|
13
|
+
#lenses = new WeakMapG<Lens, LensState>()
|
|
14
|
+
#updateValues: () => void
|
|
15
|
+
|
|
16
|
+
constructor(
|
|
17
|
+
public bindings: B,
|
|
18
|
+
private modes: Set<keyof B>,
|
|
19
|
+
private samples: SampleMap,
|
|
20
|
+
) {
|
|
21
|
+
this.modes = modes as Set<keyof Bindings>
|
|
22
|
+
const structure = build_updatable_actions_structure(
|
|
23
|
+
bindings,
|
|
24
|
+
this.#resolveActionValue,
|
|
25
|
+
)
|
|
26
|
+
this.actions = structure.actions
|
|
27
|
+
this.#updateValues = structure.updateValues
|
|
28
|
+
}
|
|
29
|
+
|
|
30
|
+
poll(now: number) {
|
|
31
|
+
this.#now = now
|
|
32
|
+
this.#updateValues()
|
|
33
|
+
}
|
|
34
|
+
|
|
35
|
+
#resolveActionValue = (mode: keyof B, actionKey: keyof B[keyof B]) => {
|
|
36
|
+
const fork = this.bindings[mode][actionKey]
|
|
37
|
+
const isModeActive = this.modes.has(mode)
|
|
38
|
+
if (!isModeActive) return 0
|
|
39
|
+
return tmax(fork.map(this.#resolveSpoon))
|
|
40
|
+
}
|
|
41
|
+
|
|
42
|
+
#resolveSpoon = ({lenses, required = [], forbidden = []}: Spoon) => {
|
|
43
|
+
const satisfiedRequirements = () => {
|
|
44
|
+
if (required.length === 0) return true
|
|
45
|
+
const requiredValues = required.map(this.#resolveLens)
|
|
46
|
+
return !requiredValues.some(value => value <= 0)
|
|
47
|
+
}
|
|
48
|
+
|
|
49
|
+
const satisfiedForbiddens = () => {
|
|
50
|
+
if (forbidden.length === 0) return true
|
|
51
|
+
const forbiddenValues = forbidden.map(this.#resolveLens)
|
|
52
|
+
return !forbiddenValues.some(value => value > 0)
|
|
53
|
+
}
|
|
54
|
+
|
|
55
|
+
const combineValues = () => {
|
|
56
|
+
const values = lenses.map(this.#resolveLens)
|
|
57
|
+
return tmax(values)
|
|
58
|
+
}
|
|
59
|
+
|
|
60
|
+
return (satisfiedRequirements() && satisfiedForbiddens())
|
|
61
|
+
? combineValues()
|
|
62
|
+
: 0
|
|
63
|
+
}
|
|
64
|
+
|
|
65
|
+
#resolveLens = (lens: Lens) => {
|
|
66
|
+
const {code} = lens
|
|
67
|
+
const value = this.samples.get(code) ?? 0
|
|
68
|
+
const state = this.#lenses.guarantee(lens, defaultLensState)
|
|
69
|
+
const settings = defaultifyLensSettings(lens.settings)
|
|
70
|
+
return lensing_algorithm(value, settings, state, this.#now)
|
|
71
|
+
}
|
|
72
|
+
}
|
|
73
|
+
|
|
@@ -0,0 +1,20 @@
|
|
|
1
|
+
|
|
2
|
+
import {SampleMap} from "../../types.js"
|
|
3
|
+
import {Device} from "../../devices/infra/device.js"
|
|
4
|
+
|
|
5
|
+
export function aggregate_samples_into_map(
|
|
6
|
+
devices: Set<Device>,
|
|
7
|
+
map: SampleMap,
|
|
8
|
+
) {
|
|
9
|
+
|
|
10
|
+
for (const device of devices) {
|
|
11
|
+
for (const [code, value] of device.takeSamples()) {
|
|
12
|
+
const previous = map.get(code) ?? 0
|
|
13
|
+
if (value > previous)
|
|
14
|
+
map.set(code, value)
|
|
15
|
+
}
|
|
16
|
+
}
|
|
17
|
+
|
|
18
|
+
return map
|
|
19
|
+
}
|
|
20
|
+
|
|
@@ -0,0 +1,29 @@
|
|
|
1
|
+
|
|
2
|
+
import {obMap, xub} from "@e280/stz"
|
|
3
|
+
import {Action} from "../action.js"
|
|
4
|
+
import {Bindings, Actions} from "../../types.js"
|
|
5
|
+
|
|
6
|
+
export function build_updatable_actions_structure<B extends Bindings>(
|
|
7
|
+
bindings: B,
|
|
8
|
+
resolveActionValue: (mode: keyof B, actionKey: keyof B[keyof B]) => number,
|
|
9
|
+
) {
|
|
10
|
+
|
|
11
|
+
const updateValues = xub()
|
|
12
|
+
|
|
13
|
+
const actions = obMap(bindings, (bracket, mode) =>
|
|
14
|
+
obMap(bracket, (_, actionKey) => {
|
|
15
|
+
const action = new Action()
|
|
16
|
+
updateValues.on(() => {
|
|
17
|
+
const value = resolveActionValue(mode, actionKey)
|
|
18
|
+
Action.updateValue(action, value)
|
|
19
|
+
})
|
|
20
|
+
return action
|
|
21
|
+
})
|
|
22
|
+
) as Actions<B>
|
|
23
|
+
|
|
24
|
+
return {
|
|
25
|
+
actions,
|
|
26
|
+
updateValues: updateValues.publish,
|
|
27
|
+
}
|
|
28
|
+
}
|
|
29
|
+
|
|
@@ -0,0 +1,74 @@
|
|
|
1
|
+
|
|
2
|
+
import {pipe} from "@e280/stz"
|
|
3
|
+
import {Scalar} from "@benev/math"
|
|
4
|
+
import {defaultHoldTime} from "../defaults.js"
|
|
5
|
+
import {isPressed} from "../../utils/is-pressed.js"
|
|
6
|
+
import {LensSettings, LensState} from "../../types.js"
|
|
7
|
+
|
|
8
|
+
export const lensing_algorithm = (
|
|
9
|
+
v: number,
|
|
10
|
+
settings: LensSettings,
|
|
11
|
+
state: LensState,
|
|
12
|
+
now: number,
|
|
13
|
+
) => pipe(v).line(
|
|
14
|
+
|
|
15
|
+
function deadzone(value) {
|
|
16
|
+
if (value < settings.deadzone)
|
|
17
|
+
return 0
|
|
18
|
+
|
|
19
|
+
if (value > 1)
|
|
20
|
+
return value
|
|
21
|
+
|
|
22
|
+
return Scalar.remap(
|
|
23
|
+
value,
|
|
24
|
+
settings.deadzone, 1,
|
|
25
|
+
0, 1,
|
|
26
|
+
)
|
|
27
|
+
},
|
|
28
|
+
|
|
29
|
+
function inversion(value) {
|
|
30
|
+
return settings.invert
|
|
31
|
+
? value * -1
|
|
32
|
+
: value
|
|
33
|
+
},
|
|
34
|
+
|
|
35
|
+
function scaling(value) {
|
|
36
|
+
return settings.scale * value
|
|
37
|
+
},
|
|
38
|
+
|
|
39
|
+
function timing(value) {
|
|
40
|
+
const holdTime = (
|
|
41
|
+
settings.timing.style === "direct"
|
|
42
|
+
? undefined
|
|
43
|
+
: settings.timing.holdTime
|
|
44
|
+
) ?? defaultHoldTime
|
|
45
|
+
|
|
46
|
+
const isFreshlyPressed = !isPressed(state.lastValue) && isPressed(value)
|
|
47
|
+
const isFreshlyReleased = isPressed(state.lastValue) && !isPressed(value)
|
|
48
|
+
const isHolding = (now - state.holdStart) >= holdTime
|
|
49
|
+
|
|
50
|
+
if (isFreshlyPressed)
|
|
51
|
+
state.holdStart = now
|
|
52
|
+
|
|
53
|
+
state.lastValue = value
|
|
54
|
+
|
|
55
|
+
switch (settings.timing.style) {
|
|
56
|
+
case "direct":
|
|
57
|
+
return value
|
|
58
|
+
|
|
59
|
+
case "tap":
|
|
60
|
+
return (isFreshlyReleased && !isHolding)
|
|
61
|
+
? 1
|
|
62
|
+
: 0
|
|
63
|
+
|
|
64
|
+
case "hold":
|
|
65
|
+
return (isPressed(value) && isHolding)
|
|
66
|
+
? value
|
|
67
|
+
: 0
|
|
68
|
+
|
|
69
|
+
default:
|
|
70
|
+
throw new Error(`unknown bindings timing`)
|
|
71
|
+
}
|
|
72
|
+
},
|
|
73
|
+
)
|
|
74
|
+
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
|
|
2
|
+
import {Switchboard} from "../switchboard.js"
|
|
3
|
+
import {AsSwitchboardBindings, Bindings} from "../types.js"
|
|
4
|
+
|
|
5
|
+
export function switchboardBindings<B extends Bindings>(b: B): AsSwitchboardBindings<B> {
|
|
6
|
+
return {
|
|
7
|
+
...b,
|
|
8
|
+
[Switchboard.mode]: {
|
|
9
|
+
shimmyNext: [
|
|
10
|
+
{lenses: [{code: "BracketRight"}]},
|
|
11
|
+
{lenses: [{code: "gamepad.right"}], required: [{code: "gamepad.gamma"}]},
|
|
12
|
+
{lenses: [{code: "gamepad.bumper.right"}], required: [{code: "gamepad.gamma"}]},
|
|
13
|
+
],
|
|
14
|
+
shimmyPrevious: [
|
|
15
|
+
{lenses: [{code: "BracketLeft"}]},
|
|
16
|
+
{lenses: [{code: "gamepad.left"}], required: [{code: "gamepad.gamma"}]},
|
|
17
|
+
{lenses: [{code: "gamepad.bumper.left"}], required: [{code: "gamepad.gamma"}]},
|
|
18
|
+
],
|
|
19
|
+
},
|
|
20
|
+
}
|
|
21
|
+
}
|