@bct-app/game-engine 0.1.6-beta.4 → 0.1.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -205,7 +205,6 @@ var toIdList = (value) => {
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  };
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  var applyAbilityChange = createEffectHandler("ABILITY_CHANGE", ({
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  effect,
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- operation,
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  payloads,
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  effector,
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  writableInputs,
@@ -231,16 +230,13 @@ var applyAbilityChange = createEffectHandler("ABILITY_CHANGE", ({
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  }
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  const mode = effect.mode ?? "REPLACE";
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  makePlayersEffect.forEach((player) => {
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- const overrideRaw = operation.abilityChangeOverrides?.[String(player.seat)];
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- const overrideIds = toIdList(overrideRaw);
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- const finalCharacterIds = overrideIds ?? resolvedCharacterIds;
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  if (!player.gainCharactersAbility) {
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  player.gainCharactersAbility = [];
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  }
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  if (mode === "REPLACE") {
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- player.gainCharactersAbility = [...finalCharacterIds];
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+ player.gainCharactersAbility = [...resolvedCharacterIds];
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  } else {
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- for (const characterId of finalCharacterIds) {
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+ for (const characterId of resolvedCharacterIds) {
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  if (!player.gainCharactersAbility.includes(characterId)) {
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  player.gainCharactersAbility.push(characterId);
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  }
@@ -248,7 +244,7 @@ var applyAbilityChange = createEffectHandler("ABILITY_CHANGE", ({
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  }
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  if (player.perceivedCharacter?.asCharacter) {
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  const perceived = player.perceivedCharacter;
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- finalCharacterIds.forEach((characterId) => {
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+ resolvedCharacterIds.forEach((characterId) => {
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  const character = characterMap.get(characterId);
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  if (!character) return;
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  character.abilities.forEach((newAbility) => {
package/dist/index.mjs CHANGED
@@ -167,7 +167,6 @@ var toIdList = (value) => {
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  };
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  var applyAbilityChange = createEffectHandler("ABILITY_CHANGE", ({
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  effect,
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- operation,
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  payloads,
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  effector,
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  writableInputs,
@@ -193,16 +192,13 @@ var applyAbilityChange = createEffectHandler("ABILITY_CHANGE", ({
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  }
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  const mode = effect.mode ?? "REPLACE";
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  makePlayersEffect.forEach((player) => {
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- const overrideRaw = operation.abilityChangeOverrides?.[String(player.seat)];
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- const overrideIds = toIdList(overrideRaw);
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- const finalCharacterIds = overrideIds ?? resolvedCharacterIds;
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  if (!player.gainCharactersAbility) {
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  player.gainCharactersAbility = [];
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  }
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  if (mode === "REPLACE") {
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- player.gainCharactersAbility = [...finalCharacterIds];
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+ player.gainCharactersAbility = [...resolvedCharacterIds];
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  } else {
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- for (const characterId of finalCharacterIds) {
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+ for (const characterId of resolvedCharacterIds) {
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  if (!player.gainCharactersAbility.includes(characterId)) {
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  player.gainCharactersAbility.push(characterId);
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  }
@@ -210,7 +206,7 @@ var applyAbilityChange = createEffectHandler("ABILITY_CHANGE", ({
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  }
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  if (player.perceivedCharacter?.asCharacter) {
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  const perceived = player.perceivedCharacter;
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- finalCharacterIds.forEach((characterId) => {
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+ resolvedCharacterIds.forEach((characterId) => {
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  const character = characterMap.get(characterId);
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  if (!character) return;
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  character.abilities.forEach((newAbility) => {
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@bct-app/game-engine",
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- "version": "0.1.6-beta.4",
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+ "version": "0.1.6",
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  "description": "Game engine utilities for BCT",
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  "main": "dist/index.js",
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  "types": "dist/index.d.ts",
@@ -15,13 +15,6 @@
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  "dist",
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  "README.md"
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  ],
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- "scripts": {
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- "clean": "rm -rf dist",
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- "build": "tsup src/index.ts --dts --format cjs,esm",
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- "dev": "tsup src/index.ts --dts --format cjs,esm --watch",
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- "test": "vitest",
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- "test:run": "vitest run"
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- },
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  "keywords": [
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  "game-engine",
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  "bct"
@@ -37,12 +30,19 @@
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  "access": "public"
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  },
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  "dependencies": {
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- "@bct-app/game-model": "0.1.3-beta.1"
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+ "@bct-app/game-model": "0.1.3"
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  },
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  "devDependencies": {
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  "@vitest/ui": "^4.1.3",
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  "tsup": "^8.0.2",
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  "typescript": "^5.9.3",
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  "vitest": "^4.1.3"
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+ },
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+ "scripts": {
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+ "clean": "rm -rf dist",
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+ "build": "tsup src/index.ts --dts --format cjs,esm",
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+ "dev": "tsup src/index.ts --dts --format cjs,esm --watch",
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+ "test": "vitest",
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+ "test:run": "vitest run"
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  }
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- }
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+ }