@battle-racing/br-common-lib 6.2.0-rc.7 → 6.2.0-rc.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -338,6 +338,7 @@ exports.allTutorialConfig = {
338
338
  action: 'showTutorialView',
339
339
  params: {
340
340
  step: domains_1.TUTORIAL_SCREEN_STEP.POWER_UP_WAITING,
341
+ hud: defaultTutorialHud,
341
342
  },
342
343
  },
343
344
  ],
@@ -357,6 +358,7 @@ exports.allTutorialConfig = {
357
358
  action: 'showTutorialView',
358
359
  params: {
359
360
  step: domains_1.TUTORIAL_SCREEN_STEP.POWER_UP_ROULETTE,
361
+ hud: defaultTutorialHud,
360
362
  },
361
363
  },
362
364
  ],
@@ -376,6 +378,7 @@ exports.allTutorialConfig = {
376
378
  action: 'showTutorialView',
377
379
  params: {
378
380
  step: domains_1.TUTORIAL_SCREEN_STEP.POWER_UP_NITRO_READY,
381
+ hud: defaultTutorialHud,
379
382
  },
380
383
  },
381
384
  ],
@@ -826,16 +826,97 @@ export declare const screenModuleCommandSchema: z.ZodUnion<readonly [z.ZodObject
826
826
  revision: z.ZodOptional<z.ZodNumber>;
827
827
  presentationRevision: z.ZodOptional<z.ZodNumber>;
828
828
  step: z.ZodLiteral<"PowerUpWaiting">;
829
+ hud: z.ZodObject<{
830
+ coins: z.ZodNonOptional<z.ZodOptional<z.ZodNullable<z.ZodNumber>>>;
831
+ position: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
832
+ current: z.ZodNullable<z.ZodNumber>;
833
+ total: z.ZodNullable<z.ZodNumber>;
834
+ }, z.core.$strip>>>;
835
+ laps: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
836
+ current: z.ZodNullable<z.ZodNumber>;
837
+ total: z.ZodNullable<z.ZodNumber>;
838
+ }, z.core.$strip>>>;
839
+ gameTimeLeft: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
840
+ minutes: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
841
+ seconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
842
+ }, z.core.$strip>>>;
843
+ powerUp: z.ZodOptional<z.ZodNullable<z.ZodUnion<readonly [z.ZodEnum<{
844
+ readonly BATTLE_GOD: "Battle God";
845
+ readonly BATTLE_STAR: "Battle Star";
846
+ readonly BATTLE_SHOT: "Battle Shot";
847
+ readonly BATTLE_NITRO: "Battle Nitro";
848
+ readonly BATTLE_PULSE: "Battle Pulse";
849
+ readonly BATTLE_TRAP: "Battle Trap";
850
+ readonly BATTLE_SHIELD: "Battle Shield";
851
+ readonly BATTLE_TURBO: "Battle Turbo";
852
+ readonly BATTLE_BLUE_SHOT: "Battle Blue Shot";
853
+ }>, z.ZodLiteral<"Clear PowerUp">]>>>;
854
+ powerUpAnimationTimeSeconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
855
+ }, z.core.$strip>;
829
856
  }, z.core.$strip>, z.ZodObject<{
830
857
  tutorialSessionId: z.ZodOptional<z.ZodString>;
831
858
  revision: z.ZodOptional<z.ZodNumber>;
832
859
  presentationRevision: z.ZodOptional<z.ZodNumber>;
833
860
  step: z.ZodLiteral<"PowerUpRoulette">;
861
+ hud: z.ZodObject<{
862
+ coins: z.ZodNonOptional<z.ZodOptional<z.ZodNullable<z.ZodNumber>>>;
863
+ position: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
864
+ current: z.ZodNullable<z.ZodNumber>;
865
+ total: z.ZodNullable<z.ZodNumber>;
866
+ }, z.core.$strip>>>;
867
+ laps: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
868
+ current: z.ZodNullable<z.ZodNumber>;
869
+ total: z.ZodNullable<z.ZodNumber>;
870
+ }, z.core.$strip>>>;
871
+ gameTimeLeft: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
872
+ minutes: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
873
+ seconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
874
+ }, z.core.$strip>>>;
875
+ powerUp: z.ZodOptional<z.ZodNullable<z.ZodUnion<readonly [z.ZodEnum<{
876
+ readonly BATTLE_GOD: "Battle God";
877
+ readonly BATTLE_STAR: "Battle Star";
878
+ readonly BATTLE_SHOT: "Battle Shot";
879
+ readonly BATTLE_NITRO: "Battle Nitro";
880
+ readonly BATTLE_PULSE: "Battle Pulse";
881
+ readonly BATTLE_TRAP: "Battle Trap";
882
+ readonly BATTLE_SHIELD: "Battle Shield";
883
+ readonly BATTLE_TURBO: "Battle Turbo";
884
+ readonly BATTLE_BLUE_SHOT: "Battle Blue Shot";
885
+ }>, z.ZodLiteral<"Clear PowerUp">]>>>;
886
+ powerUpAnimationTimeSeconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
887
+ }, z.core.$strip>;
834
888
  }, z.core.$strip>, z.ZodObject<{
835
889
  tutorialSessionId: z.ZodOptional<z.ZodString>;
836
890
  revision: z.ZodOptional<z.ZodNumber>;
837
891
  presentationRevision: z.ZodOptional<z.ZodNumber>;
838
892
  step: z.ZodLiteral<"PowerUpNitroReady">;
893
+ hud: z.ZodObject<{
894
+ coins: z.ZodNonOptional<z.ZodOptional<z.ZodNullable<z.ZodNumber>>>;
895
+ position: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
896
+ current: z.ZodNullable<z.ZodNumber>;
897
+ total: z.ZodNullable<z.ZodNumber>;
898
+ }, z.core.$strip>>>;
899
+ laps: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
900
+ current: z.ZodNullable<z.ZodNumber>;
901
+ total: z.ZodNullable<z.ZodNumber>;
902
+ }, z.core.$strip>>>;
903
+ gameTimeLeft: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
904
+ minutes: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
905
+ seconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
906
+ }, z.core.$strip>>>;
907
+ powerUp: z.ZodOptional<z.ZodNullable<z.ZodUnion<readonly [z.ZodEnum<{
908
+ readonly BATTLE_GOD: "Battle God";
909
+ readonly BATTLE_STAR: "Battle Star";
910
+ readonly BATTLE_SHOT: "Battle Shot";
911
+ readonly BATTLE_NITRO: "Battle Nitro";
912
+ readonly BATTLE_PULSE: "Battle Pulse";
913
+ readonly BATTLE_TRAP: "Battle Trap";
914
+ readonly BATTLE_SHIELD: "Battle Shield";
915
+ readonly BATTLE_TURBO: "Battle Turbo";
916
+ readonly BATTLE_BLUE_SHOT: "Battle Blue Shot";
917
+ }>, z.ZodLiteral<"Clear PowerUp">]>>>;
918
+ powerUpAnimationTimeSeconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
919
+ }, z.core.$strip>;
839
920
  }, z.core.$strip>, z.ZodObject<{
840
921
  tutorialSessionId: z.ZodOptional<z.ZodString>;
841
922
  revision: z.ZodOptional<z.ZodNumber>;
@@ -1697,16 +1778,97 @@ export declare const allCommandsConfigSchema: z.ZodIntersection<z.ZodUnion<reado
1697
1778
  revision: z.ZodOptional<z.ZodNumber>;
1698
1779
  presentationRevision: z.ZodOptional<z.ZodNumber>;
1699
1780
  step: z.ZodLiteral<"PowerUpWaiting">;
1781
+ hud: z.ZodObject<{
1782
+ coins: z.ZodNonOptional<z.ZodOptional<z.ZodNullable<z.ZodNumber>>>;
1783
+ position: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
1784
+ current: z.ZodNullable<z.ZodNumber>;
1785
+ total: z.ZodNullable<z.ZodNumber>;
1786
+ }, z.core.$strip>>>;
1787
+ laps: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
1788
+ current: z.ZodNullable<z.ZodNumber>;
1789
+ total: z.ZodNullable<z.ZodNumber>;
1790
+ }, z.core.$strip>>>;
1791
+ gameTimeLeft: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
1792
+ minutes: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
1793
+ seconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
1794
+ }, z.core.$strip>>>;
1795
+ powerUp: z.ZodOptional<z.ZodNullable<z.ZodUnion<readonly [z.ZodEnum<{
1796
+ readonly BATTLE_GOD: "Battle God";
1797
+ readonly BATTLE_STAR: "Battle Star";
1798
+ readonly BATTLE_SHOT: "Battle Shot";
1799
+ readonly BATTLE_NITRO: "Battle Nitro";
1800
+ readonly BATTLE_PULSE: "Battle Pulse";
1801
+ readonly BATTLE_TRAP: "Battle Trap";
1802
+ readonly BATTLE_SHIELD: "Battle Shield";
1803
+ readonly BATTLE_TURBO: "Battle Turbo";
1804
+ readonly BATTLE_BLUE_SHOT: "Battle Blue Shot";
1805
+ }>, z.ZodLiteral<"Clear PowerUp">]>>>;
1806
+ powerUpAnimationTimeSeconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
1807
+ }, z.core.$strip>;
1700
1808
  }, z.core.$strip>, z.ZodObject<{
1701
1809
  tutorialSessionId: z.ZodOptional<z.ZodString>;
1702
1810
  revision: z.ZodOptional<z.ZodNumber>;
1703
1811
  presentationRevision: z.ZodOptional<z.ZodNumber>;
1704
1812
  step: z.ZodLiteral<"PowerUpRoulette">;
1813
+ hud: z.ZodObject<{
1814
+ coins: z.ZodNonOptional<z.ZodOptional<z.ZodNullable<z.ZodNumber>>>;
1815
+ position: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
1816
+ current: z.ZodNullable<z.ZodNumber>;
1817
+ total: z.ZodNullable<z.ZodNumber>;
1818
+ }, z.core.$strip>>>;
1819
+ laps: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
1820
+ current: z.ZodNullable<z.ZodNumber>;
1821
+ total: z.ZodNullable<z.ZodNumber>;
1822
+ }, z.core.$strip>>>;
1823
+ gameTimeLeft: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
1824
+ minutes: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
1825
+ seconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
1826
+ }, z.core.$strip>>>;
1827
+ powerUp: z.ZodOptional<z.ZodNullable<z.ZodUnion<readonly [z.ZodEnum<{
1828
+ readonly BATTLE_GOD: "Battle God";
1829
+ readonly BATTLE_STAR: "Battle Star";
1830
+ readonly BATTLE_SHOT: "Battle Shot";
1831
+ readonly BATTLE_NITRO: "Battle Nitro";
1832
+ readonly BATTLE_PULSE: "Battle Pulse";
1833
+ readonly BATTLE_TRAP: "Battle Trap";
1834
+ readonly BATTLE_SHIELD: "Battle Shield";
1835
+ readonly BATTLE_TURBO: "Battle Turbo";
1836
+ readonly BATTLE_BLUE_SHOT: "Battle Blue Shot";
1837
+ }>, z.ZodLiteral<"Clear PowerUp">]>>>;
1838
+ powerUpAnimationTimeSeconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
1839
+ }, z.core.$strip>;
1705
1840
  }, z.core.$strip>, z.ZodObject<{
1706
1841
  tutorialSessionId: z.ZodOptional<z.ZodString>;
1707
1842
  revision: z.ZodOptional<z.ZodNumber>;
1708
1843
  presentationRevision: z.ZodOptional<z.ZodNumber>;
1709
1844
  step: z.ZodLiteral<"PowerUpNitroReady">;
1845
+ hud: z.ZodObject<{
1846
+ coins: z.ZodNonOptional<z.ZodOptional<z.ZodNullable<z.ZodNumber>>>;
1847
+ position: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
1848
+ current: z.ZodNullable<z.ZodNumber>;
1849
+ total: z.ZodNullable<z.ZodNumber>;
1850
+ }, z.core.$strip>>>;
1851
+ laps: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
1852
+ current: z.ZodNullable<z.ZodNumber>;
1853
+ total: z.ZodNullable<z.ZodNumber>;
1854
+ }, z.core.$strip>>>;
1855
+ gameTimeLeft: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
1856
+ minutes: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
1857
+ seconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
1858
+ }, z.core.$strip>>>;
1859
+ powerUp: z.ZodOptional<z.ZodNullable<z.ZodUnion<readonly [z.ZodEnum<{
1860
+ readonly BATTLE_GOD: "Battle God";
1861
+ readonly BATTLE_STAR: "Battle Star";
1862
+ readonly BATTLE_SHOT: "Battle Shot";
1863
+ readonly BATTLE_NITRO: "Battle Nitro";
1864
+ readonly BATTLE_PULSE: "Battle Pulse";
1865
+ readonly BATTLE_TRAP: "Battle Trap";
1866
+ readonly BATTLE_SHIELD: "Battle Shield";
1867
+ readonly BATTLE_TURBO: "Battle Turbo";
1868
+ readonly BATTLE_BLUE_SHOT: "Battle Blue Shot";
1869
+ }>, z.ZodLiteral<"Clear PowerUp">]>>>;
1870
+ powerUpAnimationTimeSeconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
1871
+ }, z.core.$strip>;
1710
1872
  }, z.core.$strip>, z.ZodObject<{
1711
1873
  tutorialSessionId: z.ZodOptional<z.ZodString>;
1712
1874
  revision: z.ZodOptional<z.ZodNumber>;
@@ -755,16 +755,97 @@ export declare const flowSchema: z.ZodObject<{
755
755
  revision: z.ZodOptional<z.ZodNumber>;
756
756
  presentationRevision: z.ZodOptional<z.ZodNumber>;
757
757
  step: z.ZodLiteral<"PowerUpWaiting">;
758
+ hud: z.ZodObject<{
759
+ coins: z.ZodNonOptional<z.ZodOptional<z.ZodNullable<z.ZodNumber>>>;
760
+ position: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
761
+ current: z.ZodNullable<z.ZodNumber>;
762
+ total: z.ZodNullable<z.ZodNumber>;
763
+ }, z.core.$strip>>>;
764
+ laps: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
765
+ current: z.ZodNullable<z.ZodNumber>;
766
+ total: z.ZodNullable<z.ZodNumber>;
767
+ }, z.core.$strip>>>;
768
+ gameTimeLeft: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
769
+ minutes: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
770
+ seconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
771
+ }, z.core.$strip>>>;
772
+ powerUp: z.ZodOptional<z.ZodNullable<z.ZodUnion<readonly [z.ZodEnum<{
773
+ readonly BATTLE_GOD: "Battle God";
774
+ readonly BATTLE_STAR: "Battle Star";
775
+ readonly BATTLE_SHOT: "Battle Shot";
776
+ readonly BATTLE_NITRO: "Battle Nitro";
777
+ readonly BATTLE_PULSE: "Battle Pulse";
778
+ readonly BATTLE_TRAP: "Battle Trap";
779
+ readonly BATTLE_SHIELD: "Battle Shield";
780
+ readonly BATTLE_TURBO: "Battle Turbo";
781
+ readonly BATTLE_BLUE_SHOT: "Battle Blue Shot";
782
+ }>, z.ZodLiteral<"Clear PowerUp">]>>>;
783
+ powerUpAnimationTimeSeconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
784
+ }, z.core.$strip>;
758
785
  }, z.core.$strip>, z.ZodObject<{
759
786
  tutorialSessionId: z.ZodOptional<z.ZodString>;
760
787
  revision: z.ZodOptional<z.ZodNumber>;
761
788
  presentationRevision: z.ZodOptional<z.ZodNumber>;
762
789
  step: z.ZodLiteral<"PowerUpRoulette">;
790
+ hud: z.ZodObject<{
791
+ coins: z.ZodNonOptional<z.ZodOptional<z.ZodNullable<z.ZodNumber>>>;
792
+ position: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
793
+ current: z.ZodNullable<z.ZodNumber>;
794
+ total: z.ZodNullable<z.ZodNumber>;
795
+ }, z.core.$strip>>>;
796
+ laps: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
797
+ current: z.ZodNullable<z.ZodNumber>;
798
+ total: z.ZodNullable<z.ZodNumber>;
799
+ }, z.core.$strip>>>;
800
+ gameTimeLeft: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
801
+ minutes: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
802
+ seconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
803
+ }, z.core.$strip>>>;
804
+ powerUp: z.ZodOptional<z.ZodNullable<z.ZodUnion<readonly [z.ZodEnum<{
805
+ readonly BATTLE_GOD: "Battle God";
806
+ readonly BATTLE_STAR: "Battle Star";
807
+ readonly BATTLE_SHOT: "Battle Shot";
808
+ readonly BATTLE_NITRO: "Battle Nitro";
809
+ readonly BATTLE_PULSE: "Battle Pulse";
810
+ readonly BATTLE_TRAP: "Battle Trap";
811
+ readonly BATTLE_SHIELD: "Battle Shield";
812
+ readonly BATTLE_TURBO: "Battle Turbo";
813
+ readonly BATTLE_BLUE_SHOT: "Battle Blue Shot";
814
+ }>, z.ZodLiteral<"Clear PowerUp">]>>>;
815
+ powerUpAnimationTimeSeconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
816
+ }, z.core.$strip>;
763
817
  }, z.core.$strip>, z.ZodObject<{
764
818
  tutorialSessionId: z.ZodOptional<z.ZodString>;
765
819
  revision: z.ZodOptional<z.ZodNumber>;
766
820
  presentationRevision: z.ZodOptional<z.ZodNumber>;
767
821
  step: z.ZodLiteral<"PowerUpNitroReady">;
822
+ hud: z.ZodObject<{
823
+ coins: z.ZodNonOptional<z.ZodOptional<z.ZodNullable<z.ZodNumber>>>;
824
+ position: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
825
+ current: z.ZodNullable<z.ZodNumber>;
826
+ total: z.ZodNullable<z.ZodNumber>;
827
+ }, z.core.$strip>>>;
828
+ laps: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
829
+ current: z.ZodNullable<z.ZodNumber>;
830
+ total: z.ZodNullable<z.ZodNumber>;
831
+ }, z.core.$strip>>>;
832
+ gameTimeLeft: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
833
+ minutes: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
834
+ seconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
835
+ }, z.core.$strip>>>;
836
+ powerUp: z.ZodOptional<z.ZodNullable<z.ZodUnion<readonly [z.ZodEnum<{
837
+ readonly BATTLE_GOD: "Battle God";
838
+ readonly BATTLE_STAR: "Battle Star";
839
+ readonly BATTLE_SHOT: "Battle Shot";
840
+ readonly BATTLE_NITRO: "Battle Nitro";
841
+ readonly BATTLE_PULSE: "Battle Pulse";
842
+ readonly BATTLE_TRAP: "Battle Trap";
843
+ readonly BATTLE_SHIELD: "Battle Shield";
844
+ readonly BATTLE_TURBO: "Battle Turbo";
845
+ readonly BATTLE_BLUE_SHOT: "Battle Blue Shot";
846
+ }>, z.ZodLiteral<"Clear PowerUp">]>>>;
847
+ powerUpAnimationTimeSeconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
848
+ }, z.core.$strip>;
768
849
  }, z.core.$strip>, z.ZodObject<{
769
850
  tutorialSessionId: z.ZodOptional<z.ZodString>;
770
851
  revision: z.ZodOptional<z.ZodNumber>;
@@ -263,16 +263,97 @@ export declare const screenTutorialViewInputSchema: z.ZodDiscriminatedUnion<[z.Z
263
263
  revision: z.ZodOptional<z.ZodNumber>;
264
264
  presentationRevision: z.ZodOptional<z.ZodNumber>;
265
265
  step: z.ZodLiteral<"PowerUpWaiting">;
266
+ hud: z.ZodObject<{
267
+ coins: z.ZodNonOptional<z.ZodOptional<z.ZodNullable<z.ZodNumber>>>;
268
+ position: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
269
+ current: z.ZodNullable<z.ZodNumber>;
270
+ total: z.ZodNullable<z.ZodNumber>;
271
+ }, z.core.$strip>>>;
272
+ laps: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
273
+ current: z.ZodNullable<z.ZodNumber>;
274
+ total: z.ZodNullable<z.ZodNumber>;
275
+ }, z.core.$strip>>>;
276
+ gameTimeLeft: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
277
+ minutes: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
278
+ seconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
279
+ }, z.core.$strip>>>;
280
+ powerUp: z.ZodOptional<z.ZodNullable<z.ZodUnion<readonly [z.ZodEnum<{
281
+ readonly BATTLE_GOD: "Battle God";
282
+ readonly BATTLE_STAR: "Battle Star";
283
+ readonly BATTLE_SHOT: "Battle Shot";
284
+ readonly BATTLE_NITRO: "Battle Nitro";
285
+ readonly BATTLE_PULSE: "Battle Pulse";
286
+ readonly BATTLE_TRAP: "Battle Trap";
287
+ readonly BATTLE_SHIELD: "Battle Shield";
288
+ readonly BATTLE_TURBO: "Battle Turbo";
289
+ readonly BATTLE_BLUE_SHOT: "Battle Blue Shot";
290
+ }>, z.ZodLiteral<"Clear PowerUp">]>>>;
291
+ powerUpAnimationTimeSeconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
292
+ }, z.core.$strip>;
266
293
  }, z.core.$strip>, z.ZodObject<{
267
294
  tutorialSessionId: z.ZodOptional<z.ZodString>;
268
295
  revision: z.ZodOptional<z.ZodNumber>;
269
296
  presentationRevision: z.ZodOptional<z.ZodNumber>;
270
297
  step: z.ZodLiteral<"PowerUpRoulette">;
298
+ hud: z.ZodObject<{
299
+ coins: z.ZodNonOptional<z.ZodOptional<z.ZodNullable<z.ZodNumber>>>;
300
+ position: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
301
+ current: z.ZodNullable<z.ZodNumber>;
302
+ total: z.ZodNullable<z.ZodNumber>;
303
+ }, z.core.$strip>>>;
304
+ laps: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
305
+ current: z.ZodNullable<z.ZodNumber>;
306
+ total: z.ZodNullable<z.ZodNumber>;
307
+ }, z.core.$strip>>>;
308
+ gameTimeLeft: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
309
+ minutes: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
310
+ seconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
311
+ }, z.core.$strip>>>;
312
+ powerUp: z.ZodOptional<z.ZodNullable<z.ZodUnion<readonly [z.ZodEnum<{
313
+ readonly BATTLE_GOD: "Battle God";
314
+ readonly BATTLE_STAR: "Battle Star";
315
+ readonly BATTLE_SHOT: "Battle Shot";
316
+ readonly BATTLE_NITRO: "Battle Nitro";
317
+ readonly BATTLE_PULSE: "Battle Pulse";
318
+ readonly BATTLE_TRAP: "Battle Trap";
319
+ readonly BATTLE_SHIELD: "Battle Shield";
320
+ readonly BATTLE_TURBO: "Battle Turbo";
321
+ readonly BATTLE_BLUE_SHOT: "Battle Blue Shot";
322
+ }>, z.ZodLiteral<"Clear PowerUp">]>>>;
323
+ powerUpAnimationTimeSeconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
324
+ }, z.core.$strip>;
271
325
  }, z.core.$strip>, z.ZodObject<{
272
326
  tutorialSessionId: z.ZodOptional<z.ZodString>;
273
327
  revision: z.ZodOptional<z.ZodNumber>;
274
328
  presentationRevision: z.ZodOptional<z.ZodNumber>;
275
329
  step: z.ZodLiteral<"PowerUpNitroReady">;
330
+ hud: z.ZodObject<{
331
+ coins: z.ZodNonOptional<z.ZodOptional<z.ZodNullable<z.ZodNumber>>>;
332
+ position: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
333
+ current: z.ZodNullable<z.ZodNumber>;
334
+ total: z.ZodNullable<z.ZodNumber>;
335
+ }, z.core.$strip>>>;
336
+ laps: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
337
+ current: z.ZodNullable<z.ZodNumber>;
338
+ total: z.ZodNullable<z.ZodNumber>;
339
+ }, z.core.$strip>>>;
340
+ gameTimeLeft: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
341
+ minutes: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
342
+ seconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
343
+ }, z.core.$strip>>>;
344
+ powerUp: z.ZodOptional<z.ZodNullable<z.ZodUnion<readonly [z.ZodEnum<{
345
+ readonly BATTLE_GOD: "Battle God";
346
+ readonly BATTLE_STAR: "Battle Star";
347
+ readonly BATTLE_SHOT: "Battle Shot";
348
+ readonly BATTLE_NITRO: "Battle Nitro";
349
+ readonly BATTLE_PULSE: "Battle Pulse";
350
+ readonly BATTLE_TRAP: "Battle Trap";
351
+ readonly BATTLE_SHIELD: "Battle Shield";
352
+ readonly BATTLE_TURBO: "Battle Turbo";
353
+ readonly BATTLE_BLUE_SHOT: "Battle Blue Shot";
354
+ }>, z.ZodLiteral<"Clear PowerUp">]>>>;
355
+ powerUpAnimationTimeSeconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
356
+ }, z.core.$strip>;
276
357
  }, z.core.$strip>, z.ZodObject<{
277
358
  tutorialSessionId: z.ZodOptional<z.ZodString>;
278
359
  revision: z.ZodOptional<z.ZodNumber>;
@@ -46,9 +46,9 @@ exports.screenTutorialViewInputSchema = zod_1.z.discriminatedUnion('step', [
46
46
  createHudTutorialStepSchema(Tutorial_const_1.TUTORIAL_SCREEN_STEP.HUD_LAPS),
47
47
  createHudTutorialStepSchema(Tutorial_const_1.TUTORIAL_SCREEN_STEP.HUD_TIME_LEFT),
48
48
  createHudTutorialStepSchema(Tutorial_const_1.TUTORIAL_SCREEN_STEP.HUD_COINS),
49
- createStaticTutorialStepSchema(Tutorial_const_1.TUTORIAL_SCREEN_STEP.POWER_UP_WAITING),
50
- createStaticTutorialStepSchema(Tutorial_const_1.TUTORIAL_SCREEN_STEP.POWER_UP_ROULETTE),
51
- createStaticTutorialStepSchema(Tutorial_const_1.TUTORIAL_SCREEN_STEP.POWER_UP_NITRO_READY),
49
+ createHudTutorialStepSchema(Tutorial_const_1.TUTORIAL_SCREEN_STEP.POWER_UP_WAITING),
50
+ createHudTutorialStepSchema(Tutorial_const_1.TUTORIAL_SCREEN_STEP.POWER_UP_ROULETTE),
51
+ createHudTutorialStepSchema(Tutorial_const_1.TUTORIAL_SCREEN_STEP.POWER_UP_NITRO_READY),
52
52
  createHudTutorialStepSchema(Tutorial_const_1.TUTORIAL_SCREEN_STEP.POWER_UP_RETURN_TO_HUD),
53
53
  createStaticTutorialStepSchema(Tutorial_const_1.TUTORIAL_SCREEN_STEP.TUTORIAL_COMPLETED),
54
54
  ]);