@baidumap/mapv-three 1.0.1 → 1.1.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/assets/images/fallbackIcon.png +0 -0
- package/dist/assets/images/marker_red.png +0 -0
- package/dist/assets/models/effect/diamond.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_18_0_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_18_0_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_18_1_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_18_1_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_19_0_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_19_0_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_19_1_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_19_1_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_201_0_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_201_0_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_201_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_201_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_201_3.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_201_4.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_202_0_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_202_0_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_202_1_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_202_1_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_202_2_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_202_2_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_202_3_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_202_3_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_202_4_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_202_4_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_202_5_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_202_5_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_202_6.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_203_0.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_203_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_203_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_203_3.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_204_0_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_204_0_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_204_1_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_204_1_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_204_2_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_204_2_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_205_0.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_206_0.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_206_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_206_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_2_0_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_2_0_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_2_1_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_2_1_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_2_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_2_3_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_2_3_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_2_4.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_2_5_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_2_5_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_3_0.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_3_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_3_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_3_3.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_3_4.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_7_0.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_7_1_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_7_1_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_7_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_7_3_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_7_3_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_7_4_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_7_4_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_7_5_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_7_5_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_8_0.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_8_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_2_1_0.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_2_1_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_3_5_0.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_3_5_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_4_11_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_4_11_2_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_4_11_2_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_4_11_3_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_4_11_3_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_4_11_4.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_4_11_5.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_4_11_6.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_4_11_7.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_4_11_8.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_4_11_9.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_4_15_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_4_15_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_4_15_3.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_4_15_4.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_4_15_5.glb +0 -0
- package/dist/assets/models/hdmap/v2//345/256/275/346/241/245/345/242/251_/346/237/261/345/255/220.glb +0 -0
- package/dist/assets/models/hdmap/v2//345/256/275/346/241/245/345/242/251_/351/241/266.glb +0 -0
- package/dist/assets/models/hdmap/v2//347/252/204/346/241/245/345/242/251_/346/237/261/345/255/220.glb +0 -0
- package/dist/assets/models/hdmap/v2//347/252/204/346/241/245/345/242/251_/351/241/266.glb +0 -0
- package/dist/assets/textures/hdmap/v2/T_embankment_brick_albedo.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_embankment_brick_normal.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_embankment_brick_rso.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_embankment_frame_albedo.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_embankment_frame_normal.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_embankment_frame_rso.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_embankment_plant_albedo.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_embankment_plant_normal.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_embankment_plant_rso.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_embankment_stone_albedo.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_embankment_stone_normal.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_embankment_stone_rso.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_expansion_comb_albedo.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_expansion_comb_normal.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_expansion_comb_rso.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_green_albedo.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_green_normal.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_road_1_Alpha.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_road_1_ORD.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_road_1_albedo.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_road_1_normal.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_road_2_Alpha.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_road_2_ORD.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_road_2_albedo.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_road_2_normal.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_road_3_ORD.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_road_3_albedo.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_road_3_normal.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_road_block_albedo.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_road_block_normal.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_road_block_rso.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_road_concrete_albedo.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_road_concrete_normal.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_road_concrete_rso.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_road_gravel_albedo.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_road_gravel_normal.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_road_gravel_rso.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_slopewall_brick_albedo.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_slopewall_brick_normal.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_slopewall_brick_rso.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_slopewall_frame_albedo.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_slopewall_frame_normal.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_slopewall_frame_rso.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_slopewall_plant_albedo.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_slopewall_plant_normal.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_slopewall_plant_rso.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_slopewall_stone_albedo.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_slopewall_stone_normal.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_slopewall_stone_rso.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_slopwall_frame_multi_albedo.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_slopwall_frame_multi_normal.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_slopwall_frame_multi_rso.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_wall_retaining_bold_albedo.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_wall_retaining_bold_normal.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_wall_retaining_bold_rso.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/green_RSO.PNG +0 -0
- package/dist/assets/textures/hdmap/v2//345/217/215/345/205/211/346/274/206/350/255/246/345/221/212/351/235/242.PNG +0 -0
- package/dist/assets/textures/hdmap/v2//345/217/215/345/205/211/346/274/206/350/255/246/345/221/212/351/235/242_RSO.PNG +0 -0
- package/dist/assets/textures/hdmap/v2//345/217/215/345/205/211/346/274/206/350/255/246/345/221/212/351/235/242_normal.PNG +0 -0
- package/dist/assets/textures/imposter/tree3/base.webp +0 -0
- package/dist/assets/textures/imposter/tree3/norm_depth.webp +0 -0
- package/dist/assets/textures/imposter/tree3/orm.webp +0 -0
- package/dist/devtool/panel.js +4 -3
- package/dist/mapvthree.module.js +28487 -23696
- package/dist/mapvthree.umd.js +6 -6
- package/dist/types/index.d.ts +4 -4
- package/dist/types/index.open.d.ts +10 -0
- package/dist/types/threejs/controls/MapControl3D.d.ts +1 -1
- package/dist/types/threejs/geometries/line/PolylineGeometry.d.ts +1 -0
- package/dist/types/threejs/materials/effects/ScanMaterial.d.ts +69 -58
- package/dist/types/threejs/materials/effects/TwinkleMaterial.d.ts +56 -43
- package/dist/types/threejs/materials/effects/WindowMaterial.d.ts +37 -26
- package/dist/types/threejs/materials/heatmap/Heatmap3D.d.ts +2 -0
- package/dist/types/threejs/materials/natural/WaterMaterial.d.ts +152 -18
- package/dist/types/threejs/materials/point/Ballon.d.ts +1 -0
- package/dist/types/threejs/materials/point/Icon.d.ts +4 -0
- package/dist/types/threejs/materials/polygon/PolygonMaterial.d.ts +2 -0
- package/dist/types/threejs/materials/sphere/GridMaterial.d.ts +6 -1
- package/dist/types/threejs/objects/GeoInstancedMesh.d.ts +1 -2
- package/dist/types/threejs/objects/GeoObject.d.ts +24 -0
- package/dist/types/threejs/objects/ThreeObject.d.ts +4 -2
- package/dist/types/threejs/objects/element/OctahedralImpostor.d.ts +7 -3
- package/dist/types/threejs/objects/heatmap/Heatmap3D.d.ts +43 -23
- package/dist/types/threejs/objects/instance/InstancedModel.d.ts +2 -0
- package/dist/types/threejs/objects/line/FatLine.d.ts +3 -245
- package/dist/types/threejs/objects/line/FatLineInternal.d.ts +246 -0
- package/dist/types/threejs/objects/line/Polyline.d.ts +53 -76
- package/dist/types/threejs/objects/line/PolylineInternal.d.ts +85 -0
- package/dist/types/threejs/objects/line/SimpleLine.d.ts +1 -1
- package/dist/types/threejs/objects/line/TrafficLink.d.ts +2 -2
- package/dist/types/threejs/objects/natural/BillboardTree.d.ts +1 -0
- package/dist/types/threejs/objects/point/ActiveMesh.d.ts +0 -1
- package/dist/types/threejs/objects/point/BallonPoint.d.ts +54 -7
- package/dist/types/threejs/objects/point/BubblePoint.d.ts +8 -1
- package/dist/types/threejs/objects/point/Circle.d.ts +0 -9
- package/dist/types/threejs/objects/point/DOMPoint.d.ts +4 -4
- package/dist/types/threejs/objects/point/EffectModelPoint.d.ts +49 -27
- package/dist/types/threejs/objects/point/EffectPoint.d.ts +57 -0
- package/dist/types/threejs/objects/point/GeoInstancedPointMesh.d.ts +10 -0
- package/dist/types/threejs/objects/point/Icon.d.ts +1 -1
- package/dist/types/threejs/objects/point/Label.d.ts +134 -30
- package/dist/types/threejs/objects/point/ShapePoint.d.ts +0 -1
- package/dist/types/threejs/objects/point/Spark.d.ts +37 -38
- package/dist/types/threejs/objects/point/label/GeometryBufferBuilder.d.ts +41 -0
- package/dist/types/threejs/objects/point/label/TextBoxCalculator.d.ts +38 -0
- package/dist/types/threejs/objects/polygon/Polygon.d.ts +6 -3
- package/dist/types/threejs/objects/sphere/Cone.d.ts +3 -63
- package/dist/types/threejs/objects/sphere/ConeInternal.d.ts +63 -0
- package/dist/types/threejs/objects/sphere/Grid.d.ts +3 -2
- package/dist/types/threejs/objects/sphere/Pillar.d.ts +51 -21
- package/dist/types/threejs/objects/sphere/PillarInternal.d.ts +24 -0
- package/dist/types/threejs/particles/Fireflies.d.ts +57 -13
- package/dist/types/threejs/utils/sprite.d.ts +1 -1
- package/dist/types/threemap/3dtiles/HDMap/instanceConfig.d.ts +166 -0
- package/dist/types/threemap/3dtiles/cesium/Cesium3DTileset.d.ts +3 -2
- package/dist/types/threemap/3dtiles/elements/TileInstancedElementManager.d.ts +16 -9
- package/dist/types/threemap/dataSource/DataSource.d.ts +7 -0
- package/dist/types/threemap/engine/rendering/Collision.d.ts +15 -0
- package/dist/types/threemap/model/AnimationModel.d.ts +86 -6
- package/dist/types/threemap/natural/DynamicWeather.d.ts +92 -0
- package/dist/types/threemap/natural/EmptySky.d.ts +1 -0
- package/dist/types/threemap/natural/StaticSky.d.ts +32 -5
- package/dist/types/threemap/projections/EqualEarthProjection.d.ts +26 -6
- package/dist/types/threemap/projections/ScreenPixelProjection.d.ts +26 -7
- package/dist/types/threemap/projections/UTMProjection.d.ts +66 -15
- package/dist/types/util/gradientMap.d.ts +9 -0
- package/dist/types/util/graphics/bezier.d.ts +8 -1
- package/package.json +1 -1
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/**
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*
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* 柱状体,支持柱形和锥形两种形状。
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* 通过代理模式将属性和方法调用转发到内部对象,支持动态切换形状类型。
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* @category Objects
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* @example
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* ```javascript
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* // 创建柱形
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* const pillar = engine.add(new mapvthree.Pillar({
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* shape: 'pillar',
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* color: 0xff0000,
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* height: 100,
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* radius: 10
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* }));
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* }));
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* ```
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export class Pillar
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export class Pillar {
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*
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* 构造函数
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* @param {Object} parameters 配置参数
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* @param {string} [parameters.shape='pillar'] 形状类型,支持'pillar'(柱形)和'cone'(锥形)
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*
|
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* @param {string} [parameters.color] 柱体颜色,支持十六进制颜色值或颜色名称,默认为[80, 20, 170, 0.8]
|
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* @param {number} [parameters.opacity] 整体透明度,取值范围0-1,默认为1
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* @param {number} [parameters.height] 柱体高度,默认为1
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* @param {number} [parameters.radius] 柱体半径,默认为6
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* @param {number} [parameters.radialSegments] 柱体边数,默认为4
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* @param {number} [parameters.heightSegments] 柱体高度分段数,默认为1
|
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* @param {boolean} [parameters.openEnded] 圆柱顶底是否打开,默认为true
|
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* @param {boolean} [parameters.vertexHeights] 是否通过数据携带高度配置,默认为false
|
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* @param {Object} [parameters.gradient] 颜色渐变配置对象
|
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18
40
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*/
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-
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-
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constructor(parameters: {
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shape?: string | undefined;
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color?: string | undefined;
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opacity?: number | undefined;
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+
height?: number | undefined;
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radius?: number | undefined;
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+
radialSegments?: number | undefined;
|
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heightSegments?: number | undefined;
|
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+
openEnded?: boolean | undefined;
|
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vertexHeights?: boolean | undefined;
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gradient?: Object | undefined;
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});
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/** @internal */ _object: PillarInternal | ConeInternal;
|
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}
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|
-
import {
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+
import { PillarInternal } from './PillarInternal';
|
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import { ConeInternal } from './ConeInternal';
|
|
@@ -0,0 +1,24 @@
|
|
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1
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+
/**
|
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2
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* 
|
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+
*/
|
|
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export class PillarInternal extends GeoInstancedPointMesh {
|
|
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|
+
constructor(parameters: any);
|
|
6
|
+
/** 整体透明度 */ opacity: any;
|
|
7
|
+
/** 柱体高度 */ height: any;
|
|
8
|
+
/** 柱体边数 */ radiusSegments: any;
|
|
9
|
+
/** 柱体半径 */ radius: any;
|
|
10
|
+
/** 颜色渐变 */ gradient: any;
|
|
11
|
+
/** 是否通过数据携带高度配置 */ vertexHeights: any;
|
|
12
|
+
/** 圆柱顶底是否打开 */ openEnded: any;
|
|
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+
/**
|
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* @internal
|
|
15
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* 计算高度拉升模型矩阵
|
|
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|
+
*/
|
|
17
|
+
getInstanceLocalMatrix: (coordinates: any, dataItem: any, index: any) => any;
|
|
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|
+
/**
|
|
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|
+
* @internal
|
|
20
|
+
* 计算最大高度
|
|
21
|
+
*/
|
|
22
|
+
addCustomAttributes: () => number | undefined;
|
|
23
|
+
}
|
|
24
|
+
import { GeoInstancedPointMesh } from '../point/GeoInstancedPointMesh';
|
|
@@ -1,17 +1,37 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* 萤火虫粒子效果,创建跟随相机的萤火虫群效果。
|
|
3
|
+
*
|
|
4
|
+
* 萤火虫粒子会在相机周围随机分布,并具有自然的运动效果。
|
|
5
|
+
* 粒子系统会自动跟随相机位置,确保萤火虫始终在视野范围内。
|
|
6
|
+
*
|
|
7
|
+
* 注意:需要在引擎中启用动画循环 `rendering.enableAnimationLoop=true`
|
|
8
|
+
*
|
|
9
|
+
* @category Natural
|
|
10
|
+
* @example
|
|
11
|
+
* ```javascript
|
|
12
|
+
* // 创建萤火虫效果
|
|
13
|
+
* const fireflies = engine.add(new mapvthree.Fireflies({
|
|
14
|
+
* color: new THREE.Color(0x0099aa),
|
|
15
|
+
* size: 2,
|
|
16
|
+
* countFactor: 0.6
|
|
17
|
+
* }));
|
|
18
|
+
* ```
|
|
19
|
+
*/
|
|
1
20
|
export class Fireflies {
|
|
2
21
|
/**
|
|
3
|
-
*
|
|
4
|
-
* @param {
|
|
5
|
-
* @param {
|
|
6
|
-
* @param {number} options.
|
|
22
|
+
* 构造函数
|
|
23
|
+
* @param {Object} options 配置参数
|
|
24
|
+
* @param {string|THREE.Color} [options.color] 萤火虫颜色,支持十六进制颜色值或THREE.Color对象,默认为0x0099aa
|
|
25
|
+
* @param {number} [options.size] 萤火虫大小,默认为1
|
|
26
|
+
* @param {number} [options.countFactor] 萤火虫数量因子,范围0~1,控制活跃粒子数量,默认为0.5
|
|
7
27
|
*/
|
|
8
28
|
constructor(options?: {
|
|
9
|
-
color?: string;
|
|
10
|
-
size?: number;
|
|
11
|
-
countFactor?: number;
|
|
29
|
+
color?: string | THREE.Color;
|
|
30
|
+
size?: number | undefined;
|
|
31
|
+
countFactor?: number | undefined;
|
|
12
32
|
});
|
|
13
33
|
/**
|
|
14
|
-
*
|
|
34
|
+
* 粒子数量的比例因子
|
|
15
35
|
* @private
|
|
16
36
|
*/
|
|
17
37
|
private _countFactor;
|
|
@@ -22,34 +42,58 @@ export class Fireflies {
|
|
|
22
42
|
/** @private */ private _system;
|
|
23
43
|
/** @private */ private _options;
|
|
24
44
|
/**
|
|
45
|
+
* 添加到引擎后的初始化
|
|
46
|
+
* @param {Engine} engine 引擎实例
|
|
25
47
|
* @internal
|
|
26
48
|
*/
|
|
27
|
-
afterAddToEngine(engine:
|
|
49
|
+
afterAddToEngine(engine: Engine): void;
|
|
28
50
|
/**
|
|
51
|
+
* 从引擎移除前的清理
|
|
29
52
|
* @internal
|
|
30
53
|
*/
|
|
31
54
|
beforeRemoveFromEngine(): void;
|
|
32
55
|
/**
|
|
56
|
+
* 为材质添加自发光属性
|
|
57
|
+
* @param {Object} material 材质对象
|
|
33
58
|
* @internal
|
|
34
59
|
*/
|
|
35
|
-
overrideMaterialWithEmissive(material:
|
|
60
|
+
overrideMaterialWithEmissive(material: Object): void;
|
|
36
61
|
/**
|
|
62
|
+
* 渲染前的处理函数,更新萤火虫位置跟随相机
|
|
63
|
+
* @param {Engine} engine 引擎实例
|
|
37
64
|
* @internal
|
|
38
65
|
*/
|
|
39
|
-
handleBeforeRender: (engine:
|
|
66
|
+
handleBeforeRender: (engine: Engine) => void;
|
|
40
67
|
/**
|
|
68
|
+
* 更新粒子系统
|
|
41
69
|
* @internal
|
|
42
70
|
*/
|
|
43
71
|
update: () => void;
|
|
44
72
|
/**
|
|
73
|
+
* 创建粒子纹理
|
|
74
|
+
* @returns {THREE.Texture} 粒子纹理
|
|
45
75
|
* @internal
|
|
46
76
|
*/
|
|
47
|
-
createSnow: () =>
|
|
77
|
+
createSnow: () => THREE.Texture;
|
|
48
78
|
/**
|
|
79
|
+
* 创建粒子发射器
|
|
80
|
+
* @returns {Emitter} 粒子发射器
|
|
49
81
|
* @internal
|
|
50
82
|
*/
|
|
51
|
-
createEmitter: () =>
|
|
83
|
+
createEmitter: () => Emitter;
|
|
84
|
+
/**
|
|
85
|
+
* 设置萤火虫数量因子
|
|
86
|
+
* @param {number} value 数量因子,范围0~1
|
|
87
|
+
*/
|
|
52
88
|
set countFactor(value: number);
|
|
89
|
+
/**
|
|
90
|
+
* 萤火虫数量因子
|
|
91
|
+
* @type {number}
|
|
92
|
+
*/
|
|
53
93
|
get countFactor(): number;
|
|
94
|
+
/**
|
|
95
|
+
* 释放资源
|
|
96
|
+
* 清理纹理和粒子系统
|
|
97
|
+
*/
|
|
54
98
|
dispose(): void;
|
|
55
99
|
}
|
|
@@ -1,3 +1,3 @@
|
|
|
1
1
|
export function getFontSize(ctx: any, padding: any, text: any, width: any, height: any, lineNum?: number, fontSize?: number): any;
|
|
2
2
|
export function createSprite(boxes: any, ctx: any, canvas: any, option?: {}): boolean;
|
|
3
|
-
export function url2canvas(url: string | object,
|
|
3
|
+
export function url2canvas(url: string | object, successCallback: Function, errorCallback: Function): void;
|
|
@@ -0,0 +1,166 @@
|
|
|
1
|
+
export namespace fenceConfig {
|
|
2
|
+
namespace curb {
|
|
3
|
+
let enabled: boolean;
|
|
4
|
+
let instances: {
|
|
5
|
+
subtype: string;
|
|
6
|
+
modelPath: string;
|
|
7
|
+
}[];
|
|
8
|
+
}
|
|
9
|
+
namespace otherfence {
|
|
10
|
+
let enabled_1: boolean;
|
|
11
|
+
export { enabled_1 as enabled };
|
|
12
|
+
let instances_1: {
|
|
13
|
+
subtype: string;
|
|
14
|
+
modelPath: string;
|
|
15
|
+
}[];
|
|
16
|
+
export { instances_1 as instances };
|
|
17
|
+
}
|
|
18
|
+
namespace jersyfence {
|
|
19
|
+
let enabled_2: boolean;
|
|
20
|
+
export { enabled_2 as enabled };
|
|
21
|
+
let instances_2: {
|
|
22
|
+
subtype: string;
|
|
23
|
+
modelPath: string;
|
|
24
|
+
}[];
|
|
25
|
+
export { instances_2 as instances };
|
|
26
|
+
}
|
|
27
|
+
namespace wbeamfence {
|
|
28
|
+
let enabled_3: boolean;
|
|
29
|
+
export { enabled_3 as enabled };
|
|
30
|
+
let instances_3: {
|
|
31
|
+
subtype: string;
|
|
32
|
+
modelPath: string;
|
|
33
|
+
}[];
|
|
34
|
+
export { instances_3 as instances };
|
|
35
|
+
}
|
|
36
|
+
namespace bollard {
|
|
37
|
+
let enabled_4: boolean;
|
|
38
|
+
export { enabled_4 as enabled };
|
|
39
|
+
let instances_4: {
|
|
40
|
+
subtype: string;
|
|
41
|
+
modelPath: string;
|
|
42
|
+
}[];
|
|
43
|
+
export { instances_4 as instances };
|
|
44
|
+
}
|
|
45
|
+
namespace postbeamfence {
|
|
46
|
+
let enabled_5: boolean;
|
|
47
|
+
export { enabled_5 as enabled };
|
|
48
|
+
let instances_5: {
|
|
49
|
+
subtype: string;
|
|
50
|
+
modelPath: string;
|
|
51
|
+
}[];
|
|
52
|
+
export { instances_5 as instances };
|
|
53
|
+
}
|
|
54
|
+
namespace trafficcone {
|
|
55
|
+
let enabled_6: boolean;
|
|
56
|
+
export { enabled_6 as enabled };
|
|
57
|
+
let instances_6: {
|
|
58
|
+
subtype: string;
|
|
59
|
+
modelPath: string;
|
|
60
|
+
}[];
|
|
61
|
+
export { instances_6 as instances };
|
|
62
|
+
}
|
|
63
|
+
namespace hedgehog {
|
|
64
|
+
let enabled_7: boolean;
|
|
65
|
+
export { enabled_7 as enabled };
|
|
66
|
+
let instances_7: {
|
|
67
|
+
subtype: string;
|
|
68
|
+
modelPath: string;
|
|
69
|
+
}[];
|
|
70
|
+
export { instances_7 as instances };
|
|
71
|
+
}
|
|
72
|
+
namespace concretebarrier {
|
|
73
|
+
let enabled_8: boolean;
|
|
74
|
+
export { enabled_8 as enabled };
|
|
75
|
+
let instances_8: {
|
|
76
|
+
subtype: string;
|
|
77
|
+
modelPath: string;
|
|
78
|
+
}[];
|
|
79
|
+
export { instances_8 as instances };
|
|
80
|
+
}
|
|
81
|
+
namespace soundbarrier {
|
|
82
|
+
let enabled_9: boolean;
|
|
83
|
+
export { enabled_9 as enabled };
|
|
84
|
+
let instances_9: {
|
|
85
|
+
subtype: string;
|
|
86
|
+
modelPath: string;
|
|
87
|
+
}[];
|
|
88
|
+
export { instances_9 as instances };
|
|
89
|
+
}
|
|
90
|
+
namespace sunshadepanel {
|
|
91
|
+
let enabled_10: boolean;
|
|
92
|
+
export { enabled_10 as enabled };
|
|
93
|
+
let instances_10: {
|
|
94
|
+
subtype: string;
|
|
95
|
+
modelPath: string;
|
|
96
|
+
}[];
|
|
97
|
+
export { instances_10 as instances };
|
|
98
|
+
}
|
|
99
|
+
namespace antiglaremesh {
|
|
100
|
+
let enabled_11: boolean;
|
|
101
|
+
export { enabled_11 as enabled };
|
|
102
|
+
let instances_11: {
|
|
103
|
+
subtype: string;
|
|
104
|
+
modelPath: string;
|
|
105
|
+
}[];
|
|
106
|
+
export { instances_11 as instances };
|
|
107
|
+
}
|
|
108
|
+
namespace debrismesh {
|
|
109
|
+
let enabled_12: boolean;
|
|
110
|
+
export { enabled_12 as enabled };
|
|
111
|
+
let instances_12: {
|
|
112
|
+
subtype: string;
|
|
113
|
+
modelPath: string;
|
|
114
|
+
}[];
|
|
115
|
+
export { instances_12 as instances };
|
|
116
|
+
}
|
|
117
|
+
namespace wall {
|
|
118
|
+
let enabled_13: boolean;
|
|
119
|
+
export { enabled_13 as enabled };
|
|
120
|
+
let instances_13: {
|
|
121
|
+
subtype: string;
|
|
122
|
+
modelPath: string;
|
|
123
|
+
}[];
|
|
124
|
+
export { instances_13 as instances };
|
|
125
|
+
}
|
|
126
|
+
namespace ditch {
|
|
127
|
+
let enabled_14: boolean;
|
|
128
|
+
export { enabled_14 as enabled };
|
|
129
|
+
let instances_14: {
|
|
130
|
+
subtype: string;
|
|
131
|
+
modelPath: string;
|
|
132
|
+
}[];
|
|
133
|
+
export { instances_14 as instances };
|
|
134
|
+
}
|
|
135
|
+
}
|
|
136
|
+
export namespace bridgeConfig {
|
|
137
|
+
namespace bridge {
|
|
138
|
+
let enabled_15: boolean;
|
|
139
|
+
export { enabled_15 as enabled };
|
|
140
|
+
let instances_15: {
|
|
141
|
+
subtype: string;
|
|
142
|
+
modelPath: string;
|
|
143
|
+
}[];
|
|
144
|
+
export { instances_15 as instances };
|
|
145
|
+
}
|
|
146
|
+
namespace culvert {
|
|
147
|
+
let enabled_16: boolean;
|
|
148
|
+
export { enabled_16 as enabled };
|
|
149
|
+
let instances_16: {
|
|
150
|
+
subtype: string;
|
|
151
|
+
modelPath: string;
|
|
152
|
+
}[];
|
|
153
|
+
export { instances_16 as instances };
|
|
154
|
+
}
|
|
155
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namespace slope {
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modelPath: string;
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}[];
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deleteCamera(): void;
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getCamera(): any;
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handleBeforeRender: (engine: any) => void;
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private _updateDelayTimerHander;
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/** @private */
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private _configVersion;
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/**
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/**
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* 由于可能有在地形上种树的情况,所以这个配置不放在HDMap3DTiles中,这样地形用Default3DTiles的时候也能配置显示种树
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* @private
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* */
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private _config;
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/** @private */
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instances: {
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subtype:
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subtype: string;
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diffuseTexture: string;
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normalDepthTexture: string;
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ormTexture: string;
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imposterScale: number;
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uvOffset: number;
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}[];
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};
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});
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@@ -49,10 +54,12 @@ export class TileInstancedElementManager {
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isBox: boolean;
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scaleByZ: boolean;
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instances: {
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subtype:
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subtype: string;
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diffuseTexture: string;
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ormTexture: string;
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imposterScale: number;
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uvOffset: number;
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}[];
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};
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};
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@@ -77,6 +77,8 @@ export class DataSource {
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private _queuedData;
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/** @private 是否自动生成曲线数据,只有在线数据的时候会生效 */
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/** @private 过滤器 */
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private _filter;
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id?: string | undefined;
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@@ -391,6 +393,11 @@ export class DataSource {
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* ```
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*/
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clear(): void;
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/**
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* 设置过滤器,过滤器返回false的数据不会被添加到数据源中
|
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* @param {Function} filter 过滤器
|
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+
*/
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setFilter(filter: Function): void;
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/**
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* 清空数据后的回调函数,子类可覆盖此方法
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* @internal
|
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@@ -120,6 +120,21 @@ export class RenderingCollision {
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* @internal
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*/
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+
_getScreenPosition(position: any, matrix: any, width: any, height: any): any[];
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_computeCharBoundingBoxes(chars: any, pixelSize: any, rotationMatrix: any, basePosition: any, camera: any, cameraOffset: any, matrix4: any, margin: any, tolerance: any, containerWidth: any, containerHeight: any): {
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}[];
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_computeObjectBoundingBox(result: any, px: any, py: any, margin: any, tolerance: any): {
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maxY: any;
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} | null;
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_insertAndCheckCollision(tree: any, boxes: any): boolean;
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|
+
_updateCollisionDataForObjects(objectDataMap: any): void;
|
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|
/**
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|
* 碰撞方块的外边距,主要影响碰撞体积
|
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|
* @param {Array<number> | number} value x轴与y轴的边距
|
|
@@ -1,14 +1,94 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* 动画模型,支持GLTF/GLB等格式的骨骼动画播放与控制。
|
|
3
|
+
* 继承自 {@link SimpleModel},可用于加载带有动画的3D模型,并提供动画的播放、停止、速度、循环等控制接口。
|
|
4
|
+
*
|
|
5
|
+
* @category Model
|
|
6
|
+
* @example
|
|
7
|
+
* ```javascript
|
|
8
|
+
* // 加载带动画的模型
|
|
9
|
+
* let model = engine.add(new mapvthree.AnimationModel({
|
|
10
|
+
* url: 'assets/models/animated.glb',
|
|
11
|
+
* autoPlay: true
|
|
12
|
+
* }));
|
|
13
|
+
* // 播放第1个动画
|
|
14
|
+
* model.play(0);
|
|
15
|
+
* // 停止所有动画
|
|
16
|
+
* model.stopAll();
|
|
17
|
+
* // 设置动画速度为2倍
|
|
18
|
+
* model.setSpeed(2);
|
|
19
|
+
* ```
|
|
20
|
+
*/
|
|
1
21
|
export class AnimationModel extends SimpleModel {
|
|
2
|
-
|
|
3
|
-
|
|
22
|
+
/**
|
|
23
|
+
* 构造函数
|
|
24
|
+
* @param {Object} params 配置参数,参考SimpleModel
|
|
25
|
+
*/
|
|
26
|
+
constructor(params: Object);
|
|
27
|
+
/**
|
|
28
|
+
* 初始化动画数据,内部方法
|
|
29
|
+
* @param {Object} gltf GLTF加载结果
|
|
30
|
+
* @param {Object3D} model 模型对象
|
|
31
|
+
* @internal
|
|
32
|
+
*/
|
|
33
|
+
_updateData(gltf: Object, model: Object3D): void;
|
|
4
34
|
animations: any;
|
|
5
35
|
mixer: any;
|
|
6
36
|
animationActions: any;
|
|
7
|
-
|
|
8
|
-
|
|
37
|
+
/**
|
|
38
|
+
* 播放指定索引的动画
|
|
39
|
+
* @param {number} [actionIndex=0] 动画索引,默认播放第一个
|
|
40
|
+
* @example
|
|
41
|
+
* ```javascript
|
|
42
|
+
* model.play(1); // 播放第2个动画
|
|
43
|
+
* ```
|
|
44
|
+
*/
|
|
45
|
+
play(actionIndex?: number): void;
|
|
46
|
+
/**
|
|
47
|
+
* 停止指定索引的动画
|
|
48
|
+
* @param {number} [actionIndex=0] 动画索引,默认停止第一个
|
|
49
|
+
* @example
|
|
50
|
+
* ```javascript
|
|
51
|
+
* model.stop(0); // 停止第1个动画
|
|
52
|
+
* ```
|
|
53
|
+
*/
|
|
54
|
+
stop(actionIndex?: number): void;
|
|
55
|
+
/**
|
|
56
|
+
* 播放所有动画
|
|
57
|
+
* @example
|
|
58
|
+
* ```javascript
|
|
59
|
+
* model.playAll();
|
|
60
|
+
* ```
|
|
61
|
+
*/
|
|
9
62
|
playAll(): void;
|
|
63
|
+
/**
|
|
64
|
+
* 停止所有动画
|
|
65
|
+
* @example
|
|
66
|
+
* ```javascript
|
|
67
|
+
* model.stopAll();
|
|
68
|
+
* ```
|
|
69
|
+
*/
|
|
10
70
|
stopAll(): void;
|
|
11
|
-
|
|
12
|
-
|
|
71
|
+
/**
|
|
72
|
+
* 设置动画播放速度
|
|
73
|
+
* @param {number} speed 播放速度,1为正常速度
|
|
74
|
+
* @param {number} [actionIndex] 动画索引,若不传则设置所有动画
|
|
75
|
+
* @example
|
|
76
|
+
* ```javascript
|
|
77
|
+
* model.setSpeed(2); // 所有动画2倍速
|
|
78
|
+
* model.setSpeed(0.5, 0); // 第1个动画0.5倍速
|
|
79
|
+
* ```
|
|
80
|
+
*/
|
|
81
|
+
setSpeed(speed: number, actionIndex?: number): void;
|
|
82
|
+
/**
|
|
83
|
+
* 设置动画循环模式
|
|
84
|
+
* @param {boolean} loop 是否循环,true为循环,false为只播放一次
|
|
85
|
+
* @param {number} [actionIndex] 动画索引,若不传则设置所有动画
|
|
86
|
+
* @example
|
|
87
|
+
* ```javascript
|
|
88
|
+
* model.setLoop(true); // 所有动画循环
|
|
89
|
+
* model.setLoop(false, 0); // 第1个动画只播放一次
|
|
90
|
+
* ```
|
|
91
|
+
*/
|
|
92
|
+
setLoop(loop: boolean, actionIndex?: number): void;
|
|
13
93
|
}
|
|
14
94
|
import { SimpleModel } from './SimpleModel';
|
|
@@ -65,6 +65,98 @@ export class DynamicWeather {
|
|
|
65
65
|
private _inTransition;
|
|
66
66
|
/** @private */
|
|
67
67
|
private _modifyCount;
|
|
68
|
+
_lightConfig: {
|
|
69
|
+
DefaultSky: {
|
|
70
|
+
clear: {
|
|
71
|
+
sunLightIntensity: number;
|
|
72
|
+
skyLightIntensity: number;
|
|
73
|
+
};
|
|
74
|
+
partlyCloudy: {
|
|
75
|
+
sunLightIntensity: number;
|
|
76
|
+
skyLightIntensity: number;
|
|
77
|
+
};
|
|
78
|
+
cloudy: {
|
|
79
|
+
sunLightIntensity: number;
|
|
80
|
+
skyLightIntensity: number;
|
|
81
|
+
};
|
|
82
|
+
overcast: {
|
|
83
|
+
sunLightIntensity: number;
|
|
84
|
+
skyLightIntensity: number;
|
|
85
|
+
};
|
|
86
|
+
foggy: {
|
|
87
|
+
sunLightIntensity: number;
|
|
88
|
+
skyLightIntensity: number;
|
|
89
|
+
};
|
|
90
|
+
rainy: {
|
|
91
|
+
sunLightIntensity: number;
|
|
92
|
+
skyLightIntensity: number;
|
|
93
|
+
};
|
|
94
|
+
snowy: {
|
|
95
|
+
sunLightIntensity: number;
|
|
96
|
+
skyLightIntensity: number;
|
|
97
|
+
};
|
|
98
|
+
};
|
|
99
|
+
DynamicSky: {
|
|
100
|
+
clear: {
|
|
101
|
+
sunLightIntensity: number;
|
|
102
|
+
skyLightIntensity: number;
|
|
103
|
+
};
|
|
104
|
+
partlyCloudy: {
|
|
105
|
+
sunLightIntensity: number;
|
|
106
|
+
skyLightIntensity: number;
|
|
107
|
+
};
|
|
108
|
+
cloudy: {
|
|
109
|
+
sunLightIntensity: number;
|
|
110
|
+
skyLightIntensity: number;
|
|
111
|
+
};
|
|
112
|
+
overcast: {
|
|
113
|
+
sunLightIntensity: number;
|
|
114
|
+
skyLightIntensity: number;
|
|
115
|
+
};
|
|
116
|
+
foggy: {
|
|
117
|
+
sunLightIntensity: number;
|
|
118
|
+
skyLightIntensity: number;
|
|
119
|
+
};
|
|
120
|
+
rainy: {
|
|
121
|
+
sunLightIntensity: number;
|
|
122
|
+
skyLightIntensity: number;
|
|
123
|
+
};
|
|
124
|
+
snowy: {
|
|
125
|
+
sunLightIntensity: number;
|
|
126
|
+
skyLightIntensity: number;
|
|
127
|
+
};
|
|
128
|
+
};
|
|
129
|
+
EmptySky: {
|
|
130
|
+
clear: {
|
|
131
|
+
sunLightIntensity: number;
|
|
132
|
+
skyLightIntensity: number;
|
|
133
|
+
};
|
|
134
|
+
partlyCloudy: {
|
|
135
|
+
sunLightIntensity: number;
|
|
136
|
+
skyLightIntensity: number;
|
|
137
|
+
};
|
|
138
|
+
cloudy: {
|
|
139
|
+
sunLightIntensity: number;
|
|
140
|
+
skyLightIntensity: number;
|
|
141
|
+
};
|
|
142
|
+
overcast: {
|
|
143
|
+
sunLightIntensity: number;
|
|
144
|
+
skyLightIntensity: number;
|
|
145
|
+
};
|
|
146
|
+
foggy: {
|
|
147
|
+
sunLightIntensity: number;
|
|
148
|
+
skyLightIntensity: number;
|
|
149
|
+
};
|
|
150
|
+
rainy: {
|
|
151
|
+
sunLightIntensity: number;
|
|
152
|
+
skyLightIntensity: number;
|
|
153
|
+
};
|
|
154
|
+
snowy: {
|
|
155
|
+
sunLightIntensity: number;
|
|
156
|
+
skyLightIntensity: number;
|
|
157
|
+
};
|
|
158
|
+
};
|
|
159
|
+
};
|
|
68
160
|
/**
|
|
69
161
|
* 设置天气类型
|
|
70
162
|
* @type {string}
|