@baidumap/mapv-three 1.0.0 → 1.1.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +11 -8
- package/dist/assets/images/fallbackIcon.png +0 -0
- package/dist/assets/images/marker_red.png +0 -0
- package/dist/assets/map/style/default.json +1 -1
- package/dist/assets/map/style/yanmou.json +1 -1
- package/dist/assets/models/effect/diamond.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_18_0_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_18_0_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_18_1_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_18_1_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_19_0_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_19_0_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_19_1_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_19_1_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_201_0_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_201_0_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_201_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_201_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_201_3.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_201_4.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_202_0_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_202_0_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_202_1_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_202_1_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_202_2_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_202_2_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_202_3_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_202_3_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_202_4_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_202_4_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_202_5_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_202_5_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_202_6.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_203_0.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_203_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_203_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_203_3.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_204_0_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_204_0_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_204_1_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_204_1_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_204_2_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_204_2_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_205_0.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_206_0.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_206_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_206_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_2_0_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_2_0_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_2_1_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_2_1_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_2_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_2_3_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_2_3_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_2_4.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_2_5_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_2_5_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_3_0.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_3_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_3_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_3_3.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_3_4.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_7_0.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_7_1_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_7_1_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_7_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_7_3_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_7_3_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_7_4_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_7_4_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_7_5_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_7_5_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_8_0.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_1_8_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_2_1_0.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_2_1_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_3_5_0.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_3_5_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_4_11_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_4_11_2_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_4_11_2_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_4_11_3_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_4_11_3_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_4_11_4.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_4_11_5.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_4_11_6.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_4_11_7.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_4_11_8.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_4_11_9.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_4_15_1.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_4_15_2.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_4_15_3.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_4_15_4.glb +0 -0
- package/dist/assets/models/hdmap/v2/BOU_4_15_5.glb +0 -0
- package/dist/assets/models/hdmap/v2//345/256/275/346/241/245/345/242/251_/346/237/261/345/255/220.glb +0 -0
- package/dist/assets/models/hdmap/v2//345/256/275/346/241/245/345/242/251_/351/241/266.glb +0 -0
- package/dist/assets/models/hdmap/v2//347/252/204/346/241/245/345/242/251_/346/237/261/345/255/220.glb +0 -0
- package/dist/assets/models/hdmap/v2//347/252/204/346/241/245/345/242/251_/351/241/266.glb +0 -0
- package/dist/assets/textures/hdmap/v2/T_embankment_brick_albedo.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_embankment_brick_normal.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_embankment_brick_rso.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_embankment_frame_albedo.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_embankment_frame_normal.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_embankment_frame_rso.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_embankment_plant_albedo.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_embankment_plant_normal.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_embankment_plant_rso.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_embankment_stone_albedo.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_embankment_stone_normal.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_embankment_stone_rso.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_expansion_comb_albedo.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_expansion_comb_normal.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_expansion_comb_rso.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_green_albedo.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_green_normal.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_road_1_Alpha.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_road_1_ORD.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_road_1_albedo.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_road_1_normal.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_road_2_Alpha.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_road_2_ORD.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_road_2_albedo.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_road_2_normal.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_road_3_ORD.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_road_3_albedo.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_road_3_normal.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_road_block_albedo.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_road_block_normal.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_road_block_rso.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_road_concrete_albedo.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_road_concrete_normal.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_road_concrete_rso.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_road_gravel_albedo.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_road_gravel_normal.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_road_gravel_rso.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_slopewall_brick_albedo.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_slopewall_brick_normal.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_slopewall_brick_rso.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_slopewall_frame_albedo.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_slopewall_frame_normal.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_slopewall_frame_rso.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_slopewall_plant_albedo.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_slopewall_plant_normal.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_slopewall_plant_rso.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_slopewall_stone_albedo.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_slopewall_stone_normal.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_slopewall_stone_rso.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_slopwall_frame_multi_albedo.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_slopwall_frame_multi_normal.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_slopwall_frame_multi_rso.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_wall_retaining_bold_albedo.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_wall_retaining_bold_normal.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/T_wall_retaining_bold_rso.PNG +0 -0
- package/dist/assets/textures/hdmap/v2/green_RSO.PNG +0 -0
- package/dist/assets/textures/hdmap/v2//345/217/215/345/205/211/346/274/206/350/255/246/345/221/212/351/235/242.PNG +0 -0
- package/dist/assets/textures/hdmap/v2//345/217/215/345/205/211/346/274/206/350/255/246/345/221/212/351/235/242_RSO.PNG +0 -0
- package/dist/assets/textures/hdmap/v2//345/217/215/345/205/211/346/274/206/350/255/246/345/221/212/351/235/242_normal.PNG +0 -0
- package/dist/assets/textures/imposter/tree1/base.webp +0 -0
- package/dist/assets/textures/imposter/tree1/norm_depth.webp +0 -0
- package/dist/assets/textures/imposter/tree1/orm.webp +0 -0
- package/dist/assets/textures/imposter/tree2/base.webp +0 -0
- package/dist/assets/textures/imposter/tree2/norm_depth.webp +0 -0
- package/dist/assets/textures/imposter/tree2/orm.webp +0 -0
- package/dist/assets/textures/imposter/tree3/base.webp +0 -0
- package/dist/assets/textures/imposter/tree3/norm_depth.webp +0 -0
- package/dist/assets/textures/imposter/tree3/orm.webp +0 -0
- package/dist/assets/textures/realistic/TexturesCom_Road_Bitumen_albedo.jpg +0 -0
- package/dist/assets/textures/realistic/TexturesCom_Road_Bitumen_ao.jpg +0 -0
- package/dist/assets/textures/realistic/TexturesCom_Road_Bitumen_height.jpg +0 -0
- package/dist/assets/textures/realistic/TexturesCom_Road_Bitumen_normal.jpg +0 -0
- package/dist/assets/textures/realistic/TexturesCom_Road_Bitumen_roughness.jpg +0 -0
- package/dist/assets/textures/water/foam_noise.webp +0 -0
- package/dist/devtool/panel.js +51 -14
- package/dist/mapvthree.module.js +41597 -30647
- package/dist/mapvthree.umd.js +15 -5
- package/dist/types/Internal.d.ts +2 -0
- package/dist/types/addons/traffic/handler/ModelCreator.d.ts +0 -1
- package/dist/types/index.d.ts +7 -5
- package/dist/types/index.open.d.ts +11 -1
- package/dist/types/threejs/controls/DraggingMovementAggregator.d.ts +23 -0
- package/dist/types/threejs/controls/MapControl3D.d.ts +27 -1
- package/dist/types/threejs/geometries/line/FatLineGeometry.d.ts +9 -0
- package/dist/types/threejs/geometries/line/PolylineGeometry.d.ts +1 -0
- package/dist/types/threejs/geometries/sphere/BasePillarGeometry.d.ts +1 -2
- package/dist/types/threejs/loaders/gltf/metadata/PropertyTable.d.ts +1 -1
- package/dist/types/threejs/materials/effects/ScanMaterial.d.ts +69 -58
- package/dist/types/threejs/materials/effects/TwinkleMaterial.d.ts +56 -43
- package/dist/types/threejs/materials/effects/WindowMaterial.d.ts +37 -26
- package/dist/types/threejs/materials/heatmap/Heatmap3D.d.ts +2 -0
- package/dist/types/threejs/materials/natural/WaterMaterial.d.ts +204 -9
- package/dist/types/threejs/materials/point/Ballon.d.ts +1 -0
- package/dist/types/threejs/materials/point/Icon.d.ts +4 -0
- package/dist/types/threejs/materials/point/OctahedralImpostor.d.ts +9 -0
- package/dist/types/threejs/materials/polygon/PolygonMaterial.d.ts +2 -0
- package/dist/types/threejs/materials/sphere/GridMaterial.d.ts +6 -1
- package/dist/types/threejs/objects/GeoInstancedMesh.d.ts +4 -3
- package/dist/types/threejs/objects/GeoObject.d.ts +24 -0
- package/dist/types/threejs/objects/ThreeObject.d.ts +4 -2
- package/dist/types/threejs/objects/element/OctahedralImpostor.d.ts +101 -0
- package/dist/types/threejs/objects/element/TileTrafficLight.d.ts +2 -0
- package/dist/types/threejs/objects/heatmap/Heatmap3D.d.ts +43 -23
- package/dist/types/threejs/objects/instance/InstancedModel.d.ts +2 -0
- package/dist/types/threejs/objects/line/FatLine.d.ts +3 -242
- package/dist/types/threejs/objects/line/FatLineInternal.d.ts +246 -0
- package/dist/types/threejs/objects/line/Polyline.d.ts +53 -76
- package/dist/types/threejs/objects/line/PolylineInternal.d.ts +85 -0
- package/dist/types/threejs/objects/line/SimpleLine.d.ts +1 -1
- package/dist/types/threejs/objects/line/TrafficLink.d.ts +2 -2
- package/dist/types/threejs/objects/natural/BillboardTree.d.ts +1 -0
- package/dist/types/threejs/objects/point/ActiveMesh.d.ts +0 -1
- package/dist/types/threejs/objects/point/BallonPoint.d.ts +54 -7
- package/dist/types/threejs/objects/point/BubblePoint.d.ts +11 -5
- package/dist/types/threejs/objects/point/Circle.d.ts +0 -9
- package/dist/types/threejs/objects/point/{DomPoint.d.ts → DOMPoint.d.ts} +6 -6
- package/dist/types/threejs/objects/point/EffectModelPoint.d.ts +49 -27
- package/dist/types/threejs/objects/point/EffectPoint.d.ts +57 -0
- package/dist/types/threejs/objects/point/FanPoint.d.ts +4 -2
- package/dist/types/threejs/objects/point/GeoInstancedPointMesh.d.ts +10 -0
- package/dist/types/threejs/objects/point/Icon.d.ts +1 -1
- package/dist/types/threejs/objects/point/Label.d.ts +134 -30
- package/dist/types/threejs/objects/point/ShapePoint.d.ts +0 -1
- package/dist/types/threejs/objects/point/Spark.d.ts +37 -38
- package/dist/types/threejs/objects/point/TwinLabel.d.ts +8 -3
- package/dist/types/threejs/objects/point/label/GeometryBufferBuilder.d.ts +41 -0
- package/dist/types/threejs/objects/point/label/TextBoxCalculator.d.ts +38 -0
- package/dist/types/threejs/objects/polygon/Polygon.d.ts +6 -3
- package/dist/types/threejs/objects/sphere/Cone.d.ts +3 -62
- package/dist/types/threejs/objects/sphere/ConeInternal.d.ts +63 -0
- package/dist/types/threejs/objects/sphere/Grid.d.ts +3 -2
- package/dist/types/threejs/objects/sphere/Pillar.d.ts +51 -20
- package/dist/types/threejs/objects/sphere/PillarInternal.d.ts +24 -0
- package/dist/types/threejs/particles/Fireflies.d.ts +57 -13
- package/dist/types/threejs/utils/sprite.d.ts +1 -1
- package/dist/types/threemap/3dtiles/HDMap/instanceConfig.d.ts +166 -0
- package/dist/types/threemap/3dtiles/cesium/Cesium3DTileset.d.ts +3 -2
- package/dist/types/threemap/3dtiles/elements/TileInstancedElementManager.d.ts +16 -9
- package/dist/types/threemap/3dtiles/materials/HDMap3DTilesMaterialManagerV2.d.ts +8 -0
- package/dist/types/threemap/controls/editors/CircleEditor.d.ts +0 -9
- package/dist/types/threemap/controls/editors/Editor.d.ts +26 -6
- package/dist/types/threemap/controls/editors/EditorManager.d.ts +158 -0
- package/dist/types/threemap/controls/editors/PointEditor.d.ts +0 -13
- package/dist/types/threemap/controls/editors/PolygonEditor.d.ts +3 -10
- package/dist/types/threemap/controls/editors/RectEditor.d.ts +0 -9
- package/dist/types/threemap/controls/editors/SplineEditor.d.ts +0 -10
- package/dist/types/threemap/controls/measure/AreaMeasure.d.ts +1 -1
- package/dist/types/threemap/controls/measure/LengthMeasure.d.ts +1 -1
- package/dist/types/threemap/controls/measure/PointMeasure.d.ts +3 -3
- package/dist/types/threemap/controls/measure/SlopeMeasure.d.ts +3 -3
- package/dist/types/threemap/dataSource/DataSource.d.ts +7 -8
- package/dist/types/threemap/engine/Rendering.d.ts +2 -0
- package/dist/types/threemap/engine/rendering/Collision.d.ts +15 -0
- package/dist/types/threemap/engine/rendering/features/Shadow.d.ts +10 -8
- package/dist/types/threemap/engine/rendering/features/shadow/CSMShadow.d.ts +2 -1
- package/dist/types/threemap/engine/rendering/features/shadow/DefaultShadow.d.ts +7 -1
- package/dist/types/threemap/engine/rendering/features/shadow/ShadowFrustum.d.ts +2 -2
- package/dist/types/threemap/engine/rendering/postprocessing/OpaqueCopyPass.d.ts +17 -0
- package/dist/types/threemap/engine/rendering/postprocessing/OpaquePostprocessings.d.ts +7 -0
- package/dist/types/threemap/mapView/baidu/MapStyleHelper.d.ts +11 -0
- package/dist/types/threemap/mapView/baidu/SignCompile.d.ts +1 -0
- package/dist/types/threemap/mapView/map/MapView.d.ts +5 -0
- package/dist/types/threemap/mapView/surface/MapSurface.d.ts +2 -0
- package/dist/types/threemap/mapView/tileProvider/AsyncDataTileLoader.d.ts +2 -0
- package/dist/types/threemap/mapView/tileProvider/TileProvider.d.ts +5 -0
- package/dist/types/threemap/mapView/tileProvider/vector/BaiduVectorTileProvider.d.ts +18 -2
- package/dist/types/threemap/mapView/tileProvider/vector/HDTrafficTileProvider.d.ts +7 -2
- package/dist/types/threemap/model/AnimationModel.d.ts +86 -6
- package/dist/types/threemap/natural/DynamicWeather.d.ts +92 -0
- package/dist/types/threemap/natural/EmptySky.d.ts +1 -0
- package/dist/types/threemap/natural/StaticSky.d.ts +32 -5
- package/dist/types/threemap/projections/EqualEarthProjection.d.ts +26 -6
- package/dist/types/threemap/projections/ScreenPixelProjection.d.ts +26 -7
- package/dist/types/threemap/projections/UTMProjection.d.ts +66 -15
- package/dist/types/util/WorkerTaskScheduler.d.ts +1 -0
- package/dist/types/util/gradientMap.d.ts +9 -0
- package/dist/types/util/graphics/bezier.d.ts +8 -1
- package/dist/types/util/object.d.ts +4 -0
- package/package.json +2 -1
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/**
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* 水体材质,用于模拟真实的水面效果。
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*
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* 支持水下折射、岸边泡沫、菲涅耳反射、水体深度渐变、焦散等复杂水面光照效果。
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*
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* @category Materials
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* @example
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* ```javascript
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* const waterMaterial = new mapvthree.WaterMaterial({
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* waterColor: [0.1, 0.3, 0.8],
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* foamSpeed: 0.05,
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* depthSoftness: 5,
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* });
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* ```
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*/
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export class WaterMaterial extends CommonShaderMaterial {
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/**
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* 构造函数
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* @param {Object} parameters 材质参数
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* @param {Array<number>} [parameters.waterColor] 水体的主颜色(深水区域颜色),默认为[1/255, 46/255, 120/255]
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* @param {number} [parameters.foamSpeed] 泡沫流动速度,默认为0.050
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* @param {number} [parameters.offsetScale] 波浪扰动高度偏移,默认为1
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* @param {number} [parameters.depthSoftness] 水深渐变过渡,默认为5
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* @param {number} [parameters.foamDepthSoftness] 泡沫在水深维度上的衰减程度,默认为1
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* @param {number} [parameters.foamSoftness] 泡沫边缘模糊程度,默认为3
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* @param {number} [parameters.foamScale] 泡沫贴图缩放比例,默认为100
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* @param {number} [parameters.crestFoam] 波峰泡沫判断阈值,范围0-1,默认为0.70
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* @param {Array<number>} [parameters.crestFoamColor] 波峰泡沫颜色,默认为[0.3, 0.3, 0.6]
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* @param {number} [parameters.specularStrength] 高光闪耀强度,默认为1.5
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* @param {number} [parameters.uvScale] UV缩放比例,默认为1000.0
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* @param {boolean} [parameters.useEnvMap] 是否使用环境贴图,默认为true
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* @param {number} [parameters.timeScaleFactor] 时间缩放因子,默认为0.001
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*/
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constructor(parameters?: {
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waterColor?: number[] | undefined;
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foamSpeed?: number | undefined;
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offsetScale?: number | undefined;
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depthSoftness?: number | undefined;
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foamDepthSoftness?: number | undefined;
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foamSoftness?: number | undefined;
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foamScale?: number | undefined;
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crestFoam?: number | undefined;
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crestFoamColor?: number[] | undefined;
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specularStrength?: number | undefined;
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uvScale?: number | undefined;
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useEnvMap?: boolean | undefined;
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timeScaleFactor?: number | undefined;
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});
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/** @private */ private _timeScaleFactor;
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/** @private */ private _style;
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/** @private */ private _useEnvMap;
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/** @private */ private _waterColor;
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/** @private */ private _foamSpeed;
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/** @private */ private _offsetScale;
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/** @private */ private _depthSoftness;
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/** @private */ private _foamDepthSoftness;
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/** @private */ private _foamSoftness;
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/** @private */ private _foamScale;
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/** @private */ private _crestFoam;
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/** @private */ private _crestFoamColor;
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/** @private */ private _specularStrength;
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/** @private */ private _uvScale;
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type: string;
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vertexShader: any;
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fragmentShader: any;
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isWaterMaterial: boolean;
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lights: boolean;
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transparent: boolean;
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fog: boolean;
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/**
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* 设置水系样式,默认为lake
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* @param {'river'|'lake'|'ocean'} style 样式名称,只接受'river', 'lake', 'ocean'
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*/
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set style(style: "river" | "lake" | "ocean");
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/**
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* 水体样式
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* @type {string}
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*/
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get style(): string;
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/**
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* 设置水体的主颜色(深水区域颜色)
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* @param {Array<number>} value RGB颜色数组,范围0-1
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*/
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set waterColor(value: Array<number>);
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/**
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* 水体的主颜色(深水区域颜色)
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* @type {Array<number>}
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*/
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get waterColor(): Array<number>;
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/**
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* 设置泡沫的流动速度
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* @param {number} value 泡沫流动速度
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*/
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set foamSpeed(value: number);
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/**
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* 控制泡沫的流动速度(用于 `tFoamNoise` 采样偏移)
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* @type {number}
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*/
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get foamSpeed(): number;
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/**
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* 设置波浪扰动高度偏移
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* @param {number} value 波浪扰动高度偏移
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*/
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set offsetScale(value: number);
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/**
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* 控制波浪扰动高度偏移,默认为1
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* @type {number}
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*/
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get offsetScale(): number;
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/**
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* 设置水深渐变过渡
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* @param {number} value 水深渐变过渡值
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*/
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set depthSoftness(value: number);
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/**
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* 控制水深渐变过渡,默认为5
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* @type {number}
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*/
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get depthSoftness(): number;
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/**
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* 设置泡沫在水深维度上的衰减程度
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* @param {number} value 泡沫深度衰减值
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*/
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set foamDepthSoftness(value: number);
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/**
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* 控制泡沫在水深维度上的衰减程度,泡沫从深度为0到foamDepthSoftness范围衰减,默认为1
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* @type {number}
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*/
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get foamDepthSoftness(): number;
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/**
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* 设置泡沫边缘模糊的程度
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* @param {number} value 泡沫边缘模糊值
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*/
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set foamSoftness(value: number);
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/**
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* 控制泡沫边缘模糊的程度
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* @type {number}
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*/
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get foamSoftness(): number;
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/**
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* 设置泡沫贴图缩放比例
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* @param {number} value 泡沫贴图缩放比例
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*/
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set foamScale(value: number);
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/**
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* 控制泡沫贴图缩放比例,默认为100
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* @type {number}
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*/
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get foamScale(): number;
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/**
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* 设置波峰泡沫的判断阈值
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* @param {number} value 波峰泡沫阈值,范围0-1
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*/
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set crestFoam(value: number);
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/**
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* 控制波峰泡沫的判断阈值,1最大,默认0.7
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* @type {number}
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*/
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get crestFoam(): number;
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/**
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* 设置波峰泡沫颜色
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* @param {Array<number>} value RGB颜色数组,范围0-1
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*/
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set crestFoamColor(value: Array<number>);
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/**
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* 波峰泡沫颜色
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* @type {Array<number>}
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*/
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get crestFoamColor(): Array<number>;
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/**
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* 设置高光闪耀强度
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* @param {number} value 高光强度值
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*/
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set specularStrength(value: number);
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/**
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* 高光闪耀强度
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* @type {number}
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*/
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get specularStrength(): number;
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/**
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* 设置UV缩放比例
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* @param {number} value UV缩放比例
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*/
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set uvScale(value: number);
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/**
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* UV缩放比例
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* @type {number}
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*/
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get uvScale(): number;
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defines: {
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CUBEUV_TEXEL_WIDTH: number;
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CUBEUV_TEXEL_HEIGHT: number;
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CUBEUV_MAX_MIP: string;
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};
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/**
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*
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* @param {
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* 渲染前的处理函数,更新相机和渲染状态相关的uniforms
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* @param {Engine} engine 引擎实例
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* @param {Scene} scene 场景对象
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* @param {Camera} camera 相机对象
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* @param {Object} renderState 渲染状态
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* @protected
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*/
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protected onBeforeSceneRender(engine: Engine, scene: Scene, camera: Camera, renderState: Object): void;
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/**
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* 设置是否使用环境贴图
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* @param {boolean} value 是否启用环境贴图
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*/
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set style(style: "river" | "lake" | "ocean");
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get style(): "river" | "lake" | "ocean";
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/** @protected */
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protected onBeforeSceneRender(engine: any, scene: any, camera: any, renderState: any): void;
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set useEnvMap(value: boolean);
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/**
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* 是否使用环境贴图
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* @type {boolean}
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*/
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get useEnvMap(): boolean;
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/**
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* 设置时间缩放因子
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* @param {number} value 时间缩放因子
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*/
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set timeScaleFactor(value: number);
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/**
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* 时间缩放因子
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* @type {number}
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*/
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get timeScaleFactor(): number;
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normalMap: any;
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/**
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* 释放资源
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* 清理所有纹理和缓存
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*/
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dispose(): void;
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}
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import { CommonShaderMaterial } from '../CommonShaderMaterial';
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@@ -3,6 +3,10 @@ export class IconMaterial extends CommonShaderMaterial {
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vertexShader: any;
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fragmentShader: any;
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isIconMaterial: boolean;
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transparent: boolean;
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_fallback: string;
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set fallback(value: string);
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get fallback(): string;
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dispose(): void;
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}
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import { CommonShaderMaterial } from '../CommonShaderMaterial';
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@@ -8,6 +8,8 @@ export class PolygonMaterial extends CommonShaderMaterial {
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mapSrc: any;
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emissiveEnabled: boolean;
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emissive: number[];
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set backgroundColor(value: any);
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get backgroundColor(): any;
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dispose(): void;
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}
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import { CommonShaderMaterial } from '../CommonShaderMaterial';
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@@ -1,9 +1,14 @@
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export class GridMaterial extends InstancedEffectPointMaterial {
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name: string;
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isGridMaterial: boolean;
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createGradientMap(): void;
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_cachedGradientMap: any;
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updateGradientMap(): void;
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vertexShader: any;
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fragmentShader: any;
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side: any;
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transparent: boolean;
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_multiColor: any[];
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set multiColor(value: any[]);
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get multiColor(): any[];
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}
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import { InstancedEffectPointMaterial } from '../point/EffectPoint';
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@@ -18,7 +18,7 @@ export class GeoInstancedMesh extends GeoObject {
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* @param {BufferGeometry} geometry 一个BufferGeometry实例
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* @param {Material} material 一个Material实例
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*/
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-
constructor(geometry: BufferGeometry, material: Material);
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constructor(geometry: BufferGeometry, material: Material, parameters: any);
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/** @protected */ protected type: string;
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/** @protected */ protected isMesh: boolean;
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/** @protected */ protected isInstancedMesh: boolean;
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@@ -35,7 +35,6 @@ export class GeoInstancedMesh extends GeoObject {
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isEventEntitySupported: boolean;
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boundingBox: null;
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boundingSphere: null;
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-
parameters: {};
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geometry: BufferGeometry;
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material: Material;
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set enableInstanceColor(value: boolean);
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@@ -50,6 +49,7 @@ export class GeoInstancedMesh extends GeoObject {
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width: any;
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height: any;
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};
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+
originCenter: any;
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/**
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* @internal
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* TODO: 为了兼容InstancedModel的用法,先搬过来了,但是与原来传数据的设计不一致,后续需要统一
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@@ -70,7 +70,7 @@ export class GeoInstancedMesh extends GeoObject {
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* @internal
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* 通过material上的size, height, zoomUnits等属性计算实例的变形矩阵
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*/
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-
computeInstanceMorphMatrix(): void;
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+
computeInstanceMorphMatrix(scale: any): void;
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/**
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* @protected
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* 通过index获取该index对应数据源的实体信息
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@@ -83,6 +83,7 @@ export class GeoInstancedMesh extends GeoObject {
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itemIndex: any;
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pairs: {};
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};
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+
getPixelSize(position: any): any;
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/**
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* @internal
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* 一条投射出去的ray(射线)和这些实例化网格之间产生交互,Raycaster.intersectObject将会调用这个方法
|
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@@ -18,6 +18,7 @@ export class GeoObject extends ThreeObject {
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/** @private */ private _zooms;
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/** @private */ private _zoomVisibleCache;
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/** @protected */ protected engine: any;
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+
_attributeRenameMap: {};
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/** @protected */
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set parameters(value: any);
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/**
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@@ -31,6 +32,8 @@ export class GeoObject extends ThreeObject {
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set dataSource(dataSource: DataSource);
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/** object连接的数据源[[DataSource]]类 */
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get dataSource(): DataSource;
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+
_proxyDataSource: any;
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+
_proxyDataSourceNeedsUpdate: boolean | undefined;
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/**
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* 设置object是否在下一帧更新
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* @param {boolean} value 设置为true,则下一帧渲染前更新该object
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@@ -56,6 +59,27 @@ export class GeoObject extends ThreeObject {
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* @internal
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*/
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get inZoomsRange(): boolean;
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+
/** @private */
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+
private _createProxyDataSource;
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+
/** @private */
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+
private _createMappedObjectProxy;
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+
/** @private */
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+
private _createLazyMappedArrayProxy;
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+
/**
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+
* 添加属性重命名
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+
* @param {string} key 原始属性名,该组件的属性名
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+
* @param {string} value 重命名后的属性名,数据源的属性名
|
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+
*/
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+
addAttributeRename(key: string, value: string): void;
|
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+
/**
|
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+
* 移除属性重命名
|
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+
* @param {string} key 原始属性名
|
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+
*/
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|
+
removeAttributeRename(key: string): void;
|
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|
+
/**
|
|
80
|
+
* 清空属性重命名
|
|
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+
*/
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+
clearAttributeRename(): void;
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|
/** @protected */
|
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60
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|
protected afterAddToEngine(engine: any): void;
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61
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|
/**
|
|
@@ -10,12 +10,14 @@ export class ThreeObject {
|
|
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10
10
|
/**
|
|
11
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|
* @internal
|
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12
12
|
* @param {*} geometry 要偏移坐标的geometry
|
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13
|
+
* @param {*} positions 要偏移的position数组
|
|
14
|
+
* @param {*} offsetLength 偏移数据长度
|
|
13
15
|
*/
|
|
14
|
-
makeGeometryOffsetPosition: (geometry: any, positions: any) => void;
|
|
16
|
+
makeGeometryOffsetPosition: (geometry: any, positions: any, offsetLength: any) => void;
|
|
15
17
|
/**
|
|
16
18
|
* @internal
|
|
17
19
|
*/
|
|
18
|
-
makePostionArrayOffset: (positions: any, x: any, y: any, z: any, origin: any) => void;
|
|
20
|
+
makePostionArrayOffset: (positions: any, x: any, y: any, z: any, origin: any, offsetLength: any) => void;
|
|
19
21
|
/**
|
|
20
22
|
* @internal
|
|
21
23
|
*/
|
|
@@ -0,0 +1,101 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* 八面体替代渲染类
|
|
3
|
+
*/
|
|
4
|
+
export class OctahedralImpostor extends GeoInstancedMesh {
|
|
5
|
+
static textureLoader: any;
|
|
6
|
+
static defaultTextures: {
|
|
7
|
+
diffuse: null;
|
|
8
|
+
normalDepth: null;
|
|
9
|
+
orm: null;
|
|
10
|
+
};
|
|
11
|
+
/**
|
|
12
|
+
* 初始化默认纹理(如果尚未加载)
|
|
13
|
+
*/
|
|
14
|
+
static initDefaultTextures(): void;
|
|
15
|
+
static createTextures(diffuseUrl: any, normalDepthUrl: any, ormUrl: any): {
|
|
16
|
+
diffuseTexture: any;
|
|
17
|
+
normalDepthTexture: any;
|
|
18
|
+
ormTexture: any;
|
|
19
|
+
};
|
|
20
|
+
/**
|
|
21
|
+
* 构造函数
|
|
22
|
+
* @param {Object} parameters - 配置参数
|
|
23
|
+
*/
|
|
24
|
+
constructor(parameters?: Object);
|
|
25
|
+
parameters: Object;
|
|
26
|
+
offsetZ: any;
|
|
27
|
+
modelDistance: any;
|
|
28
|
+
imposterScale: any;
|
|
29
|
+
hasLastResult: boolean;
|
|
30
|
+
lastCameraPosition: any;
|
|
31
|
+
/**
|
|
32
|
+
* 初始化纹理
|
|
33
|
+
*/
|
|
34
|
+
initTextures(): void;
|
|
35
|
+
diffuseTexture: any;
|
|
36
|
+
normalDepthTexture: any;
|
|
37
|
+
ormTexture: any;
|
|
38
|
+
/**
|
|
39
|
+
* 初始化替代物
|
|
40
|
+
* @private
|
|
41
|
+
*/
|
|
42
|
+
private _initImposter;
|
|
43
|
+
/**
|
|
44
|
+
* 初始化模型实例
|
|
45
|
+
* @private
|
|
46
|
+
*/
|
|
47
|
+
private _initModelInstances;
|
|
48
|
+
modelInstanceMesh: GeoInstancedMesh | undefined;
|
|
49
|
+
modelDataSource: GeoJSONDataSource | undefined;
|
|
50
|
+
/**
|
|
51
|
+
* 更新缓冲区数据
|
|
52
|
+
* @private
|
|
53
|
+
*/
|
|
54
|
+
private _updateBufferData;
|
|
55
|
+
/**
|
|
56
|
+
* 将数据分割为近距离和远距离,并更新实例数据
|
|
57
|
+
* @param {Object} camera - 相机
|
|
58
|
+
* @param {Object} data - 数据
|
|
59
|
+
* @param {Number} distanceThresholdSq - 平方距离阈值
|
|
60
|
+
* @private
|
|
61
|
+
*/
|
|
62
|
+
private _partitionAndUpdateInstanceData;
|
|
63
|
+
/**
|
|
64
|
+
* 计算两点间的平方距离
|
|
65
|
+
* @param {Array} position - 位置点
|
|
66
|
+
* @param {Vector3} cameraPosition - 相机位置
|
|
67
|
+
* @returns {Number} 平方距离
|
|
68
|
+
* @private
|
|
69
|
+
*/
|
|
70
|
+
private _calculateSquareDistance;
|
|
71
|
+
/**
|
|
72
|
+
* 场景渲染前钩子
|
|
73
|
+
*/
|
|
74
|
+
onBeforeSceneRender: () => void;
|
|
75
|
+
onBeforeScenePrepareRenderHook(): void;
|
|
76
|
+
/**
|
|
77
|
+
* 获取实例本地矩阵
|
|
78
|
+
* @param {Array} coordinates - 坐标
|
|
79
|
+
* @param {Object} dataItem - 数据项
|
|
80
|
+
* @param {Number} i - 索引
|
|
81
|
+
* @param {Object} userData - 用户数据
|
|
82
|
+
* @returns {Matrix4} 本地矩阵
|
|
83
|
+
*/
|
|
84
|
+
getInstanceLocalMatrix: (coordinates: any[], dataItem: Object, i: number, userData: Object) => Matrix4;
|
|
85
|
+
/**
|
|
86
|
+
* 创建旋转矩阵
|
|
87
|
+
* @param {Number|Array|Vector3} rotation - 旋转信息
|
|
88
|
+
* @returns {Matrix4} 旋转矩阵
|
|
89
|
+
* @private
|
|
90
|
+
*/
|
|
91
|
+
private _createRotationMatrix;
|
|
92
|
+
/**
|
|
93
|
+
* 创建缩放矩阵
|
|
94
|
+
* @param {Number|Array|Vector3} scale - 缩放信息
|
|
95
|
+
* @returns {Matrix4} 缩放矩阵
|
|
96
|
+
* @private
|
|
97
|
+
*/
|
|
98
|
+
private _createScaleMatrix;
|
|
99
|
+
}
|
|
100
|
+
import { GeoInstancedMesh } from '../GeoInstancedMesh';
|
|
101
|
+
import { GeoJSONDataSource } from '../../../threemap/dataSource/GeoJSONDataSource';
|
|
@@ -11,6 +11,8 @@ export class TileLampGroup extends TrafficGroup {
|
|
|
11
11
|
/** @private */
|
|
12
12
|
private _pixelHeight;
|
|
13
13
|
isTileLampGroup: boolean;
|
|
14
|
+
_worldUnits: boolean;
|
|
15
|
+
_worldScale: any;
|
|
14
16
|
_initLight(count: any, options?: {}): void;
|
|
15
17
|
onBeforeScenePrepareRender(engine: any, scene: any, camera: any, renderState: any): void;
|
|
16
18
|
updateState(time: any): void;
|
|
@@ -1,9 +1,21 @@
|
|
|
1
1
|
/**
|
|
2
|
-
* 3D热力图,立体热力图,平面热力图见
|
|
2
|
+
* 3D热力图,立体热力图,平面热力图见 {@link Heatmap}
|
|
3
3
|
*
|
|
4
4
|
* **注意:3D热力图目前只适用于小面积覆盖范围(区、乡镇级别以下),在大面积覆盖场景下(省、市级别以上)会有明显性能问题**
|
|
5
|
-
*
|
|
6
|
-
*
|
|
5
|
+
*
|
|
6
|
+
* @category Objects
|
|
7
|
+
* @example
|
|
8
|
+
* ```javascript
|
|
9
|
+
* const heatmap = engine.add(new mapvthree.Heatmap3D({
|
|
10
|
+
* gradient: {
|
|
11
|
+
* 0.4: 'rgba(0,0,255,1)',
|
|
12
|
+
* 0.6: 'rgba(0,255,0,1)',
|
|
13
|
+
* 0.8: 'rgba(255,255,0,1)',
|
|
14
|
+
* 1: 'rgba(255,0,0,1)'
|
|
15
|
+
* },
|
|
16
|
+
* radius: 100,
|
|
17
|
+
* maxValue: 1
|
|
18
|
+
* }));
|
|
7
19
|
* let data = mapvthree.GeoJSONDataSource.fromGeoJSON(data);
|
|
8
20
|
* heatmap.dataSource = data;
|
|
9
21
|
* ```
|
|
@@ -12,21 +24,19 @@
|
|
|
12
24
|
export class Heatmap3D extends GeoMesh {
|
|
13
25
|
/**
|
|
14
26
|
* 构造函数
|
|
15
|
-
* @param {
|
|
16
|
-
*
|
|
17
|
-
* }
|
|
18
|
-
* @param {
|
|
19
|
-
* @param {number} parameters.
|
|
20
|
-
* @param {number} parameters.
|
|
21
|
-
* @param {number} parameters.maxValue 最大热力值,默认1
|
|
22
|
-
* @param {number} parameters.radius 热力绘制半径,默认100
|
|
27
|
+
* @param {Object} parameters 传入参数对象
|
|
28
|
+
* @param {Object} [parameters.gradient] 热力渐变颜色配置,格式为{stop: 'color'},例如{0.4: 'blue', 0.65: 'lime', 1: 'red'}
|
|
29
|
+
* @param {number} [parameters.opacity=1] 透明度整体系数
|
|
30
|
+
* @param {number} [parameters.heightRatio=100] 高度系数
|
|
31
|
+
* @param {number} [parameters.maxValue=1] 最大热力值
|
|
32
|
+
* @param {number} [parameters.radius=100] 热力绘制半径
|
|
23
33
|
*/
|
|
24
34
|
constructor(parameters: {
|
|
25
|
-
gradient?:
|
|
26
|
-
opacity?: number;
|
|
27
|
-
heightRatio?: number;
|
|
28
|
-
maxValue?: number;
|
|
29
|
-
radius?: number;
|
|
35
|
+
gradient?: Object | undefined;
|
|
36
|
+
opacity?: number | undefined;
|
|
37
|
+
heightRatio?: number | undefined;
|
|
38
|
+
maxValue?: number | undefined;
|
|
39
|
+
radius?: number | undefined;
|
|
30
40
|
});
|
|
31
41
|
/** @private */ private _gradient;
|
|
32
42
|
/** @private */ private _radius;
|
|
@@ -38,16 +48,26 @@ export class Heatmap3D extends GeoMesh {
|
|
|
38
48
|
/** 透明度整体系数 */ opacity: any;
|
|
39
49
|
/** 高度系数 */ heightRatio: any;
|
|
40
50
|
parameters: {
|
|
41
|
-
gradient?:
|
|
42
|
-
opacity?: number;
|
|
43
|
-
heightRatio?: number;
|
|
44
|
-
maxValue?: number;
|
|
45
|
-
radius?: number;
|
|
51
|
+
gradient?: Object | undefined;
|
|
52
|
+
opacity?: number | undefined;
|
|
53
|
+
heightRatio?: number | undefined;
|
|
54
|
+
maxValue?: number | undefined;
|
|
55
|
+
radius?: number | undefined;
|
|
46
56
|
};
|
|
47
57
|
texture: any;
|
|
48
|
-
set gradient(value:
|
|
58
|
+
set gradient(value: Object | {
|
|
59
|
+
0.4: string;
|
|
60
|
+
0.6: string;
|
|
61
|
+
0.8: string;
|
|
62
|
+
1: string;
|
|
63
|
+
});
|
|
49
64
|
/** 热力渐变颜色配置,格式为{stop: 'color'},例如{0.4: 'blue', 0.65: 'lime', 1: 'red'} */
|
|
50
|
-
get gradient():
|
|
65
|
+
get gradient(): Object | {
|
|
66
|
+
0.4: string;
|
|
67
|
+
0.6: string;
|
|
68
|
+
0.8: string;
|
|
69
|
+
1: string;
|
|
70
|
+
};
|
|
51
71
|
set radius(value: number);
|
|
52
72
|
/** 热力绘制半径 */
|
|
53
73
|
get radius(): number;
|