@babylonjs/viewer 5.0.0 → 5.0.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (127) hide show
  1. package/configuration/configuration.d.ts +107 -107
  2. package/configuration/configuration.js +15 -15
  3. package/configuration/configurationCompatibility.d.ts +8 -8
  4. package/configuration/configurationCompatibility.js +65 -65
  5. package/configuration/configurationContainer.d.ts +10 -10
  6. package/configuration/configurationContainer.js +9 -9
  7. package/configuration/globals.d.ts +6 -6
  8. package/configuration/globals.js +17 -17
  9. package/configuration/index.d.ts +2 -2
  10. package/configuration/index.js +3 -3
  11. package/configuration/interfaces/cameraConfiguration.d.ts +31 -31
  12. package/configuration/interfaces/cameraConfiguration.js +1 -1
  13. package/configuration/interfaces/colorGradingConfiguration.d.ts +81 -81
  14. package/configuration/interfaces/colorGradingConfiguration.js +1 -1
  15. package/configuration/interfaces/defaultRenderingPipelineConfiguration.d.ts +20 -20
  16. package/configuration/interfaces/defaultRenderingPipelineConfiguration.js +1 -1
  17. package/configuration/interfaces/environmentMapConfiguration.d.ts +22 -22
  18. package/configuration/interfaces/environmentMapConfiguration.js +1 -1
  19. package/configuration/interfaces/groundConfiguration.d.ts +24 -24
  20. package/configuration/interfaces/groundConfiguration.js +1 -1
  21. package/configuration/interfaces/imageProcessingConfiguration.d.ts +43 -43
  22. package/configuration/interfaces/imageProcessingConfiguration.js +1 -1
  23. package/configuration/interfaces/index.d.ts +15 -15
  24. package/configuration/interfaces/index.js +15 -15
  25. package/configuration/interfaces/lightConfiguration.d.ts +60 -60
  26. package/configuration/interfaces/lightConfiguration.js +1 -1
  27. package/configuration/interfaces/modelAnimationConfiguration.d.ts +26 -26
  28. package/configuration/interfaces/modelAnimationConfiguration.js +1 -1
  29. package/configuration/interfaces/modelConfiguration.d.ts +65 -65
  30. package/configuration/interfaces/modelConfiguration.js +1 -1
  31. package/configuration/interfaces/observersConfiguration.d.ts +5 -5
  32. package/configuration/interfaces/observersConfiguration.js +1 -1
  33. package/configuration/interfaces/sceneConfiguration.d.ts +48 -48
  34. package/configuration/interfaces/sceneConfiguration.js +1 -1
  35. package/configuration/interfaces/sceneOptimizerConfiguration.d.ts +23 -23
  36. package/configuration/interfaces/sceneOptimizerConfiguration.js +1 -1
  37. package/configuration/interfaces/skyboxConfiguration.d.ts +21 -21
  38. package/configuration/interfaces/skyboxConfiguration.js +1 -1
  39. package/configuration/interfaces/templateConfiguration.d.ts +67 -67
  40. package/configuration/interfaces/templateConfiguration.js +1 -1
  41. package/configuration/interfaces/vrConfiguration.d.ts +16 -16
  42. package/configuration/interfaces/vrConfiguration.js +1 -1
  43. package/configuration/loader.d.ts +4 -4
  44. package/configuration/loader.js +16 -16
  45. package/configuration/mappers.d.ts +42 -42
  46. package/configuration/mappers.js +190 -190
  47. package/configuration/renderOnlyLoader.d.ts +33 -33
  48. package/configuration/renderOnlyLoader.js +161 -161
  49. package/configuration/types/default.d.ts +6 -6
  50. package/configuration/types/default.js +120 -120
  51. package/configuration/types/environmentMap.d.ts +5 -5
  52. package/configuration/types/environmentMap.js +13 -13
  53. package/configuration/types/extended.d.ts +6 -6
  54. package/configuration/types/extended.js +316 -316
  55. package/configuration/types/index.d.ts +13 -13
  56. package/configuration/types/index.js +49 -49
  57. package/configuration/types/minimal.d.ts +6 -6
  58. package/configuration/types/minimal.js +42 -42
  59. package/configuration/types/renderOnlyDefault.d.ts +30 -30
  60. package/configuration/types/renderOnlyDefault.js +30 -30
  61. package/configuration/types/shadowLight.d.ts +9 -9
  62. package/configuration/types/shadowLight.js +63 -63
  63. package/helper/index.d.ts +26 -26
  64. package/helper/index.js +62 -62
  65. package/index.d.ts +30 -30
  66. package/index.js +45 -45
  67. package/initializer.d.ts +11 -11
  68. package/initializer.js +34 -34
  69. package/interfaces.d.ts +5 -5
  70. package/interfaces.js +1 -1
  71. package/labs/environmentSerializer.d.ts +126 -126
  72. package/labs/environmentSerializer.js +190 -190
  73. package/labs/texture.d.ts +183 -183
  74. package/labs/texture.js +300 -300
  75. package/labs/viewerLabs.d.ts +51 -51
  76. package/labs/viewerLabs.js +133 -133
  77. package/loader/modelLoader.d.ts +47 -47
  78. package/loader/modelLoader.js +189 -189
  79. package/loader/plugins/applyMaterialConfig.d.ts +12 -12
  80. package/loader/plugins/applyMaterialConfig.js +15 -15
  81. package/loader/plugins/extendedMaterialLoaderPlugin.d.ts +9 -9
  82. package/loader/plugins/extendedMaterialLoaderPlugin.js +15 -15
  83. package/loader/plugins/index.d.ts +18 -18
  84. package/loader/plugins/index.js +42 -42
  85. package/loader/plugins/loaderPlugin.d.ts +24 -24
  86. package/loader/plugins/loaderPlugin.js +1 -1
  87. package/loader/plugins/msftLodLoaderPlugin.d.ts +12 -12
  88. package/loader/plugins/msftLodLoaderPlugin.js +20 -20
  89. package/loader/plugins/telemetryLoaderPlugin.d.ts +12 -12
  90. package/loader/plugins/telemetryLoaderPlugin.js +35 -35
  91. package/managers/observablesManager.d.ts +66 -66
  92. package/managers/observablesManager.js +34 -34
  93. package/managers/sceneManager.d.ts +243 -243
  94. package/managers/sceneManager.js +1388 -1388
  95. package/managers/telemetryManager.d.ts +57 -57
  96. package/managers/telemetryManager.js +113 -113
  97. package/model/modelAnimation.d.ts +215 -215
  98. package/model/modelAnimation.js +232 -232
  99. package/model/viewerModel.d.ts +228 -228
  100. package/model/viewerModel.js +669 -669
  101. package/optimizer/custom/extended.d.ts +11 -11
  102. package/optimizer/custom/extended.js +98 -98
  103. package/optimizer/custom/index.d.ts +8 -8
  104. package/optimizer/custom/index.js +24 -24
  105. package/package.json +5 -5
  106. package/renderOnlyIndex.d.ts +11 -11
  107. package/renderOnlyIndex.js +17 -17
  108. package/templating/eventManager.d.ts +35 -35
  109. package/templating/eventManager.js +65 -65
  110. package/templating/plugins/hdButtonPlugin.d.ts +9 -9
  111. package/templating/plugins/hdButtonPlugin.js +21 -21
  112. package/templating/plugins/printButton.d.ts +9 -9
  113. package/templating/plugins/printButton.js +40 -40
  114. package/templating/templateManager.d.ts +190 -190
  115. package/templating/templateManager.js +553 -553
  116. package/templating/viewerTemplatePlugin.d.ts +21 -21
  117. package/templating/viewerTemplatePlugin.js +68 -68
  118. package/viewer/defaultViewer.d.ts +122 -122
  119. package/viewer/defaultViewer.js +665 -665
  120. package/viewer/renderOnlyViewer.d.ts +8 -8
  121. package/viewer/renderOnlyViewer.js +43 -43
  122. package/viewer/viewer.d.ts +254 -254
  123. package/viewer/viewer.js +777 -777
  124. package/viewer/viewerManager.d.ts +55 -55
  125. package/viewer/viewerManager.js +87 -87
  126. package/viewer/viewerWithTemplate.d.ts +9 -9
  127. package/viewer/viewerWithTemplate.js +19 -19
@@ -1,190 +1,190 @@
1
- import { GLTFLoaderAnimationStartMode } from "@babylonjs/loaders/glTF/glTFFileLoader.js";
2
- import { SceneLoader } from "@babylonjs/core/Loading/sceneLoader.js";
3
- import { Tools } from "@babylonjs/core/Misc/tools.js";
4
- import { Tags } from "@babylonjs/core/Misc/tags.js";
5
- import { ModelState, ViewerModel } from "../model/viewerModel.js";
6
- import { getLoaderPluginByName } from "./plugins/index.js";
7
- import "@babylonjs/loaders/glTF/index.js";
8
- import "@babylonjs/core/Loading/Plugins/babylonFileLoader.js";
9
- /**
10
- * An instance of the class is in charge of loading the model correctly.
11
- * This class will continuously be expended with tasks required from the specific loaders Babylon has.
12
- *
13
- * A Model loader is unique per (Abstract)Viewer. It is being generated by the viewer
14
- */
15
- var ModelLoader = /** @class */ (function () {
16
- /**
17
- * Create a new Model loader
18
- * @param _observablesManager
19
- * @param _configurationContainer
20
- */
21
- function ModelLoader(_observablesManager, _configurationContainer) {
22
- this._observablesManager = _observablesManager;
23
- this._configurationContainer = _configurationContainer;
24
- this._disposed = false;
25
- this._loaders = [];
26
- this._loadId = 0;
27
- this._plugins = [];
28
- }
29
- Object.defineProperty(ModelLoader.prototype, "baseUrl", {
30
- get: function () {
31
- return this._baseUrl;
32
- },
33
- enumerable: false,
34
- configurable: true
35
- });
36
- /**
37
- * Adds a new plugin to the loader process.
38
- *
39
- * @param plugin the plugin name or the plugin itself
40
- */
41
- ModelLoader.prototype.addPlugin = function (plugin) {
42
- var actualPlugin = {};
43
- if (typeof plugin === "string") {
44
- var loadedPlugin = getLoaderPluginByName(plugin);
45
- if (loadedPlugin) {
46
- actualPlugin = loadedPlugin;
47
- }
48
- }
49
- else {
50
- actualPlugin = plugin;
51
- }
52
- if (actualPlugin && this._plugins.indexOf(actualPlugin) === -1) {
53
- this._plugins.push(actualPlugin);
54
- }
55
- };
56
- /**
57
- * Load a model using predefined configuration
58
- * @param modelConfiguration the modelConfiguration to use to load the model
59
- */
60
- ModelLoader.prototype.load = function (modelConfiguration) {
61
- var _this = this;
62
- var model = new ViewerModel(this._observablesManager, modelConfiguration, this._configurationContainer);
63
- model.loadId = this._loadId++;
64
- var filename;
65
- if (modelConfiguration.file) {
66
- this._baseUrl = "file:";
67
- filename = modelConfiguration.file;
68
- }
69
- else if (modelConfiguration.url) {
70
- filename = Tools.GetFilename(modelConfiguration.url) || modelConfiguration.url;
71
- this._baseUrl = modelConfiguration.root || Tools.GetFolderPath(modelConfiguration.url);
72
- }
73
- if (!filename || !this._baseUrl) {
74
- model.state = ModelState.ERROR;
75
- Tools.Error("No URL provided");
76
- return model;
77
- }
78
- var plugin = modelConfiguration.loader;
79
- var scene = model.rootMesh.getScene();
80
- model.loader = SceneLoader.ImportMesh(undefined, this._baseUrl, filename, scene, function (meshes, particleSystems, skeletons, animationGroups) {
81
- meshes.forEach(function (mesh) {
82
- Tags.AddTagsTo(mesh, "viewerMesh");
83
- model.addMesh(mesh);
84
- });
85
- model.particleSystems = particleSystems;
86
- model.skeletons = skeletons;
87
- for (var _i = 0, animationGroups_1 = animationGroups; _i < animationGroups_1.length; _i++) {
88
- var animationGroup = animationGroups_1[_i];
89
- model.addAnimationGroup(animationGroup);
90
- }
91
- _this._checkAndRun("onLoaded", model);
92
- scene.executeWhenReady(function () {
93
- model.onLoadedObservable.notifyObservers(model);
94
- });
95
- }, function (progressEvent) {
96
- _this._checkAndRun("onProgress", progressEvent);
97
- model.onLoadProgressObservable.notifyObserversWithPromise(progressEvent);
98
- }, function (scene, m, exception) {
99
- model.state = ModelState.ERROR;
100
- Tools.Error("Load Error: There was an error loading the model. " + m);
101
- _this._checkAndRun("onError", m, exception);
102
- model.onLoadErrorObservable.notifyObserversWithPromise({ message: m, exception: exception });
103
- }, plugin);
104
- if (model.loader.name === "gltf") {
105
- var gltfLoader_1 = model.loader;
106
- gltfLoader_1.animationStartMode = GLTFLoaderAnimationStartMode.NONE;
107
- gltfLoader_1.compileMaterials = true;
108
- if (!modelConfiguration.file) {
109
- gltfLoader_1.rewriteRootURL = function (rootURL, responseURL) {
110
- return modelConfiguration.root || Tools.GetFolderPath(responseURL || modelConfiguration.url || "");
111
- };
112
- }
113
- // if ground is set to "mirror":
114
- if (this._configurationContainer &&
115
- this._configurationContainer.configuration &&
116
- this._configurationContainer.configuration.ground &&
117
- typeof this._configurationContainer.configuration.ground === "object" &&
118
- this._configurationContainer.configuration.ground.mirror) {
119
- gltfLoader_1.useClipPlane = true;
120
- }
121
- Object.keys(gltfLoader_1)
122
- .filter(function (name) { return name.indexOf("on") === 0 && name.indexOf("Observable") !== -1; })
123
- .forEach(function (functionName) {
124
- gltfLoader_1[functionName].add(function (payload) {
125
- _this._checkAndRun(functionName.replace("Observable", ""), payload);
126
- });
127
- });
128
- gltfLoader_1.onParsedObservable.add(function (data) {
129
- if (data && data.json && data.json["asset"]) {
130
- model.loadInfo = data.json["asset"];
131
- }
132
- });
133
- gltfLoader_1.onCompleteObservable.add(function () {
134
- model.loaderDone = true;
135
- });
136
- }
137
- else {
138
- model.loaderDone = true;
139
- }
140
- this._checkAndRun("onInit", model.loader, model);
141
- this._loaders.push(model.loader);
142
- return model;
143
- };
144
- ModelLoader.prototype.cancelLoad = function (model) {
145
- var loader = model.loader || this._loaders[model.loadId];
146
- // ATM only available in the GLTF Loader
147
- if (loader && loader.name === "gltf") {
148
- var gltfLoader = loader;
149
- gltfLoader.dispose();
150
- model.state = ModelState.CANCELED;
151
- }
152
- else {
153
- Tools.Warn("This type of loader cannot cancel the request");
154
- }
155
- };
156
- /**
157
- * dispose the model loader.
158
- * If loaders are registered and are in the middle of loading, they will be disposed and the request(s) will be cancelled.
159
- */
160
- ModelLoader.prototype.dispose = function () {
161
- this._loaders.forEach(function (loader) {
162
- if (loader.name === "gltf") {
163
- loader.dispose();
164
- }
165
- });
166
- this._loaders.length = 0;
167
- this._disposed = true;
168
- };
169
- ModelLoader.prototype._checkAndRun = function (functionName) {
170
- var _this = this;
171
- var payload = [];
172
- for (var _i = 1; _i < arguments.length; _i++) {
173
- payload[_i - 1] = arguments[_i];
174
- }
175
- if (this._disposed) {
176
- return;
177
- }
178
- this._plugins
179
- .filter(function (p) { return p[functionName]; })
180
- .forEach(function (plugin) {
181
- try {
182
- plugin[functionName].apply(_this, payload);
183
- }
184
- catch (e) { }
185
- });
186
- };
187
- return ModelLoader;
188
- }());
189
- export { ModelLoader };
1
+ import { GLTFLoaderAnimationStartMode } from "@babylonjs/loaders/glTF/glTFFileLoader.js";
2
+ import { SceneLoader } from "@babylonjs/core/Loading/sceneLoader.js";
3
+ import { Tools } from "@babylonjs/core/Misc/tools.js";
4
+ import { Tags } from "@babylonjs/core/Misc/tags.js";
5
+ import { ModelState, ViewerModel } from "../model/viewerModel.js";
6
+ import { getLoaderPluginByName } from "./plugins/index.js";
7
+ import "@babylonjs/loaders/glTF/index.js";
8
+ import "@babylonjs/core/Loading/Plugins/babylonFileLoader.js";
9
+ /**
10
+ * An instance of the class is in charge of loading the model correctly.
11
+ * This class will continuously be expended with tasks required from the specific loaders Babylon has.
12
+ *
13
+ * A Model loader is unique per (Abstract)Viewer. It is being generated by the viewer
14
+ */
15
+ var ModelLoader = /** @class */ (function () {
16
+ /**
17
+ * Create a new Model loader
18
+ * @param _observablesManager
19
+ * @param _configurationContainer
20
+ */
21
+ function ModelLoader(_observablesManager, _configurationContainer) {
22
+ this._observablesManager = _observablesManager;
23
+ this._configurationContainer = _configurationContainer;
24
+ this._disposed = false;
25
+ this._loaders = [];
26
+ this._loadId = 0;
27
+ this._plugins = [];
28
+ }
29
+ Object.defineProperty(ModelLoader.prototype, "baseUrl", {
30
+ get: function () {
31
+ return this._baseUrl;
32
+ },
33
+ enumerable: false,
34
+ configurable: true
35
+ });
36
+ /**
37
+ * Adds a new plugin to the loader process.
38
+ *
39
+ * @param plugin the plugin name or the plugin itself
40
+ */
41
+ ModelLoader.prototype.addPlugin = function (plugin) {
42
+ var actualPlugin = {};
43
+ if (typeof plugin === "string") {
44
+ var loadedPlugin = getLoaderPluginByName(plugin);
45
+ if (loadedPlugin) {
46
+ actualPlugin = loadedPlugin;
47
+ }
48
+ }
49
+ else {
50
+ actualPlugin = plugin;
51
+ }
52
+ if (actualPlugin && this._plugins.indexOf(actualPlugin) === -1) {
53
+ this._plugins.push(actualPlugin);
54
+ }
55
+ };
56
+ /**
57
+ * Load a model using predefined configuration
58
+ * @param modelConfiguration the modelConfiguration to use to load the model
59
+ */
60
+ ModelLoader.prototype.load = function (modelConfiguration) {
61
+ var _this = this;
62
+ var model = new ViewerModel(this._observablesManager, modelConfiguration, this._configurationContainer);
63
+ model.loadId = this._loadId++;
64
+ var filename;
65
+ if (modelConfiguration.file) {
66
+ this._baseUrl = "file:";
67
+ filename = modelConfiguration.file;
68
+ }
69
+ else if (modelConfiguration.url) {
70
+ filename = Tools.GetFilename(modelConfiguration.url) || modelConfiguration.url;
71
+ this._baseUrl = modelConfiguration.root || Tools.GetFolderPath(modelConfiguration.url);
72
+ }
73
+ if (!filename || !this._baseUrl) {
74
+ model.state = ModelState.ERROR;
75
+ Tools.Error("No URL provided");
76
+ return model;
77
+ }
78
+ var plugin = modelConfiguration.loader;
79
+ var scene = model.rootMesh.getScene();
80
+ model.loader = SceneLoader.ImportMesh(undefined, this._baseUrl, filename, scene, function (meshes, particleSystems, skeletons, animationGroups) {
81
+ meshes.forEach(function (mesh) {
82
+ Tags.AddTagsTo(mesh, "viewerMesh");
83
+ model.addMesh(mesh);
84
+ });
85
+ model.particleSystems = particleSystems;
86
+ model.skeletons = skeletons;
87
+ for (var _i = 0, animationGroups_1 = animationGroups; _i < animationGroups_1.length; _i++) {
88
+ var animationGroup = animationGroups_1[_i];
89
+ model.addAnimationGroup(animationGroup);
90
+ }
91
+ _this._checkAndRun("onLoaded", model);
92
+ scene.executeWhenReady(function () {
93
+ model.onLoadedObservable.notifyObservers(model);
94
+ });
95
+ }, function (progressEvent) {
96
+ _this._checkAndRun("onProgress", progressEvent);
97
+ model.onLoadProgressObservable.notifyObserversWithPromise(progressEvent);
98
+ }, function (scene, m, exception) {
99
+ model.state = ModelState.ERROR;
100
+ Tools.Error("Load Error: There was an error loading the model. " + m);
101
+ _this._checkAndRun("onError", m, exception);
102
+ model.onLoadErrorObservable.notifyObserversWithPromise({ message: m, exception: exception });
103
+ }, plugin);
104
+ if (model.loader.name === "gltf") {
105
+ var gltfLoader_1 = model.loader;
106
+ gltfLoader_1.animationStartMode = GLTFLoaderAnimationStartMode.NONE;
107
+ gltfLoader_1.compileMaterials = true;
108
+ if (!modelConfiguration.file) {
109
+ gltfLoader_1.rewriteRootURL = function (rootURL, responseURL) {
110
+ return modelConfiguration.root || Tools.GetFolderPath(responseURL || modelConfiguration.url || "");
111
+ };
112
+ }
113
+ // if ground is set to "mirror":
114
+ if (this._configurationContainer &&
115
+ this._configurationContainer.configuration &&
116
+ this._configurationContainer.configuration.ground &&
117
+ typeof this._configurationContainer.configuration.ground === "object" &&
118
+ this._configurationContainer.configuration.ground.mirror) {
119
+ gltfLoader_1.useClipPlane = true;
120
+ }
121
+ Object.keys(gltfLoader_1)
122
+ .filter(function (name) { return name.indexOf("on") === 0 && name.indexOf("Observable") !== -1; })
123
+ .forEach(function (functionName) {
124
+ gltfLoader_1[functionName].add(function (payload) {
125
+ _this._checkAndRun(functionName.replace("Observable", ""), payload);
126
+ });
127
+ });
128
+ gltfLoader_1.onParsedObservable.add(function (data) {
129
+ if (data && data.json && data.json["asset"]) {
130
+ model.loadInfo = data.json["asset"];
131
+ }
132
+ });
133
+ gltfLoader_1.onCompleteObservable.add(function () {
134
+ model.loaderDone = true;
135
+ });
136
+ }
137
+ else {
138
+ model.loaderDone = true;
139
+ }
140
+ this._checkAndRun("onInit", model.loader, model);
141
+ this._loaders.push(model.loader);
142
+ return model;
143
+ };
144
+ ModelLoader.prototype.cancelLoad = function (model) {
145
+ var loader = model.loader || this._loaders[model.loadId];
146
+ // ATM only available in the GLTF Loader
147
+ if (loader && loader.name === "gltf") {
148
+ var gltfLoader = loader;
149
+ gltfLoader.dispose();
150
+ model.state = ModelState.CANCELED;
151
+ }
152
+ else {
153
+ Tools.Warn("This type of loader cannot cancel the request");
154
+ }
155
+ };
156
+ /**
157
+ * dispose the model loader.
158
+ * If loaders are registered and are in the middle of loading, they will be disposed and the request(s) will be cancelled.
159
+ */
160
+ ModelLoader.prototype.dispose = function () {
161
+ this._loaders.forEach(function (loader) {
162
+ if (loader.name === "gltf") {
163
+ loader.dispose();
164
+ }
165
+ });
166
+ this._loaders.length = 0;
167
+ this._disposed = true;
168
+ };
169
+ ModelLoader.prototype._checkAndRun = function (functionName) {
170
+ var _this = this;
171
+ var payload = [];
172
+ for (var _i = 1; _i < arguments.length; _i++) {
173
+ payload[_i - 1] = arguments[_i];
174
+ }
175
+ if (this._disposed) {
176
+ return;
177
+ }
178
+ this._plugins
179
+ .filter(function (p) { return p[functionName]; })
180
+ .forEach(function (plugin) {
181
+ try {
182
+ plugin[functionName].apply(_this, payload);
183
+ }
184
+ catch (e) { }
185
+ });
186
+ };
187
+ return ModelLoader;
188
+ }());
189
+ export { ModelLoader };
190
190
  //# sourceMappingURL=modelLoader.js.map
@@ -1,12 +1,12 @@
1
- import type { ViewerModel } from "../../model/viewerModel";
2
- import type { ILoaderPlugin } from "./loaderPlugin";
3
- import type { ISceneLoaderPlugin, ISceneLoaderPluginAsync } from "@babylonjs/core/Loading/sceneLoader.js";
4
- import type { Material } from "@babylonjs/core/Materials/material.js";
5
- /**
6
- * Force-apply material configuration right after a material was loaded.
7
- */
8
- export declare class ApplyMaterialConfigPlugin implements ILoaderPlugin {
9
- private _model;
10
- onInit(loader: ISceneLoaderPlugin | ISceneLoaderPluginAsync, model: ViewerModel): void;
11
- onMaterialLoaded(material: Material): void;
12
- }
1
+ import type { ViewerModel } from "../../model/viewerModel";
2
+ import type { ILoaderPlugin } from "./loaderPlugin";
3
+ import type { ISceneLoaderPlugin, ISceneLoaderPluginAsync } from "@babylonjs/core/Loading/sceneLoader.js";
4
+ import type { Material } from "@babylonjs/core/Materials/material.js";
5
+ /**
6
+ * Force-apply material configuration right after a material was loaded.
7
+ */
8
+ export declare class ApplyMaterialConfigPlugin implements ILoaderPlugin {
9
+ private _model;
10
+ onInit(loader: ISceneLoaderPlugin | ISceneLoaderPluginAsync, model: ViewerModel): void;
11
+ onMaterialLoaded(material: Material): void;
12
+ }
@@ -1,16 +1,16 @@
1
- /**
2
- * Force-apply material configuration right after a material was loaded.
3
- */
4
- var ApplyMaterialConfigPlugin = /** @class */ (function () {
5
- function ApplyMaterialConfigPlugin() {
6
- }
7
- ApplyMaterialConfigPlugin.prototype.onInit = function (loader, model) {
8
- this._model = model;
9
- };
10
- ApplyMaterialConfigPlugin.prototype.onMaterialLoaded = function (material) {
11
- this._model && this._model._applyModelMaterialConfiguration(material);
12
- };
13
- return ApplyMaterialConfigPlugin;
14
- }());
15
- export { ApplyMaterialConfigPlugin };
1
+ /**
2
+ * Force-apply material configuration right after a material was loaded.
3
+ */
4
+ var ApplyMaterialConfigPlugin = /** @class */ (function () {
5
+ function ApplyMaterialConfigPlugin() {
6
+ }
7
+ ApplyMaterialConfigPlugin.prototype.onInit = function (loader, model) {
8
+ this._model = model;
9
+ };
10
+ ApplyMaterialConfigPlugin.prototype.onMaterialLoaded = function (material) {
11
+ this._model && this._model._applyModelMaterialConfiguration(material);
12
+ };
13
+ return ApplyMaterialConfigPlugin;
14
+ }());
15
+ export { ApplyMaterialConfigPlugin };
16
16
  //# sourceMappingURL=applyMaterialConfig.js.map
@@ -1,9 +1,9 @@
1
- import type { Material } from "@babylonjs/core/Materials/material.js";
2
- import type { ILoaderPlugin } from "./loaderPlugin";
3
- /**
4
- * A (PBR) material will be extended using this function.
5
- * This function will hold extra default configuration for the viewer, if not implemented in Babylon itself.
6
- */
7
- export declare class ExtendedMaterialLoaderPlugin implements ILoaderPlugin {
8
- onMaterialLoaded(baseMaterial: Material): void;
9
- }
1
+ import type { Material } from "@babylonjs/core/Materials/material.js";
2
+ import type { ILoaderPlugin } from "./loaderPlugin";
3
+ /**
4
+ * A (PBR) material will be extended using this function.
5
+ * This function will hold extra default configuration for the viewer, if not implemented in Babylon itself.
6
+ */
7
+ export declare class ExtendedMaterialLoaderPlugin implements ILoaderPlugin {
8
+ onMaterialLoaded(baseMaterial: Material): void;
9
+ }
@@ -1,16 +1,16 @@
1
- import { Constants } from "@babylonjs/core/Engines/constants.js";
2
- /**
3
- * A (PBR) material will be extended using this function.
4
- * This function will hold extra default configuration for the viewer, if not implemented in Babylon itself.
5
- */
6
- var ExtendedMaterialLoaderPlugin = /** @class */ (function () {
7
- function ExtendedMaterialLoaderPlugin() {
8
- }
9
- ExtendedMaterialLoaderPlugin.prototype.onMaterialLoaded = function (baseMaterial) {
10
- var material = baseMaterial;
11
- material.alphaMode = Constants.ALPHA_PREMULTIPLIED_PORTERDUFF;
12
- };
13
- return ExtendedMaterialLoaderPlugin;
14
- }());
15
- export { ExtendedMaterialLoaderPlugin };
1
+ import { Constants } from "@babylonjs/core/Engines/constants.js";
2
+ /**
3
+ * A (PBR) material will be extended using this function.
4
+ * This function will hold extra default configuration for the viewer, if not implemented in Babylon itself.
5
+ */
6
+ var ExtendedMaterialLoaderPlugin = /** @class */ (function () {
7
+ function ExtendedMaterialLoaderPlugin() {
8
+ }
9
+ ExtendedMaterialLoaderPlugin.prototype.onMaterialLoaded = function (baseMaterial) {
10
+ var material = baseMaterial;
11
+ material.alphaMode = Constants.ALPHA_PREMULTIPLIED_PORTERDUFF;
12
+ };
13
+ return ExtendedMaterialLoaderPlugin;
14
+ }());
15
+ export { ExtendedMaterialLoaderPlugin };
16
16
  //# sourceMappingURL=extendedMaterialLoaderPlugin.js.map
@@ -1,18 +1,18 @@
1
- import { TelemetryLoaderPlugin } from "./telemetryLoaderPlugin";
2
- import { ILoaderPlugin } from "./loaderPlugin";
3
- import { MSFTLodLoaderPlugin } from "./msftLodLoaderPlugin";
4
- import { ApplyMaterialConfigPlugin } from "./applyMaterialConfig";
5
- import { ExtendedMaterialLoaderPlugin } from "./extendedMaterialLoaderPlugin";
6
- export { TelemetryLoaderPlugin, ILoaderPlugin, MSFTLodLoaderPlugin, ApplyMaterialConfigPlugin, ExtendedMaterialLoaderPlugin };
7
- /**
8
- * Get a loader plugin according to its name.
9
- * The plugin will be cached and will be reused if called for again.
10
- *
11
- * @param name the name of the plugin
12
- */
13
- export declare function getLoaderPluginByName(name: string): ILoaderPlugin;
14
- /**
15
- * @param name
16
- * @param plugin
17
- */
18
- export declare function addLoaderPlugin(name: string, plugin: ILoaderPlugin): void;
1
+ import { TelemetryLoaderPlugin } from "./telemetryLoaderPlugin";
2
+ import { ILoaderPlugin } from "./loaderPlugin";
3
+ import { MSFTLodLoaderPlugin } from "./msftLodLoaderPlugin";
4
+ import { ApplyMaterialConfigPlugin } from "./applyMaterialConfig";
5
+ import { ExtendedMaterialLoaderPlugin } from "./extendedMaterialLoaderPlugin";
6
+ export { TelemetryLoaderPlugin, ILoaderPlugin, MSFTLodLoaderPlugin, ApplyMaterialConfigPlugin, ExtendedMaterialLoaderPlugin };
7
+ /**
8
+ * Get a loader plugin according to its name.
9
+ * The plugin will be cached and will be reused if called for again.
10
+ *
11
+ * @param name the name of the plugin
12
+ */
13
+ export declare function getLoaderPluginByName(name: string): ILoaderPlugin;
14
+ /**
15
+ * @param name
16
+ * @param plugin
17
+ */
18
+ export declare function addLoaderPlugin(name: string, plugin: ILoaderPlugin): void;
@@ -1,43 +1,43 @@
1
- import { TelemetryLoaderPlugin } from "./telemetryLoaderPlugin.js";
2
- import { MSFTLodLoaderPlugin } from "./msftLodLoaderPlugin.js";
3
- import { ApplyMaterialConfigPlugin } from "./applyMaterialConfig.js";
4
- import { ExtendedMaterialLoaderPlugin } from "./extendedMaterialLoaderPlugin.js";
5
- import { Tools } from "@babylonjs/core/Misc/tools.js";
6
- var pluginCache = {};
7
- export { TelemetryLoaderPlugin, MSFTLodLoaderPlugin, ApplyMaterialConfigPlugin, ExtendedMaterialLoaderPlugin };
8
- /**
9
- * Get a loader plugin according to its name.
10
- * The plugin will be cached and will be reused if called for again.
11
- *
12
- * @param name the name of the plugin
13
- */
14
- export function getLoaderPluginByName(name) {
15
- if (!pluginCache[name]) {
16
- switch (name) {
17
- case "telemetry":
18
- pluginCache[name] = new TelemetryLoaderPlugin();
19
- break;
20
- case "msftLod":
21
- pluginCache[name] = new MSFTLodLoaderPlugin();
22
- break;
23
- case "applyMaterialConfig":
24
- pluginCache[name] = new ApplyMaterialConfigPlugin();
25
- break;
26
- case "extendedMaterial":
27
- pluginCache[name] = new ExtendedMaterialLoaderPlugin();
28
- break;
29
- }
30
- }
31
- return pluginCache[name];
32
- }
33
- /**
34
- * @param name
35
- * @param plugin
36
- */
37
- export function addLoaderPlugin(name, plugin) {
38
- if (pluginCache[name]) {
39
- Tools.Warn("Overwriting plugin with the same name - " + name);
40
- }
41
- pluginCache[name] = plugin;
42
- }
1
+ import { TelemetryLoaderPlugin } from "./telemetryLoaderPlugin.js";
2
+ import { MSFTLodLoaderPlugin } from "./msftLodLoaderPlugin.js";
3
+ import { ApplyMaterialConfigPlugin } from "./applyMaterialConfig.js";
4
+ import { ExtendedMaterialLoaderPlugin } from "./extendedMaterialLoaderPlugin.js";
5
+ import { Tools } from "@babylonjs/core/Misc/tools.js";
6
+ var pluginCache = {};
7
+ export { TelemetryLoaderPlugin, MSFTLodLoaderPlugin, ApplyMaterialConfigPlugin, ExtendedMaterialLoaderPlugin };
8
+ /**
9
+ * Get a loader plugin according to its name.
10
+ * The plugin will be cached and will be reused if called for again.
11
+ *
12
+ * @param name the name of the plugin
13
+ */
14
+ export function getLoaderPluginByName(name) {
15
+ if (!pluginCache[name]) {
16
+ switch (name) {
17
+ case "telemetry":
18
+ pluginCache[name] = new TelemetryLoaderPlugin();
19
+ break;
20
+ case "msftLod":
21
+ pluginCache[name] = new MSFTLodLoaderPlugin();
22
+ break;
23
+ case "applyMaterialConfig":
24
+ pluginCache[name] = new ApplyMaterialConfigPlugin();
25
+ break;
26
+ case "extendedMaterial":
27
+ pluginCache[name] = new ExtendedMaterialLoaderPlugin();
28
+ break;
29
+ }
30
+ }
31
+ return pluginCache[name];
32
+ }
33
+ /**
34
+ * @param name
35
+ * @param plugin
36
+ */
37
+ export function addLoaderPlugin(name, plugin) {
38
+ if (pluginCache[name]) {
39
+ Tools.Warn("Overwriting plugin with the same name - " + name);
40
+ }
41
+ pluginCache[name] = plugin;
42
+ }
43
43
  //# sourceMappingURL=index.js.map