@babylonjs/viewer 5.0.0 → 5.0.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (127) hide show
  1. package/configuration/configuration.d.ts +107 -107
  2. package/configuration/configuration.js +15 -15
  3. package/configuration/configurationCompatibility.d.ts +8 -8
  4. package/configuration/configurationCompatibility.js +65 -65
  5. package/configuration/configurationContainer.d.ts +10 -10
  6. package/configuration/configurationContainer.js +9 -9
  7. package/configuration/globals.d.ts +6 -6
  8. package/configuration/globals.js +17 -17
  9. package/configuration/index.d.ts +2 -2
  10. package/configuration/index.js +3 -3
  11. package/configuration/interfaces/cameraConfiguration.d.ts +31 -31
  12. package/configuration/interfaces/cameraConfiguration.js +1 -1
  13. package/configuration/interfaces/colorGradingConfiguration.d.ts +81 -81
  14. package/configuration/interfaces/colorGradingConfiguration.js +1 -1
  15. package/configuration/interfaces/defaultRenderingPipelineConfiguration.d.ts +20 -20
  16. package/configuration/interfaces/defaultRenderingPipelineConfiguration.js +1 -1
  17. package/configuration/interfaces/environmentMapConfiguration.d.ts +22 -22
  18. package/configuration/interfaces/environmentMapConfiguration.js +1 -1
  19. package/configuration/interfaces/groundConfiguration.d.ts +24 -24
  20. package/configuration/interfaces/groundConfiguration.js +1 -1
  21. package/configuration/interfaces/imageProcessingConfiguration.d.ts +43 -43
  22. package/configuration/interfaces/imageProcessingConfiguration.js +1 -1
  23. package/configuration/interfaces/index.d.ts +15 -15
  24. package/configuration/interfaces/index.js +15 -15
  25. package/configuration/interfaces/lightConfiguration.d.ts +60 -60
  26. package/configuration/interfaces/lightConfiguration.js +1 -1
  27. package/configuration/interfaces/modelAnimationConfiguration.d.ts +26 -26
  28. package/configuration/interfaces/modelAnimationConfiguration.js +1 -1
  29. package/configuration/interfaces/modelConfiguration.d.ts +65 -65
  30. package/configuration/interfaces/modelConfiguration.js +1 -1
  31. package/configuration/interfaces/observersConfiguration.d.ts +5 -5
  32. package/configuration/interfaces/observersConfiguration.js +1 -1
  33. package/configuration/interfaces/sceneConfiguration.d.ts +48 -48
  34. package/configuration/interfaces/sceneConfiguration.js +1 -1
  35. package/configuration/interfaces/sceneOptimizerConfiguration.d.ts +23 -23
  36. package/configuration/interfaces/sceneOptimizerConfiguration.js +1 -1
  37. package/configuration/interfaces/skyboxConfiguration.d.ts +21 -21
  38. package/configuration/interfaces/skyboxConfiguration.js +1 -1
  39. package/configuration/interfaces/templateConfiguration.d.ts +67 -67
  40. package/configuration/interfaces/templateConfiguration.js +1 -1
  41. package/configuration/interfaces/vrConfiguration.d.ts +16 -16
  42. package/configuration/interfaces/vrConfiguration.js +1 -1
  43. package/configuration/loader.d.ts +4 -4
  44. package/configuration/loader.js +16 -16
  45. package/configuration/mappers.d.ts +42 -42
  46. package/configuration/mappers.js +190 -190
  47. package/configuration/renderOnlyLoader.d.ts +33 -33
  48. package/configuration/renderOnlyLoader.js +161 -161
  49. package/configuration/types/default.d.ts +6 -6
  50. package/configuration/types/default.js +120 -120
  51. package/configuration/types/environmentMap.d.ts +5 -5
  52. package/configuration/types/environmentMap.js +13 -13
  53. package/configuration/types/extended.d.ts +6 -6
  54. package/configuration/types/extended.js +316 -316
  55. package/configuration/types/index.d.ts +13 -13
  56. package/configuration/types/index.js +49 -49
  57. package/configuration/types/minimal.d.ts +6 -6
  58. package/configuration/types/minimal.js +42 -42
  59. package/configuration/types/renderOnlyDefault.d.ts +30 -30
  60. package/configuration/types/renderOnlyDefault.js +30 -30
  61. package/configuration/types/shadowLight.d.ts +9 -9
  62. package/configuration/types/shadowLight.js +63 -63
  63. package/helper/index.d.ts +26 -26
  64. package/helper/index.js +62 -62
  65. package/index.d.ts +30 -30
  66. package/index.js +45 -45
  67. package/initializer.d.ts +11 -11
  68. package/initializer.js +34 -34
  69. package/interfaces.d.ts +5 -5
  70. package/interfaces.js +1 -1
  71. package/labs/environmentSerializer.d.ts +126 -126
  72. package/labs/environmentSerializer.js +190 -190
  73. package/labs/texture.d.ts +183 -183
  74. package/labs/texture.js +300 -300
  75. package/labs/viewerLabs.d.ts +51 -51
  76. package/labs/viewerLabs.js +133 -133
  77. package/loader/modelLoader.d.ts +47 -47
  78. package/loader/modelLoader.js +189 -189
  79. package/loader/plugins/applyMaterialConfig.d.ts +12 -12
  80. package/loader/plugins/applyMaterialConfig.js +15 -15
  81. package/loader/plugins/extendedMaterialLoaderPlugin.d.ts +9 -9
  82. package/loader/plugins/extendedMaterialLoaderPlugin.js +15 -15
  83. package/loader/plugins/index.d.ts +18 -18
  84. package/loader/plugins/index.js +42 -42
  85. package/loader/plugins/loaderPlugin.d.ts +24 -24
  86. package/loader/plugins/loaderPlugin.js +1 -1
  87. package/loader/plugins/msftLodLoaderPlugin.d.ts +12 -12
  88. package/loader/plugins/msftLodLoaderPlugin.js +20 -20
  89. package/loader/plugins/telemetryLoaderPlugin.d.ts +12 -12
  90. package/loader/plugins/telemetryLoaderPlugin.js +35 -35
  91. package/managers/observablesManager.d.ts +66 -66
  92. package/managers/observablesManager.js +34 -34
  93. package/managers/sceneManager.d.ts +243 -243
  94. package/managers/sceneManager.js +1388 -1388
  95. package/managers/telemetryManager.d.ts +57 -57
  96. package/managers/telemetryManager.js +113 -113
  97. package/model/modelAnimation.d.ts +215 -215
  98. package/model/modelAnimation.js +232 -232
  99. package/model/viewerModel.d.ts +228 -228
  100. package/model/viewerModel.js +669 -669
  101. package/optimizer/custom/extended.d.ts +11 -11
  102. package/optimizer/custom/extended.js +98 -98
  103. package/optimizer/custom/index.d.ts +8 -8
  104. package/optimizer/custom/index.js +24 -24
  105. package/package.json +5 -5
  106. package/renderOnlyIndex.d.ts +11 -11
  107. package/renderOnlyIndex.js +17 -17
  108. package/templating/eventManager.d.ts +35 -35
  109. package/templating/eventManager.js +65 -65
  110. package/templating/plugins/hdButtonPlugin.d.ts +9 -9
  111. package/templating/plugins/hdButtonPlugin.js +21 -21
  112. package/templating/plugins/printButton.d.ts +9 -9
  113. package/templating/plugins/printButton.js +40 -40
  114. package/templating/templateManager.d.ts +190 -190
  115. package/templating/templateManager.js +553 -553
  116. package/templating/viewerTemplatePlugin.d.ts +21 -21
  117. package/templating/viewerTemplatePlugin.js +68 -68
  118. package/viewer/defaultViewer.d.ts +122 -122
  119. package/viewer/defaultViewer.js +665 -665
  120. package/viewer/renderOnlyViewer.d.ts +8 -8
  121. package/viewer/renderOnlyViewer.js +43 -43
  122. package/viewer/viewer.d.ts +254 -254
  123. package/viewer/viewer.js +777 -777
  124. package/viewer/viewerManager.d.ts +55 -55
  125. package/viewer/viewerManager.js +87 -87
  126. package/viewer/viewerWithTemplate.d.ts +9 -9
  127. package/viewer/viewerWithTemplate.js +19 -19
package/labs/texture.d.ts CHANGED
@@ -1,183 +1,183 @@
1
- import type { Scene } from "@babylonjs/core/scene.js";
2
- import { CubeTexture } from "@babylonjs/core/Materials/Textures/cubeTexture.js";
3
- import type { BaseTexture } from "@babylonjs/core/Materials/Textures/baseTexture.js";
4
- /**
5
- * WebGL Pixel Formats
6
- */
7
- export declare const enum PixelFormat {
8
- DEPTH_COMPONENT = 6402,
9
- ALPHA = 6406,
10
- RGB = 6407,
11
- RGBA = 6408,
12
- LUMINANCE = 6409,
13
- LUMINANCE_ALPHA = 6410
14
- }
15
- /**
16
- * WebGL Pixel Types
17
- */
18
- export declare const enum PixelType {
19
- UNSIGNED_BYTE = 5121,
20
- UNSIGNED_SHORT_4_4_4_4 = 32819,
21
- UNSIGNED_SHORT_5_5_5_1 = 32820,
22
- UNSIGNED_SHORT_5_6_5 = 33635
23
- }
24
- /**
25
- * WebGL Texture Magnification Filter
26
- */
27
- export declare const enum TextureMagFilter {
28
- NEAREST = 9728,
29
- LINEAR = 9729
30
- }
31
- /**
32
- * WebGL Texture Minification Filter
33
- */
34
- export declare const enum TextureMinFilter {
35
- NEAREST = 9728,
36
- LINEAR = 9729,
37
- NEAREST_MIPMAP_NEAREST = 9984,
38
- LINEAR_MIPMAP_NEAREST = 9985,
39
- NEAREST_MIPMAP_LINEAR = 9986,
40
- LINEAR_MIPMAP_LINEAR = 9987
41
- }
42
- /**
43
- * WebGL Texture Wrap Modes
44
- */
45
- export declare const enum TextureWrapMode {
46
- REPEAT = 10497,
47
- CLAMP_TO_EDGE = 33071,
48
- MIRRORED_REPEAT = 33648
49
- }
50
- /**
51
- * Raw texture data and descriptor sufficient for WebGL texture upload
52
- */
53
- export interface TextureData {
54
- /**
55
- * Width of image
56
- */
57
- width: number;
58
- /**
59
- * Height of image
60
- */
61
- height: number;
62
- /**
63
- * Format of pixels in data
64
- */
65
- format: PixelFormat;
66
- /**
67
- * Row byte alignment of pixels in data
68
- */
69
- alignment: number;
70
- /**
71
- * Pixel data
72
- */
73
- data: ArrayBufferView;
74
- }
75
- /**
76
- * Wraps sampling parameters for a WebGL texture
77
- */
78
- export interface SamplingParameters {
79
- /**
80
- * Magnification mode when upsampling from a WebGL texture
81
- */
82
- magFilter?: TextureMagFilter;
83
- /**
84
- * Minification mode when upsampling from a WebGL texture
85
- */
86
- minFilter?: TextureMinFilter;
87
- /**
88
- * X axis wrapping mode when sampling out of a WebGL texture bounds
89
- */
90
- wrapS?: TextureWrapMode;
91
- /**
92
- * Y axis wrapping mode when sampling out of a WebGL texture bounds
93
- */
94
- wrapT?: TextureWrapMode;
95
- /**
96
- * Anisotropic filtering samples
97
- */
98
- maxAnisotropy?: number;
99
- }
100
- /**
101
- * Represents a valid WebGL texture source for use in texImage2D
102
- */
103
- export declare type TextureSource = TextureData | ImageData | HTMLImageElement | HTMLCanvasElement | HTMLVideoElement;
104
- /**
105
- * A generic set of texture mipmaps (where index 0 has the largest dimension)
106
- */
107
- export declare type Mipmaps<T> = Array<T>;
108
- /**
109
- * A set of 6 cubemap arranged in the order [+x, -x, +y, -y, +z, -z]
110
- */
111
- export declare type Faces<T> = Array<T>;
112
- /**
113
- * A set of texture mipmaps specifically for 2D textures in WebGL (where index 0 has the largest dimension)
114
- */
115
- export declare type Mipmaps2D = Mipmaps<TextureSource>;
116
- /**
117
- * A set of texture mipmaps specifically for cubemap textures in WebGL (where index 0 has the largest dimension)
118
- */
119
- export declare type MipmapsCube = Mipmaps<Faces<TextureSource>>;
120
- /**
121
- * A minimal WebGL cubemap descriptor
122
- */
123
- export declare class TextureCube {
124
- internalFormat: PixelFormat;
125
- type: PixelType;
126
- source: MipmapsCube;
127
- /**
128
- * Returns the width of a face of the texture or 0 if not available
129
- */
130
- get Width(): number;
131
- /**
132
- * Returns the height of a face of the texture or 0 if not available
133
- */
134
- get Height(): number;
135
- /**
136
- * constructor
137
- * @param internalFormat WebGL pixel format for the texture on the GPU
138
- * @param type WebGL pixel type of the supplied data and texture on the GPU
139
- * @param source An array containing mipmap levels of faces, where each mipmap level is an array of faces and each face is a TextureSource object
140
- */
141
- constructor(internalFormat: PixelFormat, type: PixelType, source?: MipmapsCube);
142
- }
143
- /**
144
- * A static class providing methods to aid working with Bablyon textures.
145
- */
146
- export declare class TextureUtils {
147
- /**
148
- * A prefix used when storing a babylon texture object reference on a Spectre texture object
149
- */
150
- static BabylonTextureKeyPrefix: string;
151
- /**
152
- * Controls anisotropic filtering for deserialized textures.
153
- */
154
- static MaxAnisotropy: number;
155
- /**
156
- * Returns a BabylonCubeTexture instance from a Spectre texture cube, subject to sampling parameters.
157
- * If such a texture has already been requested in the past, this texture will be returned, otherwise a new one will be created.
158
- * The advantage of this is to enable working with texture objects without the need to initialize on the GPU until desired.
159
- * @param scene A Babylon Scene instance
160
- * @param textureCube A Spectre TextureCube object
161
- * @param automaticMipmaps Pass true to enable automatic mipmap generation where possible (requires power of images)
162
- * @param environment Specifies that the texture will be used as an environment
163
- * @param singleLod Specifies that the texture will be a singleLod (for environment)
164
- * @return Babylon cube texture
165
- */
166
- static GetBabylonCubeTexture(scene: Scene, textureCube: TextureCube, automaticMipmaps: boolean, environment?: boolean, singleLod?: boolean): CubeTexture;
167
- /**
168
- * Applies Spectre SamplingParameters to a Babylon texture by directly setting texture parameters on the internal WebGLTexture as well as setting Babylon fields
169
- * @param babylonTexture Babylon texture to apply texture to (requires the Babylon texture has an initialize _texture field)
170
- * @param parameters Spectre SamplingParameters to apply
171
- */
172
- static ApplySamplingParameters(babylonTexture: BaseTexture, parameters: SamplingParameters): void;
173
- private static _EnvironmentSampling;
174
- private static _EnvironmentSingleMipSampling;
175
- /**
176
- * Environment preprocessing dedicated value (Internal Use or Advanced only).
177
- */
178
- static EnvironmentLODScale: number;
179
- /**
180
- * Environment preprocessing dedicated value (Internal Use or Advanced only)..
181
- */
182
- static EnvironmentLODOffset: number;
183
- }
1
+ import type { Scene } from "@babylonjs/core/scene.js";
2
+ import { CubeTexture } from "@babylonjs/core/Materials/Textures/cubeTexture.js";
3
+ import type { BaseTexture } from "@babylonjs/core/Materials/Textures/baseTexture.js";
4
+ /**
5
+ * WebGL Pixel Formats
6
+ */
7
+ export declare const enum PixelFormat {
8
+ DEPTH_COMPONENT = 6402,
9
+ ALPHA = 6406,
10
+ RGB = 6407,
11
+ RGBA = 6408,
12
+ LUMINANCE = 6409,
13
+ LUMINANCE_ALPHA = 6410
14
+ }
15
+ /**
16
+ * WebGL Pixel Types
17
+ */
18
+ export declare const enum PixelType {
19
+ UNSIGNED_BYTE = 5121,
20
+ UNSIGNED_SHORT_4_4_4_4 = 32819,
21
+ UNSIGNED_SHORT_5_5_5_1 = 32820,
22
+ UNSIGNED_SHORT_5_6_5 = 33635
23
+ }
24
+ /**
25
+ * WebGL Texture Magnification Filter
26
+ */
27
+ export declare const enum TextureMagFilter {
28
+ NEAREST = 9728,
29
+ LINEAR = 9729
30
+ }
31
+ /**
32
+ * WebGL Texture Minification Filter
33
+ */
34
+ export declare const enum TextureMinFilter {
35
+ NEAREST = 9728,
36
+ LINEAR = 9729,
37
+ NEAREST_MIPMAP_NEAREST = 9984,
38
+ LINEAR_MIPMAP_NEAREST = 9985,
39
+ NEAREST_MIPMAP_LINEAR = 9986,
40
+ LINEAR_MIPMAP_LINEAR = 9987
41
+ }
42
+ /**
43
+ * WebGL Texture Wrap Modes
44
+ */
45
+ export declare const enum TextureWrapMode {
46
+ REPEAT = 10497,
47
+ CLAMP_TO_EDGE = 33071,
48
+ MIRRORED_REPEAT = 33648
49
+ }
50
+ /**
51
+ * Raw texture data and descriptor sufficient for WebGL texture upload
52
+ */
53
+ export interface TextureData {
54
+ /**
55
+ * Width of image
56
+ */
57
+ width: number;
58
+ /**
59
+ * Height of image
60
+ */
61
+ height: number;
62
+ /**
63
+ * Format of pixels in data
64
+ */
65
+ format: PixelFormat;
66
+ /**
67
+ * Row byte alignment of pixels in data
68
+ */
69
+ alignment: number;
70
+ /**
71
+ * Pixel data
72
+ */
73
+ data: ArrayBufferView;
74
+ }
75
+ /**
76
+ * Wraps sampling parameters for a WebGL texture
77
+ */
78
+ export interface SamplingParameters {
79
+ /**
80
+ * Magnification mode when upsampling from a WebGL texture
81
+ */
82
+ magFilter?: TextureMagFilter;
83
+ /**
84
+ * Minification mode when upsampling from a WebGL texture
85
+ */
86
+ minFilter?: TextureMinFilter;
87
+ /**
88
+ * X axis wrapping mode when sampling out of a WebGL texture bounds
89
+ */
90
+ wrapS?: TextureWrapMode;
91
+ /**
92
+ * Y axis wrapping mode when sampling out of a WebGL texture bounds
93
+ */
94
+ wrapT?: TextureWrapMode;
95
+ /**
96
+ * Anisotropic filtering samples
97
+ */
98
+ maxAnisotropy?: number;
99
+ }
100
+ /**
101
+ * Represents a valid WebGL texture source for use in texImage2D
102
+ */
103
+ export declare type TextureSource = TextureData | ImageData | HTMLImageElement | HTMLCanvasElement | HTMLVideoElement;
104
+ /**
105
+ * A generic set of texture mipmaps (where index 0 has the largest dimension)
106
+ */
107
+ export declare type Mipmaps<T> = Array<T>;
108
+ /**
109
+ * A set of 6 cubemap arranged in the order [+x, -x, +y, -y, +z, -z]
110
+ */
111
+ export declare type Faces<T> = Array<T>;
112
+ /**
113
+ * A set of texture mipmaps specifically for 2D textures in WebGL (where index 0 has the largest dimension)
114
+ */
115
+ export declare type Mipmaps2D = Mipmaps<TextureSource>;
116
+ /**
117
+ * A set of texture mipmaps specifically for cubemap textures in WebGL (where index 0 has the largest dimension)
118
+ */
119
+ export declare type MipmapsCube = Mipmaps<Faces<TextureSource>>;
120
+ /**
121
+ * A minimal WebGL cubemap descriptor
122
+ */
123
+ export declare class TextureCube {
124
+ internalFormat: PixelFormat;
125
+ type: PixelType;
126
+ source: MipmapsCube;
127
+ /**
128
+ * Returns the width of a face of the texture or 0 if not available
129
+ */
130
+ get Width(): number;
131
+ /**
132
+ * Returns the height of a face of the texture or 0 if not available
133
+ */
134
+ get Height(): number;
135
+ /**
136
+ * constructor
137
+ * @param internalFormat WebGL pixel format for the texture on the GPU
138
+ * @param type WebGL pixel type of the supplied data and texture on the GPU
139
+ * @param source An array containing mipmap levels of faces, where each mipmap level is an array of faces and each face is a TextureSource object
140
+ */
141
+ constructor(internalFormat: PixelFormat, type: PixelType, source?: MipmapsCube);
142
+ }
143
+ /**
144
+ * A static class providing methods to aid working with Bablyon textures.
145
+ */
146
+ export declare class TextureUtils {
147
+ /**
148
+ * A prefix used when storing a babylon texture object reference on a Spectre texture object
149
+ */
150
+ static BabylonTextureKeyPrefix: string;
151
+ /**
152
+ * Controls anisotropic filtering for deserialized textures.
153
+ */
154
+ static MaxAnisotropy: number;
155
+ /**
156
+ * Returns a BabylonCubeTexture instance from a Spectre texture cube, subject to sampling parameters.
157
+ * If such a texture has already been requested in the past, this texture will be returned, otherwise a new one will be created.
158
+ * The advantage of this is to enable working with texture objects without the need to initialize on the GPU until desired.
159
+ * @param scene A Babylon Scene instance
160
+ * @param textureCube A Spectre TextureCube object
161
+ * @param automaticMipmaps Pass true to enable automatic mipmap generation where possible (requires power of images)
162
+ * @param environment Specifies that the texture will be used as an environment
163
+ * @param singleLod Specifies that the texture will be a singleLod (for environment)
164
+ * @return Babylon cube texture
165
+ */
166
+ static GetBabylonCubeTexture(scene: Scene, textureCube: TextureCube, automaticMipmaps: boolean, environment?: boolean, singleLod?: boolean): CubeTexture;
167
+ /**
168
+ * Applies Spectre SamplingParameters to a Babylon texture by directly setting texture parameters on the internal WebGLTexture as well as setting Babylon fields
169
+ * @param babylonTexture Babylon texture to apply texture to (requires the Babylon texture has an initialize _texture field)
170
+ * @param parameters Spectre SamplingParameters to apply
171
+ */
172
+ static ApplySamplingParameters(babylonTexture: BaseTexture, parameters: SamplingParameters): void;
173
+ private static _EnvironmentSampling;
174
+ private static _EnvironmentSingleMipSampling;
175
+ /**
176
+ * Environment preprocessing dedicated value (Internal Use or Advanced only).
177
+ */
178
+ static EnvironmentLODScale: number;
179
+ /**
180
+ * Environment preprocessing dedicated value (Internal Use or Advanced only)..
181
+ */
182
+ static EnvironmentLODOffset: number;
183
+ }